1. 8afd0f2 Create z reordering boundaries around dispatchDraw by Chris Craik · 10 years ago
  2. 83f75c8 Merge "Early reject drawText calls that will not draw" into lmp-dev by Chris Craik · 10 years ago
  3. 947eabf Early reject drawText calls that will not draw by Chris Craik · 10 years ago
  4. 2262abb Respect round rect clip when determining op opaqueness by Chris Craik · 10 years ago
  5. 7466986 Fix leak of SkPathRefs by Chris Craik · 10 years ago
  6. 7964750 Move bitmap transforms out of bitmap ops by Chris Craik · 10 years ago
  7. af4d04c Use RoundRect clipping for circle reveal animation by Chris Craik · 10 years ago
  8. 98d608d Minor cleanups around color usage by Chris Craik · 10 years ago
  9. 1103b32 SkBitmap::Config is deprecated, use SkColorType by Mike Reed · 10 years ago
  10. 59744b7 Add hack for custom re-rasterization buckets by Chris Craik · 10 years ago
  11. ca1b3b8 Cleanup by John Reck · 10 years ago
  12. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  13. a7090e0 Update 'DisplayList' vs 'RenderNode' naming in several places by Chris Craik · 10 years ago
  14. 3281442 Merge "Wrap ViewGroup content in save/restore to protect composited children" by Chris Craik · 10 years ago
  15. 80d4902 Wrap ViewGroup content in save/restore to protect composited children by Chris Craik · 10 years ago
  16. 6ac174b Clean up tessellation cache in prep for other tesselation types by Chris Craik · 10 years ago
  17. 1e5cf9a am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 10 years ago
  18. 05f3d6e Tessellate on worker threads by Chris Craik · 10 years ago
  19. ce444ca Cleanup by John Reck · 10 years ago
  20. 1390882 Update HWUI matrix API by Derek Sollenberger · 11 years ago
  21. 0fa2bd6 DO NOT MERGE Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  22. d490aa4 Merge "Inspect SkShader to determine hw shader." by Chris Craik · 10 years ago
  23. d1ad5e6 Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  24. 6131732 Disable shadow drawing for empty/null outlines by Chris Craik · 10 years ago
  25. 5b554f0 Merge "Avoid caching shadow properties in Java & HWUI." by Derek Sollenberger · 10 years ago
  26. c29a0a4 Avoid caching shadow properties in Java & HWUI. by Derek Sollenberger · 10 years ago
  27. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  28. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 10 years ago
  29. 860d155 Fix issue with bitmap uploading by John Reck · 10 years ago
  30. 087bc0c Refcount RenderNode by John Reck · 10 years ago
  31. b265e2c Support shadows on the root RenderNode by Chris Craik · 10 years ago
  32. 024433f Disable shadow overdraw avoidance in the inverse clip case by Chris Craik · 10 years ago
  33. 8c271ca Add private circular reveal API on View/RenderNode by Chris Craik · 10 years ago
  34. e18264b Rename DisplayList->RenderNode by John Reck · 10 years ago
  35. b79a3e3 Fix orthographic shadows projection, simplify shadow reordering by Chris Craik · 10 years ago
  36. 67862524 Fix use of Skia deprecated methods by Chris Craik · 10 years ago
  37. 35eeb2d am 61910447: am 7942397b: am 19256340: am 22c66639: Merge "Fixes for 64bit in libhwui" by Narayan Kamath · 10 years ago
  38. 73fc558 Fixes for 64bit in libhwui by Kévin PETIT · 10 years ago
  39. 76d3a1b Removing SkiaColorFilter and inspecting the native object directly. by Derek Sollenberger · 11 years ago
  40. 8852ab4 Merge "Keep the SkPaint used when creating a layer." by Derek Sollenberger · 10 years ago
  41. d44fbe5 Keep the SkPaint used when creating a layer. by Derek Sollenberger · 10 years ago
  42. 629f677 Simplify DisplayList matrices by Chris Craik · 10 years ago
  43. a2fe7af Add initial hidden outline APIs by Chris Craik · 11 years ago
  44. 15a07a2 Use path outlines to define shadow shapes by Chris Craik · 11 years ago
  45. f533e94 Support projection of DisplayLists onto ancestors. by Chris Craik · 11 years ago
  46. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  47. f57776b 3d view system! by Chris Craik · 11 years ago
  48. f0a5907 Clean up quick rejection, especially surrounding points + lines. by Chris Craik · 11 years ago
  49. 5caebe4 am bd842f96: am d8a84a86: Merge "Correct bitmap merging logic" into klp-dev by Chris Craik · 11 years ago
  50. 996fe65 Correct bitmap merging logic by Chris Craik · 11 years ago
  51. e08e663 am 7cb404dd: am a42ceb03: Merge "Disallow negative scale matrices in merged Bitmap drawing" into klp-dev by Chris Craik · 11 years ago
  52. d965bc5 Disallow negative scale matrices in merged Bitmap drawing by Chris Craik · 11 years ago
  53. 7cca883 am 3f30e67a: am 88ee0dac: Merge "Move DeferredDisplayState out of ops" into klp-dev by Chris Craik · 11 years ago
  54. c1c5f08 Move DeferredDisplayState out of ops by Chris Craik · 11 years ago
  55. 3380cfd Replace float arrays with readable names by Romain Guy · 11 years ago
  56. 9b5a1a2 Take shadow bounds into account for quick rejects Bug #8634346 by Romain Guy · 11 years ago
  57. 7f6d6b0 Split assets atlas batches Bug #10185769 by Romain Guy · 11 years ago
  58. b213cec Merge "Fix quickReject's handling of AA ramp geometry" by Chris Craik · 11 years ago
  59. 5e49b30 Fix quickReject's handling of AA ramp geometry by Chris Craik · 11 years ago
  60. b7b93e0 Fix region clipping bugs See external bug #58344 by Romain Guy · 11 years ago
  61. 4e7b772 Fix crashes in setMatrix() and concat() by Romain Guy · 11 years ago
  62. 55b6f95 Track the atlas' generation ID Bug #9589379 by Romain Guy · 11 years ago
  63. 2c29039 Merge "Batch 9-patches in a single mesh whenever possible" by Romain Guy · 11 years ago
  64. 03c00b5 Batch 9-patches in a single mesh whenever possible by Romain Guy · 11 years ago
  65. c5493fb Make op outputting const, for more general logging by Chris Craik · 11 years ago
  66. 49cc5d7 Merge "Handle all text bounds as post-translated" by Chris Craik · 11 years ago
  67. f09b746 Handle all text bounds as post-translated by Chris Craik · 11 years ago
  68. d72b73c Better handle op size edge cases by Chris Craik · 11 years ago
  69. 5216c3b Merge more 9patches by Romain Guy · 11 years ago
  70. 28ce94a Overdraw avoidance and merging of clipped ops by Chris Craik · 11 years ago
  71. 4c2547f Avoid 9patch cache lookups when possible by Romain Guy · 11 years ago
  72. 7f77736 Merge "Merge scaled bitmaps with translated bitmaps" by Romain Guy · 11 years ago
  73. 2db5e99 Merge scaled bitmaps with translated bitmaps by Romain Guy · 11 years ago
  74. 4154182 Use individual glyph positions to determine text bounds. by Chris Craik · 11 years ago
  75. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 11 years ago
  76. dd67159 Fix quickReject logic to account for setClipChildren() setting by Chet Haase · 11 years ago
  77. ee5b2c6 Prevent transformed ops from merging in the first place by Chris Craik · 11 years ago
  78. 527a3aa Draw Operation merging by Chris Craik · 11 years ago
  79. e7c69c6 Account for hairlines in quick rejection logic by Chris Craik · 11 years ago
  80. 7273daa Fix issues related to saveLayer/restore deferral by Chris Craik · 11 years ago
  81. d90144d Update snapshot upon saveLayer deferral by Chris Craik · 11 years ago
  82. 4494599 Merge "Use snapshot alpha for layers" into jb-mr2-dev by Chris Craik · 11 years ago
  83. a08f95c Use snapshot alpha for layers by Chris Craik · 11 years ago
  84. f40b8a9 Merge "Fully deferred displaylist replay" into jb-mr2-dev by Chris Craik · 11 years ago
  85. ff78583 Fully deferred displaylist replay by Chris Craik · 11 years ago
  86. bd3055f Less aggressive glyphs precaching by Romain Guy · 11 years ago
  87. ca89e2a Precache paths from a worker thread by Romain Guy · 11 years ago
  88. 624234f Take only the scale params into account to rasterize text by Romain Guy · 11 years ago
  89. 0f66753 Precache glyphs at final raster size by Romain Guy · 11 years ago
  90. d6960a4 Account for text alignment in Op bounds calculation by Chris Craik · 11 years ago
  91. 758724f Don't increment the paint's generation ID when drawing bitmaps by Romain Guy · 11 years ago
  92. 505d1d6 Merge "Prettify display lists logging" by Romain Guy · 11 years ago
  93. 7031ff6 Prettify display lists logging by Romain Guy · 11 years ago
  94. b98a016 Fix clipping and stencil layer issues by Chris Craik · 11 years ago
  95. 5d11676 Clean up clipping and deferral logic by Chris Craik · 11 years ago
  96. c3566d0 DisplayList draw operation reordering by Chris Craik · 11 years ago
  97. 0776a60 Move DisplayList to its own cpp file by Chris Craik · 11 years ago
  98. 3dc553b Simplify display list logging, removing pointers by Chris Craik · 11 years ago
  99. 2af4635 Object-based DisplayList recording by Chris Craik · 12 years ago