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d4b43b3
Fix off by one error in log tracking
by Chris Craik
· 11 years ago
1f5762e
libutils clean-up
by Mathias Agopian
· 11 years ago
d5207b2
Fix double-free in AssetAtlas Bug #8833153
by Romain Guy
· 11 years ago
72bd95b
am b90ff505: am fdf13c90: Merge "Convert alpha from [0..1] to [0.255] range Bug #8808886" into jb-mr2-dev
by Romain Guy
· 11 years ago
94268b0
am 33be275d: am d65eebf4: Merge "Fix scaled-view droppings artifact" into jb-mr2-dev
by Chet Haase
· 11 years ago
1f8a0db
Remove stray log
by Romain Guy
· 11 years ago
fdf13c9
Merge "Convert alpha from [0..1] to [0.255] range Bug #8808886" into jb-mr2-dev
by Romain Guy
· 11 years ago
87b515c
Convert alpha from [0..1] to [0.255] range Bug #8808886
by Romain Guy
· 11 years ago
78dd96d
Add an on-screen overdraw counter
by Romain Guy
· 11 years ago
259b696
Fix scaled-view droppings artifact
by Chet Haase
· 11 years ago
1212c9d
Remove warning
by Romain Guy
· 11 years ago
877cfe0
Wrap EGLImage with a C++ API
by Romain Guy
· 11 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 11 years ago
fb903a4
Allow compiling aapt for the device
by Bjorn Bringert
· 12 years ago
69ca575
Merge "Avoid incorrectly dirtying the functor output rect"
by Chris Craik
· 11 years ago
4a2bff7
Avoid incorrectly dirtying the functor output rect
by Chris Craik
· 11 years ago
6846341
am 371d4ccc: am 339ac854: Merge "Fix quickReject logic to account for setClipChildren() setting" into jb-mr2-dev
by Chet Haase
· 11 years ago
dd67159
Fix quickReject logic to account for setClipChildren() setting
by Chet Haase
· 11 years ago
e0cedc4
am 17917a95: am d3f9ffe2: Merge "Prevent transformed ops from merging in the first place" into jb-mr2-dev
by Chris Craik
· 11 years ago
d3f9ffe
Merge "Prevent transformed ops from merging in the first place" into jb-mr2-dev
by Chris Craik
· 11 years ago
ee5b2c6
Prevent transformed ops from merging in the first place
by Chris Craik
· 11 years ago
e76dd37
am 680ca941: am ec5dc76a: Merge "Make layer double drawing visible in overdraw debug mode" into jb-mr2-dev
by Chris Craik
· 11 years ago
34416ea
Make layer double drawing visible in overdraw debug mode
by Chris Craik
· 11 years ago
09d3636
Fix indentation
by Romain Guy
· 11 years ago
a40d7e7
am 15717a32: am 0985ac04: Merge "Maybe fix issue #8620910: Win_sdk build failed and unable to create..." into jb-mr2-dev
by Dianne Hackborn
· 11 years ago
0985ac0
Merge "Maybe fix issue #8620910: Win_sdk build failed and unable to create..." into jb-mr2-dev
by Dianne Hackborn
· 11 years ago
c51d050
Maybe fix issue #8620910: Win_sdk build failed and unable to create...
by Dianne Hackborn
· 11 years ago
55709fc
am 55b883b0: am 30c990c3: Merge "Draw Operation merging" into jb-mr2-dev
by Chris Craik
· 11 years ago
30c990c
Merge "Draw Operation merging" into jb-mr2-dev
by Chris Craik
· 11 years ago
527a3aa
Draw Operation merging
by Chris Craik
· 12 years ago
5069101
am 5141bf80: am 80fccb4d: Merge "There should be a mandatory coder\'s license. Bug #8586560" into jb-mr2-dev
by Romain Guy
· 11 years ago
80fccb4
Merge "There should be a mandatory coder's license. Bug #8586560" into jb-mr2-dev
by Romain Guy
· 11 years ago
11dc376
am 18e99d1d: am 15fed390: Merge "Add new resources trace, also trace apk dex loading." into jb-mr2-dev
by Dianne Hackborn
· 11 years ago
15fed39
Merge "Add new resources trace, also trace apk dex loading." into jb-mr2-dev
by Dianne Hackborn
· 11 years ago
4abab93
There should be a mandatory coder's license. Bug #8586560
by Romain Guy
· 11 years ago
0f6ba07
am 543c5dcf: am efcb252f: Merge "Properly computer gradient textures width" into jb-mr2-dev
by Romain Guy
· 11 years ago
95aeff8
Properly computer gradient textures width
by Romain Guy
· 11 years ago
f7be480
Add new resources trace, also trace apk dex loading.
by Dianne Hackborn
· 11 years ago
e48da96
resolved conflicts for merge of 886e1204 to master
by Romain Guy
· 11 years ago
cf51a41
Introduce PixelBuffer API to enable PBOs
by Romain Guy
· 11 years ago
c4c8f2d
am 78b24b6f: am dacd4751: Merge "Fix Contacts animation jank" into jb-mr2-dev
by Chet Haase
· 11 years ago
dacd475
Merge "Fix Contacts animation jank" into jb-mr2-dev
by Chet Haase
· 11 years ago
58d110a
Fix Contacts animation jank
by Chet Haase
· 11 years ago
28af35e
resolved conflicts for merge of a976bddd to master
by Ying Wang
· 11 years ago
d8b26d6
Merge "Add liblog" into jb-mr2-dev
by Ying Wang
· 11 years ago
d685894
Add liblog
by Ying Wang
· 11 years ago
6c825d4
am 52706c6c: am 4a745e78: Merge "Change the dither texture\'s swizzling" into jb-mr2-dev
by Romain Guy
· 11 years ago
032d47a
Change the dither texture's swizzling
by Romain Guy
· 11 years ago
8775af6
am aaddfacf: am bdb706e4: Merge "Pipe through device resolution information" into jb-mr2-dev
by Michael Wright
· 11 years ago
6adbb90
am 5ea0465d: am 8299f683: Merge "Use float textures to render gradients when possible" into jb-mr2-dev
by Romain Guy
· 11 years ago
bdb706e48
Merge "Pipe through device resolution information" into jb-mr2-dev
by Michael Wright
· 11 years ago
8299f68
Merge "Use float textures to render gradients when possible" into jb-mr2-dev
by Romain Guy
· 11 years ago
b488004
Use float textures to render gradients when possible
by Romain Guy
· 11 years ago
ae9d6aa
am 4c2a7b23: am 4a706bc6: Merge "Correctly manage the lifecycle of IME InputChannels." into jb-mr2-dev
by Jeff Brown
· 11 years ago
4a706bc
Merge "Correctly manage the lifecycle of IME InputChannels." into jb-mr2-dev
by Jeff Brown
· 11 years ago
1951ce8
Correctly manage the lifecycle of IME InputChannels.
by Jeff Brown
· 11 years ago
c6091c6
Pipe through device resolution information
by Michael Wright
· 11 years ago
f7648b7
am 21af446c: am a151ef8c: Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev
by Romain Guy
· 11 years ago
a151ef8
Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev
by Romain Guy
· 11 years ago
59f5015
am 233f6730: am de4f8c38: Merge "Traverse layers in update order" into jb-mr2-dev
by Chris Craik
· 11 years ago
de4f8c3
Merge "Traverse layers in update order" into jb-mr2-dev
by Chris Craik
· 11 years ago
1206b9b
Traverse layers in update order
by Chris Craik
· 11 years ago
0908764
First OpenGL ES 3.0 based optimization
by Romain Guy
· 11 years ago
2a54c18
am ae74f598: am eaadd123: Merge "Add internal API to query GL version number" into jb-mr2-dev
by Romain Guy
· 11 years ago
eaadd12
Merge "Add internal API to query GL version number" into jb-mr2-dev
by Romain Guy
· 11 years ago
df1dc28
Add internal API to query GL version number
by Romain Guy
· 11 years ago
e4d9a01
Phase 1 of refactoring SystemServer.
by Dan Morrill
· 11 years ago
ff7ae2d
Merge "Correct save/restore match up" into jb-mr2-dev
by Chris Craik
· 11 years ago
e0b39fc1
Merge "Account for hairlines in quick rejection logic" into jb-mr2-dev
by Chris Craik
· 11 years ago
1ed30c9
Correct save/restore match up
by Chris Craik
· 11 years ago
e7c69c6
Account for hairlines in quick rejection logic
by Chris Craik
· 11 years ago
16ecda5
Update view's alpha and layer docs
by Chris Craik
· 11 years ago
02b49b7
Prevent crash when a single layer is enqueued several times for updates
by Romain Guy
· 11 years ago
5399a56
Merge "Update layers to clear them Bug #8489505" into jb-mr2-dev
by Romain Guy
· 11 years ago
94eaab4
am 3ae30483: am a19647d3: Merge "Correct executable bit for source files [Take 2]"
by Elliott Hughes
· 11 years ago
dc1975e
Merge "Fix issues related to saveLayer/restore deferral" into jb-mr2-dev
by Chris Craik
· 11 years ago
696dcf8
Update layers to clear them Bug #8489505
by Romain Guy
· 11 years ago
58f7689
Merge "Don't crash when making a layer larger than supported dimensions Bug #8437401" into jb-mr2-dev
by Romain Guy
· 11 years ago
7273daa
Fix issues related to saveLayer/restore deferral
by Chris Craik
· 11 years ago
ce4a7df
Don't crash when making a layer larger than supported dimensions Bug #8437401
by Romain Guy
· 11 years ago
9cd6451
Merge "Set ignore flag during deferred savelayer" into jb-mr2-dev
by Chris Craik
· 11 years ago
408eb12
Set ignore flag during deferred savelayer
by Chris Craik
· 11 years ago
3e4a3ea
Correct executable bit for source files [Take 2]
by Chirayu Desai
· 11 years ago
4500a8d
Path precaching creates duplicate cache entries Bug #8478275
by Romain Guy
· 11 years ago
96885eb
Avoid multiple font cache texture uploads Bug #8378964
by Romain Guy
· 11 years ago
a4e16c5
Restore final canvas state after deferred flush
by Chris Craik
· 11 years ago
741f6bb
Merge "Isolate tiling clip state from snapshot" into jb-mr2-dev
by Chris Craik
· 12 years ago
5f80362
Isolate tiling clip state from snapshot
by Chris Craik
· 12 years ago
c5cbee7
Stop worker threads on memory trim & fix bad pointer access
by Romain Guy
· 12 years ago
9eac526
Merge "Optimize text GL setup" into jb-mr2-dev
by Romain Guy
· 12 years ago
7564c71
Merge "Use snapshot alpha in all layer drawing" into jb-mr2-dev
by Chris Craik
· 12 years ago
e83569c
Use snapshot alpha in all layer drawing
by Chris Craik
· 12 years ago
257ae35
Optimize text GL setup
by Romain Guy
· 12 years ago
d90144d
Update snapshot upon saveLayer deferral
by Chris Craik
· 12 years ago
4494599
Merge "Use snapshot alpha for layers" into jb-mr2-dev
by Chris Craik
· 12 years ago
ec3928b
Merge "Reduce number of glDraw calls when drawing text" into jb-mr2-dev
by Romain Guy
· 12 years ago
661a87e
Reduce number of glDraw calls when drawing text
by Romain Guy
· 12 years ago
df9d2ba
Merge "Minimize texture binds when drawing text" into jb-mr2-dev
by Romain Guy
· 12 years ago
115096f
Minimize texture binds when drawing text
by Romain Guy
· 12 years ago
603ce55
Merge "Apply ComposeShader's local matrix to children" into jb-mr2-dev
by Romain Guy
· 12 years ago
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