1. 8a5cc92 Fix various hw-accelerated line/point bugs by Chet Haase · 14 years ago
  2. 740bf2b Apply shaders/filters to text drop shadows. Bug #4318323 by Romain Guy · 14 years ago
  3. 3a03eee Update shader text to test with drop shadows. by Romain Guy · 14 years ago
  4. 5b0200b Enable anti-aliasing for hw-accelerated lines by Chet Haase · 14 years ago
  5. 1a81aea Update GL textures when changing a Bitmap's pixels Bug #4146495 by Romain Guy · 14 years ago
  6. ed6fcb0 Add support for drawPoint() and drawPoints(). by Romain Guy · 14 years ago
  7. 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 14 years ago
  8. cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 14 years ago
  9. 47b8ade Add a new Camera API to control the camera's location by Romain Guy · 14 years ago
  10. b18d2d0 Dirty layers in the area covered by a drawBitmapMesh() call Bug #3410827 by Romain Guy · 14 years ago
  11. f28daff Empty the clip rect when intersection is empty. Bug #3410035 by Romain Guy · 14 years ago
  12. 09b7c91 Allocate layers from the layers pool. Bug #3413433 by Romain Guy · 14 years ago
  13. 849d0a3 New API to let apps draw without layers. Bug #3413433 by Romain Guy · 14 years ago
  14. 54229ee Correctly set the alpha of a hardware layer before drawing it. Bug #3410819 by Romain Guy · 14 years ago
  15. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
  16. a566b7c Fix bitmap meshes to work in display lists. by Romain Guy · 14 years ago
  17. 8b2f526 Add support for arcs. by Romain Guy · 14 years ago
  18. c1cd9ba3 Add support for ovals and stroked rectangles. by Romain Guy · 14 years ago
  19. 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 14 years ago
  20. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
  21. 42f3a4b Make embedded hardware layers work. Bug #3369474 by Romain Guy · 14 years ago
  22. 2577db1 Add support for Paint::setTextSkewX in OpenGLRenderer. Bug #3360888 by Romain Guy · 14 years ago
  23. 807daf7 Add support for skew() by Romain Guy · 14 years ago
  24. d6cd572 Improve hardware layers rendering speed when setting a View's alpha. by Romain Guy · 14 years ago
  25. 2361098 Add BitmapFactory.Options.inMutable to load mutable bitmaps. by Romain Guy · 14 years ago
  26. fb13abd Fix 9patch rendering in ExpandableListView. by Romain Guy · 14 years ago
  27. 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago
  28. 7230a74 Composite layers as regions. by Romain Guy · 14 years ago
  29. 171c592 New layers API for Views. by Romain Guy · 14 years ago
  30. 9f06967 We are now Honeycomb. by Dianne Hackborn · 14 years ago
  31. d38e776 LayoutLib: support for layers. by Xavier Ducrohet · 14 years ago
  32. 63fd871 LayoutLib: Misc rendering fixes. by Xavier Ducrohet · 14 years ago
  33. d348b6e LayoutLib: support for Path and BitmapShader using delegates. by Xavier Ducrohet · 14 years ago
  34. b146b12 Fix text shadow rendering issue. by Romain Guy · 14 years ago
  35. ec31a7f Create some layout files for HwAccelerationTest by Xavier Ducrohet · 14 years ago
  36. a957eea New, better line drawing implementation. Bug #3207544 Bug #3225875 by Romain Guy · 14 years ago
  37. 5ec9924 Fix rendering issue with layers. by Romain Guy · 14 years ago
  38. 8164c2d Don't change textures wrap modes on every draw. by Romain Guy · 14 years ago
  39. e5ebcb0 Fix clipping issue in StackView. by Romain Guy · 14 years ago
  40. 1483094 Add 3D transforms support to all gradients. by Romain Guy · 14 years ago
  41. e3095e0 Apply 3D transformations to gradient shaders. by Romain Guy · 14 years ago
  42. 469b1db Code cleanup and disable display lists for now. by Romain Guy · 14 years ago
  43. 7975fb6 Apply bilinear filtering to text. by Romain Guy · 14 years ago
  44. 0bb5667 Fix INVALID_OPERATION error with layers rendering. by Romain Guy · 14 years ago
  45. ddb80be Add support for circular gradients to the GL renderer. by Romain Guy · 14 years ago
  46. ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 14 years ago
  47. 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 14 years ago
  48. 6820ac8 Fix 9patch rendering. by Romain Guy · 14 years ago
  49. 8411f33 Fix rendering issue with layers intersecting the clip rect. by Romain Guy · 14 years ago
  50. 8694230 Optimize calls to glCopyTexImage2D(). by Romain Guy · 14 years ago
  51. f607bdc Correct implementation of saveLayer(). by Romain Guy · 14 years ago
  52. a5aed0d Add support for advanced blend modes with the framebuffer. by Romain Guy · 14 years ago
  53. 53389bd Correctly set the viewport on window resize. by Romain Guy · 14 years ago
  54. 4299c0f Add test for gamma correction. by Romain Guy · 14 years ago
  55. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  56. a80d32f Add support for textScaleX. by Romain Guy · 14 years ago
  57. 2937819 Test setTextScaleX() by Romain Guy · 14 years ago
  58. e9e7fd0 Update OpenGLRenderer test to test opaque ARGB8888 bitmaps. by Romain Guy · 14 years ago
  59. 2542d19 Layers were using an extra Snapshot causing extra clipping. by Romain Guy · 14 years ago
  60. 8fb9542 Fix save()/restore() issues in the OpenGL renderer. by Romain Guy · 14 years ago
  61. 1d83e19 Correctly set the viewport in layers. by Romain Guy · 14 years ago
  62. 0a41749 Cleanup, better code reuse. by Romain Guy · 14 years ago
  63. 1e45aae Add drop shadows. by Romain Guy · 14 years ago
  64. 48daa54 Add extra blending modes. by Romain Guy · 14 years ago
  65. a674ab7 Add support for text underline and strikethru. by Romain Guy · 14 years ago
  66. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
  67. ba7186e Add 3d transformation test. by Romain Guy · 14 years ago
  68. 7fbcc04 Add support for paths. by Romain Guy · 14 years ago
  69. 529b60a Add android:hardwareAccelerated to Activity. by Romain Guy · 14 years ago
  70. db1938e Add support for ColorFilters. by Romain Guy · 14 years ago
  71. 06f96e2 Refactor Skia shaders handling. by Romain Guy · 14 years ago
  72. b82da65 Fix improper clipping after a save() by Romain Guy · 14 years ago
  73. ae5575b Fix gradients rendering and destructor crashes. by Romain Guy · 14 years ago
  74. 889f8d1 Moved all the rendering code to the new shader generator. by Romain Guy · 14 years ago
  75. e8e62a4 Add text alignment support to drawText(). by Romain Guy · 14 years ago
  76. 09147fb Add support for text culling. by Romain Guy · 14 years ago
  77. 694b519 Add text rendering. by Romain Guy · 14 years ago
  78. c0ac193 Add support for linear gradients. by Romain Guy · 14 years ago
  79. d27977d Add support for BitmapShader. by Romain Guy · 14 years ago
  80. 3d58c03 Do not apply transforms when using drawColor(). by Romain Guy · 14 years ago
  81. 266e051 Prevent crash in ListView when changing cache hint. by Romain Guy · 14 years ago
  82. 6926c72 Correctly support pre-multiplied alpha, optimizations, more stuff. by Romain Guy · 14 years ago
  83. 16202fc Fix alpha blending and improve fragment shaders performance. by Romain Guy · 14 years ago
  84. f7f9355 Draw n-patches using OpenGL. by Romain Guy · 14 years ago
  85. f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 14 years ago
  86. 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 14 years ago
  87. c1396e9 Add implementation for drawBitmap(). by Romain Guy · 14 years ago
  88. ce0537b Add hooks for drawBitmap(). by Romain Guy · 14 years ago
  89. d55a861 Add support for saveLayer(). by Romain Guy · 14 years ago
  90. 026c5e16 Implement support for PorterDuff's blending modes. by Romain Guy · 14 years ago
  91. bd6b79b Add implementations for saveLayerAlpha() and textured rects. by Romain Guy · 14 years ago
  92. c7d5349 Implement quickReject() and drawRect(). by Romain Guy · 14 years ago
  93. 9d5316e Add colored rectangles implementation in OpenGLRenderer. by Romain Guy · 14 years ago
  94. 85bf02f Fix the simulator build. by Romain Guy · 14 years ago
  95. e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 14 years ago
  96. 0bbae08 Add new API to check whether a Bitmap was modified. by Romain Guy · 14 years ago