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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
d4f39bcee6221d93fe6581c3eafd830247f8ac23
/
libs
/
hwui
/
renderstate
28a4d99
Refactor RenderState and remove unused functionality.
by Derek Sollenberger
· 6 years ago
5a5a648
Fix crash when EGLSurface is no longer valid.
by Derek Sollenberger
· 6 years ago
564ca3e
Reland "TextureView Vulkan support and optimized OpenGL draw"
by Stan Iliev
· 6 years ago
a683eb3
Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"""
by Stan Iliev
· 6 years ago
85f9096
Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""
by Stan Iliev
· 6 years ago
867c43d
Revert "TextureView Vulkan support and optimized OpenGL draw"
by John Reck
· 6 years ago
c8e22a6
TextureView Vulkan support and optimized OpenGL draw
by Stan Iliev
· 6 years ago
e4c1e6c
Remove dead code
by John Reck
· 6 years ago
932caf0
remove obsolete Glop, Tessellators, Programs, and SkiaShader
by Mike Reed
· 6 years ago
e7f688b
remove BakedOps and much of renderstate
by Mike Reed
· 6 years ago
2214272
Merge "remove shadow related references"
by android-build-team Robot
· 6 years ago
4ad8f53
remove shadow related references
by Mike Reed
· 6 years ago
d9d7f12
Delete a bunch of code
by John Reck
· 6 years ago
8cafcc6
remove (dead) caches from hwui
by Mike Reed
· 6 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
f8441e6
Switch to a fancy new queue
by John Reck
· 7 years ago
7a4216b
Don't clear a layerPool that is never initialized.
by Derek Sollenberger
· 7 years ago
01ed792
Add test for first draw blend behavior in HWUI pipeline
by Chris Craik
· 7 years ago
530a2b4
Disable hwui blending for first draw to main FBO
by Arun
· 8 years ago
642ebea
Delete all ro.hwui.* props
by John Reck
· 7 years ago
09c00f2
Fix use-after-free
by George Burgess IV
· 7 years ago
07ae505
Use RGBA16F layers when wide color gamut rendering is on
by Romain Guy
· 7 years ago
f9e45d1
Implement CacheManager for the Skia pipelines.
by Derek Sollenberger
· 7 years ago
11e4427
Merge "Optimised hwui rounded corners shader" am: d7287c96eb am: ed7bdd6549
by Arun
· 7 years ago
06e9f32
Optimised hwui rounded corners shader
by Arun
· 8 years ago
1f7f8bf
Merge "Fix null deref crash" into oc-dev am: c1affe14c2
by John Reck
· 7 years ago
36393c3
Fix null deref crash
by John Reck
· 7 years ago
9d08fca
Merge "Improve time to texture destruction" into oc-dev am: 1bc0286ef8
by John Reck
· 7 years ago
9a81487
Improve time to texture destruction
by John Reck
· 7 years ago
93cafba
Merge "Reduce hwui CPU time by using glDrawRangeElements" am: 057c7c3164 am: 94f4f5e45f
by Arun
· 7 years ago
b0a9477
Reduce hwui CPU time by using glDrawRangeElements
by Arun
· 8 years ago
caaaa66
Convert bitmaps to sRGB/scRGB when they have a color profile
by Romain Guy
· 8 years ago
efb4b06
Add ColorSpace information on Bitmap
by Romain Guy
· 8 years ago
c3f1316
Clean up deferredLayers only onGpuContextDestroyed.
by sergeyv
· 8 years ago
3e9999b
Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()
by sergeyv
· 8 years ago
45ec62b
Add support for dummy draws for Vulkan webview and texture views.
by Greg Daniel
· 8 years ago
8cd3edf
Break Layer class into Gl and Vulkan subclasses
by Greg Daniel
· 8 years ago
2a38c42
Add target to texture
by sergeyv
· 8 years ago
260ab72
use SkBlendMode instead of SkXfermode
by Mike Reed
· 8 years ago
253f2c2
Linear blending, step 1
by Romain Guy
· 8 years ago
25c9f6c
Merge "Fix google-explicit-constructor warnings in libs/hwui." am: 7207562ff7 am: d7a69e04eb am: 842f1e48e7
by Chih-hung Hsieh
· 8 years ago
a619ec7
Fix google-explicit-constructor warnings in libs/hwui.
by Chih-Hung Hsieh
· 8 years ago
ed935c3
resolve merge conflicts of 76ce8e5 to stage-aosp-master
by Chih-Hung Hsieh
· 8 years ago
f35c939
Fix clang-tidy warnings in libs/hwui.
by Chih-Hung Hsieh
· 8 years ago
4979645
Fix clang-tidy warnings in libs/hwui.
by Chih-Hung Hsieh
· 8 years ago
5e00c7c
Delete old rendering pipeline
by Chris Craik
· 8 years ago
f6856b0
Merge "Fix hw layer overdraw/update visualization" into nyc-dev am: 189e3e5ec5 am: bd2edfca03
by Chris Craik
· 8 years ago
bd2edfc
Merge "Fix hw layer overdraw/update visualization" into nyc-dev am: 189e3e5ec5
by Chris Craik
· 8 years ago
3741328
Fix hw layer overdraw/update visualization
by Chris Craik
· 8 years ago
fd3744b
Move gl calls from PatchCache to MeshState
by sergeyv
· 8 years ago
85bf1a8
Merge "Add layer tracing tags in new pipeline" into nyc-dev am: f8892359b0
by Chris Craik
· 8 years ago
f889235
Merge "Add layer tracing tags in new pipeline" into nyc-dev
by TreeHugger Robot
· 8 years ago
aff230f
Add layer tracing tags in new pipeline
by Chris Craik
· 8 years ago
92e7158
Merge "Use LUT for computing final shadow alpha" into nyc-dev am: b2e36d7939
by Chris Craik
· 8 years ago
138c21f
Use LUT for computing final shadow alpha
by Chris Craik
· 8 years ago
85e0c89
resolve merge conflicts of 1599b981 to nyc-dev-plus-aosp
by Chih-Hung Hsieh
· 9 years ago
c6baf56
Fix google-explicit-constructor warnings.
by Chih-Hung Hsieh
· 9 years ago
74af6e2
Fix OffscreenBuffer leak
by Chris Craik
· 9 years ago
0280628
Fix flickering when layers resize in-place
by Chris Craik
· 9 years ago
64db2bf
Clip buffer damage to viewport bounds
by Chris Craik
· 9 years ago
1b7db40
Cleanup vertex attrib management
by Chris Craik
· 9 years ago
0b8d067
Fix copyLayerInto
by John Reck
· 9 years ago
975591a
Add fine-grained debug layer
by John Reck
· 9 years ago
bd41ded
Fix accidental activateTexture(0)
by John Reck
· 9 years ago
e5530ec
resolve merge conflicts of 32a95af029 to master.
by John Reck
· 9 years ago
c5a3efd
libhwui: fix texture memory leak
by Dohyun Lee
· 9 years ago
2de7771
Normalize GL_UNPACK_ALIGNMENT
by John Reck
· 9 years ago
9372ac3
Fix ordering of texture->upload arguments
by John Reck
· 9 years ago
a55b5d6
Fix "leak" in FrameBuilder.textureLayer test
by John Reck
· 9 years ago
38e0c32
Track texture memory globally
by John Reck
· 9 years ago
7435eb1
Unclipped savelayer support in new renderer
by Chris Craik
· 9 years ago
e4db79d
Stencil support in new recorder/reorderer
by Chris Craik
· 9 years ago
98787e6
Finish shadow support in new reorderer/renderer
by Chris Craik
· 9 years ago
9fded23
Recycle OffscreenBuffers
by Chris Craik
· 9 years ago
8d2cf94
Add region-tracking to OffscreenBuffers
by Chris Craik
· 9 years ago
5854b34
Rework receiver/dispatcher design slightly, and replace Layer usage.
by Chris Craik
· 9 years ago
818c9fb
Initial version of clipped saveLayer in new pipeline
by Chris Craik
· 9 years ago
12efe64
Move ortho matrix out of glop
by Chris Craik
· 9 years ago
8e5ca2a
Remove legacy enable/disable methods from Blend
by Chris Craik
· 9 years ago
68f5b8a
Move texture upload behavior to TextureState
by Chris Craik
· 9 years ago
8adc30a
Merge "Add static asserts around assumed-static skia enum values"
by Chris Craik
· 9 years ago
b9ce116d
Switch several enums to enum classes
by Chris Craik
· 9 years ago
216048f
Add static asserts around assumed-static skia enum values
by Chris Craik
· 9 years ago
9db58c0
Remove MathUtils::min/max
by Chris Craik
· 9 years ago
9acd09d
am 598b0123: am 67716c13: am e28c5d62: am a975a844: am 70e5db94: Merge "Fix crash in kModeProcessNoContext" into mnc-dev
by John Reck
· 9 years ago
95cd24b
Fix crash in kModeProcessNoContext
by John Reck
· 9 years ago
9a579f5
am e375685a: am 9c458148: am 3d208671: am 7dfb1d99: am 730c0f65: Merge "Fix stencil mask usage in HWUI" into mnc-dev
by Chris Craik
· 9 years ago
fa51a0e
Fix stencil mask usage in HWUI
by Chris Craik
· 9 years ago
1d5d346
Merge "Clean up unncessary defines"
by Chris Craik
· 9 years ago
5a4690b
Clean up unncessary defines
by Chris Craik
· 9 years ago
e310f83
Fix unsafety in SkiaShader storage, and texture unit accounting
by Chris Craik
· 9 years ago
53e51e4
Handle shader matrix correctly when ignoring canvas transform
by Chris Craik
· 9 years ago
1e6d566
Merge "Fix GL texture binding for TextureViews" into mnc-dev
by Chris Craik
· 9 years ago
5f1356c
Fix GL texture binding for TextureViews
by Chris Craik
· 9 years ago
d7db4d7
Eliminate requireGlContext
by John Reck
· 9 years ago
2507c34
Cleanup properties
by Chris Craik
· 9 years ago
e145013
Require minimum 4 bit stencil for layers.
by Chris Craik
· 10 years ago
edacf22
Merge "Glop based composeLayerRegion/Rect"
by Chris Craik
· 10 years ago
182952f
Glop based composeLayerRegion/Rect
by Chris Craik
· 10 years ago
eb911c2
Rewrite glop texture asserts
by Chris Craik
· 10 years ago
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