1. 28a4d99 Refactor RenderState and remove unused functionality. by Derek Sollenberger · 6 years ago
  2. 5a5a648 Fix crash when EGLSurface is no longer valid. by Derek Sollenberger · 6 years ago
  3. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 6 years ago
  4. a683eb3 Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" by Stan Iliev · 6 years ago
  5. 85f9096 Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 6 years ago
  6. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 6 years ago
  7. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 6 years ago
  8. e4c1e6c Remove dead code by John Reck · 6 years ago
  9. 932caf0 remove obsolete Glop, Tessellators, Programs, and SkiaShader by Mike Reed · 6 years ago
  10. e7f688b remove BakedOps and much of renderstate by Mike Reed · 6 years ago
  11. 2214272 Merge "remove shadow related references" by android-build-team Robot · 6 years ago
  12. 4ad8f53 remove shadow related references by Mike Reed · 6 years ago
  13. d9d7f12 Delete a bunch of code by John Reck · 6 years ago
  14. 8cafcc6 remove (dead) caches from hwui by Mike Reed · 6 years ago
  15. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  16. f8441e6 Switch to a fancy new queue by John Reck · 7 years ago
  17. 7a4216b Don't clear a layerPool that is never initialized. by Derek Sollenberger · 7 years ago
  18. 01ed792 Add test for first draw blend behavior in HWUI pipeline by Chris Craik · 7 years ago
  19. 530a2b4 Disable hwui blending for first draw to main FBO by Arun · 7 years ago
  20. 642ebea Delete all ro.hwui.* props by John Reck · 7 years ago
  21. 09c00f2 Fix use-after-free by George Burgess IV · 7 years ago
  22. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 7 years ago
  23. f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 7 years ago
  24. 11e4427 Merge "Optimised hwui rounded corners shader" am: d7287c96eb am: ed7bdd6549 by Arun · 7 years ago
  25. 06e9f32 Optimised hwui rounded corners shader by Arun · 7 years ago
  26. 1f7f8bf Merge "Fix null deref crash" into oc-dev am: c1affe14c2 by John Reck · 7 years ago
  27. 36393c3 Fix null deref crash by John Reck · 7 years ago
  28. 9d08fca Merge "Improve time to texture destruction" into oc-dev am: 1bc0286ef8 by John Reck · 7 years ago
  29. 9a81487 Improve time to texture destruction by John Reck · 7 years ago
  30. 93cafba Merge "Reduce hwui CPU time by using glDrawRangeElements" am: 057c7c3164 am: 94f4f5e45f by Arun · 7 years ago
  31. b0a9477 Reduce hwui CPU time by using glDrawRangeElements by Arun · 7 years ago
  32. caaaa66 Convert bitmaps to sRGB/scRGB when they have a color profile by Romain Guy · 7 years ago
  33. efb4b06 Add ColorSpace information on Bitmap by Romain Guy · 7 years ago
  34. c3f1316 Clean up deferredLayers only onGpuContextDestroyed. by sergeyv · 7 years ago
  35. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 7 years ago
  36. 45ec62b Add support for dummy draws for Vulkan webview and texture views. by Greg Daniel · 8 years ago
  37. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 7 years ago
  38. 2a38c42 Add target to texture by sergeyv · 8 years ago
  39. 260ab72 use SkBlendMode instead of SkXfermode by Mike Reed · 8 years ago
  40. 253f2c2 Linear blending, step 1 by Romain Guy · 8 years ago
  41. 25c9f6c Merge "Fix google-explicit-constructor warnings in libs/hwui." am: 7207562ff7 am: d7a69e04eb am: 842f1e48e7 by Chih-hung Hsieh · 8 years ago
  42. a619ec7 Fix google-explicit-constructor warnings in libs/hwui. by Chih-Hung Hsieh · 8 years ago
  43. ed935c3 resolve merge conflicts of 76ce8e5 to stage-aosp-master by Chih-Hung Hsieh · 8 years ago
  44. f35c939 Fix clang-tidy warnings in libs/hwui. by Chih-Hung Hsieh · 8 years ago
  45. 4979645 Fix clang-tidy warnings in libs/hwui. by Chih-Hung Hsieh · 8 years ago
  46. 5e00c7c Delete old rendering pipeline by Chris Craik · 8 years ago
  47. f6856b0 Merge "Fix hw layer overdraw/update visualization" into nyc-dev am: 189e3e5ec5 am: bd2edfca03 by Chris Craik · 8 years ago
  48. bd2edfc Merge "Fix hw layer overdraw/update visualization" into nyc-dev am: 189e3e5ec5 by Chris Craik · 8 years ago
  49. 3741328 Fix hw layer overdraw/update visualization by Chris Craik · 8 years ago
  50. fd3744b Move gl calls from PatchCache to MeshState by sergeyv · 8 years ago
  51. 85bf1a8 Merge "Add layer tracing tags in new pipeline" into nyc-dev am: f8892359b0 by Chris Craik · 8 years ago
  52. f889235 Merge "Add layer tracing tags in new pipeline" into nyc-dev by TreeHugger Robot · 8 years ago
  53. aff230f Add layer tracing tags in new pipeline by Chris Craik · 8 years ago
  54. 92e7158 Merge "Use LUT for computing final shadow alpha" into nyc-dev am: b2e36d7939 by Chris Craik · 8 years ago
  55. 138c21f Use LUT for computing final shadow alpha by Chris Craik · 8 years ago
  56. 85e0c89 resolve merge conflicts of 1599b981 to nyc-dev-plus-aosp by Chih-Hung Hsieh · 8 years ago
  57. c6baf56 Fix google-explicit-constructor warnings. by Chih-Hung Hsieh · 8 years ago
  58. 74af6e2 Fix OffscreenBuffer leak by Chris Craik · 8 years ago
  59. 0280628 Fix flickering when layers resize in-place by Chris Craik · 8 years ago
  60. 64db2bf Clip buffer damage to viewport bounds by Chris Craik · 8 years ago
  61. 1b7db40 Cleanup vertex attrib management by Chris Craik · 8 years ago
  62. 0b8d067 Fix copyLayerInto by John Reck · 8 years ago
  63. 975591a Add fine-grained debug layer by John Reck · 8 years ago
  64. bd41ded Fix accidental activateTexture(0) by John Reck · 8 years ago
  65. e5530ec resolve merge conflicts of 32a95af029 to master. by John Reck · 8 years ago
  66. c5a3efd libhwui: fix texture memory leak by Dohyun Lee · 8 years ago
  67. 2de7771 Normalize GL_UNPACK_ALIGNMENT by John Reck · 8 years ago
  68. 9372ac3 Fix ordering of texture->upload arguments by John Reck · 8 years ago
  69. a55b5d6 Fix "leak" in FrameBuilder.textureLayer test by John Reck · 8 years ago
  70. 38e0c32 Track texture memory globally by John Reck · 9 years ago
  71. 7435eb1 Unclipped savelayer support in new renderer by Chris Craik · 8 years ago
  72. e4db79d Stencil support in new recorder/reorderer by Chris Craik · 9 years ago
  73. 98787e6 Finish shadow support in new reorderer/renderer by Chris Craik · 9 years ago
  74. 9fded23 Recycle OffscreenBuffers by Chris Craik · 9 years ago
  75. 8d2cf94 Add region-tracking to OffscreenBuffers by Chris Craik · 9 years ago
  76. 5854b34 Rework receiver/dispatcher design slightly, and replace Layer usage. by Chris Craik · 9 years ago
  77. 818c9fb Initial version of clipped saveLayer in new pipeline by Chris Craik · 9 years ago
  78. 12efe64 Move ortho matrix out of glop by Chris Craik · 9 years ago
  79. 8e5ca2a Remove legacy enable/disable methods from Blend by Chris Craik · 9 years ago
  80. 68f5b8a Move texture upload behavior to TextureState by Chris Craik · 9 years ago
  81. 8adc30a Merge "Add static asserts around assumed-static skia enum values" by Chris Craik · 9 years ago
  82. b9ce116d Switch several enums to enum classes by Chris Craik · 9 years ago
  83. 216048f Add static asserts around assumed-static skia enum values by Chris Craik · 9 years ago
  84. 9db58c0 Remove MathUtils::min/max by Chris Craik · 9 years ago
  85. 9acd09d am 598b0123: am 67716c13: am e28c5d62: am a975a844: am 70e5db94: Merge "Fix crash in kModeProcessNoContext" into mnc-dev by John Reck · 9 years ago
  86. 95cd24b Fix crash in kModeProcessNoContext by John Reck · 9 years ago
  87. 9a579f5 am e375685a: am 9c458148: am 3d208671: am 7dfb1d99: am 730c0f65: Merge "Fix stencil mask usage in HWUI" into mnc-dev by Chris Craik · 9 years ago
  88. fa51a0e Fix stencil mask usage in HWUI by Chris Craik · 9 years ago
  89. 1d5d346 Merge "Clean up unncessary defines" by Chris Craik · 9 years ago
  90. 5a4690b Clean up unncessary defines by Chris Craik · 9 years ago
  91. e310f83 Fix unsafety in SkiaShader storage, and texture unit accounting by Chris Craik · 9 years ago
  92. 53e51e4 Handle shader matrix correctly when ignoring canvas transform by Chris Craik · 9 years ago
  93. 1e6d566 Merge "Fix GL texture binding for TextureViews" into mnc-dev by Chris Craik · 9 years ago
  94. 5f1356c Fix GL texture binding for TextureViews by Chris Craik · 9 years ago
  95. d7db4d7 Eliminate requireGlContext by John Reck · 9 years ago
  96. 2507c34 Cleanup properties by Chris Craik · 9 years ago
  97. e145013 Require minimum 4 bit stencil for layers. by Chris Craik · 9 years ago
  98. edacf22 Merge "Glop based composeLayerRegion/Rect" by Chris Craik · 9 years ago
  99. 182952f Glop based composeLayerRegion/Rect by Chris Craik · 9 years ago
  100. eb911c2 Rewrite glop texture asserts by Chris Craik · 9 years ago