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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
f0af1d5cb255f136d2fff773be7518ffd7ae3b93
/
core
/
java
/
android
/
view
/
GLES20Canvas.java
f0af1d5
Remove unused View.flushLayer() API
by Romain Guy
· 12 years ago
846a533
Update layers' opaque property when needed
by Romain Guy
· 12 years ago
44b2fe3
Track canvas clearing for swap buffers logic.
by Chet Haase
· 12 years ago
e651cc6
Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
by Romain Guy
· 12 years ago
ba6be8a
Prevent WebView from crashing when detached from the window Bug #6365056
by Romain Guy
· 12 years ago
1271e2c
Remove USE_DISPLAY_LIST_PROPERTIES flag
by Chet Haase
· 12 years ago
8f3b8e3
Allow fine-grained control over functors execution
by Romain Guy
· 12 years ago
244ada1
Refactor GLES20Canvas/HardwareRenderer JNI layers
by Romain Guy
· 12 years ago
6554943
Use a status_t return type for GL functors
by Romain Guy
· 12 years ago
2bf68f0
Deferred layer updates
by Romain Guy
· 12 years ago
765dcf3
Small optimization for the battery status screen
by Romain Guy
· 12 years ago
325740f
Add hooks to implement Canvas.drawTextOnPath() in GL
by Romain Guy
· 12 years ago
33f6beb
Record possible clip rejects when recording display lists
by Romain Guy
· 13 years ago
445c83c
Ensure we always reset graphics modifiers Bug #6025838
by Romain Guy
· 13 years ago
bc52cce
Better error message when drawing with recycled bitmaps
by Romain Guy
· 13 years ago
13631f3
Add debug markers to OpenGLRenderer
by Romain Guy
· 13 years ago
530041d
Add stencil buffer to the EGL config
by Romain Guy
· 13 years ago
5ff9df6
Add full support for Canvas.setDrawFilter()
by Romain Guy
· 13 years ago
f9d9c06
Deprecate unused APIs
by Romain Guy
· 13 years ago
75582e8
Add basic code required for drawPicture()
by Romain Guy
· 13 years ago
84fce18
Don't crash on Canvas.drawPicture()
by Romain Guy
· 13 years ago
eb9a536
First pass at implementing Canvas.drawPosText() in GL
by Romain Guy
· 13 years ago
7677d8f
Improve GLES20Canvas clip support
by Romain Guy
· 13 years ago
b35ab7b
Sub display list in TextView
by Gilles Debunne
· 13 years ago
9c4b79a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
cb52d67
am 02e88f23: am 46685db9: Merge "Fix crash in existing applications Bug #5659476" into ics-mr1
by Romain Guy
· 13 years ago
ff98fa5
Fix crash in existing applications Bug #5659476
by Romain Guy
· 13 years ago
28a5ec9
am 2cfb873c: am 9d66da8a: Merge "Revert "Discard framebuffer rendering queues when discarding layers"" into ics-mr1
by Dave Burke
· 13 years ago
7077506
Revert "Discard framebuffer rendering queues when discarding layers"
by Dave Burke
· 13 years ago
3f511aa
am a16ee939: am 28587497: Merge "Discard framebuffer rendering queues when discarding layers Bug #5581817" into ics-mr1
by Mathias Agopian
· 13 years ago
1333742
am cb0db030: Merge branch \'ics-mr1-plus-aosp\' of ssh://android-git:29418/platform/frameworks/base into ics-mr1-plus-aosp
by Akwasi Boateng
· 13 years ago
da96f8a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
8ff6b9e
Terminate EGL when an app goes in the background
by Romain Guy
· 13 years ago
e707859
Load identity matrix when calling Canvas.setMatrix(null) Bug #5446826
by Romain Guy
· 13 years ago
189887e
Implement saveLayer*() correctly
by Romain Guy
· 13 years ago
302a9df
Add an API to set the transform on a TextureView's surface texture. Bug #5156689
by Romain Guy
· 13 years ago
9d86551
Remove unnecessary private API
by Romain Guy
· 13 years ago
65b345f
Reclaim more memory, more often.
by Romain Guy
· 13 years ago
6d7475d
Destroy layers and flush layers cache when a window is destroyed.
by Romain Guy
· 13 years ago
eea6069
Improve layers debugging
by Romain Guy
· 13 years ago
162a021
Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011
by Jeff Brown
· 13 years ago
bdf7609
Trim OpenGLRenderer's memory usage whenever possible
by Romain Guy
· 13 years ago
9ace8f5
Use NEAREST filtering for layers whenever possible.
by Romain Guy
· 13 years ago
f61970fc
Add an API to query maximum bitmap/texture size on Canvas.
by Romain Guy
· 13 years ago
a948927
Add the ability to specify the opacity of a TextureView
by Romain Guy
· 13 years ago
e5e0c50
Properly refcount SurfaceTexture in the JNI layer.
by Romain Guy
· 13 years ago
77a8116
Add TextureView.getBitmap()
by Romain Guy
· 13 years ago
6f7d939
Take advantage of EGL_BUFFER_PRESERVED on IMG.
by Romain Guy
· 13 years ago
ed30fd8
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
a17de9b
Revert "Add ability for hierarchyviewer to output displaylist info"
by Chet Haase
· 13 years ago
b2a4b52
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
8f0095c
Allows to render with an OpenGL context inside a TextureView.
by Romain Guy
· 13 years ago
aa6c24c
New widget: TextureView Bug #4343984
by Romain Guy
· 13 years ago
5621527
Apply color filters to bitmaps.
by Romain Guy
· 13 years ago
ed6fcb0
Add support for drawPoint() and drawPoints().
by Romain Guy
· 13 years ago
a168d73
Correctly apply filters to Alpha8 bitmaps.
by Romain Guy
· 13 years ago
7b5b6ab
Fix rendering artifact in edge fades. Bug #4092053
by Romain Guy
· 13 years ago
cabfcc1
Add support for partial invalidates in WebView Bug #3461349
by Romain Guy
· 13 years ago
2b1847e
Remove unused API
by Romain Guy
· 14 years ago
7d7b549
Enable partial invalidates when rendering with OpenGL.
by Romain Guy
· 14 years ago
daf98e9
Use optimized display lists for all hwaccelerated rendering
by Chet Haase
· 14 years ago
8b2f526
Add support for arcs.
by Romain Guy
· 14 years ago
c1cd9ba3
Add support for ovals and stroked rectangles.
by Romain Guy
· 14 years ago
5a7b466
Add support for drawBitmapMesh().
by Romain Guy
· 14 years ago
01d58e4
Add rounded rects and circles support to OpenGLRenderer.
by Romain Guy
· 14 years ago
807daf7
Add support for skew()
by Romain Guy
· 14 years ago
ada830f
Cleanup implementation of hardware layers.
by Romain Guy
· 14 years ago
57066eb
Cleanup GL objects on the correct thread.
by Romain Guy
· 14 years ago
6c319ca
Better backend for hardware layers.
by Romain Guy
· 14 years ago
171c592
New layers API for Views.
by Romain Guy
· 14 years ago
5977baa
Reuse of native display list objects
by Chet Haase
· 14 years ago
9e90a99
Reuse display lists at the java level.
by Chet Haase
· 14 years ago
f890fab
Ensure bitmaps aren't freed while referenced from a display list
by Patrick Dubroy
· 14 years ago
e4ac2d6
Allocate bitmap backing buffers in the Java heap.
by Patrick Dubroy
· 14 years ago
5c13d89
Optimizing display lists by referencing pointers to resources instead of copying them
by Chet Haase
· 14 years ago
41030da
Add a getNativeMatrix() API.
by Romain Guy
· 14 years ago
6b7bd24
Don't clear the framebuffer when not needed.
by Romain Guy
· 14 years ago
b051e89
Add display lists caching.
by Romain Guy
· 14 years ago
759ea80
Add support for drawLines(), with anti-aliasing
by Romain Guy
· 14 years ago
b025b9c
Better error handling in the OpenGL renderer.
by Romain Guy
· 14 years ago
8aef54f
Add support for Canvas flags on save.
by Romain Guy
· 14 years ago
da8532c
Add hooks for hardware accelerated WebView.
by Romain Guy
· 14 years ago
fb8b763
Use only one GL context per process, share chaches.
by Romain Guy
· 14 years ago
1e45aae
Add drop shadows.
by Romain Guy
· 14 years ago
a48a1a8
Fast text selection drawing.
by Romain Guy
· 14 years ago
61c8c9c
Fix tons of bugs and add new text rendering support.
by Romain Guy
· 14 years ago
1639351
Make libhwui entirely optional.
by Romain Guy
· 14 years ago
7fbcc04
Add support for paths.
by Romain Guy
· 14 years ago
db1938e
Add support for ColorFilters.
by Romain Guy
· 14 years ago
06f96e2
Refactor Skia shaders handling.
by Romain Guy
· 14 years ago
694b519
Add text rendering.
by Romain Guy
· 14 years ago
a1db574
Add preliminary support for text rendering.
by Romain Guy
· 14 years ago
c0ac193
Add support for linear gradients.
by Romain Guy
· 14 years ago
7fac2e1
Add plumbing to support gradients in OpenGL renderer.
by Romain Guy
· 14 years ago
079ba2c
Improve clip support (add intersect, union and replace.)
by Romain Guy
· 14 years ago
d27977d
Add support for BitmapShader.
by Romain Guy
· 14 years ago
6926c72
Correctly support pre-multiplied alpha, optimizations, more stuff.
by Romain Guy
· 14 years ago
dbd77cd
Remove support for density compatibility in the hardware renderer.
by Romain Guy
· 14 years ago
deba785
Add support to draw 9patches in OpenGL.
by Romain Guy
· 14 years ago
f86ef57
Don't use full screen FBOs, this dramatically increase performance.
by Romain Guy
· 14 years ago
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