1. f0af1d5 Remove unused View.flushLayer() API by Romain Guy · 12 years ago
  2. 846a533 Update layers' opaque property when needed by Romain Guy · 12 years ago
  3. 44b2fe3 Track canvas clearing for swap buffers logic. by Chet Haase · 12 years ago
  4. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 12 years ago
  5. ba6be8a Prevent WebView from crashing when detached from the window Bug #6365056 by Romain Guy · 12 years ago
  6. 1271e2c Remove USE_DISPLAY_LIST_PROPERTIES flag by Chet Haase · 12 years ago
  7. 8f3b8e3 Allow fine-grained control over functors execution by Romain Guy · 12 years ago
  8. 244ada1 Refactor GLES20Canvas/HardwareRenderer JNI layers by Romain Guy · 12 years ago
  9. 6554943 Use a status_t return type for GL functors by Romain Guy · 12 years ago
  10. 2bf68f0 Deferred layer updates by Romain Guy · 12 years ago
  11. 765dcf3 Small optimization for the battery status screen by Romain Guy · 12 years ago
  12. 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 12 years ago
  13. 33f6beb Record possible clip rejects when recording display lists by Romain Guy · 13 years ago
  14. 445c83c Ensure we always reset graphics modifiers Bug #6025838 by Romain Guy · 13 years ago
  15. bc52cce Better error message when drawing with recycled bitmaps by Romain Guy · 13 years ago
  16. 13631f3 Add debug markers to OpenGLRenderer by Romain Guy · 13 years ago
  17. 530041d Add stencil buffer to the EGL config by Romain Guy · 13 years ago
  18. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  19. f9d9c06 Deprecate unused APIs by Romain Guy · 13 years ago
  20. 75582e8 Add basic code required for drawPicture() by Romain Guy · 13 years ago
  21. 84fce18 Don't crash on Canvas.drawPicture() by Romain Guy · 13 years ago
  22. eb9a536 First pass at implementing Canvas.drawPosText() in GL by Romain Guy · 13 years ago
  23. 7677d8f Improve GLES20Canvas clip support by Romain Guy · 13 years ago
  24. b35ab7b Sub display list in TextView by Gilles Debunne · 13 years ago
  25. 9c4b79a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  26. cb52d67 am 02e88f23: am 46685db9: Merge "Fix crash in existing applications Bug #5659476" into ics-mr1 by Romain Guy · 13 years ago
  27. ff98fa5 Fix crash in existing applications Bug #5659476 by Romain Guy · 13 years ago
  28. 28a5ec9 am 2cfb873c: am 9d66da8a: Merge "Revert "Discard framebuffer rendering queues when discarding layers"" into ics-mr1 by Dave Burke · 13 years ago
  29. 7077506 Revert "Discard framebuffer rendering queues when discarding layers" by Dave Burke · 13 years ago
  30. 3f511aa am a16ee939: am 28587497: Merge "Discard framebuffer rendering queues when discarding layers Bug #5581817" into ics-mr1 by Mathias Agopian · 13 years ago
  31. 1333742 am cb0db030: Merge branch \'ics-mr1-plus-aosp\' of ssh://android-git:29418/platform/frameworks/base into ics-mr1-plus-aosp by Akwasi Boateng · 13 years ago
  32. da96f8a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  33. 8ff6b9e Terminate EGL when an app goes in the background by Romain Guy · 13 years ago
  34. e707859 Load identity matrix when calling Canvas.setMatrix(null) Bug #5446826 by Romain Guy · 13 years ago
  35. 189887e Implement saveLayer*() correctly by Romain Guy · 13 years ago
  36. 302a9df Add an API to set the transform on a TextureView's surface texture. Bug #5156689 by Romain Guy · 13 years ago
  37. 9d86551 Remove unnecessary private API by Romain Guy · 13 years ago
  38. 65b345f Reclaim more memory, more often. by Romain Guy · 13 years ago
  39. 6d7475d Destroy layers and flush layers cache when a window is destroyed. by Romain Guy · 13 years ago
  40. eea6069 Improve layers debugging by Romain Guy · 13 years ago
  41. 162a021 Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011 by Jeff Brown · 13 years ago
  42. bdf7609 Trim OpenGLRenderer's memory usage whenever possible by Romain Guy · 13 years ago
  43. 9ace8f5 Use NEAREST filtering for layers whenever possible. by Romain Guy · 13 years ago
  44. f61970fc Add an API to query maximum bitmap/texture size on Canvas. by Romain Guy · 13 years ago
  45. a948927 Add the ability to specify the opacity of a TextureView by Romain Guy · 13 years ago
  46. e5e0c50 Properly refcount SurfaceTexture in the JNI layer. by Romain Guy · 13 years ago
  47. 77a8116 Add TextureView.getBitmap() by Romain Guy · 13 years ago
  48. 6f7d939 Take advantage of EGL_BUFFER_PRESERVED on IMG. by Romain Guy · 13 years ago
  49. ed30fd8 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
  50. a17de9b Revert "Add ability for hierarchyviewer to output displaylist info" by Chet Haase · 13 years ago
  51. b2a4b52 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
  52. 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 13 years ago
  53. aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 13 years ago
  54. 5621527 Apply color filters to bitmaps. by Romain Guy · 13 years ago
  55. ed6fcb0 Add support for drawPoint() and drawPoints(). by Romain Guy · 13 years ago
  56. a168d73 Correctly apply filters to Alpha8 bitmaps. by Romain Guy · 13 years ago
  57. 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 13 years ago
  58. cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 13 years ago
  59. 2b1847e Remove unused API by Romain Guy · 14 years ago
  60. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
  61. daf98e9 Use optimized display lists for all hwaccelerated rendering by Chet Haase · 14 years ago
  62. 8b2f526 Add support for arcs. by Romain Guy · 14 years ago
  63. c1cd9ba3 Add support for ovals and stroked rectangles. by Romain Guy · 14 years ago
  64. 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 14 years ago
  65. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
  66. 807daf7 Add support for skew() by Romain Guy · 14 years ago
  67. ada830f Cleanup implementation of hardware layers. by Romain Guy · 14 years ago
  68. 57066eb Cleanup GL objects on the correct thread. by Romain Guy · 14 years ago
  69. 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago
  70. 171c592 New layers API for Views. by Romain Guy · 14 years ago
  71. 5977baa Reuse of native display list objects by Chet Haase · 14 years ago
  72. 9e90a99 Reuse display lists at the java level. by Chet Haase · 14 years ago
  73. f890fab Ensure bitmaps aren't freed while referenced from a display list by Patrick Dubroy · 14 years ago
  74. e4ac2d6 Allocate bitmap backing buffers in the Java heap. by Patrick Dubroy · 14 years ago
  75. 5c13d89 Optimizing display lists by referencing pointers to resources instead of copying them by Chet Haase · 14 years ago
  76. 41030da Add a getNativeMatrix() API. by Romain Guy · 14 years ago
  77. 6b7bd24 Don't clear the framebuffer when not needed. by Romain Guy · 14 years ago
  78. b051e89 Add display lists caching. by Romain Guy · 14 years ago
  79. 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 14 years ago
  80. b025b9c Better error handling in the OpenGL renderer. by Romain Guy · 14 years ago
  81. 8aef54f Add support for Canvas flags on save. by Romain Guy · 14 years ago
  82. da8532c Add hooks for hardware accelerated WebView. by Romain Guy · 14 years ago
  83. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  84. 1e45aae Add drop shadows. by Romain Guy · 14 years ago
  85. a48a1a8 Fast text selection drawing. by Romain Guy · 14 years ago
  86. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
  87. 1639351 Make libhwui entirely optional. by Romain Guy · 14 years ago
  88. 7fbcc04 Add support for paths. by Romain Guy · 14 years ago
  89. db1938e Add support for ColorFilters. by Romain Guy · 14 years ago
  90. 06f96e2 Refactor Skia shaders handling. by Romain Guy · 14 years ago
  91. 694b519 Add text rendering. by Romain Guy · 14 years ago
  92. a1db574 Add preliminary support for text rendering. by Romain Guy · 14 years ago
  93. c0ac193 Add support for linear gradients. by Romain Guy · 14 years ago
  94. 7fac2e1 Add plumbing to support gradients in OpenGL renderer. by Romain Guy · 14 years ago
  95. 079ba2c Improve clip support (add intersect, union and replace.) by Romain Guy · 14 years ago
  96. d27977d Add support for BitmapShader. by Romain Guy · 14 years ago
  97. 6926c72 Correctly support pre-multiplied alpha, optimizations, more stuff. by Romain Guy · 14 years ago
  98. dbd77cd Remove support for density compatibility in the hardware renderer. by Romain Guy · 14 years ago
  99. deba785 Add support to draw 9patches in OpenGL. by Romain Guy · 14 years ago
  100. f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 14 years ago