1. d4aa7d2 Stop using anonymous structs in RS. by Stephen Hines · 14 years ago
  2. f9adf6b Merge "Prevent message overrun in LocklessCommandFifo." by Jason Sams · 14 years ago
  3. 8ea061b Prevent message overrun in LocklessCommandFifo. by Bryan Mawhinney · 14 years ago
  4. 7c2bacf Merge "Don't render degenerate triangles in 9patches. Bug #3251983" by Romain Guy · 14 years ago
  5. a5ef39a Don't render degenerate triangles in 9patches. Bug #3251983 by Romain Guy · 14 years ago
  6. 592f4dd Merge "Move disk usage utilities to its own library" by Kenny Root · 14 years ago
  7. 9d01617 Merge "Correctly index transparent quads when generating 9patch meshes. Bug #3250026" by Romain Guy · 14 years ago
  8. bd41a11 Correctly index transparent quads when generating 9patch meshes. Bug #3250026 by Romain Guy · 14 years ago
  9. 9065504 Improve support for external keyboards. by Jeff Brown · 14 years ago
  10. 5e3af5f Rescale ColorMatrix' vector to the [0..1] range Bug #3246354 by Romain Guy · 14 years ago
  11. 5faa078 Merge "Add preferred preview size support in the camera framework" by James Dong · 14 years ago
  12. 4ddca9b Add preferred preview size support in the camera framework by James Dong · 14 years ago
  13. 1f24510 Ensure the ShortcutManager uses the correct key character map. by Jeff Brown · 14 years ago
  14. 47e6b1b Support non-orientation aware keyboards and other devices. by Jeff Brown · 14 years ago
  15. 33b2264 Move disk usage utilities to its own library by Kenny Root · 14 years ago
  16. 6f72beb Update 9patch structure when rendering with different divs/colors. Bug #3221488 by Romain Guy · 14 years ago
  17. b37f8a8 fix messages from sqlite layer in c++ code to be useful. by Vasu Nori · 14 years ago
  18. ac19268 Fix 'BCCscript' build break. by Iain Merrick · 14 years ago
  19. d1479e7 Merge "Fix physics bug causing balls to stack." by Jason Sams · 14 years ago
  20. c8abded Fix physics bug causing balls to stack. by Jason Sams · 14 years ago
  21. aa0c8ab Merge "Fix hang in native bitmap recycling due to nested mutex locks" by Chet Haase · 14 years ago
  22. 42e514b Merge "Port Emulator keymaps." by Jeff Brown · 14 years ago
  23. 061cf75 Port Emulator keymaps. by Jeff Brown · 14 years ago
  24. 5cafc52 Fix hang in native bitmap recycling due to nested mutex locks by Chet Haase · 14 years ago
  25. 39154df am 9df7f313: am f0f6c54b: Merge "frameworks/base: Destroy the overlay even if there is an error" by Jean-Baptiste Queru · 14 years ago
  26. 9df7f31 am f0f6c54b: Merge "frameworks/base: Destroy the overlay even if there is an error" by Jean-Baptiste Queru · 14 years ago
  27. add9d96 More error checks by Jason Sams · 14 years ago
  28. 637e3fd frameworks/base: Destroy the overlay even if there is an error by Naomi Luis · 14 years ago
  29. a6210d0 Fix SDK build on Windows due to use of mmap. by Jeff Brown · 14 years ago
  30. 732779a Remove unnecessary export_func pragma. by Stephen Hines · 14 years ago
  31. 2f08ce0 Fixing the state restore bug. by Alex Sakhartchouk · 14 years ago
  32. 67f2e44 Support for cubemaps. by Alex Sakhartchouk · 14 years ago
  33. dd4e460 Merge "Added support for full PC-style keyboards." by Jeff Brown · 14 years ago
  34. b7a4814 Merge "Mark a non-exported function as static." by Stephen Hines · 14 years ago
  35. bed67e9 am b27b8c0c: Fix a key repeating bug. (DO NOT MERGE) by Jeff Brown · 14 years ago
  36. a4846be am bfc1cc2d: Fix stuck keys when released out of order. (DO NOT MERGE) by Jeff Brown · 14 years ago
  37. 6b53e8d Added support for full PC-style keyboards. by Jeff Brown · 14 years ago
  38. a914f34 Add caching support of BCC binaries. by Shih-wei Liao · 14 years ago
  39. b27b8c0 Fix a key repeating bug. (DO NOT MERGE) by Jeff Brown · 14 years ago
  40. bfc1cc2 Fix stuck keys when released out of order. (DO NOT MERGE) by Jeff Brown · 14 years ago
  41. d80661c am 5e069074: am a15e4886: Merge "Framebuffer: Support variable number of framebuffers in the UI" by Jean-Baptiste Queru · 14 years ago
  42. 5e06907 am a15e4886: Merge "Framebuffer: Support variable number of framebuffers in the UI" by Jean-Baptiste Queru · 14 years ago
  43. e15c113 Mark a non-exported function as static. by Stephen Hines · 14 years ago
  44. a17af04 Create holder inner class for pushing context state. by Jason Sams · 14 years ago
  45. 6f4cf0b Fix ref counting for globals when set from java code. by Jason Sams · 14 years ago
  46. 7a21ee6 Fix crash with extended debugging. by Jason Sams · 14 years ago
  47. baa19bc Remove WARs for zero-init + destructors. by Stephen Hines · 14 years ago
  48. df7a856 Fixed a race condition where some recording frames may not be released. by James Dong · 14 years ago
  49. b763fa1 Merge "Split UTF functions from String8/16" by Kenny Root · 14 years ago
  50. c0aaccc Add support for integer mod. by Bryan Mawhinney · 14 years ago
  51. 300ba68 Split UTF functions from String8/16 by Kenny Root · 14 years ago
  52. c930e1f Merge "Fix line drawing in RS example." by Jason Sams · 14 years ago
  53. 815aaeb Fix line drawing in RS example. by Jason Sams · 14 years ago
  54. 46e7529 Enable touch splitting for all windows by default. by Jeff Brown · 14 years ago
  55. e7d2295 make ResourceCache for display lists thread-safe by Chet Haase · 14 years ago
  56. add94f2 Merge "Free resources only from the GL context thread. Bug #3179882" by Romain Guy · 14 years ago
  57. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 14 years ago
  58. 7ab17a3 Merge "Implement reducing the buffer count of a Surface." by Jamie Gennis · 14 years ago
  59. 6c925d0 Implement reducing the buffer count of a Surface. by Jamie Gennis · 14 years ago
  60. 088f50c Merge "Fix a compile warning in the Surface class." by Jamie Gennis · 14 years ago
  61. 0b440fc Fix a compile warning in the Surface class. by Jamie Gennis · 14 years ago
  62. 01d0657 Reduce number of GL calls when drawing with shaders. by Romain Guy · 14 years ago
  63. 6ae6892 Merge "Add new runtime debug flags." by Romain Guy · 14 years ago
  64. e190aa6 Add new runtime debug flags. by Romain Guy · 14 years ago
  65. 95ab69f Merge "Code cleanup to make formatting consistent across all the renderscript files." by Alex Sakhartchouk · 14 years ago
  66. bb69143 Merge "Move all debug flags in a single place." by Romain Guy · 14 years ago
  67. c15008e Move all debug flags in a single place. by Romain Guy · 14 years ago
  68. ed9f210 Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  69. eaf6bd1 Merge "Continue error check improvements and write some docs." by Jason Sams · 14 years ago
  70. 06d69de Continue error check improvements and write some docs. by Jason Sams · 14 years ago
  71. f70a7e3 Fix possible crash when texture is NULL in the drop shadow cache. by Romain Guy · 14 years ago
  72. 9e10841 Correctly remove unused paths from the cache. by Romain Guy · 14 years ago
  73. 2b425d3 Merge "Fix fountain bug with more than 10 touches reported." by Jason Sams · 14 years ago
  74. 641b062 Fix fountain bug with more than 10 touches reported. by Jason Sams · 14 years ago
  75. 0d20083 Fix GL rendering of translucent surfaces by Chet Haase · 14 years ago
  76. 1c41517 Handle user message ID 0 by Jason Sams · 14 years ago
  77. 3fe599c Merge "Moving attrib creation to Mesh. Adding arrays as shader inputs. Removing fixed size arrays." by Alex Sakhartchouk · 14 years ago
  78. 9d71e21 Moving attrib creation to Mesh. Adding arrays as shader inputs. by Alex Sakhartchouk · 14 years ago
  79. d8acf9b Merge "Support nested display lists." by Romain Guy · 14 years ago
  80. 2ab7774 am fe40e9e0: Merge "fix [3148312] Region can access data out of bounds" into gingerbread by Mathias Agopian · 14 years ago
  81. fe40e9e Merge "fix [3148312] Region can access data out of bounds" into gingerbread by Mathias Agopian · 14 years ago
  82. 1a542c7 The CHEEK_TOUCH stuff never worked. Remove it. by Joe Onorato · 14 years ago
  83. 3915bb8 Tell system server whether the app handled input events. by Jeff Brown · 14 years ago
  84. 0fe478e Support nested display lists. by Romain Guy · 14 years ago
  85. cce1d2a Merge "Add vector array test to RSTest." by Stephen Hines · 14 years ago
  86. 5fe11d2 Add vector array test to RSTest. by Stephen Hines · 14 years ago
  87. 51e7fe7 Rename the locked meta key constants for clarity. by Jeff Brown · 14 years ago
  88. 7f78b0c Lines would not set the scissor before drawing. by Romain Guy · 14 years ago
  89. 8ad4b47 Merge "Fix possible rendering issue when drawing a path." by Romain Guy · 14 years ago
  90. 1041ade Fix possible rendering issue when drawing a path. by Romain Guy · 14 years ago
  91. 6b81399 Merge "Update ScriptC constructor to remove depricated param." by Jason Sams · 14 years ago
  92. 3ba02b3 Update ScriptC constructor to remove depricated param. by Jason Sams · 14 years ago
  93. 617d74a Merge "Fix rendering bug with saveLayerAlpha/drawColor." by Romain Guy · 14 years ago
  94. e45362c Fix rendering bug with saveLayerAlpha/drawColor. by Romain Guy · 14 years ago
  95. 9195f75 Merge "Fix rendering issue with layers." by Romain Guy · 14 years ago
  96. 5ec9924 Fix rendering issue with layers. by Romain Guy · 14 years ago
  97. 5dc336e Merge "RS Error cleanup. Thow java exception during init if the GL driver fails rather than native crash." by Jason Sams · 14 years ago
  98. d5f0630 RS Error cleanup. by Jason Sams · 14 years ago
  99. 8404343 Framebuffer: Support variable number of framebuffers in the UI by Rodrigo Obregon · 14 years ago
  100. e46a0a4 Fix a key repeating bug. by Jeff Brown · 14 years ago