1. f6bed4f An identity matrix should be considered a pure translate matrix by Romain Guy · 11 years ago
  2. 9e6f3ac Add debugging logs for GPU pixel buffers by Romain Guy · 11 years ago
  3. 2458939 Fix regression: TextureView.setAlpha() was ignored by Romain Guy · 11 years ago
  4. 31e08e9 Share Caches' index buffer with FontRenderer by Romain Guy · 11 years ago
  5. 2d5945e Take hinting into account when caching fonts Bug #9464403 by Romain Guy · 11 years ago
  6. e93482f Cancel layer update when a layer is about to be destroyed Bug #9310706 by Romain Guy · 11 years ago
  7. 5216c3b Merge more 9patches by Romain Guy · 11 years ago
  8. d1f9aaa Merge "Fix various draw ops that may incorrectly not scissor" by Chris Craik · 11 years ago
  9. 39a908c Fix various draw ops that may incorrectly not scissor by Chris Craik · 11 years ago
  10. 735760e Merge "Add new Query class for debugging" by Romain Guy · 11 years ago
  11. 7f43076 Add new Query class for debugging by Romain Guy · 11 years ago
  12. f70119c Reset batching state when overlap batch deletion occurs by Chris Craik · 11 years ago
  13. 7112fdd Merge "Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833" by Romain Guy · 11 years ago
  14. 149b015 Merge "Overdraw avoidance and merging of clipped ops" by Chris Craik · 11 years ago
  15. 9846de6 Remove crash workarounds, add logging by Chris Craik · 11 years ago
  16. 4054360 Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833 by Romain Guy · 11 years ago
  17. 28ce94a Overdraw avoidance and merging of clipped ops by Chris Craik · 11 years ago
  18. 1e4795a Merge "Avoid 9patch cache lookups when possible" by Romain Guy · 11 years ago
  19. 4c2547f Avoid 9patch cache lookups when possible by Romain Guy · 11 years ago
  20. e13fb01 am 8cb26c09: am cb5d644f: Merge "Workaround possible use after delete" into jb-mr2-dev by Chris Craik · 11 years ago
  21. 9abddd5 Workaround possible use after delete by Chris Craik · 11 years ago
  22. be1b127 Assume a texture is unbound after deleting it Bug #9316260 by Romain Guy · 11 years ago
  23. 450dc75 Remove string allocations when creating display lists by Romain Guy · 11 years ago
  24. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  25. f9f0016 Enable GPU pixel buffers on OpenGL ES 3.0 devices by Romain Guy · 11 years ago
  26. 7d9b1b3 Re-initialize the 9patch cache if cleared with onTrimMemory by Romain Guy · 11 years ago
  27. a404e16 Make sure atlas antries can correctly filter/wrap textures by Romain Guy · 11 years ago
  28. 6080940 Merge "Add PerfHUD ES profiling capabilities" by Romain Guy · 11 years ago
  29. e9bc11f Add PerfHUD ES profiling capabilities by Romain Guy · 11 years ago
  30. 341ac60 am 1bf58a5a: am cfbbc864: Merge "Restore previous alpha value on noop\'d DisplayList operations" into jb-mr2-dev by Chet Haase · 11 years ago
  31. db90a33 Merge "Move VelocityTracker.cpp to target build only" by Nick Kralevich · 11 years ago
  32. c725903 Restore previous alpha value on noop'd DisplayList operations by Chet Haase · 11 years ago
  33. 7f77736 Merge "Merge scaled bitmaps with translated bitmaps" by Romain Guy · 11 years ago
  34. 2db5e99 Merge scaled bitmaps with translated bitmaps by Romain Guy · 11 years ago
  35. 4154182 Use individual glyph positions to determine text bounds. by Chris Craik · 11 years ago
  36. 631500e Move VelocityTracker.cpp to target build only by Nick Kralevich · 11 years ago
  37. 7f43674 Merge "Fix DISPLAY_LIST_DEBUG" by Chris Craik · 11 years ago
  38. 6045d2b Fix DISPLAY_LIST_DEBUG by Chris Craik · 11 years ago
  39. 6d29c8d Add tessellation path for points by Chris Craik · 11 years ago
  40. e8f9a37 am f420a36e: am 4329ee25: Merge "Fix off by one error in log tracking" into jb-mr2-dev by Chris Craik · 11 years ago
  41. d4b43b3 Fix off by one error in log tracking by Chris Craik · 11 years ago
  42. 1f5762e libutils clean-up by Mathias Agopian · 11 years ago
  43. d5207b2 Fix double-free in AssetAtlas Bug #8833153 by Romain Guy · 11 years ago
  44. 72bd95b am b90ff505: am fdf13c90: Merge "Convert alpha from [0..1] to [0.255] range Bug #8808886" into jb-mr2-dev by Romain Guy · 11 years ago
  45. 94268b0 am 33be275d: am d65eebf4: Merge "Fix scaled-view droppings artifact" into jb-mr2-dev by Chet Haase · 11 years ago
  46. 1f8a0db Remove stray log by Romain Guy · 11 years ago
  47. fdf13c9 Merge "Convert alpha from [0..1] to [0.255] range Bug #8808886" into jb-mr2-dev by Romain Guy · 11 years ago
  48. 87b515c Convert alpha from [0..1] to [0.255] range Bug #8808886 by Romain Guy · 11 years ago
  49. 78dd96d Add an on-screen overdraw counter by Romain Guy · 11 years ago
  50. 259b696 Fix scaled-view droppings artifact by Chet Haase · 11 years ago
  51. 1212c9d Remove warning by Romain Guy · 11 years ago
  52. 877cfe0 Wrap EGLImage with a C++ API by Romain Guy · 11 years ago
  53. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 11 years ago
  54. fb903a4 Allow compiling aapt for the device by Bjorn Bringert · 11 years ago
  55. 69ca575 Merge "Avoid incorrectly dirtying the functor output rect" by Chris Craik · 11 years ago
  56. 4a2bff7 Avoid incorrectly dirtying the functor output rect by Chris Craik · 11 years ago
  57. 6846341 am 371d4ccc: am 339ac854: Merge "Fix quickReject logic to account for setClipChildren() setting" into jb-mr2-dev by Chet Haase · 11 years ago
  58. dd67159 Fix quickReject logic to account for setClipChildren() setting by Chet Haase · 11 years ago
  59. e0cedc4 am 17917a95: am d3f9ffe2: Merge "Prevent transformed ops from merging in the first place" into jb-mr2-dev by Chris Craik · 11 years ago
  60. d3f9ffe Merge "Prevent transformed ops from merging in the first place" into jb-mr2-dev by Chris Craik · 11 years ago
  61. ee5b2c6 Prevent transformed ops from merging in the first place by Chris Craik · 11 years ago
  62. e76dd37 am 680ca941: am ec5dc76a: Merge "Make layer double drawing visible in overdraw debug mode" into jb-mr2-dev by Chris Craik · 11 years ago
  63. 34416ea Make layer double drawing visible in overdraw debug mode by Chris Craik · 11 years ago
  64. 09d3636 Fix indentation by Romain Guy · 11 years ago
  65. a40d7e7 am 15717a32: am 0985ac04: Merge "Maybe fix issue #8620910: Win_sdk build failed and unable to create..." into jb-mr2-dev by Dianne Hackborn · 11 years ago
  66. 0985ac0 Merge "Maybe fix issue #8620910: Win_sdk build failed and unable to create..." into jb-mr2-dev by Dianne Hackborn · 11 years ago
  67. c51d050 Maybe fix issue #8620910: Win_sdk build failed and unable to create... by Dianne Hackborn · 11 years ago
  68. 55709fc am 55b883b0: am 30c990c3: Merge "Draw Operation merging" into jb-mr2-dev by Chris Craik · 11 years ago
  69. 30c990c Merge "Draw Operation merging" into jb-mr2-dev by Chris Craik · 11 years ago
  70. 527a3aa Draw Operation merging by Chris Craik · 11 years ago
  71. 5069101 am 5141bf80: am 80fccb4d: Merge "There should be a mandatory coder\'s license. Bug #8586560" into jb-mr2-dev by Romain Guy · 11 years ago
  72. 80fccb4 Merge "There should be a mandatory coder's license. Bug #8586560" into jb-mr2-dev by Romain Guy · 11 years ago
  73. 11dc376 am 18e99d1d: am 15fed390: Merge "Add new resources trace, also trace apk dex loading." into jb-mr2-dev by Dianne Hackborn · 11 years ago
  74. 15fed39 Merge "Add new resources trace, also trace apk dex loading." into jb-mr2-dev by Dianne Hackborn · 11 years ago
  75. 4abab93 There should be a mandatory coder's license. Bug #8586560 by Romain Guy · 11 years ago
  76. 0f6ba07 am 543c5dcf: am efcb252f: Merge "Properly computer gradient textures width" into jb-mr2-dev by Romain Guy · 11 years ago
  77. 95aeff8 Properly computer gradient textures width by Romain Guy · 11 years ago
  78. f7be480 Add new resources trace, also trace apk dex loading. by Dianne Hackborn · 11 years ago
  79. e48da96 resolved conflicts for merge of 886e1204 to master by Romain Guy · 11 years ago
  80. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 11 years ago
  81. c4c8f2d am 78b24b6f: am dacd4751: Merge "Fix Contacts animation jank" into jb-mr2-dev by Chet Haase · 11 years ago
  82. dacd475 Merge "Fix Contacts animation jank" into jb-mr2-dev by Chet Haase · 11 years ago
  83. 58d110a Fix Contacts animation jank by Chet Haase · 11 years ago
  84. 28af35e resolved conflicts for merge of a976bddd to master by Ying Wang · 11 years ago
  85. d8b26d6 Merge "Add liblog" into jb-mr2-dev by Ying Wang · 11 years ago
  86. d685894 Add liblog by Ying Wang · 11 years ago
  87. 6c825d4 am 52706c6c: am 4a745e78: Merge "Change the dither texture\'s swizzling" into jb-mr2-dev by Romain Guy · 11 years ago
  88. 032d47a Change the dither texture's swizzling by Romain Guy · 11 years ago
  89. 8775af6 am aaddfacf: am bdb706e4: Merge "Pipe through device resolution information" into jb-mr2-dev by Michael Wright · 11 years ago
  90. 6adbb90 am 5ea0465d: am 8299f683: Merge "Use float textures to render gradients when possible" into jb-mr2-dev by Romain Guy · 11 years ago
  91. bdb706e48 Merge "Pipe through device resolution information" into jb-mr2-dev by Michael Wright · 11 years ago
  92. 8299f68 Merge "Use float textures to render gradients when possible" into jb-mr2-dev by Romain Guy · 11 years ago
  93. b488004 Use float textures to render gradients when possible by Romain Guy · 11 years ago
  94. ae9d6aa am 4c2a7b23: am 4a706bc6: Merge "Correctly manage the lifecycle of IME InputChannels." into jb-mr2-dev by Jeff Brown · 11 years ago
  95. 4a706bc Merge "Correctly manage the lifecycle of IME InputChannels." into jb-mr2-dev by Jeff Brown · 11 years ago
  96. 1951ce8 Correctly manage the lifecycle of IME InputChannels. by Jeff Brown · 11 years ago
  97. c6091c6 Pipe through device resolution information by Michael Wright · 11 years ago
  98. f7648b7 am 21af446c: am a151ef8c: Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev by Romain Guy · 11 years ago
  99. a151ef8 Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev by Romain Guy · 11 years ago
  100. 59f5015 am 233f6730: am de4f8c38: Merge "Traverse layers in update order" into jb-mr2-dev by Chris Craik · 11 years ago