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//===- EhFrame.cpp --------------------------------------------------------===//
//
// The MCLinker Project
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include <mcld/Fragment/Relocation.h>
#include <mcld/LD/EhFrame.h>
#include <mcld/LD/LDContext.h>
#include <mcld/LD/LDSection.h>
#include <mcld/LD/LDSymbol.h>
#include <mcld/LD/RelocData.h>
#include <mcld/LD/ResolveInfo.h>
#include <mcld/LD/SectionData.h>
#include <mcld/MC/Input.h>
#include <mcld/Object/ObjectBuilder.h>
#include <mcld/Support/GCFactory.h>
#include <llvm/Support/ManagedStatic.h>
using namespace mcld;
typedef GCFactory<EhFrame, MCLD_SECTIONS_PER_INPUT> EhFrameFactory;
static llvm::ManagedStatic<EhFrameFactory> g_EhFrameFactory;
//===----------------------------------------------------------------------===//
// EhFrame::Record
//===----------------------------------------------------------------------===//
EhFrame::Record::Record(llvm::StringRef pRegion)
: RegionFragment(pRegion) {
}
EhFrame::Record::~Record()
{
// llvm::iplist will manage and delete the fragments
}
//===----------------------------------------------------------------------===//
// EhFrame::CIE
//===----------------------------------------------------------------------===//
EhFrame::CIE::CIE(llvm::StringRef pRegion)
: EhFrame::Record(pRegion),
m_FDEEncode(0u), m_Mergeable(false), m_pReloc(0), m_PersonalityOffset(0) {
}
EhFrame::CIE::~CIE()
{
}
//===----------------------------------------------------------------------===//
// EhFrame::FDE
//===----------------------------------------------------------------------===//
EhFrame::FDE::FDE(llvm::StringRef pRegion, EhFrame::CIE& pCIE)
: EhFrame::Record(pRegion), m_pCIE(&pCIE) {
}
EhFrame::FDE::~FDE()
{
}
void EhFrame::FDE::setCIE(EhFrame::CIE& pCIE)
{
m_pCIE = &pCIE;
m_pCIE->add(*this);
}
//===----------------------------------------------------------------------===//
// EhFrame::GeneratedCIE
//===----------------------------------------------------------------------===//
EhFrame::GeneratedCIE::GeneratedCIE(llvm::StringRef pRegion)
: EhFrame::CIE(pRegion) {
}
EhFrame::GeneratedCIE::~GeneratedCIE()
{
}
//===----------------------------------------------------------------------===//
// EhFrame::GeneratedFDE
//===----------------------------------------------------------------------===//
EhFrame::GeneratedFDE::GeneratedFDE(llvm::StringRef pRegion, CIE &pCIE)
: EhFrame::FDE(pRegion, pCIE) {
}
EhFrame::GeneratedFDE::~GeneratedFDE()
{
}
//===----------------------------------------------------------------------===//
// EhFrame
//===----------------------------------------------------------------------===//
EhFrame::EhFrame()
: m_pSection(NULL), m_pSectionData(NULL) {
}
EhFrame::EhFrame(LDSection& pSection)
: m_pSection(&pSection),
m_pSectionData(NULL) {
m_pSectionData = SectionData::Create(pSection);
}
EhFrame::~EhFrame()
{
}
EhFrame* EhFrame::Create(LDSection& pSection)
{
EhFrame* result = g_EhFrameFactory->allocate();
new (result) EhFrame(pSection);
return result;
}
void EhFrame::Destroy(EhFrame*& pSection)
{
pSection->~EhFrame();
g_EhFrameFactory->deallocate(pSection);
pSection = NULL;
}
void EhFrame::Clear()
{
g_EhFrameFactory->clear();
}
const LDSection& EhFrame::getSection() const
{
assert(NULL != m_pSection);
return *m_pSection;
}
LDSection& EhFrame::getSection()
{
assert(NULL != m_pSection);
return *m_pSection;
}
void EhFrame::addFragment(Fragment& pFrag)
{
uint32_t offset = 0;
if (!m_pSectionData->empty())
offset = m_pSectionData->back().getOffset() + m_pSectionData->back().size();
m_pSectionData->getFragmentList().push_back(&pFrag);
pFrag.setParent(m_pSectionData);
pFrag.setOffset(offset);
}
void EhFrame::addCIE(EhFrame::CIE& pCIE, bool pAlsoAddFragment)
{
m_CIEs.push_back(&pCIE);
if (pAlsoAddFragment)
addFragment(pCIE);
}
void EhFrame::addFDE(EhFrame::FDE& pFDE, bool pAlsoAddFragment)
{
pFDE.getCIE().add(pFDE);
if (pAlsoAddFragment)
addFragment(pFDE);
}
size_t EhFrame::numOfFDEs() const
{
// FDE number only used by .eh_frame_hdr computation, and the number of CIE
// is usually not too many. It is worthy to compromise space by time
size_t size = 0u;
for (const_cie_iterator i = cie_begin(), e = cie_end(); i != e; ++i)
size += (*i)->numOfFDEs();
return size;
}
EhFrame& EhFrame::merge(const Input& pInput, EhFrame& pFrame)
{
assert (this != &pFrame);
if (pFrame.emptyCIEs()) {
// May be a partial linking, or the eh_frame has no data.
// Just append the fragments.
moveInputFragments(pFrame);
return *this;
}
const LDContext& ctx = *pInput.context();
const LDSection* rel_sec = 0;
for (LDContext::const_sect_iterator ri = ctx.relocSectBegin(),
re = ctx.relocSectEnd(); ri != re; ++ri) {
if ((*ri)->getLink() == &pFrame.getSection()) {
rel_sec = *ri;
break;
}
}
pFrame.setupAttributes(rel_sec);
// Most CIE will be merged, so we don't reserve space first.
for (cie_iterator i = pFrame.cie_begin(), e = pFrame.cie_end(); i != e; ++i) {
CIE& input_cie = **i;
// CIE number is usually very few, so we just use vector sequential search.
if (!input_cie.getMergeable()) {
moveInputFragments(pFrame, input_cie);
addCIE(input_cie, /*AlsoAddFragment=*/false);
continue;
}
cie_iterator out_i = cie_begin();
for (cie_iterator out_e = cie_end(); out_i != out_e; ++out_i) {
CIE& output_cie = **out_i;
if (output_cie == input_cie) {
// This input CIE can be merged
moveInputFragments(pFrame, input_cie, &output_cie);
removeAndUpdateCIEForFDE(pFrame, input_cie, output_cie, rel_sec);
break;
}
}
if (out_i == cie_end()) {
moveInputFragments(pFrame, input_cie);
addCIE(input_cie, /*AlsoAddFragment=*/false);
}
}
return *this;
}
void EhFrame::setupAttributes(const LDSection* rel_sec)
{
for (cie_iterator i = cie_begin(), e = cie_end(); i != e; ++i) {
CIE* cie = *i;
removeDiscardedFDE(*cie, rel_sec);
if (cie->getPersonalityName().size() == 0) {
// There's no personality data encoding inside augmentation string.
cie->setMergeable();
} else {
if (!rel_sec) {
// No relocation to eh_frame section
assert (cie->getPersonalityName() != "" &&
"PR name should be a symbol address or offset");
continue;
}
const RelocData* reloc_data = rel_sec->getRelocData();
for (RelocData::const_iterator ri = reloc_data->begin(),
re = reloc_data->end(); ri != re; ++ri) {
const Relocation& rel = *ri;
if (rel.targetRef().getOutputOffset() == cie->getOffset() +
cie->getPersonalityOffset()) {
cie->setMergeable();
cie->setPersonalityName(rel.symInfo()->outSymbol()->name());
cie->setRelocation(rel);
break;
}
}
assert (cie->getPersonalityName() != "" &&
"PR name should be a symbol address or offset");
}
}
}
void EhFrame::removeDiscardedFDE(CIE& pCIE, const LDSection* pRelocSect)
{
if (!pRelocSect)
return;
typedef std::vector<FDE*> FDERemoveList;
FDERemoveList to_be_removed_fdes;
const RelocData* reloc_data = pRelocSect->getRelocData();
for (fde_iterator i = pCIE.begin(), e = pCIE.end(); i != e; ++i) {
FDE& fde = **i;
for (RelocData::const_iterator ri = reloc_data->begin(),
re = reloc_data->end(); ri != re; ++ri) {
const Relocation& rel = *ri;
if (rel.targetRef().getOutputOffset() == fde.getOffset() +
getDataStartOffset<32>()) {
bool has_section = rel.symInfo()->outSymbol()->hasFragRef();
if (!has_section)
// The section was discarded, just ignore this FDE.
// This may happen when redundant group section was read.
to_be_removed_fdes.push_back(&fde);
break;
}
}
}
for (FDERemoveList::iterator i = to_be_removed_fdes.begin(),
e = to_be_removed_fdes.end(); i != e; ++i) {
FDE& fde = **i;
fde.getCIE().remove(fde);
// FIXME: This traverses relocations from the beginning on each FDE, which
// may cause performance degration. Actually relocations will be sequential
// order, so we can bookkeep the previously found relocation for next use.
// Note: We must ensure FDE order is ordered.
for (RelocData::const_iterator ri = reloc_data->begin(),
re = reloc_data->end(); ri != re; ) {
Relocation& rel = const_cast<Relocation&>(*ri++);
if (rel.targetRef().getOutputOffset() >= fde.getOffset() &&
rel.targetRef().getOutputOffset() < fde.getOffset() + fde.size()) {
const_cast<RelocData*>(reloc_data)->remove(rel);
}
}
}
}
void EhFrame::removeAndUpdateCIEForFDE(EhFrame& pInFrame, CIE& pInCIE,
CIE& pOutCIE, const LDSection* rel_sect)
{
// Make this relocation to be ignored.
Relocation* rel = const_cast<Relocation*>(pInCIE.getRelocation());
if (rel && rel_sect)
const_cast<RelocData*>(rel_sect->getRelocData())->remove(*rel);
// Update the CIE-pointed FDEs
for (fde_iterator i = pInCIE.begin(), e = pInCIE.end(); i != e; ++i)
(*i)->setCIE(pOutCIE);
// We cannot know whether there are references to this fragment, so just
// keep it in input fragment list instead of memory deallocation
pInCIE.clearFDEs();
}
void EhFrame::moveInputFragments(EhFrame& pInFrame)
{
SectionData& in_sd = *pInFrame.getSectionData();
SectionData::FragmentListType& in_frag_list = in_sd.getFragmentList();
SectionData& out_sd = *getSectionData();
SectionData::FragmentListType& out_frag_list = out_sd.getFragmentList();
while (!in_frag_list.empty()) {
Fragment* frag = in_frag_list.remove(in_frag_list.begin());
out_frag_list.push_back(frag);
frag->setParent(&out_sd);
}
}
void EhFrame::moveInputFragments(EhFrame& pInFrame,
CIE& pInCIE, CIE* pOutCIE)
{
SectionData& in_sd = *pInFrame.getSectionData();
SectionData::FragmentListType& in_frag_list = in_sd.getFragmentList();
SectionData& out_sd = *getSectionData();
SectionData::FragmentListType& out_frag_list = out_sd.getFragmentList();
if (!pOutCIE) {
// Newly inserted
Fragment* frag = in_frag_list.remove(SectionData::iterator(pInCIE));
out_frag_list.push_back(frag);
frag->setParent(&out_sd);
for (fde_iterator i = pInCIE.begin(), e = pInCIE.end(); i != e; ++i) {
frag = in_frag_list.remove(SectionData::iterator(**i));
out_frag_list.push_back(frag);
frag->setParent(&out_sd);
}
return;
}
SectionData::iterator cur_iter(*pOutCIE);
assert (cur_iter != out_frag_list.end());
for (fde_iterator i = pInCIE.begin(), e = pInCIE.end(); i != e; ++i) {
Fragment* frag = in_frag_list.remove(SectionData::iterator(**i));
cur_iter = out_frag_list.insertAfter(cur_iter, frag);
frag->setParent(&out_sd);
}
}
size_t EhFrame::computeOffsetSize()
{
size_t offset = 0u;
SectionData::FragmentListType& frag_list = getSectionData()->getFragmentList();
for (SectionData::iterator i = frag_list.begin(), e = frag_list.end();
i != e; ++i) {
Fragment& frag = *i;
frag.setOffset(offset);
offset += frag.size();
}
getSection().setSize(offset);
return offset;
}
bool mcld::operator==(const EhFrame::CIE& p1, const EhFrame::CIE& p2)
{
return p1.getPersonalityName() == p2.getPersonalityName() &&
p1.getAugmentationData() == p2.getAugmentationData();
}