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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FRAMEWORKS_ML_RUNTIME_MEMORY_H
#define FRAMEWORKS_ML_RUNTIME_MEMORY_H
#include "NeuralNetworks.h"
#include "Utils.h"
#include <cutils/native_handle.h>
#include <sys/mman.h>
#include <vndk/hardware_buffer.h>
#include <mutex>
#include <unordered_map>
namespace android {
namespace nn {
class ExecutionBurstController;
class ModelBuilder;
// Represents a memory region.
class Memory {
public:
Memory() {}
virtual ~Memory();
// Disallow copy semantics to ensure the runtime object can only be freed
// once. Copy semantics could be enabled if some sort of reference counting
// or deep-copy system for runtime objects is added later.
Memory(const Memory&) = delete;
Memory& operator=(const Memory&) = delete;
// Creates a shared memory object of the size specified in bytes.
int create(uint32_t size);
hardware::hidl_memory getHidlMemory() const { return mHidlMemory; }
// Returns a pointer to the underlying memory of this memory object.
// The function will fail if the memory is not CPU accessible and nullptr
// will be returned.
virtual int getPointer(uint8_t** buffer) const {
*buffer = static_cast<uint8_t*>(static_cast<void*>(mMemory->getPointer()));
if (*buffer == nullptr) {
return ANEURALNETWORKS_BAD_DATA;
}
return ANEURALNETWORKS_NO_ERROR;
}
virtual bool validateSize(uint32_t offset, uint32_t length) const;
// Unique key representing this memory object.
intptr_t getKey() const;
// Marks a burst object as currently using this memory. When this
// memory object is destroyed, it will automatically free this memory from
// the bursts' memory cache.
void usedBy(const std::shared_ptr<ExecutionBurstController>& burst) const;
protected:
// The hidl_memory handle for this shared memory. We will pass this value when
// communicating with the drivers.
hardware::hidl_memory mHidlMemory;
sp<IMemory> mMemory;
mutable std::mutex mMutex;
// mUsedBy is essentially a set of burst objects which use this Memory
// object. However, std::weak_ptr does not have comparison operations nor a
// std::hash implementation. This is because it is either a valid pointer
// (non-null) if the shared object is still alive, or it is null if the
// object has been freed. To circumvent this, mUsedBy is a map with the raw
// pointer as the key and the weak_ptr as the value.
mutable std::unordered_map<const ExecutionBurstController*,
std::weak_ptr<ExecutionBurstController>>
mUsedBy;
};
class MemoryFd : public Memory {
public:
MemoryFd() {}
~MemoryFd() override;
// Disallow copy semantics to ensure the runtime object can only be freed
// once. Copy semantics could be enabled if some sort of reference counting
// or deep-copy system for runtime objects is added later.
MemoryFd(const MemoryFd&) = delete;
MemoryFd& operator=(const MemoryFd&) = delete;
// Create the native_handle based on input size, prot, and fd.
// Existing native_handle will be deleted, and mHidlMemory will wrap
// the newly created native_handle.
int set(size_t size, int prot, int fd, size_t offset);
int getPointer(uint8_t** buffer) const override;
private:
native_handle_t* mHandle = nullptr;
mutable uint8_t* mMapping = nullptr;
};
// TODO(miaowang): move function definitions to Memory.cpp
class MemoryAHWB : public Memory {
public:
MemoryAHWB() {}
~MemoryAHWB() override{};
// Disallow copy semantics to ensure the runtime object can only be freed
// once. Copy semantics could be enabled if some sort of reference counting
// or deep-copy system for runtime objects is added later.
MemoryAHWB(const MemoryAHWB&) = delete;
MemoryAHWB& operator=(const MemoryAHWB&) = delete;
// Keep track of the provided AHardwareBuffer handle.
int set(const AHardwareBuffer* ahwb) {
AHardwareBuffer_describe(ahwb, &mBufferDesc);
const native_handle_t* handle = AHardwareBuffer_getNativeHandle(ahwb);
mHardwareBuffer = ahwb;
if (mBufferDesc.format == AHARDWAREBUFFER_FORMAT_BLOB) {
mHidlMemory = hidl_memory("hardware_buffer_blob", handle, mBufferDesc.width);
} else {
// memory size is not used.
mHidlMemory = hidl_memory("hardware_buffer", handle, 0);
}
return ANEURALNETWORKS_NO_ERROR;
};
int getPointer(uint8_t** buffer) const override {
*buffer = nullptr;
return ANEURALNETWORKS_BAD_DATA;
};
// validateSize should only be called for blob mode AHardwareBuffer.
// Calling it on non-blob mode AHardwareBuffer will result in an error.
// TODO(miaowang): consider separate blob and non-blob into different classes.
bool validateSize(uint32_t offset, uint32_t length) const override {
if (mHardwareBuffer == nullptr) {
LOG(ERROR) << "MemoryAHWB has not been initialized.";
return false;
}
// validateSize should only be called on BLOB mode buffer.
if (mBufferDesc.format == AHARDWAREBUFFER_FORMAT_BLOB) {
if (offset + length > mBufferDesc.width) {
LOG(ERROR) << "Request size larger than the memory size.";
return false;
} else {
return true;
}
} else {
LOG(ERROR) << "Invalid AHARDWAREBUFFER_FORMAT, must be AHARDWAREBUFFER_FORMAT_BLOB.";
return false;
}
}
private:
const AHardwareBuffer* mHardwareBuffer = nullptr;
AHardwareBuffer_Desc mBufferDesc;
};
// A utility class to accumulate mulitple Memory objects and assign each
// a distinct index number, starting with 0.
//
// The user of this class is responsible for avoiding concurrent calls
// to this class from multiple threads.
class MemoryTracker {
private:
// The vector of Memory pointers we are building.
std::vector<const Memory*> mMemories;
// A faster way to see if we already have a memory than doing find().
std::unordered_map<const Memory*, uint32_t> mKnown;
public:
// Adds the memory, if it does not already exists. Returns its index.
// The memories should survive the tracker.
uint32_t add(const Memory* memory);
// Returns the number of memories contained.
uint32_t size() const { return static_cast<uint32_t>(mKnown.size()); }
// Returns the ith memory.
const Memory* operator[](size_t i) const { return mMemories[i]; }
// Iteration
auto begin() { return mMemories.begin(); }
auto end() { return mMemories.end(); }
auto cbegin() const { return mMemories.cbegin(); }
auto cend() const { return mMemories.cend(); }
};
} // namespace nn
} // namespace android
#endif // FRAMEWORKS_ML_RUNTIME_MEMORY_H