blob: a68cdd9dae14bb85ea1ea9c7c80c5cd50d445c5f [file] [log] [blame]
#include <hardware/hwvulkan.h>
#include <string.h>
#include <algorithm>
#include <utils/Errors.h>
#include "null_driver.h"
using namespace null_driver;
struct VkPhysicalDevice_T {
hwvulkan_dispatch_t dispatch;
};
struct VkInstance_T {
hwvulkan_dispatch_t dispatch;
const VkAllocCallbacks* alloc;
VkPhysicalDevice_T physical_device;
};
struct VkQueue_T {
hwvulkan_dispatch_t dispatch;
};
struct VkCmdBuffer_T {
hwvulkan_dispatch_t dispatch;
};
struct VkDevice_T {
hwvulkan_dispatch_t dispatch;
VkInstance_T* instance;
VkQueue_T queue;
};
// -----------------------------------------------------------------------------
// Declare HAL_MODULE_INFO_SYM early so it can be referenced by nulldrv_device
// later.
namespace {
int OpenDevice(const hw_module_t* module, const char* id, hw_device_t** device);
hw_module_methods_t nulldrv_module_methods = {.open = OpenDevice};
} // namespace
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wmissing-variable-declarations"
__attribute__((visibility("default"))) hwvulkan_module_t HAL_MODULE_INFO_SYM = {
.common =
{
.tag = HARDWARE_MODULE_TAG,
.module_api_version = HWVULKAN_MODULE_API_VERSION_0_1,
.hal_api_version = HARDWARE_HAL_API_VERSION,
.id = HWVULKAN_HARDWARE_MODULE_ID,
.name = "Null Vulkan Driver",
.author = "The Android Open Source Project",
.methods = &nulldrv_module_methods,
},
};
#pragma clang diagnostic pop
// -----------------------------------------------------------------------------
namespace {
VkResult CreateInstance(const VkInstanceCreateInfo* create_info,
VkInstance* out_instance) {
VkInstance_T* instance =
static_cast<VkInstance_T*>(create_info->pAllocCb->pfnAlloc(
create_info->pAllocCb->pUserData, sizeof(VkInstance_T),
alignof(VkInstance_T), VK_SYSTEM_ALLOC_TYPE_API_OBJECT));
if (!instance)
return VK_ERROR_OUT_OF_HOST_MEMORY;
instance->dispatch.magic = HWVULKAN_DISPATCH_MAGIC;
instance->alloc = create_info->pAllocCb;
instance->physical_device.dispatch.magic = HWVULKAN_DISPATCH_MAGIC;
*out_instance = instance;
return VK_SUCCESS;
}
int CloseDevice(struct hw_device_t* /*device*/) {
// nothing to do - opening a device doesn't allocate any resources
return 0;
}
hwvulkan_device_t nulldrv_device = {
.common =
{
.tag = HARDWARE_DEVICE_TAG,
.version = HWVULKAN_DEVICE_API_VERSION_0_1,
.module = &HAL_MODULE_INFO_SYM.common,
.close = CloseDevice,
},
.GetGlobalExtensionProperties = GetGlobalExtensionProperties,
.CreateInstance = CreateInstance,
.GetInstanceProcAddr = GetInstanceProcAddr};
int OpenDevice(const hw_module_t* /*module*/,
const char* id,
hw_device_t** device) {
if (strcmp(id, HWVULKAN_DEVICE_0) == 0) {
*device = &nulldrv_device.common;
return 0;
}
return -ENOENT;
}
VkInstance_T* GetInstanceFromPhysicalDevice(
VkPhysicalDevice_T* physical_device) {
return reinterpret_cast<VkInstance_T*>(
reinterpret_cast<uintptr_t>(physical_device) -
offsetof(VkInstance_T, physical_device));
}
} // namespace
namespace null_driver {
PFN_vkVoidFunction GetInstanceProcAddr(VkInstance, const char* name) {
PFN_vkVoidFunction proc = LookupInstanceProcAddr(name);
if (!proc && strcmp(name, "vkGetDeviceProcAddr") == 0)
proc = reinterpret_cast<PFN_vkVoidFunction>(GetDeviceProcAddr);
return proc;
}
PFN_vkVoidFunction GetDeviceProcAddr(VkDevice, const char* name) {
return LookupDeviceProcAddr(name);
}
VkResult DestroyInstance(VkInstance instance) {
instance->alloc->pfnFree(instance->alloc->pUserData, instance);
return VK_SUCCESS;
}
VkResult EnumeratePhysicalDevices(VkInstance instance,
uint32_t* physical_device_count,
VkPhysicalDevice* physical_devices) {
if (physical_devices && *physical_device_count >= 1)
physical_devices[0] = &instance->physical_device;
*physical_device_count = 1;
return VK_SUCCESS;
}
VkResult GetPhysicalDeviceProperties(VkPhysicalDevice,
VkPhysicalDeviceProperties* properties) {
properties->apiVersion = VK_API_VERSION;
properties->driverVersion = VK_MAKE_VERSION(0, 0, 1);
properties->vendorId = 0xC0DE;
properties->deviceId = 0xCAFE;
properties->deviceType = VK_PHYSICAL_DEVICE_TYPE_OTHER;
strcpy(properties->deviceName, "Android Vulkan Null Driver");
memset(properties->pipelineCacheUUID, 0,
sizeof(properties->pipelineCacheUUID));
return VK_SUCCESS;
}
VkResult GetGlobalExtensionProperties(const char*,
uint32_t* count,
VkExtensionProperties*) {
*count = 0;
return VK_SUCCESS;
}
VkResult CreateDevice(VkPhysicalDevice physical_device,
const VkDeviceCreateInfo*,
VkDevice* out_device) {
VkInstance_T* instance = GetInstanceFromPhysicalDevice(physical_device);
VkDevice_T* device = static_cast<VkDevice_T*>(instance->alloc->pfnAlloc(
instance->alloc->pUserData, sizeof(VkDevice_T), alignof(VkDevice_T),
VK_SYSTEM_ALLOC_TYPE_API_OBJECT));
if (!device)
return VK_ERROR_OUT_OF_HOST_MEMORY;
device->dispatch.magic = HWVULKAN_DISPATCH_MAGIC;
device->instance = instance;
device->queue.dispatch.magic = HWVULKAN_DISPATCH_MAGIC;
*out_device = device;
return VK_SUCCESS;
}
VkResult DestroyDevice(VkDevice device) {
if (!device)
return VK_SUCCESS;
const VkAllocCallbacks* alloc = device->instance->alloc;
alloc->pfnFree(alloc->pUserData, device);
return VK_SUCCESS;
}
VkResult GetDeviceQueue(VkDevice device, uint32_t, uint32_t, VkQueue* queue) {
*queue = &device->queue;
return VK_SUCCESS;
}
// -----------------------------------------------------------------------------
// No-op entrypoints
// clang-format off
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-parameter"
VkResult GetPhysicalDeviceQueueCount(VkPhysicalDevice physicalDevice, uint32_t* pCount) {
return VK_SUCCESS;
}
VkResult GetPhysicalDeviceQueueProperties(VkPhysicalDevice physicalDevice, uint32_t count, VkPhysicalDeviceQueueProperties* pQueueProperties) {
return VK_SUCCESS;
}
VkResult GetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties) {
return VK_SUCCESS;
}
VkResult GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures) {
return VK_SUCCESS;
}
VkResult GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties) {
return VK_SUCCESS;
}
VkResult GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageFormatProperties* pImageFormatProperties) {
return VK_SUCCESS;
}
VkResult GetPhysicalDeviceLimits(VkPhysicalDevice physicalDevice, VkPhysicalDeviceLimits* pLimits) {
return VK_SUCCESS;
}
VkResult GetGlobalLayerProperties(uint32_t* pCount, VkLayerProperties* pProperties) {
return VK_SUCCESS;
}
VkResult GetPhysicalDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t* pCount, VkLayerProperties* pProperties) {
return VK_SUCCESS;
}
VkResult GetPhysicalDeviceExtensionProperties(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pCount, VkExtensionProperties* pProperties) {
return VK_SUCCESS;
}
VkResult QueueSubmit(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence) {
return VK_SUCCESS;
}
VkResult QueueWaitIdle(VkQueue queue) {
return VK_SUCCESS;
}
VkResult DeviceWaitIdle(VkDevice device) {
return VK_SUCCESS;
}
VkResult AllocMemory(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem) {
return VK_SUCCESS;
}
VkResult FreeMemory(VkDevice device, VkDeviceMemory mem) {
return VK_SUCCESS;
}
VkResult MapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData) {
return VK_SUCCESS;
}
VkResult UnmapMemory(VkDevice device, VkDeviceMemory mem) {
return VK_SUCCESS;
}
VkResult FlushMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges) {
return VK_SUCCESS;
}
VkResult InvalidateMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges) {
return VK_SUCCESS;
}
VkResult GetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) {
return VK_SUCCESS;
}
VkResult GetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements) {
return VK_SUCCESS;
}
VkResult BindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memOffset) {
return VK_SUCCESS;
}
VkResult GetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements) {
return VK_SUCCESS;
}
VkResult BindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memOffset) {
return VK_SUCCESS;
}
VkResult GetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pNumRequirements, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) {
return VK_SUCCESS;
}
VkResult GetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, uint32_t samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pNumProperties, VkSparseImageFormatProperties* pProperties) {
return VK_SUCCESS;
}
VkResult QueueBindSparseBufferMemory(VkQueue queue, VkBuffer buffer, uint32_t numBindings, const VkSparseMemoryBindInfo* pBindInfo) {
return VK_SUCCESS;
}
VkResult QueueBindSparseImageOpaqueMemory(VkQueue queue, VkImage image, uint32_t numBindings, const VkSparseMemoryBindInfo* pBindInfo) {
return VK_SUCCESS;
}
VkResult QueueBindSparseImageMemory(VkQueue queue, VkImage image, uint32_t numBindings, const VkSparseImageMemoryBindInfo* pBindInfo) {
return VK_SUCCESS;
}
VkResult CreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, VkFence* pFence) {
return VK_SUCCESS;
}
VkResult DestroyFence(VkDevice device, VkFence fence) {
return VK_SUCCESS;
}
VkResult ResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) {
return VK_SUCCESS;
}
VkResult GetFenceStatus(VkDevice device, VkFence fence) {
return VK_SUCCESS;
}
VkResult WaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout) {
return VK_SUCCESS;
}
VkResult CreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, VkSemaphore* pSemaphore) {
return VK_SUCCESS;
}
VkResult DestroySemaphore(VkDevice device, VkSemaphore semaphore) {
return VK_SUCCESS;
}
VkResult QueueSignalSemaphore(VkQueue queue, VkSemaphore semaphore) {
return VK_SUCCESS;
}
VkResult QueueWaitSemaphore(VkQueue queue, VkSemaphore semaphore) {
return VK_SUCCESS;
}
VkResult CreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, VkEvent* pEvent) {
return VK_SUCCESS;
}
VkResult DestroyEvent(VkDevice device, VkEvent event) {
return VK_SUCCESS;
}
VkResult GetEventStatus(VkDevice device, VkEvent event) {
return VK_SUCCESS;
}
VkResult SetEvent(VkDevice device, VkEvent event) {
return VK_SUCCESS;
}
VkResult ResetEvent(VkDevice device, VkEvent event) {
return VK_SUCCESS;
}
VkResult CreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, VkQueryPool* pQueryPool) {
return VK_SUCCESS;
}
VkResult DestroyQueryPool(VkDevice device, VkQueryPool queryPool) {
return VK_SUCCESS;
}
VkResult GetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData, VkQueryResultFlags flags) {
return VK_SUCCESS;
}
VkResult CreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, VkBuffer* pBuffer) {
return VK_SUCCESS;
}
VkResult DestroyBuffer(VkDevice device, VkBuffer buffer) {
return VK_SUCCESS;
}
VkResult CreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView) {
return VK_SUCCESS;
}
VkResult DestroyBufferView(VkDevice device, VkBufferView bufferView) {
return VK_SUCCESS;
}
VkResult CreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, VkImage* pImage) {
return VK_SUCCESS;
}
VkResult DestroyImage(VkDevice device, VkImage image) {
return VK_SUCCESS;
}
VkResult GetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) {
return VK_SUCCESS;
}
VkResult CreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView) {
return VK_SUCCESS;
}
VkResult DestroyImageView(VkDevice device, VkImageView imageView) {
return VK_SUCCESS;
}
VkResult CreateAttachmentView(VkDevice device, const VkAttachmentViewCreateInfo* pCreateInfo, VkAttachmentView* pView) {
return VK_SUCCESS;
}
VkResult DestroyAttachmentView(VkDevice device, VkAttachmentView attachmentView) {
return VK_SUCCESS;
}
VkResult CreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, VkShaderModule* pShaderModule) {
return VK_SUCCESS;
}
VkResult DestroyShaderModule(VkDevice device, VkShaderModule shaderModule) {
return VK_SUCCESS;
}
VkResult CreateShader(VkDevice device, const VkShaderCreateInfo* pCreateInfo, VkShader* pShader) {
return VK_SUCCESS;
}
VkResult DestroyShader(VkDevice device, VkShader shader) {
return VK_SUCCESS;
}
VkResult CreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, VkPipelineCache* pPipelineCache) {
return VK_SUCCESS;
}
VkResult DestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache) {
return VK_SUCCESS;
}
size_t GetPipelineCacheSize(VkDevice device, VkPipelineCache pipelineCache) {
return VK_SUCCESS;
}
VkResult GetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, void* pData) {
return VK_SUCCESS;
}
VkResult MergePipelineCaches(VkDevice device, VkPipelineCache destCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) {
return VK_SUCCESS;
}
VkResult CreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkGraphicsPipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines) {
return VK_SUCCESS;
}
VkResult CreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkComputePipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines) {
return VK_SUCCESS;
}
VkResult DestroyPipeline(VkDevice device, VkPipeline pipeline) {
return VK_SUCCESS;
}
VkResult CreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, VkPipelineLayout* pPipelineLayout) {
return VK_SUCCESS;
}
VkResult DestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout) {
return VK_SUCCESS;
}
VkResult CreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler) {
return VK_SUCCESS;
}
VkResult DestroySampler(VkDevice device, VkSampler sampler) {
return VK_SUCCESS;
}
VkResult CreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout) {
return VK_SUCCESS;
}
VkResult DestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout) {
return VK_SUCCESS;
}
VkResult CreateDescriptorPool(VkDevice device, VkDescriptorPoolUsage poolUsage, uint32_t maxSets, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool) {
return VK_SUCCESS;
}
VkResult DestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool) {
return VK_SUCCESS;
}
VkResult ResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool) {
return VK_SUCCESS;
}
VkResult AllocDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount) {
return VK_SUCCESS;
}
VkResult UpdateDescriptorSets(VkDevice device, uint32_t writeCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t copyCount, const VkCopyDescriptorSet* pDescriptorCopies) {
return VK_SUCCESS;
}
VkResult FreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets) {
return VK_SUCCESS;
}
VkResult CreateDynamicViewportState(VkDevice device, const VkDynamicViewportStateCreateInfo* pCreateInfo, VkDynamicViewportState* pState) {
return VK_SUCCESS;
}
VkResult DestroyDynamicViewportState(VkDevice device, VkDynamicViewportState dynamicViewportState) {
return VK_SUCCESS;
}
VkResult CreateDynamicRasterState(VkDevice device, const VkDynamicRasterStateCreateInfo* pCreateInfo, VkDynamicRasterState* pState) {
return VK_SUCCESS;
}
VkResult DestroyDynamicRasterState(VkDevice device, VkDynamicRasterState dynamicRasterState) {
return VK_SUCCESS;
}
VkResult CreateDynamicColorBlendState(VkDevice device, const VkDynamicColorBlendStateCreateInfo* pCreateInfo, VkDynamicColorBlendState* pState) {
return VK_SUCCESS;
}
VkResult DestroyDynamicColorBlendState(VkDevice device, VkDynamicColorBlendState dynamicColorBlendState) {
return VK_SUCCESS;
}
VkResult CreateDynamicDepthStencilState(VkDevice device, const VkDynamicDepthStencilStateCreateInfo* pCreateInfo, VkDynamicDepthStencilState* pState) {
return VK_SUCCESS;
}
VkResult DestroyDynamicDepthStencilState(VkDevice device, VkDynamicDepthStencilState dynamicDepthStencilState) {
return VK_SUCCESS;
}
VkResult CreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer) {
return VK_SUCCESS;
}
VkResult DestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer) {
return VK_SUCCESS;
}
VkResult CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass) {
return VK_SUCCESS;
}
VkResult DestroyRenderPass(VkDevice device, VkRenderPass renderPass) {
return VK_SUCCESS;
}
VkResult GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) {
return VK_SUCCESS;
}
VkResult CreateCommandPool(VkDevice device, const VkCmdPoolCreateInfo* pCreateInfo, VkCmdPool* pCmdPool) {
return VK_SUCCESS;
}
VkResult DestroyCommandPool(VkDevice device, VkCmdPool cmdPool) {
return VK_SUCCESS;
}
VkResult ResetCommandPool(VkDevice device, VkCmdPool cmdPool, VkCmdPoolResetFlags flags) {
return VK_SUCCESS;
}
VkResult CreateCommandBuffer(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer) {
return VK_SUCCESS;
}
VkResult DestroyCommandBuffer(VkDevice device, VkCmdBuffer commandBuffer) {
return VK_SUCCESS;
}
VkResult BeginCommandBuffer(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo) {
return VK_SUCCESS;
}
VkResult EndCommandBuffer(VkCmdBuffer cmdBuffer) {
return VK_SUCCESS;
}
VkResult ResetCommandBuffer(VkCmdBuffer cmdBuffer, VkCmdBufferResetFlags flags) {
return VK_SUCCESS;
}
void CmdBindPipeline(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) {
}
void CmdBindDynamicViewportState(VkCmdBuffer cmdBuffer, VkDynamicViewportState dynamicViewportState) {
}
void CmdBindDynamicRasterState(VkCmdBuffer cmdBuffer, VkDynamicRasterState dynamicRasterState) {
}
void CmdBindDynamicColorBlendState(VkCmdBuffer cmdBuffer, VkDynamicColorBlendState dynamicColorBlendState) {
}
void CmdBindDynamicDepthStencilState(VkCmdBuffer cmdBuffer, VkDynamicDepthStencilState dynamicDepthStencilState) {
}
void CmdBindDescriptorSets(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) {
}
void CmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) {
}
void CmdBindVertexBuffers(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) {
}
void CmdDraw(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount) {
}
void CmdDrawIndexed(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount) {
}
void CmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride) {
}
void CmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride) {
}
void CmdDispatch(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z) {
}
void CmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset) {
}
void CmdCopyBuffer(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) {
}
void CmdCopyImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) {
}
void CmdBlitImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkTexFilter filter) {
}
void CmdCopyBufferToImage(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
}
void CmdCopyImageToBuffer(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
}
void CmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData) {
}
void CmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data) {
}
void CmdClearColorImage(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
}
void CmdClearDepthStencilImage(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
}
void CmdClearColorAttachment(VkCmdBuffer cmdBuffer, uint32_t colorAttachment, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rectCount, const VkRect3D* pRects) {
}
void CmdClearDepthStencilAttachment(VkCmdBuffer cmdBuffer, VkImageAspectFlags imageAspectMask, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rectCount, const VkRect3D* pRects) {
}
void CmdResolveImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) {
}
void CmdSetEvent(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
}
void CmdResetEvent(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
}
void CmdWaitEvents(VkCmdBuffer cmdBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, uint32_t memBarrierCount, const void* const* ppMemBarriers) {
}
void CmdPipelineBarrier(VkCmdBuffer cmdBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, VkBool32 byRegion, uint32_t memBarrierCount, const void* const* ppMemBarriers) {
}
void CmdBeginQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkQueryControlFlags flags) {
}
void CmdEndQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot) {
}
void CmdResetQueryPool(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount) {
}
void CmdWriteTimestamp(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset) {
}
void CmdCopyQueryPoolResults(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize destStride, VkQueryResultFlags flags) {
}
void CmdPushConstants(VkCmdBuffer cmdBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t start, uint32_t length, const void* values) {
}
void CmdBeginRenderPass(VkCmdBuffer cmdBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkRenderPassContents contents) {
}
void CmdNextSubpass(VkCmdBuffer cmdBuffer, VkRenderPassContents contents) {
}
void CmdEndRenderPass(VkCmdBuffer cmdBuffer) {
}
void CmdExecuteCommands(VkCmdBuffer cmdBuffer, uint32_t cmdBuffersCount, const VkCmdBuffer* pCmdBuffers) {
}
#pragma clang diagnostic pop
// clang-format on
} // namespace null_driver