void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex ) | |
void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height ) | |
void glDrawTexfvOES ( const GLfloat *coords ) | |
void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height ) | |
void glDrawTexivOES ( const GLint *coords ) | |
void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height ) | |
void glDrawTexsvOES ( const GLshort *coords ) | |
void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height ) | |
void glDrawTexxvOES ( const GLfixed *coords ) | |
void glEnable ( GLenum cap ) | |
void glEnableClientState ( GLenum array ) | |
void glLoadPaletteFromModelViewMatrixOES ( void ) | |
void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) | |
void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, GLint offset ) | |
void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) | |
void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, GLint offset ) |