| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // #define LOG_NDEBUG 0 |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic push |
| #pragma clang diagnostic ignored "-Wextra" |
| |
| #include "RefreshRateConfigs.h" |
| #include <android-base/properties.h> |
| #include <android-base/stringprintf.h> |
| #include <utils/Trace.h> |
| #include <chrono> |
| #include <cmath> |
| #include "../SurfaceFlingerProperties.h" |
| |
| #undef LOG_TAG |
| #define LOG_TAG "RefreshRateConfigs" |
| |
| namespace android::scheduler { |
| namespace { |
| std::string formatLayerInfo(const RefreshRateConfigs::LayerRequirement& layer, float weight) { |
| return base::StringPrintf("%s (type=%s, weight=%.2f seamlessness=%s) %s", layer.name.c_str(), |
| RefreshRateConfigs::layerVoteTypeString(layer.vote).c_str(), weight, |
| toString(layer.seamlessness).c_str(), |
| to_string(layer.desiredRefreshRate).c_str()); |
| } |
| |
| std::vector<Fps> constructKnownFrameRates(const DisplayModes& modes) { |
| std::vector<Fps> knownFrameRates = {Fps(24.0f), Fps(30.0f), Fps(45.0f), Fps(60.0f), Fps(72.0f)}; |
| knownFrameRates.reserve(knownFrameRates.size() + modes.size()); |
| |
| // Add all supported refresh rates to the set |
| for (const auto& mode : modes) { |
| const auto refreshRate = Fps::fromPeriodNsecs(mode->getVsyncPeriod()); |
| knownFrameRates.emplace_back(refreshRate); |
| } |
| |
| // Sort and remove duplicates |
| std::sort(knownFrameRates.begin(), knownFrameRates.end(), Fps::comparesLess); |
| knownFrameRates.erase(std::unique(knownFrameRates.begin(), knownFrameRates.end(), |
| Fps::EqualsWithMargin()), |
| knownFrameRates.end()); |
| return knownFrameRates; |
| } |
| |
| } // namespace |
| |
| using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType; |
| using RefreshRate = RefreshRateConfigs::RefreshRate; |
| |
| std::string RefreshRate::toString() const { |
| return base::StringPrintf("{id=%d, hwcId=%d, fps=%.2f, width=%d, height=%d group=%d}", |
| getModeId().value(), mode->getHwcId(), getFps().getValue(), |
| mode->getWidth(), mode->getHeight(), getModeGroup()); |
| } |
| |
| std::string RefreshRateConfigs::layerVoteTypeString(LayerVoteType vote) { |
| switch (vote) { |
| case LayerVoteType::NoVote: |
| return "NoVote"; |
| case LayerVoteType::Min: |
| return "Min"; |
| case LayerVoteType::Max: |
| return "Max"; |
| case LayerVoteType::Heuristic: |
| return "Heuristic"; |
| case LayerVoteType::ExplicitDefault: |
| return "ExplicitDefault"; |
| case LayerVoteType::ExplicitExactOrMultiple: |
| return "ExplicitExactOrMultiple"; |
| case LayerVoteType::ExplicitExact: |
| return "ExplicitExact"; |
| } |
| } |
| |
| std::string RefreshRateConfigs::Policy::toString() const { |
| return base::StringPrintf("default mode ID: %d, allowGroupSwitching = %d" |
| ", primary range: %s, app request range: %s", |
| defaultMode.value(), allowGroupSwitching, |
| primaryRange.toString().c_str(), appRequestRange.toString().c_str()); |
| } |
| |
| std::pair<nsecs_t, nsecs_t> RefreshRateConfigs::getDisplayFrames(nsecs_t layerPeriod, |
| nsecs_t displayPeriod) const { |
| auto [quotient, remainder] = std::div(layerPeriod, displayPeriod); |
| if (remainder <= MARGIN_FOR_PERIOD_CALCULATION || |
| std::abs(remainder - displayPeriod) <= MARGIN_FOR_PERIOD_CALCULATION) { |
| quotient++; |
| remainder = 0; |
| } |
| |
| return {quotient, remainder}; |
| } |
| |
| bool RefreshRateConfigs::isVoteAllowed(const LayerRequirement& layer, |
| const RefreshRate& refreshRate) const { |
| switch (layer.vote) { |
| case LayerVoteType::ExplicitExactOrMultiple: |
| case LayerVoteType::Heuristic: |
| if (mConfig.frameRateMultipleThreshold != 0 && |
| refreshRate.getFps().greaterThanOrEqualWithMargin( |
| Fps(mConfig.frameRateMultipleThreshold)) && |
| layer.desiredRefreshRate.lessThanWithMargin( |
| Fps(mConfig.frameRateMultipleThreshold / 2))) { |
| // Don't vote high refresh rates past the threshold for layers with a low desired |
| // refresh rate. For example, desired 24 fps with 120 Hz threshold means no vote for |
| // 120 Hz, but desired 60 fps should have a vote. |
| return false; |
| } |
| break; |
| case LayerVoteType::ExplicitDefault: |
| case LayerVoteType::ExplicitExact: |
| case LayerVoteType::Max: |
| case LayerVoteType::Min: |
| case LayerVoteType::NoVote: |
| break; |
| } |
| return true; |
| } |
| |
| float RefreshRateConfigs::calculateNonExactMatchingLayerScoreLocked( |
| const LayerRequirement& layer, const RefreshRate& refreshRate) const { |
| constexpr float kScoreForFractionalPairs = .8f; |
| |
| const auto displayPeriod = refreshRate.getVsyncPeriod(); |
| const auto layerPeriod = layer.desiredRefreshRate.getPeriodNsecs(); |
| if (layer.vote == LayerVoteType::ExplicitDefault) { |
| // Find the actual rate the layer will render, assuming |
| // that layerPeriod is the minimal period to render a frame. |
| // For example if layerPeriod is 20ms and displayPeriod is 16ms, |
| // then the actualLayerPeriod will be 32ms, because it is the |
| // smallest multiple of the display period which is >= layerPeriod. |
| auto actualLayerPeriod = displayPeriod; |
| int multiplier = 1; |
| while (layerPeriod > actualLayerPeriod + MARGIN_FOR_PERIOD_CALCULATION) { |
| multiplier++; |
| actualLayerPeriod = displayPeriod * multiplier; |
| } |
| |
| // Because of the threshold we used above it's possible that score is slightly |
| // above 1. |
| return std::min(1.0f, |
| static_cast<float>(layerPeriod) / static_cast<float>(actualLayerPeriod)); |
| } |
| |
| if (layer.vote == LayerVoteType::ExplicitExactOrMultiple || |
| layer.vote == LayerVoteType::Heuristic) { |
| if (isFractionalPairOrMultiple(refreshRate.getFps(), layer.desiredRefreshRate)) { |
| return kScoreForFractionalPairs; |
| } |
| |
| // Calculate how many display vsyncs we need to present a single frame for this |
| // layer |
| const auto [displayFramesQuotient, displayFramesRemainder] = |
| getDisplayFrames(layerPeriod, displayPeriod); |
| static constexpr size_t MAX_FRAMES_TO_FIT = 10; // Stop calculating when score < 0.1 |
| if (displayFramesRemainder == 0) { |
| // Layer desired refresh rate matches the display rate. |
| return 1.0f; |
| } |
| |
| if (displayFramesQuotient == 0) { |
| // Layer desired refresh rate is higher than the display rate. |
| return (static_cast<float>(layerPeriod) / static_cast<float>(displayPeriod)) * |
| (1.0f / (MAX_FRAMES_TO_FIT + 1)); |
| } |
| |
| // Layer desired refresh rate is lower than the display rate. Check how well it fits |
| // the cadence. |
| auto diff = std::abs(displayFramesRemainder - (displayPeriod - displayFramesRemainder)); |
| int iter = 2; |
| while (diff > MARGIN_FOR_PERIOD_CALCULATION && iter < MAX_FRAMES_TO_FIT) { |
| diff = diff - (displayPeriod - diff); |
| iter++; |
| } |
| |
| return (1.0f / iter); |
| } |
| |
| return 0; |
| } |
| |
| float RefreshRateConfigs::calculateLayerScoreLocked(const LayerRequirement& layer, |
| const RefreshRate& refreshRate, |
| bool isSeamlessSwitch) const { |
| if (!isVoteAllowed(layer, refreshRate)) { |
| return 0; |
| } |
| |
| // Slightly prefer seamless switches. |
| constexpr float kSeamedSwitchPenalty = 0.95f; |
| const float seamlessness = isSeamlessSwitch ? 1.0f : kSeamedSwitchPenalty; |
| |
| // If the layer wants Max, give higher score to the higher refresh rate |
| if (layer.vote == LayerVoteType::Max) { |
| const auto ratio = refreshRate.getFps().getValue() / |
| mAppRequestRefreshRates.back()->getFps().getValue(); |
| // use ratio^2 to get a lower score the more we get further from peak |
| return ratio * ratio; |
| } |
| |
| if (layer.vote == LayerVoteType::ExplicitExact) { |
| const int divider = getFrameRateDivider(refreshRate.getFps(), layer.desiredRefreshRate); |
| if (mSupportsFrameRateOverride) { |
| // Since we support frame rate override, allow refresh rates which are |
| // multiples of the layer's request, as those apps would be throttled |
| // down to run at the desired refresh rate. |
| return divider > 0; |
| } |
| |
| return divider == 1; |
| } |
| |
| // If the layer frame rate is a divider of the refresh rate it should score |
| // the highest score. |
| if (getFrameRateDivider(refreshRate.getFps(), layer.desiredRefreshRate) > 0) { |
| return 1.0f * seamlessness; |
| } |
| |
| // The layer frame rate is not a divider of the refresh rate, |
| // there is a small penalty attached to the score to favor the frame rates |
| // the exactly matches the display refresh rate or a multiple. |
| constexpr float kNonExactMatchingPenalty = 0.95f; |
| return calculateNonExactMatchingLayerScoreLocked(layer, refreshRate) * seamlessness * |
| kNonExactMatchingPenalty; |
| } |
| |
| struct RefreshRateScore { |
| const RefreshRate* refreshRate; |
| float score; |
| }; |
| |
| RefreshRate RefreshRateConfigs::getBestRefreshRate(const std::vector<LayerRequirement>& layers, |
| const GlobalSignals& globalSignals, |
| GlobalSignals* outSignalsConsidered) const { |
| std::lock_guard lock(mLock); |
| |
| if (auto cached = getCachedBestRefreshRate(layers, globalSignals, outSignalsConsidered)) { |
| return *cached; |
| } |
| |
| GlobalSignals signalsConsidered; |
| RefreshRate result = getBestRefreshRateLocked(layers, globalSignals, &signalsConsidered); |
| lastBestRefreshRateInvocation.emplace( |
| GetBestRefreshRateInvocation{.layerRequirements = layers, |
| .globalSignals = globalSignals, |
| .outSignalsConsidered = signalsConsidered, |
| .resultingBestRefreshRate = result}); |
| if (outSignalsConsidered) { |
| *outSignalsConsidered = signalsConsidered; |
| } |
| return result; |
| } |
| |
| std::optional<RefreshRate> RefreshRateConfigs::getCachedBestRefreshRate( |
| const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals, |
| GlobalSignals* outSignalsConsidered) const { |
| const bool sameAsLastCall = lastBestRefreshRateInvocation && |
| lastBestRefreshRateInvocation->layerRequirements == layers && |
| lastBestRefreshRateInvocation->globalSignals == globalSignals; |
| |
| if (sameAsLastCall) { |
| if (outSignalsConsidered) { |
| *outSignalsConsidered = lastBestRefreshRateInvocation->outSignalsConsidered; |
| } |
| return lastBestRefreshRateInvocation->resultingBestRefreshRate; |
| } |
| |
| return {}; |
| } |
| |
| RefreshRate RefreshRateConfigs::getBestRefreshRateLocked( |
| const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals, |
| GlobalSignals* outSignalsConsidered) const { |
| ATRACE_CALL(); |
| ALOGV("getBestRefreshRate %zu layers", layers.size()); |
| |
| if (outSignalsConsidered) *outSignalsConsidered = {}; |
| const auto setTouchConsidered = [&] { |
| if (outSignalsConsidered) { |
| outSignalsConsidered->touch = true; |
| } |
| }; |
| |
| const auto setIdleConsidered = [&] { |
| if (outSignalsConsidered) { |
| outSignalsConsidered->idle = true; |
| } |
| }; |
| |
| int noVoteLayers = 0; |
| int minVoteLayers = 0; |
| int maxVoteLayers = 0; |
| int explicitDefaultVoteLayers = 0; |
| int explicitExactOrMultipleVoteLayers = 0; |
| int explicitExact = 0; |
| float maxExplicitWeight = 0; |
| int seamedFocusedLayers = 0; |
| for (const auto& layer : layers) { |
| switch (layer.vote) { |
| case LayerVoteType::NoVote: |
| noVoteLayers++; |
| break; |
| case LayerVoteType::Min: |
| minVoteLayers++; |
| break; |
| case LayerVoteType::Max: |
| maxVoteLayers++; |
| break; |
| case LayerVoteType::ExplicitDefault: |
| explicitDefaultVoteLayers++; |
| maxExplicitWeight = std::max(maxExplicitWeight, layer.weight); |
| break; |
| case LayerVoteType::ExplicitExactOrMultiple: |
| explicitExactOrMultipleVoteLayers++; |
| maxExplicitWeight = std::max(maxExplicitWeight, layer.weight); |
| break; |
| case LayerVoteType::ExplicitExact: |
| explicitExact++; |
| maxExplicitWeight = std::max(maxExplicitWeight, layer.weight); |
| break; |
| case LayerVoteType::Heuristic: |
| break; |
| } |
| |
| if (layer.seamlessness == Seamlessness::SeamedAndSeamless && layer.focused) { |
| seamedFocusedLayers++; |
| } |
| } |
| |
| const bool hasExplicitVoteLayers = explicitDefaultVoteLayers > 0 || |
| explicitExactOrMultipleVoteLayers > 0 || explicitExact > 0; |
| |
| // Consider the touch event if there are no Explicit* layers. Otherwise wait until after we've |
| // selected a refresh rate to see if we should apply touch boost. |
| if (globalSignals.touch && !hasExplicitVoteLayers) { |
| ALOGV("TouchBoost - choose %s", getMaxRefreshRateByPolicyLocked().getName().c_str()); |
| setTouchConsidered(); |
| return getMaxRefreshRateByPolicyLocked(); |
| } |
| |
| // If the primary range consists of a single refresh rate then we can only |
| // move out the of range if layers explicitly request a different refresh |
| // rate. |
| const Policy* policy = getCurrentPolicyLocked(); |
| const bool primaryRangeIsSingleRate = |
| policy->primaryRange.min.equalsWithMargin(policy->primaryRange.max); |
| |
| if (!globalSignals.touch && globalSignals.idle && |
| !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) { |
| ALOGV("Idle - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str()); |
| setIdleConsidered(); |
| return getMinRefreshRateByPolicyLocked(); |
| } |
| |
| if (layers.empty() || noVoteLayers == layers.size()) { |
| return getMaxRefreshRateByPolicyLocked(); |
| } |
| |
| // Only if all layers want Min we should return Min |
| if (noVoteLayers + minVoteLayers == layers.size()) { |
| ALOGV("all layers Min - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str()); |
| return getMinRefreshRateByPolicyLocked(); |
| } |
| |
| // Find the best refresh rate based on score |
| std::vector<RefreshRateScore> scores; |
| scores.reserve(mAppRequestRefreshRates.size()); |
| |
| for (const auto refreshRate : mAppRequestRefreshRates) { |
| scores.emplace_back(RefreshRateScore{refreshRate, 0.0f}); |
| } |
| |
| const auto& defaultMode = mRefreshRates.at(policy->defaultMode); |
| |
| for (const auto& layer : layers) { |
| ALOGV("Calculating score for %s (%s, weight %.2f, desired %.2f) ", layer.name.c_str(), |
| layerVoteTypeString(layer.vote).c_str(), layer.weight, |
| layer.desiredRefreshRate.getValue()); |
| if (layer.vote == LayerVoteType::NoVote || layer.vote == LayerVoteType::Min) { |
| continue; |
| } |
| |
| auto weight = layer.weight; |
| |
| for (auto i = 0u; i < scores.size(); i++) { |
| const bool isSeamlessSwitch = |
| scores[i].refreshRate->getModeGroup() == mCurrentRefreshRate->getModeGroup(); |
| |
| if (layer.seamlessness == Seamlessness::OnlySeamless && !isSeamlessSwitch) { |
| ALOGV("%s ignores %s to avoid non-seamless switch. Current mode = %s", |
| formatLayerInfo(layer, weight).c_str(), |
| scores[i].refreshRate->toString().c_str(), |
| mCurrentRefreshRate->toString().c_str()); |
| continue; |
| } |
| |
| if (layer.seamlessness == Seamlessness::SeamedAndSeamless && !isSeamlessSwitch && |
| !layer.focused) { |
| ALOGV("%s ignores %s because it's not focused and the switch is going to be seamed." |
| " Current mode = %s", |
| formatLayerInfo(layer, weight).c_str(), |
| scores[i].refreshRate->toString().c_str(), |
| mCurrentRefreshRate->toString().c_str()); |
| continue; |
| } |
| |
| // Layers with default seamlessness vote for the current mode group if |
| // there are layers with seamlessness=SeamedAndSeamless and for the default |
| // mode group otherwise. In second case, if the current mode group is different |
| // from the default, this means a layer with seamlessness=SeamedAndSeamless has just |
| // disappeared. |
| const bool isInPolicyForDefault = seamedFocusedLayers > 0 |
| ? scores[i].refreshRate->getModeGroup() == mCurrentRefreshRate->getModeGroup() |
| : scores[i].refreshRate->getModeGroup() == defaultMode->getModeGroup(); |
| |
| if (layer.seamlessness == Seamlessness::Default && !isInPolicyForDefault) { |
| ALOGV("%s ignores %s. Current mode = %s", formatLayerInfo(layer, weight).c_str(), |
| scores[i].refreshRate->toString().c_str(), |
| mCurrentRefreshRate->toString().c_str()); |
| continue; |
| } |
| |
| bool inPrimaryRange = scores[i].refreshRate->inPolicy(policy->primaryRange.min, |
| policy->primaryRange.max); |
| if ((primaryRangeIsSingleRate || !inPrimaryRange) && |
| !(layer.focused && |
| (layer.vote == LayerVoteType::ExplicitDefault || |
| layer.vote == LayerVoteType::ExplicitExact))) { |
| // Only focused layers with ExplicitDefault frame rate settings are allowed to score |
| // refresh rates outside the primary range. |
| continue; |
| } |
| |
| const auto layerScore = |
| calculateLayerScoreLocked(layer, *scores[i].refreshRate, isSeamlessSwitch); |
| ALOGV("%s gives %s score of %.4f", formatLayerInfo(layer, weight).c_str(), |
| scores[i].refreshRate->getName().c_str(), layerScore); |
| scores[i].score += weight * layerScore; |
| } |
| } |
| |
| // Now that we scored all the refresh rates we need to pick the one that got the highest score. |
| // In case of a tie we will pick the higher refresh rate if any of the layers wanted Max, |
| // or the lower otherwise. |
| const RefreshRate* bestRefreshRate = maxVoteLayers > 0 |
| ? getBestRefreshRate(scores.rbegin(), scores.rend()) |
| : getBestRefreshRate(scores.begin(), scores.end()); |
| |
| if (primaryRangeIsSingleRate) { |
| // If we never scored any layers, then choose the rate from the primary |
| // range instead of picking a random score from the app range. |
| if (std::all_of(scores.begin(), scores.end(), |
| [](RefreshRateScore score) { return score.score == 0; })) { |
| ALOGV("layers not scored - choose %s", |
| getMaxRefreshRateByPolicyLocked().getName().c_str()); |
| return getMaxRefreshRateByPolicyLocked(); |
| } else { |
| return *bestRefreshRate; |
| } |
| } |
| |
| // Consider the touch event if there are no ExplicitDefault layers. ExplicitDefault are mostly |
| // interactive (as opposed to ExplicitExactOrMultiple) and therefore if those posted an explicit |
| // vote we should not change it if we get a touch event. Only apply touch boost if it will |
| // actually increase the refresh rate over the normal selection. |
| const RefreshRate& touchRefreshRate = getMaxRefreshRateByPolicyLocked(); |
| |
| const bool touchBoostForExplicitExact = [&] { |
| if (mSupportsFrameRateOverride) { |
| // Enable touch boost if there are other layers besides exact |
| return explicitExact + noVoteLayers != layers.size(); |
| } else { |
| // Enable touch boost if there are no exact layers |
| return explicitExact == 0; |
| } |
| }(); |
| if (globalSignals.touch && explicitDefaultVoteLayers == 0 && touchBoostForExplicitExact && |
| bestRefreshRate->getFps().lessThanWithMargin(touchRefreshRate.getFps())) { |
| setTouchConsidered(); |
| ALOGV("TouchBoost - choose %s", touchRefreshRate.getName().c_str()); |
| return touchRefreshRate; |
| } |
| |
| return *bestRefreshRate; |
| } |
| |
| std::unordered_map<uid_t, std::vector<const RefreshRateConfigs::LayerRequirement*>> |
| groupLayersByUid(const std::vector<RefreshRateConfigs::LayerRequirement>& layers) { |
| std::unordered_map<uid_t, std::vector<const RefreshRateConfigs::LayerRequirement*>> layersByUid; |
| for (const auto& layer : layers) { |
| auto iter = layersByUid.emplace(layer.ownerUid, |
| std::vector<const RefreshRateConfigs::LayerRequirement*>()); |
| auto& layersWithSameUid = iter.first->second; |
| layersWithSameUid.push_back(&layer); |
| } |
| |
| // Remove uids that can't have a frame rate override |
| for (auto iter = layersByUid.begin(); iter != layersByUid.end();) { |
| const auto& layersWithSameUid = iter->second; |
| bool skipUid = false; |
| for (const auto& layer : layersWithSameUid) { |
| if (layer->vote == RefreshRateConfigs::LayerVoteType::Max || |
| layer->vote == RefreshRateConfigs::LayerVoteType::Heuristic) { |
| skipUid = true; |
| break; |
| } |
| } |
| if (skipUid) { |
| iter = layersByUid.erase(iter); |
| } else { |
| ++iter; |
| } |
| } |
| |
| return layersByUid; |
| } |
| |
| std::vector<RefreshRateScore> initializeScoresForAllRefreshRates( |
| const AllRefreshRatesMapType& refreshRates) { |
| std::vector<RefreshRateScore> scores; |
| scores.reserve(refreshRates.size()); |
| for (const auto& [ignored, refreshRate] : refreshRates) { |
| scores.emplace_back(RefreshRateScore{refreshRate.get(), 0.0f}); |
| } |
| std::sort(scores.begin(), scores.end(), |
| [](const auto& a, const auto& b) { return *a.refreshRate < *b.refreshRate; }); |
| return scores; |
| } |
| |
| RefreshRateConfigs::UidToFrameRateOverride RefreshRateConfigs::getFrameRateOverrides( |
| const std::vector<LayerRequirement>& layers, Fps displayFrameRate, bool touch) const { |
| ATRACE_CALL(); |
| if (!mSupportsFrameRateOverride) return {}; |
| |
| ALOGV("getFrameRateOverrides %zu layers", layers.size()); |
| std::lock_guard lock(mLock); |
| std::vector<RefreshRateScore> scores = initializeScoresForAllRefreshRates(mRefreshRates); |
| std::unordered_map<uid_t, std::vector<const LayerRequirement*>> layersByUid = |
| groupLayersByUid(layers); |
| UidToFrameRateOverride frameRateOverrides; |
| for (const auto& [uid, layersWithSameUid] : layersByUid) { |
| // Layers with ExplicitExactOrMultiple expect touch boost |
| const bool hasExplicitExactOrMultiple = |
| std::any_of(layersWithSameUid.cbegin(), layersWithSameUid.cend(), |
| [](const auto& layer) { |
| return layer->vote == LayerVoteType::ExplicitExactOrMultiple; |
| }); |
| |
| if (touch && hasExplicitExactOrMultiple) { |
| continue; |
| } |
| |
| for (auto& score : scores) { |
| score.score = 0; |
| } |
| |
| for (const auto& layer : layersWithSameUid) { |
| if (layer->vote == LayerVoteType::NoVote || layer->vote == LayerVoteType::Min) { |
| continue; |
| } |
| |
| LOG_ALWAYS_FATAL_IF(layer->vote != LayerVoteType::ExplicitDefault && |
| layer->vote != LayerVoteType::ExplicitExactOrMultiple && |
| layer->vote != LayerVoteType::ExplicitExact); |
| for (RefreshRateScore& score : scores) { |
| const auto layerScore = calculateLayerScoreLocked(*layer, *score.refreshRate, |
| /*isSeamlessSwitch*/ true); |
| score.score += layer->weight * layerScore; |
| } |
| } |
| |
| // We just care about the refresh rates which are a divider of the |
| // display refresh rate |
| auto iter = |
| std::remove_if(scores.begin(), scores.end(), [&](const RefreshRateScore& score) { |
| return getFrameRateDivider(displayFrameRate, score.refreshRate->getFps()) == 0; |
| }); |
| scores.erase(iter, scores.end()); |
| |
| // If we never scored any layers, we don't have a preferred frame rate |
| if (std::all_of(scores.begin(), scores.end(), |
| [](const RefreshRateScore& score) { return score.score == 0; })) { |
| continue; |
| } |
| |
| // Now that we scored all the refresh rates we need to pick the one that got the highest |
| // score. |
| const RefreshRate* bestRefreshRate = getBestRefreshRate(scores.begin(), scores.end()); |
| frameRateOverrides.emplace(uid, bestRefreshRate->getFps()); |
| } |
| |
| return frameRateOverrides; |
| } |
| |
| template <typename Iter> |
| const RefreshRate* RefreshRateConfigs::getBestRefreshRate(Iter begin, Iter end) const { |
| constexpr auto kEpsilon = 0.0001f; |
| const RefreshRate* bestRefreshRate = begin->refreshRate; |
| float max = begin->score; |
| for (auto i = begin; i != end; ++i) { |
| const auto [refreshRate, score] = *i; |
| ALOGV("%s scores %.2f", refreshRate->getName().c_str(), score); |
| |
| ATRACE_INT(refreshRate->getName().c_str(), round<int>(score * 100)); |
| |
| if (score > max * (1 + kEpsilon)) { |
| max = score; |
| bestRefreshRate = refreshRate; |
| } |
| } |
| |
| return bestRefreshRate; |
| } |
| |
| std::optional<Fps> RefreshRateConfigs::onKernelTimerChanged( |
| std::optional<DisplayModeId> desiredActiveConfigId, bool timerExpired) const { |
| std::lock_guard lock(mLock); |
| |
| const auto& current = desiredActiveConfigId ? *mRefreshRates.at(*desiredActiveConfigId) |
| : *mCurrentRefreshRate; |
| const auto& min = *mMinSupportedRefreshRate; |
| |
| if (current != min) { |
| const auto& refreshRate = timerExpired ? min : current; |
| return refreshRate.getFps(); |
| } |
| |
| return {}; |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getMinRefreshRateByPolicyLocked() const { |
| for (auto refreshRate : mPrimaryRefreshRates) { |
| if (mCurrentRefreshRate->getModeGroup() == refreshRate->getModeGroup()) { |
| return *refreshRate; |
| } |
| } |
| ALOGE("Can't find min refresh rate by policy with the same mode group" |
| " as the current mode %s", |
| mCurrentRefreshRate->toString().c_str()); |
| // Defaulting to the lowest refresh rate |
| return *mPrimaryRefreshRates.front(); |
| } |
| |
| RefreshRate RefreshRateConfigs::getMaxRefreshRateByPolicy() const { |
| std::lock_guard lock(mLock); |
| return getMaxRefreshRateByPolicyLocked(); |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getMaxRefreshRateByPolicyLocked() const { |
| for (auto it = mPrimaryRefreshRates.rbegin(); it != mPrimaryRefreshRates.rend(); it++) { |
| const auto& refreshRate = (**it); |
| if (mCurrentRefreshRate->getModeGroup() == refreshRate.getModeGroup()) { |
| return refreshRate; |
| } |
| } |
| ALOGE("Can't find max refresh rate by policy with the same mode group" |
| " as the current mode %s", |
| mCurrentRefreshRate->toString().c_str()); |
| // Defaulting to the highest refresh rate |
| return *mPrimaryRefreshRates.back(); |
| } |
| |
| RefreshRate RefreshRateConfigs::getCurrentRefreshRate() const { |
| std::lock_guard lock(mLock); |
| return *mCurrentRefreshRate; |
| } |
| |
| RefreshRate RefreshRateConfigs::getCurrentRefreshRateByPolicy() const { |
| std::lock_guard lock(mLock); |
| return getCurrentRefreshRateByPolicyLocked(); |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getCurrentRefreshRateByPolicyLocked() const { |
| if (std::find(mAppRequestRefreshRates.begin(), mAppRequestRefreshRates.end(), |
| mCurrentRefreshRate) != mAppRequestRefreshRates.end()) { |
| return *mCurrentRefreshRate; |
| } |
| return *mRefreshRates.at(getCurrentPolicyLocked()->defaultMode); |
| } |
| |
| void RefreshRateConfigs::setCurrentModeId(DisplayModeId modeId) { |
| std::lock_guard lock(mLock); |
| |
| // Invalidate the cached invocation to getBestRefreshRate. This forces |
| // the refresh rate to be recomputed on the next call to getBestRefreshRate. |
| lastBestRefreshRateInvocation.reset(); |
| |
| mCurrentRefreshRate = mRefreshRates.at(modeId).get(); |
| } |
| |
| RefreshRateConfigs::RefreshRateConfigs(const DisplayModes& modes, DisplayModeId currentModeId, |
| Config config) |
| : mKnownFrameRates(constructKnownFrameRates(modes)), mConfig(config) { |
| initializeIdleTimer(); |
| updateDisplayModes(modes, currentModeId); |
| } |
| |
| void RefreshRateConfigs::initializeIdleTimer() { |
| if (mConfig.idleTimerTimeoutMs > 0) { |
| const auto getCallback = [this]() -> std::optional<IdleTimerCallbacks::Callbacks> { |
| std::scoped_lock lock(mIdleTimerCallbacksMutex); |
| if (!mIdleTimerCallbacks.has_value()) return {}; |
| return mConfig.supportKernelIdleTimer ? mIdleTimerCallbacks->kernel |
| : mIdleTimerCallbacks->platform; |
| }; |
| |
| mIdleTimer.emplace( |
| "IdleTimer", std::chrono::milliseconds(mConfig.idleTimerTimeoutMs), |
| [getCallback] { |
| if (const auto callback = getCallback()) callback->onReset(); |
| }, |
| [getCallback] { |
| if (const auto callback = getCallback()) callback->onExpired(); |
| }); |
| } |
| } |
| |
| void RefreshRateConfigs::updateDisplayModes(const DisplayModes& modes, |
| DisplayModeId currentModeId) { |
| std::lock_guard lock(mLock); |
| |
| // The current mode should be supported |
| LOG_ALWAYS_FATAL_IF(std::none_of(modes.begin(), modes.end(), [&](DisplayModePtr mode) { |
| return mode->getId() == currentModeId; |
| })); |
| |
| // Invalidate the cached invocation to getBestRefreshRate. This forces |
| // the refresh rate to be recomputed on the next call to getBestRefreshRate. |
| lastBestRefreshRateInvocation.reset(); |
| |
| mRefreshRates.clear(); |
| for (const auto& mode : modes) { |
| const auto modeId = mode->getId(); |
| mRefreshRates.emplace(modeId, |
| std::make_unique<RefreshRate>(mode, RefreshRate::ConstructorTag(0))); |
| if (modeId == currentModeId) { |
| mCurrentRefreshRate = mRefreshRates.at(modeId).get(); |
| } |
| } |
| |
| std::vector<const RefreshRate*> sortedModes; |
| getSortedRefreshRateListLocked([](const RefreshRate&) { return true; }, &sortedModes); |
| // Reset the policy because the old one may no longer be valid. |
| mDisplayManagerPolicy = {}; |
| mDisplayManagerPolicy.defaultMode = currentModeId; |
| mMinSupportedRefreshRate = sortedModes.front(); |
| mMaxSupportedRefreshRate = sortedModes.back(); |
| |
| mSupportsFrameRateOverride = false; |
| if (mConfig.enableFrameRateOverride) { |
| for (const auto& mode1 : sortedModes) { |
| for (const auto& mode2 : sortedModes) { |
| if (getFrameRateDivider(mode1->getFps(), mode2->getFps()) >= 2) { |
| mSupportsFrameRateOverride = true; |
| break; |
| } |
| } |
| } |
| } |
| |
| constructAvailableRefreshRates(); |
| } |
| |
| bool RefreshRateConfigs::isPolicyValidLocked(const Policy& policy) const { |
| // defaultMode must be a valid mode, and within the given refresh rate range. |
| auto iter = mRefreshRates.find(policy.defaultMode); |
| if (iter == mRefreshRates.end()) { |
| ALOGE("Default mode is not found."); |
| return false; |
| } |
| const RefreshRate& refreshRate = *iter->second; |
| if (!refreshRate.inPolicy(policy.primaryRange.min, policy.primaryRange.max)) { |
| ALOGE("Default mode is not in the primary range."); |
| return false; |
| } |
| return policy.appRequestRange.min.lessThanOrEqualWithMargin(policy.primaryRange.min) && |
| policy.appRequestRange.max.greaterThanOrEqualWithMargin(policy.primaryRange.max); |
| } |
| |
| status_t RefreshRateConfigs::setDisplayManagerPolicy(const Policy& policy) { |
| std::lock_guard lock(mLock); |
| if (!isPolicyValidLocked(policy)) { |
| ALOGE("Invalid refresh rate policy: %s", policy.toString().c_str()); |
| return BAD_VALUE; |
| } |
| lastBestRefreshRateInvocation.reset(); |
| Policy previousPolicy = *getCurrentPolicyLocked(); |
| mDisplayManagerPolicy = policy; |
| if (*getCurrentPolicyLocked() == previousPolicy) { |
| return CURRENT_POLICY_UNCHANGED; |
| } |
| constructAvailableRefreshRates(); |
| return NO_ERROR; |
| } |
| |
| status_t RefreshRateConfigs::setOverridePolicy(const std::optional<Policy>& policy) { |
| std::lock_guard lock(mLock); |
| if (policy && !isPolicyValidLocked(*policy)) { |
| return BAD_VALUE; |
| } |
| lastBestRefreshRateInvocation.reset(); |
| Policy previousPolicy = *getCurrentPolicyLocked(); |
| mOverridePolicy = policy; |
| if (*getCurrentPolicyLocked() == previousPolicy) { |
| return CURRENT_POLICY_UNCHANGED; |
| } |
| constructAvailableRefreshRates(); |
| return NO_ERROR; |
| } |
| |
| const RefreshRateConfigs::Policy* RefreshRateConfigs::getCurrentPolicyLocked() const { |
| return mOverridePolicy ? &mOverridePolicy.value() : &mDisplayManagerPolicy; |
| } |
| |
| RefreshRateConfigs::Policy RefreshRateConfigs::getCurrentPolicy() const { |
| std::lock_guard lock(mLock); |
| return *getCurrentPolicyLocked(); |
| } |
| |
| RefreshRateConfigs::Policy RefreshRateConfigs::getDisplayManagerPolicy() const { |
| std::lock_guard lock(mLock); |
| return mDisplayManagerPolicy; |
| } |
| |
| bool RefreshRateConfigs::isModeAllowed(DisplayModeId modeId) const { |
| std::lock_guard lock(mLock); |
| for (const RefreshRate* refreshRate : mAppRequestRefreshRates) { |
| if (refreshRate->getModeId() == modeId) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| void RefreshRateConfigs::getSortedRefreshRateListLocked( |
| const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate, |
| std::vector<const RefreshRate*>* outRefreshRates) { |
| outRefreshRates->clear(); |
| outRefreshRates->reserve(mRefreshRates.size()); |
| for (const auto& [type, refreshRate] : mRefreshRates) { |
| if (shouldAddRefreshRate(*refreshRate)) { |
| ALOGV("getSortedRefreshRateListLocked: mode %d added to list policy", |
| refreshRate->getModeId().value()); |
| outRefreshRates->push_back(refreshRate.get()); |
| } |
| } |
| |
| std::sort(outRefreshRates->begin(), outRefreshRates->end(), |
| [](const auto refreshRate1, const auto refreshRate2) { |
| if (refreshRate1->mode->getVsyncPeriod() != |
| refreshRate2->mode->getVsyncPeriod()) { |
| return refreshRate1->mode->getVsyncPeriod() > |
| refreshRate2->mode->getVsyncPeriod(); |
| } else { |
| return refreshRate1->mode->getGroup() > refreshRate2->mode->getGroup(); |
| } |
| }); |
| } |
| |
| void RefreshRateConfigs::constructAvailableRefreshRates() { |
| // Filter modes based on current policy and sort based on vsync period |
| const Policy* policy = getCurrentPolicyLocked(); |
| const auto& defaultMode = mRefreshRates.at(policy->defaultMode)->mode; |
| ALOGV("constructAvailableRefreshRates: %s ", policy->toString().c_str()); |
| |
| auto filterRefreshRates = |
| [&](Fps min, Fps max, const char* listName, |
| std::vector<const RefreshRate*>* outRefreshRates) REQUIRES(mLock) { |
| getSortedRefreshRateListLocked( |
| [&](const RefreshRate& refreshRate) REQUIRES(mLock) { |
| const auto& mode = refreshRate.mode; |
| |
| return mode->getHeight() == defaultMode->getHeight() && |
| mode->getWidth() == defaultMode->getWidth() && |
| mode->getDpiX() == defaultMode->getDpiX() && |
| mode->getDpiY() == defaultMode->getDpiY() && |
| (policy->allowGroupSwitching || |
| mode->getGroup() == defaultMode->getGroup()) && |
| refreshRate.inPolicy(min, max); |
| }, |
| outRefreshRates); |
| |
| LOG_ALWAYS_FATAL_IF(outRefreshRates->empty(), |
| "No matching modes for %s range: min=%s max=%s", listName, |
| to_string(min).c_str(), to_string(max).c_str()); |
| auto stringifyRefreshRates = [&]() -> std::string { |
| std::string str; |
| for (auto refreshRate : *outRefreshRates) { |
| base::StringAppendF(&str, "%s ", refreshRate->getName().c_str()); |
| } |
| return str; |
| }; |
| ALOGV("%s refresh rates: %s", listName, stringifyRefreshRates().c_str()); |
| }; |
| |
| filterRefreshRates(policy->primaryRange.min, policy->primaryRange.max, "primary", |
| &mPrimaryRefreshRates); |
| filterRefreshRates(policy->appRequestRange.min, policy->appRequestRange.max, "app request", |
| &mAppRequestRefreshRates); |
| } |
| |
| Fps RefreshRateConfigs::findClosestKnownFrameRate(Fps frameRate) const { |
| if (frameRate.lessThanOrEqualWithMargin(*mKnownFrameRates.begin())) { |
| return *mKnownFrameRates.begin(); |
| } |
| |
| if (frameRate.greaterThanOrEqualWithMargin(*std::prev(mKnownFrameRates.end()))) { |
| return *std::prev(mKnownFrameRates.end()); |
| } |
| |
| auto lowerBound = std::lower_bound(mKnownFrameRates.begin(), mKnownFrameRates.end(), frameRate, |
| Fps::comparesLess); |
| |
| const auto distance1 = std::abs((frameRate.getValue() - lowerBound->getValue())); |
| const auto distance2 = std::abs((frameRate.getValue() - std::prev(lowerBound)->getValue())); |
| return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound); |
| } |
| |
| RefreshRateConfigs::KernelIdleTimerAction RefreshRateConfigs::getIdleTimerAction() const { |
| std::lock_guard lock(mLock); |
| const auto& deviceMin = *mMinSupportedRefreshRate; |
| const auto& minByPolicy = getMinRefreshRateByPolicyLocked(); |
| const auto& maxByPolicy = getMaxRefreshRateByPolicyLocked(); |
| const auto& currentPolicy = getCurrentPolicyLocked(); |
| |
| // Kernel idle timer will set the refresh rate to the device min. If DisplayManager says that |
| // the min allowed refresh rate is higher than the device min, we do not want to enable the |
| // timer. |
| if (deviceMin < minByPolicy) { |
| return RefreshRateConfigs::KernelIdleTimerAction::TurnOff; |
| } |
| if (minByPolicy == maxByPolicy) { |
| // when min primary range in display manager policy is below device min turn on the timer. |
| if (currentPolicy->primaryRange.min.lessThanWithMargin(deviceMin.getFps())) { |
| return RefreshRateConfigs::KernelIdleTimerAction::TurnOn; |
| } |
| return RefreshRateConfigs::KernelIdleTimerAction::TurnOff; |
| } |
| // Turn on the timer in all other cases. |
| return RefreshRateConfigs::KernelIdleTimerAction::TurnOn; |
| } |
| |
| int RefreshRateConfigs::getFrameRateDivider(Fps displayFrameRate, Fps layerFrameRate) { |
| // This calculation needs to be in sync with the java code |
| // in DisplayManagerService.getDisplayInfoForFrameRateOverride |
| |
| // The threshold must be smaller than 0.001 in order to differentiate |
| // between the fractional pairs (e.g. 59.94 and 60). |
| constexpr float kThreshold = 0.0009f; |
| const auto numPeriods = displayFrameRate.getValue() / layerFrameRate.getValue(); |
| const auto numPeriodsRounded = std::round(numPeriods); |
| if (std::abs(numPeriods - numPeriodsRounded) > kThreshold) { |
| return 0; |
| } |
| |
| return static_cast<int>(numPeriodsRounded); |
| } |
| |
| bool RefreshRateConfigs::isFractionalPairOrMultiple(Fps smaller, Fps bigger) { |
| if (smaller.getValue() > bigger.getValue()) { |
| return isFractionalPairOrMultiple(bigger, smaller); |
| } |
| |
| const auto multiplier = std::round(bigger.getValue() / smaller.getValue()); |
| constexpr float kCoef = 1000.f / 1001.f; |
| return bigger.equalsWithMargin(Fps(smaller.getValue() * multiplier / kCoef)) || |
| bigger.equalsWithMargin(Fps(smaller.getValue() * multiplier * kCoef)); |
| } |
| |
| void RefreshRateConfigs::dump(std::string& result) const { |
| std::lock_guard lock(mLock); |
| base::StringAppendF(&result, "DesiredDisplayModeSpecs (DisplayManager): %s\n\n", |
| mDisplayManagerPolicy.toString().c_str()); |
| scheduler::RefreshRateConfigs::Policy currentPolicy = *getCurrentPolicyLocked(); |
| if (mOverridePolicy && currentPolicy != mDisplayManagerPolicy) { |
| base::StringAppendF(&result, "DesiredDisplayModeSpecs (Override): %s\n\n", |
| currentPolicy.toString().c_str()); |
| } |
| |
| auto mode = mCurrentRefreshRate->mode; |
| base::StringAppendF(&result, "Current mode: %s\n", mCurrentRefreshRate->toString().c_str()); |
| |
| result.append("Refresh rates:\n"); |
| for (const auto& [id, refreshRate] : mRefreshRates) { |
| mode = refreshRate->mode; |
| base::StringAppendF(&result, "\t%s\n", refreshRate->toString().c_str()); |
| } |
| |
| base::StringAppendF(&result, "Supports Frame Rate Override: %s\n", |
| mSupportsFrameRateOverride ? "yes" : "no"); |
| base::StringAppendF(&result, "Idle timer: (%s) %s\n", |
| mConfig.supportKernelIdleTimer ? "kernel" : "platform", |
| mIdleTimer ? mIdleTimer->dump().c_str() : "off"); |
| result.append("\n"); |
| } |
| |
| } // namespace android::scheduler |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic pop // ignored "-Wextra" |