| /* | 
 |  ** Copyright 2006, The Android Open Source Project | 
 |  ** | 
 |  ** Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  ** you may not use this file except in compliance with the License. | 
 |  ** You may obtain a copy of the License at | 
 |  ** | 
 |  **     http://www.apache.org/licenses/LICENSE-2.0 | 
 |  ** | 
 |  ** Unless required by applicable law or agreed to in writing, software | 
 |  ** distributed under the License is distributed on an "AS IS" BASIS, | 
 |  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  ** See the License for the specific language governing permissions and | 
 |  ** limitations under the License. | 
 |  */ | 
 |  | 
 | #include <stdio.h> | 
 | #include <stdlib.h> | 
 | #include "context.h" | 
 | #include "TextureObjectManager.h" | 
 |  | 
 | #include <private/ui/android_natives_priv.h> | 
 |  | 
 | namespace android { | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | EGLTextureObject::EGLTextureObject() | 
 |     : mSize(0) | 
 | { | 
 |     init(); | 
 | } | 
 |  | 
 | EGLTextureObject::~EGLTextureObject() | 
 | { | 
 |     if (!direct) { | 
 |         if (mSize && surface.data) | 
 |             free(surface.data); | 
 |         if (mMipmaps) | 
 |             freeMipmaps(); | 
 |     } | 
 | } | 
 |  | 
 | void EGLTextureObject::init() | 
 | { | 
 |     memset(&surface, 0, sizeof(surface)); | 
 |     surface.version = sizeof(surface); | 
 |     mMipmaps = 0; | 
 |     mNumExtraLod = 0; | 
 |     mIsComplete = false; | 
 |     wraps = GL_REPEAT; | 
 |     wrapt = GL_REPEAT; | 
 |     min_filter = GL_LINEAR; | 
 |     mag_filter = GL_LINEAR; | 
 |     internalformat = 0; | 
 |     memset(crop_rect, 0, sizeof(crop_rect)); | 
 |     generate_mipmap = GL_FALSE; | 
 |     direct = GL_FALSE; | 
 |     buffer = 0; | 
 | } | 
 |  | 
 | void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old) | 
 | { | 
 |     wraps = old->wraps; | 
 |     wrapt = old->wrapt; | 
 |     min_filter = old->min_filter; | 
 |     mag_filter = old->mag_filter; | 
 |     memcpy(crop_rect, old->crop_rect, sizeof(crop_rect)); | 
 |     generate_mipmap = old->generate_mipmap; | 
 |     direct = old->direct; | 
 | } | 
 |  | 
 | status_t EGLTextureObject::allocateMipmaps() | 
 | { | 
 |     // here, by construction, mMipmaps=0 && mNumExtraLod=0 | 
 |  | 
 |     if (!surface.data) | 
 |         return NO_INIT; | 
 |  | 
 |     int w = surface.width; | 
 |     int h = surface.height; | 
 |     const int numLods = 31 - gglClz(max(w,h)); | 
 |     if (numLods <= 0) | 
 |         return NO_ERROR; | 
 |  | 
 |     mMipmaps = (GGLSurface*)malloc(numLods * sizeof(GGLSurface)); | 
 |     if (!mMipmaps) | 
 |         return NO_MEMORY; | 
 |  | 
 |     memset(mMipmaps, 0, numLods * sizeof(GGLSurface)); | 
 |     mNumExtraLod = numLods; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | void EGLTextureObject::freeMipmaps() | 
 | { | 
 |     if (mMipmaps) { | 
 |         for (int i=0 ; i<mNumExtraLod ; i++) { | 
 |             if (mMipmaps[i].data) { | 
 |                 free(mMipmaps[i].data); | 
 |             } | 
 |         } | 
 |         free(mMipmaps); | 
 |         mMipmaps = 0; | 
 |         mNumExtraLod = 0; | 
 |     } | 
 | } | 
 |  | 
 | const GGLSurface& EGLTextureObject::mip(int lod) const | 
 | { | 
 |     if (lod<=0 || !mMipmaps) | 
 |         return surface; | 
 |     lod = min(lod-1, mNumExtraLod-1); | 
 |     return mMipmaps[lod]; | 
 | } | 
 |  | 
 | GGLSurface& EGLTextureObject::editMip(int lod) | 
 | { | 
 |     return const_cast<GGLSurface&>(mip(lod)); | 
 | } | 
 |  | 
 | status_t EGLTextureObject::setSurface(GGLSurface const* s) | 
 | { | 
 |     // XXX: glFlush() on 's' | 
 |     if (mSize && surface.data) { | 
 |         free(surface.data); | 
 |     } | 
 |     surface = *s; | 
 |     internalformat = 0; | 
 |     buffer = 0; | 
 |  | 
 |     // we should keep the crop_rect, but it's delicate because | 
 |     // the new size of the surface could make it invalid. | 
 |     // so for now, we just loose it. | 
 |     memset(crop_rect, 0, sizeof(crop_rect)); | 
 |  | 
 |     // it would be nice if we could keep the generate_mipmap flag, | 
 |     // we would have to generate them right now though. | 
 |     generate_mipmap = GL_FALSE; | 
 |  | 
 |     direct = GL_TRUE; | 
 |     mSize = 0;  // we don't own this surface | 
 |     if (mMipmaps) | 
 |         freeMipmaps(); | 
 |     mIsComplete = true; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t EGLTextureObject::setImage(ANativeWindowBuffer* native_buffer) | 
 | { | 
 |     GGLSurface sur; | 
 |     sur.version = sizeof(GGLSurface); | 
 |     sur.width = native_buffer->width; | 
 |     sur.height= native_buffer->height; | 
 |     sur.stride= native_buffer->stride; | 
 |     sur.format= native_buffer->format; | 
 |     sur.data  = 0; | 
 |     setSurface(&sur); | 
 |     buffer = native_buffer; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t EGLTextureObject::reallocate( | 
 |         GLint level, int w, int h, int s, | 
 |         int format, int compressedFormat, int bpr) | 
 | { | 
 |     const size_t size = h * bpr; | 
 |     if (level == 0) | 
 |     { | 
 |         if (size!=mSize || !surface.data) { | 
 |             if (mSize && surface.data) { | 
 |                 free(surface.data); | 
 |             } | 
 |             surface.data = (GGLubyte*)malloc(size); | 
 |             if (!surface.data) { | 
 |                 mSize = 0; | 
 |                 mIsComplete = false; | 
 |                 return NO_MEMORY; | 
 |             } | 
 |             mSize = size; | 
 |         } | 
 |         surface.version = sizeof(GGLSurface); | 
 |         surface.width  = w; | 
 |         surface.height = h; | 
 |         surface.stride = s; | 
 |         surface.format = format; | 
 |         surface.compressedFormat = compressedFormat; | 
 |         if (mMipmaps) | 
 |             freeMipmaps(); | 
 |         mIsComplete = true; | 
 |     } | 
 |     else | 
 |     { | 
 |         if (!mMipmaps) { | 
 |             if (allocateMipmaps() != NO_ERROR) | 
 |                 return NO_MEMORY; | 
 |         } | 
 |  | 
 |         LOGW_IF(level-1 >= mNumExtraLod, | 
 |                 "specifying mipmap level %d, but # of level is %d", | 
 |                 level, mNumExtraLod+1); | 
 |  | 
 |         GGLSurface& mipmap = editMip(level); | 
 |         if (mipmap.data) | 
 |             free(mipmap.data); | 
 |  | 
 |         mipmap.data = (GGLubyte*)malloc(size); | 
 |         if (!mipmap.data) { | 
 |             memset(&mipmap, 0, sizeof(GGLSurface)); | 
 |             mIsComplete = false; | 
 |             return NO_MEMORY; | 
 |         } | 
 |  | 
 |         mipmap.version = sizeof(GGLSurface); | 
 |         mipmap.width  = w; | 
 |         mipmap.height = h; | 
 |         mipmap.stride = s; | 
 |         mipmap.format = format; | 
 |         mipmap.compressedFormat = compressedFormat; | 
 |  | 
 |         // check if the texture is complete | 
 |         mIsComplete = true; | 
 |         const GGLSurface* prev = &surface; | 
 |         for (int i=0 ; i<mNumExtraLod ; i++) { | 
 |             const GGLSurface* curr = mMipmaps + i; | 
 |             if (curr->format != surface.format) { | 
 |                 mIsComplete = false; | 
 |                 break; | 
 |             } | 
 |  | 
 |             uint32_t w = (prev->width  >> 1) ? : 1; | 
 |             uint32_t h = (prev->height >> 1) ? : 1; | 
 |             if (w != curr->width || h != curr->height) { | 
 |                 mIsComplete = false; | 
 |                 break; | 
 |             } | 
 |             prev = curr; | 
 |         } | 
 |     } | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | EGLSurfaceManager::EGLSurfaceManager() | 
 |     : TokenManager() | 
 | { | 
 | } | 
 |  | 
 | EGLSurfaceManager::~EGLSurfaceManager() | 
 | { | 
 |     // everything gets freed automatically here... | 
 | } | 
 |  | 
 | sp<EGLTextureObject> EGLSurfaceManager::createTexture(GLuint name) | 
 | { | 
 |     sp<EGLTextureObject> result; | 
 |  | 
 |     Mutex::Autolock _l(mLock); | 
 |     if (mTextures.indexOfKey(name) >= 0) | 
 |         return result; // already exists! | 
 |  | 
 |     result = new EGLTextureObject(); | 
 |  | 
 |     status_t err = mTextures.add(name, result); | 
 |     if (err < 0) | 
 |         result.clear(); | 
 |  | 
 |     return result; | 
 | } | 
 |  | 
 | sp<EGLTextureObject> EGLSurfaceManager::removeTexture(GLuint name) | 
 | { | 
 |     Mutex::Autolock _l(mLock); | 
 |     const ssize_t index = mTextures.indexOfKey(name); | 
 |     if (index >= 0) { | 
 |         sp<EGLTextureObject> result(mTextures.valueAt(index)); | 
 |         mTextures.removeItemsAt(index); | 
 |         return result; | 
 |     } | 
 |     return 0; | 
 | } | 
 |  | 
 | sp<EGLTextureObject> EGLSurfaceManager::replaceTexture(GLuint name) | 
 | { | 
 |     sp<EGLTextureObject> tex; | 
 |     Mutex::Autolock _l(mLock); | 
 |     const ssize_t index = mTextures.indexOfKey(name); | 
 |     if (index >= 0) { | 
 |         const sp<EGLTextureObject>& old = mTextures.valueAt(index); | 
 |         const uint32_t refs = old->getStrongCount(); | 
 |         if (ggl_likely(refs == 1)) { | 
 |             // we're the only owner | 
 |             tex = old; | 
 |         } else { | 
 |             // keep the texture's parameters | 
 |             tex = new EGLTextureObject(); | 
 |             tex->copyParameters(old); | 
 |             mTextures.removeItemsAt(index); | 
 |             mTextures.add(name, tex); | 
 |         } | 
 |     } | 
 |     return tex; | 
 | } | 
 |  | 
 | void EGLSurfaceManager::deleteTextures(GLsizei n, const GLuint *tokens) | 
 | { | 
 |     // free all textures | 
 |     Mutex::Autolock _l(mLock); | 
 |     for (GLsizei i=0 ; i<n ; i++) { | 
 |         const GLuint t(*tokens++); | 
 |         if (t) { | 
 |             mTextures.removeItem(t); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | sp<EGLTextureObject> EGLSurfaceManager::texture(GLuint name) | 
 | { | 
 |     Mutex::Autolock _l(mLock); | 
 |     const ssize_t index = mTextures.indexOfKey(name); | 
 |     if (index >= 0) | 
 |         return mTextures.valueAt(index); | 
 |     return 0; | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | }; // namespace android |