| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "BufferLayer.h" |
| #include "Layer.h" |
| |
| #include <renderengine/Image.h> |
| #include <renderengine/RenderEngine.h> |
| #include <system/window.h> |
| #include <utils/String8.h> |
| |
| #include <stack> |
| |
| namespace android { |
| |
| class SlotGenerationTest; |
| |
| class BufferStateLayer : public BufferLayer { |
| public: |
| explicit BufferStateLayer(const LayerCreationArgs&); |
| |
| ~BufferStateLayer() override; |
| |
| // Implements Layer. |
| const char* getType() const override { return "BufferStateLayer"; } |
| |
| void onLayerDisplayed(const sp<Fence>& releaseFence) override; |
| void releasePendingBuffer(nsecs_t dequeueReadyTime) override; |
| |
| void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence, |
| const CompositorTiming& compositorTiming) override; |
| |
| bool isBufferDue(nsecs_t /*expectedPresentTime*/) const override { return true; } |
| |
| uint32_t doTransactionResize(uint32_t flags, Layer::State* /*stateToCommit*/) override { |
| return flags; |
| } |
| |
| Region getActiveTransparentRegion(const Layer::State& s) const override { |
| return s.transparentRegionHint; |
| } |
| Rect getCrop(const Layer::State& s) const; |
| |
| bool setTransform(uint32_t transform) override; |
| bool setTransformToDisplayInverse(bool transformToDisplayInverse) override; |
| bool setCrop(const Rect& crop) override; |
| bool setBuffer(const std::shared_ptr<renderengine::ExternalTexture>& buffer, |
| const sp<Fence>& acquireFence, nsecs_t postTime, nsecs_t desiredPresentTime, |
| bool isAutoTimestamp, const client_cache_t& clientCacheId, uint64_t frameNumber, |
| std::optional<nsecs_t> dequeueTime, const FrameTimelineInfo& info, |
| const sp<ITransactionCompletedListener>& transactionListener) override; |
| bool setAcquireFence(const sp<Fence>& fence) override; |
| bool setDataspace(ui::Dataspace dataspace) override; |
| bool setHdrMetadata(const HdrMetadata& hdrMetadata) override; |
| bool setSurfaceDamageRegion(const Region& surfaceDamage) override; |
| bool setApi(int32_t api) override; |
| bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override; |
| bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override; |
| bool addFrameEvent(const sp<Fence>& acquireFence, nsecs_t postedTime, |
| nsecs_t requestedPresentTime) override; |
| bool setPosition(float /*x*/, float /*y*/) override; |
| bool setMatrix(const layer_state_t::matrix22_t& /*matrix*/, |
| bool /*allowNonRectPreservingTransforms*/); |
| |
| // Override to ignore legacy layer state properties that are not used by BufferStateLayer |
| bool setSize(uint32_t /*w*/, uint32_t /*h*/) override { return false; } |
| bool setTransparentRegionHint(const Region& transparent) override; |
| |
| Rect getBufferSize(const State& s) const override; |
| FloatRect computeSourceBounds(const FloatRect& parentBounds) const override; |
| void setAutoRefresh(bool autoRefresh) override; |
| |
| bool setBufferCrop(const Rect& bufferCrop) override; |
| bool setDestinationFrame(const Rect& destinationFrame) override; |
| void updateGeometry() override; |
| |
| // ----------------------------------------------------------------------- |
| |
| // ----------------------------------------------------------------------- |
| // Interface implementation for BufferLayer |
| // ----------------------------------------------------------------------- |
| bool fenceHasSignaled() const override; |
| bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override; |
| bool onPreComposition(nsecs_t refreshStartTime) override; |
| uint32_t getEffectiveScalingMode() const override; |
| |
| // See mPendingBufferTransactions |
| void decrementPendingBufferCount(); |
| void bufferMayChange(const sp<GraphicBuffer>& newBuffer) override; |
| std::atomic<int32_t>* getPendingBufferCounter() override { return &mPendingBufferTransactions; } |
| std::string getPendingBufferCounterName() override { return mBlastTransactionName; } |
| |
| bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const override { return true; } |
| |
| protected: |
| void gatherBufferInfo() override; |
| uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const; |
| void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame); |
| ui::Transform getInputTransform() const override; |
| Rect getInputBounds() const override; |
| |
| private: |
| friend class SlotGenerationTest; |
| friend class TransactionFrameTracerTest; |
| friend class TransactionSurfaceFrameTest; |
| |
| inline void tracePendingBufferCount(int32_t pendingBuffers); |
| |
| bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime, |
| nsecs_t requestedPresentTime); |
| |
| status_t addReleaseFence(const sp<CallbackHandle>& ch, const sp<Fence>& releaseFence); |
| |
| uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override; |
| |
| bool latchSidebandStream(bool& recomputeVisibleRegions) override; |
| |
| bool hasFrameUpdate() const override; |
| |
| status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime, |
| nsecs_t expectedPresentTime) override; |
| |
| status_t updateActiveBuffer() override; |
| status_t updateFrameNumber(nsecs_t latchTime) override; |
| |
| sp<Layer> createClone() override; |
| |
| // Crop that applies to the buffer |
| Rect computeBufferCrop(const State& s); |
| |
| bool willPresentCurrentTransaction() const; |
| |
| bool bufferNeedsFiltering() const override; |
| |
| static const std::array<float, 16> IDENTITY_MATRIX; |
| |
| std::unique_ptr<renderengine::Image> mTextureImage; |
| |
| mutable uint64_t mFrameNumber{0}; |
| uint64_t mFrameCounter{0}; |
| |
| sp<Fence> mPreviousReleaseFence; |
| uint64_t mPreviousBufferId = 0; |
| uint64_t mPreviousReleasedFrameNumber = 0; |
| |
| bool mReleasePreviousBuffer = false; |
| |
| // Stores the last set acquire fence signal time used to populate the callback handle's acquire |
| // time. |
| nsecs_t mCallbackHandleAcquireTime = -1; |
| |
| std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications; |
| // An upper bound on the number of SurfaceFrames in the pending classifications deque. |
| static constexpr int kPendingClassificationMaxSurfaceFrames = 25; |
| |
| const std::string mBlastTransactionName{"BufferTX - " + mName}; |
| // This integer is incremented everytime a buffer arrives at the server for this layer, |
| // and decremented when a buffer is dropped or latched. When changed the integer is exported |
| // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is |
| // possible to see when a buffer arrived at the server, and in which frame it latched. |
| // |
| // You can understand the trace this way: |
| // - If the integer increases, a buffer arrived at the server. |
| // - If the integer decreases in latchBuffer, that buffer was latched |
| // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped |
| std::atomic<int32_t> mPendingBufferTransactions{0}; |
| |
| // Contains requested position and matrix updates. This will be applied if the client does |
| // not specify a destination frame. |
| ui::Transform mRequestedTransform; |
| |
| // TODO(marissaw): support sticky transform for LEGACY camera mode |
| |
| class HwcSlotGenerator : public ClientCache::ErasedRecipient { |
| public: |
| HwcSlotGenerator() { |
| for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { |
| mFreeHwcCacheSlots.push(i); |
| } |
| } |
| |
| void bufferErased(const client_cache_t& clientCacheId); |
| |
| uint32_t getHwcCacheSlot(const client_cache_t& clientCacheId); |
| |
| private: |
| friend class SlotGenerationTest; |
| uint32_t addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex); |
| uint32_t getFreeHwcCacheSlot() REQUIRES(mMutex); |
| void evictLeastRecentlyUsed() REQUIRES(mMutex); |
| void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex); |
| |
| struct CachedBufferHash { |
| std::size_t operator()(const client_cache_t& clientCacheId) const { |
| return std::hash<uint64_t>{}(clientCacheId.id); |
| } |
| }; |
| |
| std::mutex mMutex; |
| |
| std::unordered_map<client_cache_t, |
| std::pair<uint32_t /*HwcCacheSlot*/, uint32_t /*counter*/>, |
| CachedBufferHash> |
| mCachedBuffers GUARDED_BY(mMutex); |
| std::stack<uint32_t /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex); |
| |
| // The cache increments this counter value when a slot is updated or used. |
| // Used to track the least recently-used buffer |
| uint64_t mCounter = 0; |
| }; |
| |
| sp<HwcSlotGenerator> mHwcSlotGenerator; |
| }; |
| |
| } // namespace android |