blob: 9be3abefab5c46275bd89f2c2e913d79f62412ab [file] [log] [blame]
/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
#undef LOG_TAG
#define LOG_TAG "SurfaceInterceptor"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "Layer.h"
#include "SurfaceFlinger.h"
#include "SurfaceInterceptor.h"
#include <fstream>
#include <android-base/file.h>
#include <log/log.h>
#include <utils/Trace.h>
namespace android {
// ----------------------------------------------------------------------------
// TODO(marissaw): add new layer state values to SurfaceInterceptor
SurfaceInterceptor::~SurfaceInterceptor() = default;
namespace impl {
void SurfaceInterceptor::addTransactionTraceListener(
const sp<gui::ITransactionTraceListener>& listener) {
sp<IBinder> asBinder = IInterface::asBinder(listener);
std::scoped_lock lock(mListenersMutex);
asBinder->linkToDeath(this);
listener->onToggled(mEnabled); // notifies of current state
mTraceToggledListeners.emplace(asBinder, listener);
}
void SurfaceInterceptor::binderDied(const wp<IBinder>& who) {
std::scoped_lock lock(mListenersMutex);
mTraceToggledListeners.erase(who);
}
void SurfaceInterceptor::enable(const SortedVector<sp<Layer>>& layers,
const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays)
{
if (mEnabled) {
return;
}
ATRACE_CALL();
{
std::scoped_lock lock(mListenersMutex);
for (const auto& [_, listener] : mTraceToggledListeners) {
listener->onToggled(true);
}
}
mEnabled = true;
std::scoped_lock<std::mutex> protoGuard(mTraceMutex);
saveExistingDisplaysLocked(displays);
saveExistingSurfacesLocked(layers);
}
void SurfaceInterceptor::disable() {
if (!mEnabled) {
return;
}
ATRACE_CALL();
{
std::scoped_lock lock(mListenersMutex);
for (const auto& [_, listener] : mTraceToggledListeners) {
listener->onToggled(false);
}
}
mEnabled = false;
std::scoped_lock<std::mutex> protoGuard(mTraceMutex);
status_t err(writeProtoFileLocked());
ALOGE_IF(err == PERMISSION_DENIED, "Could not save the proto file! Permission denied");
ALOGE_IF(err == NOT_ENOUGH_DATA, "Could not save the proto file! There are missing fields");
mTrace.Clear();
}
bool SurfaceInterceptor::isEnabled() {
return mEnabled;
}
void SurfaceInterceptor::saveExistingDisplaysLocked(
const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays)
{
// Caveat: The initial snapshot does not capture the power mode of the existing displays
ATRACE_CALL();
for (size_t i = 0 ; i < displays.size() ; i++) {
addDisplayCreationLocked(createTraceIncrementLocked(), displays[i]);
addInitialDisplayStateLocked(createTraceIncrementLocked(), displays[i]);
}
}
void SurfaceInterceptor::saveExistingSurfacesLocked(const SortedVector<sp<Layer>>& layers) {
ATRACE_CALL();
for (const auto& l : layers) {
l->traverseInZOrder(LayerVector::StateSet::Drawing, [this](Layer* layer) {
addSurfaceCreationLocked(createTraceIncrementLocked(), layer);
addInitialSurfaceStateLocked(createTraceIncrementLocked(), layer);
});
}
}
void SurfaceInterceptor::addInitialSurfaceStateLocked(Increment* increment,
const sp<const Layer>& layer)
{
Transaction* transaction(increment->mutable_transaction());
const uint32_t layerFlags = layer->getTransactionFlags();
transaction->set_synchronous(layerFlags & BnSurfaceComposer::eSynchronous);
transaction->set_animation(layerFlags & BnSurfaceComposer::eAnimation);
const int32_t layerId(getLayerId(layer));
addPositionLocked(transaction, layerId, layer->mDrawingState.transform.tx(),
layer->mDrawingState.transform.ty());
addDepthLocked(transaction, layerId, layer->mDrawingState.z);
addAlphaLocked(transaction, layerId, layer->mDrawingState.color.a);
addTransparentRegionLocked(transaction, layerId,
layer->mDrawingState.activeTransparentRegion_legacy);
addLayerStackLocked(transaction, layerId, layer->mDrawingState.layerStack);
addCropLocked(transaction, layerId, layer->mDrawingState.crop);
addCornerRadiusLocked(transaction, layerId, layer->mDrawingState.cornerRadius);
addBackgroundBlurRadiusLocked(transaction, layerId, layer->mDrawingState.backgroundBlurRadius);
addBlurRegionsLocked(transaction, layerId, layer->mDrawingState.blurRegions);
addFlagsLocked(transaction, layerId, layer->mDrawingState.flags,
layer_state_t::eLayerHidden | layer_state_t::eLayerOpaque |
layer_state_t::eLayerSecure);
addReparentLocked(transaction, layerId, getLayerIdFromWeakRef(layer->mDrawingParent));
addRelativeParentLocked(transaction, layerId,
getLayerIdFromWeakRef(layer->mDrawingState.zOrderRelativeOf),
layer->mDrawingState.z);
addShadowRadiusLocked(transaction, layerId, layer->mDrawingState.shadowRadius);
addTrustedOverlayLocked(transaction, layerId, layer->mDrawingState.isTrustedOverlay);
}
void SurfaceInterceptor::addInitialDisplayStateLocked(Increment* increment,
const DisplayDeviceState& display)
{
Transaction* transaction(increment->mutable_transaction());
transaction->set_synchronous(false);
transaction->set_animation(false);
addDisplaySurfaceLocked(transaction, display.sequenceId, display.surface);
addDisplayLayerStackLocked(transaction, display.sequenceId, display.layerStack);
addDisplayFlagsLocked(transaction, display.sequenceId, display.flags);
addDisplaySizeLocked(transaction, display.sequenceId, display.width, display.height);
addDisplayProjectionLocked(transaction, display.sequenceId, toRotationInt(display.orientation),
display.layerStackSpaceRect, display.orientedDisplaySpaceRect);
}
status_t SurfaceInterceptor::writeProtoFileLocked() {
ATRACE_CALL();
std::string output;
if (!mTrace.IsInitialized()) {
return NOT_ENOUGH_DATA;
}
if (!mTrace.SerializeToString(&output)) {
return PERMISSION_DENIED;
}
if (!android::base::WriteStringToFile(output, mOutputFileName, true)) {
return PERMISSION_DENIED;
}
return NO_ERROR;
}
const sp<const Layer> SurfaceInterceptor::getLayer(const wp<IBinder>& weakHandle) const {
sp<IBinder> handle = weakHandle.promote();
return Layer::fromHandle(handle).promote();
}
int32_t SurfaceInterceptor::getLayerId(const sp<const Layer>& layer) const {
return layer->sequence;
}
int32_t SurfaceInterceptor::getLayerIdFromWeakRef(const wp<const Layer>& layer) const {
if (layer == nullptr) {
return -1;
}
auto strongLayer = layer.promote();
return strongLayer == nullptr ? -1 : getLayerId(strongLayer);
}
int32_t SurfaceInterceptor::getLayerIdFromHandle(const sp<IBinder>& handle) const {
if (handle == nullptr) {
return -1;
}
const sp<const Layer> layer = Layer::fromHandle(handle).promote();
return layer == nullptr ? -1 : getLayerId(layer);
}
Increment* SurfaceInterceptor::createTraceIncrementLocked() {
Increment* increment(mTrace.add_increment());
increment->set_time_stamp(elapsedRealtimeNano());
return increment;
}
SurfaceChange* SurfaceInterceptor::createSurfaceChangeLocked(Transaction* transaction,
int32_t layerId)
{
SurfaceChange* change(transaction->add_surface_change());
change->set_id(layerId);
return change;
}
DisplayChange* SurfaceInterceptor::createDisplayChangeLocked(Transaction* transaction,
int32_t sequenceId)
{
DisplayChange* dispChange(transaction->add_display_change());
dispChange->set_id(sequenceId);
return dispChange;
}
void SurfaceInterceptor::setProtoRectLocked(Rectangle* protoRect, const Rect& rect) {
protoRect->set_left(rect.left);
protoRect->set_top(rect.top);
protoRect->set_right(rect.right);
protoRect->set_bottom(rect.bottom);
}
void SurfaceInterceptor::setTransactionOriginLocked(Transaction* transaction, int32_t pid,
int32_t uid) {
Origin* origin(transaction->mutable_origin());
origin->set_pid(pid);
origin->set_uid(uid);
}
void SurfaceInterceptor::addPositionLocked(Transaction* transaction, int32_t layerId,
float x, float y)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
PositionChange* posChange(change->mutable_position());
posChange->set_x(x);
posChange->set_y(y);
}
void SurfaceInterceptor::addDepthLocked(Transaction* transaction, int32_t layerId,
uint32_t z)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
LayerChange* depthChange(change->mutable_layer());
depthChange->set_layer(z);
}
void SurfaceInterceptor::addSizeLocked(Transaction* transaction, int32_t layerId, uint32_t w,
uint32_t h)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
SizeChange* sizeChange(change->mutable_size());
sizeChange->set_w(w);
sizeChange->set_h(h);
}
void SurfaceInterceptor::addAlphaLocked(Transaction* transaction, int32_t layerId,
float alpha)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
AlphaChange* alphaChange(change->mutable_alpha());
alphaChange->set_alpha(alpha);
}
void SurfaceInterceptor::addMatrixLocked(Transaction* transaction, int32_t layerId,
const layer_state_t::matrix22_t& matrix)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
MatrixChange* matrixChange(change->mutable_matrix());
matrixChange->set_dsdx(matrix.dsdx);
matrixChange->set_dtdx(matrix.dtdx);
matrixChange->set_dsdy(matrix.dsdy);
matrixChange->set_dtdy(matrix.dtdy);
}
void SurfaceInterceptor::addTransparentRegionLocked(Transaction* transaction,
int32_t layerId, const Region& transRegion)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
TransparentRegionHintChange* transparentChange(change->mutable_transparent_region_hint());
for (const auto& rect : transRegion) {
Rectangle* protoRect(transparentChange->add_region());
setProtoRectLocked(protoRect, rect);
}
}
void SurfaceInterceptor::addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags,
uint8_t mask) {
// There can be multiple flags changed
if (mask & layer_state_t::eLayerHidden) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
HiddenFlagChange* flagChange(change->mutable_hidden_flag());
flagChange->set_hidden_flag(flags & layer_state_t::eLayerHidden);
}
if (mask & layer_state_t::eLayerOpaque) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
OpaqueFlagChange* flagChange(change->mutable_opaque_flag());
flagChange->set_opaque_flag(flags & layer_state_t::eLayerOpaque);
}
if (mask & layer_state_t::eLayerSecure) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
SecureFlagChange* flagChange(change->mutable_secure_flag());
flagChange->set_secure_flag(flags & layer_state_t::eLayerSecure);
}
}
void SurfaceInterceptor::addLayerStackLocked(Transaction* transaction, int32_t layerId,
uint32_t layerStack)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
LayerStackChange* layerStackChange(change->mutable_layer_stack());
layerStackChange->set_layer_stack(layerStack);
}
void SurfaceInterceptor::addCropLocked(Transaction* transaction, int32_t layerId,
const Rect& rect)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
CropChange* cropChange(change->mutable_crop());
Rectangle* protoRect(cropChange->mutable_rectangle());
setProtoRectLocked(protoRect, rect);
}
void SurfaceInterceptor::addCornerRadiusLocked(Transaction* transaction, int32_t layerId,
float cornerRadius)
{
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
CornerRadiusChange* cornerRadiusChange(change->mutable_corner_radius());
cornerRadiusChange->set_corner_radius(cornerRadius);
}
void SurfaceInterceptor::addBackgroundBlurRadiusLocked(Transaction* transaction, int32_t layerId,
int32_t backgroundBlurRadius) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
BackgroundBlurRadiusChange* blurRadiusChange(change->mutable_background_blur_radius());
blurRadiusChange->set_background_blur_radius(backgroundBlurRadius);
}
void SurfaceInterceptor::addBlurRegionsLocked(Transaction* transaction, int32_t layerId,
const std::vector<BlurRegion>& blurRegions) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
BlurRegionsChange* blurRegionsChange(change->mutable_blur_regions());
for (const auto blurRegion : blurRegions) {
const auto blurRegionChange = blurRegionsChange->add_blur_regions();
blurRegionChange->set_blur_radius(blurRegion.blurRadius);
blurRegionChange->set_corner_radius_tl(blurRegion.cornerRadiusTL);
blurRegionChange->set_corner_radius_tr(blurRegion.cornerRadiusTR);
blurRegionChange->set_corner_radius_bl(blurRegion.cornerRadiusBL);
blurRegionChange->set_corner_radius_br(blurRegion.cornerRadiusBR);
blurRegionChange->set_alpha(blurRegion.alpha);
blurRegionChange->set_left(blurRegion.left);
blurRegionChange->set_top(blurRegion.top);
blurRegionChange->set_right(blurRegion.right);
blurRegionChange->set_bottom(blurRegion.bottom);
}
}
void SurfaceInterceptor::addReparentLocked(Transaction* transaction, int32_t layerId,
int32_t parentId) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
ReparentChange* overrideChange(change->mutable_reparent());
overrideChange->set_parent_id(parentId);
}
void SurfaceInterceptor::addRelativeParentLocked(Transaction* transaction, int32_t layerId,
int32_t parentId, int z) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
RelativeParentChange* overrideChange(change->mutable_relative_parent());
overrideChange->set_relative_parent_id(parentId);
overrideChange->set_z(z);
}
void SurfaceInterceptor::addShadowRadiusLocked(Transaction* transaction, int32_t layerId,
float shadowRadius) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
ShadowRadiusChange* overrideChange(change->mutable_shadow_radius());
overrideChange->set_radius(shadowRadius);
}
void SurfaceInterceptor::addTrustedOverlayLocked(Transaction* transaction, int32_t layerId,
bool isTrustedOverlay) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
TrustedOverlayChange* overrideChange(change->mutable_trusted_overlay());
overrideChange->set_is_trusted_overlay(isTrustedOverlay);
}
void SurfaceInterceptor::addSurfaceChangesLocked(Transaction* transaction,
const layer_state_t& state)
{
const sp<const Layer> layer(getLayer(state.surface));
if (layer == nullptr) {
ALOGE("An existing layer could not be retrieved with the surface "
"from the layer_state_t surface in the update transaction");
return;
}
const int32_t layerId(getLayerId(layer));
if (state.what & layer_state_t::ePositionChanged) {
addPositionLocked(transaction, layerId, state.x, state.y);
}
if (state.what & layer_state_t::eLayerChanged) {
addDepthLocked(transaction, layerId, state.z);
}
if (state.what & layer_state_t::eSizeChanged) {
addSizeLocked(transaction, layerId, state.w, state.h);
}
if (state.what & layer_state_t::eAlphaChanged) {
addAlphaLocked(transaction, layerId, state.alpha);
}
if (state.what & layer_state_t::eMatrixChanged) {
addMatrixLocked(transaction, layerId, state.matrix);
}
if (state.what & layer_state_t::eTransparentRegionChanged) {
addTransparentRegionLocked(transaction, layerId, state.transparentRegion);
}
if (state.what & layer_state_t::eFlagsChanged) {
addFlagsLocked(transaction, layerId, state.flags, state.mask);
}
if (state.what & layer_state_t::eLayerStackChanged) {
addLayerStackLocked(transaction, layerId, state.layerStack);
}
if (state.what & layer_state_t::eCropChanged) {
addCropLocked(transaction, layerId, state.crop);
}
if (state.what & layer_state_t::eCornerRadiusChanged) {
addCornerRadiusLocked(transaction, layerId, state.cornerRadius);
}
if (state.what & layer_state_t::eBackgroundBlurRadiusChanged) {
addBackgroundBlurRadiusLocked(transaction, layerId, state.backgroundBlurRadius);
}
if (state.what & layer_state_t::eBlurRegionsChanged) {
addBlurRegionsLocked(transaction, layerId, state.blurRegions);
}
if (state.what & layer_state_t::eReparent) {
auto parentHandle = (state.parentSurfaceControlForChild)
? state.parentSurfaceControlForChild->getHandle()
: nullptr;
addReparentLocked(transaction, layerId, getLayerIdFromHandle(parentHandle));
}
if (state.what & layer_state_t::eRelativeLayerChanged) {
addRelativeParentLocked(transaction, layerId,
getLayerIdFromHandle(
state.relativeLayerSurfaceControl->getHandle()),
state.z);
}
if (state.what & layer_state_t::eShadowRadiusChanged) {
addShadowRadiusLocked(transaction, layerId, state.shadowRadius);
}
if (state.what & layer_state_t::eTrustedOverlayChanged) {
addTrustedOverlayLocked(transaction, layerId, state.isTrustedOverlay);
}
if (state.what & layer_state_t::eStretchChanged) {
ALOGW("SurfaceInterceptor not implemented for eStretchChanged");
}
}
void SurfaceInterceptor::addDisplayChangesLocked(Transaction* transaction,
const DisplayState& state, int32_t sequenceId)
{
if (state.what & DisplayState::eSurfaceChanged) {
addDisplaySurfaceLocked(transaction, sequenceId, state.surface);
}
if (state.what & DisplayState::eLayerStackChanged) {
addDisplayLayerStackLocked(transaction, sequenceId, state.layerStack);
}
if (state.what & DisplayState::eFlagsChanged) {
addDisplayFlagsLocked(transaction, sequenceId, state.flags);
}
if (state.what & DisplayState::eDisplaySizeChanged) {
addDisplaySizeLocked(transaction, sequenceId, state.width, state.height);
}
if (state.what & DisplayState::eDisplayProjectionChanged) {
addDisplayProjectionLocked(transaction, sequenceId, toRotationInt(state.orientation),
state.layerStackSpaceRect, state.orientedDisplaySpaceRect);
}
}
void SurfaceInterceptor::addTransactionLocked(
Increment* increment, const Vector<ComposerState>& stateUpdates,
const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays,
const Vector<DisplayState>& changedDisplays, uint32_t transactionFlags, int originPid,
int originUid, uint64_t transactionId) {
Transaction* transaction(increment->mutable_transaction());
transaction->set_synchronous(transactionFlags & BnSurfaceComposer::eSynchronous);
transaction->set_animation(transactionFlags & BnSurfaceComposer::eAnimation);
setTransactionOriginLocked(transaction, originPid, originUid);
transaction->set_id(transactionId);
for (const auto& compState: stateUpdates) {
addSurfaceChangesLocked(transaction, compState.state);
}
for (const auto& disp: changedDisplays) {
ssize_t dpyIdx = displays.indexOfKey(disp.token);
if (dpyIdx >= 0) {
const DisplayDeviceState& dispState(displays.valueAt(dpyIdx));
addDisplayChangesLocked(transaction, disp, dispState.sequenceId);
}
}
}
void SurfaceInterceptor::addSurfaceCreationLocked(Increment* increment,
const sp<const Layer>& layer)
{
SurfaceCreation* creation(increment->mutable_surface_creation());
creation->set_id(getLayerId(layer));
creation->set_name(layer->getName());
creation->set_w(layer->mDrawingState.active_legacy.w);
creation->set_h(layer->mDrawingState.active_legacy.h);
}
void SurfaceInterceptor::addSurfaceDeletionLocked(Increment* increment,
const sp<const Layer>& layer)
{
SurfaceDeletion* deletion(increment->mutable_surface_deletion());
deletion->set_id(getLayerId(layer));
}
void SurfaceInterceptor::addBufferUpdateLocked(Increment* increment, int32_t layerId,
uint32_t width, uint32_t height, uint64_t frameNumber)
{
BufferUpdate* update(increment->mutable_buffer_update());
update->set_id(layerId);
update->set_w(width);
update->set_h(height);
update->set_frame_number(frameNumber);
}
void SurfaceInterceptor::addVSyncUpdateLocked(Increment* increment, nsecs_t timestamp) {
VSyncEvent* event(increment->mutable_vsync_event());
event->set_when(timestamp);
}
void SurfaceInterceptor::addDisplaySurfaceLocked(Transaction* transaction, int32_t sequenceId,
const sp<const IGraphicBufferProducer>& surface)
{
if (surface == nullptr) {
return;
}
uint64_t bufferQueueId = 0;
status_t err(surface->getUniqueId(&bufferQueueId));
if (err == NO_ERROR) {
DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
DispSurfaceChange* surfaceChange(dispChange->mutable_surface());
surfaceChange->set_buffer_queue_id(bufferQueueId);
surfaceChange->set_buffer_queue_name(surface->getConsumerName().string());
}
else {
ALOGE("invalid graphic buffer producer received while tracing a display change (%s)",
strerror(-err));
}
}
void SurfaceInterceptor::addDisplayLayerStackLocked(Transaction* transaction,
int32_t sequenceId, uint32_t layerStack)
{
DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
LayerStackChange* layerStackChange(dispChange->mutable_layer_stack());
layerStackChange->set_layer_stack(layerStack);
}
void SurfaceInterceptor::addDisplayFlagsLocked(Transaction* transaction, int32_t sequenceId,
uint32_t flags) {
DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
DisplayFlagsChange* flagsChange(dispChange->mutable_flags());
flagsChange->set_flags(flags);
}
void SurfaceInterceptor::addDisplaySizeLocked(Transaction* transaction, int32_t sequenceId,
uint32_t w, uint32_t h)
{
DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
SizeChange* sizeChange(dispChange->mutable_size());
sizeChange->set_w(w);
sizeChange->set_h(h);
}
void SurfaceInterceptor::addDisplayProjectionLocked(Transaction* transaction,
int32_t sequenceId, int32_t orientation, const Rect& viewport, const Rect& frame)
{
DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
ProjectionChange* projectionChange(dispChange->mutable_projection());
projectionChange->set_orientation(orientation);
Rectangle* viewportRect(projectionChange->mutable_viewport());
setProtoRectLocked(viewportRect, viewport);
Rectangle* frameRect(projectionChange->mutable_frame());
setProtoRectLocked(frameRect, frame);
}
void SurfaceInterceptor::addDisplayCreationLocked(Increment* increment,
const DisplayDeviceState& info)
{
DisplayCreation* creation(increment->mutable_display_creation());
creation->set_id(info.sequenceId);
creation->set_name(info.displayName);
creation->set_is_secure(info.isSecure);
if (info.physical) {
creation->set_display_id(info.physical->id.value);
}
}
void SurfaceInterceptor::addDisplayDeletionLocked(Increment* increment, int32_t sequenceId) {
DisplayDeletion* deletion(increment->mutable_display_deletion());
deletion->set_id(sequenceId);
}
void SurfaceInterceptor::addPowerModeUpdateLocked(Increment* increment, int32_t sequenceId,
int32_t mode)
{
PowerModeUpdate* powerModeUpdate(increment->mutable_power_mode_update());
powerModeUpdate->set_id(sequenceId);
powerModeUpdate->set_mode(mode);
}
void SurfaceInterceptor::saveTransaction(
const Vector<ComposerState>& stateUpdates,
const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays,
const Vector<DisplayState>& changedDisplays, uint32_t flags, int originPid, int originUid,
uint64_t transactionId) {
if (!mEnabled || (stateUpdates.size() <= 0 && changedDisplays.size() <= 0)) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addTransactionLocked(createTraceIncrementLocked(), stateUpdates, displays, changedDisplays,
flags, originPid, originUid, transactionId);
}
void SurfaceInterceptor::saveSurfaceCreation(const sp<const Layer>& layer) {
if (!mEnabled || layer == nullptr) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addSurfaceCreationLocked(createTraceIncrementLocked(), layer);
}
void SurfaceInterceptor::saveSurfaceDeletion(const sp<const Layer>& layer) {
if (!mEnabled || layer == nullptr) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addSurfaceDeletionLocked(createTraceIncrementLocked(), layer);
}
/**
* Here we pass the layer by ID instead of by sp<> since this is called without
* holding the state-lock from a Binder thread. If we required the caller
* to pass 'this' by sp<> the temporary sp<> constructed could end up
* being the last reference and we might accidentally destroy the Layer
* from this binder thread.
*/
void SurfaceInterceptor::saveBufferUpdate(int32_t layerId, uint32_t width,
uint32_t height, uint64_t frameNumber)
{
if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addBufferUpdateLocked(createTraceIncrementLocked(), layerId, width, height, frameNumber);
}
void SurfaceInterceptor::saveVSyncEvent(nsecs_t timestamp) {
if (!mEnabled) {
return;
}
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addVSyncUpdateLocked(createTraceIncrementLocked(), timestamp);
}
void SurfaceInterceptor::saveDisplayCreation(const DisplayDeviceState& info) {
if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addDisplayCreationLocked(createTraceIncrementLocked(), info);
}
void SurfaceInterceptor::saveDisplayDeletion(int32_t sequenceId) {
if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addDisplayDeletionLocked(createTraceIncrementLocked(), sequenceId);
}
void SurfaceInterceptor::savePowerModeUpdate(int32_t sequenceId, int32_t mode) {
if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
addPowerModeUpdateLocked(createTraceIncrementLocked(), sequenceId, mode);
}
} // namespace impl
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion"