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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @addtogroup NativeActivity Native Activity
* @{
*/
/**
* @file surface_control.h
*/
#ifndef ANDROID_SURFACE_CONTROL_H
#define ANDROID_SURFACE_CONTROL_H
#include <sys/cdefs.h>
#include <android/hardware_buffer.h>
#include <android/native_window.h>
__BEGIN_DECLS
#if __ANDROID_API__ >= 29
struct ASurfaceControl;
/**
* The SurfaceControl API can be used to provide a heirarchy of surfaces for
* composition to the system compositor. ASurfaceControl represents a content node in
* this heirarchy.
*/
typedef struct ASurfaceControl ASurfaceControl;
/*
* Creates an ASurfaceControl with either ANativeWindow or an ASurfaceControl as its parent.
* |debug_name| is a debug name associated with this surface. It can be used to
* identify this surface in the SurfaceFlinger's layer tree. It must not be
* null.
*
* The caller takes ownership of the ASurfaceControl returned and must release it
* using ASurfaceControl_release below.
*/
ASurfaceControl* ASurfaceControl_createFromWindow(ANativeWindow* parent, const char* debug_name)
__INTRODUCED_IN(29);
ASurfaceControl* ASurfaceControl_create(ASurfaceControl* parent, const char* debug_name)
__INTRODUCED_IN(29);
/**
* Destroys the |surface_control| object. After releasing the ASurfaceControl the caller no longer
* has ownership of the AsurfaceControl.
*/
void ASurfaceControl_destroy(ASurfaceControl* surface_control) __INTRODUCED_IN(29);
struct ASurfaceTransaction;
/**
* ASurfaceTransaction is a collection of updates to the surface tree that must
* be applied atomically.
*/
typedef struct ASurfaceTransaction ASurfaceTransaction;
/**
* The caller takes ownership of the transaction and must release it using
* ASurfaceControl_delete below.
*/
ASurfaceTransaction* ASurfaceTransaction_create() __INTRODUCED_IN(29);
/**
* Destroys the |transaction| object.
*/
void ASurfaceTransaction_delete(ASurfaceTransaction* transaction) __INTRODUCED_IN(29);
/**
* Applies the updates accumulated in |transaction|.
*
* Note that the transaction is guaranteed to be applied atomically. The
* transactions which are applied on the same thread are also guaranteed to be
* applied in order.
*/
void ASurfaceTransaction_apply(ASurfaceTransaction* transaction) __INTRODUCED_IN(29);
/**
* Since the transactions are applied asynchronously, the
* ASurfaceTransaction_OnComplete callback can be used to be notified when a frame
* including the updates in a transaction was presented.
*
* |context| is the optional context provided by the client that is passed into
* the callback.
* |present_fence| is the sync fence that signals when the transaction has been presented.
* The recipient of the callback takes ownership of the present_fence and is responsible for closing
* it.
*
* It is safe to assume that once the present fence singals, that reads for all buffers,
* submitted in previous transactions, which are not in the surface tree after a transaction is
* applied, are finished and the buffers may be reused.
*
* THREADING
* The transaction completed callback can be invoked on any thread.
*/
typedef void (*ASurfaceTransaction_OnComplete)(void* context, int32_t present_fence);
/**
* Sets the callback that will be invoked when the updates from this transaction
* are presented. For details on the callback semantics and data, see the
* comments on the ASurfaceTransaction_OnComplete declaration above.
*/
void ASurfaceTransaction_setOnComplete(ASurfaceTransaction* transaction, void* context,
ASurfaceTransaction_OnComplete func) __INTRODUCED_IN(29);
/* Parameter for ASurfaceTransaction_setVisibility */
enum {
ASURFACE_TRANSACTION_VISIBILITY_HIDE = 0,
ASURFACE_TRANSACTION_VISIBILITY_SHOW = 1,
};
/**
* Updates the visibility of |surface_control|. If show is set to
* ASURFACE_TRANSACTION_VISIBILITY_HIDE, the |surface_control| and all surfaces in its subtree will
* be hidden.
*/
void ASurfaceTransaction_setVisibility(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, int8_t visibility)
__INTRODUCED_IN(29);
/**
* Updates the z order index for |surface_control|. Note that the z order for a surface
* is relative to other surfaces which are siblings of this surface. The behavior of sibilings with
* the same z order is undefined.
*
* Z orders may be from MIN_INT32 to MAX_INT32. A layer's default z order index is 0.
*/
void ASurfaceTransaction_setZOrder(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, int32_t z_order)
__INTRODUCED_IN(29);
/**
* Updates the AHardwareBuffer displayed for |surface_control|. If not -1, the
* fence_fd should be a file descriptor that is signaled when all pending work
* for the buffer is complete and the buffer can be safely read.
*
* The frameworks takes ownership of the |fence_fd| passed and is responsible
* for closing it.
*/
void ASurfaceTransaction_setBuffer(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, AHardwareBuffer* buffer,
int fence_fd = -1) __INTRODUCED_IN(29);
/**
* |source| the sub-rect within the buffer's content to be rendered inside the surface's area
* The surface's source rect is clipped by the bounds of its current buffer. The source rect's width
* and height must be > 0.
*
* |destination| specifies the rect in the parent's space where this surface will be drawn. The post
* source rect bounds are scaled to fit the destination rect. The surface's destination rect is
* clipped by the bounds of its parent. The destination rect's width and height must be > 0.
*
* |transform| the transform applied after the source rect is applied to the buffer. This parameter
* should be set to 0 for no transform. To specify a transfrom use the NATIVE_WINDOW_TRANSFORM_*
* enum.
*/
void ASurfaceTransaction_setGeometry(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, const ARect& source,
const ARect& destination, int32_t transform)
__INTRODUCED_IN(29);
/* Parameter for ASurfaceTransaction_setBufferTransparency */
enum {
ASURFACE_TRANSACTION_TRANSPARENCY_TRANSPARENT = 0,
ASURFACE_TRANSACTION_TRANSPARENCY_TRANSLUCENT = 1,
ASURFACE_TRANSACTION_TRANSPARENCY_OPAQUE = 2,
};
/**
* Updates whether the content for the buffer associated with this surface is
* completely opaque. If true, every pixel of content inside the buffer must be
* opaque or visual errors can occur.
*/
void ASurfaceTransaction_setBufferTransparency(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, int8_t transparency)
__INTRODUCED_IN(29);
/**
* Updates the region for the content on this surface updated in this
* transaction. If unspecified, the complete surface is assumed to be damaged.
*/
void ASurfaceTransaction_setDamageRegion(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, const ARect rects[],
uint32_t count) __INTRODUCED_IN(29);
#endif // __ANDROID_API__ >= 29
__END_DECLS
#endif // ANDROID_SURFACE_CONTROL_H