| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdint.h> |
| #include <string.h> |
| |
| #include <utils/TypeHelpers.h> |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| #include "Description.h" |
| |
| namespace android { |
| |
| Description::Description() : |
| mUniformsDirty(true) { |
| mPlaneAlpha = 1.0f; |
| mPremultipliedAlpha = true; |
| mOpaque = true; |
| mTextureEnabled = false; |
| |
| const GLfloat m[16] = {1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1 }; |
| memset(mColor, 0, sizeof(mColor)); |
| memcpy(mProjectionMatrix, m, sizeof(mProjectionMatrix)); |
| } |
| |
| Description::~Description() { |
| } |
| |
| void Description::setPlaneAlpha(GLclampf planeAlpha) { |
| if (planeAlpha != mPlaneAlpha) { |
| mUniformsDirty = true; |
| mPlaneAlpha = planeAlpha; |
| } |
| } |
| |
| void Description::setPremultipliedAlpha(bool premultipliedAlpha) { |
| if (premultipliedAlpha != mPremultipliedAlpha) { |
| mPremultipliedAlpha = premultipliedAlpha; |
| } |
| } |
| |
| void Description::setOpaque(bool opaque) { |
| if (opaque != mOpaque) { |
| mOpaque = opaque; |
| } |
| } |
| |
| void Description::setTexture(const Texture& texture) { |
| mTexture = texture; |
| mTextureEnabled = true; |
| mUniformsDirty = true; |
| } |
| |
| void Description::disableTexture() { |
| mTextureEnabled = false; |
| } |
| |
| void Description::setColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
| mColor[0] = red; |
| mColor[1] = green; |
| mColor[2] = blue; |
| mColor[3] = alpha; |
| mUniformsDirty = true; |
| } |
| |
| void Description::setProjectionMatrix(GLfloat const* mtx) { |
| memcpy(mProjectionMatrix, mtx, sizeof(mProjectionMatrix)); |
| mUniformsDirty = true; |
| } |
| |
| } /* namespace android */ |