| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _LIBINPUT_INPUT_H |
| #define _LIBINPUT_INPUT_H |
| |
| /** |
| * Native input event structures. |
| */ |
| |
| #include <android/input.h> |
| #include <utils/BitSet.h> |
| #include <utils/KeyedVector.h> |
| #include <utils/RefBase.h> |
| #include <utils/String8.h> |
| #include <utils/Timers.h> |
| #include <utils/Vector.h> |
| #include <stdint.h> |
| |
| /* |
| * Additional private constants not defined in ndk/ui/input.h. |
| */ |
| enum { |
| /* Signifies that the key is being predispatched */ |
| AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000, |
| |
| /* Private control to determine when an app is tracking a key sequence. */ |
| AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, |
| |
| /* Key event is inconsistent with previously sent key events. */ |
| AKEY_EVENT_FLAG_TAINTED = 0x80000000, |
| }; |
| |
| enum { |
| |
| /** |
| * This flag indicates that the window that received this motion event is partly |
| * or wholly obscured by another visible window above it. This flag is set to true |
| * even if the event did not directly pass through the obscured area. |
| * A security sensitive application can check this flag to identify situations in which |
| * a malicious application may have covered up part of its content for the purpose |
| * of misleading the user or hijacking touches. An appropriate response might be |
| * to drop the suspect touches or to take additional precautions to confirm the user's |
| * actual intent. |
| */ |
| AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 0x2, |
| |
| /* Motion event is inconsistent with previously sent motion events. */ |
| AMOTION_EVENT_FLAG_TAINTED = 0x80000000, |
| }; |
| |
| enum { |
| /* Used when a motion event is not associated with any display. |
| * Typically used for non-pointer events. */ |
| ADISPLAY_ID_NONE = -1, |
| |
| /* The default display id. */ |
| ADISPLAY_ID_DEFAULT = 0, |
| }; |
| |
| enum { |
| /* |
| * Indicates that an input device has switches. |
| * This input source flag is hidden from the API because switches are only used by the system |
| * and applications have no way to interact with them. |
| */ |
| AINPUT_SOURCE_SWITCH = 0x80000000, |
| }; |
| |
| enum { |
| /** |
| * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact |
| * with LEDs to developers |
| * |
| * NOTE: If you add LEDs here, you must also add them to InputEventLabels.h |
| */ |
| |
| ALED_NUM_LOCK = 0x00, |
| ALED_CAPS_LOCK = 0x01, |
| ALED_SCROLL_LOCK = 0x02, |
| ALED_COMPOSE = 0x03, |
| ALED_KANA = 0x04, |
| ALED_SLEEP = 0x05, |
| ALED_SUSPEND = 0x06, |
| ALED_MUTE = 0x07, |
| ALED_MISC = 0x08, |
| ALED_MAIL = 0x09, |
| ALED_CHARGING = 0x0a, |
| ALED_CONTROLLER_1 = 0x10, |
| ALED_CONTROLLER_2 = 0x11, |
| ALED_CONTROLLER_3 = 0x12, |
| ALED_CONTROLLER_4 = 0x13, |
| }; |
| |
| /* Maximum number of controller LEDs we support */ |
| #define MAX_CONTROLLER_LEDS 4 |
| |
| /* |
| * SystemUiVisibility constants from View. |
| */ |
| enum { |
| ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0, |
| ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001, |
| }; |
| |
| /* |
| * Maximum number of pointers supported per motion event. |
| * Smallest number of pointers is 1. |
| * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers |
| * will occasionally emit 11. There is not much harm making this constant bigger.) |
| */ |
| #define MAX_POINTERS 16 |
| |
| /* |
| * Maximum number of samples supported per motion event. |
| */ |
| #define MAX_SAMPLES UINT16_MAX |
| |
| /* |
| * Maximum pointer id value supported in a motion event. |
| * Smallest pointer id is 0. |
| * (This is limited by our use of BitSet32 to track pointer assignments.) |
| */ |
| #define MAX_POINTER_ID 31 |
| |
| /* |
| * Declare a concrete type for the NDK's input event forward declaration. |
| */ |
| struct AInputEvent { |
| virtual ~AInputEvent() { } |
| }; |
| |
| /* |
| * Declare a concrete type for the NDK's input device forward declaration. |
| */ |
| struct AInputDevice { |
| virtual ~AInputDevice() { } |
| }; |
| |
| |
| namespace android { |
| |
| #ifdef __ANDROID__ |
| class Parcel; |
| #endif |
| |
| /* |
| * Flags that flow alongside events in the input dispatch system to help with certain |
| * policy decisions such as waking from device sleep. |
| * |
| * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. |
| */ |
| enum { |
| /* These flags originate in RawEvents and are generally set in the key map. |
| * NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to |
| * InputEventLabels.h as well. */ |
| |
| // Indicates that the event should wake the device. |
| POLICY_FLAG_WAKE = 0x00000001, |
| |
| // Indicates that the key is virtual, such as a capacitive button, and should |
| // generate haptic feedback. Virtual keys may be suppressed for some time |
| // after a recent touch to prevent accidental activation of virtual keys adjacent |
| // to the touch screen during an edge swipe. |
| POLICY_FLAG_VIRTUAL = 0x00000002, |
| |
| // Indicates that the key is the special function modifier. |
| POLICY_FLAG_FUNCTION = 0x00000004, |
| |
| // Indicates that the key represents a special gesture that has been detected by |
| // the touch firmware or driver. Causes touch events from the same device to be canceled. |
| POLICY_FLAG_GESTURE = 0x00000008, |
| |
| POLICY_FLAG_RAW_MASK = 0x0000ffff, |
| |
| /* These flags are set by the input dispatcher. */ |
| |
| // Indicates that the input event was injected. |
| POLICY_FLAG_INJECTED = 0x01000000, |
| |
| // Indicates that the input event is from a trusted source such as a directly attached |
| // input device or an application with system-wide event injection permission. |
| POLICY_FLAG_TRUSTED = 0x02000000, |
| |
| // Indicates that the input event has passed through an input filter. |
| POLICY_FLAG_FILTERED = 0x04000000, |
| |
| // Disables automatic key repeating behavior. |
| POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, |
| |
| /* These flags are set by the input reader policy as it intercepts each event. */ |
| |
| // Indicates that the device was in an interactive state when the |
| // event was intercepted. |
| POLICY_FLAG_INTERACTIVE = 0x20000000, |
| |
| // Indicates that the event should be dispatched to applications. |
| // The input event should still be sent to the InputDispatcher so that it can see all |
| // input events received include those that it will not deliver. |
| POLICY_FLAG_PASS_TO_USER = 0x40000000, |
| }; |
| |
| /* |
| * Pointer coordinate data. |
| */ |
| struct PointerCoords { |
| enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 128 |
| |
| // Bitfield of axes that are present in this structure. |
| uint64_t bits __attribute__((aligned(8))); |
| |
| // Values of axes that are stored in this structure packed in order by axis id |
| // for each axis that is present in the structure according to 'bits'. |
| float values[MAX_AXES]; |
| |
| inline void clear() { |
| BitSet64::clear(bits); |
| } |
| |
| bool isEmpty() const { |
| return BitSet64::isEmpty(bits); |
| } |
| |
| float getAxisValue(int32_t axis) const; |
| status_t setAxisValue(int32_t axis, float value); |
| |
| void scale(float scale); |
| void applyOffset(float xOffset, float yOffset); |
| |
| inline float getX() const { |
| return getAxisValue(AMOTION_EVENT_AXIS_X); |
| } |
| |
| inline float getY() const { |
| return getAxisValue(AMOTION_EVENT_AXIS_Y); |
| } |
| |
| #ifdef __ANDROID__ |
| status_t readFromParcel(Parcel* parcel); |
| status_t writeToParcel(Parcel* parcel) const; |
| #endif |
| |
| bool operator==(const PointerCoords& other) const; |
| inline bool operator!=(const PointerCoords& other) const { |
| return !(*this == other); |
| } |
| |
| void copyFrom(const PointerCoords& other); |
| |
| private: |
| void tooManyAxes(int axis); |
| }; |
| |
| /* |
| * Pointer property data. |
| */ |
| struct PointerProperties { |
| // The id of the pointer. |
| int32_t id; |
| |
| // The pointer tool type. |
| int32_t toolType; |
| |
| inline void clear() { |
| id = -1; |
| toolType = 0; |
| } |
| |
| bool operator==(const PointerProperties& other) const; |
| inline bool operator!=(const PointerProperties& other) const { |
| return !(*this == other); |
| } |
| |
| void copyFrom(const PointerProperties& other); |
| }; |
| |
| /* |
| * Input events. |
| */ |
| class InputEvent : public AInputEvent { |
| public: |
| virtual ~InputEvent() { } |
| |
| virtual int32_t getType() const = 0; |
| |
| inline int32_t getDeviceId() const { return mDeviceId; } |
| |
| inline int32_t getSource() const { return mSource; } |
| |
| inline void setSource(int32_t source) { mSource = source; } |
| |
| protected: |
| void initialize(int32_t deviceId, int32_t source); |
| void initialize(const InputEvent& from); |
| |
| int32_t mDeviceId; |
| int32_t mSource; |
| }; |
| |
| /* |
| * Key events. |
| */ |
| class KeyEvent : public InputEvent { |
| public: |
| virtual ~KeyEvent() { } |
| |
| virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } |
| |
| inline int32_t getAction() const { return mAction; } |
| |
| inline int32_t getFlags() const { return mFlags; } |
| |
| inline void setFlags(int32_t flags) { mFlags = flags; } |
| |
| inline int32_t getKeyCode() const { return mKeyCode; } |
| |
| inline int32_t getScanCode() const { return mScanCode; } |
| |
| inline int32_t getMetaState() const { return mMetaState; } |
| |
| inline int32_t getRepeatCount() const { return mRepeatCount; } |
| |
| inline nsecs_t getDownTime() const { return mDownTime; } |
| |
| inline nsecs_t getEventTime() const { return mEventTime; } |
| |
| static const char* getLabel(int32_t keyCode); |
| static int32_t getKeyCodeFromLabel(const char* label); |
| |
| void initialize( |
| int32_t deviceId, |
| int32_t source, |
| int32_t action, |
| int32_t flags, |
| int32_t keyCode, |
| int32_t scanCode, |
| int32_t metaState, |
| int32_t repeatCount, |
| nsecs_t downTime, |
| nsecs_t eventTime); |
| void initialize(const KeyEvent& from); |
| |
| protected: |
| int32_t mAction; |
| int32_t mFlags; |
| int32_t mKeyCode; |
| int32_t mScanCode; |
| int32_t mMetaState; |
| int32_t mRepeatCount; |
| nsecs_t mDownTime; |
| nsecs_t mEventTime; |
| }; |
| |
| /* |
| * Motion events. |
| */ |
| class MotionEvent : public InputEvent { |
| public: |
| virtual ~MotionEvent() { } |
| |
| virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } |
| |
| inline int32_t getAction() const { return mAction; } |
| |
| inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; } |
| |
| inline int32_t getActionIndex() const { |
| return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) |
| >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; |
| } |
| |
| inline void setAction(int32_t action) { mAction = action; } |
| |
| inline int32_t getFlags() const { return mFlags; } |
| |
| inline void setFlags(int32_t flags) { mFlags = flags; } |
| |
| inline int32_t getEdgeFlags() const { return mEdgeFlags; } |
| |
| inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } |
| |
| inline int32_t getMetaState() const { return mMetaState; } |
| |
| inline void setMetaState(int32_t metaState) { mMetaState = metaState; } |
| |
| inline int32_t getButtonState() const { return mButtonState; } |
| |
| inline void setButtonState(int32_t buttonState) { mButtonState = buttonState; } |
| |
| inline int32_t getActionButton() const { return mActionButton; } |
| |
| inline void setActionButton(int32_t button) { mActionButton = button; } |
| |
| inline float getXOffset() const { return mXOffset; } |
| |
| inline float getYOffset() const { return mYOffset; } |
| |
| inline float getXPrecision() const { return mXPrecision; } |
| |
| inline float getYPrecision() const { return mYPrecision; } |
| |
| inline nsecs_t getDownTime() const { return mDownTime; } |
| |
| inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } |
| |
| inline size_t getPointerCount() const { return mPointerProperties.size(); } |
| |
| inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { |
| return &mPointerProperties[pointerIndex]; |
| } |
| |
| inline int32_t getPointerId(size_t pointerIndex) const { |
| return mPointerProperties[pointerIndex].id; |
| } |
| |
| inline int32_t getToolType(size_t pointerIndex) const { |
| return mPointerProperties[pointerIndex].toolType; |
| } |
| |
| inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } |
| |
| const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; |
| |
| float getRawAxisValue(int32_t axis, size_t pointerIndex) const; |
| |
| inline float getRawX(size_t pointerIndex) const { |
| return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); |
| } |
| |
| inline float getRawY(size_t pointerIndex) const { |
| return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); |
| } |
| |
| float getAxisValue(int32_t axis, size_t pointerIndex) const; |
| |
| inline float getX(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); |
| } |
| |
| inline float getY(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); |
| } |
| |
| inline float getPressure(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); |
| } |
| |
| inline float getSize(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); |
| } |
| |
| inline float getTouchMajor(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); |
| } |
| |
| inline float getTouchMinor(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); |
| } |
| |
| inline float getToolMajor(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); |
| } |
| |
| inline float getToolMinor(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); |
| } |
| |
| inline float getOrientation(size_t pointerIndex) const { |
| return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); |
| } |
| |
| inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } |
| |
| inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { |
| return mSampleEventTimes[historicalIndex]; |
| } |
| |
| const PointerCoords* getHistoricalRawPointerCoords( |
| size_t pointerIndex, size_t historicalIndex) const; |
| |
| float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, |
| size_t historicalIndex) const; |
| |
| inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalRawAxisValue( |
| AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalRawAxisValue( |
| AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); |
| } |
| |
| float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; |
| |
| inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); |
| } |
| |
| inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalAxisValue( |
| AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); |
| } |
| |
| ssize_t findPointerIndex(int32_t pointerId) const; |
| |
| void initialize( |
| int32_t deviceId, |
| int32_t source, |
| int32_t action, |
| int32_t actionButton, |
| int32_t flags, |
| int32_t edgeFlags, |
| int32_t metaState, |
| int32_t buttonState, |
| float xOffset, |
| float yOffset, |
| float xPrecision, |
| float yPrecision, |
| nsecs_t downTime, |
| nsecs_t eventTime, |
| size_t pointerCount, |
| const PointerProperties* pointerProperties, |
| const PointerCoords* pointerCoords); |
| |
| void copyFrom(const MotionEvent* other, bool keepHistory); |
| |
| void addSample( |
| nsecs_t eventTime, |
| const PointerCoords* pointerCoords); |
| |
| void offsetLocation(float xOffset, float yOffset); |
| |
| void scale(float scaleFactor); |
| |
| // Apply 3x3 perspective matrix transformation. |
| // Matrix is in row-major form and compatible with SkMatrix. |
| void transform(const float matrix[9]); |
| |
| #ifdef __ANDROID__ |
| status_t readFromParcel(Parcel* parcel); |
| status_t writeToParcel(Parcel* parcel) const; |
| #endif |
| |
| static bool isTouchEvent(int32_t source, int32_t action); |
| inline bool isTouchEvent() const { |
| return isTouchEvent(mSource, mAction); |
| } |
| |
| // Low-level accessors. |
| inline const PointerProperties* getPointerProperties() const { |
| return mPointerProperties.array(); |
| } |
| inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); } |
| inline const PointerCoords* getSamplePointerCoords() const { |
| return mSamplePointerCoords.array(); |
| } |
| |
| static const char* getLabel(int32_t axis); |
| static int32_t getAxisFromLabel(const char* label); |
| |
| protected: |
| int32_t mAction; |
| int32_t mActionButton; |
| int32_t mFlags; |
| int32_t mEdgeFlags; |
| int32_t mMetaState; |
| int32_t mButtonState; |
| float mXOffset; |
| float mYOffset; |
| float mXPrecision; |
| float mYPrecision; |
| nsecs_t mDownTime; |
| Vector<PointerProperties> mPointerProperties; |
| Vector<nsecs_t> mSampleEventTimes; |
| Vector<PointerCoords> mSamplePointerCoords; |
| }; |
| |
| /* |
| * Input event factory. |
| */ |
| class InputEventFactoryInterface { |
| protected: |
| virtual ~InputEventFactoryInterface() { } |
| |
| public: |
| InputEventFactoryInterface() { } |
| |
| virtual KeyEvent* createKeyEvent() = 0; |
| virtual MotionEvent* createMotionEvent() = 0; |
| }; |
| |
| /* |
| * A simple input event factory implementation that uses a single preallocated instance |
| * of each type of input event that are reused for each request. |
| */ |
| class PreallocatedInputEventFactory : public InputEventFactoryInterface { |
| public: |
| PreallocatedInputEventFactory() { } |
| virtual ~PreallocatedInputEventFactory() { } |
| |
| virtual KeyEvent* createKeyEvent() { return & mKeyEvent; } |
| virtual MotionEvent* createMotionEvent() { return & mMotionEvent; } |
| |
| private: |
| KeyEvent mKeyEvent; |
| MotionEvent mMotionEvent; |
| }; |
| |
| /* |
| * An input event factory implementation that maintains a pool of input events. |
| */ |
| class PooledInputEventFactory : public InputEventFactoryInterface { |
| public: |
| PooledInputEventFactory(size_t maxPoolSize = 20); |
| virtual ~PooledInputEventFactory(); |
| |
| virtual KeyEvent* createKeyEvent(); |
| virtual MotionEvent* createMotionEvent(); |
| |
| void recycle(InputEvent* event); |
| |
| private: |
| const size_t mMaxPoolSize; |
| |
| Vector<KeyEvent*> mKeyEventPool; |
| Vector<MotionEvent*> mMotionEventPool; |
| }; |
| |
| } // namespace android |
| |
| #endif // _LIBINPUT_INPUT_H |