| /* |
| ** |
| ** Copyright 2012 The Android Open Source Project |
| ** |
| ** Licensed under the Apache License Version 2.0(the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing software |
| ** distributed under the License is distributed on an "AS IS" BASIS |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| // #define LOG_NDEBUG 0 |
| #undef LOG_TAG |
| #define LOG_TAG "FramebufferSurface" |
| |
| #include <errno.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include <utils/String8.h> |
| #include <log/log.h> |
| |
| #include <hardware/hardware.h> |
| #include <gui/BufferItem.h> |
| #include <gui/BufferQueue.h> |
| #include <gui/Surface.h> |
| |
| #include <ui/DebugUtils.h> |
| #include <ui/GraphicBuffer.h> |
| #include <ui/Rect.h> |
| |
| #include "FramebufferSurface.h" |
| #include "HWComposer.h" |
| #include "../SurfaceFlinger.h" |
| |
| // ---------------------------------------------------------------------------- |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| using ui::Dataspace; |
| |
| /* |
| * This implements the (main) framebuffer management. This class is used |
| * mostly by SurfaceFlinger, but also by command line GL application. |
| * |
| */ |
| |
| FramebufferSurface::FramebufferSurface(HWComposer& hwc, DisplayId displayId, |
| const sp<IGraphicBufferConsumer>& consumer) |
| : ConsumerBase(consumer), |
| mDisplayId(displayId), |
| mCurrentBufferSlot(-1), |
| mCurrentBuffer(), |
| mCurrentFence(Fence::NO_FENCE), |
| mHwc(hwc), |
| mHasPendingRelease(false), |
| mPreviousBufferSlot(BufferQueue::INVALID_BUFFER_SLOT), |
| mPreviousBuffer() { |
| ALOGV("Creating for display %" PRIu64, displayId); |
| |
| mName = "FramebufferSurface"; |
| mConsumer->setConsumerName(mName); |
| mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB | |
| GRALLOC_USAGE_HW_RENDER | |
| GRALLOC_USAGE_HW_COMPOSER); |
| const auto& activeConfig = mHwc.getActiveConfig(displayId); |
| mConsumer->setDefaultBufferSize(activeConfig->getWidth(), |
| activeConfig->getHeight()); |
| mConsumer->setMaxAcquiredBufferCount( |
| SurfaceFlinger::maxFrameBufferAcquiredBuffers - 1); |
| } |
| |
| void FramebufferSurface::resizeBuffers(const uint32_t width, const uint32_t height) { |
| mConsumer->setDefaultBufferSize(width, height); |
| } |
| |
| status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) { |
| return NO_ERROR; |
| } |
| |
| status_t FramebufferSurface::prepareFrame(CompositionType /*compositionType*/) { |
| return NO_ERROR; |
| } |
| |
| status_t FramebufferSurface::advanceFrame() { |
| uint32_t slot = 0; |
| sp<GraphicBuffer> buf; |
| sp<Fence> acquireFence(Fence::NO_FENCE); |
| Dataspace dataspace = Dataspace::UNKNOWN; |
| status_t result = nextBuffer(slot, buf, acquireFence, dataspace); |
| mDataSpace = dataspace; |
| if (result != NO_ERROR) { |
| ALOGE("error latching next FramebufferSurface buffer: %s (%d)", |
| strerror(-result), result); |
| } |
| return result; |
| } |
| |
| status_t FramebufferSurface::nextBuffer(uint32_t& outSlot, |
| sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence, |
| Dataspace& outDataspace) { |
| Mutex::Autolock lock(mMutex); |
| |
| BufferItem item; |
| status_t err = acquireBufferLocked(&item, 0); |
| if (err == BufferQueue::NO_BUFFER_AVAILABLE) { |
| mHwcBufferCache.getHwcBuffer(mCurrentBufferSlot, mCurrentBuffer, |
| &outSlot, &outBuffer); |
| return NO_ERROR; |
| } else if (err != NO_ERROR) { |
| ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err); |
| return err; |
| } |
| |
| // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot |
| // then we may have acquired the slot we already own. If we had released |
| // our current buffer before we call acquireBuffer then that release call |
| // would have returned STALE_BUFFER_SLOT, and we would have called |
| // freeBufferLocked on that slot. Because the buffer slot has already |
| // been overwritten with the new buffer all we have to do is skip the |
| // releaseBuffer call and we should be in the same state we'd be in if we |
| // had released the old buffer first. |
| if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && |
| item.mSlot != mCurrentBufferSlot) { |
| mHasPendingRelease = true; |
| mPreviousBufferSlot = mCurrentBufferSlot; |
| mPreviousBuffer = mCurrentBuffer; |
| } |
| mCurrentBufferSlot = item.mSlot; |
| mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer; |
| mCurrentFence = item.mFence; |
| |
| outFence = item.mFence; |
| mHwcBufferCache.getHwcBuffer(mCurrentBufferSlot, mCurrentBuffer, |
| &outSlot, &outBuffer); |
| outDataspace = static_cast<Dataspace>(item.mDataSpace); |
| status_t result = mHwc.setClientTarget(mDisplayId, outSlot, outFence, outBuffer, outDataspace); |
| if (result != NO_ERROR) { |
| ALOGE("error posting framebuffer: %d", result); |
| return result; |
| } |
| |
| return NO_ERROR; |
| } |
| |
| void FramebufferSurface::freeBufferLocked(int slotIndex) { |
| ConsumerBase::freeBufferLocked(slotIndex); |
| if (slotIndex == mCurrentBufferSlot) { |
| mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; |
| } |
| } |
| |
| void FramebufferSurface::onFrameCommitted() { |
| if (mHasPendingRelease) { |
| sp<Fence> fence = mHwc.getPresentFence(mDisplayId); |
| if (fence->isValid()) { |
| status_t result = addReleaseFence(mPreviousBufferSlot, |
| mPreviousBuffer, fence); |
| ALOGE_IF(result != NO_ERROR, "onFrameCommitted: failed to add the" |
| " fence: %s (%d)", strerror(-result), result); |
| } |
| status_t result = releaseBufferLocked(mPreviousBufferSlot, mPreviousBuffer); |
| ALOGE_IF(result != NO_ERROR, "onFrameCommitted: error releasing buffer:" |
| " %s (%d)", strerror(-result), result); |
| |
| mPreviousBuffer.clear(); |
| mHasPendingRelease = false; |
| } |
| } |
| |
| void FramebufferSurface::dumpAsString(String8& result) const { |
| Mutex::Autolock lock(mMutex); |
| result.appendFormat(" FramebufferSurface: dataspace: %s(%d)\n", |
| dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(), |
| mDataSpace); |
| ConsumerBase::dumpLocked(result, " "); |
| } |
| |
| void FramebufferSurface::dumpLocked(String8& result, const char* prefix) const |
| { |
| ConsumerBase::dumpLocked(result, prefix); |
| } |
| |
| const sp<Fence>& FramebufferSurface::getClientTargetAcquireFence() const { |
| return mCurrentFence; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| // ---------------------------------------------------------------------------- |