blob: f94faba99b72c44ed06908f65de80ad2c53f15f2 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "InputWindow"
#define LOG_NDEBUG 0
#include <binder/Parcel.h>
#include <input/InputWindow.h>
#include <input/InputTransport.h>
#include <log/log.h>
#include <ui/Rect.h>
#include <ui/Region.h>
namespace android {
// --- InputWindowInfo ---
void InputWindowInfo::addTouchableRegion(const Rect& region) {
touchableRegion.orSelf(region);
}
bool InputWindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const {
return touchableRegion.contains(x,y);
}
bool InputWindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
return x >= frameLeft && x < frameRight
&& y >= frameTop && y < frameBottom;
}
bool InputWindowInfo::isTrustedOverlay() const {
return layoutParamsType == TYPE_INPUT_METHOD
|| layoutParamsType == TYPE_INPUT_METHOD_DIALOG
|| layoutParamsType == TYPE_MAGNIFICATION_OVERLAY
|| layoutParamsType == TYPE_STATUS_BAR
|| layoutParamsType == TYPE_NAVIGATION_BAR
|| layoutParamsType == TYPE_NAVIGATION_BAR_PANEL
|| layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY
|| layoutParamsType == TYPE_DOCK_DIVIDER
|| layoutParamsType == TYPE_ACCESSIBILITY_OVERLAY
|| layoutParamsType == TYPE_INPUT_CONSUMER;
}
bool InputWindowInfo::supportsSplitTouch() const {
return layoutParamsFlags & FLAG_SPLIT_TOUCH;
}
bool InputWindowInfo::overlaps(const InputWindowInfo* other) const {
return frameLeft < other->frameRight && frameRight > other->frameLeft
&& frameTop < other->frameBottom && frameBottom > other->frameTop;
}
status_t InputWindowInfo::write(Parcel& output) const {
if (inputChannel == nullptr) {
output.writeInt32(0);
return OK;
}
output.writeInt32(1);
status_t s = inputChannel->write(output);
if (s != OK) return s;
output.writeString8(String8(name.c_str()));
output.writeInt32(layoutParamsFlags);
output.writeInt32(layoutParamsType);
output.writeInt64(dispatchingTimeout);
output.writeInt32(frameLeft);
output.writeInt32(frameTop);
output.writeInt32(frameRight);
output.writeInt32(frameBottom);
output.writeFloat(scaleFactor);
output.writeBool(visible);
output.writeBool(canReceiveKeys);
output.writeBool(hasFocus);
output.writeBool(hasWallpaper);
output.writeBool(paused);
output.writeInt32(layer);
output.writeInt32(ownerPid);
output.writeInt32(ownerUid);
output.writeInt32(inputFeatures);
output.writeInt32(displayId);
output.write(touchableRegion);
return OK;
}
InputWindowInfo InputWindowInfo::read(const Parcel& from) {
InputWindowInfo ret;
if (from.readInt32() == 0) {
return ret;
}
sp<InputChannel> inputChannel = new InputChannel();
status_t s = inputChannel->read(from);
if (s != OK) {
return ret;
}
ret.inputChannel = inputChannel;
ret.name = from.readString8().c_str();
ret.layoutParamsFlags = from.readInt32();
ret.layoutParamsType = from.readInt32();
ret.dispatchingTimeout = from.readInt64();
ret.frameLeft = from.readInt32();
ret.frameTop = from.readInt32();
ret.frameRight = from.readInt32();
ret.frameBottom = from.readInt32();
ret.scaleFactor = from.readFloat();
ret.visible = from.readBool();
ret.canReceiveKeys = from.readBool();
ret.hasFocus = from.readBool();
ret.hasWallpaper = from.readBool();
ret.paused = from.readBool();
ret.layer = from.readInt32();
ret.ownerPid = from.readInt32();
ret.ownerUid = from.readInt32();
ret.inputFeatures = from.readInt32();
ret.displayId = from.readInt32();
from.read(ret.touchableRegion);
return ret;
}
// --- InputWindowHandle ---
InputWindowHandle::InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle) :
inputApplicationHandle(inputApplicationHandle), mInfo(nullptr) {
}
InputWindowHandle::~InputWindowHandle() {
delete mInfo;
}
void InputWindowHandle::releaseInfo() {
if (mInfo) {
delete mInfo;
mInfo = nullptr;
}
}
sp<InputChannel> InputWindowHandle::getInputChannel() const {
return mInfo ? mInfo->inputChannel : nullptr;
}
} // namespace android