| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // #define LOG_NDEBUG 0 |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| |
| #include "RefreshRateConfigs.h" |
| #include <android-base/stringprintf.h> |
| #include <utils/Trace.h> |
| #include <chrono> |
| #include <cmath> |
| |
| namespace android::scheduler { |
| |
| using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType; |
| using RefreshRate = RefreshRateConfigs::RefreshRate; |
| |
| const RefreshRate& RefreshRateConfigs::getRefreshRateForContent( |
| const std::vector<LayerRequirement>& layers) const { |
| std::lock_guard lock(mLock); |
| int contentFramerate = 0; |
| int explicitContentFramerate = 0; |
| for (const auto& layer : layers) { |
| const auto desiredRefreshRateRound = round<int>(layer.desiredRefreshRate); |
| if (layer.vote == LayerVoteType::ExplicitDefault || |
| layer.vote == LayerVoteType::ExplicitExactOrMultiple) { |
| if (desiredRefreshRateRound > explicitContentFramerate) { |
| explicitContentFramerate = desiredRefreshRateRound; |
| } |
| } else { |
| if (desiredRefreshRateRound > contentFramerate) { |
| contentFramerate = desiredRefreshRateRound; |
| } |
| } |
| } |
| |
| if (explicitContentFramerate != 0) { |
| contentFramerate = explicitContentFramerate; |
| } else if (contentFramerate == 0) { |
| contentFramerate = round<int>(mMaxSupportedRefreshRate->fps); |
| } |
| ATRACE_INT("ContentFPS", contentFramerate); |
| |
| // Find the appropriate refresh rate with minimal error |
| auto iter = min_element(mAvailableRefreshRates.cbegin(), mAvailableRefreshRates.cend(), |
| [contentFramerate](const auto& lhs, const auto& rhs) -> bool { |
| return std::abs(lhs->fps - contentFramerate) < |
| std::abs(rhs->fps - contentFramerate); |
| }); |
| |
| // Some content aligns better on higher refresh rate. For example for 45fps we should choose |
| // 90Hz config. However we should still prefer a lower refresh rate if the content doesn't |
| // align well with both |
| const RefreshRate* bestSoFar = *iter; |
| constexpr float MARGIN = 0.05f; |
| float ratio = (*iter)->fps / contentFramerate; |
| if (std::abs(std::round(ratio) - ratio) > MARGIN) { |
| while (iter != mAvailableRefreshRates.cend()) { |
| ratio = (*iter)->fps / contentFramerate; |
| |
| if (std::abs(std::round(ratio) - ratio) <= MARGIN) { |
| bestSoFar = *iter; |
| break; |
| } |
| ++iter; |
| } |
| } |
| |
| return *bestSoFar; |
| } |
| |
| std::pair<nsecs_t, nsecs_t> RefreshRateConfigs::getDisplayFrames(nsecs_t layerPeriod, |
| nsecs_t displayPeriod) const { |
| auto [displayFramesQuot, displayFramesRem] = std::div(layerPeriod, displayPeriod); |
| if (displayFramesRem <= MARGIN_FOR_PERIOD_CALCULATION || |
| std::abs(displayFramesRem - displayPeriod) <= MARGIN_FOR_PERIOD_CALCULATION) { |
| displayFramesQuot++; |
| displayFramesRem = 0; |
| } |
| |
| return {displayFramesQuot, displayFramesRem}; |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getRefreshRateForContentV2( |
| const std::vector<LayerRequirement>& layers, bool touchActive) const { |
| ATRACE_CALL(); |
| ALOGV("getRefreshRateForContent %zu layers", layers.size()); |
| |
| std::lock_guard lock(mLock); |
| |
| // For now if the touch is active return the peak refresh rate |
| // This should be optimized to consider other layers as well. |
| if (touchActive) { |
| return *mAvailableRefreshRates.back(); |
| } |
| |
| int noVoteLayers = 0; |
| int minVoteLayers = 0; |
| int maxVoteLayers = 0; |
| int explicitDefaultVoteLayers = 0; |
| int explicitExactOrMultipleVoteLayers = 0; |
| for (const auto& layer : layers) { |
| if (layer.vote == LayerVoteType::NoVote) |
| noVoteLayers++; |
| else if (layer.vote == LayerVoteType::Min) |
| minVoteLayers++; |
| else if (layer.vote == LayerVoteType::Max) |
| maxVoteLayers++; |
| else if (layer.vote == LayerVoteType::ExplicitDefault) |
| explicitDefaultVoteLayers++; |
| else if (layer.vote == LayerVoteType::ExplicitExactOrMultiple) |
| explicitExactOrMultipleVoteLayers++; |
| } |
| |
| // Only if all layers want Min we should return Min |
| if (noVoteLayers + minVoteLayers == layers.size()) { |
| return *mAvailableRefreshRates.front(); |
| } |
| |
| // Find the best refresh rate based on score |
| std::vector<std::pair<const RefreshRate*, float>> scores; |
| scores.reserve(mAvailableRefreshRates.size()); |
| |
| for (const auto refreshRate : mAvailableRefreshRates) { |
| scores.emplace_back(refreshRate, 0.0f); |
| } |
| |
| for (const auto& layer : layers) { |
| ALOGV("Calculating score for %s (type: %d)", layer.name.c_str(), layer.vote); |
| if (layer.vote == LayerVoteType::NoVote || layer.vote == LayerVoteType::Min) { |
| continue; |
| } |
| |
| auto weight = layer.weight; |
| |
| for (auto i = 0u; i < scores.size(); i++) { |
| // If the layer wants Max, give higher score to the higher refresh rate |
| if (layer.vote == LayerVoteType::Max) { |
| const auto ratio = scores[i].first->fps / scores.back().first->fps; |
| // use ratio^2 to get a lower score the more we get further from peak |
| const auto layerScore = ratio * ratio; |
| ALOGV("%s (Max, weight %.2f) gives %s score of %.2f", layer.name.c_str(), weight, |
| scores[i].first->name.c_str(), layerScore); |
| scores[i].second += weight * layerScore; |
| continue; |
| } |
| |
| const auto displayPeriod = scores[i].first->vsyncPeriod; |
| const auto layerPeriod = round<nsecs_t>(1e9f / layer.desiredRefreshRate); |
| if (layer.vote == LayerVoteType::ExplicitDefault) { |
| const auto layerScore = [&]() { |
| const auto [displayFramesQuot, displayFramesRem] = |
| getDisplayFrames(layerPeriod, displayPeriod); |
| if (displayFramesQuot == 0) { |
| // Layer desired refresh rate is higher the display rate. |
| return static_cast<float>(layerPeriod) / static_cast<float>(displayPeriod); |
| } |
| |
| return 1.0f - |
| (static_cast<float>(displayFramesRem) / |
| static_cast<float>(layerPeriod)); |
| }(); |
| |
| ALOGV("%s (ExplicitDefault, weight %.2f) %.2fHz gives %s score of %.2f", |
| layer.name.c_str(), weight, 1e9f / layerPeriod, scores[i].first->name.c_str(), |
| layerScore); |
| scores[i].second += weight * layerScore; |
| continue; |
| } |
| |
| if (layer.vote == LayerVoteType::ExplicitExactOrMultiple || |
| layer.vote == LayerVoteType::Heuristic) { |
| const auto layerScore = [&]() { |
| // Calculate how many display vsyncs we need to present a single frame for this |
| // layer |
| const auto [displayFramesQuot, displayFramesRem] = |
| getDisplayFrames(layerPeriod, displayPeriod); |
| static constexpr size_t MAX_FRAMES_TO_FIT = |
| 10; // Stop calculating when score < 0.1 |
| if (displayFramesRem == 0) { |
| // Layer desired refresh rate matches the display rate. |
| return 1.0f; |
| } |
| |
| if (displayFramesQuot == 0) { |
| // Layer desired refresh rate is higher the display rate. |
| return (static_cast<float>(layerPeriod) / |
| static_cast<float>(displayPeriod)) * |
| (1.0f / (MAX_FRAMES_TO_FIT + 1)); |
| } |
| |
| // Layer desired refresh rate is lower the display rate. Check how well it fits |
| // the cadence |
| auto diff = std::abs(displayFramesRem - (displayPeriod - displayFramesRem)); |
| int iter = 2; |
| while (diff > MARGIN_FOR_PERIOD_CALCULATION && iter < MAX_FRAMES_TO_FIT) { |
| diff = diff - (displayPeriod - diff); |
| iter++; |
| } |
| |
| return 1.0f / iter; |
| }(); |
| ALOGV("%s (ExplicitExactOrMultiple, weight %.2f) %.2fHz gives %s score of %.2f", |
| layer.name.c_str(), weight, 1e9f / layerPeriod, scores[i].first->name.c_str(), |
| layerScore); |
| scores[i].second += weight * layerScore; |
| continue; |
| } |
| } |
| } |
| |
| // Now that we scored all the refresh rates we need to pick the one that got the highest score. |
| // In case of a tie we will pick the higher refresh rate if any of the layers wanted Max, |
| // or the lower otherwise. |
| const RefreshRate* bestRefreshRate = maxVoteLayers > 0 |
| ? getBestRefreshRate(scores.rbegin(), scores.rend()) |
| : getBestRefreshRate(scores.begin(), scores.end()); |
| |
| return bestRefreshRate == nullptr ? *mCurrentRefreshRate : *bestRefreshRate; |
| } |
| |
| template <typename Iter> |
| const RefreshRate* RefreshRateConfigs::getBestRefreshRate(Iter begin, Iter end) const { |
| const RefreshRate* bestRefreshRate = nullptr; |
| float max = 0; |
| for (auto i = begin; i != end; ++i) { |
| const auto [refreshRate, score] = *i; |
| ALOGV("%s scores %.2f", refreshRate->name.c_str(), score); |
| |
| ATRACE_INT(refreshRate->name.c_str(), round<int>(score * 100)); |
| |
| if (score > max) { |
| max = score; |
| bestRefreshRate = refreshRate; |
| } |
| } |
| |
| return bestRefreshRate; |
| } |
| |
| const AllRefreshRatesMapType& RefreshRateConfigs::getAllRefreshRates() const { |
| return mRefreshRates; |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getMinRefreshRateByPolicy() const { |
| std::lock_guard lock(mLock); |
| return *mAvailableRefreshRates.front(); |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getMaxRefreshRateByPolicy() const { |
| std::lock_guard lock(mLock); |
| return *mAvailableRefreshRates.back(); |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getCurrentRefreshRate() const { |
| std::lock_guard lock(mLock); |
| return *mCurrentRefreshRate; |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getCurrentRefreshRateByPolicy() const { |
| std::lock_guard lock(mLock); |
| if (std::find(mAvailableRefreshRates.begin(), mAvailableRefreshRates.end(), |
| mCurrentRefreshRate) != mAvailableRefreshRates.end()) { |
| return *mCurrentRefreshRate; |
| } |
| return mRefreshRates.at(mDefaultConfig); |
| } |
| |
| void RefreshRateConfigs::setCurrentConfigId(HwcConfigIndexType configId) { |
| std::lock_guard lock(mLock); |
| mCurrentRefreshRate = &mRefreshRates.at(configId); |
| } |
| |
| RefreshRateConfigs::RefreshRateConfigs(const std::vector<InputConfig>& configs, |
| HwcConfigIndexType currentHwcConfig) { |
| init(configs, currentHwcConfig); |
| } |
| |
| RefreshRateConfigs::RefreshRateConfigs( |
| const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs, |
| HwcConfigIndexType currentConfigId) { |
| std::vector<InputConfig> inputConfigs; |
| for (size_t configId = 0; configId < configs.size(); ++configId) { |
| auto configGroup = HwcConfigGroupType(configs[configId]->getConfigGroup()); |
| inputConfigs.push_back({HwcConfigIndexType(static_cast<int>(configId)), configGroup, |
| configs[configId]->getVsyncPeriod()}); |
| } |
| init(inputConfigs, currentConfigId); |
| } |
| |
| status_t RefreshRateConfigs::setPolicy(HwcConfigIndexType defaultConfigId, float minRefreshRate, |
| float maxRefreshRate, bool* outPolicyChanged) { |
| std::lock_guard lock(mLock); |
| bool policyChanged = defaultConfigId != mDefaultConfig || |
| minRefreshRate != mMinRefreshRateFps || maxRefreshRate != mMaxRefreshRateFps; |
| if (outPolicyChanged) { |
| *outPolicyChanged = policyChanged; |
| } |
| if (!policyChanged) { |
| return NO_ERROR; |
| } |
| // defaultConfigId must be a valid config ID, and within the given refresh rate range. |
| if (mRefreshRates.count(defaultConfigId) == 0) { |
| return BAD_VALUE; |
| } |
| const RefreshRate& refreshRate = mRefreshRates.at(defaultConfigId); |
| if (!refreshRate.inPolicy(minRefreshRate, maxRefreshRate)) { |
| return BAD_VALUE; |
| } |
| mDefaultConfig = defaultConfigId; |
| mMinRefreshRateFps = minRefreshRate; |
| mMaxRefreshRateFps = maxRefreshRate; |
| constructAvailableRefreshRates(); |
| return NO_ERROR; |
| } |
| |
| void RefreshRateConfigs::getPolicy(HwcConfigIndexType* defaultConfigId, float* minRefreshRate, |
| float* maxRefreshRate) const { |
| std::lock_guard lock(mLock); |
| *defaultConfigId = mDefaultConfig; |
| *minRefreshRate = mMinRefreshRateFps; |
| *maxRefreshRate = mMaxRefreshRateFps; |
| } |
| |
| bool RefreshRateConfigs::isConfigAllowed(HwcConfigIndexType config) const { |
| std::lock_guard lock(mLock); |
| for (const RefreshRate* refreshRate : mAvailableRefreshRates) { |
| if (refreshRate->configId == config) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| void RefreshRateConfigs::getSortedRefreshRateList( |
| const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate, |
| std::vector<const RefreshRate*>* outRefreshRates) { |
| outRefreshRates->clear(); |
| outRefreshRates->reserve(mRefreshRates.size()); |
| for (const auto& [type, refreshRate] : mRefreshRates) { |
| if (shouldAddRefreshRate(refreshRate)) { |
| ALOGV("getSortedRefreshRateList: config %d added to list policy", |
| refreshRate.configId.value()); |
| outRefreshRates->push_back(&refreshRate); |
| } |
| } |
| |
| std::sort(outRefreshRates->begin(), outRefreshRates->end(), |
| [](const auto refreshRate1, const auto refreshRate2) { |
| return refreshRate1->vsyncPeriod > refreshRate2->vsyncPeriod; |
| }); |
| } |
| |
| void RefreshRateConfigs::constructAvailableRefreshRates() { |
| // Filter configs based on current policy and sort based on vsync period |
| HwcConfigGroupType group = mRefreshRates.at(mDefaultConfig).configGroup; |
| ALOGV("constructAvailableRefreshRates: default %d group %d min %.2f max %.2f", |
| mDefaultConfig.value(), group.value(), mMinRefreshRateFps, mMaxRefreshRateFps); |
| getSortedRefreshRateList( |
| [&](const RefreshRate& refreshRate) REQUIRES(mLock) { |
| return refreshRate.configGroup == group && |
| refreshRate.inPolicy(mMinRefreshRateFps, mMaxRefreshRateFps); |
| }, |
| &mAvailableRefreshRates); |
| |
| std::string availableRefreshRates; |
| for (const auto& refreshRate : mAvailableRefreshRates) { |
| base::StringAppendF(&availableRefreshRates, "%s ", refreshRate->name.c_str()); |
| } |
| |
| ALOGV("Available refresh rates: %s", availableRefreshRates.c_str()); |
| LOG_ALWAYS_FATAL_IF(mAvailableRefreshRates.empty(), |
| "No compatible display configs for default=%d min=%.0f max=%.0f", |
| mDefaultConfig.value(), mMinRefreshRateFps, mMaxRefreshRateFps); |
| } |
| |
| // NO_THREAD_SAFETY_ANALYSIS since this is called from the constructor |
| void RefreshRateConfigs::init(const std::vector<InputConfig>& configs, |
| HwcConfigIndexType currentHwcConfig) NO_THREAD_SAFETY_ANALYSIS { |
| LOG_ALWAYS_FATAL_IF(configs.empty()); |
| LOG_ALWAYS_FATAL_IF(currentHwcConfig.value() >= configs.size()); |
| |
| auto buildRefreshRate = [&](InputConfig config) -> RefreshRate { |
| const float fps = 1e9f / config.vsyncPeriod; |
| return RefreshRate(config.configId, config.vsyncPeriod, config.configGroup, |
| base::StringPrintf("%2.ffps", fps), fps); |
| }; |
| |
| for (const auto& config : configs) { |
| mRefreshRates.emplace(config.configId, buildRefreshRate(config)); |
| if (config.configId == currentHwcConfig) { |
| mCurrentRefreshRate = &mRefreshRates.at(config.configId); |
| } |
| } |
| |
| std::vector<const RefreshRate*> sortedConfigs; |
| getSortedRefreshRateList([](const RefreshRate&) { return true; }, &sortedConfigs); |
| mDefaultConfig = currentHwcConfig; |
| mMinSupportedRefreshRate = sortedConfigs.front(); |
| mMaxSupportedRefreshRate = sortedConfigs.back(); |
| constructAvailableRefreshRates(); |
| } |
| |
| } // namespace android::scheduler |