| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _LIBINPUT_KEYBOARD_H |
| #define _LIBINPUT_KEYBOARD_H |
| |
| #include <input/Input.h> |
| #include <input/InputDevice.h> |
| #include <input/InputEventLabels.h> |
| #include <utils/Errors.h> |
| #include <utils/PropertyMap.h> |
| |
| namespace android { |
| |
| enum { |
| /* Device id of the built in keyboard. */ |
| DEVICE_ID_BUILT_IN_KEYBOARD = 0, |
| |
| /* Device id of a generic virtual keyboard with a full layout that can be used |
| * to synthesize key events. */ |
| DEVICE_ID_VIRTUAL_KEYBOARD = -1, |
| }; |
| |
| class KeyLayoutMap; |
| class KeyCharacterMap; |
| |
| /** |
| * Loads the key layout map and key character map for a keyboard device. |
| */ |
| class KeyMap { |
| public: |
| std::string keyLayoutFile; |
| sp<KeyLayoutMap> keyLayoutMap; |
| |
| std::string keyCharacterMapFile; |
| sp<KeyCharacterMap> keyCharacterMap; |
| |
| KeyMap(); |
| ~KeyMap(); |
| |
| status_t load(const InputDeviceIdentifier& deviceIdenfier, |
| const PropertyMap* deviceConfiguration); |
| |
| inline bool haveKeyLayout() const { |
| return !keyLayoutFile.empty(); |
| } |
| |
| inline bool haveKeyCharacterMap() const { |
| return !keyCharacterMapFile.empty(); |
| } |
| |
| inline bool isComplete() const { |
| return haveKeyLayout() && haveKeyCharacterMap(); |
| } |
| |
| private: |
| bool probeKeyMap(const InputDeviceIdentifier& deviceIdentifier, const std::string& name); |
| status_t loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier, const std::string& name); |
| status_t loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier, |
| const std::string& name); |
| std::string getPath(const InputDeviceIdentifier& deviceIdentifier, |
| const std::string& name, InputDeviceConfigurationFileType type); |
| }; |
| |
| /** |
| * Returns true if the keyboard is eligible for use as a built-in keyboard. |
| */ |
| extern bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier, |
| const PropertyMap* deviceConfiguration, const KeyMap* keyMap); |
| |
| /** |
| * Updates a meta state field when a key is pressed or released. |
| */ |
| extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState); |
| |
| /** |
| * Normalizes the meta state such that if either the left or right modifier |
| * meta state bits are set then the result will also include the universal |
| * bit for that modifier. |
| */ |
| extern int32_t normalizeMetaState(int32_t oldMetaState); |
| |
| /** |
| * Returns true if a key is a meta key like ALT or CAPS_LOCK. |
| */ |
| extern bool isMetaKey(int32_t keyCode); |
| |
| } // namespace android |
| |
| #endif // _LIBINPUT_KEYBOARD_H |