| /* | 
 |  * Copyright (C) 2010 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _UI_INPUT_MANAGER_H | 
 | #define _UI_INPUT_MANAGER_H | 
 |  | 
 | /** | 
 |  * Native input manager. | 
 |  */ | 
 |  | 
 | #include "EventHub.h" | 
 | #include "InputReader.h" | 
 | #include "InputDispatcher.h" | 
 |  | 
 | #include <input/Input.h> | 
 | #include <input/InputTransport.h> | 
 | #include <utils/Errors.h> | 
 | #include <utils/Vector.h> | 
 | #include <utils/Timers.h> | 
 | #include <utils/RefBase.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | /* | 
 |  * The input manager is the core of the system event processing. | 
 |  * | 
 |  * The input manager uses two threads. | 
 |  * | 
 |  * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events, | 
 |  *    applies policy, and posts messages to a queue managed by the DispatcherThread. | 
 |  * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the | 
 |  *    queue and asynchronously dispatches them to applications. | 
 |  * | 
 |  * By design, the InputReaderThread class and InputDispatcherThread class do not share any | 
 |  * internal state.  Moreover, all communication is done one way from the InputReaderThread | 
 |  * into the InputDispatcherThread and never the reverse.  Both classes may interact with the | 
 |  * InputDispatchPolicy, however. | 
 |  * | 
 |  * The InputManager class never makes any calls into Java itself.  Instead, the | 
 |  * InputDispatchPolicy is responsible for performing all external interactions with the | 
 |  * system, including calling DVM services. | 
 |  */ | 
 | class InputManagerInterface : public virtual RefBase { | 
 | protected: | 
 |     InputManagerInterface() { } | 
 |     virtual ~InputManagerInterface() { } | 
 |  | 
 | public: | 
 |     /* Starts the input manager threads. */ | 
 |     virtual status_t start() = 0; | 
 |  | 
 |     /* Stops the input manager threads and waits for them to exit. */ | 
 |     virtual status_t stop() = 0; | 
 |  | 
 |     /* Gets the input reader. */ | 
 |     virtual sp<InputReaderInterface> getReader() = 0; | 
 |  | 
 |     /* Gets the input dispatcher. */ | 
 |     virtual sp<InputDispatcherInterface> getDispatcher() = 0; | 
 | }; | 
 |  | 
 | class InputManager : public InputManagerInterface { | 
 | protected: | 
 |     virtual ~InputManager(); | 
 |  | 
 | public: | 
 |     InputManager( | 
 |             const sp<EventHubInterface>& eventHub, | 
 |             const sp<InputReaderPolicyInterface>& readerPolicy, | 
 |             const sp<InputDispatcherPolicyInterface>& dispatcherPolicy); | 
 |  | 
 |     // (used for testing purposes) | 
 |     InputManager( | 
 |             const sp<InputReaderInterface>& reader, | 
 |             const sp<InputDispatcherInterface>& dispatcher); | 
 |  | 
 |     virtual status_t start(); | 
 |     virtual status_t stop(); | 
 |  | 
 |     virtual sp<InputReaderInterface> getReader(); | 
 |     virtual sp<InputDispatcherInterface> getDispatcher(); | 
 |  | 
 | private: | 
 |     sp<InputReaderInterface> mReader; | 
 |     sp<InputReaderThread> mReaderThread; | 
 |  | 
 |     sp<InputDispatcherInterface> mDispatcher; | 
 |     sp<InputDispatcherThread> mDispatcherThread; | 
 |  | 
 |     void initialize(); | 
 | }; | 
 |  | 
 | } // namespace android | 
 |  | 
 | #endif // _UI_INPUT_MANAGER_H |