Split InputReader into multiple files

This CL:
1) Moves commonly used macros and shared definitions into Macros.h,
which is included as the first #include statement in the files that
require it.
2) Creates InputReaderContext.h and moves the context definition outside
the InputReader.h file.
3) Moves InputDevice, InputMapper, StylusState, and all of the
individual InputMappers into their own header and cpp file combinations.
4) Moves all Accumulator classes that are shared between multiple
InputMappers into their own header and cpp file combinations. The
definitions of Accumulators that are unique to a mapper are kept in the
header file of the mapper.
5) Moves constants and static methods that were shared between the
TouchInputMapper and CursorInputMapper to
TouchCursorInputMapperCommon.h.
6) Creates an 'include' directory, as well as a header library build rule,
to hold all the header files required by InputReader_test.cpp.
7) Runs clang-format on the newly create files to fix formatting
inconsistencies.

Bug: 140139676
Test: atest inputflinger_tests
Test: Touch, keyboard, trackpad, and mouse works on crosshatch
Change-Id: Ib1ac871c7f4199729bf6d0e6a53ed907af318986
diff --git a/services/inputflinger/reader/CursorInputMapper.cpp b/services/inputflinger/reader/CursorInputMapper.cpp
new file mode 100644
index 0000000..f69138e
--- /dev/null
+++ b/services/inputflinger/reader/CursorInputMapper.cpp
@@ -0,0 +1,479 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "CursorInputMapper.h"
+
+#include "CursorButtonAccumulator.h"
+#include "CursorScrollAccumulator.h"
+#include "TouchCursorInputMapperCommon.h"
+
+namespace android {
+
+// --- CursorMotionAccumulator ---
+
+CursorMotionAccumulator::CursorMotionAccumulator() {
+    clearRelativeAxes();
+}
+
+void CursorMotionAccumulator::reset(InputDevice* device) {
+    clearRelativeAxes();
+}
+
+void CursorMotionAccumulator::clearRelativeAxes() {
+    mRelX = 0;
+    mRelY = 0;
+}
+
+void CursorMotionAccumulator::process(const RawEvent* rawEvent) {
+    if (rawEvent->type == EV_REL) {
+        switch (rawEvent->code) {
+            case REL_X:
+                mRelX = rawEvent->value;
+                break;
+            case REL_Y:
+                mRelY = rawEvent->value;
+                break;
+        }
+    }
+}
+
+void CursorMotionAccumulator::finishSync() {
+    clearRelativeAxes();
+}
+
+// --- CursorInputMapper ---
+
+CursorInputMapper::CursorInputMapper(InputDevice* device) : InputMapper(device) {}
+
+CursorInputMapper::~CursorInputMapper() {}
+
+uint32_t CursorInputMapper::getSources() {
+    return mSource;
+}
+
+void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+    InputMapper::populateDeviceInfo(info);
+
+    if (mParameters.mode == Parameters::MODE_POINTER) {
+        float minX, minY, maxX, maxY;
+        if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
+            info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f, 0.0f);
+            info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f, 0.0f);
+        }
+    } else {
+        info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale, 0.0f);
+        info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale, 0.0f);
+    }
+    info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
+
+    if (mCursorScrollAccumulator.haveRelativeVWheel()) {
+        info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
+    }
+    if (mCursorScrollAccumulator.haveRelativeHWheel()) {
+        info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
+    }
+}
+
+void CursorInputMapper::dump(std::string& dump) {
+    dump += INDENT2 "Cursor Input Mapper:\n";
+    dumpParameters(dump);
+    dump += StringPrintf(INDENT3 "XScale: %0.3f\n", mXScale);
+    dump += StringPrintf(INDENT3 "YScale: %0.3f\n", mYScale);
+    dump += StringPrintf(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
+    dump += StringPrintf(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
+    dump += StringPrintf(INDENT3 "HaveVWheel: %s\n",
+                         toString(mCursorScrollAccumulator.haveRelativeVWheel()));
+    dump += StringPrintf(INDENT3 "HaveHWheel: %s\n",
+                         toString(mCursorScrollAccumulator.haveRelativeHWheel()));
+    dump += StringPrintf(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
+    dump += StringPrintf(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
+    dump += StringPrintf(INDENT3 "Orientation: %d\n", mOrientation);
+    dump += StringPrintf(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
+    dump += StringPrintf(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
+    dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
+}
+
+void CursorInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+                                  uint32_t changes) {
+    InputMapper::configure(when, config, changes);
+
+    if (!changes) { // first time only
+        mCursorScrollAccumulator.configure(getDevice());
+
+        // Configure basic parameters.
+        configureParameters();
+
+        // Configure device mode.
+        switch (mParameters.mode) {
+            case Parameters::MODE_POINTER_RELATIVE:
+                // Should not happen during first time configuration.
+                ALOGE("Cannot start a device in MODE_POINTER_RELATIVE, starting in MODE_POINTER");
+                mParameters.mode = Parameters::MODE_POINTER;
+                [[fallthrough]];
+            case Parameters::MODE_POINTER:
+                mSource = AINPUT_SOURCE_MOUSE;
+                mXPrecision = 1.0f;
+                mYPrecision = 1.0f;
+                mXScale = 1.0f;
+                mYScale = 1.0f;
+                mPointerController = getPolicy()->obtainPointerController(getDeviceId());
+                break;
+            case Parameters::MODE_NAVIGATION:
+                mSource = AINPUT_SOURCE_TRACKBALL;
+                mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
+                mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
+                mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
+                mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
+                break;
+        }
+
+        mVWheelScale = 1.0f;
+        mHWheelScale = 1.0f;
+    }
+
+    if ((!changes && config->pointerCapture) ||
+        (changes & InputReaderConfiguration::CHANGE_POINTER_CAPTURE)) {
+        if (config->pointerCapture) {
+            if (mParameters.mode == Parameters::MODE_POINTER) {
+                mParameters.mode = Parameters::MODE_POINTER_RELATIVE;
+                mSource = AINPUT_SOURCE_MOUSE_RELATIVE;
+                // Keep PointerController around in order to preserve the pointer position.
+                mPointerController->fade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+            } else {
+                ALOGE("Cannot request pointer capture, device is not in MODE_POINTER");
+            }
+        } else {
+            if (mParameters.mode == Parameters::MODE_POINTER_RELATIVE) {
+                mParameters.mode = Parameters::MODE_POINTER;
+                mSource = AINPUT_SOURCE_MOUSE;
+            } else {
+                ALOGE("Cannot release pointer capture, device is not in MODE_POINTER_RELATIVE");
+            }
+        }
+        bumpGeneration();
+        if (changes) {
+            getDevice()->notifyReset(when);
+        }
+    }
+
+    if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
+        mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters);
+        mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters);
+        mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters);
+    }
+
+    if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+        mOrientation = DISPLAY_ORIENTATION_0;
+        if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
+            std::optional<DisplayViewport> internalViewport =
+                    config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+            if (internalViewport) {
+                mOrientation = internalViewport->orientation;
+            }
+        }
+
+        // Update the PointerController if viewports changed.
+        if (mParameters.mode == Parameters::MODE_POINTER) {
+            getPolicy()->obtainPointerController(getDeviceId());
+        }
+        bumpGeneration();
+    }
+}
+
+void CursorInputMapper::configureParameters() {
+    mParameters.mode = Parameters::MODE_POINTER;
+    String8 cursorModeString;
+    if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
+        if (cursorModeString == "navigation") {
+            mParameters.mode = Parameters::MODE_NAVIGATION;
+        } else if (cursorModeString != "pointer" && cursorModeString != "default") {
+            ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
+        }
+    }
+
+    mParameters.orientationAware = false;
+    getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
+                                                   mParameters.orientationAware);
+
+    mParameters.hasAssociatedDisplay = false;
+    if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
+        mParameters.hasAssociatedDisplay = true;
+    }
+}
+
+void CursorInputMapper::dumpParameters(std::string& dump) {
+    dump += INDENT3 "Parameters:\n";
+    dump += StringPrintf(INDENT4 "HasAssociatedDisplay: %s\n",
+                         toString(mParameters.hasAssociatedDisplay));
+
+    switch (mParameters.mode) {
+        case Parameters::MODE_POINTER:
+            dump += INDENT4 "Mode: pointer\n";
+            break;
+        case Parameters::MODE_POINTER_RELATIVE:
+            dump += INDENT4 "Mode: relative pointer\n";
+            break;
+        case Parameters::MODE_NAVIGATION:
+            dump += INDENT4 "Mode: navigation\n";
+            break;
+        default:
+            ALOG_ASSERT(false);
+    }
+
+    dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
+}
+
+void CursorInputMapper::reset(nsecs_t when) {
+    mButtonState = 0;
+    mDownTime = 0;
+
+    mPointerVelocityControl.reset();
+    mWheelXVelocityControl.reset();
+    mWheelYVelocityControl.reset();
+
+    mCursorButtonAccumulator.reset(getDevice());
+    mCursorMotionAccumulator.reset(getDevice());
+    mCursorScrollAccumulator.reset(getDevice());
+
+    InputMapper::reset(when);
+}
+
+void CursorInputMapper::process(const RawEvent* rawEvent) {
+    mCursorButtonAccumulator.process(rawEvent);
+    mCursorMotionAccumulator.process(rawEvent);
+    mCursorScrollAccumulator.process(rawEvent);
+
+    if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+        sync(rawEvent->when);
+    }
+}
+
+void CursorInputMapper::sync(nsecs_t when) {
+    int32_t lastButtonState = mButtonState;
+    int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
+    mButtonState = currentButtonState;
+
+    bool wasDown = isPointerDown(lastButtonState);
+    bool down = isPointerDown(currentButtonState);
+    bool downChanged;
+    if (!wasDown && down) {
+        mDownTime = when;
+        downChanged = true;
+    } else if (wasDown && !down) {
+        downChanged = true;
+    } else {
+        downChanged = false;
+    }
+    nsecs_t downTime = mDownTime;
+    bool buttonsChanged = currentButtonState != lastButtonState;
+    int32_t buttonsPressed = currentButtonState & ~lastButtonState;
+    int32_t buttonsReleased = lastButtonState & ~currentButtonState;
+
+    float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
+    float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
+    bool moved = deltaX != 0 || deltaY != 0;
+
+    // Rotate delta according to orientation if needed.
+    if (mParameters.orientationAware && mParameters.hasAssociatedDisplay &&
+        (deltaX != 0.0f || deltaY != 0.0f)) {
+        rotateDelta(mOrientation, &deltaX, &deltaY);
+    }
+
+    // Move the pointer.
+    PointerProperties pointerProperties;
+    pointerProperties.clear();
+    pointerProperties.id = 0;
+    pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
+
+    PointerCoords pointerCoords;
+    pointerCoords.clear();
+
+    float vscroll = mCursorScrollAccumulator.getRelativeVWheel();
+    float hscroll = mCursorScrollAccumulator.getRelativeHWheel();
+    bool scrolled = vscroll != 0 || hscroll != 0;
+
+    mWheelYVelocityControl.move(when, nullptr, &vscroll);
+    mWheelXVelocityControl.move(when, &hscroll, nullptr);
+
+    mPointerVelocityControl.move(when, &deltaX, &deltaY);
+
+    int32_t displayId;
+    float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+    float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+    if (mSource == AINPUT_SOURCE_MOUSE) {
+        if (moved || scrolled || buttonsChanged) {
+            mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
+
+            if (moved) {
+                mPointerController->move(deltaX, deltaY);
+            }
+
+            if (buttonsChanged) {
+                mPointerController->setButtonState(currentButtonState);
+            }
+
+            mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+        }
+
+        mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
+        displayId = mPointerController->getDisplayId();
+    } else {
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
+        displayId = ADISPLAY_ID_NONE;
+    }
+
+    pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
+
+    // Moving an external trackball or mouse should wake the device.
+    // We don't do this for internal cursor devices to prevent them from waking up
+    // the device in your pocket.
+    // TODO: Use the input device configuration to control this behavior more finely.
+    uint32_t policyFlags = 0;
+    if ((buttonsPressed || moved || scrolled) && getDevice()->isExternal()) {
+        policyFlags |= POLICY_FLAG_WAKE;
+    }
+
+    // Synthesize key down from buttons if needed.
+    synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
+                         displayId, policyFlags, lastButtonState, currentButtonState);
+
+    // Send motion event.
+    if (downChanged || moved || scrolled || buttonsChanged) {
+        int32_t metaState = mContext->getGlobalMetaState();
+        int32_t buttonState = lastButtonState;
+        int32_t motionEventAction;
+        if (downChanged) {
+            motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
+        } else if (down || (mSource != AINPUT_SOURCE_MOUSE)) {
+            motionEventAction = AMOTION_EVENT_ACTION_MOVE;
+        } else {
+            motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
+        }
+
+        if (buttonsReleased) {
+            BitSet32 released(buttonsReleased);
+            while (!released.isEmpty()) {
+                int32_t actionButton = BitSet32::valueForBit(released.clearFirstMarkedBit());
+                buttonState &= ~actionButton;
+                NotifyMotionArgs releaseArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
+                                             mSource, displayId, policyFlags,
+                                             AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton, 0,
+                                             metaState, buttonState, MotionClassification::NONE,
+                                             AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+                                             &pointerCoords, mXPrecision, mYPrecision,
+                                             xCursorPosition, yCursorPosition, downTime,
+                                             /* videoFrames */ {});
+                getListener()->notifyMotion(&releaseArgs);
+            }
+        }
+
+        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                              displayId, policyFlags, motionEventAction, 0, 0, metaState,
+                              currentButtonState, MotionClassification::NONE,
+                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
+                              mXPrecision, mYPrecision, xCursorPosition, yCursorPosition, downTime,
+                              /* videoFrames */ {});
+        getListener()->notifyMotion(&args);
+
+        if (buttonsPressed) {
+            BitSet32 pressed(buttonsPressed);
+            while (!pressed.isEmpty()) {
+                int32_t actionButton = BitSet32::valueForBit(pressed.clearFirstMarkedBit());
+                buttonState |= actionButton;
+                NotifyMotionArgs pressArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
+                                           mSource, displayId, policyFlags,
+                                           AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton, 0,
+                                           metaState, buttonState, MotionClassification::NONE,
+                                           AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+                                           &pointerCoords, mXPrecision, mYPrecision,
+                                           xCursorPosition, yCursorPosition, downTime,
+                                           /* videoFrames */ {});
+                getListener()->notifyMotion(&pressArgs);
+            }
+        }
+
+        ALOG_ASSERT(buttonState == currentButtonState);
+
+        // Send hover move after UP to tell the application that the mouse is hovering now.
+        if (motionEventAction == AMOTION_EVENT_ACTION_UP && (mSource == AINPUT_SOURCE_MOUSE)) {
+            NotifyMotionArgs hoverArgs(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                                       displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
+                                       0, metaState, currentButtonState, MotionClassification::NONE,
+                                       AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+                                       &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
+                                       yCursorPosition, downTime, /* videoFrames */ {});
+            getListener()->notifyMotion(&hoverArgs);
+        }
+
+        // Send scroll events.
+        if (scrolled) {
+            pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
+            pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
+
+            NotifyMotionArgs scrollArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
+                                        mSource, displayId, policyFlags,
+                                        AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
+                                        currentButtonState, MotionClassification::NONE,
+                                        AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+                                        &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
+                                        yCursorPosition, downTime, /* videoFrames */ {});
+            getListener()->notifyMotion(&scrollArgs);
+        }
+    }
+
+    // Synthesize key up from buttons if needed.
+    synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
+                         displayId, policyFlags, lastButtonState, currentButtonState);
+
+    mCursorMotionAccumulator.finishSync();
+    mCursorScrollAccumulator.finishSync();
+}
+
+int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+    if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
+        return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
+    } else {
+        return AKEY_STATE_UNKNOWN;
+    }
+}
+
+void CursorInputMapper::fadePointer() {
+    if (mPointerController != nullptr) {
+        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+    }
+}
+
+std::optional<int32_t> CursorInputMapper::getAssociatedDisplayId() {
+    if (mParameters.hasAssociatedDisplay) {
+        if (mParameters.mode == Parameters::MODE_POINTER) {
+            return std::make_optional(mPointerController->getDisplayId());
+        } else {
+            // If the device is orientationAware and not a mouse,
+            // it expects to dispatch events to any display
+            return std::make_optional(ADISPLAY_ID_NONE);
+        }
+    }
+    return std::nullopt;
+}
+
+} // namespace android