Merge changes I68ed9d1c,I4ebccfd0,I3507bdfd,Iaf02f55c into cw-e-dev am: d6ad64f894 am: a20eb797c4 am: 7452d20732
am: eb868b3717

* commit 'eb868b3717f391951258b6b249862f02d83e2ea1':
  system_server BINDER_TYPE_FD sockets using ashmem accessors
  Parcel: file descriptor leak
  Parcel: include Android coding standard
  Parcel: LOG_TAG cleanup
diff --git a/cmds/atrace/atrace.cpp b/cmds/atrace/atrace.cpp
index 81c8967..4d4e0ce 100644
--- a/cmds/atrace/atrace.cpp
+++ b/cmds/atrace/atrace.cpp
@@ -99,6 +99,7 @@
         { REQ,      "/sys/kernel/debug/tracing/events/sched/sched_switch/enable" },
         { REQ,      "/sys/kernel/debug/tracing/events/sched/sched_wakeup/enable" },
         { OPT,      "/sys/kernel/debug/tracing/events/sched/sched_blocked_reason/enable" },
+        { OPT,      "/sys/kernel/debug/tracing/events/sched/sched_cpu_hotplug/enable" },
     } },
     { "irq",        "IRQ Events",   0, {
         { REQ,      "/sys/kernel/debug/tracing/events/irq/enable" },
@@ -107,6 +108,7 @@
     { "freq",       "CPU Frequency",    0, {
         { REQ,      "/sys/kernel/debug/tracing/events/power/cpu_frequency/enable" },
         { OPT,      "/sys/kernel/debug/tracing/events/power/clock_set_rate/enable" },
+        { OPT,      "/sys/kernel/debug/tracing/events/power/cpu_frequency_limits/enable" },
     } },
     { "membus",     "Memory Bus Utilization", 0, {
         { REQ,      "/sys/kernel/debug/tracing/events/memory_bus/enable" },
@@ -156,6 +158,9 @@
         { REQ,      "/sys/kernel/debug/tracing/events/binder/binder_locked/enable" },
         { REQ,      "/sys/kernel/debug/tracing/events/binder/binder_unlock/enable" },
     } },
+    { "pagecache",  "Page cache", 0, {
+        { REQ,      "/sys/kernel/debug/tracing/events/filemap/enable" },
+    } },
 };
 
 /* Command line options */
diff --git a/cmds/atrace/atrace.rc b/cmds/atrace/atrace.rc
index 74c8d43..c2f8891 100644
--- a/cmds/atrace/atrace.rc
+++ b/cmds/atrace/atrace.rc
@@ -13,9 +13,11 @@
     chown root shell /sys/kernel/debug/tracing/events/sched/sched_switch/enable
     chown root shell /sys/kernel/debug/tracing/events/sched/sched_wakeup/enable
     chown root shell /sys/kernel/debug/tracing/events/sched/sched_blocked_reason/enable
+    chown root shell /sys/kernel/debug/tracing/events/sched/sched_cpu_hotplug/enable
     chown root shell /sys/kernel/debug/tracing/events/power/cpu_frequency/enable
     chown root shell /sys/kernel/debug/tracing/events/power/cpu_idle/enable
     chown root shell /sys/kernel/debug/tracing/events/power/clock_set_rate/enable
+    chown root shell /sys/kernel/debug/tracing/events/power/cpu_frequency_limits/enable
     chown root shell /sys/kernel/debug/tracing/events/cpufreq_interactive/enable
     chown root shell /sys/kernel/debug/tracing/events/vmscan/mm_vmscan_direct_reclaim_begin/enable
     chown root shell /sys/kernel/debug/tracing/events/vmscan/mm_vmscan_direct_reclaim_end/enable
@@ -36,9 +38,11 @@
     chmod 0664 /sys/kernel/debug/tracing/events/sched/sched_switch/enable
     chmod 0664 /sys/kernel/debug/tracing/events/sched/sched_wakeup/enable
     chmod 0664 /sys/kernel/debug/tracing/events/sched/sched_blocked_reason/enable
+    chmod 0664 /sys/kernel/debug/tracing/events/sched/sched_cpu_hotplug/enable
     chmod 0664 /sys/kernel/debug/tracing/events/power/cpu_frequency/enable
     chmod 0664 /sys/kernel/debug/tracing/events/power/cpu_idle/enable
     chmod 0664 /sys/kernel/debug/tracing/events/power/clock_set_rate/enable
+    chmod 0664 /sys/kernel/debug/tracing/events/power/cpu_frequency_limits/enable
     chmod 0664 /sys/kernel/debug/tracing/events/cpufreq_interactive/enable
     chmod 0664 /sys/kernel/debug/tracing/events/vmscan/mm_vmscan_direct_reclaim_begin/enable
     chmod 0664 /sys/kernel/debug/tracing/events/vmscan/mm_vmscan_direct_reclaim_end/enable
diff --git a/cmds/cmd/Android.mk b/cmds/cmd/Android.mk
new file mode 100644
index 0000000..ac2f4c0
--- /dev/null
+++ b/cmds/cmd/Android.mk
@@ -0,0 +1,20 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	cmd.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+	libutils \
+	liblog \
+	libbinder
+	
+
+ifeq ($(TARGET_OS),linux)
+	LOCAL_CFLAGS += -DXP_UNIX
+	#LOCAL_SHARED_LIBRARIES += librt
+endif
+
+LOCAL_MODULE:= cmd
+
+include $(BUILD_EXECUTABLE)
diff --git a/cmds/cmd/MODULE_LICENSE_APACHE2 b/cmds/cmd/MODULE_LICENSE_APACHE2
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/cmds/cmd/MODULE_LICENSE_APACHE2
diff --git a/cmds/cmd/NOTICE b/cmds/cmd/NOTICE
new file mode 100644
index 0000000..c5b1efa
--- /dev/null
+++ b/cmds/cmd/NOTICE
@@ -0,0 +1,190 @@
+
+   Copyright (c) 2005-2008, The Android Open Source Project
+
+   Licensed under the Apache License, Version 2.0 (the "License");
+   you may not use this file except in compliance with the License.
+
+   Unless required by applicable law or agreed to in writing, software
+   distributed under the License is distributed on an "AS IS" BASIS,
+   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+   See the License for the specific language governing permissions and
+   limitations under the License.
+
+
+                                 Apache License
+                           Version 2.0, January 2004
+                        http://www.apache.org/licenses/
+
+   TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+   1. Definitions.
+
+      "License" shall mean the terms and conditions for use, reproduction,
+      and distribution as defined by Sections 1 through 9 of this document.
+
+      "Licensor" shall mean the copyright owner or entity authorized by
+      the copyright owner that is granting the License.
+
+      "Legal Entity" shall mean the union of the acting entity and all
+      other entities that control, are controlled by, or are under common
+      control with that entity. For the purposes of this definition,
+      "control" means (i) the power, direct or indirect, to cause the
+      direction or management of such entity, whether by contract or
+      otherwise, or (ii) ownership of fifty percent (50%) or more of the
+      outstanding shares, or (iii) beneficial ownership of such entity.
+
+      "You" (or "Your") shall mean an individual or Legal Entity
+      exercising permissions granted by this License.
+
+      "Source" form shall mean the preferred form for making modifications,
+      including but not limited to software source code, documentation
+      source, and configuration files.
+
+      "Object" form shall mean any form resulting from mechanical
+      transformation or translation of a Source form, including but
+      not limited to compiled object code, generated documentation,
+      and conversions to other media types.
+
+      "Work" shall mean the work of authorship, whether in Source or
+      Object form, made available under the License, as indicated by a
+      copyright notice that is included in or attached to the work
+      (an example is provided in the Appendix below).
+
+      "Derivative Works" shall mean any work, whether in Source or Object
+      form, that is based on (or derived from) the Work and for which the
+      editorial revisions, annotations, elaborations, or other modifications
+      represent, as a whole, an original work of authorship. For the purposes
+      of this License, Derivative Works shall not include works that remain
+      separable from, or merely link (or bind by name) to the interfaces of,
+      the Work and Derivative Works thereof.
+
+      "Contribution" shall mean any work of authorship, including
+      the original version of the Work and any modifications or additions
+      to that Work or Derivative Works thereof, that is intentionally
+      submitted to Licensor for inclusion in the Work by the copyright owner
+      or by an individual or Legal Entity authorized to submit on behalf of
+      the copyright owner. For the purposes of this definition, "submitted"
+      means any form of electronic, verbal, or written communication sent
+      to the Licensor or its representatives, including but not limited to
+      communication on electronic mailing lists, source code control systems,
+      and issue tracking systems that are managed by, or on behalf of, the
+      Licensor for the purpose of discussing and improving the Work, but
+      excluding communication that is conspicuously marked or otherwise
+      designated in writing by the copyright owner as "Not a Contribution."
+
+      "Contributor" shall mean Licensor and any individual or Legal Entity
+      on behalf of whom a Contribution has been received by Licensor and
+      subsequently incorporated within the Work.
+
+   2. Grant of Copyright License. Subject to the terms and conditions of
+      this License, each Contributor hereby grants to You a perpetual,
+      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+      copyright license to reproduce, prepare Derivative Works of,
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+      Work and such Derivative Works in Source or Object form.
+
+   3. Grant of Patent License. Subject to the terms and conditions of
+      this License, each Contributor hereby grants to You a perpetual,
+      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+      (except as stated in this section) patent license to make, have made,
+      use, offer to sell, sell, import, and otherwise transfer the Work,
+      where such license applies only to those patent claims licensable
+      by such Contributor that are necessarily infringed by their
+      Contribution(s) alone or by combination of their Contribution(s)
+      with the Work to which such Contribution(s) was submitted. If You
+      institute patent litigation against any entity (including a
+      cross-claim or counterclaim in a lawsuit) alleging that the Work
+      or a Contribution incorporated within the Work constitutes direct
+      or contributory patent infringement, then any patent licenses
+      granted to You under this License for that Work shall terminate
+      as of the date such litigation is filed.
+
+   4. Redistribution. You may reproduce and distribute copies of the
+      Work or Derivative Works thereof in any medium, with or without
+      modifications, and in Source or Object form, provided that You
+      meet the following conditions:
+
+      (a) You must give any other recipients of the Work or
+          Derivative Works a copy of this License; and
+
+      (b) You must cause any modified files to carry prominent notices
+          stating that You changed the files; and
+
+      (c) You must retain, in the Source form of any Derivative Works
+          that You distribute, all copyright, patent, trademark, and
+          attribution notices from the Source form of the Work,
+          excluding those notices that do not pertain to any part of
+          the Derivative Works; and
+
+      (d) If the Work includes a "NOTICE" text file as part of its
+          distribution, then any Derivative Works that You distribute must
+          include a readable copy of the attribution notices contained
+          within such NOTICE file, excluding those notices that do not
+          pertain to any part of the Derivative Works, in at least one
+          of the following places: within a NOTICE text file distributed
+          as part of the Derivative Works; within the Source form or
+          documentation, if provided along with the Derivative Works; or,
+          within a display generated by the Derivative Works, if and
+          wherever such third-party notices normally appear. The contents
+          of the NOTICE file are for informational purposes only and
+          do not modify the License. You may add Your own attribution
+          notices within Derivative Works that You distribute, alongside
+          or as an addendum to the NOTICE text from the Work, provided
+          that such additional attribution notices cannot be construed
+          as modifying the License.
+
+      You may add Your own copyright statement to Your modifications and
+      may provide additional or different license terms and conditions
+      for use, reproduction, or distribution of Your modifications, or
+      for any such Derivative Works as a whole, provided Your use,
+      reproduction, and distribution of the Work otherwise complies with
+      the conditions stated in this License.
+
+   5. Submission of Contributions. Unless You explicitly state otherwise,
+      any Contribution intentionally submitted for inclusion in the Work
+      by You to the Licensor shall be under the terms and conditions of
+      this License, without any additional terms or conditions.
+      Notwithstanding the above, nothing herein shall supersede or modify
+      the terms of any separate license agreement you may have executed
+      with Licensor regarding such Contributions.
+
+   6. Trademarks. This License does not grant permission to use the trade
+      names, trademarks, service marks, or product names of the Licensor,
+      except as required for reasonable and customary use in describing the
+      origin of the Work and reproducing the content of the NOTICE file.
+
+   7. Disclaimer of Warranty. Unless required by applicable law or
+      agreed to in writing, Licensor provides the Work (and each
+      Contributor provides its Contributions) on an "AS IS" BASIS,
+      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+      implied, including, without limitation, any warranties or conditions
+      of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
+      PARTICULAR PURPOSE. You are solely responsible for determining the
+      appropriateness of using or redistributing the Work and assume any
+      risks associated with Your exercise of permissions under this License.
+
+   8. Limitation of Liability. In no event and under no legal theory,
+      whether in tort (including negligence), contract, or otherwise,
+      unless required by applicable law (such as deliberate and grossly
+      negligent acts) or agreed to in writing, shall any Contributor be
+      liable to You for damages, including any direct, indirect, special,
+      incidental, or consequential damages of any character arising as a
+      result of this License or out of the use or inability to use the
+      Work (including but not limited to damages for loss of goodwill,
+      work stoppage, computer failure or malfunction, or any and all
+      other commercial damages or losses), even if such Contributor
+      has been advised of the possibility of such damages.
+
+   9. Accepting Warranty or Additional Liability. While redistributing
+      the Work or Derivative Works thereof, You may choose to offer,
+      and charge a fee for, acceptance of support, warranty, indemnity,
+      or other liability obligations and/or rights consistent with this
+      License. However, in accepting such obligations, You may act only
+      on Your own behalf and on Your sole responsibility, not on behalf
+      of any other Contributor, and only if You agree to indemnify,
+      defend, and hold each Contributor harmless for any liability
+      incurred by, or claims asserted against, such Contributor by reason
+      of your accepting any such warranty or additional liability.
+
+   END OF TERMS AND CONDITIONS
+
diff --git a/cmds/cmd/cmd.cpp b/cmds/cmd/cmd.cpp
new file mode 100644
index 0000000..ed740d3
--- /dev/null
+++ b/cmds/cmd/cmd.cpp
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "cmd"
+
+#include <utils/Log.h>
+#include <binder/Parcel.h>
+#include <binder/ProcessState.h>
+#include <binder/IResultReceiver.h>
+#include <binder/IServiceManager.h>
+#include <binder/TextOutput.h>
+#include <utils/Vector.h>
+
+#include <getopt.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <unistd.h>
+#include <sys/time.h>
+
+using namespace android;
+
+static int sort_func(const String16* lhs, const String16* rhs)
+{
+    return lhs->compare(*rhs);
+}
+
+class MyResultReceiver : public BnResultReceiver
+{
+public:
+    virtual void send(int32_t /*resultCode*/) {
+    }
+};
+
+int main(int argc, char* const argv[])
+{
+    signal(SIGPIPE, SIG_IGN);
+    sp<ProcessState> proc = ProcessState::self();
+    proc->startThreadPool();
+
+    sp<IServiceManager> sm = defaultServiceManager();
+    fflush(stdout);
+    if (sm == NULL) {
+        ALOGE("Unable to get default service manager!");
+        aerr << "cmd: Unable to get default service manager!" << endl;
+        return 20;
+    }
+
+    if (argc == 1) {
+        aout << "cmd: no service specified; use -l to list all services" << endl;
+        return 20;
+    }
+
+    if ((argc == 2) && (strcmp(argv[1], "-l") == 0)) {
+        Vector<String16> services = sm->listServices();
+        services.sort(sort_func);
+        aout << "Currently running services:" << endl;
+
+        for (size_t i=0; i<services.size(); i++) {
+            sp<IBinder> service = sm->checkService(services[i]);
+            if (service != NULL) {
+                aout << "  " << services[i] << endl;
+            }
+        }
+        return 0;
+    }
+
+    Vector<String16> args;
+    for (int i=2; i<argc; i++) {
+        args.add(String16(argv[i]));
+    }
+    String16 cmd = String16(argv[1]);
+    sp<IBinder> service = sm->checkService(cmd);
+    if (service == NULL) {
+        aerr << "Can't find service: " << argv[1] << endl;
+        return 20;
+    }
+
+    // TODO: block until a result is returned to MyResultReceiver.
+    IBinder::shellCommand(service, STDIN_FILENO, STDOUT_FILENO, STDERR_FILENO, args,
+            new MyResultReceiver());
+    return 0;
+}
diff --git a/cmds/dumpstate/Android.mk b/cmds/dumpstate/Android.mk
index 6442701..8515a01 100644
--- a/cmds/dumpstate/Android.mk
+++ b/cmds/dumpstate/Android.mk
@@ -15,6 +15,8 @@
 LOCAL_MODULE := dumpstate
 
 LOCAL_SHARED_LIBRARIES := libcutils liblog libselinux
+# ZipArchive support, the order matters here to get all symbols.
+LOCAL_STATIC_LIBRARIES := libziparchive libz libbase libmincrypt
 LOCAL_HAL_STATIC_LIBRARIES := libdumpstate
 LOCAL_CFLAGS += -Wall -Wno-unused-parameter -std=gnu99
 LOCAL_INIT_RC := dumpstate.rc
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index c114b59..2f124ac 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -17,10 +17,15 @@
 #include <dirent.h>
 #include <errno.h>
 #include <fcntl.h>
+#include <libgen.h>
 #include <limits.h>
+#include <memory>
+#include <regex>
+#include <set>
 #include <stdbool.h>
 #include <stdio.h>
 #include <stdlib.h>
+#include <string>
 #include <string.h>
 #include <sys/capability.h>
 #include <sys/prctl.h>
@@ -30,6 +35,7 @@
 #include <sys/wait.h>
 #include <unistd.h>
 
+#include <android-base/stringprintf.h>
 #include <cutils/properties.h>
 
 #include "private/android_filesystem_config.h"
@@ -38,16 +44,29 @@
 #include <cutils/log.h>
 
 #include "dumpstate.h"
+#include "ScopedFd.h"
+#include "ziparchive/zip_writer.h"
+
+#include "mincrypt/sha256.h"
+
+using android::base::StringPrintf;
 
 /* read before root is shed */
 static char cmdline_buf[16384] = "(unknown)";
 static const char *dump_traces_path = NULL;
 
-static char screenshot_path[PATH_MAX] = "";
+// TODO: should be part of dumpstate object
+static char build_type[PROPERTY_VALUE_MAX];
+static time_t now;
+static std::unique_ptr<ZipWriter> zip_writer;
+static std::set<std::string> mount_points;
+void add_mountinfo();
+static bool add_zip_entry(const std::string& entry_name, const std::string& entry_path);
 
 #define PSTORE_LAST_KMSG "/sys/fs/pstore/console-ramoops"
 
 #define RAFT_DIR "/data/misc/raft/"
+#define RECOVERY_DIR "/cache/recovery"
 #define TOMBSTONE_DIR "/data/tombstones"
 #define TOMBSTONE_FILE_PREFIX TOMBSTONE_DIR "/tombstone_"
 /* Can accomodate a tombstone number up to 9999. */
@@ -61,24 +80,63 @@
 
 static tombstone_data_t tombstone_data[NUM_TOMBSTONES];
 
-/* Get the fds of any tombstone that was modified in the last half an hour. */
+// Root dir for all files copied as-is into the bugreport
+const std::string& ZIP_ROOT_DIR = "FS";
+
+/* gets the tombstone data, according to the bugreport type: if zipped gets all tombstones,
+ * otherwise gets just those modified in the last half an hour. */
 static void get_tombstone_fds(tombstone_data_t data[NUM_TOMBSTONES]) {
-    time_t thirty_minutes_ago = time(NULL) - 60*30;
+    time_t thirty_minutes_ago = now - 60*30;
     for (size_t i = 0; i < NUM_TOMBSTONES; i++) {
         snprintf(data[i].name, sizeof(data[i].name), "%s%02zu", TOMBSTONE_FILE_PREFIX, i);
         int fd = TEMP_FAILURE_RETRY(open(data[i].name,
                                          O_RDONLY | O_CLOEXEC | O_NOFOLLOW | O_NONBLOCK));
         struct stat st;
         if (fstat(fd, &st) == 0 && S_ISREG(st.st_mode) &&
-                (time_t) st.st_mtime >= thirty_minutes_ago) {
-            data[i].fd = fd;
+            (zip_writer || (time_t) st.st_mtime >= thirty_minutes_ago)) {
+        data[i].fd = fd;
         } else {
-            close(fd);
+        close(fd);
             data[i].fd = -1;
         }
     }
 }
 
+// for_each_pid() callback to get mount info about a process.
+void do_mountinfo(int pid, const char *name) {
+    char path[PATH_MAX];
+
+    // Gets the the content of the /proc/PID/ns/mnt link, so only unique mount points
+    // are added.
+    sprintf(path, "/proc/%d/ns/mnt", pid);
+    char linkname[PATH_MAX];
+    ssize_t r = readlink(path, linkname, PATH_MAX);
+    if (r == -1) {
+        ALOGE("Unable to read link for %s: %s\n", path, strerror(errno));
+        return;
+    }
+    linkname[r] = '\0';
+
+    if (mount_points.find(linkname) == mount_points.end()) {
+        // First time this mount point was found: add it
+        sprintf(path, "/proc/%d/mountinfo", pid);
+        if (add_zip_entry(ZIP_ROOT_DIR + path, path)) {
+            mount_points.insert(linkname);
+        } else {
+            ALOGE("Unable to add mountinfo %s to zip file\n", path);
+        }
+    }
+}
+
+void add_mountinfo() {
+    if (!zip_writer) return;
+    const char *title = "MOUNT INFO";
+    mount_points.clear();
+    DurationReporter duration_reporter(title);
+    for_each_pid(do_mountinfo, NULL);
+    printf("%s: %d entries added to zip file\n", title, mount_points.size());
+}
+
 static void dump_dev_files(const char *title, const char *driverpath, const char *filename)
 {
     DIR *d;
@@ -110,6 +168,10 @@
     return strcmp(path + len - sizeof(stat) + 1, stat); /* .../stat? */
 }
 
+static bool skip_none(const char *path) {
+    return false;
+}
+
 static const char mmcblk0[] = "/sys/block/mmcblk0/";
 unsigned long worst_write_perf = 20000; /* in KB/s */
 
@@ -263,13 +325,10 @@
 /* End copy from system/core/logd/LogBuffer.cpp */
 
 /* dumps the current system state to stdout */
-static void dumpstate() {
-    unsigned long timeout;
-    time_t now = time(NULL);
+static void print_header() {
     char build[PROPERTY_VALUE_MAX], fingerprint[PROPERTY_VALUE_MAX];
     char radio[PROPERTY_VALUE_MAX], bootloader[PROPERTY_VALUE_MAX];
     char network[PROPERTY_VALUE_MAX], date[80];
-    char build_type[PROPERTY_VALUE_MAX];
 
     property_get("ro.build.display.id", build, "(unknown)");
     property_get("ro.build.fingerprint", fingerprint, "(unknown)");
@@ -294,6 +353,70 @@
     dump_file(NULL, "/proc/version");
     printf("Command line: %s\n", strtok(cmdline_buf, "\n"));
     printf("\n");
+}
+
+/* adds a new entry to the existing zip file. */
+static bool add_zip_entry_from_fd(const std::string& entry_name, int fd) {
+    DurationReporter duration_reporter(("ADD ZIP ENTRY " + entry_name).c_str());
+    ALOGD("Adding zip entry %s", entry_name.c_str());
+    int32_t err = zip_writer->StartEntryWithTime(entry_name.c_str(),
+            ZipWriter::kCompress, get_mtime(fd, now));
+    if (err) {
+        ALOGE("zip_writer->StartEntryWithTime(%s): %s\n", entry_name.c_str(), ZipWriter::ErrorCodeString(err));
+        return false;
+    }
+
+    std::vector<uint8_t> buffer(65536);
+    while (1) {
+        ssize_t bytes_read = TEMP_FAILURE_RETRY(read(fd, buffer.data(), sizeof(buffer)));
+        if (bytes_read == 0) {
+            break;
+        } else if (bytes_read == -1) {
+            ALOGE("read(%s): %s\n", entry_name.c_str(), strerror(errno));
+            return false;
+        }
+        err = zip_writer->WriteBytes(buffer.data(), bytes_read);
+        if (err) {
+            ALOGE("zip_writer->WriteBytes(): %s\n", ZipWriter::ErrorCodeString(err));
+            return false;
+        }
+    }
+
+    err = zip_writer->FinishEntry();
+    if (err) {
+        ALOGE("zip_writer->FinishEntry(): %s\n", ZipWriter::ErrorCodeString(err));
+        return false;
+    }
+
+    return true;
+}
+
+/* adds a new entry to the existing zip file. */
+static bool add_zip_entry(const std::string& entry_name, const std::string& entry_path) {
+    ScopedFd fd(TEMP_FAILURE_RETRY(open(entry_path.c_str(), O_RDONLY | O_NONBLOCK | O_CLOEXEC)));
+    if (fd.get() == -1) {
+        ALOGE("open(%s): %s\n", entry_path.c_str(), strerror(errno));
+        return false;
+    }
+
+    return add_zip_entry_from_fd(entry_name, fd.get());
+}
+
+/* adds a file to the existing zipped bugreport */
+static int _add_file_from_fd(const char *title, const char *path, int fd) {
+    return add_zip_entry_from_fd(ZIP_ROOT_DIR + path, fd) ? 0 : 1;
+}
+
+/* adds all files from a directory to the zipped bugreport file */
+void add_dir(const char *dir, bool recursive) {
+    if (!zip_writer) return;
+    DurationReporter duration_reporter(dir);
+    dump_files(NULL, dir, recursive ? skip_none : is_dir, _add_file_from_fd);
+}
+
+static void dumpstate(const std::string& screenshot_path) {
+    DurationReporter duration_reporter("DUMPSTATE");
+    unsigned long timeout;
 
     dump_dev_files("TRUSTY VERSION", "/sys/bus/platform/drivers/trusty", "trusty_version");
     run_command("UPTIME", 10, "uptime", NULL);
@@ -316,7 +439,12 @@
     dump_file("KERNEL SYNC", "/d/sync");
 
     run_command("PROCESSES AND THREADS", 10, "ps", "-Z", "-t", "-p", "-P", NULL);
-    run_command("LIBRANK", 10, "librank", NULL);
+    run_command("LIBRANK", 10, SU_PATH, "root", "librank", NULL);
+
+    run_command("ROUTE", 10, "route", NULL);
+    run_command("PRINTENV", 10, "printenv", NULL);
+    run_command("NETSTAT", 10, "netstat", NULL);
+    run_command("LSMOD", 10, "lsmod", NULL);
 
     do_dmesg();
 
@@ -324,10 +452,10 @@
     for_each_pid(do_showmap, "SMAPS OF ALL PROCESSES");
     for_each_tid(show_wchan, "BLOCKED PROCESS WAIT-CHANNELS");
 
-    if (screenshot_path[0]) {
-        ALOGI("taking screenshot\n");
-        run_command(NULL, 10, "/system/bin/screencap", "-p", screenshot_path, NULL);
-        ALOGI("wrote screenshot: %s\n", screenshot_path);
+    if (!screenshot_path.empty()) {
+        ALOGI("taking late screenshot\n");
+        take_screenshot(screenshot_path);
+        ALOGI("wrote screenshot: %s\n", screenshot_path.c_str());
     }
 
     // dump_file("EVENT LOG TAGS", "/etc/event-log-tags");
@@ -405,8 +533,17 @@
     int dumped = 0;
     for (size_t i = 0; i < NUM_TOMBSTONES; i++) {
         if (tombstone_data[i].fd != -1) {
+            const char *name = tombstone_data[i].name;
+            int fd = tombstone_data[i].fd;
             dumped = 1;
-            dump_file_from_fd("TOMBSTONE", tombstone_data[i].name, tombstone_data[i].fd);
+            if (zip_writer) {
+                if (!add_zip_entry_from_fd(ZIP_ROOT_DIR + name, fd)) {
+                    ALOGE("Unable to add tombstone %s to zip file\n", name);
+                }
+            } else {
+                dump_file_from_fd("TOMBSTONE", name, fd);
+            }
+            close(fd);
             tombstone_data[i].fd = -1;
         }
     }
@@ -588,12 +725,15 @@
     fprintf(stderr, "usage: dumpstate [-b soundfile] [-e soundfile] [-o file [-d] [-p] [-z]] [-s] [-q]\n"
             "  -o: write to file (instead of stdout)\n"
             "  -d: append date to filename (requires -o)\n"
+            "  -z: generates zipped file (requires -o)\n"
             "  -p: capture screenshot to filename.png (requires -o)\n"
             "  -s: write output to control socket (for init)\n"
             "  -b: play sound file instead of vibrate, at beginning of job\n"
             "  -e: play sound file instead of vibrate, at end of job\n"
             "  -q: disable vibrate\n"
-            "  -B: send broadcast when finished (requires -o and -p)\n"
+            "  -B: send broadcast when finished (requires -o)\n"
+            "  -P: send broadacast when started and update system properties on progress (requires -o and -B)\n"
+            "  -R: take bugreport in remote mode (requires -o, -z, -d and -B, shouldn't be used with -P)\n"
                 );
 }
 
@@ -602,19 +742,77 @@
     _exit(EXIT_FAILURE);
 }
 
-static void vibrate(FILE* vibrator, int ms) {
-    fprintf(vibrator, "%d\n", ms);
-    fflush(vibrator);
+/* adds the temporary report to the existing .zip file, closes the .zip file, and removes the
+   temporary file.
+ */
+static bool finish_zip_file(const std::string& bugreport_name, const std::string& bugreport_path,
+        time_t now) {
+    if (!add_zip_entry(bugreport_name, bugreport_path)) {
+        ALOGE("Failed to add text entry to .zip file\n");
+        return false;
+    }
+
+    int32_t err = zip_writer->Finish();
+    if (err) {
+        ALOGE("zip_writer->Finish(): %s\n", ZipWriter::ErrorCodeString(err));
+        return false;
+    }
+
+    if (remove(bugreport_path.c_str())) {
+        ALOGW("remove(%s): %s\n", bugreport_path.c_str(), strerror(errno));
+    }
+
+    return true;
 }
 
+static std::string SHA256_file_hash(std::string filepath) {
+    ScopedFd fd(TEMP_FAILURE_RETRY(open(filepath.c_str(), O_RDONLY | O_NONBLOCK | O_CLOEXEC
+            | O_NOFOLLOW)));
+    if (fd.get() == -1) {
+        ALOGE("open(%s): %s\n", filepath.c_str(), strerror(errno));
+        return NULL;
+    }
+
+    SHA256_CTX ctx;
+    SHA256_init(&ctx);
+
+    std::vector<uint8_t> buffer(65536);
+    while (1) {
+        ssize_t bytes_read = TEMP_FAILURE_RETRY(read(fd.get(), buffer.data(), buffer.size()));
+        if (bytes_read == 0) {
+            break;
+        } else if (bytes_read == -1) {
+            ALOGE("read(%s): %s\n", filepath.c_str(), strerror(errno));
+            return NULL;
+        }
+
+        SHA256_update(&ctx, buffer.data(), bytes_read);
+    }
+
+    uint8_t hash[SHA256_DIGEST_SIZE];
+    memcpy(hash, SHA256_final(&ctx), SHA256_DIGEST_SIZE);
+    char hash_buffer[SHA256_DIGEST_SIZE * 2 + 1];
+    for(size_t i = 0; i < SHA256_DIGEST_SIZE; i++) {
+        sprintf(hash_buffer + (i * 2), "%02x", hash[i]);
+    }
+    hash_buffer[sizeof(hash_buffer) - 1] = 0;
+    return std::string(hash_buffer);
+}
+
+
 int main(int argc, char *argv[]) {
     struct sigaction sigact;
     int do_add_date = 0;
+    int do_zip_file = 0;
     int do_vibrate = 1;
     char* use_outfile = 0;
     int use_socket = 0;
     int do_fb = 0;
     int do_broadcast = 0;
+    int do_early_screenshot = 0;
+    int is_remote_mode = 0;
+
+    now = time(NULL);
 
     if (getuid() != 0) {
         // Old versions of the adb client would call the
@@ -642,15 +840,18 @@
 
     /* parse arguments */
     int c;
-    while ((c = getopt(argc, argv, "dho:svqzpB")) != -1) {
+    while ((c = getopt(argc, argv, "dho:svqzpPBR")) != -1) {
         switch (c) {
-            case 'd': do_add_date = 1;       break;
-            case 'o': use_outfile = optarg;  break;
-            case 's': use_socket = 1;        break;
+            case 'd': do_add_date = 1;          break;
+            case 'z': do_zip_file = 1;          break;
+            case 'o': use_outfile = optarg;     break;
+            case 's': use_socket = 1;           break;
             case 'v': break;  // compatibility no-op
-            case 'q': do_vibrate = 0;        break;
-            case 'p': do_fb = 1;             break;
-            case 'B': do_broadcast = 1;      break;
+            case 'q': do_vibrate = 0;           break;
+            case 'p': do_fb = 1;                break;
+            case 'P': do_update_progress = 1;   break;
+            case 'R': is_remote_mode = 1;       break;
+            case 'B': do_broadcast = 1;         break;
             case '?': printf("\n");
             case 'h':
                 usage();
@@ -658,33 +859,145 @@
         }
     }
 
+    if ((do_zip_file || do_add_date || do_update_progress || do_broadcast) && !use_outfile) {
+        usage();
+        exit(1);
+    }
+
+    if (do_update_progress && !do_broadcast) {
+        usage();
+        exit(1);
+    }
+
+    if (is_remote_mode && (do_update_progress || !do_broadcast || !do_zip_file || !do_add_date)) {
+        usage();
+        exit(1);
+    }
+
+    do_early_screenshot = do_update_progress;
+
     // If we are going to use a socket, do it as early as possible
     // to avoid timeouts from bugreport.
     if (use_socket) {
         redirect_to_socket(stdout, "dumpstate");
     }
 
-    /* open the vibrator before dropping root */
-    FILE *vibrator = 0;
-    if (do_vibrate) {
-        vibrator = fopen("/sys/class/timed_output/vibrator/enable", "we");
-        if (vibrator) {
-            vibrate(vibrator, 150);
+    /* full path of the directory where the bug report files will be written */
+    std::string bugreport_dir;
+
+    /* full path of the temporary file containing the bug report */
+    std::string tmp_path;
+
+    /* full path of the temporary file containing the screenshot (when requested) */
+    std::string screenshot_path;
+
+    /* base name (without suffix or extensions) of the bug report files */
+    std::string base_name;
+
+    /* suffix of the bug report files - it's typically the date (when invoked with -d),
+     * although it could be changed by the user using a system property */
+    std::string suffix;
+
+    /* pointer to the actual path, be it zip or text */
+    std::string path;
+
+    /* pointer to the zipped file */
+    std::unique_ptr<FILE, int(*)(FILE*)> zip_file(NULL, fclose);
+
+    /* redirect output if needed */
+    bool is_redirecting = !use_socket && use_outfile;
+
+    if (is_redirecting) {
+        bugreport_dir = dirname(use_outfile);
+        base_name = basename(use_outfile);
+        if (do_add_date) {
+            char date[80];
+            strftime(date, sizeof(date), "%Y-%m-%d-%H-%M-%S", localtime(&now));
+            suffix = date;
+        } else {
+            suffix = "undated";
+        }
+        if (do_fb) {
+            // TODO: if dumpstate was an object, the paths could be internal variables and then
+            // we could have a function to calculate the derived values, such as:
+            //     screenshot_path = GetPath(".png");
+            screenshot_path = bugreport_dir + "/" + base_name + "-" + suffix + ".png";
+        }
+        tmp_path = bugreport_dir + "/" + base_name + "-" + suffix + ".tmp";
+
+        ALOGD("Bugreport dir: %s\nBase name: %s\nSuffix: %s\nTemporary path: %s\n"
+                "Screenshot path: %s\n", bugreport_dir.c_str(), base_name.c_str(), suffix.c_str(),
+                tmp_path.c_str(), screenshot_path.c_str());
+
+        if (do_zip_file) {
+            ALOGD("Creating initial .zip file");
+            path = bugreport_dir + "/" + base_name + "-" + suffix + ".zip";
+            zip_file.reset(fopen(path.c_str(), "wb"));
+            if (!zip_file) {
+                ALOGE("fopen(%s, 'wb'): %s\n", path.c_str(), strerror(errno));
+                do_zip_file = 0;
+            } else {
+                zip_writer.reset(new ZipWriter(zip_file.get()));
+            }
+        }
+
+        if (do_update_progress) {
+            std::vector<std::string> am_args = {
+                 "--receiver-permission", "android.permission.DUMP",
+                 "--es", "android.intent.extra.NAME", suffix,
+                 "--ei", "android.intent.extra.PID", std::to_string(getpid()),
+                 "--ei", "android.intent.extra.MAX", std::to_string(WEIGHT_TOTAL),
+            };
+            send_broadcast("android.intent.action.BUGREPORT_STARTED", am_args);
         }
     }
 
     /* read /proc/cmdline before dropping root */
     FILE *cmdline = fopen("/proc/cmdline", "re");
-    if (cmdline != NULL) {
+    if (cmdline) {
         fgets(cmdline_buf, sizeof(cmdline_buf), cmdline);
         fclose(cmdline);
     }
 
+    print_header();
+
+    /* open the vibrator before dropping root */
+    std::unique_ptr<FILE, int(*)(FILE*)> vibrator(NULL, fclose);
+    if (do_vibrate) {
+        vibrator.reset(fopen("/sys/class/timed_output/vibrator/enable", "we"));
+        if (vibrator) {
+            vibrate(vibrator.get(), 150);
+        }
+    }
+
+    if (do_fb && do_early_screenshot) {
+        if (screenshot_path.empty()) {
+            // should not have happened
+            ALOGE("INTERNAL ERROR: skipping early screenshot because path was not set");
+        } else {
+            ALOGI("taking early screenshot\n");
+            take_screenshot(screenshot_path);
+            ALOGI("wrote screenshot: %s\n", screenshot_path.c_str());
+            if (chown(screenshot_path.c_str(), AID_SHELL, AID_SHELL)) {
+                ALOGE("Unable to change ownership of screenshot file %s: %s\n",
+                        screenshot_path.c_str(), strerror(errno));
+            }
+        }
+    }
+
+    if (do_zip_file) {
+        if (chown(path.c_str(), AID_SHELL, AID_SHELL)) {
+            ALOGE("Unable to change ownership of zip file %s: %s\n", path.c_str(), strerror(errno));
+        }
+    }
+
     /* collect stack traces from Dalvik and native processes (needs root) */
     dump_traces_path = dump_traces();
 
-    /* Get the tombstone fds here while we are running as root. */
+    /* Get the tombstone fds, recovery files, and mount info here while we are running as root. */
     get_tombstone_fds(tombstone_data);
+    add_dir(RECOVERY_DIR, true);
+    add_mountinfo();
 
     /* ensure we will keep capabilities when we drop root */
     if (prctl(PR_SET_KEEPCAPS, 1) < 0) {
@@ -725,59 +1038,109 @@
         return -1;
     }
 
-    /* redirect output if needed */
-    char path[PATH_MAX], tmp_path[PATH_MAX];
-    pid_t gzip_pid = -1;
-
-    if (!use_socket && use_outfile) {
-        strlcpy(path, use_outfile, sizeof(path));
-        if (do_add_date) {
-            char date[80];
-            time_t now = time(NULL);
-            strftime(date, sizeof(date), "-%Y-%m-%d-%H-%M-%S", localtime(&now));
-            strlcat(path, date, sizeof(path));
-        }
-        if (do_fb) {
-            strlcpy(screenshot_path, path, sizeof(screenshot_path));
-            strlcat(screenshot_path, ".png", sizeof(screenshot_path));
-        }
-        strlcat(path, ".txt", sizeof(path));
-        strlcpy(tmp_path, path, sizeof(tmp_path));
-        strlcat(tmp_path, ".tmp", sizeof(tmp_path));
-        redirect_to_file(stdout, tmp_path);
+    if (is_redirecting) {
+        /* TODO: rather than generating a text file now and zipping it later,
+           it would be more efficient to redirect stdout to the zip entry
+           directly, but the libziparchive doesn't support that option yet. */
+        redirect_to_file(stdout, const_cast<char*>(tmp_path.c_str()));
     }
 
-    dumpstate();
+    dumpstate(do_early_screenshot ? "": screenshot_path);
 
     /* done */
     if (vibrator) {
         for (int i = 0; i < 3; i++) {
-            vibrate(vibrator, 75);
+            vibrate(vibrator.get(), 75);
             usleep((75 + 50) * 1000);
         }
-        fclose(vibrator);
     }
 
-    /* wait for gzip to finish, otherwise it might get killed when we exit */
-    if (gzip_pid > 0) {
+    /* close output if needed */
+    if (is_redirecting) {
         fclose(stdout);
-        waitpid(gzip_pid, NULL, 0);
     }
 
-    /* rename the (now complete) .tmp file to its final location */
-    if (use_outfile && rename(tmp_path, path)) {
-        fprintf(stderr, "rename(%s, %s): %s\n", tmp_path, path, strerror(errno));
+    /* rename or zip the (now complete) .tmp file to its final location */
+    if (use_outfile) {
+
+        /* check if user changed the suffix using system properties */
+        char key[PROPERTY_KEY_MAX];
+        char value[PROPERTY_VALUE_MAX];
+        sprintf(key, "dumpstate.%d.name", getpid());
+        property_get(key, value, "");
+        bool change_suffix= false;
+        if (value[0]) {
+            /* must whitelist which characters are allowed, otherwise it could cross directories */
+            std::regex valid_regex("^[-_a-zA-Z0-9]+$");
+            if (std::regex_match(value, valid_regex)) {
+                change_suffix = true;
+            } else {
+                ALOGE("invalid suffix provided by user: %s", value);
+            }
+        }
+        if (change_suffix) {
+            ALOGI("changing suffix from %s to %s", suffix.c_str(), value);
+            suffix = value;
+            if (!screenshot_path.empty()) {
+                std::string new_screenshot_path =
+                        bugreport_dir + "/" + base_name + "-" + suffix + ".png";
+                if (rename(screenshot_path.c_str(), new_screenshot_path.c_str())) {
+                    ALOGE("rename(%s, %s): %s\n", screenshot_path.c_str(),
+                            new_screenshot_path.c_str(), strerror(errno));
+                } else {
+                    screenshot_path = new_screenshot_path;
+                }
+            }
+        }
+
+        bool do_text_file = true;
+        if (do_zip_file) {
+            ALOGD("Adding text entry to .zip bugreport");
+            if (!finish_zip_file(base_name + "-" + suffix + ".txt", tmp_path, now)) {
+                ALOGE("Failed to finish zip file; sending text bugreport instead\n");
+                do_text_file = true;
+            } else {
+                do_text_file = false;
+            }
+        }
+        if (do_text_file) {
+            ALOGD("Generating .txt bugreport");
+            path = bugreport_dir + "/" + base_name + "-" + suffix + ".txt";
+            if (rename(tmp_path.c_str(), path.c_str())) {
+                ALOGE("rename(%s, %s): %s\n", tmp_path.c_str(), path.c_str(), strerror(errno));
+                path.clear();
+            }
+        }
     }
 
     /* tell activity manager we're done */
-    if (do_broadcast && use_outfile && do_fb) {
-        run_command(NULL, 5, "/system/bin/am", "broadcast", "--user", "0",
-                "-a", "android.intent.action.BUGREPORT_FINISHED",
-                "--es", "android.intent.extra.BUGREPORT", path,
-                "--es", "android.intent.extra.SCREENSHOT", screenshot_path,
-                "--receiver-permission", "android.permission.DUMP", NULL);
+    if (do_broadcast) {
+        if (!path.empty()) {
+            ALOGI("Final bugreport path: %s\n", path.c_str());
+            std::vector<std::string> am_args = {
+                 "--receiver-permission", "android.permission.DUMP", "--receiver-foreground",
+                 "--ei", "android.intent.extra.PID", std::to_string(getpid()),
+                 "--es", "android.intent.extra.BUGREPORT", path
+            };
+            if (do_fb) {
+                am_args.push_back("--es");
+                am_args.push_back("android.intent.extra.SCREENSHOT");
+                am_args.push_back(screenshot_path);
+            }
+            if (is_remote_mode) {
+                am_args.push_back("--es");
+                am_args.push_back("android.intent.extra.REMOTE_BUGREPORT_HASH");
+                am_args.push_back(SHA256_file_hash(path));
+                send_broadcast("android.intent.action.REMOTE_BUGREPORT_FINISHED", am_args);
+            } else {
+                send_broadcast("android.intent.action.BUGREPORT_FINISHED", am_args);
+            }
+        } else {
+            ALOGE("Skipping finished broadcast because bugreport could not be generated\n");
+        }
     }
 
+    ALOGD("Final progress: %d/%d (originally %d)\n", progress, weight_total, WEIGHT_TOTAL);
     ALOGI("done\n");
 
     return 0;
diff --git a/cmds/dumpstate/dumpstate.h b/cmds/dumpstate/dumpstate.h
index 3b6abc1..0a9f9e2 100644
--- a/cmds/dumpstate/dumpstate.h
+++ b/cmds/dumpstate/dumpstate.h
@@ -17,10 +17,24 @@
 #ifndef _DUMPSTATE_H_
 #define _DUMPSTATE_H_
 
+/* When defined, skips the real dumps and just print the section headers.
+   Useful when debugging dumpstate itself. */
+//#define _DUMPSTATE_DRY_RUN_
+
+#ifdef _DUMPSTATE_DRY_RUN_
+#define ON_DRY_RUN_RETURN(X) return X
+#define ON_DRY_RUN(code) code
+#else
+#define ON_DRY_RUN_RETURN(X)
+#define ON_DRY_RUN(code)
+#endif
+
+
 #include <time.h>
 #include <unistd.h>
 #include <stdbool.h>
 #include <stdio.h>
+#include <vector>
 
 #define SU_PATH "/system/xbin/su"
 
@@ -31,6 +45,32 @@
 typedef void (for_each_pid_func)(int, const char *);
 typedef void (for_each_tid_func)(int, int, const char *);
 
+/* Estimated total weight of bugreport generation.
+ *
+ * Each section contributes to the total weight by an individual weight, so the overall progress
+ * can be calculated by dividing the all completed weight by the total weight.
+ *
+ * This value is defined empirically and it need to be adjusted as more sections are added.
+ *
+ * It does not need to match the exact sum of all sections, but ideally it should to be slight more
+ * than such sum: a value too high will cause the bugreport to finish before the user expected (for
+ * example, jumping from 70% to 100%), while a value too low will cause the progress to fluctuate
+ * down (for example, from 70% to 50%, since the actual max will be automatically increased every
+ * time it is reached).
+ */
+static const int WEIGHT_TOTAL = 4000;
+
+/* Most simple commands have 10 as timeout, so 5 is a good estimate */
+static const int WEIGHT_FILE = 5;
+
+/*
+ * TODO: the dumpstate internal state is getting fragile; for example, this variable is defined
+ * here, declared at utils.cpp, and used on utils.cpp and dumpstate.cpp.
+ * It would be better to take advantage of the C++ migration and encapsulate the state in an object,
+ * but that will be better handled in a major C++ refactoring, which would also get rid of other C
+ * idioms (like using std::string instead of char*, removing varargs, etc...) */
+extern int do_update_progress, progress, weight_total;
+
 /* prints the contents of a file */
 int dump_file(const char *title, const char *path);
 
@@ -52,6 +92,17 @@
 /* forks a command and waits for it to finish -- terminate args with NULL */
 int run_command(const char *title, int timeout_seconds, const char *command, ...);
 
+/* forks a command and waits for it to finish
+   first element of args is the command, and last must be NULL.
+   command is always ran, even when _DUMPSTATE_DRY_RUN_ is defined. */
+int run_command_always(const char *title, int timeout_seconds, const char *args[]);
+
+/* sends a broadcast using Activity Manager */
+void send_broadcast(const std::string& action, const std::vector<std::string>& args);
+
+/* updates the overall progress of dumpstate by the given weight increment */
+void update_progress(int weight);
+
 /* prints all the system properties */
 void print_properties();
 
@@ -88,9 +139,42 @@
 /* Implemented by libdumpstate_board to dump board-specific info */
 void dumpstate_board();
 
+/* Takes a screenshot and save it to the given file */
+void take_screenshot(const std::string& path);
+
+/* Vibrates for a given durating (in milliseconds). */
+void vibrate(FILE* vibrator, int ms);
+
+/* Checks if a given path is a directory. */
+bool is_dir(const char* pathname);
+
+/** Gets the last modification time of a file, or default time if file is not found. */
+time_t get_mtime(int fd, time_t default_mtime);
+
 /* dump eMMC Extended CSD data */
 void dump_emmc_ecsd(const char *ext_csd_path);
 
+/*
+ * Helper class used to report how long it takes for a section to finish.
+ *
+ * Typical usage:
+ *
+ *    DurationReporter duration_reporter(title);
+ *
+ */
+class DurationReporter {
+public:
+    DurationReporter(const char *title);
+
+    ~DurationReporter();
+
+    static uint64_t nanotime();
+
+private:
+    const char* title_;
+    uint64_t started_;
+};
+
 #ifdef __cplusplus
 }
 #endif
diff --git a/cmds/dumpstate/dumpstate.rc b/cmds/dumpstate/dumpstate.rc
index 4cd1803..d1b7f8c 100644
--- a/cmds/dumpstate/dumpstate.rc
+++ b/cmds/dumpstate/dumpstate.rc
@@ -8,3 +8,24 @@
     socket dumpstate stream 0660 shell log
     disabled
     oneshot
+
+# bugreportplus is an enhanced version of bugreport that provides a better
+# user interface (like displaying progress and allowing user to enter details).
+# It's typically triggered by the power button or developer settings.
+service bugreportplus /system/bin/dumpstate -d -B -P -z \
+        -o /data/data/com.android.shell/files/bugreports/bugreport
+    class main
+    disabled
+    oneshot
+
+# bugreportremote is an altered version of bugreport that is supposed to be
+# called not by human user of the device, but by DevicePolicyManagerService only when the
+# Device Owner explicitly requests it, and shared with the Device Policy Controller (DPC) app only
+# if the user consents
+# it will disable vibrations, screenshot taking and will not track progress or
+# allow user to enter any details
+service bugreportremote /system/bin/dumpstate -d -q -B -R -z \
+        -o /data/data/com.android.shell/files/bugreports/remote/bugreport
+    class main
+    disabled
+    oneshot
diff --git a/cmds/dumpstate/libdumpstate_default.cpp b/cmds/dumpstate/libdumpstate_default.cpp
index 415ecdc..fd840df 100644
--- a/cmds/dumpstate/libdumpstate_default.cpp
+++ b/cmds/dumpstate/libdumpstate_default.cpp
@@ -19,3 +19,4 @@
 void dumpstate_board(void)
 {
 }
+
diff --git a/cmds/dumpstate/utils.cpp b/cmds/dumpstate/utils.cpp
index c3e0262..3f2d126 100644
--- a/cmds/dumpstate/utils.cpp
+++ b/cmds/dumpstate/utils.cpp
@@ -23,6 +23,7 @@
 #include <stdarg.h>
 #include <stdio.h>
 #include <stdlib.h>
+#include <string>
 #include <string.h>
 #include <sys/inotify.h>
 #include <sys/stat.h>
@@ -31,9 +32,12 @@
 #include <sys/klog.h>
 #include <time.h>
 #include <unistd.h>
+#include <vector>
 #include <sys/prctl.h>
 
+#define LOG_TAG "dumpstate"
 #include <cutils/debugger.h>
+#include <cutils/log.h>
 #include <cutils/properties.h>
 #include <cutils/sockets.h>
 #include <private/android_filesystem_config.h>
@@ -46,20 +50,40 @@
 
 /* list of native processes to include in the native dumps */
 static const char* native_processes_to_dump[] = {
+        "/system/bin/audioserver",
+        "/system/bin/cameraserver",
         "/system/bin/drmserver",
         "/system/bin/mediaserver",
         "/system/bin/sdcard",
         "/system/bin/surfaceflinger",
+        "/system/bin/vehicle_network_service",
         NULL,
 };
 
-static uint64_t nanotime() {
+DurationReporter::DurationReporter(const char *title) {
+    title_ = title;
+    if (title) {
+        started_ = DurationReporter::nanotime();
+    }
+}
+
+DurationReporter::~DurationReporter() {
+    if (title_) {
+        uint64_t elapsed = DurationReporter::nanotime() - started_;
+        // Use "Yoda grammar" to make it easier to grep|sort sections.
+        printf("------ %.3fs was the duration of '%s' ------\n",
+               (float) elapsed / NANOS_PER_SEC, title_);
+    }
+}
+
+uint64_t DurationReporter::DurationReporter::nanotime() {
     struct timespec ts;
     clock_gettime(CLOCK_MONOTONIC, &ts);
-    return (uint64_t)ts.tv_sec * NANOS_PER_SEC + ts.tv_nsec;
+    return (uint64_t) ts.tv_sec * NANOS_PER_SEC + ts.tv_nsec;
 }
 
 void for_each_userid(void (*func)(int), const char *header) {
+    ON_DRY_RUN_RETURN();
     DIR *d;
     struct dirent *de;
 
@@ -91,7 +115,7 @@
         return;
     }
 
-    printf("\n------ %s ------\n", header);
+    if (header) printf("\n------ %s ------\n", header);
     while ((de = readdir(d))) {
         int pid;
         int fd;
@@ -122,14 +146,15 @@
 }
 
 void for_each_pid(for_each_pid_func func, const char *header) {
-    __for_each_pid(for_each_pid_helper, header, (void *) func);
+    ON_DRY_RUN_RETURN();
+  __for_each_pid(for_each_pid_helper, header, (void *)func);
 }
 
 static void for_each_tid_helper(int pid, const char *cmdline, void *arg) {
     DIR *d;
     struct dirent *de;
     char taskpath[255];
-    for_each_tid_func *func = (for_each_tid_func*) arg;
+    for_each_tid_func *func = (for_each_tid_func *) arg;
 
     sprintf(taskpath, "/proc/%d/task", pid);
 
@@ -174,10 +199,12 @@
 }
 
 void for_each_tid(for_each_tid_func func, const char *header) {
+    ON_DRY_RUN_RETURN();
     __for_each_pid(for_each_tid_helper, header, (void *) func);
 }
 
 void show_wchan(int pid, int tid, const char *name) {
+    ON_DRY_RUN_RETURN();
     char path[255];
     char buffer[255];
     int fd;
@@ -207,7 +234,11 @@
 }
 
 void do_dmesg() {
-    printf("------ KERNEL LOG (dmesg) ------\n");
+    const char *title = "KERNEL LOG (dmesg)";
+    DurationReporter duration_reporter(title);
+    printf("------ %s ------\n", title);
+
+    ON_DRY_RUN_RETURN();
     /* Get size of kernel buffer */
     int size = klogctl(KLOG_SIZE_BUFFER, NULL, 0);
     if (size <= 0) {
@@ -241,11 +272,16 @@
 }
 
 static int _dump_file_from_fd(const char *title, const char *path, int fd) {
-    if (title) printf("------ %s (%s", title, path);
-
     if (title) {
+        printf("------ %s (%s", title, path);
+
         struct stat st;
-        if (memcmp(path, "/proc/", 6) && memcmp(path, "/sys/", 5) && !fstat(fd, &st)) {
+        // Only show the modification time of non-device files.
+        size_t path_len = strlen(path);
+        if ((path_len < 6 || memcmp(path, "/proc/", 6)) &&
+                (path_len < 5 || memcmp(path, "/sys/", 5)) &&
+                (path_len < 3 || memcmp(path, "/d/", 3)) &&
+                !fstat(fd, &st)) {
             char stamp[80];
             time_t mtime = st.st_mtime;
             strftime(stamp, sizeof(stamp), "%Y-%m-%d %H:%M:%S", localtime(&mtime));
@@ -253,6 +289,7 @@
         }
         printf(") ------\n");
     }
+    ON_DRY_RUN({ update_progress(WEIGHT_FILE); close(fd); return 0; });
 
     bool newline = false;
     fd_set read_set;
@@ -263,14 +300,14 @@
         /* Timeout if no data is read for 30 seconds. */
         tm.tv_sec = 30;
         tm.tv_usec = 0;
-        uint64_t elapsed = nanotime();
+        uint64_t elapsed = DurationReporter::nanotime();
         int ret = TEMP_FAILURE_RETRY(select(fd + 1, &read_set, NULL, NULL, &tm));
         if (ret == -1) {
             printf("*** %s: select failed: %s\n", path, strerror(errno));
             newline = true;
             break;
         } else if (ret == 0) {
-            elapsed = nanotime() - elapsed;
+            elapsed = DurationReporter::nanotime() - elapsed;
             printf("*** %s: Timed out after %.3fs\n", path,
                    (float) elapsed / NANOS_PER_SEC);
             newline = true;
@@ -290,6 +327,7 @@
             }
         }
     }
+    update_progress(WEIGHT_FILE);
     close(fd);
 
     if (!newline) printf("\n");
@@ -299,10 +337,10 @@
 
 /* prints the contents of a file */
 int dump_file(const char *title, const char *path) {
+    DurationReporter duration_reporter(title);
     int fd = TEMP_FAILURE_RETRY(open(path, O_RDONLY | O_NONBLOCK | O_CLOEXEC));
     if (fd < 0) {
         int err = errno;
-        if (title) printf("------ %s (%s) ------\n", title, path);
         printf("*** %s: %s\n", path, strerror(err));
         if (title) printf("\n");
         return -1;
@@ -319,6 +357,7 @@
 int dump_files(const char *title, const char *dir,
         bool (*skip)(const char *path),
         int (*dump_from_fd)(const char *title, const char *path, int fd)) {
+    DurationReporter duration_reporter(title);
     DIR *dirp;
     struct dirent *d;
     char *newpath = NULL;
@@ -328,6 +367,7 @@
     if (title) {
         printf("------ %s (%s) ------\n", title, dir);
     }
+    ON_DRY_RUN_RETURN(0);
 
     if (dir[strlen(dir) - 1] == '/') {
         ++slash;
@@ -387,9 +427,11 @@
     int flags = fcntl(fd, F_GETFL);
     if (flags == -1) {
         printf("*** %s: failed to get flags on fd %d: %s\n", path, fd, strerror(errno));
+        close(fd);
         return -1;
     } else if (!(flags & O_NONBLOCK)) {
         printf("*** %s: fd must have O_NONBLOCK set.\n", path);
+        close(fd);
         return -1;
     }
     return _dump_file_from_fd(title, path, fd);
@@ -439,10 +481,39 @@
     return true;
 }
 
-/* forks a command and waits for it to finish */
 int run_command(const char *title, int timeout_seconds, const char *command, ...) {
+    DurationReporter duration_reporter(title);
     fflush(stdout);
-    uint64_t start = nanotime();
+
+    const char *args[1024] = {command};
+    size_t arg;
+    va_list ap;
+    va_start(ap, command);
+    if (title) printf("------ %s (%s", title, command);
+    for (arg = 1; arg < sizeof(args) / sizeof(args[0]); ++arg) {
+        args[arg] = va_arg(ap, const char *);
+        if (args[arg] == NULL) break;
+        if (title) printf(" %s", args[arg]);
+    }
+    if (title) printf(") ------\n");
+    fflush(stdout);
+
+    ON_DRY_RUN({ update_progress(timeout_seconds); va_end(ap); return 0; });
+
+    int status = run_command_always(title, timeout_seconds, args);
+    va_end(ap);
+    return status;
+}
+
+/* forks a command and waits for it to finish */
+int run_command_always(const char *title, int timeout_seconds, const char *args[]) {
+    /* TODO: for now we're simplifying the progress calculation by using the timeout as the weight.
+     * It's a good approximation for most cases, except when calling dumpsys, where its weight
+     * should be much higher proportionally to its timeout. */
+    int weight = timeout_seconds;
+
+    const char *command = args[0];
+    uint64_t start = DurationReporter::nanotime();
     pid_t pid = fork();
 
     /* handle error case */
@@ -453,8 +524,6 @@
 
     /* handle child case */
     if (pid == 0) {
-        const char *args[1024] = {command};
-        size_t arg;
 
         /* make sure the child dies when dumpstate dies */
         prctl(PR_SET_PDEATHSIG, SIGKILL);
@@ -465,17 +534,6 @@
         sigact.sa_handler = SIG_IGN;
         sigaction(SIGPIPE, &sigact, NULL);
 
-        va_list ap;
-        va_start(ap, command);
-        if (title) printf("------ %s (%s", title, command);
-        for (arg = 1; arg < sizeof(args) / sizeof(args[0]); ++arg) {
-            args[arg] = va_arg(ap, const char *);
-            if (args[arg] == NULL) break;
-            if (title) printf(" %s", args[arg]);
-        }
-        if (title) printf(") ------\n");
-        fflush(stdout);
-
         execvp(command, (char**) args);
         printf("*** exec(%s): %s\n", command, strerror(errno));
         fflush(stdout);
@@ -485,7 +543,7 @@
     /* handle parent case */
     int status;
     bool ret = waitpid_with_timeout(pid, timeout_seconds, &status);
-    uint64_t elapsed = nanotime() - start;
+    uint64_t elapsed = DurationReporter::nanotime() - start;
     if (!ret) {
         if (errno == ETIMEDOUT) {
             printf("*** %s: Timed out after %.3fs (killing pid %d)\n", command,
@@ -509,11 +567,29 @@
     } else if (WIFEXITED(status) && WEXITSTATUS(status) > 0) {
         printf("*** %s: Exit code %d\n", command, WEXITSTATUS(status));
     }
-    if (title) printf("[%s: %.3fs elapsed]\n\n", command, (float)elapsed / NANOS_PER_SEC);
 
+    if (weight > 0) {
+        update_progress(weight);
+    }
     return status;
 }
 
+void send_broadcast(const std::string& action, const std::vector<std::string>& args) {
+    if (args.size() > 1000) {
+        fprintf(stderr, "send_broadcast: too many arguments (%d)\n", (int) args.size());
+        return;
+    }
+    const char *am_args[1024] = { "/system/bin/am", "broadcast",
+                                  "--user", "0", "-a", action.c_str() };
+    size_t am_index = 5; // Starts at the index of last initial value above.
+    for (const std::string& arg : args) {
+        am_args[++am_index] = arg.c_str();
+    }
+    // Always terminate with NULL.
+    am_args[am_index + 1] = NULL;
+    run_command_always(NULL, 5, am_args);
+}
+
 size_t num_props = 0;
 static char* props[2000];
 
@@ -532,12 +608,15 @@
 
 /* prints all the system properties */
 void print_properties() {
+    const char* title = "SYSTEM PROPERTIES";
+    DurationReporter duration_reporter(title);
+    printf("------ %s ------\n", title);
+    ON_DRY_RUN_RETURN();
     size_t i;
     num_props = 0;
     property_list(print_prop, NULL);
     qsort(&props, num_props, sizeof(props[0]), compare_prop);
 
-    printf("------ SYSTEM PROPERTIES ------\n");
     for (i = 0; i < num_props; ++i) {
         fputs(props[i], stdout);
         free(props[i]);
@@ -611,6 +690,8 @@
 
 /* dump Dalvik and native stack traces, return the trace file location (NULL if none) */
 const char *dump_traces() {
+    DurationReporter duration_reporter("DUMP TRACES");
+    ON_DRY_RUN_RETURN(NULL);
     const char* result = NULL;
 
     char traces_path[PROPERTY_VALUE_MAX] = "";
@@ -693,7 +774,7 @@
             }
 
             ++dalvik_found;
-            uint64_t start = nanotime();
+            uint64_t start = DurationReporter::nanotime();
             if (kill(pid, SIGQUIT)) {
                 fprintf(stderr, "kill(%d, SIGQUIT): %s\n", pid, strerror(errno));
                 continue;
@@ -715,7 +796,7 @@
                 fprintf(stderr, "lseek: %s\n", strerror(errno));
             } else {
                 dprintf(fd, "[dump dalvik stack %d: %.3fs elapsed]\n",
-                        pid, (float)(nanotime() - start) / NANOS_PER_SEC);
+                        pid, (float)(DurationReporter::nanotime() - start) / NANOS_PER_SEC);
             }
         } else if (should_dump_native_traces(data)) {
             /* dump native process if appropriate */
@@ -723,7 +804,7 @@
                 fprintf(stderr, "lseek: %s\n", strerror(errno));
             } else {
                 static uint16_t timeout_failures = 0;
-                uint64_t start = nanotime();
+                uint64_t start = DurationReporter::nanotime();
 
                 /* If 3 backtrace dumps fail in a row, consider debuggerd dead. */
                 if (timeout_failures == 3) {
@@ -735,7 +816,7 @@
                     timeout_failures = 0;
                 }
                 dprintf(fd, "[dump native stack %d: %.3fs elapsed]\n",
-                        pid, (float)(nanotime() - start) / NANOS_PER_SEC);
+                        pid, (float)(DurationReporter::nanotime() - start) / NANOS_PER_SEC);
             }
         }
     }
@@ -764,6 +845,8 @@
 }
 
 void dump_route_tables() {
+    DurationReporter duration_reporter("DUMP ROUTE TABLES");
+    ON_DRY_RUN_RETURN();
     const char* const RT_TABLES_PATH = "/data/misc/net/rt_tables";
     dump_file("RT_TABLES", RT_TABLES_PATH);
     FILE* fp = fopen(RT_TABLES_PATH, "re");
@@ -782,6 +865,74 @@
     fclose(fp);
 }
 
+/* overall progress */
+int progress = 0;
+int do_update_progress = 0; // Set by dumpstate.cpp
+int weight_total = WEIGHT_TOTAL;
+
+// TODO: make this function thread safe if sections are generated in parallel.
+void update_progress(int delta) {
+    if (!do_update_progress) return;
+
+    progress += delta;
+
+    char key[PROPERTY_KEY_MAX];
+    char value[PROPERTY_VALUE_MAX];
+
+    // adjusts max on the fly
+    if (progress > weight_total) {
+        int new_total = weight_total * 1.2;
+        fprintf(stderr, "Adjusting total weight from %d to %d\n", weight_total, new_total);
+        weight_total = new_total;
+        sprintf(key, "dumpstate.%d.max", getpid());
+        sprintf(value, "%d", weight_total);
+        int status = property_set(key, value);
+        if (status) {
+            ALOGW("Could not update max weight by setting system property %s to %s: %d\n",
+                    key, value, status);
+        }
+    }
+
+    sprintf(key, "dumpstate.%d.progress", getpid());
+    sprintf(value, "%d", progress);
+
+    // stderr is ignored on normal invocations, but useful when calling /system/bin/dumpstate
+    // directly for debuggging.
+    fprintf(stderr, "Setting progress (%s): %s/%d\n", key, value, weight_total);
+
+    int status = property_set(key, value);
+    if (status) {
+        ALOGW("Could not update progress by setting system property %s to %s: %d\n",
+                key, value, status);
+    }
+}
+
+void take_screenshot(const std::string& path) {
+    const char *args[] = { "/system/bin/screencap", "-p", path.c_str(), NULL };
+    run_command_always(NULL, 10, args);
+}
+
+void vibrate(FILE* vibrator, int ms) {
+    fprintf(vibrator, "%d\n", ms);
+    fflush(vibrator);
+}
+
+bool is_dir(const char* pathname) {
+    struct stat info;
+    if (stat(pathname, &info) == -1) {
+        return false;
+    }
+    return S_ISDIR(info.st_mode);
+}
+
+time_t get_mtime(int fd, time_t default_mtime) {
+    struct stat info;
+    if (fstat(fd, &info) == -1) {
+        return default_mtime;
+    }
+    return info.st_mtime;
+}
+
 void dump_emmc_ecsd(const char *ext_csd_path) {
     static const size_t EXT_CSD_REV = 192;
     static const size_t EXT_PRE_EOL_INFO = 267;
diff --git a/cmds/flatland/GLHelper.cpp b/cmds/flatland/GLHelper.cpp
index 3155766..ddf3aa8 100644
--- a/cmds/flatland/GLHelper.cpp
+++ b/cmds/flatland/GLHelper.cpp
@@ -207,7 +207,7 @@
     sp<GLConsumer> glc = new GLConsumer(consumer, name,
             GL_TEXTURE_EXTERNAL_OES, false, true);
     glc->setDefaultBufferSize(w, h);
-    glc->setDefaultMaxBufferCount(3);
+    producer->setMaxDequeuedBufferCount(2);
     glc->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
 
     sp<ANativeWindow> anw = new Surface(producer);
diff --git a/cmds/installd/Android.mk b/cmds/installd/Android.mk
index d0bd4a8..209632e 100644
--- a/cmds/installd/Android.mk
+++ b/cmds/installd/Android.mk
@@ -1,6 +1,6 @@
 LOCAL_PATH := $(call my-dir)
 
-common_src_files := commands.cpp utils.cpp
+common_src_files := commands.cpp globals.cpp utils.cpp
 common_cflags := -Wall -Werror
 
 #
@@ -42,3 +42,7 @@
 LOCAL_INIT_RC := installd.rc
 LOCAL_CLANG := true
 include $(BUILD_EXECUTABLE)
+
+# Tests.
+
+include $(LOCAL_PATH)/tests/Android.mk
\ No newline at end of file
diff --git a/cmds/installd/commands.cpp b/cmds/installd/commands.cpp
index 1b99582..cfe5a62 100644
--- a/cmds/installd/commands.cpp
+++ b/cmds/installd/commands.cpp
@@ -14,170 +14,117 @@
 ** limitations under the License.
 */
 
-#include "installd.h"
+#include "commands.h"
+
+#include <errno.h>
+#include <inttypes.h>
+#include <stdlib.h>
+#include <sys/capability.h>
+#include <sys/file.h>
+#include <sys/resource.h>
+#include <sys/stat.h>
+#include <unistd.h>
 
 #include <android-base/stringprintf.h>
 #include <android-base/logging.h>
+#include <cutils/fs.h>
+#include <cutils/log.h>               // TODO: Move everything to base/logging.
 #include <cutils/sched_policy.h>
 #include <diskusage/dirsize.h>
 #include <logwrap/logwrap.h>
-#include <system/thread_defs.h>
+#include <private/android_filesystem_config.h>
 #include <selinux/android.h>
+#include <system/thread_defs.h>
 
-#include <inttypes.h>
-#include <sys/capability.h>
-#include <sys/file.h>
-#include <unistd.h>
+#include <globals.h>
+#include <installd_deps.h>
+#include <utils.h>
+
+#ifndef LOG_TAG
+#define LOG_TAG "installd"
+#endif
 
 using android::base::StringPrintf;
 
-/* Directory records that are used in execution of commands. */
-dir_rec_t android_data_dir;
-dir_rec_t android_asec_dir;
-dir_rec_t android_app_dir;
-dir_rec_t android_app_private_dir;
-dir_rec_t android_app_lib_dir;
-dir_rec_t android_media_dir;
-dir_rec_t android_mnt_expand_dir;
-dir_rec_array_t android_system_dirs;
+namespace android {
+namespace installd {
 
 static const char* kCpPath = "/system/bin/cp";
 
-int install(const char *uuid, const char *pkgname, uid_t uid, gid_t gid, const char *seinfo)
-{
-    if ((uid < AID_SYSTEM) || (gid < AID_SYSTEM)) {
-        ALOGE("invalid uid/gid: %d %d\n", uid, gid);
-        return -1;
+#define MIN_RESTRICTED_HOME_SDK_VERSION 24 // > M
+
+int create_app_data(const char *uuid, const char *pkgname, userid_t userid, int flags,
+        appid_t appid, const char* seinfo, int target_sdk_version) {
+    uid_t uid = multiuser_get_uid(userid, appid);
+    int target_mode = target_sdk_version >= MIN_RESTRICTED_HOME_SDK_VERSION ? 0700 : 0751;
+    if (flags & FLAG_CE_STORAGE) {
+        auto path = create_data_user_package_path(uuid, userid, pkgname);
+        if (fs_prepare_dir_strict(path.c_str(), target_mode, uid, uid) != 0) {
+            PLOG(ERROR) << "Failed to prepare " << path;
+            return -1;
+        }
+        if (selinux_android_setfilecon(path.c_str(), pkgname, seinfo, uid) < 0) {
+            PLOG(ERROR) << "Failed to setfilecon " << path;
+            return -1;
+        }
     }
-
-    std::string _pkgdir(create_data_user_package_path(uuid, 0, pkgname));
-    const char* pkgdir = _pkgdir.c_str();
-
-    if (mkdir(pkgdir, 0751) < 0) {
-        ALOGE("cannot create dir '%s': %s\n", pkgdir, strerror(errno));
-        return -1;
-    }
-    if (chmod(pkgdir, 0751) < 0) {
-        ALOGE("cannot chmod dir '%s': %s\n", pkgdir, strerror(errno));
-        unlink(pkgdir);
-        return -1;
-    }
-
-    if (selinux_android_setfilecon(pkgdir, pkgname, seinfo, uid) < 0) {
-        ALOGE("cannot setfilecon dir '%s': %s\n", pkgdir, strerror(errno));
-        unlink(pkgdir);
-        return -errno;
-    }
-
-    if (chown(pkgdir, uid, gid) < 0) {
-        ALOGE("cannot chown dir '%s': %s\n", pkgdir, strerror(errno));
-        unlink(pkgdir);
-        return -1;
-    }
-
-    return 0;
-}
-
-int uninstall(const char *uuid, const char *pkgname, userid_t userid)
-{
-    std::string _pkgdir(create_data_user_package_path(uuid, userid, pkgname));
-    const char* pkgdir = _pkgdir.c_str();
-
-    /* delete contents AND directory, no exceptions */
-    return delete_dir_contents(pkgdir, 1, NULL);
-}
-
-int renamepkg(const char *oldpkgname, const char *newpkgname)
-{
-    char oldpkgdir[PKG_PATH_MAX];
-    char newpkgdir[PKG_PATH_MAX];
-
-    if (create_pkg_path(oldpkgdir, oldpkgname, PKG_DIR_POSTFIX, 0))
-        return -1;
-    if (create_pkg_path(newpkgdir, newpkgname, PKG_DIR_POSTFIX, 0))
-        return -1;
-
-    if (rename(oldpkgdir, newpkgdir) < 0) {
-        ALOGE("cannot rename dir '%s' to '%s': %s\n", oldpkgdir, newpkgdir, strerror(errno));
-        return -errno;
+    if (flags & FLAG_DE_STORAGE) {
+        auto path = create_data_user_de_package_path(uuid, userid, pkgname);
+        if (fs_prepare_dir_strict(path.c_str(), target_mode, uid, uid) == -1) {
+            PLOG(ERROR) << "Failed to prepare " << path;
+            // TODO: include result once 25796509 is fixed
+            return 0;
+        }
+        if (selinux_android_setfilecon(path.c_str(), pkgname, seinfo, uid) < 0) {
+            PLOG(ERROR) << "Failed to setfilecon " << path;
+            // TODO: include result once 25796509 is fixed
+            return 0;
+        }
     }
     return 0;
 }
 
-int fix_uid(const char *uuid, const char *pkgname, uid_t uid, gid_t gid)
-{
-    struct stat s;
-
-    if ((uid < AID_SYSTEM) || (gid < AID_SYSTEM)) {
-        ALOGE("invalid uid/gid: %d %d\n", uid, gid);
-        return -1;
+int clear_app_data(const char *uuid, const char *pkgname, userid_t userid, int flags) {
+    std::string suffix = "";
+    if (flags & FLAG_CLEAR_CACHE_ONLY) {
+        suffix = CACHE_DIR_POSTFIX;
+    } else if (flags & FLAG_CLEAR_CODE_CACHE_ONLY) {
+        suffix = CODE_CACHE_DIR_POSTFIX;
     }
 
-    std::string _pkgdir(create_data_user_package_path(uuid, 0, pkgname));
-    const char* pkgdir = _pkgdir.c_str();
-
-    if (stat(pkgdir, &s) < 0) return -1;
-
-    if (s.st_uid != 0 || s.st_gid != 0) {
-        ALOGE("fixing uid of non-root pkg: %s %" PRIu32 " %" PRIu32 "\n", pkgdir, s.st_uid, s.st_gid);
-        return -1;
+    int res = 0;
+    if (flags & FLAG_CE_STORAGE) {
+        auto path = create_data_user_package_path(uuid, userid, pkgname) + suffix;
+        if (access(path.c_str(), F_OK) == 0) {
+            res |= delete_dir_contents(path);
+        }
     }
-
-    if (chmod(pkgdir, 0751) < 0) {
-        ALOGE("cannot chmod dir '%s': %s\n", pkgdir, strerror(errno));
-        unlink(pkgdir);
-        return -errno;
+    if (flags & FLAG_DE_STORAGE) {
+        auto path = create_data_user_de_package_path(uuid, userid, pkgname) + suffix;
+        if (access(path.c_str(), F_OK) == 0) {
+            // TODO: include result once 25796509 is fixed
+            delete_dir_contents(path);
+        }
     }
-    if (chown(pkgdir, uid, gid) < 0) {
-        ALOGE("cannot chown dir '%s': %s\n", pkgdir, strerror(errno));
-        unlink(pkgdir);
-        return -errno;
-    }
-
-    return 0;
+    return res;
 }
 
-int delete_user_data(const char *uuid, const char *pkgname, userid_t userid)
-{
-    std::string _pkgdir(create_data_user_package_path(uuid, userid, pkgname));
-    const char* pkgdir = _pkgdir.c_str();
-
-    return delete_dir_contents(pkgdir, 0, NULL);
+int destroy_app_data(const char *uuid, const char *pkgname, userid_t userid, int flags) {
+    int res = 0;
+    if (flags & FLAG_CE_STORAGE) {
+        res |= delete_dir_contents_and_dir(
+                create_data_user_package_path(uuid, userid, pkgname));
+    }
+    if (flags & FLAG_DE_STORAGE) {
+        // TODO: include result once 25796509 is fixed
+        delete_dir_contents_and_dir(
+                create_data_user_de_package_path(uuid, userid, pkgname));
+    }
+    return res;
 }
 
-int make_user_data(const char *uuid, const char *pkgname, uid_t uid, userid_t userid, const char* seinfo)
-{
-    std::string _pkgdir(create_data_user_package_path(uuid, userid, pkgname));
-    const char* pkgdir = _pkgdir.c_str();
-
-    if (mkdir(pkgdir, 0751) < 0) {
-        ALOGE("cannot create dir '%s': %s\n", pkgdir, strerror(errno));
-        return -errno;
-    }
-    if (chmod(pkgdir, 0751) < 0) {
-        ALOGE("cannot chmod dir '%s': %s\n", pkgdir, strerror(errno));
-        unlink(pkgdir);
-        return -errno;
-    }
-
-    if (selinux_android_setfilecon(pkgdir, pkgname, seinfo, uid) < 0) {
-        ALOGE("cannot setfilecon dir '%s': %s\n", pkgdir, strerror(errno));
-        unlink(pkgdir);
-        return -errno;
-    }
-
-    if (chown(pkgdir, uid, uid) < 0) {
-        ALOGE("cannot chown dir '%s': %s\n", pkgdir, strerror(errno));
-        unlink(pkgdir);
-        return -errno;
-    }
-
-    return 0;
-}
-
-int copy_complete_app(const char *from_uuid, const char *to_uuid,
-        const char *package_name, const char *data_app_name, appid_t appid,
-        const char* seinfo) {
+int move_complete_app(const char *from_uuid, const char *to_uuid, const char *package_name,
+        const char *data_app_name, appid_t appid, const char* seinfo, int target_sdk_version) {
     std::vector<userid_t> users = get_known_users(from_uuid);
 
     // Copy app
@@ -213,6 +160,7 @@
     }
 
     // Copy private data for all known users
+    // TODO: handle user_de paths
     for (auto user : users) {
         std::string from(create_data_user_package_path(from_uuid, user, package_name));
         std::string to(create_data_user_package_path(to_uuid, user, package_name));
@@ -230,8 +178,8 @@
             goto fail;
         }
 
-        uid_t uid = multiuser_get_uid(user, appid);
-        if (make_user_data(to_uuid, package_name, uid, user, seinfo) != 0) {
+        if (create_app_data(to_uuid, package_name, user, FLAG_CE_STORAGE | FLAG_DE_STORAGE,
+                appid, seinfo, target_sdk_version) != 0) {
             LOG(ERROR) << "Failed to create package target " << to;
             goto fail;
         }
@@ -255,11 +203,12 @@
                     << ": status " << rc;
             goto fail;
         }
-    }
 
-    if (restorecon_data(to_uuid, package_name, seinfo, multiuser_get_uid(0, appid)) != 0) {
-        LOG(ERROR) << "Failed to restorecon";
-        goto fail;
+        if (restorecon_app_data(to_uuid, package_name, user, FLAG_CE_STORAGE | FLAG_DE_STORAGE,
+                appid, seinfo) != 0) {
+            LOG(ERROR) << "Failed to restorecon";
+            goto fail;
+        }
     }
 
     // We let the framework scan the new location and persist that before
@@ -293,57 +242,28 @@
     return 0;
 }
 
-int delete_user(const char *uuid, userid_t userid)
-{
-    int status = 0;
+int delete_user(const char *uuid, userid_t userid) {
+    int res = 0;
 
     std::string data_path(create_data_user_path(uuid, userid));
-    if (delete_dir_contents(data_path.c_str(), 1, NULL) != 0) {
-        status = -1;
-    }
-
+    std::string data_de_path(create_data_user_de_path(uuid, userid));
     std::string media_path(create_data_media_path(uuid, userid));
-    if (delete_dir_contents(media_path.c_str(), 1, NULL) != 0) {
-        status = -1;
-    }
+
+    res |= delete_dir_contents_and_dir(data_path);
+    // TODO: include result once 25796509 is fixed
+    delete_dir_contents_and_dir(data_de_path);
+    res |= delete_dir_contents_and_dir(media_path);
 
     // Config paths only exist on internal storage
     if (uuid == nullptr) {
         char config_path[PATH_MAX];
         if ((create_user_config_path(config_path, userid) != 0)
                 || (delete_dir_contents(config_path, 1, NULL) != 0)) {
-            status = -1;
+            res = -1;
         }
     }
 
-    return status;
-}
-
-int delete_cache(const char *uuid, const char *pkgname, userid_t userid)
-{
-    std::string _cachedir(
-            create_data_user_package_path(uuid, userid, pkgname) + CACHE_DIR_POSTFIX);
-    const char* cachedir = _cachedir.c_str();
-
-    /* delete contents, not the directory, no exceptions */
-    return delete_dir_contents(cachedir, 0, NULL);
-}
-
-int delete_code_cache(const char *uuid, const char *pkgname, userid_t userid)
-{
-    std::string _codecachedir(
-            create_data_user_package_path(uuid, userid, pkgname) + CODE_CACHE_DIR_POSTFIX);
-    const char* codecachedir = _codecachedir.c_str();
-
-    struct stat s;
-
-    /* it's okay if code cache is missing */
-    if (lstat(codecachedir, &s) == -1 && errno == ENOENT) {
-        return 0;
-    }
-
-    /* delete contents, not the directory, no exceptions */
-    return delete_dir_contents(codecachedir, 0, NULL);
+    return res;
 }
 
 /* Try to ensure free_size bytes of storage are available.
@@ -439,32 +359,6 @@
     return data_disk_free(data_path) >= free_size ? 0 : -1;
 }
 
-int move_dex(const char *src, const char *dst, const char *instruction_set)
-{
-    char src_dex[PKG_PATH_MAX];
-    char dst_dex[PKG_PATH_MAX];
-
-    if (validate_apk_path(src)) {
-        ALOGE("invalid apk path '%s' (bad prefix)\n", src);
-        return -1;
-    }
-    if (validate_apk_path(dst)) {
-        ALOGE("invalid apk path '%s' (bad prefix)\n", dst);
-        return -1;
-    }
-
-    if (create_cache_path(src_dex, src, instruction_set)) return -1;
-    if (create_cache_path(dst_dex, dst, instruction_set)) return -1;
-
-    ALOGV("move %s -> %s\n", src_dex, dst_dex);
-    if (rename(src_dex, dst_dex) < 0) {
-        ALOGE("Couldn't move %s: %s\n", src_dex, strerror(errno));
-        return -1;
-    } else {
-        return 0;
-    }
-}
-
 int rm_dex(const char *path, const char *instruction_set)
 {
     char dex_path[PKG_PATH_MAX];
@@ -474,7 +368,7 @@
         return -1;
     }
 
-    if (create_cache_path(dex_path, path, instruction_set)) return -1;
+    if (!create_cache_path(dex_path, path, instruction_set)) return -1;
 
     ALOGV("unlink %s\n", dex_path);
     if (unlink(dex_path) < 0) {
@@ -487,11 +381,10 @@
     }
 }
 
-int get_size(const char *uuid, const char *pkgname, int userid, const char *apkpath,
-             const char *libdirpath, const char *fwdlock_apkpath, const char *asecpath,
-             const char *instruction_set, int64_t *_codesize, int64_t *_datasize,
-             int64_t *_cachesize, int64_t* _asecsize)
-{
+int get_app_size(const char *uuid, const char *pkgname, int userid, int flags,
+        const char *apkpath, const char *libdirpath, const char *fwdlock_apkpath,
+        const char *asecpath, const char *instruction_set, int64_t *_codesize, int64_t *_datasize,
+        int64_t *_cachesize, int64_t* _asecsize) {
     DIR *d;
     int dfd;
     struct dirent *de;
@@ -528,7 +421,7 @@
     }
 
     /* count the cached dexfile as code */
-    if (!create_cache_path(path, apkpath, instruction_set)) {
+    if (create_cache_path(path, apkpath, instruction_set)) {
         if (stat(path, &s) == 0) {
             codesize += stat_size(&s);
         }
@@ -559,6 +452,9 @@
     }
 
     for (auto user : users) {
+        // TODO: handle user_de directories
+        if (!(flags & FLAG_CE_STORAGE)) continue;
+
         std::string _pkgdir(create_data_user_package_path(uuid, user, pkgname));
         const char* pkgdir = _pkgdir.c_str();
 
@@ -621,51 +517,11 @@
     return 0;
 }
 
-int create_cache_path(char path[PKG_PATH_MAX], const char *src, const char *instruction_set)
-{
-    char *tmp;
-    int srclen;
-    int dstlen;
-
-    srclen = strlen(src);
-
-        /* demand that we are an absolute path */
-    if ((src == 0) || (src[0] != '/') || strstr(src,"..")) {
-        return -1;
-    }
-
-    if (srclen > PKG_PATH_MAX) {        // XXX: PKG_NAME_MAX?
-        return -1;
-    }
-
-    dstlen = srclen + strlen(DALVIK_CACHE_PREFIX) +
-        strlen(instruction_set) +
-        strlen(DALVIK_CACHE_POSTFIX) + 2;
-
-    if (dstlen > PKG_PATH_MAX) {
-        return -1;
-    }
-
-    sprintf(path,"%s%s/%s%s",
-            DALVIK_CACHE_PREFIX,
-            instruction_set,
-            src + 1, /* skip the leading / */
-            DALVIK_CACHE_POSTFIX);
-
-    for(tmp = path + strlen(DALVIK_CACHE_PREFIX) + strlen(instruction_set) + 1; *tmp; tmp++) {
-        if (*tmp == '/') {
-            *tmp = '@';
-        }
-    }
-
-    return 0;
-}
-
 static int split_count(const char *str)
 {
   char *ctx;
   int count = 0;
-  char buf[PROPERTY_VALUE_MAX];
+  char buf[kPropertyValueMax];
 
   strncpy(buf, str, sizeof(buf));
   char *pBuf = buf;
@@ -694,7 +550,7 @@
 }
 
 static void run_patchoat(int input_fd, int oat_fd, const char* input_file_name,
-    const char* output_file_name, const char *pkgname __unused, const char *instruction_set)
+    const char* output_file_name, const char *pkgname ATTRIBUTE_UNUSED, const char *instruction_set)
 {
     static const int MAX_INT_LEN = 12;      // '-'+10dig+'\0' -OR- 0x+8dig
     static const unsigned int MAX_INSTRUCTION_SET_LEN = 7;
@@ -734,18 +590,18 @@
 }
 
 static bool check_boolean_property(const char* property_name, bool default_value = false) {
-    char tmp_property_value[PROPERTY_VALUE_MAX];
-    bool have_property = property_get(property_name, tmp_property_value, nullptr) > 0;
+    char tmp_property_value[kPropertyValueMax];
+    bool have_property = get_property(property_name, tmp_property_value, nullptr) > 0;
     if (!have_property) {
         return default_value;
     }
     return strcmp(tmp_property_value, "true") == 0;
 }
 
-static void run_dex2oat(int zip_fd, int oat_fd, const char* input_file_name,
+static void run_dex2oat(int zip_fd, int oat_fd, int image_fd, const char* input_file_name,
     const char* output_file_name, int swap_fd, const char *instruction_set,
-    bool vm_safe_mode, bool debuggable, bool post_bootcomplete, bool use_jit)
-{
+    bool vm_safe_mode, bool debuggable, bool post_bootcomplete, bool extract_only,
+    const std::vector<int>& profile_files_fd, const std::vector<int>& reference_profile_files_fd) {
     static const unsigned int MAX_INSTRUCTION_SET_LEN = 7;
 
     if (strlen(instruction_set) >= MAX_INSTRUCTION_SET_LEN) {
@@ -754,50 +610,56 @@
         return;
     }
 
-    char dex2oat_Xms_flag[PROPERTY_VALUE_MAX];
-    bool have_dex2oat_Xms_flag = property_get("dalvik.vm.dex2oat-Xms", dex2oat_Xms_flag, NULL) > 0;
+    if (profile_files_fd.size() != reference_profile_files_fd.size()) {
+        ALOGE("Invalid configuration of profile files: pf_size (%zu) != rpf_size (%zu)",
+              profile_files_fd.size(), reference_profile_files_fd.size());
+        return;
+    }
 
-    char dex2oat_Xmx_flag[PROPERTY_VALUE_MAX];
-    bool have_dex2oat_Xmx_flag = property_get("dalvik.vm.dex2oat-Xmx", dex2oat_Xmx_flag, NULL) > 0;
+    char dex2oat_Xms_flag[kPropertyValueMax];
+    bool have_dex2oat_Xms_flag = get_property("dalvik.vm.dex2oat-Xms", dex2oat_Xms_flag, NULL) > 0;
 
-    char dex2oat_compiler_filter_flag[PROPERTY_VALUE_MAX];
-    bool have_dex2oat_compiler_filter_flag = property_get("dalvik.vm.dex2oat-filter",
+    char dex2oat_Xmx_flag[kPropertyValueMax];
+    bool have_dex2oat_Xmx_flag = get_property("dalvik.vm.dex2oat-Xmx", dex2oat_Xmx_flag, NULL) > 0;
+
+    char dex2oat_compiler_filter_flag[kPropertyValueMax];
+    bool have_dex2oat_compiler_filter_flag = get_property("dalvik.vm.dex2oat-filter",
                                                           dex2oat_compiler_filter_flag, NULL) > 0;
 
-    char dex2oat_threads_buf[PROPERTY_VALUE_MAX];
-    bool have_dex2oat_threads_flag = property_get(post_bootcomplete
+    char dex2oat_threads_buf[kPropertyValueMax];
+    bool have_dex2oat_threads_flag = get_property(post_bootcomplete
                                                       ? "dalvik.vm.dex2oat-threads"
                                                       : "dalvik.vm.boot-dex2oat-threads",
                                                   dex2oat_threads_buf,
                                                   NULL) > 0;
-    char dex2oat_threads_arg[PROPERTY_VALUE_MAX + 2];
+    char dex2oat_threads_arg[kPropertyValueMax + 2];
     if (have_dex2oat_threads_flag) {
         sprintf(dex2oat_threads_arg, "-j%s", dex2oat_threads_buf);
     }
 
-    char dex2oat_isa_features_key[PROPERTY_KEY_MAX];
+    char dex2oat_isa_features_key[kPropertyKeyMax];
     sprintf(dex2oat_isa_features_key, "dalvik.vm.isa.%s.features", instruction_set);
-    char dex2oat_isa_features[PROPERTY_VALUE_MAX];
-    bool have_dex2oat_isa_features = property_get(dex2oat_isa_features_key,
+    char dex2oat_isa_features[kPropertyValueMax];
+    bool have_dex2oat_isa_features = get_property(dex2oat_isa_features_key,
                                                   dex2oat_isa_features, NULL) > 0;
 
-    char dex2oat_isa_variant_key[PROPERTY_KEY_MAX];
+    char dex2oat_isa_variant_key[kPropertyKeyMax];
     sprintf(dex2oat_isa_variant_key, "dalvik.vm.isa.%s.variant", instruction_set);
-    char dex2oat_isa_variant[PROPERTY_VALUE_MAX];
-    bool have_dex2oat_isa_variant = property_get(dex2oat_isa_variant_key,
+    char dex2oat_isa_variant[kPropertyValueMax];
+    bool have_dex2oat_isa_variant = get_property(dex2oat_isa_variant_key,
                                                  dex2oat_isa_variant, NULL) > 0;
 
     const char *dex2oat_norelocation = "-Xnorelocate";
     bool have_dex2oat_relocation_skip_flag = false;
 
-    char dex2oat_flags[PROPERTY_VALUE_MAX];
-    int dex2oat_flags_count = property_get("dalvik.vm.dex2oat-flags",
+    char dex2oat_flags[kPropertyValueMax];
+    int dex2oat_flags_count = get_property("dalvik.vm.dex2oat-flags",
                                  dex2oat_flags, NULL) <= 0 ? 0 : split_count(dex2oat_flags);
     ALOGV("dalvik.vm.dex2oat-flags=%s\n", dex2oat_flags);
 
     // If we booting without the real /data, don't spend time compiling.
-    char vold_decrypt[PROPERTY_VALUE_MAX];
-    bool have_vold_decrypt = property_get("vold.decrypt", vold_decrypt, "") > 0;
+    char vold_decrypt[kPropertyValueMax];
+    bool have_vold_decrypt = get_property("vold.decrypt", vold_decrypt, "") > 0;
     bool skip_compilation = (have_vold_decrypt &&
                              (strcmp(vold_decrypt, "trigger_restart_min_framework") == 0 ||
                              (strcmp(vold_decrypt, "1") == 0)));
@@ -815,13 +677,15 @@
     char oat_fd_arg[strlen("--oat-fd=") + MAX_INT_LEN];
     char oat_location_arg[strlen("--oat-location=") + PKG_PATH_MAX];
     char instruction_set_arg[strlen("--instruction-set=") + MAX_INSTRUCTION_SET_LEN];
-    char instruction_set_variant_arg[strlen("--instruction-set-variant=") + PROPERTY_VALUE_MAX];
-    char instruction_set_features_arg[strlen("--instruction-set-features=") + PROPERTY_VALUE_MAX];
-    char dex2oat_Xms_arg[strlen("-Xms") + PROPERTY_VALUE_MAX];
-    char dex2oat_Xmx_arg[strlen("-Xmx") + PROPERTY_VALUE_MAX];
-    char dex2oat_compiler_filter_arg[strlen("--compiler-filter=") + PROPERTY_VALUE_MAX];
+    char instruction_set_variant_arg[strlen("--instruction-set-variant=") + kPropertyValueMax];
+    char instruction_set_features_arg[strlen("--instruction-set-features=") + kPropertyValueMax];
+    char dex2oat_Xms_arg[strlen("-Xms") + kPropertyValueMax];
+    char dex2oat_Xmx_arg[strlen("-Xmx") + kPropertyValueMax];
+    char dex2oat_compiler_filter_arg[strlen("--compiler-filter=") + kPropertyValueMax];
     bool have_dex2oat_swap_fd = false;
     char dex2oat_swap_fd[strlen("--swap-fd=") + MAX_INT_LEN];
+    bool have_dex2oat_image_fd = false;
+    char dex2oat_image_fd[strlen("--app-image-fd=") + MAX_INT_LEN];
 
     sprintf(zip_fd_arg, "--zip-fd=%d", zip_fd);
     sprintf(zip_location_arg, "--zip-location=%s", input_file_name);
@@ -834,9 +698,11 @@
         have_dex2oat_swap_fd = true;
         sprintf(dex2oat_swap_fd, "--swap-fd=%d", swap_fd);
     }
+    if (image_fd >= 0) {
+        have_dex2oat_image_fd = true;
+        sprintf(dex2oat_image_fd, "--app-image-fd=%d", image_fd);
+    }
 
-    // use the JIT if either it's specified as a dexopt flag or if the property is set
-    use_jit = use_jit || check_boolean_property("debug.usejit");
     if (have_dex2oat_Xms_flag) {
         sprintf(dex2oat_Xms_arg, "-Xms%s", dex2oat_Xms_flag);
     }
@@ -850,7 +716,7 @@
     } else if (vm_safe_mode) {
         strcpy(dex2oat_compiler_filter_arg, "--compiler-filter=interpret-only");
         have_dex2oat_compiler_filter_flag = true;
-    } else if (use_jit) {
+    } else if (extract_only) {
         strcpy(dex2oat_compiler_filter_arg, "--compiler-filter=verify-at-runtime");
         have_dex2oat_compiler_filter_flag = true;
     } else if (have_dex2oat_compiler_filter_flag) {
@@ -859,11 +725,22 @@
 
     // Check whether all apps should be compiled debuggable.
     if (!debuggable) {
-        char prop_buf[PROPERTY_VALUE_MAX];
+        char prop_buf[kPropertyValueMax];
         debuggable =
-                (property_get("dalvik.vm.always_debuggable", prop_buf, "0") > 0) &&
+                (get_property("dalvik.vm.always_debuggable", prop_buf, "0") > 0) &&
                 (prop_buf[0] == '1');
     }
+    std::vector<std::string> profile_file_args(profile_files_fd.size());
+    std::vector<std::string> reference_profile_file_args(profile_files_fd.size());
+    // "reference-profile-file-fd" is longer than "profile-file-fd" so we can
+    // use it to set the max length.
+    char profile_buf[strlen("--reference-profile-file-fd=") + MAX_INT_LEN];
+    for (size_t k = 0; k < profile_files_fd.size(); k++) {
+        sprintf(profile_buf, "--profile-file-fd=%d", profile_files_fd[k]);
+        profile_file_args[k].assign(profile_buf);
+        sprintf(profile_buf, "--reference-profile-file-fd=%d", reference_profile_files_fd[k]);
+        reference_profile_file_args[k].assign(profile_buf);
+    }
 
     ALOGV("Running %s in=%s out=%s\n", DEX2OAT_BIN, input_file_name, output_file_name);
 
@@ -875,10 +752,13 @@
                      + (have_dex2oat_compiler_filter_flag ? 1 : 0)
                      + (have_dex2oat_threads_flag ? 1 : 0)
                      + (have_dex2oat_swap_fd ? 1 : 0)
+                     + (have_dex2oat_image_fd ? 1 : 0)
                      + (have_dex2oat_relocation_skip_flag ? 2 : 0)
                      + (generate_debug_info ? 1 : 0)
                      + (debuggable ? 1 : 0)
-                     + dex2oat_flags_count];
+                     + dex2oat_flags_count
+                     + profile_files_fd.size()
+                     + reference_profile_files_fd.size()];
     int i = 0;
     argv[i++] = DEX2OAT_BIN;
     argv[i++] = zip_fd_arg;
@@ -909,6 +789,9 @@
     if (have_dex2oat_swap_fd) {
         argv[i++] = dex2oat_swap_fd;
     }
+    if (have_dex2oat_image_fd) {
+        argv[i++] = dex2oat_image_fd;
+    }
     if (generate_debug_info) {
         argv[i++] = "--generate-debug-info";
     }
@@ -922,6 +805,10 @@
         argv[i++] = RUNTIME_ARG;
         argv[i++] = dex2oat_norelocation;
     }
+    for (size_t k = 0; k < profile_file_args.size(); k++) {
+        argv[i++] = profile_file_args[k].c_str();
+        argv[i++] = reference_profile_file_args[k].c_str();
+    }
     // Do not add after dex2oat_flags, they should override others for debugging.
     argv[i] = NULL;
 
@@ -929,32 +816,6 @@
     ALOGE("execv(%s) failed: %s\n", DEX2OAT_BIN, strerror(errno));
 }
 
-static int wait_child(pid_t pid)
-{
-    int status;
-    pid_t got_pid;
-
-    while (1) {
-        got_pid = waitpid(pid, &status, 0);
-        if (got_pid == -1 && errno == EINTR) {
-            printf("waitpid interrupted, retrying\n");
-        } else {
-            break;
-        }
-    }
-    if (got_pid != pid) {
-        ALOGW("waitpid failed: wanted %d, got %d: %s\n",
-            (int) pid, (int) got_pid, strerror(errno));
-        return 1;
-    }
-
-    if (WIFEXITED(status) && WEXITSTATUS(status) == 0) {
-        return 0;
-    } else {
-        return status;      /* always nonzero */
-    }
-}
-
 /*
  * Whether dexopt should use a swap file when compiling an APK.
  *
@@ -976,8 +837,8 @@
     }
 
     // Check the "override" property. If it exists, return value == "true".
-    char dex2oat_prop_buf[PROPERTY_VALUE_MAX];
-    if (property_get("dalvik.vm.dex2oat-swap", dex2oat_prop_buf, "") > 0) {
+    char dex2oat_prop_buf[kPropertyValueMax];
+    if (get_property("dalvik.vm.dex2oat-swap", dex2oat_prop_buf, "") > 0) {
         if (strcmp(dex2oat_prop_buf, "true") == 0) {
             return true;
         } else {
@@ -1001,42 +862,6 @@
     return kDefaultProvideSwapFile;
 }
 
-/*
- * Computes the odex file for the given apk_path and instruction_set.
- * /system/framework/whatever.jar -> /system/framework/oat/<isa>/whatever.odex
- *
- * Returns false if it failed to determine the odex file path.
- */
-static bool calculate_odex_file_path(char path[PKG_PATH_MAX],
-                                     const char *apk_path,
-                                     const char *instruction_set)
-{
-    if (strlen(apk_path) + strlen("oat/") + strlen(instruction_set)
-        + strlen("/") + strlen("odex") + 1 > PKG_PATH_MAX) {
-      ALOGE("apk_path '%s' may be too long to form odex file path.\n", apk_path);
-      return false;
-    }
-
-    strcpy(path, apk_path);
-    char *end = strrchr(path, '/');
-    if (end == NULL) {
-      ALOGE("apk_path '%s' has no '/'s in it?!\n", apk_path);
-      return false;
-    }
-    const char *apk_end = apk_path + (end - path); // strrchr(apk_path, '/');
-
-    strcpy(end + 1, "oat/");       // path = /system/framework/oat/\0
-    strcat(path, instruction_set); // path = /system/framework/oat/<isa>\0
-    strcat(path, apk_end);         // path = /system/framework/oat/<isa>/whatever.jar\0
-    end = strrchr(path, '.');
-    if (end == NULL) {
-      ALOGE("apk_path '%s' has no extension.\n", apk_path);
-      return false;
-    }
-    strcpy(end + 1, "odex");
-    return true;
-}
-
 static void SetDex2OatAndPatchOatScheduling(bool set_to_bg) {
     if (set_to_bg) {
         if (set_sched_policy(0, SP_BACKGROUND) < 0) {
@@ -1050,21 +875,163 @@
     }
 }
 
-int dexopt(const char *apk_path, uid_t uid, const char *pkgname, const char *instruction_set,
-           int dexopt_needed, const char* oat_dir, int dexopt_flags)
+constexpr const char* PROFILE_FILE_EXTENSION = ".prof";
+constexpr const char* REFERENCE_PROFILE_FILE_EXTENSION = ".prof.ref";
+
+static void close_all_fds(const std::vector<int>& fds, const char* description) {
+    for (size_t i = 0; i < fds.size(); i++) {
+        if (close(fds[i]) != 0) {
+            PLOG(WARNING) << "Failed to close fd for " << description << " at index " << i;
+        }
+    }
+}
+
+static int open_code_cache_for_user(userid_t user, const char* volume_uuid, const char* pkgname) {
+    std::string code_cache_path =
+        create_data_user_package_path(volume_uuid, user, pkgname) + CODE_CACHE_DIR_POSTFIX;
+
+    struct stat buffer;
+    // Check that the code cache exists. If not, return and don't log an error.
+    if (TEMP_FAILURE_RETRY(lstat(code_cache_path.c_str(), &buffer)) == -1) {
+        if (errno != ENOENT) {
+            PLOG(ERROR) << "Failed to lstat code_cache: " << code_cache_path;
+            return -1;
+        }
+    }
+
+    int code_cache_fd = open(code_cache_path.c_str(),
+            O_PATH | O_CLOEXEC | O_DIRECTORY | O_NOFOLLOW);
+    if (code_cache_fd < 0) {
+        PLOG(ERROR) << "Failed to open code_cache: " << code_cache_path;
+    }
+    return code_cache_fd;
+}
+
+// Keep profile paths in sync with ActivityThread.
+static void open_profile_files_for_user(uid_t uid, const char* pkgname, int code_cache_fd,
+            /*out*/ int* profile_fd, /*out*/ int* reference_profile_fd) {
+    *profile_fd = -1;
+    *reference_profile_fd = -1;
+    std::string profile_file(pkgname);
+    profile_file += PROFILE_FILE_EXTENSION;
+
+    // Check if the profile exists. If not, early return and don't log an error.
+    struct stat buffer;
+    if (TEMP_FAILURE_RETRY(fstatat(
+            code_cache_fd, profile_file.c_str(), &buffer, AT_SYMLINK_NOFOLLOW)) == -1) {
+        if (errno != ENOENT) {
+            PLOG(ERROR) << "Failed to fstatat profile file: " << profile_file;
+            return;
+        }
+    }
+
+    // Open in read-write to allow transfer of information from the current profile
+    // to the reference profile.
+    *profile_fd = openat(code_cache_fd, profile_file.c_str(), O_RDWR | O_NOFOLLOW);
+    if (*profile_fd < 0) {
+        PLOG(ERROR) << "Failed to open profile file: " << profile_file;
+        return;
+    }
+
+    std::string reference_profile(pkgname);
+    reference_profile += REFERENCE_PROFILE_FILE_EXTENSION;
+    // Give read-write permissions just for the user (changed with fchown after opening).
+    // We need write permission because dex2oat will update the reference profile files
+    // with the content of the corresponding current profile files.
+    *reference_profile_fd = openat(code_cache_fd, reference_profile.c_str(),
+            O_CREAT | O_RDWR | O_NOFOLLOW, S_IWUSR | S_IRUSR);
+    if (*reference_profile_fd < 0) {
+        close(*profile_fd);
+        return;
+    }
+    if (fchown(*reference_profile_fd, uid, uid) < 0) {
+        PLOG(ERROR) << "Cannot change reference profile file owner: " << reference_profile;
+        close(*profile_fd);
+        *profile_fd = -1;
+        *reference_profile_fd = -1;
+    }
+}
+
+static void open_profile_files(const char* volume_uuid, uid_t uid, const char* pkgname,
+            std::vector<int>* profile_fds, std::vector<int>* reference_profile_fds) {
+    std::vector<userid_t> users = get_known_users(volume_uuid);
+    for (auto user : users) {
+        int code_cache_fd  = open_code_cache_for_user(user, volume_uuid, pkgname);
+        if (code_cache_fd < 0) {
+            continue;
+        }
+        int profile_fd = -1;
+        int reference_profile_fd = -1;
+        open_profile_files_for_user(
+            uid, pkgname, code_cache_fd, &profile_fd, &reference_profile_fd);
+        close(code_cache_fd);
+
+        // Add to the lists only if both fds are valid.
+        if ((profile_fd >= 0) && (reference_profile_fd >= 0)) {
+            profile_fds->push_back(profile_fd);
+            reference_profile_fds->push_back(reference_profile_fd);
+        }
+    }
+}
+
+static void trim_extension(char* path) {
+  // Trim the extension.
+  int pos = strlen(path);
+  for (; pos >= 0 && path[pos] != '.'; --pos) {}
+  if (pos >= 0) {
+      path[pos] = '\0';  // Trim extension
+  }
+}
+
+static int open_with_extension(char* file_name, const char* extension) {
+    if (strlen(file_name) + strlen(extension) + 1 <= PKG_PATH_MAX) {
+        strcat(file_name, extension);
+        unlink(file_name);
+        return open(file_name, O_RDWR | O_CREAT | O_EXCL, 0600);
+    }
+    return -1;
+}
+
+static bool set_permissions_and_ownership(int fd, bool is_public, int uid, const char* path) {
+    if (fchmod(fd,
+               S_IRUSR|S_IWUSR|S_IRGRP |
+               (is_public ? S_IROTH : 0)) < 0) {
+        ALOGE("installd cannot chmod '%s' during dexopt\n", path);
+        return false;
+    } else if (fchown(fd, AID_SYSTEM, uid) < 0) {
+        ALOGE("installd cannot chown '%s' during dexopt\n", path);
+        return false;
+    }
+    return true;
+}
+
+int dexopt(const char* apk_path, uid_t uid, const char* pkgname, const char* instruction_set,
+           int dexopt_needed, const char* oat_dir, int dexopt_flags, const char* volume_uuid,
+           bool use_profiles)
 {
     struct utimbuf ut;
     struct stat input_stat;
     char out_path[PKG_PATH_MAX];
     char swap_file_name[PKG_PATH_MAX];
+    char image_path[PKG_PATH_MAX];
     const char *input_file;
     char in_odex_path[PKG_PATH_MAX];
-    int res, input_fd=-1, out_fd=-1, swap_fd=-1;
+    int res, input_fd=-1, out_fd=-1, image_fd=-1, swap_fd=-1;
     bool is_public = (dexopt_flags & DEXOPT_PUBLIC) != 0;
     bool vm_safe_mode = (dexopt_flags & DEXOPT_SAFEMODE) != 0;
     bool debuggable = (dexopt_flags & DEXOPT_DEBUGGABLE) != 0;
     bool boot_complete = (dexopt_flags & DEXOPT_BOOTCOMPLETE) != 0;
-    bool use_jit = (dexopt_flags & DEXOPT_USEJIT) != 0;
+    bool extract_only = (dexopt_flags & DEXOPT_EXTRACTONLY) != 0;
+    std::vector<int> profile_files_fd;
+    std::vector<int> reference_profile_files_fd;
+    if (use_profiles) {
+        open_profile_files(volume_uuid, uid, pkgname,
+                &profile_files_fd, &reference_profile_files_fd);
+        if (profile_files_fd.empty()) {
+            // Skip profile guided compilation because no profiles were found.
+            return 0;
+        }
+    }
 
     if ((dexopt_flags & ~DEXOPT_MASK) != 0) {
         LOG_FATAL("dexopt flags contains unknown fields\n");
@@ -1083,11 +1050,11 @@
             ALOGE("invalid oat_dir '%s'\n", oat_dir);
             return -1;
         }
-        if (calculate_oat_file_path(out_path, oat_dir, apk_path, instruction_set)) {
+        if (!calculate_oat_file_path(out_path, oat_dir, apk_path, instruction_set)) {
             return -1;
         }
     } else {
-        if (create_cache_path(out_path, apk_path, instruction_set)) {
+        if (!create_cache_path(out_path, apk_path, instruction_set)) {
             return -1;
         }
     }
@@ -1128,40 +1095,35 @@
         ALOGE("installd cannot open '%s' for output during dexopt\n", out_path);
         goto fail;
     }
-    if (fchmod(out_fd,
-               S_IRUSR|S_IWUSR|S_IRGRP |
-               (is_public ? S_IROTH : 0)) < 0) {
-        ALOGE("installd cannot chmod '%s' during dexopt\n", out_path);
-        goto fail;
-    }
-    if (fchown(out_fd, AID_SYSTEM, uid) < 0) {
-        ALOGE("installd cannot chown '%s' during dexopt\n", out_path);
+    if (!set_permissions_and_ownership(out_fd, is_public, uid, out_path)) {
         goto fail;
     }
 
     // Create a swap file if necessary.
     if (ShouldUseSwapFileForDexopt()) {
         // Make sure there really is enough space.
-        size_t out_len = strlen(out_path);
-        if (out_len + strlen(".swap") + 1 <= PKG_PATH_MAX) {
-            strcpy(swap_file_name, out_path);
-            strcpy(swap_file_name + strlen(out_path), ".swap");
-            unlink(swap_file_name);
-            swap_fd = open(swap_file_name, O_RDWR | O_CREAT | O_EXCL, 0600);
-            if (swap_fd < 0) {
-                // Could not create swap file. Optimistically go on and hope that we can compile
-                // without it.
-                ALOGE("installd could not create '%s' for swap during dexopt\n", swap_file_name);
-            } else {
-                // Immediately unlink. We don't really want to hit flash.
-                unlink(swap_file_name);
-            }
+        strcpy(swap_file_name, out_path);
+        swap_fd = open_with_extension(swap_file_name, ".swap");
+        if (swap_fd < 0) {
+            // Could not create swap file. Optimistically go on and hope that we can compile
+            // without it.
+            ALOGE("installd could not create '%s' for swap during dexopt\n", swap_file_name);
         } else {
-            // Swap file path is too long. Try to run without.
-            ALOGE("installd could not create swap file for path %s during dexopt\n", out_path);
+            // Immediately unlink. We don't really want to hit flash.
+            unlink(swap_file_name);
         }
     }
 
+    strcpy(image_path, out_path);
+    trim_extension(image_path);
+    image_fd = open_with_extension(image_path, ".art");
+    if (image_fd < 0) {
+        // Could not create swap file. Optimistically go on and hope that we can compile
+        // without it.
+        ALOGE("installd could not create '%s' for image file during dexopt\n", image_path);
+    } else if (!set_permissions_and_ownership(image_fd, is_public, uid, image_path)) {
+        image_fd = -1;
+    }
     ALOGV("DexInv: --- BEGIN '%s' ---\n", input_file);
 
     pid_t pid;
@@ -1196,14 +1158,9 @@
             || dexopt_needed == DEXOPT_SELF_PATCHOAT_NEEDED) {
             run_patchoat(input_fd, out_fd, input_file, out_path, pkgname, instruction_set);
         } else if (dexopt_needed == DEXOPT_DEX2OAT_NEEDED) {
-            const char *input_file_name = strrchr(input_file, '/');
-            if (input_file_name == NULL) {
-                input_file_name = input_file;
-            } else {
-                input_file_name++;
-            }
-            run_dex2oat(input_fd, out_fd, input_file_name, out_path, swap_fd,
-                        instruction_set, vm_safe_mode, debuggable, boot_complete, use_jit);
+            run_dex2oat(input_fd, out_fd, image_fd, input_file, out_path, swap_fd,
+                        instruction_set, vm_safe_mode, debuggable, boot_complete, extract_only,
+                        profile_files_fd, reference_profile_files_fd);
         } else {
             ALOGE("Invalid dexopt needed: %d\n", dexopt_needed);
             exit(73);
@@ -1225,9 +1182,16 @@
 
     close(out_fd);
     close(input_fd);
-    if (swap_fd != -1) {
+    if (swap_fd >= 0) {
         close(swap_fd);
     }
+    if (use_profiles != 0) {
+        close_all_fds(profile_files_fd, "profile_files_fd");
+        close_all_fds(reference_profile_files_fd, "reference_profile_files_fd");
+    }
+    if (image_fd >= 0) {
+        close(image_fd);
+    }
     return 0;
 
 fail:
@@ -1238,13 +1202,27 @@
     if (input_fd >= 0) {
         close(input_fd);
     }
+    if (use_profiles != 0) {
+        close_all_fds(profile_files_fd, "profile_files_fd");
+        close_all_fds(reference_profile_files_fd, "reference_profile_files_fd");
+    }
+    if (swap_fd >= 0) {
+        close(swap_fd);
+    }
+    if (image_fd >= 0) {
+        close(image_fd);
+    }
     return -1;
 }
 
 int mark_boot_complete(const char* instruction_set)
 {
   char boot_marker_path[PKG_PATH_MAX];
-  sprintf(boot_marker_path,"%s%s/.booting", DALVIK_CACHE_PREFIX, instruction_set);
+  sprintf(boot_marker_path,
+          "%s/%s/%s/.booting",
+          android_data_dir.path,
+          DALVIK_CACHE,
+          instruction_set);
 
   ALOGV("mark_boot_complete : %s", boot_marker_path);
   if (unlink(boot_marker_path) != 0) {
@@ -1277,245 +1255,6 @@
     }
 }
 
-int movefileordir(char* srcpath, char* dstpath, int dstbasepos,
-        int dstuid, int dstgid, struct stat* statbuf)
-{
-    DIR *d;
-    struct dirent *de;
-    int res;
-
-    int srcend = strlen(srcpath);
-    int dstend = strlen(dstpath);
-
-    if (lstat(srcpath, statbuf) < 0) {
-        ALOGW("Unable to stat %s: %s\n", srcpath, strerror(errno));
-        return 1;
-    }
-
-    if ((statbuf->st_mode&S_IFDIR) == 0) {
-        mkinnerdirs(dstpath, dstbasepos, S_IRWXU|S_IRWXG|S_IXOTH,
-                dstuid, dstgid, statbuf);
-        ALOGV("Renaming %s to %s (uid %d)\n", srcpath, dstpath, dstuid);
-        if (rename(srcpath, dstpath) >= 0) {
-            if (chown(dstpath, dstuid, dstgid) < 0) {
-                ALOGE("cannot chown %s: %s\n", dstpath, strerror(errno));
-                unlink(dstpath);
-                return 1;
-            }
-        } else {
-            ALOGW("Unable to rename %s to %s: %s\n",
-                srcpath, dstpath, strerror(errno));
-            return 1;
-        }
-        return 0;
-    }
-
-    d = opendir(srcpath);
-    if (d == NULL) {
-        ALOGW("Unable to opendir %s: %s\n", srcpath, strerror(errno));
-        return 1;
-    }
-
-    res = 0;
-
-    while ((de = readdir(d))) {
-        const char *name = de->d_name;
-            /* always skip "." and ".." */
-        if (name[0] == '.') {
-            if (name[1] == 0) continue;
-            if ((name[1] == '.') && (name[2] == 0)) continue;
-        }
-
-        if ((srcend+strlen(name)) >= (PKG_PATH_MAX-2)) {
-            ALOGW("Source path too long; skipping: %s/%s\n", srcpath, name);
-            continue;
-        }
-
-        if ((dstend+strlen(name)) >= (PKG_PATH_MAX-2)) {
-            ALOGW("Destination path too long; skipping: %s/%s\n", dstpath, name);
-            continue;
-        }
-
-        srcpath[srcend] = dstpath[dstend] = '/';
-        strcpy(srcpath+srcend+1, name);
-        strcpy(dstpath+dstend+1, name);
-
-        if (movefileordir(srcpath, dstpath, dstbasepos, dstuid, dstgid, statbuf) != 0) {
-            res = 1;
-        }
-
-        // Note: we will be leaving empty directories behind in srcpath,
-        // but that is okay, the package manager will be erasing all of the
-        // data associated with .apks that disappear.
-
-        srcpath[srcend] = dstpath[dstend] = 0;
-    }
-
-    closedir(d);
-    return res;
-}
-
-int movefiles()
-{
-    DIR *d;
-    int dfd, subfd;
-    struct dirent *de;
-    struct stat s;
-    char buf[PKG_PATH_MAX+1];
-    int bufp, bufe, bufi, readlen;
-
-    char srcpkg[PKG_NAME_MAX];
-    char dstpkg[PKG_NAME_MAX];
-    char srcpath[PKG_PATH_MAX];
-    char dstpath[PKG_PATH_MAX];
-    int dstuid=-1, dstgid=-1;
-    int hasspace;
-
-    d = opendir(UPDATE_COMMANDS_DIR_PREFIX);
-    if (d == NULL) {
-        goto done;
-    }
-    dfd = dirfd(d);
-
-        /* Iterate through all files in the directory, executing the
-         * file movements requested there-in.
-         */
-    while ((de = readdir(d))) {
-        const char *name = de->d_name;
-
-        if (de->d_type == DT_DIR) {
-            continue;
-        } else {
-            subfd = openat(dfd, name, O_RDONLY);
-            if (subfd < 0) {
-                ALOGW("Unable to open update commands at %s%s\n",
-                        UPDATE_COMMANDS_DIR_PREFIX, name);
-                continue;
-            }
-
-            bufp = 0;
-            bufe = 0;
-            buf[PKG_PATH_MAX] = 0;
-            srcpkg[0] = dstpkg[0] = 0;
-            while (1) {
-                bufi = bufp;
-                while (bufi < bufe && buf[bufi] != '\n') {
-                    bufi++;
-                }
-                if (bufi < bufe) {
-                    buf[bufi] = 0;
-                    ALOGV("Processing line: %s\n", buf+bufp);
-                    hasspace = 0;
-                    while (bufp < bufi && isspace(buf[bufp])) {
-                        hasspace = 1;
-                        bufp++;
-                    }
-                    if (buf[bufp] == '#' || bufp == bufi) {
-                        // skip comments and empty lines.
-                    } else if (hasspace) {
-                        if (dstpkg[0] == 0) {
-                            ALOGW("Path before package line in %s%s: %s\n",
-                                    UPDATE_COMMANDS_DIR_PREFIX, name, buf+bufp);
-                        } else if (srcpkg[0] == 0) {
-                            // Skip -- source package no longer exists.
-                        } else {
-                            ALOGV("Move file: %s (from %s to %s)\n", buf+bufp, srcpkg, dstpkg);
-                            if (!create_move_path(srcpath, srcpkg, buf+bufp, 0) &&
-                                    !create_move_path(dstpath, dstpkg, buf+bufp, 0)) {
-                                movefileordir(srcpath, dstpath,
-                                        strlen(dstpath)-strlen(buf+bufp),
-                                        dstuid, dstgid, &s);
-                            }
-                        }
-                    } else {
-                        char* div = strchr(buf+bufp, ':');
-                        if (div == NULL) {
-                            ALOGW("Bad package spec in %s%s; no ':' sep: %s\n",
-                                    UPDATE_COMMANDS_DIR_PREFIX, name, buf+bufp);
-                        } else {
-                            *div = 0;
-                            div++;
-                            if (strlen(buf+bufp) < PKG_NAME_MAX) {
-                                strcpy(dstpkg, buf+bufp);
-                            } else {
-                                srcpkg[0] = dstpkg[0] = 0;
-                                ALOGW("Package name too long in %s%s: %s\n",
-                                        UPDATE_COMMANDS_DIR_PREFIX, name, buf+bufp);
-                            }
-                            if (strlen(div) < PKG_NAME_MAX) {
-                                strcpy(srcpkg, div);
-                            } else {
-                                srcpkg[0] = dstpkg[0] = 0;
-                                ALOGW("Package name too long in %s%s: %s\n",
-                                        UPDATE_COMMANDS_DIR_PREFIX, name, div);
-                            }
-                            if (srcpkg[0] != 0) {
-                                if (!create_pkg_path(srcpath, srcpkg, PKG_DIR_POSTFIX, 0)) {
-                                    if (lstat(srcpath, &s) < 0) {
-                                        // Package no longer exists -- skip.
-                                        srcpkg[0] = 0;
-                                    }
-                                } else {
-                                    srcpkg[0] = 0;
-                                    ALOGW("Can't create path %s in %s%s\n",
-                                            div, UPDATE_COMMANDS_DIR_PREFIX, name);
-                                }
-                                if (srcpkg[0] != 0) {
-                                    if (!create_pkg_path(dstpath, dstpkg, PKG_DIR_POSTFIX, 0)) {
-                                        if (lstat(dstpath, &s) == 0) {
-                                            dstuid = s.st_uid;
-                                            dstgid = s.st_gid;
-                                        } else {
-                                            // Destination package doesn't
-                                            // exist...  due to original-package,
-                                            // this is normal, so don't be
-                                            // noisy about it.
-                                            srcpkg[0] = 0;
-                                        }
-                                    } else {
-                                        srcpkg[0] = 0;
-                                        ALOGW("Can't create path %s in %s%s\n",
-                                                div, UPDATE_COMMANDS_DIR_PREFIX, name);
-                                    }
-                                }
-                                ALOGV("Transfering from %s to %s: uid=%d\n",
-                                    srcpkg, dstpkg, dstuid);
-                            }
-                        }
-                    }
-                    bufp = bufi+1;
-                } else {
-                    if (bufp == 0) {
-                        if (bufp < bufe) {
-                            ALOGW("Line too long in %s%s, skipping: %s\n",
-                                    UPDATE_COMMANDS_DIR_PREFIX, name, buf);
-                        }
-                    } else if (bufp < bufe) {
-                        memcpy(buf, buf+bufp, bufe-bufp);
-                        bufe -= bufp;
-                        bufp = 0;
-                    }
-                    readlen = read(subfd, buf+bufe, PKG_PATH_MAX-bufe);
-                    if (readlen < 0) {
-                        ALOGW("Failure reading update commands in %s%s: %s\n",
-                                UPDATE_COMMANDS_DIR_PREFIX, name, strerror(errno));
-                        break;
-                    } else if (readlen == 0) {
-                        break;
-                    }
-                    bufe += readlen;
-                    buf[bufe] = 0;
-                    ALOGV("Read buf: %s\n", buf);
-                }
-            }
-            close(subfd);
-        }
-    }
-    closedir(d);
-done:
-    return 0;
-}
-
 int linklib(const char* uuid, const char* pkgname, const char* asecLibDir, int userId)
 {
     struct stat s, libStat;
@@ -1694,69 +1433,35 @@
     return -1;
 }
 
-int restorecon_data(const char* uuid, const char* pkgName,
-                    const char* seinfo, uid_t uid)
-{
-    struct dirent *entry;
-    DIR *d;
-    struct stat s;
-    int ret = 0;
+int restorecon_app_data(const char* uuid, const char* pkgName, userid_t userid, int flags,
+        appid_t appid, const char* seinfo) {
+    int res = 0;
 
     // SELINUX_ANDROID_RESTORECON_DATADATA flag is set by libselinux. Not needed here.
-    unsigned int flags = SELINUX_ANDROID_RESTORECON_RECURSE;
+    unsigned int seflags = SELINUX_ANDROID_RESTORECON_RECURSE;
 
     if (!pkgName || !seinfo) {
         ALOGE("Package name or seinfo tag is null when trying to restorecon.");
         return -1;
     }
 
-    // Special case for owner on internal storage
-    if (uuid == nullptr) {
-        std::string path(create_data_user_package_path(nullptr, 0, pkgName));
-
-        if (selinux_android_restorecon_pkgdir(path.c_str(), seinfo, uid, flags) < 0) {
+    uid_t uid = multiuser_get_uid(userid, appid);
+    if (flags & FLAG_CE_STORAGE) {
+        auto path = create_data_user_package_path(uuid, userid, pkgName);
+        if (selinux_android_restorecon_pkgdir(path.c_str(), seinfo, uid, seflags) < 0) {
             PLOG(ERROR) << "restorecon failed for " << path;
-            ret |= -1;
+            res = -1;
+        }
+    }
+    if (flags & FLAG_DE_STORAGE) {
+        auto path = create_data_user_de_package_path(uuid, userid, pkgName);
+        if (selinux_android_restorecon_pkgdir(path.c_str(), seinfo, uid, seflags) < 0) {
+            PLOG(ERROR) << "restorecon failed for " << path;
+            // TODO: include result once 25796509 is fixed
         }
     }
 
-    // Relabel package directory for all secondary users.
-    std::string userdir(create_data_path(uuid) + "/" + SECONDARY_USER_PREFIX);
-    d = opendir(userdir.c_str());
-    if (d == NULL) {
-        return -1;
-    }
-
-    while ((entry = readdir(d))) {
-        if (entry->d_type != DT_DIR) {
-            continue;
-        }
-
-        const char *user = entry->d_name;
-        // Ignore "." and ".."
-        if (!strcmp(user, ".") || !strcmp(user, "..")) {
-            continue;
-        }
-
-        // user directories start with a number
-        if (user[0] < '0' || user[0] > '9') {
-            ALOGE("Expecting numbered directory during restorecon. Instead got '%s'.", user);
-            continue;
-        }
-
-        std::string pkgdir(StringPrintf("%s%s/%s", userdir.c_str(), user, pkgName));
-        if (stat(pkgdir.c_str(), &s) < 0) {
-            continue;
-        }
-
-        if (selinux_android_restorecon_pkgdir(pkgdir.c_str(), seinfo, s.st_uid, flags) < 0) {
-            PLOG(ERROR) << "restorecon failed for " << pkgdir;
-            ret |= -1;
-        }
-    }
-
-    closedir(d);
-    return ret;
+    return res;
 }
 
 int create_oat_dir(const char* oat_dir, const char* instruction_set)
@@ -1815,29 +1520,5 @@
     return 0;
 }
 
-int calculate_oat_file_path(char path[PKG_PATH_MAX], const char *oat_dir, const char *apk_path,
-        const char *instruction_set) {
-    char *file_name_start;
-    char *file_name_end;
-
-    file_name_start = strrchr(apk_path, '/');
-    if (file_name_start == NULL) {
-         ALOGE("apk_path '%s' has no '/'s in it\n", apk_path);
-        return -1;
-    }
-    file_name_end = strrchr(apk_path, '.');
-    if (file_name_end < file_name_start) {
-        ALOGE("apk_path '%s' has no extension\n", apk_path);
-        return -1;
-    }
-
-    // Calculate file_name
-    int file_name_len = file_name_end - file_name_start - 1;
-    char file_name[file_name_len + 1];
-    memcpy(file_name, file_name_start + 1, file_name_len);
-    file_name[file_name_len] = '\0';
-
-    // <apk_parent_dir>/oat/<isa>/<file_name>.odex
-    snprintf(path, PKG_PATH_MAX, "%s/%s/%s.odex", oat_dir, instruction_set, file_name);
-    return 0;
-}
+}  // namespace installd
+}  // namespace android
diff --git a/cmds/installd/commands.h b/cmds/installd/commands.h
new file mode 100644
index 0000000..53a789f
--- /dev/null
+++ b/cmds/installd/commands.h
@@ -0,0 +1,63 @@
+/*
+**
+** Copyright 2008, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+#ifndef COMMANDS_H_
+#define COMMANDS_H_
+
+#include <inttypes.h>
+#include <unistd.h>
+
+#include <cutils/multiuser.h>
+
+#include <installd_constants.h>
+
+namespace android {
+namespace installd {
+
+int create_app_data(const char *uuid, const char *pkgname, userid_t userid, int flags,
+        appid_t appid, const char* seinfo, int target_sdk_version);
+int restorecon_app_data(const char* uuid, const char* pkgName, userid_t userid, int flags,
+        appid_t appid, const char* seinfo);
+int clear_app_data(const char *uuid, const char *pkgname, userid_t userid, int flags);
+int destroy_app_data(const char *uuid, const char *pkgname, userid_t userid, int flags);
+
+int move_complete_app(const char* from_uuid, const char *to_uuid, const char *package_name,
+        const char *data_app_name, appid_t appid, const char* seinfo, int target_sdk_version);
+
+int get_app_size(const char *uuid, const char *pkgname, int userid, int flags,
+        const char *apkpath, const char *libdirpath, const char *fwdlock_apkpath,
+        const char *asecpath, const char *instruction_set, int64_t *codesize, int64_t *datasize,
+        int64_t *cachesize, int64_t *asecsize);
+
+int make_user_config(userid_t userid);
+int delete_user(const char *uuid, userid_t userid);
+int rm_dex(const char *path, const char *instruction_set);
+int free_cache(const char *uuid, int64_t free_size);
+int dexopt(const char *apk_path, uid_t uid, const char *pkgName, const char *instruction_set,
+           int dexopt_needed, const char* oat_dir, int dexopt_flags,
+           const char* volume_uuid, bool use_profiles);
+int mark_boot_complete(const char *instruction_set);
+int linklib(const char* uuid, const char* pkgname, const char* asecLibDir, int userId);
+int idmap(const char *target_path, const char *overlay_path, uid_t uid);
+int create_oat_dir(const char* oat_dir, const char *instruction_set);
+int rm_package_dir(const char* apk_path);
+int link_file(const char *relative_path, const char *from_base, const char *to_base);
+
+}  // namespace installd
+}  // namespace android
+
+#endif  // COMMANDS_H_
diff --git a/cmds/installd/globals.cpp b/cmds/installd/globals.cpp
new file mode 100644
index 0000000..bee2790
--- /dev/null
+++ b/cmds/installd/globals.cpp
@@ -0,0 +1,132 @@
+/*
+** Copyright 2015, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#include <stdlib.h>
+#include <string.h>
+
+#include <cutils/log.h>               // TODO: Move everything to base::logging.
+
+#include <globals.h>
+#include <installd_constants.h>
+#include <utils.h>
+
+#ifndef LOG_TAG
+#define LOG_TAG "installd"
+#endif
+
+namespace android {
+namespace installd {
+
+/* Directory records that are used in execution of commands. */
+dir_rec_t android_app_dir;
+dir_rec_t android_app_ephemeral_dir;
+dir_rec_t android_app_lib_dir;
+dir_rec_t android_app_private_dir;
+dir_rec_t android_asec_dir;
+dir_rec_t android_data_dir;
+dir_rec_t android_media_dir;
+dir_rec_t android_mnt_expand_dir;
+
+dir_rec_array_t android_system_dirs;
+
+/**
+ * Initialize all the global variables that are used elsewhere. Returns 0 upon
+ * success and -1 on error.
+ */
+void free_globals() {
+    size_t i;
+
+    for (i = 0; i < android_system_dirs.count; i++) {
+        if (android_system_dirs.dirs[i].path != NULL) {
+            free(android_system_dirs.dirs[i].path);
+        }
+    }
+
+    free(android_system_dirs.dirs);
+}
+
+bool init_globals_from_data_and_root(const char* data, const char* root) {
+    // Get the android data directory.
+    if (get_path_from_string(&android_data_dir, data) < 0) {
+        return false;
+    }
+
+    // Get the android app directory.
+    if (copy_and_append(&android_app_dir, &android_data_dir, APP_SUBDIR) < 0) {
+        return false;
+    }
+
+    // Get the android protected app directory.
+    if (copy_and_append(&android_app_private_dir, &android_data_dir, PRIVATE_APP_SUBDIR) < 0) {
+        return false;
+    }
+
+    // Get the android ephemeral app directory.
+    if (copy_and_append(&android_app_ephemeral_dir, &android_data_dir, EPHEMERAL_APP_SUBDIR) < 0) {
+        return -1;
+    }
+
+    // Get the android app native library directory.
+    if (copy_and_append(&android_app_lib_dir, &android_data_dir, APP_LIB_SUBDIR) < 0) {
+        return false;
+    }
+
+    // Get the sd-card ASEC mount point.
+    if (get_path_from_env(&android_asec_dir, "ASEC_MOUNTPOINT") < 0) {
+        return false;
+    }
+
+    // Get the android media directory.
+    if (copy_and_append(&android_media_dir, &android_data_dir, MEDIA_SUBDIR) < 0) {
+        return false;
+    }
+
+    // Get the android external app directory.
+    if (get_path_from_string(&android_mnt_expand_dir, "/mnt/expand/") < 0) {
+        return false;
+    }
+
+    // Take note of the system and vendor directories.
+    android_system_dirs.count = 4;
+
+    android_system_dirs.dirs = (dir_rec_t*) calloc(android_system_dirs.count, sizeof(dir_rec_t));
+    if (android_system_dirs.dirs == NULL) {
+        ALOGE("Couldn't allocate array for dirs; aborting\n");
+        return false;
+    }
+
+    dir_rec_t android_root_dir;
+    if (get_path_from_string(&android_root_dir, root) < 0) {
+        return false;
+    }
+
+    android_system_dirs.dirs[0].path = build_string2(android_root_dir.path, APP_SUBDIR);
+    android_system_dirs.dirs[0].len = strlen(android_system_dirs.dirs[0].path);
+
+    android_system_dirs.dirs[1].path = build_string2(android_root_dir.path, PRIV_APP_SUBDIR);
+    android_system_dirs.dirs[1].len = strlen(android_system_dirs.dirs[1].path);
+
+    android_system_dirs.dirs[2].path = strdup("/vendor/app/");
+    android_system_dirs.dirs[2].len = strlen(android_system_dirs.dirs[2].path);
+
+    android_system_dirs.dirs[3].path = strdup("/oem/app/");
+    android_system_dirs.dirs[3].len = strlen(android_system_dirs.dirs[3].path);
+
+    return true;
+}
+
+}  // namespace installd
+}  // namespace android
diff --git a/cmds/installd/globals.h b/cmds/installd/globals.h
new file mode 100644
index 0000000..2e61f85
--- /dev/null
+++ b/cmds/installd/globals.h
@@ -0,0 +1,55 @@
+/*
+**
+** Copyright 2008, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef GLOBALS_H_
+#define GLOBALS_H_
+
+#include <inttypes.h>
+
+namespace android {
+namespace installd {
+
+/* data structures */
+
+struct dir_rec_t {
+    char* path;
+    size_t len;
+};
+
+struct dir_rec_array_t {
+    size_t count;
+    dir_rec_t* dirs;
+};
+
+extern dir_rec_t android_app_dir;
+extern dir_rec_t android_app_ephemeral_dir;
+extern dir_rec_t android_app_lib_dir;
+extern dir_rec_t android_app_private_dir;
+extern dir_rec_t android_asec_dir;
+extern dir_rec_t android_data_dir;
+extern dir_rec_t android_media_dir;
+extern dir_rec_t android_mnt_expand_dir;
+
+extern dir_rec_array_t android_system_dirs;
+
+void free_globals();
+bool init_globals_from_data_and_root(const char* data, const char* root);
+
+}  // namespace installd
+}  // namespace android
+
+#endif  // GLOBALS_H_
diff --git a/cmds/installd/installd.cpp b/cmds/installd/installd.cpp
index 30e4f8b..02e9601 100644
--- a/cmds/installd/installd.cpp
+++ b/cmds/installd/installd.cpp
@@ -14,19 +14,167 @@
 ** limitations under the License.
 */
 
-#include "installd.h"
-
-#include <android-base/logging.h>
-
-#include <sys/capability.h>
-#include <sys/prctl.h>
+#include <fcntl.h>
 #include <selinux/android.h>
 #include <selinux/avc.h>
+#include <sys/capability.h>
+#include <sys/fsuid.h>
+#include <sys/prctl.h>
+#include <sys/socket.h>
+#include <sys/stat.h>
+
+#include <android-base/logging.h>
+#include <cutils/fs.h>
+#include <cutils/log.h>               // TODO: Move everything to base::logging.
+#include <cutils/properties.h>
+#include <cutils/sockets.h>
+#include <private/android_filesystem_config.h>
+
+#include <commands.h>
+#include <globals.h>
+#include <installd_constants.h>
+#include <installd_deps.h>  // Need to fill in requirements of commands.
+#include <utils.h>
+
+#ifndef LOG_TAG
+#define LOG_TAG "installd"
+#endif
+#define SOCKET_PATH "installd"
 
 #define BUFFER_MAX    1024  /* input buffer for commands */
 #define TOKEN_MAX     16    /* max number of arguments in buffer */
 #define REPLY_MAX     256   /* largest reply allowed */
 
+namespace android {
+namespace installd {
+
+// Check that installd-deps sizes match cutils sizes.
+static_assert(kPropertyKeyMax == PROPERTY_KEY_MAX, "Size mismatch.");
+static_assert(kPropertyValueMax == PROPERTY_VALUE_MAX, "Size mismatch.");
+
+////////////////////////
+// Plug-in functions. //
+////////////////////////
+
+int get_property(const char *key, char *value, const char *default_value) {
+    return property_get(key, value, default_value);
+}
+
+// Compute the output path of
+bool calculate_oat_file_path(char path[PKG_PATH_MAX],
+                             const char *oat_dir,
+                             const char *apk_path,
+                             const char *instruction_set) {
+    char *file_name_start;
+    char *file_name_end;
+
+    file_name_start = strrchr(apk_path, '/');
+    if (file_name_start == NULL) {
+        ALOGE("apk_path '%s' has no '/'s in it\n", apk_path);
+        return false;
+    }
+    file_name_end = strrchr(apk_path, '.');
+    if (file_name_end < file_name_start) {
+        ALOGE("apk_path '%s' has no extension\n", apk_path);
+        return false;
+    }
+
+    // Calculate file_name
+    int file_name_len = file_name_end - file_name_start - 1;
+    char file_name[file_name_len + 1];
+    memcpy(file_name, file_name_start + 1, file_name_len);
+    file_name[file_name_len] = '\0';
+
+    // <apk_parent_dir>/oat/<isa>/<file_name>.odex
+    snprintf(path, PKG_PATH_MAX, "%s/%s/%s.odex", oat_dir, instruction_set, file_name);
+    return true;
+}
+
+/*
+ * Computes the odex file for the given apk_path and instruction_set.
+ * /system/framework/whatever.jar -> /system/framework/oat/<isa>/whatever.odex
+ *
+ * Returns false if it failed to determine the odex file path.
+ */
+bool calculate_odex_file_path(char path[PKG_PATH_MAX],
+                              const char *apk_path,
+                              const char *instruction_set) {
+    if (strlen(apk_path) + strlen("oat/") + strlen(instruction_set)
+            + strlen("/") + strlen("odex") + 1 > PKG_PATH_MAX) {
+        ALOGE("apk_path '%s' may be too long to form odex file path.\n", apk_path);
+        return false;
+    }
+
+    strcpy(path, apk_path);
+    char *end = strrchr(path, '/');
+    if (end == NULL) {
+        ALOGE("apk_path '%s' has no '/'s in it?!\n", apk_path);
+        return false;
+    }
+    const char *apk_end = apk_path + (end - path); // strrchr(apk_path, '/');
+
+    strcpy(end + 1, "oat/");       // path = /system/framework/oat/\0
+    strcat(path, instruction_set); // path = /system/framework/oat/<isa>\0
+    strcat(path, apk_end);         // path = /system/framework/oat/<isa>/whatever.jar\0
+    end = strrchr(path, '.');
+    if (end == NULL) {
+        ALOGE("apk_path '%s' has no extension.\n", apk_path);
+        return false;
+    }
+    strcpy(end + 1, "odex");
+    return true;
+}
+
+bool create_cache_path(char path[PKG_PATH_MAX],
+                       const char *src,
+                       const char *instruction_set) {
+    size_t srclen = strlen(src);
+
+        /* demand that we are an absolute path */
+    if ((src == 0) || (src[0] != '/') || strstr(src,"..")) {
+        return false;
+    }
+
+    if (srclen > PKG_PATH_MAX) {        // XXX: PKG_NAME_MAX?
+        return false;
+    }
+
+    size_t dstlen =
+        android_data_dir.len +
+        strlen(DALVIK_CACHE) +
+        1 +
+        strlen(instruction_set) +
+        srclen +
+        strlen(DALVIK_CACHE_POSTFIX) + 2;
+
+    if (dstlen > PKG_PATH_MAX) {
+        return false;
+    }
+
+    sprintf(path,"%s%s/%s/%s%s",
+            android_data_dir.path,
+            DALVIK_CACHE,
+            instruction_set,
+            src + 1, /* skip the leading / */
+            DALVIK_CACHE_POSTFIX);
+
+    char* tmp =
+            path +
+            android_data_dir.len +
+            strlen(DALVIK_CACHE) +
+            1 +
+            strlen(instruction_set) + 1;
+
+    for(; *tmp; tmp++) {
+        if (*tmp == '/') {
+            *tmp = '@';
+        }
+    }
+
+    return true;
+}
+
+
 static char* parse_null(char* arg) {
     if (strcmp(arg, "!") == 0) {
         return nullptr;
@@ -35,79 +183,69 @@
     }
 }
 
-static int do_ping(char **arg __unused, char reply[REPLY_MAX] __unused)
+static int do_ping(char **arg ATTRIBUTE_UNUSED, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
     return 0;
 }
 
-static int do_install(char **arg, char reply[REPLY_MAX] __unused)
-{
-    return install(parse_null(arg[0]), arg[1], atoi(arg[2]), atoi(arg[3]), arg[4]); /* uuid, pkgname, uid, gid, seinfo */
+static int do_create_app_data(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED) {
+    /* const char *uuid, const char *pkgname, userid_t userid, int flags,
+            appid_t appid, const char* seinfo, int target_sdk_version */
+    return create_app_data(parse_null(arg[0]), arg[1], atoi(arg[2]), atoi(arg[3]),
+                           atoi(arg[4]), arg[5], atoi(arg[6]));
 }
 
-static int do_dexopt(char **arg, char reply[REPLY_MAX] __unused)
+static int do_restorecon_app_data(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED) {
+    /* const char* uuid, const char* pkgName, userid_t userid, int flags,
+            appid_t appid, const char* seinfo */
+    return restorecon_app_data(parse_null(arg[0]), arg[1], atoi(arg[2]), atoi(arg[3]), atoi(arg[4]), arg[5]);
+}
+
+static int do_clear_app_data(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED) {
+    /* const char *uuid, const char *pkgname, userid_t userid, int flags */
+    return clear_app_data(parse_null(arg[0]), arg[1], atoi(arg[2]), atoi(arg[3]));
+}
+
+static int do_destroy_app_data(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED) {
+    /* const char *uuid, const char *pkgname, userid_t userid, int flags */
+    return destroy_app_data(parse_null(arg[0]), arg[1], atoi(arg[2]), atoi(arg[3]));
+}
+
+static int do_dexopt(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
-    /* apk_path, uid, pkgname, instruction_set, dexopt_needed, oat_dir, dexopt_flags */
+    /* apk_path, uid, pkgname, instruction_set, dexopt_needed, oat_dir, dexopt_flags, volume_uuid,
+            use_profiles */
     return dexopt(arg[0], atoi(arg[1]), arg[2], arg[3], atoi(arg[4]),
-                  arg[5], atoi(arg[6]));
+                  arg[5], atoi(arg[6]), parse_null(arg[7]), (atoi(arg[8]) == 0 ? false : true));
 }
 
-static int do_mark_boot_complete(char **arg, char reply[REPLY_MAX] __unused)
+static int do_mark_boot_complete(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
     return mark_boot_complete(arg[0] /* instruction set */);
 }
 
-static int do_move_dex(char **arg, char reply[REPLY_MAX] __unused)
-{
-    return move_dex(arg[0], arg[1], arg[2]); /* src, dst, instruction_set */
-}
-
-static int do_rm_dex(char **arg, char reply[REPLY_MAX] __unused)
+static int do_rm_dex(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
     return rm_dex(arg[0], arg[1]); /* pkgname, instruction_set */
 }
 
-static int do_remove(char **arg, char reply[REPLY_MAX] __unused)
-{
-    return uninstall(parse_null(arg[0]), arg[1], atoi(arg[2])); /* uuid, pkgname, userid */
-}
-
-static int do_rename(char **arg, char reply[REPLY_MAX] __unused)
-{
-    return renamepkg(arg[0], arg[1]); /* oldpkgname, newpkgname */
-}
-
-static int do_fixuid(char **arg, char reply[REPLY_MAX] __unused)
-{
-    return fix_uid(parse_null(arg[0]), arg[1], atoi(arg[2]), atoi(arg[3])); /* uuid, pkgname, uid, gid */
-}
-
-static int do_free_cache(char **arg, char reply[REPLY_MAX] __unused) /* TODO int:free_size */
+static int do_free_cache(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED) /* TODO int:free_size */
 {
     return free_cache(parse_null(arg[0]), (int64_t)atoll(arg[1])); /* uuid, free_size */
 }
 
-static int do_rm_cache(char **arg, char reply[REPLY_MAX] __unused)
-{
-    return delete_cache(parse_null(arg[0]), arg[1], atoi(arg[2])); /* uuid, pkgname, userid */
-}
-
-static int do_rm_code_cache(char **arg, char reply[REPLY_MAX] __unused)
-{
-    return delete_code_cache(parse_null(arg[0]), arg[1], atoi(arg[2])); /* uuid, pkgname, userid */
-}
-
-static int do_get_size(char **arg, char reply[REPLY_MAX])
-{
+static int do_get_app_size(char **arg, char reply[REPLY_MAX]) {
     int64_t codesize = 0;
     int64_t datasize = 0;
     int64_t cachesize = 0;
     int64_t asecsize = 0;
     int res = 0;
 
-        /* uuid, pkgdir, userid, apkpath */
-    res = get_size(parse_null(arg[0]), arg[1], atoi(arg[2]), arg[3], arg[4], arg[5], arg[6],
-            arg[7], &codesize, &datasize, &cachesize, &asecsize);
+    /* const char *uuid, const char *pkgname, userid_t userid, int flags,
+            const char *apkpath, const char *libdirpath, const char *fwdlock_apkpath,
+            const char *asecpath, const char *instruction_set */
+    res = get_app_size(parse_null(arg[0]), arg[1], atoi(arg[2]), atoi(arg[3]), arg[4], arg[5],
+            arg[6], arg[7], arg[8], &codesize, &datasize, &cachesize, &asecsize);
 
     /*
      * Each int64_t can take up 22 characters printed out. Make sure it
@@ -118,67 +256,47 @@
     return res;
 }
 
-static int do_rm_user_data(char **arg, char reply[REPLY_MAX] __unused)
-{
-    return delete_user_data(parse_null(arg[0]), arg[1], atoi(arg[2])); /* uuid, pkgname, userid */
+static int do_move_complete_app(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED) {
+    /* const char* from_uuid, const char *to_uuid, const char *package_name,
+            const char *data_app_name, appid_t appid, const char* seinfo,
+            int target_sdk_version */
+    return move_complete_app(parse_null(arg[0]), parse_null(arg[1]), arg[2], arg[3],
+                             atoi(arg[4]), arg[5], atoi(arg[6]));
 }
 
-static int do_cp_complete_app(char **arg, char reply[REPLY_MAX] __unused)
-{
-    // from_uuid, to_uuid, package_name, data_app_name, appid, seinfo
-    return copy_complete_app(parse_null(arg[0]), parse_null(arg[1]), arg[2], arg[3], atoi(arg[4]), arg[5]);
-}
-
-static int do_mk_user_data(char **arg, char reply[REPLY_MAX] __unused)
-{
-    return make_user_data(parse_null(arg[0]), arg[1], atoi(arg[2]), atoi(arg[3]), arg[4]);
-                             /* uuid, pkgname, uid, userid, seinfo */
-}
-
-static int do_mk_user_config(char **arg, char reply[REPLY_MAX] __unused)
+static int do_mk_user_config(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
     return make_user_config(atoi(arg[0])); /* userid */
 }
 
-static int do_rm_user(char **arg, char reply[REPLY_MAX] __unused)
+static int do_rm_user(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
     return delete_user(parse_null(arg[0]), atoi(arg[1])); /* uuid, userid */
 }
 
-static int do_movefiles(char **arg __unused, char reply[REPLY_MAX] __unused)
-{
-    return movefiles();
-}
-
-static int do_linklib(char **arg, char reply[REPLY_MAX] __unused)
+static int do_linklib(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
     return linklib(parse_null(arg[0]), arg[1], arg[2], atoi(arg[3]));
 }
 
-static int do_idmap(char **arg, char reply[REPLY_MAX] __unused)
+static int do_idmap(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
     return idmap(arg[0], arg[1], atoi(arg[2]));
 }
 
-static int do_restorecon_data(char **arg, char reply[REPLY_MAX] __attribute__((unused)))
-{
-    return restorecon_data(parse_null(arg[0]), arg[1], arg[2], atoi(arg[3]));
-                             /* uuid, pkgName, seinfo, uid*/
-}
-
-static int do_create_oat_dir(char **arg, char reply[REPLY_MAX] __unused)
+static int do_create_oat_dir(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
     /* oat_dir, instruction_set */
     return create_oat_dir(arg[0], arg[1]);
 }
 
-static int do_rm_package_dir(char **arg, char reply[REPLY_MAX] __unused)
+static int do_rm_package_dir(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
     /* oat_dir */
     return rm_package_dir(arg[0]);
 }
 
-static int do_link_file(char **arg, char reply[REPLY_MAX] __unused)
+static int do_link_file(char **arg, char reply[REPLY_MAX] ATTRIBUTE_UNUSED)
 {
     /* relative_path, from_base, to_base */
     return link_file(arg[0], arg[1], arg[2]);
@@ -192,30 +310,25 @@
 
 struct cmdinfo cmds[] = {
     { "ping",                 0, do_ping },
-    { "install",              5, do_install },
-    { "dexopt",               7, do_dexopt },
+
+    { "create_app_data",      7, do_create_app_data },
+    { "restorecon_app_data",  6, do_restorecon_app_data },
+    { "clear_app_data",       4, do_clear_app_data },
+    { "destroy_app_data",     4, do_destroy_app_data },
+    { "move_complete_app",    7, do_move_complete_app },
+    { "get_app_size",         9, do_get_app_size },
+
+    { "dexopt",               9, do_dexopt },
     { "markbootcomplete",     1, do_mark_boot_complete },
-    { "movedex",              3, do_move_dex },
     { "rmdex",                2, do_rm_dex },
-    { "remove",               3, do_remove },
-    { "rename",               2, do_rename },
-    { "fixuid",               4, do_fixuid },
     { "freecache",            2, do_free_cache },
-    { "rmcache",              3, do_rm_cache },
-    { "rmcodecache",          3, do_rm_code_cache },
-    { "getsize",              8, do_get_size },
-    { "rmuserdata",           3, do_rm_user_data },
-    { "cpcompleteapp",        6, do_cp_complete_app },
-    { "movefiles",            0, do_movefiles },
     { "linklib",              4, do_linklib },
-    { "mkuserdata",           5, do_mk_user_data },
     { "mkuserconfig",         1, do_mk_user_config },
     { "rmuser",               2, do_rm_user },
     { "idmap",                3, do_idmap },
-    { "restorecondata",       4, do_restorecon_data },
     { "createoatdir",         2, do_create_oat_dir },
     { "rmpackagedir",         1, do_rm_package_dir },
-    { "linkfile",             3, do_link_file }
+    { "linkfile",             3, do_link_file },
 };
 
 static int readx(int s, void *_buf, int count)
@@ -320,89 +433,22 @@
     return 0;
 }
 
-/**
- * Initialize all the global variables that are used elsewhere. Returns 0 upon
- * success and -1 on error.
- */
-void free_globals() {
-    size_t i;
-
-    for (i = 0; i < android_system_dirs.count; i++) {
-        if (android_system_dirs.dirs[i].path != NULL) {
-            free(android_system_dirs.dirs[i].path);
-        }
+bool initialize_globals() {
+    const char* data_path = getenv("ANDROID_DATA");
+    if (data_path == nullptr) {
+        ALOGE("Could not find ANDROID_DATA");
+        return false;
+    }
+    const char* root_path = getenv("ANDROID_ROOT");
+    if (root_path == nullptr) {
+        ALOGE("Could not find ANDROID_ROOT");
+        return false;
     }
 
-    free(android_system_dirs.dirs);
+    return init_globals_from_data_and_root(data_path, root_path);
 }
 
-int initialize_globals() {
-    // Get the android data directory.
-    if (get_path_from_env(&android_data_dir, "ANDROID_DATA") < 0) {
-        return -1;
-    }
-
-    // Get the android app directory.
-    if (copy_and_append(&android_app_dir, &android_data_dir, APP_SUBDIR) < 0) {
-        return -1;
-    }
-
-    // Get the android protected app directory.
-    if (copy_and_append(&android_app_private_dir, &android_data_dir, PRIVATE_APP_SUBDIR) < 0) {
-        return -1;
-    }
-
-    // Get the android app native library directory.
-    if (copy_and_append(&android_app_lib_dir, &android_data_dir, APP_LIB_SUBDIR) < 0) {
-        return -1;
-    }
-
-    // Get the sd-card ASEC mount point.
-    if (get_path_from_env(&android_asec_dir, "ASEC_MOUNTPOINT") < 0) {
-        return -1;
-    }
-
-    // Get the android media directory.
-    if (copy_and_append(&android_media_dir, &android_data_dir, MEDIA_SUBDIR) < 0) {
-        return -1;
-    }
-
-    // Get the android external app directory.
-    if (get_path_from_string(&android_mnt_expand_dir, "/mnt/expand/") < 0) {
-        return -1;
-    }
-
-    // Take note of the system and vendor directories.
-    android_system_dirs.count = 4;
-
-    android_system_dirs.dirs = (dir_rec_t*) calloc(android_system_dirs.count, sizeof(dir_rec_t));
-    if (android_system_dirs.dirs == NULL) {
-        ALOGE("Couldn't allocate array for dirs; aborting\n");
-        return -1;
-    }
-
-    dir_rec_t android_root_dir;
-    if (get_path_from_env(&android_root_dir, "ANDROID_ROOT") < 0) {
-        ALOGE("Missing ANDROID_ROOT; aborting\n");
-        return -1;
-    }
-
-    android_system_dirs.dirs[0].path = build_string2(android_root_dir.path, APP_SUBDIR);
-    android_system_dirs.dirs[0].len = strlen(android_system_dirs.dirs[0].path);
-
-    android_system_dirs.dirs[1].path = build_string2(android_root_dir.path, PRIV_APP_SUBDIR);
-    android_system_dirs.dirs[1].len = strlen(android_system_dirs.dirs[1].path);
-
-    android_system_dirs.dirs[2].path = strdup("/vendor/app/");
-    android_system_dirs.dirs[2].len = strlen(android_system_dirs.dirs[2].path);
-
-    android_system_dirs.dirs[3].path = strdup("/oem/app/");
-    android_system_dirs.dirs[3].len = strlen(android_system_dirs.dirs[3].path);
-
-    return 0;
-}
-
-int initialize_directories() {
+static int initialize_directories() {
     int res = -1;
 
     // Read current filesystem layout version to handle upgrade paths
@@ -415,139 +461,11 @@
     }
     int version = oldVersion;
 
-    // /data/user
-    char *user_data_dir = build_string2(android_data_dir.path, SECONDARY_USER_PREFIX);
-    // /data/data
-    char *legacy_data_dir = build_string2(android_data_dir.path, PRIMARY_USER_PREFIX);
-    // /data/user/0
-    char *primary_data_dir = build_string3(android_data_dir.path, SECONDARY_USER_PREFIX, "0");
-    if (!user_data_dir || !legacy_data_dir || !primary_data_dir) {
-        goto fail;
-    }
-
-    // Make the /data/user directory if necessary
-    if (access(user_data_dir, R_OK) < 0) {
-        if (mkdir(user_data_dir, 0711) < 0) {
-            goto fail;
-        }
-        if (chown(user_data_dir, AID_SYSTEM, AID_SYSTEM) < 0) {
-            goto fail;
-        }
-        if (chmod(user_data_dir, 0711) < 0) {
-            goto fail;
-        }
-    }
-    // Make the /data/user/0 symlink to /data/data if necessary
-    if (access(primary_data_dir, R_OK) < 0) {
-        if (symlink(legacy_data_dir, primary_data_dir)) {
-            goto fail;
-        }
-    }
-
-    if (version == 0) {
-        // Introducing multi-user, so migrate /data/media contents into /data/media/0
-        ALOGD("Upgrading /data/media for multi-user");
-
-        // Ensure /data/media
-        if (fs_prepare_dir(android_media_dir.path, 0770, AID_MEDIA_RW, AID_MEDIA_RW) == -1) {
-            goto fail;
-        }
-
-        // /data/media.tmp
-        char media_tmp_dir[PATH_MAX];
-        snprintf(media_tmp_dir, PATH_MAX, "%smedia.tmp", android_data_dir.path);
-
-        // Only copy when upgrade not already in progress
-        if (access(media_tmp_dir, F_OK) == -1) {
-            if (rename(android_media_dir.path, media_tmp_dir) == -1) {
-                ALOGE("Failed to move legacy media path: %s", strerror(errno));
-                goto fail;
-            }
-        }
-
-        // Create /data/media again
-        if (fs_prepare_dir(android_media_dir.path, 0770, AID_MEDIA_RW, AID_MEDIA_RW) == -1) {
-            goto fail;
-        }
-
-        if (selinux_android_restorecon(android_media_dir.path, 0)) {
-            goto fail;
-        }
-
-        // /data/media/0
-        char owner_media_dir[PATH_MAX];
-        snprintf(owner_media_dir, PATH_MAX, "%s0", android_media_dir.path);
-
-        // Move any owner data into place
-        if (access(media_tmp_dir, F_OK) == 0) {
-            if (rename(media_tmp_dir, owner_media_dir) == -1) {
-                ALOGE("Failed to move owner media path: %s", strerror(errno));
-                goto fail;
-            }
-        }
-
-        // Ensure media directories for any existing users
-        DIR *dir;
-        struct dirent *dirent;
-        char user_media_dir[PATH_MAX];
-
-        dir = opendir(user_data_dir);
-        if (dir != NULL) {
-            while ((dirent = readdir(dir))) {
-                if (dirent->d_type == DT_DIR) {
-                    const char *name = dirent->d_name;
-
-                    // skip "." and ".."
-                    if (name[0] == '.') {
-                        if (name[1] == 0) continue;
-                        if ((name[1] == '.') && (name[2] == 0)) continue;
-                    }
-
-                    // /data/media/<user_id>
-                    snprintf(user_media_dir, PATH_MAX, "%s%s", android_media_dir.path, name);
-                    if (fs_prepare_dir(user_media_dir, 0770, AID_MEDIA_RW, AID_MEDIA_RW) == -1) {
-                        goto fail;
-                    }
-                }
-            }
-            closedir(dir);
-        }
-
-        version = 1;
-    }
-
-    // /data/media/obb
-    char media_obb_dir[PATH_MAX];
-    snprintf(media_obb_dir, PATH_MAX, "%sobb", android_media_dir.path);
-
-    if (version == 1) {
-        // Introducing /data/media/obb for sharing OBB across users; migrate
-        // any existing OBB files from owner.
-        ALOGD("Upgrading to shared /data/media/obb");
-
-        // /data/media/0/Android/obb
-        char owner_obb_path[PATH_MAX];
-        snprintf(owner_obb_path, PATH_MAX, "%s0/Android/obb", android_media_dir.path);
-
-        // Only move if target doesn't already exist
-        if (access(media_obb_dir, F_OK) != 0 && access(owner_obb_path, F_OK) == 0) {
-            if (rename(owner_obb_path, media_obb_dir) == -1) {
-                ALOGE("Failed to move OBB from owner: %s", strerror(errno));
-                goto fail;
-            }
-        }
-
+    if (version < 2) {
+        SLOGD("Assuming that device has multi-user storage layout; upgrade no longer supported");
         version = 2;
     }
 
-    if (ensure_media_user_dirs(nullptr, 0) == -1) {
-        ALOGE("Failed to setup media for user 0");
-        goto fail;
-    }
-    if (fs_prepare_dir(media_obb_dir, 0770, AID_MEDIA_RW, AID_MEDIA_RW) == -1) {
-        goto fail;
-    }
-
     if (ensure_config_user_dirs(0) == -1) {
         ALOGE("Failed to setup misc for user 0");
         goto fail;
@@ -567,7 +485,7 @@
 
         DIR *dir;
         struct dirent *dirent;
-        dir = opendir(user_data_dir);
+        dir = opendir("/data/user");
         if (dir != NULL) {
             while ((dirent = readdir(dir))) {
                 const char *name = dirent->d_name;
@@ -629,9 +547,6 @@
     res = 0;
 
 fail:
-    free(user_data_dir);
-    free(legacy_data_dir);
-    free(primary_data_dir);
     return res;
 }
 
@@ -656,7 +571,7 @@
     return 0;
 }
 
-int main(const int argc __unused, char *argv[]) {
+static int installd_main(const int argc ATTRIBUTE_UNUSED, char *argv[]) {
     char buf[BUFFER_MAX];
     struct sockaddr addr;
     socklen_t alen;
@@ -672,7 +587,7 @@
     cb.func_log = log_callback;
     selinux_set_callback(SELINUX_CB_LOG, cb);
 
-    if (initialize_globals() < 0) {
+    if (!initialize_globals()) {
         ALOGE("Could not initialize globals; exiting.\n");
         exit(1);
     }
@@ -734,3 +649,10 @@
 
     return 0;
 }
+
+}  // namespace installd
+}  // namespace android
+
+int main(const int argc, char *argv[]) {
+    return android::installd::installd_main(argc, argv);
+}
diff --git a/cmds/installd/installd.h b/cmds/installd/installd.h
deleted file mode 100644
index 8c48b88..0000000
--- a/cmds/installd/installd.h
+++ /dev/null
@@ -1,273 +0,0 @@
-/*
-**
-** Copyright 2008, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#define LOG_TAG "installd"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include <inttypes.h>
-#include <sys/stat.h>
-#include <dirent.h>
-#include <unistd.h>
-#include <ctype.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <utime.h>
-#include <sys/socket.h>
-#include <sys/types.h>
-#include <sys/wait.h>
-#include <string>
-#include <vector>
-
-#include <cutils/fs.h>
-#include <cutils/sockets.h>
-#include <cutils/log.h>
-#include <cutils/properties.h>
-#include <cutils/multiuser.h>
-
-#include <private/android_filesystem_config.h>
-
-#if defined(__APPLE__)
-#include <sys/mount.h>
-#else
-#include <sys/statfs.h>
-#endif
-
-#define SOCKET_PATH "installd"
-
-
-/* elements combined with a valid package name to form paths */
-
-#define PRIMARY_USER_PREFIX    "data/"
-#define SECONDARY_USER_PREFIX  "user/"
-
-#define PKG_DIR_POSTFIX        ""
-
-#define PKG_LIB_POSTFIX        "/lib"
-
-#define CACHE_DIR_POSTFIX      "/cache"
-#define CODE_CACHE_DIR_POSTFIX "/code_cache"
-
-#define APP_SUBDIR             "app/" // sub-directory under ANDROID_DATA
-#define PRIV_APP_SUBDIR        "priv-app/" // sub-directory under ANDROID_DATA
-
-#define APP_LIB_SUBDIR         "app-lib/" // sub-directory under ANDROID_DATA
-
-#define MEDIA_SUBDIR           "media/" // sub-directory under ANDROID_DATA
-
-/* other handy constants */
-
-#define PRIVATE_APP_SUBDIR     "app-private/" // sub-directory under ANDROID_DATA
-
-#define DALVIK_CACHE_PREFIX    "/data/dalvik-cache/"
-#define DALVIK_CACHE_POSTFIX   "/classes.dex"
-
-#define UPDATE_COMMANDS_DIR_PREFIX  "/system/etc/updatecmds/"
-
-#define IDMAP_PREFIX           "/data/resource-cache/"
-#define IDMAP_SUFFIX           "@idmap"
-
-#define PKG_NAME_MAX  128   /* largest allowed package name */
-#define PKG_PATH_MAX  256   /* max size of any path we use */
-
-/* dexopt needed flags matching those in dalvik.system.DexFile */
-#define DEXOPT_DEX2OAT_NEEDED        1
-#define DEXOPT_PATCHOAT_NEEDED       2
-#define DEXOPT_SELF_PATCHOAT_NEEDED  3
-
-/****************************************************************************
- * IMPORTANT: These values are passed from Java code. Keep them in sync with
- * frameworks/base/services/core/java/com/android/server/pm/Installer.java
- ***************************************************************************/
-constexpr int DEXOPT_PUBLIC       = 1 << 1;
-constexpr int DEXOPT_SAFEMODE     = 1 << 2;
-constexpr int DEXOPT_DEBUGGABLE   = 1 << 3;
-constexpr int DEXOPT_BOOTCOMPLETE = 1 << 4;
-constexpr int DEXOPT_USEJIT       = 1 << 5;
-
-/* all known values for dexopt flags */
-constexpr int DEXOPT_MASK =
-    DEXOPT_PUBLIC
-    | DEXOPT_SAFEMODE
-    | DEXOPT_DEBUGGABLE
-    | DEXOPT_BOOTCOMPLETE
-    | DEXOPT_USEJIT;
-
-#define ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a)))
-
-/* data structures */
-
-typedef struct {
-    char* path;
-    size_t len;
-} dir_rec_t;
-
-typedef struct {
-    size_t count;
-    dir_rec_t* dirs;
-} dir_rec_array_t;
-
-extern dir_rec_t android_app_dir;
-extern dir_rec_t android_app_private_dir;
-extern dir_rec_t android_app_lib_dir;
-extern dir_rec_t android_data_dir;
-extern dir_rec_t android_asec_dir;
-extern dir_rec_t android_media_dir;
-extern dir_rec_t android_mnt_expand_dir;
-extern dir_rec_array_t android_system_dirs;
-
-typedef struct cache_dir_struct {
-    struct cache_dir_struct* parent;
-    int32_t childCount;
-    int32_t hiddenCount;
-    int32_t deleted;
-    char name[];
-} cache_dir_t;
-
-typedef struct {
-    cache_dir_t* dir;
-    time_t modTime;
-    char name[];
-} cache_file_t;
-
-typedef struct {
-    size_t numDirs;
-    size_t availDirs;
-    cache_dir_t** dirs;
-    size_t numFiles;
-    size_t availFiles;
-    cache_file_t** files;
-    size_t numCollected;
-    void* memBlocks;
-    int8_t* curMemBlockAvail;
-    int8_t* curMemBlockEnd;
-} cache_t;
-
-/* util.c */
-
-int create_pkg_path(char path[PKG_PATH_MAX],
-                    const char *pkgname,
-                    const char *postfix,
-                    userid_t userid);
-
-std::string create_data_path(const char* volume_uuid);
-
-std::string create_data_app_path(const char* volume_uuid);
-
-std::string create_data_app_package_path(const char* volume_uuid, const char* package_name);
-
-std::string create_data_user_path(const char* volume_uuid, userid_t userid);
-
-std::string create_data_user_package_path(const char* volume_uuid,
-        userid_t user, const char* package_name);
-
-std::string create_data_media_path(const char* volume_uuid, userid_t userid);
-
-std::vector<userid_t> get_known_users(const char* volume_uuid);
-
-int create_user_config_path(char path[PKG_PATH_MAX], userid_t userid);
-
-int create_move_path(char path[PKG_PATH_MAX],
-                     const char* pkgname,
-                     const char* leaf,
-                     userid_t userid);
-
-int is_valid_package_name(const char* pkgname);
-
-int create_cache_path(char path[PKG_PATH_MAX], const char *src,
-                      const char *instruction_set);
-
-int delete_dir_contents(const char *pathname,
-                        int also_delete_dir,
-                        int (*exclusion_predicate)(const char *name, const int is_dir));
-
-int delete_dir_contents_fd(int dfd, const char *name);
-
-int copy_dir_files(const char *srcname, const char *dstname, uid_t owner, gid_t group);
-
-int lookup_media_dir(char basepath[PATH_MAX], const char *dir);
-
-int64_t data_disk_free(const std::string& data_path);
-
-cache_t* start_cache_collection();
-
-void add_cache_files(cache_t* cache, const char *basepath, const char *cachedir);
-
-void clear_cache_files(const std::string& data_path, cache_t* cache, int64_t free_size);
-
-void finish_cache_collection(cache_t* cache);
-
-int validate_system_app_path(const char* path);
-
-int get_path_from_env(dir_rec_t* rec, const char* var);
-
-int get_path_from_string(dir_rec_t* rec, const char* path);
-
-int copy_and_append(dir_rec_t* dst, const dir_rec_t* src, const char* suffix);
-
-int validate_apk_path(const char *path);
-int validate_apk_path_subdirs(const char *path);
-
-int append_and_increment(char** dst, const char* src, size_t* dst_size);
-
-char *build_string2(const char *s1, const char *s2);
-char *build_string3(const char *s1, const char *s2, const char *s3);
-
-int ensure_dir(const char* path, mode_t mode, uid_t uid, gid_t gid);
-int ensure_media_user_dirs(const char* uuid, userid_t userid);
-int ensure_config_user_dirs(userid_t userid);
-
-/* commands.c */
-
-int install(const char *uuid, const char *pkgname, uid_t uid, gid_t gid, const char *seinfo);
-int uninstall(const char *uuid, const char *pkgname, userid_t userid);
-int renamepkg(const char *oldpkgname, const char *newpkgname);
-int fix_uid(const char *uuid, const char *pkgname, uid_t uid, gid_t gid);
-int delete_user_data(const char *uuid, const char *pkgname, userid_t userid);
-int make_user_data(const char *uuid, const char *pkgname, uid_t uid,
-        userid_t userid, const char* seinfo);
-int copy_complete_app(const char* from_uuid, const char *to_uuid,
-        const char *package_name, const char *data_app_name, appid_t appid,
-        const char* seinfo);
-int make_user_config(userid_t userid);
-int delete_user(const char *uuid, userid_t userid);
-int delete_cache(const char *uuid, const char *pkgname, userid_t userid);
-int delete_code_cache(const char *uuid, const char *pkgname, userid_t userid);
-int move_dex(const char *src, const char *dst, const char *instruction_set);
-int rm_dex(const char *path, const char *instruction_set);
-int protect(char *pkgname, gid_t gid);
-int get_size(const char *uuid, const char *pkgname, int userid,
-        const char *apkpath, const char *libdirpath,
-        const char *fwdlock_apkpath, const char *asecpath,
-        const char *instruction_set, int64_t *codesize, int64_t *datasize,
-        int64_t *cachesize, int64_t *asecsize);
-int free_cache(const char *uuid, int64_t free_size);
-int dexopt(const char *apk_path, uid_t uid, const char *pkgName, const char *instruction_set,
-           int dexopt_needed, const char* oat_dir, int dexopt_flags);
-int mark_boot_complete(const char *instruction_set);
-int movefiles();
-int linklib(const char* uuid, const char* pkgname, const char* asecLibDir, int userId);
-int idmap(const char *target_path, const char *overlay_path, uid_t uid);
-int restorecon_data(const char *uuid, const char* pkgName, const char* seinfo, uid_t uid);
-int create_oat_dir(const char* oat_dir, const char *instruction_set);
-int rm_package_dir(const char* apk_path);
-int calculate_oat_file_path(char path[PKG_PATH_MAX], const char *oat_dir, const char *apk_path,
-                            const char *instruction_set);
-int move_package_dir(char path[PKG_PATH_MAX], const char *oat_dir, const char *apk_path,
-                            const char *instruction_set);
-int link_file(const char *relative_path, const char *from_base, const char *to_base);
diff --git a/cmds/installd/installd_constants.h b/cmds/installd/installd_constants.h
new file mode 100644
index 0000000..18f998d
--- /dev/null
+++ b/cmds/installd/installd_constants.h
@@ -0,0 +1,91 @@
+/*
+**
+** Copyright 2008, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef INSTALLD_CONSTANTS_H_
+#define INSTALLD_CONSTANTS_H_
+
+namespace android {
+namespace installd {
+
+/* elements combined with a valid package name to form paths */
+
+constexpr const char* PRIMARY_USER_PREFIX = "data/";
+constexpr const char* SECONDARY_USER_PREFIX = "user/";
+
+constexpr const char* PKG_DIR_POSTFIX = "";
+
+constexpr const char* PKG_LIB_POSTFIX = "/lib";
+
+constexpr const char* CACHE_DIR_POSTFIX = "/cache";
+constexpr const char* CODE_CACHE_DIR_POSTFIX = "/code_cache";
+
+constexpr const char* APP_SUBDIR = "app/"; // sub-directory under ANDROID_DATA
+constexpr const char* PRIV_APP_SUBDIR = "priv-app/"; // sub-directory under ANDROID_DATA
+constexpr const char* EPHEMERAL_APP_SUBDIR = "app-ephemeral/"; // sub-directory under ANDROID_DATA
+
+constexpr const char* APP_LIB_SUBDIR = "app-lib/"; // sub-directory under ANDROID_DATA
+
+constexpr const char* MEDIA_SUBDIR = "media/"; // sub-directory under ANDROID_DATA
+
+/* other handy constants */
+
+constexpr const char* PRIVATE_APP_SUBDIR = "app-private/"; // sub-directory under ANDROID_DATA
+
+// This is used as a string literal, can't be constants. TODO: std::string...
+#define DALVIK_CACHE "dalvik-cache"
+constexpr const char* DALVIK_CACHE_POSTFIX = "/classes.dex";
+
+constexpr const char* IDMAP_PREFIX = "/data/resource-cache/";
+constexpr const char* IDMAP_SUFFIX = "@idmap";
+
+constexpr size_t PKG_NAME_MAX = 128u;   /* largest allowed package name */
+constexpr size_t PKG_PATH_MAX = 256u;   /* max size of any path we use */
+
+constexpr int FLAG_DE_STORAGE = 1 << 0;
+constexpr int FLAG_CE_STORAGE = 1 << 1;
+constexpr int FLAG_CLEAR_CACHE_ONLY = 1 << 2;
+constexpr int FLAG_CLEAR_CODE_CACHE_ONLY = 1 << 3;
+
+/* dexopt needed flags matching those in dalvik.system.DexFile */
+constexpr int DEXOPT_DEX2OAT_NEEDED       = 1;
+constexpr int DEXOPT_PATCHOAT_NEEDED      = 2;
+constexpr int DEXOPT_SELF_PATCHOAT_NEEDED = 3;
+
+/****************************************************************************
+ * IMPORTANT: These values are passed from Java code. Keep them in sync with
+ * frameworks/base/services/core/java/com/android/server/pm/Installer.java
+ ***************************************************************************/
+constexpr int DEXOPT_PUBLIC       = 1 << 1;
+constexpr int DEXOPT_SAFEMODE     = 1 << 2;
+constexpr int DEXOPT_DEBUGGABLE   = 1 << 3;
+constexpr int DEXOPT_BOOTCOMPLETE = 1 << 4;
+constexpr int DEXOPT_EXTRACTONLY  = 1 << 5;
+
+/* all known values for dexopt flags */
+constexpr int DEXOPT_MASK =
+    DEXOPT_PUBLIC
+    | DEXOPT_SAFEMODE
+    | DEXOPT_DEBUGGABLE
+    | DEXOPT_BOOTCOMPLETE
+    | DEXOPT_EXTRACTONLY;
+
+#define ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a)))
+
+}  // namespace installd
+}  // namespace android
+
+#endif  // INSTALLD_CONSTANTS_H_
diff --git a/cmds/installd/installd_deps.h b/cmds/installd/installd_deps.h
new file mode 100644
index 0000000..5ff46e6
--- /dev/null
+++ b/cmds/installd/installd_deps.h
@@ -0,0 +1,66 @@
+/*
+**
+** Copyright 2008, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef INSTALLD_DEPS_H_
+#define INSTALLD_DEPS_H_
+
+#include <inttypes.h>
+
+#include <installd_constants.h>
+
+namespace android {
+namespace installd {
+
+// Dependencies for a full binary. These functions need to be provided to
+// figure out parts of the configuration.
+
+// Retrieve a system property. Same API as cutils, just renamed.
+extern int get_property(const char *key,
+                        char *value,
+                        const char *default_value);
+// Size constants. Should be checked to be equal to the cutils requirements.
+constexpr size_t kPropertyKeyMax = 32u;
+constexpr size_t kPropertyValueMax = 92u;
+
+// Compute the output path for dex2oat.
+extern bool calculate_oat_file_path(char path[PKG_PATH_MAX],
+                                    const char *oat_dir,
+                                    const char *apk_path,
+                                    const char *instruction_set);
+// Compute the output path for patchoat.
+//
+// Computes the odex file for the given apk_path and instruction_set, e.g.,
+// /system/framework/whatever.jar -> /system/framework/oat/<isa>/whatever.odex
+//
+// Returns false if it failed to determine the odex file path.
+//
+extern bool calculate_odex_file_path(char path[PKG_PATH_MAX],
+                                     const char *apk_path,
+                                     const char *instruction_set);
+
+// Compute the output path into the dalvik cache.
+extern bool create_cache_path(char path[PKG_PATH_MAX],
+                              const char *src,
+                              const char *instruction_set);
+
+// Initialize globals. May be implemented with the helper in globals.h.
+extern bool initialize_globals();
+
+}  // namespace installd
+}  // namespace android
+
+#endif  // INSTALLD_DEPS_H_
diff --git a/cmds/installd/tests/installd_utils_test.cpp b/cmds/installd/tests/installd_utils_test.cpp
index 5e397f9..ff69f4b 100644
--- a/cmds/installd/tests/installd_utils_test.cpp
+++ b/cmds/installd/tests/installd_utils_test.cpp
@@ -19,7 +19,9 @@
 
 #include <gtest/gtest.h>
 
-#include "installd.h"
+#include <commands.h>
+#include <globals.h>
+#include <utils.h>
 
 #undef LOG_TAG
 #define LOG_TAG "utils_test"
@@ -44,6 +46,7 @@
         "shared_prefs_shared_prefs_shared_prefs_shared_prefs_shared_prefs_shared_prefs_"
 
 namespace android {
+namespace installd {
 
 class UtilsTest : public testing::Test {
 protected:
@@ -319,8 +322,8 @@
     EXPECT_EQ(0, create_pkg_path(path, pkgname, "", 0))
             << "Should successfully be able to create package name.";
 
-    const char *prefix = TEST_DATA_DIR PRIMARY_USER_PREFIX;
-    size_t offset = strlen(prefix);
+    std::string prefix = std::string(TEST_DATA_DIR) + PRIMARY_USER_PREFIX;
+    size_t offset = prefix.length();
 
     EXPECT_STREQ(pkgname, path + offset)
              << "Package path should be a really long string of a's";
@@ -358,7 +361,10 @@
     EXPECT_EQ(0, create_pkg_path(path, "com.example.package", "", 0))
             << "Should return error because postfix is too long.";
 
-    EXPECT_STREQ(TEST_DATA_DIR PRIMARY_USER_PREFIX "com.example.package", path)
+    std::string p = std::string(TEST_DATA_DIR)
+                    + PRIMARY_USER_PREFIX
+                    + "com.example.package";
+    EXPECT_STREQ(p.c_str(), path)
             << "Package path should be in /data/data/";
 }
 
@@ -368,7 +374,10 @@
     EXPECT_EQ(0, create_pkg_path(path, "com.example.package", "", 1))
             << "Should successfully create package path.";
 
-    EXPECT_STREQ(TEST_DATA_DIR SECONDARY_USER_PREFIX "1/com.example.package", path)
+    std::string p = std::string(TEST_DATA_DIR)
+                    + SECONDARY_USER_PREFIX
+                    + "1/com.example.package";
+    EXPECT_STREQ(p.c_str(), path)
             << "Package path should be in /data/user/";
 }
 
@@ -499,4 +508,5 @@
             create_data_user_package_path("57f8f4bc-abf4-655f-bf67-946fc0f9f25b", 10, "com.example"));
 }
 
-}
+}  // namespace installd
+}  // namespace android
diff --git a/cmds/installd/utils.cpp b/cmds/installd/utils.cpp
index a98fec5..d25bf71 100644
--- a/cmds/installd/utils.cpp
+++ b/cmds/installd/utils.cpp
@@ -14,15 +14,38 @@
 ** limitations under the License.
 */
 
-#include "installd.h"
+#include "utils.h"
 
-#include <android-base/stringprintf.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <stdlib.h>
+#include <sys/stat.h>
+#include <sys/wait.h>
+
+#if defined(__APPLE__)
+#include <sys/mount.h>
+#else
+#include <sys/statfs.h>
+#endif
+
 #include <android-base/logging.h>
+#include <android-base/stringprintf.h>
+#include <cutils/fs.h>
+#include <cutils/log.h>
+#include <private/android_filesystem_config.h>
 
+#include "globals.h"  // extern variables.
+
+#ifndef LOG_TAG
+#define LOG_TAG "installd"
+#endif
 #define CACHE_NOISY(x) //x
 
 using android::base::StringPrintf;
 
+namespace android {
+namespace installd {
+
 /**
  * Check that given string is valid filename, and that it attempts no
  * parent or child directory traversal.
@@ -64,6 +87,15 @@
             create_data_user_path(volume_uuid, user).c_str(), package_name);
 }
 
+std::string create_data_user_de_package_path(const char* volume_uuid,
+        userid_t user, const char* package_name) {
+    CHECK(is_valid_filename(package_name));
+    CHECK(is_valid_package_name(package_name) == 0);
+
+    return StringPrintf("%s/%s",
+            create_data_user_de_path(volume_uuid, user).c_str(), package_name);
+}
+
 int create_pkg_path(char path[PKG_PATH_MAX], const char *pkgname,
         const char *postfix, userid_t userid) {
     if (is_valid_package_name(pkgname) != 0) {
@@ -115,6 +147,14 @@
 }
 
 /**
+ * Create the path name for device encrypted user data for a certain userid.
+ */
+std::string create_data_user_de_path(const char* volume_uuid, userid_t userid) {
+    std::string data(create_data_path(volume_uuid));
+    return StringPrintf("%s/user_de/%u", data.c_str(), userid);
+}
+
+/**
  * Create the path name for media for a certain userid.
  */
 std::string create_data_media_path(const char* volume_uuid, userid_t userid) {
@@ -167,7 +207,7 @@
 int create_move_path(char path[PKG_PATH_MAX],
     const char* pkgname,
     const char* leaf,
-    userid_t userid __unused)
+    userid_t userid ATTRIBUTE_UNUSED)
 {
     if ((android_data_dir.len + strlen(PRIMARY_USER_PREFIX) + strlen(pkgname) + strlen(leaf) + 1)
             >= PKG_PATH_MAX) {
@@ -288,6 +328,14 @@
     return result;
 }
 
+int delete_dir_contents(const std::string& pathname) {
+    return delete_dir_contents(pathname.c_str(), 0, NULL);
+}
+
+int delete_dir_contents_and_dir(const std::string& pathname) {
+    return delete_dir_contents(pathname.c_str(), 1, NULL);
+}
+
 int delete_dir_contents(const char *pathname,
                         int also_delete_dir,
                         int (*exclusion_predicate)(const char*, const int))
@@ -1054,6 +1102,8 @@
         dir = &android_app_dir;
     } else if (!strncmp(path, android_app_private_dir.path, android_app_private_dir.len)) {
         dir = &android_app_private_dir;
+    } else if (!strncmp(path, android_app_ephemeral_dir.path, android_app_ephemeral_dir.len)) {
+        dir = &android_app_ephemeral_dir;
     } else if (!strncmp(path, android_asec_dir.path, android_asec_dir.len)) {
         dir = &android_asec_dir;
     } else if (!strncmp(path, android_mnt_expand_dir.path, android_mnt_expand_dir.len)) {
@@ -1118,16 +1168,6 @@
     return result;
 }
 
-/* Ensure that /data/media directories are prepared for given user. */
-int ensure_media_user_dirs(const char* uuid, userid_t userid) {
-    std::string media_user_path(create_data_media_path(uuid, userid));
-    if (fs_prepare_dir(media_user_path.c_str(), 0770, AID_MEDIA_RW, AID_MEDIA_RW) == -1) {
-        return -1;
-    }
-
-    return 0;
-}
-
 int ensure_config_user_dirs(userid_t userid) {
     char config_user_path[PATH_MAX];
 
@@ -1143,3 +1183,32 @@
 
    return 0;
 }
+
+int wait_child(pid_t pid)
+{
+    int status;
+    pid_t got_pid;
+
+    while (1) {
+        got_pid = waitpid(pid, &status, 0);
+        if (got_pid == -1 && errno == EINTR) {
+            printf("waitpid interrupted, retrying\n");
+        } else {
+            break;
+        }
+    }
+    if (got_pid != pid) {
+        ALOGW("waitpid failed: wanted %d, got %d: %s\n",
+            (int) pid, (int) got_pid, strerror(errno));
+        return 1;
+    }
+
+    if (WIFEXITED(status) && WEXITSTATUS(status) == 0) {
+        return 0;
+    } else {
+        return status;      /* always nonzero */
+    }
+}
+
+}  // namespace installd
+}  // namespace android
diff --git a/cmds/installd/utils.h b/cmds/installd/utils.h
new file mode 100644
index 0000000..2d9573e
--- /dev/null
+++ b/cmds/installd/utils.h
@@ -0,0 +1,145 @@
+/*
+**
+** Copyright 2008, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef UTILS_H_
+#define UTILS_H_
+
+#include <string>
+#include <vector>
+
+#include <dirent.h>
+#include <inttypes.h>
+#include <unistd.h>
+#include <utime.h>
+
+#include <cutils/multiuser.h>
+
+#include <installd_constants.h>
+
+namespace android {
+namespace installd {
+
+struct dir_rec_t;
+
+typedef struct cache_dir_struct {
+    struct cache_dir_struct* parent;
+    int32_t childCount;
+    int32_t hiddenCount;
+    int32_t deleted;
+    char name[];
+} cache_dir_t;
+
+typedef struct {
+    cache_dir_t* dir;
+    time_t modTime;
+    char name[];
+} cache_file_t;
+
+typedef struct {
+    size_t numDirs;
+    size_t availDirs;
+    cache_dir_t** dirs;
+    size_t numFiles;
+    size_t availFiles;
+    cache_file_t** files;
+    size_t numCollected;
+    void* memBlocks;
+    int8_t* curMemBlockAvail;
+    int8_t* curMemBlockEnd;
+} cache_t;
+
+int create_pkg_path(char path[PKG_PATH_MAX],
+                    const char *pkgname,
+                    const char *postfix,
+                    userid_t userid);
+
+std::string create_data_path(const char* volume_uuid);
+
+std::string create_data_app_path(const char* volume_uuid);
+
+std::string create_data_app_package_path(const char* volume_uuid, const char* package_name);
+
+// TODO: finish refactoring to "_ce"
+std::string create_data_user_path(const char* volume_uuid, userid_t userid);
+std::string create_data_user_de_path(const char* volume_uuid, userid_t userid);
+
+std::string create_data_user_package_path(const char* volume_uuid,
+        userid_t user, const char* package_name);
+std::string create_data_user_de_package_path(const char* volume_uuid,
+        userid_t user, const char* package_name);
+
+std::string create_data_media_path(const char* volume_uuid, userid_t userid);
+
+std::vector<userid_t> get_known_users(const char* volume_uuid);
+
+int create_user_config_path(char path[PKG_PATH_MAX], userid_t userid);
+
+int create_move_path(char path[PKG_PATH_MAX],
+                     const char* pkgname,
+                     const char* leaf,
+                     userid_t userid);
+
+int is_valid_package_name(const char* pkgname);
+
+int delete_dir_contents(const std::string& pathname);
+int delete_dir_contents_and_dir(const std::string& pathname);
+
+int delete_dir_contents(const char *pathname,
+                        int also_delete_dir,
+                        int (*exclusion_predicate)(const char *name, const int is_dir));
+
+int delete_dir_contents_fd(int dfd, const char *name);
+
+int copy_dir_files(const char *srcname, const char *dstname, uid_t owner, gid_t group);
+
+int lookup_media_dir(char basepath[PATH_MAX], const char *dir);
+
+int64_t data_disk_free(const std::string& data_path);
+
+cache_t* start_cache_collection();
+
+void add_cache_files(cache_t* cache, const char *basepath, const char *cachedir);
+
+void clear_cache_files(const std::string& data_path, cache_t* cache, int64_t free_size);
+
+void finish_cache_collection(cache_t* cache);
+
+int validate_system_app_path(const char* path);
+
+int get_path_from_env(dir_rec_t* rec, const char* var);
+
+int get_path_from_string(dir_rec_t* rec, const char* path);
+
+int copy_and_append(dir_rec_t* dst, const dir_rec_t* src, const char* suffix);
+
+int validate_apk_path(const char *path);
+int validate_apk_path_subdirs(const char *path);
+
+int append_and_increment(char** dst, const char* src, size_t* dst_size);
+
+char *build_string2(const char *s1, const char *s2);
+char *build_string3(const char *s1, const char *s2, const char *s3);
+
+int ensure_dir(const char* path, mode_t mode, uid_t uid, gid_t gid);
+int ensure_config_user_dirs(userid_t userid);
+
+int wait_child(pid_t pid);
+
+}  // namespace installd
+}  // namespace android
+
+#endif  // UTILS_H_
diff --git a/cmds/servicemanager/servicemanager.rc b/cmds/servicemanager/servicemanager.rc
index b70fda7..1ba339d 100644
--- a/cmds/servicemanager/servicemanager.rc
+++ b/cmds/servicemanager/servicemanager.rc
@@ -5,6 +5,10 @@
     critical
     onrestart restart healthd
     onrestart restart zygote
+    onrestart restart audioserver
     onrestart restart media
     onrestart restart surfaceflinger
+    onrestart restart inputflinger
     onrestart restart drm
+    onrestart restart cameraserver
+
diff --git a/data/etc/android.hardware.sensor.ambient_temperature.xml b/data/etc/android.hardware.sensor.ambient_temperature.xml
new file mode 100644
index 0000000..8ad140e
--- /dev/null
+++ b/data/etc/android.hardware.sensor.ambient_temperature.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2009 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+  
+          http://www.apache.org/licenses/LICENSE-2.0
+  
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- Feature for devices with an ambient temperature sensor. -->
+<permissions>
+    <feature name="android.hardware.sensor.ambient_temperature" />
+</permissions>
diff --git a/data/etc/android.hardware.sensor.relative_humidity.xml b/data/etc/android.hardware.sensor.relative_humidity.xml
new file mode 100644
index 0000000..b9432d3
--- /dev/null
+++ b/data/etc/android.hardware.sensor.relative_humidity.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2009 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+  
+          http://www.apache.org/licenses/LICENSE-2.0
+  
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- Feature for devices with a relative humidity sensor. -->
+<permissions>
+    <feature name="android.hardware.sensor.relative_humidity" />
+</permissions>
diff --git a/data/etc/android.hardware.type.automotive.xml b/data/etc/android.hardware.type.automotive.xml
new file mode 100644
index 0000000..a9b4b05
--- /dev/null
+++ b/data/etc/android.hardware.type.automotive.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2015 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- These features determine that the device running android is a car. -->
+<permissions>
+    <feature name="android.hardware.type.automotive" />
+</permissions>
diff --git a/data/etc/android.hardware.wifi.nan.xml b/data/etc/android.hardware.wifi.nan.xml
new file mode 100644
index 0000000..e557610
--- /dev/null
+++ b/data/etc/android.hardware.wifi.nan.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2016 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- This is the standard feature indicating that the device includes WiFi NAN. -->
+<permissions>
+    <feature name="android.hardware.wifi.nan" />
+</permissions>
diff --git a/data/etc/android.software.freeform_window_management.xml b/data/etc/android.software.freeform_window_management.xml
new file mode 100644
index 0000000..58512dc
--- /dev/null
+++ b/data/etc/android.software.freeform_window_management.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2015 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<permissions>
+    <feature name="android.software.freeform_window_management" />
+</permissions>
diff --git a/data/etc/android.software.picture_in_picture.xml b/data/etc/android.software.picture_in_picture.xml
new file mode 100644
index 0000000..d5e058d
--- /dev/null
+++ b/data/etc/android.software.picture_in_picture.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2015 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<permissions>
+    <feature name="android.software.picture_in_picture" />
+</permissions>
diff --git a/data/etc/android.software.vr.xml b/data/etc/android.software.vr.xml
new file mode 100644
index 0000000..c7680ec
--- /dev/null
+++ b/data/etc/android.software.vr.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2015 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- This is the set of features required for a VR-compatible device -->
+<permissions>
+    <feature name="android.software.vr.mode" />
+</permissions>
diff --git a/data/etc/car_core_hardware.xml b/data/etc/car_core_hardware.xml
new file mode 100644
index 0000000..8ed8460
--- /dev/null
+++ b/data/etc/car_core_hardware.xml
@@ -0,0 +1,83 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2015 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- These are the hardware components that all handheld devices
+     must include. Devices with optional hardware must also include extra
+     hardware files, per the comments below.
+
+     Handheld devices include phones, mobile Internet devices (MIDs),
+     Personal Media Players (PMPs), small tablets (7" or less), and similar
+     devices.
+-->
+<permissions>
+    <feature name="android.hardware.audio.output" />
+    <feature name="android.hardware.camera" />
+    <feature name="android.hardware.location" />
+    <feature name="android.hardware.location.network" />
+    <feature name="android.hardware.sensor.compass" />
+    <feature name="android.hardware.sensor.accelerometer" />
+    <feature name="android.hardware.bluetooth" />
+    <feature name="android.hardware.touchscreen" />
+    <feature name="android.hardware.microphone" />
+    <feature name="android.hardware.screen.landscape" />
+    <!-- Feature to specify if the device is a car -->
+    <feature name="android.hardware.type.automotive" />
+
+    <!-- basic system services -->
+    <feature name="android.software.app_widgets" />
+    <feature name="android.software.connectionservice" />
+    <feature name="android.software.voice_recognizers" notLowRam="true" />
+    <feature name="android.software.backup" />
+    <feature name="android.software.home_screen" />
+    <feature name="android.software.input_methods" />
+    <feature name="android.software.print" />
+
+    <!-- Feature to specify if the device supports adding device admins. -->
+    <feature name="android.software.device_admin" />
+
+    <!-- Feature to specify if the device support managed users. -->
+    <feature name="android.software.managed_users" />
+
+    <!-- devices with GPS must include android.hardware.location.gps.xml -->
+    <!-- devices with an autofocus camera and/or flash must include either
+         android.hardware.camera.autofocus.xml or
+         android.hardware.camera.autofocus-flash.xml -->
+    <!-- devices with a front facing camera must include
+         android.hardware.camera.front.xml -->
+    <!-- devices with WiFi must also include android.hardware.wifi.xml -->
+    <!-- devices that support multitouch must include the most appropriate one
+         of these files:
+
+         If only partial (non-independent) pointers are supported:
+         android.hardware.touchscreen.multitouch.xml
+
+         If up to 4 independently tracked pointers are supported:
+         include android.hardware.touchscreen.multitouch.distinct.xml
+
+         If 5 or more independently tracked pointers are supported:
+         include android.hardware.touchscreen.multitouch.jazzhand.xml
+
+         ONLY ONE of the above should be included. -->
+    <!-- devices with an ambient light sensor must also include
+         android.hardware.sensor.light.xml -->
+    <!-- devices with a proximity sensor must also include
+         android.hardware.sensor.proximity.xml -->
+    <!-- GSM phones must also include android.hardware.telephony.gsm.xml -->
+    <!-- CDMA phones must also include android.hardware.telephony.cdma.xml -->
+    <!-- Devices that have low-latency audio stacks suitable for apps like
+         VoIP may include android.hardware.audio.low_latency.xml. ONLY apps
+         that meet the requirements specified in the CDD may include this. -->
+</permissions>
diff --git a/data/etc/handheld_core_hardware.xml b/data/etc/handheld_core_hardware.xml
index 50cbe9e..5edf0e8 100644
--- a/data/etc/handheld_core_hardware.xml
+++ b/data/etc/handheld_core_hardware.xml
@@ -50,6 +50,9 @@
     <!-- Feature to specify if the device support managed users. -->
     <feature name="android.software.managed_users" />
 
+    <!-- Feature to specify if the device supports a VR mode. -->
+    <feature name="android.software.vr.mode" />
+
     <!-- devices with GPS must include android.hardware.location.gps.xml -->
     <!-- devices with an autofocus camera and/or flash must include either
          android.hardware.camera.autofocus.xml or
diff --git a/include/android/choreographer.h b/include/android/choreographer.h
new file mode 100644
index 0000000..02c83dc
--- /dev/null
+++ b/include/android/choreographer.h
@@ -0,0 +1,69 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**
+ * @addtogroup Choreographer
+ * @{
+ */
+
+/**
+ * @file choreographer.h
+ */
+
+#ifndef ANDROID_CHOREOGRAPHER_H
+#define ANDROID_CHOREOGRAPHER_H
+
+#include <sys/cdefs.h>
+
+__BEGIN_DECLS
+
+struct AChoreographer;
+typedef struct AChoreographer AChoreographer;
+
+/**
+ * Prototype of the function that is called when a new frame is being rendered.
+ * It's passed the time that the frame is being rendered as nanoseconds in the
+ * CLOCK_MONOTONIC time base, as well as the data pointer provided by the
+ * application that registered a callback. All callbacks that run as part of
+ * rendering a frame will observe the same frame time, so it should be used
+ * whenever events need to be synchronized (e.g. animations).
+ */
+typedef void (*AChoreographer_frameCallback)(long frameTimeNanos, void* data);
+
+/**
+ * Get the AChoreographer instance for the current thread. This must be called
+ * on an ALooper thread.
+ */
+AChoreographer* AChoreographer_getInstance();
+
+/**
+ * Post a callback to be run on the next frame. The data pointer provided will
+ * be passed to the callback function when it's called.
+ */
+void AChoreographer_postFrameCallback(AChoreographer* choreographer,
+                AChoreographer_frameCallback callback, void* data);
+/**
+ * Post a callback to be run on the frame following the specified delay. The
+ * data pointer provided will be passed to the callback function when it's
+ * called.
+ */
+void AChoreographer_postFrameCallbackDelayed(AChoreographer* choreographer,
+                AChoreographer_frameCallback callback, void* data, long delayMillis);
+__END_DECLS
+
+#endif // ANDROID_CHOREOGRAPHER_H
+
+/** @} */
diff --git a/include/android/input.h b/include/android/input.h
index 5ab4e29..95d25d3 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -644,6 +644,21 @@
      */
     AMOTION_EVENT_AXIS_TILT = 25,
     /**
+     * Axis constant: The movement of x position of a motion event.
+     *
+     * - For a mouse, reports a difference of x position between the previous position.
+     * This is useful when pointer is captured, in that case the mouse pointer doesn't
+     * change the location but this axis reports the difference which allows the app
+     * to see how the mouse is moved.
+     */
+    AMOTION_EVENT_AXIS_RELATIVE_X = 27,
+    /**
+     * Axis constant: The movement of y position of a motion event.
+     *
+     * Same as {@link RELATIVE_X}, but for y position.
+     */
+    AMOTION_EVENT_AXIS_RELATIVE_Y = 28,
+    /**
      * Axis constant: Generic 1 axis of a motion event.
      * The interpretation of a generic axis is device-specific.
      */
diff --git a/include/android/keycodes.h b/include/android/keycodes.h
index 421abe5..67e28da 100644
--- a/include/android/keycodes.h
+++ b/include/android/keycodes.h
@@ -732,12 +732,32 @@
     AKEYCODE_STEM_2 = 266,
     /** Generic stem key 3 for Wear */
     AKEYCODE_STEM_3 = 267,
+    /** Directional Pad Up-Left */
+    AKEYCODE_DPAD_UP_LEFT    = 268,
+    /** Directional Pad Down-Left */
+    AKEYCODE_DPAD_DOWN_LEFT  = 269,
+    /** Directional Pad Up-Right */
+    AKEYCODE_DPAD_UP_RIGHT   = 270,
+    /** Directional Pad Down-Right */
+    AKEYCODE_DPAD_DOWN_RIGHT = 271,
+    /** Skip forward media key */
     AKEYCODE_MEDIA_SKIP_FORWARD = 272,
+    /** Skip backward media key */
     AKEYCODE_MEDIA_SKIP_BACKWARD = 273,
+    /** Step forward media key.
+     * Steps media forward one from at a time. */
     AKEYCODE_MEDIA_STEP_FORWARD = 274,
+    /** Step backward media key.
+     * Steps media backward one from at a time. */
     AKEYCODE_MEDIA_STEP_BACKWARD = 275,
     /** Put device to sleep unless a wakelock is held. */
-    AKEYCODE_SOFT_SLEEP = 276
+    AKEYCODE_SOFT_SLEEP = 276,
+    /** Cut key. */
+    AKEYCODE_CUT = 277,
+    /** Copy key. */
+    AKEYCODE_COPY = 278,
+    /** Paste key. */
+    AKEYCODE_PASTE = 279
 
     // NOTE: If you add a new keycode here you must also add it to several other files.
     //       Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
diff --git a/include/android/sensor.h b/include/android/sensor.h
index 9472ad6..f2647be 100644
--- a/include/android/sensor.h
+++ b/include/android/sensor.h
@@ -184,29 +184,43 @@
 } AMetaDataEvent;
 
 typedef struct AUncalibratedEvent {
-  union {
-    float uncalib[3];
-    struct {
-      float x_uncalib;
-      float y_uncalib;
-      float z_uncalib;
+    union {
+        float uncalib[3];
+        struct {
+            float x_uncalib;
+            float y_uncalib;
+            float z_uncalib;
+        };
     };
-  };
-  union {
-    float bias[3];
-    struct {
-      float x_bias;
-      float y_bias;
-      float z_bias;
+    union {
+        float bias[3];
+        struct {
+            float x_bias;
+            float y_bias;
+            float z_bias;
+        };
     };
-  };
 } AUncalibratedEvent;
 
 typedef struct AHeartRateEvent {
-  float bpm;
-  int8_t status;
+    float bpm;
+    int8_t status;
 } AHeartRateEvent;
 
+typedef struct ADynamicSensorEvent {
+    int32_t  connected;
+    int32_t  handle;
+} ADynamicSensorEvent;
+
+typedef struct {
+    int32_t type;
+    int32_t serial;
+    union {
+        int32_t data_int32[14];
+        float   data_float[14];
+    };
+} AAdditionalInfoEvent;
+
 /* NOTE: Must match hardware/sensors.h */
 typedef struct ASensorEvent {
     int32_t version; /* sizeof(struct ASensorEvent) */
@@ -229,6 +243,8 @@
             AUncalibratedEvent uncalibrated_magnetic;
             AMetaDataEvent meta_data;
             AHeartRateEvent heart_rate;
+            ADynamicSensorEvent dynamic_sensor_meta;
+            AAdditionalInfoEvent additional_info;
         };
         union {
             uint64_t        data[8];
diff --git a/include/binder/IBinder.h b/include/binder/IBinder.h
index d98d4c5..5f1e87c 100644
--- a/include/binder/IBinder.h
+++ b/include/binder/IBinder.h
@@ -37,6 +37,7 @@
 class BpBinder;
 class IInterface;
 class Parcel;
+class IResultReceiver;
 
 /**
  * Base class and low-level protocol for a remotable object.
@@ -54,6 +55,7 @@
 
         PING_TRANSACTION        = B_PACK_CHARS('_','P','N','G'),
         DUMP_TRANSACTION        = B_PACK_CHARS('_','D','M','P'),
+        SHELL_COMMAND_TRANSACTION = B_PACK_CHARS('_','C','M','D'),
         INTERFACE_TRANSACTION   = B_PACK_CHARS('_', 'N', 'T', 'F'),
         SYSPROPS_TRANSACTION    = B_PACK_CHARS('_', 'S', 'P', 'R'),
 
@@ -79,6 +81,9 @@
     virtual bool            isBinderAlive() const = 0;
     virtual status_t        pingBinder() = 0;
     virtual status_t        dump(int fd, const Vector<String16>& args) = 0;
+    static  status_t        shellCommand(const sp<IBinder>& target, int in, int out, int err,
+                                         Vector<String16>& args,
+                                         const sp<IResultReceiver>& resultReceiver);
 
     virtual status_t        transact(   uint32_t code,
                                         const Parcel& data,
diff --git a/include/binder/IMediaResourceMonitor.h b/include/binder/IMediaResourceMonitor.h
new file mode 100644
index 0000000..b7b9c50
--- /dev/null
+++ b/include/binder/IMediaResourceMonitor.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_I_MEDIA_RESOURCE_MONITOR_H
+#define ANDROID_I_MEDIA_RESOURCE_MONITOR_H
+
+#include <binder/IInterface.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------
+
+class IMediaResourceMonitor : public IInterface {
+public:
+    DECLARE_META_INTERFACE(MediaResourceMonitor);
+
+    virtual void notifyResourceGranted(/*in*/ int32_t pid, /*in*/ const String16& type,
+            /*in*/ const String16& subType, /*in*/ int64_t value) = 0;
+
+    enum {
+        NOTIFY_RESOURCE_GRANTED = IBinder::FIRST_CALL_TRANSACTION,
+    };
+};
+
+// ----------------------------------------------------------------------
+
+class BnMediaResourceMonitor : public BnInterface<IMediaResourceMonitor> {
+public:
+    virtual status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply,
+            uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_I_MEDIA_RESOURCE_MONITOR_H
diff --git a/include/binder/IProcessInfoService.h b/include/binder/IProcessInfoService.h
index dc62f45..34ce0f0 100644
--- a/include/binder/IProcessInfoService.h
+++ b/include/binder/IProcessInfoService.h
@@ -31,8 +31,14 @@
                                                   /*in*/ int32_t* pids,
                                                   /*out*/ int32_t* states) = 0;
 
+    virtual status_t    getProcessStatesAndOomScoresFromPids( size_t length,
+                                                  /*in*/ int32_t* pids,
+                                                  /*out*/ int32_t* states,
+                                                  /*out*/ int32_t* scores) = 0;
+
     enum {
         GET_PROCESS_STATES_FROM_PIDS = IBinder::FIRST_CALL_TRANSACTION,
+        GET_PROCESS_STATES_AND_OOM_SCORES_FROM_PIDS,
     };
 };
 
diff --git a/include/binder/IResultReceiver.h b/include/binder/IResultReceiver.h
new file mode 100644
index 0000000..02dc6a6
--- /dev/null
+++ b/include/binder/IResultReceiver.h
@@ -0,0 +1,55 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+#ifndef ANDROID_IRESULT_RECEIVER_H
+#define ANDROID_IRESULT_RECEIVER_H
+
+#include <binder/IInterface.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------
+
+class IResultReceiver : public IInterface
+{
+public:
+    DECLARE_META_INTERFACE(ResultReceiver);
+
+    virtual void send(int32_t resultCode) = 0;
+
+    enum {
+        OP_SEND = IBinder::FIRST_CALL_TRANSACTION
+    };
+};
+
+// ----------------------------------------------------------------------
+
+class BnResultReceiver : public BnInterface<IResultReceiver>
+{
+public:
+    virtual status_t    onTransact( uint32_t code,
+                                    const Parcel& data,
+                                    Parcel* reply,
+                                    uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_IRESULT_RECEIVER_H
+
diff --git a/include/gui/BufferItem.h b/include/gui/BufferItem.h
index 145efe6..370f5d5 100644
--- a/include/gui/BufferItem.h
+++ b/include/gui/BufferItem.h
@@ -98,13 +98,8 @@
         };
     };
 
-    union {
-        // mSlot is the slot index of this buffer (default INVALID_BUFFER_SLOT).
-        int mSlot;
-
-        // mBuf is the former name for mSlot
-        int mBuf;
-    };
+    // mSlot is the slot index of this buffer (default INVALID_BUFFER_SLOT).
+    int mSlot;
 
     // mIsDroppable whether this buffer was queued with the
     // property that it can be replaced by a new buffer for the purpose of
@@ -123,6 +118,13 @@
     // Describes the portion of the surface that has been modified since the
     // previous frame
     Region mSurfaceDamage;
+
+    // Indicates that the BufferQueue is in single buffer mode
+    bool mSingleBufferMode;
+
+    // Indicates that this buffer was queued by the producer. When in single
+    // buffer mode acquire() can return a BufferItem that wasn't in the queue.
+    bool mQueuedBuffer;
 };
 
 } // namespace android
diff --git a/include/gui/BufferQueueConsumer.h b/include/gui/BufferQueueConsumer.h
index cde302f..b2daae4 100644
--- a/include/gui/BufferQueueConsumer.h
+++ b/include/gui/BufferQueueConsumer.h
@@ -100,20 +100,8 @@
     // is 1x1.
     virtual status_t setDefaultBufferSize(uint32_t width, uint32_t height);
 
-    // setDefaultMaxBufferCount sets the default value for the maximum buffer
-    // count (the initial default is 2). If the producer has requested a
-    // buffer count using setBufferCount, the default buffer count will only
-    // take effect if the producer sets the count back to zero.
-    //
-    // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
-    virtual status_t setDefaultMaxBufferCount(int bufferCount);
-
-    // disableAsyncBuffer disables the extra buffer used in async mode
-    // (when both producer and consumer have set their "isControlledByApp"
-    // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
-    //
-    // This can only be called before connect().
-    virtual status_t disableAsyncBuffer();
+    // see IGraphicBufferConsumer::setMaxBufferCount
+    virtual status_t setMaxBufferCount(int bufferCount);
 
     // setMaxAcquiredBufferCount sets the maximum number of buffers that can
     // be acquired by the consumer at one time (default 1).  This call will
diff --git a/include/gui/BufferQueueCore.h b/include/gui/BufferQueueCore.h
index 99134ea..fbd5114 100644
--- a/include/gui/BufferQueueCore.h
+++ b/include/gui/BufferQueueCore.h
@@ -85,38 +85,32 @@
     // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
     // that must remain in a state other than DEQUEUED. The async parameter
     // tells whether we're in asynchronous mode.
-    int getMinUndequeuedBufferCountLocked(bool async) const;
+    int getMinUndequeuedBufferCountLocked() const;
 
     // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
     // given the current BufferQueue state. The async parameter tells whether
     // we're in asynchonous mode.
-    int getMinMaxBufferCountLocked(bool async) const;
+    int getMinMaxBufferCountLocked() const;
 
     // getMaxBufferCountLocked returns the maximum number of buffers that can be
     // allocated at once. This value depends on the following member variables:
     //
-    //     mDequeueBufferCannotBlock
+    //     mMaxDequeuedBufferCount
     //     mMaxAcquiredBufferCount
-    //     mDefaultMaxBufferCount
-    //     mOverrideMaxBufferCount
-    //     async parameter
+    //     mMaxBufferCount
+    //     mAsyncMode
+    //     mDequeueBufferCannotBlock
     //
     // Any time one of these member variables is changed while a producer is
     // connected, mDequeueCondition must be broadcast.
-    int getMaxBufferCountLocked(bool async) const;
-
-    // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
-    // that will be used if the producer does not override the buffer slot
-    // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. The
-    // initial default is 2.
-    status_t setDefaultMaxBufferCountLocked(int count);
+    int getMaxBufferCountLocked() const;
 
     // freeBufferLocked frees the GraphicBuffer and sync resources for the
     // given slot.
-    void freeBufferLocked(int slot);
+    void freeBufferLocked(int slot, bool validate = true);
 
     // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
-    // all slots.
+    // all slots, even if they're currently dequeued, queued, or acquired.
     void freeAllBuffersLocked();
 
     // stillTracking returns true iff the buffer item is still being tracked
@@ -192,21 +186,10 @@
     // a buffer attached
     std::list<int> mFreeBuffers;
 
-    // mOverrideMaxBufferCount is the limit on the number of buffers that will
-    // be allocated at one time. This value is set by the producer by calling
-    // setBufferCount. The default is 0, which means that the producer doesn't
-    // care about the number of buffers in the pool. In that case,
-    // mDefaultMaxBufferCount is used as the limit.
-    int mOverrideMaxBufferCount;
-
     // mDequeueCondition is a condition variable used for dequeueBuffer in
     // synchronous mode.
     mutable Condition mDequeueCondition;
 
-    // mUseAsyncBuffer indicates whether an extra buffer is used in async mode
-    // to prevent dequeueBuffer from blocking.
-    bool mUseAsyncBuffer;
-
     // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
     // block. This flag is set during connect when both the producer and
     // consumer are controlled by the application.
@@ -229,11 +212,9 @@
     // is specified.
     android_dataspace mDefaultBufferDataSpace;
 
-    // mDefaultMaxBufferCount is the default limit on the number of buffers that
-    // will be allocated at one time. This default limit is set by the consumer.
-    // The limit (as opposed to the default limit) may be overriden by the
-    // producer.
-    int mDefaultMaxBufferCount;
+    // mMaxBufferCount is the limit on the number of buffers that will be
+    // allocated at one time. This limit can be set by the consumer.
+    int mMaxBufferCount;
 
     // mMaxAcquiredBufferCount is the number of buffers that the consumer may
     // acquire at one time. It defaults to 1, and can be changed by the consumer
@@ -242,6 +223,11 @@
     // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
     int mMaxAcquiredBufferCount;
 
+    // mMaxDequeuedBufferCount is the number of buffers that the producer may
+    // dequeue at one time. It defaults to 1, and can be changed by the producer
+    // via setMaxDequeuedBufferCount.
+    int mMaxDequeuedBufferCount;
+
     // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
     // when something causes all buffers to be freed (e.g., changing the buffer
     // count).
@@ -280,6 +266,37 @@
     // number will fail.
     uint32_t mGenerationNumber;
 
+    // mAsyncMode indicates whether or not async mode is enabled.
+    // In async mode an extra buffer will be allocated to allow the producer to
+    // enqueue buffers without blocking.
+    bool mAsyncMode;
+
+    // mSingleBufferMode indicates whether or not single buffer mode is enabled.
+    // In single buffer mode, the last buffer that was dequeued is cached and
+    // returned to all calls to dequeueBuffer and acquireBuffer. This allows the
+    // consumer and producer to access the same buffer simultaneously.
+    bool mSingleBufferMode;
+
+    // When single buffer mode is enabled, this tracks which slot contains the
+    // shared buffer.
+    int mSingleBufferSlot;
+
+    // Cached data about the shared buffer in single buffer mode
+    struct SingleBufferCache {
+        SingleBufferCache(Rect _crop, uint32_t _transform, int _scalingMode,
+                android_dataspace _dataspace)
+        : crop(_crop),
+          transform(_transform),
+          scalingMode(_scalingMode),
+          dataspace(_dataspace) {
+        };
+
+        Rect crop;
+        uint32_t transform;
+        uint32_t scalingMode;
+        android_dataspace dataspace;
+    } mSingleBufferCache;
+
 }; // class BufferQueueCore
 
 } // namespace android
diff --git a/include/gui/BufferQueueProducer.h b/include/gui/BufferQueueProducer.h
index 9754a89..645a07b 100644
--- a/include/gui/BufferQueueProducer.h
+++ b/include/gui/BufferQueueProducer.h
@@ -39,22 +39,11 @@
     // flags indicating that previously-returned buffers are no longer valid.
     virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
 
-    // setBufferCount updates the number of available buffer slots.  If this
-    // method succeeds, buffer slots will be both unallocated and owned by
-    // the BufferQueue object (i.e. they are not owned by the producer or
-    // consumer).
-    //
-    // This will fail if the producer has dequeued any buffers, or if
-    // bufferCount is invalid.  bufferCount must generally be a value
-    // between the minimum undequeued buffer count (exclusive) and NUM_BUFFER_SLOTS
-    // (inclusive).  It may also be set to zero (the default) to indicate
-    // that the producer does not wish to set a value.  The minimum value
-    // can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
-    // ...).
-    //
-    // This may only be called by the producer.  The consumer will be told
-    // to discard buffers through the onBuffersReleased callback.
-    virtual status_t setBufferCount(int bufferCount);
+    // see IGraphicsBufferProducer::setMaxDequeuedBufferCount
+    virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
+
+    // see IGraphicsBufferProducer::setAsyncMode
+    virtual status_t setAsyncMode(bool async);
 
     // dequeueBuffer gets the next buffer slot index for the producer to use.
     // If a buffer slot is available then that slot index is written to the
@@ -92,7 +81,7 @@
     // In both cases, the producer will need to call requestBuffer to get a
     // GraphicBuffer handle for the returned slot.
     virtual status_t dequeueBuffer(int *outSlot, sp<Fence>* outFence,
-            bool async, uint32_t width, uint32_t height, PixelFormat format,
+            uint32_t width, uint32_t height, PixelFormat format,
             uint32_t usage);
 
     // See IGraphicBufferProducer::detachBuffer
@@ -128,7 +117,7 @@
     //
     // The buffer will not be overwritten until the fence signals.  The fence
     // will usually be the one obtained from dequeueBuffer.
-    virtual void cancelBuffer(int slot, const sp<Fence>& fence);
+    virtual status_t cancelBuffer(int slot, const sp<Fence>& fence);
 
     // Query native window attributes.  The "what" values are enumerated in
     // window.h (e.g. NATIVE_WINDOW_FORMAT).
@@ -169,7 +158,7 @@
     virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
 
     // See IGraphicBufferProducer::allocateBuffers
-    virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
+    virtual void allocateBuffers(uint32_t width, uint32_t height,
             PixelFormat format, uint32_t usage);
 
     // See IGraphicBufferProducer::allowAllocation
@@ -181,17 +170,38 @@
     // See IGraphicBufferProducer::getConsumerName
     virtual String8 getConsumerName() const override;
 
+    // See IGraphicBufferProducer::getNextFrameNumber
+    virtual uint64_t getNextFrameNumber() const override;
+
+    // See IGraphicBufferProducer::setSingleBufferMode
+    virtual status_t setSingleBufferMode(bool singleBufferMode) override;
+
+    // See IGraphicBufferProducer::setDequeueTimeout
+    virtual status_t setDequeueTimeout(nsecs_t timeout) override;
+
 private:
     // This is required by the IBinder::DeathRecipient interface
     virtual void binderDied(const wp<IBinder>& who);
 
+    // Returns the slot of the next free buffer if one is available or
+    // BufferQueueCore::INVALID_BUFFER_SLOT otherwise
+    int getFreeBufferLocked() const;
+
+    // Returns the next free slot if one less than or equal to maxBufferCount
+    // is available or BufferQueueCore::INVALID_BUFFER_SLOT otherwise
+    int getFreeSlotLocked(int maxBufferCount) const;
+
     // waitForFreeSlotThenRelock finds the oldest slot in the FREE state. It may
     // block if there are no available slots and we are not in non-blocking
     // mode (producer and consumer controlled by the application). If it blocks,
     // it will release mCore->mMutex while blocked so that other operations on
     // the BufferQueue may succeed.
-    status_t waitForFreeSlotThenRelock(const char* caller, bool async,
-            int* found, status_t* returnFlags) const;
+    enum class FreeSlotCaller {
+        Dequeue,
+        Attach,
+    };
+    status_t waitForFreeSlotThenRelock(FreeSlotCaller caller, int* found,
+            status_t* returnFlags) const;
 
     sp<BufferQueueCore> mCore;
 
@@ -221,6 +231,10 @@
     int mCurrentCallbackTicket; // Protected by mCallbackMutex
     Condition mCallbackCondition;
 
+    // Sets how long dequeueBuffer or attachBuffer will block if a buffer or
+    // slot is not yet available.
+    nsecs_t mDequeueTimeout;
+
 }; // class BufferQueueProducer
 
 } // namespace android
diff --git a/include/gui/BufferSlot.h b/include/gui/BufferSlot.h
index 6085e11..17a654a 100644
--- a/include/gui/BufferSlot.h
+++ b/include/gui/BufferSlot.h
@@ -29,11 +29,153 @@
 
 class Fence;
 
+// BufferState tracks the states in which a buffer slot can be.
+struct BufferState {
+
+    // All slots are initially FREE (not dequeued, queued, acquired, or shared).
+    BufferState()
+    : mDequeueCount(0),
+      mQueueCount(0),
+      mAcquireCount(0),
+      mShared(false) {
+    }
+
+    uint32_t mDequeueCount;
+    uint32_t mQueueCount;
+    uint32_t mAcquireCount;
+    bool mShared;
+
+    // A buffer can be in one of five states, represented as below:
+    //
+    //         | mShared | mDequeueCount | mQueueCount | mAcquireCount |
+    // --------|---------|---------------|-------------|---------------|
+    // FREE    |  false  |       0       |      0      |       0       |
+    // DEQUEUED|  false  |       1       |      0      |       0       |
+    // QUEUED  |  false  |       0       |      1      |       0       |
+    // ACQUIRED|  false  |       0       |      0      |       1       |
+    // SHARED  |  true   |      any      |     any     |      any      |
+    //
+    // FREE indicates that the buffer is available to be dequeued by the
+    // producer. The slot is "owned" by BufferQueue. It transitions to DEQUEUED
+    // when dequeueBuffer is called.
+    //
+    // DEQUEUED indicates that the buffer has been dequeued by the producer, but
+    // has not yet been queued or canceled. The producer may modify the
+    // buffer's contents as soon as the associated release fence is signaled.
+    // The slot is "owned" by the producer. It can transition to QUEUED (via
+    // queueBuffer or attachBuffer) or back to FREE (via cancelBuffer or
+    // detachBuffer).
+    //
+    // QUEUED indicates that the buffer has been filled by the producer and
+    // queued for use by the consumer. The buffer contents may continue to be
+    // modified for a finite time, so the contents must not be accessed until
+    // the associated fence is signaled. The slot is "owned" by BufferQueue. It
+    // can transition to ACQUIRED (via acquireBuffer) or to FREE (if another
+    // buffer is queued in asynchronous mode).
+    //
+    // ACQUIRED indicates that the buffer has been acquired by the consumer. As
+    // with QUEUED, the contents must not be accessed by the consumer until the
+    // acquire fence is signaled. The slot is "owned" by the consumer. It
+    // transitions to FREE when releaseBuffer (or detachBuffer) is called. A
+    // detached buffer can also enter the ACQUIRED state via attachBuffer.
+    //
+    // SHARED indicates that this buffer is being used in single-buffer
+    // mode. It can be in any combination of the other states at the same time,
+    // except for FREE (since that excludes being in any other state). It can
+    // also be dequeued, queued, or acquired multiple times.
+
+    inline bool isFree() const {
+        return !isAcquired() && !isDequeued() && !isQueued();
+    }
+
+    inline bool isDequeued() const {
+        return mDequeueCount > 0;
+    }
+
+    inline bool isQueued() const {
+        return mQueueCount > 0;
+    }
+
+    inline bool isAcquired() const {
+        return mAcquireCount > 0;
+    }
+
+    inline bool isShared() const {
+        return mShared;
+    }
+
+    inline void reset() {
+        *this = BufferState();
+    }
+
+    const char* string() const;
+
+    inline void dequeue() {
+        mDequeueCount++;
+    }
+
+    inline void detachProducer() {
+        if (mDequeueCount > 0) {
+            mDequeueCount--;
+        }
+    }
+
+    inline void attachProducer() {
+        mDequeueCount++;
+    }
+
+    inline void queue() {
+        if (mDequeueCount > 0) {
+            mDequeueCount--;
+        }
+        mQueueCount++;
+    }
+
+    inline void cancel() {
+        if (mDequeueCount > 0) {
+            mDequeueCount--;
+        }
+    }
+
+    inline void freeQueued() {
+        if (mQueueCount > 0) {
+            mQueueCount--;
+        }
+    }
+
+    inline void acquire() {
+        if (mQueueCount > 0) {
+            mQueueCount--;
+        }
+        mAcquireCount++;
+    }
+
+    inline void acquireNotInQueue() {
+        mAcquireCount++;
+    }
+
+    inline void release() {
+        if (mAcquireCount > 0) {
+            mAcquireCount--;
+        }
+    }
+
+    inline void detachConsumer() {
+        if (mAcquireCount > 0) {
+            mAcquireCount--;
+        }
+    }
+
+    inline void attachConsumer() {
+        mAcquireCount++;
+    }
+};
+
 struct BufferSlot {
 
     BufferSlot()
     : mEglDisplay(EGL_NO_DISPLAY),
-      mBufferState(BufferSlot::FREE),
+      mBufferState(),
       mRequestBufferCalled(false),
       mFrameNumber(0),
       mEglFence(EGL_NO_SYNC_KHR),
@@ -49,47 +191,6 @@
     // mEglDisplay is the EGLDisplay used to create EGLSyncKHR objects.
     EGLDisplay mEglDisplay;
 
-    // BufferState represents the different states in which a buffer slot
-    // can be.  All slots are initially FREE.
-    enum BufferState {
-        // FREE indicates that the buffer is available to be dequeued
-        // by the producer.  The buffer may be in use by the consumer for
-        // a finite time, so the buffer must not be modified until the
-        // associated fence is signaled.
-        //
-        // The slot is "owned" by BufferQueue.  It transitions to DEQUEUED
-        // when dequeueBuffer is called.
-        FREE = 0,
-
-        // DEQUEUED indicates that the buffer has been dequeued by the
-        // producer, but has not yet been queued or canceled.  The
-        // producer may modify the buffer's contents as soon as the
-        // associated ready fence is signaled.
-        //
-        // The slot is "owned" by the producer.  It can transition to
-        // QUEUED (via queueBuffer) or back to FREE (via cancelBuffer).
-        DEQUEUED = 1,
-
-        // QUEUED indicates that the buffer has been filled by the
-        // producer and queued for use by the consumer.  The buffer
-        // contents may continue to be modified for a finite time, so
-        // the contents must not be accessed until the associated fence
-        // is signaled.
-        //
-        // The slot is "owned" by BufferQueue.  It can transition to
-        // ACQUIRED (via acquireBuffer) or to FREE (if another buffer is
-        // queued in asynchronous mode).
-        QUEUED = 2,
-
-        // ACQUIRED indicates that the buffer has been acquired by the
-        // consumer.  As with QUEUED, the contents must not be accessed
-        // by the consumer until the fence is signaled.
-        //
-        // The slot is "owned" by the consumer.  It transitions to FREE
-        // when releaseBuffer is called.
-        ACQUIRED = 3
-    };
-
     static const char* bufferStateName(BufferState state);
 
     // mBufferState is the current state of this buffer slot.
diff --git a/include/gui/CpuConsumer.h b/include/gui/CpuConsumer.h
index 3b07a31..b7aa463 100644
--- a/include/gui/CpuConsumer.h
+++ b/include/gui/CpuConsumer.h
@@ -67,6 +67,25 @@
         uint8_t    *dataCr;
         uint32_t    chromaStride;
         uint32_t    chromaStep;
+
+        LockedBuffer() :
+            data(NULL),
+            width(0),
+            height(0),
+            format(PIXEL_FORMAT_NONE),
+            stride(0),
+            crop(Rect::EMPTY_RECT),
+            transform(0),
+            scalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
+            timestamp(0),
+            dataSpace(HAL_DATASPACE_UNKNOWN),
+            frameNumber(0),
+            flexFormat(PIXEL_FORMAT_NONE),
+            dataCb(NULL),
+            dataCr(NULL),
+            chromaStride(0),
+            chromaStep(0)
+        {}
     };
 
     // Create a new CPU consumer. The maxLockedBuffers parameter specifies
diff --git a/include/gui/GLConsumer.h b/include/gui/GLConsumer.h
index c35c7be..0e4acee 100644
--- a/include/gui/GLConsumer.h
+++ b/include/gui/GLConsumer.h
@@ -112,11 +112,6 @@
     // union fence.
     void setReleaseFence(const sp<Fence>& fence);
 
-    // setDefaultMaxBufferCount sets the default limit on the maximum number
-    // of buffers that will be allocated at one time. The image producer may
-    // override the limit.
-    status_t setDefaultMaxBufferCount(int bufferCount);
-
     // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
     // associated with the texture image set by the most recent call to
     // updateTexImage.
@@ -201,6 +196,7 @@
     status_t setDefaultBufferDataSpace(android_dataspace defaultDataSpace);
     status_t setConsumerUsageBits(uint32_t usage);
     status_t setTransformHint(uint32_t hint);
+    status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
 
     // detachFromContext detaches the GLConsumer from the calling thread's
     // current OpenGL ES context.  This context must be the same as the context
diff --git a/include/gui/IGraphicBufferConsumer.h b/include/gui/IGraphicBufferConsumer.h
index 60ec9cc..d4c9ee5 100644
--- a/include/gui/IGraphicBufferConsumer.h
+++ b/include/gui/IGraphicBufferConsumer.h
@@ -188,32 +188,28 @@
     // * BAD_VALUE - either w or h was zero
     virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
 
-    // setDefaultMaxBufferCount sets the default value for the maximum buffer
-    // count (the initial default is 2). If the producer has requested a
-    // buffer count using setBufferCount, the default buffer count will only
-    // take effect if the producer sets the count back to zero.
+    // setMaxBufferCount sets the maximum value for the number of buffers used
+    // in the buffer queue (the initial default is NUM_BUFFER_SLOTS). If a call
+    // to setMaxAcquiredBufferCount (by the consumer), or a call to setAsyncMode
+    // or setMaxDequeuedBufferCount (by the producer), would cause this value to
+    // be exceeded then that call will fail. This call will fail if a producer
+    // is connected to the BufferQueue.
     //
-    // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
+    // The count must be between 1 and NUM_BUFFER_SLOTS, inclusive. The count
+    // cannot be less than maxAcquiredBufferCount.
     //
     // Return of a value other than NO_ERROR means an error has occurred:
     // * BAD_VALUE - bufferCount was out of range (see above).
-    virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
-
-    // disableAsyncBuffer disables the extra buffer used in async mode
-    // (when both producer and consumer have set their "isControlledByApp"
-    // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
-    //
-    // This can only be called before consumerConnect().
-    //
-    // Return of a value other than NO_ERROR means an error has occurred:
-    // * INVALID_OPERATION - attempting to call this after consumerConnect.
-    virtual status_t disableAsyncBuffer() = 0;
+    // * INVALID_OPERATION - attempting to call this after a producer connected.
+    virtual status_t setMaxBufferCount(int bufferCount) = 0;
 
     // setMaxAcquiredBufferCount sets the maximum number of buffers that can
     // be acquired by the consumer at one time (default 1).  This call will
     // fail if a producer is connected to the BufferQueue.
     //
-    // maxAcquiredBuffers must be (inclusive) between 1 and MAX_MAX_ACQUIRED_BUFFERS.
+    // maxAcquiredBuffers must be (inclusive) between 1 and
+    // MAX_MAX_ACQUIRED_BUFFERS. It also cannot cause the maxBufferCount value
+    // to be exceeded.
     //
     // Return of a value other than NO_ERROR means an error has occurred:
     // * BAD_VALUE - maxAcquiredBuffers was out of range (see above).
diff --git a/include/gui/IGraphicBufferProducer.h b/include/gui/IGraphicBufferProducer.h
index 9530de1..8646981 100644
--- a/include/gui/IGraphicBufferProducer.h
+++ b/include/gui/IGraphicBufferProducer.h
@@ -74,33 +74,50 @@
     // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
     //
     // Return of a value other than NO_ERROR means an error has occurred:
-    // * NO_INIT - the buffer queue has been abandoned.
+    // * NO_INIT - the buffer queue has been abandoned or the producer is not
+    //             connected.
     // * BAD_VALUE - one of the two conditions occurred:
     //              * slot was out of range (see above)
     //              * buffer specified by the slot is not dequeued
     virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0;
 
-    // setBufferCount sets the number of buffer slots available. Calling this
-    // will also cause all buffer slots to be emptied. The caller should empty
-    // its mirrored copy of the buffer slots when calling this method.
+    // setMaxDequeuedBufferCount sets the maximum number of buffers that can be
+    // dequeued by the producer at one time. If this method succeeds, buffer
+    // slots will be both unallocated and owned by the BufferQueue object (i.e.
+    // they are not owned by the producer or consumer). Calling this will also
+    // cause all buffer slots to be emptied. If the caller is caching the
+    // contents of the buffer slots, it should empty that cache after calling
+    // this method.
     //
-    // This function should not be called when there are any dequeued buffer
-    // slots, doing so will result in a BAD_VALUE error returned.
+    // This function should not be called when there are any currently dequeued
+    // buffer slots. Doing so will result in a BAD_VALUE error.
     //
-    // The buffer count should be at most NUM_BUFFER_SLOTS (inclusive), but at least
-    // the minimum undequeued buffer count (exclusive). The minimum value
-    // can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS).
-    // In particular the range is (minUndequeudBuffers, NUM_BUFFER_SLOTS].
-    //
-    // The buffer count may also be set to 0 (the default), to indicate that
-    // the producer does not wish to set a value.
+    // The buffer count should be at least 1 (inclusive), but at most
+    // (NUM_BUFFER_SLOTS - the minimum undequeued buffer count) (exclusive). The
+    // minimum undequeued buffer count can be obtained by calling
+    // query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS).
     //
     // Return of a value other than NO_ERROR means an error has occurred:
     // * NO_INIT - the buffer queue has been abandoned.
     // * BAD_VALUE - one of the below conditions occurred:
-    //              * bufferCount was out of range (see above)
-    //              * client has one or more buffers dequeued
-    virtual status_t setBufferCount(int bufferCount) = 0;
+    //     * bufferCount was out of range (see above)
+    //     * client has one or more buffers dequeued
+    //     * this call would cause the maxBufferCount value to be exceeded
+    virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) = 0;
+
+    // Set the async flag if the producer intends to asynchronously queue
+    // buffers without blocking. Typically this is used for triple-buffering
+    // and/or when the swap interval is set to zero.
+    //
+    // Enabling async mode will internally allocate an additional buffer to
+    // allow for the asynchronous behavior. If it is not enabled queue/dequeue
+    // calls may block.
+    //
+    // Return of a value other than NO_ERROR means an error has occurred:
+    // * NO_INIT - the buffer queue has been abandoned.
+    // * BAD_VALUE - this call would cause the maxBufferCount value to be
+    //               exceeded
+    virtual status_t setAsyncMode(bool async) = 0;
 
     // dequeueBuffer requests a new buffer slot for the client to use. Ownership
     // of the slot is transfered to the client, meaning that the server will not
@@ -126,9 +143,6 @@
     // fence signals. If the fence is Fence::NO_FENCE, the buffer may be written
     // immediately.
     //
-    // The async parameter sets whether we're in asynchronous mode for this
-    // dequeueBuffer() call.
-    //
     // The width and height parameters must be no greater than the minimum of
     // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
     // An error due to invalid dimensions might not be reported until
@@ -150,7 +164,8 @@
     // success.
     //
     // Return of a negative means an error has occurred:
-    // * NO_INIT - the buffer queue has been abandoned.
+    // * NO_INIT - the buffer queue has been abandoned or the producer is not
+    //             connected.
     // * BAD_VALUE - both in async mode and buffer count was less than the
     //               max numbers of buffers that can be allocated at once.
     // * INVALID_OPERATION - cannot attach the buffer because it would cause
@@ -162,11 +177,13 @@
     // * WOULD_BLOCK - no buffer is currently available, and blocking is disabled
     //                 since both the producer/consumer are controlled by app
     // * NO_MEMORY - out of memory, cannot allocate the graphics buffer.
+    // * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
+    //               waiting for a buffer to become available.
     //
     // All other negative values are an unknown error returned downstream
     // from the graphics allocator (typically errno).
-    virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, bool async,
-            uint32_t w, uint32_t h, PixelFormat format, uint32_t usage) = 0;
+    virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w,
+            uint32_t h, PixelFormat format, uint32_t usage) = 0;
 
     // detachBuffer attempts to remove all ownership of the buffer in the given
     // slot from the buffer queue. If this call succeeds, the slot will be
@@ -178,7 +195,8 @@
     // requestBuffer).
     //
     // Return of a value other than NO_ERROR means an error has occurred:
-    // * NO_INIT - the buffer queue has been abandoned.
+    // * NO_INIT - the buffer queue has been abandoned or the producer is not
+    //             connected.
     // * BAD_VALUE - the given slot number is invalid, either because it is
     //               out of the range [0, NUM_BUFFER_SLOTS), or because the slot
     //               it refers to is not currently dequeued and requested.
@@ -198,7 +216,8 @@
     // equivalent to fence from the dequeueBuffer call.
     //
     // Return of a value other than NO_ERROR means an error has occurred:
-    // * NO_INIT - the buffer queue has been abandoned.
+    // * NO_INIT - the buffer queue has been abandoned or the producer is not
+    //             connected.
     // * BAD_VALUE - either outBuffer or outFence were NULL.
     // * NO_MEMORY - no slots were found that were both free and contained a
     //               GraphicBuffer.
@@ -217,7 +236,8 @@
     // success.
     //
     // Return of a negative value means an error has occurred:
-    // * NO_INIT - the buffer queue has been abandoned.
+    // * NO_INIT - the buffer queue has been abandoned or the producer is not
+    //             connected.
     // * BAD_VALUE - outSlot or buffer were NULL, invalid combination of
     //               async mode and buffer count override, or the generation
     //               number of the buffer did not match the buffer queue.
@@ -230,6 +250,8 @@
     // * WOULD_BLOCK - no buffer slot is currently available, and blocking is
     //                 disabled since both the producer/consumer are
     //                 controlled by the app.
+    // * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
+    //               waiting for a slot to become available.
     virtual status_t attachBuffer(int* outSlot,
             const sp<GraphicBuffer>& buffer) = 0;
 
@@ -251,7 +273,8 @@
     // (refer to the documentation below).
     //
     // Return of a value other than NO_ERROR means an error has occurred:
-    // * NO_INIT - the buffer queue has been abandoned.
+    // * NO_INIT - the buffer queue has been abandoned or the producer is not
+    //             connected.
     // * BAD_VALUE - one of the below conditions occurred:
     //              * fence was NULL
     //              * scaling mode was unknown
@@ -271,23 +294,21 @@
         // crop - a crop rectangle that's used as a hint to the consumer
         // scalingMode - a set of flags from NATIVE_WINDOW_SCALING_* in <window.h>
         // transform - a set of flags from NATIVE_WINDOW_TRANSFORM_* in <window.h>
-        // async - if the buffer is queued in asynchronous mode
         // fence - a fence that the consumer must wait on before reading the buffer,
         //         set this to Fence::NO_FENCE if the buffer is ready immediately
         // sticky - the sticky transform set in Surface (only used by the LEGACY
         //          camera mode).
         inline QueueBufferInput(int64_t timestamp, bool isAutoTimestamp,
                 android_dataspace dataSpace, const Rect& crop, int scalingMode,
-                uint32_t transform, bool async, const sp<Fence>& fence,
-                uint32_t sticky = 0)
+                uint32_t transform, const sp<Fence>& fence, uint32_t sticky = 0)
                 : timestamp(timestamp), isAutoTimestamp(isAutoTimestamp),
                   dataSpace(dataSpace), crop(crop), scalingMode(scalingMode),
-                  transform(transform), stickyTransform(sticky),
-                  async(async), fence(fence), surfaceDamage() { }
+                  transform(transform), stickyTransform(sticky), fence(fence),
+                  surfaceDamage() { }
         inline void deflate(int64_t* outTimestamp, bool* outIsAutoTimestamp,
                 android_dataspace* outDataSpace,
                 Rect* outCrop, int* outScalingMode,
-                uint32_t* outTransform, bool* outAsync, sp<Fence>* outFence,
+                uint32_t* outTransform, sp<Fence>* outFence,
                 uint32_t* outStickyTransform = NULL) const {
             *outTimestamp = timestamp;
             *outIsAutoTimestamp = bool(isAutoTimestamp);
@@ -295,7 +316,6 @@
             *outCrop = crop;
             *outScalingMode = scalingMode;
             *outTransform = transform;
-            *outAsync = bool(async);
             *outFence = fence;
             if (outStickyTransform != NULL) {
                 *outStickyTransform = stickyTransform;
@@ -319,7 +339,6 @@
         int scalingMode;
         uint32_t transform;
         uint32_t stickyTransform;
-        int async;
         sp<Fence> fence;
         Region surfaceDamage;
     };
@@ -355,8 +374,8 @@
         uint32_t numPendingBuffers;
     };
 
-    virtual status_t queueBuffer(int slot,
-            const QueueBufferInput& input, QueueBufferOutput* output) = 0;
+    virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
+            QueueBufferOutput* output) = 0;
 
     // cancelBuffer indicates that the client does not wish to fill in the
     // buffer associated with slot and transfers ownership of the slot back to
@@ -364,9 +383,19 @@
     //
     // The buffer is not queued for use by the consumer.
     //
+    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
+    //
     // The buffer will not be overwritten until the fence signals.  The fence
     // will usually be the one obtained from dequeueBuffer.
-    virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;
+    //
+    // Return of a value other than NO_ERROR means an error has occurred:
+    // * NO_INIT - the buffer queue has been abandoned or the producer is not
+    //             connected.
+    // * BAD_VALUE - one of the below conditions occurred:
+    //              * fence was NULL
+    //              * slot index was out of range (see above).
+    //              * the slot was not in the dequeued state
+    virtual status_t cancelBuffer(int slot, const sp<Fence>& fence) = 0;
 
     // query retrieves some information for this surface
     // 'what' tokens allowed are that of NATIVE_WINDOW_* in <window.h>
@@ -457,7 +486,7 @@
     // allocated. This is most useful to avoid an allocation delay during
     // dequeueBuffer. If there are already the maximum number of buffers
     // allocated, this function has no effect.
-    virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
+    virtual void allocateBuffers(uint32_t width, uint32_t height,
             PixelFormat format, uint32_t usage) = 0;
 
     // Sets whether dequeueBuffer is allowed to allocate new buffers.
@@ -483,6 +512,29 @@
 
     // Returns the name of the connected consumer.
     virtual String8 getConsumerName() const = 0;
+
+    // Returns the number of the next frame which will be dequeued.
+    virtual uint64_t getNextFrameNumber() const = 0;
+
+    // Used to enable/disable single buffer mode.
+    //
+    // In single buffer mode the last buffer that was dequeued will be cached
+    // and returned to all calls to dequeueBuffer and acquireBuffer. This allows
+    // the producer and consumer to simultaneously access the same buffer.
+    virtual status_t setSingleBufferMode(bool singleBufferMode) = 0;
+
+    // Sets how long dequeueBuffer will wait for a buffer to become available
+    // before returning an error (TIMED_OUT).
+    //
+    // This timeout also affects the attachBuffer call, which will block if
+    // there is not a free slot available into which the attached buffer can be
+    // placed.
+    //
+    // By default, the BufferQueue will wait forever, which is indicated by a
+    // timeout of -1. If set (to a value other than -1), this will disable
+    // non-blocking mode and its corresponding spare buffer (which is used to
+    // ensure a buffer is always available).
+    virtual status_t setDequeueTimeout(nsecs_t timeout) = 0;
 };
 
 // ----------------------------------------------------------------------------
diff --git a/include/gui/ISensorServer.h b/include/gui/ISensorServer.h
index 3dca2a3..571acb5 100644
--- a/include/gui/ISensorServer.h
+++ b/include/gui/ISensorServer.h
@@ -38,6 +38,8 @@
     DECLARE_META_INTERFACE(SensorServer);
 
     virtual Vector<Sensor> getSensorList(const String16& opPackageName) = 0;
+    virtual Vector<Sensor> getDynamicSensorList(const String16& opPackageName) = 0;
+
     virtual sp<ISensorEventConnection> createSensorEventConnection(const String8& packageName,
              int mode, const String16& opPackageName) = 0;
     virtual int32_t isDataInjectionEnabled() = 0;
diff --git a/include/gui/Sensor.h b/include/gui/Sensor.h
index 8142be6..3792540 100644
--- a/include/gui/Sensor.h
+++ b/include/gui/Sensor.h
@@ -52,9 +52,13 @@
         TYPE_PROXIMITY      = ASENSOR_TYPE_PROXIMITY
     };
 
-            Sensor();
-            Sensor(struct sensor_t const* hwSensor, int halVersion = 0);
-            ~Sensor();
+    typedef struct {
+        uint8_t b[16];
+    } uuid_t;
+
+    Sensor();
+    Sensor(struct sensor_t const* hwSensor, int halVersion = 0);
+    ~Sensor();
 
     const String8& getName() const;
     const String8& getVendor() const;
@@ -77,6 +81,7 @@
     uint32_t getFlags() const;
     bool isWakeUpSensor() const;
     int32_t getReportingMode() const;
+    const uuid_t& getUuid() const;
 
     // LightFlattenable protocol
     inline bool isFixedSize() const { return false; }
@@ -103,6 +108,7 @@
     int32_t mRequiredAppOp;
     int32_t mMaxDelay;
     uint32_t mFlags;
+    uuid_t  mUuid;
     static void flattenString8(void*& buffer, size_t& size, const String8& string8);
     static bool unflattenString8(void const*& buffer, size_t& size, String8& outputString8);
 };
diff --git a/include/gui/SensorManager.h b/include/gui/SensorManager.h
index 0cff46c..6c6230f 100644
--- a/include/gui/SensorManager.h
+++ b/include/gui/SensorManager.h
@@ -54,7 +54,8 @@
     static SensorManager& getInstanceForPackage(const String16& packageName);
     ~SensorManager();
 
-    ssize_t getSensorList(Sensor const* const** list) const;
+    ssize_t getSensorList(Sensor const* const** list);
+    ssize_t getDynamicSensorList(Vector<Sensor>& list);
     Sensor const* getDefaultSensor(int type);
     sp<SensorEventQueue> createEventQueue(String8 packageName = String8(""), int mode = 0);
     bool isDataInjectionEnabled();
@@ -64,17 +65,17 @@
     void sensorManagerDied();
 
     SensorManager(const String16& opPackageName);
-    status_t assertStateLocked() const;
+    status_t assertStateLocked();
 
 private:
     static Mutex sLock;
     static std::map<String16, SensorManager*> sPackageInstances;
 
-    mutable Mutex mLock;
-    mutable sp<ISensorServer> mSensorServer;
-    mutable Sensor const** mSensorList;
-    mutable Vector<Sensor> mSensors;
-    mutable sp<IBinder::DeathRecipient> mDeathObserver;
+    Mutex mLock;
+    sp<ISensorServer> mSensorServer;
+    Sensor const** mSensorList;
+    Vector<Sensor> mSensors;
+    sp<IBinder::DeathRecipient> mDeathObserver;
     const String16 mOpPackageName;
 };
 
diff --git a/include/gui/Surface.h b/include/gui/Surface.h
index 72f1067..f79210b 100644
--- a/include/gui/Surface.h
+++ b/include/gui/Surface.h
@@ -109,6 +109,17 @@
     // See IGraphicBufferProducer::getConsumerName
     String8 getConsumerName() const;
 
+    // See IGraphicBufferProducer::getNextFrameNumber
+    uint64_t getNextFrameNumber() const;
+
+    /* Set the scaling mode to be used with a Surface.
+     * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters
+     * in <system/window.h>. */
+    int setScalingMode(int mode);
+
+    // See IGraphicBufferProducer::setDequeueTimeout
+    status_t setDequeueTimeout(nsecs_t timeout);
+
 protected:
     virtual ~Surface();
 
@@ -156,6 +167,7 @@
     int dispatchSetSidebandStream(va_list args);
     int dispatchSetBuffersDataSpace(va_list args);
     int dispatchSetSurfaceDamage(va_list args);
+    int dispatchSetSingleBufferMode(va_list args);
 
 protected:
     virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
@@ -173,7 +185,6 @@
     virtual int setBuffersDimensions(uint32_t width, uint32_t height);
     virtual int setBuffersUserDimensions(uint32_t width, uint32_t height);
     virtual int setBuffersFormat(PixelFormat format);
-    virtual int setScalingMode(int mode);
     virtual int setBuffersTransform(uint32_t transform);
     virtual int setBuffersStickyTransform(uint32_t transform);
     virtual int setBuffersTimestamp(int64_t timestamp);
@@ -183,6 +194,9 @@
     virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects);
 
 public:
+    virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers);
+    virtual int setAsyncMode(bool async);
+    virtual int setSingleBufferMode(bool singleBufferMode);
     virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
     virtual int unlockAndPost();
 
diff --git a/include/gui/SurfaceComposerClient.h b/include/gui/SurfaceComposerClient.h
index 37d953e..aa48718 100644
--- a/include/gui/SurfaceComposerClient.h
+++ b/include/gui/SurfaceComposerClient.h
@@ -134,6 +134,8 @@
     status_t    setSize(const sp<IBinder>& id, uint32_t w, uint32_t h);
     status_t    setCrop(const sp<IBinder>& id, const Rect& crop);
     status_t    setLayerStack(const sp<IBinder>& id, uint32_t layerStack);
+    status_t    deferTransactionUntil(const sp<IBinder>& id,
+            const sp<IBinder>& handle, uint64_t frameNumber);
     status_t    destroySurface(const sp<IBinder>& id);
 
     status_t clearLayerFrameStats(const sp<IBinder>& token) const;
diff --git a/include/gui/SurfaceControl.h b/include/gui/SurfaceControl.h
index 9f62f7c..993a92f 100644
--- a/include/gui/SurfaceControl.h
+++ b/include/gui/SurfaceControl.h
@@ -69,10 +69,15 @@
     status_t    setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
     status_t    setCrop(const Rect& crop);
 
+    // Defers applying any changes made in this transaction until the Layer
+    // identified by handle reaches the given frameNumber
+    status_t deferTransactionUntil(sp<IBinder> handle, uint64_t frameNumber);
+
     static status_t writeSurfaceToParcel(
             const sp<SurfaceControl>& control, Parcel* parcel);
 
     sp<Surface> getSurface() const;
+    sp<IBinder> getHandle() const;
 
     status_t clearLayerFrameStats() const;
     status_t getLayerFrameStats(FrameStats* outStats) const;
diff --git a/include/hardware_properties/HardwarePropertiesManager.h b/include/hardware_properties/HardwarePropertiesManager.h
new file mode 100644
index 0000000..13f2b99
--- /dev/null
+++ b/include/hardware_properties/HardwarePropertiesManager.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWAREPROPERTIESMANAGER_H
+#define ANDROID_HARDWAREPROPERTIESMANAGER_H
+
+namespace android {
+
+// must be kept in sync with definitions in HardwarePropertiesManager.java
+enum {
+    DEVICE_TEMPERATURE_CPU = 0,
+    DEVICE_TEMPERATURE_GPU = 1,
+    DEVICE_TEMPERATURE_BATTERY = 2,
+};
+
+}; // namespace android
+
+#endif // ANDROID_HARDWAREPROPERTIESMANAGER_H
diff --git a/include/input/InputEventLabels.h b/include/input/InputEventLabels.h
index f0a6238..b7012eb 100644
--- a/include/input/InputEventLabels.h
+++ b/include/input/InputEventLabels.h
@@ -307,11 +307,18 @@
     DEFINE_KEYCODE(STEM_1),
     DEFINE_KEYCODE(STEM_2),
     DEFINE_KEYCODE(STEM_3),
+    DEFINE_KEYCODE(DPAD_UP_LEFT),
+    DEFINE_KEYCODE(DPAD_DOWN_LEFT),
+    DEFINE_KEYCODE(DPAD_UP_RIGHT),
+    DEFINE_KEYCODE(DPAD_DOWN_RIGHT),
     DEFINE_KEYCODE(MEDIA_SKIP_FORWARD),
     DEFINE_KEYCODE(MEDIA_SKIP_BACKWARD),
     DEFINE_KEYCODE(MEDIA_STEP_FORWARD),
     DEFINE_KEYCODE(MEDIA_STEP_BACKWARD),
     DEFINE_KEYCODE(SOFT_SLEEP),
+    DEFINE_KEYCODE(CUT),
+    DEFINE_KEYCODE(COPY),
+    DEFINE_KEYCODE(PASTE),
 
     { NULL, 0 }
 };
diff --git a/include/input/KeyCharacterMap.h b/include/input/KeyCharacterMap.h
index eb5840e..7935927 100644
--- a/include/input/KeyCharacterMap.h
+++ b/include/input/KeyCharacterMap.h
@@ -31,6 +31,9 @@
 #include <utils/Unicode.h>
 #include <utils/RefBase.h>
 
+// Maximum number of keys supported by KeyCharacterMaps
+#define MAX_KEYS 8192
+
 namespace android {
 
 /**
diff --git a/include/media/drm/DrmAPI.h b/include/media/drm/DrmAPI.h
index 272881b..985d919 100644
--- a/include/media/drm/DrmAPI.h
+++ b/include/media/drm/DrmAPI.h
@@ -220,9 +220,6 @@
                                                   Vector<uint8_t> &certificate,
                                                   Vector<uint8_t> &wrapped_key) = 0;
 
-        // Remove device provisioning.
-        virtual status_t unprovisionDevice() = 0;
-
         // A means of enforcing the contractual requirement for a concurrent stream
         // limit per subscriber across devices is provided via SecureStop.  SecureStop
         // is a means of securely monitoring the lifetime of sessions. Since playback
diff --git a/include/media/hardware/CryptoAPI.h b/include/media/hardware/CryptoAPI.h
index 3e3257f..0e86aac 100644
--- a/include/media/hardware/CryptoAPI.h
+++ b/include/media/hardware/CryptoAPI.h
@@ -46,10 +46,8 @@
     enum Mode {
         kMode_Unencrypted = 0,
         kMode_AES_CTR     = 1,
-
-        // Neither key nor iv are being used in this mode.
-        // Each subsample is encrypted w/ an iv of all zeroes.
-        kMode_AES_WV      = 2,  // FIX constant
+        kMode_AES_WV      = 2,
+        kMode_AES_CBC     = 3,
     };
 
     struct SubSample {
@@ -57,6 +55,16 @@
         uint32_t mNumBytesOfEncryptedData;
     };
 
+    struct Pattern {
+        // Number of blocks to be encrypted in the pattern. If zero, pattern
+        // encryption is inoperative.
+        uint32_t mEncryptBlocks;
+
+        // Number of blocks to be skipped (left clear) in the pattern. If zero,
+        // pattern encryption is inoperative.
+        uint32_t mSkipBlocks;
+    };
+
     CryptoPlugin() {}
     virtual ~CryptoPlugin() {}
 
@@ -96,6 +104,7 @@
             const uint8_t key[16],
             const uint8_t iv[16],
             Mode mode,
+            const Pattern &pattern,
             const void *srcPtr,
             const SubSample *subSamples, size_t numSubSamples,
             void *dstPtr,
diff --git a/include/media/hardware/HardwareAPI.h b/include/media/hardware/HardwareAPI.h
index 1008c22..9ba5f7f 100644
--- a/include/media/hardware/HardwareAPI.h
+++ b/include/media/hardware/HardwareAPI.h
@@ -120,6 +120,17 @@
     int nFenceFd;                           // -1 if unused
 };
 
+// Meta data buffer layout for passing a native_handle to codec
+struct VideoNativeHandleMetadata {
+    MetadataBufferType eType;               // must be kMetadataBufferTypeNativeHandleSource
+
+#ifdef OMX_ANDROID_COMPILE_AS_32BIT_ON_64BIT_PLATFORMS
+    OMX_PTR pHandle;
+#else
+    native_handle_t *pHandle;
+#endif
+};
+
 // A pointer to this struct is passed to OMX_SetParameter() when the extension
 // index "OMX.google.android.index.prepareForAdaptivePlayback" is given.
 //
@@ -190,6 +201,7 @@
 
 // Structure describing a media image (frame)
 // Currently only supporting YUV
+// @deprecated. Use MediaImage2 instead
 struct MediaImage {
     enum Type {
         MEDIA_IMAGE_TYPE_UNKNOWN = 0,
@@ -219,6 +231,45 @@
     PlaneInfo mPlane[MAX_NUM_PLANES];
 };
 
+struct MediaImage2 {
+    enum Type {
+        MEDIA_IMAGE_TYPE_UNKNOWN = 0,
+        MEDIA_IMAGE_TYPE_YUV,
+        MEDIA_IMAGE_TYPE_YUVA,
+        MEDIA_IMAGE_TYPE_RGB,
+        MEDIA_IMAGE_TYPE_RGBA,
+        MEDIA_IMAGE_TYPE_Y,
+    };
+
+    enum PlaneIndex {
+        Y = 0,
+        U = 1,
+        V = 2,
+        R = 0,
+        G = 1,
+        B = 2,
+        A = 3,
+        MAX_NUM_PLANES = 4,
+    };
+
+    Type mType;
+    uint32_t mNumPlanes;              // number of planes
+    uint32_t mWidth;                  // width of largest plane (unpadded, as in nFrameWidth)
+    uint32_t mHeight;                 // height of largest plane (unpadded, as in nFrameHeight)
+    uint32_t mBitDepth;               // useable bit depth (always MSB)
+    uint32_t mBitDepthAllocated;      // bits per component (must be 8 or 16)
+
+    struct PlaneInfo {
+        uint32_t mOffset;             // offset of first pixel of the plane in bytes
+                                      // from buffer offset
+        int32_t mColInc;              // column increment in bytes
+        int32_t mRowInc;              // row increment in bytes
+        uint32_t mHorizSubsampling;   // subsampling compared to the largest plane
+        uint32_t mVertSubsampling;    // subsampling compared to the largest plane
+    };
+    PlaneInfo mPlane[MAX_NUM_PLANES];
+};
+
 // A pointer to this struct is passed to OMX_GetParameter when the extension
 // index for the 'OMX.google.android.index.describeColorFormat'
 // extension is given.  This method can be called from any component state
@@ -245,6 +296,8 @@
 // For non-YUV packed planar/semiplanar image formats, or if bUsingNativeBuffers
 // is OMX_TRUE and the component does not support this color format with native
 // buffers, the component shall set mNumPlanes to 0, and mType to MEDIA_IMAGE_TYPE_UNKNOWN.
+
+// @deprecated: use DescribeColorFormat2Params
 struct DescribeColorFormatParams {
     OMX_U32 nSize;
     OMX_VERSIONTYPE nVersion;
@@ -260,6 +313,25 @@
     MediaImage sMediaImage;
 };
 
+// A pointer to this struct is passed to OMX_GetParameter when the extension
+// index for the 'OMX.google.android.index.describeColorFormat2'
+// extension is given. This is operationally the same as DescribeColorFormatParams
+// but can be used for HDR and RGBA/YUVA formats.
+struct DescribeColorFormat2Params {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    // input: parameters from OMX_VIDEO_PORTDEFINITIONTYPE
+    OMX_COLOR_FORMATTYPE eColorFormat;
+    OMX_U32 nFrameWidth;
+    OMX_U32 nFrameHeight;
+    OMX_U32 nStride;
+    OMX_U32 nSliceHeight;
+    OMX_BOOL bUsingNativeBuffers;
+
+    // output: fill out the MediaImage2 fields
+    MediaImage2 sMediaImage;
+};
+
 // A pointer to this struct is passed to OMX_SetParameter or OMX_GetParameter
 // when the extension index for the
 // 'OMX.google.android.index.configureVideoTunnelMode' extension is  given.
@@ -281,6 +353,111 @@
     OMX_PTR pSidebandWindow;    // OUT
 };
 
+// Color description parameters. This is passed via OMX_SetConfig or OMX_GetConfig
+// to video encoders and decoders when the
+// 'OMX.google.android.index.describeColorAspects' extension is given.
+//
+// Video encoders: the framework uses OMX_SetConfig to specify color aspects
+// of the coded video before the component transitions to idle state.
+//
+// Video decoders: the framework uses OMX_SetConfig to specify color aspects
+// of the coded video parsed from the container before the component transitions
+// to idle state. If the bitstream contains color information, the component should
+// update the appropriate color aspects - unless the bitstream contains the
+// "unspecified" value. For "reserved" values, the component should set the aspect
+// to "Other".
+//
+// The framework subsequently uses OMX_GetConfig to get any updates of the
+// color aspects from the decoder. If the color aspects change at any time
+// during the processing of the stream, the component shall signal a
+// OMX_EventPortSettingsChanged event with data2 set to the extension index
+// (or OMX_IndexConfigCommonOutputCrop, as it is handled identically). Component
+// shall not signal a separate event purely for color aspect change, if it occurs
+// together with a port definition (e.g. size) or crop change.
+//
+// NOTE: this structure is expected to grow in the future if new color aspects are
+// added to codec bitstreams. OMX component should not require a specific nSize
+// though could verify that nSize is at least the size of the structure at the
+// time of implementation. All new fields will be added at the end of the structure
+// ensuring backward compatibility.
+
+struct DescribeColorAspectsParams {
+    OMX_U32 nSize;              // IN
+    OMX_VERSIONTYPE nVersion;   // IN
+    OMX_U32 nPortIndex;         // IN
+    OMX_U32 nRange;             // IN/OUT (one of the ColorAspects.Range enums)
+    OMX_U32 nPrimaries;         // IN/OUT (one of the ColorAspects.Primaries enums)
+    OMX_U32 nTransfer;          // IN/OUT (one of the ColorAspects.Transfer enums)
+    OMX_U32 nMatrixCoeffs;      // IN/OUT (one of the ColorAspects.MatrixCoeffs enums)
+};
+
+struct ColorAspects {
+    // this is in sync with the range values in graphics.h
+    enum Range : uint32_t {
+        RangeUnspecified,
+        RangeFull,
+        RangeLimited,
+        RangeOther = 0xff,
+    };
+
+    enum Primaries : uint32_t {
+        PrimariesUnspecified,
+        PrimariesBT709_5,       // Rec.ITU-R BT.709-5 or equivalent
+        PrimariesBT470_6M,      // Rec.ITU-R BT.470-6 System M or equivalent
+        PrimariesBT601_6_625,   // Rec.ITU-R BT.601-6 625 or equivalent
+        PrimariesBT601_6_525,   // Rec.ITU-R BT.601-6 525 or equivalent
+        PrimariesGenericFilm,   // Generic Film
+        PrimariesBT2020,        // Rec.ITU-R BT.2020 or equivalent
+        PrimariesOther = 0xff,
+    };
+
+    // this partially in sync with the transfer values in graphics.h prior to the transfers
+    // unlikely to be required by Android section
+    enum Transfer : uint32_t {
+        TransferUnspecified,
+        TransferLinear,         // Linear transfer characteristics
+        TransferSRGB,           // sRGB or equivalent
+        TransferSMPTE170M,      // SMPTE 170M or equivalent (e.g. BT.601/709/2020)
+        TransferGamma22,        // Assumed display gamma 2.2
+        TransferGamma28,        // Assumed display gamma 2.8
+        TransferST2084,         // SMPTE ST 2084 for 10/12/14/16 bit systems
+        TransferHLG,            // ARIB STD-B67 hybrid-log-gamma
+
+        // transfers unlikely to be required by Android
+        TransferSMPTE240M = 0x40, // SMPTE 240M
+        TransferXvYCC,          // IEC 61966-2-4
+        TransferBT1361,         // Rec.ITU-R BT.1361 extended gamut
+        TransferST428,          // SMPTE ST 428-1
+        TransferOther = 0xff,
+    };
+
+    enum MatrixCoeffs : uint32_t {
+        MatrixUnspecified,
+        MatrixBT709_5,          // Rec.ITU-R BT.709-5 or equivalent
+        MatrixBT470_6M,         // KR=0.30, KB=0.11 or equivalent
+        MatrixBT601_6,          // Rec.ITU-R BT.601-6 625 or equivalent
+        MatrixSMPTE240M,        // SMPTE 240M or equivalent
+        MatrixBT2020,           // Rec.ITU-R BT.2020 non-constant luminance
+        MatrixBT2020Constant,   // Rec.ITU-R BT.2020 constant luminance
+        MatrixOther = 0xff,
+    };
+
+    // this is in sync with the standard values in graphics.h
+    enum Standard : uint32_t {
+        StandardUnspecified,
+        StandardBT709,                  // PrimariesBT709_5 and MatrixBT709_5
+        StandardBT601_625,              // PrimariesBT601_6_625 and MatrixBT601_6
+        StandardBT601_625_Unadjusted,   // PrimariesBT601_6_625 and KR=0.222, KB=0.071
+        StandardBT601_525,              // PrimariesBT601_6_525 and MatrixBT601_6
+        StandardBT601_525_Unadjusted,   // PrimariesBT601_6_525 and MatrixSMPTE240M
+        StandardBT2020,                 // PrimariesBT2020 and MatrixBT2020
+        StandardBT2020Constant,         // PrimariesBT2020 and MatrixBT2020Constant
+        StandardBT470M,                 // PrimariesBT470_6M and MatrixBT470_6M
+        StandardFilm,                   // PrimariesGenericFilm and KR=0.253, KB=0.068
+        StandardOther = 0xff,
+    };
+};
+
 }  // namespace android
 
 extern android::OMXPluginBase *createOMXPlugin();
diff --git a/include/media/hardware/MetadataBufferType.h b/include/media/hardware/MetadataBufferType.h
index b765203..4f6d5e2 100644
--- a/include/media/hardware/MetadataBufferType.h
+++ b/include/media/hardware/MetadataBufferType.h
@@ -111,6 +111,28 @@
      */
     kMetadataBufferTypeANWBuffer = 2,
 
+    /*
+     * kMetadataBufferTypeNativeHandleSource is used to indicate that
+     * the payload of the metadata buffers can be interpreted as
+     * a native_handle_t.
+     *
+     * In this case, the metadata that the encoder receives
+     * will have a byte stream that consists of two parts:
+     * 1. First, there is an integer indicating that the metadata contains a
+     * native handle (kMetadataBufferTypeNativeHandleSource).
+     * 2. This is followed by a pointer to native_handle_t. The encoder needs
+     * to interpret this native handle and encode the frame. The encoder must
+     * not free this native handle as it does not actually own this native
+     * handle. The handle will be freed after the encoder releases the buffer
+     * back to camera.
+     * ----------------------------------------------------------------
+     * |  kMetadataBufferTypeNativeHandleSource | native_handle_t* nh |
+     * ----------------------------------------------------------------
+     *
+     * See the VideoNativeHandleMetadata structure.
+     */
+    kMetadataBufferTypeNativeHandleSource = 3,
+
     /* This value is used by framework, but is never used inside a metadata buffer  */
     kMetadataBufferTypeInvalid = -1,
 
diff --git a/include/media/openmax/OMX_AsString.h b/include/media/openmax/OMX_AsString.h
index ae8430d..c3145c9 100644
--- a/include/media/openmax/OMX_AsString.h
+++ b/include/media/openmax/OMX_AsString.h
@@ -714,6 +714,7 @@
         case OMX_VIDEO_CodingVP8:        return "VP8";
         case OMX_VIDEO_CodingVP9:        return "VP9";
         case OMX_VIDEO_CodingHEVC:       return "HEVC";
+        case OMX_VIDEO_CodingDolbyVision:return "DolbyVision";
         default:                         return def;
     }
 }
diff --git a/include/media/openmax/OMX_Video.h b/include/media/openmax/OMX_Video.h
index decc410..ca85cf1 100644
--- a/include/media/openmax/OMX_Video.h
+++ b/include/media/openmax/OMX_Video.h
@@ -88,6 +88,7 @@
     OMX_VIDEO_CodingVP8,        /**< Google VP8, formerly known as On2 VP8 */
     OMX_VIDEO_CodingVP9,        /**< Google VP9 */
     OMX_VIDEO_CodingHEVC,       /**< ITU H.265/HEVC */
+    OMX_VIDEO_CodingDolbyVision,/**< Dolby Vision */
     OMX_VIDEO_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
     OMX_VIDEO_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
     OMX_VIDEO_CodingMax = 0x7FFFFFFF
diff --git a/include/media/openmax/OMX_VideoExt.h b/include/media/openmax/OMX_VideoExt.h
index 3971bc5..4ae4c88 100644
--- a/include/media/openmax/OMX_VideoExt.h
+++ b/include/media/openmax/OMX_VideoExt.h
@@ -75,6 +75,36 @@
     OMX_VIDEO_VP8LevelMax = 0x7FFFFFFF
 } OMX_VIDEO_VP8LEVELTYPE;
 
+/** VP9 profiles */
+typedef enum OMX_VIDEO_VP9PROFILETYPE {
+    OMX_VIDEO_VP9Profile0 = 0x0,
+    OMX_VIDEO_VP9Profile1 = 0x1,
+    OMX_VIDEO_VP9Profile2 = 0x2,
+    OMX_VIDEO_VP9Profile3 = 0x3,
+    OMX_VIDEO_VP9ProfileUnknown = 0x6EFFFFFF,
+    OMX_VIDEO_VP9ProfileMax = 0x7FFFFFFF
+} OMX_VIDEO_VP9PROFILETYPE;
+
+/** VP9 levels */
+typedef enum OMX_VIDEO_VP9LEVELTYPE {
+    OMX_VIDEO_VP9Level1  = 0x0,
+    OMX_VIDEO_VP9Level11 = 0x1,
+    OMX_VIDEO_VP9Level2  = 0x2,
+    OMX_VIDEO_VP9Level21 = 0x4,
+    OMX_VIDEO_VP9Level3  = 0x8,
+    OMX_VIDEO_VP9Level31 = 0x10,
+    OMX_VIDEO_VP9Level4  = 0x20,
+    OMX_VIDEO_VP9Level41 = 0x40,
+    OMX_VIDEO_VP9Level5  = 0x80,
+    OMX_VIDEO_VP9Level51 = 0x100,
+    OMX_VIDEO_VP9Level52 = 0x200,
+    OMX_VIDEO_VP9Level6  = 0x400,
+    OMX_VIDEO_VP9Level61 = 0x800,
+    OMX_VIDEO_VP9Level62 = 0x1000,
+    OMX_VIDEO_VP9LevelUnknown = 0x6EFFFFFF,
+    OMX_VIDEO_VP9LevelMax = 0x7FFFFFFF
+} OMX_VIDEO_VP9LEVELTYPE;
+
 /** VP8 Param */
 typedef struct OMX_VIDEO_PARAM_VP8TYPE {
     OMX_U32 nSize;
@@ -185,13 +215,14 @@
     OMX_VIDEO_HEVCHighTiermax     = 0x7FFFFFFF
 } OMX_VIDEO_HEVCLEVELTYPE;
 
-/** Structure for controlling HEVC video encoding and decoding */
+/** Structure for controlling HEVC video encoding */
 typedef struct OMX_VIDEO_PARAM_HEVCTYPE {
     OMX_U32 nSize;
     OMX_VERSIONTYPE nVersion;
     OMX_U32 nPortIndex;
     OMX_VIDEO_HEVCPROFILETYPE eProfile;
     OMX_VIDEO_HEVCLEVELTYPE eLevel;
+    OMX_U32 nKeyFrameInterval;
 } OMX_VIDEO_PARAM_HEVCTYPE;
 
 /** Structure to define if dependent slice segments should be used */
@@ -216,6 +247,33 @@
                            // following) the render information for the last frame.
 } OMX_VIDEO_RENDEREVENTTYPE;
 
+/** Dolby Vision Profile enum type */
+typedef enum OMX_VIDEO_DOLBYVISIONPROFILETYPE {
+    OMX_VIDEO_DolbyVisionProfileUnknown = 0x0,
+    OMX_VIDEO_DolbyVisionProfileDvavDer = 0x1,
+    OMX_VIDEO_DolbyVisionProfileDvavDen = 0x2,
+    OMX_VIDEO_DolbyVisionProfileDvheDer = 0x3,
+    OMX_VIDEO_DolbyVisionProfileDvheDen = 0x4,
+    OMX_VIDEO_DolbyVisionProfileDvheDtr = 0x5,
+    OMX_VIDEO_DolbyVisionProfileDvheStn = 0x6,
+    OMX_VIDEO_DolbyVisionProfileMax     = 0x7FFFFFFF
+} OMX_VIDEO_DOLBYVISIONPROFILETYPE;
+
+/** Dolby Vision Level enum type */
+typedef enum OMX_VIDEO_DOLBYVISIONLEVELTYPE {
+    OMX_VIDEO_DolbyVisionLevelUnknown = 0x0,
+    OMX_VIDEO_DolbyVisionLevelHd24    = 0x1,
+    OMX_VIDEO_DolbyVisionLevelHd30    = 0x2,
+    OMX_VIDEO_DolbyVisionLevelFhd24   = 0x4,
+    OMX_VIDEO_DolbyVisionLevelFhd30   = 0x8,
+    OMX_VIDEO_DolbyVisionLevelFhd60   = 0x10,
+    OMX_VIDEO_DolbyVisionLevelUhd24   = 0x20,
+    OMX_VIDEO_DolbyVisionLevelUhd30   = 0x40,
+    OMX_VIDEO_DolbyVisionLevelUhd48   = 0x80,
+    OMX_VIDEO_DolbyVisionLevelUhd60   = 0x100,
+    OMX_VIDEO_DolbyVisionLevelmax     = 0x7FFFFFFF
+} OMX_VIDEO_DOLBYVISIONLEVELTYPE;
+
 #ifdef __cplusplus
 }
 #endif /* __cplusplus */
diff --git a/include/private/gui/LayerState.h b/include/private/gui/LayerState.h
index cbe8733..5cf316f 100644
--- a/include/private/gui/LayerState.h
+++ b/include/private/gui/LayerState.h
@@ -52,17 +52,17 @@
         eFlagsChanged               = 0x00000040,
         eLayerStackChanged          = 0x00000080,
         eCropChanged                = 0x00000100,
+        eDeferTransaction           = 0x00000200
     };
 
     layer_state_t()
         :   what(0),
             x(0), y(0), z(0), w(0), h(0), layerStack(0),
             alpha(0), flags(0), mask(0),
-            reserved(0)
+            reserved(0), crop(Rect::INVALID_RECT), frameNumber(0)
     {
         matrix.dsdx = matrix.dtdy = 1.0f;
         matrix.dsdy = matrix.dtdx = 0.0f;
-        crop.makeInvalid();
     }
 
     status_t    write(Parcel& output) const;
@@ -88,6 +88,8 @@
             uint8_t         reserved;
             matrix22_t      matrix;
             Rect            crop;
+            sp<IBinder>     handle;
+            uint64_t        frameNumber;
             // non POD must be last. see write/read
             Region          transparentRegion;
 };
@@ -117,6 +119,8 @@
         eDisplaySizeChanged         = 0x08
     };
 
+    DisplayState();
+
     uint32_t what;
     sp<IBinder> token;
     sp<IGraphicBufferProducer> surface;
diff --git a/include/private/ui/RegionHelper.h b/include/private/ui/RegionHelper.h
index 8c190dd..84eb100 100644
--- a/include/private/ui/RegionHelper.h
+++ b/include/private/ui/RegionHelper.h
@@ -72,7 +72,7 @@
     }
 
     void operator()(region_rasterizer& rasterizer) {
-        RECT current;
+        RECT current(Rect::EMPTY_RECT);
         do {
             SpannerInner spannerInner(spanner.lhs, spanner.rhs);
             int inside = spanner.next(current.top, current.bottom);
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
deleted file mode 100644
index 6b66d5f..0000000
--- a/include/ui/FramebufferNativeWindow.h
+++ /dev/null
@@ -1,102 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef INCLUDED_FROM_FRAMEBUFFER_NATIVE_WINDOW_CPP
-#warning "FramebufferNativeWindow is deprecated"
-#endif
-
-#ifndef ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
-#define ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <EGL/egl.h>
-
-#include <utils/threads.h>
-#include <utils/String8.h>
-
-#include <ui/ANativeObjectBase.h>
-#include <ui/Rect.h>
-
-#define MIN_NUM_FRAME_BUFFERS  2
-#define MAX_NUM_FRAME_BUFFERS  3
-
-extern "C" EGLNativeWindowType android_createDisplaySurface(void);
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class Surface;
-class NativeBuffer;
-
-// ---------------------------------------------------------------------------
-
-class FramebufferNativeWindow 
-    : public ANativeObjectBase<
-        ANativeWindow, 
-        FramebufferNativeWindow, 
-        LightRefBase<FramebufferNativeWindow> >
-{
-public:
-    FramebufferNativeWindow(); 
-
-    framebuffer_device_t const * getDevice() const { return fbDev; } 
-
-    bool isUpdateOnDemand() const { return mUpdateOnDemand; }
-    status_t setUpdateRectangle(const Rect& updateRect);
-    status_t compositionComplete();
-
-    void dump(String8& result);
-
-    // for debugging only
-    int getCurrentBufferIndex() const;
-
-private:
-    friend class LightRefBase<FramebufferNativeWindow>;    
-    ~FramebufferNativeWindow(); // this class cannot be overloaded
-    static int setSwapInterval(ANativeWindow* window, int interval);
-    static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd);
-    static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
-    static int query(const ANativeWindow* window, int what, int* value);
-    static int perform(ANativeWindow* window, int operation, ...);
-
-    static int dequeueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer** buffer);
-    static int queueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
-    static int lockBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
-
-    framebuffer_device_t* fbDev;
-    alloc_device_t* grDev;
-
-    sp<NativeBuffer> buffers[MAX_NUM_FRAME_BUFFERS];
-    sp<NativeBuffer> front;
-    
-    mutable Mutex mutex;
-    Condition mCondition;
-    int32_t mNumBuffers;
-    int32_t mNumFreeBuffers;
-    int32_t mBufferHead;
-    int32_t mCurrentBufferIndex;
-    bool mUpdateOnDemand;
-};
-    
-// ---------------------------------------------------------------------------
-}; // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
-
diff --git a/include/ui/Rect.h b/include/ui/Rect.h
index 3886f93..a8513a9 100644
--- a/include/ui/Rect.h
+++ b/include/ui/Rect.h
@@ -32,21 +32,15 @@
     typedef ARect::value_type value_type;
 
     static const Rect INVALID_RECT;
+    static const Rect EMPTY_RECT;
 
     // we don't provide copy-ctor and operator= on purpose
     // because we want the compiler generated versions
 
-    inline Rect() {
-      left = right = top = bottom = 0;
-    }
+    inline Rect() : Rect(INVALID_RECT) {}
 
-    inline Rect(int32_t w, int32_t h) {
-        left = top = 0;
-        right = w;
-        bottom = h;
-    }
-
-    inline Rect(uint32_t w, uint32_t h) {
+    template <typename T>
+    inline Rect(T w, T h) {
         if (w > INT32_MAX) {
             ALOG(LOG_WARN, "Rect",
                     "Width %u too large for Rect class, clamping", w);
@@ -58,8 +52,8 @@
             h = INT32_MAX;
         }
         left = top = 0;
-        right = w;
-        bottom = h;
+        right = static_cast<int32_t>(w);
+        bottom = static_cast<int32_t>(h);
     }
 
     inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) {
diff --git a/libs/binder/Android.mk b/libs/binder/Android.mk
index adb9674..14be920 100644
--- a/libs/binder/Android.mk
+++ b/libs/binder/Android.mk
@@ -23,10 +23,12 @@
     IAppOpsService.cpp \
     IBatteryStats.cpp \
     IInterface.cpp \
+    IMediaResourceMonitor.cpp \
     IMemory.cpp \
     IPCThreadState.cpp \
     IPermissionController.cpp \
     IProcessInfoService.cpp \
+    IResultReceiver.cpp \
     IServiceManager.cpp \
     MemoryBase.cpp \
     MemoryDealer.cpp \
diff --git a/libs/binder/Binder.cpp b/libs/binder/Binder.cpp
index e39093d..c4d47ca 100644
--- a/libs/binder/Binder.cpp
+++ b/libs/binder/Binder.cpp
@@ -20,6 +20,7 @@
 #include <utils/misc.h>
 #include <binder/BpBinder.h>
 #include <binder/IInterface.h>
+#include <binder/IResultReceiver.h>
 #include <binder/Parcel.h>
 
 #include <stdio.h>
@@ -59,6 +60,24 @@
     return false;
 }
 
+
+status_t IBinder::shellCommand(const sp<IBinder>& target, int in, int out, int err,
+    Vector<String16>& args, const sp<IResultReceiver>& resultReceiver)
+{
+    Parcel send;
+    Parcel reply;
+    send.writeFileDescriptor(in);
+    send.writeFileDescriptor(out);
+    send.writeFileDescriptor(err);
+    const size_t numArgs = args.size();
+    send.writeInt32(numArgs);
+    for (size_t i = 0; i < numArgs; i++) {
+        send.writeString16(args[i]);
+    }
+    send.writeStrongBinder(resultReceiver != NULL ? IInterface::asBinder(resultReceiver) : NULL);
+    return target->transact(SHELL_COMMAND_TRANSACTION, send, &reply);
+}
+
 // ---------------------------------------------------------------------------
 
 class BBinder::Extras
@@ -129,7 +148,7 @@
     return INVALID_OPERATION;
 }
 
-    status_t BBinder::dump(int /*fd*/, const Vector<String16>& /*args*/)
+status_t BBinder::dump(int /*fd*/, const Vector<String16>& /*args*/)
 {
     return NO_ERROR;
 }
@@ -204,6 +223,25 @@
             return dump(fd, args);
         }
 
+        case SHELL_COMMAND_TRANSACTION: {
+            int in = data.readFileDescriptor();
+            int out = data.readFileDescriptor();
+            int err = data.readFileDescriptor();
+            int argc = data.readInt32();
+            Vector<String16> args;
+            for (int i = 0; i < argc && data.dataAvail() > 0; i++) {
+               args.add(data.readString16());
+            }
+            sp<IResultReceiver> resultReceiver = IResultReceiver::asInterface(
+                    data.readStrongBinder());
+
+            // XXX can't add virtuals until binaries are updated.
+            //return shellCommand(in, out, err, args, resultReceiver);
+            if (resultReceiver != NULL) {
+                resultReceiver->send(INVALID_OPERATION);
+            }
+        }
+
         case SYSPROPS_TRANSACTION: {
             report_sysprop_change();
             return NO_ERROR;
diff --git a/libs/binder/BpBinder.cpp b/libs/binder/BpBinder.cpp
index 345ba20..c0e0296 100644
--- a/libs/binder/BpBinder.cpp
+++ b/libs/binder/BpBinder.cpp
@@ -20,6 +20,7 @@
 #include <binder/BpBinder.h>
 
 #include <binder/IPCThreadState.h>
+#include <binder/IResultReceiver.h>
 #include <utils/Log.h>
 
 #include <stdio.h>
diff --git a/libs/binder/IMediaResourceMonitor.cpp b/libs/binder/IMediaResourceMonitor.cpp
new file mode 100644
index 0000000..e8deb4a
--- /dev/null
+++ b/libs/binder/IMediaResourceMonitor.cpp
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <binder/IMediaResourceMonitor.h>
+#include <binder/Parcel.h>
+#include <utils/Errors.h>
+#include <sys/types.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------
+
+class BpMediaResourceMonitor : public BpInterface<IMediaResourceMonitor> {
+public:
+    BpMediaResourceMonitor(const sp<IBinder>& impl)
+        : BpInterface<IMediaResourceMonitor>(impl) {}
+
+    virtual void notifyResourceGranted(/*in*/ int32_t pid, /*in*/ const String16& type,
+            /*in*/ const String16& subType, /*in*/ int64_t value)
+    {
+        Parcel data, reply;
+        data.writeInterfaceToken(IMediaResourceMonitor::getInterfaceDescriptor());
+        data.writeInt32(pid);
+        data.writeString16(type);
+        data.writeString16(subType);
+        data.writeInt64(value);
+        remote()->transact(NOTIFY_RESOURCE_GRANTED, data, &reply, IBinder::FLAG_ONEWAY);
+    }
+};
+
+IMPLEMENT_META_INTERFACE(MediaResourceMonitor, "android.media.IMediaResourceMonitor");
+
+// ----------------------------------------------------------------------
+
+status_t BnMediaResourceMonitor::onTransact( uint32_t code, const Parcel& data, Parcel* reply,
+        uint32_t flags) {
+    switch(code) {
+        case NOTIFY_RESOURCE_GRANTED: {
+            CHECK_INTERFACE(IMediaResourceMonitor, data, reply);
+            int32_t pid = data.readInt32();
+            const String16 type = data.readString16();
+            const String16 subType = data.readString16();
+            int64_t value = data.readInt64();
+            notifyResourceGranted(/*in*/ pid, /*in*/ type, /*in*/ subType, /*in*/ value);
+            return NO_ERROR;
+        } break;
+        default:
+            return BBinder::onTransact(code, data, reply, flags);
+    }
+}
+
+// ----------------------------------------------------------------------
+
+}; // namespace android
diff --git a/libs/binder/IProcessInfoService.cpp b/libs/binder/IProcessInfoService.cpp
index d86eb27..c37920d 100644
--- a/libs/binder/IProcessInfoService.cpp
+++ b/libs/binder/IProcessInfoService.cpp
@@ -49,6 +49,39 @@
         return reply.readInt32();
     }
 
+    virtual status_t getProcessStatesAndOomScoresFromPids(size_t length,
+            /*in*/ int32_t* pids, /*out*/ int32_t* states, /*out*/ int32_t* scores)
+    {
+        Parcel data, reply;
+        data.writeInterfaceToken(IProcessInfoService::getInterfaceDescriptor());
+        data.writeInt32Array(length, pids);
+        // write length of output arrays, used by java AIDL stubs
+        data.writeInt32(length);
+        data.writeInt32(length);
+        status_t err = remote()->transact(
+                GET_PROCESS_STATES_AND_OOM_SCORES_FROM_PIDS, data, &reply);
+        if (err != NO_ERROR
+                || ((err = reply.readExceptionCode()) != NO_ERROR)) {
+            return err;
+        }
+        int32_t replyLen = reply.readInt32();
+        if (static_cast<size_t>(replyLen) != length) {
+            return NOT_ENOUGH_DATA;
+        }
+        if (replyLen > 0 && (err = reply.read(
+                states, length * sizeof(*states))) != NO_ERROR) {
+            return err;
+        }
+        replyLen = reply.readInt32();
+        if (static_cast<size_t>(replyLen) != length) {
+            return NOT_ENOUGH_DATA;
+        }
+        if (replyLen > 0 && (err = reply.read(
+                scores, length * sizeof(*scores))) != NO_ERROR) {
+            return err;
+        }
+        return reply.readInt32();
+    }
 };
 
 IMPLEMENT_META_INTERFACE(ProcessInfoService, "android.os.IProcessInfoService");
@@ -84,6 +117,38 @@
             reply->writeInt32(res);
             return NO_ERROR;
         } break;
+        case GET_PROCESS_STATES_AND_OOM_SCORES_FROM_PIDS: {
+            CHECK_INTERFACE(IProcessInfoService, data, reply);
+            int32_t arrayLen = data.readInt32();
+            if (arrayLen <= 0) {
+                reply->writeNoException();
+                reply->writeInt32(0);
+                reply->writeInt32(NOT_ENOUGH_DATA);
+                return NO_ERROR;
+            }
+
+            size_t len = static_cast<size_t>(arrayLen);
+            int32_t pids[len];
+            status_t res = data.read(pids, len * sizeof(*pids));
+
+            // Ignore output array length returned in the parcel here, as the
+            // states array must always be the same length as the input PIDs array.
+            int32_t states[len];
+            int32_t scores[len];
+            for (size_t i = 0; i < len; i++) {
+                states[i] = -1;
+                scores[i] = -10000;
+            }
+            if (res == NO_ERROR) {
+                res = getProcessStatesAndOomScoresFromPids(
+                        len, /*in*/ pids, /*out*/ states, /*out*/ scores);
+            }
+            reply->writeNoException();
+            reply->writeInt32Array(len, states);
+            reply->writeInt32Array(len, scores);
+            reply->writeInt32(res);
+            return NO_ERROR;
+        } break;
         default:
             return BBinder::onTransact(code, data, reply, flags);
     }
diff --git a/libs/binder/IResultReceiver.cpp b/libs/binder/IResultReceiver.cpp
new file mode 100644
index 0000000..2a22b69
--- /dev/null
+++ b/libs/binder/IResultReceiver.cpp
@@ -0,0 +1,69 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "ResultReceiver"
+
+#include <binder/IResultReceiver.h>
+
+#include <utils/Log.h>
+#include <binder/Parcel.h>
+#include <utils/String8.h>
+
+#include <private/binder/Static.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------
+
+class BpResultReceiver : public BpInterface<IResultReceiver>
+{
+public:
+    BpResultReceiver(const sp<IBinder>& impl)
+        : BpInterface<IResultReceiver>(impl)
+    {
+    }
+
+    virtual void send(int32_t resultCode) {
+        Parcel data;
+        data.writeInterfaceToken(IResultReceiver::getInterfaceDescriptor());
+        data.writeInt32(resultCode);
+        remote()->transact(OP_SEND, data, NULL, IBinder::FLAG_ONEWAY);
+    }
+};
+
+IMPLEMENT_META_INTERFACE(ResultReceiver, "com.android.internal.os.IResultReceiver");
+
+// ----------------------------------------------------------------------
+
+status_t BnResultReceiver::onTransact(
+    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+    switch(code) {
+        case OP_SEND: {
+            CHECK_INTERFACE(IResultReceiver, data, reply);
+            int32_t resultCode = data.readInt32();
+            send(resultCode);
+            if (reply != NULL) {
+                reply->writeNoException();
+            }
+            return NO_ERROR;
+        } break;
+        default:
+            return BBinder::onTransact(code, data, reply, flags);
+    }
+}
+
+}; // namespace android
diff --git a/libs/gui/BufferItem.cpp b/libs/gui/BufferItem.cpp
index 8f64ae0..de8ff70 100644
--- a/libs/gui/BufferItem.cpp
+++ b/libs/gui/BufferItem.cpp
@@ -24,6 +24,9 @@
 namespace android {
 
 BufferItem::BufferItem() :
+    mGraphicBuffer(NULL),
+    mFence(NULL),
+    mCrop(Rect::INVALID_RECT),
     mTransform(0),
     mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
     mTimestamp(0),
@@ -33,8 +36,10 @@
     mSlot(INVALID_BUFFER_SLOT),
     mIsDroppable(false),
     mAcquireCalled(false),
-    mTransformToDisplayInverse(false) {
-    mCrop.makeInvalid();
+    mTransformToDisplayInverse(false),
+    mSurfaceDamage(),
+    mSingleBufferMode(false),
+    mQueuedBuffer(true) {
 }
 
 BufferItem::~BufferItem() {}
diff --git a/libs/gui/BufferItemConsumer.cpp b/libs/gui/BufferItemConsumer.cpp
index 578b8d9..6f4c89d 100644
--- a/libs/gui/BufferItemConsumer.cpp
+++ b/libs/gui/BufferItemConsumer.cpp
@@ -78,7 +78,7 @@
         }
     }
 
-    item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
+    item->mGraphicBuffer = mSlots[item->mSlot].mGraphicBuffer;
 
     return OK;
 }
@@ -89,9 +89,9 @@
 
     Mutex::Autolock _l(mMutex);
 
-    err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence);
+    err = addReleaseFenceLocked(item.mSlot, item.mGraphicBuffer, releaseFence);
 
-    err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer, EGL_NO_DISPLAY,
+    err = releaseBufferLocked(item.mSlot, item.mGraphicBuffer, EGL_NO_DISPLAY,
             EGL_NO_SYNC_KHR);
     if (err != OK) {
         BI_LOGE("Failed to release buffer: %s (%d)",
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index bb3e1b0..6f9f21f 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -50,7 +50,7 @@
         // buffer before releasing the old one.
         int numAcquiredBuffers = 0;
         for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
-            if (mSlots[s].mBufferState == BufferSlot::ACQUIRED) {
+            if (mSlots[s].mBufferState.isAcquired()) {
                 ++numAcquiredBuffers;
             }
         }
@@ -60,10 +60,13 @@
             return INVALID_OPERATION;
         }
 
-        // Check if the queue is empty.
+        bool sharedBufferAvailable = mCore->mSingleBufferMode &&
+                mCore->mSingleBufferSlot !=
+                BufferQueueCore::INVALID_BUFFER_SLOT;
+
         // In asynchronous mode the list is guaranteed to be one buffer deep,
         // while in synchronous mode we use the oldest buffer.
-        if (mCore->mQueue.empty()) {
+        if (mCore->mQueue.empty() && !sharedBufferAvailable) {
             return NO_BUFFER_AVAILABLE;
         }
 
@@ -72,7 +75,9 @@
         // If expectedPresent is specified, we may not want to return a buffer yet.
         // If it's specified and there's more than one buffer queued, we may want
         // to drop a buffer.
-        if (expectedPresent != 0) {
+        // Skip this if we're in single buffer mode and the queue is empty,
+        // since in that case we'll just return the shared buffer.
+        if (expectedPresent != 0 && !mCore->mQueue.empty()) {
             const int MAX_REASONABLE_NSEC = 1000000000ULL; // 1 second
 
             // The 'expectedPresent' argument indicates when the buffer is expected
@@ -130,8 +135,19 @@
                         desiredPresent, expectedPresent, mCore->mQueue.size());
                 if (mCore->stillTracking(front)) {
                     // Front buffer is still in mSlots, so mark the slot as free
-                    mSlots[front->mSlot].mBufferState = BufferSlot::FREE;
-                    mCore->mFreeBuffers.push_back(front->mSlot);
+                    mSlots[front->mSlot].mBufferState.freeQueued();
+
+                    // After leaving single buffer mode, the shared buffer will
+                    // still be around. Mark it as no longer shared if this
+                    // operation causes it to be free.
+                    if (!mCore->mSingleBufferMode &&
+                            mSlots[front->mSlot].mBufferState.isFree()) {
+                        mSlots[front->mSlot].mBufferState.mShared = false;
+                    }
+                    // Don't put the shared buffer on the free list.
+                    if (!mSlots[front->mSlot].mBufferState.isShared()) {
+                        mCore->mFreeBuffers.push_back(front->mSlot);
+                    }
                     listener = mCore->mConnectedProducerListener;
                     ++numDroppedBuffers;
                 }
@@ -162,17 +178,56 @@
                     systemTime(CLOCK_MONOTONIC));
         }
 
-        int slot = front->mSlot;
-        *outBuffer = *front;
+        int slot = BufferQueueCore::INVALID_BUFFER_SLOT;
+
+        if (sharedBufferAvailable && mCore->mQueue.empty()) {
+            // make sure the buffer has finished allocating before acquiring it
+            mCore->waitWhileAllocatingLocked();
+
+            slot = mCore->mSingleBufferSlot;
+
+            // Recreate the BufferItem for the shared buffer from the data that
+            // was cached when it was last queued.
+            outBuffer->mGraphicBuffer = mSlots[slot].mGraphicBuffer;
+            outBuffer->mFence = Fence::NO_FENCE;
+            outBuffer->mCrop = mCore->mSingleBufferCache.crop;
+            outBuffer->mTransform = mCore->mSingleBufferCache.transform &
+                    ~static_cast<uint32_t>(
+                    NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY);
+            outBuffer->mScalingMode = mCore->mSingleBufferCache.scalingMode;
+            outBuffer->mDataSpace = mCore->mSingleBufferCache.dataspace;
+            outBuffer->mFrameNumber = mCore->mFrameCounter;
+            outBuffer->mSlot = slot;
+            outBuffer->mAcquireCalled = mSlots[slot].mAcquireCalled;
+            outBuffer->mTransformToDisplayInverse =
+                    (mCore->mSingleBufferCache.transform &
+                    NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) != 0;
+            outBuffer->mSurfaceDamage = Region::INVALID_REGION;
+            outBuffer->mSingleBufferMode = true;
+            outBuffer->mQueuedBuffer = false;
+        } else {
+            slot = front->mSlot;
+            *outBuffer = *front;
+        }
+
+        outBuffer->mSingleBufferMode = mCore->mSingleBufferMode;
+
         ATRACE_BUFFER_INDEX(slot);
 
         BQ_LOGV("acquireBuffer: acquiring { slot=%d/%" PRIu64 " buffer=%p }",
-                slot, front->mFrameNumber, front->mGraphicBuffer->handle);
+                slot, outBuffer->mFrameNumber, outBuffer->mGraphicBuffer->handle);
         // If the front buffer is still being tracked, update its slot state
-        if (mCore->stillTracking(front)) {
+        if (mCore->stillTracking(outBuffer)) {
             mSlots[slot].mAcquireCalled = true;
             mSlots[slot].mNeedsCleanupOnRelease = false;
-            mSlots[slot].mBufferState = BufferSlot::ACQUIRED;
+            // Don't decrease the queue count if the BufferItem wasn't
+            // previously in the queue. This happens in single buffer mode when
+            // the queue is empty and the BufferItem is created above.
+            if (mCore->mQueue.empty()) {
+                mSlots[slot].mBufferState.acquireNotInQueue();
+            } else {
+                mSlots[slot].mBufferState.acquire();
+            }
             mSlots[slot].mFence = Fence::NO_FENCE;
         }
 
@@ -207,24 +262,31 @@
 status_t BufferQueueConsumer::detachBuffer(int slot) {
     ATRACE_CALL();
     ATRACE_BUFFER_INDEX(slot);
-    BQ_LOGV("detachBuffer(C): slot %d", slot);
+    BQ_LOGV("detachBuffer: slot %d", slot);
     Mutex::Autolock lock(mCore->mMutex);
 
     if (mCore->mIsAbandoned) {
-        BQ_LOGE("detachBuffer(C): BufferQueue has been abandoned");
+        BQ_LOGE("detachBuffer: BufferQueue has been abandoned");
         return NO_INIT;
     }
 
-    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
-        BQ_LOGE("detachBuffer(C): slot index %d out of range [0, %d)",
-                slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
-        return BAD_VALUE;
-    } else if (mSlots[slot].mBufferState != BufferSlot::ACQUIRED) {
-        BQ_LOGE("detachBuffer(C): slot %d is not owned by the consumer "
-                "(state = %d)", slot, mSlots[slot].mBufferState);
+    if (mCore->mSingleBufferMode) {
+        BQ_LOGE("detachBuffer: detachBuffer not allowed in single buffer"
+                "mode");
         return BAD_VALUE;
     }
 
+    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
+        BQ_LOGE("detachBuffer: slot index %d out of range [0, %d)",
+                slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
+        return BAD_VALUE;
+    } else if (!mSlots[slot].mBufferState.isAcquired()) {
+        BQ_LOGE("detachBuffer: slot %d is not owned by the consumer "
+                "(state = %s)", slot, mSlots[slot].mBufferState.string());
+        return BAD_VALUE;
+    }
+
+    mSlots[slot].mBufferState.detachConsumer();
     mCore->freeBufferLocked(slot);
     mCore->mDequeueCondition.broadcast();
     mCore->validateConsistencyLocked();
@@ -237,25 +299,31 @@
     ATRACE_CALL();
 
     if (outSlot == NULL) {
-        BQ_LOGE("attachBuffer(P): outSlot must not be NULL");
+        BQ_LOGE("attachBuffer: outSlot must not be NULL");
         return BAD_VALUE;
     } else if (buffer == NULL) {
-        BQ_LOGE("attachBuffer(P): cannot attach NULL buffer");
+        BQ_LOGE("attachBuffer: cannot attach NULL buffer");
         return BAD_VALUE;
     }
 
     Mutex::Autolock lock(mCore->mMutex);
 
+    if (mCore->mSingleBufferMode) {
+        BQ_LOGE("attachBuffer: cannot attach a buffer in single buffer"
+                "mode");
+        return BAD_VALUE;
+    }
+
     // Make sure we don't have too many acquired buffers
     int numAcquiredBuffers = 0;
     for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
-        if (mSlots[s].mBufferState == BufferSlot::ACQUIRED) {
+        if (mSlots[s].mBufferState.isAcquired()) {
             ++numAcquiredBuffers;
         }
     }
 
     if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
-        BQ_LOGE("attachBuffer(P): max acquired buffer count reached: %d "
+        BQ_LOGE("attachBuffer: max acquired buffer count reached: %d "
                 "(max %d)", numAcquiredBuffers,
                 mCore->mMaxAcquiredBufferCount);
         return INVALID_OPERATION;
@@ -279,16 +347,16 @@
         mCore->mFreeBuffers.remove(found);
     }
     if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
-        BQ_LOGE("attachBuffer(P): could not find free buffer slot");
+        BQ_LOGE("attachBuffer: could not find free buffer slot");
         return NO_MEMORY;
     }
 
     *outSlot = found;
     ATRACE_BUFFER_INDEX(*outSlot);
-    BQ_LOGV("attachBuffer(C): returning slot %d", *outSlot);
+    BQ_LOGV("attachBuffer: returning slot %d", *outSlot);
 
     mSlots[*outSlot].mGraphicBuffer = buffer;
-    mSlots[*outSlot].mBufferState = BufferSlot::ACQUIRED;
+    mSlots[*outSlot].mBufferState.attachConsumer();
     mSlots[*outSlot].mAttachedByConsumer = true;
     mSlots[*outSlot].mNeedsCleanupOnRelease = false;
     mSlots[*outSlot].mFence = Fence::NO_FENCE;
@@ -334,38 +402,45 @@
         Mutex::Autolock lock(mCore->mMutex);
 
         // If the frame number has changed because the buffer has been reallocated,
-        // we can ignore this releaseBuffer for the old buffer
-        if (frameNumber != mSlots[slot].mFrameNumber) {
+        // we can ignore this releaseBuffer for the old buffer.
+        // Ignore this for the shared buffer where the frame number can easily
+        // get out of sync due to the buffer being queued and acquired at the
+        // same time.
+        if (frameNumber != mSlots[slot].mFrameNumber &&
+                !mSlots[slot].mBufferState.isShared()) {
             return STALE_BUFFER_SLOT;
         }
 
-        // Make sure this buffer hasn't been queued while acquired by the consumer
-        BufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
-        while (current != mCore->mQueue.end()) {
-            if (current->mSlot == slot) {
-                BQ_LOGE("releaseBuffer: buffer slot %d pending release is "
-                        "currently queued", slot);
-                return BAD_VALUE;
-            }
-            ++current;
-        }
 
-        if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
+        if (mSlots[slot].mBufferState.isAcquired()) {
             mSlots[slot].mEglDisplay = eglDisplay;
             mSlots[slot].mEglFence = eglFence;
             mSlots[slot].mFence = releaseFence;
-            mSlots[slot].mBufferState = BufferSlot::FREE;
-            mCore->mFreeBuffers.push_back(slot);
+            mSlots[slot].mBufferState.release();
+
+            // After leaving single buffer mode, the shared buffer will
+            // still be around. Mark it as no longer shared if this
+            // operation causes it to be free.
+            if (!mCore->mSingleBufferMode &&
+                    mSlots[slot].mBufferState.isFree()) {
+                mSlots[slot].mBufferState.mShared = false;
+            }
+            // Don't put the shared buffer on the free list.
+            if (!mSlots[slot].mBufferState.isShared()) {
+                mCore->mFreeBuffers.push_back(slot);
+            }
+
             listener = mCore->mConnectedProducerListener;
             BQ_LOGV("releaseBuffer: releasing slot %d", slot);
         } else if (mSlots[slot].mNeedsCleanupOnRelease) {
             BQ_LOGV("releaseBuffer: releasing a stale buffer slot %d "
-                    "(state = %d)", slot, mSlots[slot].mBufferState);
+                    "(state = %s)", slot, mSlots[slot].mBufferState.string());
             mSlots[slot].mNeedsCleanupOnRelease = false;
             return STALE_BUFFER_SLOT;
         } else {
             BQ_LOGE("releaseBuffer: attempted to release buffer slot %d "
-                    "but its state was %d", slot, mSlots[slot].mBufferState);
+                    "but its state was %s", slot,
+                    mSlots[slot].mBufferState.string());
             return BAD_VALUE;
         }
 
@@ -386,17 +461,17 @@
     ATRACE_CALL();
 
     if (consumerListener == NULL) {
-        BQ_LOGE("connect(C): consumerListener may not be NULL");
+        BQ_LOGE("connect: consumerListener may not be NULL");
         return BAD_VALUE;
     }
 
-    BQ_LOGV("connect(C): controlledByApp=%s",
+    BQ_LOGV("connect: controlledByApp=%s",
             controlledByApp ? "true" : "false");
 
     Mutex::Autolock lock(mCore->mMutex);
 
     if (mCore->mIsAbandoned) {
-        BQ_LOGE("connect(C): BufferQueue has been abandoned");
+        BQ_LOGE("connect: BufferQueue has been abandoned");
         return NO_INIT;
     }
 
@@ -409,12 +484,12 @@
 status_t BufferQueueConsumer::disconnect() {
     ATRACE_CALL();
 
-    BQ_LOGV("disconnect(C)");
+    BQ_LOGV("disconnect");
 
     Mutex::Autolock lock(mCore->mMutex);
 
     if (mCore->mConsumerListener == NULL) {
-        BQ_LOGE("disconnect(C): no consumer is connected");
+        BQ_LOGE("disconnect: no consumer is connected");
         return BAD_VALUE;
     }
 
@@ -482,24 +557,29 @@
     return NO_ERROR;
 }
 
-status_t BufferQueueConsumer::setDefaultMaxBufferCount(int bufferCount) {
+status_t BufferQueueConsumer::setMaxBufferCount(int bufferCount) {
     ATRACE_CALL();
-    Mutex::Autolock lock(mCore->mMutex);
-    return mCore->setDefaultMaxBufferCountLocked(bufferCount);
-}
 
-status_t BufferQueueConsumer::disableAsyncBuffer() {
-    ATRACE_CALL();
+    if (bufferCount < 1 || bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) {
+        BQ_LOGE("setMaxBufferCount: invalid count %d", bufferCount);
+        return BAD_VALUE;
+    }
 
     Mutex::Autolock lock(mCore->mMutex);
 
-    if (mCore->mConsumerListener != NULL) {
-        BQ_LOGE("disableAsyncBuffer: consumer already connected");
+    if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
+        BQ_LOGE("setMaxBufferCount: producer is already connected");
         return INVALID_OPERATION;
     }
 
-    BQ_LOGV("disableAsyncBuffer");
-    mCore->mUseAsyncBuffer = false;
+    if (bufferCount < mCore->mMaxAcquiredBufferCount) {
+        BQ_LOGE("setMaxBufferCount: invalid buffer count (%d) less than"
+                "mMaxAcquiredBufferCount (%d)", bufferCount,
+                mCore->mMaxAcquiredBufferCount);
+        return BAD_VALUE;
+    }
+
+    mCore->mMaxBufferCount = bufferCount;
     return NO_ERROR;
 }
 
@@ -521,6 +601,17 @@
         return INVALID_OPERATION;
     }
 
+    if ((maxAcquiredBuffers + mCore->mMaxDequeuedBufferCount +
+            (mCore->mAsyncMode || mCore->mDequeueBufferCannotBlock ? 1 : 0)) >
+            mCore->mMaxBufferCount) {
+        BQ_LOGE("setMaxAcquiredBufferCount: %d acquired buffers would exceed "
+                "the maxBufferCount (%d) (maxDequeued %d async %d)",
+                maxAcquiredBuffers, mCore->mMaxBufferCount,
+                mCore->mMaxDequeuedBufferCount, mCore->mAsyncMode ||
+                mCore->mDequeueBufferCannotBlock);
+        return BAD_VALUE;
+    }
+
     BQ_LOGV("setMaxAcquiredBufferCount: %d", maxAcquiredBuffers);
     mCore->mMaxAcquiredBufferCount = maxAcquiredBuffers;
     return NO_ERROR;
diff --git a/libs/gui/BufferQueueCore.cpp b/libs/gui/BufferQueueCore.cpp
index 851a396..c24ad19 100644
--- a/libs/gui/BufferQueueCore.cpp
+++ b/libs/gui/BufferQueueCore.cpp
@@ -30,9 +30,6 @@
 #include <gui/ISurfaceComposer.h>
 #include <private/gui/ComposerService.h>
 
-template <typename T>
-static inline T max(T a, T b) { return a > b ? a : b; }
-
 namespace android {
 
 static String8 getUniqueName() {
@@ -55,16 +52,15 @@
     mQueue(),
     mFreeSlots(),
     mFreeBuffers(),
-    mOverrideMaxBufferCount(0),
     mDequeueCondition(),
-    mUseAsyncBuffer(true),
     mDequeueBufferCannotBlock(false),
     mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
     mDefaultWidth(1),
     mDefaultHeight(1),
     mDefaultBufferDataSpace(HAL_DATASPACE_UNKNOWN),
-    mDefaultMaxBufferCount(2),
+    mMaxBufferCount(BufferQueueDefs::NUM_BUFFER_SLOTS),
     mMaxAcquiredBufferCount(1),
+    mMaxDequeuedBufferCount(1),
     mBufferHasBeenQueued(false),
     mFrameCounter(0),
     mTransformHint(0),
@@ -72,7 +68,12 @@
     mIsAllocatingCondition(),
     mAllowAllocation(true),
     mBufferAge(0),
-    mGenerationNumber(0)
+    mGenerationNumber(0),
+    mAsyncMode(false),
+    mSingleBufferMode(false),
+    mSingleBufferSlot(INVALID_BUFFER_SLOT),
+    mSingleBufferCache(Rect::INVALID_RECT, 0, NATIVE_WINDOW_SCALING_MODE_FREEZE,
+            HAL_DATASPACE_UNKNOWN)
 {
     if (allocator == NULL) {
         sp<ISurfaceComposer> composer(ComposerService::getComposerService());
@@ -104,17 +105,19 @@
     }
 
     result.appendFormat("%s-BufferQueue mMaxAcquiredBufferCount=%d, "
-            "mDequeueBufferCannotBlock=%d, default-size=[%dx%d], "
-            "default-format=%d, transform-hint=%02x, FIFO(%zu)={%s}\n",
-            prefix, mMaxAcquiredBufferCount, mDequeueBufferCannotBlock,
-            mDefaultWidth, mDefaultHeight, mDefaultBufferFormat, mTransformHint,
-            mQueue.size(), fifo.string());
+            "mMaxDequeuedBufferCount=%d, mDequeueBufferCannotBlock=%d "
+            "mAsyncMode=%d, default-size=[%dx%d], default-format=%d, "
+            "transform-hint=%02x, FIFO(%zu)={%s}\n", prefix,
+            mMaxAcquiredBufferCount, mMaxDequeuedBufferCount,
+            mDequeueBufferCannotBlock, mAsyncMode, mDefaultWidth,
+            mDefaultHeight, mDefaultBufferFormat, mTransformHint, mQueue.size(),
+            fifo.string());
 
     // Trim the free buffers so as to not spam the dump
     int maxBufferCount = 0;
     for (int s = BufferQueueDefs::NUM_BUFFER_SLOTS - 1; s >= 0; --s) {
         const BufferSlot& slot(mSlots[s]);
-        if (slot.mBufferState != BufferSlot::FREE ||
+        if (!slot.mBufferState.isFree() ||
                 slot.mGraphicBuffer != NULL) {
             maxBufferCount = s + 1;
             break;
@@ -125,9 +128,9 @@
         const BufferSlot& slot(mSlots[s]);
         const sp<GraphicBuffer>& buffer(slot.mGraphicBuffer);
         result.appendFormat("%s%s[%02d:%p] state=%-8s", prefix,
-                (slot.mBufferState == BufferSlot::ACQUIRED) ? ">" : " ",
+                (slot.mBufferState.isAcquired()) ? ">" : " ",
                 s, buffer.get(),
-                BufferSlot::bufferStateName(slot.mBufferState));
+                slot.mBufferState.string());
 
         if (buffer != NULL) {
             result.appendFormat(", %p [%4ux%4u:%4u,%3X]", buffer->handle,
@@ -139,40 +142,34 @@
     }
 }
 
-int BufferQueueCore::getMinUndequeuedBufferCountLocked(bool async) const {
+int BufferQueueCore::getMinUndequeuedBufferCountLocked() const {
     // If dequeueBuffer is allowed to error out, we don't have to add an
     // extra buffer.
-    if (!mUseAsyncBuffer) {
-        return mMaxAcquiredBufferCount;
-    }
-
-    if (mDequeueBufferCannotBlock || async) {
+    if (mAsyncMode || mDequeueBufferCannotBlock) {
         return mMaxAcquiredBufferCount + 1;
     }
 
     return mMaxAcquiredBufferCount;
 }
 
-int BufferQueueCore::getMinMaxBufferCountLocked(bool async) const {
-    return getMinUndequeuedBufferCountLocked(async) + 1;
+int BufferQueueCore::getMinMaxBufferCountLocked() const {
+    return getMinUndequeuedBufferCountLocked() + 1;
 }
 
-int BufferQueueCore::getMaxBufferCountLocked(bool async) const {
-    int minMaxBufferCount = getMinMaxBufferCountLocked(async);
+int BufferQueueCore::getMaxBufferCountLocked() const {
+    int maxBufferCount = mMaxAcquiredBufferCount + mMaxDequeuedBufferCount +
+            (mAsyncMode || mDequeueBufferCannotBlock ? 1 : 0);
 
-    int maxBufferCount = max(mDefaultMaxBufferCount, minMaxBufferCount);
-    if (mOverrideMaxBufferCount != 0) {
-        assert(mOverrideMaxBufferCount >= minMaxBufferCount);
-        maxBufferCount = mOverrideMaxBufferCount;
-    }
+    // limit maxBufferCount by mMaxBufferCount always
+    maxBufferCount = std::min(mMaxBufferCount, maxBufferCount);
 
     // Any buffers that are dequeued by the producer or sitting in the queue
     // waiting to be consumed need to have their slots preserved. Such buffers
     // will temporarily keep the max buffer count up until the slots no longer
     // need to be preserved.
     for (int s = maxBufferCount; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
-        BufferSlot::BufferState state = mSlots[s].mBufferState;
-        if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) {
+        BufferState state = mSlots[s].mBufferState;
+        if (state.isQueued() || state.isDequeued()) {
             maxBufferCount = s + 1;
         }
     }
@@ -180,30 +177,14 @@
     return maxBufferCount;
 }
 
-status_t BufferQueueCore::setDefaultMaxBufferCountLocked(int count) {
-    const int minBufferCount = mUseAsyncBuffer ? 2 : 1;
-    if (count < minBufferCount || count > BufferQueueDefs::NUM_BUFFER_SLOTS) {
-        BQ_LOGV("setDefaultMaxBufferCount: invalid count %d, should be in "
-                "[%d, %d]",
-                count, minBufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS);
-        return BAD_VALUE;
-    }
-
-    BQ_LOGV("setDefaultMaxBufferCount: setting count to %d", count);
-    mDefaultMaxBufferCount = count;
-    mDequeueCondition.broadcast();
-
-    return NO_ERROR;
-}
-
-void BufferQueueCore::freeBufferLocked(int slot) {
+void BufferQueueCore::freeBufferLocked(int slot, bool validate) {
     BQ_LOGV("freeBufferLocked: slot %d", slot);
     bool hadBuffer = mSlots[slot].mGraphicBuffer != NULL;
     mSlots[slot].mGraphicBuffer.clear();
-    if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
+    if (mSlots[slot].mBufferState.isAcquired()) {
         mSlots[slot].mNeedsCleanupOnRelease = true;
     }
-    if (mSlots[slot].mBufferState != BufferSlot::FREE) {
+    if (!mSlots[slot].mBufferState.isFree()) {
         mFreeSlots.insert(slot);
     } else if (hadBuffer) {
         // If the slot was FREE, but we had a buffer, we need to move this slot
@@ -211,7 +192,6 @@
         mFreeBuffers.remove(slot);
         mFreeSlots.insert(slot);
     }
-    mSlots[slot].mBufferState = BufferSlot::FREE;
     mSlots[slot].mAcquireCalled = false;
     mSlots[slot].mFrameNumber = 0;
 
@@ -221,14 +201,19 @@
         mSlots[slot].mEglFence = EGL_NO_SYNC_KHR;
     }
     mSlots[slot].mFence = Fence::NO_FENCE;
-    validateConsistencyLocked();
+    if (validate) {
+        validateConsistencyLocked();
+    }
 }
 
 void BufferQueueCore::freeAllBuffersLocked() {
     mBufferHasBeenQueued = false;
     for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
-        freeBufferLocked(s);
+        freeBufferLocked(s, false);
+        mSlots[s].mBufferState.reset();
     }
+    mSingleBufferSlot = INVALID_BUFFER_SLOT;
+    validateConsistencyLocked();
 }
 
 bool BufferQueueCore::stillTracking(const BufferItem* item) const {
@@ -261,7 +246,8 @@
         bool isInFreeBuffers =
                 std::find(mFreeBuffers.cbegin(), mFreeBuffers.cend(), slot) !=
                 mFreeBuffers.cend();
-        if (mSlots[slot].mBufferState == BufferSlot::FREE) {
+        if (mSlots[slot].mBufferState.isFree() &&
+                !mSlots[slot].mBufferState.isShared()) {
             if (mSlots[slot].mGraphicBuffer == NULL) {
                 if (!isInFreeSlots) {
                     BQ_LOGE("Slot %d is FREE but is not in mFreeSlots", slot);
@@ -285,13 +271,13 @@
             }
         } else {
             if (isInFreeSlots) {
-                BQ_LOGE("Slot %d is in mFreeSlots but is not FREE (%d)",
-                        slot, mSlots[slot].mBufferState);
+                BQ_LOGE("Slot %d is in mFreeSlots but is not FREE (%s)",
+                        slot, mSlots[slot].mBufferState.string());
                 usleep(PAUSE_TIME);
             }
             if (isInFreeBuffers) {
-                BQ_LOGE("Slot %d is in mFreeBuffers but is not FREE (%d)",
-                        slot, mSlots[slot].mBufferState);
+                BQ_LOGE("Slot %d is in mFreeBuffers but is not FREE (%s)",
+                        slot, mSlots[slot].mBufferState.string());
                 usleep(PAUSE_TIME);
             }
         }
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index a941e2d..5b1aaa0 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -43,7 +43,8 @@
     mCallbackMutex(),
     mNextCallbackTicket(0),
     mCurrentCallbackTicket(0),
-    mCallbackCondition() {}
+    mCallbackCondition(),
+    mDequeueTimeout(-1) {}
 
 BufferQueueProducer::~BufferQueueProducer() {}
 
@@ -57,13 +58,18 @@
         return NO_INIT;
     }
 
+    if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
+        BQ_LOGE("requestBuffer: BufferQueue has no connected producer");
+        return NO_INIT;
+    }
+
     if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
         BQ_LOGE("requestBuffer: slot index %d out of range [0, %d)",
                 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
         return BAD_VALUE;
-    } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
+    } else if (!mSlots[slot].mBufferState.isDequeued()) {
         BQ_LOGE("requestBuffer: slot %d is not owned by the producer "
-                "(state = %d)", slot, mSlots[slot].mBufferState);
+                "(state = %s)", slot, mSlots[slot].mBufferState.string());
         return BAD_VALUE;
     }
 
@@ -72,9 +78,11 @@
     return NO_ERROR;
 }
 
-status_t BufferQueueProducer::setBufferCount(int bufferCount) {
+status_t BufferQueueProducer::setMaxDequeuedBufferCount(
+        int maxDequeuedBuffers) {
     ATRACE_CALL();
-    BQ_LOGV("setBufferCount: count = %d", bufferCount);
+    BQ_LOGV("setMaxDequeuedBufferCount: maxDequeuedBuffers = %d",
+            maxDequeuedBuffers);
 
     sp<IConsumerListener> listener;
     { // Autolock scope
@@ -82,34 +90,41 @@
         mCore->waitWhileAllocatingLocked();
 
         if (mCore->mIsAbandoned) {
-            BQ_LOGE("setBufferCount: BufferQueue has been abandoned");
+            BQ_LOGE("setMaxDequeuedBufferCount: BufferQueue has been "
+                    "abandoned");
             return NO_INIT;
         }
 
-        if (bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) {
-            BQ_LOGE("setBufferCount: bufferCount %d too large (max %d)",
-                    bufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS);
-            return BAD_VALUE;
-        }
-
         // There must be no dequeued buffers when changing the buffer count.
         for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
-            if (mSlots[s].mBufferState == BufferSlot::DEQUEUED) {
-                BQ_LOGE("setBufferCount: buffer owned by producer");
+            if (mSlots[s].mBufferState.isDequeued()) {
+                BQ_LOGE("setMaxDequeuedBufferCount: buffer owned by producer");
                 return BAD_VALUE;
             }
         }
 
-        if (bufferCount == 0) {
-            mCore->mOverrideMaxBufferCount = 0;
-            mCore->mDequeueCondition.broadcast();
-            return NO_ERROR;
+        int bufferCount = mCore->getMinUndequeuedBufferCountLocked();
+        bufferCount += maxDequeuedBuffers;
+
+        if (bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) {
+            BQ_LOGE("setMaxDequeuedBufferCount: bufferCount %d too large "
+                    "(max %d)", bufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS);
+            return BAD_VALUE;
         }
 
-        const int minBufferSlots = mCore->getMinMaxBufferCountLocked(false);
+        const int minBufferSlots = mCore->getMinMaxBufferCountLocked();
         if (bufferCount < minBufferSlots) {
-            BQ_LOGE("setBufferCount: requested buffer count %d is less than "
-                    "minimum %d", bufferCount, minBufferSlots);
+            BQ_LOGE("setMaxDequeuedBufferCount: requested buffer count %d is "
+                    "less than minimum %d", bufferCount, minBufferSlots);
+            return BAD_VALUE;
+        }
+
+        if (bufferCount > mCore->mMaxBufferCount) {
+            BQ_LOGE("setMaxDequeuedBufferCount: %d dequeued buffers would "
+                    "exceed the maxBufferCount (%d) (maxAcquired %d async %d "
+                    "mDequeuedBufferCannotBlock %d)", maxDequeuedBuffers,
+                    mCore->mMaxBufferCount, mCore->mMaxAcquiredBufferCount,
+                    mCore->mAsyncMode, mCore->mDequeueBufferCannotBlock);
             return BAD_VALUE;
         }
 
@@ -118,7 +133,7 @@
         // clear the queue, however, so that currently queued buffers still
         // get displayed.
         mCore->freeAllBuffersLocked();
-        mCore->mOverrideMaxBufferCount = bufferCount;
+        mCore->mMaxDequeuedBufferCount = maxDequeuedBuffers;
         mCore->mDequeueCondition.broadcast();
         listener = mCore->mConsumerListener;
     } // Autolock scope
@@ -131,30 +146,81 @@
     return NO_ERROR;
 }
 
-status_t BufferQueueProducer::waitForFreeSlotThenRelock(const char* caller,
-        bool async, int* found, status_t* returnFlags) const {
-    bool tryAgain = true;
-    while (tryAgain) {
+status_t BufferQueueProducer::setAsyncMode(bool async) {
+    ATRACE_CALL();
+    BQ_LOGV("setAsyncMode: async = %d", async);
+
+    sp<IConsumerListener> listener;
+    { // Autolock scope
+        Mutex::Autolock lock(mCore->mMutex);
+        mCore->waitWhileAllocatingLocked();
+
         if (mCore->mIsAbandoned) {
-            BQ_LOGE("%s: BufferQueue has been abandoned", caller);
+            BQ_LOGE("setAsyncMode: BufferQueue has been abandoned");
             return NO_INIT;
         }
 
-        const int maxBufferCount = mCore->getMaxBufferCountLocked(async);
-        if (async && mCore->mOverrideMaxBufferCount) {
-            // FIXME: Some drivers are manually setting the buffer count
-            // (which they shouldn't), so we do this extra test here to
-            // handle that case. This is TEMPORARY until we get this fixed.
-            if (mCore->mOverrideMaxBufferCount < maxBufferCount) {
-                BQ_LOGE("%s: async mode is invalid with buffer count override",
-                        caller);
-                return BAD_VALUE;
-            }
+        if ((mCore->mMaxAcquiredBufferCount + mCore->mMaxDequeuedBufferCount +
+                (async || mCore->mDequeueBufferCannotBlock ? 1 : 0)) >
+                mCore->mMaxBufferCount) {
+            BQ_LOGE("setAsyncMode(%d): this call would cause the "
+                    "maxBufferCount (%d) to be exceeded (maxAcquired %d "
+                    "maxDequeued %d mDequeueBufferCannotBlock %d)", async,
+                    mCore->mMaxBufferCount, mCore->mMaxAcquiredBufferCount,
+                    mCore->mMaxDequeuedBufferCount,
+                    mCore->mDequeueBufferCannotBlock);
+            return BAD_VALUE;
         }
 
+        mCore->mAsyncMode = async;
+        mCore->mDequeueCondition.broadcast();
+        listener = mCore->mConsumerListener;
+    } // Autolock scope
+
+    // Call back without lock held
+    if (listener != NULL) {
+        listener->onBuffersReleased();
+    }
+    return NO_ERROR;
+}
+
+int BufferQueueProducer::getFreeBufferLocked() const {
+    if (mCore->mFreeBuffers.empty()) {
+        return BufferQueueCore::INVALID_BUFFER_SLOT;
+    }
+    auto slot = mCore->mFreeBuffers.front();
+    mCore->mFreeBuffers.pop_front();
+    return slot;
+}
+
+int BufferQueueProducer::getFreeSlotLocked(int maxBufferCount) const {
+    if (mCore->mFreeSlots.empty()) {
+        return BufferQueueCore::INVALID_BUFFER_SLOT;
+    }
+    auto slot = *(mCore->mFreeSlots.begin());
+    if (slot < maxBufferCount) {
+        mCore->mFreeSlots.erase(slot);
+        return slot;
+    }
+    return BufferQueueCore::INVALID_BUFFER_SLOT;
+}
+
+status_t BufferQueueProducer::waitForFreeSlotThenRelock(FreeSlotCaller caller,
+        int* found, status_t* returnFlags) const {
+    auto callerString = (caller == FreeSlotCaller::Dequeue) ?
+            "dequeueBuffer" : "attachBuffer";
+    bool tryAgain = true;
+    while (tryAgain) {
+        if (mCore->mIsAbandoned) {
+            BQ_LOGE("%s: BufferQueue has been abandoned", callerString);
+            return NO_INIT;
+        }
+
+        const int maxBufferCount = mCore->getMaxBufferCountLocked();
+
         // Free up any buffers that are in slots beyond the max buffer count
         for (int s = maxBufferCount; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
-            assert(mSlots[s].mBufferState == BufferSlot::FREE);
+            assert(mSlots[s].mBufferState.isFree());
             if (mSlots[s].mGraphicBuffer != NULL) {
                 mCore->freeBufferLocked(s);
                 *returnFlags |= RELEASE_ALL_BUFFERS;
@@ -164,45 +230,24 @@
         int dequeuedCount = 0;
         int acquiredCount = 0;
         for (int s = 0; s < maxBufferCount; ++s) {
-            switch (mSlots[s].mBufferState) {
-                case BufferSlot::DEQUEUED:
-                    ++dequeuedCount;
-                    break;
-                case BufferSlot::ACQUIRED:
-                    ++acquiredCount;
-                    break;
-                default:
-                    break;
+            if (mSlots[s].mBufferState.isDequeued()) {
+                ++dequeuedCount;
+            }
+            if (mSlots[s].mBufferState.isAcquired()) {
+                ++acquiredCount;
             }
         }
 
-        // Producers are not allowed to dequeue more than one buffer if they
-        // did not set a buffer count
-        if (!mCore->mOverrideMaxBufferCount && dequeuedCount) {
-            BQ_LOGE("%s: can't dequeue multiple buffers without setting the "
-                    "buffer count", caller);
+        // Producers are not allowed to dequeue more than
+        // mMaxDequeuedBufferCount buffers.
+        // This check is only done if a buffer has already been queued
+        if (mCore->mBufferHasBeenQueued &&
+                dequeuedCount >= mCore->mMaxDequeuedBufferCount) {
+            BQ_LOGE("%s: attempting to exceed the max dequeued buffer count "
+                    "(%d)", callerString, mCore->mMaxDequeuedBufferCount);
             return INVALID_OPERATION;
         }
 
-        // See whether a buffer has been queued since the last
-        // setBufferCount so we know whether to perform the min undequeued
-        // buffers check below
-        if (mCore->mBufferHasBeenQueued) {
-            // Make sure the producer is not trying to dequeue more buffers
-            // than allowed
-            const int newUndequeuedCount =
-                maxBufferCount - (dequeuedCount + 1);
-            const int minUndequeuedCount =
-                mCore->getMinUndequeuedBufferCountLocked(async);
-            if (newUndequeuedCount < minUndequeuedCount) {
-                BQ_LOGE("%s: min undequeued buffer count (%d) exceeded "
-                        "(dequeued=%d undequeued=%d)",
-                        caller, minUndequeuedCount,
-                        dequeuedCount, newUndequeuedCount);
-                return INVALID_OPERATION;
-            }
-        }
-
         *found = BufferQueueCore::INVALID_BUFFER_SLOT;
 
         // If we disconnect and reconnect quickly, we can be in a state where
@@ -212,19 +257,31 @@
         bool tooManyBuffers = mCore->mQueue.size()
                             > static_cast<size_t>(maxBufferCount);
         if (tooManyBuffers) {
-            BQ_LOGV("%s: queue size is %zu, waiting", caller,
+            BQ_LOGV("%s: queue size is %zu, waiting", callerString,
                     mCore->mQueue.size());
         } else {
-            if (!mCore->mFreeBuffers.empty()) {
-                auto slot = mCore->mFreeBuffers.begin();
-                *found = *slot;
-                mCore->mFreeBuffers.erase(slot);
-            } else if (mCore->mAllowAllocation && !mCore->mFreeSlots.empty()) {
-                auto slot = mCore->mFreeSlots.begin();
-                // Only return free slots up to the max buffer count
-                if (*slot < maxBufferCount) {
-                    *found = *slot;
-                    mCore->mFreeSlots.erase(slot);
+            // If in single buffer mode and a shared buffer exists, always
+            // return it.
+            if (mCore->mSingleBufferMode && mCore->mSingleBufferSlot !=
+                    BufferQueueCore::INVALID_BUFFER_SLOT) {
+                *found = mCore->mSingleBufferSlot;
+            } else {
+                if (caller == FreeSlotCaller::Dequeue) {
+                    // If we're calling this from dequeue, prefer free buffers
+                    auto slot = getFreeBufferLocked();
+                    if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) {
+                        *found = slot;
+                    } else if (mCore->mAllowAllocation) {
+                        *found = getFreeSlotLocked(maxBufferCount);
+                    }
+                } else {
+                    // If we're calling this from attach, prefer free slots
+                    auto slot = getFreeSlotLocked(maxBufferCount);
+                    if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) {
+                        *found = slot;
+                    } else {
+                        *found = getFreeBufferLocked();
+                    }
                 }
             }
         }
@@ -241,11 +298,19 @@
             // buffer (which could cause us to have to wait here), which is
             // okay, since it is only used to implement an atomic acquire +
             // release (e.g., in GLConsumer::updateTexImage())
-            if (mCore->mDequeueBufferCannotBlock &&
+            if ((mCore->mDequeueBufferCannotBlock || mCore->mAsyncMode) &&
                     (acquiredCount <= mCore->mMaxAcquiredBufferCount)) {
                 return WOULD_BLOCK;
             }
-            mCore->mDequeueCondition.wait(mCore->mMutex);
+            if (mDequeueTimeout >= 0) {
+                status_t result = mCore->mDequeueCondition.waitRelative(
+                        mCore->mMutex, mDequeueTimeout);
+                if (result == TIMED_OUT) {
+                    return result;
+                }
+            } else {
+                mCore->mDequeueCondition.wait(mCore->mMutex);
+            }
         }
     } // while (tryAgain)
 
@@ -253,16 +318,26 @@
 }
 
 status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
-        sp<android::Fence> *outFence, bool async,
-        uint32_t width, uint32_t height, PixelFormat format, uint32_t usage) {
+        sp<android::Fence> *outFence, uint32_t width, uint32_t height,
+        PixelFormat format, uint32_t usage) {
     ATRACE_CALL();
     { // Autolock scope
         Mutex::Autolock lock(mCore->mMutex);
         mConsumerName = mCore->mConsumerName;
+
+        if (mCore->mIsAbandoned) {
+            BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned");
+            return NO_INIT;
+        }
+
+        if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
+            BQ_LOGE("dequeueBuffer: BufferQueue has no connected producer");
+            return NO_INIT;
+        }
     } // Autolock scope
 
-    BQ_LOGV("dequeueBuffer: async=%s w=%u h=%u format=%#x, usage=%#x",
-            async ? "true" : "false", width, height, format, usage);
+    BQ_LOGV("dequeueBuffer: w=%u h=%u format=%#x, usage=%#x", width, height,
+            format, usage);
 
     if ((width && !height) || (!width && height)) {
         BQ_LOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height);
@@ -293,7 +368,7 @@
 
         int found = BufferItem::INVALID_BUFFER_SLOT;
         while (found == BufferItem::INVALID_BUFFER_SLOT) {
-            status_t status = waitForFreeSlotThenRelock("dequeueBuffer", async,
+            status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Dequeue,
                     &found, &returnFlags);
             if (status != NO_ERROR) {
                 return status;
@@ -313,6 +388,13 @@
             // requested attributes, we free it and attempt to get another one.
             if (!mCore->mAllowAllocation) {
                 if (buffer->needsReallocation(width, height, format, usage)) {
+                    if (mCore->mSingleBufferMode &&
+                            mCore->mSingleBufferSlot == found) {
+                        BQ_LOGE("dequeueBuffer: cannot re-allocate a shared"
+                                "buffer");
+                        return BAD_VALUE;
+                    }
+
                     mCore->freeBufferLocked(found);
                     found = BufferItem::INVALID_BUFFER_SLOT;
                     continue;
@@ -325,7 +407,15 @@
 
         attachedByConsumer = mSlots[found].mAttachedByConsumer;
 
-        mSlots[found].mBufferState = BufferSlot::DEQUEUED;
+        mSlots[found].mBufferState.dequeue();
+
+        // If single buffer mode has just been enabled, cache the slot of the
+        // first buffer that is dequeued and mark it as the shared buffer.
+        if (mCore->mSingleBufferMode && mCore->mSingleBufferSlot ==
+                BufferQueueCore::INVALID_BUFFER_SLOT) {
+            mCore->mSingleBufferSlot = found;
+            mSlots[found].mBufferState.mShared = true;
+        }
 
         const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer);
         if ((buffer == NULL) ||
@@ -338,6 +428,7 @@
             mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
             mSlots[found].mFence = Fence::NO_FENCE;
             mCore->mBufferAge = 0;
+            mCore->mIsAllocating = true;
 
             returnFlags |= BUFFER_NEEDS_REALLOCATION;
         } else {
@@ -370,21 +461,26 @@
         BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot);
         sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
                 width, height, format, usage, &error));
-        if (graphicBuffer == NULL) {
-            BQ_LOGE("dequeueBuffer: createGraphicBuffer failed");
-            return error;
-        }
-
         { // Autolock scope
             Mutex::Autolock lock(mCore->mMutex);
 
+            if (graphicBuffer != NULL && !mCore->mIsAbandoned) {
+                graphicBuffer->setGenerationNumber(mCore->mGenerationNumber);
+                mSlots[*outSlot].mGraphicBuffer = graphicBuffer;
+            }
+
+            mCore->mIsAllocating = false;
+            mCore->mIsAllocatingCondition.broadcast();
+
+            if (graphicBuffer == NULL) {
+                BQ_LOGE("dequeueBuffer: createGraphicBuffer failed");
+                return error;
+            }
+
             if (mCore->mIsAbandoned) {
                 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned");
                 return NO_INIT;
             }
-
-            graphicBuffer->setGenerationNumber(mCore->mGenerationNumber);
-            mSlots[*outSlot].mGraphicBuffer = graphicBuffer;
         } // Autolock scope
     }
 
@@ -418,28 +514,40 @@
 status_t BufferQueueProducer::detachBuffer(int slot) {
     ATRACE_CALL();
     ATRACE_BUFFER_INDEX(slot);
-    BQ_LOGV("detachBuffer(P): slot %d", slot);
+    BQ_LOGV("detachBuffer: slot %d", slot);
     Mutex::Autolock lock(mCore->mMutex);
 
     if (mCore->mIsAbandoned) {
-        BQ_LOGE("detachBuffer(P): BufferQueue has been abandoned");
+        BQ_LOGE("detachBuffer: BufferQueue has been abandoned");
         return NO_INIT;
     }
 
+    if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
+        BQ_LOGE("detachBuffer: BufferQueue has no connected producer");
+        return NO_INIT;
+    }
+
+    if (mCore->mSingleBufferMode) {
+        BQ_LOGE("detachBuffer: cannot detach a buffer in single buffer"
+                "mode");
+        return BAD_VALUE;
+    }
+
     if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
-        BQ_LOGE("detachBuffer(P): slot index %d out of range [0, %d)",
+        BQ_LOGE("detachBuffer: slot index %d out of range [0, %d)",
                 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
         return BAD_VALUE;
-    } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
-        BQ_LOGE("detachBuffer(P): slot %d is not owned by the producer "
-                "(state = %d)", slot, mSlots[slot].mBufferState);
+    } else if (!mSlots[slot].mBufferState.isDequeued()) {
+        BQ_LOGE("detachBuffer: slot %d is not owned by the producer "
+                "(state = %s)", slot, mSlots[slot].mBufferState.string());
         return BAD_VALUE;
     } else if (!mSlots[slot].mRequestBufferCalled) {
-        BQ_LOGE("detachBuffer(P): buffer in slot %d has not been requested",
+        BQ_LOGE("detachBuffer: buffer in slot %d has not been requested",
                 slot);
         return BAD_VALUE;
     }
 
+    mSlots[slot].mBufferState.detachProducer();
     mCore->freeBufferLocked(slot);
     mCore->mDequeueCondition.broadcast();
     mCore->validateConsistencyLocked();
@@ -460,13 +568,25 @@
     }
 
     Mutex::Autolock lock(mCore->mMutex);
-    mCore->waitWhileAllocatingLocked();
 
     if (mCore->mIsAbandoned) {
         BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned");
         return NO_INIT;
     }
 
+    if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
+        BQ_LOGE("detachNextBuffer: BufferQueue has no connected producer");
+        return NO_INIT;
+    }
+
+    if (mCore->mSingleBufferMode) {
+        BQ_LOGE("detachNextBuffer: cannot detach a buffer in single buffer"
+                "mode");
+        return BAD_VALUE;
+    }
+
+    mCore->waitWhileAllocatingLocked();
+
     if (mCore->mFreeBuffers.empty()) {
         return NO_MEMORY;
     }
@@ -489,15 +609,29 @@
     ATRACE_CALL();
 
     if (outSlot == NULL) {
-        BQ_LOGE("attachBuffer(P): outSlot must not be NULL");
+        BQ_LOGE("attachBuffer: outSlot must not be NULL");
         return BAD_VALUE;
     } else if (buffer == NULL) {
-        BQ_LOGE("attachBuffer(P): cannot attach NULL buffer");
+        BQ_LOGE("attachBuffer: cannot attach NULL buffer");
         return BAD_VALUE;
     }
 
     Mutex::Autolock lock(mCore->mMutex);
-    mCore->waitWhileAllocatingLocked();
+
+    if (mCore->mIsAbandoned) {
+        BQ_LOGE("attachBuffer: BufferQueue has been abandoned");
+        return NO_INIT;
+    }
+
+    if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
+        BQ_LOGE("attachBuffer: BufferQueue has no connected producer");
+        return NO_INIT;
+    }
+
+    if (mCore->mSingleBufferMode) {
+        BQ_LOGE("attachBuffer: cannot attach a buffer in single buffer mode");
+        return BAD_VALUE;
+    }
 
     if (buffer->getGenerationNumber() != mCore->mGenerationNumber) {
         BQ_LOGE("attachBuffer: generation number mismatch [buffer %u] "
@@ -506,30 +640,29 @@
         return BAD_VALUE;
     }
 
+    mCore->waitWhileAllocatingLocked();
+
     status_t returnFlags = NO_ERROR;
     int found;
-    // TODO: Should we provide an async flag to attachBuffer? It seems
-    // unlikely that buffers which we are attaching to a BufferQueue will
-    // be asynchronous (droppable), but it may not be impossible.
-    status_t status = waitForFreeSlotThenRelock("attachBuffer(P)", false,
-            &found, &returnFlags);
+    status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Attach, &found,
+            &returnFlags);
     if (status != NO_ERROR) {
         return status;
     }
 
     // This should not happen
     if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
-        BQ_LOGE("attachBuffer(P): no available buffer slots");
+        BQ_LOGE("attachBuffer: no available buffer slots");
         return -EBUSY;
     }
 
     *outSlot = found;
     ATRACE_BUFFER_INDEX(*outSlot);
-    BQ_LOGV("attachBuffer(P): returning slot %d flags=%#x",
+    BQ_LOGV("attachBuffer: returning slot %d flags=%#x",
             *outSlot, returnFlags);
 
     mSlots[*outSlot].mGraphicBuffer = buffer;
-    mSlots[*outSlot].mBufferState = BufferSlot::DEQUEUED;
+    mSlots[*outSlot].mBufferState.attachProducer();
     mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR;
     mSlots[*outSlot].mFence = Fence::NO_FENCE;
     mSlots[*outSlot].mRequestBufferCalled = true;
@@ -547,14 +680,13 @@
     int64_t timestamp;
     bool isAutoTimestamp;
     android_dataspace dataSpace;
-    Rect crop;
+    Rect crop(Rect::EMPTY_RECT);
     int scalingMode;
     uint32_t transform;
     uint32_t stickyTransform;
-    bool async;
     sp<Fence> fence;
     input.deflate(&timestamp, &isAutoTimestamp, &dataSpace, &crop, &scalingMode,
-            &transform, &async, &fence, &stickyTransform);
+            &transform, &fence, &stickyTransform);
     Region surfaceDamage = input.getSurfaceDamage();
 
     if (fence == NULL) {
@@ -585,25 +717,20 @@
             return NO_INIT;
         }
 
-        const int maxBufferCount = mCore->getMaxBufferCountLocked(async);
-        if (async && mCore->mOverrideMaxBufferCount) {
-            // FIXME: Some drivers are manually setting the buffer count
-            // (which they shouldn't), so we do this extra test here to
-            // handle that case. This is TEMPORARY until we get this fixed.
-            if (mCore->mOverrideMaxBufferCount < maxBufferCount) {
-                BQ_LOGE("queueBuffer: async mode is invalid with "
-                        "buffer count override");
-                return BAD_VALUE;
-            }
+        if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
+            BQ_LOGE("queueBuffer: BufferQueue has no connected producer");
+            return NO_INIT;
         }
 
+        const int maxBufferCount = mCore->getMaxBufferCountLocked();
+
         if (slot < 0 || slot >= maxBufferCount) {
             BQ_LOGE("queueBuffer: slot index %d out of range [0, %d)",
                     slot, maxBufferCount);
             return BAD_VALUE;
-        } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
+        } else if (!mSlots[slot].mBufferState.isDequeued()) {
             BQ_LOGE("queueBuffer: slot %d is not owned by the producer "
-                    "(state = %d)", slot, mSlots[slot].mBufferState);
+                    "(state = %s)", slot, mSlots[slot].mBufferState.string());
             return BAD_VALUE;
         } else if (!mSlots[slot].mRequestBufferCalled) {
             BQ_LOGE("queueBuffer: slot %d was queued without requesting "
@@ -619,7 +746,7 @@
 
         const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer);
         Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
-        Rect croppedRect;
+        Rect croppedRect(Rect::EMPTY_RECT);
         crop.intersect(bufferRect, &croppedRect);
         if (croppedRect != crop) {
             BQ_LOGE("queueBuffer: crop rect is not contained within the "
@@ -633,7 +760,8 @@
         }
 
         mSlots[slot].mFence = fence;
-        mSlots[slot].mBufferState = BufferSlot::QUEUED;
+        mSlots[slot].mBufferState.queue();
+
         ++mCore->mFrameCounter;
         mSlots[slot].mFrameNumber = mCore->mFrameCounter;
 
@@ -651,11 +779,24 @@
         item.mFrameNumber = mCore->mFrameCounter;
         item.mSlot = slot;
         item.mFence = fence;
-        item.mIsDroppable = mCore->mDequeueBufferCannotBlock || async;
+        item.mIsDroppable = mCore->mAsyncMode ||
+                mCore->mDequeueBufferCannotBlock ||
+                (mCore->mSingleBufferMode && mCore->mSingleBufferSlot == slot);
         item.mSurfaceDamage = surfaceDamage;
+        item.mSingleBufferMode = mCore->mSingleBufferMode;
+        item.mQueuedBuffer = true;
 
         mStickyTransform = stickyTransform;
 
+        // Cache the shared buffer data so that the BufferItem can be recreated.
+        if (mCore->mSingleBufferMode) {
+            mCore->mSingleBufferCache.crop = crop;
+            mCore->mSingleBufferCache.transform = transform;
+            mCore->mSingleBufferCache.scalingMode = static_cast<uint32_t>(
+                    scalingMode);
+            mCore->mSingleBufferCache.dataspace = dataSpace;
+        }
+
         if (mCore->mQueue.empty()) {
             // When the queue is empty, we can ignore mDequeueBufferCannotBlock
             // and simply queue this buffer
@@ -669,8 +810,19 @@
                 // If the front queued buffer is still being tracked, we first
                 // mark it as freed
                 if (mCore->stillTracking(front)) {
-                    mSlots[front->mSlot].mBufferState = BufferSlot::FREE;
-                    mCore->mFreeBuffers.push_front(front->mSlot);
+                    mSlots[front->mSlot].mBufferState.freeQueued();
+
+                    // After leaving single buffer mode, the shared buffer will
+                    // still be around. Mark it as no longer shared if this
+                    // operation causes it to be free.
+                    if (!mCore->mSingleBufferMode &&
+                            mSlots[front->mSlot].mBufferState.isFree()) {
+                        mSlots[front->mSlot].mBufferState.mShared = false;
+                    }
+                    // Don't put the shared buffer on the free list.
+                    if (!mSlots[front->mSlot].mBufferState.isShared()) {
+                        mCore->mFreeBuffers.push_front(front->mSlot);
+                    }
                 }
                 // Overwrite the droppable buffer with the incoming one
                 *front = item;
@@ -731,34 +883,56 @@
     return NO_ERROR;
 }
 
-void BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
+status_t BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
     ATRACE_CALL();
     BQ_LOGV("cancelBuffer: slot %d", slot);
     Mutex::Autolock lock(mCore->mMutex);
 
     if (mCore->mIsAbandoned) {
         BQ_LOGE("cancelBuffer: BufferQueue has been abandoned");
-        return;
+        return NO_INIT;
+    }
+
+    if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
+        BQ_LOGE("cancelBuffer: BufferQueue has no connected producer");
+        return NO_INIT;
+    }
+
+    if (mCore->mSingleBufferMode) {
+        BQ_LOGE("cancelBuffer: cannot cancel a buffer in single buffer mode");
+        return BAD_VALUE;
     }
 
     if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
         BQ_LOGE("cancelBuffer: slot index %d out of range [0, %d)",
                 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
-        return;
-    } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
+        return BAD_VALUE;
+    } else if (!mSlots[slot].mBufferState.isDequeued()) {
         BQ_LOGE("cancelBuffer: slot %d is not owned by the producer "
-                "(state = %d)", slot, mSlots[slot].mBufferState);
-        return;
+                "(state = %s)", slot, mSlots[slot].mBufferState.string());
+        return BAD_VALUE;
     } else if (fence == NULL) {
         BQ_LOGE("cancelBuffer: fence is NULL");
-        return;
+        return BAD_VALUE;
     }
 
-    mCore->mFreeBuffers.push_front(slot);
-    mSlots[slot].mBufferState = BufferSlot::FREE;
+    mSlots[slot].mBufferState.cancel();
+
+    // After leaving single buffer mode, the shared buffer will still be around.
+    // Mark it as no longer shared if this operation causes it to be free.
+    if (!mCore->mSingleBufferMode && mSlots[slot].mBufferState.isFree()) {
+        mSlots[slot].mBufferState.mShared = false;
+    }
+
+    // Don't put the shared buffer on the free list.
+    if (!mSlots[slot].mBufferState.isShared()) {
+        mCore->mFreeBuffers.push_front(slot);
+    }
     mSlots[slot].mFence = fence;
     mCore->mDequeueCondition.broadcast();
     mCore->validateConsistencyLocked();
+
+    return NO_ERROR;
 }
 
 int BufferQueueProducer::query(int what, int *outValue) {
@@ -787,7 +961,7 @@
             value = static_cast<int32_t>(mCore->mDefaultBufferFormat);
             break;
         case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
-            value = mCore->getMinUndequeuedBufferCountLocked(false);
+            value = mCore->getMinUndequeuedBufferCountLocked();
             break;
         case NATIVE_WINDOW_STICKY_TRANSFORM:
             value = static_cast<int32_t>(mStickyTransform);
@@ -822,26 +996,26 @@
     ATRACE_CALL();
     Mutex::Autolock lock(mCore->mMutex);
     mConsumerName = mCore->mConsumerName;
-    BQ_LOGV("connect(P): api=%d producerControlledByApp=%s", api,
+    BQ_LOGV("connect: api=%d producerControlledByApp=%s", api,
             producerControlledByApp ? "true" : "false");
 
     if (mCore->mIsAbandoned) {
-        BQ_LOGE("connect(P): BufferQueue has been abandoned");
+        BQ_LOGE("connect: BufferQueue has been abandoned");
         return NO_INIT;
     }
 
     if (mCore->mConsumerListener == NULL) {
-        BQ_LOGE("connect(P): BufferQueue has no consumer");
+        BQ_LOGE("connect: BufferQueue has no consumer");
         return NO_INIT;
     }
 
     if (output == NULL) {
-        BQ_LOGE("connect(P): output was NULL");
+        BQ_LOGE("connect: output was NULL");
         return BAD_VALUE;
     }
 
     if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
-        BQ_LOGE("connect(P): already connected (cur=%d req=%d)",
+        BQ_LOGE("connect: already connected (cur=%d req=%d)",
                 mCore->mConnectedApi, api);
         return BAD_VALUE;
     }
@@ -864,21 +1038,24 @@
                 status = IInterface::asBinder(listener)->linkToDeath(
                         static_cast<IBinder::DeathRecipient*>(this));
                 if (status != NO_ERROR) {
-                    BQ_LOGE("connect(P): linkToDeath failed: %s (%d)",
+                    BQ_LOGE("connect: linkToDeath failed: %s (%d)",
                             strerror(-status), status);
                 }
             }
             mCore->mConnectedProducerListener = listener;
             break;
         default:
-            BQ_LOGE("connect(P): unknown API %d", api);
+            BQ_LOGE("connect: unknown API %d", api);
             status = BAD_VALUE;
             break;
     }
 
     mCore->mBufferHasBeenQueued = false;
-    mCore->mDequeueBufferCannotBlock =
-            mCore->mConsumerControlledByApp && producerControlledByApp;
+    mCore->mDequeueBufferCannotBlock = false;
+    if (mDequeueTimeout < 0) {
+        mCore->mDequeueBufferCannotBlock =
+                mCore->mConsumerControlledByApp && producerControlledByApp;
+    }
     mCore->mAllowAllocation = true;
 
     return status;
@@ -886,7 +1063,7 @@
 
 status_t BufferQueueProducer::disconnect(int api) {
     ATRACE_CALL();
-    BQ_LOGV("disconnect(P): api %d", api);
+    BQ_LOGV("disconnect: api %d", api);
 
     int status = NO_ERROR;
     sp<IConsumerListener> listener;
@@ -923,13 +1100,13 @@
                     mCore->mDequeueCondition.broadcast();
                     listener = mCore->mConsumerListener;
                 } else if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
-                    BQ_LOGE("disconnect(P): still connected to another API "
+                    BQ_LOGE("disconnect: still connected to another API "
                             "(cur=%d req=%d)", mCore->mConnectedApi, api);
                     status = BAD_VALUE;
                 }
                 break;
             default:
-                BQ_LOGE("disconnect(P): unknown API %d", api);
+                BQ_LOGE("disconnect: unknown API %d", api);
                 status = BAD_VALUE;
                 break;
         }
@@ -957,8 +1134,8 @@
     return NO_ERROR;
 }
 
-void BufferQueueProducer::allocateBuffers(bool async, uint32_t width,
-        uint32_t height, PixelFormat format, uint32_t usage) {
+void BufferQueueProducer::allocateBuffers(uint32_t width, uint32_t height,
+        PixelFormat format, uint32_t usage) {
     ATRACE_CALL();
     while (true) {
         Vector<int> freeSlots;
@@ -982,7 +1159,7 @@
                 if (mSlots[slot].mGraphicBuffer != NULL) {
                     ++currentBufferCount;
                 } else {
-                    if (mSlots[slot].mBufferState != BufferSlot::FREE) {
+                    if (!mSlots[slot].mBufferState.isFree()) {
                         BQ_LOGE("allocateBuffers: slot %d without buffer is not FREE",
                                 slot);
                         continue;
@@ -992,7 +1169,7 @@
                 }
             }
 
-            int maxBufferCount = mCore->getMaxBufferCountLocked(async);
+            int maxBufferCount = mCore->getMaxBufferCountLocked();
             BQ_LOGV("allocateBuffers: allocating from %d buffers up to %d buffers",
                     currentBufferCount, maxBufferCount);
             if (maxBufferCount <= currentBufferCount)
@@ -1045,7 +1222,7 @@
 
             for (size_t i = 0; i < newBufferCount; ++i) {
                 int slot = freeSlots[i];
-                if (mSlots[slot].mBufferState != BufferSlot::FREE) {
+                if (!mSlots[slot].mBufferState.isFree()) {
                     // A consumer allocated the FREE slot with attachBuffer. Discard the buffer we
                     // allocated.
                     BQ_LOGV("allocateBuffers: slot %d was acquired while allocating. "
@@ -1095,6 +1272,36 @@
     return mConsumerName;
 }
 
+uint64_t BufferQueueProducer::getNextFrameNumber() const {
+    ATRACE_CALL();
+
+    Mutex::Autolock lock(mCore->mMutex);
+    uint64_t nextFrameNumber = mCore->mFrameCounter + 1;
+    return nextFrameNumber;
+}
+
+status_t BufferQueueProducer::setSingleBufferMode(bool singleBufferMode) {
+    ATRACE_CALL();
+    BQ_LOGV("setSingleBufferMode: %d", singleBufferMode);
+
+    Mutex::Autolock lock(mCore->mMutex);
+    if (!singleBufferMode) {
+        mCore->mSingleBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT;
+    }
+    mCore->mSingleBufferMode = singleBufferMode;
+    return NO_ERROR;
+}
+
+status_t BufferQueueProducer::setDequeueTimeout(nsecs_t timeout) {
+    ATRACE_CALL();
+    BQ_LOGV("setDequeueTimeout: %" PRId64, timeout);
+
+    Mutex::Autolock lock(mCore->mMutex);
+    mDequeueTimeout = timeout;
+    mCore->mDequeueBufferCannotBlock = false;
+    return NO_ERROR;
+}
+
 void BufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) {
     // If we're here, it means that a producer we were connected to died.
     // We're guaranteed that we are still connected to it because we remove
diff --git a/libs/gui/BufferSlot.cpp b/libs/gui/BufferSlot.cpp
index 01595de..b1cdc5d 100644
--- a/libs/gui/BufferSlot.cpp
+++ b/libs/gui/BufferSlot.cpp
@@ -1,5 +1,5 @@
 /*
- * Copyright 2014 The Android Open Source Project
+ * Copyright 2015 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -18,14 +18,29 @@
 
 namespace android {
 
-const char* BufferSlot::bufferStateName(BufferState state) {
-    switch (state) {
-        case BufferSlot::DEQUEUED: return "DEQUEUED";
-        case BufferSlot::QUEUED: return "QUEUED";
-        case BufferSlot::FREE: return "FREE";
-        case BufferSlot::ACQUIRED: return "ACQUIRED";
+
+const char* BufferState::string() const {
+
+    if (isShared()) {
+        return "SHARED";
     }
-    return "Unknown";
+
+    if (isFree()) {
+        return "FREE";
+    }
+
+    if (isAcquired()) {
+        return "ACQUIRED";
+    }
+
+    if (isDequeued()) {
+        return "DEQUEUED";
+    }
+
+    if (isQueued()) {
+        return "QUEUED";
+    }
+    return "UNKNOWN";
 }
 
 } // namespace android
diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp
index 04ab06b..d01187f 100644
--- a/libs/gui/ConsumerBase.cpp
+++ b/libs/gui/ConsumerBase.cpp
@@ -239,14 +239,14 @@
     }
 
     if (item->mGraphicBuffer != NULL) {
-        mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
+        mSlots[item->mSlot].mGraphicBuffer = item->mGraphicBuffer;
     }
 
-    mSlots[item->mBuf].mFrameNumber = item->mFrameNumber;
-    mSlots[item->mBuf].mFence = item->mFence;
+    mSlots[item->mSlot].mFrameNumber = item->mFrameNumber;
+    mSlots[item->mSlot].mFence = item->mFence;
 
     CB_LOGV("acquireBufferLocked: -> slot=%d/%" PRIu64,
-            item->mBuf, item->mFrameNumber);
+            item->mSlot, item->mFrameNumber);
 
     return OK;
 }
diff --git a/libs/gui/CpuConsumer.cpp b/libs/gui/CpuConsumer.cpp
index e29b740..7ed3d0f 100644
--- a/libs/gui/CpuConsumer.cpp
+++ b/libs/gui/CpuConsumer.cpp
@@ -106,22 +106,22 @@
         }
     }
 
-    int buf = b.mBuf;
+    int slot = b.mSlot;
 
     void *bufferPointer = NULL;
     android_ycbcr ycbcr = android_ycbcr();
 
-    PixelFormat format = mSlots[buf].mGraphicBuffer->getPixelFormat();
+    PixelFormat format = mSlots[slot].mGraphicBuffer->getPixelFormat();
     PixelFormat flexFormat = format;
     if (isPossiblyYUV(format)) {
         if (b.mFence.get()) {
-            err = mSlots[buf].mGraphicBuffer->lockAsyncYCbCr(
+            err = mSlots[slot].mGraphicBuffer->lockAsyncYCbCr(
                 GraphicBuffer::USAGE_SW_READ_OFTEN,
                 b.mCrop,
                 &ycbcr,
                 b.mFence->dup());
         } else {
-            err = mSlots[buf].mGraphicBuffer->lockYCbCr(
+            err = mSlots[slot].mGraphicBuffer->lockYCbCr(
                 GraphicBuffer::USAGE_SW_READ_OFTEN,
                 b.mCrop,
                 &ycbcr);
@@ -141,13 +141,13 @@
 
     if (bufferPointer == NULL) { // not flexible YUV
         if (b.mFence.get()) {
-            err = mSlots[buf].mGraphicBuffer->lockAsync(
+            err = mSlots[slot].mGraphicBuffer->lockAsync(
                 GraphicBuffer::USAGE_SW_READ_OFTEN,
                 b.mCrop,
                 &bufferPointer,
                 b.mFence->dup());
         } else {
-            err = mSlots[buf].mGraphicBuffer->lock(
+            err = mSlots[slot].mGraphicBuffer->lock(
                 GraphicBuffer::USAGE_SW_READ_OFTEN,
                 b.mCrop,
                 &bufferPointer);
@@ -169,19 +169,19 @@
     assert(lockedIdx < mMaxLockedBuffers);
 
     AcquiredBuffer &ab = mAcquiredBuffers.editItemAt(lockedIdx);
-    ab.mSlot = buf;
+    ab.mSlot = slot;
     ab.mBufferPointer = bufferPointer;
-    ab.mGraphicBuffer = mSlots[buf].mGraphicBuffer;
+    ab.mGraphicBuffer = mSlots[slot].mGraphicBuffer;
 
     nativeBuffer->data   =
             reinterpret_cast<uint8_t*>(bufferPointer);
-    nativeBuffer->width  = mSlots[buf].mGraphicBuffer->getWidth();
-    nativeBuffer->height = mSlots[buf].mGraphicBuffer->getHeight();
+    nativeBuffer->width  = mSlots[slot].mGraphicBuffer->getWidth();
+    nativeBuffer->height = mSlots[slot].mGraphicBuffer->getHeight();
     nativeBuffer->format = format;
     nativeBuffer->flexFormat = flexFormat;
     nativeBuffer->stride = (ycbcr.y != NULL) ?
             static_cast<uint32_t>(ycbcr.ystride) :
-            mSlots[buf].mGraphicBuffer->getStride();
+            mSlots[slot].mGraphicBuffer->getStride();
 
     nativeBuffer->crop        = b.mCrop;
     nativeBuffer->transform   = b.mTransform;
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index 757e08a..e1abd45 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -130,6 +130,7 @@
 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex,
         uint32_t texTarget, bool useFenceSync, bool isControlledByApp) :
     ConsumerBase(bq, isControlledByApp),
+    mCurrentCrop(Rect::EMPTY_RECT),
     mCurrentTransform(0),
     mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
     mCurrentFence(Fence::NO_FENCE),
@@ -157,6 +158,7 @@
 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget,
         bool useFenceSync, bool isControlledByApp) :
     ConsumerBase(bq, isControlledByApp),
+    mCurrentCrop(Rect::EMPTY_RECT),
     mCurrentTransform(0),
     mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
     mCurrentFence(Fence::NO_FENCE),
@@ -181,12 +183,6 @@
     mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
 }
 
-status_t GLConsumer::setDefaultMaxBufferCount(int bufferCount) {
-    Mutex::Autolock lock(mMutex);
-    return mConsumer->setDefaultMaxBufferCount(bufferCount);
-}
-
-
 status_t GLConsumer::setDefaultBufferSize(uint32_t w, uint32_t h)
 {
     Mutex::Autolock lock(mMutex);
@@ -298,7 +294,6 @@
         mCurrentTextureImage = mReleasedTexImage;
         mCurrentCrop.makeInvalid();
         mCurrentTransform = 0;
-        mCurrentScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
         mCurrentTimestamp = 0;
         mCurrentFence = Fence::NO_FENCE;
 
@@ -355,7 +350,7 @@
     // before, so any prior EglImage created is using a stale buffer. This
     // replaces any old EglImage with a new one (using the new buffer).
     if (item->mGraphicBuffer != NULL) {
-        int slot = item->mBuf;
+        int slot = item->mSlot;
         mEglSlots[slot].mEglImage = new EglImage(item->mGraphicBuffer);
     }
 
@@ -379,12 +374,12 @@
 {
     status_t err = NO_ERROR;
 
-    int buf = item.mBuf;
+    int slot = item.mSlot;
 
     if (!mAttached) {
         GLC_LOGE("updateAndRelease: GLConsumer is not attached to an OpenGL "
                 "ES context");
-        releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
+        releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
                 mEglDisplay, EGL_NO_SYNC_KHR);
         return INVALID_OPERATION;
     }
@@ -392,7 +387,7 @@
     // Confirm state.
     err = checkAndUpdateEglStateLocked();
     if (err != NO_ERROR) {
-        releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
+        releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
                 mEglDisplay, EGL_NO_SYNC_KHR);
         return err;
     }
@@ -402,31 +397,38 @@
     // ConsumerBase.
     // We may have to do this even when item.mGraphicBuffer == NULL (which
     // means the buffer was previously acquired).
-    err = mEglSlots[buf].mEglImage->createIfNeeded(mEglDisplay, item.mCrop);
+    err = mEglSlots[slot].mEglImage->createIfNeeded(mEglDisplay, item.mCrop);
     if (err != NO_ERROR) {
         GLC_LOGW("updateAndRelease: unable to createImage on display=%p slot=%d",
-                mEglDisplay, buf);
-        releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
+                mEglDisplay, slot);
+        releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
                 mEglDisplay, EGL_NO_SYNC_KHR);
         return UNKNOWN_ERROR;
     }
 
     // Do whatever sync ops we need to do before releasing the old slot.
-    err = syncForReleaseLocked(mEglDisplay);
-    if (err != NO_ERROR) {
-        // Release the buffer we just acquired.  It's not safe to
-        // release the old buffer, so instead we just drop the new frame.
-        // As we are still under lock since acquireBuffer, it is safe to
-        // release by slot.
-        releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
-                mEglDisplay, EGL_NO_SYNC_KHR);
-        return err;
+    if (!item.mSingleBufferMode || slot != mCurrentTexture) {
+        err = syncForReleaseLocked(mEglDisplay);
+        if (err != NO_ERROR) {
+            // Release the buffer we just acquired.  It's not safe to
+            // release the old buffer, so instead we just drop the new frame.
+            // As we are still under lock since acquireBuffer, it is safe to
+            // release by slot.
+            releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer,
+                    mEglDisplay, EGL_NO_SYNC_KHR);
+            return err;
+        }
     }
 
     GLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)",
             mCurrentTexture, mCurrentTextureImage != NULL ?
                     mCurrentTextureImage->graphicBufferHandle() : 0,
-            buf, mSlots[buf].mGraphicBuffer->handle);
+            slot, mSlots[slot].mGraphicBuffer->handle);
+
+    // Hang onto the pointer so that it isn't freed in the call to
+    // releaseBufferLocked() if we're in single buffer mode and both buffers are
+    // the same.
+    sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage;
 
     // release old buffer
     if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
@@ -442,8 +444,8 @@
     }
 
     // Update the GLConsumer state.
-    mCurrentTexture = buf;
-    mCurrentTextureImage = mEglSlots[buf].mEglImage;
+    mCurrentTexture = slot;
+    mCurrentTextureImage = nextTextureImage;
     mCurrentCrop = item.mCrop;
     mCurrentTransform = item.mTransform;
     mCurrentScalingMode = item.mScalingMode;
@@ -1046,6 +1048,11 @@
     return mConsumer->setTransformHint(hint);
 }
 
+status_t GLConsumer::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
+    Mutex::Autolock lock(mMutex);
+    return mConsumer->setMaxAcquiredBufferCount(maxAcquiredBuffers);
+}
+
 void GLConsumer::dumpLocked(String8& result, const char* prefix) const
 {
     result.appendFormat(
@@ -1083,7 +1090,8 @@
 GLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) :
     mGraphicBuffer(graphicBuffer),
     mEglImage(EGL_NO_IMAGE_KHR),
-    mEglDisplay(EGL_NO_DISPLAY) {
+    mEglDisplay(EGL_NO_DISPLAY),
+    mCropRect(Rect::EMPTY_RECT) {
 }
 
 GLConsumer::EglImage::~EglImage() {
diff --git a/libs/gui/IGraphicBufferConsumer.cpp b/libs/gui/IGraphicBufferConsumer.cpp
index c4660ba..a75569f 100644
--- a/libs/gui/IGraphicBufferConsumer.cpp
+++ b/libs/gui/IGraphicBufferConsumer.cpp
@@ -43,8 +43,7 @@
     CONSUMER_DISCONNECT,
     GET_RELEASED_BUFFERS,
     SET_DEFAULT_BUFFER_SIZE,
-    SET_DEFAULT_MAX_BUFFER_COUNT,
-    DISABLE_ASYNC_BUFFER,
+    SET_MAX_BUFFER_COUNT,
     SET_MAX_ACQUIRED_BUFFER_COUNT,
     SET_CONSUMER_NAME,
     SET_DEFAULT_BUFFER_FORMAT,
@@ -172,21 +171,11 @@
         return reply.readInt32();
     }
 
-    virtual status_t setDefaultMaxBufferCount(int bufferCount) {
+    virtual status_t setMaxBufferCount(int bufferCount) {
         Parcel data, reply;
         data.writeInterfaceToken(IGraphicBufferConsumer::getInterfaceDescriptor());
         data.writeInt32(bufferCount);
-        status_t result = remote()->transact(SET_DEFAULT_MAX_BUFFER_COUNT, data, &reply);
-        if (result != NO_ERROR) {
-            return result;
-        }
-        return reply.readInt32();
-    }
-
-    virtual status_t disableAsyncBuffer() {
-        Parcel data, reply;
-        data.writeInterfaceToken(IGraphicBufferConsumer::getInterfaceDescriptor());
-        status_t result = remote()->transact(DISABLE_ASYNC_BUFFER, data, &reply);
+        status_t result = remote()->transact(SET_MAX_BUFFER_COUNT, data, &reply);
         if (result != NO_ERROR) {
             return result;
         }
@@ -363,16 +352,10 @@
             reply->writeInt32(result);
             return NO_ERROR;
         }
-        case SET_DEFAULT_MAX_BUFFER_COUNT: {
+        case SET_MAX_BUFFER_COUNT: {
             CHECK_INTERFACE(IGraphicBufferConsumer, data, reply);
             int bufferCount = data.readInt32();
-            status_t result = setDefaultMaxBufferCount(bufferCount);
-            reply->writeInt32(result);
-            return NO_ERROR;
-        }
-        case DISABLE_ASYNC_BUFFER: {
-            CHECK_INTERFACE(IGraphicBufferConsumer, data, reply);
-            status_t result = disableAsyncBuffer();
+            status_t result = setMaxBufferCount(bufferCount);
             reply->writeInt32(result);
             return NO_ERROR;
         }
diff --git a/libs/gui/IGraphicBufferProducer.cpp b/libs/gui/IGraphicBufferProducer.cpp
index 1099c84..2478601 100644
--- a/libs/gui/IGraphicBufferProducer.cpp
+++ b/libs/gui/IGraphicBufferProducer.cpp
@@ -34,7 +34,6 @@
 
 enum {
     REQUEST_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
-    SET_BUFFER_COUNT,
     DEQUEUE_BUFFER,
     DETACH_BUFFER,
     DETACH_NEXT_BUFFER,
@@ -49,6 +48,11 @@
     ALLOW_ALLOCATION,
     SET_GENERATION_NUMBER,
     GET_CONSUMER_NAME,
+    SET_MAX_DEQUEUED_BUFFER_COUNT,
+    SET_ASYNC_MODE,
+    GET_NEXT_FRAME_NUMBER,
+    SET_SINGLE_BUFFER_MODE,
+    SET_DEQUEUE_TIMEOUT,
 };
 
 class BpGraphicBufferProducer : public BpInterface<IGraphicBufferProducer>
@@ -82,12 +86,13 @@
         return result;
     }
 
-    virtual status_t setBufferCount(int bufferCount)
-    {
+    virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) {
         Parcel data, reply;
-        data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
-        data.writeInt32(bufferCount);
-        status_t result =remote()->transact(SET_BUFFER_COUNT, data, &reply);
+        data.writeInterfaceToken(
+                IGraphicBufferProducer::getInterfaceDescriptor());
+        data.writeInt32(maxDequeuedBuffers);
+        status_t result = remote()->transact(SET_MAX_DEQUEUED_BUFFER_COUNT,
+                data, &reply);
         if (result != NO_ERROR) {
             return result;
         }
@@ -95,12 +100,24 @@
         return result;
     }
 
-    virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, bool async,
-            uint32_t width, uint32_t height, PixelFormat format,
-            uint32_t usage) {
+    virtual status_t setAsyncMode(bool async) {
+        Parcel data, reply;
+        data.writeInterfaceToken(
+                IGraphicBufferProducer::getInterfaceDescriptor());
+        data.writeInt32(async);
+        status_t result = remote()->transact(SET_ASYNC_MODE,
+                data, &reply);
+        if (result != NO_ERROR) {
+            return result;
+        }
+        result = reply.readInt32();
+        return result;
+    }
+
+    virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, uint32_t width,
+            uint32_t height, PixelFormat format, uint32_t usage) {
         Parcel data, reply;
         data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
-        data.writeInt32(static_cast<int32_t>(async));
         data.writeUint32(width);
         data.writeUint32(height);
         data.writeInt32(static_cast<int32_t>(format));
@@ -190,12 +207,17 @@
         return result;
     }
 
-    virtual void cancelBuffer(int buf, const sp<Fence>& fence) {
+    virtual status_t cancelBuffer(int buf, const sp<Fence>& fence) {
         Parcel data, reply;
         data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
         data.writeInt32(buf);
         data.write(*fence.get());
-        remote()->transact(CANCEL_BUFFER, data, &reply);
+        status_t result = remote()->transact(CANCEL_BUFFER, data, &reply);
+        if (result != NO_ERROR) {
+            return result;
+        }
+        result = reply.readInt32();
+        return result;
     }
 
     virtual int query(int what, int* value) {
@@ -260,11 +282,10 @@
         return result;
     }
 
-    virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
+    virtual void allocateBuffers(uint32_t width, uint32_t height,
             PixelFormat format, uint32_t usage) {
         Parcel data, reply;
         data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
-        data.writeInt32(static_cast<int32_t>(async));
         data.writeUint32(width);
         data.writeUint32(height);
         data.writeInt32(static_cast<int32_t>(format));
@@ -308,6 +329,43 @@
         }
         return reply.readString8();
     }
+
+    virtual uint64_t getNextFrameNumber() const {
+        Parcel data, reply;
+        data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+        status_t result = remote()->transact(GET_NEXT_FRAME_NUMBER, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("getNextFrameNumber failed to transact: %d", result);
+            return 0;
+        }
+        uint64_t frameNumber = reply.readUint64();
+        return frameNumber;
+    }
+
+    virtual status_t setSingleBufferMode(bool singleBufferMode) {
+        Parcel data, reply;
+        data.writeInterfaceToken(
+                IGraphicBufferProducer::getInterfaceDescriptor());
+        data.writeInt32(singleBufferMode);
+        status_t result = remote()->transact(SET_SINGLE_BUFFER_MODE, data,
+                &reply);
+        if (result == NO_ERROR) {
+            result = reply.readInt32();
+        }
+        return result;
+    }
+
+    virtual status_t setDequeueTimeout(nsecs_t timeout) {
+        Parcel data, reply;
+        data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+        data.writeInt64(timeout);
+        status_t result = remote()->transact(SET_DEQUEUE_TIMEOUT, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("setDequeueTimeout failed to transact: %d", result);
+            return result;
+        }
+        return reply.readInt32();
+    }
 };
 
 // Out-of-line virtual method definition to trigger vtable emission in this
@@ -334,24 +392,30 @@
             reply->writeInt32(result);
             return NO_ERROR;
         }
-        case SET_BUFFER_COUNT: {
+        case SET_MAX_DEQUEUED_BUFFER_COUNT: {
             CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
-            int bufferCount = data.readInt32();
-            int result = setBufferCount(bufferCount);
+            int maxDequeuedBuffers = data.readInt32();
+            int result = setMaxDequeuedBufferCount(maxDequeuedBuffers);
+            reply->writeInt32(result);
+            return NO_ERROR;
+        }
+        case SET_ASYNC_MODE: {
+            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+            bool async = data.readInt32();
+            int result = setAsyncMode(async);
             reply->writeInt32(result);
             return NO_ERROR;
         }
         case DEQUEUE_BUFFER: {
             CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
-            bool async = static_cast<bool>(data.readInt32());
             uint32_t width = data.readUint32();
             uint32_t height = data.readUint32();
             PixelFormat format = static_cast<PixelFormat>(data.readInt32());
             uint32_t usage = data.readUint32();
             int buf = 0;
             sp<Fence> fence;
-            int result = dequeueBuffer(&buf, &fence, async, width, height,
-                    format, usage);
+            int result = dequeueBuffer(&buf, &fence, width, height, format,
+                    usage);
             reply->writeInt32(buf);
             reply->writeInt32(fence != NULL);
             if (fence != NULL) {
@@ -412,7 +476,8 @@
             int buf = data.readInt32();
             sp<Fence> fence = new Fence();
             data.read(*fence.get());
-            cancelBuffer(buf, fence);
+            status_t result = cancelBuffer(buf, fence);
+            reply->writeInt32(result);
             return NO_ERROR;
         }
         case QUERY: {
@@ -458,12 +523,11 @@
         }
         case ALLOCATE_BUFFERS: {
             CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
-            bool async = static_cast<bool>(data.readInt32());
             uint32_t width = data.readUint32();
             uint32_t height = data.readUint32();
             PixelFormat format = static_cast<PixelFormat>(data.readInt32());
             uint32_t usage = data.readUint32();
-            allocateBuffers(async, width, height, format, usage);
+            allocateBuffers(width, height, format, usage);
             return NO_ERROR;
         }
         case ALLOW_ALLOCATION: {
@@ -485,6 +549,26 @@
             reply->writeString8(getConsumerName());
             return NO_ERROR;
         }
+        case GET_NEXT_FRAME_NUMBER: {
+            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+            uint64_t frameNumber = getNextFrameNumber();
+            reply->writeUint64(frameNumber);
+            return NO_ERROR;
+        }
+        case SET_SINGLE_BUFFER_MODE: {
+            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+            bool singleBufferMode = data.readInt32();
+            status_t result = setSingleBufferMode(singleBufferMode);
+            reply->writeInt32(result);
+            return NO_ERROR;
+        }
+        case SET_DEQUEUE_TIMEOUT: {
+            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+            nsecs_t timeout = data.readInt64();
+            status_t result = setDequeueTimeout(timeout);
+            reply->writeInt32(result);
+            return NO_ERROR;
+        }
     }
     return BBinder::onTransact(code, data, reply, flags);
 }
@@ -503,7 +587,6 @@
          + sizeof(scalingMode)
          + sizeof(transform)
          + sizeof(stickyTransform)
-         + sizeof(async)
          + fence->getFlattenedSize()
          + surfaceDamage.getFlattenedSize();
 }
@@ -525,7 +608,6 @@
     FlattenableUtils::write(buffer, size, scalingMode);
     FlattenableUtils::write(buffer, size, transform);
     FlattenableUtils::write(buffer, size, stickyTransform);
-    FlattenableUtils::write(buffer, size, async);
     status_t result = fence->flatten(buffer, size, fds, count);
     if (result != NO_ERROR) {
         return result;
@@ -543,8 +625,7 @@
             + sizeof(crop)
             + sizeof(scalingMode)
             + sizeof(transform)
-            + sizeof(stickyTransform)
-            + sizeof(async);
+            + sizeof(stickyTransform);
 
     if (size < minNeeded) {
         return NO_MEMORY;
@@ -557,7 +638,6 @@
     FlattenableUtils::read(buffer, size, scalingMode);
     FlattenableUtils::read(buffer, size, transform);
     FlattenableUtils::read(buffer, size, stickyTransform);
-    FlattenableUtils::read(buffer, size, async);
 
     fence = new Fence();
     status_t result = fence->unflatten(buffer, size, fds, count);
diff --git a/libs/gui/ISensorServer.cpp b/libs/gui/ISensorServer.cpp
index f581b5c..3a4c7e4 100644
--- a/libs/gui/ISensorServer.cpp
+++ b/libs/gui/ISensorServer.cpp
@@ -35,7 +35,8 @@
 enum {
     GET_SENSOR_LIST = IBinder::FIRST_CALL_TRANSACTION,
     CREATE_SENSOR_EVENT_CONNECTION,
-    ENABLE_DATA_INJECTION
+    ENABLE_DATA_INJECTION,
+    GET_DYNAMIC_SENSOR_LIST,
 };
 
 class BpSensorServer : public BpInterface<ISensorServer>
@@ -65,6 +66,23 @@
         return v;
     }
 
+    virtual Vector<Sensor> getDynamicSensorList(const String16& opPackageName)
+    {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISensorServer::getInterfaceDescriptor());
+        data.writeString16(opPackageName);
+        remote()->transact(GET_DYNAMIC_SENSOR_LIST, data, &reply);
+        Sensor s;
+        Vector<Sensor> v;
+        uint32_t n = reply.readUint32();
+        v.setCapacity(n);
+        while (n--) {
+            reply.read(s);
+            v.add(s);
+        }
+        return v;
+    }
+
     virtual sp<ISensorEventConnection> createSensorEventConnection(const String8& packageName,
              int mode, const String16& opPackageName)
     {
@@ -124,6 +142,17 @@
             reply->writeInt32(static_cast<int32_t>(ret));
             return NO_ERROR;
         }
+        case GET_DYNAMIC_SENSOR_LIST: {
+            CHECK_INTERFACE(ISensorServer, data, reply);
+            const String16& opPackageName = data.readString16();
+            Vector<Sensor> v(getDynamicSensorList(opPackageName));
+            size_t n = v.size();
+            reply->writeUint32(static_cast<uint32_t>(n));
+            for (size_t i = 0; i < n; i++) {
+                reply->write(v[i]);
+            }
+            return NO_ERROR;
+        }
     }
     return BBinder::onTransact(code, data, reply, flags);
 }
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 78886d5..b4cbf84 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -353,7 +353,7 @@
             sp<IBinder> display = data.readStrongBinder();
             sp<IGraphicBufferProducer> producer =
                     interface_cast<IGraphicBufferProducer>(data.readStrongBinder());
-            Rect sourceCrop;
+            Rect sourceCrop(Rect::EMPTY_RECT);
             data.read(sourceCrop);
             uint32_t reqWidth = data.readUint32();
             uint32_t reqHeight = data.readUint32();
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 00323dc..06f13e8 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -38,6 +38,8 @@
     *reinterpret_cast<layer_state_t::matrix22_t *>(
             output.writeInplace(sizeof(layer_state_t::matrix22_t))) = matrix;
     output.write(crop);
+    output.writeStrongBinder(handle);
+    output.writeUint64(frameNumber);
     output.write(transparentRegion);
     return NO_ERROR;
 }
@@ -62,6 +64,8 @@
         return BAD_VALUE;
     }
     input.read(crop);
+    handle = input.readStrongBinder();
+    frameNumber = input.readUint64();
     input.read(transparentRegion);
     return NO_ERROR;
 }
@@ -77,6 +81,16 @@
 }
 
 
+DisplayState::DisplayState() :
+    what(0),
+    layerStack(0),
+    orientation(eOrientationDefault),
+    viewport(Rect::EMPTY_RECT),
+    frame(Rect::EMPTY_RECT),
+    width(0),
+    height(0) {
+}
+
 status_t DisplayState::write(Parcel& output) const {
     output.writeStrongBinder(token);
     output.writeStrongBinder(IInterface::asBinder(surface));
diff --git a/libs/gui/Sensor.cpp b/libs/gui/Sensor.cpp
index 235cbbd..0b2b942 100644
--- a/libs/gui/Sensor.cpp
+++ b/libs/gui/Sensor.cpp
@@ -38,7 +38,8 @@
 Sensor::Sensor()
     : mHandle(0), mType(0),
       mMinValue(0), mMaxValue(0), mResolution(0),
-      mPower(0), mMinDelay(0), mFifoReservedEventCount(0), mFifoMaxEventCount(0),
+      mPower(0), mMinDelay(0), mVersion(0), mFifoReservedEventCount(0),
+      mFifoMaxEventCount(0), mRequiredAppOp(0),
       mMaxDelay(0), mFlags(0)
 {
 }
@@ -187,7 +188,7 @@
         if (halVersion < SENSORS_DEVICE_API_VERSION_1_3) {
             mFlags |= SENSOR_FLAG_WAKE_UP;
         }
-         break;
+        break;
     case SENSOR_TYPE_WAKE_GESTURE:
         mStringType = SENSOR_STRING_TYPE_WAKE_GESTURE;
         mFlags |= SENSOR_FLAG_ONE_SHOT_MODE;
@@ -216,6 +217,32 @@
             mFlags |= SENSOR_FLAG_WAKE_UP;
         }
         break;
+    case SENSOR_TYPE_DYNAMIC_SENSOR_META:
+        mStringType = SENSOR_STRING_TYPE_DYNAMIC_SENSOR_META;
+        mFlags = SENSOR_FLAG_SPECIAL_REPORTING_MODE; // special trigger and non-wake up
+        break;
+    case SENSOR_TYPE_POSE_6DOF:
+        mStringType = SENSOR_STRING_TYPE_POSE_6DOF;
+        mFlags |= SENSOR_FLAG_CONTINUOUS_MODE;
+        break;
+    case SENSOR_TYPE_STATIONARY_DETECT:
+        mStringType = SENSOR_STRING_TYPE_STATIONARY_DETECT;
+        mFlags |= SENSOR_FLAG_ONE_SHOT_MODE;
+        if (halVersion < SENSORS_DEVICE_API_VERSION_1_3) {
+            mFlags |= SENSOR_FLAG_WAKE_UP;
+        }
+        break;
+    case SENSOR_TYPE_MOTION_DETECT:
+        mStringType = SENSOR_STRING_TYPE_MOTION_DETECT;
+        mFlags |= SENSOR_FLAG_ONE_SHOT_MODE;
+        if (halVersion < SENSORS_DEVICE_API_VERSION_1_3) {
+            mFlags |= SENSOR_FLAG_WAKE_UP;
+        }
+        break;
+    case SENSOR_TYPE_HEART_BEAT:
+        mStringType = SENSOR_STRING_TYPE_HEART_BEAT;
+        mFlags |= SENSOR_FLAG_SPECIAL_REPORTING_MODE;
+        break;
     default:
         // Only pipe the stringType, requiredPermission and flags for custom sensors.
         if (halVersion > SENSORS_DEVICE_API_VERSION_1_0 && hwSensor->stringType) {
@@ -367,13 +394,18 @@
     return ((mFlags & REPORTING_MODE_MASK) >> REPORTING_MODE_SHIFT);
 }
 
+const Sensor::uuid_t& Sensor::getUuid() const {
+    return mUuid;
+}
+
 size_t Sensor::getFlattenedSize() const
 {
     size_t fixedSize =
-            sizeof(int32_t) * 3 +
-            sizeof(float) * 4 +
-            sizeof(int32_t) * 6 +
-            sizeof(bool);
+            sizeof(mVersion) + sizeof(mHandle) + sizeof(mType) +
+            sizeof(mMinValue) + sizeof(mMaxValue) + sizeof(mResolution) +
+            sizeof(mPower) + sizeof(mMinDelay) + sizeof(mFifoMaxEventCount) +
+            sizeof(mFifoMaxEventCount) + sizeof(mRequiredPermissionRuntime) +
+            sizeof(mRequiredAppOp) + sizeof(mMaxDelay) + sizeof(mFlags) + sizeof(mUuid);
 
     size_t variableSize =
             sizeof(uint32_t) + FlattenableUtils::align<4>(mName.length()) +
@@ -407,6 +439,7 @@
     FlattenableUtils::write(buffer, size, mRequiredAppOp);
     FlattenableUtils::write(buffer, size, mMaxDelay);
     FlattenableUtils::write(buffer, size, mFlags);
+    FlattenableUtils::write(buffer, size, mUuid);
     return NO_ERROR;
 }
 
@@ -418,11 +451,11 @@
         return NO_MEMORY;
     }
 
-    size_t fixedSize =
-            sizeof(int32_t) * 3 +
-            sizeof(float) * 4 +
-            sizeof(int32_t) * 5;
-    if (size < fixedSize) {
+    size_t fixedSize1 =
+            sizeof(mVersion) + sizeof(mHandle) + sizeof(mType) + sizeof(mMinValue) +
+            sizeof(mMaxValue) + sizeof(mResolution) + sizeof(mPower) + sizeof(mMinDelay) +
+            sizeof(mFifoMaxEventCount) + sizeof(mFifoMaxEventCount);
+    if (size < fixedSize1) {
         return NO_MEMORY;
     }
 
@@ -443,10 +476,19 @@
     if (!unflattenString8(buffer, size, mRequiredPermission)) {
         return NO_MEMORY;
     }
+
+    size_t fixedSize2 =
+            sizeof(mRequiredPermissionRuntime) + sizeof(mRequiredAppOp) + sizeof(mMaxDelay) +
+            sizeof(mFlags) + sizeof(mUuid);
+    if (size < fixedSize2) {
+        return NO_MEMORY;
+    }
+
     FlattenableUtils::read(buffer, size, mRequiredPermissionRuntime);
     FlattenableUtils::read(buffer, size, mRequiredAppOp);
     FlattenableUtils::read(buffer, size, mMaxDelay);
     FlattenableUtils::read(buffer, size, mFlags);
+    FlattenableUtils::read(buffer, size, mUuid);
     return NO_ERROR;
 }
 
diff --git a/libs/gui/SensorManager.cpp b/libs/gui/SensorManager.cpp
index 33608b5..225bfa8 100644
--- a/libs/gui/SensorManager.cpp
+++ b/libs/gui/SensorManager.cpp
@@ -89,19 +89,16 @@
 }
 
 SensorManager::SensorManager(const String16& opPackageName)
-    : mSensorList(0), mOpPackageName(opPackageName)
-{
+    : mSensorList(0), mOpPackageName(opPackageName) {
     // okay we're not locked here, but it's not needed during construction
     assertStateLocked();
 }
 
-SensorManager::~SensorManager()
-{
+SensorManager::~SensorManager() {
     free(mSensorList);
 }
 
-void SensorManager::sensorManagerDied()
-{
+void SensorManager::sensorManagerDied() {
     Mutex::Autolock _l(mLock);
     mSensorServer.clear();
     free(mSensorList);
@@ -109,7 +106,7 @@
     mSensors.clear();
 }
 
-status_t SensorManager::assertStateLocked() const {
+status_t SensorManager::assertStateLocked() {
     bool initSensorManager = false;
     if (mSensorServer == NULL) {
         initSensorManager = true;
@@ -136,13 +133,13 @@
         }
 
         class DeathObserver : public IBinder::DeathRecipient {
-            SensorManager& mSensorManger;
+            SensorManager& mSensorManager;
             virtual void binderDied(const wp<IBinder>& who) {
                 ALOGW("sensorservice died [%p]", who.unsafe_get());
-                mSensorManger.sensorManagerDied();
+                mSensorManager.sensorManagerDied();
             }
         public:
-            DeathObserver(SensorManager& mgr) : mSensorManger(mgr) { }
+            DeathObserver(SensorManager& mgr) : mSensorManager(mgr) { }
         };
 
         LOG_ALWAYS_FATAL_IF(mSensorServer.get() == NULL, "getService(SensorService) NULL");
@@ -164,8 +161,7 @@
     return NO_ERROR;
 }
 
-ssize_t SensorManager::getSensorList(Sensor const* const** list) const
-{
+ssize_t SensorManager::getSensorList(Sensor const* const** list) {
     Mutex::Autolock _l(mLock);
     status_t err = assertStateLocked();
     if (err < 0) {
@@ -175,6 +171,19 @@
     return static_cast<ssize_t>(mSensors.size());
 }
 
+ssize_t SensorManager::getDynamicSensorList(Vector<Sensor> & dynamicSensors) {
+    Mutex::Autolock _l(mLock);
+    status_t err = assertStateLocked();
+    if (err < 0) {
+        return static_cast<ssize_t>(err);
+    }
+
+    dynamicSensors = mSensorServer->getDynamicSensorList(mOpPackageName);
+    size_t count = dynamicSensors.size();
+
+    return static_cast<ssize_t>(count);
+}
+
 Sensor const* SensorManager::getDefaultSensor(int type)
 {
     Mutex::Autolock _l(mLock);
diff --git a/libs/gui/StreamSplitter.cpp b/libs/gui/StreamSplitter.cpp
index 43f9214..bafe947 100644
--- a/libs/gui/StreamSplitter.cpp
+++ b/libs/gui/StreamSplitter.cpp
@@ -132,7 +132,7 @@
     ALOGV("acquired buffer %#" PRIx64 " from input",
             bufferItem.mGraphicBuffer->getId());
 
-    status = mInput->detachBuffer(bufferItem.mBuf);
+    status = mInput->detachBuffer(bufferItem.mSlot);
     LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
             "detaching buffer from input failed (%d)", status);
 
@@ -144,8 +144,7 @@
             bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp,
             bufferItem.mDataSpace, bufferItem.mCrop,
             static_cast<int32_t>(bufferItem.mScalingMode),
-            bufferItem.mTransform, bufferItem.mIsDroppable,
-            bufferItem.mFence);
+            bufferItem.mTransform, bufferItem.mFence);
 
     // Attach and queue the buffer to each of the outputs
     Vector<sp<IGraphicBufferProducer> >::iterator output = mOutputs.begin();
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 4b76f98..9e90ad0 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -43,6 +43,7 @@
         const sp<IGraphicBufferProducer>& bufferProducer,
         bool controlledByApp)
     : mGraphicBufferProducer(bufferProducer),
+      mCrop(Rect::EMPTY_RECT),
       mGenerationNumber(0)
 {
     // Initialize the ANativeWindow function pointers.
@@ -67,7 +68,6 @@
     mReqUsage = 0;
     mTimestamp = NATIVE_WINDOW_TIMESTAMP_AUTO;
     mDataSpace = HAL_DATASPACE_UNKNOWN;
-    mCrop.clear();
     mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
     mTransform = 0;
     mStickyTransform = 0;
@@ -99,8 +99,8 @@
 void Surface::allocateBuffers() {
     uint32_t reqWidth = mReqWidth ? mReqWidth : mUserWidth;
     uint32_t reqHeight = mReqHeight ? mReqHeight : mUserHeight;
-    mGraphicBufferProducer->allocateBuffers(mSwapIntervalZero, reqWidth,
-            reqHeight, mReqFormat, mReqUsage);
+    mGraphicBufferProducer->allocateBuffers(reqWidth, reqHeight,
+            mReqFormat, mReqUsage);
 }
 
 status_t Surface::setGenerationNumber(uint32_t generation) {
@@ -111,10 +111,18 @@
     return result;
 }
 
+uint64_t Surface::getNextFrameNumber() const {
+    return mGraphicBufferProducer->getNextFrameNumber();
+}
+
 String8 Surface::getConsumerName() const {
     return mGraphicBufferProducer->getConsumerName();
 }
 
+status_t Surface::setDequeueTimeout(nsecs_t timeout) {
+    return mGraphicBufferProducer->setDequeueTimeout(timeout);
+}
+
 int Surface::hook_setSwapInterval(ANativeWindow* window, int interval) {
     Surface* c = getSelf(window);
     return c->setSwapInterval(interval);
@@ -184,7 +192,9 @@
     va_list args;
     va_start(args, operation);
     Surface* c = getSelf(window);
-    return c->perform(operation, args);
+    int result = c->perform(operation, args);
+    va_end(args);
+    return result;
 }
 
 int Surface::setSwapInterval(int interval) {
@@ -200,6 +210,7 @@
         interval = maxSwapInterval;
 
     mSwapIntervalZero = (interval == 0);
+    mGraphicBufferProducer->setAsyncMode(mSwapIntervalZero);
 
     return NO_ERROR;
 }
@@ -210,7 +221,6 @@
 
     uint32_t reqWidth;
     uint32_t reqHeight;
-    bool swapIntervalZero;
     PixelFormat reqFormat;
     uint32_t reqUsage;
 
@@ -220,20 +230,19 @@
         reqWidth = mReqWidth ? mReqWidth : mUserWidth;
         reqHeight = mReqHeight ? mReqHeight : mUserHeight;
 
-        swapIntervalZero = mSwapIntervalZero;
         reqFormat = mReqFormat;
         reqUsage = mReqUsage;
     } // Drop the lock so that we can still touch the Surface while blocking in IGBP::dequeueBuffer
 
     int buf = -1;
     sp<Fence> fence;
-    status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence, swapIntervalZero,
+    status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence,
             reqWidth, reqHeight, reqFormat, reqUsage);
 
     if (result < 0) {
-        ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer(%d, %d, %d, %d, %d)"
-             "failed: %d", swapIntervalZero, reqWidth, reqHeight, reqFormat,
-             reqUsage, result);
+        ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer"
+                "(%d, %d, %d, %d) failed: %d", reqWidth, reqHeight, reqFormat,
+                reqUsage, result);
         return result;
     }
 
@@ -332,14 +341,14 @@
 
 
     // Make sure the crop rectangle is entirely inside the buffer.
-    Rect crop;
+    Rect crop(Rect::EMPTY_RECT);
     mCrop.intersect(Rect(buffer->width, buffer->height), &crop);
 
     sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
     IGraphicBufferProducer::QueueBufferOutput output;
     IGraphicBufferProducer::QueueBufferInput input(timestamp, isAutoTimestamp,
             mDataSpace, crop, mScalingMode, mTransform ^ mStickyTransform,
-            mSwapIntervalZero, fence, mStickyTransform);
+            fence, mStickyTransform);
 
     if (mConnectedToCpu || mDirtyRegion.bounds() == Rect::INVALID_RECT) {
         input.setSurfaceDamage(Region::INVALID_REGION);
@@ -545,6 +554,9 @@
     case NATIVE_WINDOW_SET_SURFACE_DAMAGE:
         res = dispatchSetSurfaceDamage(args);
         break;
+    case NATIVE_WINDOW_SET_SINGLE_BUFFER_MODE:
+        res = dispatchSetSingleBufferMode(args);
+        break;
     default:
         res = NAME_NOT_FOUND;
         break;
@@ -655,6 +667,12 @@
     return NO_ERROR;
 }
 
+int Surface::dispatchSetSingleBufferMode(va_list args) {
+    bool singleBufferMode = va_arg(args, int);
+    setSingleBufferMode(singleBufferMode);
+    return NO_ERROR;
+}
+
 int Surface::connect(int api) {
     static sp<IProducerListener> listener = new DummyProducerListener();
     return connect(api, listener);
@@ -779,7 +797,7 @@
 {
     ATRACE_CALL();
 
-    Rect realRect;
+    Rect realRect(Rect::EMPTY_RECT);
     if (rect == NULL || rect->isEmpty()) {
         realRect.clear();
     } else {
@@ -800,14 +818,72 @@
     ALOGV("Surface::setBufferCount");
     Mutex::Autolock lock(mMutex);
 
-    status_t err = mGraphicBufferProducer->setBufferCount(bufferCount);
-    ALOGE_IF(err, "IGraphicBufferProducer::setBufferCount(%d) returned %s",
-            bufferCount, strerror(-err));
+    status_t err = NO_ERROR;
+    if (bufferCount == 0) {
+        err = mGraphicBufferProducer->setMaxDequeuedBufferCount(1);
+    } else {
+        int minUndequeuedBuffers = 0;
+        err = mGraphicBufferProducer->query(
+                NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minUndequeuedBuffers);
+        if (err == NO_ERROR) {
+            err = mGraphicBufferProducer->setMaxDequeuedBufferCount(
+                    bufferCount - minUndequeuedBuffers);
+        }
+    }
 
     if (err == NO_ERROR) {
         freeAllBuffers();
     }
 
+    ALOGE_IF(err, "IGraphicBufferProducer::setBufferCount(%d) returned %s",
+             bufferCount, strerror(-err));
+
+    return err;
+}
+
+int Surface::setMaxDequeuedBufferCount(int maxDequeuedBuffers) {
+    ATRACE_CALL();
+    ALOGV("Surface::setMaxDequeuedBufferCount");
+    Mutex::Autolock lock(mMutex);
+
+    status_t err = mGraphicBufferProducer->setMaxDequeuedBufferCount(
+            maxDequeuedBuffers);
+    ALOGE_IF(err, "IGraphicBufferProducer::setMaxDequeuedBufferCount(%d) "
+            "returned %s", maxDequeuedBuffers, strerror(-err));
+
+    if (err == NO_ERROR) {
+        freeAllBuffers();
+    }
+
+    return err;
+}
+
+int Surface::setAsyncMode(bool async) {
+    ATRACE_CALL();
+    ALOGV("Surface::setAsyncMode");
+    Mutex::Autolock lock(mMutex);
+
+    status_t err = mGraphicBufferProducer->setAsyncMode(async);
+    ALOGE_IF(err, "IGraphicBufferProducer::setAsyncMode(%d) returned %s",
+            async, strerror(-err));
+
+    if (err == NO_ERROR) {
+        freeAllBuffers();
+    }
+
+    return err;
+}
+
+int Surface::setSingleBufferMode(bool singleBufferMode) {
+    ATRACE_CALL();
+    ALOGV("Surface::setSingleBufferMode (%d)", singleBufferMode);
+    Mutex::Autolock lock(mMutex);
+
+    status_t err = mGraphicBufferProducer->setSingleBufferMode(
+            singleBufferMode);
+    ALOGE_IF(err, "IGraphicsBufferProducer::setSingleBufferMode(%d) returned"
+            "%s", singleBufferMode, strerror(-err));
+
     return err;
 }
 
@@ -857,6 +933,7 @@
         case NATIVE_WINDOW_SCALING_MODE_FREEZE:
         case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
         case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
+        case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP:
             break;
         default:
             ALOGE("unknown scaling mode: %d", mode);
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 6ad47d8..3242f55 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -158,6 +158,9 @@
             const Rect& crop);
     status_t setLayerStack(const sp<SurfaceComposerClient>& client,
             const sp<IBinder>& id, uint32_t layerStack);
+    status_t deferTransactionUntil(const sp<SurfaceComposerClient>& client,
+            const sp<IBinder>& id, const sp<IBinder>& handle,
+            uint64_t frameNumber);
 
     void setDisplaySurface(const sp<IBinder>& token,
             const sp<IGraphicBufferProducer>& bufferProducer);
@@ -310,9 +313,9 @@
     layer_state_t* s = getLayerStateLocked(client, id);
     if (!s)
         return BAD_INDEX;
-    if (mask & layer_state_t::eLayerOpaque ||
-            mask & layer_state_t::eLayerHidden ||
-            mask & layer_state_t::eLayerSecure) {
+    if ((mask & layer_state_t::eLayerOpaque) ||
+            (mask & layer_state_t::eLayerHidden) ||
+            (mask & layer_state_t::eLayerSecure)) {
         s->what |= layer_state_t::eFlagsChanged;
     }
     s->flags &= ~mask;
@@ -383,6 +386,20 @@
     return NO_ERROR;
 }
 
+status_t Composer::deferTransactionUntil(
+        const sp<SurfaceComposerClient>& client, const sp<IBinder>& id,
+        const sp<IBinder>& handle, uint64_t frameNumber) {
+    Mutex::Autolock lock(mLock);
+    layer_state_t* s = getLayerStateLocked(client, id);
+    if (!s) {
+        return BAD_INDEX;
+    }
+    s->what |= layer_state_t::eDeferTransaction;
+    s->handle = handle;
+    s->frameNumber = frameNumber;
+    return NO_ERROR;
+}
+
 // ---------------------------------------------------------------------------
 
 DisplayState& Composer::getDisplayStateLocked(const sp<IBinder>& token) {
@@ -609,6 +626,11 @@
     return getComposer().setMatrix(this, id, dsdx, dtdx, dsdy, dtdy);
 }
 
+status_t SurfaceComposerClient::deferTransactionUntil(const sp<IBinder>& id,
+        const sp<IBinder>& handle, uint64_t frameNumber) {
+    return getComposer().deferTransactionUntil(this, id, handle, frameNumber);
+}
+
 // ----------------------------------------------------------------------------
 
 void SurfaceComposerClient::setDisplaySurface(const sp<IBinder>& token,
diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp
index 1983027..a945358 100644
--- a/libs/gui/SurfaceControl.cpp
+++ b/libs/gui/SurfaceControl.cpp
@@ -145,6 +145,13 @@
     return mClient->setCrop(mHandle, crop);
 }
 
+status_t SurfaceControl::deferTransactionUntil(sp<IBinder> handle,
+        uint64_t frameNumber) {
+    status_t err = validate();
+    if (err < 0) return err;
+    return mClient->deferTransactionUntil(mHandle, handle, frameNumber);
+}
+
 status_t SurfaceControl::clearLayerFrameStats() const {
     status_t err = validate();
     if (err < 0) return err;
@@ -190,5 +197,11 @@
     return mSurfaceData;
 }
 
+sp<IBinder> SurfaceControl::getHandle() const
+{
+    Mutex::Autolock lock(mLock);
+    return mHandle;
+}
+
 // ----------------------------------------------------------------------------
 }; // namespace android
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 1a54875..ac9af07 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -113,7 +113,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
                     GRALLOC_USAGE_SW_WRITE_OFTEN));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
 
@@ -125,7 +125,7 @@
 
     IGraphicBufferProducer::QueueBufferInput input(0, false,
             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
-            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
+            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
 
     BufferItem item;
@@ -145,19 +145,19 @@
     IGraphicBufferProducer::QueueBufferOutput qbo;
     mProducer->connect(new DummyProducerListener, NATIVE_WINDOW_API_CPU, false,
             &qbo);
-    mProducer->setBufferCount(4);
+    mProducer->setMaxDequeuedBufferCount(3);
 
     int slot;
     sp<Fence> fence;
     sp<GraphicBuffer> buf;
     IGraphicBufferProducer::QueueBufferInput qbi(0, false,
             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
-            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
+            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
     BufferItem item;
 
     for (int i = 0; i < 2; i++) {
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-                mProducer->dequeueBuffer(&slot, &fence, false, 1, 1, 0,
+                mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
                     GRALLOC_USAGE_SW_READ_OFTEN));
         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
@@ -165,7 +165,7 @@
     }
 
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, false, 1, 1, 0,
+            mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
                 GRALLOC_USAGE_SW_READ_OFTEN));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
@@ -189,6 +189,9 @@
     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(
             BufferQueue::MAX_MAX_ACQUIRED_BUFFERS+1));
     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(100));
+
+    EXPECT_EQ(OK, mConsumer->setMaxBufferCount(5));
+    EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(5));
 }
 
 TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithLegalValues_Succeeds) {
@@ -206,6 +209,28 @@
             BufferQueue::MAX_MAX_ACQUIRED_BUFFERS));
 }
 
+TEST_F(BufferQueueTest, SetMaxBufferCountWithLegalValues_Succeeds) {
+    createBufferQueue();
+    sp<DummyConsumer> dc(new DummyConsumer);
+    mConsumer->consumerConnect(dc, false);
+
+    // Test single buffer mode
+    EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
+}
+
+TEST_F(BufferQueueTest, SetMaxBufferCountWithIllegalValues_ReturnsError) {
+    createBufferQueue();
+    sp<DummyConsumer> dc(new DummyConsumer);
+    mConsumer->consumerConnect(dc, false);
+
+    EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(0));
+    EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(
+            BufferQueue::NUM_BUFFER_SLOTS + 1));
+
+    EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(5));
+    EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(3));
+}
+
 TEST_F(BufferQueueTest, DetachAndReattachOnProducerSide) {
     createBufferQueue();
     sp<DummyConsumer> dc(new DummyConsumer);
@@ -223,7 +248,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
                     GRALLOC_USAGE_SW_WRITE_OFTEN));
     ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not requested
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
@@ -247,7 +272,7 @@
     ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, buffer));
     IGraphicBufferProducer::QueueBufferInput input(0, false,
             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
-            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
+            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
     ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output));
 
     BufferItem item;
@@ -272,12 +297,12 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
                     GRALLOC_USAGE_SW_WRITE_OFTEN));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
     IGraphicBufferProducer::QueueBufferInput input(0, false,
             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
-            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
+            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
 
     ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(-1)); // Index too low
@@ -288,8 +313,8 @@
     BufferItem item;
     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
 
-    ASSERT_EQ(OK, mConsumer->detachBuffer(item.mBuf));
-    ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(item.mBuf)); // Not acquired
+    ASSERT_EQ(OK, mConsumer->detachBuffer(item.mSlot));
+    ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(item.mSlot)); // Not acquired
 
     uint32_t* dataIn;
     ASSERT_EQ(OK, item.mGraphicBuffer->lock(
@@ -308,7 +333,7 @@
             EGL_NO_SYNC_KHR, Fence::NO_FENCE));
 
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
                     GRALLOC_USAGE_SW_WRITE_OFTEN));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
 
@@ -331,7 +356,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
                     GRALLOC_USAGE_SW_WRITE_OFTEN));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
 
@@ -343,12 +368,12 @@
 
     IGraphicBufferProducer::QueueBufferInput input(0, false,
             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
-            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
+            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
 
     BufferItem item;
     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
-    ASSERT_EQ(OK, mConsumer->detachBuffer(item.mBuf));
+    ASSERT_EQ(OK, mConsumer->detachBuffer(item.mSlot));
 
     int newSlot;
     ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, item.mGraphicBuffer));
@@ -380,13 +405,13 @@
     sp<GraphicBuffer> buffer;
     // This should return an error since it would require an allocation
     ASSERT_EQ(OK, mProducer->allowAllocation(false));
-    ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence, false, 0, 0,
+    ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence, 0, 0,
             0, GRALLOC_USAGE_SW_WRITE_OFTEN));
 
     // This should succeed, now that we've lifted the prohibition
     ASSERT_EQ(OK, mProducer->allowAllocation(true));
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
             GRALLOC_USAGE_SW_WRITE_OFTEN));
 
     // Release the previous buffer back to the BufferQueue
@@ -394,7 +419,7 @@
 
     // This should fail since we're requesting a different size
     ASSERT_EQ(OK, mProducer->allowAllocation(false));
-    ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence, false,
+    ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence,
             WIDTH * 2, HEIGHT * 2, 0, GRALLOC_USAGE_SW_WRITE_OFTEN));
 }
 
@@ -412,7 +437,7 @@
     int slot;
     sp<Fence> fence;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0, 0));
+            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
 
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
@@ -440,4 +465,158 @@
     ASSERT_EQ(OK, mConsumer->attachBuffer(&outSlot, buffer));
 }
 
+TEST_F(BufferQueueTest, TestSingleBufferMode) {
+    createBufferQueue();
+    sp<DummyConsumer> dc(new DummyConsumer);
+    ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
+    IGraphicBufferProducer::QueueBufferOutput output;
+    ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
+            NATIVE_WINDOW_API_CPU, true, &output));
+
+    ASSERT_EQ(OK, mProducer->setSingleBufferMode(true));
+
+    // Get a buffer
+    int singleSlot;
+    sp<Fence> fence;
+    sp<GraphicBuffer> buffer;
+    ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
+            mProducer->dequeueBuffer(&singleSlot, &fence, 0, 0, 0, 0));
+    ASSERT_EQ(OK, mProducer->requestBuffer(singleSlot, &buffer));
+
+    // Queue the buffer
+    IGraphicBufferProducer::QueueBufferInput input(0, false,
+            HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
+            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
+    ASSERT_EQ(OK, mProducer->queueBuffer(singleSlot, input, &output));
+
+    // Repeatedly acquire and release a buffer from the consumer side, it should
+    // always return the same one.
+    BufferItem item;
+    for (int i = 0; i < 5; i++) {
+        ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
+        ASSERT_EQ(singleSlot, item.mSlot);
+        ASSERT_EQ(0, item.mTimestamp);
+        ASSERT_EQ(false, item.mIsAutoTimestamp);
+        ASSERT_EQ(HAL_DATASPACE_UNKNOWN, item.mDataSpace);
+        ASSERT_EQ(Rect(0, 0, 1, 1), item.mCrop);
+        ASSERT_EQ(NATIVE_WINDOW_SCALING_MODE_FREEZE, item.mScalingMode);
+        ASSERT_EQ(0u, item.mTransform);
+        ASSERT_EQ(Fence::NO_FENCE, item.mFence);
+
+        ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
+                EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+    }
+
+    // Repeatedly queue and dequeue a buffer from the producer side, it should
+    // always return the same one.
+    int slot;
+    for (int i = 0; i < 5; i++) {
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+        ASSERT_EQ(singleSlot, slot);
+        ASSERT_EQ(OK, mProducer->queueBuffer(singleSlot, input, &output));
+    }
+
+    // Repeatedly acquire and release a buffer from the consumer side, it should
+    // always return the same one. First grabbing them from the queue and then
+    // when the queue is empty, returning the single buffer.
+    for (int i = 0; i < 10; i++) {
+        ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
+        ASSERT_EQ(singleSlot, item.mSlot);
+        ASSERT_EQ(0, item.mTimestamp);
+        ASSERT_EQ(false, item.mIsAutoTimestamp);
+        ASSERT_EQ(HAL_DATASPACE_UNKNOWN, item.mDataSpace);
+        ASSERT_EQ(Rect(0, 0, 1, 1), item.mCrop);
+        ASSERT_EQ(NATIVE_WINDOW_SCALING_MODE_FREEZE, item.mScalingMode);
+        ASSERT_EQ(0u, item.mTransform);
+        ASSERT_EQ(Fence::NO_FENCE, item.mFence);
+
+        ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
+                EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+    }
+}
+
+TEST_F(BufferQueueTest, TestTimeouts) {
+    createBufferQueue();
+    sp<DummyConsumer> dc(new DummyConsumer);
+    ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
+    IGraphicBufferProducer::QueueBufferOutput output;
+    ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
+            NATIVE_WINDOW_API_CPU, true, &output));
+
+    // Fill up the queue. Since the controlledByApp flags are set to true, this
+    // queue should be in non-blocking mode, and we should be recycling the same
+    // two buffers
+    for (int i = 0; i < 5; ++i) {
+        int slot = BufferQueue::INVALID_BUFFER_SLOT;
+        sp<Fence> fence = Fence::NO_FENCE;
+        auto result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0);
+        if (i < 2) {
+            ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
+                    result);
+        } else {
+            ASSERT_EQ(OK, result);
+        }
+        sp<GraphicBuffer> buffer;
+        ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
+        IGraphicBufferProducer::QueueBufferInput input(0ull, true,
+                HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
+                NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
+        IGraphicBufferProducer::QueueBufferOutput output{};
+        ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
+    }
+
+    const auto TIMEOUT = ms2ns(250);
+    mProducer->setDequeueTimeout(TIMEOUT);
+
+    // Setting a timeout will change the BufferQueue into blocking mode (with
+    // one droppable buffer in the queue and one free from the previous
+    // dequeue/queues), so dequeue and queue two more buffers: one to replace
+    // the current droppable buffer, and a second to max out the buffer count
+    sp<GraphicBuffer> buffer; // Save a buffer to attach later
+    for (int i = 0; i < 2; ++i) {
+        int slot = BufferQueue::INVALID_BUFFER_SLOT;
+        sp<Fence> fence = Fence::NO_FENCE;
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+        ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
+        IGraphicBufferProducer::QueueBufferInput input(0ull, true,
+                HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
+                NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
+        ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
+    }
+
+    int slot = BufferQueue::INVALID_BUFFER_SLOT;
+    sp<Fence> fence = Fence::NO_FENCE;
+    auto startTime = systemTime();
+    ASSERT_EQ(TIMED_OUT, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+    ASSERT_GE(systemTime() - startTime, TIMEOUT);
+
+    // We're technically attaching the same buffer multiple times (since we
+    // queued it previously), but that doesn't matter for this test
+    startTime = systemTime();
+    ASSERT_EQ(TIMED_OUT, mProducer->attachBuffer(&slot, buffer));
+    ASSERT_GE(systemTime() - startTime, TIMEOUT);
+}
+
+TEST_F(BufferQueueTest, CanAttachWhileDisallowingAllocation) {
+    createBufferQueue();
+    sp<DummyConsumer> dc(new DummyConsumer);
+    ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
+    IGraphicBufferProducer::QueueBufferOutput output;
+    ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
+            NATIVE_WINDOW_API_CPU, true, &output));
+
+    int slot = BufferQueue::INVALID_BUFFER_SLOT;
+    sp<Fence> sourceFence;
+    ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
+            mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, 0));
+    sp<GraphicBuffer> buffer;
+    ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
+    ASSERT_EQ(OK, mProducer->detachBuffer(slot));
+
+    ASSERT_EQ(OK, mProducer->allowAllocation(false));
+
+    slot = BufferQueue::INVALID_BUFFER_SLOT;
+    ASSERT_EQ(OK, mProducer->attachBuffer(&slot, buffer));
+}
+
 } // namespace android
diff --git a/libs/gui/tests/CpuConsumer_test.cpp b/libs/gui/tests/CpuConsumer_test.cpp
index 2dc9ccc..289cc74 100644
--- a/libs/gui/tests/CpuConsumer_test.cpp
+++ b/libs/gui/tests/CpuConsumer_test.cpp
@@ -444,19 +444,14 @@
     }
 }
 
-void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride,
-        const android_native_rect_t& rect);
-
-void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride);
-
-void fillRGBA8BufferSolid(uint8_t* buf, int w, int h, int stride, uint8_t r,
-        uint8_t g, uint8_t b, uint8_t a);
-
 // Configures the ANativeWindow producer-side interface based on test parameters
 void configureANW(const sp<ANativeWindow>& anw,
         const CpuConsumerTestParams& params,
         int maxBufferSlack) {
     status_t err;
+    err = native_window_api_connect(anw.get(), NATIVE_WINDOW_API_CPU);
+    ASSERT_NO_ERROR(err, "connect error: ");
+
     err = native_window_set_buffers_dimensions(anw.get(),
             params.width, params.height);
     ASSERT_NO_ERROR(err, "set_buffers_dimensions error: ");
diff --git a/libs/gui/tests/GLTest.h b/libs/gui/tests/GLTest.h
index d3c4a95..f0d27a8 100644
--- a/libs/gui/tests/GLTest.h
+++ b/libs/gui/tests/GLTest.h
@@ -35,9 +35,11 @@
 
 protected:
     GLTest() :
+            mDisplaySecs(0),
             mEglDisplay(EGL_NO_DISPLAY),
             mEglSurface(EGL_NO_SURFACE),
-            mEglContext(EGL_NO_CONTEXT) {
+            mEglContext(EGL_NO_CONTEXT),
+            mGlConfig(NULL) {
     }
 
     virtual void SetUp();
diff --git a/libs/gui/tests/IGraphicBufferProducer_test.cpp b/libs/gui/tests/IGraphicBufferProducer_test.cpp
index 4ef9a69..882b14c 100644
--- a/libs/gui/tests/IGraphicBufferProducer_test.cpp
+++ b/libs/gui/tests/IGraphicBufferProducer_test.cpp
@@ -61,7 +61,6 @@
     const Rect QUEUE_BUFFER_INPUT_RECT = Rect(DEFAULT_WIDTH, DEFAULT_HEIGHT);
     const int QUEUE_BUFFER_INPUT_SCALING_MODE = 0;
     const int QUEUE_BUFFER_INPUT_TRANSFORM = 0;
-    const bool QUEUE_BUFFER_INPUT_ASYNC = false;
     const sp<Fence> QUEUE_BUFFER_INPUT_FENCE = Fence::NO_FENCE;
 }; // namespace anonymous
 
@@ -131,7 +130,6 @@
            crop = QUEUE_BUFFER_INPUT_RECT;
            scalingMode = QUEUE_BUFFER_INPUT_SCALING_MODE;
            transform = QUEUE_BUFFER_INPUT_TRANSFORM;
-           async = QUEUE_BUFFER_INPUT_ASYNC;
            fence = QUEUE_BUFFER_INPUT_FENCE;
         }
 
@@ -143,7 +141,6 @@
                     crop,
                     scalingMode,
                     transform,
-                    async,
                     fence);
         }
 
@@ -177,11 +174,6 @@
             return *this;
         }
 
-        QueueBufferInputBuilder& setAsync(bool async) {
-            this->async = async;
-            return *this;
-        }
-
         QueueBufferInputBuilder& setFence(sp<Fence> fence) {
             this->fence = fence;
             return *this;
@@ -194,7 +186,6 @@
         Rect crop;
         int scalingMode;
         uint32_t transform;
-        int async;
         sp<Fence> fence;
     }; // struct QueueBufferInputBuilder
 
@@ -204,8 +195,28 @@
         sp<Fence> fence;
     };
 
-    status_t dequeueBuffer(bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) {
-        return mProducer->dequeueBuffer(&result->slot, &result->fence, async, w, h, format, usage);
+    status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) {
+        return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage);
+    }
+
+    void setupDequeueRequestBuffer(int *slot, sp<Fence> *fence,
+            sp<GraphicBuffer> *buffer)
+    {
+        ASSERT_TRUE(slot != NULL);
+        ASSERT_TRUE(fence != NULL);
+        ASSERT_TRUE(buffer != NULL);
+
+        ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+
+        ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                (mProducer->dequeueBuffer(slot, fence, DEFAULT_WIDTH,
+                DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS)));
+
+        EXPECT_LE(0, *slot);
+        EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, *slot);
+
+        // Request the buffer (pre-requisite for queueing)
+        ASSERT_OK(mProducer->requestBuffer(*slot, buffer));
     }
 
 private: // hide from test body
@@ -334,12 +345,11 @@
     int dequeuedSlot = -1;
     sp<Fence> dequeuedFence;
 
-    // XX: OK to assume first call returns this flag or not? Not really documented.
-    ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                                     QUEUE_BUFFER_INPUT_ASYNC,
+
+    ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+            (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
                                      DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                     TEST_PRODUCER_USAGE_BITS));
+                                     TEST_PRODUCER_USAGE_BITS)));
 
     EXPECT_LE(0, dequeuedSlot);
     EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, dequeuedSlot);
@@ -400,11 +410,10 @@
     int dequeuedSlot = -1;
     sp<Fence> dequeuedFence;
 
-    ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                                     QUEUE_BUFFER_INPUT_ASYNC,
+    ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+            (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
                                      DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                     TEST_PRODUCER_USAGE_BITS));
+                                     TEST_PRODUCER_USAGE_BITS)));
 
     // Slot was enqueued without requesting a buffer
     {
@@ -470,30 +479,28 @@
     int dequeuedSlot = -1;
     sp<Fence> dequeuedFence;
 
-    ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                                     QUEUE_BUFFER_INPUT_ASYNC,
+    ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+            (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
                                      DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                     TEST_PRODUCER_USAGE_BITS));
+                                     TEST_PRODUCER_USAGE_BITS)));
 
     // No return code, but at least test that it doesn't blow up...
     // TODO: add a return code
     mProducer->cancelBuffer(dequeuedSlot, dequeuedFence);
 }
 
-TEST_F(IGraphicBufferProducerTest, SetBufferCount_Succeeds) {
+TEST_F(IGraphicBufferProducerTest, SetMaxDequeuedBufferCount_Succeeds) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+    int minUndequeuedBuffers;
+    ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+            &minUndequeuedBuffers));
 
-    // The producer does not wish to set a buffer count
-    EXPECT_OK(mProducer->setBufferCount(0)) << "bufferCount: " << 0;
-    // TODO: how to test "0" buffer count?
+    const int minBuffers = 1;
+    const int maxBuffers = BufferQueue::NUM_BUFFER_SLOTS - minUndequeuedBuffers;
 
-    int minBuffers;
-    ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minBuffers));
-
-    // The MIN_UNDEQUEUED_BUFFERS limit is exclusive, so need to increment by at least 1
-    minBuffers++;
-
-    ASSERT_OK(mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
+    ASSERT_OK(mProducer->setAsyncMode(false)) << "async mode: " << false;
+    ASSERT_OK(mProducer->setMaxDequeuedBufferCount(minBuffers))
+            << "bufferCount: " << minBuffers;
 
     std::vector<DequeueBufferResult> dequeueList;
 
@@ -501,72 +508,217 @@
     for (int i = 0; i < minBuffers; ++i) {
         DequeueBufferResult result;
 
-        EXPECT_LE(OK,
-                dequeueBuffer(QUEUE_BUFFER_INPUT_ASYNC,
-                              DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                              TEST_PRODUCER_USAGE_BITS, &result))
+        EXPECT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                (dequeueBuffer(DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                              TEST_PRODUCER_USAGE_BITS, &result)))
                 << "iteration: " << i << ", slot: " << result.slot;
 
         dequeueList.push_back(result);
     }
 
     // Cancel every buffer, so we can set buffer count again
-    for (int i = 0; i < minBuffers; ++i) {
-        DequeueBufferResult& result = dequeueList[i];
+    for (auto& result : dequeueList) {
         mProducer->cancelBuffer(result.slot, result.fence);
     }
 
-    ASSERT_OK(mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS));
+    ASSERT_OK(mProducer->setMaxDequeuedBufferCount(maxBuffers));
 
-    // Should now be able to dequeue up to NUM_BUFFER_SLOTS times
-    for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; ++i) {
+    // Should now be able to dequeue up to maxBuffers times
+    for (int i = 0; i < maxBuffers; ++i) {
         int dequeuedSlot = -1;
         sp<Fence> dequeuedFence;
 
-        EXPECT_LE(OK,
-                mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                                         QUEUE_BUFFER_INPUT_ASYNC,
-                                         DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                         TEST_PRODUCER_USAGE_BITS))
+        EXPECT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+                                         DEFAULT_WIDTH, DEFAULT_HEIGHT,
+                                         DEFAULT_FORMAT,
+                                         TEST_PRODUCER_USAGE_BITS)))
                 << "iteration: " << i << ", slot: " << dequeuedSlot;
     }
 }
 
-TEST_F(IGraphicBufferProducerTest, SetBufferCount_Fails) {
-    int minBuffers;
-    ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minBuffers));
+TEST_F(IGraphicBufferProducerTest, SetMaxDequeuedBufferCount_Fails) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+    int minUndequeuedBuffers;
+    ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+                               &minUndequeuedBuffers));
 
-    // The MIN_UNDEQUEUED_BUFFERS limit is exclusive, so need to increment by at least 1
-    minBuffers++;
+    const int minBuffers = 1;
+    const int maxBuffers = BufferQueue::NUM_BUFFER_SLOTS - minUndequeuedBuffers;
 
+    ASSERT_OK(mProducer->setAsyncMode(false)) << "async mode: " << false;
     // Buffer count was out of range
-    EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(-1)) << "bufferCount: " << -1;
-    EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers - 1)) << "bufferCount: " << minBuffers - 1;
-    EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS + 1))
-            << "bufferCount: " << BufferQueue::NUM_BUFFER_SLOTS + 1;
+    EXPECT_EQ(BAD_VALUE, mProducer->setMaxDequeuedBufferCount(0))
+            << "bufferCount: " << 0;
+    EXPECT_EQ(BAD_VALUE, mProducer->setMaxDequeuedBufferCount(maxBuffers + 1))
+            << "bufferCount: " << maxBuffers + 1;
 
-    // Pre-requisite to fail out a valid setBufferCount call
+    // Prerequisite to fail out a valid setBufferCount call
     {
         int dequeuedSlot = -1;
         sp<Fence> dequeuedFence;
 
-        ASSERT_LE(OK,
-                mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                                         QUEUE_BUFFER_INPUT_ASYNC,
-                                         DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                         TEST_PRODUCER_USAGE_BITS))
+        ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+                                         DEFAULT_WIDTH, DEFAULT_HEIGHT,
+                                         DEFAULT_FORMAT,
+                                         TEST_PRODUCER_USAGE_BITS)))
                 << "slot: " << dequeuedSlot;
     }
 
     // Client has one or more buffers dequeued
-    EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
+    EXPECT_EQ(BAD_VALUE, mProducer->setMaxDequeuedBufferCount(minBuffers))
+            << "bufferCount: " << minBuffers;
 
     // Abandon buffer queue
     ASSERT_OK(mConsumer->consumerDisconnect());
 
     // Fail because the buffer queue was abandoned
-    EXPECT_EQ(NO_INIT, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
+    EXPECT_EQ(NO_INIT, mProducer->setMaxDequeuedBufferCount(minBuffers))
+            << "bufferCount: " << minBuffers;
 
 }
 
+TEST_F(IGraphicBufferProducerTest, SetAsyncMode_Succeeds) {
+    ASSERT_OK(mConsumer->setMaxAcquiredBufferCount(1)) << "maxAcquire: " << 1;
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+    ASSERT_OK(mProducer->setAsyncMode(true)) << "async mode: " << true;
+    ASSERT_OK(mProducer->setMaxDequeuedBufferCount(1)) << "maxDequeue: " << 1;
+
+    int dequeuedSlot = -1;
+    sp<Fence> dequeuedFence;
+    IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
+    IGraphicBufferProducer::QueueBufferOutput output;
+    sp<GraphicBuffer> dequeuedBuffer;
+
+    // Should now be able to queue/dequeue as many buffers as we want without
+    // blocking
+    for (int i = 0; i < 5; ++i) {
+        ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+                DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                TEST_PRODUCER_USAGE_BITS))) << "slot : " << dequeuedSlot;
+        ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer));
+        ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output));
+    }
+}
+
+TEST_F(IGraphicBufferProducerTest, SetAsyncMode_Fails) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+    // Prerequisite to fail out a valid setBufferCount call
+    {
+        int dequeuedSlot = -1;
+        sp<Fence> dequeuedFence;
+
+        ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+                DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                TEST_PRODUCER_USAGE_BITS))) << "slot: " << dequeuedSlot;
+    }
+
+    // Abandon buffer queue
+    ASSERT_OK(mConsumer->consumerDisconnect());
+
+    // Fail because the buffer queue was abandoned
+    EXPECT_EQ(NO_INIT, mProducer->setAsyncMode(false)) << "asyncMode: "
+            << false;
+}
+
+TEST_F(IGraphicBufferProducerTest,
+        DisconnectedProducerReturnsError_dequeueBuffer) {
+    int slot = -1;
+    sp<Fence> fence;
+
+    ASSERT_EQ(NO_INIT, mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH,
+            DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS));
+}
+
+TEST_F(IGraphicBufferProducerTest,
+        DisconnectedProducerReturnsError_detachNextBuffer) {
+    sp<Fence> fence;
+    sp<GraphicBuffer> buffer;
+
+    ASSERT_EQ(NO_INIT, mProducer->detachNextBuffer(&buffer, &fence));
+}
+
+TEST_F(IGraphicBufferProducerTest,
+        DisconnectedProducerReturnsError_requestBuffer) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+
+    int slot = -1;
+    sp<Fence> fence;
+
+    ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+            (mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH,
+            DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS)));
+
+    EXPECT_LE(0, slot);
+    EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, slot);
+
+    ASSERT_OK(mProducer->disconnect(TEST_API));
+
+    sp<GraphicBuffer> buffer;
+
+    ASSERT_EQ(NO_INIT, mProducer->requestBuffer(slot, &buffer));
+}
+
+
+TEST_F(IGraphicBufferProducerTest,
+        DisconnectedProducerReturnsError_detachBuffer) {
+    int slot = -1;
+    sp<Fence> fence;
+    sp<GraphicBuffer> buffer;
+
+    setupDequeueRequestBuffer(&slot, &fence, &buffer);
+
+    ASSERT_OK(mProducer->disconnect(TEST_API));
+
+    ASSERT_EQ(NO_INIT, mProducer->detachBuffer(slot));
+}
+
+TEST_F(IGraphicBufferProducerTest,
+        DisconnectedProducerReturnsError_queueBuffer) {
+    int slot = -1;
+    sp<Fence> fence;
+    sp<GraphicBuffer> buffer;
+
+    setupDequeueRequestBuffer(&slot, &fence, &buffer);
+
+    ASSERT_OK(mProducer->disconnect(TEST_API));
+
+    // A generic "valid" input
+    IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
+    IGraphicBufferProducer::QueueBufferOutput output;
+
+    ASSERT_EQ(NO_INIT, mProducer->queueBuffer(slot, input, &output));
+}
+
+TEST_F(IGraphicBufferProducerTest,
+        DisconnectedProducerReturnsError_cancelBuffer) {
+    int slot = -1;
+    sp<Fence> fence;
+    sp<GraphicBuffer> buffer;
+
+    setupDequeueRequestBuffer(&slot, &fence, &buffer);
+
+    ASSERT_OK(mProducer->disconnect(TEST_API));
+
+    ASSERT_EQ(NO_INIT, mProducer->cancelBuffer(slot, fence));
+}
+
+TEST_F(IGraphicBufferProducerTest,
+        DisconnectedProducerReturnsError_attachBuffer) {
+    int slot = -1;
+    sp<Fence> fence;
+    sp<GraphicBuffer> buffer;
+
+    setupDequeueRequestBuffer(&slot, &fence, &buffer);
+
+    ASSERT_OK(mProducer->detachBuffer(slot));
+
+    ASSERT_OK(mProducer->disconnect(TEST_API));
+
+    ASSERT_EQ(NO_INIT, mProducer->attachBuffer(&slot, buffer));
+}
+
 } // namespace android
diff --git a/libs/gui/tests/StreamSplitter_test.cpp b/libs/gui/tests/StreamSplitter_test.cpp
index 00cc39d..498492e 100644
--- a/libs/gui/tests/StreamSplitter_test.cpp
+++ b/libs/gui/tests/StreamSplitter_test.cpp
@@ -52,42 +52,16 @@
     virtual void onSidebandStreamChanged() {}
 };
 
-class CountedAllocator : public BnGraphicBufferAlloc {
-public:
-    CountedAllocator() : mAllocCount(0) {
-        sp<ISurfaceComposer> composer(ComposerService::getComposerService());
-        mAllocator = composer->createGraphicBufferAlloc();
-    }
-
-    virtual ~CountedAllocator() {}
-
-    virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
-            PixelFormat format, uint32_t usage, status_t* error) {
-        ++mAllocCount;
-        sp<GraphicBuffer> buffer = mAllocator->createGraphicBuffer(w, h, format,
-                usage, error);
-        return buffer;
-    }
-
-    int getAllocCount() const { return mAllocCount; }
-
-private:
-    sp<IGraphicBufferAlloc> mAllocator;
-    int mAllocCount;
-};
-
 static const uint32_t TEST_DATA = 0x12345678u;
 
 TEST_F(StreamSplitterTest, OneInputOneOutput) {
-    sp<CountedAllocator> allocator(new CountedAllocator);
-
     sp<IGraphicBufferProducer> inputProducer;
     sp<IGraphicBufferConsumer> inputConsumer;
-    BufferQueue::createBufferQueue(&inputProducer, &inputConsumer, allocator);
+    BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
 
     sp<IGraphicBufferProducer> outputProducer;
     sp<IGraphicBufferConsumer> outputConsumer;
-    BufferQueue::createBufferQueue(&outputProducer, &outputConsumer, allocator);
+    BufferQueue::createBufferQueue(&outputProducer, &outputConsumer);
     ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false));
 
     sp<StreamSplitter> splitter;
@@ -95,6 +69,9 @@
     ASSERT_EQ(OK, status);
     ASSERT_EQ(OK, splitter->addOutput(outputProducer));
 
+    // Never allow the output BufferQueue to allocate a buffer
+    ASSERT_EQ(OK, outputProducer->allowAllocation(false));
+
     IGraphicBufferProducer::QueueBufferOutput qbOutput;
     ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener,
             NATIVE_WINDOW_API_CPU, false, &qbOutput));
@@ -103,7 +80,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
                     GRALLOC_USAGE_SW_WRITE_OFTEN));
     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
 
@@ -114,11 +91,14 @@
     ASSERT_EQ(OK, buffer->unlock());
 
     IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
-            HAL_DATASPACE_UNKNOWN,
-            Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false,
-            Fence::NO_FENCE);
+            HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
+            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
     ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
 
+    // Now that we have dequeued/allocated one buffer, prevent any further
+    // allocations
+    ASSERT_EQ(OK, inputProducer->allowAllocation(false));
+
     BufferItem item;
     ASSERT_EQ(OK, outputConsumer->acquireBuffer(&item, 0));
 
@@ -128,29 +108,28 @@
     ASSERT_EQ(*dataOut, TEST_DATA);
     ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
 
-    ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mBuf, item.mFrameNumber,
+    ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
 
+    // This should succeed even with allocation disabled since it will have
+    // received the buffer back from the output BufferQueue
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
                     GRALLOC_USAGE_SW_WRITE_OFTEN));
-
-    ASSERT_EQ(1, allocator->getAllocCount());
 }
 
 TEST_F(StreamSplitterTest, OneInputMultipleOutputs) {
     const int NUM_OUTPUTS = 4;
-    sp<CountedAllocator> allocator(new CountedAllocator);
 
     sp<IGraphicBufferProducer> inputProducer;
     sp<IGraphicBufferConsumer> inputConsumer;
-    BufferQueue::createBufferQueue(&inputProducer, &inputConsumer, allocator);
+    BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
 
     sp<IGraphicBufferProducer> outputProducers[NUM_OUTPUTS] = {};
     sp<IGraphicBufferConsumer> outputConsumers[NUM_OUTPUTS] = {};
     for (int output = 0; output < NUM_OUTPUTS; ++output) {
         BufferQueue::createBufferQueue(&outputProducers[output],
-                &outputConsumers[output], allocator);
+                &outputConsumers[output]);
         ASSERT_EQ(OK, outputConsumers[output]->consumerConnect(
                     new DummyListener, false));
     }
@@ -160,6 +139,9 @@
     ASSERT_EQ(OK, status);
     for (int output = 0; output < NUM_OUTPUTS; ++output) {
         ASSERT_EQ(OK, splitter->addOutput(outputProducers[output]));
+
+        // Never allow the output BufferQueues to allocate a buffer
+        ASSERT_EQ(OK, outputProducers[output]->allowAllocation(false));
     }
 
     IGraphicBufferProducer::QueueBufferOutput qbOutput;
@@ -170,7 +152,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
                     GRALLOC_USAGE_SW_WRITE_OFTEN));
     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
 
@@ -181,11 +163,14 @@
     ASSERT_EQ(OK, buffer->unlock());
 
     IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
-            HAL_DATASPACE_UNKNOWN,
-            Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false,
-            Fence::NO_FENCE);
+            HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
+            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
     ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
 
+    // Now that we have dequeued/allocated one buffer, prevent any further
+    // allocations
+    ASSERT_EQ(OK, inputProducer->allowAllocation(false));
+
     for (int output = 0; output < NUM_OUTPUTS; ++output) {
         BufferItem item;
         ASSERT_EQ(OK, outputConsumers[output]->acquireBuffer(&item, 0));
@@ -196,16 +181,16 @@
         ASSERT_EQ(*dataOut, TEST_DATA);
         ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
 
-        ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mBuf,
+        ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mSlot,
                     item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
                     Fence::NO_FENCE));
     }
 
+    // This should succeed even with allocation disabled since it will have
+    // received the buffer back from the output BufferQueues
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
                     GRALLOC_USAGE_SW_WRITE_OFTEN));
-
-    ASSERT_EQ(1, allocator->getAllocCount());
 }
 
 TEST_F(StreamSplitterTest, OutputAbandonment) {
@@ -231,7 +216,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
+            inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
                     GRALLOC_USAGE_SW_WRITE_OFTEN));
     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
 
@@ -239,14 +224,13 @@
     outputConsumer->consumerDisconnect();
 
     IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
-            HAL_DATASPACE_UNKNOWN,
-            Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false,
-            Fence::NO_FENCE);
+            HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
+            NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
     ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
 
     // Input should be abandoned
-    ASSERT_EQ(NO_INIT, inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0,
-            0, GRALLOC_USAGE_SW_WRITE_OFTEN));
+    ASSERT_EQ(NO_INIT, inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+            GRALLOC_USAGE_SW_WRITE_OFTEN));
 }
 
 } // namespace android
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 1a50b24..2356f54 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -37,7 +37,8 @@
     SurfaceTextureClientTest():
             mEglDisplay(EGL_NO_DISPLAY),
             mEglSurface(EGL_NO_SURFACE),
-            mEglContext(EGL_NO_CONTEXT) {
+            mEglContext(EGL_NO_CONTEXT),
+            mEglConfig(NULL) {
     }
 
     virtual void SetUp() {
@@ -215,6 +216,7 @@
 }
 
 TEST_F(SurfaceTextureClientTest, DefaultGeometryValues) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ANativeWindowBuffer* buf;
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
     EXPECT_EQ(1, buf->width);
@@ -224,6 +226,7 @@
 }
 
 TEST_F(SurfaceTextureClientTest, BufferGeometryCanBeSet) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ANativeWindowBuffer* buf;
     EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 16, 8));
     EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), PIXEL_FORMAT_RGB_565));
@@ -235,6 +238,7 @@
 }
 
 TEST_F(SurfaceTextureClientTest, BufferGeometryDefaultSizeSetFormat) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ANativeWindowBuffer* buf;
     EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 0, 0));
     EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), PIXEL_FORMAT_RGB_565));
@@ -246,6 +250,7 @@
 }
 
 TEST_F(SurfaceTextureClientTest, BufferGeometrySetSizeDefaultFormat) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ANativeWindowBuffer* buf;
     EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 16, 8));
     EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), 0));
@@ -257,6 +262,7 @@
 }
 
 TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeUnset) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ANativeWindowBuffer* buf;
     EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 16, 8));
     EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), 0));
@@ -275,6 +281,7 @@
 }
 
 TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeChangedWithoutFormat) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ANativeWindowBuffer* buf;
     EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 0, 0));
     EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), PIXEL_FORMAT_RGB_565));
@@ -292,6 +299,7 @@
 }
 
 TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSize) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     sp<GLConsumer> st(mST);
     ANativeWindowBuffer* buf;
     EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8));
@@ -304,6 +312,7 @@
 
 TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeAfterDequeue) {
     ANativeWindowBuffer* buf[2];
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
@@ -324,6 +333,7 @@
 
 TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeVsGeometry) {
     ANativeWindowBuffer* buf[2];
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
     EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
@@ -350,6 +360,7 @@
 
 TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) {
     android_native_buffer_t* buf[3];
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, mANW->setSwapInterval(mANW.get(), 0));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
 
@@ -373,6 +384,7 @@
 
 TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeSlowRetire) {
     android_native_buffer_t* buf[3];
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
@@ -393,6 +405,7 @@
 
 TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeFastRetire) {
     android_native_buffer_t* buf[3];
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
@@ -413,8 +426,8 @@
 
 TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDQQR) {
     android_native_buffer_t* buf[3];
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
-
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
     EXPECT_EQ(OK, mST->updateTexImage());
@@ -438,6 +451,7 @@
 TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent) {
     android_native_buffer_t* buf[3];
     android_native_buffer_t* firstBuf;
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &firstBuf));
     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), firstBuf, -1));
@@ -457,6 +471,7 @@
 
 TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeMinUndequeued) {
     android_native_buffer_t* buf[3];
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
 
     // We should be able to dequeue all the buffers before we've queued mANWy.
@@ -482,6 +497,7 @@
 }
 
 TEST_F(SurfaceTextureClientTest, SetCropCropsCrop) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     android_native_rect_t rect = {-2, -13, 40, 18};
     native_window_set_crop(mANW.get(), &rect);
 
@@ -536,6 +552,7 @@
     };
 
     android_native_buffer_t* buf[3];
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
     // dequeue/queue/update so we have a current buffer
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
@@ -559,6 +576,7 @@
 TEST_F(SurfaceTextureClientTest, GetTransformMatrixReturnsVerticalFlip) {
     android_native_buffer_t* buf[3];
     float mtx[16] = {};
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
@@ -589,6 +607,7 @@
 TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffers) {
     android_native_buffer_t* buf[3];
     float mtx[16] = {};
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
     ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
     ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
@@ -638,6 +657,7 @@
     crop.right = 5;
     crop.bottom = 5;
 
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
     ASSERT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 8, 8));
     ASSERT_EQ(OK, native_window_set_buffers_format(mANW.get(), 0));
diff --git a/libs/gui/tests/SurfaceTextureFBO_test.cpp b/libs/gui/tests/SurfaceTextureFBO_test.cpp
index c243fc0..0606839 100644
--- a/libs/gui/tests/SurfaceTextureFBO_test.cpp
+++ b/libs/gui/tests/SurfaceTextureFBO_test.cpp
@@ -27,6 +27,8 @@
     const int texWidth = 64;
     const int texHeight = 64;
 
+    ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(),
+            NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(),
             texWidth, texHeight));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
diff --git a/libs/gui/tests/SurfaceTextureGLThreadToGL_test.cpp b/libs/gui/tests/SurfaceTextureGLThreadToGL_test.cpp
index 9776733..c4d0aaa 100644
--- a/libs/gui/tests/SurfaceTextureGLThreadToGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureGLThreadToGL_test.cpp
@@ -31,6 +31,8 @@
         }
     };
 
+    SetUpWindowAndContext();
+
     runProducerThread(new PT());
 
     mFC->waitForFrame();
@@ -50,6 +52,8 @@
         }
     };
 
+    SetUpWindowAndContext();
+
     runProducerThread(new PT());
 
     mFC->waitForFrame();
@@ -75,6 +79,8 @@
         }
     };
 
+    SetUpWindowAndContext();
+
     runProducerThread(new PT());
 
     for (int i = 0; i < NUM_ITERATIONS; i++) {
@@ -104,6 +110,8 @@
         }
     };
 
+    SetUpWindowAndContext();
+
     runProducerThread(new PT());
 
     for (int i = 0; i < NUM_ITERATIONS; i++) {
@@ -134,7 +142,7 @@
         }
     };
 
-    ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
+    SetUpWindowAndContext();
 
     runProducerThread(new PT());
 
diff --git a/libs/gui/tests/SurfaceTextureGLToGL.h b/libs/gui/tests/SurfaceTextureGLToGL.h
index 5a2eff3..5d43a48 100644
--- a/libs/gui/tests/SurfaceTextureGLToGL.h
+++ b/libs/gui/tests/SurfaceTextureGLToGL.h
@@ -34,7 +34,9 @@
 
     virtual void SetUp() {
         SurfaceTextureGLTest::SetUp();
+    }
 
+    void SetUpWindowAndContext() {
         mProducerEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig,
                 mANW.get(), NULL);
         ASSERT_EQ(EGL_SUCCESS, eglGetError());
diff --git a/libs/gui/tests/SurfaceTextureGLToGL_test.cpp b/libs/gui/tests/SurfaceTextureGLToGL_test.cpp
index 6edbfb8..c28b4d1 100644
--- a/libs/gui/tests/SurfaceTextureGLToGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureGLToGL_test.cpp
@@ -29,8 +29,11 @@
     mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
 
     // This test requires 3 buffers to avoid deadlock because we're
-    // both producer and consumer, and only using one thread.
-    mST->setDefaultMaxBufferCount(3);
+    // both producer and consumer, and only using one thread. Set max dequeued
+    // to 2, and max acquired already defaults to 1.
+    ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
+
+    SetUpWindowAndContext();
 
     // Do the producer side of things
     EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
@@ -81,7 +84,10 @@
     mST->setDefaultBufferSize(texWidth, texHeight);
 
     // This test requires 3 buffers to complete run on a single thread.
-    mST->setDefaultMaxBufferCount(3);
+    // Set max dequeued to 2, and max acquired already defaults to 1.
+    ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
+
+    SetUpWindowAndContext();
 
     // Do the producer side of things
     EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
@@ -150,6 +156,7 @@
 }
 
 TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceUnrefsBuffers) {
+    SetUpWindowAndContext();
     sp<GraphicBuffer> buffers[2];
 
     // This test requires async mode to run on a single thread.
@@ -195,6 +202,7 @@
 }
 
 TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) {
+    SetUpWindowAndContext();
     sp<GraphicBuffer> buffers[3];
 
     // This test requires async mode to run on a single thread.
@@ -252,6 +260,7 @@
 }
 
 TEST_F(SurfaceTextureGLToGLTest, EglMakeCurrentBeforeConsumerDeathUnrefsBuffers) {
+    SetUpWindowAndContext();
     sp<GraphicBuffer> buffer;
 
     EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
@@ -289,6 +298,7 @@
 }
 
 TEST_F(SurfaceTextureGLToGLTest, EglMakeCurrentAfterConsumerDeathUnrefsBuffers) {
+    SetUpWindowAndContext();
     sp<GraphicBuffer> buffer;
 
     EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
@@ -330,7 +340,10 @@
     enum { texHeight = 64 };
 
     // This test requires 3 buffers to complete run on a single thread.
-    mST->setDefaultMaxBufferCount(3);
+    // Set max dequeued to 2, and max acquired already defaults to 1.
+    ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
+
+    SetUpWindowAndContext();
 
     // Set the user buffer size.
     native_window_set_buffers_user_dimensions(mANW.get(), texWidth, texHeight);
@@ -387,7 +400,10 @@
     enum { texHeight = 16 };
 
     // This test requires 3 buffers to complete run on a single thread.
-    mST->setDefaultMaxBufferCount(3);
+    // Set max dequeued to 2, and max acquired already defaults to 1.
+    ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
+
+    SetUpWindowAndContext();
 
     // Set the transform hint.
     mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
@@ -448,7 +464,10 @@
     enum { texHeight = 16 };
 
     // This test requires 3 buffers to complete run on a single thread.
-    mST->setDefaultMaxBufferCount(3);
+    // Set max dequeued to 2, and max acquired already defaults to 1.
+    ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
+
+    SetUpWindowAndContext();
 
     // Set the transform hint.
     mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
diff --git a/libs/gui/tests/SurfaceTextureGL_test.cpp b/libs/gui/tests/SurfaceTextureGL_test.cpp
index fad133f..1a904b5 100644
--- a/libs/gui/tests/SurfaceTextureGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureGL_test.cpp
@@ -28,6 +28,8 @@
     const int texWidth = 64;
     const int texHeight = 66;
 
+    ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(),
+            NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(),
             texWidth, texHeight));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
@@ -76,6 +78,8 @@
     const int texWidth = 64;
     const int texHeight = 64;
 
+    ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(),
+            NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(),
             texWidth, texHeight));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
@@ -124,6 +128,8 @@
     const int texWidth = 64;
     const int texHeight = 66;
 
+    ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(),
+            NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(),
             texWidth, texHeight));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
@@ -190,7 +196,8 @@
     enum { texHeight = 16 };
     enum { numFrames = 1024 };
 
-    ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
+    ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(),
+            NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(),
             texWidth, texHeight));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
@@ -334,6 +341,8 @@
     const int texWidth = 64;
     const int texHeight = 66;
 
+    ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(),
+            NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(),
             texWidth, texHeight));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
@@ -378,6 +387,8 @@
     const int texWidth = 64;
     const int texHeight = 64;
 
+    ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(),
+            NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(),
             texWidth, texHeight));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
@@ -436,7 +447,10 @@
         virtual bool threadLoop() {
             ANativeWindowBuffer* anb;
 
-            native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_EGL);
+            if (native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU) !=
+                    NO_ERROR) {
+                return false;
+            }
 
             for (int numFrames =0 ; numFrames < 2; numFrames ++) {
 
@@ -453,7 +467,10 @@
                 }
             }
 
-            native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_EGL);
+            if (native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_CPU)
+                    != NO_ERROR) {
+                return false;
+            }
 
             return false;
         }
@@ -487,7 +504,7 @@
 // attempt to release a buffer that it does not owned
 TEST_F(SurfaceTextureGLTest, DisconnectClearsCurrentTexture) {
     ASSERT_EQ(OK, native_window_api_connect(mANW.get(),
-            NATIVE_WINDOW_API_EGL));
+            NATIVE_WINDOW_API_CPU));
 
     ANativeWindowBuffer *anb;
 
@@ -501,9 +518,9 @@
     EXPECT_EQ(OK,mST->updateTexImage());
 
     ASSERT_EQ(OK, native_window_api_disconnect(mANW.get(),
-            NATIVE_WINDOW_API_EGL));
+            NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(OK, native_window_api_connect(mANW.get(),
-            NATIVE_WINDOW_API_EGL));
+            NATIVE_WINDOW_API_CPU));
 
     EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
     EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
@@ -513,7 +530,7 @@
     EXPECT_EQ(OK,mST->updateTexImage());
 
     ASSERT_EQ(OK, native_window_api_disconnect(mANW.get(),
-            NATIVE_WINDOW_API_EGL));
+            NATIVE_WINDOW_API_CPU));
 }
 
 TEST_F(SurfaceTextureGLTest, ScaleToWindowMode) {
@@ -615,6 +632,11 @@
             Mutex::Autolock lock(mMutex);
             ANativeWindowBuffer* anb;
 
+            if (native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU) !=
+                    NO_ERROR) {
+                return false;
+            }
+
             // Frame 1
             if (native_window_dequeue_buffer_and_wait(mANW.get(),
                     &anb) != NO_ERROR) {
@@ -658,8 +680,6 @@
         Mutex mMutex;
     };
 
-    ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
-
     sp<Thread> pt(new ProducerThread(mANW));
     pt->run();
 
@@ -681,6 +701,9 @@
     int texHeight = 16;
     ANativeWindowBuffer* anb;
 
+    ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(),
+            NATIVE_WINDOW_API_CPU));
+
     GLint maxTextureSize;
     glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
 
diff --git a/libs/gui/tests/SurfaceTextureMultiContextGL.h b/libs/gui/tests/SurfaceTextureMultiContextGL.h
index 7934bbc..3cca035 100644
--- a/libs/gui/tests/SurfaceTextureMultiContextGL.h
+++ b/libs/gui/tests/SurfaceTextureMultiContextGL.h
@@ -27,7 +27,8 @@
     enum { THIRD_TEX_ID = 456 };
 
     SurfaceTextureMultiContextGLTest():
-            mSecondEglContext(EGL_NO_CONTEXT) {
+            mSecondEglContext(EGL_NO_CONTEXT),
+            mThirdEglContext(EGL_NO_CONTEXT) {
     }
 
     virtual void SetUp() {
diff --git a/libs/gui/tests/SurfaceTextureMultiContextGL_test.cpp b/libs/gui/tests/SurfaceTextureMultiContextGL_test.cpp
index 1cd101e..5b02dcf 100644
--- a/libs/gui/tests/SurfaceTextureMultiContextGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureMultiContextGL_test.cpp
@@ -26,6 +26,7 @@
 namespace android {
 
 TEST_F(SurfaceTextureMultiContextGLTest, UpdateFromMultipleContextsFails) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -40,6 +41,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextSucceeds) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -55,6 +57,7 @@
 
 TEST_F(SurfaceTextureMultiContextGLTest,
         DetachFromContextSucceedsAfterProducerDisconnect) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -70,6 +73,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWhenAbandoned) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -82,6 +86,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWhenDetached) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -96,6 +101,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWithNoDisplay) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -112,6 +118,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWithNoContext) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -128,6 +135,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, UpdateTexImageFailsWhenDetached) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Detach from the primary context.
@@ -139,6 +147,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextSucceeds) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -169,6 +178,7 @@
 
 TEST_F(SurfaceTextureMultiContextGLTest,
         AttachToContextSucceedsAfterProducerDisconnect) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -200,6 +210,7 @@
 
 TEST_F(SurfaceTextureMultiContextGLTest,
         AttachToContextSucceedsBeforeUpdateTexImage) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Detach from the primary context.
@@ -230,6 +241,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextFailsWhenAbandoned) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -247,6 +259,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextFailsWhenAttached) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -259,6 +272,7 @@
 
 TEST_F(SurfaceTextureMultiContextGLTest,
         AttachToContextFailsWhenAttachedBeforeUpdateTexImage) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Attempt to attach to the primary context.
@@ -266,6 +280,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextFailsWithNoDisplay) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -285,6 +300,7 @@
 }
 
 TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextSucceedsTwice) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Latch the texture contents on the primary context.
@@ -323,6 +339,7 @@
 
 TEST_F(SurfaceTextureMultiContextGLTest,
         AttachToContextSucceedsTwiceBeforeUpdateTexImage) {
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
 
     // Detach from the primary context.
@@ -361,7 +378,7 @@
 
 TEST_F(SurfaceTextureMultiContextGLTest,
         UpdateTexImageSucceedsForBufferConsumedBeforeDetach) {
-    ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
 
     // produce two frames and consume them both on the primary context
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
@@ -388,7 +405,7 @@
 
 TEST_F(SurfaceTextureMultiContextGLTest,
        AttachAfterDisplayTerminatedSucceeds) {
-    ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
+    ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
 
     // produce two frames and consume them both on the primary context
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 3f495f8..6f0104a 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -100,6 +100,8 @@
     ASSERT_EQ(NO_ERROR, sf->captureScreen(display, producer, Rect(),
             64, 64, 0, 0x7fffffff, false));
 
+    ASSERT_EQ(NO_ERROR, native_window_api_connect(anw.get(),
+            NATIVE_WINDOW_API_CPU));
     // Set the PROTECTED usage bit and verify that the screenshot fails.  Note
     // that we need to dequeue a buffer in order for it to actually get
     // allocated in SurfaceFlinger.
@@ -190,6 +192,8 @@
     // Allocate a buffer with a generation number of 0
     ANativeWindowBuffer* buffer;
     int fenceFd;
+    ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(),
+            NATIVE_WINDOW_API_CPU));
     ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fenceFd));
     ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fenceFd));
 
diff --git a/libs/gui/tests/TextureRenderer.cpp b/libs/gui/tests/TextureRenderer.cpp
index 90951b3..e822e6e 100644
--- a/libs/gui/tests/TextureRenderer.cpp
+++ b/libs/gui/tests/TextureRenderer.cpp
@@ -28,7 +28,8 @@
 namespace android {
 
 TextureRenderer::TextureRenderer(GLuint texName,
-        const sp<GLConsumer>& st) : mTexName(texName), mST(st) {
+        const sp<GLConsumer>& st) : mTexName(texName), mST(st), mPgm(0),
+        mPositionHandle(-1), mTexSamplerHandle(-1), mTexMatrixHandle(-1) {
 }
 
 void TextureRenderer::SetUp() {
diff --git a/libs/input/KeyCharacterMap.cpp b/libs/input/KeyCharacterMap.cpp
index dd01a93..fe649fb 100644
--- a/libs/input/KeyCharacterMap.cpp
+++ b/libs/input/KeyCharacterMap.cpp
@@ -607,6 +607,10 @@
     if (parcel->errorCheck()) {
         return NULL;
     }
+    if (numKeys > MAX_KEYS) {
+        ALOGE("Too many keys in KeyCharacterMap (%d > %d)", numKeys, MAX_KEYS);
+        return NULL;
+    }
 
     for (size_t i = 0; i < numKeys; i++) {
         int32_t keyCode = parcel->readInt32();
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index 54ff741..e4cdcab 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -36,7 +36,6 @@
 
 LOCAL_SRC_FILES := \
 	Fence.cpp \
-	FramebufferNativeWindow.cpp \
 	FrameStats.cpp \
 	GraphicBuffer.cpp \
 	GraphicBufferAllocator.cpp \
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
deleted file mode 100644
index 3ead25c..0000000
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ /dev/null
@@ -1,372 +0,0 @@
-/*
-**
-** Copyright 2007 The Android Open Source Project
-**
-** Licensed under the Apache License Version 2.0(the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing software
-** distributed under the License is distributed on an "AS IS" BASIS
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#define LOG_TAG "FramebufferNativeWindow"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-
-#include <cutils/log.h>
-#include <cutils/atomic.h>
-#include <utils/threads.h>
-#include <utils/RefBase.h>
-
-#include <ui/ANativeObjectBase.h>
-#include <ui/Fence.h>
-#define INCLUDED_FROM_FRAMEBUFFER_NATIVE_WINDOW_CPP
-#include <ui/FramebufferNativeWindow.h>
-#undef INCLUDED_FROM_FRAMEBUFFER_NATIVE_WINDOW_CPP
-#include <ui/Rect.h>
-
-#include <EGL/egl.h>
-
-#include <hardware/hardware.h>
-#include <hardware/gralloc.h>
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-class NativeBuffer final
-    : public ANativeObjectBase<
-        ANativeWindowBuffer,
-        NativeBuffer,
-        LightRefBase<NativeBuffer>>
-{
-public:
-    NativeBuffer(int w, int h, int f, int u) : BASE() {
-        ANativeWindowBuffer::width  = w;
-        ANativeWindowBuffer::height = h;
-        ANativeWindowBuffer::format = f;
-        ANativeWindowBuffer::usage  = u;
-    }
-private:
-    friend class LightRefBase<NativeBuffer>;
-};
-
-
-/*
- * This implements the (main) framebuffer management. This class is used
- * mostly by SurfaceFlinger, but also by command line GL application.
- *
- * In fact this is an implementation of ANativeWindow on top of
- * the framebuffer.
- *
- * Currently it is pretty simple, it manages only two buffers (the front and
- * back buffer).
- *
- */
-
-FramebufferNativeWindow::FramebufferNativeWindow()
-    : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false)
-{
-    hw_module_t const* module;
-    if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
-        int err;
-        int i;
-        err = framebuffer_open(module, &fbDev);
-        ALOGE_IF(err, "couldn't open framebuffer HAL (%s)", strerror(-err));
-
-        err = gralloc_open(module, &grDev);
-        ALOGE_IF(err, "couldn't open gralloc HAL (%s)", strerror(-err));
-
-        // bail out if we can't initialize the modules
-        if (!fbDev || !grDev)
-            return;
-
-        mUpdateOnDemand = (fbDev->setUpdateRect != 0);
-
-        // initialize the buffer FIFO
-        if(fbDev->numFramebuffers >= MIN_NUM_FRAME_BUFFERS &&
-           fbDev->numFramebuffers <= MAX_NUM_FRAME_BUFFERS){
-            mNumBuffers = fbDev->numFramebuffers;
-        } else {
-            mNumBuffers = MIN_NUM_FRAME_BUFFERS;
-        }
-        mNumFreeBuffers = mNumBuffers;
-        mBufferHead = mNumBuffers-1;
-
-        /*
-         * This does not actually change the framebuffer format. It merely
-         * fakes this format to surfaceflinger so that when it creates
-         * framebuffer surfaces it will use this format. It's really a giant
-         * HACK to allow interworking with buggy gralloc+GPU driver
-         * implementations. You should *NEVER* need to set this for shipping
-         * devices.
-         */
-#ifdef FRAMEBUFFER_FORCE_FORMAT
-        *((uint32_t *)&fbDev->format) = FRAMEBUFFER_FORCE_FORMAT;
-#endif
-
-        for (i = 0; i < mNumBuffers; i++) {
-            buffers[i] = new NativeBuffer(
-                    static_cast<int>(fbDev->width),
-                    static_cast<int>(fbDev->height),
-                    fbDev->format, GRALLOC_USAGE_HW_FB);
-        }
-
-        for (i = 0; i < mNumBuffers; i++) {
-            err = grDev->alloc(grDev,
-                    static_cast<int>(fbDev->width),
-                    static_cast<int>(fbDev->height),
-                    fbDev->format, GRALLOC_USAGE_HW_FB,
-                    &buffers[i]->handle, &buffers[i]->stride);
-
-            ALOGE_IF(err, "fb buffer %d allocation failed w=%d, h=%d, err=%s",
-                    i, fbDev->width, fbDev->height, strerror(-err));
-
-            if (err) {
-                mNumBuffers = i;
-                mNumFreeBuffers = i;
-                mBufferHead = mNumBuffers-1;
-                break;
-            }
-        }
-
-        const_cast<uint32_t&>(ANativeWindow::flags) = fbDev->flags;
-        const_cast<float&>(ANativeWindow::xdpi) = fbDev->xdpi;
-        const_cast<float&>(ANativeWindow::ydpi) = fbDev->ydpi;
-        const_cast<int&>(ANativeWindow::minSwapInterval) =
-            fbDev->minSwapInterval;
-        const_cast<int&>(ANativeWindow::maxSwapInterval) =
-            fbDev->maxSwapInterval;
-    } else {
-        ALOGE("Couldn't get gralloc module");
-    }
-
-    ANativeWindow::setSwapInterval = setSwapInterval;
-    ANativeWindow::dequeueBuffer = dequeueBuffer;
-    ANativeWindow::queueBuffer = queueBuffer;
-    ANativeWindow::query = query;
-    ANativeWindow::perform = perform;
-
-    ANativeWindow::dequeueBuffer_DEPRECATED = dequeueBuffer_DEPRECATED;
-    ANativeWindow::lockBuffer_DEPRECATED = lockBuffer_DEPRECATED;
-    ANativeWindow::queueBuffer_DEPRECATED = queueBuffer_DEPRECATED;
-}
-
-FramebufferNativeWindow::~FramebufferNativeWindow()
-{
-    if (grDev) {
-        for(int i = 0; i < mNumBuffers; i++) {
-            if (buffers[i] != NULL) {
-                grDev->free(grDev, buffers[i]->handle);
-            }
-        }
-        gralloc_close(grDev);
-    }
-
-    if (fbDev) {
-        framebuffer_close(fbDev);
-    }
-}
-
-status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r)
-{
-    if (!mUpdateOnDemand) {
-        return INVALID_OPERATION;
-    }
-    return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height());
-}
-
-status_t FramebufferNativeWindow::compositionComplete()
-{
-    if (fbDev->compositionComplete) {
-        return fbDev->compositionComplete(fbDev);
-    }
-    return INVALID_OPERATION;
-}
-
-int FramebufferNativeWindow::setSwapInterval(
-        ANativeWindow* window, int interval)
-{
-    framebuffer_device_t* fb = getSelf(window)->fbDev;
-    return fb->setSwapInterval(fb, interval);
-}
-
-void FramebufferNativeWindow::dump(String8& result) {
-    if (fbDev->common.version >= 1 && fbDev->dump) {
-        const size_t SIZE = 4096;
-        char buffer[SIZE];
-
-        fbDev->dump(fbDev, buffer, SIZE);
-        result.append(buffer);
-    }
-}
-
-// only for debugging / logging
-int FramebufferNativeWindow::getCurrentBufferIndex() const
-{
-    Mutex::Autolock _l(mutex);
-    const int index = mCurrentBufferIndex;
-    return index;
-}
-
-int FramebufferNativeWindow::dequeueBuffer_DEPRECATED(ANativeWindow* window,
-        ANativeWindowBuffer** buffer)
-{
-    int fenceFd = -1;
-    int result = dequeueBuffer(window, buffer, &fenceFd);
-    sp<Fence> fence(new Fence(fenceFd));
-    int waitResult = fence->wait(Fence::TIMEOUT_NEVER);
-    if (waitResult != OK) {
-        ALOGE("dequeueBuffer_DEPRECATED: Fence::wait returned an "
-                "error: %d", waitResult);
-        return waitResult;
-    }
-    return result;
-}
-
-int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
-        ANativeWindowBuffer** buffer, int* fenceFd)
-{
-    FramebufferNativeWindow* self = getSelf(window);
-    Mutex::Autolock _l(self->mutex);
-
-    int index = self->mBufferHead++;
-    if (self->mBufferHead >= self->mNumBuffers)
-        self->mBufferHead = 0;
-
-    // wait for a free non-front buffer
-    while (self->mNumFreeBuffers < 2) {
-        self->mCondition.wait(self->mutex);
-    }
-    ALOG_ASSERT(self->buffers[index] != self->front, "");
-
-    // get this buffer
-    self->mNumFreeBuffers--;
-    self->mCurrentBufferIndex = index;
-
-    *buffer = self->buffers[index].get();
-    *fenceFd = -1;
-
-    return 0;
-}
-
-int FramebufferNativeWindow::lockBuffer_DEPRECATED(ANativeWindow* /*window*/,
-        ANativeWindowBuffer* /*buffer*/)
-{
-    return NO_ERROR;
-}
-
-int FramebufferNativeWindow::queueBuffer_DEPRECATED(ANativeWindow* window,
-        ANativeWindowBuffer* buffer)
-{
-    return queueBuffer(window, buffer, -1);
-}
-
-int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
-        ANativeWindowBuffer* buffer, int fenceFd)
-{
-    FramebufferNativeWindow* self = getSelf(window);
-    Mutex::Autolock _l(self->mutex);
-    framebuffer_device_t* fb = self->fbDev;
-    buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
-
-    sp<Fence> fence(new Fence(fenceFd));
-    fence->wait(Fence::TIMEOUT_NEVER);
-
-    int res = fb->post(fb, handle);
-    self->front = static_cast<NativeBuffer*>(buffer);
-    self->mNumFreeBuffers++;
-    self->mCondition.broadcast();
-    return res;
-}
-
-int FramebufferNativeWindow::query(const ANativeWindow* window,
-        int what, int* value)
-{
-    const FramebufferNativeWindow* self = getSelf(window);
-    Mutex::Autolock _l(self->mutex);
-    framebuffer_device_t* fb = self->fbDev;
-    switch (what) {
-        case NATIVE_WINDOW_WIDTH:
-            *value = static_cast<int>(fb->width);
-            return NO_ERROR;
-        case NATIVE_WINDOW_HEIGHT:
-            *value = static_cast<int>(fb->height);
-            return NO_ERROR;
-        case NATIVE_WINDOW_FORMAT:
-            *value = fb->format;
-            return NO_ERROR;
-        case NATIVE_WINDOW_CONCRETE_TYPE:
-            *value = NATIVE_WINDOW_FRAMEBUFFER;
-            return NO_ERROR;
-        case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
-            *value = 0;
-            return NO_ERROR;
-        case NATIVE_WINDOW_DEFAULT_WIDTH:
-            *value = static_cast<int>(fb->width);
-            return NO_ERROR;
-        case NATIVE_WINDOW_DEFAULT_HEIGHT:
-            *value = static_cast<int>(fb->height);
-            return NO_ERROR;
-        case NATIVE_WINDOW_TRANSFORM_HINT:
-            *value = 0;
-            return NO_ERROR;
-    }
-    *value = 0;
-    return BAD_VALUE;
-}
-
-int FramebufferNativeWindow::perform(ANativeWindow* /*window*/,
-        int operation, ...)
-{
-    switch (operation) {
-        case NATIVE_WINDOW_CONNECT:
-        case NATIVE_WINDOW_DISCONNECT:
-        case NATIVE_WINDOW_SET_USAGE:
-        case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
-        case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS:
-        case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
-        case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
-        case NATIVE_WINDOW_API_CONNECT:
-        case NATIVE_WINDOW_API_DISCONNECT:
-            // TODO: we should implement these
-            return NO_ERROR;
-
-        case NATIVE_WINDOW_LOCK:
-        case NATIVE_WINDOW_UNLOCK_AND_POST:
-        case NATIVE_WINDOW_SET_CROP:
-        case NATIVE_WINDOW_SET_BUFFER_COUNT:
-        case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP:
-        case NATIVE_WINDOW_SET_SCALING_MODE:
-            return INVALID_OPERATION;
-    }
-    return NAME_NOT_FOUND;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-
-using android::sp;
-using android::FramebufferNativeWindow;
-
-EGLNativeWindowType android_createDisplaySurface(void)
-{
-    FramebufferNativeWindow* w;
-    w = new FramebufferNativeWindow();
-    if (w->getDevice() == NULL) {
-        // get a ref so it can be destroyed when we exit this block
-        sp<FramebufferNativeWindow> ref(w);
-        return NULL;
-    }
-    return static_cast<EGLNativeWindowType>(w);
-}
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index e55db30..4fe0946 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -43,7 +43,7 @@
 
 GraphicBuffer::GraphicBuffer()
     : BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
-      mInitCheck(NO_ERROR), mId(getUniqueId())
+      mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
 {
     width  =
     height =
@@ -56,7 +56,7 @@
 GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight,
         PixelFormat inFormat, uint32_t inUsage)
     : BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
-      mInitCheck(NO_ERROR), mId(getUniqueId())
+      mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
 {
     width  =
     height =
@@ -72,7 +72,7 @@
         native_handle_t* inHandle, bool keepOwnership)
     : BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
       mBufferMapper(GraphicBufferMapper::get()),
-      mInitCheck(NO_ERROR), mId(getUniqueId())
+      mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
 {
     width  = static_cast<int>(inWidth);
     height = static_cast<int>(inHeight);
@@ -85,7 +85,8 @@
 GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership)
     : BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
       mBufferMapper(GraphicBufferMapper::get()),
-      mInitCheck(NO_ERROR), mWrappedBuffer(buffer), mId(getUniqueId())
+      mInitCheck(NO_ERROR), mWrappedBuffer(buffer), mId(getUniqueId()),
+      mGenerationNumber(0)
 {
     width  = buffer->width;
     height = buffer->height;
@@ -112,6 +113,7 @@
         GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
         allocator.free(handle);
     }
+    handle = NULL;
     mWrappedBuffer = 0;
 }
 
diff --git a/libs/ui/Rect.cpp b/libs/ui/Rect.cpp
index dcce21f..99cbedc 100644
--- a/libs/ui/Rect.cpp
+++ b/libs/ui/Rect.cpp
@@ -20,6 +20,7 @@
 namespace android {
 
 const Rect Rect::INVALID_RECT{0, 0, -1, -1};
+const Rect Rect::EMPTY_RECT{0, 0, 0, 0};
 
 static inline int32_t min(int32_t a, int32_t b) {
     return (a < b) ? a : b;
@@ -110,7 +111,7 @@
 }
 
 Rect Rect::reduce(const Rect& exclude) const {
-    Rect result;
+    Rect result(Rect::EMPTY_RECT);
 
     uint32_t mask = 0;
     mask |= (exclude.left   > left)   ? 1 : 0;
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp
index a3558bd..ac37990 100644
--- a/libs/ui/Region.cpp
+++ b/libs/ui/Region.cpp
@@ -798,7 +798,7 @@
     Region result;
     result.mStorage.clear();
     for (size_t r = 0; r < numRects; ++r) {
-        Rect rect;
+        Rect rect(Rect::EMPTY_RECT);
         status_t status = rect.unflatten(buffer, size);
         if (status != NO_ERROR) {
             return status;
diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h
index b2abdb1..267f8af 100644
--- a/opengl/include/EGL/eglext.h
+++ b/opengl/include/EGL/eglext.h
@@ -598,6 +598,19 @@
 #endif
 #endif
 
+#ifndef EGL_ANDROID_create_native_client_buffer
+#define EGL_ANDROID_create_native_client_buffer 1
+#define EGL_NATIVE_BUFFER_USAGE_ANDROID   0x3143
+#define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID   0x00000001
+#define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_ANDROID   0x00000002
+#define EGL_NATIVE_BUFFER_USAGE_TEXTURE_ANDROID   0x00000004
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLClientBuffer eglCreateNativeClientBufferANDROID (const EGLint *attrib_list);
+#else
+typedef EGLAPI EGLClientBuffer (EGLAPIENTRYP PFNEGLCREATENATIVECLIENTBUFFERANDROID) (const EGLint *attrib_list);
+#endif
+#endif
+
 #ifdef __cplusplus
 }
 #endif
diff --git a/opengl/include/GLES2/gl2.h b/opengl/include/GLES2/gl2.h
index 8a4d43a..e29a789 100644
--- a/opengl/include/GLES2/gl2.h
+++ b/opengl/include/GLES2/gl2.h
@@ -6,7 +6,7 @@
 #endif
 
 /*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
 **
 ** Permission is hereby granted, free of charge, to any person obtaining a
 ** copy of this software and/or associated documentation files (the
@@ -33,12 +33,16 @@
 ** used to make the header, and the header can be found at
 **   http://www.opengl.org/registry/
 **
-** Khronos $Revision: 26696 $ on $Date: 2014-05-17 14:48:55 -0700 (Sat, 17 May 2014) $
+** Khronos $Revision: 32120 $ on $Date: 2015-10-15 04:27:13 -0700 (Thu, 15 Oct 2015) $
 */
 
 #include <GLES2/gl2platform.h>
 
-/* Generated on date 20140517 */
+#ifndef GL_APIENTRYP
+#define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/* Generated on date 20151015 */
 
 /* Generated C header for:
  * API: gles2
@@ -374,6 +378,149 @@
 #define GL_RENDERBUFFER_BINDING           0x8CA7
 #define GL_MAX_RENDERBUFFER_SIZE          0x84E8
 #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
+typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
+typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
+typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
+typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
+typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
@@ -516,6 +663,7 @@
 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
 #endif /* GL_ES_VERSION_2_0 */
 
 #ifdef __cplusplus
diff --git a/opengl/include/GLES2/gl2ext.h b/opengl/include/GLES2/gl2ext.h
index 9749f9f..2d05596 100644
--- a/opengl/include/GLES2/gl2ext.h
+++ b/opengl/include/GLES2/gl2ext.h
@@ -6,7 +6,7 @@
 #endif
 
 /*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
 **
 ** Permission is hereby granted, free of charge, to any person obtaining a
 ** copy of this software and/or associated documentation files (the
@@ -33,14 +33,14 @@
 ** used to make the header, and the header can be found at
 **   http://www.opengl.org/registry/
 **
-** Khronos $Revision$ on $Date$
+** Khronos $Revision: 32120 $ on $Date: 2015-10-15 04:27:13 -0700 (Thu, 15 Oct 2015) $
 */
 
 #ifndef GL_APIENTRYP
 #define GL_APIENTRYP GL_APIENTRY*
 #endif
 
-/* Generated on date 20140519 */
+/* Generated on date 20151015 */
 
 /* Generated C header for:
  * API: gles2
@@ -54,7 +54,6 @@
 
 #ifndef GL_KHR_blend_equation_advanced
 #define GL_KHR_blend_equation_advanced 1
-#define GL_BLEND_ADVANCED_COHERENT_KHR    0x9285
 #define GL_MULTIPLY_KHR                   0x9294
 #define GL_SCREEN_KHR                     0x9295
 #define GL_OVERLAY_KHR                    0x9296
@@ -76,6 +75,17 @@
 #endif
 #endif /* GL_KHR_blend_equation_advanced */
 
+#ifndef GL_KHR_blend_equation_advanced_coherent
+#define GL_KHR_blend_equation_advanced_coherent 1
+#define GL_BLEND_ADVANCED_COHERENT_KHR    0x9285
+#endif /* GL_KHR_blend_equation_advanced_coherent */
+
+#ifndef GL_KHR_context_flush_control
+#define GL_KHR_context_flush_control 1
+#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR   0x82FB
+#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
+#endif /* GL_KHR_context_flush_control */
+
 #ifndef GL_KHR_debug
 #define GL_KHR_debug 1
 typedef void (GL_APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
@@ -107,6 +117,7 @@
 #define GL_PROGRAM_KHR                    0x82E2
 #define GL_VERTEX_ARRAY_KHR               0x8074
 #define GL_QUERY_KHR                      0x82E3
+#define GL_PROGRAM_PIPELINE_KHR           0x82E4
 #define GL_SAMPLER_KHR                    0x82E6
 #define GL_MAX_LABEL_LENGTH_KHR           0x82E8
 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR   0x9143
@@ -145,6 +156,39 @@
 #endif
 #endif /* GL_KHR_debug */
 
+#ifndef GL_KHR_no_error
+#define GL_KHR_no_error 1
+#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR  0x00000008
+#endif /* GL_KHR_no_error */
+
+#ifndef GL_KHR_robust_buffer_access_behavior
+#define GL_KHR_robust_buffer_access_behavior 1
+#endif /* GL_KHR_robust_buffer_access_behavior */
+
+#ifndef GL_KHR_robustness
+#define GL_KHR_robustness 1
+#define GL_CONTEXT_ROBUST_ACCESS_KHR      0x90F3
+#define GL_LOSE_CONTEXT_ON_RESET_KHR      0x8252
+#define GL_GUILTY_CONTEXT_RESET_KHR       0x8253
+#define GL_INNOCENT_CONTEXT_RESET_KHR     0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_KHR      0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
+#define GL_NO_RESET_NOTIFICATION_KHR      0x8261
+#define GL_CONTEXT_LOST_KHR               0x0507
+typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
+typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
+GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+#endif
+#endif /* GL_KHR_robustness */
+
 #ifndef GL_KHR_texture_compression_astc_hdr
 #define GL_KHR_texture_compression_astc_hdr 1
 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
@@ -181,6 +225,10 @@
 #define GL_KHR_texture_compression_astc_ldr 1
 #endif /* GL_KHR_texture_compression_astc_ldr */
 
+#ifndef GL_KHR_texture_compression_astc_sliced_3d
+#define GL_KHR_texture_compression_astc_sliced_3d 1
+#endif /* GL_KHR_texture_compression_astc_sliced_3d */
+
 #ifndef GL_OES_EGL_image
 #define GL_OES_EGL_image 1
 typedef void *GLeglImageOES;
@@ -200,6 +248,14 @@
 #define GL_SAMPLER_EXTERNAL_OES           0x8D66
 #endif /* GL_OES_EGL_image_external */
 
+#ifndef GL_OES_EGL_image_external_essl3
+#define GL_OES_EGL_image_external_essl3 1
+#endif /* GL_OES_EGL_image_external_essl3 */
+
+#ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
+#define GL_OES_compressed_ETC1_RGB8_sub_texture 1
+#endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
+
 #ifndef GL_OES_compressed_ETC1_RGB8_texture
 #define GL_OES_compressed_ETC1_RGB8_texture 1
 #define GL_ETC1_RGB8_OES                  0x8D64
@@ -219,6 +275,14 @@
 #define GL_PALETTE8_RGB5_A1_OES           0x8B99
 #endif /* GL_OES_compressed_paletted_texture */
 
+#ifndef GL_OES_copy_image
+#define GL_OES_copy_image 1
+typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+#endif
+#endif /* GL_OES_copy_image */
+
 #ifndef GL_OES_depth24
 #define GL_OES_depth24 1
 #define GL_DEPTH_COMPONENT24_OES          0x81A6
@@ -233,6 +297,44 @@
 #define GL_OES_depth_texture 1
 #endif /* GL_OES_depth_texture */
 
+#ifndef GL_OES_draw_buffers_indexed
+#define GL_OES_draw_buffers_indexed 1
+#define GL_MIN                            0x8007
+#define GL_MAX                            0x8008
+typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode);
+GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
+#endif
+#endif /* GL_OES_draw_buffers_indexed */
+
+#ifndef GL_OES_draw_elements_base_vertex
+#define GL_OES_draw_elements_base_vertex 1
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexOES (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
+#endif
+#endif /* GL_OES_draw_elements_base_vertex */
+
 #ifndef GL_OES_element_index_uint
 #define GL_OES_element_index_uint 1
 #endif /* GL_OES_element_index_uint */
@@ -245,6 +347,51 @@
 #define GL_OES_fragment_precision_high 1
 #endif /* GL_OES_fragment_precision_high */
 
+#ifndef GL_OES_geometry_point_size
+#define GL_OES_geometry_point_size 1
+#endif /* GL_OES_geometry_point_size */
+
+#ifndef GL_OES_geometry_shader
+#define GL_OES_geometry_shader 1
+#define GL_GEOMETRY_SHADER_OES            0x8DD9
+#define GL_GEOMETRY_SHADER_BIT_OES        0x00000004
+#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
+#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
+#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
+#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
+#define GL_LAYER_PROVOKING_VERTEX_OES     0x825E
+#define GL_LINES_ADJACENCY_OES            0x000A
+#define GL_LINE_STRIP_ADJACENCY_OES       0x000B
+#define GL_TRIANGLES_ADJACENCY_OES        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_OES   0x000D
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
+#define GL_FIRST_VERTEX_CONVENTION_OES    0x8E4D
+#define GL_LAST_VERTEX_CONVENTION_OES     0x8E4E
+#define GL_UNDEFINED_VERTEX_OES           0x8260
+#define GL_PRIMITIVES_GENERATED_OES       0x8C87
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
+#define GL_MAX_FRAMEBUFFER_LAYERS_OES     0x9317
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
+#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif
+#endif /* GL_OES_geometry_shader */
+
 #ifndef GL_OES_get_program_binary
 #define GL_OES_get_program_binary 1
 #define GL_PROGRAM_BINARY_LENGTH_OES      0x8741
@@ -258,6 +405,10 @@
 #endif
 #endif /* GL_OES_get_program_binary */
 
+#ifndef GL_OES_gpu_shader5
+#define GL_OES_gpu_shader5 1
+#endif /* GL_OES_gpu_shader5 */
+
 #ifndef GL_OES_mapbuffer
 #define GL_OES_mapbuffer 1
 #define GL_WRITE_ONLY_OES                 0x88B9
@@ -281,6 +432,15 @@
 #define GL_DEPTH24_STENCIL8_OES           0x88F0
 #endif /* GL_OES_packed_depth_stencil */
 
+#ifndef GL_OES_primitive_bounding_box
+#define GL_OES_primitive_bounding_box 1
+#define GL_PRIMITIVE_BOUNDING_BOX_OES     0x92BE
+typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+#endif
+#endif /* GL_OES_primitive_bounding_box */
+
 #ifndef GL_OES_required_internalformat
 #define GL_OES_required_internalformat 1
 #define GL_ALPHA8_OES                     0x803C
@@ -319,6 +479,10 @@
 #define GL_OES_shader_image_atomic 1
 #endif /* GL_OES_shader_image_atomic */
 
+#ifndef GL_OES_shader_io_blocks
+#define GL_OES_shader_io_blocks 1
+#endif /* GL_OES_shader_io_blocks */
+
 #ifndef GL_OES_shader_multisample_interpolation
 #define GL_OES_shader_multisample_interpolation 1
 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
@@ -346,6 +510,61 @@
 #define GL_FRAMEBUFFER_UNDEFINED_OES      0x8219
 #endif /* GL_OES_surfaceless_context */
 
+#ifndef GL_OES_tessellation_point_size
+#define GL_OES_tessellation_point_size 1
+#endif /* GL_OES_tessellation_point_size */
+
+#ifndef GL_OES_tessellation_shader
+#define GL_OES_tessellation_shader 1
+#define GL_PATCHES_OES                    0x000E
+#define GL_PATCH_VERTICES_OES             0x8E72
+#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
+#define GL_TESS_GEN_MODE_OES              0x8E76
+#define GL_TESS_GEN_SPACING_OES           0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER_OES      0x8E78
+#define GL_TESS_GEN_POINT_MODE_OES        0x8E79
+#define GL_ISOLINES_OES                   0x8E7A
+#define GL_QUADS_OES                      0x0007
+#define GL_FRACTIONAL_ODD_OES             0x8E7B
+#define GL_FRACTIONAL_EVEN_OES            0x8E7C
+#define GL_MAX_PATCH_VERTICES_OES         0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL_OES         0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS_OES  0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
+#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
+#define GL_IS_PER_PATCH_OES               0x92E7
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
+#define GL_TESS_CONTROL_SHADER_OES        0x8E88
+#define GL_TESS_EVALUATION_SHADER_OES     0x8E87
+#define GL_TESS_CONTROL_SHADER_BIT_OES    0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
+typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value);
+#endif
+#endif /* GL_OES_tessellation_shader */
+
 #ifndef GL_OES_texture_3D
 #define GL_OES_texture_3D 1
 #define GL_TEXTURE_WRAP_R_OES             0x8072
@@ -370,6 +589,54 @@
 #endif
 #endif /* GL_OES_texture_3D */
 
+#ifndef GL_OES_texture_border_clamp
+#define GL_OES_texture_border_clamp 1
+#define GL_TEXTURE_BORDER_COLOR_OES       0x1004
+#define GL_CLAMP_TO_BORDER_OES            0x812D
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params);
+GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param);
+GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+#endif /* GL_OES_texture_border_clamp */
+
+#ifndef GL_OES_texture_buffer
+#define GL_OES_texture_buffer 1
+#define GL_TEXTURE_BUFFER_OES             0x8C2A
+#define GL_TEXTURE_BUFFER_BINDING_OES     0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_OES    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_OES     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
+#define GL_SAMPLER_BUFFER_OES             0x8DC2
+#define GL_INT_SAMPLER_BUFFER_OES         0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
+#define GL_IMAGE_BUFFER_OES               0x9051
+#define GL_INT_IMAGE_BUFFER_OES           0x905C
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES  0x9067
+#define GL_TEXTURE_BUFFER_OFFSET_OES      0x919D
+#define GL_TEXTURE_BUFFER_SIZE_OES        0x919E
+typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer);
+GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#endif
+#endif /* GL_OES_texture_buffer */
+
 #ifndef GL_OES_texture_compression_astc
 #define GL_OES_texture_compression_astc 1
 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
@@ -394,6 +661,19 @@
 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
 #endif /* GL_OES_texture_compression_astc */
 
+#ifndef GL_OES_texture_cube_map_array
+#define GL_OES_texture_cube_map_array 1
+#define GL_TEXTURE_CUBE_MAP_ARRAY_OES     0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
+#define GL_SAMPLER_CUBE_MAP_ARRAY_OES     0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
+#define GL_IMAGE_CUBE_MAP_ARRAY_OES       0x9054
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES   0x905F
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
+#endif /* GL_OES_texture_cube_map_array */
+
 #ifndef GL_OES_texture_float
 #define GL_OES_texture_float 1
 #endif /* GL_OES_texture_float */
@@ -434,6 +714,19 @@
 #endif
 #endif /* GL_OES_texture_storage_multisample_2d_array */
 
+#ifndef GL_OES_texture_view
+#define GL_OES_texture_view 1
+#define GL_TEXTURE_VIEW_MIN_LEVEL_OES     0x82DB
+#define GL_TEXTURE_VIEW_NUM_LEVELS_OES    0x82DC
+#define GL_TEXTURE_VIEW_MIN_LAYER_OES     0x82DD
+#define GL_TEXTURE_VIEW_NUM_LAYERS_OES    0x82DE
+#define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
+typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+#endif
+#endif /* GL_OES_texture_view */
+
 #ifndef GL_OES_vertex_array_object
 #define GL_OES_vertex_array_object 1
 #define GL_VERTEX_ARRAY_BINDING_OES       0x85B5
@@ -512,6 +805,10 @@
 #define GL_Z400_BINARY_AMD                0x8740
 #endif /* GL_AMD_program_binary_Z400 */
 
+#ifndef GL_ANDROID_extension_pack_es31a
+#define GL_ANDROID_extension_pack_es31a 1
+#endif /* GL_ANDROID_extension_pack_es31a */
+
 #ifndef GL_ANGLE_depth_texture
 #define GL_ANGLE_depth_texture 1
 #endif /* GL_ANGLE_depth_texture */
@@ -587,6 +884,23 @@
 #endif
 #endif /* GL_ANGLE_translated_shader_source */
 
+#ifndef GL_APPLE_clip_distance
+#define GL_APPLE_clip_distance 1
+#define GL_MAX_CLIP_DISTANCES_APPLE       0x0D32
+#define GL_CLIP_DISTANCE0_APPLE           0x3000
+#define GL_CLIP_DISTANCE1_APPLE           0x3001
+#define GL_CLIP_DISTANCE2_APPLE           0x3002
+#define GL_CLIP_DISTANCE3_APPLE           0x3003
+#define GL_CLIP_DISTANCE4_APPLE           0x3004
+#define GL_CLIP_DISTANCE5_APPLE           0x3005
+#define GL_CLIP_DISTANCE6_APPLE           0x3006
+#define GL_CLIP_DISTANCE7_APPLE           0x3007
+#endif /* GL_APPLE_clip_distance */
+
+#ifndef GL_APPLE_color_buffer_packed_float
+#define GL_APPLE_color_buffer_packed_float 1
+#endif /* GL_APPLE_color_buffer_packed_float */
+
 #ifndef GL_APPLE_copy_texture_levels
 #define GL_APPLE_copy_texture_levels 1
 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
@@ -667,6 +981,14 @@
 #define GL_TEXTURE_MAX_LEVEL_APPLE        0x813D
 #endif /* GL_APPLE_texture_max_level */
 
+#ifndef GL_APPLE_texture_packed_float
+#define GL_APPLE_texture_packed_float 1
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
+#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
+#define GL_R11F_G11F_B10F_APPLE           0x8C3A
+#define GL_RGB9_E5_APPLE                  0x8C3D
+#endif /* GL_APPLE_texture_packed_float */
+
 #ifndef GL_ARM_mali_program_binary
 #define GL_ARM_mali_program_binary 1
 #define GL_MALI_PROGRAM_BINARY_ARM        0x8F61
@@ -691,17 +1013,83 @@
 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
 
+#ifndef GL_DMP_program_binary
+#define GL_DMP_program_binary 1
+#define GL_SMAPHS30_PROGRAM_BINARY_DMP    0x9251
+#define GL_SMAPHS_PROGRAM_BINARY_DMP      0x9252
+#define GL_DMP_PROGRAM_BINARY_DMP         0x9253
+#endif /* GL_DMP_program_binary */
+
 #ifndef GL_DMP_shader_binary
 #define GL_DMP_shader_binary 1
 #define GL_SHADER_BINARY_DMP              0x9250
 #endif /* GL_DMP_shader_binary */
 
+#ifndef GL_EXT_YUV_target
+#define GL_EXT_YUV_target 1
+#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT    0x8BE7
+#endif /* GL_EXT_YUV_target */
+
+#ifndef GL_EXT_base_instance
+#define GL_EXT_base_instance 1
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+#endif
+#endif /* GL_EXT_base_instance */
+
+#ifndef GL_EXT_blend_func_extended
+#define GL_EXT_blend_func_extended 1
+#define GL_SRC1_COLOR_EXT                 0x88F9
+#define GL_SRC1_ALPHA_EXT                 0x8589
+#define GL_ONE_MINUS_SRC1_COLOR_EXT       0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA_EXT       0x88FB
+#define GL_SRC_ALPHA_SATURATE_EXT         0x0308
+#define GL_LOCATION_INDEX_EXT             0x930F
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
+typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
+GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name);
+GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name);
+#endif
+#endif /* GL_EXT_blend_func_extended */
+
 #ifndef GL_EXT_blend_minmax
 #define GL_EXT_blend_minmax 1
 #define GL_MIN_EXT                        0x8007
 #define GL_MAX_EXT                        0x8008
 #endif /* GL_EXT_blend_minmax */
 
+#ifndef GL_EXT_buffer_storage
+#define GL_EXT_buffer_storage 1
+#define GL_MAP_READ_BIT                   0x0001
+#define GL_MAP_WRITE_BIT                  0x0002
+#define GL_MAP_PERSISTENT_BIT_EXT         0x0040
+#define GL_MAP_COHERENT_BIT_EXT           0x0080
+#define GL_DYNAMIC_STORAGE_BIT_EXT        0x0100
+#define GL_CLIENT_STORAGE_BIT_EXT         0x0200
+#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
+#define GL_BUFFER_IMMUTABLE_STORAGE_EXT   0x821F
+#define GL_BUFFER_STORAGE_FLAGS_EXT       0x8220
+typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+#endif
+#endif /* GL_EXT_buffer_storage */
+
+#ifndef GL_EXT_color_buffer_float
+#define GL_EXT_color_buffer_float 1
+#endif /* GL_EXT_color_buffer_float */
+
 #ifndef GL_EXT_color_buffer_half_float
 #define GL_EXT_color_buffer_half_float 1
 #define GL_RGBA16F_EXT                    0x881A
@@ -839,8 +1227,6 @@
 
 #ifndef GL_EXT_draw_buffers_indexed
 #define GL_EXT_draw_buffers_indexed 1
-#define GL_MIN                            0x8007
-#define GL_MAX                            0x8008
 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
@@ -861,6 +1247,20 @@
 #endif
 #endif /* GL_EXT_draw_buffers_indexed */
 
+#ifndef GL_EXT_draw_elements_base_vertex
+#define GL_EXT_draw_elements_base_vertex 1
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
+#endif
+#endif /* GL_EXT_draw_elements_base_vertex */
+
 #ifndef GL_EXT_draw_instanced
 #define GL_EXT_draw_instanced 1
 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
@@ -871,6 +1271,14 @@
 #endif
 #endif /* GL_EXT_draw_instanced */
 
+#ifndef GL_EXT_float_blend
+#define GL_EXT_float_blend 1
+#endif /* GL_EXT_float_blend */
+
+#ifndef GL_EXT_geometry_point_size
+#define GL_EXT_geometry_point_size 1
+#endif /* GL_EXT_geometry_point_size */
+
 #ifndef GL_EXT_geometry_shader
 #define GL_EXT_geometry_shader 1
 #define GL_GEOMETRY_SHADER_EXT            0x8DD9
@@ -951,6 +1359,22 @@
 #endif
 #endif /* GL_EXT_multi_draw_arrays */
 
+#ifndef GL_EXT_multi_draw_indirect
+#define GL_EXT_multi_draw_indirect 1
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+#endif
+#endif /* GL_EXT_multi_draw_indirect */
+
+#ifndef GL_EXT_multisampled_compatibility
+#define GL_EXT_multisampled_compatibility 1
+#define GL_MULTISAMPLE_EXT                0x809D
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
+#endif /* GL_EXT_multisampled_compatibility */
+
 #ifndef GL_EXT_multisampled_render_to_texture
 #define GL_EXT_multisampled_render_to_texture 1
 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
@@ -988,6 +1412,10 @@
 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
 #endif /* GL_EXT_occlusion_query_boolean */
 
+#ifndef GL_EXT_post_depth_coverage
+#define GL_EXT_post_depth_coverage 1
+#endif /* GL_EXT_post_depth_coverage */
+
 #ifndef GL_EXT_primitive_bounding_box
 #define GL_EXT_primitive_bounding_box 1
 #define GL_PRIMITIVE_BOUNDING_BOX_EXT     0x92BE
@@ -1007,12 +1435,36 @@
 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
 #endif /* GL_EXT_pvrtc_sRGB */
 
+#ifndef GL_EXT_raster_multisample
+#define GL_EXT_raster_multisample 1
+#define GL_RASTER_MULTISAMPLE_EXT         0x9327
+#define GL_RASTER_SAMPLES_EXT             0x9328
+#define GL_MAX_RASTER_SAMPLES_EXT         0x9329
+#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
+#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
+#define GL_EFFECTIVE_RASTER_SAMPLES_EXT   0x932C
+typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
+#endif
+#endif /* GL_EXT_raster_multisample */
+
 #ifndef GL_EXT_read_format_bgra
 #define GL_EXT_read_format_bgra 1
 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
 #endif /* GL_EXT_read_format_bgra */
 
+#ifndef GL_EXT_render_snorm
+#define GL_EXT_render_snorm 1
+#define GL_R8_SNORM                       0x8F94
+#define GL_RG8_SNORM                      0x8F95
+#define GL_RGBA8_SNORM                    0x8F97
+#define GL_R16_SNORM_EXT                  0x8F98
+#define GL_RG16_SNORM_EXT                 0x8F99
+#define GL_RGBA16_SNORM_EXT               0x8F9B
+#endif /* GL_EXT_render_snorm */
+
 #ifndef GL_EXT_robustness
 #define GL_EXT_robustness 1
 #define GL_GUILTY_CONTEXT_RESET_EXT       0x8253
@@ -1183,6 +1635,31 @@
 #define GL_SAMPLER_2D_SHADOW_EXT          0x8B62
 #endif /* GL_EXT_shadow_samplers */
 
+#ifndef GL_EXT_sparse_texture
+#define GL_EXT_sparse_texture 1
+#define GL_TEXTURE_SPARSE_EXT             0x91A6
+#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT    0x91A7
+#define GL_NUM_SPARSE_LEVELS_EXT          0x91AA
+#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT     0x91A8
+#define GL_VIRTUAL_PAGE_SIZE_X_EXT        0x9195
+#define GL_VIRTUAL_PAGE_SIZE_Y_EXT        0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Z_EXT        0x9197
+#define GL_TEXTURE_2D_ARRAY               0x8C1A
+#define GL_TEXTURE_3D                     0x806F
+#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT    0x9198
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
+#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
+typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+#endif
+#endif /* GL_EXT_sparse_texture */
+
+#ifndef GL_EXT_tessellation_point_size
+#define GL_EXT_tessellation_point_size 1
+#endif /* GL_EXT_tessellation_point_size */
+
 #ifndef GL_EXT_tessellation_shader
 #define GL_EXT_tessellation_shader 1
 #define GL_PATCHES_EXT                    0x000E
@@ -1313,10 +1790,23 @@
 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
 #endif /* GL_EXT_texture_filter_anisotropic */
 
+#ifndef GL_EXT_texture_filter_minmax
+#define GL_EXT_texture_filter_minmax 1
+#endif /* GL_EXT_texture_filter_minmax */
+
 #ifndef GL_EXT_texture_format_BGRA8888
 #define GL_EXT_texture_format_BGRA8888 1
 #endif /* GL_EXT_texture_format_BGRA8888 */
 
+#ifndef GL_EXT_texture_norm16
+#define GL_EXT_texture_norm16 1
+#define GL_R16_EXT                        0x822A
+#define GL_RG16_EXT                       0x822C
+#define GL_RGBA16_EXT                     0x805B
+#define GL_RGB16_EXT                      0x8054
+#define GL_RGB16_SNORM_EXT                0x8F9A
+#endif /* GL_EXT_texture_norm16 */
+
 #ifndef GL_EXT_texture_rg
 #define GL_EXT_texture_rg 1
 #define GL_RED_EXT                        0x1903
@@ -1325,6 +1815,16 @@
 #define GL_RG8_EXT                        0x822B
 #endif /* GL_EXT_texture_rg */
 
+#ifndef GL_EXT_texture_sRGB_R8
+#define GL_EXT_texture_sRGB_R8 1
+#define GL_SR8_EXT                        0x8FBD
+#endif /* GL_EXT_texture_sRGB_R8 */
+
+#ifndef GL_EXT_texture_sRGB_RG8
+#define GL_EXT_texture_sRGB_RG8 1
+#define GL_SRG8_EXT                       0x8FBE
+#endif /* GL_EXT_texture_sRGB_RG8 */
+
 #ifndef GL_EXT_texture_sRGB_decode
 #define GL_EXT_texture_sRGB_decode 1
 #define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
@@ -1375,7 +1875,6 @@
 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT    0x82DC
 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT     0x82DD
 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT    0x82DE
-#define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
 #ifdef GL_GLEXT_PROTOTYPES
 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
@@ -1438,6 +1937,21 @@
 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
 #endif /* GL_IMG_texture_compression_pvrtc2 */
 
+#ifndef GL_IMG_texture_filter_cubic
+#define GL_IMG_texture_filter_cubic 1
+#define GL_CUBIC_IMG                      0x9139
+#define GL_CUBIC_MIPMAP_NEAREST_IMG       0x913A
+#define GL_CUBIC_MIPMAP_LINEAR_IMG        0x913B
+#endif /* GL_IMG_texture_filter_cubic */
+
+#ifndef GL_INTEL_framebuffer_CMAA
+#define GL_INTEL_framebuffer_CMAA 1
+typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
+#endif
+#endif /* GL_INTEL_framebuffer_CMAA */
+
 #ifndef GL_INTEL_performance_query
 #define GL_INTEL_performance_query 1
 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
@@ -1484,6 +1998,38 @@
 #endif
 #endif /* GL_INTEL_performance_query */
 
+#ifndef GL_NV_bindless_texture
+#define GL_NV_bindless_texture 1
+typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
+typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
+typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture);
+GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
+GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
+GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
+GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
+GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
+GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
+GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
+GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
+GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
+GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
+#endif
+#endif /* GL_NV_bindless_texture */
+
 #ifndef GL_NV_blend_equation_advanced
 #define GL_NV_blend_equation_advanced 1
 #define GL_BLEND_OVERLAP_NV               0x9281
@@ -1548,6 +2094,32 @@
 #define GL_BLEND_ADVANCED_COHERENT_NV     0x9285
 #endif /* GL_NV_blend_equation_advanced_coherent */
 
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#define GL_QUERY_WAIT_NV                  0x8E13
+#define GL_QUERY_NO_WAIT_NV               0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
+typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
+GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void);
+#endif
+#endif /* GL_NV_conditional_render */
+
+#ifndef GL_NV_conservative_raster
+#define GL_NV_conservative_raster 1
+#define GL_CONSERVATIVE_RASTERIZATION_NV  0x9346
+#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
+#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
+#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
+typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
+#endif
+#endif /* GL_NV_conservative_raster */
+
 #ifndef GL_NV_copy_buffer
 #define GL_NV_copy_buffer 1
 #define GL_COPY_READ_BUFFER_NV            0x8F36
@@ -1665,6 +2237,25 @@
 #endif
 #endif /* GL_NV_fence */
 
+#ifndef GL_NV_fill_rectangle
+#define GL_NV_fill_rectangle 1
+#define GL_FILL_RECTANGLE_NV              0x933C
+#endif /* GL_NV_fill_rectangle */
+
+#ifndef GL_NV_fragment_coverage_to_color
+#define GL_NV_fragment_coverage_to_color 1
+#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV  0x92DD
+#define GL_FRAGMENT_COVERAGE_COLOR_NV     0x92DE
+typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
+#endif
+#endif /* GL_NV_fragment_coverage_to_color */
+
+#ifndef GL_NV_fragment_shader_interlock
+#define GL_NV_fragment_shader_interlock 1
+#endif /* GL_NV_fragment_shader_interlock */
+
 #ifndef GL_NV_framebuffer_blit
 #define GL_NV_framebuffer_blit 1
 #define GL_READ_FRAMEBUFFER_NV            0x8CA8
@@ -1677,6 +2268,26 @@
 #endif
 #endif /* GL_NV_framebuffer_blit */
 
+#ifndef GL_NV_framebuffer_mixed_samples
+#define GL_NV_framebuffer_mixed_samples 1
+#define GL_COVERAGE_MODULATION_TABLE_NV   0x9331
+#define GL_COLOR_SAMPLES_NV               0x8E20
+#define GL_DEPTH_SAMPLES_NV               0x932D
+#define GL_STENCIL_SAMPLES_NV             0x932E
+#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
+#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
+#define GL_COVERAGE_MODULATION_NV         0x9332
+#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v);
+GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
+#endif
+#endif /* GL_NV_framebuffer_mixed_samples */
+
 #ifndef GL_NV_framebuffer_multisample
 #define GL_NV_framebuffer_multisample 1
 #define GL_RENDERBUFFER_SAMPLES_NV        0x8CAB
@@ -1692,6 +2303,14 @@
 #define GL_NV_generate_mipmap_sRGB 1
 #endif /* GL_NV_generate_mipmap_sRGB */
 
+#ifndef GL_NV_geometry_shader_passthrough
+#define GL_NV_geometry_shader_passthrough 1
+#endif /* GL_NV_geometry_shader_passthrough */
+
+#ifndef GL_NV_image_formats
+#define GL_NV_image_formats 1
+#endif /* GL_NV_image_formats */
+
 #ifndef GL_NV_instanced_arrays
 #define GL_NV_instanced_arrays 1
 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
@@ -1701,6 +2320,20 @@
 #endif
 #endif /* GL_NV_instanced_arrays */
 
+#ifndef GL_NV_internalformat_sample_query
+#define GL_NV_internalformat_sample_query 1
+#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
+#define GL_MULTISAMPLES_NV                0x9371
+#define GL_SUPERSAMPLE_SCALE_X_NV         0x9372
+#define GL_SUPERSAMPLE_SCALE_Y_NV         0x9373
+#define GL_CONFORMANT_NV                  0x9374
+typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
+#endif /* GL_NV_internalformat_sample_query */
+
 #ifndef GL_NV_non_square_matrices
 #define GL_NV_non_square_matrices 1
 #define GL_FLOAT_MAT2x3_NV                0x8B65
@@ -1725,6 +2358,298 @@
 #endif
 #endif /* GL_NV_non_square_matrices */
 
+#ifndef GL_NV_path_rendering
+#define GL_NV_path_rendering 1
+#define GL_PATH_FORMAT_SVG_NV             0x9070
+#define GL_PATH_FORMAT_PS_NV              0x9071
+#define GL_STANDARD_FONT_NAME_NV          0x9072
+#define GL_SYSTEM_FONT_NAME_NV            0x9073
+#define GL_FILE_NAME_NV                   0x9074
+#define GL_PATH_STROKE_WIDTH_NV           0x9075
+#define GL_PATH_END_CAPS_NV               0x9076
+#define GL_PATH_INITIAL_END_CAP_NV        0x9077
+#define GL_PATH_TERMINAL_END_CAP_NV       0x9078
+#define GL_PATH_JOIN_STYLE_NV             0x9079
+#define GL_PATH_MITER_LIMIT_NV            0x907A
+#define GL_PATH_DASH_CAPS_NV              0x907B
+#define GL_PATH_INITIAL_DASH_CAP_NV       0x907C
+#define GL_PATH_TERMINAL_DASH_CAP_NV      0x907D
+#define GL_PATH_DASH_OFFSET_NV            0x907E
+#define GL_PATH_CLIENT_LENGTH_NV          0x907F
+#define GL_PATH_FILL_MODE_NV              0x9080
+#define GL_PATH_FILL_MASK_NV              0x9081
+#define GL_PATH_FILL_COVER_MODE_NV        0x9082
+#define GL_PATH_STROKE_COVER_MODE_NV      0x9083
+#define GL_PATH_STROKE_MASK_NV            0x9084
+#define GL_COUNT_UP_NV                    0x9088
+#define GL_COUNT_DOWN_NV                  0x9089
+#define GL_PATH_OBJECT_BOUNDING_BOX_NV    0x908A
+#define GL_CONVEX_HULL_NV                 0x908B
+#define GL_BOUNDING_BOX_NV                0x908D
+#define GL_TRANSLATE_X_NV                 0x908E
+#define GL_TRANSLATE_Y_NV                 0x908F
+#define GL_TRANSLATE_2D_NV                0x9090
+#define GL_TRANSLATE_3D_NV                0x9091
+#define GL_AFFINE_2D_NV                   0x9092
+#define GL_AFFINE_3D_NV                   0x9094
+#define GL_TRANSPOSE_AFFINE_2D_NV         0x9096
+#define GL_TRANSPOSE_AFFINE_3D_NV         0x9098
+#define GL_UTF8_NV                        0x909A
+#define GL_UTF16_NV                       0x909B
+#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
+#define GL_PATH_COMMAND_COUNT_NV          0x909D
+#define GL_PATH_COORD_COUNT_NV            0x909E
+#define GL_PATH_DASH_ARRAY_COUNT_NV       0x909F
+#define GL_PATH_COMPUTED_LENGTH_NV        0x90A0
+#define GL_PATH_FILL_BOUNDING_BOX_NV      0x90A1
+#define GL_PATH_STROKE_BOUNDING_BOX_NV    0x90A2
+#define GL_SQUARE_NV                      0x90A3
+#define GL_ROUND_NV                       0x90A4
+#define GL_TRIANGULAR_NV                  0x90A5
+#define GL_BEVEL_NV                       0x90A6
+#define GL_MITER_REVERT_NV                0x90A7
+#define GL_MITER_TRUNCATE_NV              0x90A8
+#define GL_SKIP_MISSING_GLYPH_NV          0x90A9
+#define GL_USE_MISSING_GLYPH_NV           0x90AA
+#define GL_PATH_ERROR_POSITION_NV         0x90AB
+#define GL_ACCUM_ADJACENT_PAIRS_NV        0x90AD
+#define GL_ADJACENT_PAIRS_NV              0x90AE
+#define GL_FIRST_TO_REST_NV               0x90AF
+#define GL_PATH_GEN_MODE_NV               0x90B0
+#define GL_PATH_GEN_COEFF_NV              0x90B1
+#define GL_PATH_GEN_COMPONENTS_NV         0x90B3
+#define GL_PATH_STENCIL_FUNC_NV           0x90B7
+#define GL_PATH_STENCIL_REF_NV            0x90B8
+#define GL_PATH_STENCIL_VALUE_MASK_NV     0x90B9
+#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
+#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
+#define GL_PATH_COVER_DEPTH_FUNC_NV       0x90BF
+#define GL_PATH_DASH_OFFSET_RESET_NV      0x90B4
+#define GL_MOVE_TO_RESETS_NV              0x90B5
+#define GL_MOVE_TO_CONTINUES_NV           0x90B6
+#define GL_CLOSE_PATH_NV                  0x00
+#define GL_MOVE_TO_NV                     0x02
+#define GL_RELATIVE_MOVE_TO_NV            0x03
+#define GL_LINE_TO_NV                     0x04
+#define GL_RELATIVE_LINE_TO_NV            0x05
+#define GL_HORIZONTAL_LINE_TO_NV          0x06
+#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
+#define GL_VERTICAL_LINE_TO_NV            0x08
+#define GL_RELATIVE_VERTICAL_LINE_TO_NV   0x09
+#define GL_QUADRATIC_CURVE_TO_NV          0x0A
+#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
+#define GL_CUBIC_CURVE_TO_NV              0x0C
+#define GL_RELATIVE_CUBIC_CURVE_TO_NV     0x0D
+#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV   0x0E
+#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
+#define GL_SMOOTH_CUBIC_CURVE_TO_NV       0x10
+#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
+#define GL_SMALL_CCW_ARC_TO_NV            0x12
+#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV   0x13
+#define GL_SMALL_CW_ARC_TO_NV             0x14
+#define GL_RELATIVE_SMALL_CW_ARC_TO_NV    0x15
+#define GL_LARGE_CCW_ARC_TO_NV            0x16
+#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV   0x17
+#define GL_LARGE_CW_ARC_TO_NV             0x18
+#define GL_RELATIVE_LARGE_CW_ARC_TO_NV    0x19
+#define GL_RESTART_PATH_NV                0xF0
+#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV    0xF2
+#define GL_DUP_LAST_CUBIC_CURVE_TO_NV     0xF4
+#define GL_RECT_NV                        0xF6
+#define GL_CIRCULAR_CCW_ARC_TO_NV         0xF8
+#define GL_CIRCULAR_CW_ARC_TO_NV          0xFA
+#define GL_CIRCULAR_TANGENT_ARC_TO_NV     0xFC
+#define GL_ARC_TO_NV                      0xFE
+#define GL_RELATIVE_ARC_TO_NV             0xFF
+#define GL_BOLD_BIT_NV                    0x01
+#define GL_ITALIC_BIT_NV                  0x02
+#define GL_GLYPH_WIDTH_BIT_NV             0x01
+#define GL_GLYPH_HEIGHT_BIT_NV            0x02
+#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
+#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
+#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
+#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
+#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
+#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
+#define GL_GLYPH_HAS_KERNING_BIT_NV       0x100
+#define GL_FONT_X_MIN_BOUNDS_BIT_NV       0x00010000
+#define GL_FONT_Y_MIN_BOUNDS_BIT_NV       0x00020000
+#define GL_FONT_X_MAX_BOUNDS_BIT_NV       0x00040000
+#define GL_FONT_Y_MAX_BOUNDS_BIT_NV       0x00080000
+#define GL_FONT_UNITS_PER_EM_BIT_NV       0x00100000
+#define GL_FONT_ASCENDER_BIT_NV           0x00200000
+#define GL_FONT_DESCENDER_BIT_NV          0x00400000
+#define GL_FONT_HEIGHT_BIT_NV             0x00800000
+#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV  0x01000000
+#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
+#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
+#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
+#define GL_FONT_HAS_KERNING_BIT_NV        0x10000000
+#define GL_ROUNDED_RECT_NV                0xE8
+#define GL_RELATIVE_ROUNDED_RECT_NV       0xE9
+#define GL_ROUNDED_RECT2_NV               0xEA
+#define GL_RELATIVE_ROUNDED_RECT2_NV      0xEB
+#define GL_ROUNDED_RECT4_NV               0xEC
+#define GL_RELATIVE_ROUNDED_RECT4_NV      0xED
+#define GL_ROUNDED_RECT8_NV               0xEE
+#define GL_RELATIVE_ROUNDED_RECT8_NV      0xEF
+#define GL_RELATIVE_RECT_NV               0xF7
+#define GL_FONT_GLYPHS_AVAILABLE_NV       0x9368
+#define GL_FONT_TARGET_UNAVAILABLE_NV     0x9369
+#define GL_FONT_UNAVAILABLE_NV            0x936A
+#define GL_FONT_UNINTELLIGIBLE_NV         0x936B
+#define GL_CONIC_CURVE_TO_NV              0x1A
+#define GL_RELATIVE_CONIC_CURVE_TO_NV     0x1B
+#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV  0x20000000
+#define GL_STANDARD_FONT_FORMAT_NV        0x936C
+#define GL_PATH_PROJECTION_NV             0x1701
+#define GL_PATH_MODELVIEW_NV              0x1700
+#define GL_PATH_MODELVIEW_STACK_DEPTH_NV  0x0BA3
+#define GL_PATH_MODELVIEW_MATRIX_NV       0x0BA6
+#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
+#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
+#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
+#define GL_PATH_PROJECTION_MATRIX_NV      0x0BA7
+#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
+#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
+#define GL_FRAGMENT_INPUT_NV              0x936D
+typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
+typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
+typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
+typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
+typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
+typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
+typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
+typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
+typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
+typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
+typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
+typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
+typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
+typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
+typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
+typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
+typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
+typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
+GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
+GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path);
+GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
+GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
+GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
+GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
+GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
+GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
+GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
+GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func);
+GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
+GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
+GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
+GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
+GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
+GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
+GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
+GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
+GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
+GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
+GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
+GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
+GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
+GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+#endif
+#endif /* GL_NV_path_rendering */
+
+#ifndef GL_NV_path_rendering_shared_edge
+#define GL_NV_path_rendering_shared_edge 1
+#define GL_SHARED_EDGE_NV                 0xC0
+#endif /* GL_NV_path_rendering_shared_edge */
+
+#ifndef GL_NV_polygon_mode
+#define GL_NV_polygon_mode 1
+#define GL_POLYGON_MODE_NV                0x0B40
+#define GL_POLYGON_OFFSET_POINT_NV        0x2A01
+#define GL_POLYGON_OFFSET_LINE_NV         0x2A02
+#define GL_POINT_NV                       0x1B00
+#define GL_LINE_NV                        0x1B01
+#define GL_FILL_NV                        0x1B02
+typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
+#endif
+#endif /* GL_NV_polygon_mode */
+
 #ifndef GL_NV_read_buffer
 #define GL_NV_read_buffer 1
 #define GL_READ_BUFFER_NV                 0x0C02
@@ -1764,6 +2689,34 @@
 #define GL_ETC1_SRGB8_NV                  0x88EE
 #endif /* GL_NV_sRGB_formats */
 
+#ifndef GL_NV_sample_locations
+#define GL_NV_sample_locations 1
+#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
+#define GL_SAMPLE_LOCATION_NV             0x8E50
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
+#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
+#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
+#endif
+#endif /* GL_NV_sample_locations */
+
+#ifndef GL_NV_sample_mask_override_coverage
+#define GL_NV_sample_mask_override_coverage 1
+#endif /* GL_NV_sample_mask_override_coverage */
+
+#ifndef GL_NV_shader_noperspective_interpolation
+#define GL_NV_shader_noperspective_interpolation 1
+#endif /* GL_NV_shader_noperspective_interpolation */
+
 #ifndef GL_NV_shadow_samplers_array
 #define GL_NV_shadow_samplers_array 1
 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV     0x8DC4
@@ -1788,6 +2741,67 @@
 #define GL_NV_texture_npot_2D_mipmap 1
 #endif /* GL_NV_texture_npot_2D_mipmap */
 
+#ifndef GL_NV_viewport_array
+#define GL_NV_viewport_array 1
+#define GL_MAX_VIEWPORTS_NV               0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS_NV      0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE_NV       0x825D
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
+typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f);
+typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v);
+GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v);
+GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f);
+GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data);
+GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index);
+GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
+#endif
+#endif /* GL_NV_viewport_array */
+
+#ifndef GL_NV_viewport_array2
+#define GL_NV_viewport_array2 1
+#endif /* GL_NV_viewport_array2 */
+
+#ifndef GL_OVR_multiview
+#define GL_OVR_multiview 1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
+#define GL_MAX_VIEWS_OVR                  0x9631
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+#endif
+#endif /* GL_OVR_multiview */
+
+#ifndef GL_OVR_multiview2
+#define GL_OVR_multiview2 1
+#endif /* GL_OVR_multiview2 */
+
+#ifndef GL_OVR_multiview_multisampled_render_to_texture
+#define GL_OVR_multiview_multisampled_render_to_texture 1
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
+#endif
+#endif /* GL_OVR_multiview_multisampled_render_to_texture */
+
 #ifndef GL_QCOM_alpha_test
 #define GL_QCOM_alpha_test 1
 #define GL_ALPHA_TEST_QCOM                0x0BC0
diff --git a/opengl/include/GLES3/gl3.h b/opengl/include/GLES3/gl3.h
index c9a3175..383230f 100644
--- a/opengl/include/GLES3/gl3.h
+++ b/opengl/include/GLES3/gl3.h
@@ -6,7 +6,7 @@
 #endif
 
 /*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
 **
 ** Permission is hereby granted, free of charge, to any person obtaining a
 ** copy of this software and/or associated documentation files (the
@@ -33,17 +33,21 @@
 ** used to make the header, and the header can be found at
 **   http://www.opengl.org/registry/
 **
-** Khronos $Revision: 26696 $ on $Date: 2014-05-17 14:48:55 -0700 (Sat, 17 May 2014) $
+** Khronos $Revision: 32120 $ on $Date: 2015-10-15 04:27:13 -0700 (Thu, 15 Oct 2015) $
 */
 
 #include <GLES3/gl3platform.h>
 
-/* Generated on date 20140517 */
+#ifndef GL_APIENTRYP
+#define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/* Generated on date 20151015 */
 
 /* Generated C header for:
  * API: gles2
  * Profile: common
- * Versions considered: 2\.[0-9]|3.0
+ * Versions considered: 2\.[0-9]|3\.0
  * Versions emitted: .*
  * Default extensions included: None
  * Additional extensions included: _nomatch_^
@@ -374,6 +378,149 @@
 #define GL_RENDERBUFFER_BINDING           0x8CA7
 #define GL_MAX_RENDERBUFFER_SIZE          0x84E8
 #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
+typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
+typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
+typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
+typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
+typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
@@ -516,6 +663,7 @@
 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
 #endif /* GL_ES_VERSION_2_0 */
 
 #ifndef GL_ES_VERSION_3_0
@@ -705,6 +853,22 @@
 #define GL_COLOR_ATTACHMENT13             0x8CED
 #define GL_COLOR_ATTACHMENT14             0x8CEE
 #define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_COLOR_ATTACHMENT16             0x8CF0
+#define GL_COLOR_ATTACHMENT17             0x8CF1
+#define GL_COLOR_ATTACHMENT18             0x8CF2
+#define GL_COLOR_ATTACHMENT19             0x8CF3
+#define GL_COLOR_ATTACHMENT20             0x8CF4
+#define GL_COLOR_ATTACHMENT21             0x8CF5
+#define GL_COLOR_ATTACHMENT22             0x8CF6
+#define GL_COLOR_ATTACHMENT23             0x8CF7
+#define GL_COLOR_ATTACHMENT24             0x8CF8
+#define GL_COLOR_ATTACHMENT25             0x8CF9
+#define GL_COLOR_ATTACHMENT26             0x8CFA
+#define GL_COLOR_ATTACHMENT27             0x8CFB
+#define GL_COLOR_ATTACHMENT28             0x8CFC
+#define GL_COLOR_ATTACHMENT29             0x8CFD
+#define GL_COLOR_ATTACHMENT30             0x8CFE
+#define GL_COLOR_ATTACHMENT31             0x8CFF
 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
 #define GL_MAX_SAMPLES                    0x8D57
 #define GL_HALF_FLOAT                     0x140B
@@ -826,7 +990,112 @@
 #define GL_MAX_ELEMENT_INDEX              0x8D6B
 #define GL_NUM_SAMPLE_COUNTS              0x9380
 #define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
-GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
+typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
+typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
 GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
 GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
@@ -930,6 +1199,7 @@
 GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
 #endif /* GL_ES_VERSION_3_0 */
 
 #ifdef __cplusplus
diff --git a/opengl/include/GLES3/gl31.h b/opengl/include/GLES3/gl31.h
index cfb9069..922a20a 100644
--- a/opengl/include/GLES3/gl31.h
+++ b/opengl/include/GLES3/gl31.h
@@ -6,7 +6,7 @@
 #endif
 
 /*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
+** Copyright (c) 2013-2015 The Khronos Group Inc.
 **
 ** Permission is hereby granted, free of charge, to any person obtaining a
 ** copy of this software and/or associated documentation files (the
@@ -38,12 +38,16 @@
 
 #include <GLES3/gl3platform.h>
 
-/* Generated on date 20140517 */
+#ifndef GL_APIENTRYP
+#define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/* Generated on date 20151015 */
 
 /* Generated C header for:
  * API: gles2
  * Profile: common
- * Versions considered: 2.[0-9]|3.[01]
+ * Versions considered: 2\.[0-9]|3\.[01]
  * Versions emitted: .*
  * Default extensions included: None
  * Additional extensions included: _nomatch_^
@@ -374,6 +378,149 @@
 #define GL_RENDERBUFFER_BINDING           0x8CA7
 #define GL_MAX_RENDERBUFFER_SIZE          0x84E8
 #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
+typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
+typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
+typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
+typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
+typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
@@ -516,6 +663,7 @@
 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
 #endif /* GL_ES_VERSION_2_0 */
 
 #ifndef GL_ES_VERSION_3_0
@@ -705,6 +853,22 @@
 #define GL_COLOR_ATTACHMENT13             0x8CED
 #define GL_COLOR_ATTACHMENT14             0x8CEE
 #define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_COLOR_ATTACHMENT16             0x8CF0
+#define GL_COLOR_ATTACHMENT17             0x8CF1
+#define GL_COLOR_ATTACHMENT18             0x8CF2
+#define GL_COLOR_ATTACHMENT19             0x8CF3
+#define GL_COLOR_ATTACHMENT20             0x8CF4
+#define GL_COLOR_ATTACHMENT21             0x8CF5
+#define GL_COLOR_ATTACHMENT22             0x8CF6
+#define GL_COLOR_ATTACHMENT23             0x8CF7
+#define GL_COLOR_ATTACHMENT24             0x8CF8
+#define GL_COLOR_ATTACHMENT25             0x8CF9
+#define GL_COLOR_ATTACHMENT26             0x8CFA
+#define GL_COLOR_ATTACHMENT27             0x8CFB
+#define GL_COLOR_ATTACHMENT28             0x8CFC
+#define GL_COLOR_ATTACHMENT29             0x8CFD
+#define GL_COLOR_ATTACHMENT30             0x8CFE
+#define GL_COLOR_ATTACHMENT31             0x8CFF
 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
 #define GL_MAX_SAMPLES                    0x8D57
 #define GL_HALF_FLOAT                     0x140B
@@ -826,7 +990,112 @@
 #define GL_MAX_ELEMENT_INDEX              0x8D6B
 #define GL_NUM_SAMPLE_COUNTS              0x9380
 #define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
-GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
+typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
+typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
 GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
 GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
 GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
@@ -930,6 +1199,7 @@
 GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
 #endif /* GL_ES_VERSION_3_0 */
 
 #ifndef GL_ES_VERSION_3_1
@@ -1107,6 +1377,75 @@
 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
 #define GL_MAX_VERTEX_ATTRIB_BINDINGS     0x82DA
 #define GL_MAX_VERTEX_ATTRIB_STRIDE       0x82E5
+typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+typedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
+typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
+typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
+typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
+typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
 GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
 GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
@@ -1175,6 +1514,7 @@
 GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
 GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
 GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+#endif
 #endif /* GL_ES_VERSION_3_1 */
 
 #ifdef __cplusplus
diff --git a/opengl/include/GLES3/gl32.h b/opengl/include/GLES3/gl32.h
new file mode 100644
index 0000000..21bded5
--- /dev/null
+++ b/opengl/include/GLES3/gl32.h
@@ -0,0 +1,1825 @@
+#ifndef __gl32_h_
+#define __gl32_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2013-2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+**   http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
+*/
+
+#include <GLES3/gl3platform.h>
+
+#ifndef GL_APIENTRYP
+#define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/* Generated on date 20151015 */
+
+/* Generated C header for:
+ * API: gles2
+ * Profile: common
+ * Versions considered: 2\.[0-9]|3\.[012]
+ * Versions emitted: .*
+ * Default extensions included: None
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
+
+#ifndef GL_ES_VERSION_2_0
+#define GL_ES_VERSION_2_0 1
+#include <KHR/khrplatform.h>
+typedef khronos_int8_t GLbyte;
+typedef khronos_float_t GLclampf;
+typedef khronos_int32_t GLfixed;
+typedef short GLshort;
+typedef unsigned short GLushort;
+typedef void GLvoid;
+typedef struct __GLsync *GLsync;
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef unsigned int GLenum;
+typedef unsigned int GLuint;
+typedef char GLchar;
+typedef khronos_float_t GLfloat;
+typedef khronos_ssize_t GLsizeiptr;
+typedef khronos_intptr_t GLintptr;
+typedef unsigned int GLbitfield;
+typedef int GLint;
+typedef unsigned char GLboolean;
+typedef int GLsizei;
+typedef khronos_uint8_t GLubyte;
+#define GL_DEPTH_BUFFER_BIT               0x00000100
+#define GL_STENCIL_BUFFER_BIT             0x00000400
+#define GL_COLOR_BUFFER_BIT               0x00004000
+#define GL_FALSE                          0
+#define GL_TRUE                           1
+#define GL_POINTS                         0x0000
+#define GL_LINES                          0x0001
+#define GL_LINE_LOOP                      0x0002
+#define GL_LINE_STRIP                     0x0003
+#define GL_TRIANGLES                      0x0004
+#define GL_TRIANGLE_STRIP                 0x0005
+#define GL_TRIANGLE_FAN                   0x0006
+#define GL_ZERO                           0
+#define GL_ONE                            1
+#define GL_SRC_COLOR                      0x0300
+#define GL_ONE_MINUS_SRC_COLOR            0x0301
+#define GL_SRC_ALPHA                      0x0302
+#define GL_ONE_MINUS_SRC_ALPHA            0x0303
+#define GL_DST_ALPHA                      0x0304
+#define GL_ONE_MINUS_DST_ALPHA            0x0305
+#define GL_DST_COLOR                      0x0306
+#define GL_ONE_MINUS_DST_COLOR            0x0307
+#define GL_SRC_ALPHA_SATURATE             0x0308
+#define GL_FUNC_ADD                       0x8006
+#define GL_BLEND_EQUATION                 0x8009
+#define GL_BLEND_EQUATION_RGB             0x8009
+#define GL_BLEND_EQUATION_ALPHA           0x883D
+#define GL_FUNC_SUBTRACT                  0x800A
+#define GL_FUNC_REVERSE_SUBTRACT          0x800B
+#define GL_BLEND_DST_RGB                  0x80C8
+#define GL_BLEND_SRC_RGB                  0x80C9
+#define GL_BLEND_DST_ALPHA                0x80CA
+#define GL_BLEND_SRC_ALPHA                0x80CB
+#define GL_CONSTANT_COLOR                 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
+#define GL_CONSTANT_ALPHA                 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
+#define GL_BLEND_COLOR                    0x8005
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+#define GL_ARRAY_BUFFER_BINDING           0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
+#define GL_STREAM_DRAW                    0x88E0
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_DYNAMIC_DRAW                   0x88E8
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+#define GL_CURRENT_VERTEX_ATTRIB          0x8626
+#define GL_FRONT                          0x0404
+#define GL_BACK                           0x0405
+#define GL_FRONT_AND_BACK                 0x0408
+#define GL_TEXTURE_2D                     0x0DE1
+#define GL_CULL_FACE                      0x0B44
+#define GL_BLEND                          0x0BE2
+#define GL_DITHER                         0x0BD0
+#define GL_STENCIL_TEST                   0x0B90
+#define GL_DEPTH_TEST                     0x0B71
+#define GL_SCISSOR_TEST                   0x0C11
+#define GL_POLYGON_OFFSET_FILL            0x8037
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_COVERAGE                0x80A0
+#define GL_NO_ERROR                       0
+#define GL_INVALID_ENUM                   0x0500
+#define GL_INVALID_VALUE                  0x0501
+#define GL_INVALID_OPERATION              0x0502
+#define GL_OUT_OF_MEMORY                  0x0505
+#define GL_CW                             0x0900
+#define GL_CCW                            0x0901
+#define GL_LINE_WIDTH                     0x0B21
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#define GL_CULL_FACE_MODE                 0x0B45
+#define GL_FRONT_FACE                     0x0B46
+#define GL_DEPTH_RANGE                    0x0B70
+#define GL_DEPTH_WRITEMASK                0x0B72
+#define GL_DEPTH_CLEAR_VALUE              0x0B73
+#define GL_DEPTH_FUNC                     0x0B74
+#define GL_STENCIL_CLEAR_VALUE            0x0B91
+#define GL_STENCIL_FUNC                   0x0B92
+#define GL_STENCIL_FAIL                   0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
+#define GL_STENCIL_REF                    0x0B97
+#define GL_STENCIL_VALUE_MASK             0x0B93
+#define GL_STENCIL_WRITEMASK              0x0B98
+#define GL_STENCIL_BACK_FUNC              0x8800
+#define GL_STENCIL_BACK_FAIL              0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
+#define GL_STENCIL_BACK_REF               0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
+#define GL_VIEWPORT                       0x0BA2
+#define GL_SCISSOR_BOX                    0x0C10
+#define GL_COLOR_CLEAR_VALUE              0x0C22
+#define GL_COLOR_WRITEMASK                0x0C23
+#define GL_UNPACK_ALIGNMENT               0x0CF5
+#define GL_PACK_ALIGNMENT                 0x0D05
+#define GL_MAX_TEXTURE_SIZE               0x0D33
+#define GL_MAX_VIEWPORT_DIMS              0x0D3A
+#define GL_SUBPIXEL_BITS                  0x0D50
+#define GL_RED_BITS                       0x0D52
+#define GL_GREEN_BITS                     0x0D53
+#define GL_BLUE_BITS                      0x0D54
+#define GL_ALPHA_BITS                     0x0D55
+#define GL_DEPTH_BITS                     0x0D56
+#define GL_STENCIL_BITS                   0x0D57
+#define GL_POLYGON_OFFSET_UNITS           0x2A00
+#define GL_POLYGON_OFFSET_FACTOR          0x8038
+#define GL_TEXTURE_BINDING_2D             0x8069
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+#define GL_DONT_CARE                      0x1100
+#define GL_FASTEST                        0x1101
+#define GL_NICEST                         0x1102
+#define GL_GENERATE_MIPMAP_HINT           0x8192
+#define GL_BYTE                           0x1400
+#define GL_UNSIGNED_BYTE                  0x1401
+#define GL_SHORT                          0x1402
+#define GL_UNSIGNED_SHORT                 0x1403
+#define GL_INT                            0x1404
+#define GL_UNSIGNED_INT                   0x1405
+#define GL_FLOAT                          0x1406
+#define GL_FIXED                          0x140C
+#define GL_DEPTH_COMPONENT                0x1902
+#define GL_ALPHA                          0x1906
+#define GL_RGB                            0x1907
+#define GL_RGBA                           0x1908
+#define GL_LUMINANCE                      0x1909
+#define GL_LUMINANCE_ALPHA                0x190A
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+#define GL_FRAGMENT_SHADER                0x8B30
+#define GL_VERTEX_SHADER                  0x8B31
+#define GL_MAX_VERTEX_ATTRIBS             0x8869
+#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
+#define GL_MAX_VARYING_VECTORS            0x8DFC
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#define GL_SHADER_TYPE                    0x8B4F
+#define GL_DELETE_STATUS                  0x8B80
+#define GL_LINK_STATUS                    0x8B82
+#define GL_VALIDATE_STATUS                0x8B83
+#define GL_ATTACHED_SHADERS               0x8B85
+#define GL_ACTIVE_UNIFORMS                0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
+#define GL_ACTIVE_ATTRIBUTES              0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
+#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
+#define GL_CURRENT_PROGRAM                0x8B8D
+#define GL_NEVER                          0x0200
+#define GL_LESS                           0x0201
+#define GL_EQUAL                          0x0202
+#define GL_LEQUAL                         0x0203
+#define GL_GREATER                        0x0204
+#define GL_NOTEQUAL                       0x0205
+#define GL_GEQUAL                         0x0206
+#define GL_ALWAYS                         0x0207
+#define GL_KEEP                           0x1E00
+#define GL_REPLACE                        0x1E01
+#define GL_INCR                           0x1E02
+#define GL_DECR                           0x1E03
+#define GL_INVERT                         0x150A
+#define GL_INCR_WRAP                      0x8507
+#define GL_DECR_WRAP                      0x8508
+#define GL_VENDOR                         0x1F00
+#define GL_RENDERER                       0x1F01
+#define GL_VERSION                        0x1F02
+#define GL_EXTENSIONS                     0x1F03
+#define GL_NEAREST                        0x2600
+#define GL_LINEAR                         0x2601
+#define GL_NEAREST_MIPMAP_NEAREST         0x2700
+#define GL_LINEAR_MIPMAP_NEAREST          0x2701
+#define GL_NEAREST_MIPMAP_LINEAR          0x2702
+#define GL_LINEAR_MIPMAP_LINEAR           0x2703
+#define GL_TEXTURE_MAG_FILTER             0x2800
+#define GL_TEXTURE_MIN_FILTER             0x2801
+#define GL_TEXTURE_WRAP_S                 0x2802
+#define GL_TEXTURE_WRAP_T                 0x2803
+#define GL_TEXTURE                        0x1702
+#define GL_TEXTURE_CUBE_MAP               0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+#define GL_REPEAT                         0x2901
+#define GL_CLAMP_TO_EDGE                  0x812F
+#define GL_MIRRORED_REPEAT                0x8370
+#define GL_FLOAT_VEC2                     0x8B50
+#define GL_FLOAT_VEC3                     0x8B51
+#define GL_FLOAT_VEC4                     0x8B52
+#define GL_INT_VEC2                       0x8B53
+#define GL_INT_VEC3                       0x8B54
+#define GL_INT_VEC4                       0x8B55
+#define GL_BOOL                           0x8B56
+#define GL_BOOL_VEC2                      0x8B57
+#define GL_BOOL_VEC3                      0x8B58
+#define GL_BOOL_VEC4                      0x8B59
+#define GL_FLOAT_MAT2                     0x8B5A
+#define GL_FLOAT_MAT3                     0x8B5B
+#define GL_FLOAT_MAT4                     0x8B5C
+#define GL_SAMPLER_2D                     0x8B5E
+#define GL_SAMPLER_CUBE                   0x8B60
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_COMPILE_STATUS                 0x8B81
+#define GL_INFO_LOG_LENGTH                0x8B84
+#define GL_SHADER_SOURCE_LENGTH           0x8B88
+#define GL_SHADER_COMPILER                0x8DFA
+#define GL_SHADER_BINARY_FORMATS          0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+#define GL_FRAMEBUFFER                    0x8D40
+#define GL_RENDERBUFFER                   0x8D41
+#define GL_RGBA4                          0x8056
+#define GL_RGB5_A1                        0x8057
+#define GL_RGB565                         0x8D62
+#define GL_DEPTH_COMPONENT16              0x81A5
+#define GL_STENCIL_INDEX8                 0x8D48
+#define GL_RENDERBUFFER_WIDTH             0x8D42
+#define GL_RENDERBUFFER_HEIGHT            0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
+#define GL_RENDERBUFFER_RED_SIZE          0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_COLOR_ATTACHMENT0              0x8CE0
+#define GL_DEPTH_ATTACHMENT               0x8D00
+#define GL_STENCIL_ATTACHMENT             0x8D20
+#define GL_NONE                           0
+#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
+#define GL_FRAMEBUFFER_BINDING            0x8CA6
+#define GL_RENDERBUFFER_BINDING           0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
+#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
+typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
+typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
+typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
+typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
+typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
+GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
+GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
+GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
+GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glFinish (void);
+GL_APICALL void GL_APIENTRY glFlush (void);
+GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
+GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_APICALL GLenum GL_APIENTRY glGetError (void);
+GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
+GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
+GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
+GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
+GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
+GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
+GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
+GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
+GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_ES_VERSION_2_0 */
+
+#ifndef GL_ES_VERSION_3_0
+#define GL_ES_VERSION_3_0 1
+typedef unsigned short GLhalf;
+#define GL_READ_BUFFER                    0x0C02
+#define GL_UNPACK_ROW_LENGTH              0x0CF2
+#define GL_UNPACK_SKIP_ROWS               0x0CF3
+#define GL_UNPACK_SKIP_PIXELS             0x0CF4
+#define GL_PACK_ROW_LENGTH                0x0D02
+#define GL_PACK_SKIP_ROWS                 0x0D03
+#define GL_PACK_SKIP_PIXELS               0x0D04
+#define GL_COLOR                          0x1800
+#define GL_DEPTH                          0x1801
+#define GL_STENCIL                        0x1802
+#define GL_RED                            0x1903
+#define GL_RGB8                           0x8051
+#define GL_RGBA8                          0x8058
+#define GL_RGB10_A2                       0x8059
+#define GL_TEXTURE_BINDING_3D             0x806A
+#define GL_UNPACK_SKIP_IMAGES             0x806D
+#define GL_UNPACK_IMAGE_HEIGHT            0x806E
+#define GL_TEXTURE_3D                     0x806F
+#define GL_TEXTURE_WRAP_R                 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE            0x8073
+#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
+#define GL_MAX_ELEMENTS_VERTICES          0x80E8
+#define GL_MAX_ELEMENTS_INDICES           0x80E9
+#define GL_TEXTURE_MIN_LOD                0x813A
+#define GL_TEXTURE_MAX_LOD                0x813B
+#define GL_TEXTURE_BASE_LEVEL             0x813C
+#define GL_TEXTURE_MAX_LEVEL              0x813D
+#define GL_MIN                            0x8007
+#define GL_MAX                            0x8008
+#define GL_DEPTH_COMPONENT24              0x81A6
+#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
+#define GL_TEXTURE_COMPARE_MODE           0x884C
+#define GL_TEXTURE_COMPARE_FUNC           0x884D
+#define GL_CURRENT_QUERY                  0x8865
+#define GL_QUERY_RESULT                   0x8866
+#define GL_QUERY_RESULT_AVAILABLE         0x8867
+#define GL_BUFFER_MAPPED                  0x88BC
+#define GL_BUFFER_MAP_POINTER             0x88BD
+#define GL_STREAM_READ                    0x88E1
+#define GL_STREAM_COPY                    0x88E2
+#define GL_STATIC_READ                    0x88E5
+#define GL_STATIC_COPY                    0x88E6
+#define GL_DYNAMIC_READ                   0x88E9
+#define GL_DYNAMIC_COPY                   0x88EA
+#define GL_MAX_DRAW_BUFFERS               0x8824
+#define GL_DRAW_BUFFER0                   0x8825
+#define GL_DRAW_BUFFER1                   0x8826
+#define GL_DRAW_BUFFER2                   0x8827
+#define GL_DRAW_BUFFER3                   0x8828
+#define GL_DRAW_BUFFER4                   0x8829
+#define GL_DRAW_BUFFER5                   0x882A
+#define GL_DRAW_BUFFER6                   0x882B
+#define GL_DRAW_BUFFER7                   0x882C
+#define GL_DRAW_BUFFER8                   0x882D
+#define GL_DRAW_BUFFER9                   0x882E
+#define GL_DRAW_BUFFER10                  0x882F
+#define GL_DRAW_BUFFER11                  0x8830
+#define GL_DRAW_BUFFER12                  0x8831
+#define GL_DRAW_BUFFER13                  0x8832
+#define GL_DRAW_BUFFER14                  0x8833
+#define GL_DRAW_BUFFER15                  0x8834
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
+#define GL_SAMPLER_3D                     0x8B5F
+#define GL_SAMPLER_2D_SHADOW              0x8B62
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_PIXEL_PACK_BUFFER              0x88EB
+#define GL_PIXEL_UNPACK_BUFFER            0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
+#define GL_FLOAT_MAT2x3                   0x8B65
+#define GL_FLOAT_MAT2x4                   0x8B66
+#define GL_FLOAT_MAT3x2                   0x8B67
+#define GL_FLOAT_MAT3x4                   0x8B68
+#define GL_FLOAT_MAT4x2                   0x8B69
+#define GL_FLOAT_MAT4x3                   0x8B6A
+#define GL_SRGB                           0x8C40
+#define GL_SRGB8                          0x8C41
+#define GL_SRGB8_ALPHA8                   0x8C43
+#define GL_COMPARE_REF_TO_TEXTURE         0x884E
+#define GL_MAJOR_VERSION                  0x821B
+#define GL_MINOR_VERSION                  0x821C
+#define GL_NUM_EXTENSIONS                 0x821D
+#define GL_RGBA32F                        0x8814
+#define GL_RGB32F                         0x8815
+#define GL_RGBA16F                        0x881A
+#define GL_RGB16F                         0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
+#define GL_MAX_VARYING_COMPONENTS         0x8B4B
+#define GL_TEXTURE_2D_ARRAY               0x8C1A
+#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
+#define GL_R11F_G11F_B10F                 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
+#define GL_RGB9_E5                        0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD             0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS            0x8C8C
+#define GL_SEPARATE_ATTRIBS               0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI                       0x8D70
+#define GL_RGB32UI                        0x8D71
+#define GL_RGBA16UI                       0x8D76
+#define GL_RGB16UI                        0x8D77
+#define GL_RGBA8UI                        0x8D7C
+#define GL_RGB8UI                         0x8D7D
+#define GL_RGBA32I                        0x8D82
+#define GL_RGB32I                         0x8D83
+#define GL_RGBA16I                        0x8D88
+#define GL_RGB16I                         0x8D89
+#define GL_RGBA8I                         0x8D8E
+#define GL_RGB8I                          0x8D8F
+#define GL_RED_INTEGER                    0x8D94
+#define GL_RGB_INTEGER                    0x8D98
+#define GL_RGBA_INTEGER                   0x8D99
+#define GL_SAMPLER_2D_ARRAY               0x8DC1
+#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
+#define GL_UNSIGNED_INT_VEC2              0x8DC6
+#define GL_UNSIGNED_INT_VEC3              0x8DC7
+#define GL_UNSIGNED_INT_VEC4              0x8DC8
+#define GL_INT_SAMPLER_2D                 0x8DCA
+#define GL_INT_SAMPLER_3D                 0x8DCB
+#define GL_INT_SAMPLER_CUBE               0x8DCC
+#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
+#define GL_BUFFER_ACCESS_FLAGS            0x911F
+#define GL_BUFFER_MAP_LENGTH              0x9120
+#define GL_BUFFER_MAP_OFFSET              0x9121
+#define GL_DEPTH_COMPONENT32F             0x8CAC
+#define GL_DEPTH32F_STENCIL8              0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT            0x8218
+#define GL_FRAMEBUFFER_UNDEFINED          0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
+#define GL_DEPTH_STENCIL                  0x84F9
+#define GL_UNSIGNED_INT_24_8              0x84FA
+#define GL_DEPTH24_STENCIL8               0x88F0
+#define GL_UNSIGNED_NORMALIZED            0x8C17
+#define GL_DRAW_FRAMEBUFFER_BINDING       0x8CA6
+#define GL_READ_FRAMEBUFFER               0x8CA8
+#define GL_DRAW_FRAMEBUFFER               0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
+#define GL_RENDERBUFFER_SAMPLES           0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
+#define GL_COLOR_ATTACHMENT1              0x8CE1
+#define GL_COLOR_ATTACHMENT2              0x8CE2
+#define GL_COLOR_ATTACHMENT3              0x8CE3
+#define GL_COLOR_ATTACHMENT4              0x8CE4
+#define GL_COLOR_ATTACHMENT5              0x8CE5
+#define GL_COLOR_ATTACHMENT6              0x8CE6
+#define GL_COLOR_ATTACHMENT7              0x8CE7
+#define GL_COLOR_ATTACHMENT8              0x8CE8
+#define GL_COLOR_ATTACHMENT9              0x8CE9
+#define GL_COLOR_ATTACHMENT10             0x8CEA
+#define GL_COLOR_ATTACHMENT11             0x8CEB
+#define GL_COLOR_ATTACHMENT12             0x8CEC
+#define GL_COLOR_ATTACHMENT13             0x8CED
+#define GL_COLOR_ATTACHMENT14             0x8CEE
+#define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_COLOR_ATTACHMENT16             0x8CF0
+#define GL_COLOR_ATTACHMENT17             0x8CF1
+#define GL_COLOR_ATTACHMENT18             0x8CF2
+#define GL_COLOR_ATTACHMENT19             0x8CF3
+#define GL_COLOR_ATTACHMENT20             0x8CF4
+#define GL_COLOR_ATTACHMENT21             0x8CF5
+#define GL_COLOR_ATTACHMENT22             0x8CF6
+#define GL_COLOR_ATTACHMENT23             0x8CF7
+#define GL_COLOR_ATTACHMENT24             0x8CF8
+#define GL_COLOR_ATTACHMENT25             0x8CF9
+#define GL_COLOR_ATTACHMENT26             0x8CFA
+#define GL_COLOR_ATTACHMENT27             0x8CFB
+#define GL_COLOR_ATTACHMENT28             0x8CFC
+#define GL_COLOR_ATTACHMENT29             0x8CFD
+#define GL_COLOR_ATTACHMENT30             0x8CFE
+#define GL_COLOR_ATTACHMENT31             0x8CFF
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES                    0x8D57
+#define GL_HALF_FLOAT                     0x140B
+#define GL_MAP_READ_BIT                   0x0001
+#define GL_MAP_WRITE_BIT                  0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
+#define GL_RG                             0x8227
+#define GL_RG_INTEGER                     0x8228
+#define GL_R8                             0x8229
+#define GL_RG8                            0x822B
+#define GL_R16F                           0x822D
+#define GL_R32F                           0x822E
+#define GL_RG16F                          0x822F
+#define GL_RG32F                          0x8230
+#define GL_R8I                            0x8231
+#define GL_R8UI                           0x8232
+#define GL_R16I                           0x8233
+#define GL_R16UI                          0x8234
+#define GL_R32I                           0x8235
+#define GL_R32UI                          0x8236
+#define GL_RG8I                           0x8237
+#define GL_RG8UI                          0x8238
+#define GL_RG16I                          0x8239
+#define GL_RG16UI                         0x823A
+#define GL_RG32I                          0x823B
+#define GL_RG32UI                         0x823C
+#define GL_VERTEX_ARRAY_BINDING           0x85B5
+#define GL_R8_SNORM                       0x8F94
+#define GL_RG8_SNORM                      0x8F95
+#define GL_RGB8_SNORM                     0x8F96
+#define GL_RGBA8_SNORM                    0x8F97
+#define GL_SIGNED_NORMALIZED              0x8F9C
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
+#define GL_COPY_READ_BUFFER               0x8F36
+#define GL_COPY_WRITE_BUFFER              0x8F37
+#define GL_COPY_READ_BUFFER_BINDING       0x8F36
+#define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
+#define GL_UNIFORM_BUFFER                 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING         0x8A28
+#define GL_UNIFORM_BUFFER_START           0x8A29
+#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
+#define GL_UNIFORM_TYPE                   0x8A37
+#define GL_UNIFORM_SIZE                   0x8A38
+#define GL_UNIFORM_NAME_LENGTH            0x8A39
+#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
+#define GL_UNIFORM_OFFSET                 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX                  0xFFFFFFFFu
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
+#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
+#define GL_OBJECT_TYPE                    0x9112
+#define GL_SYNC_CONDITION                 0x9113
+#define GL_SYNC_STATUS                    0x9114
+#define GL_SYNC_FLAGS                     0x9115
+#define GL_SYNC_FENCE                     0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
+#define GL_UNSIGNALED                     0x9118
+#define GL_SIGNALED                       0x9119
+#define GL_ALREADY_SIGNALED               0x911A
+#define GL_TIMEOUT_EXPIRED                0x911B
+#define GL_CONDITION_SATISFIED            0x911C
+#define GL_WAIT_FAILED                    0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
+#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
+#define GL_ANY_SAMPLES_PASSED             0x8C2F
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_SAMPLER_BINDING                0x8919
+#define GL_RGB10_A2UI                     0x906F
+#define GL_TEXTURE_SWIZZLE_R              0x8E42
+#define GL_TEXTURE_SWIZZLE_G              0x8E43
+#define GL_TEXTURE_SWIZZLE_B              0x8E44
+#define GL_TEXTURE_SWIZZLE_A              0x8E45
+#define GL_GREEN                          0x1904
+#define GL_BLUE                           0x1905
+#define GL_INT_2_10_10_10_REV             0x8D9F
+#define GL_TRANSFORM_FEEDBACK             0x8E22
+#define GL_TRANSFORM_FEEDBACK_PAUSED      0x8E23
+#define GL_TRANSFORM_FEEDBACK_ACTIVE      0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH          0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
+#define GL_PROGRAM_BINARY_FORMATS         0x87FF
+#define GL_COMPRESSED_R11_EAC             0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
+#define GL_COMPRESSED_RG11_EAC            0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
+#define GL_COMPRESSED_RGB8_ETC2           0x9274
+#define GL_COMPRESSED_SRGB8_ETC2          0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
+#define GL_MAX_ELEMENT_INDEX              0x8D6B
+#define GL_NUM_SAMPLE_COUNTS              0x9380
+#define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
+typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
+typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
+typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
+GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
+GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
+GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
+GL_APICALL void GL_APIENTRY glEndQuery (GLenum target);
+GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
+GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params);
+GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
+GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
+GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
+GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
+GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
+GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
+GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
+GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync);
+GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync);
+GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
+GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
+GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
+GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
+GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
+GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
+GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
+#endif /* GL_ES_VERSION_3_0 */
+
+#ifndef GL_ES_VERSION_3_1
+#define GL_ES_VERSION_3_1 1
+#define GL_COMPUTE_SHADER                 0x91B9
+#define GL_MAX_COMPUTE_UNIFORM_BLOCKS     0x91BB
+#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
+#define GL_MAX_COMPUTE_IMAGE_UNIFORMS     0x91BD
+#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
+#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
+#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
+#define GL_MAX_COMPUTE_ATOMIC_COUNTERS    0x8265
+#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
+#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
+#define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE
+#define GL_MAX_COMPUTE_WORK_GROUP_SIZE    0x91BF
+#define GL_COMPUTE_WORK_GROUP_SIZE        0x8267
+#define GL_DISPATCH_INDIRECT_BUFFER       0x90EE
+#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
+#define GL_COMPUTE_SHADER_BIT             0x00000020
+#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
+#define GL_MAX_UNIFORM_LOCATIONS          0x826E
+#define GL_FRAMEBUFFER_DEFAULT_WIDTH      0x9310
+#define GL_FRAMEBUFFER_DEFAULT_HEIGHT     0x9311
+#define GL_FRAMEBUFFER_DEFAULT_SAMPLES    0x9313
+#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
+#define GL_MAX_FRAMEBUFFER_WIDTH          0x9315
+#define GL_MAX_FRAMEBUFFER_HEIGHT         0x9316
+#define GL_MAX_FRAMEBUFFER_SAMPLES        0x9318
+#define GL_UNIFORM                        0x92E1
+#define GL_UNIFORM_BLOCK                  0x92E2
+#define GL_PROGRAM_INPUT                  0x92E3
+#define GL_PROGRAM_OUTPUT                 0x92E4
+#define GL_BUFFER_VARIABLE                0x92E5
+#define GL_SHADER_STORAGE_BLOCK           0x92E6
+#define GL_ATOMIC_COUNTER_BUFFER          0x92C0
+#define GL_TRANSFORM_FEEDBACK_VARYING     0x92F4
+#define GL_ACTIVE_RESOURCES               0x92F5
+#define GL_MAX_NAME_LENGTH                0x92F6
+#define GL_MAX_NUM_ACTIVE_VARIABLES       0x92F7
+#define GL_NAME_LENGTH                    0x92F9
+#define GL_TYPE                           0x92FA
+#define GL_ARRAY_SIZE                     0x92FB
+#define GL_OFFSET                         0x92FC
+#define GL_BLOCK_INDEX                    0x92FD
+#define GL_ARRAY_STRIDE                   0x92FE
+#define GL_MATRIX_STRIDE                  0x92FF
+#define GL_IS_ROW_MAJOR                   0x9300
+#define GL_ATOMIC_COUNTER_BUFFER_INDEX    0x9301
+#define GL_BUFFER_BINDING                 0x9302
+#define GL_BUFFER_DATA_SIZE               0x9303
+#define GL_NUM_ACTIVE_VARIABLES           0x9304
+#define GL_ACTIVE_VARIABLES               0x9305
+#define GL_REFERENCED_BY_VERTEX_SHADER    0x9306
+#define GL_REFERENCED_BY_FRAGMENT_SHADER  0x930A
+#define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B
+#define GL_TOP_LEVEL_ARRAY_SIZE           0x930C
+#define GL_TOP_LEVEL_ARRAY_STRIDE         0x930D
+#define GL_LOCATION                       0x930E
+#define GL_VERTEX_SHADER_BIT              0x00000001
+#define GL_FRAGMENT_SHADER_BIT            0x00000002
+#define GL_ALL_SHADER_BITS                0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE              0x8258
+#define GL_ACTIVE_PROGRAM                 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING       0x825A
+#define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
+#define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
+#define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
+#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
+#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
+#define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
+#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
+#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
+#define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
+#define GL_MAX_IMAGE_UNITS                0x8F38
+#define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
+#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
+#define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
+#define GL_IMAGE_BINDING_NAME             0x8F3A
+#define GL_IMAGE_BINDING_LEVEL            0x8F3B
+#define GL_IMAGE_BINDING_LAYERED          0x8F3C
+#define GL_IMAGE_BINDING_LAYER            0x8F3D
+#define GL_IMAGE_BINDING_ACCESS           0x8F3E
+#define GL_IMAGE_BINDING_FORMAT           0x906E
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
+#define GL_UNIFORM_BARRIER_BIT            0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
+#define GL_COMMAND_BARRIER_BIT            0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
+#define GL_ALL_BARRIER_BITS               0xFFFFFFFF
+#define GL_IMAGE_2D                       0x904D
+#define GL_IMAGE_3D                       0x904E
+#define GL_IMAGE_CUBE                     0x9050
+#define GL_IMAGE_2D_ARRAY                 0x9053
+#define GL_INT_IMAGE_2D                   0x9058
+#define GL_INT_IMAGE_3D                   0x9059
+#define GL_INT_IMAGE_CUBE                 0x905B
+#define GL_INT_IMAGE_2D_ARRAY             0x905E
+#define GL_UNSIGNED_INT_IMAGE_2D          0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D          0x9064
+#define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
+#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
+#define GL_READ_ONLY                      0x88B8
+#define GL_WRITE_ONLY                     0x88B9
+#define GL_READ_WRITE                     0x88BA
+#define GL_SHADER_STORAGE_BUFFER          0x90D2
+#define GL_SHADER_STORAGE_BUFFER_BINDING  0x90D3
+#define GL_SHADER_STORAGE_BUFFER_START    0x90D4
+#define GL_SHADER_STORAGE_BUFFER_SIZE     0x90D5
+#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
+#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
+#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
+#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
+#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
+#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE  0x90DE
+#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
+#define GL_SHADER_STORAGE_BARRIER_BIT     0x00002000
+#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
+#define GL_DEPTH_STENCIL_TEXTURE_MODE     0x90EA
+#define GL_STENCIL_INDEX                  0x1901
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_SAMPLE_POSITION                0x8E50
+#define GL_SAMPLE_MASK                    0x8E51
+#define GL_SAMPLE_MASK_VALUE              0x8E52
+#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
+#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
+#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
+#define GL_MAX_INTEGER_SAMPLES            0x9110
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_SAMPLES                0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_TEXTURE_WIDTH                  0x1000
+#define GL_TEXTURE_HEIGHT                 0x1001
+#define GL_TEXTURE_DEPTH                  0x8071
+#define GL_TEXTURE_INTERNAL_FORMAT        0x1003
+#define GL_TEXTURE_RED_SIZE               0x805C
+#define GL_TEXTURE_GREEN_SIZE             0x805D
+#define GL_TEXTURE_BLUE_SIZE              0x805E
+#define GL_TEXTURE_ALPHA_SIZE             0x805F
+#define GL_TEXTURE_DEPTH_SIZE             0x884A
+#define GL_TEXTURE_STENCIL_SIZE           0x88F1
+#define GL_TEXTURE_SHARED_SIZE            0x8C3F
+#define GL_TEXTURE_RED_TYPE               0x8C10
+#define GL_TEXTURE_GREEN_TYPE             0x8C11
+#define GL_TEXTURE_BLUE_TYPE              0x8C12
+#define GL_TEXTURE_ALPHA_TYPE             0x8C13
+#define GL_TEXTURE_DEPTH_TYPE             0x8C16
+#define GL_TEXTURE_COMPRESSED             0x86A1
+#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_VERTEX_ATTRIB_BINDING          0x82D4
+#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET  0x82D5
+#define GL_VERTEX_BINDING_DIVISOR         0x82D6
+#define GL_VERTEX_BINDING_OFFSET          0x82D7
+#define GL_VERTEX_BINDING_STRIDE          0x82D8
+#define GL_VERTEX_BINDING_BUFFER          0x8F4F
+#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
+#define GL_MAX_VERTEX_ATTRIB_BINDINGS     0x82DA
+#define GL_MAX_VERTEX_ATTRIB_STRIDE       0x82E5
+typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+typedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
+typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
+typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
+typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
+typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
+GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
+GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
+GL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+GL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
+GL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+GL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
+GL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
+GL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline);
+GL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline);
+GL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+GL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers);
+GL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers);
+GL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask);
+GL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
+GL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
+GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+#endif
+#endif /* GL_ES_VERSION_3_1 */
+
+#ifndef GL_ES_VERSION_3_2
+#define GL_ES_VERSION_3_2 1
+typedef void (GL_APIENTRY  *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+#define GL_MULTISAMPLE_LINE_WIDTH_RANGE   0x9381
+#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382
+#define GL_MULTIPLY                       0x9294
+#define GL_SCREEN                         0x9295
+#define GL_OVERLAY                        0x9296
+#define GL_DARKEN                         0x9297
+#define GL_LIGHTEN                        0x9298
+#define GL_COLORDODGE                     0x9299
+#define GL_COLORBURN                      0x929A
+#define GL_HARDLIGHT                      0x929B
+#define GL_SOFTLIGHT                      0x929C
+#define GL_DIFFERENCE                     0x929E
+#define GL_EXCLUSION                      0x92A0
+#define GL_HSL_HUE                        0x92AD
+#define GL_HSL_SATURATION                 0x92AE
+#define GL_HSL_COLOR                      0x92AF
+#define GL_HSL_LUMINOSITY                 0x92B0
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS       0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION        0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM      0x8245
+#define GL_DEBUG_SOURCE_API               0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM     0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY       0x8249
+#define GL_DEBUG_SOURCE_APPLICATION       0x824A
+#define GL_DEBUG_SOURCE_OTHER             0x824B
+#define GL_DEBUG_TYPE_ERROR               0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR  0x824E
+#define GL_DEBUG_TYPE_PORTABILITY         0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE         0x8250
+#define GL_DEBUG_TYPE_OTHER               0x8251
+#define GL_DEBUG_TYPE_MARKER              0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP          0x8269
+#define GL_DEBUG_TYPE_POP_GROUP           0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION    0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH    0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH        0x826D
+#define GL_BUFFER                         0x82E0
+#define GL_SHADER                         0x82E1
+#define GL_PROGRAM                        0x82E2
+#define GL_VERTEX_ARRAY                   0x8074
+#define GL_QUERY                          0x82E3
+#define GL_PROGRAM_PIPELINE               0x82E4
+#define GL_SAMPLER                        0x82E6
+#define GL_MAX_LABEL_LENGTH               0x82E8
+#define GL_MAX_DEBUG_MESSAGE_LENGTH       0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES      0x9144
+#define GL_DEBUG_LOGGED_MESSAGES          0x9145
+#define GL_DEBUG_SEVERITY_HIGH            0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM          0x9147
+#define GL_DEBUG_SEVERITY_LOW             0x9148
+#define GL_DEBUG_OUTPUT                   0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT         0x00000002
+#define GL_STACK_OVERFLOW                 0x0503
+#define GL_STACK_UNDERFLOW                0x0504
+#define GL_GEOMETRY_SHADER                0x8DD9
+#define GL_GEOMETRY_SHADER_BIT            0x00000004
+#define GL_GEOMETRY_VERTICES_OUT          0x8916
+#define GL_GEOMETRY_INPUT_TYPE            0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
+#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
+#define GL_LAYER_PROVOKING_VERTEX         0x825E
+#define GL_LINES_ADJACENCY                0x000A
+#define GL_LINE_STRIP_ADJACENCY           0x000B
+#define GL_TRIANGLES_ADJACENCY            0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
+#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
+#define GL_LAST_VERTEX_CONVENTION         0x8E4E
+#define GL_UNDEFINED_VERTEX               0x8260
+#define GL_PRIMITIVES_GENERATED           0x8C87
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS     0x9312
+#define GL_MAX_FRAMEBUFFER_LAYERS         0x9317
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_REFERENCED_BY_GEOMETRY_SHADER  0x9309
+#define GL_PRIMITIVE_BOUNDING_BOX         0x92BE
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
+#define GL_CONTEXT_FLAGS                  0x821E
+#define GL_LOSE_CONTEXT_ON_RESET          0x8252
+#define GL_GUILTY_CONTEXT_RESET           0x8253
+#define GL_INNOCENT_CONTEXT_RESET         0x8254
+#define GL_UNKNOWN_CONTEXT_RESET          0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY    0x8256
+#define GL_NO_RESET_NOTIFICATION          0x8261
+#define GL_CONTEXT_LOST                   0x0507
+#define GL_SAMPLE_SHADING                 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+#define GL_PATCHES                        0x000E
+#define GL_PATCH_VERTICES                 0x8E72
+#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
+#define GL_TESS_GEN_MODE                  0x8E76
+#define GL_TESS_GEN_SPACING               0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
+#define GL_TESS_GEN_POINT_MODE            0x8E79
+#define GL_ISOLINES                       0x8E7A
+#define GL_QUADS                          0x0007
+#define GL_FRACTIONAL_ODD                 0x8E7B
+#define GL_FRACTIONAL_EVEN                0x8E7C
+#define GL_MAX_PATCH_VERTICES             0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
+#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
+#define GL_IS_PER_PATCH                   0x92E7
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
+#define GL_TESS_CONTROL_SHADER            0x8E88
+#define GL_TESS_EVALUATION_SHADER         0x8E87
+#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
+#define GL_TEXTURE_BORDER_COLOR           0x1004
+#define GL_CLAMP_TO_BORDER                0x812D
+#define GL_TEXTURE_BUFFER                 0x8C2A
+#define GL_TEXTURE_BUFFER_BINDING         0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER         0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
+#define GL_SAMPLER_BUFFER                 0x8DC2
+#define GL_INT_SAMPLER_BUFFER             0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
+#define GL_IMAGE_BUFFER                   0x9051
+#define GL_INT_IMAGE_BUFFER               0x905C
+#define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
+#define GL_TEXTURE_BUFFER_OFFSET          0x919D
+#define GL_TEXTURE_BUFFER_SIZE            0x919E
+#define GL_COMPRESSED_RGBA_ASTC_4x4       0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4       0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5       0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5       0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6       0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5       0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6       0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8       0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5      0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6      0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8      0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10     0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10     0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12     0x93BD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
+#define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+#define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+typedef void (GL_APIENTRYP PFNGLBLENDBARRIERPROC) (void);
+typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
+typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
+typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
+typedef void (GL_APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GL_APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void);
+typedef void (GL_APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
+typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlendBarrier (void);
+GL_APICALL void GL_APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
+GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
+GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
+GL_APICALL void GL_APIENTRY glEnablei (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glDisablei (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GL_APICALL void GL_APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GL_APICALL void GL_APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+GL_APICALL void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GL_APICALL void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatus (void);
+GL_APICALL void GL_APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+GL_APICALL void GL_APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GL_APICALL void GL_APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GL_APICALL void GL_APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GL_APICALL void GL_APIENTRY glMinSampleShading (GLfloat value);
+GL_APICALL void GL_APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GL_APICALL void GL_APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GL_APICALL void GL_APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GL_APICALL void GL_APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
+GL_APICALL void GL_APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GL_APICALL void GL_APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#endif
+#endif /* GL_ES_VERSION_3_2 */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/opengl/include/GLES3/gl3platform.h b/opengl/include/GLES3/gl3platform.h
index 1bd1a85..b1e869d 100644
--- a/opengl/include/GLES3/gl3platform.h
+++ b/opengl/include/GLES3/gl3platform.h
@@ -1,7 +1,7 @@
 #ifndef __gl3platform_h_
 #define __gl3platform_h_
 
-/* $Revision: 18437 $ on $Date:: 2012-07-08 23:31:39 -0700 #$ */
+/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */
 
 /*
  * This document is licensed under the SGI Free Software B License Version
diff --git a/opengl/include/KHR/khrplatform.h b/opengl/include/KHR/khrplatform.h
index 153bbbd..a570d6c 100644
--- a/opengl/include/KHR/khrplatform.h
+++ b/opengl/include/KHR/khrplatform.h
@@ -92,6 +92,8 @@
  *                                  int arg2) KHRONOS_APIATTRIBUTES;
  */
 
+#define GL_GLEXT_PROTOTYPES
+
 /*-------------------------------------------------------------------------
  * Definition of KHRONOS_APICALL
  *-------------------------------------------------------------------------
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index f389c94..eb86860 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -27,12 +27,11 @@
 	EGL/egl_object.cpp     \
 	EGL/egl.cpp 	       \
 	EGL/eglApi.cpp 	       \
-	EGL/trace.cpp              \
 	EGL/getProcAddress.cpp.arm \
 	EGL/Loader.cpp 	       \
 #
 
-LOCAL_SHARED_LIBRARIES += libcutils libutils liblog libGLES_trace
+LOCAL_SHARED_LIBRARIES += libcutils libutils liblog libui
 LOCAL_MODULE:= libEGL
 LOCAL_LDFLAGS += -Wl,--exclude-libs=ALL
 LOCAL_SHARED_LIBRARIES += libdl
@@ -42,7 +41,6 @@
 LOCAL_CFLAGS += -DLOG_TAG=\"libEGL\"
 LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
 LOCAL_CFLAGS += -fvisibility=hidden
-LOCAL_CFLAGS += -DEGL_TRACE=1
 
 ifeq ($(BOARD_ALLOW_EGL_HIBERNATION),true)
   LOCAL_CFLAGS += -DBOARD_ALLOW_EGL_HIBERNATION
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 8df9af3..e593a72 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -28,8 +28,6 @@
 
 #include <EGL/egl.h>
 
-#include "../glestrace.h"
-
 #include "egldefs.h"
 #include "Loader.h"
 
@@ -70,7 +68,9 @@
  *  -1   -> not running inside the emulator
  *   0   -> running inside the emulator, but GPU emulation not supported
  *   1   -> running inside the emulator, GPU emulation is supported
- *          through the "emulation" config.
+ *          through the "emulation" host-side OpenGL ES implementation.
+ *   2   -> running inside the emulator, GPU emulation is supported
+ *          through a guest-side vendor driver's OpenGL ES implementation.
  */
 static int
 checkGlesEmulationStatus(void)
@@ -158,7 +158,6 @@
 }
 
 Loader::~Loader() {
-    GLTrace_stop();
 }
 
 static void* load_wrapper(const char* path) {
@@ -278,6 +277,30 @@
     public:
         static String8 find(const char* kind) {
             String8 result;
+            int emulationStatus = checkGlesEmulationStatus();
+            switch (emulationStatus) {
+                case 0:
+                    ALOGD("Emulator without GPU support detected. "
+                          "Fallback to legacy software renderer.");
+#if defined(__LP64__)
+                    result.setTo("/system/lib64/egl/libGLES_android.so");
+#else
+                    result.setTo("/system/lib/egl/libGLES_android.so");
+#endif
+                    return result;
+                case 1:
+                    // Use host-side OpenGL through the "emulation" library
+#if defined(__LP64__)
+                    result.appendFormat("/system/lib64/egl/lib%s_emulation.so", kind);
+#else
+                    result.appendFormat("/system/lib/egl/lib%s_emulation.so", kind);
+#endif
+                    return result;
+                default:
+                    // Not in emulator, or use other guest-side implementation
+                    break;
+            }
+
             String8 pattern;
             pattern.appendFormat("lib%s", kind);
             const char* const searchPaths[] = {
@@ -322,20 +345,6 @@
     private:
         static bool find(String8& result,
                 const String8& pattern, const char* const search, bool exact) {
-
-            // in the emulator case, we just return the hardcoded name
-            // of the software renderer.
-            if (checkGlesEmulationStatus() == 0) {
-                ALOGD("Emulator without GPU support detected. "
-                      "Fallback to software renderer.");
-#if defined(__LP64__)
-                result.setTo("/system/lib64/egl/libGLES_android.so");
-#else
-                result.setTo("/system/lib/egl/libGLES_android.so");
-#endif
-                return true;
-            }
-
             if (exact) {
                 String8 absolutePath;
                 absolutePath.appendFormat("%s/%s.so", search, pattern.string());
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index 4e0e5bc..18cf261 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -32,7 +32,6 @@
 #include <utils/String8.h>
 
 #include "../egl_impl.h"
-#include "../glestrace.h"
 
 #include "egl_tls.h"
 #include "egldefs.h"
@@ -54,161 +53,10 @@
 
 // ----------------------------------------------------------------------------
 
-#if EGL_TRACE
-
-EGLAPI pthread_key_t gGLTraceKey = -1;
-
-// ----------------------------------------------------------------------------
-
-/**
- * There are three different tracing methods:
- * 1. libs/EGL/trace.cpp: Traces all functions to systrace.
- *    To enable:
- *      - set system property "debug.egl.trace" to "systrace" to trace all apps.
- * 2. libs/EGL/trace.cpp: Logs a stack trace for GL errors after each function call.
- *    To enable:
- *      - set system property "debug.egl.trace" to "error" to trace all apps.
- * 3. libs/EGL/trace.cpp: Traces all functions to logcat.
- *    To enable:
- *      - set system property "debug.egl.trace" to 1 to trace all apps.
- *      - or call setGLTraceLevel(1) from an app to enable tracing for that app.
- * 4. libs/GLES_trace: Traces all functions via protobuf to host.
- *    To enable:
- *        - set system property "debug.egl.debug_proc" to the application name.
- *      - or call setGLDebugLevel(1) from the app.
- */
-static int sEGLTraceLevel;
-static int sEGLApplicationTraceLevel;
-
-static bool sEGLSystraceEnabled;
-static bool sEGLGetErrorEnabled;
-
-static volatile int sEGLDebugLevel;
-
-extern gl_hooks_t gHooksTrace;
-extern gl_hooks_t gHooksSystrace;
-extern gl_hooks_t gHooksErrorTrace;
-
-int getEGLDebugLevel() {
-    return sEGLDebugLevel;
-}
-
-void setEGLDebugLevel(int level) {
-    sEGLDebugLevel = level;
-}
-
-static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) {
-    pthread_setspecific(gGLTraceKey, value);
-}
-
-gl_hooks_t const* getGLTraceThreadSpecific() {
-    return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey));
-}
-
-void initEglTraceLevel() {
-    char value[PROPERTY_VALUE_MAX];
-    property_get("debug.egl.trace", value, "0");
-
-    sEGLGetErrorEnabled = !strcasecmp(value, "error");
-    if (sEGLGetErrorEnabled) {
-        sEGLSystraceEnabled = false;
-        sEGLTraceLevel = 0;
-        return;
-    }
-
-    sEGLSystraceEnabled = !strcasecmp(value, "systrace");
-    if (sEGLSystraceEnabled) {
-        sEGLTraceLevel = 0;
-        return;
-    }
-
-    int propertyLevel = atoi(value);
-    int applicationLevel = sEGLApplicationTraceLevel;
-    sEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
-}
-
-void initEglDebugLevel() {
-    if (getEGLDebugLevel() == 0) {
-        char value[PROPERTY_VALUE_MAX];
-
-        // check system property only on userdebug or eng builds
-        property_get("ro.debuggable", value, "0");
-        if (value[0] == '0')
-            return;
-
-        property_get("debug.egl.debug_proc", value, "");
-        if (strlen(value) > 0) {
-            FILE * file = fopen("/proc/self/cmdline", "r");
-            if (file) {
-                char cmdline[256];
-                if (fgets(cmdline, sizeof(cmdline), file)) {
-                    if (!strncmp(value, cmdline, strlen(value))) {
-                        // set EGL debug if the "debug.egl.debug_proc" property
-                        // matches the prefix of this application's command line
-                        setEGLDebugLevel(1);
-                    }
-                }
-                fclose(file);
-            }
-        }
-    }
-
-    if (getEGLDebugLevel() > 0) {
-        if (GLTrace_start() < 0) {
-            ALOGE("Error starting Tracer for OpenGL ES. Disabling..");
-            setEGLDebugLevel(0);
-        }
-    }
-}
-
-void setGLHooksThreadSpecific(gl_hooks_t const *value) {
-    if (sEGLGetErrorEnabled) {
-        setGlTraceThreadSpecific(value);
-        setGlThreadSpecific(&gHooksErrorTrace);
-    } else if (sEGLSystraceEnabled) {
-        setGlTraceThreadSpecific(value);
-        setGlThreadSpecific(&gHooksSystrace);
-    } else if (sEGLTraceLevel > 0) {
-        setGlTraceThreadSpecific(value);
-        setGlThreadSpecific(&gHooksTrace);
-    } else if (getEGLDebugLevel() > 0 && value != &gHooksNoContext) {
-        setGlTraceThreadSpecific(value);
-        setGlThreadSpecific(GLTrace_getGLHooks());
-    } else {
-        setGlTraceThreadSpecific(NULL);
-        setGlThreadSpecific(value);
-    }
-}
-
-/*
- * Global entry point to allow applications to modify their own trace level.
- * The effective trace level is the max of this level and the value of debug.egl.trace.
- */
-extern "C"
-void setGLTraceLevel(int level) {
-    sEGLApplicationTraceLevel = level;
-}
-
-/*
- * Global entry point to allow applications to modify their own debug level.
- * Debugging is enabled if either the application requested it, or if the system property
- * matches the application's name.
- * Note that this only sets the debug level. The value is read and used either in
- * initEglDebugLevel() if the application hasn't initialized its display yet, or when
- * eglSwapBuffers() is called next.
- */
-void EGLAPI setGLDebugLevel(int level) {
-    setEGLDebugLevel(level);
-}
-
-#else
-
 void setGLHooksThreadSpecific(gl_hooks_t const *value) {
     setGlThreadSpecific(value);
 }
 
-#endif
-
 /*****************************************************************************/
 
 static int gl_no_context() {
@@ -231,10 +79,6 @@
 
 static void early_egl_init(void)
 {
-#if EGL_TRACE
-    pthread_key_create(&gGLTraceKey, NULL);
-    initEglTraceLevel();
-#endif
     int numHooks = sizeof(gHooksNoContext) / sizeof(EGLFuncPointer);
     EGLFuncPointer *iter = reinterpret_cast<EGLFuncPointer*>(&gHooksNoContext);
     for (int hook = 0; hook < numHooks; ++hook) {
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index cdec565..c7e2afb 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -33,13 +33,14 @@
 #include <cutils/properties.h>
 #include <cutils/memory.h>
 
+#include <ui/GraphicBuffer.h>
+
 #include <utils/KeyedVector.h>
 #include <utils/SortedVector.h>
 #include <utils/String8.h>
 #include <utils/Trace.h>
 
 #include "../egl_impl.h"
-#include "../glestrace.h"
 #include "../hooks.h"
 
 #include "egl_display.h"
@@ -81,6 +82,7 @@
         "EGL_KHR_get_all_proc_addresses "
         "EGL_ANDROID_presentation_time "
         "EGL_KHR_swap_buffers_with_damage "
+        "EGL_ANDROID_create_native_client_buffer "
         ;
 extern char const * const gExtensionString  =
         "EGL_KHR_image "                        // mandatory
@@ -169,6 +171,10 @@
     { "eglSwapBuffersWithDamageKHR",
             (__eglMustCastToProperFunctionPointerType)&eglSwapBuffersWithDamageKHR },
 
+    // EGL_ANDROID_native_client_buffer
+    { "eglCreateNativeClientBufferANDROID",
+            (__eglMustCastToProperFunctionPointerType)&eglCreateNativeClientBufferANDROID },
+
     // EGL_KHR_partial_update
     { "eglSetDamageRegionKHR",
             (__eglMustCastToProperFunctionPointerType)&eglSetDamageRegionKHR },
@@ -231,8 +237,6 @@
 extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
 extern EGLBoolean egl_init_drivers();
 extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];
-extern int getEGLDebugLevel();
-extern void setEGLDebugLevel(int level);
 extern gl_hooks_t gHooksTrace;
 
 } // namespace android;
@@ -674,10 +678,6 @@
             }
             egl_context_t* c = new egl_context_t(dpy, context, config, cnx,
                     version);
-#if EGL_TRACE
-            if (getEGLDebugLevel() > 0)
-                GLTrace_eglCreateContext(version, c);
-#endif
             return c;
         }
     }
@@ -783,10 +783,6 @@
         if (c) {
             setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
             egl_tls_t::setContext(ctx);
-#if EGL_TRACE
-            if (getEGLDebugLevel() > 0)
-                GLTrace_eglMakeCurrent(c->version, c->cnx->hooks[c->version], ctx);
-#endif
             _c.acquire();
             _r.acquire();
             _d.acquire();
@@ -971,10 +967,6 @@
                 "no more slots for eglGetProcAddress(\"%s\")",
                 procname);
 
-#if EGL_TRACE
-        gl_hooks_t *debugHooks = GLTrace_getGLHooks();
-#endif
-
         if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) {
             bool found = false;
 
@@ -984,10 +976,6 @@
                 addr =
                 cnx->hooks[egl_connection_t::GLESv1_INDEX]->ext.extensions[slot] =
                 cnx->hooks[egl_connection_t::GLESv2_INDEX]->ext.extensions[slot] =
-#if EGL_TRACE
-                debugHooks->ext.extensions[slot] =
-                gHooksTrace.ext.extensions[slot] =
-#endif
                         cnx->egl.eglGetProcAddress(procname);
                 if (addr) found = true;
             }
@@ -1079,34 +1067,6 @@
     if (!_s.get())
         return setError(EGL_BAD_SURFACE, EGL_FALSE);
 
-#if EGL_TRACE
-    gl_hooks_t const *trace_hooks = getGLTraceThreadSpecific();
-    if (getEGLDebugLevel() > 0) {
-        if (trace_hooks == NULL) {
-            if (GLTrace_start() < 0) {
-                ALOGE("Disabling Tracer for OpenGL ES");
-                setEGLDebugLevel(0);
-            } else {
-                // switch over to the trace version of hooks
-                EGLContext ctx = egl_tls_t::getContext();
-                egl_context_t * const c = get_context(ctx);
-                if (c) {
-                    setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
-                    GLTrace_eglMakeCurrent(c->version, c->cnx->hooks[c->version], ctx);
-                }
-            }
-        }
-
-        GLTrace_eglSwapBuffers(dpy, draw);
-    } else if (trace_hooks != NULL) {
-        // tracing is now disabled, so switch back to the non trace version
-        EGLContext ctx = egl_tls_t::getContext();
-        egl_context_t * const c = get_context(ctx);
-        if (c) setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
-        GLTrace_stop();
-    }
-#endif
-
     egl_surface_t const * const s = get_surface(draw);
 
     if (CC_UNLIKELY(dp->traceGpuCompletion)) {
@@ -1233,6 +1193,14 @@
         return setError(EGL_BAD_SURFACE, EGL_FALSE);
 
     egl_surface_t const * const s = get_surface(surface);
+
+    //XXX: temporary hack for the EGL hook-up for single buffer mode
+    if (attribute == EGL_RENDER_BUFFER && (value == EGL_BACK_BUFFER ||
+            value == EGL_SINGLE_BUFFER)) {
+        return (native_window_set_single_buffer_mode(s->win.get(),
+                value == EGL_SINGLE_BUFFER)) ? EGL_TRUE : EGL_FALSE;
+    }
+
     if (s->cnx->egl.eglSurfaceAttrib) {
         return s->cnx->egl.eglSurfaceAttrib(
                 dp->disp.dpy, s->surface, attribute, value);
@@ -1356,11 +1324,6 @@
 {
     clearError();
 
-#if EGL_TRACE
-    if (getEGLDebugLevel() > 0)
-        GLTrace_eglReleaseThread();
-#endif
-
     // If there is context bound to the thread, release it
     egl_display_t::loseCurrent(get_context(getContext()));
 
@@ -1814,6 +1777,97 @@
     return EGL_TRUE;
 }
 
+EGLClientBuffer eglCreateNativeClientBufferANDROID(const EGLint *attrib_list)
+{
+    clearError();
+
+    int usage = 0;
+    uint32_t width = 0;
+    uint32_t height = 0;
+    uint32_t format = 0;
+    uint32_t red_size = 0;
+    uint32_t green_size = 0;
+    uint32_t blue_size = 0;
+    uint32_t alpha_size = 0;
+
+#define GET_POSITIVE_VALUE(case_name, target) \
+    case case_name: \
+        if (value > 0) { \
+            target = value; \
+        } else { \
+            return setError(EGL_BAD_PARAMETER, (EGLClientBuffer)0); \
+        } \
+        break
+
+    if (attrib_list) {
+        while (*attrib_list != EGL_NONE) {
+            GLint attr = *attrib_list++;
+            GLint value = *attrib_list++;
+            switch (attr) {
+                GET_POSITIVE_VALUE(EGL_WIDTH, width);
+                GET_POSITIVE_VALUE(EGL_HEIGHT, height);
+                GET_POSITIVE_VALUE(EGL_RED_SIZE, red_size);
+                GET_POSITIVE_VALUE(EGL_GREEN_SIZE, green_size);
+                GET_POSITIVE_VALUE(EGL_BLUE_SIZE, blue_size);
+                GET_POSITIVE_VALUE(EGL_ALPHA_SIZE, alpha_size);
+                case EGL_NATIVE_BUFFER_USAGE_ANDROID:
+                    if (value & EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID) {
+                        usage |= GRALLOC_USAGE_PROTECTED;
+                        // If we are using QCOM then add in extra bits.  This
+                        // should be removed before launch. These correspond to:
+                        // USAGE_PRIVATE_MM_HEAP | USAGE_PRIVATE_UNCACHED
+                        usage |= 0x82000000;
+                    }
+                    if (value & EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_ANDROID) {
+                        usage |= GRALLOC_USAGE_HW_RENDER;
+                    }
+                    if (value & EGL_NATIVE_BUFFER_USAGE_TEXTURE_ANDROID) {
+                        usage |= GRALLOC_USAGE_HW_TEXTURE;
+                    }
+                    // The buffer must be used for either a texture or a
+                    // renderbuffer.
+                    if ((value & EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_ANDROID) &&
+                        (value & EGL_NATIVE_BUFFER_USAGE_TEXTURE_ANDROID)) {
+                        return setError(EGL_BAD_PARAMETER, (EGLClientBuffer)0);
+                    }
+                    break;
+                default:
+                    return setError(EGL_BAD_PARAMETER, (EGLClientBuffer)0);
+            }
+        }
+    }
+#undef GET_POSITIVE_VALUE
+
+    // Validate format.
+    if (red_size == 8 && green_size == 8 && blue_size == 8) {
+        if (alpha_size == 8) {
+            format = HAL_PIXEL_FORMAT_RGBA_8888;
+        } else {
+            format = HAL_PIXEL_FORMAT_RGB_888;
+        }
+    } else if (red_size == 5 && green_size == 6 && blue_size == 5 &&
+               alpha_size == 0) {
+        format == HAL_PIXEL_FORMAT_RGB_565;
+    } else {
+        ALOGE("Invalid native pixel format { r=%d, g=%d, b=%d, a=%d }",
+                red_size, green_size, blue_size, alpha_size);
+        return setError(EGL_BAD_PARAMETER, (EGLClientBuffer)0);
+    }
+
+    GraphicBuffer* gBuffer = new GraphicBuffer(width, height, format, usage);
+    const status_t err = gBuffer->initCheck();
+    if (err != NO_ERROR) {
+        ALOGE("Unable to create native buffer { w=%d, h=%d, f=%d, u=%#x }: %#x",
+                width, height, format, usage, err);
+        // Destroy the buffer.
+        sp<GraphicBuffer> holder(gBuffer);
+        return setError(EGL_BAD_ALLOC, (EGLClientBuffer)0);
+    }
+    ALOGD("Created new native buffer %p { w=%d, h=%d, f=%d, u=%#x }",
+            gBuffer, width, height, format, usage);
+    return static_cast<EGLClientBuffer>(gBuffer->getNativeBuffer());
+}
+
 // ----------------------------------------------------------------------------
 // NVIDIA extensions
 // ----------------------------------------------------------------------------
diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp
index ec59235..ab21c8f 100644
--- a/opengl/libs/EGL/egl_display.cpp
+++ b/opengl/libs/EGL/egl_display.cpp
@@ -38,8 +38,6 @@
 extern char const * const gBuiltinExtensionString;
 extern char const * const gExtensionString;
 
-extern void initEglTraceLevel();
-extern void initEglDebugLevel();
 extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
 
 // ----------------------------------------------------------------------------
@@ -139,15 +137,6 @@
     {
         Mutex::Autolock _l(lock);
 
-#if EGL_TRACE
-
-        // Called both at early_init time and at this time. (Early_init is pre-zygote, so
-        // the information from that call may be stale.)
-        initEglTraceLevel();
-        initEglDebugLevel();
-
-#endif
-
         setGLHooksThreadSpecific(&gHooksNoContext);
 
         // initialize each EGL and
@@ -189,25 +178,21 @@
 
         mExtensionString.setTo(gBuiltinExtensionString);
         char const* start = gExtensionString;
-        char const* end;
         do {
-            // find the space separating this extension for the next one
-            end = strchr(start, ' ');
-            if (end) {
-                // length of the extension string
-                const size_t len = end - start;
-                if (len) {
-                    // NOTE: we could avoid the copy if we had strnstr.
-                    const String8 ext(start, len);
-                    if (findExtension(disp.queryString.extensions, ext.string(),
-                            len)) {
-                        mExtensionString.append(start, len+1);
-                    }
+            // length of the extension name
+            size_t len = strcspn(start, " ");
+            if (len) {
+                // NOTE: we could avoid the copy if we had strnstr.
+                const String8 ext(start, len);
+                if (findExtension(disp.queryString.extensions, ext.string(),
+                        len)) {
+                    mExtensionString.append(ext + " ");
                 }
-                // process the next extension string, and skip the space.
-                start = end + 1;
+                // advance to the next extension name, skipping the space.
+                start += len;
+                start += (*start == ' ') ? 1 : 0;
             }
-        } while (end);
+        } while (*start != '\0');
 
         egl_cache_t::get()->initialize(this);
 
diff --git a/opengl/libs/EGL/egl_entries.in b/opengl/libs/EGL/egl_entries.in
index 498b2fc..2b56718 100644
--- a/opengl/libs/EGL/egl_entries.in
+++ b/opengl/libs/EGL/egl_entries.in
@@ -80,6 +80,7 @@
 EGL_ENTRY(EGLBoolean, eglSetSwapRectangleANDROID, EGLDisplay, EGLSurface, EGLint, EGLint, EGLint, EGLint)
 EGL_ENTRY(EGLClientBuffer, eglGetRenderBufferANDROID, EGLDisplay, EGLSurface)
 EGL_ENTRY(EGLint, eglDupNativeFenceFDANDROID, EGLDisplay, EGLSyncKHR)
+EGL_ENTRY(EGLClientBuffer, eglCreateNativeClientBufferANDROID, const EGLint *)
 
 /* NVIDIA extensions */
 
diff --git a/opengl/libs/EGL/egl_tls.h b/opengl/libs/EGL/egl_tls.h
index 5af4f5b..00eae0b 100644
--- a/opengl/libs/EGL/egl_tls.h
+++ b/opengl/libs/EGL/egl_tls.h
@@ -68,14 +68,6 @@
     egl_tls_t::setErrorEtc(__FUNCTION__, __LINE__, _e, _r, true)
 
 // ----------------------------------------------------------------------------
-
-#if EGL_TRACE
-
-extern gl_hooks_t const* getGLTraceThreadSpecific();
-
-#endif
-
-// ----------------------------------------------------------------------------
 }; // namespace android
 // ----------------------------------------------------------------------------
 
diff --git a/opengl/libs/EGL/getProcAddress.cpp b/opengl/libs/EGL/getProcAddress.cpp
index 660af33..bdfd21c 100644
--- a/opengl/libs/EGL/getProcAddress.cpp
+++ b/opengl/libs/EGL/getProcAddress.cpp
@@ -45,13 +45,14 @@
             GET_TLS(r12)                                        \
             "ldr   r12, [r12, %[tls]] \n"                       \
             "cmp   r12, #0            \n"                       \
-            "ldrne r12, [r12, %[api]] \n"                       \
+            "addne r12, %[api]        \n"                       \
+            "ldrne r12, [r12]         \n"                       \
             "cmpne r12, #0            \n"                       \
             "bxne  r12                \n"                       \
             "bx    lr                 \n"                       \
             :                                                   \
             : [tls] "J"(TLS_SLOT_OPENGL_API*4),                 \
-              [api] "J"(__builtin_offsetof(gl_hooks_t,          \
+              [api] "r"(__builtin_offsetof(gl_hooks_t,          \
                                       ext.extensions[_api]))    \
             : "r12"                                             \
             );
diff --git a/opengl/libs/EGL/trace.cpp b/opengl/libs/EGL/trace.cpp
deleted file mode 100644
index 4f07053..0000000
--- a/opengl/libs/EGL/trace.cpp
+++ /dev/null
@@ -1,463 +0,0 @@
-/*
- ** Copyright 2010, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- **     http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#if EGL_TRACE
-
-#include <stdarg.h>
-#include <stdlib.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include <cutils/log.h>
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <utils/Trace.h>
-
-#include <utils/CallStack.h>
-
-#include "egl_tls.h"
-#include "hooks.h"
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-struct GLenumString {
-    // The GL_TIMEOUT_IGNORED "enum" doesn't fit in a GLenum, so use GLuint64
-    GLuint64 e;
-    const char* s;
-};
-
-#undef GL_ENUM
-#define GL_ENUM(VAL,NAME) {VAL, #NAME},
-
-static GLenumString g_enumnames[] = {
-#include "enums.in"
-};
-#undef GL_ENUM
-
-static int compareGLEnum(const void* a, const void* b) {
-    return ((const GLenumString*) a)->e - ((const GLenumString*) b)->e;
-}
-
-static const char* GLEnumToString(GLenum e) {
-    GLenumString key = {e, ""};
-    const GLenumString* result = (const GLenumString*) bsearch(
-        &key, g_enumnames,
-        sizeof(g_enumnames) / sizeof(g_enumnames[0]),
-        sizeof(g_enumnames[0]), compareGLEnum);
-    if (result) {
-        return result->s;
-    }
-    return NULL;
-}
-
-static const char* GLbooleanToString(GLboolean arg) {
-    return arg ? "GL_TRUE" : "GL_FALSE";
-}
-
-static GLenumString g_bitfieldNames[] = {
-    {0x00004000, "GL_COLOR_BUFFER_BIT"},
-    {0x00000400, "GL_STENCIL_BUFFER_BIT"},
-    {0x00000100, "GL_DEPTH_BUFFER_BIT"}
-};
-
-class StringBuilder {
-    static const int lineSize = 500;
-    char line[lineSize];
-    int line_index;
-public:
-    StringBuilder() {
-        line_index = 0;
-        line[0] = '\0';
-    }
-    void append(const char* fmt, ...) {
-        va_list argp;
-        va_start(argp, fmt);
-        line_index += vsnprintf(line + line_index, lineSize-line_index, fmt, argp);
-        va_end(argp);
-    }
-    const char* getString() {
-        line_index = 0;
-        line[lineSize-1] = '\0';
-        return line;
-    }
-};
-
-
-static void TraceGLShaderSource(GLuint shader, GLsizei count,
-    const GLchar** string, const GLint* length) {
-    ALOGD("const char* shaderSrc[] = {");
-    for (GLsizei i = 0; i < count; i++) {
-        const char* comma = i < count-1 ? "," : "";
-        const GLchar* s = string[i];
-        if (length) {
-            GLint len = length[i];
-            ALOGD("    \"%*s\"%s", len, s, comma);
-        } else {
-            ALOGD("    \"%s\"%s", s, comma);
-        }
-    }
-    ALOGD("};");
-    if (length) {
-        ALOGD("const GLint* shaderLength[] = {");
-        for (GLsizei i = 0; i < count; i++) {
-            const char* comma = i < count-1 ? "," : "";
-            GLint len = length[i];
-            ALOGD("    \"%d\"%s", len, comma);
-        }
-        ALOGD("};");
-        ALOGD("glShaderSource(%u, %u, shaderSrc, shaderLength);",
-            shader, count);
-    } else {
-        ALOGD("glShaderSource(%u, %u, shaderSrc, (const GLint*) 0);",
-            shader, count);
-    }
-}
-
-static void TraceValue(int elementCount, char type,
-        GLsizei chunkCount, GLsizei chunkSize, const void* value) {
-    StringBuilder stringBuilder;
-    GLsizei count = chunkCount * chunkSize;
-    bool isFloat = type == 'f';
-    const char* typeString = isFloat ? "GLfloat" : "GLint";
-    ALOGD("const %s value[] = {", typeString);
-    for (GLsizei i = 0; i < count; i++) {
-        StringBuilder builder;
-        builder.append("    ");
-        for (int e = 0; e < elementCount; e++) {
-            const char* comma = ", ";
-            if (e == elementCount-1) {
-                if (i == count - 1) {
-                    comma = "";
-                } else {
-                    comma = ",";
-                }
-            }
-            if (isFloat) {
-                builder.append("%g%s", * (GLfloat*) value, comma);
-                value = (void*) (((GLfloat*) value) + 1);
-            } else {
-                builder.append("%d%s", * (GLint*) value, comma);
-                value = (void*) (((GLint*) value) + 1);
-            }
-        }
-        ALOGD("%s", builder.getString());
-        if (chunkSize > 1 && i < count-1
-                && (i % chunkSize) == (chunkSize-1)) {
-            ALOGD("%s", ""); // Print a blank line.
-        }
-    }
-    ALOGD("};");
-}
-
-static void TraceUniformv(int elementCount, char type,
-        GLuint location, GLsizei count, const void* value) {
-    TraceValue(elementCount, type, count, 1, value);
-    ALOGD("glUniform%d%c(%u, %u, value);", elementCount, type, location, count);
-}
-
-static void TraceUniformMatrix(int matrixSideLength,
-        GLuint location, GLsizei count, GLboolean transpose, const void* value) {
-    TraceValue(matrixSideLength, 'f', count, matrixSideLength, value);
-    ALOGD("glUniformMatrix%dfv(%u, %u, %s, value);", matrixSideLength, location, count,
-            GLbooleanToString(transpose));
-}
-
-static void TraceGL(const char* name, int numArgs, ...) {
-    va_list argp;
-    va_start(argp, numArgs);
-    int nameLen = strlen(name);
-
-    // glShaderSource
-    if (nameLen == 14 && strcmp(name, "glShaderSource") == 0) {
-        va_arg(argp, const char*);
-        GLuint shader = va_arg(argp, GLuint);
-        va_arg(argp, const char*);
-        GLsizei count = va_arg(argp, GLsizei);
-        va_arg(argp, const char*);
-        const GLchar** string = (const GLchar**) va_arg(argp, void*);
-        va_arg(argp, const char*);
-        const GLint* length = (const GLint*) va_arg(argp, void*);
-        va_end(argp);
-        TraceGLShaderSource(shader, count, string, length);
-        return;
-    }
-
-    // glUniformXXv
-
-    if (nameLen == 12 && strncmp(name, "glUniform", 9) == 0 && name[11] == 'v') {
-        int elementCount = name[9] - '0'; // 1..4
-        char type = name[10]; // 'f' or 'i'
-        va_arg(argp, const char*);
-        GLuint location = va_arg(argp, GLuint);
-        va_arg(argp, const char*);
-        GLsizei count = va_arg(argp, GLsizei);
-        va_arg(argp, const char*);
-        const void* value = (const void*) va_arg(argp, void*);
-        va_end(argp);
-        TraceUniformv(elementCount, type, location, count, value);
-        return;
-    }
-
-    // glUniformMatrixXfv
-
-    if (nameLen == 18 && strncmp(name, "glUniformMatrix", 15) == 0
-            && name[16] == 'f' && name[17] == 'v') {
-        int matrixSideLength = name[15] - '0'; // 2..4
-        va_arg(argp, const char*);
-        GLuint location = va_arg(argp, GLuint);
-        va_arg(argp, const char*);
-        GLsizei count = va_arg(argp, GLsizei);
-        va_arg(argp, const char*);
-        GLboolean transpose = (GLboolean) va_arg(argp, int);
-        va_arg(argp, const char*);
-        const void* value = (const void*) va_arg(argp, void*);
-        va_end(argp);
-        TraceUniformMatrix(matrixSideLength, location, count, transpose, value);
-        return;
-    }
-
-    StringBuilder builder;
-    builder.append("%s(", name);
-    for (int i = 0; i < numArgs; i++) {
-        if (i > 0) {
-            builder.append(", ");
-        }
-        const char* type = va_arg(argp, const char*);
-        bool isPtr = type[strlen(type)-1] == '*'
-            || strcmp(type, "GLeglImageOES") == 0;
-        if (isPtr) {
-            const void* arg = va_arg(argp, const void*);
-            builder.append("(%s) 0x%08x", type, (size_t) arg);
-        } else if (strcmp(type, "GLbitfield") == 0) {
-            size_t arg = va_arg(argp, size_t);
-            bool first = true;
-            for (size_t i = 0; i < sizeof(g_bitfieldNames) / sizeof(g_bitfieldNames[0]); i++) {
-                const GLenumString* b = &g_bitfieldNames[i];
-                if (b->e & arg) {
-                    if (first) {
-                        first = false;
-                    } else {
-                        builder.append(" | ");
-                    }
-                    builder.append("%s", b->s);
-                    arg &= ~b->e;
-                }
-            }
-            if (first || arg != 0) {
-                if (!first) {
-                    builder.append(" | ");
-                }
-                builder.append("0x%08x", arg);
-            }
-        } else if (strcmp(type, "GLboolean") == 0) {
-            GLboolean arg = va_arg(argp, int);
-            builder.append("%s", GLbooleanToString(arg));
-        } else if (strcmp(type, "GLclampf") == 0) {
-            double arg = va_arg(argp, double);
-            builder.append("%g", arg);
-        } else if (strcmp(type, "GLenum") == 0) {
-            GLenum arg = va_arg(argp, int);
-            const char* s = GLEnumToString(arg);
-            if (s) {
-                builder.append("%s", s);
-            } else {
-                builder.append("0x%x", arg);
-            }
-        } else if (strcmp(type, "GLfixed") == 0) {
-            int arg = va_arg(argp, int);
-            builder.append("0x%08x", arg);
-        } else if (strcmp(type, "GLfloat") == 0) {
-            double arg = va_arg(argp, double);
-            builder.append("%g", arg);
-        } else if (strcmp(type, "GLint") == 0) {
-            int arg = va_arg(argp, int);
-            const char* s = NULL;
-            if (strcmp(name, "glTexParameteri") == 0) {
-                s = GLEnumToString(arg);
-            }
-            if (s) {
-                builder.append("%s", s);
-            } else {
-                builder.append("%d", arg);
-            }
-        } else if (strcmp(type, "GLintptr") == 0) {
-            int arg = va_arg(argp, unsigned int);
-            builder.append("%u", arg);
-        } else if (strcmp(type, "GLsizei") == 0) {
-            int arg = va_arg(argp, size_t);
-            builder.append("%u", arg);
-        } else if (strcmp(type, "GLsizeiptr") == 0) {
-            int arg = va_arg(argp, size_t);
-            builder.append("%u", arg);
-        } else if (strcmp(type, "GLuint") == 0) {
-            int arg = va_arg(argp, unsigned int);
-            builder.append("%u", arg);
-        } else {
-            builder.append("/* ??? %s */", type);
-            break;
-        }
-    }
-    builder.append(");");
-    ALOGD("%s", builder.getString());
-    va_end(argp);
-}
-
-///////////////////////////////////////////////////////////////////////////
-// Log trace
-///////////////////////////////////////////////////////////////////////////
-
-#undef TRACE_GL_VOID
-#undef TRACE_GL
-
-#define TRACE_GL_VOID(_api, _args, _argList, ...)                         \
-static void Tracing_ ## _api _args {                                      \
-    TraceGL(#_api, __VA_ARGS__);                                          \
-    gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;  \
-    _c->_api _argList;                                                    \
-}
-
-#define TRACE_GL(_type, _api, _args, _argList, ...)                       \
-static _type Tracing_ ## _api _args {                                     \
-    TraceGL(#_api, __VA_ARGS__);                                        \
-    gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;  \
-    return _c->_api _argList;                                             \
-}
-
-extern "C" {
-#include "../trace.in"
-}
-
-#undef TRACE_GL_VOID
-#undef TRACE_GL
-
-#define GL_ENTRY(_r, _api, ...) Tracing_ ## _api,
-EGLAPI gl_hooks_t gHooksTrace = {
-    {
-        #include "entries.in"
-    },
-    {
-        {0}
-    }
-};
-#undef GL_ENTRY
-
-#undef TRACE_GL_VOID
-#undef TRACE_GL
-
-///////////////////////////////////////////////////////////////////////////
-// Systrace
-///////////////////////////////////////////////////////////////////////////
-
-#undef TRACE_GL_VOID
-#undef TRACE_GL
-
-#define TRACE_GL_VOID(_api, _args, _argList, ...)                         \
-static void Systrace_ ## _api _args {                                     \
-    ATRACE_NAME(#_api);                                                   \
-    gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;  \
-    _c->_api _argList;                                                    \
-}
-
-#define TRACE_GL(_type, _api, _args, _argList, ...)                       \
-static _type Systrace_ ## _api _args {                                    \
-    ATRACE_NAME(#_api);                                                   \
-    gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;  \
-    return _c->_api _argList;                                             \
-}
-
-extern "C" {
-#include "../trace.in"
-}
-
-#undef TRACE_GL_VOID
-#undef TRACE_GL
-
-#define GL_ENTRY(_r, _api, ...) Systrace_ ## _api,
-EGLAPI gl_hooks_t gHooksSystrace = {
-    {
-        #include "entries.in"
-    },
-    {
-        {0}
-    }
-};
-#undef GL_ENTRY
-
-///////////////////////////////////////////////////////////////////////////
-//
-///////////////////////////////////////////////////////////////////////////
-
-#undef TRACE_GL_VOID
-#undef TRACE_GL
-
-#define CHECK_ERROR(_c, _api)                                             \
-    GLenum status = GL_NO_ERROR;                                          \
-    bool error = false;                                                   \
-    while ((status = _c->glGetError()) != GL_NO_ERROR) {                  \
-        ALOGD("[" #_api "] 0x%x", status);                                \
-        error = true;                                                     \
-    }                                                                     \
-    if (error) {                                                          \
-        CallStack s;                                                      \
-        s.update();                                                       \
-        s.log("glGetError:" #_api);                                       \
-    }                                                                     \
-
-#define TRACE_GL_VOID(_api, _args, _argList, ...)                         \
-static void ErrorTrace_ ## _api _args {                                   \
-    gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;  \
-    _c->_api _argList;                                                    \
-    CHECK_ERROR(_c, _api);                                                \
-}
-
-#define TRACE_GL(_type, _api, _args, _argList, ...)                       \
-static _type ErrorTrace_ ## _api _args {                                  \
-    gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;  \
-    _type _r = _c->_api _argList;                                         \
-    CHECK_ERROR(_c, _api);                                                \
-    return _r;                                                            \
-}
-
-extern "C" {
-#include "../trace.in"
-}
-
-#undef TRACE_GL_VOID
-#undef TRACE_GL
-
-#define GL_ENTRY(_r, _api, ...) ErrorTrace_ ## _api,
-EGLAPI gl_hooks_t gHooksErrorTrace = {
-    {
-        #include "entries.in"
-    },
-    {
-        {0}
-    }
-};
-#undef GL_ENTRY
-#undef CHECK_ERROR
-
-#undef TRACE_GL_VOID
-#undef TRACE_GL
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-
-#endif // EGL_TRACE
diff --git a/opengl/libs/GLES2/gl2_api.in b/opengl/libs/GLES2/gl2_api.in
index 09d8b00..a331572 100644
--- a/opengl/libs/GLES2/gl2_api.in
+++ b/opengl/libs/GLES2/gl2_api.in
@@ -4,7 +4,7 @@
 void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) {
     CALL_GL_API(glAttachShader, program, shader);
 }
-void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const GLchar * name) {
+void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const GLchar *name) {
     CALL_GL_API(glBindAttribLocation, program, index, name);
 }
 void API_ENTRY(glBindBuffer)(GLenum target, GLuint buffer) {
@@ -34,10 +34,10 @@
 void API_ENTRY(glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) {
     CALL_GL_API(glBlendFuncSeparate, sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
 }
-void API_ENTRY(glBufferData)(GLenum target, GLsizeiptr size, const void * data, GLenum usage) {
+void API_ENTRY(glBufferData)(GLenum target, GLsizeiptr size, const void *data, GLenum usage) {
     CALL_GL_API(glBufferData, target, size, data, usage);
 }
-void API_ENTRY(glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data) {
+void API_ENTRY(glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) {
     CALL_GL_API(glBufferSubData, target, offset, size, data);
 }
 GLenum API_ENTRY(glCheckFramebufferStatus)(GLenum target) {
@@ -61,10 +61,10 @@
 void API_ENTRY(glCompileShader)(GLuint shader) {
     CALL_GL_API(glCompileShader, shader);
 }
-void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) {
+void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) {
     CALL_GL_API(glCompressedTexImage2D, target, level, internalformat, width, height, border, imageSize, data);
 }
-void API_ENTRY(glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) {
+void API_ENTRY(glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) {
     CALL_GL_API(glCompressedTexSubImage2D, target, level, xoffset, yoffset, width, height, format, imageSize, data);
 }
 void API_ENTRY(glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) {
@@ -82,22 +82,22 @@
 void API_ENTRY(glCullFace)(GLenum mode) {
     CALL_GL_API(glCullFace, mode);
 }
-void API_ENTRY(glDeleteBuffers)(GLsizei n, const GLuint * buffers) {
+void API_ENTRY(glDeleteBuffers)(GLsizei n, const GLuint *buffers) {
     CALL_GL_API(glDeleteBuffers, n, buffers);
 }
-void API_ENTRY(glDeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) {
+void API_ENTRY(glDeleteFramebuffers)(GLsizei n, const GLuint *framebuffers) {
     CALL_GL_API(glDeleteFramebuffers, n, framebuffers);
 }
 void API_ENTRY(glDeleteProgram)(GLuint program) {
     CALL_GL_API(glDeleteProgram, program);
 }
-void API_ENTRY(glDeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) {
+void API_ENTRY(glDeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers) {
     CALL_GL_API(glDeleteRenderbuffers, n, renderbuffers);
 }
 void API_ENTRY(glDeleteShader)(GLuint shader) {
     CALL_GL_API(glDeleteShader, shader);
 }
-void API_ENTRY(glDeleteTextures)(GLsizei n, const GLuint * textures) {
+void API_ENTRY(glDeleteTextures)(GLsizei n, const GLuint *textures) {
     CALL_GL_API(glDeleteTextures, n, textures);
 }
 void API_ENTRY(glDepthFunc)(GLenum func) {
@@ -121,7 +121,7 @@
 void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) {
     CALL_GL_API(glDrawArrays, mode, first, count);
 }
-void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void * indices) {
+void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void *indices) {
     CALL_GL_API(glDrawElements, mode, count, type, indices);
 }
 void API_ENTRY(glEnable)(GLenum cap) {
@@ -145,97 +145,97 @@
 void API_ENTRY(glFrontFace)(GLenum mode) {
     CALL_GL_API(glFrontFace, mode);
 }
-void API_ENTRY(glGenBuffers)(GLsizei n, GLuint * buffers) {
+void API_ENTRY(glGenBuffers)(GLsizei n, GLuint *buffers) {
     CALL_GL_API(glGenBuffers, n, buffers);
 }
 void API_ENTRY(glGenerateMipmap)(GLenum target) {
     CALL_GL_API(glGenerateMipmap, target);
 }
-void API_ENTRY(glGenFramebuffers)(GLsizei n, GLuint * framebuffers) {
+void API_ENTRY(glGenFramebuffers)(GLsizei n, GLuint *framebuffers) {
     CALL_GL_API(glGenFramebuffers, n, framebuffers);
 }
-void API_ENTRY(glGenRenderbuffers)(GLsizei n, GLuint * renderbuffers) {
+void API_ENTRY(glGenRenderbuffers)(GLsizei n, GLuint *renderbuffers) {
     CALL_GL_API(glGenRenderbuffers, n, renderbuffers);
 }
-void API_ENTRY(glGenTextures)(GLsizei n, GLuint * textures) {
+void API_ENTRY(glGenTextures)(GLsizei n, GLuint *textures) {
     CALL_GL_API(glGenTextures, n, textures);
 }
-void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) {
+void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) {
     CALL_GL_API(glGetActiveAttrib, program, index, bufSize, length, size, type, name);
 }
-void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) {
+void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) {
     CALL_GL_API(glGetActiveUniform, program, index, bufSize, length, size, type, name);
 }
-void API_ENTRY(glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders) {
+void API_ENTRY(glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) {
     CALL_GL_API(glGetAttachedShaders, program, maxCount, count, shaders);
 }
-GLint API_ENTRY(glGetAttribLocation)(GLuint program, const GLchar * name) {
+GLint API_ENTRY(glGetAttribLocation)(GLuint program, const GLchar *name) {
     CALL_GL_API_RETURN(glGetAttribLocation, program, name);
 }
-void API_ENTRY(__glGetBooleanv)(GLenum pname, GLboolean * data) {
+void API_ENTRY(__glGetBooleanv)(GLenum pname, GLboolean *data) {
     CALL_GL_API(glGetBooleanv, pname, data);
 }
-void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetBufferParameteriv, target, pname, params);
 }
 GLenum API_ENTRY(glGetError)(void) {
     CALL_GL_API_RETURN(glGetError);
 }
-void API_ENTRY(__glGetFloatv)(GLenum pname, GLfloat * data) {
+void API_ENTRY(__glGetFloatv)(GLenum pname, GLfloat *data) {
     CALL_GL_API(glGetFloatv, pname, data);
 }
-void API_ENTRY(glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) {
+void API_ENTRY(glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params) {
     CALL_GL_API(glGetFramebufferAttachmentParameteriv, target, attachment, pname, params);
 }
-void API_ENTRY(__glGetIntegerv)(GLenum pname, GLint * data) {
+void API_ENTRY(__glGetIntegerv)(GLenum pname, GLint *data) {
     CALL_GL_API(glGetIntegerv, pname, data);
 }
-void API_ENTRY(glGetProgramiv)(GLuint program, GLenum pname, GLint * params) {
+void API_ENTRY(glGetProgramiv)(GLuint program, GLenum pname, GLint *params) {
     CALL_GL_API(glGetProgramiv, program, pname, params);
 }
-void API_ENTRY(glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) {
+void API_ENTRY(glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
     CALL_GL_API(glGetProgramInfoLog, program, bufSize, length, infoLog);
 }
-void API_ENTRY(glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetRenderbufferParameteriv, target, pname, params);
 }
-void API_ENTRY(glGetShaderiv)(GLuint shader, GLenum pname, GLint * params) {
+void API_ENTRY(glGetShaderiv)(GLuint shader, GLenum pname, GLint *params) {
     CALL_GL_API(glGetShaderiv, shader, pname, params);
 }
-void API_ENTRY(glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) {
+void API_ENTRY(glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
     CALL_GL_API(glGetShaderInfoLog, shader, bufSize, length, infoLog);
 }
-void API_ENTRY(glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) {
+void API_ENTRY(glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) {
     CALL_GL_API(glGetShaderPrecisionFormat, shadertype, precisiontype, range, precision);
 }
-void API_ENTRY(glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) {
+void API_ENTRY(glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) {
     CALL_GL_API(glGetShaderSource, shader, bufSize, length, source);
 }
 const GLubyte * API_ENTRY(__glGetString)(GLenum name) {
     CALL_GL_API_RETURN(glGetString, name);
 }
-void API_ENTRY(glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) {
+void API_ENTRY(glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params) {
     CALL_GL_API(glGetTexParameterfv, target, pname, params);
 }
-void API_ENTRY(glGetTexParameteriv)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetTexParameteriv, target, pname, params);
 }
-void API_ENTRY(glGetUniformfv)(GLuint program, GLint location, GLfloat * params) {
+void API_ENTRY(glGetUniformfv)(GLuint program, GLint location, GLfloat *params) {
     CALL_GL_API(glGetUniformfv, program, location, params);
 }
-void API_ENTRY(glGetUniformiv)(GLuint program, GLint location, GLint * params) {
+void API_ENTRY(glGetUniformiv)(GLuint program, GLint location, GLint *params) {
     CALL_GL_API(glGetUniformiv, program, location, params);
 }
-GLint API_ENTRY(glGetUniformLocation)(GLuint program, const GLchar * name) {
+GLint API_ENTRY(glGetUniformLocation)(GLuint program, const GLchar *name) {
     CALL_GL_API_RETURN(glGetUniformLocation, program, name);
 }
-void API_ENTRY(glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) {
+void API_ENTRY(glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params) {
     CALL_GL_API(glGetVertexAttribfv, index, pname, params);
 }
-void API_ENTRY(glGetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) {
+void API_ENTRY(glGetVertexAttribiv)(GLuint index, GLenum pname, GLint *params) {
     CALL_GL_API(glGetVertexAttribiv, index, pname, params);
 }
-void API_ENTRY(glGetVertexAttribPointerv)(GLuint index, GLenum pname, void ** pointer) {
+void API_ENTRY(glGetVertexAttribPointerv)(GLuint index, GLenum pname, void **pointer) {
     CALL_GL_API(glGetVertexAttribPointerv, index, pname, pointer);
 }
 void API_ENTRY(glHint)(GLenum target, GLenum mode) {
@@ -274,7 +274,7 @@
 void API_ENTRY(glPolygonOffset)(GLfloat factor, GLfloat units) {
     CALL_GL_API(glPolygonOffset, factor, units);
 }
-void API_ENTRY(glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels) {
+void API_ENTRY(glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) {
     CALL_GL_API(glReadPixels, x, y, width, height, format, type, pixels);
 }
 void API_ENTRY(glReleaseShaderCompiler)(void) {
@@ -289,10 +289,10 @@
 void API_ENTRY(glScissor)(GLint x, GLint y, GLsizei width, GLsizei height) {
     CALL_GL_API(glScissor, x, y, width, height);
 }
-void API_ENTRY(glShaderBinary)(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length) {
+void API_ENTRY(glShaderBinary)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length) {
     CALL_GL_API(glShaderBinary, count, shaders, binaryformat, binary, length);
 }
-void API_ENTRY(glShaderSource)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length) {
+void API_ENTRY(glShaderSource)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length) {
     CALL_GL_API(glShaderSource, shader, count, string, length);
 }
 void API_ENTRY(glStencilFunc)(GLenum func, GLint ref, GLuint mask) {
@@ -313,79 +313,79 @@
 void API_ENTRY(glStencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) {
     CALL_GL_API(glStencilOpSeparate, face, sfail, dpfail, dppass);
 }
-void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) {
+void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) {
     CALL_GL_API(glTexImage2D, target, level, internalformat, width, height, border, format, type, pixels);
 }
 void API_ENTRY(glTexParameterf)(GLenum target, GLenum pname, GLfloat param) {
     CALL_GL_API(glTexParameterf, target, pname, param);
 }
-void API_ENTRY(glTexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) {
+void API_ENTRY(glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) {
     CALL_GL_API(glTexParameterfv, target, pname, params);
 }
 void API_ENTRY(glTexParameteri)(GLenum target, GLenum pname, GLint param) {
     CALL_GL_API(glTexParameteri, target, pname, param);
 }
-void API_ENTRY(glTexParameteriv)(GLenum target, GLenum pname, const GLint * params) {
+void API_ENTRY(glTexParameteriv)(GLenum target, GLenum pname, const GLint *params) {
     CALL_GL_API(glTexParameteriv, target, pname, params);
 }
-void API_ENTRY(glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels) {
+void API_ENTRY(glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) {
     CALL_GL_API(glTexSubImage2D, target, level, xoffset, yoffset, width, height, format, type, pixels);
 }
 void API_ENTRY(glUniform1f)(GLint location, GLfloat v0) {
     CALL_GL_API(glUniform1f, location, v0);
 }
-void API_ENTRY(glUniform1fv)(GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glUniform1fv)(GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glUniform1fv, location, count, value);
 }
 void API_ENTRY(glUniform1i)(GLint location, GLint v0) {
     CALL_GL_API(glUniform1i, location, v0);
 }
-void API_ENTRY(glUniform1iv)(GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glUniform1iv)(GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glUniform1iv, location, count, value);
 }
 void API_ENTRY(glUniform2f)(GLint location, GLfloat v0, GLfloat v1) {
     CALL_GL_API(glUniform2f, location, v0, v1);
 }
-void API_ENTRY(glUniform2fv)(GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glUniform2fv)(GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glUniform2fv, location, count, value);
 }
 void API_ENTRY(glUniform2i)(GLint location, GLint v0, GLint v1) {
     CALL_GL_API(glUniform2i, location, v0, v1);
 }
-void API_ENTRY(glUniform2iv)(GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glUniform2iv)(GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glUniform2iv, location, count, value);
 }
 void API_ENTRY(glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) {
     CALL_GL_API(glUniform3f, location, v0, v1, v2);
 }
-void API_ENTRY(glUniform3fv)(GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glUniform3fv)(GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glUniform3fv, location, count, value);
 }
 void API_ENTRY(glUniform3i)(GLint location, GLint v0, GLint v1, GLint v2) {
     CALL_GL_API(glUniform3i, location, v0, v1, v2);
 }
-void API_ENTRY(glUniform3iv)(GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glUniform3iv)(GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glUniform3iv, location, count, value);
 }
 void API_ENTRY(glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
     CALL_GL_API(glUniform4f, location, v0, v1, v2, v3);
 }
-void API_ENTRY(glUniform4fv)(GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glUniform4fv)(GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glUniform4fv, location, count, value);
 }
 void API_ENTRY(glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
     CALL_GL_API(glUniform4i, location, v0, v1, v2, v3);
 }
-void API_ENTRY(glUniform4iv)(GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glUniform4iv)(GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glUniform4iv, location, count, value);
 }
-void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix2fv, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix3fv, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix4fv, location, count, transpose, value);
 }
 void API_ENTRY(glUseProgram)(GLuint program) {
@@ -397,58 +397,58 @@
 void API_ENTRY(glVertexAttrib1f)(GLuint index, GLfloat x) {
     CALL_GL_API(glVertexAttrib1f, index, x);
 }
-void API_ENTRY(glVertexAttrib1fv)(GLuint index, const GLfloat * v) {
+void API_ENTRY(glVertexAttrib1fv)(GLuint index, const GLfloat *v) {
     CALL_GL_API(glVertexAttrib1fv, index, v);
 }
 void API_ENTRY(glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) {
     CALL_GL_API(glVertexAttrib2f, index, x, y);
 }
-void API_ENTRY(glVertexAttrib2fv)(GLuint index, const GLfloat * v) {
+void API_ENTRY(glVertexAttrib2fv)(GLuint index, const GLfloat *v) {
     CALL_GL_API(glVertexAttrib2fv, index, v);
 }
 void API_ENTRY(glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) {
     CALL_GL_API(glVertexAttrib3f, index, x, y, z);
 }
-void API_ENTRY(glVertexAttrib3fv)(GLuint index, const GLfloat * v) {
+void API_ENTRY(glVertexAttrib3fv)(GLuint index, const GLfloat *v) {
     CALL_GL_API(glVertexAttrib3fv, index, v);
 }
 void API_ENTRY(glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
     CALL_GL_API(glVertexAttrib4f, index, x, y, z, w);
 }
-void API_ENTRY(glVertexAttrib4fv)(GLuint index, const GLfloat * v) {
+void API_ENTRY(glVertexAttrib4fv)(GLuint index, const GLfloat *v) {
     CALL_GL_API(glVertexAttrib4fv, index, v);
 }
-void API_ENTRY(glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer) {
+void API_ENTRY(glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) {
     CALL_GL_API(glVertexAttribPointer, index, size, type, normalized, stride, pointer);
 }
 void API_ENTRY(glViewport)(GLint x, GLint y, GLsizei width, GLsizei height) {
     CALL_GL_API(glViewport, x, y, width, height);
 }
-void API_ENTRY(glReadBuffer)(GLenum mode) {
-    CALL_GL_API(glReadBuffer, mode);
+void API_ENTRY(glReadBuffer)(GLenum src) {
+    CALL_GL_API(glReadBuffer, src);
 }
-void API_ENTRY(glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices) {
+void API_ENTRY(glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) {
     CALL_GL_API(glDrawRangeElements, mode, start, end, count, type, indices);
 }
-void API_ENTRY(glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) {
+void API_ENTRY(glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) {
     CALL_GL_API(glTexImage3D, target, level, internalformat, width, height, depth, border, format, type, pixels);
 }
-void API_ENTRY(glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels) {
+void API_ENTRY(glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) {
     CALL_GL_API(glTexSubImage3D, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 }
 void API_ENTRY(glCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
     CALL_GL_API(glCopyTexSubImage3D, target, level, xoffset, yoffset, zoffset, x, y, width, height);
 }
-void API_ENTRY(glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) {
+void API_ENTRY(glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) {
     CALL_GL_API(glCompressedTexImage3D, target, level, internalformat, width, height, depth, border, imageSize, data);
 }
-void API_ENTRY(glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) {
+void API_ENTRY(glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) {
     CALL_GL_API(glCompressedTexSubImage3D, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
 }
-void API_ENTRY(glGenQueries)(GLsizei n, GLuint * ids) {
+void API_ENTRY(glGenQueries)(GLsizei n, GLuint *ids) {
     CALL_GL_API(glGenQueries, n, ids);
 }
-void API_ENTRY(glDeleteQueries)(GLsizei n, const GLuint * ids) {
+void API_ENTRY(glDeleteQueries)(GLsizei n, const GLuint *ids) {
     CALL_GL_API(glDeleteQueries, n, ids);
 }
 GLboolean API_ENTRY(glIsQuery)(GLuint id) {
@@ -460,37 +460,37 @@
 void API_ENTRY(glEndQuery)(GLenum target) {
     CALL_GL_API(glEndQuery, target);
 }
-void API_ENTRY(glGetQueryiv)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetQueryiv)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetQueryiv, target, pname, params);
 }
-void API_ENTRY(glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) {
+void API_ENTRY(glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params) {
     CALL_GL_API(glGetQueryObjectuiv, id, pname, params);
 }
 GLboolean API_ENTRY(glUnmapBuffer)(GLenum target) {
     CALL_GL_API_RETURN(glUnmapBuffer, target);
 }
-void API_ENTRY(glGetBufferPointerv)(GLenum target, GLenum pname, void ** params) {
+void API_ENTRY(glGetBufferPointerv)(GLenum target, GLenum pname, void **params) {
     CALL_GL_API(glGetBufferPointerv, target, pname, params);
 }
-void API_ENTRY(glDrawBuffers)(GLsizei n, const GLenum * bufs) {
+void API_ENTRY(glDrawBuffers)(GLsizei n, const GLenum *bufs) {
     CALL_GL_API(glDrawBuffers, n, bufs);
 }
-void API_ENTRY(glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix2x3fv, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix3x2fv, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix2x4fv, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix4x2fv, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix3x4fv, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix4x3fv, location, count, transpose, value);
 }
 void API_ENTRY(glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
@@ -511,16 +511,16 @@
 void API_ENTRY(glBindVertexArray)(GLuint array) {
     CALL_GL_API(glBindVertexArray, array);
 }
-void API_ENTRY(glDeleteVertexArrays)(GLsizei n, const GLuint * arrays) {
+void API_ENTRY(glDeleteVertexArrays)(GLsizei n, const GLuint *arrays) {
     CALL_GL_API(glDeleteVertexArrays, n, arrays);
 }
-void API_ENTRY(glGenVertexArrays)(GLsizei n, GLuint * arrays) {
+void API_ENTRY(glGenVertexArrays)(GLsizei n, GLuint *arrays) {
     CALL_GL_API(glGenVertexArrays, n, arrays);
 }
 GLboolean API_ENTRY(glIsVertexArray)(GLuint array) {
     CALL_GL_API_RETURN(glIsVertexArray, array);
 }
-void API_ENTRY(glGetIntegeri_v)(GLenum target, GLuint index, GLint * data) {
+void API_ENTRY(glGetIntegeri_v)(GLenum target, GLuint index, GLint *data) {
     CALL_GL_API(glGetIntegeri_v, target, index, data);
 }
 void API_ENTRY(glBeginTransformFeedback)(GLenum primitiveMode) {
@@ -535,19 +535,19 @@
 void API_ENTRY(glBindBufferBase)(GLenum target, GLuint index, GLuint buffer) {
     CALL_GL_API(glBindBufferBase, target, index, buffer);
 }
-void API_ENTRY(glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode) {
+void API_ENTRY(glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode) {
     CALL_GL_API(glTransformFeedbackVaryings, program, count, varyings, bufferMode);
 }
-void API_ENTRY(glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) {
+void API_ENTRY(glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) {
     CALL_GL_API(glGetTransformFeedbackVarying, program, index, bufSize, length, size, type, name);
 }
-void API_ENTRY(glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) {
+void API_ENTRY(glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) {
     CALL_GL_API(glVertexAttribIPointer, index, size, type, stride, pointer);
 }
-void API_ENTRY(glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params) {
+void API_ENTRY(glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params) {
     CALL_GL_API(glGetVertexAttribIiv, index, pname, params);
 }
-void API_ENTRY(glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params) {
+void API_ENTRY(glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params) {
     CALL_GL_API(glGetVertexAttribIuiv, index, pname, params);
 }
 void API_ENTRY(glVertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) {
@@ -556,16 +556,16 @@
 void API_ENTRY(glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) {
     CALL_GL_API(glVertexAttribI4ui, index, x, y, z, w);
 }
-void API_ENTRY(glVertexAttribI4iv)(GLuint index, const GLint * v) {
+void API_ENTRY(glVertexAttribI4iv)(GLuint index, const GLint *v) {
     CALL_GL_API(glVertexAttribI4iv, index, v);
 }
-void API_ENTRY(glVertexAttribI4uiv)(GLuint index, const GLuint * v) {
+void API_ENTRY(glVertexAttribI4uiv)(GLuint index, const GLuint *v) {
     CALL_GL_API(glVertexAttribI4uiv, index, v);
 }
-void API_ENTRY(glGetUniformuiv)(GLuint program, GLint location, GLuint * params) {
+void API_ENTRY(glGetUniformuiv)(GLuint program, GLint location, GLuint *params) {
     CALL_GL_API(glGetUniformuiv, program, location, params);
 }
-GLint API_ENTRY(glGetFragDataLocation)(GLuint program, const GLchar * name) {
+GLint API_ENTRY(glGetFragDataLocation)(GLuint program, const GLchar *name) {
     CALL_GL_API_RETURN(glGetFragDataLocation, program, name);
 }
 void API_ENTRY(glUniform1ui)(GLint location, GLuint v0) {
@@ -580,25 +580,25 @@
 void API_ENTRY(glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
     CALL_GL_API(glUniform4ui, location, v0, v1, v2, v3);
 }
-void API_ENTRY(glUniform1uiv)(GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glUniform1uiv)(GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glUniform1uiv, location, count, value);
 }
-void API_ENTRY(glUniform2uiv)(GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glUniform2uiv)(GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glUniform2uiv, location, count, value);
 }
-void API_ENTRY(glUniform3uiv)(GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glUniform3uiv)(GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glUniform3uiv, location, count, value);
 }
-void API_ENTRY(glUniform4uiv)(GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glUniform4uiv)(GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glUniform4uiv, location, count, value);
 }
-void API_ENTRY(glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value) {
+void API_ENTRY(glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value) {
     CALL_GL_API(glClearBufferiv, buffer, drawbuffer, value);
 }
-void API_ENTRY(glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value) {
+void API_ENTRY(glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value) {
     CALL_GL_API(glClearBufferuiv, buffer, drawbuffer, value);
 }
-void API_ENTRY(glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value) {
+void API_ENTRY(glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value) {
     CALL_GL_API(glClearBufferfv, buffer, drawbuffer, value);
 }
 void API_ENTRY(glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) {
@@ -610,19 +610,19 @@
 void API_ENTRY(glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
     CALL_GL_API(glCopyBufferSubData, readTarget, writeTarget, readOffset, writeOffset, size);
 }
-void API_ENTRY(glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices) {
+void API_ENTRY(glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices) {
     CALL_GL_API(glGetUniformIndices, program, uniformCount, uniformNames, uniformIndices);
 }
-void API_ENTRY(glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params) {
+void API_ENTRY(glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) {
     CALL_GL_API(glGetActiveUniformsiv, program, uniformCount, uniformIndices, pname, params);
 }
-GLuint API_ENTRY(glGetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName) {
+GLuint API_ENTRY(glGetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName) {
     CALL_GL_API_RETURN(glGetUniformBlockIndex, program, uniformBlockName);
 }
-void API_ENTRY(glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params) {
+void API_ENTRY(glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) {
     CALL_GL_API(glGetActiveUniformBlockiv, program, uniformBlockIndex, pname, params);
 }
-void API_ENTRY(glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName) {
+void API_ENTRY(glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) {
     CALL_GL_API(glGetActiveUniformBlockName, program, uniformBlockIndex, bufSize, length, uniformBlockName);
 }
 void API_ENTRY(glUniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) {
@@ -631,7 +631,7 @@
 void API_ENTRY(glDrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) {
     CALL_GL_API(glDrawArraysInstanced, mode, first, count, instancecount);
 }
-void API_ENTRY(glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount) {
+void API_ENTRY(glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount) {
     CALL_GL_API(glDrawElementsInstanced, mode, count, type, indices, instancecount);
 }
 GLsync API_ENTRY(glFenceSync)(GLenum condition, GLbitfield flags) {
@@ -649,22 +649,22 @@
 void API_ENTRY(glWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) {
     CALL_GL_API(glWaitSync, sync, flags, timeout);
 }
-void API_ENTRY(__glGetInteger64v)(GLenum pname, GLint64 * data) {
+void API_ENTRY(__glGetInteger64v)(GLenum pname, GLint64 *data) {
     CALL_GL_API(glGetInteger64v, pname, data);
 }
-void API_ENTRY(glGetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) {
+void API_ENTRY(glGetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) {
     CALL_GL_API(glGetSynciv, sync, pname, bufSize, length, values);
 }
-void API_ENTRY(glGetInteger64i_v)(GLenum target, GLuint index, GLint64 * data) {
+void API_ENTRY(glGetInteger64i_v)(GLenum target, GLuint index, GLint64 *data) {
     CALL_GL_API(glGetInteger64i_v, target, index, data);
 }
-void API_ENTRY(glGetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params) {
+void API_ENTRY(glGetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params) {
     CALL_GL_API(glGetBufferParameteri64v, target, pname, params);
 }
-void API_ENTRY(glGenSamplers)(GLsizei count, GLuint * samplers) {
+void API_ENTRY(glGenSamplers)(GLsizei count, GLuint *samplers) {
     CALL_GL_API(glGenSamplers, count, samplers);
 }
-void API_ENTRY(glDeleteSamplers)(GLsizei count, const GLuint * samplers) {
+void API_ENTRY(glDeleteSamplers)(GLsizei count, const GLuint *samplers) {
     CALL_GL_API(glDeleteSamplers, count, samplers);
 }
 GLboolean API_ENTRY(glIsSampler)(GLuint sampler) {
@@ -676,19 +676,19 @@
 void API_ENTRY(glSamplerParameteri)(GLuint sampler, GLenum pname, GLint param) {
     CALL_GL_API(glSamplerParameteri, sampler, pname, param);
 }
-void API_ENTRY(glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * param) {
+void API_ENTRY(glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *param) {
     CALL_GL_API(glSamplerParameteriv, sampler, pname, param);
 }
 void API_ENTRY(glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param) {
     CALL_GL_API(glSamplerParameterf, sampler, pname, param);
 }
-void API_ENTRY(glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * param) {
+void API_ENTRY(glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param) {
     CALL_GL_API(glSamplerParameterfv, sampler, pname, param);
 }
-void API_ENTRY(glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params) {
+void API_ENTRY(glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params) {
     CALL_GL_API(glGetSamplerParameteriv, sampler, pname, params);
 }
-void API_ENTRY(glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params) {
+void API_ENTRY(glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params) {
     CALL_GL_API(glGetSamplerParameterfv, sampler, pname, params);
 }
 void API_ENTRY(glVertexAttribDivisor)(GLuint index, GLuint divisor) {
@@ -697,10 +697,10 @@
 void API_ENTRY(glBindTransformFeedback)(GLenum target, GLuint id) {
     CALL_GL_API(glBindTransformFeedback, target, id);
 }
-void API_ENTRY(glDeleteTransformFeedbacks)(GLsizei n, const GLuint * ids) {
+void API_ENTRY(glDeleteTransformFeedbacks)(GLsizei n, const GLuint *ids) {
     CALL_GL_API(glDeleteTransformFeedbacks, n, ids);
 }
-void API_ENTRY(glGenTransformFeedbacks)(GLsizei n, GLuint * ids) {
+void API_ENTRY(glGenTransformFeedbacks)(GLsizei n, GLuint *ids) {
     CALL_GL_API(glGenTransformFeedbacks, n, ids);
 }
 GLboolean API_ENTRY(glIsTransformFeedback)(GLuint id) {
@@ -712,19 +712,19 @@
 void API_ENTRY(glResumeTransformFeedback)(void) {
     CALL_GL_API(glResumeTransformFeedback);
 }
-void API_ENTRY(glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary) {
+void API_ENTRY(glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) {
     CALL_GL_API(glGetProgramBinary, program, bufSize, length, binaryFormat, binary);
 }
-void API_ENTRY(glProgramBinary)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length) {
+void API_ENTRY(glProgramBinary)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) {
     CALL_GL_API(glProgramBinary, program, binaryFormat, binary, length);
 }
 void API_ENTRY(glProgramParameteri)(GLuint program, GLenum pname, GLint value) {
     CALL_GL_API(glProgramParameteri, program, pname, value);
 }
-void API_ENTRY(glInvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments) {
+void API_ENTRY(glInvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments) {
     CALL_GL_API(glInvalidateFramebuffer, target, numAttachments, attachments);
 }
-void API_ENTRY(glInvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height) {
+void API_ENTRY(glInvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) {
     CALL_GL_API(glInvalidateSubFramebuffer, target, numAttachments, attachments, x, y, width, height);
 }
 void API_ENTRY(glTexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
@@ -733,7 +733,7 @@
 void API_ENTRY(glTexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
     CALL_GL_API(glTexStorage3D, target, levels, internalformat, width, height, depth);
 }
-void API_ENTRY(glGetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params) {
+void API_ENTRY(glGetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) {
     CALL_GL_API(glGetInternalformativ, target, internalformat, pname, bufSize, params);
 }
 void API_ENTRY(glDispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) {
@@ -742,31 +742,31 @@
 void API_ENTRY(glDispatchComputeIndirect)(GLintptr indirect) {
     CALL_GL_API(glDispatchComputeIndirect, indirect);
 }
-void API_ENTRY(glDrawArraysIndirect)(GLenum mode, const void * indirect) {
+void API_ENTRY(glDrawArraysIndirect)(GLenum mode, const void *indirect) {
     CALL_GL_API(glDrawArraysIndirect, mode, indirect);
 }
-void API_ENTRY(glDrawElementsIndirect)(GLenum mode, GLenum type, const void * indirect) {
+void API_ENTRY(glDrawElementsIndirect)(GLenum mode, GLenum type, const void *indirect) {
     CALL_GL_API(glDrawElementsIndirect, mode, type, indirect);
 }
 void API_ENTRY(glFramebufferParameteri)(GLenum target, GLenum pname, GLint param) {
     CALL_GL_API(glFramebufferParameteri, target, pname, param);
 }
-void API_ENTRY(glGetFramebufferParameteriv)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetFramebufferParameteriv, target, pname, params);
 }
-void API_ENTRY(glGetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint * params) {
+void API_ENTRY(glGetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params) {
     CALL_GL_API(glGetProgramInterfaceiv, program, programInterface, pname, params);
 }
-GLuint API_ENTRY(glGetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar * name) {
+GLuint API_ENTRY(glGetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name) {
     CALL_GL_API_RETURN(glGetProgramResourceIndex, program, programInterface, name);
 }
-void API_ENTRY(glGetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name) {
+void API_ENTRY(glGetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) {
     CALL_GL_API(glGetProgramResourceName, program, programInterface, index, bufSize, length, name);
 }
-void API_ENTRY(glGetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params) {
+void API_ENTRY(glGetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) {
     CALL_GL_API(glGetProgramResourceiv, program, programInterface, index, propCount, props, bufSize, length, params);
 }
-GLint API_ENTRY(glGetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar * name) {
+GLint API_ENTRY(glGetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name) {
     CALL_GL_API_RETURN(glGetProgramResourceLocation, program, programInterface, name);
 }
 void API_ENTRY(glUseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program) {
@@ -775,22 +775,22 @@
 void API_ENTRY(glActiveShaderProgram)(GLuint pipeline, GLuint program) {
     CALL_GL_API(glActiveShaderProgram, pipeline, program);
 }
-GLuint API_ENTRY(glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const* strings) {
+GLuint API_ENTRY(glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const*strings) {
     CALL_GL_API_RETURN(glCreateShaderProgramv, type, count, strings);
 }
 void API_ENTRY(glBindProgramPipeline)(GLuint pipeline) {
     CALL_GL_API(glBindProgramPipeline, pipeline);
 }
-void API_ENTRY(glDeleteProgramPipelines)(GLsizei n, const GLuint * pipelines) {
+void API_ENTRY(glDeleteProgramPipelines)(GLsizei n, const GLuint *pipelines) {
     CALL_GL_API(glDeleteProgramPipelines, n, pipelines);
 }
-void API_ENTRY(glGenProgramPipelines)(GLsizei n, GLuint * pipelines) {
+void API_ENTRY(glGenProgramPipelines)(GLsizei n, GLuint *pipelines) {
     CALL_GL_API(glGenProgramPipelines, n, pipelines);
 }
 GLboolean API_ENTRY(glIsProgramPipeline)(GLuint pipeline) {
     CALL_GL_API_RETURN(glIsProgramPipeline, pipeline);
 }
-void API_ENTRY(glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params) {
+void API_ENTRY(glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params) {
     CALL_GL_API(glGetProgramPipelineiv, pipeline, pname, params);
 }
 void API_ENTRY(glProgramUniform1i)(GLuint program, GLint location, GLint v0) {
@@ -829,79 +829,79 @@
 void API_ENTRY(glProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
     CALL_GL_API(glProgramUniform4f, program, location, v0, v1, v2, v3);
 }
-void API_ENTRY(glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glProgramUniform1iv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glProgramUniform2iv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glProgramUniform3iv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glProgramUniform4iv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glProgramUniform1uiv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glProgramUniform2uiv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glProgramUniform3uiv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glProgramUniform4uiv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glProgramUniform1fv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glProgramUniform2fv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glProgramUniform3fv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glProgramUniform4fv, program, location, count, value);
 }
-void API_ENTRY(glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix2fv, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix3fv, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix4fv, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix2x3fv, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix3x2fv, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix2x4fv, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix4x2fv, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix3x4fv, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix4x3fv, program, location, count, transpose, value);
 }
 void API_ENTRY(glValidateProgramPipeline)(GLuint pipeline) {
     CALL_GL_API(glValidateProgramPipeline, pipeline);
 }
-void API_ENTRY(glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) {
+void API_ENTRY(glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
     CALL_GL_API(glGetProgramPipelineInfoLog, pipeline, bufSize, length, infoLog);
 }
 void API_ENTRY(glBindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) {
     CALL_GL_API(glBindImageTexture, unit, texture, level, layered, layer, access, format);
 }
-void API_ENTRY(glGetBooleani_v)(GLenum target, GLuint index, GLboolean * data) {
+void API_ENTRY(glGetBooleani_v)(GLenum target, GLuint index, GLboolean *data) {
     CALL_GL_API(glGetBooleani_v, target, index, data);
 }
 void API_ENTRY(glMemoryBarrier)(GLbitfield barriers) {
@@ -913,16 +913,16 @@
 void API_ENTRY(glTexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) {
     CALL_GL_API(glTexStorage2DMultisample, target, samples, internalformat, width, height, fixedsamplelocations);
 }
-void API_ENTRY(glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val) {
+void API_ENTRY(glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val) {
     CALL_GL_API(glGetMultisamplefv, pname, index, val);
 }
 void API_ENTRY(glSampleMaski)(GLuint maskNumber, GLbitfield mask) {
     CALL_GL_API(glSampleMaski, maskNumber, mask);
 }
-void API_ENTRY(glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) {
+void API_ENTRY(glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params) {
     CALL_GL_API(glGetTexLevelParameteriv, target, level, pname, params);
 }
-void API_ENTRY(glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) {
+void API_ENTRY(glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params) {
     CALL_GL_API(glGetTexLevelParameterfv, target, level, pname, params);
 }
 void API_ENTRY(glBindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) {
@@ -940,3 +940,135 @@
 void API_ENTRY(glVertexBindingDivisor)(GLuint bindingindex, GLuint divisor) {
     CALL_GL_API(glVertexBindingDivisor, bindingindex, divisor);
 }
+void API_ENTRY(glBlendBarrier)(void) {
+    CALL_GL_API(glBlendBarrier);
+}
+void API_ENTRY(glCopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) {
+    CALL_GL_API(glCopyImageSubData, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
+}
+void API_ENTRY(glDebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) {
+    CALL_GL_API(glDebugMessageControl, source, type, severity, count, ids, enabled);
+}
+void API_ENTRY(glDebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) {
+    CALL_GL_API(glDebugMessageInsert, source, type, id, severity, length, buf);
+}
+void API_ENTRY(glDebugMessageCallback)(GLDEBUGPROC callback, const void *userParam) {
+    CALL_GL_API(glDebugMessageCallback, callback, userParam);
+}
+GLuint API_ENTRY(glGetDebugMessageLog)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) {
+    CALL_GL_API_RETURN(glGetDebugMessageLog, count, bufSize, sources, types, ids, severities, lengths, messageLog);
+}
+void API_ENTRY(glPushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar *message) {
+    CALL_GL_API(glPushDebugGroup, source, id, length, message);
+}
+void API_ENTRY(glPopDebugGroup)(void) {
+    CALL_GL_API(glPopDebugGroup);
+}
+void API_ENTRY(glObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label) {
+    CALL_GL_API(glObjectLabel, identifier, name, length, label);
+}
+void API_ENTRY(glGetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) {
+    CALL_GL_API(glGetObjectLabel, identifier, name, bufSize, length, label);
+}
+void API_ENTRY(glObjectPtrLabel)(const void *ptr, GLsizei length, const GLchar *label) {
+    CALL_GL_API(glObjectPtrLabel, ptr, length, label);
+}
+void API_ENTRY(glGetObjectPtrLabel)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) {
+    CALL_GL_API(glGetObjectPtrLabel, ptr, bufSize, length, label);
+}
+void API_ENTRY(glGetPointerv)(GLenum pname, void **params) {
+    CALL_GL_API(glGetPointerv, pname, params);
+}
+void API_ENTRY(glEnablei)(GLenum target, GLuint index) {
+    CALL_GL_API(glEnablei, target, index);
+}
+void API_ENTRY(glDisablei)(GLenum target, GLuint index) {
+    CALL_GL_API(glDisablei, target, index);
+}
+void API_ENTRY(glBlendEquationi)(GLuint buf, GLenum mode) {
+    CALL_GL_API(glBlendEquationi, buf, mode);
+}
+void API_ENTRY(glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha) {
+    CALL_GL_API(glBlendEquationSeparatei, buf, modeRGB, modeAlpha);
+}
+void API_ENTRY(glBlendFunci)(GLuint buf, GLenum src, GLenum dst) {
+    CALL_GL_API(glBlendFunci, buf, src, dst);
+}
+void API_ENTRY(glBlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+    CALL_GL_API(glBlendFuncSeparatei, buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
+}
+void API_ENTRY(glColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) {
+    CALL_GL_API(glColorMaski, index, r, g, b, a);
+}
+GLboolean API_ENTRY(glIsEnabledi)(GLenum target, GLuint index) {
+    CALL_GL_API_RETURN(glIsEnabledi, target, index);
+}
+void API_ENTRY(glDrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
+    CALL_GL_API(glDrawElementsBaseVertex, mode, count, type, indices, basevertex);
+}
+void API_ENTRY(glDrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
+    CALL_GL_API(glDrawRangeElementsBaseVertex, mode, start, end, count, type, indices, basevertex);
+}
+void API_ENTRY(glDrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) {
+    CALL_GL_API(glDrawElementsInstancedBaseVertex, mode, count, type, indices, instancecount, basevertex);
+}
+void API_ENTRY(glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) {
+    CALL_GL_API(glFramebufferTexture, target, attachment, texture, level);
+}
+void API_ENTRY(glPrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
+    CALL_GL_API(glPrimitiveBoundingBox, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
+}
+GLenum API_ENTRY(glGetGraphicsResetStatus)(void) {
+    CALL_GL_API_RETURN(glGetGraphicsResetStatus);
+}
+void API_ENTRY(glReadnPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) {
+    CALL_GL_API(glReadnPixels, x, y, width, height, format, type, bufSize, data);
+}
+void API_ENTRY(glGetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) {
+    CALL_GL_API(glGetnUniformfv, program, location, bufSize, params);
+}
+void API_ENTRY(glGetnUniformiv)(GLuint program, GLint location, GLsizei bufSize, GLint *params) {
+    CALL_GL_API(glGetnUniformiv, program, location, bufSize, params);
+}
+void API_ENTRY(glGetnUniformuiv)(GLuint program, GLint location, GLsizei bufSize, GLuint *params) {
+    CALL_GL_API(glGetnUniformuiv, program, location, bufSize, params);
+}
+void API_ENTRY(glMinSampleShading)(GLfloat value) {
+    CALL_GL_API(glMinSampleShading, value);
+}
+void API_ENTRY(glPatchParameteri)(GLenum pname, GLint value) {
+    CALL_GL_API(glPatchParameteri, pname, value);
+}
+void API_ENTRY(glTexParameterIiv)(GLenum target, GLenum pname, const GLint *params) {
+    CALL_GL_API(glTexParameterIiv, target, pname, params);
+}
+void API_ENTRY(glTexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params) {
+    CALL_GL_API(glTexParameterIuiv, target, pname, params);
+}
+void API_ENTRY(glGetTexParameterIiv)(GLenum target, GLenum pname, GLint *params) {
+    CALL_GL_API(glGetTexParameterIiv, target, pname, params);
+}
+void API_ENTRY(glGetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params) {
+    CALL_GL_API(glGetTexParameterIuiv, target, pname, params);
+}
+void API_ENTRY(glSamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint *param) {
+    CALL_GL_API(glSamplerParameterIiv, sampler, pname, param);
+}
+void API_ENTRY(glSamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint *param) {
+    CALL_GL_API(glSamplerParameterIuiv, sampler, pname, param);
+}
+void API_ENTRY(glGetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint *params) {
+    CALL_GL_API(glGetSamplerParameterIiv, sampler, pname, params);
+}
+void API_ENTRY(glGetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint *params) {
+    CALL_GL_API(glGetSamplerParameterIuiv, sampler, pname, params);
+}
+void API_ENTRY(glTexBuffer)(GLenum target, GLenum internalformat, GLuint buffer) {
+    CALL_GL_API(glTexBuffer, target, internalformat, buffer);
+}
+void API_ENTRY(glTexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) {
+    CALL_GL_API(glTexBufferRange, target, internalformat, buffer, offset, size);
+}
+void API_ENTRY(glTexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) {
+    CALL_GL_API(glTexStorage3DMultisample, target, samples, internalformat, width, height, depth, fixedsamplelocations);
+}
diff --git a/opengl/libs/GLES2/gl2ext_api.in b/opengl/libs/GLES2/gl2ext_api.in
index 745590d..fc368f2 100644
--- a/opengl/libs/GLES2/gl2ext_api.in
+++ b/opengl/libs/GLES2/gl2ext_api.in
@@ -1,49 +1,106 @@
 void API_ENTRY(glBlendBarrierKHR)(void) {
     CALL_GL_API(glBlendBarrierKHR);
 }
-void API_ENTRY(glDebugMessageControlKHR)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) {
+void API_ENTRY(glDebugMessageControlKHR)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) {
     CALL_GL_API(glDebugMessageControlKHR, source, type, severity, count, ids, enabled);
 }
-void API_ENTRY(glDebugMessageInsertKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf) {
+void API_ENTRY(glDebugMessageInsertKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) {
     CALL_GL_API(glDebugMessageInsertKHR, source, type, id, severity, length, buf);
 }
-void API_ENTRY(glDebugMessageCallbackKHR)(GLDEBUGPROCKHR callback, const void * userParam) {
+void API_ENTRY(glDebugMessageCallbackKHR)(GLDEBUGPROCKHR callback, const void *userParam) {
     CALL_GL_API(glDebugMessageCallbackKHR, callback, userParam);
 }
-GLuint API_ENTRY(glGetDebugMessageLogKHR)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) {
+GLuint API_ENTRY(glGetDebugMessageLogKHR)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) {
     CALL_GL_API_RETURN(glGetDebugMessageLogKHR, count, bufSize, sources, types, ids, severities, lengths, messageLog);
 }
-void API_ENTRY(glPushDebugGroupKHR)(GLenum source, GLuint id, GLsizei length, const GLchar * message) {
+void API_ENTRY(glPushDebugGroupKHR)(GLenum source, GLuint id, GLsizei length, const GLchar *message) {
     CALL_GL_API(glPushDebugGroupKHR, source, id, length, message);
 }
 void API_ENTRY(glPopDebugGroupKHR)(void) {
     CALL_GL_API(glPopDebugGroupKHR);
 }
-void API_ENTRY(glObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label) {
+void API_ENTRY(glObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label) {
     CALL_GL_API(glObjectLabelKHR, identifier, name, length, label);
 }
-void API_ENTRY(glGetObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label) {
+void API_ENTRY(glGetObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) {
     CALL_GL_API(glGetObjectLabelKHR, identifier, name, bufSize, length, label);
 }
-void API_ENTRY(glObjectPtrLabelKHR)(const void * ptr, GLsizei length, const GLchar * label) {
+void API_ENTRY(glObjectPtrLabelKHR)(const void *ptr, GLsizei length, const GLchar *label) {
     CALL_GL_API(glObjectPtrLabelKHR, ptr, length, label);
 }
-void API_ENTRY(glGetObjectPtrLabelKHR)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label) {
+void API_ENTRY(glGetObjectPtrLabelKHR)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) {
     CALL_GL_API(glGetObjectPtrLabelKHR, ptr, bufSize, length, label);
 }
-void API_ENTRY(glGetPointervKHR)(GLenum pname, void ** params) {
+void API_ENTRY(glGetPointervKHR)(GLenum pname, void **params) {
     CALL_GL_API(glGetPointervKHR, pname, params);
 }
+GLenum API_ENTRY(glGetGraphicsResetStatusKHR)(void) {
+    CALL_GL_API_RETURN(glGetGraphicsResetStatusKHR);
+}
+void API_ENTRY(glReadnPixelsKHR)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) {
+    CALL_GL_API(glReadnPixelsKHR, x, y, width, height, format, type, bufSize, data);
+}
+void API_ENTRY(glGetnUniformfvKHR)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) {
+    CALL_GL_API(glGetnUniformfvKHR, program, location, bufSize, params);
+}
+void API_ENTRY(glGetnUniformivKHR)(GLuint program, GLint location, GLsizei bufSize, GLint *params) {
+    CALL_GL_API(glGetnUniformivKHR, program, location, bufSize, params);
+}
+void API_ENTRY(glGetnUniformuivKHR)(GLuint program, GLint location, GLsizei bufSize, GLuint *params) {
+    CALL_GL_API(glGetnUniformuivKHR, program, location, bufSize, params);
+}
 void API_ENTRY(glEGLImageTargetTexture2DOES)(GLenum target, GLeglImageOES image) {
     CALL_GL_API(glEGLImageTargetTexture2DOES, target, image);
 }
 void API_ENTRY(glEGLImageTargetRenderbufferStorageOES)(GLenum target, GLeglImageOES image) {
     CALL_GL_API(glEGLImageTargetRenderbufferStorageOES, target, image);
 }
-void API_ENTRY(glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary) {
+void API_ENTRY(glCopyImageSubDataOES)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) {
+    CALL_GL_API(glCopyImageSubDataOES, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
+}
+void API_ENTRY(glEnableiOES)(GLenum target, GLuint index) {
+    CALL_GL_API(glEnableiOES, target, index);
+}
+void API_ENTRY(glDisableiOES)(GLenum target, GLuint index) {
+    CALL_GL_API(glDisableiOES, target, index);
+}
+void API_ENTRY(glBlendEquationiOES)(GLuint buf, GLenum mode) {
+    CALL_GL_API(glBlendEquationiOES, buf, mode);
+}
+void API_ENTRY(glBlendEquationSeparateiOES)(GLuint buf, GLenum modeRGB, GLenum modeAlpha) {
+    CALL_GL_API(glBlendEquationSeparateiOES, buf, modeRGB, modeAlpha);
+}
+void API_ENTRY(glBlendFunciOES)(GLuint buf, GLenum src, GLenum dst) {
+    CALL_GL_API(glBlendFunciOES, buf, src, dst);
+}
+void API_ENTRY(glBlendFuncSeparateiOES)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+    CALL_GL_API(glBlendFuncSeparateiOES, buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
+}
+void API_ENTRY(glColorMaskiOES)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) {
+    CALL_GL_API(glColorMaskiOES, index, r, g, b, a);
+}
+GLboolean API_ENTRY(glIsEnablediOES)(GLenum target, GLuint index) {
+    CALL_GL_API_RETURN(glIsEnablediOES, target, index);
+}
+void API_ENTRY(glDrawElementsBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
+    CALL_GL_API(glDrawElementsBaseVertexOES, mode, count, type, indices, basevertex);
+}
+void API_ENTRY(glDrawRangeElementsBaseVertexOES)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
+    CALL_GL_API(glDrawRangeElementsBaseVertexOES, mode, start, end, count, type, indices, basevertex);
+}
+void API_ENTRY(glDrawElementsInstancedBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) {
+    CALL_GL_API(glDrawElementsInstancedBaseVertexOES, mode, count, type, indices, instancecount, basevertex);
+}
+void API_ENTRY(glMultiDrawElementsBaseVertexOES)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex) {
+    CALL_GL_API(glMultiDrawElementsBaseVertexOES, mode, count, type, indices, primcount, basevertex);
+}
+void API_ENTRY(glFramebufferTextureOES)(GLenum target, GLenum attachment, GLuint texture, GLint level) {
+    CALL_GL_API(glFramebufferTextureOES, target, attachment, texture, level);
+}
+void API_ENTRY(glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) {
     CALL_GL_API(glGetProgramBinaryOES, program, bufSize, length, binaryFormat, binary);
 }
-void API_ENTRY(glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const void * binary, GLint length) {
+void API_ENTRY(glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const void *binary, GLint length) {
     CALL_GL_API(glProgramBinaryOES, program, binaryFormat, binary, length);
 }
 void * API_ENTRY(glMapBufferOES)(GLenum target, GLenum access) {
@@ -52,67 +109,106 @@
 GLboolean API_ENTRY(glUnmapBufferOES)(GLenum target) {
     CALL_GL_API_RETURN(glUnmapBufferOES, target);
 }
-void API_ENTRY(glGetBufferPointervOES)(GLenum target, GLenum pname, void ** params) {
+void API_ENTRY(glGetBufferPointervOES)(GLenum target, GLenum pname, void **params) {
     CALL_GL_API(glGetBufferPointervOES, target, pname, params);
 }
+void API_ENTRY(glPrimitiveBoundingBoxOES)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
+    CALL_GL_API(glPrimitiveBoundingBoxOES, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
+}
 void API_ENTRY(glMinSampleShadingOES)(GLfloat value) {
     CALL_GL_API(glMinSampleShadingOES, value);
 }
-void API_ENTRY(glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) {
+void API_ENTRY(glPatchParameteriOES)(GLenum pname, GLint value) {
+    CALL_GL_API(glPatchParameteriOES, pname, value);
+}
+void API_ENTRY(glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) {
     CALL_GL_API(glTexImage3DOES, target, level, internalformat, width, height, depth, border, format, type, pixels);
 }
-void API_ENTRY(glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels) {
+void API_ENTRY(glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) {
     CALL_GL_API(glTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 }
 void API_ENTRY(glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
     CALL_GL_API(glCopyTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, x, y, width, height);
 }
-void API_ENTRY(glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) {
+void API_ENTRY(glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) {
     CALL_GL_API(glCompressedTexImage3DOES, target, level, internalformat, width, height, depth, border, imageSize, data);
 }
-void API_ENTRY(glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) {
+void API_ENTRY(glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) {
     CALL_GL_API(glCompressedTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
 }
 void API_ENTRY(glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) {
     CALL_GL_API(glFramebufferTexture3DOES, target, attachment, textarget, texture, level, zoffset);
 }
+void API_ENTRY(glTexParameterIivOES)(GLenum target, GLenum pname, const GLint *params) {
+    CALL_GL_API(glTexParameterIivOES, target, pname, params);
+}
+void API_ENTRY(glTexParameterIuivOES)(GLenum target, GLenum pname, const GLuint *params) {
+    CALL_GL_API(glTexParameterIuivOES, target, pname, params);
+}
+void API_ENTRY(glGetTexParameterIivOES)(GLenum target, GLenum pname, GLint *params) {
+    CALL_GL_API(glGetTexParameterIivOES, target, pname, params);
+}
+void API_ENTRY(glGetTexParameterIuivOES)(GLenum target, GLenum pname, GLuint *params) {
+    CALL_GL_API(glGetTexParameterIuivOES, target, pname, params);
+}
+void API_ENTRY(glSamplerParameterIivOES)(GLuint sampler, GLenum pname, const GLint *param) {
+    CALL_GL_API(glSamplerParameterIivOES, sampler, pname, param);
+}
+void API_ENTRY(glSamplerParameterIuivOES)(GLuint sampler, GLenum pname, const GLuint *param) {
+    CALL_GL_API(glSamplerParameterIuivOES, sampler, pname, param);
+}
+void API_ENTRY(glGetSamplerParameterIivOES)(GLuint sampler, GLenum pname, GLint *params) {
+    CALL_GL_API(glGetSamplerParameterIivOES, sampler, pname, params);
+}
+void API_ENTRY(glGetSamplerParameterIuivOES)(GLuint sampler, GLenum pname, GLuint *params) {
+    CALL_GL_API(glGetSamplerParameterIuivOES, sampler, pname, params);
+}
+void API_ENTRY(glTexBufferOES)(GLenum target, GLenum internalformat, GLuint buffer) {
+    CALL_GL_API(glTexBufferOES, target, internalformat, buffer);
+}
+void API_ENTRY(glTexBufferRangeOES)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) {
+    CALL_GL_API(glTexBufferRangeOES, target, internalformat, buffer, offset, size);
+}
 void API_ENTRY(glTexStorage3DMultisampleOES)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) {
     CALL_GL_API(glTexStorage3DMultisampleOES, target, samples, internalformat, width, height, depth, fixedsamplelocations);
 }
+void API_ENTRY(glTextureViewOES)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) {
+    CALL_GL_API(glTextureViewOES, texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers);
+}
 void API_ENTRY(glBindVertexArrayOES)(GLuint array) {
     CALL_GL_API(glBindVertexArrayOES, array);
 }
-void API_ENTRY(glDeleteVertexArraysOES)(GLsizei n, const GLuint * arrays) {
+void API_ENTRY(glDeleteVertexArraysOES)(GLsizei n, const GLuint *arrays) {
     CALL_GL_API(glDeleteVertexArraysOES, n, arrays);
 }
-void API_ENTRY(glGenVertexArraysOES)(GLsizei n, GLuint * arrays) {
+void API_ENTRY(glGenVertexArraysOES)(GLsizei n, GLuint *arrays) {
     CALL_GL_API(glGenVertexArraysOES, n, arrays);
 }
 GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) {
     CALL_GL_API_RETURN(glIsVertexArrayOES, array);
 }
-void API_ENTRY(glGetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups) {
+void API_ENTRY(glGetPerfMonitorGroupsAMD)(GLint *numGroups, GLsizei groupsSize, GLuint *groups) {
     CALL_GL_API(glGetPerfMonitorGroupsAMD, numGroups, groupsSize, groups);
 }
-void API_ENTRY(glGetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters) {
+void API_ENTRY(glGetPerfMonitorCountersAMD)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) {
     CALL_GL_API(glGetPerfMonitorCountersAMD, group, numCounters, maxActiveCounters, counterSize, counters);
 }
-void API_ENTRY(glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString) {
+void API_ENTRY(glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) {
     CALL_GL_API(glGetPerfMonitorGroupStringAMD, group, bufSize, length, groupString);
 }
-void API_ENTRY(glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString) {
+void API_ENTRY(glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) {
     CALL_GL_API(glGetPerfMonitorCounterStringAMD, group, counter, bufSize, length, counterString);
 }
-void API_ENTRY(glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, void * data) {
+void API_ENTRY(glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, void *data) {
     CALL_GL_API(glGetPerfMonitorCounterInfoAMD, group, counter, pname, data);
 }
-void API_ENTRY(glGenPerfMonitorsAMD)(GLsizei n, GLuint * monitors) {
+void API_ENTRY(glGenPerfMonitorsAMD)(GLsizei n, GLuint *monitors) {
     CALL_GL_API(glGenPerfMonitorsAMD, n, monitors);
 }
-void API_ENTRY(glDeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors) {
+void API_ENTRY(glDeletePerfMonitorsAMD)(GLsizei n, GLuint *monitors) {
     CALL_GL_API(glDeletePerfMonitorsAMD, n, monitors);
 }
-void API_ENTRY(glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList) {
+void API_ENTRY(glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList) {
     CALL_GL_API(glSelectPerfMonitorCountersAMD, monitor, enable, group, numCounters, counterList);
 }
 void API_ENTRY(glBeginPerfMonitorAMD)(GLuint monitor) {
@@ -121,7 +217,7 @@
 void API_ENTRY(glEndPerfMonitorAMD)(GLuint monitor) {
     CALL_GL_API(glEndPerfMonitorAMD, monitor);
 }
-void API_ENTRY(glGetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten) {
+void API_ENTRY(glGetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) {
     CALL_GL_API(glGetPerfMonitorCounterDataAMD, monitor, pname, dataSize, data, bytesWritten);
 }
 void API_ENTRY(glBlitFramebufferANGLE)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
@@ -133,13 +229,13 @@
 void API_ENTRY(glDrawArraysInstancedANGLE)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) {
     CALL_GL_API(glDrawArraysInstancedANGLE, mode, first, count, primcount);
 }
-void API_ENTRY(glDrawElementsInstancedANGLE)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) {
+void API_ENTRY(glDrawElementsInstancedANGLE)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) {
     CALL_GL_API(glDrawElementsInstancedANGLE, mode, count, type, indices, primcount);
 }
 void API_ENTRY(glVertexAttribDivisorANGLE)(GLuint index, GLuint divisor) {
     CALL_GL_API(glVertexAttribDivisorANGLE, index, divisor);
 }
-void API_ENTRY(glGetTranslatedShaderSourceANGLE)(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source) {
+void API_ENTRY(glGetTranslatedShaderSourceANGLE)(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source) {
     CALL_GL_API(glGetTranslatedShaderSourceANGLE, shader, bufsize, length, source);
 }
 void API_ENTRY(glCopyTextureLevelsAPPLE)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount) {
@@ -166,37 +262,61 @@
 void API_ENTRY(glWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout) {
     CALL_GL_API(glWaitSyncAPPLE, sync, flags, timeout);
 }
-void API_ENTRY(glGetInteger64vAPPLE)(GLenum pname, GLint64 * params) {
+void API_ENTRY(glGetInteger64vAPPLE)(GLenum pname, GLint64 *params) {
     CALL_GL_API(glGetInteger64vAPPLE, pname, params);
 }
-void API_ENTRY(glGetSyncivAPPLE)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) {
+void API_ENTRY(glGetSyncivAPPLE)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) {
     CALL_GL_API(glGetSyncivAPPLE, sync, pname, bufSize, length, values);
 }
+void API_ENTRY(glDrawArraysInstancedBaseInstanceEXT)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) {
+    CALL_GL_API(glDrawArraysInstancedBaseInstanceEXT, mode, first, count, instancecount, baseinstance);
+}
+void API_ENTRY(glDrawElementsInstancedBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) {
+    CALL_GL_API(glDrawElementsInstancedBaseInstanceEXT, mode, count, type, indices, instancecount, baseinstance);
+}
+void API_ENTRY(glDrawElementsInstancedBaseVertexBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) {
+    CALL_GL_API(glDrawElementsInstancedBaseVertexBaseInstanceEXT, mode, count, type, indices, instancecount, basevertex, baseinstance);
+}
+void API_ENTRY(glBindFragDataLocationIndexedEXT)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) {
+    CALL_GL_API(glBindFragDataLocationIndexedEXT, program, colorNumber, index, name);
+}
+void API_ENTRY(glBindFragDataLocationEXT)(GLuint program, GLuint color, const GLchar *name) {
+    CALL_GL_API(glBindFragDataLocationEXT, program, color, name);
+}
+GLint API_ENTRY(glGetProgramResourceLocationIndexEXT)(GLuint program, GLenum programInterface, const GLchar *name) {
+    CALL_GL_API_RETURN(glGetProgramResourceLocationIndexEXT, program, programInterface, name);
+}
+GLint API_ENTRY(glGetFragDataIndexEXT)(GLuint program, const GLchar *name) {
+    CALL_GL_API_RETURN(glGetFragDataIndexEXT, program, name);
+}
+void API_ENTRY(glBufferStorageEXT)(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) {
+    CALL_GL_API(glBufferStorageEXT, target, size, data, flags);
+}
 void API_ENTRY(glCopyImageSubDataEXT)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) {
     CALL_GL_API(glCopyImageSubDataEXT, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
 }
-void API_ENTRY(glLabelObjectEXT)(GLenum type, GLuint object, GLsizei length, const GLchar * label) {
+void API_ENTRY(glLabelObjectEXT)(GLenum type, GLuint object, GLsizei length, const GLchar *label) {
     CALL_GL_API(glLabelObjectEXT, type, object, length, label);
 }
-void API_ENTRY(glGetObjectLabelEXT)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label) {
+void API_ENTRY(glGetObjectLabelEXT)(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label) {
     CALL_GL_API(glGetObjectLabelEXT, type, object, bufSize, length, label);
 }
-void API_ENTRY(glInsertEventMarkerEXT)(GLsizei length, const GLchar * marker) {
+void API_ENTRY(glInsertEventMarkerEXT)(GLsizei length, const GLchar *marker) {
     CALL_GL_API(glInsertEventMarkerEXT, length, marker);
 }
-void API_ENTRY(glPushGroupMarkerEXT)(GLsizei length, const GLchar * marker) {
+void API_ENTRY(glPushGroupMarkerEXT)(GLsizei length, const GLchar *marker) {
     CALL_GL_API(glPushGroupMarkerEXT, length, marker);
 }
 void API_ENTRY(glPopGroupMarkerEXT)(void) {
     CALL_GL_API(glPopGroupMarkerEXT);
 }
-void API_ENTRY(glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments) {
+void API_ENTRY(glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum *attachments) {
     CALL_GL_API(glDiscardFramebufferEXT, target, numAttachments, attachments);
 }
-void API_ENTRY(glGenQueriesEXT)(GLsizei n, GLuint * ids) {
+void API_ENTRY(glGenQueriesEXT)(GLsizei n, GLuint *ids) {
     CALL_GL_API(glGenQueriesEXT, n, ids);
 }
-void API_ENTRY(glDeleteQueriesEXT)(GLsizei n, const GLuint * ids) {
+void API_ENTRY(glDeleteQueriesEXT)(GLsizei n, const GLuint *ids) {
     CALL_GL_API(glDeleteQueriesEXT, n, ids);
 }
 GLboolean API_ENTRY(glIsQueryEXT)(GLuint id) {
@@ -211,22 +331,22 @@
 void API_ENTRY(glQueryCounterEXT)(GLuint id, GLenum target) {
     CALL_GL_API(glQueryCounterEXT, id, target);
 }
-void API_ENTRY(glGetQueryivEXT)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetQueryivEXT)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetQueryivEXT, target, pname, params);
 }
-void API_ENTRY(glGetQueryObjectivEXT)(GLuint id, GLenum pname, GLint * params) {
+void API_ENTRY(glGetQueryObjectivEXT)(GLuint id, GLenum pname, GLint *params) {
     CALL_GL_API(glGetQueryObjectivEXT, id, pname, params);
 }
-void API_ENTRY(glGetQueryObjectuivEXT)(GLuint id, GLenum pname, GLuint * params) {
+void API_ENTRY(glGetQueryObjectuivEXT)(GLuint id, GLenum pname, GLuint *params) {
     CALL_GL_API(glGetQueryObjectuivEXT, id, pname, params);
 }
-void API_ENTRY(glGetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64 * params) {
+void API_ENTRY(glGetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64 *params) {
     CALL_GL_API(glGetQueryObjecti64vEXT, id, pname, params);
 }
-void API_ENTRY(glGetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64 * params) {
+void API_ENTRY(glGetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64 *params) {
     CALL_GL_API(glGetQueryObjectui64vEXT, id, pname, params);
 }
-void API_ENTRY(glDrawBuffersEXT)(GLsizei n, const GLenum * bufs) {
+void API_ENTRY(glDrawBuffersEXT)(GLsizei n, const GLenum *bufs) {
     CALL_GL_API(glDrawBuffersEXT, n, bufs);
 }
 void API_ENTRY(glEnableiEXT)(GLenum target, GLuint index) {
@@ -253,10 +373,22 @@
 GLboolean API_ENTRY(glIsEnablediEXT)(GLenum target, GLuint index) {
     CALL_GL_API_RETURN(glIsEnablediEXT, target, index);
 }
+void API_ENTRY(glDrawElementsBaseVertexEXT)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
+    CALL_GL_API(glDrawElementsBaseVertexEXT, mode, count, type, indices, basevertex);
+}
+void API_ENTRY(glDrawRangeElementsBaseVertexEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
+    CALL_GL_API(glDrawRangeElementsBaseVertexEXT, mode, start, end, count, type, indices, basevertex);
+}
+void API_ENTRY(glDrawElementsInstancedBaseVertexEXT)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) {
+    CALL_GL_API(glDrawElementsInstancedBaseVertexEXT, mode, count, type, indices, instancecount, basevertex);
+}
+void API_ENTRY(glMultiDrawElementsBaseVertexEXT)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex) {
+    CALL_GL_API(glMultiDrawElementsBaseVertexEXT, mode, count, type, indices, primcount, basevertex);
+}
 void API_ENTRY(glDrawArraysInstancedEXT)(GLenum mode, GLint start, GLsizei count, GLsizei primcount) {
     CALL_GL_API(glDrawArraysInstancedEXT, mode, start, count, primcount);
 }
-void API_ENTRY(glDrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) {
+void API_ENTRY(glDrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) {
     CALL_GL_API(glDrawElementsInstancedEXT, mode, count, type, indices, primcount);
 }
 void API_ENTRY(glFramebufferTextureEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level) {
@@ -271,12 +403,18 @@
 void API_ENTRY(glFlushMappedBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length) {
     CALL_GL_API(glFlushMappedBufferRangeEXT, target, offset, length);
 }
-void API_ENTRY(glMultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) {
+void API_ENTRY(glMultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) {
     CALL_GL_API(glMultiDrawArraysEXT, mode, first, count, primcount);
 }
-void API_ENTRY(glMultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount) {
+void API_ENTRY(glMultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount) {
     CALL_GL_API(glMultiDrawElementsEXT, mode, count, type, indices, primcount);
 }
+void API_ENTRY(glMultiDrawArraysIndirectEXT)(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) {
+    CALL_GL_API(glMultiDrawArraysIndirectEXT, mode, indirect, drawcount, stride);
+}
+void API_ENTRY(glMultiDrawElementsIndirectEXT)(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) {
+    CALL_GL_API(glMultiDrawElementsIndirectEXT, mode, type, indirect, drawcount, stride);
+}
 void API_ENTRY(glRenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
     CALL_GL_API(glRenderbufferStorageMultisampleEXT, target, samples, internalformat, width, height);
 }
@@ -286,25 +424,28 @@
 void API_ENTRY(glReadBufferIndexedEXT)(GLenum src, GLint index) {
     CALL_GL_API(glReadBufferIndexedEXT, src, index);
 }
-void API_ENTRY(glDrawBuffersIndexedEXT)(GLint n, const GLenum * location, const GLint * indices) {
+void API_ENTRY(glDrawBuffersIndexedEXT)(GLint n, const GLenum *location, const GLint *indices) {
     CALL_GL_API(glDrawBuffersIndexedEXT, n, location, indices);
 }
-void API_ENTRY(glGetIntegeri_vEXT)(GLenum target, GLuint index, GLint * data) {
+void API_ENTRY(glGetIntegeri_vEXT)(GLenum target, GLuint index, GLint *data) {
     CALL_GL_API(glGetIntegeri_vEXT, target, index, data);
 }
 void API_ENTRY(glPrimitiveBoundingBoxEXT)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
     CALL_GL_API(glPrimitiveBoundingBoxEXT, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
 }
+void API_ENTRY(glRasterSamplesEXT)(GLuint samples, GLboolean fixedsamplelocations) {
+    CALL_GL_API(glRasterSamplesEXT, samples, fixedsamplelocations);
+}
 GLenum API_ENTRY(glGetGraphicsResetStatusEXT)(void) {
     CALL_GL_API_RETURN(glGetGraphicsResetStatusEXT);
 }
-void API_ENTRY(glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data) {
+void API_ENTRY(glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) {
     CALL_GL_API(glReadnPixelsEXT, x, y, width, height, format, type, bufSize, data);
 }
-void API_ENTRY(glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params) {
+void API_ENTRY(glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) {
     CALL_GL_API(glGetnUniformfvEXT, program, location, bufSize, params);
 }
-void API_ENTRY(glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint * params) {
+void API_ENTRY(glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint *params) {
     CALL_GL_API(glGetnUniformivEXT, program, location, bufSize, params);
 }
 void API_ENTRY(glActiveShaderProgramEXT)(GLuint pipeline, GLuint program) {
@@ -313,19 +454,19 @@
 void API_ENTRY(glBindProgramPipelineEXT)(GLuint pipeline) {
     CALL_GL_API(glBindProgramPipelineEXT, pipeline);
 }
-GLuint API_ENTRY(glCreateShaderProgramvEXT)(GLenum type, GLsizei count, const GLchar ** strings) {
+GLuint API_ENTRY(glCreateShaderProgramvEXT)(GLenum type, GLsizei count, const GLchar **strings) {
     CALL_GL_API_RETURN(glCreateShaderProgramvEXT, type, count, strings);
 }
-void API_ENTRY(glDeleteProgramPipelinesEXT)(GLsizei n, const GLuint * pipelines) {
+void API_ENTRY(glDeleteProgramPipelinesEXT)(GLsizei n, const GLuint *pipelines) {
     CALL_GL_API(glDeleteProgramPipelinesEXT, n, pipelines);
 }
-void API_ENTRY(glGenProgramPipelinesEXT)(GLsizei n, GLuint * pipelines) {
+void API_ENTRY(glGenProgramPipelinesEXT)(GLsizei n, GLuint *pipelines) {
     CALL_GL_API(glGenProgramPipelinesEXT, n, pipelines);
 }
-void API_ENTRY(glGetProgramPipelineInfoLogEXT)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) {
+void API_ENTRY(glGetProgramPipelineInfoLogEXT)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
     CALL_GL_API(glGetProgramPipelineInfoLogEXT, pipeline, bufSize, length, infoLog);
 }
-void API_ENTRY(glGetProgramPipelineivEXT)(GLuint pipeline, GLenum pname, GLint * params) {
+void API_ENTRY(glGetProgramPipelineivEXT)(GLuint pipeline, GLenum pname, GLint *params) {
     CALL_GL_API(glGetProgramPipelineivEXT, pipeline, pname, params);
 }
 GLboolean API_ENTRY(glIsProgramPipelineEXT)(GLuint pipeline) {
@@ -337,58 +478,58 @@
 void API_ENTRY(glProgramUniform1fEXT)(GLuint program, GLint location, GLfloat v0) {
     CALL_GL_API(glProgramUniform1fEXT, program, location, v0);
 }
-void API_ENTRY(glProgramUniform1fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glProgramUniform1fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glProgramUniform1fvEXT, program, location, count, value);
 }
 void API_ENTRY(glProgramUniform1iEXT)(GLuint program, GLint location, GLint v0) {
     CALL_GL_API(glProgramUniform1iEXT, program, location, v0);
 }
-void API_ENTRY(glProgramUniform1ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glProgramUniform1ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glProgramUniform1ivEXT, program, location, count, value);
 }
 void API_ENTRY(glProgramUniform2fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1) {
     CALL_GL_API(glProgramUniform2fEXT, program, location, v0, v1);
 }
-void API_ENTRY(glProgramUniform2fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glProgramUniform2fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glProgramUniform2fvEXT, program, location, count, value);
 }
 void API_ENTRY(glProgramUniform2iEXT)(GLuint program, GLint location, GLint v0, GLint v1) {
     CALL_GL_API(glProgramUniform2iEXT, program, location, v0, v1);
 }
-void API_ENTRY(glProgramUniform2ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glProgramUniform2ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glProgramUniform2ivEXT, program, location, count, value);
 }
 void API_ENTRY(glProgramUniform3fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) {
     CALL_GL_API(glProgramUniform3fEXT, program, location, v0, v1, v2);
 }
-void API_ENTRY(glProgramUniform3fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glProgramUniform3fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glProgramUniform3fvEXT, program, location, count, value);
 }
 void API_ENTRY(glProgramUniform3iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) {
     CALL_GL_API(glProgramUniform3iEXT, program, location, v0, v1, v2);
 }
-void API_ENTRY(glProgramUniform3ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glProgramUniform3ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glProgramUniform3ivEXT, program, location, count, value);
 }
 void API_ENTRY(glProgramUniform4fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
     CALL_GL_API(glProgramUniform4fEXT, program, location, v0, v1, v2, v3);
 }
-void API_ENTRY(glProgramUniform4fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
+void API_ENTRY(glProgramUniform4fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
     CALL_GL_API(glProgramUniform4fvEXT, program, location, count, value);
 }
 void API_ENTRY(glProgramUniform4iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
     CALL_GL_API(glProgramUniform4iEXT, program, location, v0, v1, v2, v3);
 }
-void API_ENTRY(glProgramUniform4ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value) {
+void API_ENTRY(glProgramUniform4ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
     CALL_GL_API(glProgramUniform4ivEXT, program, location, count, value);
 }
-void API_ENTRY(glProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix2fvEXT, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix3fvEXT, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix4fvEXT, program, location, count, transpose, value);
 }
 void API_ENTRY(glUseProgramStagesEXT)(GLuint pipeline, GLbitfield stages, GLuint program) {
@@ -409,61 +550,64 @@
 void API_ENTRY(glProgramUniform4uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
     CALL_GL_API(glProgramUniform4uiEXT, program, location, v0, v1, v2, v3);
 }
-void API_ENTRY(glProgramUniform1uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glProgramUniform1uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glProgramUniform1uivEXT, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform2uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glProgramUniform2uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glProgramUniform2uivEXT, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform3uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glProgramUniform3uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glProgramUniform3uivEXT, program, location, count, value);
 }
-void API_ENTRY(glProgramUniform4uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value) {
+void API_ENTRY(glProgramUniform4uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
     CALL_GL_API(glProgramUniform4uivEXT, program, location, count, value);
 }
-void API_ENTRY(glProgramUniformMatrix2x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix2x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix2x3fvEXT, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix3x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix3x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix3x2fvEXT, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix2x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix2x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix2x4fvEXT, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix4x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix4x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix4x2fvEXT, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix3x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix3x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix3x4fvEXT, program, location, count, transpose, value);
 }
-void API_ENTRY(glProgramUniformMatrix4x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glProgramUniformMatrix4x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glProgramUniformMatrix4x3fvEXT, program, location, count, transpose, value);
 }
+void API_ENTRY(glTexPageCommitmentEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) {
+    CALL_GL_API(glTexPageCommitmentEXT, target, level, xoffset, yoffset, zoffset, width, height, depth, commit);
+}
 void API_ENTRY(glPatchParameteriEXT)(GLenum pname, GLint value) {
     CALL_GL_API(glPatchParameteriEXT, pname, value);
 }
-void API_ENTRY(glTexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params) {
+void API_ENTRY(glTexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params) {
     CALL_GL_API(glTexParameterIivEXT, target, pname, params);
 }
-void API_ENTRY(glTexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params) {
+void API_ENTRY(glTexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params) {
     CALL_GL_API(glTexParameterIuivEXT, target, pname, params);
 }
-void API_ENTRY(glGetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetTexParameterIivEXT, target, pname, params);
 }
-void API_ENTRY(glGetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params) {
+void API_ENTRY(glGetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params) {
     CALL_GL_API(glGetTexParameterIuivEXT, target, pname, params);
 }
-void API_ENTRY(glSamplerParameterIivEXT)(GLuint sampler, GLenum pname, const GLint * param) {
+void API_ENTRY(glSamplerParameterIivEXT)(GLuint sampler, GLenum pname, const GLint *param) {
     CALL_GL_API(glSamplerParameterIivEXT, sampler, pname, param);
 }
-void API_ENTRY(glSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, const GLuint * param) {
+void API_ENTRY(glSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, const GLuint *param) {
     CALL_GL_API(glSamplerParameterIuivEXT, sampler, pname, param);
 }
-void API_ENTRY(glGetSamplerParameterIivEXT)(GLuint sampler, GLenum pname, GLint * params) {
+void API_ENTRY(glGetSamplerParameterIivEXT)(GLuint sampler, GLenum pname, GLint *params) {
     CALL_GL_API(glGetSamplerParameterIivEXT, sampler, pname, params);
 }
-void API_ENTRY(glGetSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, GLuint * params) {
+void API_ENTRY(glGetSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, GLuint *params) {
     CALL_GL_API(glGetSamplerParameterIuivEXT, sampler, pname, params);
 }
 void API_ENTRY(glTexBufferEXT)(GLenum target, GLenum internalformat, GLuint buffer) {
@@ -499,10 +643,13 @@
 void API_ENTRY(glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
     CALL_GL_API(glFramebufferTexture2DMultisampleIMG, target, attachment, textarget, texture, level, samples);
 }
+void API_ENTRY(glApplyFramebufferAttachmentCMAAINTEL)(void) {
+    CALL_GL_API(glApplyFramebufferAttachmentCMAAINTEL);
+}
 void API_ENTRY(glBeginPerfQueryINTEL)(GLuint queryHandle) {
     CALL_GL_API(glBeginPerfQueryINTEL, queryHandle);
 }
-void API_ENTRY(glCreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle) {
+void API_ENTRY(glCreatePerfQueryINTEL)(GLuint queryId, GLuint *queryHandle) {
     CALL_GL_API(glCreatePerfQueryINTEL, queryId, queryHandle);
 }
 void API_ENTRY(glDeletePerfQueryINTEL)(GLuint queryHandle) {
@@ -511,30 +658,78 @@
 void API_ENTRY(glEndPerfQueryINTEL)(GLuint queryHandle) {
     CALL_GL_API(glEndPerfQueryINTEL, queryHandle);
 }
-void API_ENTRY(glGetFirstPerfQueryIdINTEL)(GLuint * queryId) {
+void API_ENTRY(glGetFirstPerfQueryIdINTEL)(GLuint *queryId) {
     CALL_GL_API(glGetFirstPerfQueryIdINTEL, queryId);
 }
-void API_ENTRY(glGetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId) {
+void API_ENTRY(glGetNextPerfQueryIdINTEL)(GLuint queryId, GLuint *nextQueryId) {
     CALL_GL_API(glGetNextPerfQueryIdINTEL, queryId, nextQueryId);
 }
-void API_ENTRY(glGetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue) {
+void API_ENTRY(glGetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue) {
     CALL_GL_API(glGetPerfCounterInfoINTEL, queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue);
 }
-void API_ENTRY(glGetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten) {
+void API_ENTRY(glGetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten) {
     CALL_GL_API(glGetPerfQueryDataINTEL, queryHandle, flags, dataSize, data, bytesWritten);
 }
-void API_ENTRY(glGetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId) {
+void API_ENTRY(glGetPerfQueryIdByNameINTEL)(GLchar *queryName, GLuint *queryId) {
     CALL_GL_API(glGetPerfQueryIdByNameINTEL, queryName, queryId);
 }
-void API_ENTRY(glGetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask) {
+void API_ENTRY(glGetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask) {
     CALL_GL_API(glGetPerfQueryInfoINTEL, queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask);
 }
+GLuint64 API_ENTRY(glGetTextureHandleNV)(GLuint texture) {
+    CALL_GL_API_RETURN(glGetTextureHandleNV, texture);
+}
+GLuint64 API_ENTRY(glGetTextureSamplerHandleNV)(GLuint texture, GLuint sampler) {
+    CALL_GL_API_RETURN(glGetTextureSamplerHandleNV, texture, sampler);
+}
+void API_ENTRY(glMakeTextureHandleResidentNV)(GLuint64 handle) {
+    CALL_GL_API(glMakeTextureHandleResidentNV, handle);
+}
+void API_ENTRY(glMakeTextureHandleNonResidentNV)(GLuint64 handle) {
+    CALL_GL_API(glMakeTextureHandleNonResidentNV, handle);
+}
+GLuint64 API_ENTRY(glGetImageHandleNV)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format) {
+    CALL_GL_API_RETURN(glGetImageHandleNV, texture, level, layered, layer, format);
+}
+void API_ENTRY(glMakeImageHandleResidentNV)(GLuint64 handle, GLenum access) {
+    CALL_GL_API(glMakeImageHandleResidentNV, handle, access);
+}
+void API_ENTRY(glMakeImageHandleNonResidentNV)(GLuint64 handle) {
+    CALL_GL_API(glMakeImageHandleNonResidentNV, handle);
+}
+void API_ENTRY(glUniformHandleui64NV)(GLint location, GLuint64 value) {
+    CALL_GL_API(glUniformHandleui64NV, location, value);
+}
+void API_ENTRY(glUniformHandleui64vNV)(GLint location, GLsizei count, const GLuint64 *value) {
+    CALL_GL_API(glUniformHandleui64vNV, location, count, value);
+}
+void API_ENTRY(glProgramUniformHandleui64NV)(GLuint program, GLint location, GLuint64 value) {
+    CALL_GL_API(glProgramUniformHandleui64NV, program, location, value);
+}
+void API_ENTRY(glProgramUniformHandleui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64 *values) {
+    CALL_GL_API(glProgramUniformHandleui64vNV, program, location, count, values);
+}
+GLboolean API_ENTRY(glIsTextureHandleResidentNV)(GLuint64 handle) {
+    CALL_GL_API_RETURN(glIsTextureHandleResidentNV, handle);
+}
+GLboolean API_ENTRY(glIsImageHandleResidentNV)(GLuint64 handle) {
+    CALL_GL_API_RETURN(glIsImageHandleResidentNV, handle);
+}
 void API_ENTRY(glBlendParameteriNV)(GLenum pname, GLint value) {
     CALL_GL_API(glBlendParameteriNV, pname, value);
 }
 void API_ENTRY(glBlendBarrierNV)(void) {
     CALL_GL_API(glBlendBarrierNV);
 }
+void API_ENTRY(glBeginConditionalRenderNV)(GLuint id, GLenum mode) {
+    CALL_GL_API(glBeginConditionalRenderNV, id, mode);
+}
+void API_ENTRY(glEndConditionalRenderNV)(void) {
+    CALL_GL_API(glEndConditionalRenderNV);
+}
+void API_ENTRY(glSubpixelPrecisionBiasNV)(GLuint xbits, GLuint ybits) {
+    CALL_GL_API(glSubpixelPrecisionBiasNV, xbits, ybits);
+}
 void API_ENTRY(glCopyBufferSubDataNV)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
     CALL_GL_API(glCopyBufferSubDataNV, readTarget, writeTarget, readOffset, writeOffset, size);
 }
@@ -544,19 +739,19 @@
 void API_ENTRY(glCoverageOperationNV)(GLenum operation) {
     CALL_GL_API(glCoverageOperationNV, operation);
 }
-void API_ENTRY(glDrawBuffersNV)(GLsizei n, const GLenum * bufs) {
+void API_ENTRY(glDrawBuffersNV)(GLsizei n, const GLenum *bufs) {
     CALL_GL_API(glDrawBuffersNV, n, bufs);
 }
 void API_ENTRY(glDrawArraysInstancedNV)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) {
     CALL_GL_API(glDrawArraysInstancedNV, mode, first, count, primcount);
 }
-void API_ENTRY(glDrawElementsInstancedNV)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) {
+void API_ENTRY(glDrawElementsInstancedNV)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) {
     CALL_GL_API(glDrawElementsInstancedNV, mode, count, type, indices, primcount);
 }
-void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint * fences) {
+void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint *fences) {
     CALL_GL_API(glDeleteFencesNV, n, fences);
 }
-void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint * fences) {
+void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint *fences) {
     CALL_GL_API(glGenFencesNV, n, fences);
 }
 GLboolean API_ENTRY(glIsFenceNV)(GLuint fence) {
@@ -565,7 +760,7 @@
 GLboolean API_ENTRY(glTestFenceNV)(GLuint fence) {
     CALL_GL_API_RETURN(glTestFenceNV, fence);
 }
-void API_ENTRY(glGetFenceivNV)(GLuint fence, GLenum pname, GLint * params) {
+void API_ENTRY(glGetFenceivNV)(GLuint fence, GLenum pname, GLint *params) {
     CALL_GL_API(glGetFenceivNV, fence, pname, params);
 }
 void API_ENTRY(glFinishFenceNV)(GLuint fence) {
@@ -574,43 +769,283 @@
 void API_ENTRY(glSetFenceNV)(GLuint fence, GLenum condition) {
     CALL_GL_API(glSetFenceNV, fence, condition);
 }
+void API_ENTRY(glFragmentCoverageColorNV)(GLuint color) {
+    CALL_GL_API(glFragmentCoverageColorNV, color);
+}
 void API_ENTRY(glBlitFramebufferNV)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
     CALL_GL_API(glBlitFramebufferNV, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
 }
+void API_ENTRY(glCoverageModulationTableNV)(GLsizei n, const GLfloat *v) {
+    CALL_GL_API(glCoverageModulationTableNV, n, v);
+}
+void API_ENTRY(glGetCoverageModulationTableNV)(GLsizei bufsize, GLfloat *v) {
+    CALL_GL_API(glGetCoverageModulationTableNV, bufsize, v);
+}
+void API_ENTRY(glCoverageModulationNV)(GLenum components) {
+    CALL_GL_API(glCoverageModulationNV, components);
+}
 void API_ENTRY(glRenderbufferStorageMultisampleNV)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
     CALL_GL_API(glRenderbufferStorageMultisampleNV, target, samples, internalformat, width, height);
 }
 void API_ENTRY(glVertexAttribDivisorNV)(GLuint index, GLuint divisor) {
     CALL_GL_API(glVertexAttribDivisorNV, index, divisor);
 }
-void API_ENTRY(glUniformMatrix2x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glGetInternalformatSampleivNV)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params) {
+    CALL_GL_API(glGetInternalformatSampleivNV, target, internalformat, samples, pname, bufSize, params);
+}
+void API_ENTRY(glUniformMatrix2x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix2x3fvNV, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix3x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix3x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix3x2fvNV, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix2x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix2x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix2x4fvNV, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix4x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix4x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix4x2fvNV, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix3x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix3x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix3x4fvNV, location, count, transpose, value);
 }
-void API_ENTRY(glUniformMatrix4x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
+void API_ENTRY(glUniformMatrix4x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
     CALL_GL_API(glUniformMatrix4x3fvNV, location, count, transpose, value);
 }
+GLuint API_ENTRY(glGenPathsNV)(GLsizei range) {
+    CALL_GL_API_RETURN(glGenPathsNV, range);
+}
+void API_ENTRY(glDeletePathsNV)(GLuint path, GLsizei range) {
+    CALL_GL_API(glDeletePathsNV, path, range);
+}
+GLboolean API_ENTRY(glIsPathNV)(GLuint path) {
+    CALL_GL_API_RETURN(glIsPathNV, path);
+}
+void API_ENTRY(glPathCommandsNV)(GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords) {
+    CALL_GL_API(glPathCommandsNV, path, numCommands, commands, numCoords, coordType, coords);
+}
+void API_ENTRY(glPathCoordsNV)(GLuint path, GLsizei numCoords, GLenum coordType, const void *coords) {
+    CALL_GL_API(glPathCoordsNV, path, numCoords, coordType, coords);
+}
+void API_ENTRY(glPathSubCommandsNV)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords) {
+    CALL_GL_API(glPathSubCommandsNV, path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords);
+}
+void API_ENTRY(glPathSubCoordsNV)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords) {
+    CALL_GL_API(glPathSubCoordsNV, path, coordStart, numCoords, coordType, coords);
+}
+void API_ENTRY(glPathStringNV)(GLuint path, GLenum format, GLsizei length, const void *pathString) {
+    CALL_GL_API(glPathStringNV, path, format, length, pathString);
+}
+void API_ENTRY(glPathGlyphsNV)(GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) {
+    CALL_GL_API(glPathGlyphsNV, firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale);
+}
+void API_ENTRY(glPathGlyphRangeNV)(GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) {
+    CALL_GL_API(glPathGlyphRangeNV, firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale);
+}
+void API_ENTRY(glWeightPathsNV)(GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights) {
+    CALL_GL_API(glWeightPathsNV, resultPath, numPaths, paths, weights);
+}
+void API_ENTRY(glCopyPathNV)(GLuint resultPath, GLuint srcPath) {
+    CALL_GL_API(glCopyPathNV, resultPath, srcPath);
+}
+void API_ENTRY(glInterpolatePathsNV)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight) {
+    CALL_GL_API(glInterpolatePathsNV, resultPath, pathA, pathB, weight);
+}
+void API_ENTRY(glTransformPathNV)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues) {
+    CALL_GL_API(glTransformPathNV, resultPath, srcPath, transformType, transformValues);
+}
+void API_ENTRY(glPathParameterivNV)(GLuint path, GLenum pname, const GLint *value) {
+    CALL_GL_API(glPathParameterivNV, path, pname, value);
+}
+void API_ENTRY(glPathParameteriNV)(GLuint path, GLenum pname, GLint value) {
+    CALL_GL_API(glPathParameteriNV, path, pname, value);
+}
+void API_ENTRY(glPathParameterfvNV)(GLuint path, GLenum pname, const GLfloat *value) {
+    CALL_GL_API(glPathParameterfvNV, path, pname, value);
+}
+void API_ENTRY(glPathParameterfNV)(GLuint path, GLenum pname, GLfloat value) {
+    CALL_GL_API(glPathParameterfNV, path, pname, value);
+}
+void API_ENTRY(glPathDashArrayNV)(GLuint path, GLsizei dashCount, const GLfloat *dashArray) {
+    CALL_GL_API(glPathDashArrayNV, path, dashCount, dashArray);
+}
+void API_ENTRY(glPathStencilFuncNV)(GLenum func, GLint ref, GLuint mask) {
+    CALL_GL_API(glPathStencilFuncNV, func, ref, mask);
+}
+void API_ENTRY(glPathStencilDepthOffsetNV)(GLfloat factor, GLfloat units) {
+    CALL_GL_API(glPathStencilDepthOffsetNV, factor, units);
+}
+void API_ENTRY(glStencilFillPathNV)(GLuint path, GLenum fillMode, GLuint mask) {
+    CALL_GL_API(glStencilFillPathNV, path, fillMode, mask);
+}
+void API_ENTRY(glStencilStrokePathNV)(GLuint path, GLint reference, GLuint mask) {
+    CALL_GL_API(glStencilStrokePathNV, path, reference, mask);
+}
+void API_ENTRY(glStencilFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues) {
+    CALL_GL_API(glStencilFillPathInstancedNV, numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues);
+}
+void API_ENTRY(glStencilStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues) {
+    CALL_GL_API(glStencilStrokePathInstancedNV, numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues);
+}
+void API_ENTRY(glPathCoverDepthFuncNV)(GLenum func) {
+    CALL_GL_API(glPathCoverDepthFuncNV, func);
+}
+void API_ENTRY(glCoverFillPathNV)(GLuint path, GLenum coverMode) {
+    CALL_GL_API(glCoverFillPathNV, path, coverMode);
+}
+void API_ENTRY(glCoverStrokePathNV)(GLuint path, GLenum coverMode) {
+    CALL_GL_API(glCoverStrokePathNV, path, coverMode);
+}
+void API_ENTRY(glCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) {
+    CALL_GL_API(glCoverFillPathInstancedNV, numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues);
+}
+void API_ENTRY(glCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) {
+    CALL_GL_API(glCoverStrokePathInstancedNV, numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues);
+}
+void API_ENTRY(glGetPathParameterivNV)(GLuint path, GLenum pname, GLint *value) {
+    CALL_GL_API(glGetPathParameterivNV, path, pname, value);
+}
+void API_ENTRY(glGetPathParameterfvNV)(GLuint path, GLenum pname, GLfloat *value) {
+    CALL_GL_API(glGetPathParameterfvNV, path, pname, value);
+}
+void API_ENTRY(glGetPathCommandsNV)(GLuint path, GLubyte *commands) {
+    CALL_GL_API(glGetPathCommandsNV, path, commands);
+}
+void API_ENTRY(glGetPathCoordsNV)(GLuint path, GLfloat *coords) {
+    CALL_GL_API(glGetPathCoordsNV, path, coords);
+}
+void API_ENTRY(glGetPathDashArrayNV)(GLuint path, GLfloat *dashArray) {
+    CALL_GL_API(glGetPathDashArrayNV, path, dashArray);
+}
+void API_ENTRY(glGetPathMetricsNV)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics) {
+    CALL_GL_API(glGetPathMetricsNV, metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics);
+}
+void API_ENTRY(glGetPathMetricRangeNV)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics) {
+    CALL_GL_API(glGetPathMetricRangeNV, metricQueryMask, firstPathName, numPaths, stride, metrics);
+}
+void API_ENTRY(glGetPathSpacingNV)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing) {
+    CALL_GL_API(glGetPathSpacingNV, pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing);
+}
+GLboolean API_ENTRY(glIsPointInFillPathNV)(GLuint path, GLuint mask, GLfloat x, GLfloat y) {
+    CALL_GL_API_RETURN(glIsPointInFillPathNV, path, mask, x, y);
+}
+GLboolean API_ENTRY(glIsPointInStrokePathNV)(GLuint path, GLfloat x, GLfloat y) {
+    CALL_GL_API_RETURN(glIsPointInStrokePathNV, path, x, y);
+}
+GLfloat API_ENTRY(glGetPathLengthNV)(GLuint path, GLsizei startSegment, GLsizei numSegments) {
+    CALL_GL_API_RETURN(glGetPathLengthNV, path, startSegment, numSegments);
+}
+GLboolean API_ENTRY(glPointAlongPathNV)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY) {
+    CALL_GL_API_RETURN(glPointAlongPathNV, path, startSegment, numSegments, distance, x, y, tangentX, tangentY);
+}
+void API_ENTRY(glMatrixLoad3x2fNV)(GLenum matrixMode, const GLfloat *m) {
+    CALL_GL_API(glMatrixLoad3x2fNV, matrixMode, m);
+}
+void API_ENTRY(glMatrixLoad3x3fNV)(GLenum matrixMode, const GLfloat *m) {
+    CALL_GL_API(glMatrixLoad3x3fNV, matrixMode, m);
+}
+void API_ENTRY(glMatrixLoadTranspose3x3fNV)(GLenum matrixMode, const GLfloat *m) {
+    CALL_GL_API(glMatrixLoadTranspose3x3fNV, matrixMode, m);
+}
+void API_ENTRY(glMatrixMult3x2fNV)(GLenum matrixMode, const GLfloat *m) {
+    CALL_GL_API(glMatrixMult3x2fNV, matrixMode, m);
+}
+void API_ENTRY(glMatrixMult3x3fNV)(GLenum matrixMode, const GLfloat *m) {
+    CALL_GL_API(glMatrixMult3x3fNV, matrixMode, m);
+}
+void API_ENTRY(glMatrixMultTranspose3x3fNV)(GLenum matrixMode, const GLfloat *m) {
+    CALL_GL_API(glMatrixMultTranspose3x3fNV, matrixMode, m);
+}
+void API_ENTRY(glStencilThenCoverFillPathNV)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode) {
+    CALL_GL_API(glStencilThenCoverFillPathNV, path, fillMode, mask, coverMode);
+}
+void API_ENTRY(glStencilThenCoverStrokePathNV)(GLuint path, GLint reference, GLuint mask, GLenum coverMode) {
+    CALL_GL_API(glStencilThenCoverStrokePathNV, path, reference, mask, coverMode);
+}
+void API_ENTRY(glStencilThenCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) {
+    CALL_GL_API(glStencilThenCoverFillPathInstancedNV, numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues);
+}
+void API_ENTRY(glStencilThenCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) {
+    CALL_GL_API(glStencilThenCoverStrokePathInstancedNV, numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues);
+}
+GLenum API_ENTRY(glPathGlyphIndexRangeNV)(GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]) {
+    CALL_GL_API_RETURN(glPathGlyphIndexRangeNV, fontTarget, fontName, fontStyle, pathParameterTemplate, emScale, baseAndCount);
+}
+GLenum API_ENTRY(glPathGlyphIndexArrayNV)(GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale) {
+    CALL_GL_API_RETURN(glPathGlyphIndexArrayNV, firstPathName, fontTarget, fontName, fontStyle, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale);
+}
+GLenum API_ENTRY(glPathMemoryGlyphIndexArrayNV)(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale) {
+    CALL_GL_API_RETURN(glPathMemoryGlyphIndexArrayNV, firstPathName, fontTarget, fontSize, fontData, faceIndex, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale);
+}
+void API_ENTRY(glProgramPathFragmentInputGenNV)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs) {
+    CALL_GL_API(glProgramPathFragmentInputGenNV, program, location, genMode, components, coeffs);
+}
+void API_ENTRY(glGetProgramResourcefvNV)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params) {
+    CALL_GL_API(glGetProgramResourcefvNV, program, programInterface, index, propCount, props, bufSize, length, params);
+}
+void API_ENTRY(glPolygonModeNV)(GLenum face, GLenum mode) {
+    CALL_GL_API(glPolygonModeNV, face, mode);
+}
 void API_ENTRY(glReadBufferNV)(GLenum mode) {
     CALL_GL_API(glReadBufferNV, mode);
 }
+void API_ENTRY(glFramebufferSampleLocationsfvNV)(GLenum target, GLuint start, GLsizei count, const GLfloat *v) {
+    CALL_GL_API(glFramebufferSampleLocationsfvNV, target, start, count, v);
+}
+void API_ENTRY(glNamedFramebufferSampleLocationsfvNV)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v) {
+    CALL_GL_API(glNamedFramebufferSampleLocationsfvNV, framebuffer, start, count, v);
+}
+void API_ENTRY(glResolveDepthValuesNV)(void) {
+    CALL_GL_API(glResolveDepthValuesNV);
+}
+void API_ENTRY(glViewportArrayvNV)(GLuint first, GLsizei count, const GLfloat *v) {
+    CALL_GL_API(glViewportArrayvNV, first, count, v);
+}
+void API_ENTRY(glViewportIndexedfNV)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) {
+    CALL_GL_API(glViewportIndexedfNV, index, x, y, w, h);
+}
+void API_ENTRY(glViewportIndexedfvNV)(GLuint index, const GLfloat *v) {
+    CALL_GL_API(glViewportIndexedfvNV, index, v);
+}
+void API_ENTRY(glScissorArrayvNV)(GLuint first, GLsizei count, const GLint *v) {
+    CALL_GL_API(glScissorArrayvNV, first, count, v);
+}
+void API_ENTRY(glScissorIndexedNV)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) {
+    CALL_GL_API(glScissorIndexedNV, index, left, bottom, width, height);
+}
+void API_ENTRY(glScissorIndexedvNV)(GLuint index, const GLint *v) {
+    CALL_GL_API(glScissorIndexedvNV, index, v);
+}
+void API_ENTRY(glDepthRangeArrayfvNV)(GLuint first, GLsizei count, const GLfloat *v) {
+    CALL_GL_API(glDepthRangeArrayfvNV, first, count, v);
+}
+void API_ENTRY(glDepthRangeIndexedfNV)(GLuint index, GLfloat n, GLfloat f) {
+    CALL_GL_API(glDepthRangeIndexedfNV, index, n, f);
+}
+void API_ENTRY(glGetFloati_vNV)(GLenum target, GLuint index, GLfloat *data) {
+    CALL_GL_API(glGetFloati_vNV, target, index, data);
+}
+void API_ENTRY(glEnableiNV)(GLenum target, GLuint index) {
+    CALL_GL_API(glEnableiNV, target, index);
+}
+void API_ENTRY(glDisableiNV)(GLenum target, GLuint index) {
+    CALL_GL_API(glDisableiNV, target, index);
+}
+GLboolean API_ENTRY(glIsEnablediNV)(GLenum target, GLuint index) {
+    CALL_GL_API_RETURN(glIsEnablediNV, target, index);
+}
+void API_ENTRY(glFramebufferTextureMultiviewOVR)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews) {
+    CALL_GL_API(glFramebufferTextureMultiviewOVR, target, attachment, texture, level, baseViewIndex, numViews);
+}
+void API_ENTRY(glFramebufferTextureMultisampleMultiviewOVR)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews) {
+    CALL_GL_API(glFramebufferTextureMultisampleMultiviewOVR, target, attachment, texture, level, samples, baseViewIndex, numViews);
+}
 void API_ENTRY(glAlphaFuncQCOM)(GLenum func, GLclampf ref) {
     CALL_GL_API(glAlphaFuncQCOM, func, ref);
 }
-void API_ENTRY(glGetDriverControlsQCOM)(GLint * num, GLsizei size, GLuint * driverControls) {
+void API_ENTRY(glGetDriverControlsQCOM)(GLint *num, GLsizei size, GLuint *driverControls) {
     CALL_GL_API(glGetDriverControlsQCOM, num, size, driverControls);
 }
-void API_ENTRY(glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString) {
+void API_ENTRY(glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) {
     CALL_GL_API(glGetDriverControlStringQCOM, driverControl, bufSize, length, driverControlString);
 }
 void API_ENTRY(glEnableDriverControlQCOM)(GLuint driverControl) {
@@ -619,40 +1054,40 @@
 void API_ENTRY(glDisableDriverControlQCOM)(GLuint driverControl) {
     CALL_GL_API(glDisableDriverControlQCOM, driverControl);
 }
-void API_ENTRY(glExtGetTexturesQCOM)(GLuint * textures, GLint maxTextures, GLint * numTextures) {
+void API_ENTRY(glExtGetTexturesQCOM)(GLuint *textures, GLint maxTextures, GLint *numTextures) {
     CALL_GL_API(glExtGetTexturesQCOM, textures, maxTextures, numTextures);
 }
-void API_ENTRY(glExtGetBuffersQCOM)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers) {
+void API_ENTRY(glExtGetBuffersQCOM)(GLuint *buffers, GLint maxBuffers, GLint *numBuffers) {
     CALL_GL_API(glExtGetBuffersQCOM, buffers, maxBuffers, numBuffers);
 }
-void API_ENTRY(glExtGetRenderbuffersQCOM)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers) {
+void API_ENTRY(glExtGetRenderbuffersQCOM)(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) {
     CALL_GL_API(glExtGetRenderbuffersQCOM, renderbuffers, maxRenderbuffers, numRenderbuffers);
 }
-void API_ENTRY(glExtGetFramebuffersQCOM)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers) {
+void API_ENTRY(glExtGetFramebuffersQCOM)(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) {
     CALL_GL_API(glExtGetFramebuffersQCOM, framebuffers, maxFramebuffers, numFramebuffers);
 }
-void API_ENTRY(glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params) {
+void API_ENTRY(glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) {
     CALL_GL_API(glExtGetTexLevelParameterivQCOM, texture, face, level, pname, params);
 }
 void API_ENTRY(glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param) {
     CALL_GL_API(glExtTexObjectStateOverrideiQCOM, target, pname, param);
 }
-void API_ENTRY(glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels) {
+void API_ENTRY(glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels) {
     CALL_GL_API(glExtGetTexSubImageQCOM, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels);
 }
-void API_ENTRY(glExtGetBufferPointervQCOM)(GLenum target, void ** params) {
+void API_ENTRY(glExtGetBufferPointervQCOM)(GLenum target, void **params) {
     CALL_GL_API(glExtGetBufferPointervQCOM, target, params);
 }
-void API_ENTRY(glExtGetShadersQCOM)(GLuint * shaders, GLint maxShaders, GLint * numShaders) {
+void API_ENTRY(glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders) {
     CALL_GL_API(glExtGetShadersQCOM, shaders, maxShaders, numShaders);
 }
-void API_ENTRY(glExtGetProgramsQCOM)(GLuint * programs, GLint maxPrograms, GLint * numPrograms) {
+void API_ENTRY(glExtGetProgramsQCOM)(GLuint *programs, GLint maxPrograms, GLint *numPrograms) {
     CALL_GL_API(glExtGetProgramsQCOM, programs, maxPrograms, numPrograms);
 }
 GLboolean API_ENTRY(glExtIsProgramBinaryQCOM)(GLuint program) {
     CALL_GL_API_RETURN(glExtIsProgramBinaryQCOM, program);
 }
-void API_ENTRY(glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar * source, GLint * length) {
+void API_ENTRY(glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar *source, GLint *length) {
     CALL_GL_API(glExtGetProgramBinarySourceQCOM, program, shadertype, source, length);
 }
 void API_ENTRY(glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) {
diff --git a/opengl/libs/GLES_CM/gl_api.in b/opengl/libs/GLES_CM/gl_api.in
index fa975ed..ef383f6 100644
--- a/opengl/libs/GLES_CM/gl_api.in
+++ b/opengl/libs/GLES_CM/gl_api.in
@@ -7,7 +7,7 @@
 void API_ENTRY(glClearDepthf)(GLfloat d) {
     CALL_GL_API(glClearDepthf, d);
 }
-void API_ENTRY(glClipPlanef)(GLenum p, const GLfloat * eqn) {
+void API_ENTRY(glClipPlanef)(GLenum p, const GLfloat *eqn) {
     CALL_GL_API(glClipPlanef, p, eqn);
 }
 void API_ENTRY(glColor4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
@@ -19,55 +19,55 @@
 void API_ENTRY(glFogf)(GLenum pname, GLfloat param) {
     CALL_GL_API(glFogf, pname, param);
 }
-void API_ENTRY(glFogfv)(GLenum pname, const GLfloat * params) {
+void API_ENTRY(glFogfv)(GLenum pname, const GLfloat *params) {
     CALL_GL_API(glFogfv, pname, params);
 }
 void API_ENTRY(glFrustumf)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) {
     CALL_GL_API(glFrustumf, l, r, b, t, n, f);
 }
-void API_ENTRY(glGetClipPlanef)(GLenum plane, GLfloat * equation) {
+void API_ENTRY(glGetClipPlanef)(GLenum plane, GLfloat *equation) {
     CALL_GL_API(glGetClipPlanef, plane, equation);
 }
-void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat * data) {
+void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat *data) {
     CALL_GL_API(glGetFloatv, pname, data);
 }
-void API_ENTRY(glGetLightfv)(GLenum light, GLenum pname, GLfloat * params) {
+void API_ENTRY(glGetLightfv)(GLenum light, GLenum pname, GLfloat *params) {
     CALL_GL_API(glGetLightfv, light, pname, params);
 }
-void API_ENTRY(glGetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) {
+void API_ENTRY(glGetMaterialfv)(GLenum face, GLenum pname, GLfloat *params) {
     CALL_GL_API(glGetMaterialfv, face, pname, params);
 }
-void API_ENTRY(glGetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) {
+void API_ENTRY(glGetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params) {
     CALL_GL_API(glGetTexEnvfv, target, pname, params);
 }
-void API_ENTRY(glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) {
+void API_ENTRY(glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params) {
     CALL_GL_API(glGetTexParameterfv, target, pname, params);
 }
 void API_ENTRY(glLightModelf)(GLenum pname, GLfloat param) {
     CALL_GL_API(glLightModelf, pname, param);
 }
-void API_ENTRY(glLightModelfv)(GLenum pname, const GLfloat * params) {
+void API_ENTRY(glLightModelfv)(GLenum pname, const GLfloat *params) {
     CALL_GL_API(glLightModelfv, pname, params);
 }
 void API_ENTRY(glLightf)(GLenum light, GLenum pname, GLfloat param) {
     CALL_GL_API(glLightf, light, pname, param);
 }
-void API_ENTRY(glLightfv)(GLenum light, GLenum pname, const GLfloat * params) {
+void API_ENTRY(glLightfv)(GLenum light, GLenum pname, const GLfloat *params) {
     CALL_GL_API(glLightfv, light, pname, params);
 }
 void API_ENTRY(glLineWidth)(GLfloat width) {
     CALL_GL_API(glLineWidth, width);
 }
-void API_ENTRY(glLoadMatrixf)(const GLfloat * m) {
+void API_ENTRY(glLoadMatrixf)(const GLfloat *m) {
     CALL_GL_API(glLoadMatrixf, m);
 }
 void API_ENTRY(glMaterialf)(GLenum face, GLenum pname, GLfloat param) {
     CALL_GL_API(glMaterialf, face, pname, param);
 }
-void API_ENTRY(glMaterialfv)(GLenum face, GLenum pname, const GLfloat * params) {
+void API_ENTRY(glMaterialfv)(GLenum face, GLenum pname, const GLfloat *params) {
     CALL_GL_API(glMaterialfv, face, pname, params);
 }
-void API_ENTRY(glMultMatrixf)(const GLfloat * m) {
+void API_ENTRY(glMultMatrixf)(const GLfloat *m) {
     CALL_GL_API(glMultMatrixf, m);
 }
 void API_ENTRY(glMultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) {
@@ -82,7 +82,7 @@
 void API_ENTRY(glPointParameterf)(GLenum pname, GLfloat param) {
     CALL_GL_API(glPointParameterf, pname, param);
 }
-void API_ENTRY(glPointParameterfv)(GLenum pname, const GLfloat * params) {
+void API_ENTRY(glPointParameterfv)(GLenum pname, const GLfloat *params) {
     CALL_GL_API(glPointParameterfv, pname, params);
 }
 void API_ENTRY(glPointSize)(GLfloat size) {
@@ -100,13 +100,13 @@
 void API_ENTRY(glTexEnvf)(GLenum target, GLenum pname, GLfloat param) {
     CALL_GL_API(glTexEnvf, target, pname, param);
 }
-void API_ENTRY(glTexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) {
+void API_ENTRY(glTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params) {
     CALL_GL_API(glTexEnvfv, target, pname, params);
 }
 void API_ENTRY(glTexParameterf)(GLenum target, GLenum pname, GLfloat param) {
     CALL_GL_API(glTexParameterf, target, pname, param);
 }
-void API_ENTRY(glTexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) {
+void API_ENTRY(glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) {
     CALL_GL_API(glTexParameterfv, target, pname, params);
 }
 void API_ENTRY(glTranslatef)(GLfloat x, GLfloat y, GLfloat z) {
@@ -127,10 +127,10 @@
 void API_ENTRY(glBlendFunc)(GLenum sfactor, GLenum dfactor) {
     CALL_GL_API(glBlendFunc, sfactor, dfactor);
 }
-void API_ENTRY(glBufferData)(GLenum target, GLsizeiptr size, const void * data, GLenum usage) {
+void API_ENTRY(glBufferData)(GLenum target, GLsizeiptr size, const void *data, GLenum usage) {
     CALL_GL_API(glBufferData, target, size, data, usage);
 }
-void API_ENTRY(glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data) {
+void API_ENTRY(glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) {
     CALL_GL_API(glBufferSubData, target, offset, size, data);
 }
 void API_ENTRY(glClear)(GLbitfield mask) {
@@ -148,7 +148,7 @@
 void API_ENTRY(glClientActiveTexture)(GLenum texture) {
     CALL_GL_API(glClientActiveTexture, texture);
 }
-void API_ENTRY(glClipPlanex)(GLenum plane, const GLfixed * equation) {
+void API_ENTRY(glClipPlanex)(GLenum plane, const GLfixed *equation) {
     CALL_GL_API(glClipPlanex, plane, equation);
 }
 void API_ENTRY(glColor4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) {
@@ -160,13 +160,13 @@
 void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
     CALL_GL_API(glColorMask, red, green, blue, alpha);
 }
-void API_ENTRY(glColorPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer) {
+void API_ENTRY(glColorPointer)(GLint size, GLenum type, GLsizei stride, const void *pointer) {
     CALL_GL_API(glColorPointer, size, type, stride, pointer);
 }
-void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) {
+void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) {
     CALL_GL_API(glCompressedTexImage2D, target, level, internalformat, width, height, border, imageSize, data);
 }
-void API_ENTRY(glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) {
+void API_ENTRY(glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) {
     CALL_GL_API(glCompressedTexSubImage2D, target, level, xoffset, yoffset, width, height, format, imageSize, data);
 }
 void API_ENTRY(glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) {
@@ -178,10 +178,10 @@
 void API_ENTRY(glCullFace)(GLenum mode) {
     CALL_GL_API(glCullFace, mode);
 }
-void API_ENTRY(glDeleteBuffers)(GLsizei n, const GLuint * buffers) {
+void API_ENTRY(glDeleteBuffers)(GLsizei n, const GLuint *buffers) {
     CALL_GL_API(glDeleteBuffers, n, buffers);
 }
-void API_ENTRY(glDeleteTextures)(GLsizei n, const GLuint * textures) {
+void API_ENTRY(glDeleteTextures)(GLsizei n, const GLuint *textures) {
     CALL_GL_API(glDeleteTextures, n, textures);
 }
 void API_ENTRY(glDepthFunc)(GLenum func) {
@@ -202,7 +202,7 @@
 void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) {
     CALL_GL_API(glDrawArrays, mode, first, count);
 }
-void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void * indices) {
+void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void *indices) {
     CALL_GL_API(glDrawElements, mode, count, type, indices);
 }
 void API_ENTRY(glEnable)(GLenum cap) {
@@ -220,7 +220,7 @@
 void API_ENTRY(glFogx)(GLenum pname, GLfixed param) {
     CALL_GL_API(glFogx, pname, param);
 }
-void API_ENTRY(glFogxv)(GLenum pname, const GLfixed * param) {
+void API_ENTRY(glFogxv)(GLenum pname, const GLfixed *param) {
     CALL_GL_API(glFogxv, pname, param);
 }
 void API_ENTRY(glFrontFace)(GLenum mode) {
@@ -229,52 +229,52 @@
 void API_ENTRY(glFrustumx)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) {
     CALL_GL_API(glFrustumx, l, r, b, t, n, f);
 }
-void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean * data) {
+void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean *data) {
     CALL_GL_API(glGetBooleanv, pname, data);
 }
-void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetBufferParameteriv, target, pname, params);
 }
-void API_ENTRY(glGetClipPlanex)(GLenum plane, GLfixed * equation) {
+void API_ENTRY(glGetClipPlanex)(GLenum plane, GLfixed *equation) {
     CALL_GL_API(glGetClipPlanex, plane, equation);
 }
-void API_ENTRY(glGenBuffers)(GLsizei n, GLuint * buffers) {
+void API_ENTRY(glGenBuffers)(GLsizei n, GLuint *buffers) {
     CALL_GL_API(glGenBuffers, n, buffers);
 }
-void API_ENTRY(glGenTextures)(GLsizei n, GLuint * textures) {
+void API_ENTRY(glGenTextures)(GLsizei n, GLuint *textures) {
     CALL_GL_API(glGenTextures, n, textures);
 }
 GLenum API_ENTRY(glGetError)(void) {
     CALL_GL_API_RETURN(glGetError);
 }
-void API_ENTRY(glGetFixedv)(GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetFixedv)(GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetFixedv, pname, params);
 }
-void API_ENTRY(glGetIntegerv)(GLenum pname, GLint * data) {
+void API_ENTRY(glGetIntegerv)(GLenum pname, GLint *data) {
     CALL_GL_API(glGetIntegerv, pname, data);
 }
-void API_ENTRY(glGetLightxv)(GLenum light, GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetLightxv)(GLenum light, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetLightxv, light, pname, params);
 }
-void API_ENTRY(glGetMaterialxv)(GLenum face, GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetMaterialxv)(GLenum face, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetMaterialxv, face, pname, params);
 }
-void API_ENTRY(glGetPointerv)(GLenum pname, void ** params) {
+void API_ENTRY(glGetPointerv)(GLenum pname, void **params) {
     CALL_GL_API(glGetPointerv, pname, params);
 }
 const GLubyte * API_ENTRY(__glGetString)(GLenum name) {
     CALL_GL_API_RETURN(glGetString, name);
 }
-void API_ENTRY(glGetTexEnviv)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetTexEnviv)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetTexEnviv, target, pname, params);
 }
-void API_ENTRY(glGetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetTexEnvxv)(GLenum target, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetTexEnvxv, target, pname, params);
 }
-void API_ENTRY(glGetTexParameteriv)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetTexParameteriv, target, pname, params);
 }
-void API_ENTRY(glGetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetTexParameterxv)(GLenum target, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetTexParameterxv, target, pname, params);
 }
 void API_ENTRY(glHint)(GLenum target, GLenum mode) {
@@ -292,13 +292,13 @@
 void API_ENTRY(glLightModelx)(GLenum pname, GLfixed param) {
     CALL_GL_API(glLightModelx, pname, param);
 }
-void API_ENTRY(glLightModelxv)(GLenum pname, const GLfixed * param) {
+void API_ENTRY(glLightModelxv)(GLenum pname, const GLfixed *param) {
     CALL_GL_API(glLightModelxv, pname, param);
 }
 void API_ENTRY(glLightx)(GLenum light, GLenum pname, GLfixed param) {
     CALL_GL_API(glLightx, light, pname, param);
 }
-void API_ENTRY(glLightxv)(GLenum light, GLenum pname, const GLfixed * params) {
+void API_ENTRY(glLightxv)(GLenum light, GLenum pname, const GLfixed *params) {
     CALL_GL_API(glLightxv, light, pname, params);
 }
 void API_ENTRY(glLineWidthx)(GLfixed width) {
@@ -307,7 +307,7 @@
 void API_ENTRY(glLoadIdentity)(void) {
     CALL_GL_API(glLoadIdentity);
 }
-void API_ENTRY(glLoadMatrixx)(const GLfixed * m) {
+void API_ENTRY(glLoadMatrixx)(const GLfixed *m) {
     CALL_GL_API(glLoadMatrixx, m);
 }
 void API_ENTRY(glLogicOp)(GLenum opcode) {
@@ -316,13 +316,13 @@
 void API_ENTRY(glMaterialx)(GLenum face, GLenum pname, GLfixed param) {
     CALL_GL_API(glMaterialx, face, pname, param);
 }
-void API_ENTRY(glMaterialxv)(GLenum face, GLenum pname, const GLfixed * param) {
+void API_ENTRY(glMaterialxv)(GLenum face, GLenum pname, const GLfixed *param) {
     CALL_GL_API(glMaterialxv, face, pname, param);
 }
 void API_ENTRY(glMatrixMode)(GLenum mode) {
     CALL_GL_API(glMatrixMode, mode);
 }
-void API_ENTRY(glMultMatrixx)(const GLfixed * m) {
+void API_ENTRY(glMultMatrixx)(const GLfixed *m) {
     CALL_GL_API(glMultMatrixx, m);
 }
 void API_ENTRY(glMultiTexCoord4x)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) {
@@ -331,7 +331,7 @@
 void API_ENTRY(glNormal3x)(GLfixed nx, GLfixed ny, GLfixed nz) {
     CALL_GL_API(glNormal3x, nx, ny, nz);
 }
-void API_ENTRY(glNormalPointer)(GLenum type, GLsizei stride, const void * pointer) {
+void API_ENTRY(glNormalPointer)(GLenum type, GLsizei stride, const void *pointer) {
     CALL_GL_API(glNormalPointer, type, stride, pointer);
 }
 void API_ENTRY(glOrthox)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) {
@@ -343,7 +343,7 @@
 void API_ENTRY(glPointParameterx)(GLenum pname, GLfixed param) {
     CALL_GL_API(glPointParameterx, pname, param);
 }
-void API_ENTRY(glPointParameterxv)(GLenum pname, const GLfixed * params) {
+void API_ENTRY(glPointParameterxv)(GLenum pname, const GLfixed *params) {
     CALL_GL_API(glPointParameterxv, pname, params);
 }
 void API_ENTRY(glPointSizex)(GLfixed size) {
@@ -358,7 +358,7 @@
 void API_ENTRY(glPushMatrix)(void) {
     CALL_GL_API(glPushMatrix);
 }
-void API_ENTRY(glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels) {
+void API_ENTRY(glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) {
     CALL_GL_API(glReadPixels, x, y, width, height, format, type, pixels);
 }
 void API_ENTRY(glRotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) {
@@ -388,7 +388,7 @@
 void API_ENTRY(glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass) {
     CALL_GL_API(glStencilOp, fail, zfail, zpass);
 }
-void API_ENTRY(glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer) {
+void API_ENTRY(glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const void *pointer) {
     CALL_GL_API(glTexCoordPointer, size, type, stride, pointer);
 }
 void API_ENTRY(glTexEnvi)(GLenum target, GLenum pname, GLint param) {
@@ -397,13 +397,13 @@
 void API_ENTRY(glTexEnvx)(GLenum target, GLenum pname, GLfixed param) {
     CALL_GL_API(glTexEnvx, target, pname, param);
 }
-void API_ENTRY(glTexEnviv)(GLenum target, GLenum pname, const GLint * params) {
+void API_ENTRY(glTexEnviv)(GLenum target, GLenum pname, const GLint *params) {
     CALL_GL_API(glTexEnviv, target, pname, params);
 }
-void API_ENTRY(glTexEnvxv)(GLenum target, GLenum pname, const GLfixed * params) {
+void API_ENTRY(glTexEnvxv)(GLenum target, GLenum pname, const GLfixed *params) {
     CALL_GL_API(glTexEnvxv, target, pname, params);
 }
-void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) {
+void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) {
     CALL_GL_API(glTexImage2D, target, level, internalformat, width, height, border, format, type, pixels);
 }
 void API_ENTRY(glTexParameteri)(GLenum target, GLenum pname, GLint param) {
@@ -412,19 +412,19 @@
 void API_ENTRY(glTexParameterx)(GLenum target, GLenum pname, GLfixed param) {
     CALL_GL_API(glTexParameterx, target, pname, param);
 }
-void API_ENTRY(glTexParameteriv)(GLenum target, GLenum pname, const GLint * params) {
+void API_ENTRY(glTexParameteriv)(GLenum target, GLenum pname, const GLint *params) {
     CALL_GL_API(glTexParameteriv, target, pname, params);
 }
-void API_ENTRY(glTexParameterxv)(GLenum target, GLenum pname, const GLfixed * params) {
+void API_ENTRY(glTexParameterxv)(GLenum target, GLenum pname, const GLfixed *params) {
     CALL_GL_API(glTexParameterxv, target, pname, params);
 }
-void API_ENTRY(glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels) {
+void API_ENTRY(glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) {
     CALL_GL_API(glTexSubImage2D, target, level, xoffset, yoffset, width, height, format, type, pixels);
 }
 void API_ENTRY(glTranslatex)(GLfixed x, GLfixed y, GLfixed z) {
     CALL_GL_API(glTranslatex, x, y, z);
 }
-void API_ENTRY(glVertexPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer) {
+void API_ENTRY(glVertexPointer)(GLint size, GLenum type, GLsizei stride, const void *pointer) {
     CALL_GL_API(glVertexPointer, size, type, stride, pointer);
 }
 void API_ENTRY(glViewport)(GLint x, GLint y, GLsizei width, GLsizei height) {
diff --git a/opengl/libs/GLES_CM/glext_api.in b/opengl/libs/GLES_CM/glext_api.in
index c8fba6b..fbf761a 100644
--- a/opengl/libs/GLES_CM/glext_api.in
+++ b/opengl/libs/GLES_CM/glext_api.in
@@ -13,72 +13,6 @@
 void API_ENTRY(glBlendEquationOES)(GLenum mode) {
     CALL_GL_API(glBlendEquationOES, mode);
 }
-void API_ENTRY(glMultiTexCoord1bOES)(GLenum texture, GLbyte s) {
-    CALL_GL_API(glMultiTexCoord1bOES, texture, s);
-}
-void API_ENTRY(glMultiTexCoord1bvOES)(GLenum texture, const GLbyte * coords) {
-    CALL_GL_API(glMultiTexCoord1bvOES, texture, coords);
-}
-void API_ENTRY(glMultiTexCoord2bOES)(GLenum texture, GLbyte s, GLbyte t) {
-    CALL_GL_API(glMultiTexCoord2bOES, texture, s, t);
-}
-void API_ENTRY(glMultiTexCoord2bvOES)(GLenum texture, const GLbyte * coords) {
-    CALL_GL_API(glMultiTexCoord2bvOES, texture, coords);
-}
-void API_ENTRY(glMultiTexCoord3bOES)(GLenum texture, GLbyte s, GLbyte t, GLbyte r) {
-    CALL_GL_API(glMultiTexCoord3bOES, texture, s, t, r);
-}
-void API_ENTRY(glMultiTexCoord3bvOES)(GLenum texture, const GLbyte * coords) {
-    CALL_GL_API(glMultiTexCoord3bvOES, texture, coords);
-}
-void API_ENTRY(glMultiTexCoord4bOES)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q) {
-    CALL_GL_API(glMultiTexCoord4bOES, texture, s, t, r, q);
-}
-void API_ENTRY(glMultiTexCoord4bvOES)(GLenum texture, const GLbyte * coords) {
-    CALL_GL_API(glMultiTexCoord4bvOES, texture, coords);
-}
-void API_ENTRY(glTexCoord1bOES)(GLbyte s) {
-    CALL_GL_API(glTexCoord1bOES, s);
-}
-void API_ENTRY(glTexCoord1bvOES)(const GLbyte * coords) {
-    CALL_GL_API(glTexCoord1bvOES, coords);
-}
-void API_ENTRY(glTexCoord2bOES)(GLbyte s, GLbyte t) {
-    CALL_GL_API(glTexCoord2bOES, s, t);
-}
-void API_ENTRY(glTexCoord2bvOES)(const GLbyte * coords) {
-    CALL_GL_API(glTexCoord2bvOES, coords);
-}
-void API_ENTRY(glTexCoord3bOES)(GLbyte s, GLbyte t, GLbyte r) {
-    CALL_GL_API(glTexCoord3bOES, s, t, r);
-}
-void API_ENTRY(glTexCoord3bvOES)(const GLbyte * coords) {
-    CALL_GL_API(glTexCoord3bvOES, coords);
-}
-void API_ENTRY(glTexCoord4bOES)(GLbyte s, GLbyte t, GLbyte r, GLbyte q) {
-    CALL_GL_API(glTexCoord4bOES, s, t, r, q);
-}
-void API_ENTRY(glTexCoord4bvOES)(const GLbyte * coords) {
-    CALL_GL_API(glTexCoord4bvOES, coords);
-}
-void API_ENTRY(glVertex2bOES)(GLbyte x) {
-    CALL_GL_API(glVertex2bOES, x);
-}
-void API_ENTRY(glVertex2bvOES)(const GLbyte * coords) {
-    CALL_GL_API(glVertex2bvOES, coords);
-}
-void API_ENTRY(glVertex3bOES)(GLbyte x, GLbyte y) {
-    CALL_GL_API(glVertex3bOES, x, y);
-}
-void API_ENTRY(glVertex3bvOES)(const GLbyte * coords) {
-    CALL_GL_API(glVertex3bvOES, coords);
-}
-void API_ENTRY(glVertex4bOES)(GLbyte x, GLbyte y, GLbyte z) {
-    CALL_GL_API(glVertex4bOES, x, y, z);
-}
-void API_ENTRY(glVertex4bvOES)(const GLbyte * coords) {
-    CALL_GL_API(glVertex4bvOES, coords);
-}
 void API_ENTRY(glDrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) {
     CALL_GL_API(glDrawTexsOES, x, y, z, width, height);
 }
@@ -88,19 +22,19 @@
 void API_ENTRY(glDrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) {
     CALL_GL_API(glDrawTexxOES, x, y, z, width, height);
 }
-void API_ENTRY(glDrawTexsvOES)(const GLshort * coords) {
+void API_ENTRY(glDrawTexsvOES)(const GLshort *coords) {
     CALL_GL_API(glDrawTexsvOES, coords);
 }
-void API_ENTRY(glDrawTexivOES)(const GLint * coords) {
+void API_ENTRY(glDrawTexivOES)(const GLint *coords) {
     CALL_GL_API(glDrawTexivOES, coords);
 }
-void API_ENTRY(glDrawTexxvOES)(const GLfixed * coords) {
+void API_ENTRY(glDrawTexxvOES)(const GLfixed *coords) {
     CALL_GL_API(glDrawTexxvOES, coords);
 }
 void API_ENTRY(glDrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) {
     CALL_GL_API(glDrawTexfOES, x, y, z, width, height);
 }
-void API_ENTRY(glDrawTexfvOES)(const GLfloat * coords) {
+void API_ENTRY(glDrawTexfvOES)(const GLfloat *coords) {
     CALL_GL_API(glDrawTexfvOES, coords);
 }
 void API_ENTRY(glAlphaFuncxOES)(GLenum func, GLfixed ref) {
@@ -112,7 +46,7 @@
 void API_ENTRY(glClearDepthxOES)(GLfixed depth) {
     CALL_GL_API(glClearDepthxOES, depth);
 }
-void API_ENTRY(glClipPlanexOES)(GLenum plane, const GLfixed * equation) {
+void API_ENTRY(glClipPlanexOES)(GLenum plane, const GLfixed *equation) {
     CALL_GL_API(glClipPlanexOES, plane, equation);
 }
 void API_ENTRY(glColor4xOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) {
@@ -124,49 +58,49 @@
 void API_ENTRY(glFogxOES)(GLenum pname, GLfixed param) {
     CALL_GL_API(glFogxOES, pname, param);
 }
-void API_ENTRY(glFogxvOES)(GLenum pname, const GLfixed * param) {
+void API_ENTRY(glFogxvOES)(GLenum pname, const GLfixed *param) {
     CALL_GL_API(glFogxvOES, pname, param);
 }
 void API_ENTRY(glFrustumxOES)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) {
     CALL_GL_API(glFrustumxOES, l, r, b, t, n, f);
 }
-void API_ENTRY(glGetClipPlanexOES)(GLenum plane, GLfixed * equation) {
+void API_ENTRY(glGetClipPlanexOES)(GLenum plane, GLfixed *equation) {
     CALL_GL_API(glGetClipPlanexOES, plane, equation);
 }
-void API_ENTRY(glGetFixedvOES)(GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetFixedvOES)(GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetFixedvOES, pname, params);
 }
-void API_ENTRY(glGetTexEnvxvOES)(GLenum target, GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetTexEnvxvOES)(GLenum target, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetTexEnvxvOES, target, pname, params);
 }
-void API_ENTRY(glGetTexParameterxvOES)(GLenum target, GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetTexParameterxvOES)(GLenum target, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetTexParameterxvOES, target, pname, params);
 }
 void API_ENTRY(glLightModelxOES)(GLenum pname, GLfixed param) {
     CALL_GL_API(glLightModelxOES, pname, param);
 }
-void API_ENTRY(glLightModelxvOES)(GLenum pname, const GLfixed * param) {
+void API_ENTRY(glLightModelxvOES)(GLenum pname, const GLfixed *param) {
     CALL_GL_API(glLightModelxvOES, pname, param);
 }
 void API_ENTRY(glLightxOES)(GLenum light, GLenum pname, GLfixed param) {
     CALL_GL_API(glLightxOES, light, pname, param);
 }
-void API_ENTRY(glLightxvOES)(GLenum light, GLenum pname, const GLfixed * params) {
+void API_ENTRY(glLightxvOES)(GLenum light, GLenum pname, const GLfixed *params) {
     CALL_GL_API(glLightxvOES, light, pname, params);
 }
 void API_ENTRY(glLineWidthxOES)(GLfixed width) {
     CALL_GL_API(glLineWidthxOES, width);
 }
-void API_ENTRY(glLoadMatrixxOES)(const GLfixed * m) {
+void API_ENTRY(glLoadMatrixxOES)(const GLfixed *m) {
     CALL_GL_API(glLoadMatrixxOES, m);
 }
 void API_ENTRY(glMaterialxOES)(GLenum face, GLenum pname, GLfixed param) {
     CALL_GL_API(glMaterialxOES, face, pname, param);
 }
-void API_ENTRY(glMaterialxvOES)(GLenum face, GLenum pname, const GLfixed * param) {
+void API_ENTRY(glMaterialxvOES)(GLenum face, GLenum pname, const GLfixed *param) {
     CALL_GL_API(glMaterialxvOES, face, pname, param);
 }
-void API_ENTRY(glMultMatrixxOES)(const GLfixed * m) {
+void API_ENTRY(glMultMatrixxOES)(const GLfixed *m) {
     CALL_GL_API(glMultMatrixxOES, m);
 }
 void API_ENTRY(glMultiTexCoord4xOES)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) {
@@ -178,7 +112,7 @@
 void API_ENTRY(glOrthoxOES)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) {
     CALL_GL_API(glOrthoxOES, l, r, b, t, n, f);
 }
-void API_ENTRY(glPointParameterxvOES)(GLenum pname, const GLfixed * params) {
+void API_ENTRY(glPointParameterxvOES)(GLenum pname, const GLfixed *params) {
     CALL_GL_API(glPointParameterxvOES, pname, params);
 }
 void API_ENTRY(glPointSizexOES)(GLfixed size) {
@@ -190,31 +124,28 @@
 void API_ENTRY(glRotatexOES)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) {
     CALL_GL_API(glRotatexOES, angle, x, y, z);
 }
-void API_ENTRY(glSampleCoverageOES)(GLfixed value, GLboolean invert) {
-    CALL_GL_API(glSampleCoverageOES, value, invert);
-}
 void API_ENTRY(glScalexOES)(GLfixed x, GLfixed y, GLfixed z) {
     CALL_GL_API(glScalexOES, x, y, z);
 }
 void API_ENTRY(glTexEnvxOES)(GLenum target, GLenum pname, GLfixed param) {
     CALL_GL_API(glTexEnvxOES, target, pname, param);
 }
-void API_ENTRY(glTexEnvxvOES)(GLenum target, GLenum pname, const GLfixed * params) {
+void API_ENTRY(glTexEnvxvOES)(GLenum target, GLenum pname, const GLfixed *params) {
     CALL_GL_API(glTexEnvxvOES, target, pname, params);
 }
 void API_ENTRY(glTexParameterxOES)(GLenum target, GLenum pname, GLfixed param) {
     CALL_GL_API(glTexParameterxOES, target, pname, param);
 }
-void API_ENTRY(glTexParameterxvOES)(GLenum target, GLenum pname, const GLfixed * params) {
+void API_ENTRY(glTexParameterxvOES)(GLenum target, GLenum pname, const GLfixed *params) {
     CALL_GL_API(glTexParameterxvOES, target, pname, params);
 }
 void API_ENTRY(glTranslatexOES)(GLfixed x, GLfixed y, GLfixed z) {
     CALL_GL_API(glTranslatexOES, x, y, z);
 }
-void API_ENTRY(glGetLightxvOES)(GLenum light, GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetLightxvOES)(GLenum light, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetLightxvOES, light, pname, params);
 }
-void API_ENTRY(glGetMaterialxvOES)(GLenum face, GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetMaterialxvOES)(GLenum face, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetMaterialxvOES, face, pname, params);
 }
 void API_ENTRY(glPointParameterxOES)(GLenum pname, GLfixed param) {
@@ -223,13 +154,13 @@
 void API_ENTRY(glSampleCoveragexOES)(GLclampx value, GLboolean invert) {
     CALL_GL_API(glSampleCoveragexOES, value, invert);
 }
-void API_ENTRY(glGetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params) {
+void API_ENTRY(glGetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetTexGenxvOES, coord, pname, params);
 }
 void API_ENTRY(glTexGenxOES)(GLenum coord, GLenum pname, GLfixed param) {
     CALL_GL_API(glTexGenxOES, coord, pname, param);
 }
-void API_ENTRY(glTexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params) {
+void API_ENTRY(glTexGenxvOES)(GLenum coord, GLenum pname, const GLfixed *params) {
     CALL_GL_API(glTexGenxvOES, coord, pname, params);
 }
 GLboolean API_ENTRY(glIsRenderbufferOES)(GLuint renderbuffer) {
@@ -238,16 +169,16 @@
 void API_ENTRY(glBindRenderbufferOES)(GLenum target, GLuint renderbuffer) {
     CALL_GL_API(glBindRenderbufferOES, target, renderbuffer);
 }
-void API_ENTRY(glDeleteRenderbuffersOES)(GLsizei n, const GLuint * renderbuffers) {
+void API_ENTRY(glDeleteRenderbuffersOES)(GLsizei n, const GLuint *renderbuffers) {
     CALL_GL_API(glDeleteRenderbuffersOES, n, renderbuffers);
 }
-void API_ENTRY(glGenRenderbuffersOES)(GLsizei n, GLuint * renderbuffers) {
+void API_ENTRY(glGenRenderbuffersOES)(GLsizei n, GLuint *renderbuffers) {
     CALL_GL_API(glGenRenderbuffersOES, n, renderbuffers);
 }
 void API_ENTRY(glRenderbufferStorageOES)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
     CALL_GL_API(glRenderbufferStorageOES, target, internalformat, width, height);
 }
-void API_ENTRY(glGetRenderbufferParameterivOES)(GLenum target, GLenum pname, GLint * params) {
+void API_ENTRY(glGetRenderbufferParameterivOES)(GLenum target, GLenum pname, GLint *params) {
     CALL_GL_API(glGetRenderbufferParameterivOES, target, pname, params);
 }
 GLboolean API_ENTRY(glIsFramebufferOES)(GLuint framebuffer) {
@@ -256,10 +187,10 @@
 void API_ENTRY(glBindFramebufferOES)(GLenum target, GLuint framebuffer) {
     CALL_GL_API(glBindFramebufferOES, target, framebuffer);
 }
-void API_ENTRY(glDeleteFramebuffersOES)(GLsizei n, const GLuint * framebuffers) {
+void API_ENTRY(glDeleteFramebuffersOES)(GLsizei n, const GLuint *framebuffers) {
     CALL_GL_API(glDeleteFramebuffersOES, n, framebuffers);
 }
-void API_ENTRY(glGenFramebuffersOES)(GLsizei n, GLuint * framebuffers) {
+void API_ENTRY(glGenFramebuffersOES)(GLsizei n, GLuint *framebuffers) {
     CALL_GL_API(glGenFramebuffersOES, n, framebuffers);
 }
 GLenum API_ENTRY(glCheckFramebufferStatusOES)(GLenum target) {
@@ -271,7 +202,7 @@
 void API_ENTRY(glFramebufferTexture2DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) {
     CALL_GL_API(glFramebufferTexture2DOES, target, attachment, textarget, texture, level);
 }
-void API_ENTRY(glGetFramebufferAttachmentParameterivOES)(GLenum target, GLenum attachment, GLenum pname, GLint * params) {
+void API_ENTRY(glGetFramebufferAttachmentParameterivOES)(GLenum target, GLenum attachment, GLenum pname, GLint *params) {
     CALL_GL_API(glGetFramebufferAttachmentParameterivOES, target, attachment, pname, params);
 }
 void API_ENTRY(glGenerateMipmapOES)(GLenum target) {
@@ -283,7 +214,7 @@
 GLboolean API_ENTRY(glUnmapBufferOES)(GLenum target) {
     CALL_GL_API_RETURN(glUnmapBufferOES, target);
 }
-void API_ENTRY(glGetBufferPointervOES)(GLenum target, GLenum pname, void ** params) {
+void API_ENTRY(glGetBufferPointervOES)(GLenum target, GLenum pname, void **params) {
     CALL_GL_API(glGetBufferPointervOES, target, pname, params);
 }
 void API_ENTRY(glCurrentPaletteMatrixOES)(GLuint matrixpaletteindex) {
@@ -292,22 +223,22 @@
 void API_ENTRY(glLoadPaletteFromModelViewMatrixOES)(void) {
     CALL_GL_API(glLoadPaletteFromModelViewMatrixOES);
 }
-void API_ENTRY(glMatrixIndexPointerOES)(GLint size, GLenum type, GLsizei stride, const void * pointer) {
+void API_ENTRY(glMatrixIndexPointerOES)(GLint size, GLenum type, GLsizei stride, const void *pointer) {
     CALL_GL_API(glMatrixIndexPointerOES, size, type, stride, pointer);
 }
-void API_ENTRY(glWeightPointerOES)(GLint size, GLenum type, GLsizei stride, const void * pointer) {
+void API_ENTRY(glWeightPointerOES)(GLint size, GLenum type, GLsizei stride, const void *pointer) {
     CALL_GL_API(glWeightPointerOES, size, type, stride, pointer);
 }
-void API_ENTRY(glPointSizePointerOES)(GLenum type, GLsizei stride, const void * pointer) {
+void API_ENTRY(glPointSizePointerOES)(GLenum type, GLsizei stride, const void *pointer) {
     CALL_GL_API(glPointSizePointerOES, type, stride, pointer);
 }
-GLbitfield API_ENTRY(glQueryMatrixxOES)(GLfixed * mantissa, GLint * exponent) {
+GLbitfield API_ENTRY(glQueryMatrixxOES)(GLfixed *mantissa, GLint *exponent) {
     CALL_GL_API_RETURN(glQueryMatrixxOES, mantissa, exponent);
 }
 void API_ENTRY(glClearDepthfOES)(GLclampf depth) {
     CALL_GL_API(glClearDepthfOES, depth);
 }
-void API_ENTRY(glClipPlanefOES)(GLenum plane, const GLfloat * equation) {
+void API_ENTRY(glClipPlanefOES)(GLenum plane, const GLfloat *equation) {
     CALL_GL_API(glClipPlanefOES, plane, equation);
 }
 void API_ENTRY(glDepthRangefOES)(GLclampf n, GLclampf f) {
@@ -316,7 +247,7 @@
 void API_ENTRY(glFrustumfOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) {
     CALL_GL_API(glFrustumfOES, l, r, b, t, n, f);
 }
-void API_ENTRY(glGetClipPlanefOES)(GLenum plane, GLfloat * equation) {
+void API_ENTRY(glGetClipPlanefOES)(GLenum plane, GLfloat *equation) {
     CALL_GL_API(glGetClipPlanefOES, plane, equation);
 }
 void API_ENTRY(glOrthofOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) {
@@ -325,28 +256,28 @@
 void API_ENTRY(glTexGenfOES)(GLenum coord, GLenum pname, GLfloat param) {
     CALL_GL_API(glTexGenfOES, coord, pname, param);
 }
-void API_ENTRY(glTexGenfvOES)(GLenum coord, GLenum pname, const GLfloat * params) {
+void API_ENTRY(glTexGenfvOES)(GLenum coord, GLenum pname, const GLfloat *params) {
     CALL_GL_API(glTexGenfvOES, coord, pname, params);
 }
 void API_ENTRY(glTexGeniOES)(GLenum coord, GLenum pname, GLint param) {
     CALL_GL_API(glTexGeniOES, coord, pname, param);
 }
-void API_ENTRY(glTexGenivOES)(GLenum coord, GLenum pname, const GLint * params) {
+void API_ENTRY(glTexGenivOES)(GLenum coord, GLenum pname, const GLint *params) {
     CALL_GL_API(glTexGenivOES, coord, pname, params);
 }
-void API_ENTRY(glGetTexGenfvOES)(GLenum coord, GLenum pname, GLfloat * params) {
+void API_ENTRY(glGetTexGenfvOES)(GLenum coord, GLenum pname, GLfloat *params) {
     CALL_GL_API(glGetTexGenfvOES, coord, pname, params);
 }
-void API_ENTRY(glGetTexGenivOES)(GLenum coord, GLenum pname, GLint * params) {
+void API_ENTRY(glGetTexGenivOES)(GLenum coord, GLenum pname, GLint *params) {
     CALL_GL_API(glGetTexGenivOES, coord, pname, params);
 }
 void API_ENTRY(glBindVertexArrayOES)(GLuint array) {
     CALL_GL_API(glBindVertexArrayOES, array);
 }
-void API_ENTRY(glDeleteVertexArraysOES)(GLsizei n, const GLuint * arrays) {
+void API_ENTRY(glDeleteVertexArraysOES)(GLsizei n, const GLuint *arrays) {
     CALL_GL_API(glDeleteVertexArraysOES, n, arrays);
 }
-void API_ENTRY(glGenVertexArraysOES)(GLsizei n, GLuint * arrays) {
+void API_ENTRY(glGenVertexArraysOES)(GLsizei n, GLuint *arrays) {
     CALL_GL_API(glGenVertexArraysOES, n, arrays);
 }
 GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) {
@@ -376,13 +307,13 @@
 void API_ENTRY(glWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout) {
     CALL_GL_API(glWaitSyncAPPLE, sync, flags, timeout);
 }
-void API_ENTRY(glGetInteger64vAPPLE)(GLenum pname, GLint64 * params) {
+void API_ENTRY(glGetInteger64vAPPLE)(GLenum pname, GLint64 *params) {
     CALL_GL_API(glGetInteger64vAPPLE, pname, params);
 }
-void API_ENTRY(glGetSyncivAPPLE)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) {
+void API_ENTRY(glGetSyncivAPPLE)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) {
     CALL_GL_API(glGetSyncivAPPLE, sync, pname, bufSize, length, values);
 }
-void API_ENTRY(glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments) {
+void API_ENTRY(glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum *attachments) {
     CALL_GL_API(glDiscardFramebufferEXT, target, numAttachments, attachments);
 }
 void * API_ENTRY(glMapBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) {
@@ -391,10 +322,10 @@
 void API_ENTRY(glFlushMappedBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length) {
     CALL_GL_API(glFlushMappedBufferRangeEXT, target, offset, length);
 }
-void API_ENTRY(glMultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) {
+void API_ENTRY(glMultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) {
     CALL_GL_API(glMultiDrawArraysEXT, mode, first, count, primcount);
 }
-void API_ENTRY(glMultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount) {
+void API_ENTRY(glMultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount) {
     CALL_GL_API(glMultiDrawElementsEXT, mode, count, type, indices, primcount);
 }
 void API_ENTRY(glRenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
@@ -406,13 +337,13 @@
 GLenum API_ENTRY(glGetGraphicsResetStatusEXT)(void) {
     CALL_GL_API_RETURN(glGetGraphicsResetStatusEXT);
 }
-void API_ENTRY(glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data) {
+void API_ENTRY(glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) {
     CALL_GL_API(glReadnPixelsEXT, x, y, width, height, format, type, bufSize, data);
 }
-void API_ENTRY(glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params) {
+void API_ENTRY(glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) {
     CALL_GL_API(glGetnUniformfvEXT, program, location, bufSize, params);
 }
-void API_ENTRY(glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint * params) {
+void API_ENTRY(glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint *params) {
     CALL_GL_API(glGetnUniformivEXT, program, location, bufSize, params);
 }
 void API_ENTRY(glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
@@ -439,16 +370,16 @@
 void API_ENTRY(glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
     CALL_GL_API(glFramebufferTexture2DMultisampleIMG, target, attachment, textarget, texture, level, samples);
 }
-void API_ENTRY(glClipPlanefIMG)(GLenum p, const GLfloat * eqn) {
+void API_ENTRY(glClipPlanefIMG)(GLenum p, const GLfloat *eqn) {
     CALL_GL_API(glClipPlanefIMG, p, eqn);
 }
-void API_ENTRY(glClipPlanexIMG)(GLenum p, const GLfixed * eqn) {
+void API_ENTRY(glClipPlanexIMG)(GLenum p, const GLfixed *eqn) {
     CALL_GL_API(glClipPlanexIMG, p, eqn);
 }
-void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint * fences) {
+void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint *fences) {
     CALL_GL_API(glDeleteFencesNV, n, fences);
 }
-void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint * fences) {
+void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint *fences) {
     CALL_GL_API(glGenFencesNV, n, fences);
 }
 GLboolean API_ENTRY(glIsFenceNV)(GLuint fence) {
@@ -457,7 +388,7 @@
 GLboolean API_ENTRY(glTestFenceNV)(GLuint fence) {
     CALL_GL_API_RETURN(glTestFenceNV, fence);
 }
-void API_ENTRY(glGetFenceivNV)(GLuint fence, GLenum pname, GLint * params) {
+void API_ENTRY(glGetFenceivNV)(GLuint fence, GLenum pname, GLint *params) {
     CALL_GL_API(glGetFenceivNV, fence, pname, params);
 }
 void API_ENTRY(glFinishFenceNV)(GLuint fence) {
@@ -466,10 +397,10 @@
 void API_ENTRY(glSetFenceNV)(GLuint fence, GLenum condition) {
     CALL_GL_API(glSetFenceNV, fence, condition);
 }
-void API_ENTRY(glGetDriverControlsQCOM)(GLint * num, GLsizei size, GLuint * driverControls) {
+void API_ENTRY(glGetDriverControlsQCOM)(GLint *num, GLsizei size, GLuint *driverControls) {
     CALL_GL_API(glGetDriverControlsQCOM, num, size, driverControls);
 }
-void API_ENTRY(glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString) {
+void API_ENTRY(glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) {
     CALL_GL_API(glGetDriverControlStringQCOM, driverControl, bufSize, length, driverControlString);
 }
 void API_ENTRY(glEnableDriverControlQCOM)(GLuint driverControl) {
@@ -478,40 +409,40 @@
 void API_ENTRY(glDisableDriverControlQCOM)(GLuint driverControl) {
     CALL_GL_API(glDisableDriverControlQCOM, driverControl);
 }
-void API_ENTRY(glExtGetTexturesQCOM)(GLuint * textures, GLint maxTextures, GLint * numTextures) {
+void API_ENTRY(glExtGetTexturesQCOM)(GLuint *textures, GLint maxTextures, GLint *numTextures) {
     CALL_GL_API(glExtGetTexturesQCOM, textures, maxTextures, numTextures);
 }
-void API_ENTRY(glExtGetBuffersQCOM)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers) {
+void API_ENTRY(glExtGetBuffersQCOM)(GLuint *buffers, GLint maxBuffers, GLint *numBuffers) {
     CALL_GL_API(glExtGetBuffersQCOM, buffers, maxBuffers, numBuffers);
 }
-void API_ENTRY(glExtGetRenderbuffersQCOM)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers) {
+void API_ENTRY(glExtGetRenderbuffersQCOM)(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) {
     CALL_GL_API(glExtGetRenderbuffersQCOM, renderbuffers, maxRenderbuffers, numRenderbuffers);
 }
-void API_ENTRY(glExtGetFramebuffersQCOM)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers) {
+void API_ENTRY(glExtGetFramebuffersQCOM)(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) {
     CALL_GL_API(glExtGetFramebuffersQCOM, framebuffers, maxFramebuffers, numFramebuffers);
 }
-void API_ENTRY(glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params) {
+void API_ENTRY(glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) {
     CALL_GL_API(glExtGetTexLevelParameterivQCOM, texture, face, level, pname, params);
 }
 void API_ENTRY(glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param) {
     CALL_GL_API(glExtTexObjectStateOverrideiQCOM, target, pname, param);
 }
-void API_ENTRY(glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels) {
+void API_ENTRY(glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels) {
     CALL_GL_API(glExtGetTexSubImageQCOM, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels);
 }
-void API_ENTRY(glExtGetBufferPointervQCOM)(GLenum target, void ** params) {
+void API_ENTRY(glExtGetBufferPointervQCOM)(GLenum target, void **params) {
     CALL_GL_API(glExtGetBufferPointervQCOM, target, params);
 }
-void API_ENTRY(glExtGetShadersQCOM)(GLuint * shaders, GLint maxShaders, GLint * numShaders) {
+void API_ENTRY(glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders) {
     CALL_GL_API(glExtGetShadersQCOM, shaders, maxShaders, numShaders);
 }
-void API_ENTRY(glExtGetProgramsQCOM)(GLuint * programs, GLint maxPrograms, GLint * numPrograms) {
+void API_ENTRY(glExtGetProgramsQCOM)(GLuint *programs, GLint maxPrograms, GLint *numPrograms) {
     CALL_GL_API(glExtGetProgramsQCOM, programs, maxPrograms, numPrograms);
 }
 GLboolean API_ENTRY(glExtIsProgramBinaryQCOM)(GLuint program) {
     CALL_GL_API_RETURN(glExtIsProgramBinaryQCOM, program);
 }
-void API_ENTRY(glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar * source, GLint * length) {
+void API_ENTRY(glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar *source, GLint *length) {
     CALL_GL_API(glExtGetProgramBinarySourceQCOM, program, shadertype, source, length);
 }
 void API_ENTRY(glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) {
diff --git a/opengl/libs/GLES_trace/.gitignore b/opengl/libs/GLES_trace/.gitignore
deleted file mode 100644
index 8df825e..0000000
--- a/opengl/libs/GLES_trace/.gitignore
+++ /dev/null
@@ -1,4 +0,0 @@
-java
-*.pyc
-*.swp
-pyratemp.py
diff --git a/opengl/libs/GLES_trace/Android.mk b/opengl/libs/GLES_trace/Android.mk
deleted file mode 100644
index 24c4be2..0000000
--- a/opengl/libs/GLES_trace/Android.mk
+++ /dev/null
@@ -1,34 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-
-include $(CLEAR_VARS)
-LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk
-
-LOCAL_SRC_FILES := \
-    src/gltrace_api.cpp \
-    src/gltrace_context.cpp \
-    src/gltrace_egl.cpp \
-    src/gltrace_eglapi.cpp \
-    src/gltrace_fixup.cpp \
-    src/gltrace_hooks.cpp \
-    src/gltrace_transport.cpp \
-    $(call all-proto-files-under, proto)
-
-LOCAL_C_INCLUDES := \
-    $(LOCAL_PATH) \
-    $(LOCAL_PATH)/../ \
-    external
-
-LOCAL_STATIC_LIBRARIES := liblzf
-LOCAL_SHARED_LIBRARIES := libcutils libutils liblog
-
-LOCAL_PROTOC_OPTIMIZE_TYPE := lite
-
-LOCAL_CFLAGS += -DLOG_TAG=\"libGLES_trace\"
-
-# we need to access the private Bionic header <bionic_tls.h>
-LOCAL_C_INCLUDES += bionic/libc/private
-
-LOCAL_MODULE:= libGLES_trace
-LOCAL_MODULE_TAGS := optional
-
-include $(BUILD_SHARED_LIBRARY)
diff --git a/opengl/libs/GLES_trace/DESIGN.txt b/opengl/libs/GLES_trace/DESIGN.txt
deleted file mode 100644
index 72a2e15..0000000
--- a/opengl/libs/GLES_trace/DESIGN.txt
+++ /dev/null
@@ -1,79 +0,0 @@
-Design of the GLES Tracing Library
-
-Code Runtime Behavior:
-
-    Initialization:
-    
-    egl_display_t::initialize() calls initEglTraceLevel() to figure out whether tracing should be
-    enabled. Currently, the shell properties "debug.egl.trace" and "debug.egl.debug_proc" together
-    control whether tracing should be enabled for a certain process. If tracing is enabled, this
-    calls GLTrace_start() to start the trace server.
-    
-    egl_display_t::initialize() then calls setGLHooksThreadSpecific() where we set the thread
-    specific gl_hooks structure to point to the trace implementation. From this point on, every
-    GLES call is redirected to the trace implementation.
-    
-    Application runtime:
-
-    While the application is running, all its GLES calls are directly routed to their corresponding
-    trace implementation.
-
-    For EGL calls, the trace library provides a bunch of functions that must be explicitly called
-    from the EGL library. These functions are declared in glestrace.h
-
-    Application shutdown:
-
-    Currently, the application is killed when the user stops tracing from the frontend GUI. We need
-    to explore if a more graceful method of stopping the application, or detaching tracing from the
-    application is required.
-
-
-Enabling tracing while the application is running:
-
-    In order to allow tracing of an already running application, we allow DdmServer to enable
-    OpenGL tracing. In such a case, the application already has its GL hooks set up to point to the
-    real GL implementation, and we need to switch them to point to the trace implementation.
-
-    This is achieved by checking whether tracing should be enabled at every eglSwap call.
-    (Note: We were already checking for tracing at every eglSwap, the only change now is that
-    the tracing could actually be ON/OFF at runtime - earlier it was set once and never changed).
-
-    If eglSwap detects that tracing should be enabled now, then it performs the following steps:
-        - switch the gl hooks to point to the trace implementation.
-        - call trace eglMakeCurrent to indicate that there is now a new context that is current.
-        - continue on with tracing the eglSwap call.
-    This switches the hooks to point to the trace implementation only for the current context.
-    But the other contexts have their gl hooks updated when they perform eglMakeCurrent.
-
-    The GLTrace version of eglMakeCurrent now has to be updated to allow switching to a context
-    it may not know of. In such a case, it creates a context matching the version that it is now
-    switching to.
-
-Disabling tracing:
-
-    We disable tracing under two conditions:
-        - stop tracing request from DdmServer
-        - gltrace transport gets disconnected from the host.
-    In either case, both actions simply disable the tracing flag. The current context gets its
-    gl hooks restored in the next eglSwap, and the other traced contexts get their gl hooks
-    restored when they perform a eglMakeCurrent.
-
-Code Structure:
-
-    glestrace.h declares all the hooks exposed by libglestrace. These are used by EGL/egl.cpp and
-    EGL/eglApi.cpp to initialize the trace library, and to inform the library of EGL calls.
-
-    All GL calls are present in GLES_Trace/src/gltrace_api.cpp. This file is generated by the
-    GLES_Trace/src/genapi.py script. The structure of all the functions looks like this:
-
-            void GLTrace_glFunction(args) {
-                // declare a protobuf
-                // copy arguments into the protobuf
-                // call the original GLES function
-                // if there is a return value, save it into the protobuf
-                // fixup the protobuf if necessary
-                // transport the protobuf to the host
-            }
-
-    The fixupGLMessage() call does any custom processing of the protobuf based on the GLES call.
-    This typically amounts to copying the data corresponding to input or output pointers.
diff --git a/opengl/libs/GLES_trace/dev.make b/opengl/libs/GLES_trace/dev.make
deleted file mode 100644
index 3405d8e..0000000
--- a/opengl/libs/GLES_trace/dev.make
+++ /dev/null
@@ -1,9 +0,0 @@
-## NOTE
-## This file is used for development purposes only. It is not used by the build system.
-
-sync:
-	adb root
-	adb remount
-	adb shell stop
-	adb sync
-	adb shell start
diff --git a/opengl/libs/GLES_trace/proto/gltrace.proto b/opengl/libs/GLES_trace/proto/gltrace.proto
deleted file mode 100644
index 0344787..0000000
--- a/opengl/libs/GLES_trace/proto/gltrace.proto
+++ /dev/null
@@ -1,853 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.gltrace;
-
-option optimize_for = LITE_RUNTIME;
-
-option java_package = "com.android.ide.eclipse.gltrace";
-option java_outer_classname = "GLProtoBuf";
-
-message GLMessage {
-    enum Function {
-        option allow_alias = true;
-
-        glActiveTexture = 0;
-        glAlphaFunc = 1;
-        glAlphaFuncx = 2;
-        glAlphaFuncxOES = 3;
-        glAttachShader = 4;
-        glBeginPerfMonitorAMD = 5;
-        glBindAttribLocation = 6;
-        glBindBuffer = 7;
-        glBindFramebuffer = 8;
-        glBindFramebufferOES = 9;
-        glBindRenderbuffer = 10;
-        glBindRenderbufferOES = 11;
-        glBindTexture = 12;
-        glBindVertexArrayOES = 13;
-        glBlendColor = 14;
-        glBlendEquation = 15;
-        glBlendEquationOES = 16;
-        glBlendEquationSeparate = 17;
-        glBlendEquationSeparateOES = 18;
-        glBlendFunc = 19;
-        glBlendFuncSeparate = 20;
-        glBlendFuncSeparateOES = 21;
-        glBufferData = 22;
-        glBufferSubData = 23;
-        glCheckFramebufferStatus = 24;
-        glCheckFramebufferStatusOES = 25;
-        glClearColor = 26;
-        glClearColorx = 27;
-        glClearColorxOES = 28;
-        glClearDepthf = 29;
-        glClearDepthfOES = 30;
-        glClearDepthx = 31;
-        glClearDepthxOES = 32;
-        glClear = 33;
-        glClearStencil = 34;
-        glClientActiveTexture = 35;
-        glClipPlanef = 36;
-        glClipPlanefIMG = 37;
-        glClipPlanefOES = 38;
-        glClipPlanex = 39;
-        glClipPlanexIMG = 40;
-        glClipPlanexOES = 41;
-        glColor4f = 42;
-        glColor4ub = 43;
-        glColor4x = 44;
-        glColor4xOES = 45;
-        glColorMask = 46;
-        glColorPointer = 47;
-        glCompileShader = 48;
-        glCompressedTexImage2D = 49;
-        glCompressedTexImage3DOES = 50;
-        glCompressedTexSubImage2D = 51;
-        glCompressedTexSubImage3DOES = 52;
-        glCopyTexImage2D = 53;
-        glCopyTexSubImage2D = 54;
-        glCopyTexSubImage3DOES = 55;
-        glCoverageMaskNV = 56;
-        glCoverageOperationNV = 57;
-        glCreateProgram = 58;
-        glCreateShader = 59;
-        glCullFace = 60;
-        glCurrentPaletteMatrixOES = 61;
-        glDeleteBuffers = 62;
-        glDeleteFencesNV = 63;
-        glDeleteFramebuffers = 64;
-        glDeleteFramebuffersOES = 65;
-        glDeletePerfMonitorsAMD = 66;
-        glDeleteProgram = 67;
-        glDeleteRenderbuffers = 68;
-        glDeleteRenderbuffersOES = 69;
-        glDeleteShader = 70;
-        glDeleteTextures = 71;
-        glDeleteVertexArraysOES = 72;
-        glDepthFunc = 73;
-        glDepthMask = 74;
-        glDepthRangef = 75;
-        glDepthRangefOES = 76;
-        glDepthRangex = 77;
-        glDepthRangexOES = 78;
-        glDetachShader = 79;
-        glDisableClientState = 80;
-        glDisableDriverControlQCOM = 81;
-        glDisable = 82;
-        glDisableVertexAttribArray = 83;
-        glDiscardFramebufferEXT = 84;
-        glDrawArrays = 85;
-        glDrawElements = 86;
-        glDrawTexfOES = 87;
-        glDrawTexfvOES = 88;
-        glDrawTexiOES = 89;
-        glDrawTexivOES = 90;
-        glDrawTexsOES = 91;
-        glDrawTexsvOES = 92;
-        glDrawTexxOES = 93;
-        glDrawTexxvOES = 94;
-        glEGLImageTargetRenderbufferStorageOES = 95;
-        glEGLImageTargetTexture2DOES = 96;
-        glEnableClientState = 97;
-        glEnableDriverControlQCOM = 98;
-        glEnable = 99;
-        glEnableVertexAttribArray = 100;
-        glEndPerfMonitorAMD = 101;
-        glEndTilingQCOM = 102;
-        glExtGetBufferPointervQCOM = 103;
-        glExtGetBuffersQCOM = 104;
-        glExtGetFramebuffersQCOM = 105;
-        glExtGetProgramBinarySourceQCOM = 106;
-        glExtGetProgramsQCOM = 107;
-        glExtGetRenderbuffersQCOM = 108;
-        glExtGetShadersQCOM = 109;
-        glExtGetTexLevelParameterivQCOM = 110;
-        glExtGetTexSubImageQCOM = 111;
-        glExtGetTexturesQCOM = 112;
-        glExtIsProgramBinaryQCOM = 113;
-        glExtTexObjectStateOverrideiQCOM = 114;
-        glFinishFenceNV = 115;
-        glFinish = 116;
-        glFlush = 117;
-        glFogf = 118;
-        glFogfv = 119;
-        glFogx = 120;
-        glFogxOES = 121;
-        glFogxv = 122;
-        glFogxvOES = 123;
-        glFramebufferRenderbuffer = 124;
-        glFramebufferRenderbufferOES = 125;
-        glFramebufferTexture2D = 126;
-        glFramebufferTexture2DMultisampleIMG = 127;
-        glFramebufferTexture2DOES = 128;
-        glFramebufferTexture3DOES = 129;
-        glFrontFace = 130;
-        glFrustumf = 131;
-        glFrustumfOES = 132;
-        glFrustumx = 133;
-        glFrustumxOES = 134;
-        glGenBuffers = 135;
-        glGenerateMipmap = 136;
-        glGenerateMipmapOES = 137;
-        glGenFencesNV = 138;
-        glGenFramebuffers = 139;
-        glGenFramebuffersOES = 140;
-        glGenPerfMonitorsAMD = 141;
-        glGenRenderbuffers = 142;
-        glGenRenderbuffersOES = 143;
-        glGenTextures = 144;
-        glGenVertexArraysOES = 145;
-        glGetActiveAttrib = 146;
-        glGetActiveUniform = 147;
-        glGetAttachedShaders = 148;
-        glGetAttribLocation = 149;
-        glGetBooleanv = 150;
-        glGetBufferParameteriv = 151;
-        glGetBufferPointervOES = 152;
-        glGetClipPlanef = 153;
-        glGetClipPlanefOES = 154;
-        glGetClipPlanex = 155;
-        glGetClipPlanexOES = 156;
-        glGetDriverControlsQCOM = 157;
-        glGetDriverControlStringQCOM = 158;
-        glGetError = 159;
-        glGetFenceivNV = 160;
-        glGetFixedv = 161;
-        glGetFixedvOES = 162;
-        glGetFloatv = 163;
-        glGetFramebufferAttachmentParameteriv = 164;
-        glGetFramebufferAttachmentParameterivOES = 165;
-        glGetIntegerv = 166;
-        glGetLightfv = 167;
-        glGetLightxv = 168;
-        glGetLightxvOES = 169;
-        glGetMaterialfv = 170;
-        glGetMaterialxv = 171;
-        glGetMaterialxvOES = 172;
-        glGetPerfMonitorCounterDataAMD = 173;
-        glGetPerfMonitorCounterInfoAMD = 174;
-        glGetPerfMonitorCountersAMD = 175;
-        glGetPerfMonitorCounterStringAMD = 176;
-        glGetPerfMonitorGroupsAMD = 177;
-        glGetPerfMonitorGroupStringAMD = 178;
-        glGetPointerv = 179;
-        glGetProgramBinaryOES = 180;
-        glGetProgramInfoLog = 181;
-        glGetProgramiv = 182;
-        glGetRenderbufferParameteriv = 183;
-        glGetRenderbufferParameterivOES = 184;
-        glGetShaderInfoLog = 185;
-        glGetShaderiv = 186;
-        glGetShaderPrecisionFormat = 187;
-        glGetShaderSource = 188;
-        glGetString = 189;
-        glGetTexEnvfv = 190;
-        glGetTexEnviv = 191;
-        glGetTexEnvxv = 192;
-        glGetTexEnvxvOES = 193;
-        glGetTexGenfvOES = 194;
-        glGetTexGenivOES = 195;
-        glGetTexGenxvOES = 196;
-        glGetTexParameterfv = 197;
-        glGetTexParameteriv = 198;
-        glGetTexParameterxv = 199;
-        glGetTexParameterxvOES = 200;
-        glGetUniformfv = 201;
-        glGetUniformiv = 202;
-        glGetUniformLocation = 203;
-        glGetVertexAttribfv = 204;
-        glGetVertexAttribiv = 205;
-        glGetVertexAttribPointerv = 206;
-        glHint = 207;
-        glIsBuffer = 208;
-        glIsEnabled = 209;
-        glIsFenceNV = 210;
-        glIsFramebuffer = 211;
-        glIsFramebufferOES = 212;
-        glIsProgram = 213;
-        glIsRenderbuffer = 214;
-        glIsRenderbufferOES = 215;
-        glIsShader = 216;
-        glIsTexture = 217;
-        glIsVertexArrayOES = 218;
-        glLightf = 219;
-        glLightfv = 220;
-        glLightModelf = 221;
-        glLightModelfv = 222;
-        glLightModelx = 223;
-        glLightModelxOES = 224;
-        glLightModelxv = 225;
-        glLightModelxvOES = 226;
-        glLightx = 227;
-        glLightxOES = 228;
-        glLightxv = 229;
-        glLightxvOES = 230;
-        glLineWidth = 231;
-        glLineWidthx = 232;
-        glLineWidthxOES = 233;
-        glLinkProgram = 234;
-        glLoadIdentity = 235;
-        glLoadMatrixf = 236;
-        glLoadMatrixx = 237;
-        glLoadMatrixxOES = 238;
-        glLoadPaletteFromModelViewMatrixOES = 239;
-        glLogicOp = 240;
-        glMapBufferOES = 241;
-        glMaterialf = 242;
-        glMaterialfv = 243;
-        glMaterialx = 244;
-        glMaterialxOES = 245;
-        glMaterialxv = 246;
-        glMaterialxvOES = 247;
-        glMatrixIndexPointerOES = 248;
-        glMatrixMode = 249;
-        glMultiDrawArraysEXT = 250;
-        glMultiDrawElementsEXT = 251;
-        glMultiTexCoord4f = 252;
-        glMultiTexCoord4x = 253;
-        glMultiTexCoord4xOES = 254;
-        glMultMatrixf = 255;
-        glMultMatrixx = 256;
-        glMultMatrixxOES = 257;
-        glNormal3f = 258;
-        glNormal3x = 259;
-        glNormal3xOES = 260;
-        glNormalPointer = 261;
-        glOrthof = 262;
-        glOrthofOES = 263;
-        glOrthox = 264;
-        glOrthoxOES = 265;
-        glPixelStorei = 266;
-        glPointParameterf = 267;
-        glPointParameterfv = 268;
-        glPointParameterx = 269;
-        glPointParameterxOES = 270;
-        glPointParameterxv = 271;
-        glPointParameterxvOES = 272;
-        glPointSize = 273;
-        glPointSizePointerOES = 274;
-        glPointSizex = 275;
-        glPointSizexOES = 276;
-        glPolygonOffset = 277;
-        glPolygonOffsetx = 278;
-        glPolygonOffsetxOES = 279;
-        glPopMatrix = 280;
-        glProgramBinaryOES = 281;
-        glPushMatrix = 282;
-        glQueryMatrixxOES = 283;
-        glReadPixels = 284;
-        glReleaseShaderCompiler = 285;
-        glRenderbufferStorage = 286;
-        glRenderbufferStorageMultisampleIMG = 287;
-        glRenderbufferStorageOES = 288;
-        glRotatef = 289;
-        glRotatex = 290;
-        glRotatexOES = 291;
-        glSampleCoverage = 292;
-        glSampleCoveragex = 293;
-        glSampleCoveragexOES = 294;
-        glScalef = 295;
-        glScalex = 296;
-        glScalexOES = 297;
-        glScissor = 298;
-        glSelectPerfMonitorCountersAMD = 299;
-        glSetFenceNV = 300;
-        glShadeModel = 301;
-        glShaderBinary = 302;
-        glShaderSource = 303;
-        glStartTilingQCOM = 304;
-        glStencilFunc = 305;
-        glStencilFuncSeparate = 306;
-        glStencilMask = 307;
-        glStencilMaskSeparate = 308;
-        glStencilOp = 309;
-        glStencilOpSeparate = 310;
-        glTestFenceNV = 311;
-        glTexCoordPointer = 312;
-        glTexEnvf = 313;
-        glTexEnvfv = 314;
-        glTexEnvi = 315;
-        glTexEnviv = 316;
-        glTexEnvx = 317;
-        glTexEnvxOES = 318;
-        glTexEnvxv = 319;
-        glTexEnvxvOES = 320;
-        glTexGenfOES = 321;
-        glTexGenfvOES = 322;
-        glTexGeniOES = 323;
-        glTexGenivOES = 324;
-        glTexGenxOES = 325;
-        glTexGenxvOES = 326;
-        glTexImage2D = 327;
-        glTexImage3DOES = 328;
-        glTexParameterf = 329;
-        glTexParameterfv = 330;
-        glTexParameteri = 331;
-        glTexParameteriv = 332;
-        glTexParameterx = 333;
-        glTexParameterxOES = 334;
-        glTexParameterxv = 335;
-        glTexParameterxvOES = 336;
-        glTexSubImage2D = 337;
-        glTexSubImage3DOES = 338;
-        glTranslatef = 339;
-        glTranslatex = 340;
-        glTranslatexOES = 341;
-        glUniform1f = 342;
-        glUniform1fv = 343;
-        glUniform1i = 344;
-        glUniform1iv = 345;
-        glUniform2f = 346;
-        glUniform2fv = 347;
-        glUniform2i = 348;
-        glUniform2iv = 349;
-        glUniform3f = 350;
-        glUniform3fv = 351;
-        glUniform3i = 352;
-        glUniform3iv = 353;
-        glUniform4f = 354;
-        glUniform4fv = 355;
-        glUniform4i = 356;
-        glUniform4iv = 357;
-        glUniformMatrix2fv = 358;
-        glUniformMatrix3fv = 359;
-        glUniformMatrix4fv = 360;
-        glUnmapBufferOES = 361;
-        glUseProgram = 362;
-        glValidateProgram = 363;
-        glVertexAttrib1f = 364;
-        glVertexAttrib1fv = 365;
-        glVertexAttrib2f = 366;
-        glVertexAttrib2fv = 367;
-        glVertexAttrib3f = 368;
-        glVertexAttrib3fv = 369;
-        glVertexAttrib4f = 370;
-        glVertexAttrib4fv = 371;
-        glVertexAttribPointer = 372;
-        glVertexPointer = 373;
-        glViewport = 374;
-        glWeightPointerOES = 375;
-        glReadBuffer = 376;
-        glDrawRangeElements = 377;
-        glTexImage3D = 378;
-        glTexSubImage3D = 379;
-        glCopyTexSubImage3D = 380;
-        glCompressedTexImage3D = 381;
-        glCompressedTexSubImage3D = 382;
-        glGenQueries = 383;
-        glDeleteQueries = 384;
-        glIsQuery = 385;
-        glBeginQuery = 386;
-        glEndQuery = 387;
-        glGetQueryiv = 388;
-        glGetQueryObjectuiv = 389;
-        glUnmapBuffer = 390;
-        glGetBufferPointerv = 391;
-        glDrawBuffers = 392;
-        glUniformMatrix2x3fv = 393;
-        glUniformMatrix3x2fv = 394;
-        glUniformMatrix2x4fv = 395;
-        glUniformMatrix4x2fv = 396;
-        glUniformMatrix3x4fv = 397;
-        glUniformMatrix4x3fv = 398;
-        glBlitFramebuffer = 399;
-        glRenderbufferStorageMultisample = 400;
-        glFramebufferTextureLayer = 401;
-        glMapBufferRange = 402;
-        glFlushMappedBufferRange = 403;
-        glBindVertexArray = 404;
-        glDeleteVertexArrays = 405;
-        glGenVertexArrays = 406;
-        glIsVertexArray = 407;
-        glGetIntegeri_v = 408;
-        glBeginTransformFeedback = 409;
-        glEndTransformFeedback = 410;
-        glBindBufferRange = 411;
-        glBindBufferBase = 412;
-        glTransformFeedbackVaryings = 413;
-        glGetTransformFeedbackVarying = 414;
-        glVertexAttribIPointer = 415;
-        glGetVertexAttribIiv = 416;
-        glGetVertexAttribIuiv = 417;
-        glVertexAttribI4i = 418;
-        glVertexAttribI4ui = 419;
-        glVertexAttribI4iv = 420;
-        glVertexAttribI4uiv = 421;
-        glGetUniformuiv = 422;
-        glGetFragDataLocation = 423;
-        glUniform1ui = 424;
-        glUniform2ui = 425;
-        glUniform3ui = 426;
-        glUniform4ui = 427;
-        glUniform1uiv = 428;
-        glUniform2uiv = 429;
-        glUniform3uiv = 430;
-        glUniform4uiv = 431;
-        glClearBufferiv = 432;
-        glClearBufferuiv = 433;
-        glClearBufferfv = 434;
-        glClearBufferfi = 435;
-        glGetStringi = 436;
-        glCopyBufferSubData = 437;
-        glGetUniformIndices = 438;
-        glGetActiveUniformsiv = 439;
-        glGetUniformBlockIndex = 440;
-        glGetActiveUniformBlockiv = 441;
-        glGetActiveUniformBlockName = 442;
-        glUniformBlockBinding = 443;
-        glDrawArraysInstanced = 444;
-        glDrawElementsInstanced = 445;
-        glFenceSync = 446;
-        glIsSync = 447;
-        glDeleteSync = 448;
-        glClientWaitSync = 449;
-        glWaitSync = 450;
-        glGetInteger64v = 451;
-        glGetSynciv = 452;
-        glGetInteger64i_v = 453;
-        glGetBufferParameteri64v = 454;
-        glGenSamplers = 455;
-        glDeleteSamplers = 456;
-        glIsSampler = 457;
-        glBindSampler = 458;
-        glSamplerParameteri = 459;
-        glSamplerParameteriv = 460;
-        glSamplerParameterf = 461;
-        glSamplerParameterfv = 462;
-        glGetSamplerParameteriv = 463;
-        glGetSamplerParameterfv = 464;
-        glVertexAttribDivisor = 465;
-        glBindTransformFeedback = 466;
-        glDeleteTransformFeedbacks = 467;
-        glGenTransformFeedbacks = 468;
-        glIsTransformFeedback = 469;
-        glPauseTransformFeedback = 470;
-        glResumeTransformFeedback = 471;
-        glGetProgramBinary = 472;
-        glProgramBinary = 473;
-        glProgramParameteri = 474;
-        glInvalidateFramebuffer = 475;
-        glInvalidateSubFramebuffer = 476;
-        glTexStorage2D = 477;
-        glTexStorage3D = 478;
-        glGetInternalformativ = 479;
-        glBeginPerfQueryINTEL = 480;
-        glCreatePerfQueryINTEL = 481;
-        glDeletePerfQueryINTEL = 482;
-        glEndPerfQueryINTEL = 483;
-        glGetFirstPerfQueryIdINTEL = 484;
-        glGetNextPerfQueryIdINTEL = 485;
-        glGetPerfCounterInfoINTEL = 486;
-        glGetPerfQueryDataINTEL = 487;
-        glGetPerfQueryIdByNameINTEL = 488;
-        glGetPerfQueryInfoINTEL = 489;
-        glBlendBarrierKHR = 490;
-        glBlendBarrierNV = 491;
-        glBlendParameteriNV = 492;
-        glBlitFramebufferNV = 493;
-        glFenceSyncAPPLE = 494;
-        glIsSyncAPPLE = 495;
-        glDeleteSyncAPPLE = 496;
-        glClientWaitSyncAPPLE = 497;
-        glWaitSyncAPPLE = 498;
-        glGetInteger64vAPPLE = 499;
-        glGetSyncivAPPLE = 500;
-        glCopyBufferSubDataNV = 501;
-        glActiveShaderProgramEXT = 502;
-        glAlphaFuncQCOM = 503;
-        glBeginQueryEXT = 504;
-        glBindProgramPipelineEXT = 505;
-        glBlitFramebufferANGLE = 506;
-        glCreateShaderProgramvEXT = 507;
-        glDeleteProgramPipelinesEXT = 508;
-        glDeleteQueriesEXT = 509;
-        glDrawBuffersNV = 510;
-        glEndQueryEXT = 511;
-        glFramebufferTexture2DMultisampleEXT = 512;
-        glGenProgramPipelinesEXT = 513;
-        glGenQueriesEXT = 514;
-        glGetGraphicsResetStatusEXT = 515;
-        glGetObjectLabelEXT = 516;
-        glGetProgramPipelineInfoLogEXT = 517;
-        glGetProgramPipelineivEXT = 518;
-        glGetQueryObjectuivEXT = 519;
-        glGetQueryivEXT = 520;
-        glGetnUniformfvEXT = 521;
-        glGetnUniformivEXT = 521;
-        glInsertEventMarkerEXT = 522;
-        glIsProgramPipelineEXT = 523;
-        glIsQueryEXT = 524;
-        glLabelObjectEXT = 525;
-        glPopGroupMarkerEXT = 526;
-        glProgramParameteriEXT = 527;
-        glProgramUniform1fEXT = 528;
-        glProgramUniform1fvEXT = 529;
-        glProgramUniform1iEXT = 530;
-        glProgramUniform1ivEXT = 531;
-        glProgramUniform2fEXT = 532;
-        glProgramUniform2fvEXT = 533;
-        glProgramUniform2iEXT = 534;
-        glProgramUniform2ivEXT = 535;
-        glProgramUniform3fEXT = 536;
-        glProgramUniform3fvEXT = 537;
-        glProgramUniform3iEXT = 538;
-        glProgramUniform3ivEXT = 539;
-        glProgramUniform4fEXT = 540;
-        glProgramUniform4fvEXT = 541;
-        glProgramUniform4iEXT = 542;
-        glProgramUniform4ivEXT = 543;
-        glProgramUniformMatrix2fvEXT = 544;
-        glProgramUniformMatrix3fvEXT = 545;
-        glProgramUniformMatrix4fvEXT = 546;
-        glPushGroupMarkerEXT = 547;
-        glReadBufferNV = 548;
-        glReadnPixelsEXT = 549;
-        glRenderbufferStorageMultisampleANGLE = 550;
-        glRenderbufferStorageMultisampleAPPLE = 551;
-        glRenderbufferStorageMultisampleEXT = 552;
-        glResolveMultisampleFramebufferAPPLE = 553;
-        glTexStorage1DEXT = 554;
-        glTexStorage2DEXT = 555;
-        glTexStorage3DEXT = 556;
-        glTextureStorage1DEXT = 557;
-        glTextureStorage2DEXT = 558;
-        glTextureStorage3DEXT = 559;
-        glUseProgramStagesEXT = 560;
-        glValidateProgramPipelineEXT = 561;
-        glCopyTextureLevelsAPPLE = 562;
-        glDebugMessageControlKHR = 563;
-        glDebugMessageInsertKHR = 564;
-        glDebugMessageCallbackKHR = 565;
-        glGetDebugMessageLogKHR = 566;
-        glPushDebugGroupKHR = 567;
-        glPopDebugGroupKHR = 568;
-        glObjectLabelKHR = 569;
-        glGetObjectLabelKHR = 570;
-        glObjectPtrLabelKHR = 571;
-        glGetObjectPtrLabelKHR = 572;
-        glGetPointervKHR = 573;
-        glDrawArraysInstancedANGLE = 574;
-        glDrawElementsInstancedANGLE = 575;
-        glVertexAttribDivisorANGLE = 576;
-        glDrawArraysInstancedEXT = 577;
-        glDrawElementsInstancedEXT = 578;
-        glVertexAttribDivisorEXT = 579;
-        glDrawArraysInstancedNV = 580;
-        glDrawElementsInstancedNV = 581;
-        glVertexAttribDivisorNV = 582;
-        glDrawBuffersEXT = 583;
-        glReadBufferIndexedEXT = 584;
-        glDrawBuffersIndexedEXT = 585;
-        glGetIntegeri_vEXT = 586;
-        glMapBufferRangeEXT = 587;
-        glFlushMappedBufferRangeEXT = 588;
-        glQueryCounterEXT = 589;
-        glGetQueryObjecti64vEXT = 590;
-        glGetQueryObjectivEXT = 591;
-        glGetQueryObjectui64vEXT = 592;
-        glGetTranslatedShaderSourceANGLE = 593;
-        glMinSampleShadingOES = 594;
-        glMultiTexCoord1bOES = 595;
-        glMultiTexCoord1bvOES = 596;
-        glMultiTexCoord2bOES = 597;
-        glMultiTexCoord2bvOES = 598;
-        glMultiTexCoord3bOES = 599;
-        glMultiTexCoord3bvOES = 600;
-        glMultiTexCoord4bOES = 601;
-        glMultiTexCoord4bvOES = 602;
-        glTexCoord1bOES = 603;
-        glTexCoord1bvOES = 604;
-        glTexCoord2bOES = 605;
-        glTexCoord2bvOES = 606;
-        glTexCoord3bOES = 607;
-        glTexCoord3bvOES = 608;
-        glTexCoord4bOES = 609;
-        glTexCoord4bvOES = 610;
-        glVertex2bOES = 611;
-        glVertex2bvOES = 612;
-        glVertex3bOES = 613;
-        glVertex3bvOES = 614;
-        glVertex4bOES = 615;
-        glVertex4bvOES = 616;
-        glProgramUniform1uiEXT = 617;
-        glProgramUniform2uiEXT = 618;
-        glProgramUniform3uiEXT = 619;
-        glProgramUniform4uiEXT = 620;
-        glProgramUniform1uivEXT = 621;
-        glProgramUniform2uivEXT = 622;
-        glProgramUniform3uivEXT = 623;
-        glProgramUniform4uivEXT = 624;
-        glProgramUniformMatrix2x3fvEXT = 625;
-        glProgramUniformMatrix3x2fvEXT = 626;
-        glProgramUniformMatrix2x4fvEXT = 627;
-        glProgramUniformMatrix4x2fvEXT = 628;
-        glProgramUniformMatrix3x4fvEXT = 629;
-        glProgramUniformMatrix4x3fvEXT = 630;
-        glRenderbufferStorageMultisampleNV = 631;
-        glSampleCoverageOES = 632;
-        glTexStorage3DMultisampleOES = 633;
-        glUniformMatrix2x3fvNV = 634;
-        glUniformMatrix3x2fvNV = 635;
-        glUniformMatrix2x4fvNV = 636;
-        glUniformMatrix4x2fvNV = 637;
-        glUniformMatrix3x4fvNV = 638;
-        glUniformMatrix4x3fvNV = 639;
-        glActiveShaderProgram = 640;
-        glBindImageTexture = 641;
-        glBindProgramPipeline = 642;
-        glBindVertexBuffer = 643;
-        glCreateShaderProgramv = 644;
-        glDeleteProgramPipelines = 645;
-        glDispatchCompute = 646;
-        glDispatchComputeIndirect = 647;
-        glDrawArraysIndirect = 648;
-        glDrawElementsIndirect = 649;
-        glFramebufferParameteri = 650;
-        glGenProgramPipelines = 651;
-        glGetBooleani_v = 652;
-        glGetFramebufferParameteriv = 653;
-        glGetMultisamplefv = 654;
-        glGetProgramInterfaceiv = 655;
-        glGetProgramPipelineInfoLog = 656;
-        glGetProgramPipelineiv = 657;
-        glGetProgramResourceIndex = 658;
-        glGetProgramResourceLocation = 659;
-        glGetProgramResourceName = 660;
-        glGetProgramResourceiv = 661;
-        glGetTexLevelParameterfv = 662;
-        glGetTexLevelParameteriv = 663;
-        glIsProgramPipeline = 664;
-        glMemoryBarrier = 665;
-        glMemoryBarrierByRegion = 666;
-        glProgramUniform1f = 667;
-        glProgramUniform1fv = 668;
-        glProgramUniform1i = 669;
-        glProgramUniform1iv = 670;
-        glProgramUniform1ui = 671;
-        glProgramUniform1uiv = 672;
-        glProgramUniform2f = 673;
-        glProgramUniform2fv = 674;
-        glProgramUniform2i = 675;
-        glProgramUniform2iv = 676;
-        glProgramUniform2ui = 677;
-        glProgramUniform2uiv = 678;
-        glProgramUniform3f = 679;
-        glProgramUniform3fv = 680;
-        glProgramUniform3i = 681;
-        glProgramUniform3iv = 682;
-        glProgramUniform3ui = 683;
-        glProgramUniform3uiv = 684;
-        glProgramUniform4f = 685;
-        glProgramUniform4fv = 686;
-        glProgramUniform4i = 687;
-        glProgramUniform4iv = 688;
-        glProgramUniform4ui = 689;
-        glProgramUniform4uiv = 690;
-        glProgramUniformMatrix2fv = 691;
-        glProgramUniformMatrix2x3fv = 692;
-        glProgramUniformMatrix2x4fv = 693;
-        glProgramUniformMatrix3fv = 694;
-        glProgramUniformMatrix3x2fv = 695;
-        glProgramUniformMatrix3x4fv = 696;
-        glProgramUniformMatrix4fv = 697;
-        glProgramUniformMatrix4x2fv = 698;
-        glProgramUniformMatrix4x3fv = 699;
-        glSampleMaski = 700;
-        glTexStorage2DMultisample = 701;
-        glUseProgramStages = 702;
-        glValidateProgramPipeline = 703;
-        glVertexAttribBinding = 704;
-        glVertexAttribFormat = 705;
-        glVertexAttribIFormat = 706;
-        glVertexBindingDivisor = 707;
-        glBlendEquationSeparateiEXT = 708;
-        glBlendEquationiEXT = 709;
-        glBlendFuncSeparateiEXT = 710;
-        glBlendFunciEXT = 711;
-        glColorMaskiEXT = 712;
-        glCopyImageSubDataEXT = 713;
-        glDisableiEXT = 714;
-        glEnableiEXT = 715;
-        glFramebufferTextureEXT = 716;
-        glGetSamplerParameterIivEXT = 717;
-        glGetSamplerParameterIuivEXT = 718;
-        glGetTexParameterIivEXT = 719;
-        glGetTexParameterIuivEXT = 720;
-        glIsEnablediEXT = 721;
-        glPatchParameteriEXT = 722;
-        glPrimitiveBoundingBoxEXT = 723;
-        glSamplerParameterIivEXT = 724;
-        glSamplerParameterIuivEXT = 725;
-        glTexBufferEXT = 726;
-        glTexBufferRangeEXT = 727;
-        glTexParameterIivEXT = 728;
-        glTexParameterIuivEXT = 729;
-        glTextureViewEXT = 730;
-
-        eglGetDisplay = 2000;
-        eglInitialize = 2001;
-        eglTerminate = 2002;
-        eglGetConfigs = 2003;
-        eglChooseConfig = 2004;
-        eglGetConfigAttrib = 2005;
-        eglCreateWindowSurface = 2006;
-        eglCreatePixmapSurface = 2007;
-        eglCreatePbufferSurface = 2008;
-        eglDestroySurface = 2009;
-        eglQuerySurface = 2010;
-        eglCreateContext = 2011;
-        eglDestroyContext = 2012;
-        eglMakeCurrent = 2013;
-        eglGetCurrentContext = 2014;
-        eglGetCurrentSurface = 2015;
-        eglGetCurrentDisplay = 2016;
-        eglQueryContext = 2017;
-        eglWaitGL = 2018;
-        eglWaitNative = 2019;
-        eglSwapBuffers = 2020;
-        eglCopyBuffers = 2021;
-        eglGetError = 2022;
-        eglQueryString = 2023;
-        eglGetProcAddress = 2024;
-        eglSurfaceAttrib = 2025;
-        eglBindTexImage = 2026;
-        eglReleaseTexImage = 2027;
-        eglSwapInterval = 2028;
-        eglBindAPI = 2029;
-        eglQueryAPI = 2030;
-        eglWaitClient = 2031;
-        eglReleaseThread = 2032;
-        eglCreatePbufferFromClientBuffer = 2033;
-        eglLockSurfaceKHR = 2034;
-        eglUnlockSurfaceKHR = 2035;
-        eglCreateImageKHR = 2036;
-        eglDestroyImageKHR = 2037;
-        eglCreateSyncKHR = 2038;
-        eglDestroySyncKHR = 2039;
-        eglClientWaitSyncKHR = 2040;
-        eglGetSyncAttribKHR = 2041;
-        eglSetSwapRectangleANDROID = 2042;
-        eglGetRenderBufferANDROID = 2043;
-        eglGetSystemTimeFrequencyNV = 2044;
-        eglGetSystemTimeNV = 2045;
-
-        invalid = 3000;
-        glVertexAttribPointerData = 3001;
-    }
-
-    // A GL call's return data and arguments are formatted into this DataType
-    message DataType {
-        enum Type {
-            VOID = 1;       // GLvoid
-            CHAR = 2;       // GLchar
-            BYTE = 3;       // GLbyte, GLubyte
-            INT = 4;        // GLbitfield, GLshort, GLint, GLsizei, GLushort, GLuint, GLfixed
-            FLOAT = 5;      // GLfloat, GLclampf
-            BOOL = 6;       // GLboolean
-            ENUM = 7;       // GLenum
-            INT64 = 8;      // GLint64, GLuint64
-        };
-
-        required Type   type = 1 [default = VOID];
-        required bool   isArray = 2 [default = false];
-
-        repeated int32  intValue = 3;
-        repeated float  floatValue = 4;
-        repeated bytes  charValue = 5;
-        repeated bytes  rawBytes = 6;
-        repeated bool   boolValue = 7;
-        repeated int64  int64Value = 8;
-    }
-
-    message FrameBuffer {
-        required int32  width = 1;
-        required int32  height = 2;
-        repeated bytes  contents = 3;
-    }
-
-    required int32      context_id = 1;                     // GL context ID
-    required int64      start_time = 2;                     // time when call was invoked
-    required int32      duration = 3;                       // duration of the call (MONOTONIC TIME)
-
-    required Function   function = 4 [default = invalid];   // GL function called
-    repeated DataType   args = 5;                           // GL function's arguments
-    optional DataType   returnValue = 6;                    // GL function's return value
-
-    optional FrameBuffer fb = 7;                            // contents of the framebuffer
-
-    optional int32      threadtime = 8;                     // duration of the call (THREAD TIME)
-};
diff --git a/opengl/libs/GLES_trace/src/gltrace_api.cpp b/opengl/libs/GLES_trace/src/gltrace_api.cpp
deleted file mode 100644
index d83b9b4..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_api.cpp
+++ /dev/null
@@ -1,30963 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * THIS FILE WAS GENERATED BY A SCRIPT. DO NOT EDIT.
- */
-
-#include <cutils/log.h>
-#include <utils/Timers.h>
-
-#include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h"
-#include "gltrace_context.h"
-#include "gltrace_fixup.h"
-#include "gltrace_transport.h"
-
-namespace android {
-namespace gltrace {
-
-// Definitions for GL2 APIs
-
-void GLTrace_glActiveTexture(GLenum texture) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glActiveTexture);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glActiveTexture(texture);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glAttachShader(GLuint program, GLuint shader) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glAttachShader);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument shader
-    GLMessage_DataType *arg_shader = glmsg.add_args();
-    arg_shader->set_isarray(false);
-    arg_shader->set_type(GLMessage::DataType::INT);
-    arg_shader->add_intvalue(shader);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glAttachShader(program, shader);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar * name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindAttribLocation);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT64);
-    arg_name->add_int64value((uintptr_t)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindAttribLocation(program, index, name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) name,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindBuffer(GLenum target, GLuint buffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindBuffer);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::INT);
-    arg_buffer->add_intvalue(buffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindBuffer(target, buffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindFramebuffer(GLenum target, GLuint framebuffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindFramebuffer);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument framebuffer
-    GLMessage_DataType *arg_framebuffer = glmsg.add_args();
-    arg_framebuffer->set_isarray(false);
-    arg_framebuffer->set_type(GLMessage::DataType::INT);
-    arg_framebuffer->add_intvalue(framebuffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindFramebuffer(target, framebuffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindRenderbuffer(GLenum target, GLuint renderbuffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindRenderbuffer);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument renderbuffer
-    GLMessage_DataType *arg_renderbuffer = glmsg.add_args();
-    arg_renderbuffer->set_isarray(false);
-    arg_renderbuffer->set_type(GLMessage::DataType::INT);
-    arg_renderbuffer->add_intvalue(renderbuffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindRenderbuffer(target, renderbuffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindTexture(GLenum target, GLuint texture) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindTexture);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindTexture(target, texture);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendColor);
-
-    // copy argument red
-    GLMessage_DataType *arg_red = glmsg.add_args();
-    arg_red->set_isarray(false);
-    arg_red->set_type(GLMessage::DataType::FLOAT);
-    arg_red->add_floatvalue(red);
-
-    // copy argument green
-    GLMessage_DataType *arg_green = glmsg.add_args();
-    arg_green->set_isarray(false);
-    arg_green->set_type(GLMessage::DataType::FLOAT);
-    arg_green->add_floatvalue(green);
-
-    // copy argument blue
-    GLMessage_DataType *arg_blue = glmsg.add_args();
-    arg_blue->set_isarray(false);
-    arg_blue->set_type(GLMessage::DataType::FLOAT);
-    arg_blue->add_floatvalue(blue);
-
-    // copy argument alpha
-    GLMessage_DataType *arg_alpha = glmsg.add_args();
-    arg_alpha->set_isarray(false);
-    arg_alpha->set_type(GLMessage::DataType::FLOAT);
-    arg_alpha->add_floatvalue(alpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendColor(red, green, blue, alpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendEquation(GLenum mode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendEquation);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendEquation(mode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendEquationSeparate);
-
-    // copy argument modeRGB
-    GLMessage_DataType *arg_modeRGB = glmsg.add_args();
-    arg_modeRGB->set_isarray(false);
-    arg_modeRGB->set_type(GLMessage::DataType::ENUM);
-    arg_modeRGB->add_intvalue((int)modeRGB);
-
-    // copy argument modeAlpha
-    GLMessage_DataType *arg_modeAlpha = glmsg.add_args();
-    arg_modeAlpha->set_isarray(false);
-    arg_modeAlpha->set_type(GLMessage::DataType::ENUM);
-    arg_modeAlpha->add_intvalue((int)modeAlpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendEquationSeparate(modeRGB, modeAlpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendFunc(GLenum sfactor, GLenum dfactor) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendFunc);
-
-    // copy argument sfactor
-    GLMessage_DataType *arg_sfactor = glmsg.add_args();
-    arg_sfactor->set_isarray(false);
-    arg_sfactor->set_type(GLMessage::DataType::ENUM);
-    arg_sfactor->add_intvalue((int)sfactor);
-
-    // copy argument dfactor
-    GLMessage_DataType *arg_dfactor = glmsg.add_args();
-    arg_dfactor->set_isarray(false);
-    arg_dfactor->set_type(GLMessage::DataType::ENUM);
-    arg_dfactor->add_intvalue((int)dfactor);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendFunc(sfactor, dfactor);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendFuncSeparate);
-
-    // copy argument sfactorRGB
-    GLMessage_DataType *arg_sfactorRGB = glmsg.add_args();
-    arg_sfactorRGB->set_isarray(false);
-    arg_sfactorRGB->set_type(GLMessage::DataType::ENUM);
-    arg_sfactorRGB->add_intvalue((int)sfactorRGB);
-
-    // copy argument dfactorRGB
-    GLMessage_DataType *arg_dfactorRGB = glmsg.add_args();
-    arg_dfactorRGB->set_isarray(false);
-    arg_dfactorRGB->set_type(GLMessage::DataType::ENUM);
-    arg_dfactorRGB->add_intvalue((int)dfactorRGB);
-
-    // copy argument sfactorAlpha
-    GLMessage_DataType *arg_sfactorAlpha = glmsg.add_args();
-    arg_sfactorAlpha->set_isarray(false);
-    arg_sfactorAlpha->set_type(GLMessage::DataType::ENUM);
-    arg_sfactorAlpha->add_intvalue((int)sfactorAlpha);
-
-    // copy argument dfactorAlpha
-    GLMessage_DataType *arg_dfactorAlpha = glmsg.add_args();
-    arg_dfactorAlpha->set_isarray(false);
-    arg_dfactorAlpha->set_type(GLMessage::DataType::ENUM);
-    arg_dfactorAlpha->add_intvalue((int)dfactorAlpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBufferData(GLenum target, GLsizeiptr size, const void * data, GLenum usage) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBufferData);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // copy argument usage
-    GLMessage_DataType *arg_usage = glmsg.add_args();
-    arg_usage->set_isarray(false);
-    arg_usage->set_type(GLMessage::DataType::ENUM);
-    arg_usage->add_intvalue((int)usage);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBufferData(target, size, data, usage);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBufferSubData);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument offset
-    GLMessage_DataType *arg_offset = glmsg.add_args();
-    arg_offset->set_isarray(false);
-    arg_offset->set_type(GLMessage::DataType::INT);
-    arg_offset->add_intvalue(offset);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBufferSubData(target, offset, size, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLenum GLTrace_glCheckFramebufferStatus(GLenum target) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCheckFramebufferStatus);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLenum retValue = glContext->hooks->gl.glCheckFramebufferStatus(target);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::ENUM);
-    rt->add_intvalue((int)retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glClear(GLbitfield mask) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClear);
-
-    // copy argument mask
-    GLMessage_DataType *arg_mask = glmsg.add_args();
-    arg_mask->set_isarray(false);
-    arg_mask->set_type(GLMessage::DataType::INT);
-    arg_mask->add_intvalue(mask);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClear(mask);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearColor);
-
-    // copy argument red
-    GLMessage_DataType *arg_red = glmsg.add_args();
-    arg_red->set_isarray(false);
-    arg_red->set_type(GLMessage::DataType::FLOAT);
-    arg_red->add_floatvalue(red);
-
-    // copy argument green
-    GLMessage_DataType *arg_green = glmsg.add_args();
-    arg_green->set_isarray(false);
-    arg_green->set_type(GLMessage::DataType::FLOAT);
-    arg_green->add_floatvalue(green);
-
-    // copy argument blue
-    GLMessage_DataType *arg_blue = glmsg.add_args();
-    arg_blue->set_isarray(false);
-    arg_blue->set_type(GLMessage::DataType::FLOAT);
-    arg_blue->add_floatvalue(blue);
-
-    // copy argument alpha
-    GLMessage_DataType *arg_alpha = glmsg.add_args();
-    arg_alpha->set_isarray(false);
-    arg_alpha->set_type(GLMessage::DataType::FLOAT);
-    arg_alpha->add_floatvalue(alpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearColor(red, green, blue, alpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearDepthf(GLfloat d) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearDepthf);
-
-    // copy argument d
-    GLMessage_DataType *arg_d = glmsg.add_args();
-    arg_d->set_isarray(false);
-    arg_d->set_type(GLMessage::DataType::FLOAT);
-    arg_d->add_floatvalue(d);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearDepthf(d);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearStencil(GLint s) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearStencil);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::INT);
-    arg_s->add_intvalue(s);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearStencil(s);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glColorMask);
-
-    // copy argument red
-    GLMessage_DataType *arg_red = glmsg.add_args();
-    arg_red->set_isarray(false);
-    arg_red->set_type(GLMessage::DataType::BOOL);
-    arg_red->add_boolvalue(red);
-
-    // copy argument green
-    GLMessage_DataType *arg_green = glmsg.add_args();
-    arg_green->set_isarray(false);
-    arg_green->set_type(GLMessage::DataType::BOOL);
-    arg_green->add_boolvalue(green);
-
-    // copy argument blue
-    GLMessage_DataType *arg_blue = glmsg.add_args();
-    arg_blue->set_isarray(false);
-    arg_blue->set_type(GLMessage::DataType::BOOL);
-    arg_blue->add_boolvalue(blue);
-
-    // copy argument alpha
-    GLMessage_DataType *arg_alpha = glmsg.add_args();
-    arg_alpha->set_isarray(false);
-    arg_alpha->set_type(GLMessage::DataType::BOOL);
-    arg_alpha->add_boolvalue(alpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glColorMask(red, green, blue, alpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCompileShader(GLuint shader) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCompileShader);
-
-    // copy argument shader
-    GLMessage_DataType *arg_shader = glmsg.add_args();
-    arg_shader->set_isarray(false);
-    arg_shader->set_type(GLMessage::DataType::INT);
-    arg_shader->add_intvalue(shader);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCompileShader(shader);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCompressedTexImage2D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument border
-    GLMessage_DataType *arg_border = glmsg.add_args();
-    arg_border->set_isarray(false);
-    arg_border->set_type(GLMessage::DataType::INT);
-    arg_border->add_intvalue(border);
-
-    // copy argument imageSize
-    GLMessage_DataType *arg_imageSize = glmsg.add_args();
-    arg_imageSize->set_isarray(false);
-    arg_imageSize->set_type(GLMessage::DataType::INT);
-    arg_imageSize->add_intvalue(imageSize);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCompressedTexSubImage2D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument xoffset
-    GLMessage_DataType *arg_xoffset = glmsg.add_args();
-    arg_xoffset->set_isarray(false);
-    arg_xoffset->set_type(GLMessage::DataType::INT);
-    arg_xoffset->add_intvalue(xoffset);
-
-    // copy argument yoffset
-    GLMessage_DataType *arg_yoffset = glmsg.add_args();
-    arg_yoffset->set_isarray(false);
-    arg_yoffset->set_type(GLMessage::DataType::INT);
-    arg_yoffset->add_intvalue(yoffset);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument imageSize
-    GLMessage_DataType *arg_imageSize = glmsg.add_args();
-    arg_imageSize->set_isarray(false);
-    arg_imageSize->set_type(GLMessage::DataType::INT);
-    arg_imageSize->add_intvalue(imageSize);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCopyTexImage2D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument border
-    GLMessage_DataType *arg_border = glmsg.add_args();
-    arg_border->set_isarray(false);
-    arg_border->set_type(GLMessage::DataType::INT);
-    arg_border->add_intvalue(border);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCopyTexSubImage2D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument xoffset
-    GLMessage_DataType *arg_xoffset = glmsg.add_args();
-    arg_xoffset->set_isarray(false);
-    arg_xoffset->set_type(GLMessage::DataType::INT);
-    arg_xoffset->add_intvalue(xoffset);
-
-    // copy argument yoffset
-    GLMessage_DataType *arg_yoffset = glmsg.add_args();
-    arg_yoffset->set_isarray(false);
-    arg_yoffset->set_type(GLMessage::DataType::INT);
-    arg_yoffset->add_intvalue(yoffset);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLuint GLTrace_glCreateProgram(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCreateProgram);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLuint retValue = glContext->hooks->gl.glCreateProgram();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLuint GLTrace_glCreateShader(GLenum type) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCreateShader);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLuint retValue = glContext->hooks->gl.glCreateShader(type);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glCullFace(GLenum mode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCullFace);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCullFace(mode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteBuffers(GLsizei n, const GLuint * buffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteBuffers);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument buffers
-    GLMessage_DataType *arg_buffers = glmsg.add_args();
-    arg_buffers->set_isarray(false);
-    arg_buffers->set_type(GLMessage::DataType::INT64);
-    arg_buffers->add_int64value((uintptr_t)buffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteBuffers(n, buffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) buffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteFramebuffers);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument framebuffers
-    GLMessage_DataType *arg_framebuffers = glmsg.add_args();
-    arg_framebuffers->set_isarray(false);
-    arg_framebuffers->set_type(GLMessage::DataType::INT64);
-    arg_framebuffers->add_int64value((uintptr_t)framebuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteFramebuffers(n, framebuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) framebuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteProgram(GLuint program) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteProgram);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteProgram(program);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteRenderbuffers);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument renderbuffers
-    GLMessage_DataType *arg_renderbuffers = glmsg.add_args();
-    arg_renderbuffers->set_isarray(false);
-    arg_renderbuffers->set_type(GLMessage::DataType::INT64);
-    arg_renderbuffers->add_int64value((uintptr_t)renderbuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteRenderbuffers(n, renderbuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) renderbuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteShader(GLuint shader) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteShader);
-
-    // copy argument shader
-    GLMessage_DataType *arg_shader = glmsg.add_args();
-    arg_shader->set_isarray(false);
-    arg_shader->set_type(GLMessage::DataType::INT);
-    arg_shader->add_intvalue(shader);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteShader(shader);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteTextures(GLsizei n, const GLuint * textures) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteTextures);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument textures
-    GLMessage_DataType *arg_textures = glmsg.add_args();
-    arg_textures->set_isarray(false);
-    arg_textures->set_type(GLMessage::DataType::INT64);
-    arg_textures->add_int64value((uintptr_t)textures);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteTextures(n, textures);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) textures,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDepthFunc(GLenum func) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDepthFunc);
-
-    // copy argument func
-    GLMessage_DataType *arg_func = glmsg.add_args();
-    arg_func->set_isarray(false);
-    arg_func->set_type(GLMessage::DataType::ENUM);
-    arg_func->add_intvalue((int)func);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDepthFunc(func);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDepthMask(GLboolean flag) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDepthMask);
-
-    // copy argument flag
-    GLMessage_DataType *arg_flag = glmsg.add_args();
-    arg_flag->set_isarray(false);
-    arg_flag->set_type(GLMessage::DataType::BOOL);
-    arg_flag->add_boolvalue(flag);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDepthMask(flag);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDepthRangef(GLfloat n, GLfloat f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDepthRangef);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::FLOAT);
-    arg_n->add_floatvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::FLOAT);
-    arg_f->add_floatvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDepthRangef(n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDetachShader(GLuint program, GLuint shader) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDetachShader);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument shader
-    GLMessage_DataType *arg_shader = glmsg.add_args();
-    arg_shader->set_isarray(false);
-    arg_shader->set_type(GLMessage::DataType::INT);
-    arg_shader->add_intvalue(shader);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDetachShader(program, shader);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDisable(GLenum cap) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDisable);
-
-    // copy argument cap
-    GLMessage_DataType *arg_cap = glmsg.add_args();
-    arg_cap->set_isarray(false);
-    arg_cap->set_type(GLMessage::DataType::ENUM);
-    arg_cap->add_intvalue((int)cap);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDisable(cap);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDisableVertexAttribArray(GLuint index) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDisableVertexAttribArray);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDisableVertexAttribArray(index);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawArrays(GLenum mode, GLint first, GLsizei count) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawArrays);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument first
-    GLMessage_DataType *arg_first = glmsg.add_args();
-    arg_first->set_isarray(false);
-    arg_first->set_type(GLMessage::DataType::INT);
-    arg_first->add_intvalue(first);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawArrays(mode, first, count);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawElements(GLenum mode, GLsizei count, GLenum type, const void * indices) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawElements);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument indices
-    GLMessage_DataType *arg_indices = glmsg.add_args();
-    arg_indices->set_isarray(false);
-    arg_indices->set_type(GLMessage::DataType::INT64);
-    arg_indices->add_int64value((uintptr_t)indices);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawElements(mode, count, type, indices);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) indices,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEnable(GLenum cap) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEnable);
-
-    // copy argument cap
-    GLMessage_DataType *arg_cap = glmsg.add_args();
-    arg_cap->set_isarray(false);
-    arg_cap->set_type(GLMessage::DataType::ENUM);
-    arg_cap->add_intvalue((int)cap);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEnable(cap);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEnableVertexAttribArray(GLuint index) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEnableVertexAttribArray);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEnableVertexAttribArray(index);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFinish(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFinish);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFinish();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFlush(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFlush);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFlush();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFramebufferRenderbuffer);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument renderbuffertarget
-    GLMessage_DataType *arg_renderbuffertarget = glmsg.add_args();
-    arg_renderbuffertarget->set_isarray(false);
-    arg_renderbuffertarget->set_type(GLMessage::DataType::ENUM);
-    arg_renderbuffertarget->add_intvalue((int)renderbuffertarget);
-
-    // copy argument renderbuffer
-    GLMessage_DataType *arg_renderbuffer = glmsg.add_args();
-    arg_renderbuffer->set_isarray(false);
-    arg_renderbuffer->set_type(GLMessage::DataType::INT);
-    arg_renderbuffer->add_intvalue(renderbuffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFramebufferTexture2D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument textarget
-    GLMessage_DataType *arg_textarget = glmsg.add_args();
-    arg_textarget->set_isarray(false);
-    arg_textarget->set_type(GLMessage::DataType::ENUM);
-    arg_textarget->add_intvalue((int)textarget);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFramebufferTexture2D(target, attachment, textarget, texture, level);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFrontFace(GLenum mode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFrontFace);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFrontFace(mode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenBuffers(GLsizei n, GLuint * buffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenBuffers);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument buffers
-    GLMessage_DataType *arg_buffers = glmsg.add_args();
-    arg_buffers->set_isarray(false);
-    arg_buffers->set_type(GLMessage::DataType::INT64);
-    arg_buffers->add_int64value((uintptr_t)buffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenBuffers(n, buffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) buffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenerateMipmap(GLenum target) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenerateMipmap);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenerateMipmap(target);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenFramebuffers(GLsizei n, GLuint * framebuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenFramebuffers);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument framebuffers
-    GLMessage_DataType *arg_framebuffers = glmsg.add_args();
-    arg_framebuffers->set_isarray(false);
-    arg_framebuffers->set_type(GLMessage::DataType::INT64);
-    arg_framebuffers->add_int64value((uintptr_t)framebuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenFramebuffers(n, framebuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) framebuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenRenderbuffers(GLsizei n, GLuint * renderbuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenRenderbuffers);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument renderbuffers
-    GLMessage_DataType *arg_renderbuffers = glmsg.add_args();
-    arg_renderbuffers->set_isarray(false);
-    arg_renderbuffers->set_type(GLMessage::DataType::INT64);
-    arg_renderbuffers->add_int64value((uintptr_t)renderbuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenRenderbuffers(n, renderbuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) renderbuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenTextures(GLsizei n, GLuint * textures) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenTextures);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument textures
-    GLMessage_DataType *arg_textures = glmsg.add_args();
-    arg_textures->set_isarray(false);
-    arg_textures->set_type(GLMessage::DataType::INT64);
-    arg_textures->add_int64value((uintptr_t)textures);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenTextures(n, textures);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) textures,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetActiveAttrib);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT64);
-    arg_size->add_int64value((uintptr_t)size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::INT64);
-    arg_type->add_int64value((uintptr_t)type);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT64);
-    arg_name->add_int64value((uintptr_t)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetActiveAttrib(program, index, bufSize, length, size, type, name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) size,
-        (void *) type,
-        (void *) name,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetActiveUniform);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT64);
-    arg_size->add_int64value((uintptr_t)size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::INT64);
-    arg_type->add_int64value((uintptr_t)type);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT64);
-    arg_name->add_int64value((uintptr_t)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetActiveUniform(program, index, bufSize, length, size, type, name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) size,
-        (void *) type,
-        (void *) name,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetAttachedShaders);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument maxCount
-    GLMessage_DataType *arg_maxCount = glmsg.add_args();
-    arg_maxCount->set_isarray(false);
-    arg_maxCount->set_type(GLMessage::DataType::INT);
-    arg_maxCount->add_intvalue(maxCount);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT64);
-    arg_count->add_int64value((uintptr_t)count);
-
-    // copy argument shaders
-    GLMessage_DataType *arg_shaders = glmsg.add_args();
-    arg_shaders->set_isarray(false);
-    arg_shaders->set_type(GLMessage::DataType::INT64);
-    arg_shaders->add_int64value((uintptr_t)shaders);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetAttachedShaders(program, maxCount, count, shaders);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) count,
-        (void *) shaders,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLint GLTrace_glGetAttribLocation(GLuint program, const GLchar * name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetAttribLocation);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT64);
-    arg_name->add_int64value((uintptr_t)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLint retValue = glContext->hooks->gl.glGetAttribLocation(program, name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) name,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetBooleanv(GLenum pname, GLboolean * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetBooleanv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetBooleanv(pname, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetBufferParameteriv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetBufferParameteriv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLenum GLTrace_glGetError(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetError);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLenum retValue = glContext->hooks->gl.glGetError();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::ENUM);
-    rt->add_intvalue((int)retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetFloatv(GLenum pname, GLfloat * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetFloatv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetFloatv(pname, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetFramebufferAttachmentParameteriv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetFramebufferAttachmentParameteriv(target, attachment, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetIntegerv(GLenum pname, GLint * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetIntegerv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetIntegerv(pname, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramiv(program, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramInfoLog);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument infoLog
-    GLMessage_DataType *arg_infoLog = glmsg.add_args();
-    arg_infoLog->set_isarray(false);
-    arg_infoLog->set_type(GLMessage::DataType::INT64);
-    arg_infoLog->add_int64value((uintptr_t)infoLog);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramInfoLog(program, bufSize, length, infoLog);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) infoLog,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetRenderbufferParameteriv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetRenderbufferParameteriv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetShaderiv(GLuint shader, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetShaderiv);
-
-    // copy argument shader
-    GLMessage_DataType *arg_shader = glmsg.add_args();
-    arg_shader->set_isarray(false);
-    arg_shader->set_type(GLMessage::DataType::INT);
-    arg_shader->add_intvalue(shader);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetShaderiv(shader, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetShaderInfoLog);
-
-    // copy argument shader
-    GLMessage_DataType *arg_shader = glmsg.add_args();
-    arg_shader->set_isarray(false);
-    arg_shader->set_type(GLMessage::DataType::INT);
-    arg_shader->add_intvalue(shader);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument infoLog
-    GLMessage_DataType *arg_infoLog = glmsg.add_args();
-    arg_infoLog->set_isarray(false);
-    arg_infoLog->set_type(GLMessage::DataType::INT64);
-    arg_infoLog->add_int64value((uintptr_t)infoLog);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetShaderInfoLog(shader, bufSize, length, infoLog);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) infoLog,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetShaderPrecisionFormat);
-
-    // copy argument shadertype
-    GLMessage_DataType *arg_shadertype = glmsg.add_args();
-    arg_shadertype->set_isarray(false);
-    arg_shadertype->set_type(GLMessage::DataType::ENUM);
-    arg_shadertype->add_intvalue((int)shadertype);
-
-    // copy argument precisiontype
-    GLMessage_DataType *arg_precisiontype = glmsg.add_args();
-    arg_precisiontype->set_isarray(false);
-    arg_precisiontype->set_type(GLMessage::DataType::ENUM);
-    arg_precisiontype->add_intvalue((int)precisiontype);
-
-    // copy argument range
-    GLMessage_DataType *arg_range = glmsg.add_args();
-    arg_range->set_isarray(false);
-    arg_range->set_type(GLMessage::DataType::INT64);
-    arg_range->add_int64value((uintptr_t)range);
-
-    // copy argument precision
-    GLMessage_DataType *arg_precision = glmsg.add_args();
-    arg_precision->set_isarray(false);
-    arg_precision->set_type(GLMessage::DataType::INT64);
-    arg_precision->add_int64value((uintptr_t)precision);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) range,
-        (void *) precision,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetShaderSource);
-
-    // copy argument shader
-    GLMessage_DataType *arg_shader = glmsg.add_args();
-    arg_shader->set_isarray(false);
-    arg_shader->set_type(GLMessage::DataType::INT);
-    arg_shader->add_intvalue(shader);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument source
-    GLMessage_DataType *arg_source = glmsg.add_args();
-    arg_source->set_isarray(false);
-    arg_source->set_type(GLMessage::DataType::INT64);
-    arg_source->add_int64value((uintptr_t)source);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetShaderSource(shader, bufSize, length, source);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) source,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-const GLubyte * GLTrace_glGetString(GLenum name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetString);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::ENUM);
-    arg_name->add_intvalue((int)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    const GLubyte * retValue = glContext->hooks->gl.glGetString(name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT64);
-    rt->add_int64value((uintptr_t)retValue);
-
-    void *pointerArgs[] = {
-        (void *) retValue,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexParameterfv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexParameterfv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexParameteriv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexParameteriv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetUniformfv(GLuint program, GLint location, GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetUniformfv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetUniformfv(program, location, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetUniformiv(GLuint program, GLint location, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetUniformiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetUniformiv(program, location, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLint GLTrace_glGetUniformLocation(GLuint program, const GLchar * name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetUniformLocation);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT64);
-    arg_name->add_int64value((uintptr_t)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLint retValue = glContext->hooks->gl.glGetUniformLocation(program, name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) name,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetVertexAttribfv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetVertexAttribfv(index, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetVertexAttribiv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetVertexAttribiv(index, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetVertexAttribPointerv(GLuint index, GLenum pname, void ** pointer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetVertexAttribPointerv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument pointer
-    GLMessage_DataType *arg_pointer = glmsg.add_args();
-    arg_pointer->set_isarray(false);
-    arg_pointer->set_type(GLMessage::DataType::INT64);
-    arg_pointer->add_int64value((uintptr_t)pointer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetVertexAttribPointerv(index, pname, pointer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pointer,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glHint(GLenum target, GLenum mode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glHint);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glHint(target, mode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsBuffer(GLuint buffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsBuffer);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::INT);
-    arg_buffer->add_intvalue(buffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsBuffer(buffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLboolean GLTrace_glIsEnabled(GLenum cap) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsEnabled);
-
-    // copy argument cap
-    GLMessage_DataType *arg_cap = glmsg.add_args();
-    arg_cap->set_isarray(false);
-    arg_cap->set_type(GLMessage::DataType::ENUM);
-    arg_cap->add_intvalue((int)cap);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsEnabled(cap);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLboolean GLTrace_glIsFramebuffer(GLuint framebuffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsFramebuffer);
-
-    // copy argument framebuffer
-    GLMessage_DataType *arg_framebuffer = glmsg.add_args();
-    arg_framebuffer->set_isarray(false);
-    arg_framebuffer->set_type(GLMessage::DataType::INT);
-    arg_framebuffer->add_intvalue(framebuffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsFramebuffer(framebuffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLboolean GLTrace_glIsProgram(GLuint program) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsProgram);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsProgram(program);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLboolean GLTrace_glIsRenderbuffer(GLuint renderbuffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsRenderbuffer);
-
-    // copy argument renderbuffer
-    GLMessage_DataType *arg_renderbuffer = glmsg.add_args();
-    arg_renderbuffer->set_isarray(false);
-    arg_renderbuffer->set_type(GLMessage::DataType::INT);
-    arg_renderbuffer->add_intvalue(renderbuffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsRenderbuffer(renderbuffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLboolean GLTrace_glIsShader(GLuint shader) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsShader);
-
-    // copy argument shader
-    GLMessage_DataType *arg_shader = glmsg.add_args();
-    arg_shader->set_isarray(false);
-    arg_shader->set_type(GLMessage::DataType::INT);
-    arg_shader->add_intvalue(shader);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsShader(shader);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLboolean GLTrace_glIsTexture(GLuint texture) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsTexture);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsTexture(texture);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glLineWidth(GLfloat width) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLineWidth);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::FLOAT);
-    arg_width->add_floatvalue(width);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLineWidth(width);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLinkProgram(GLuint program) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLinkProgram);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLinkProgram(program);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPixelStorei(GLenum pname, GLint param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPixelStorei);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPixelStorei(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPolygonOffset(GLfloat factor, GLfloat units) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPolygonOffset);
-
-    // copy argument factor
-    GLMessage_DataType *arg_factor = glmsg.add_args();
-    arg_factor->set_isarray(false);
-    arg_factor->set_type(GLMessage::DataType::FLOAT);
-    arg_factor->add_floatvalue(factor);
-
-    // copy argument units
-    GLMessage_DataType *arg_units = glmsg.add_args();
-    arg_units->set_isarray(false);
-    arg_units->set_type(GLMessage::DataType::FLOAT);
-    arg_units->add_floatvalue(units);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPolygonOffset(factor, units);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glReadPixels);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument pixels
-    GLMessage_DataType *arg_pixels = glmsg.add_args();
-    arg_pixels->set_isarray(false);
-    arg_pixels->set_type(GLMessage::DataType::INT64);
-    arg_pixels->add_int64value((uintptr_t)pixels);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glReadPixels(x, y, width, height, format, type, pixels);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pixels,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glReleaseShaderCompiler(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glReleaseShaderCompiler);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glReleaseShaderCompiler();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRenderbufferStorage);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRenderbufferStorage(target, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSampleCoverage(GLfloat value, GLboolean invert) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSampleCoverage);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::FLOAT);
-    arg_value->add_floatvalue(value);
-
-    // copy argument invert
-    GLMessage_DataType *arg_invert = glmsg.add_args();
-    arg_invert->set_isarray(false);
-    arg_invert->set_type(GLMessage::DataType::BOOL);
-    arg_invert->add_boolvalue(invert);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSampleCoverage(value, invert);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glScissor);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glScissor(x, y, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glShaderBinary(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glShaderBinary);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument shaders
-    GLMessage_DataType *arg_shaders = glmsg.add_args();
-    arg_shaders->set_isarray(false);
-    arg_shaders->set_type(GLMessage::DataType::INT64);
-    arg_shaders->add_int64value((uintptr_t)shaders);
-
-    // copy argument binaryformat
-    GLMessage_DataType *arg_binaryformat = glmsg.add_args();
-    arg_binaryformat->set_isarray(false);
-    arg_binaryformat->set_type(GLMessage::DataType::ENUM);
-    arg_binaryformat->add_intvalue((int)binaryformat);
-
-    // copy argument binary
-    GLMessage_DataType *arg_binary = glmsg.add_args();
-    arg_binary->set_isarray(false);
-    arg_binary->set_type(GLMessage::DataType::INT64);
-    arg_binary->add_int64value((uintptr_t)binary);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glShaderBinary(count, shaders, binaryformat, binary, length);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) shaders,
-        (void *) binary,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glShaderSource(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glShaderSource);
-
-    // copy argument shader
-    GLMessage_DataType *arg_shader = glmsg.add_args();
-    arg_shader->set_isarray(false);
-    arg_shader->set_type(GLMessage::DataType::INT);
-    arg_shader->add_intvalue(shader);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument string
-    GLMessage_DataType *arg_string = glmsg.add_args();
-    arg_string->set_isarray(false);
-    arg_string->set_type(GLMessage::DataType::INT64);
-    arg_string->add_int64value((uintptr_t)string);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glShaderSource(shader, count, string, length);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) string,
-        (void *) length,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glStencilFunc(GLenum func, GLint ref, GLuint mask) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glStencilFunc);
-
-    // copy argument func
-    GLMessage_DataType *arg_func = glmsg.add_args();
-    arg_func->set_isarray(false);
-    arg_func->set_type(GLMessage::DataType::ENUM);
-    arg_func->add_intvalue((int)func);
-
-    // copy argument ref
-    GLMessage_DataType *arg_ref = glmsg.add_args();
-    arg_ref->set_isarray(false);
-    arg_ref->set_type(GLMessage::DataType::INT);
-    arg_ref->add_intvalue(ref);
-
-    // copy argument mask
-    GLMessage_DataType *arg_mask = glmsg.add_args();
-    arg_mask->set_isarray(false);
-    arg_mask->set_type(GLMessage::DataType::INT);
-    arg_mask->add_intvalue(mask);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glStencilFunc(func, ref, mask);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glStencilFuncSeparate);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument func
-    GLMessage_DataType *arg_func = glmsg.add_args();
-    arg_func->set_isarray(false);
-    arg_func->set_type(GLMessage::DataType::ENUM);
-    arg_func->add_intvalue((int)func);
-
-    // copy argument ref
-    GLMessage_DataType *arg_ref = glmsg.add_args();
-    arg_ref->set_isarray(false);
-    arg_ref->set_type(GLMessage::DataType::INT);
-    arg_ref->add_intvalue(ref);
-
-    // copy argument mask
-    GLMessage_DataType *arg_mask = glmsg.add_args();
-    arg_mask->set_isarray(false);
-    arg_mask->set_type(GLMessage::DataType::INT);
-    arg_mask->add_intvalue(mask);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glStencilFuncSeparate(face, func, ref, mask);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glStencilMask(GLuint mask) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glStencilMask);
-
-    // copy argument mask
-    GLMessage_DataType *arg_mask = glmsg.add_args();
-    arg_mask->set_isarray(false);
-    arg_mask->set_type(GLMessage::DataType::INT);
-    arg_mask->add_intvalue(mask);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glStencilMask(mask);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glStencilMaskSeparate(GLenum face, GLuint mask) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glStencilMaskSeparate);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument mask
-    GLMessage_DataType *arg_mask = glmsg.add_args();
-    arg_mask->set_isarray(false);
-    arg_mask->set_type(GLMessage::DataType::INT);
-    arg_mask->add_intvalue(mask);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glStencilMaskSeparate(face, mask);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glStencilOp);
-
-    // copy argument fail
-    GLMessage_DataType *arg_fail = glmsg.add_args();
-    arg_fail->set_isarray(false);
-    arg_fail->set_type(GLMessage::DataType::ENUM);
-    arg_fail->add_intvalue((int)fail);
-
-    // copy argument zfail
-    GLMessage_DataType *arg_zfail = glmsg.add_args();
-    arg_zfail->set_isarray(false);
-    arg_zfail->set_type(GLMessage::DataType::ENUM);
-    arg_zfail->add_intvalue((int)zfail);
-
-    // copy argument zpass
-    GLMessage_DataType *arg_zpass = glmsg.add_args();
-    arg_zpass->set_isarray(false);
-    arg_zpass->set_type(GLMessage::DataType::ENUM);
-    arg_zpass->add_intvalue((int)zpass);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glStencilOp(fail, zfail, zpass);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glStencilOpSeparate);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument sfail
-    GLMessage_DataType *arg_sfail = glmsg.add_args();
-    arg_sfail->set_isarray(false);
-    arg_sfail->set_type(GLMessage::DataType::ENUM);
-    arg_sfail->add_intvalue((int)sfail);
-
-    // copy argument dpfail
-    GLMessage_DataType *arg_dpfail = glmsg.add_args();
-    arg_dpfail->set_isarray(false);
-    arg_dpfail->set_type(GLMessage::DataType::ENUM);
-    arg_dpfail->add_intvalue((int)dpfail);
-
-    // copy argument dppass
-    GLMessage_DataType *arg_dppass = glmsg.add_args();
-    arg_dppass->set_isarray(false);
-    arg_dppass->set_type(GLMessage::DataType::ENUM);
-    arg_dppass->add_intvalue((int)dppass);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glStencilOpSeparate(face, sfail, dpfail, dppass);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexImage2D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::INT);
-    arg_internalformat->add_intvalue(internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument border
-    GLMessage_DataType *arg_border = glmsg.add_args();
-    arg_border->set_isarray(false);
-    arg_border->set_type(GLMessage::DataType::INT);
-    arg_border->add_intvalue(border);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument pixels
-    GLMessage_DataType *arg_pixels = glmsg.add_args();
-    arg_pixels->set_isarray(false);
-    arg_pixels->set_type(GLMessage::DataType::INT64);
-    arg_pixels->add_int64value((uintptr_t)pixels);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pixels,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexParameterf(GLenum target, GLenum pname, GLfloat param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexParameterf);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::FLOAT);
-    arg_param->add_floatvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexParameterf(target, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexParameterfv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexParameterfv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexParameteri(GLenum target, GLenum pname, GLint param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexParameteri);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexParameteri(target, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexParameteriv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexParameteriv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexSubImage2D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument xoffset
-    GLMessage_DataType *arg_xoffset = glmsg.add_args();
-    arg_xoffset->set_isarray(false);
-    arg_xoffset->set_type(GLMessage::DataType::INT);
-    arg_xoffset->add_intvalue(xoffset);
-
-    // copy argument yoffset
-    GLMessage_DataType *arg_yoffset = glmsg.add_args();
-    arg_yoffset->set_isarray(false);
-    arg_yoffset->set_type(GLMessage::DataType::INT);
-    arg_yoffset->add_intvalue(yoffset);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument pixels
-    GLMessage_DataType *arg_pixels = glmsg.add_args();
-    arg_pixels->set_isarray(false);
-    arg_pixels->set_type(GLMessage::DataType::INT64);
-    arg_pixels->add_int64value((uintptr_t)pixels);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pixels,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform1f(GLint location, GLfloat v0) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform1f);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform1f(location, v0);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform1fv(GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform1fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform1fv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform1i(GLint location, GLint v0) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform1i);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform1i(location, v0);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform1iv(GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform1iv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform1iv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform2f(GLint location, GLfloat v0, GLfloat v1) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform2f);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::FLOAT);
-    arg_v1->add_floatvalue(v1);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform2f(location, v0, v1);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform2fv(GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform2fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform2fv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform2i(GLint location, GLint v0, GLint v1) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform2i);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform2i(location, v0, v1);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform2iv(GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform2iv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform2iv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform3f);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::FLOAT);
-    arg_v1->add_floatvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::FLOAT);
-    arg_v2->add_floatvalue(v2);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform3f(location, v0, v1, v2);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform3fv(GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform3fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform3fv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform3i(GLint location, GLint v0, GLint v1, GLint v2) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform3i);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform3i(location, v0, v1, v2);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform3iv(GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform3iv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform3iv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform4f);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::FLOAT);
-    arg_v1->add_floatvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::FLOAT);
-    arg_v2->add_floatvalue(v2);
-
-    // copy argument v3
-    GLMessage_DataType *arg_v3 = glmsg.add_args();
-    arg_v3->set_isarray(false);
-    arg_v3->set_type(GLMessage::DataType::FLOAT);
-    arg_v3->add_floatvalue(v3);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform4f(location, v0, v1, v2, v3);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform4fv(GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform4fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform4fv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform4i);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // copy argument v3
-    GLMessage_DataType *arg_v3 = glmsg.add_args();
-    arg_v3->set_isarray(false);
-    arg_v3->set_type(GLMessage::DataType::INT);
-    arg_v3->add_intvalue(v3);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform4i(location, v0, v1, v2, v3);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform4iv(GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform4iv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform4iv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix2fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix2fv(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix3fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix3fv(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix4fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix4fv(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUseProgram(GLuint program) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUseProgram);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUseProgram(program);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glValidateProgram(GLuint program) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glValidateProgram);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glValidateProgram(program);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttrib1f(GLuint index, GLfloat x) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttrib1f);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::FLOAT);
-    arg_x->add_floatvalue(x);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttrib1f(index, x);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttrib1fv(GLuint index, const GLfloat * v) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttrib1fv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument v
-    GLMessage_DataType *arg_v = glmsg.add_args();
-    arg_v->set_isarray(false);
-    arg_v->set_type(GLMessage::DataType::INT64);
-    arg_v->add_int64value((uintptr_t)v);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttrib1fv(index, v);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) v,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttrib2f);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::FLOAT);
-    arg_x->add_floatvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::FLOAT);
-    arg_y->add_floatvalue(y);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttrib2f(index, x, y);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttrib2fv(GLuint index, const GLfloat * v) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttrib2fv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument v
-    GLMessage_DataType *arg_v = glmsg.add_args();
-    arg_v->set_isarray(false);
-    arg_v->set_type(GLMessage::DataType::INT64);
-    arg_v->add_int64value((uintptr_t)v);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttrib2fv(index, v);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) v,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttrib3f);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::FLOAT);
-    arg_x->add_floatvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::FLOAT);
-    arg_y->add_floatvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::FLOAT);
-    arg_z->add_floatvalue(z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttrib3f(index, x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttrib3fv(GLuint index, const GLfloat * v) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttrib3fv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument v
-    GLMessage_DataType *arg_v = glmsg.add_args();
-    arg_v->set_isarray(false);
-    arg_v->set_type(GLMessage::DataType::INT64);
-    arg_v->add_int64value((uintptr_t)v);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttrib3fv(index, v);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) v,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttrib4f);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::FLOAT);
-    arg_x->add_floatvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::FLOAT);
-    arg_y->add_floatvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::FLOAT);
-    arg_z->add_floatvalue(z);
-
-    // copy argument w
-    GLMessage_DataType *arg_w = glmsg.add_args();
-    arg_w->set_isarray(false);
-    arg_w->set_type(GLMessage::DataType::FLOAT);
-    arg_w->add_floatvalue(w);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttrib4f(index, x, y, z, w);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttrib4fv(GLuint index, const GLfloat * v) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttrib4fv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument v
-    GLMessage_DataType *arg_v = glmsg.add_args();
-    arg_v->set_isarray(false);
-    arg_v->set_type(GLMessage::DataType::INT64);
-    arg_v->add_int64value((uintptr_t)v);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttrib4fv(index, v);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) v,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribPointer);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument normalized
-    GLMessage_DataType *arg_normalized = glmsg.add_args();
-    arg_normalized->set_isarray(false);
-    arg_normalized->set_type(GLMessage::DataType::BOOL);
-    arg_normalized->add_boolvalue(normalized);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // copy argument pointer
-    GLMessage_DataType *arg_pointer = glmsg.add_args();
-    arg_pointer->set_isarray(false);
-    arg_pointer->set_type(GLMessage::DataType::INT64);
-    arg_pointer->add_int64value((uintptr_t)pointer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribPointer(index, size, type, normalized, stride, pointer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pointer,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glViewport);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glViewport(x, y, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glReadBuffer(GLenum mode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glReadBuffer);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glReadBuffer(mode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawRangeElements);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument start
-    GLMessage_DataType *arg_start = glmsg.add_args();
-    arg_start->set_isarray(false);
-    arg_start->set_type(GLMessage::DataType::INT);
-    arg_start->add_intvalue(start);
-
-    // copy argument end
-    GLMessage_DataType *arg_end = glmsg.add_args();
-    arg_end->set_isarray(false);
-    arg_end->set_type(GLMessage::DataType::INT);
-    arg_end->add_intvalue(end);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument indices
-    GLMessage_DataType *arg_indices = glmsg.add_args();
-    arg_indices->set_isarray(false);
-    arg_indices->set_type(GLMessage::DataType::INT64);
-    arg_indices->add_int64value((uintptr_t)indices);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawRangeElements(mode, start, end, count, type, indices);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) indices,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexImage3D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::INT);
-    arg_internalformat->add_intvalue(internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // copy argument border
-    GLMessage_DataType *arg_border = glmsg.add_args();
-    arg_border->set_isarray(false);
-    arg_border->set_type(GLMessage::DataType::INT);
-    arg_border->add_intvalue(border);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument pixels
-    GLMessage_DataType *arg_pixels = glmsg.add_args();
-    arg_pixels->set_isarray(false);
-    arg_pixels->set_type(GLMessage::DataType::INT64);
-    arg_pixels->add_int64value((uintptr_t)pixels);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pixels,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexSubImage3D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument xoffset
-    GLMessage_DataType *arg_xoffset = glmsg.add_args();
-    arg_xoffset->set_isarray(false);
-    arg_xoffset->set_type(GLMessage::DataType::INT);
-    arg_xoffset->add_intvalue(xoffset);
-
-    // copy argument yoffset
-    GLMessage_DataType *arg_yoffset = glmsg.add_args();
-    arg_yoffset->set_isarray(false);
-    arg_yoffset->set_type(GLMessage::DataType::INT);
-    arg_yoffset->add_intvalue(yoffset);
-
-    // copy argument zoffset
-    GLMessage_DataType *arg_zoffset = glmsg.add_args();
-    arg_zoffset->set_isarray(false);
-    arg_zoffset->set_type(GLMessage::DataType::INT);
-    arg_zoffset->add_intvalue(zoffset);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument pixels
-    GLMessage_DataType *arg_pixels = glmsg.add_args();
-    arg_pixels->set_isarray(false);
-    arg_pixels->set_type(GLMessage::DataType::INT64);
-    arg_pixels->add_int64value((uintptr_t)pixels);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pixels,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCopyTexSubImage3D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument xoffset
-    GLMessage_DataType *arg_xoffset = glmsg.add_args();
-    arg_xoffset->set_isarray(false);
-    arg_xoffset->set_type(GLMessage::DataType::INT);
-    arg_xoffset->add_intvalue(xoffset);
-
-    // copy argument yoffset
-    GLMessage_DataType *arg_yoffset = glmsg.add_args();
-    arg_yoffset->set_isarray(false);
-    arg_yoffset->set_type(GLMessage::DataType::INT);
-    arg_yoffset->add_intvalue(yoffset);
-
-    // copy argument zoffset
-    GLMessage_DataType *arg_zoffset = glmsg.add_args();
-    arg_zoffset->set_isarray(false);
-    arg_zoffset->set_type(GLMessage::DataType::INT);
-    arg_zoffset->add_intvalue(zoffset);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCompressedTexImage3D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // copy argument border
-    GLMessage_DataType *arg_border = glmsg.add_args();
-    arg_border->set_isarray(false);
-    arg_border->set_type(GLMessage::DataType::INT);
-    arg_border->add_intvalue(border);
-
-    // copy argument imageSize
-    GLMessage_DataType *arg_imageSize = glmsg.add_args();
-    arg_imageSize->set_isarray(false);
-    arg_imageSize->set_type(GLMessage::DataType::INT);
-    arg_imageSize->add_intvalue(imageSize);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCompressedTexSubImage3D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument xoffset
-    GLMessage_DataType *arg_xoffset = glmsg.add_args();
-    arg_xoffset->set_isarray(false);
-    arg_xoffset->set_type(GLMessage::DataType::INT);
-    arg_xoffset->add_intvalue(xoffset);
-
-    // copy argument yoffset
-    GLMessage_DataType *arg_yoffset = glmsg.add_args();
-    arg_yoffset->set_isarray(false);
-    arg_yoffset->set_type(GLMessage::DataType::INT);
-    arg_yoffset->add_intvalue(yoffset);
-
-    // copy argument zoffset
-    GLMessage_DataType *arg_zoffset = glmsg.add_args();
-    arg_zoffset->set_isarray(false);
-    arg_zoffset->set_type(GLMessage::DataType::INT);
-    arg_zoffset->add_intvalue(zoffset);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument imageSize
-    GLMessage_DataType *arg_imageSize = glmsg.add_args();
-    arg_imageSize->set_isarray(false);
-    arg_imageSize->set_type(GLMessage::DataType::INT);
-    arg_imageSize->add_intvalue(imageSize);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenQueries(GLsizei n, GLuint * ids) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenQueries);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument ids
-    GLMessage_DataType *arg_ids = glmsg.add_args();
-    arg_ids->set_isarray(false);
-    arg_ids->set_type(GLMessage::DataType::INT64);
-    arg_ids->add_int64value((uintptr_t)ids);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenQueries(n, ids);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) ids,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteQueries(GLsizei n, const GLuint * ids) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteQueries);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument ids
-    GLMessage_DataType *arg_ids = glmsg.add_args();
-    arg_ids->set_isarray(false);
-    arg_ids->set_type(GLMessage::DataType::INT64);
-    arg_ids->add_int64value((uintptr_t)ids);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteQueries(n, ids);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) ids,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsQuery(GLuint id) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsQuery);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsQuery(id);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glBeginQuery(GLenum target, GLuint id) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBeginQuery);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBeginQuery(target, id);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEndQuery(GLenum target) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEndQuery);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEndQuery(target);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetQueryiv(GLenum target, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetQueryiv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetQueryiv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetQueryObjectuiv);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetQueryObjectuiv(id, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glUnmapBuffer(GLenum target) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUnmapBuffer);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glUnmapBuffer(target);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetBufferPointerv(GLenum target, GLenum pname, void ** params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetBufferPointerv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetBufferPointerv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawBuffers(GLsizei n, const GLenum * bufs) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawBuffers);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument bufs
-    GLMessage_DataType *arg_bufs = glmsg.add_args();
-    arg_bufs->set_isarray(false);
-    arg_bufs->set_type(GLMessage::DataType::INT64);
-    arg_bufs->add_int64value((uintptr_t)bufs);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawBuffers(n, bufs);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) bufs,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix2x3fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix2x3fv(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix3x2fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix3x2fv(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix2x4fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix2x4fv(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix4x2fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix4x2fv(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix3x4fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix3x4fv(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix4x3fv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix4x3fv(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlitFramebuffer);
-
-    // copy argument srcX0
-    GLMessage_DataType *arg_srcX0 = glmsg.add_args();
-    arg_srcX0->set_isarray(false);
-    arg_srcX0->set_type(GLMessage::DataType::INT);
-    arg_srcX0->add_intvalue(srcX0);
-
-    // copy argument srcY0
-    GLMessage_DataType *arg_srcY0 = glmsg.add_args();
-    arg_srcY0->set_isarray(false);
-    arg_srcY0->set_type(GLMessage::DataType::INT);
-    arg_srcY0->add_intvalue(srcY0);
-
-    // copy argument srcX1
-    GLMessage_DataType *arg_srcX1 = glmsg.add_args();
-    arg_srcX1->set_isarray(false);
-    arg_srcX1->set_type(GLMessage::DataType::INT);
-    arg_srcX1->add_intvalue(srcX1);
-
-    // copy argument srcY1
-    GLMessage_DataType *arg_srcY1 = glmsg.add_args();
-    arg_srcY1->set_isarray(false);
-    arg_srcY1->set_type(GLMessage::DataType::INT);
-    arg_srcY1->add_intvalue(srcY1);
-
-    // copy argument dstX0
-    GLMessage_DataType *arg_dstX0 = glmsg.add_args();
-    arg_dstX0->set_isarray(false);
-    arg_dstX0->set_type(GLMessage::DataType::INT);
-    arg_dstX0->add_intvalue(dstX0);
-
-    // copy argument dstY0
-    GLMessage_DataType *arg_dstY0 = glmsg.add_args();
-    arg_dstY0->set_isarray(false);
-    arg_dstY0->set_type(GLMessage::DataType::INT);
-    arg_dstY0->add_intvalue(dstY0);
-
-    // copy argument dstX1
-    GLMessage_DataType *arg_dstX1 = glmsg.add_args();
-    arg_dstX1->set_isarray(false);
-    arg_dstX1->set_type(GLMessage::DataType::INT);
-    arg_dstX1->add_intvalue(dstX1);
-
-    // copy argument dstY1
-    GLMessage_DataType *arg_dstY1 = glmsg.add_args();
-    arg_dstY1->set_isarray(false);
-    arg_dstY1->set_type(GLMessage::DataType::INT);
-    arg_dstY1->add_intvalue(dstY1);
-
-    // copy argument mask
-    GLMessage_DataType *arg_mask = glmsg.add_args();
-    arg_mask->set_isarray(false);
-    arg_mask->set_type(GLMessage::DataType::INT);
-    arg_mask->add_intvalue(mask);
-
-    // copy argument filter
-    GLMessage_DataType *arg_filter = glmsg.add_args();
-    arg_filter->set_isarray(false);
-    arg_filter->set_type(GLMessage::DataType::ENUM);
-    arg_filter->add_intvalue((int)filter);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRenderbufferStorageMultisample);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument samples
-    GLMessage_DataType *arg_samples = glmsg.add_args();
-    arg_samples->set_isarray(false);
-    arg_samples->set_type(GLMessage::DataType::INT);
-    arg_samples->add_intvalue(samples);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRenderbufferStorageMultisample(target, samples, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFramebufferTextureLayer);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument layer
-    GLMessage_DataType *arg_layer = glmsg.add_args();
-    arg_layer->set_isarray(false);
-    arg_layer->set_type(GLMessage::DataType::INT);
-    arg_layer->add_intvalue(layer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFramebufferTextureLayer(target, attachment, texture, level, layer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void * GLTrace_glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMapBufferRange);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument offset
-    GLMessage_DataType *arg_offset = glmsg.add_args();
-    arg_offset->set_isarray(false);
-    arg_offset->set_type(GLMessage::DataType::INT);
-    arg_offset->add_intvalue(offset);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // copy argument access
-    GLMessage_DataType *arg_access = glmsg.add_args();
-    arg_access->set_isarray(false);
-    arg_access->set_type(GLMessage::DataType::INT);
-    arg_access->add_intvalue(access);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    void * retValue = glContext->hooks->gl.glMapBufferRange(target, offset, length, access);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT64);
-    rt->add_int64value((uintptr_t)retValue);
-
-    void *pointerArgs[] = {
-        (void *) retValue,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFlushMappedBufferRange);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument offset
-    GLMessage_DataType *arg_offset = glmsg.add_args();
-    arg_offset->set_isarray(false);
-    arg_offset->set_type(GLMessage::DataType::INT);
-    arg_offset->add_intvalue(offset);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFlushMappedBufferRange(target, offset, length);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindVertexArray(GLuint array) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindVertexArray);
-
-    // copy argument array
-    GLMessage_DataType *arg_array = glmsg.add_args();
-    arg_array->set_isarray(false);
-    arg_array->set_type(GLMessage::DataType::INT);
-    arg_array->add_intvalue(array);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindVertexArray(array);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteVertexArrays(GLsizei n, const GLuint * arrays) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteVertexArrays);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument arrays
-    GLMessage_DataType *arg_arrays = glmsg.add_args();
-    arg_arrays->set_isarray(false);
-    arg_arrays->set_type(GLMessage::DataType::INT64);
-    arg_arrays->add_int64value((uintptr_t)arrays);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteVertexArrays(n, arrays);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) arrays,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenVertexArrays(GLsizei n, GLuint * arrays) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenVertexArrays);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument arrays
-    GLMessage_DataType *arg_arrays = glmsg.add_args();
-    arg_arrays->set_isarray(false);
-    arg_arrays->set_type(GLMessage::DataType::INT64);
-    arg_arrays->add_int64value((uintptr_t)arrays);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenVertexArrays(n, arrays);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) arrays,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsVertexArray(GLuint array) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsVertexArray);
-
-    // copy argument array
-    GLMessage_DataType *arg_array = glmsg.add_args();
-    arg_array->set_isarray(false);
-    arg_array->set_type(GLMessage::DataType::INT);
-    arg_array->add_intvalue(array);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsVertexArray(array);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetIntegeri_v(GLenum target, GLuint index, GLint * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetIntegeri_v);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetIntegeri_v(target, index, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBeginTransformFeedback(GLenum primitiveMode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBeginTransformFeedback);
-
-    // copy argument primitiveMode
-    GLMessage_DataType *arg_primitiveMode = glmsg.add_args();
-    arg_primitiveMode->set_isarray(false);
-    arg_primitiveMode->set_type(GLMessage::DataType::ENUM);
-    arg_primitiveMode->add_intvalue((int)primitiveMode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBeginTransformFeedback(primitiveMode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEndTransformFeedback(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEndTransformFeedback);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEndTransformFeedback();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindBufferRange);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::INT);
-    arg_buffer->add_intvalue(buffer);
-
-    // copy argument offset
-    GLMessage_DataType *arg_offset = glmsg.add_args();
-    arg_offset->set_isarray(false);
-    arg_offset->set_type(GLMessage::DataType::INT);
-    arg_offset->add_intvalue(offset);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindBufferRange(target, index, buffer, offset, size);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindBufferBase(GLenum target, GLuint index, GLuint buffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindBufferBase);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::INT);
-    arg_buffer->add_intvalue(buffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindBufferBase(target, index, buffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTransformFeedbackVaryings);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument varyings
-    GLMessage_DataType *arg_varyings = glmsg.add_args();
-    arg_varyings->set_isarray(false);
-    arg_varyings->set_type(GLMessage::DataType::INT64);
-    arg_varyings->add_int64value((uintptr_t)varyings);
-
-    // copy argument bufferMode
-    GLMessage_DataType *arg_bufferMode = glmsg.add_args();
-    arg_bufferMode->set_isarray(false);
-    arg_bufferMode->set_type(GLMessage::DataType::ENUM);
-    arg_bufferMode->add_intvalue((int)bufferMode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTransformFeedbackVaryings(program, count, varyings, bufferMode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) varyings,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTransformFeedbackVarying);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT64);
-    arg_size->add_int64value((uintptr_t)size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::INT64);
-    arg_type->add_int64value((uintptr_t)type);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT64);
-    arg_name->add_int64value((uintptr_t)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTransformFeedbackVarying(program, index, bufSize, length, size, type, name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) size,
-        (void *) type,
-        (void *) name,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribIPointer);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // copy argument pointer
-    GLMessage_DataType *arg_pointer = glmsg.add_args();
-    arg_pointer->set_isarray(false);
-    arg_pointer->set_type(GLMessage::DataType::INT64);
-    arg_pointer->add_int64value((uintptr_t)pointer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribIPointer(index, size, type, stride, pointer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pointer,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetVertexAttribIiv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetVertexAttribIiv(index, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetVertexAttribIuiv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetVertexAttribIuiv(index, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribI4i);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // copy argument w
-    GLMessage_DataType *arg_w = glmsg.add_args();
-    arg_w->set_isarray(false);
-    arg_w->set_type(GLMessage::DataType::INT);
-    arg_w->add_intvalue(w);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribI4i(index, x, y, z, w);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribI4ui);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // copy argument w
-    GLMessage_DataType *arg_w = glmsg.add_args();
-    arg_w->set_isarray(false);
-    arg_w->set_type(GLMessage::DataType::INT);
-    arg_w->add_intvalue(w);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribI4ui(index, x, y, z, w);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribI4iv(GLuint index, const GLint * v) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribI4iv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument v
-    GLMessage_DataType *arg_v = glmsg.add_args();
-    arg_v->set_isarray(false);
-    arg_v->set_type(GLMessage::DataType::INT64);
-    arg_v->add_int64value((uintptr_t)v);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribI4iv(index, v);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) v,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribI4uiv(GLuint index, const GLuint * v) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribI4uiv);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument v
-    GLMessage_DataType *arg_v = glmsg.add_args();
-    arg_v->set_isarray(false);
-    arg_v->set_type(GLMessage::DataType::INT64);
-    arg_v->add_int64value((uintptr_t)v);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribI4uiv(index, v);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) v,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetUniformuiv(GLuint program, GLint location, GLuint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetUniformuiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetUniformuiv(program, location, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLint GLTrace_glGetFragDataLocation(GLuint program, const GLchar * name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetFragDataLocation);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT64);
-    arg_name->add_int64value((uintptr_t)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLint retValue = glContext->hooks->gl.glGetFragDataLocation(program, name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) name,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glUniform1ui(GLint location, GLuint v0) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform1ui);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform1ui(location, v0);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform2ui(GLint location, GLuint v0, GLuint v1) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform2ui);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform2ui(location, v0, v1);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform3ui);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform3ui(location, v0, v1, v2);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform4ui);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // copy argument v3
-    GLMessage_DataType *arg_v3 = glmsg.add_args();
-    arg_v3->set_isarray(false);
-    arg_v3->set_type(GLMessage::DataType::INT);
-    arg_v3->add_intvalue(v3);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform4ui(location, v0, v1, v2, v3);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform1uiv(GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform1uiv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform1uiv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform2uiv(GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform2uiv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform2uiv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform3uiv(GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform3uiv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform3uiv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniform4uiv(GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniform4uiv);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniform4uiv(location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearBufferiv);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::ENUM);
-    arg_buffer->add_intvalue((int)buffer);
-
-    // copy argument drawbuffer
-    GLMessage_DataType *arg_drawbuffer = glmsg.add_args();
-    arg_drawbuffer->set_isarray(false);
-    arg_drawbuffer->set_type(GLMessage::DataType::INT);
-    arg_drawbuffer->add_intvalue(drawbuffer);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearBufferiv(buffer, drawbuffer, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearBufferuiv);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::ENUM);
-    arg_buffer->add_intvalue((int)buffer);
-
-    // copy argument drawbuffer
-    GLMessage_DataType *arg_drawbuffer = glmsg.add_args();
-    arg_drawbuffer->set_isarray(false);
-    arg_drawbuffer->set_type(GLMessage::DataType::INT);
-    arg_drawbuffer->add_intvalue(drawbuffer);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearBufferuiv(buffer, drawbuffer, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearBufferfv);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::ENUM);
-    arg_buffer->add_intvalue((int)buffer);
-
-    // copy argument drawbuffer
-    GLMessage_DataType *arg_drawbuffer = glmsg.add_args();
-    arg_drawbuffer->set_isarray(false);
-    arg_drawbuffer->set_type(GLMessage::DataType::INT);
-    arg_drawbuffer->add_intvalue(drawbuffer);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearBufferfv(buffer, drawbuffer, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearBufferfi);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::ENUM);
-    arg_buffer->add_intvalue((int)buffer);
-
-    // copy argument drawbuffer
-    GLMessage_DataType *arg_drawbuffer = glmsg.add_args();
-    arg_drawbuffer->set_isarray(false);
-    arg_drawbuffer->set_type(GLMessage::DataType::INT);
-    arg_drawbuffer->add_intvalue(drawbuffer);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::FLOAT);
-    arg_depth->add_floatvalue(depth);
-
-    // copy argument stencil
-    GLMessage_DataType *arg_stencil = glmsg.add_args();
-    arg_stencil->set_isarray(false);
-    arg_stencil->set_type(GLMessage::DataType::INT);
-    arg_stencil->add_intvalue(stencil);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearBufferfi(buffer, drawbuffer, depth, stencil);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-const GLubyte * GLTrace_glGetStringi(GLenum name, GLuint index) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetStringi);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::ENUM);
-    arg_name->add_intvalue((int)name);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    const GLubyte * retValue = glContext->hooks->gl.glGetStringi(name, index);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT64);
-    rt->add_int64value((uintptr_t)retValue);
-
-    void *pointerArgs[] = {
-        (void *) retValue,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCopyBufferSubData);
-
-    // copy argument readTarget
-    GLMessage_DataType *arg_readTarget = glmsg.add_args();
-    arg_readTarget->set_isarray(false);
-    arg_readTarget->set_type(GLMessage::DataType::ENUM);
-    arg_readTarget->add_intvalue((int)readTarget);
-
-    // copy argument writeTarget
-    GLMessage_DataType *arg_writeTarget = glmsg.add_args();
-    arg_writeTarget->set_isarray(false);
-    arg_writeTarget->set_type(GLMessage::DataType::ENUM);
-    arg_writeTarget->add_intvalue((int)writeTarget);
-
-    // copy argument readOffset
-    GLMessage_DataType *arg_readOffset = glmsg.add_args();
-    arg_readOffset->set_isarray(false);
-    arg_readOffset->set_type(GLMessage::DataType::INT);
-    arg_readOffset->add_intvalue(readOffset);
-
-    // copy argument writeOffset
-    GLMessage_DataType *arg_writeOffset = glmsg.add_args();
-    arg_writeOffset->set_isarray(false);
-    arg_writeOffset->set_type(GLMessage::DataType::INT);
-    arg_writeOffset->add_intvalue(writeOffset);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetUniformIndices);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument uniformCount
-    GLMessage_DataType *arg_uniformCount = glmsg.add_args();
-    arg_uniformCount->set_isarray(false);
-    arg_uniformCount->set_type(GLMessage::DataType::INT);
-    arg_uniformCount->add_intvalue(uniformCount);
-
-    // copy argument uniformNames
-    GLMessage_DataType *arg_uniformNames = glmsg.add_args();
-    arg_uniformNames->set_isarray(false);
-    arg_uniformNames->set_type(GLMessage::DataType::INT64);
-    arg_uniformNames->add_int64value((uintptr_t)uniformNames);
-
-    // copy argument uniformIndices
-    GLMessage_DataType *arg_uniformIndices = glmsg.add_args();
-    arg_uniformIndices->set_isarray(false);
-    arg_uniformIndices->set_type(GLMessage::DataType::INT64);
-    arg_uniformIndices->add_int64value((uintptr_t)uniformIndices);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) uniformNames,
-        (void *) uniformIndices,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetActiveUniformsiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument uniformCount
-    GLMessage_DataType *arg_uniformCount = glmsg.add_args();
-    arg_uniformCount->set_isarray(false);
-    arg_uniformCount->set_type(GLMessage::DataType::INT);
-    arg_uniformCount->add_intvalue(uniformCount);
-
-    // copy argument uniformIndices
-    GLMessage_DataType *arg_uniformIndices = glmsg.add_args();
-    arg_uniformIndices->set_isarray(false);
-    arg_uniformIndices->set_type(GLMessage::DataType::INT64);
-    arg_uniformIndices->add_int64value((uintptr_t)uniformIndices);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) uniformIndices,
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLuint GLTrace_glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetUniformBlockIndex);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument uniformBlockName
-    GLMessage_DataType *arg_uniformBlockName = glmsg.add_args();
-    arg_uniformBlockName->set_isarray(false);
-    arg_uniformBlockName->set_type(GLMessage::DataType::INT64);
-    arg_uniformBlockName->add_int64value((uintptr_t)uniformBlockName);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLuint retValue = glContext->hooks->gl.glGetUniformBlockIndex(program, uniformBlockName);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) uniformBlockName,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetActiveUniformBlockiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument uniformBlockIndex
-    GLMessage_DataType *arg_uniformBlockIndex = glmsg.add_args();
-    arg_uniformBlockIndex->set_isarray(false);
-    arg_uniformBlockIndex->set_type(GLMessage::DataType::INT);
-    arg_uniformBlockIndex->add_intvalue(uniformBlockIndex);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetActiveUniformBlockName);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument uniformBlockIndex
-    GLMessage_DataType *arg_uniformBlockIndex = glmsg.add_args();
-    arg_uniformBlockIndex->set_isarray(false);
-    arg_uniformBlockIndex->set_type(GLMessage::DataType::INT);
-    arg_uniformBlockIndex->add_intvalue(uniformBlockIndex);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument uniformBlockName
-    GLMessage_DataType *arg_uniformBlockName = glmsg.add_args();
-    arg_uniformBlockName->set_isarray(false);
-    arg_uniformBlockName->set_type(GLMessage::DataType::INT64);
-    arg_uniformBlockName->add_int64value((uintptr_t)uniformBlockName);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) uniformBlockName,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformBlockBinding);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument uniformBlockIndex
-    GLMessage_DataType *arg_uniformBlockIndex = glmsg.add_args();
-    arg_uniformBlockIndex->set_isarray(false);
-    arg_uniformBlockIndex->set_type(GLMessage::DataType::INT);
-    arg_uniformBlockIndex->add_intvalue(uniformBlockIndex);
-
-    // copy argument uniformBlockBinding
-    GLMessage_DataType *arg_uniformBlockBinding = glmsg.add_args();
-    arg_uniformBlockBinding->set_isarray(false);
-    arg_uniformBlockBinding->set_type(GLMessage::DataType::INT);
-    arg_uniformBlockBinding->add_intvalue(uniformBlockBinding);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawArraysInstanced);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument first
-    GLMessage_DataType *arg_first = glmsg.add_args();
-    arg_first->set_isarray(false);
-    arg_first->set_type(GLMessage::DataType::INT);
-    arg_first->add_intvalue(first);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument instancecount
-    GLMessage_DataType *arg_instancecount = glmsg.add_args();
-    arg_instancecount->set_isarray(false);
-    arg_instancecount->set_type(GLMessage::DataType::INT);
-    arg_instancecount->add_intvalue(instancecount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawArraysInstanced(mode, first, count, instancecount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawElementsInstanced);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument indices
-    GLMessage_DataType *arg_indices = glmsg.add_args();
-    arg_indices->set_isarray(false);
-    arg_indices->set_type(GLMessage::DataType::INT64);
-    arg_indices->add_int64value((uintptr_t)indices);
-
-    // copy argument instancecount
-    GLMessage_DataType *arg_instancecount = glmsg.add_args();
-    arg_instancecount->set_isarray(false);
-    arg_instancecount->set_type(GLMessage::DataType::INT);
-    arg_instancecount->add_intvalue(instancecount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawElementsInstanced(mode, count, type, indices, instancecount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) indices,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLsync GLTrace_glFenceSync(GLenum condition, GLbitfield flags) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFenceSync);
-
-    // copy argument condition
-    GLMessage_DataType *arg_condition = glmsg.add_args();
-    arg_condition->set_isarray(false);
-    arg_condition->set_type(GLMessage::DataType::ENUM);
-    arg_condition->add_intvalue((int)condition);
-
-    // copy argument flags
-    GLMessage_DataType *arg_flags = glmsg.add_args();
-    arg_flags->set_isarray(false);
-    arg_flags->set_type(GLMessage::DataType::INT);
-    arg_flags->add_intvalue(flags);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLsync retValue = glContext->hooks->gl.glFenceSync(condition, flags);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT64);
-    rt->add_int64value((uintptr_t)retValue);
-
-    void *pointerArgs[] = {
-        (void *) retValue,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLboolean GLTrace_glIsSync(GLsync sync) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsSync);
-
-    // copy argument sync
-    GLMessage_DataType *arg_sync = glmsg.add_args();
-    arg_sync->set_isarray(false);
-    arg_sync->set_type(GLMessage::DataType::INT64);
-    arg_sync->add_int64value((uintptr_t)sync);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsSync(sync);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) sync,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glDeleteSync(GLsync sync) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteSync);
-
-    // copy argument sync
-    GLMessage_DataType *arg_sync = glmsg.add_args();
-    arg_sync->set_isarray(false);
-    arg_sync->set_type(GLMessage::DataType::INT64);
-    arg_sync->add_int64value((uintptr_t)sync);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteSync(sync);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) sync,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLenum GLTrace_glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClientWaitSync);
-
-    // copy argument sync
-    GLMessage_DataType *arg_sync = glmsg.add_args();
-    arg_sync->set_isarray(false);
-    arg_sync->set_type(GLMessage::DataType::INT64);
-    arg_sync->add_int64value((uintptr_t)sync);
-
-    // copy argument flags
-    GLMessage_DataType *arg_flags = glmsg.add_args();
-    arg_flags->set_isarray(false);
-    arg_flags->set_type(GLMessage::DataType::INT);
-    arg_flags->add_intvalue(flags);
-
-    // copy argument timeout
-    GLMessage_DataType *arg_timeout = glmsg.add_args();
-    arg_timeout->set_isarray(false);
-    arg_timeout->set_type(GLMessage::DataType::INT64);
-    arg_timeout->add_int64value(timeout);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLenum retValue = glContext->hooks->gl.glClientWaitSync(sync, flags, timeout);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::ENUM);
-    rt->add_intvalue((int)retValue);
-
-    void *pointerArgs[] = {
-        (void *) sync,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glWaitSync);
-
-    // copy argument sync
-    GLMessage_DataType *arg_sync = glmsg.add_args();
-    arg_sync->set_isarray(false);
-    arg_sync->set_type(GLMessage::DataType::INT64);
-    arg_sync->add_int64value((uintptr_t)sync);
-
-    // copy argument flags
-    GLMessage_DataType *arg_flags = glmsg.add_args();
-    arg_flags->set_isarray(false);
-    arg_flags->set_type(GLMessage::DataType::INT);
-    arg_flags->add_intvalue(flags);
-
-    // copy argument timeout
-    GLMessage_DataType *arg_timeout = glmsg.add_args();
-    arg_timeout->set_isarray(false);
-    arg_timeout->set_type(GLMessage::DataType::INT64);
-    arg_timeout->add_int64value(timeout);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glWaitSync(sync, flags, timeout);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) sync,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetInteger64v(GLenum pname, GLint64 * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetInteger64v);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetInteger64v(pname, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetSynciv);
-
-    // copy argument sync
-    GLMessage_DataType *arg_sync = glmsg.add_args();
-    arg_sync->set_isarray(false);
-    arg_sync->set_type(GLMessage::DataType::INT64);
-    arg_sync->add_int64value((uintptr_t)sync);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument values
-    GLMessage_DataType *arg_values = glmsg.add_args();
-    arg_values->set_isarray(false);
-    arg_values->set_type(GLMessage::DataType::INT64);
-    arg_values->add_int64value((uintptr_t)values);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetSynciv(sync, pname, bufSize, length, values);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) sync,
-        (void *) length,
-        (void *) values,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetInteger64i_v);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetInteger64i_v(target, index, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetBufferParameteri64v);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetBufferParameteri64v(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenSamplers(GLsizei count, GLuint * samplers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenSamplers);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument samplers
-    GLMessage_DataType *arg_samplers = glmsg.add_args();
-    arg_samplers->set_isarray(false);
-    arg_samplers->set_type(GLMessage::DataType::INT64);
-    arg_samplers->add_int64value((uintptr_t)samplers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenSamplers(count, samplers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) samplers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteSamplers(GLsizei count, const GLuint * samplers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteSamplers);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument samplers
-    GLMessage_DataType *arg_samplers = glmsg.add_args();
-    arg_samplers->set_isarray(false);
-    arg_samplers->set_type(GLMessage::DataType::INT64);
-    arg_samplers->add_int64value((uintptr_t)samplers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteSamplers(count, samplers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) samplers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsSampler(GLuint sampler) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsSampler);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsSampler(sampler);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glBindSampler(GLuint unit, GLuint sampler) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindSampler);
-
-    // copy argument unit
-    GLMessage_DataType *arg_unit = glmsg.add_args();
-    arg_unit->set_isarray(false);
-    arg_unit->set_type(GLMessage::DataType::INT);
-    arg_unit->add_intvalue(unit);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindSampler(unit, sampler);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSamplerParameteri);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSamplerParameteri(sampler, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSamplerParameteriv);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT64);
-    arg_param->add_int64value((uintptr_t)param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSamplerParameteriv(sampler, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) param,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSamplerParameterf);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::FLOAT);
-    arg_param->add_floatvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSamplerParameterf(sampler, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSamplerParameterfv);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT64);
-    arg_param->add_int64value((uintptr_t)param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSamplerParameterfv(sampler, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) param,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetSamplerParameteriv);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetSamplerParameteriv(sampler, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetSamplerParameterfv);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetSamplerParameterfv(sampler, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribDivisor(GLuint index, GLuint divisor) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribDivisor);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument divisor
-    GLMessage_DataType *arg_divisor = glmsg.add_args();
-    arg_divisor->set_isarray(false);
-    arg_divisor->set_type(GLMessage::DataType::INT);
-    arg_divisor->add_intvalue(divisor);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribDivisor(index, divisor);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindTransformFeedback(GLenum target, GLuint id) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindTransformFeedback);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindTransformFeedback(target, id);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteTransformFeedbacks);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument ids
-    GLMessage_DataType *arg_ids = glmsg.add_args();
-    arg_ids->set_isarray(false);
-    arg_ids->set_type(GLMessage::DataType::INT64);
-    arg_ids->add_int64value((uintptr_t)ids);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteTransformFeedbacks(n, ids);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) ids,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenTransformFeedbacks(GLsizei n, GLuint * ids) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenTransformFeedbacks);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument ids
-    GLMessage_DataType *arg_ids = glmsg.add_args();
-    arg_ids->set_isarray(false);
-    arg_ids->set_type(GLMessage::DataType::INT64);
-    arg_ids->add_int64value((uintptr_t)ids);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenTransformFeedbacks(n, ids);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) ids,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsTransformFeedback(GLuint id) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsTransformFeedback);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsTransformFeedback(id);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glPauseTransformFeedback(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPauseTransformFeedback);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPauseTransformFeedback();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glResumeTransformFeedback(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glResumeTransformFeedback);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glResumeTransformFeedback();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramBinary);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument binaryFormat
-    GLMessage_DataType *arg_binaryFormat = glmsg.add_args();
-    arg_binaryFormat->set_isarray(false);
-    arg_binaryFormat->set_type(GLMessage::DataType::INT64);
-    arg_binaryFormat->add_int64value((uintptr_t)binaryFormat);
-
-    // copy argument binary
-    GLMessage_DataType *arg_binary = glmsg.add_args();
-    arg_binary->set_isarray(false);
-    arg_binary->set_type(GLMessage::DataType::INT64);
-    arg_binary->add_int64value((uintptr_t)binary);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramBinary(program, bufSize, length, binaryFormat, binary);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) binaryFormat,
-        (void *) binary,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramBinary(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramBinary);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument binaryFormat
-    GLMessage_DataType *arg_binaryFormat = glmsg.add_args();
-    arg_binaryFormat->set_isarray(false);
-    arg_binaryFormat->set_type(GLMessage::DataType::ENUM);
-    arg_binaryFormat->add_intvalue((int)binaryFormat);
-
-    // copy argument binary
-    GLMessage_DataType *arg_binary = glmsg.add_args();
-    arg_binary->set_isarray(false);
-    arg_binary->set_type(GLMessage::DataType::INT64);
-    arg_binary->add_int64value((uintptr_t)binary);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramBinary(program, binaryFormat, binary, length);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) binary,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramParameteri(GLuint program, GLenum pname, GLint value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramParameteri);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT);
-    arg_value->add_intvalue(value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramParameteri(program, pname, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glInvalidateFramebuffer);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument numAttachments
-    GLMessage_DataType *arg_numAttachments = glmsg.add_args();
-    arg_numAttachments->set_isarray(false);
-    arg_numAttachments->set_type(GLMessage::DataType::INT);
-    arg_numAttachments->add_intvalue(numAttachments);
-
-    // copy argument attachments
-    GLMessage_DataType *arg_attachments = glmsg.add_args();
-    arg_attachments->set_isarray(false);
-    arg_attachments->set_type(GLMessage::DataType::INT64);
-    arg_attachments->add_int64value((uintptr_t)attachments);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glInvalidateFramebuffer(target, numAttachments, attachments);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) attachments,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glInvalidateSubFramebuffer);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument numAttachments
-    GLMessage_DataType *arg_numAttachments = glmsg.add_args();
-    arg_numAttachments->set_isarray(false);
-    arg_numAttachments->set_type(GLMessage::DataType::INT);
-    arg_numAttachments->add_intvalue(numAttachments);
-
-    // copy argument attachments
-    GLMessage_DataType *arg_attachments = glmsg.add_args();
-    arg_attachments->set_isarray(false);
-    arg_attachments->set_type(GLMessage::DataType::INT64);
-    arg_attachments->add_int64value((uintptr_t)attachments);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glInvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) attachments,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexStorage2D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument levels
-    GLMessage_DataType *arg_levels = glmsg.add_args();
-    arg_levels->set_isarray(false);
-    arg_levels->set_type(GLMessage::DataType::INT);
-    arg_levels->add_intvalue(levels);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexStorage2D(target, levels, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexStorage3D);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument levels
-    GLMessage_DataType *arg_levels = glmsg.add_args();
-    arg_levels->set_isarray(false);
-    arg_levels->set_type(GLMessage::DataType::INT);
-    arg_levels->add_intvalue(levels);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexStorage3D(target, levels, internalformat, width, height, depth);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetInternalformativ);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetInternalformativ(target, internalformat, pname, bufSize, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDispatchCompute);
-
-    // copy argument num_groups_x
-    GLMessage_DataType *arg_num_groups_x = glmsg.add_args();
-    arg_num_groups_x->set_isarray(false);
-    arg_num_groups_x->set_type(GLMessage::DataType::INT);
-    arg_num_groups_x->add_intvalue(num_groups_x);
-
-    // copy argument num_groups_y
-    GLMessage_DataType *arg_num_groups_y = glmsg.add_args();
-    arg_num_groups_y->set_isarray(false);
-    arg_num_groups_y->set_type(GLMessage::DataType::INT);
-    arg_num_groups_y->add_intvalue(num_groups_y);
-
-    // copy argument num_groups_z
-    GLMessage_DataType *arg_num_groups_z = glmsg.add_args();
-    arg_num_groups_z->set_isarray(false);
-    arg_num_groups_z->set_type(GLMessage::DataType::INT);
-    arg_num_groups_z->add_intvalue(num_groups_z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDispatchCompute(num_groups_x, num_groups_y, num_groups_z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDispatchComputeIndirect(GLintptr indirect) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDispatchComputeIndirect);
-
-    // copy argument indirect
-    GLMessage_DataType *arg_indirect = glmsg.add_args();
-    arg_indirect->set_isarray(false);
-    arg_indirect->set_type(GLMessage::DataType::INT);
-    arg_indirect->add_intvalue(indirect);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDispatchComputeIndirect(indirect);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawArraysIndirect(GLenum mode, const void * indirect) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawArraysIndirect);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument indirect
-    GLMessage_DataType *arg_indirect = glmsg.add_args();
-    arg_indirect->set_isarray(false);
-    arg_indirect->set_type(GLMessage::DataType::INT64);
-    arg_indirect->add_int64value((uintptr_t)indirect);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawArraysIndirect(mode, indirect);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) indirect,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawElementsIndirect);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument indirect
-    GLMessage_DataType *arg_indirect = glmsg.add_args();
-    arg_indirect->set_isarray(false);
-    arg_indirect->set_type(GLMessage::DataType::INT64);
-    arg_indirect->add_int64value((uintptr_t)indirect);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawElementsIndirect(mode, type, indirect);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) indirect,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFramebufferParameteri(GLenum target, GLenum pname, GLint param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFramebufferParameteri);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFramebufferParameteri(target, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetFramebufferParameteriv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetFramebufferParameteriv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramInterfaceiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument programInterface
-    GLMessage_DataType *arg_programInterface = glmsg.add_args();
-    arg_programInterface->set_isarray(false);
-    arg_programInterface->set_type(GLMessage::DataType::ENUM);
-    arg_programInterface->add_intvalue((int)programInterface);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramInterfaceiv(program, programInterface, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLuint GLTrace_glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramResourceIndex);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument programInterface
-    GLMessage_DataType *arg_programInterface = glmsg.add_args();
-    arg_programInterface->set_isarray(false);
-    arg_programInterface->set_type(GLMessage::DataType::ENUM);
-    arg_programInterface->add_intvalue((int)programInterface);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT64);
-    arg_name->add_int64value((uintptr_t)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLuint retValue = glContext->hooks->gl.glGetProgramResourceIndex(program, programInterface, name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) name,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramResourceName);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument programInterface
-    GLMessage_DataType *arg_programInterface = glmsg.add_args();
-    arg_programInterface->set_isarray(false);
-    arg_programInterface->set_type(GLMessage::DataType::ENUM);
-    arg_programInterface->add_intvalue((int)programInterface);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT64);
-    arg_name->add_int64value((uintptr_t)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramResourceName(program, programInterface, index, bufSize, length, name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) name,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramResourceiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument programInterface
-    GLMessage_DataType *arg_programInterface = glmsg.add_args();
-    arg_programInterface->set_isarray(false);
-    arg_programInterface->set_type(GLMessage::DataType::ENUM);
-    arg_programInterface->add_intvalue((int)programInterface);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument propCount
-    GLMessage_DataType *arg_propCount = glmsg.add_args();
-    arg_propCount->set_isarray(false);
-    arg_propCount->set_type(GLMessage::DataType::INT);
-    arg_propCount->add_intvalue(propCount);
-
-    // copy argument props
-    GLMessage_DataType *arg_props = glmsg.add_args();
-    arg_props->set_isarray(false);
-    arg_props->set_type(GLMessage::DataType::INT64);
-    arg_props->add_int64value((uintptr_t)props);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) props,
-        (void *) length,
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLint GLTrace_glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramResourceLocation);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument programInterface
-    GLMessage_DataType *arg_programInterface = glmsg.add_args();
-    arg_programInterface->set_isarray(false);
-    arg_programInterface->set_type(GLMessage::DataType::ENUM);
-    arg_programInterface->add_intvalue((int)programInterface);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT64);
-    arg_name->add_int64value((uintptr_t)name);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLint retValue = glContext->hooks->gl.glGetProgramResourceLocation(program, programInterface, name);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) name,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUseProgramStages);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // copy argument stages
-    GLMessage_DataType *arg_stages = glmsg.add_args();
-    arg_stages->set_isarray(false);
-    arg_stages->set_type(GLMessage::DataType::INT);
-    arg_stages->add_intvalue(stages);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUseProgramStages(pipeline, stages, program);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glActiveShaderProgram(GLuint pipeline, GLuint program) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glActiveShaderProgram);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glActiveShaderProgram(pipeline, program);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLuint GLTrace_glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const* strings) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCreateShaderProgramv);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument strings
-    GLMessage_DataType *arg_strings = glmsg.add_args();
-    arg_strings->set_isarray(false);
-    arg_strings->set_type(GLMessage::DataType::INT64);
-    arg_strings->add_int64value((uintptr_t)strings);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLuint retValue = glContext->hooks->gl.glCreateShaderProgramv(type, count, strings);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) strings,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glBindProgramPipeline(GLuint pipeline) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindProgramPipeline);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindProgramPipeline(pipeline);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteProgramPipelines);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument pipelines
-    GLMessage_DataType *arg_pipelines = glmsg.add_args();
-    arg_pipelines->set_isarray(false);
-    arg_pipelines->set_type(GLMessage::DataType::INT64);
-    arg_pipelines->add_int64value((uintptr_t)pipelines);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteProgramPipelines(n, pipelines);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pipelines,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenProgramPipelines(GLsizei n, GLuint * pipelines) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenProgramPipelines);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument pipelines
-    GLMessage_DataType *arg_pipelines = glmsg.add_args();
-    arg_pipelines->set_isarray(false);
-    arg_pipelines->set_type(GLMessage::DataType::INT64);
-    arg_pipelines->add_int64value((uintptr_t)pipelines);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenProgramPipelines(n, pipelines);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pipelines,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsProgramPipeline(GLuint pipeline) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsProgramPipeline);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsProgramPipeline(pipeline);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramPipelineiv);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramPipelineiv(pipeline, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1i(GLuint program, GLint location, GLint v0) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1i);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1i(program, location, v0);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2i);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2i(program, location, v0, v1);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3i);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3i(program, location, v0, v1, v2);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4i);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // copy argument v3
-    GLMessage_DataType *arg_v3 = glmsg.add_args();
-    arg_v3->set_isarray(false);
-    arg_v3->set_type(GLMessage::DataType::INT);
-    arg_v3->add_intvalue(v3);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4i(program, location, v0, v1, v2, v3);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1ui(GLuint program, GLint location, GLuint v0) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1ui);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1ui(program, location, v0);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2ui);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2ui(program, location, v0, v1);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3ui);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3ui(program, location, v0, v1, v2);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4ui);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // copy argument v3
-    GLMessage_DataType *arg_v3 = glmsg.add_args();
-    arg_v3->set_isarray(false);
-    arg_v3->set_type(GLMessage::DataType::INT);
-    arg_v3->add_intvalue(v3);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4ui(program, location, v0, v1, v2, v3);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1f(GLuint program, GLint location, GLfloat v0) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1f);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1f(program, location, v0);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2f);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::FLOAT);
-    arg_v1->add_floatvalue(v1);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2f(program, location, v0, v1);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3f);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::FLOAT);
-    arg_v1->add_floatvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::FLOAT);
-    arg_v2->add_floatvalue(v2);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3f(program, location, v0, v1, v2);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4f);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::FLOAT);
-    arg_v1->add_floatvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::FLOAT);
-    arg_v2->add_floatvalue(v2);
-
-    // copy argument v3
-    GLMessage_DataType *arg_v3 = glmsg.add_args();
-    arg_v3->set_isarray(false);
-    arg_v3->set_type(GLMessage::DataType::FLOAT);
-    arg_v3->add_floatvalue(v3);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4f(program, location, v0, v1, v2, v3);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1iv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1iv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2iv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2iv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3iv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3iv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4iv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4iv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1uiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1uiv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2uiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2uiv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3uiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3uiv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4uiv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4uiv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1fv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2fv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3fv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4fv(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix2fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix2fv(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix3fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix3fv(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix4fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix4fv(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix2x3fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix2x3fv(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix3x2fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix3x2fv(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix2x4fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix2x4fv(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix4x2fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix4x2fv(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix3x4fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix3x4fv(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix4x3fv);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix4x3fv(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glValidateProgramPipeline(GLuint pipeline) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glValidateProgramPipeline);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glValidateProgramPipeline(pipeline);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramPipelineInfoLog);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument infoLog
-    GLMessage_DataType *arg_infoLog = glmsg.add_args();
-    arg_infoLog->set_isarray(false);
-    arg_infoLog->set_type(GLMessage::DataType::INT64);
-    arg_infoLog->add_int64value((uintptr_t)infoLog);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) infoLog,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindImageTexture);
-
-    // copy argument unit
-    GLMessage_DataType *arg_unit = glmsg.add_args();
-    arg_unit->set_isarray(false);
-    arg_unit->set_type(GLMessage::DataType::INT);
-    arg_unit->add_intvalue(unit);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument layered
-    GLMessage_DataType *arg_layered = glmsg.add_args();
-    arg_layered->set_isarray(false);
-    arg_layered->set_type(GLMessage::DataType::BOOL);
-    arg_layered->add_boolvalue(layered);
-
-    // copy argument layer
-    GLMessage_DataType *arg_layer = glmsg.add_args();
-    arg_layer->set_isarray(false);
-    arg_layer->set_type(GLMessage::DataType::INT);
-    arg_layer->add_intvalue(layer);
-
-    // copy argument access
-    GLMessage_DataType *arg_access = glmsg.add_args();
-    arg_access->set_isarray(false);
-    arg_access->set_type(GLMessage::DataType::ENUM);
-    arg_access->add_intvalue((int)access);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindImageTexture(unit, texture, level, layered, layer, access, format);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetBooleani_v(GLenum target, GLuint index, GLboolean * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetBooleani_v);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetBooleani_v(target, index, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMemoryBarrier(GLbitfield barriers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMemoryBarrier);
-
-    // copy argument barriers
-    GLMessage_DataType *arg_barriers = glmsg.add_args();
-    arg_barriers->set_isarray(false);
-    arg_barriers->set_type(GLMessage::DataType::INT);
-    arg_barriers->add_intvalue(barriers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMemoryBarrier(barriers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMemoryBarrierByRegion(GLbitfield barriers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMemoryBarrierByRegion);
-
-    // copy argument barriers
-    GLMessage_DataType *arg_barriers = glmsg.add_args();
-    arg_barriers->set_isarray(false);
-    arg_barriers->set_type(GLMessage::DataType::INT);
-    arg_barriers->add_intvalue(barriers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMemoryBarrierByRegion(barriers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexStorage2DMultisample);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument samples
-    GLMessage_DataType *arg_samples = glmsg.add_args();
-    arg_samples->set_isarray(false);
-    arg_samples->set_type(GLMessage::DataType::INT);
-    arg_samples->add_intvalue(samples);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument fixedsamplelocations
-    GLMessage_DataType *arg_fixedsamplelocations = glmsg.add_args();
-    arg_fixedsamplelocations->set_isarray(false);
-    arg_fixedsamplelocations->set_type(GLMessage::DataType::BOOL);
-    arg_fixedsamplelocations->add_boolvalue(fixedsamplelocations);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexStorage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetMultisamplefv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument val
-    GLMessage_DataType *arg_val = glmsg.add_args();
-    arg_val->set_isarray(false);
-    arg_val->set_type(GLMessage::DataType::INT64);
-    arg_val->add_int64value((uintptr_t)val);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetMultisamplefv(pname, index, val);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) val,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSampleMaski(GLuint maskNumber, GLbitfield mask) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSampleMaski);
-
-    // copy argument maskNumber
-    GLMessage_DataType *arg_maskNumber = glmsg.add_args();
-    arg_maskNumber->set_isarray(false);
-    arg_maskNumber->set_type(GLMessage::DataType::INT);
-    arg_maskNumber->add_intvalue(maskNumber);
-
-    // copy argument mask
-    GLMessage_DataType *arg_mask = glmsg.add_args();
-    arg_mask->set_isarray(false);
-    arg_mask->set_type(GLMessage::DataType::INT);
-    arg_mask->add_intvalue(mask);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSampleMaski(maskNumber, mask);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexLevelParameteriv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexLevelParameteriv(target, level, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexLevelParameterfv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexLevelParameterfv(target, level, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindVertexBuffer);
-
-    // copy argument bindingindex
-    GLMessage_DataType *arg_bindingindex = glmsg.add_args();
-    arg_bindingindex->set_isarray(false);
-    arg_bindingindex->set_type(GLMessage::DataType::INT);
-    arg_bindingindex->add_intvalue(bindingindex);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::INT);
-    arg_buffer->add_intvalue(buffer);
-
-    // copy argument offset
-    GLMessage_DataType *arg_offset = glmsg.add_args();
-    arg_offset->set_isarray(false);
-    arg_offset->set_type(GLMessage::DataType::INT);
-    arg_offset->add_intvalue(offset);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindVertexBuffer(bindingindex, buffer, offset, stride);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribFormat);
-
-    // copy argument attribindex
-    GLMessage_DataType *arg_attribindex = glmsg.add_args();
-    arg_attribindex->set_isarray(false);
-    arg_attribindex->set_type(GLMessage::DataType::INT);
-    arg_attribindex->add_intvalue(attribindex);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument normalized
-    GLMessage_DataType *arg_normalized = glmsg.add_args();
-    arg_normalized->set_isarray(false);
-    arg_normalized->set_type(GLMessage::DataType::BOOL);
-    arg_normalized->add_boolvalue(normalized);
-
-    // copy argument relativeoffset
-    GLMessage_DataType *arg_relativeoffset = glmsg.add_args();
-    arg_relativeoffset->set_isarray(false);
-    arg_relativeoffset->set_type(GLMessage::DataType::INT);
-    arg_relativeoffset->add_intvalue(relativeoffset);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribFormat(attribindex, size, type, normalized, relativeoffset);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribIFormat);
-
-    // copy argument attribindex
-    GLMessage_DataType *arg_attribindex = glmsg.add_args();
-    arg_attribindex->set_isarray(false);
-    arg_attribindex->set_type(GLMessage::DataType::INT);
-    arg_attribindex->add_intvalue(attribindex);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument relativeoffset
-    GLMessage_DataType *arg_relativeoffset = glmsg.add_args();
-    arg_relativeoffset->set_isarray(false);
-    arg_relativeoffset->set_type(GLMessage::DataType::INT);
-    arg_relativeoffset->add_intvalue(relativeoffset);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribIFormat(attribindex, size, type, relativeoffset);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribBinding(GLuint attribindex, GLuint bindingindex) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribBinding);
-
-    // copy argument attribindex
-    GLMessage_DataType *arg_attribindex = glmsg.add_args();
-    arg_attribindex->set_isarray(false);
-    arg_attribindex->set_type(GLMessage::DataType::INT);
-    arg_attribindex->add_intvalue(attribindex);
-
-    // copy argument bindingindex
-    GLMessage_DataType *arg_bindingindex = glmsg.add_args();
-    arg_bindingindex->set_isarray(false);
-    arg_bindingindex->set_type(GLMessage::DataType::INT);
-    arg_bindingindex->add_intvalue(bindingindex);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribBinding(attribindex, bindingindex);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexBindingDivisor(GLuint bindingindex, GLuint divisor) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexBindingDivisor);
-
-    // copy argument bindingindex
-    GLMessage_DataType *arg_bindingindex = glmsg.add_args();
-    arg_bindingindex->set_isarray(false);
-    arg_bindingindex->set_type(GLMessage::DataType::INT);
-    arg_bindingindex->add_intvalue(bindingindex);
-
-    // copy argument divisor
-    GLMessage_DataType *arg_divisor = glmsg.add_args();
-    arg_divisor->set_isarray(false);
-    arg_divisor->set_type(GLMessage::DataType::INT);
-    arg_divisor->add_intvalue(divisor);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexBindingDivisor(bindingindex, divisor);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-
-// Definitions for GL2Ext APIs
-
-void GLTrace_glBlendBarrierKHR(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendBarrierKHR);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendBarrierKHR();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDebugMessageControlKHR(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDebugMessageControlKHR);
-
-    // copy argument source
-    GLMessage_DataType *arg_source = glmsg.add_args();
-    arg_source->set_isarray(false);
-    arg_source->set_type(GLMessage::DataType::ENUM);
-    arg_source->add_intvalue((int)source);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument severity
-    GLMessage_DataType *arg_severity = glmsg.add_args();
-    arg_severity->set_isarray(false);
-    arg_severity->set_type(GLMessage::DataType::ENUM);
-    arg_severity->add_intvalue((int)severity);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument ids
-    GLMessage_DataType *arg_ids = glmsg.add_args();
-    arg_ids->set_isarray(false);
-    arg_ids->set_type(GLMessage::DataType::INT64);
-    arg_ids->add_int64value((uintptr_t)ids);
-
-    // copy argument enabled
-    GLMessage_DataType *arg_enabled = glmsg.add_args();
-    arg_enabled->set_isarray(false);
-    arg_enabled->set_type(GLMessage::DataType::BOOL);
-    arg_enabled->add_boolvalue(enabled);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDebugMessageControlKHR(source, type, severity, count, ids, enabled);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) ids,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDebugMessageInsertKHR(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDebugMessageInsertKHR);
-
-    // copy argument source
-    GLMessage_DataType *arg_source = glmsg.add_args();
-    arg_source->set_isarray(false);
-    arg_source->set_type(GLMessage::DataType::ENUM);
-    arg_source->add_intvalue((int)source);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // copy argument severity
-    GLMessage_DataType *arg_severity = glmsg.add_args();
-    arg_severity->set_isarray(false);
-    arg_severity->set_type(GLMessage::DataType::ENUM);
-    arg_severity->add_intvalue((int)severity);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // copy argument buf
-    GLMessage_DataType *arg_buf = glmsg.add_args();
-    arg_buf->set_isarray(false);
-    arg_buf->set_type(GLMessage::DataType::INT64);
-    arg_buf->add_int64value((uintptr_t)buf);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDebugMessageInsertKHR(source, type, id, severity, length, buf);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) buf,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDebugMessageCallbackKHR(GLDEBUGPROCKHR callback, const void * userParam) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDebugMessageCallbackKHR);
-
-    // copy argument callback
-    GLMessage_DataType *arg_callback = glmsg.add_args();
-    arg_callback->set_isarray(false);
-    arg_callback->set_type(GLMessage::DataType::INT64);
-    arg_callback->add_int64value((uintptr_t)callback);
-
-    // copy argument userParam
-    GLMessage_DataType *arg_userParam = glmsg.add_args();
-    arg_userParam->set_isarray(false);
-    arg_userParam->set_type(GLMessage::DataType::INT64);
-    arg_userParam->add_int64value((uintptr_t)userParam);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDebugMessageCallbackKHR(callback, userParam);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) callback,
-        (void *) userParam,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLuint GLTrace_glGetDebugMessageLogKHR(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetDebugMessageLogKHR);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument sources
-    GLMessage_DataType *arg_sources = glmsg.add_args();
-    arg_sources->set_isarray(false);
-    arg_sources->set_type(GLMessage::DataType::INT64);
-    arg_sources->add_int64value((uintptr_t)sources);
-
-    // copy argument types
-    GLMessage_DataType *arg_types = glmsg.add_args();
-    arg_types->set_isarray(false);
-    arg_types->set_type(GLMessage::DataType::INT64);
-    arg_types->add_int64value((uintptr_t)types);
-
-    // copy argument ids
-    GLMessage_DataType *arg_ids = glmsg.add_args();
-    arg_ids->set_isarray(false);
-    arg_ids->set_type(GLMessage::DataType::INT64);
-    arg_ids->add_int64value((uintptr_t)ids);
-
-    // copy argument severities
-    GLMessage_DataType *arg_severities = glmsg.add_args();
-    arg_severities->set_isarray(false);
-    arg_severities->set_type(GLMessage::DataType::INT64);
-    arg_severities->add_int64value((uintptr_t)severities);
-
-    // copy argument lengths
-    GLMessage_DataType *arg_lengths = glmsg.add_args();
-    arg_lengths->set_isarray(false);
-    arg_lengths->set_type(GLMessage::DataType::INT64);
-    arg_lengths->add_int64value((uintptr_t)lengths);
-
-    // copy argument messageLog
-    GLMessage_DataType *arg_messageLog = glmsg.add_args();
-    arg_messageLog->set_isarray(false);
-    arg_messageLog->set_type(GLMessage::DataType::INT64);
-    arg_messageLog->add_int64value((uintptr_t)messageLog);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLuint retValue = glContext->hooks->gl.glGetDebugMessageLogKHR(count, bufSize, sources, types, ids, severities, lengths, messageLog);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) sources,
-        (void *) types,
-        (void *) ids,
-        (void *) severities,
-        (void *) lengths,
-        (void *) messageLog,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glPushDebugGroupKHR(GLenum source, GLuint id, GLsizei length, const GLchar * message) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPushDebugGroupKHR);
-
-    // copy argument source
-    GLMessage_DataType *arg_source = glmsg.add_args();
-    arg_source->set_isarray(false);
-    arg_source->set_type(GLMessage::DataType::ENUM);
-    arg_source->add_intvalue((int)source);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // copy argument message
-    GLMessage_DataType *arg_message = glmsg.add_args();
-    arg_message->set_isarray(false);
-    arg_message->set_type(GLMessage::DataType::INT64);
-    arg_message->add_int64value((uintptr_t)message);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPushDebugGroupKHR(source, id, length, message);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) message,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPopDebugGroupKHR(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPopDebugGroupKHR);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPopDebugGroupKHR();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glObjectLabelKHR(GLenum identifier, GLuint name, GLsizei length, const GLchar * label) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glObjectLabelKHR);
-
-    // copy argument identifier
-    GLMessage_DataType *arg_identifier = glmsg.add_args();
-    arg_identifier->set_isarray(false);
-    arg_identifier->set_type(GLMessage::DataType::ENUM);
-    arg_identifier->add_intvalue((int)identifier);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT);
-    arg_name->add_intvalue(name);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // copy argument label
-    GLMessage_DataType *arg_label = glmsg.add_args();
-    arg_label->set_isarray(false);
-    arg_label->set_type(GLMessage::DataType::INT64);
-    arg_label->add_int64value((uintptr_t)label);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glObjectLabelKHR(identifier, name, length, label);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) label,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetObjectLabelKHR(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetObjectLabelKHR);
-
-    // copy argument identifier
-    GLMessage_DataType *arg_identifier = glmsg.add_args();
-    arg_identifier->set_isarray(false);
-    arg_identifier->set_type(GLMessage::DataType::ENUM);
-    arg_identifier->add_intvalue((int)identifier);
-
-    // copy argument name
-    GLMessage_DataType *arg_name = glmsg.add_args();
-    arg_name->set_isarray(false);
-    arg_name->set_type(GLMessage::DataType::INT);
-    arg_name->add_intvalue(name);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument label
-    GLMessage_DataType *arg_label = glmsg.add_args();
-    arg_label->set_isarray(false);
-    arg_label->set_type(GLMessage::DataType::INT64);
-    arg_label->add_int64value((uintptr_t)label);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetObjectLabelKHR(identifier, name, bufSize, length, label);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) label,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glObjectPtrLabelKHR(const void * ptr, GLsizei length, const GLchar * label) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glObjectPtrLabelKHR);
-
-    // copy argument ptr
-    GLMessage_DataType *arg_ptr = glmsg.add_args();
-    arg_ptr->set_isarray(false);
-    arg_ptr->set_type(GLMessage::DataType::INT64);
-    arg_ptr->add_int64value((uintptr_t)ptr);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // copy argument label
-    GLMessage_DataType *arg_label = glmsg.add_args();
-    arg_label->set_isarray(false);
-    arg_label->set_type(GLMessage::DataType::INT64);
-    arg_label->add_int64value((uintptr_t)label);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glObjectPtrLabelKHR(ptr, length, label);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) ptr,
-        (void *) label,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetObjectPtrLabelKHR(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetObjectPtrLabelKHR);
-
-    // copy argument ptr
-    GLMessage_DataType *arg_ptr = glmsg.add_args();
-    arg_ptr->set_isarray(false);
-    arg_ptr->set_type(GLMessage::DataType::INT64);
-    arg_ptr->add_int64value((uintptr_t)ptr);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument label
-    GLMessage_DataType *arg_label = glmsg.add_args();
-    arg_label->set_isarray(false);
-    arg_label->set_type(GLMessage::DataType::INT64);
-    arg_label->add_int64value((uintptr_t)label);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetObjectPtrLabelKHR(ptr, bufSize, length, label);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) ptr,
-        (void *) length,
-        (void *) label,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPointervKHR(GLenum pname, void ** params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPointervKHR);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPointervKHR(pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEGLImageTargetTexture2DOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument image
-    GLMessage_DataType *arg_image = glmsg.add_args();
-    arg_image->set_isarray(false);
-    arg_image->set_type(GLMessage::DataType::INT64);
-    arg_image->add_int64value((uintptr_t)image);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEGLImageTargetTexture2DOES(target, image);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) image,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEGLImageTargetRenderbufferStorageOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument image
-    GLMessage_DataType *arg_image = glmsg.add_args();
-    arg_image->set_isarray(false);
-    arg_image->set_type(GLMessage::DataType::INT64);
-    arg_image->add_int64value((uintptr_t)image);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEGLImageTargetRenderbufferStorageOES(target, image);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) image,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramBinaryOES);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument binaryFormat
-    GLMessage_DataType *arg_binaryFormat = glmsg.add_args();
-    arg_binaryFormat->set_isarray(false);
-    arg_binaryFormat->set_type(GLMessage::DataType::INT64);
-    arg_binaryFormat->add_int64value((uintptr_t)binaryFormat);
-
-    // copy argument binary
-    GLMessage_DataType *arg_binary = glmsg.add_args();
-    arg_binary->set_isarray(false);
-    arg_binary->set_type(GLMessage::DataType::INT64);
-    arg_binary->add_int64value((uintptr_t)binary);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramBinaryOES(program, bufSize, length, binaryFormat, binary);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) binaryFormat,
-        (void *) binary,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramBinaryOES(GLuint program, GLenum binaryFormat, const void * binary, GLint length) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramBinaryOES);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument binaryFormat
-    GLMessage_DataType *arg_binaryFormat = glmsg.add_args();
-    arg_binaryFormat->set_isarray(false);
-    arg_binaryFormat->set_type(GLMessage::DataType::ENUM);
-    arg_binaryFormat->add_intvalue((int)binaryFormat);
-
-    // copy argument binary
-    GLMessage_DataType *arg_binary = glmsg.add_args();
-    arg_binary->set_isarray(false);
-    arg_binary->set_type(GLMessage::DataType::INT64);
-    arg_binary->add_int64value((uintptr_t)binary);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramBinaryOES(program, binaryFormat, binary, length);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) binary,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void * GLTrace_glMapBufferOES(GLenum target, GLenum access) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMapBufferOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument access
-    GLMessage_DataType *arg_access = glmsg.add_args();
-    arg_access->set_isarray(false);
-    arg_access->set_type(GLMessage::DataType::ENUM);
-    arg_access->add_intvalue((int)access);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    void * retValue = glContext->hooks->gl.glMapBufferOES(target, access);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT64);
-    rt->add_int64value((uintptr_t)retValue);
-
-    void *pointerArgs[] = {
-        (void *) retValue,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLboolean GLTrace_glUnmapBufferOES(GLenum target) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUnmapBufferOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glUnmapBufferOES(target);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetBufferPointervOES(GLenum target, GLenum pname, void ** params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetBufferPointervOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetBufferPointervOES(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMinSampleShadingOES(GLfloat value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMinSampleShadingOES);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::FLOAT);
-    arg_value->add_floatvalue(value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMinSampleShadingOES(value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexImage3DOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // copy argument border
-    GLMessage_DataType *arg_border = glmsg.add_args();
-    arg_border->set_isarray(false);
-    arg_border->set_type(GLMessage::DataType::INT);
-    arg_border->add_intvalue(border);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument pixels
-    GLMessage_DataType *arg_pixels = glmsg.add_args();
-    arg_pixels->set_isarray(false);
-    arg_pixels->set_type(GLMessage::DataType::INT64);
-    arg_pixels->add_int64value((uintptr_t)pixels);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pixels,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexSubImage3DOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument xoffset
-    GLMessage_DataType *arg_xoffset = glmsg.add_args();
-    arg_xoffset->set_isarray(false);
-    arg_xoffset->set_type(GLMessage::DataType::INT);
-    arg_xoffset->add_intvalue(xoffset);
-
-    // copy argument yoffset
-    GLMessage_DataType *arg_yoffset = glmsg.add_args();
-    arg_yoffset->set_isarray(false);
-    arg_yoffset->set_type(GLMessage::DataType::INT);
-    arg_yoffset->add_intvalue(yoffset);
-
-    // copy argument zoffset
-    GLMessage_DataType *arg_zoffset = glmsg.add_args();
-    arg_zoffset->set_isarray(false);
-    arg_zoffset->set_type(GLMessage::DataType::INT);
-    arg_zoffset->add_intvalue(zoffset);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument pixels
-    GLMessage_DataType *arg_pixels = glmsg.add_args();
-    arg_pixels->set_isarray(false);
-    arg_pixels->set_type(GLMessage::DataType::INT64);
-    arg_pixels->add_int64value((uintptr_t)pixels);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pixels,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCopyTexSubImage3DOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument xoffset
-    GLMessage_DataType *arg_xoffset = glmsg.add_args();
-    arg_xoffset->set_isarray(false);
-    arg_xoffset->set_type(GLMessage::DataType::INT);
-    arg_xoffset->add_intvalue(xoffset);
-
-    // copy argument yoffset
-    GLMessage_DataType *arg_yoffset = glmsg.add_args();
-    arg_yoffset->set_isarray(false);
-    arg_yoffset->set_type(GLMessage::DataType::INT);
-    arg_yoffset->add_intvalue(yoffset);
-
-    // copy argument zoffset
-    GLMessage_DataType *arg_zoffset = glmsg.add_args();
-    arg_zoffset->set_isarray(false);
-    arg_zoffset->set_type(GLMessage::DataType::INT);
-    arg_zoffset->add_intvalue(zoffset);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCompressedTexImage3DOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // copy argument border
-    GLMessage_DataType *arg_border = glmsg.add_args();
-    arg_border->set_isarray(false);
-    arg_border->set_type(GLMessage::DataType::INT);
-    arg_border->add_intvalue(border);
-
-    // copy argument imageSize
-    GLMessage_DataType *arg_imageSize = glmsg.add_args();
-    arg_imageSize->set_isarray(false);
-    arg_imageSize->set_type(GLMessage::DataType::INT);
-    arg_imageSize->add_intvalue(imageSize);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCompressedTexSubImage3DOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument xoffset
-    GLMessage_DataType *arg_xoffset = glmsg.add_args();
-    arg_xoffset->set_isarray(false);
-    arg_xoffset->set_type(GLMessage::DataType::INT);
-    arg_xoffset->add_intvalue(xoffset);
-
-    // copy argument yoffset
-    GLMessage_DataType *arg_yoffset = glmsg.add_args();
-    arg_yoffset->set_isarray(false);
-    arg_yoffset->set_type(GLMessage::DataType::INT);
-    arg_yoffset->add_intvalue(yoffset);
-
-    // copy argument zoffset
-    GLMessage_DataType *arg_zoffset = glmsg.add_args();
-    arg_zoffset->set_isarray(false);
-    arg_zoffset->set_type(GLMessage::DataType::INT);
-    arg_zoffset->add_intvalue(zoffset);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument imageSize
-    GLMessage_DataType *arg_imageSize = glmsg.add_args();
-    arg_imageSize->set_isarray(false);
-    arg_imageSize->set_type(GLMessage::DataType::INT);
-    arg_imageSize->add_intvalue(imageSize);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFramebufferTexture3DOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument textarget
-    GLMessage_DataType *arg_textarget = glmsg.add_args();
-    arg_textarget->set_isarray(false);
-    arg_textarget->set_type(GLMessage::DataType::ENUM);
-    arg_textarget->add_intvalue((int)textarget);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument zoffset
-    GLMessage_DataType *arg_zoffset = glmsg.add_args();
-    arg_zoffset->set_isarray(false);
-    arg_zoffset->set_type(GLMessage::DataType::INT);
-    arg_zoffset->add_intvalue(zoffset);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFramebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexStorage3DMultisampleOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument samples
-    GLMessage_DataType *arg_samples = glmsg.add_args();
-    arg_samples->set_isarray(false);
-    arg_samples->set_type(GLMessage::DataType::INT);
-    arg_samples->add_intvalue(samples);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // copy argument fixedsamplelocations
-    GLMessage_DataType *arg_fixedsamplelocations = glmsg.add_args();
-    arg_fixedsamplelocations->set_isarray(false);
-    arg_fixedsamplelocations->set_type(GLMessage::DataType::BOOL);
-    arg_fixedsamplelocations->add_boolvalue(fixedsamplelocations);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexStorage3DMultisampleOES(target, samples, internalformat, width, height, depth, fixedsamplelocations);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindVertexArrayOES(GLuint array) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindVertexArrayOES);
-
-    // copy argument array
-    GLMessage_DataType *arg_array = glmsg.add_args();
-    arg_array->set_isarray(false);
-    arg_array->set_type(GLMessage::DataType::INT);
-    arg_array->add_intvalue(array);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindVertexArrayOES(array);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteVertexArraysOES);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument arrays
-    GLMessage_DataType *arg_arrays = glmsg.add_args();
-    arg_arrays->set_isarray(false);
-    arg_arrays->set_type(GLMessage::DataType::INT64);
-    arg_arrays->add_int64value((uintptr_t)arrays);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteVertexArraysOES(n, arrays);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) arrays,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenVertexArraysOES(GLsizei n, GLuint * arrays) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenVertexArraysOES);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument arrays
-    GLMessage_DataType *arg_arrays = glmsg.add_args();
-    arg_arrays->set_isarray(false);
-    arg_arrays->set_type(GLMessage::DataType::INT64);
-    arg_arrays->add_int64value((uintptr_t)arrays);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenVertexArraysOES(n, arrays);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) arrays,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsVertexArrayOES(GLuint array) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsVertexArrayOES);
-
-    // copy argument array
-    GLMessage_DataType *arg_array = glmsg.add_args();
-    arg_array->set_isarray(false);
-    arg_array->set_type(GLMessage::DataType::INT);
-    arg_array->add_intvalue(array);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsVertexArrayOES(array);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPerfMonitorGroupsAMD);
-
-    // copy argument numGroups
-    GLMessage_DataType *arg_numGroups = glmsg.add_args();
-    arg_numGroups->set_isarray(false);
-    arg_numGroups->set_type(GLMessage::DataType::INT64);
-    arg_numGroups->add_int64value((uintptr_t)numGroups);
-
-    // copy argument groupsSize
-    GLMessage_DataType *arg_groupsSize = glmsg.add_args();
-    arg_groupsSize->set_isarray(false);
-    arg_groupsSize->set_type(GLMessage::DataType::INT);
-    arg_groupsSize->add_intvalue(groupsSize);
-
-    // copy argument groups
-    GLMessage_DataType *arg_groups = glmsg.add_args();
-    arg_groups->set_isarray(false);
-    arg_groups->set_type(GLMessage::DataType::INT64);
-    arg_groups->add_int64value((uintptr_t)groups);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPerfMonitorGroupsAMD(numGroups, groupsSize, groups);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) numGroups,
-        (void *) groups,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPerfMonitorCountersAMD);
-
-    // copy argument group
-    GLMessage_DataType *arg_group = glmsg.add_args();
-    arg_group->set_isarray(false);
-    arg_group->set_type(GLMessage::DataType::INT);
-    arg_group->add_intvalue(group);
-
-    // copy argument numCounters
-    GLMessage_DataType *arg_numCounters = glmsg.add_args();
-    arg_numCounters->set_isarray(false);
-    arg_numCounters->set_type(GLMessage::DataType::INT64);
-    arg_numCounters->add_int64value((uintptr_t)numCounters);
-
-    // copy argument maxActiveCounters
-    GLMessage_DataType *arg_maxActiveCounters = glmsg.add_args();
-    arg_maxActiveCounters->set_isarray(false);
-    arg_maxActiveCounters->set_type(GLMessage::DataType::INT64);
-    arg_maxActiveCounters->add_int64value((uintptr_t)maxActiveCounters);
-
-    // copy argument counterSize
-    GLMessage_DataType *arg_counterSize = glmsg.add_args();
-    arg_counterSize->set_isarray(false);
-    arg_counterSize->set_type(GLMessage::DataType::INT);
-    arg_counterSize->add_intvalue(counterSize);
-
-    // copy argument counters
-    GLMessage_DataType *arg_counters = glmsg.add_args();
-    arg_counters->set_isarray(false);
-    arg_counters->set_type(GLMessage::DataType::INT64);
-    arg_counters->add_int64value((uintptr_t)counters);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPerfMonitorCountersAMD(group, numCounters, maxActiveCounters, counterSize, counters);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) numCounters,
-        (void *) maxActiveCounters,
-        (void *) counters,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPerfMonitorGroupStringAMD);
-
-    // copy argument group
-    GLMessage_DataType *arg_group = glmsg.add_args();
-    arg_group->set_isarray(false);
-    arg_group->set_type(GLMessage::DataType::INT);
-    arg_group->add_intvalue(group);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument groupString
-    GLMessage_DataType *arg_groupString = glmsg.add_args();
-    arg_groupString->set_isarray(false);
-    arg_groupString->set_type(GLMessage::DataType::INT64);
-    arg_groupString->add_int64value((uintptr_t)groupString);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPerfMonitorGroupStringAMD(group, bufSize, length, groupString);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) groupString,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPerfMonitorCounterStringAMD);
-
-    // copy argument group
-    GLMessage_DataType *arg_group = glmsg.add_args();
-    arg_group->set_isarray(false);
-    arg_group->set_type(GLMessage::DataType::INT);
-    arg_group->add_intvalue(group);
-
-    // copy argument counter
-    GLMessage_DataType *arg_counter = glmsg.add_args();
-    arg_counter->set_isarray(false);
-    arg_counter->set_type(GLMessage::DataType::INT);
-    arg_counter->add_intvalue(counter);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument counterString
-    GLMessage_DataType *arg_counterString = glmsg.add_args();
-    arg_counterString->set_isarray(false);
-    arg_counterString->set_type(GLMessage::DataType::INT64);
-    arg_counterString->add_int64value((uintptr_t)counterString);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPerfMonitorCounterStringAMD(group, counter, bufSize, length, counterString);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) counterString,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, void * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPerfMonitorCounterInfoAMD);
-
-    // copy argument group
-    GLMessage_DataType *arg_group = glmsg.add_args();
-    arg_group->set_isarray(false);
-    arg_group->set_type(GLMessage::DataType::INT);
-    arg_group->add_intvalue(group);
-
-    // copy argument counter
-    GLMessage_DataType *arg_counter = glmsg.add_args();
-    arg_counter->set_isarray(false);
-    arg_counter->set_type(GLMessage::DataType::INT);
-    arg_counter->add_intvalue(counter);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPerfMonitorCounterInfoAMD(group, counter, pname, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenPerfMonitorsAMD);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument monitors
-    GLMessage_DataType *arg_monitors = glmsg.add_args();
-    arg_monitors->set_isarray(false);
-    arg_monitors->set_type(GLMessage::DataType::INT64);
-    arg_monitors->add_int64value((uintptr_t)monitors);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenPerfMonitorsAMD(n, monitors);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) monitors,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeletePerfMonitorsAMD);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument monitors
-    GLMessage_DataType *arg_monitors = glmsg.add_args();
-    arg_monitors->set_isarray(false);
-    arg_monitors->set_type(GLMessage::DataType::INT64);
-    arg_monitors->add_int64value((uintptr_t)monitors);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeletePerfMonitorsAMD(n, monitors);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) monitors,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSelectPerfMonitorCountersAMD);
-
-    // copy argument monitor
-    GLMessage_DataType *arg_monitor = glmsg.add_args();
-    arg_monitor->set_isarray(false);
-    arg_monitor->set_type(GLMessage::DataType::INT);
-    arg_monitor->add_intvalue(monitor);
-
-    // copy argument enable
-    GLMessage_DataType *arg_enable = glmsg.add_args();
-    arg_enable->set_isarray(false);
-    arg_enable->set_type(GLMessage::DataType::BOOL);
-    arg_enable->add_boolvalue(enable);
-
-    // copy argument group
-    GLMessage_DataType *arg_group = glmsg.add_args();
-    arg_group->set_isarray(false);
-    arg_group->set_type(GLMessage::DataType::INT);
-    arg_group->add_intvalue(group);
-
-    // copy argument numCounters
-    GLMessage_DataType *arg_numCounters = glmsg.add_args();
-    arg_numCounters->set_isarray(false);
-    arg_numCounters->set_type(GLMessage::DataType::INT);
-    arg_numCounters->add_intvalue(numCounters);
-
-    // copy argument counterList
-    GLMessage_DataType *arg_counterList = glmsg.add_args();
-    arg_counterList->set_isarray(false);
-    arg_counterList->set_type(GLMessage::DataType::INT64);
-    arg_counterList->add_int64value((uintptr_t)counterList);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSelectPerfMonitorCountersAMD(monitor, enable, group, numCounters, counterList);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) counterList,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBeginPerfMonitorAMD(GLuint monitor) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBeginPerfMonitorAMD);
-
-    // copy argument monitor
-    GLMessage_DataType *arg_monitor = glmsg.add_args();
-    arg_monitor->set_isarray(false);
-    arg_monitor->set_type(GLMessage::DataType::INT);
-    arg_monitor->add_intvalue(monitor);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBeginPerfMonitorAMD(monitor);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEndPerfMonitorAMD(GLuint monitor) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEndPerfMonitorAMD);
-
-    // copy argument monitor
-    GLMessage_DataType *arg_monitor = glmsg.add_args();
-    arg_monitor->set_isarray(false);
-    arg_monitor->set_type(GLMessage::DataType::INT);
-    arg_monitor->add_intvalue(monitor);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEndPerfMonitorAMD(monitor);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPerfMonitorCounterDataAMD);
-
-    // copy argument monitor
-    GLMessage_DataType *arg_monitor = glmsg.add_args();
-    arg_monitor->set_isarray(false);
-    arg_monitor->set_type(GLMessage::DataType::INT);
-    arg_monitor->add_intvalue(monitor);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument dataSize
-    GLMessage_DataType *arg_dataSize = glmsg.add_args();
-    arg_dataSize->set_isarray(false);
-    arg_dataSize->set_type(GLMessage::DataType::INT);
-    arg_dataSize->add_intvalue(dataSize);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // copy argument bytesWritten
-    GLMessage_DataType *arg_bytesWritten = glmsg.add_args();
-    arg_bytesWritten->set_isarray(false);
-    arg_bytesWritten->set_type(GLMessage::DataType::INT64);
-    arg_bytesWritten->add_int64value((uintptr_t)bytesWritten);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPerfMonitorCounterDataAMD(monitor, pname, dataSize, data, bytesWritten);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-        (void *) bytesWritten,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlitFramebufferANGLE);
-
-    // copy argument srcX0
-    GLMessage_DataType *arg_srcX0 = glmsg.add_args();
-    arg_srcX0->set_isarray(false);
-    arg_srcX0->set_type(GLMessage::DataType::INT);
-    arg_srcX0->add_intvalue(srcX0);
-
-    // copy argument srcY0
-    GLMessage_DataType *arg_srcY0 = glmsg.add_args();
-    arg_srcY0->set_isarray(false);
-    arg_srcY0->set_type(GLMessage::DataType::INT);
-    arg_srcY0->add_intvalue(srcY0);
-
-    // copy argument srcX1
-    GLMessage_DataType *arg_srcX1 = glmsg.add_args();
-    arg_srcX1->set_isarray(false);
-    arg_srcX1->set_type(GLMessage::DataType::INT);
-    arg_srcX1->add_intvalue(srcX1);
-
-    // copy argument srcY1
-    GLMessage_DataType *arg_srcY1 = glmsg.add_args();
-    arg_srcY1->set_isarray(false);
-    arg_srcY1->set_type(GLMessage::DataType::INT);
-    arg_srcY1->add_intvalue(srcY1);
-
-    // copy argument dstX0
-    GLMessage_DataType *arg_dstX0 = glmsg.add_args();
-    arg_dstX0->set_isarray(false);
-    arg_dstX0->set_type(GLMessage::DataType::INT);
-    arg_dstX0->add_intvalue(dstX0);
-
-    // copy argument dstY0
-    GLMessage_DataType *arg_dstY0 = glmsg.add_args();
-    arg_dstY0->set_isarray(false);
-    arg_dstY0->set_type(GLMessage::DataType::INT);
-    arg_dstY0->add_intvalue(dstY0);
-
-    // copy argument dstX1
-    GLMessage_DataType *arg_dstX1 = glmsg.add_args();
-    arg_dstX1->set_isarray(false);
-    arg_dstX1->set_type(GLMessage::DataType::INT);
-    arg_dstX1->add_intvalue(dstX1);
-
-    // copy argument dstY1
-    GLMessage_DataType *arg_dstY1 = glmsg.add_args();
-    arg_dstY1->set_isarray(false);
-    arg_dstY1->set_type(GLMessage::DataType::INT);
-    arg_dstY1->add_intvalue(dstY1);
-
-    // copy argument mask
-    GLMessage_DataType *arg_mask = glmsg.add_args();
-    arg_mask->set_isarray(false);
-    arg_mask->set_type(GLMessage::DataType::INT);
-    arg_mask->add_intvalue(mask);
-
-    // copy argument filter
-    GLMessage_DataType *arg_filter = glmsg.add_args();
-    arg_filter->set_isarray(false);
-    arg_filter->set_type(GLMessage::DataType::ENUM);
-    arg_filter->add_intvalue((int)filter);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlitFramebufferANGLE(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRenderbufferStorageMultisampleANGLE);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument samples
-    GLMessage_DataType *arg_samples = glmsg.add_args();
-    arg_samples->set_isarray(false);
-    arg_samples->set_type(GLMessage::DataType::INT);
-    arg_samples->add_intvalue(samples);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRenderbufferStorageMultisampleANGLE(target, samples, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawArraysInstancedANGLE);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument first
-    GLMessage_DataType *arg_first = glmsg.add_args();
-    arg_first->set_isarray(false);
-    arg_first->set_type(GLMessage::DataType::INT);
-    arg_first->add_intvalue(first);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument primcount
-    GLMessage_DataType *arg_primcount = glmsg.add_args();
-    arg_primcount->set_isarray(false);
-    arg_primcount->set_type(GLMessage::DataType::INT);
-    arg_primcount->add_intvalue(primcount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawArraysInstancedANGLE(mode, first, count, primcount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawElementsInstancedANGLE);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument indices
-    GLMessage_DataType *arg_indices = glmsg.add_args();
-    arg_indices->set_isarray(false);
-    arg_indices->set_type(GLMessage::DataType::INT64);
-    arg_indices->add_int64value((uintptr_t)indices);
-
-    // copy argument primcount
-    GLMessage_DataType *arg_primcount = glmsg.add_args();
-    arg_primcount->set_isarray(false);
-    arg_primcount->set_type(GLMessage::DataType::INT);
-    arg_primcount->add_intvalue(primcount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawElementsInstancedANGLE(mode, count, type, indices, primcount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) indices,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribDivisorANGLE);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument divisor
-    GLMessage_DataType *arg_divisor = glmsg.add_args();
-    arg_divisor->set_isarray(false);
-    arg_divisor->set_type(GLMessage::DataType::INT);
-    arg_divisor->add_intvalue(divisor);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribDivisorANGLE(index, divisor);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTranslatedShaderSourceANGLE);
-
-    // copy argument shader
-    GLMessage_DataType *arg_shader = glmsg.add_args();
-    arg_shader->set_isarray(false);
-    arg_shader->set_type(GLMessage::DataType::INT);
-    arg_shader->add_intvalue(shader);
-
-    // copy argument bufsize
-    GLMessage_DataType *arg_bufsize = glmsg.add_args();
-    arg_bufsize->set_isarray(false);
-    arg_bufsize->set_type(GLMessage::DataType::INT);
-    arg_bufsize->add_intvalue(bufsize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument source
-    GLMessage_DataType *arg_source = glmsg.add_args();
-    arg_source->set_isarray(false);
-    arg_source->set_type(GLMessage::DataType::INT64);
-    arg_source->add_int64value((uintptr_t)source);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTranslatedShaderSourceANGLE(shader, bufsize, length, source);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) source,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCopyTextureLevelsAPPLE(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCopyTextureLevelsAPPLE);
-
-    // copy argument destinationTexture
-    GLMessage_DataType *arg_destinationTexture = glmsg.add_args();
-    arg_destinationTexture->set_isarray(false);
-    arg_destinationTexture->set_type(GLMessage::DataType::INT);
-    arg_destinationTexture->add_intvalue(destinationTexture);
-
-    // copy argument sourceTexture
-    GLMessage_DataType *arg_sourceTexture = glmsg.add_args();
-    arg_sourceTexture->set_isarray(false);
-    arg_sourceTexture->set_type(GLMessage::DataType::INT);
-    arg_sourceTexture->add_intvalue(sourceTexture);
-
-    // copy argument sourceBaseLevel
-    GLMessage_DataType *arg_sourceBaseLevel = glmsg.add_args();
-    arg_sourceBaseLevel->set_isarray(false);
-    arg_sourceBaseLevel->set_type(GLMessage::DataType::INT);
-    arg_sourceBaseLevel->add_intvalue(sourceBaseLevel);
-
-    // copy argument sourceLevelCount
-    GLMessage_DataType *arg_sourceLevelCount = glmsg.add_args();
-    arg_sourceLevelCount->set_isarray(false);
-    arg_sourceLevelCount->set_type(GLMessage::DataType::INT);
-    arg_sourceLevelCount->add_intvalue(sourceLevelCount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCopyTextureLevelsAPPLE(destinationTexture, sourceTexture, sourceBaseLevel, sourceLevelCount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRenderbufferStorageMultisampleAPPLE);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument samples
-    GLMessage_DataType *arg_samples = glmsg.add_args();
-    arg_samples->set_isarray(false);
-    arg_samples->set_type(GLMessage::DataType::INT);
-    arg_samples->add_intvalue(samples);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRenderbufferStorageMultisampleAPPLE(target, samples, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glResolveMultisampleFramebufferAPPLE(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glResolveMultisampleFramebufferAPPLE);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glResolveMultisampleFramebufferAPPLE();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLsync GLTrace_glFenceSyncAPPLE(GLenum condition, GLbitfield flags) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFenceSyncAPPLE);
-
-    // copy argument condition
-    GLMessage_DataType *arg_condition = glmsg.add_args();
-    arg_condition->set_isarray(false);
-    arg_condition->set_type(GLMessage::DataType::ENUM);
-    arg_condition->add_intvalue((int)condition);
-
-    // copy argument flags
-    GLMessage_DataType *arg_flags = glmsg.add_args();
-    arg_flags->set_isarray(false);
-    arg_flags->set_type(GLMessage::DataType::INT);
-    arg_flags->add_intvalue(flags);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLsync retValue = glContext->hooks->gl.glFenceSyncAPPLE(condition, flags);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT64);
-    rt->add_int64value((uintptr_t)retValue);
-
-    void *pointerArgs[] = {
-        (void *) retValue,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLboolean GLTrace_glIsSyncAPPLE(GLsync sync) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsSyncAPPLE);
-
-    // copy argument sync
-    GLMessage_DataType *arg_sync = glmsg.add_args();
-    arg_sync->set_isarray(false);
-    arg_sync->set_type(GLMessage::DataType::INT64);
-    arg_sync->add_int64value((uintptr_t)sync);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsSyncAPPLE(sync);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) sync,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glDeleteSyncAPPLE(GLsync sync) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteSyncAPPLE);
-
-    // copy argument sync
-    GLMessage_DataType *arg_sync = glmsg.add_args();
-    arg_sync->set_isarray(false);
-    arg_sync->set_type(GLMessage::DataType::INT64);
-    arg_sync->add_int64value((uintptr_t)sync);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteSyncAPPLE(sync);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) sync,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLenum GLTrace_glClientWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClientWaitSyncAPPLE);
-
-    // copy argument sync
-    GLMessage_DataType *arg_sync = glmsg.add_args();
-    arg_sync->set_isarray(false);
-    arg_sync->set_type(GLMessage::DataType::INT64);
-    arg_sync->add_int64value((uintptr_t)sync);
-
-    // copy argument flags
-    GLMessage_DataType *arg_flags = glmsg.add_args();
-    arg_flags->set_isarray(false);
-    arg_flags->set_type(GLMessage::DataType::INT);
-    arg_flags->add_intvalue(flags);
-
-    // copy argument timeout
-    GLMessage_DataType *arg_timeout = glmsg.add_args();
-    arg_timeout->set_isarray(false);
-    arg_timeout->set_type(GLMessage::DataType::INT64);
-    arg_timeout->add_int64value(timeout);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLenum retValue = glContext->hooks->gl.glClientWaitSyncAPPLE(sync, flags, timeout);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::ENUM);
-    rt->add_intvalue((int)retValue);
-
-    void *pointerArgs[] = {
-        (void *) sync,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glWaitSyncAPPLE);
-
-    // copy argument sync
-    GLMessage_DataType *arg_sync = glmsg.add_args();
-    arg_sync->set_isarray(false);
-    arg_sync->set_type(GLMessage::DataType::INT64);
-    arg_sync->add_int64value((uintptr_t)sync);
-
-    // copy argument flags
-    GLMessage_DataType *arg_flags = glmsg.add_args();
-    arg_flags->set_isarray(false);
-    arg_flags->set_type(GLMessage::DataType::INT);
-    arg_flags->add_intvalue(flags);
-
-    // copy argument timeout
-    GLMessage_DataType *arg_timeout = glmsg.add_args();
-    arg_timeout->set_isarray(false);
-    arg_timeout->set_type(GLMessage::DataType::INT64);
-    arg_timeout->add_int64value(timeout);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glWaitSyncAPPLE(sync, flags, timeout);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) sync,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetInteger64vAPPLE(GLenum pname, GLint64 * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetInteger64vAPPLE);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetInteger64vAPPLE(pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetSyncivAPPLE(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetSyncivAPPLE);
-
-    // copy argument sync
-    GLMessage_DataType *arg_sync = glmsg.add_args();
-    arg_sync->set_isarray(false);
-    arg_sync->set_type(GLMessage::DataType::INT64);
-    arg_sync->add_int64value((uintptr_t)sync);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument values
-    GLMessage_DataType *arg_values = glmsg.add_args();
-    arg_values->set_isarray(false);
-    arg_values->set_type(GLMessage::DataType::INT64);
-    arg_values->add_int64value((uintptr_t)values);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetSyncivAPPLE(sync, pname, bufSize, length, values);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) sync,
-        (void *) length,
-        (void *) values,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCopyImageSubDataEXT(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCopyImageSubDataEXT);
-
-    // copy argument srcName
-    GLMessage_DataType *arg_srcName = glmsg.add_args();
-    arg_srcName->set_isarray(false);
-    arg_srcName->set_type(GLMessage::DataType::INT);
-    arg_srcName->add_intvalue(srcName);
-
-    // copy argument srcTarget
-    GLMessage_DataType *arg_srcTarget = glmsg.add_args();
-    arg_srcTarget->set_isarray(false);
-    arg_srcTarget->set_type(GLMessage::DataType::ENUM);
-    arg_srcTarget->add_intvalue((int)srcTarget);
-
-    // copy argument srcLevel
-    GLMessage_DataType *arg_srcLevel = glmsg.add_args();
-    arg_srcLevel->set_isarray(false);
-    arg_srcLevel->set_type(GLMessage::DataType::INT);
-    arg_srcLevel->add_intvalue(srcLevel);
-
-    // copy argument srcX
-    GLMessage_DataType *arg_srcX = glmsg.add_args();
-    arg_srcX->set_isarray(false);
-    arg_srcX->set_type(GLMessage::DataType::INT);
-    arg_srcX->add_intvalue(srcX);
-
-    // copy argument srcY
-    GLMessage_DataType *arg_srcY = glmsg.add_args();
-    arg_srcY->set_isarray(false);
-    arg_srcY->set_type(GLMessage::DataType::INT);
-    arg_srcY->add_intvalue(srcY);
-
-    // copy argument srcZ
-    GLMessage_DataType *arg_srcZ = glmsg.add_args();
-    arg_srcZ->set_isarray(false);
-    arg_srcZ->set_type(GLMessage::DataType::INT);
-    arg_srcZ->add_intvalue(srcZ);
-
-    // copy argument dstName
-    GLMessage_DataType *arg_dstName = glmsg.add_args();
-    arg_dstName->set_isarray(false);
-    arg_dstName->set_type(GLMessage::DataType::INT);
-    arg_dstName->add_intvalue(dstName);
-
-    // copy argument dstTarget
-    GLMessage_DataType *arg_dstTarget = glmsg.add_args();
-    arg_dstTarget->set_isarray(false);
-    arg_dstTarget->set_type(GLMessage::DataType::ENUM);
-    arg_dstTarget->add_intvalue((int)dstTarget);
-
-    // copy argument dstLevel
-    GLMessage_DataType *arg_dstLevel = glmsg.add_args();
-    arg_dstLevel->set_isarray(false);
-    arg_dstLevel->set_type(GLMessage::DataType::INT);
-    arg_dstLevel->add_intvalue(dstLevel);
-
-    // copy argument dstX
-    GLMessage_DataType *arg_dstX = glmsg.add_args();
-    arg_dstX->set_isarray(false);
-    arg_dstX->set_type(GLMessage::DataType::INT);
-    arg_dstX->add_intvalue(dstX);
-
-    // copy argument dstY
-    GLMessage_DataType *arg_dstY = glmsg.add_args();
-    arg_dstY->set_isarray(false);
-    arg_dstY->set_type(GLMessage::DataType::INT);
-    arg_dstY->add_intvalue(dstY);
-
-    // copy argument dstZ
-    GLMessage_DataType *arg_dstZ = glmsg.add_args();
-    arg_dstZ->set_isarray(false);
-    arg_dstZ->set_type(GLMessage::DataType::INT);
-    arg_dstZ->add_intvalue(dstZ);
-
-    // copy argument srcWidth
-    GLMessage_DataType *arg_srcWidth = glmsg.add_args();
-    arg_srcWidth->set_isarray(false);
-    arg_srcWidth->set_type(GLMessage::DataType::INT);
-    arg_srcWidth->add_intvalue(srcWidth);
-
-    // copy argument srcHeight
-    GLMessage_DataType *arg_srcHeight = glmsg.add_args();
-    arg_srcHeight->set_isarray(false);
-    arg_srcHeight->set_type(GLMessage::DataType::INT);
-    arg_srcHeight->add_intvalue(srcHeight);
-
-    // copy argument srcDepth
-    GLMessage_DataType *arg_srcDepth = glmsg.add_args();
-    arg_srcDepth->set_isarray(false);
-    arg_srcDepth->set_type(GLMessage::DataType::INT);
-    arg_srcDepth->add_intvalue(srcDepth);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCopyImageSubDataEXT(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLabelObjectEXT(GLenum type, GLuint object, GLsizei length, const GLchar * label) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLabelObjectEXT);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument object
-    GLMessage_DataType *arg_object = glmsg.add_args();
-    arg_object->set_isarray(false);
-    arg_object->set_type(GLMessage::DataType::INT);
-    arg_object->add_intvalue(object);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // copy argument label
-    GLMessage_DataType *arg_label = glmsg.add_args();
-    arg_label->set_isarray(false);
-    arg_label->set_type(GLMessage::DataType::INT64);
-    arg_label->add_int64value((uintptr_t)label);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLabelObjectEXT(type, object, length, label);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) label,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetObjectLabelEXT(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetObjectLabelEXT);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument object
-    GLMessage_DataType *arg_object = glmsg.add_args();
-    arg_object->set_isarray(false);
-    arg_object->set_type(GLMessage::DataType::INT);
-    arg_object->add_intvalue(object);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument label
-    GLMessage_DataType *arg_label = glmsg.add_args();
-    arg_label->set_isarray(false);
-    arg_label->set_type(GLMessage::DataType::INT64);
-    arg_label->add_int64value((uintptr_t)label);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetObjectLabelEXT(type, object, bufSize, length, label);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) label,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glInsertEventMarkerEXT(GLsizei length, const GLchar * marker) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glInsertEventMarkerEXT);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // copy argument marker
-    GLMessage_DataType *arg_marker = glmsg.add_args();
-    arg_marker->set_isarray(false);
-    arg_marker->set_type(GLMessage::DataType::INT64);
-    arg_marker->add_int64value((uintptr_t)marker);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glInsertEventMarkerEXT(length, marker);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) marker,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPushGroupMarkerEXT(GLsizei length, const GLchar * marker) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPushGroupMarkerEXT);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // copy argument marker
-    GLMessage_DataType *arg_marker = glmsg.add_args();
-    arg_marker->set_isarray(false);
-    arg_marker->set_type(GLMessage::DataType::INT64);
-    arg_marker->add_int64value((uintptr_t)marker);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPushGroupMarkerEXT(length, marker);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) marker,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPopGroupMarkerEXT(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPopGroupMarkerEXT);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPopGroupMarkerEXT();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDiscardFramebufferEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument numAttachments
-    GLMessage_DataType *arg_numAttachments = glmsg.add_args();
-    arg_numAttachments->set_isarray(false);
-    arg_numAttachments->set_type(GLMessage::DataType::INT);
-    arg_numAttachments->add_intvalue(numAttachments);
-
-    // copy argument attachments
-    GLMessage_DataType *arg_attachments = glmsg.add_args();
-    arg_attachments->set_isarray(false);
-    arg_attachments->set_type(GLMessage::DataType::INT64);
-    arg_attachments->add_int64value((uintptr_t)attachments);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDiscardFramebufferEXT(target, numAttachments, attachments);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) attachments,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenQueriesEXT(GLsizei n, GLuint * ids) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenQueriesEXT);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument ids
-    GLMessage_DataType *arg_ids = glmsg.add_args();
-    arg_ids->set_isarray(false);
-    arg_ids->set_type(GLMessage::DataType::INT64);
-    arg_ids->add_int64value((uintptr_t)ids);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenQueriesEXT(n, ids);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) ids,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteQueriesEXT(GLsizei n, const GLuint * ids) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteQueriesEXT);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument ids
-    GLMessage_DataType *arg_ids = glmsg.add_args();
-    arg_ids->set_isarray(false);
-    arg_ids->set_type(GLMessage::DataType::INT64);
-    arg_ids->add_int64value((uintptr_t)ids);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteQueriesEXT(n, ids);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) ids,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsQueryEXT(GLuint id) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsQueryEXT);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsQueryEXT(id);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glBeginQueryEXT(GLenum target, GLuint id) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBeginQueryEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBeginQueryEXT(target, id);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEndQueryEXT(GLenum target) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEndQueryEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEndQueryEXT(target);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glQueryCounterEXT(GLuint id, GLenum target) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glQueryCounterEXT);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glQueryCounterEXT(id, target);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetQueryivEXT(GLenum target, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetQueryivEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetQueryivEXT(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetQueryObjectivEXT(GLuint id, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetQueryObjectivEXT);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetQueryObjectivEXT(id, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetQueryObjectuivEXT);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetQueryObjectuivEXT(id, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64 * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetQueryObjecti64vEXT);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetQueryObjecti64vEXT(id, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64 * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetQueryObjectui64vEXT);
-
-    // copy argument id
-    GLMessage_DataType *arg_id = glmsg.add_args();
-    arg_id->set_isarray(false);
-    arg_id->set_type(GLMessage::DataType::INT);
-    arg_id->add_intvalue(id);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetQueryObjectui64vEXT(id, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawBuffersEXT(GLsizei n, const GLenum * bufs) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawBuffersEXT);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument bufs
-    GLMessage_DataType *arg_bufs = glmsg.add_args();
-    arg_bufs->set_isarray(false);
-    arg_bufs->set_type(GLMessage::DataType::INT64);
-    arg_bufs->add_int64value((uintptr_t)bufs);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawBuffersEXT(n, bufs);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) bufs,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEnableiEXT(GLenum target, GLuint index) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEnableiEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEnableiEXT(target, index);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDisableiEXT(GLenum target, GLuint index) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDisableiEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDisableiEXT(target, index);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendEquationiEXT(GLuint buf, GLenum mode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendEquationiEXT);
-
-    // copy argument buf
-    GLMessage_DataType *arg_buf = glmsg.add_args();
-    arg_buf->set_isarray(false);
-    arg_buf->set_type(GLMessage::DataType::INT);
-    arg_buf->add_intvalue(buf);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendEquationiEXT(buf, mode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendEquationSeparateiEXT(GLuint buf, GLenum modeRGB, GLenum modeAlpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendEquationSeparateiEXT);
-
-    // copy argument buf
-    GLMessage_DataType *arg_buf = glmsg.add_args();
-    arg_buf->set_isarray(false);
-    arg_buf->set_type(GLMessage::DataType::INT);
-    arg_buf->add_intvalue(buf);
-
-    // copy argument modeRGB
-    GLMessage_DataType *arg_modeRGB = glmsg.add_args();
-    arg_modeRGB->set_isarray(false);
-    arg_modeRGB->set_type(GLMessage::DataType::ENUM);
-    arg_modeRGB->add_intvalue((int)modeRGB);
-
-    // copy argument modeAlpha
-    GLMessage_DataType *arg_modeAlpha = glmsg.add_args();
-    arg_modeAlpha->set_isarray(false);
-    arg_modeAlpha->set_type(GLMessage::DataType::ENUM);
-    arg_modeAlpha->add_intvalue((int)modeAlpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendEquationSeparateiEXT(buf, modeRGB, modeAlpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendFunciEXT(GLuint buf, GLenum src, GLenum dst) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendFunciEXT);
-
-    // copy argument buf
-    GLMessage_DataType *arg_buf = glmsg.add_args();
-    arg_buf->set_isarray(false);
-    arg_buf->set_type(GLMessage::DataType::INT);
-    arg_buf->add_intvalue(buf);
-
-    // copy argument src
-    GLMessage_DataType *arg_src = glmsg.add_args();
-    arg_src->set_isarray(false);
-    arg_src->set_type(GLMessage::DataType::ENUM);
-    arg_src->add_intvalue((int)src);
-
-    // copy argument dst
-    GLMessage_DataType *arg_dst = glmsg.add_args();
-    arg_dst->set_isarray(false);
-    arg_dst->set_type(GLMessage::DataType::ENUM);
-    arg_dst->add_intvalue((int)dst);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendFunciEXT(buf, src, dst);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendFuncSeparateiEXT(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendFuncSeparateiEXT);
-
-    // copy argument buf
-    GLMessage_DataType *arg_buf = glmsg.add_args();
-    arg_buf->set_isarray(false);
-    arg_buf->set_type(GLMessage::DataType::INT);
-    arg_buf->add_intvalue(buf);
-
-    // copy argument srcRGB
-    GLMessage_DataType *arg_srcRGB = glmsg.add_args();
-    arg_srcRGB->set_isarray(false);
-    arg_srcRGB->set_type(GLMessage::DataType::ENUM);
-    arg_srcRGB->add_intvalue((int)srcRGB);
-
-    // copy argument dstRGB
-    GLMessage_DataType *arg_dstRGB = glmsg.add_args();
-    arg_dstRGB->set_isarray(false);
-    arg_dstRGB->set_type(GLMessage::DataType::ENUM);
-    arg_dstRGB->add_intvalue((int)dstRGB);
-
-    // copy argument srcAlpha
-    GLMessage_DataType *arg_srcAlpha = glmsg.add_args();
-    arg_srcAlpha->set_isarray(false);
-    arg_srcAlpha->set_type(GLMessage::DataType::ENUM);
-    arg_srcAlpha->add_intvalue((int)srcAlpha);
-
-    // copy argument dstAlpha
-    GLMessage_DataType *arg_dstAlpha = glmsg.add_args();
-    arg_dstAlpha->set_isarray(false);
-    arg_dstAlpha->set_type(GLMessage::DataType::ENUM);
-    arg_dstAlpha->add_intvalue((int)dstAlpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendFuncSeparateiEXT(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glColorMaskiEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glColorMaskiEXT);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::BOOL);
-    arg_r->add_boolvalue(r);
-
-    // copy argument g
-    GLMessage_DataType *arg_g = glmsg.add_args();
-    arg_g->set_isarray(false);
-    arg_g->set_type(GLMessage::DataType::BOOL);
-    arg_g->add_boolvalue(g);
-
-    // copy argument b
-    GLMessage_DataType *arg_b = glmsg.add_args();
-    arg_b->set_isarray(false);
-    arg_b->set_type(GLMessage::DataType::BOOL);
-    arg_b->add_boolvalue(b);
-
-    // copy argument a
-    GLMessage_DataType *arg_a = glmsg.add_args();
-    arg_a->set_isarray(false);
-    arg_a->set_type(GLMessage::DataType::BOOL);
-    arg_a->add_boolvalue(a);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glColorMaskiEXT(index, r, g, b, a);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsEnablediEXT(GLenum target, GLuint index) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsEnablediEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsEnablediEXT(target, index);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawArraysInstancedEXT);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument start
-    GLMessage_DataType *arg_start = glmsg.add_args();
-    arg_start->set_isarray(false);
-    arg_start->set_type(GLMessage::DataType::INT);
-    arg_start->add_intvalue(start);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument primcount
-    GLMessage_DataType *arg_primcount = glmsg.add_args();
-    arg_primcount->set_isarray(false);
-    arg_primcount->set_type(GLMessage::DataType::INT);
-    arg_primcount->add_intvalue(primcount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawArraysInstancedEXT(mode, start, count, primcount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawElementsInstancedEXT);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument indices
-    GLMessage_DataType *arg_indices = glmsg.add_args();
-    arg_indices->set_isarray(false);
-    arg_indices->set_type(GLMessage::DataType::INT64);
-    arg_indices->add_int64value((uintptr_t)indices);
-
-    // copy argument primcount
-    GLMessage_DataType *arg_primcount = glmsg.add_args();
-    arg_primcount->set_isarray(false);
-    arg_primcount->set_type(GLMessage::DataType::INT);
-    arg_primcount->add_intvalue(primcount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawElementsInstancedEXT(mode, count, type, indices, primcount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) indices,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFramebufferTextureEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFramebufferTextureEXT(target, attachment, texture, level);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribDivisorEXT(GLuint index, GLuint divisor) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribDivisorEXT);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument divisor
-    GLMessage_DataType *arg_divisor = glmsg.add_args();
-    arg_divisor->set_isarray(false);
-    arg_divisor->set_type(GLMessage::DataType::INT);
-    arg_divisor->add_intvalue(divisor);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribDivisorEXT(index, divisor);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void * GLTrace_glMapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMapBufferRangeEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument offset
-    GLMessage_DataType *arg_offset = glmsg.add_args();
-    arg_offset->set_isarray(false);
-    arg_offset->set_type(GLMessage::DataType::INT);
-    arg_offset->add_intvalue(offset);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // copy argument access
-    GLMessage_DataType *arg_access = glmsg.add_args();
-    arg_access->set_isarray(false);
-    arg_access->set_type(GLMessage::DataType::INT);
-    arg_access->add_intvalue(access);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    void * retValue = glContext->hooks->gl.glMapBufferRangeEXT(target, offset, length, access);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT64);
-    rt->add_int64value((uintptr_t)retValue);
-
-    void *pointerArgs[] = {
-        (void *) retValue,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glFlushMappedBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFlushMappedBufferRangeEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument offset
-    GLMessage_DataType *arg_offset = glmsg.add_args();
-    arg_offset->set_isarray(false);
-    arg_offset->set_type(GLMessage::DataType::INT);
-    arg_offset->add_intvalue(offset);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT);
-    arg_length->add_intvalue(length);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFlushMappedBufferRangeEXT(target, offset, length);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiDrawArraysEXT);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument first
-    GLMessage_DataType *arg_first = glmsg.add_args();
-    arg_first->set_isarray(false);
-    arg_first->set_type(GLMessage::DataType::INT64);
-    arg_first->add_int64value((uintptr_t)first);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT64);
-    arg_count->add_int64value((uintptr_t)count);
-
-    // copy argument primcount
-    GLMessage_DataType *arg_primcount = glmsg.add_args();
-    arg_primcount->set_isarray(false);
-    arg_primcount->set_type(GLMessage::DataType::INT);
-    arg_primcount->add_intvalue(primcount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiDrawArraysEXT(mode, first, count, primcount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) first,
-        (void *) count,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiDrawElementsEXT);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT64);
-    arg_count->add_int64value((uintptr_t)count);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument indices
-    GLMessage_DataType *arg_indices = glmsg.add_args();
-    arg_indices->set_isarray(false);
-    arg_indices->set_type(GLMessage::DataType::INT64);
-    arg_indices->add_int64value((uintptr_t)indices);
-
-    // copy argument primcount
-    GLMessage_DataType *arg_primcount = glmsg.add_args();
-    arg_primcount->set_isarray(false);
-    arg_primcount->set_type(GLMessage::DataType::INT);
-    arg_primcount->add_intvalue(primcount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiDrawElementsEXT(mode, count, type, indices, primcount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) count,
-        (void *) indices,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRenderbufferStorageMultisampleEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument samples
-    GLMessage_DataType *arg_samples = glmsg.add_args();
-    arg_samples->set_isarray(false);
-    arg_samples->set_type(GLMessage::DataType::INT);
-    arg_samples->add_intvalue(samples);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFramebufferTexture2DMultisampleEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument textarget
-    GLMessage_DataType *arg_textarget = glmsg.add_args();
-    arg_textarget->set_isarray(false);
-    arg_textarget->set_type(GLMessage::DataType::ENUM);
-    arg_textarget->add_intvalue((int)textarget);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument samples
-    GLMessage_DataType *arg_samples = glmsg.add_args();
-    arg_samples->set_isarray(false);
-    arg_samples->set_type(GLMessage::DataType::INT);
-    arg_samples->add_intvalue(samples);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFramebufferTexture2DMultisampleEXT(target, attachment, textarget, texture, level, samples);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glReadBufferIndexedEXT(GLenum src, GLint index) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glReadBufferIndexedEXT);
-
-    // copy argument src
-    GLMessage_DataType *arg_src = glmsg.add_args();
-    arg_src->set_isarray(false);
-    arg_src->set_type(GLMessage::DataType::ENUM);
-    arg_src->add_intvalue((int)src);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glReadBufferIndexedEXT(src, index);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawBuffersIndexedEXT(GLint n, const GLenum * location, const GLint * indices) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawBuffersIndexedEXT);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT64);
-    arg_location->add_int64value((uintptr_t)location);
-
-    // copy argument indices
-    GLMessage_DataType *arg_indices = glmsg.add_args();
-    arg_indices->set_isarray(false);
-    arg_indices->set_type(GLMessage::DataType::INT64);
-    arg_indices->add_int64value((uintptr_t)indices);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawBuffersIndexedEXT(n, location, indices);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) location,
-        (void *) indices,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetIntegeri_vEXT(GLenum target, GLuint index, GLint * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetIntegeri_vEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetIntegeri_vEXT(target, index, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPrimitiveBoundingBoxEXT(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPrimitiveBoundingBoxEXT);
-
-    // copy argument minX
-    GLMessage_DataType *arg_minX = glmsg.add_args();
-    arg_minX->set_isarray(false);
-    arg_minX->set_type(GLMessage::DataType::FLOAT);
-    arg_minX->add_floatvalue(minX);
-
-    // copy argument minY
-    GLMessage_DataType *arg_minY = glmsg.add_args();
-    arg_minY->set_isarray(false);
-    arg_minY->set_type(GLMessage::DataType::FLOAT);
-    arg_minY->add_floatvalue(minY);
-
-    // copy argument minZ
-    GLMessage_DataType *arg_minZ = glmsg.add_args();
-    arg_minZ->set_isarray(false);
-    arg_minZ->set_type(GLMessage::DataType::FLOAT);
-    arg_minZ->add_floatvalue(minZ);
-
-    // copy argument minW
-    GLMessage_DataType *arg_minW = glmsg.add_args();
-    arg_minW->set_isarray(false);
-    arg_minW->set_type(GLMessage::DataType::FLOAT);
-    arg_minW->add_floatvalue(minW);
-
-    // copy argument maxX
-    GLMessage_DataType *arg_maxX = glmsg.add_args();
-    arg_maxX->set_isarray(false);
-    arg_maxX->set_type(GLMessage::DataType::FLOAT);
-    arg_maxX->add_floatvalue(maxX);
-
-    // copy argument maxY
-    GLMessage_DataType *arg_maxY = glmsg.add_args();
-    arg_maxY->set_isarray(false);
-    arg_maxY->set_type(GLMessage::DataType::FLOAT);
-    arg_maxY->add_floatvalue(maxY);
-
-    // copy argument maxZ
-    GLMessage_DataType *arg_maxZ = glmsg.add_args();
-    arg_maxZ->set_isarray(false);
-    arg_maxZ->set_type(GLMessage::DataType::FLOAT);
-    arg_maxZ->add_floatvalue(maxZ);
-
-    // copy argument maxW
-    GLMessage_DataType *arg_maxW = glmsg.add_args();
-    arg_maxW->set_isarray(false);
-    arg_maxW->set_type(GLMessage::DataType::FLOAT);
-    arg_maxW->add_floatvalue(maxW);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPrimitiveBoundingBoxEXT(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLenum GLTrace_glGetGraphicsResetStatusEXT(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetGraphicsResetStatusEXT);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLenum retValue = glContext->hooks->gl.glGetGraphicsResetStatusEXT();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::ENUM);
-    rt->add_intvalue((int)retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glReadnPixelsEXT);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glReadnPixelsEXT(x, y, width, height, format, type, bufSize, data);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetnUniformfvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetnUniformfvEXT(program, location, bufSize, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetnUniformivEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetnUniformivEXT(program, location, bufSize, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glActiveShaderProgramEXT(GLuint pipeline, GLuint program) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glActiveShaderProgramEXT);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glActiveShaderProgramEXT(pipeline, program);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBindProgramPipelineEXT(GLuint pipeline) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindProgramPipelineEXT);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindProgramPipelineEXT(pipeline);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLuint GLTrace_glCreateShaderProgramvEXT(GLenum type, GLsizei count, const GLchar ** strings) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCreateShaderProgramvEXT);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument strings
-    GLMessage_DataType *arg_strings = glmsg.add_args();
-    arg_strings->set_isarray(false);
-    arg_strings->set_type(GLMessage::DataType::INT64);
-    arg_strings->add_int64value((uintptr_t)strings);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLuint retValue = glContext->hooks->gl.glCreateShaderProgramvEXT(type, count, strings);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) strings,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glDeleteProgramPipelinesEXT(GLsizei n, const GLuint * pipelines) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteProgramPipelinesEXT);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument pipelines
-    GLMessage_DataType *arg_pipelines = glmsg.add_args();
-    arg_pipelines->set_isarray(false);
-    arg_pipelines->set_type(GLMessage::DataType::INT64);
-    arg_pipelines->add_int64value((uintptr_t)pipelines);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteProgramPipelinesEXT(n, pipelines);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pipelines,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenProgramPipelinesEXT(GLsizei n, GLuint * pipelines) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenProgramPipelinesEXT);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument pipelines
-    GLMessage_DataType *arg_pipelines = glmsg.add_args();
-    arg_pipelines->set_isarray(false);
-    arg_pipelines->set_type(GLMessage::DataType::INT64);
-    arg_pipelines->add_int64value((uintptr_t)pipelines);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenProgramPipelinesEXT(n, pipelines);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pipelines,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetProgramPipelineInfoLogEXT(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramPipelineInfoLogEXT);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument infoLog
-    GLMessage_DataType *arg_infoLog = glmsg.add_args();
-    arg_infoLog->set_isarray(false);
-    arg_infoLog->set_type(GLMessage::DataType::INT64);
-    arg_infoLog->add_int64value((uintptr_t)infoLog);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramPipelineInfoLogEXT(pipeline, bufSize, length, infoLog);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) infoLog,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetProgramPipelineivEXT(GLuint pipeline, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetProgramPipelineivEXT);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetProgramPipelineivEXT(pipeline, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsProgramPipelineEXT(GLuint pipeline) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsProgramPipelineEXT);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsProgramPipelineEXT(pipeline);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glProgramParameteriEXT(GLuint program, GLenum pname, GLint value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramParameteriEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT);
-    arg_value->add_intvalue(value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramParameteriEXT(program, pname, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1fEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1fEXT(program, location, v0);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1fvEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1iEXT(GLuint program, GLint location, GLint v0) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1iEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1iEXT(program, location, v0);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1ivEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1ivEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2fEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::FLOAT);
-    arg_v1->add_floatvalue(v1);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2fEXT(program, location, v0, v1);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2fvEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2iEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2iEXT(program, location, v0, v1);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2ivEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2ivEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3fEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::FLOAT);
-    arg_v1->add_floatvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::FLOAT);
-    arg_v2->add_floatvalue(v2);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3fEXT(program, location, v0, v1, v2);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3fvEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3iEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3iEXT(program, location, v0, v1, v2);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3ivEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3ivEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4fEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::FLOAT);
-    arg_v0->add_floatvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::FLOAT);
-    arg_v1->add_floatvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::FLOAT);
-    arg_v2->add_floatvalue(v2);
-
-    // copy argument v3
-    GLMessage_DataType *arg_v3 = glmsg.add_args();
-    arg_v3->set_isarray(false);
-    arg_v3->set_type(GLMessage::DataType::FLOAT);
-    arg_v3->add_floatvalue(v3);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4fEXT(program, location, v0, v1, v2, v3);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4fvEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4iEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // copy argument v3
-    GLMessage_DataType *arg_v3 = glmsg.add_args();
-    arg_v3->set_isarray(false);
-    arg_v3->set_type(GLMessage::DataType::INT);
-    arg_v3->add_intvalue(v3);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4iEXT(program, location, v0, v1, v2, v3);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4ivEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4ivEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix2fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix2fvEXT(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix3fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix3fvEXT(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix4fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix4fvEXT(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUseProgramStagesEXT);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // copy argument stages
-    GLMessage_DataType *arg_stages = glmsg.add_args();
-    arg_stages->set_isarray(false);
-    arg_stages->set_type(GLMessage::DataType::INT);
-    arg_stages->add_intvalue(stages);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUseProgramStagesEXT(pipeline, stages, program);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glValidateProgramPipelineEXT(GLuint pipeline) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glValidateProgramPipelineEXT);
-
-    // copy argument pipeline
-    GLMessage_DataType *arg_pipeline = glmsg.add_args();
-    arg_pipeline->set_isarray(false);
-    arg_pipeline->set_type(GLMessage::DataType::INT);
-    arg_pipeline->add_intvalue(pipeline);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glValidateProgramPipelineEXT(pipeline);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1uiEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1uiEXT(program, location, v0);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2uiEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2uiEXT(program, location, v0, v1);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3uiEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3uiEXT(program, location, v0, v1, v2);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4uiEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument v0
-    GLMessage_DataType *arg_v0 = glmsg.add_args();
-    arg_v0->set_isarray(false);
-    arg_v0->set_type(GLMessage::DataType::INT);
-    arg_v0->add_intvalue(v0);
-
-    // copy argument v1
-    GLMessage_DataType *arg_v1 = glmsg.add_args();
-    arg_v1->set_isarray(false);
-    arg_v1->set_type(GLMessage::DataType::INT);
-    arg_v1->add_intvalue(v1);
-
-    // copy argument v2
-    GLMessage_DataType *arg_v2 = glmsg.add_args();
-    arg_v2->set_isarray(false);
-    arg_v2->set_type(GLMessage::DataType::INT);
-    arg_v2->add_intvalue(v2);
-
-    // copy argument v3
-    GLMessage_DataType *arg_v3 = glmsg.add_args();
-    arg_v3->set_isarray(false);
-    arg_v3->set_type(GLMessage::DataType::INT);
-    arg_v3->add_intvalue(v3);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4uiEXT(program, location, v0, v1, v2, v3);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform1uivEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform1uivEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform2uivEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform2uivEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform3uivEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform3uivEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniform4uivEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniform4uivEXT(program, location, count, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix2x3fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix3x2fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix2x4fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix4x2fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix3x4fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glProgramUniformMatrix4x3fvEXT);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPatchParameteriEXT(GLenum pname, GLint value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPatchParameteriEXT);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT);
-    arg_value->add_intvalue(value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPatchParameteriEXT(pname, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexParameterIivEXT(GLenum target, GLenum pname, const GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexParameterIivEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexParameterIivEXT(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexParameterIuivEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexParameterIuivEXT(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexParameterIivEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexParameterIivEXT(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexParameterIuivEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexParameterIuivEXT(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSamplerParameterIivEXT(GLuint sampler, GLenum pname, const GLint * param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSamplerParameterIivEXT);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT64);
-    arg_param->add_int64value((uintptr_t)param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSamplerParameterIivEXT(sampler, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) param,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSamplerParameterIuivEXT(GLuint sampler, GLenum pname, const GLuint * param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSamplerParameterIuivEXT);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT64);
-    arg_param->add_int64value((uintptr_t)param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSamplerParameterIuivEXT(sampler, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) param,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetSamplerParameterIivEXT(GLuint sampler, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetSamplerParameterIivEXT);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetSamplerParameterIivEXT(sampler, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetSamplerParameterIuivEXT(GLuint sampler, GLenum pname, GLuint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetSamplerParameterIuivEXT);
-
-    // copy argument sampler
-    GLMessage_DataType *arg_sampler = glmsg.add_args();
-    arg_sampler->set_isarray(false);
-    arg_sampler->set_type(GLMessage::DataType::INT);
-    arg_sampler->add_intvalue(sampler);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetSamplerParameterIuivEXT(sampler, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexBufferEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::INT);
-    arg_buffer->add_intvalue(buffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexBufferEXT(target, internalformat, buffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexBufferRangeEXT(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexBufferRangeEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument buffer
-    GLMessage_DataType *arg_buffer = glmsg.add_args();
-    arg_buffer->set_isarray(false);
-    arg_buffer->set_type(GLMessage::DataType::INT);
-    arg_buffer->add_intvalue(buffer);
-
-    // copy argument offset
-    GLMessage_DataType *arg_offset = glmsg.add_args();
-    arg_offset->set_isarray(false);
-    arg_offset->set_type(GLMessage::DataType::INT);
-    arg_offset->add_intvalue(offset);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexBufferRangeEXT(target, internalformat, buffer, offset, size);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexStorage1DEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument levels
-    GLMessage_DataType *arg_levels = glmsg.add_args();
-    arg_levels->set_isarray(false);
-    arg_levels->set_type(GLMessage::DataType::INT);
-    arg_levels->add_intvalue(levels);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexStorage1DEXT(target, levels, internalformat, width);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexStorage2DEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument levels
-    GLMessage_DataType *arg_levels = glmsg.add_args();
-    arg_levels->set_isarray(false);
-    arg_levels->set_type(GLMessage::DataType::INT);
-    arg_levels->add_intvalue(levels);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexStorage2DEXT(target, levels, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexStorage3DEXT);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument levels
-    GLMessage_DataType *arg_levels = glmsg.add_args();
-    arg_levels->set_isarray(false);
-    arg_levels->set_type(GLMessage::DataType::INT);
-    arg_levels->add_intvalue(levels);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexStorage3DEXT(target, levels, internalformat, width, height, depth);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTextureStorage1DEXT);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument levels
-    GLMessage_DataType *arg_levels = glmsg.add_args();
-    arg_levels->set_isarray(false);
-    arg_levels->set_type(GLMessage::DataType::INT);
-    arg_levels->add_intvalue(levels);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTextureStorage1DEXT(texture, target, levels, internalformat, width);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTextureStorage2DEXT);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument levels
-    GLMessage_DataType *arg_levels = glmsg.add_args();
-    arg_levels->set_isarray(false);
-    arg_levels->set_type(GLMessage::DataType::INT);
-    arg_levels->add_intvalue(levels);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTextureStorage2DEXT(texture, target, levels, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTextureStorage3DEXT);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument levels
-    GLMessage_DataType *arg_levels = glmsg.add_args();
-    arg_levels->set_isarray(false);
-    arg_levels->set_type(GLMessage::DataType::INT);
-    arg_levels->add_intvalue(levels);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTextureViewEXT(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTextureViewEXT);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument origtexture
-    GLMessage_DataType *arg_origtexture = glmsg.add_args();
-    arg_origtexture->set_isarray(false);
-    arg_origtexture->set_type(GLMessage::DataType::INT);
-    arg_origtexture->add_intvalue(origtexture);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument minlevel
-    GLMessage_DataType *arg_minlevel = glmsg.add_args();
-    arg_minlevel->set_isarray(false);
-    arg_minlevel->set_type(GLMessage::DataType::INT);
-    arg_minlevel->add_intvalue(minlevel);
-
-    // copy argument numlevels
-    GLMessage_DataType *arg_numlevels = glmsg.add_args();
-    arg_numlevels->set_isarray(false);
-    arg_numlevels->set_type(GLMessage::DataType::INT);
-    arg_numlevels->add_intvalue(numlevels);
-
-    // copy argument minlayer
-    GLMessage_DataType *arg_minlayer = glmsg.add_args();
-    arg_minlayer->set_isarray(false);
-    arg_minlayer->set_type(GLMessage::DataType::INT);
-    arg_minlayer->add_intvalue(minlayer);
-
-    // copy argument numlayers
-    GLMessage_DataType *arg_numlayers = glmsg.add_args();
-    arg_numlayers->set_isarray(false);
-    arg_numlayers->set_type(GLMessage::DataType::INT);
-    arg_numlayers->add_intvalue(numlayers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTextureViewEXT(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRenderbufferStorageMultisampleIMG);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument samples
-    GLMessage_DataType *arg_samples = glmsg.add_args();
-    arg_samples->set_isarray(false);
-    arg_samples->set_type(GLMessage::DataType::INT);
-    arg_samples->add_intvalue(samples);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRenderbufferStorageMultisampleIMG(target, samples, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFramebufferTexture2DMultisampleIMG);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument textarget
-    GLMessage_DataType *arg_textarget = glmsg.add_args();
-    arg_textarget->set_isarray(false);
-    arg_textarget->set_type(GLMessage::DataType::ENUM);
-    arg_textarget->add_intvalue((int)textarget);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument samples
-    GLMessage_DataType *arg_samples = glmsg.add_args();
-    arg_samples->set_isarray(false);
-    arg_samples->set_type(GLMessage::DataType::INT);
-    arg_samples->add_intvalue(samples);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFramebufferTexture2DMultisampleIMG(target, attachment, textarget, texture, level, samples);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBeginPerfQueryINTEL(GLuint queryHandle) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBeginPerfQueryINTEL);
-
-    // copy argument queryHandle
-    GLMessage_DataType *arg_queryHandle = glmsg.add_args();
-    arg_queryHandle->set_isarray(false);
-    arg_queryHandle->set_type(GLMessage::DataType::INT);
-    arg_queryHandle->add_intvalue(queryHandle);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBeginPerfQueryINTEL(queryHandle);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCreatePerfQueryINTEL(GLuint queryId, GLuint * queryHandle) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCreatePerfQueryINTEL);
-
-    // copy argument queryId
-    GLMessage_DataType *arg_queryId = glmsg.add_args();
-    arg_queryId->set_isarray(false);
-    arg_queryId->set_type(GLMessage::DataType::INT);
-    arg_queryId->add_intvalue(queryId);
-
-    // copy argument queryHandle
-    GLMessage_DataType *arg_queryHandle = glmsg.add_args();
-    arg_queryHandle->set_isarray(false);
-    arg_queryHandle->set_type(GLMessage::DataType::INT64);
-    arg_queryHandle->add_int64value((uintptr_t)queryHandle);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCreatePerfQueryINTEL(queryId, queryHandle);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) queryHandle,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeletePerfQueryINTEL(GLuint queryHandle) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeletePerfQueryINTEL);
-
-    // copy argument queryHandle
-    GLMessage_DataType *arg_queryHandle = glmsg.add_args();
-    arg_queryHandle->set_isarray(false);
-    arg_queryHandle->set_type(GLMessage::DataType::INT);
-    arg_queryHandle->add_intvalue(queryHandle);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeletePerfQueryINTEL(queryHandle);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEndPerfQueryINTEL(GLuint queryHandle) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEndPerfQueryINTEL);
-
-    // copy argument queryHandle
-    GLMessage_DataType *arg_queryHandle = glmsg.add_args();
-    arg_queryHandle->set_isarray(false);
-    arg_queryHandle->set_type(GLMessage::DataType::INT);
-    arg_queryHandle->add_intvalue(queryHandle);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEndPerfQueryINTEL(queryHandle);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetFirstPerfQueryIdINTEL(GLuint * queryId) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetFirstPerfQueryIdINTEL);
-
-    // copy argument queryId
-    GLMessage_DataType *arg_queryId = glmsg.add_args();
-    arg_queryId->set_isarray(false);
-    arg_queryId->set_type(GLMessage::DataType::INT64);
-    arg_queryId->add_int64value((uintptr_t)queryId);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetFirstPerfQueryIdINTEL(queryId);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) queryId,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetNextPerfQueryIdINTEL(GLuint queryId, GLuint * nextQueryId) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetNextPerfQueryIdINTEL);
-
-    // copy argument queryId
-    GLMessage_DataType *arg_queryId = glmsg.add_args();
-    arg_queryId->set_isarray(false);
-    arg_queryId->set_type(GLMessage::DataType::INT);
-    arg_queryId->add_intvalue(queryId);
-
-    // copy argument nextQueryId
-    GLMessage_DataType *arg_nextQueryId = glmsg.add_args();
-    arg_nextQueryId->set_isarray(false);
-    arg_nextQueryId->set_type(GLMessage::DataType::INT64);
-    arg_nextQueryId->add_int64value((uintptr_t)nextQueryId);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetNextPerfQueryIdINTEL(queryId, nextQueryId);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) nextQueryId,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPerfCounterInfoINTEL(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPerfCounterInfoINTEL);
-
-    // copy argument queryId
-    GLMessage_DataType *arg_queryId = glmsg.add_args();
-    arg_queryId->set_isarray(false);
-    arg_queryId->set_type(GLMessage::DataType::INT);
-    arg_queryId->add_intvalue(queryId);
-
-    // copy argument counterId
-    GLMessage_DataType *arg_counterId = glmsg.add_args();
-    arg_counterId->set_isarray(false);
-    arg_counterId->set_type(GLMessage::DataType::INT);
-    arg_counterId->add_intvalue(counterId);
-
-    // copy argument counterNameLength
-    GLMessage_DataType *arg_counterNameLength = glmsg.add_args();
-    arg_counterNameLength->set_isarray(false);
-    arg_counterNameLength->set_type(GLMessage::DataType::INT);
-    arg_counterNameLength->add_intvalue(counterNameLength);
-
-    // copy argument counterName
-    GLMessage_DataType *arg_counterName = glmsg.add_args();
-    arg_counterName->set_isarray(false);
-    arg_counterName->set_type(GLMessage::DataType::INT64);
-    arg_counterName->add_int64value((uintptr_t)counterName);
-
-    // copy argument counterDescLength
-    GLMessage_DataType *arg_counterDescLength = glmsg.add_args();
-    arg_counterDescLength->set_isarray(false);
-    arg_counterDescLength->set_type(GLMessage::DataType::INT);
-    arg_counterDescLength->add_intvalue(counterDescLength);
-
-    // copy argument counterDesc
-    GLMessage_DataType *arg_counterDesc = glmsg.add_args();
-    arg_counterDesc->set_isarray(false);
-    arg_counterDesc->set_type(GLMessage::DataType::INT64);
-    arg_counterDesc->add_int64value((uintptr_t)counterDesc);
-
-    // copy argument counterOffset
-    GLMessage_DataType *arg_counterOffset = glmsg.add_args();
-    arg_counterOffset->set_isarray(false);
-    arg_counterOffset->set_type(GLMessage::DataType::INT64);
-    arg_counterOffset->add_int64value((uintptr_t)counterOffset);
-
-    // copy argument counterDataSize
-    GLMessage_DataType *arg_counterDataSize = glmsg.add_args();
-    arg_counterDataSize->set_isarray(false);
-    arg_counterDataSize->set_type(GLMessage::DataType::INT64);
-    arg_counterDataSize->add_int64value((uintptr_t)counterDataSize);
-
-    // copy argument counterTypeEnum
-    GLMessage_DataType *arg_counterTypeEnum = glmsg.add_args();
-    arg_counterTypeEnum->set_isarray(false);
-    arg_counterTypeEnum->set_type(GLMessage::DataType::INT64);
-    arg_counterTypeEnum->add_int64value((uintptr_t)counterTypeEnum);
-
-    // copy argument counterDataTypeEnum
-    GLMessage_DataType *arg_counterDataTypeEnum = glmsg.add_args();
-    arg_counterDataTypeEnum->set_isarray(false);
-    arg_counterDataTypeEnum->set_type(GLMessage::DataType::INT64);
-    arg_counterDataTypeEnum->add_int64value((uintptr_t)counterDataTypeEnum);
-
-    // copy argument rawCounterMaxValue
-    GLMessage_DataType *arg_rawCounterMaxValue = glmsg.add_args();
-    arg_rawCounterMaxValue->set_isarray(false);
-    arg_rawCounterMaxValue->set_type(GLMessage::DataType::INT64);
-    arg_rawCounterMaxValue->add_int64value((uintptr_t)rawCounterMaxValue);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPerfCounterInfoINTEL(queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) counterName,
-        (void *) counterDesc,
-        (void *) counterOffset,
-        (void *) counterDataSize,
-        (void *) counterTypeEnum,
-        (void *) counterDataTypeEnum,
-        (void *) rawCounterMaxValue,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPerfQueryDataINTEL(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPerfQueryDataINTEL);
-
-    // copy argument queryHandle
-    GLMessage_DataType *arg_queryHandle = glmsg.add_args();
-    arg_queryHandle->set_isarray(false);
-    arg_queryHandle->set_type(GLMessage::DataType::INT);
-    arg_queryHandle->add_intvalue(queryHandle);
-
-    // copy argument flags
-    GLMessage_DataType *arg_flags = glmsg.add_args();
-    arg_flags->set_isarray(false);
-    arg_flags->set_type(GLMessage::DataType::INT);
-    arg_flags->add_intvalue(flags);
-
-    // copy argument dataSize
-    GLMessage_DataType *arg_dataSize = glmsg.add_args();
-    arg_dataSize->set_isarray(false);
-    arg_dataSize->set_type(GLMessage::DataType::INT);
-    arg_dataSize->add_intvalue(dataSize);
-
-    // copy argument data
-    GLMessage_DataType *arg_data = glmsg.add_args();
-    arg_data->set_isarray(false);
-    arg_data->set_type(GLMessage::DataType::INT64);
-    arg_data->add_int64value((uintptr_t)data);
-
-    // copy argument bytesWritten
-    GLMessage_DataType *arg_bytesWritten = glmsg.add_args();
-    arg_bytesWritten->set_isarray(false);
-    arg_bytesWritten->set_type(GLMessage::DataType::INT64);
-    arg_bytesWritten->add_int64value((uintptr_t)bytesWritten);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPerfQueryDataINTEL(queryHandle, flags, dataSize, data, bytesWritten);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) data,
-        (void *) bytesWritten,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPerfQueryIdByNameINTEL(GLchar * queryName, GLuint * queryId) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPerfQueryIdByNameINTEL);
-
-    // copy argument queryName
-    GLMessage_DataType *arg_queryName = glmsg.add_args();
-    arg_queryName->set_isarray(false);
-    arg_queryName->set_type(GLMessage::DataType::INT64);
-    arg_queryName->add_int64value((uintptr_t)queryName);
-
-    // copy argument queryId
-    GLMessage_DataType *arg_queryId = glmsg.add_args();
-    arg_queryId->set_isarray(false);
-    arg_queryId->set_type(GLMessage::DataType::INT64);
-    arg_queryId->add_int64value((uintptr_t)queryId);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPerfQueryIdByNameINTEL(queryName, queryId);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) queryName,
-        (void *) queryId,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPerfQueryInfoINTEL(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPerfQueryInfoINTEL);
-
-    // copy argument queryId
-    GLMessage_DataType *arg_queryId = glmsg.add_args();
-    arg_queryId->set_isarray(false);
-    arg_queryId->set_type(GLMessage::DataType::INT);
-    arg_queryId->add_intvalue(queryId);
-
-    // copy argument queryNameLength
-    GLMessage_DataType *arg_queryNameLength = glmsg.add_args();
-    arg_queryNameLength->set_isarray(false);
-    arg_queryNameLength->set_type(GLMessage::DataType::INT);
-    arg_queryNameLength->add_intvalue(queryNameLength);
-
-    // copy argument queryName
-    GLMessage_DataType *arg_queryName = glmsg.add_args();
-    arg_queryName->set_isarray(false);
-    arg_queryName->set_type(GLMessage::DataType::INT64);
-    arg_queryName->add_int64value((uintptr_t)queryName);
-
-    // copy argument dataSize
-    GLMessage_DataType *arg_dataSize = glmsg.add_args();
-    arg_dataSize->set_isarray(false);
-    arg_dataSize->set_type(GLMessage::DataType::INT64);
-    arg_dataSize->add_int64value((uintptr_t)dataSize);
-
-    // copy argument noCounters
-    GLMessage_DataType *arg_noCounters = glmsg.add_args();
-    arg_noCounters->set_isarray(false);
-    arg_noCounters->set_type(GLMessage::DataType::INT64);
-    arg_noCounters->add_int64value((uintptr_t)noCounters);
-
-    // copy argument noInstances
-    GLMessage_DataType *arg_noInstances = glmsg.add_args();
-    arg_noInstances->set_isarray(false);
-    arg_noInstances->set_type(GLMessage::DataType::INT64);
-    arg_noInstances->add_int64value((uintptr_t)noInstances);
-
-    // copy argument capsMask
-    GLMessage_DataType *arg_capsMask = glmsg.add_args();
-    arg_capsMask->set_isarray(false);
-    arg_capsMask->set_type(GLMessage::DataType::INT64);
-    arg_capsMask->add_int64value((uintptr_t)capsMask);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPerfQueryInfoINTEL(queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) queryName,
-        (void *) dataSize,
-        (void *) noCounters,
-        (void *) noInstances,
-        (void *) capsMask,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendParameteriNV(GLenum pname, GLint value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendParameteriNV);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT);
-    arg_value->add_intvalue(value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendParameteriNV(pname, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendBarrierNV(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendBarrierNV);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendBarrierNV();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCopyBufferSubDataNV(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCopyBufferSubDataNV);
-
-    // copy argument readTarget
-    GLMessage_DataType *arg_readTarget = glmsg.add_args();
-    arg_readTarget->set_isarray(false);
-    arg_readTarget->set_type(GLMessage::DataType::ENUM);
-    arg_readTarget->add_intvalue((int)readTarget);
-
-    // copy argument writeTarget
-    GLMessage_DataType *arg_writeTarget = glmsg.add_args();
-    arg_writeTarget->set_isarray(false);
-    arg_writeTarget->set_type(GLMessage::DataType::ENUM);
-    arg_writeTarget->add_intvalue((int)writeTarget);
-
-    // copy argument readOffset
-    GLMessage_DataType *arg_readOffset = glmsg.add_args();
-    arg_readOffset->set_isarray(false);
-    arg_readOffset->set_type(GLMessage::DataType::INT);
-    arg_readOffset->add_intvalue(readOffset);
-
-    // copy argument writeOffset
-    GLMessage_DataType *arg_writeOffset = glmsg.add_args();
-    arg_writeOffset->set_isarray(false);
-    arg_writeOffset->set_type(GLMessage::DataType::INT);
-    arg_writeOffset->add_intvalue(writeOffset);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCopyBufferSubDataNV(readTarget, writeTarget, readOffset, writeOffset, size);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCoverageMaskNV(GLboolean mask) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCoverageMaskNV);
-
-    // copy argument mask
-    GLMessage_DataType *arg_mask = glmsg.add_args();
-    arg_mask->set_isarray(false);
-    arg_mask->set_type(GLMessage::DataType::BOOL);
-    arg_mask->add_boolvalue(mask);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCoverageMaskNV(mask);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCoverageOperationNV(GLenum operation) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCoverageOperationNV);
-
-    // copy argument operation
-    GLMessage_DataType *arg_operation = glmsg.add_args();
-    arg_operation->set_isarray(false);
-    arg_operation->set_type(GLMessage::DataType::ENUM);
-    arg_operation->add_intvalue((int)operation);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCoverageOperationNV(operation);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawBuffersNV(GLsizei n, const GLenum * bufs) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawBuffersNV);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument bufs
-    GLMessage_DataType *arg_bufs = glmsg.add_args();
-    arg_bufs->set_isarray(false);
-    arg_bufs->set_type(GLMessage::DataType::INT64);
-    arg_bufs->add_int64value((uintptr_t)bufs);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawBuffersNV(n, bufs);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) bufs,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawArraysInstancedNV(GLenum mode, GLint first, GLsizei count, GLsizei primcount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawArraysInstancedNV);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument first
-    GLMessage_DataType *arg_first = glmsg.add_args();
-    arg_first->set_isarray(false);
-    arg_first->set_type(GLMessage::DataType::INT);
-    arg_first->add_intvalue(first);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument primcount
-    GLMessage_DataType *arg_primcount = glmsg.add_args();
-    arg_primcount->set_isarray(false);
-    arg_primcount->set_type(GLMessage::DataType::INT);
-    arg_primcount->add_intvalue(primcount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawArraysInstancedNV(mode, first, count, primcount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawElementsInstancedNV(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawElementsInstancedNV);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument indices
-    GLMessage_DataType *arg_indices = glmsg.add_args();
-    arg_indices->set_isarray(false);
-    arg_indices->set_type(GLMessage::DataType::INT64);
-    arg_indices->add_int64value((uintptr_t)indices);
-
-    // copy argument primcount
-    GLMessage_DataType *arg_primcount = glmsg.add_args();
-    arg_primcount->set_isarray(false);
-    arg_primcount->set_type(GLMessage::DataType::INT);
-    arg_primcount->add_intvalue(primcount);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawElementsInstancedNV(mode, count, type, indices, primcount);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) indices,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteFencesNV(GLsizei n, const GLuint * fences) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteFencesNV);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument fences
-    GLMessage_DataType *arg_fences = glmsg.add_args();
-    arg_fences->set_isarray(false);
-    arg_fences->set_type(GLMessage::DataType::INT64);
-    arg_fences->add_int64value((uintptr_t)fences);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteFencesNV(n, fences);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) fences,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenFencesNV(GLsizei n, GLuint * fences) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenFencesNV);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument fences
-    GLMessage_DataType *arg_fences = glmsg.add_args();
-    arg_fences->set_isarray(false);
-    arg_fences->set_type(GLMessage::DataType::INT64);
-    arg_fences->add_int64value((uintptr_t)fences);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenFencesNV(n, fences);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) fences,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsFenceNV(GLuint fence) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsFenceNV);
-
-    // copy argument fence
-    GLMessage_DataType *arg_fence = glmsg.add_args();
-    arg_fence->set_isarray(false);
-    arg_fence->set_type(GLMessage::DataType::INT);
-    arg_fence->add_intvalue(fence);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsFenceNV(fence);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-GLboolean GLTrace_glTestFenceNV(GLuint fence) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTestFenceNV);
-
-    // copy argument fence
-    GLMessage_DataType *arg_fence = glmsg.add_args();
-    arg_fence->set_isarray(false);
-    arg_fence->set_type(GLMessage::DataType::INT);
-    arg_fence->add_intvalue(fence);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glTestFenceNV(fence);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glGetFenceivNV(GLuint fence, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetFenceivNV);
-
-    // copy argument fence
-    GLMessage_DataType *arg_fence = glmsg.add_args();
-    arg_fence->set_isarray(false);
-    arg_fence->set_type(GLMessage::DataType::INT);
-    arg_fence->add_intvalue(fence);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetFenceivNV(fence, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFinishFenceNV(GLuint fence) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFinishFenceNV);
-
-    // copy argument fence
-    GLMessage_DataType *arg_fence = glmsg.add_args();
-    arg_fence->set_isarray(false);
-    arg_fence->set_type(GLMessage::DataType::INT);
-    arg_fence->add_intvalue(fence);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFinishFenceNV(fence);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSetFenceNV(GLuint fence, GLenum condition) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSetFenceNV);
-
-    // copy argument fence
-    GLMessage_DataType *arg_fence = glmsg.add_args();
-    arg_fence->set_isarray(false);
-    arg_fence->set_type(GLMessage::DataType::INT);
-    arg_fence->add_intvalue(fence);
-
-    // copy argument condition
-    GLMessage_DataType *arg_condition = glmsg.add_args();
-    arg_condition->set_isarray(false);
-    arg_condition->set_type(GLMessage::DataType::ENUM);
-    arg_condition->add_intvalue((int)condition);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSetFenceNV(fence, condition);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlitFramebufferNV);
-
-    // copy argument srcX0
-    GLMessage_DataType *arg_srcX0 = glmsg.add_args();
-    arg_srcX0->set_isarray(false);
-    arg_srcX0->set_type(GLMessage::DataType::INT);
-    arg_srcX0->add_intvalue(srcX0);
-
-    // copy argument srcY0
-    GLMessage_DataType *arg_srcY0 = glmsg.add_args();
-    arg_srcY0->set_isarray(false);
-    arg_srcY0->set_type(GLMessage::DataType::INT);
-    arg_srcY0->add_intvalue(srcY0);
-
-    // copy argument srcX1
-    GLMessage_DataType *arg_srcX1 = glmsg.add_args();
-    arg_srcX1->set_isarray(false);
-    arg_srcX1->set_type(GLMessage::DataType::INT);
-    arg_srcX1->add_intvalue(srcX1);
-
-    // copy argument srcY1
-    GLMessage_DataType *arg_srcY1 = glmsg.add_args();
-    arg_srcY1->set_isarray(false);
-    arg_srcY1->set_type(GLMessage::DataType::INT);
-    arg_srcY1->add_intvalue(srcY1);
-
-    // copy argument dstX0
-    GLMessage_DataType *arg_dstX0 = glmsg.add_args();
-    arg_dstX0->set_isarray(false);
-    arg_dstX0->set_type(GLMessage::DataType::INT);
-    arg_dstX0->add_intvalue(dstX0);
-
-    // copy argument dstY0
-    GLMessage_DataType *arg_dstY0 = glmsg.add_args();
-    arg_dstY0->set_isarray(false);
-    arg_dstY0->set_type(GLMessage::DataType::INT);
-    arg_dstY0->add_intvalue(dstY0);
-
-    // copy argument dstX1
-    GLMessage_DataType *arg_dstX1 = glmsg.add_args();
-    arg_dstX1->set_isarray(false);
-    arg_dstX1->set_type(GLMessage::DataType::INT);
-    arg_dstX1->add_intvalue(dstX1);
-
-    // copy argument dstY1
-    GLMessage_DataType *arg_dstY1 = glmsg.add_args();
-    arg_dstY1->set_isarray(false);
-    arg_dstY1->set_type(GLMessage::DataType::INT);
-    arg_dstY1->add_intvalue(dstY1);
-
-    // copy argument mask
-    GLMessage_DataType *arg_mask = glmsg.add_args();
-    arg_mask->set_isarray(false);
-    arg_mask->set_type(GLMessage::DataType::INT);
-    arg_mask->add_intvalue(mask);
-
-    // copy argument filter
-    GLMessage_DataType *arg_filter = glmsg.add_args();
-    arg_filter->set_isarray(false);
-    arg_filter->set_type(GLMessage::DataType::ENUM);
-    arg_filter->add_intvalue((int)filter);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlitFramebufferNV(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRenderbufferStorageMultisampleNV(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRenderbufferStorageMultisampleNV);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument samples
-    GLMessage_DataType *arg_samples = glmsg.add_args();
-    arg_samples->set_isarray(false);
-    arg_samples->set_type(GLMessage::DataType::INT);
-    arg_samples->add_intvalue(samples);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRenderbufferStorageMultisampleNV(target, samples, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexAttribDivisorNV(GLuint index, GLuint divisor) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexAttribDivisorNV);
-
-    // copy argument index
-    GLMessage_DataType *arg_index = glmsg.add_args();
-    arg_index->set_isarray(false);
-    arg_index->set_type(GLMessage::DataType::INT);
-    arg_index->add_intvalue(index);
-
-    // copy argument divisor
-    GLMessage_DataType *arg_divisor = glmsg.add_args();
-    arg_divisor->set_isarray(false);
-    arg_divisor->set_type(GLMessage::DataType::INT);
-    arg_divisor->add_intvalue(divisor);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexAttribDivisorNV(index, divisor);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix2x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix2x3fvNV);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix2x3fvNV(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix3x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix3x2fvNV);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix3x2fvNV(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix2x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix2x4fvNV);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix2x4fvNV(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix4x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix4x2fvNV);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix4x2fvNV(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix3x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix3x4fvNV);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix3x4fvNV(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glUniformMatrix4x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glUniformMatrix4x3fvNV);
-
-    // copy argument location
-    GLMessage_DataType *arg_location = glmsg.add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-
-    // copy argument count
-    GLMessage_DataType *arg_count = glmsg.add_args();
-    arg_count->set_isarray(false);
-    arg_count->set_type(GLMessage::DataType::INT);
-    arg_count->add_intvalue(count);
-
-    // copy argument transpose
-    GLMessage_DataType *arg_transpose = glmsg.add_args();
-    arg_transpose->set_isarray(false);
-    arg_transpose->set_type(GLMessage::DataType::BOOL);
-    arg_transpose->add_boolvalue(transpose);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT64);
-    arg_value->add_int64value((uintptr_t)value);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glUniformMatrix4x3fvNV(location, count, transpose, value);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) value,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glReadBufferNV(GLenum mode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glReadBufferNV);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glReadBufferNV(mode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glAlphaFuncQCOM(GLenum func, GLclampf ref) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glAlphaFuncQCOM);
-
-    // copy argument func
-    GLMessage_DataType *arg_func = glmsg.add_args();
-    arg_func->set_isarray(false);
-    arg_func->set_type(GLMessage::DataType::ENUM);
-    arg_func->add_intvalue((int)func);
-
-    // copy argument ref
-    GLMessage_DataType *arg_ref = glmsg.add_args();
-    arg_ref->set_isarray(false);
-    arg_ref->set_type(GLMessage::DataType::FLOAT);
-    arg_ref->add_floatvalue(ref);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glAlphaFuncQCOM(func, ref);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetDriverControlsQCOM);
-
-    // copy argument num
-    GLMessage_DataType *arg_num = glmsg.add_args();
-    arg_num->set_isarray(false);
-    arg_num->set_type(GLMessage::DataType::INT64);
-    arg_num->add_int64value((uintptr_t)num);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument driverControls
-    GLMessage_DataType *arg_driverControls = glmsg.add_args();
-    arg_driverControls->set_isarray(false);
-    arg_driverControls->set_type(GLMessage::DataType::INT64);
-    arg_driverControls->add_int64value((uintptr_t)driverControls);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetDriverControlsQCOM(num, size, driverControls);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) num,
-        (void *) driverControls,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetDriverControlStringQCOM);
-
-    // copy argument driverControl
-    GLMessage_DataType *arg_driverControl = glmsg.add_args();
-    arg_driverControl->set_isarray(false);
-    arg_driverControl->set_type(GLMessage::DataType::INT);
-    arg_driverControl->add_intvalue(driverControl);
-
-    // copy argument bufSize
-    GLMessage_DataType *arg_bufSize = glmsg.add_args();
-    arg_bufSize->set_isarray(false);
-    arg_bufSize->set_type(GLMessage::DataType::INT);
-    arg_bufSize->add_intvalue(bufSize);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // copy argument driverControlString
-    GLMessage_DataType *arg_driverControlString = glmsg.add_args();
-    arg_driverControlString->set_isarray(false);
-    arg_driverControlString->set_type(GLMessage::DataType::INT64);
-    arg_driverControlString->add_int64value((uintptr_t)driverControlString);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetDriverControlStringQCOM(driverControl, bufSize, length, driverControlString);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) length,
-        (void *) driverControlString,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEnableDriverControlQCOM(GLuint driverControl) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEnableDriverControlQCOM);
-
-    // copy argument driverControl
-    GLMessage_DataType *arg_driverControl = glmsg.add_args();
-    arg_driverControl->set_isarray(false);
-    arg_driverControl->set_type(GLMessage::DataType::INT);
-    arg_driverControl->add_intvalue(driverControl);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEnableDriverControlQCOM(driverControl);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDisableDriverControlQCOM(GLuint driverControl) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDisableDriverControlQCOM);
-
-    // copy argument driverControl
-    GLMessage_DataType *arg_driverControl = glmsg.add_args();
-    arg_driverControl->set_isarray(false);
-    arg_driverControl->set_type(GLMessage::DataType::INT);
-    arg_driverControl->add_intvalue(driverControl);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDisableDriverControlQCOM(driverControl);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtGetTexturesQCOM);
-
-    // copy argument textures
-    GLMessage_DataType *arg_textures = glmsg.add_args();
-    arg_textures->set_isarray(false);
-    arg_textures->set_type(GLMessage::DataType::INT64);
-    arg_textures->add_int64value((uintptr_t)textures);
-
-    // copy argument maxTextures
-    GLMessage_DataType *arg_maxTextures = glmsg.add_args();
-    arg_maxTextures->set_isarray(false);
-    arg_maxTextures->set_type(GLMessage::DataType::INT);
-    arg_maxTextures->add_intvalue(maxTextures);
-
-    // copy argument numTextures
-    GLMessage_DataType *arg_numTextures = glmsg.add_args();
-    arg_numTextures->set_isarray(false);
-    arg_numTextures->set_type(GLMessage::DataType::INT64);
-    arg_numTextures->add_int64value((uintptr_t)numTextures);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtGetTexturesQCOM(textures, maxTextures, numTextures);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) textures,
-        (void *) numTextures,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtGetBuffersQCOM);
-
-    // copy argument buffers
-    GLMessage_DataType *arg_buffers = glmsg.add_args();
-    arg_buffers->set_isarray(false);
-    arg_buffers->set_type(GLMessage::DataType::INT64);
-    arg_buffers->add_int64value((uintptr_t)buffers);
-
-    // copy argument maxBuffers
-    GLMessage_DataType *arg_maxBuffers = glmsg.add_args();
-    arg_maxBuffers->set_isarray(false);
-    arg_maxBuffers->set_type(GLMessage::DataType::INT);
-    arg_maxBuffers->add_intvalue(maxBuffers);
-
-    // copy argument numBuffers
-    GLMessage_DataType *arg_numBuffers = glmsg.add_args();
-    arg_numBuffers->set_isarray(false);
-    arg_numBuffers->set_type(GLMessage::DataType::INT64);
-    arg_numBuffers->add_int64value((uintptr_t)numBuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtGetBuffersQCOM(buffers, maxBuffers, numBuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) buffers,
-        (void *) numBuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtGetRenderbuffersQCOM);
-
-    // copy argument renderbuffers
-    GLMessage_DataType *arg_renderbuffers = glmsg.add_args();
-    arg_renderbuffers->set_isarray(false);
-    arg_renderbuffers->set_type(GLMessage::DataType::INT64);
-    arg_renderbuffers->add_int64value((uintptr_t)renderbuffers);
-
-    // copy argument maxRenderbuffers
-    GLMessage_DataType *arg_maxRenderbuffers = glmsg.add_args();
-    arg_maxRenderbuffers->set_isarray(false);
-    arg_maxRenderbuffers->set_type(GLMessage::DataType::INT);
-    arg_maxRenderbuffers->add_intvalue(maxRenderbuffers);
-
-    // copy argument numRenderbuffers
-    GLMessage_DataType *arg_numRenderbuffers = glmsg.add_args();
-    arg_numRenderbuffers->set_isarray(false);
-    arg_numRenderbuffers->set_type(GLMessage::DataType::INT64);
-    arg_numRenderbuffers->add_int64value((uintptr_t)numRenderbuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtGetRenderbuffersQCOM(renderbuffers, maxRenderbuffers, numRenderbuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) renderbuffers,
-        (void *) numRenderbuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtGetFramebuffersQCOM);
-
-    // copy argument framebuffers
-    GLMessage_DataType *arg_framebuffers = glmsg.add_args();
-    arg_framebuffers->set_isarray(false);
-    arg_framebuffers->set_type(GLMessage::DataType::INT64);
-    arg_framebuffers->add_int64value((uintptr_t)framebuffers);
-
-    // copy argument maxFramebuffers
-    GLMessage_DataType *arg_maxFramebuffers = glmsg.add_args();
-    arg_maxFramebuffers->set_isarray(false);
-    arg_maxFramebuffers->set_type(GLMessage::DataType::INT);
-    arg_maxFramebuffers->add_intvalue(maxFramebuffers);
-
-    // copy argument numFramebuffers
-    GLMessage_DataType *arg_numFramebuffers = glmsg.add_args();
-    arg_numFramebuffers->set_isarray(false);
-    arg_numFramebuffers->set_type(GLMessage::DataType::INT64);
-    arg_numFramebuffers->add_int64value((uintptr_t)numFramebuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtGetFramebuffersQCOM(framebuffers, maxFramebuffers, numFramebuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) framebuffers,
-        (void *) numFramebuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtGetTexLevelParameterivQCOM);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtGetTexLevelParameterivQCOM(texture, face, level, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtTexObjectStateOverrideiQCOM);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtTexObjectStateOverrideiQCOM(target, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtGetTexSubImageQCOM);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // copy argument xoffset
-    GLMessage_DataType *arg_xoffset = glmsg.add_args();
-    arg_xoffset->set_isarray(false);
-    arg_xoffset->set_type(GLMessage::DataType::INT);
-    arg_xoffset->add_intvalue(xoffset);
-
-    // copy argument yoffset
-    GLMessage_DataType *arg_yoffset = glmsg.add_args();
-    arg_yoffset->set_isarray(false);
-    arg_yoffset->set_type(GLMessage::DataType::INT);
-    arg_yoffset->add_intvalue(yoffset);
-
-    // copy argument zoffset
-    GLMessage_DataType *arg_zoffset = glmsg.add_args();
-    arg_zoffset->set_isarray(false);
-    arg_zoffset->set_type(GLMessage::DataType::INT);
-    arg_zoffset->add_intvalue(zoffset);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // copy argument format
-    GLMessage_DataType *arg_format = glmsg.add_args();
-    arg_format->set_isarray(false);
-    arg_format->set_type(GLMessage::DataType::ENUM);
-    arg_format->add_intvalue((int)format);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument texels
-    GLMessage_DataType *arg_texels = glmsg.add_args();
-    arg_texels->set_isarray(false);
-    arg_texels->set_type(GLMessage::DataType::INT64);
-    arg_texels->add_int64value((uintptr_t)texels);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtGetTexSubImageQCOM(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) texels,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glExtGetBufferPointervQCOM(GLenum target, void ** params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtGetBufferPointervQCOM);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtGetBufferPointervQCOM(target, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtGetShadersQCOM);
-
-    // copy argument shaders
-    GLMessage_DataType *arg_shaders = glmsg.add_args();
-    arg_shaders->set_isarray(false);
-    arg_shaders->set_type(GLMessage::DataType::INT64);
-    arg_shaders->add_int64value((uintptr_t)shaders);
-
-    // copy argument maxShaders
-    GLMessage_DataType *arg_maxShaders = glmsg.add_args();
-    arg_maxShaders->set_isarray(false);
-    arg_maxShaders->set_type(GLMessage::DataType::INT);
-    arg_maxShaders->add_intvalue(maxShaders);
-
-    // copy argument numShaders
-    GLMessage_DataType *arg_numShaders = glmsg.add_args();
-    arg_numShaders->set_isarray(false);
-    arg_numShaders->set_type(GLMessage::DataType::INT64);
-    arg_numShaders->add_int64value((uintptr_t)numShaders);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtGetShadersQCOM(shaders, maxShaders, numShaders);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) shaders,
-        (void *) numShaders,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtGetProgramsQCOM);
-
-    // copy argument programs
-    GLMessage_DataType *arg_programs = glmsg.add_args();
-    arg_programs->set_isarray(false);
-    arg_programs->set_type(GLMessage::DataType::INT64);
-    arg_programs->add_int64value((uintptr_t)programs);
-
-    // copy argument maxPrograms
-    GLMessage_DataType *arg_maxPrograms = glmsg.add_args();
-    arg_maxPrograms->set_isarray(false);
-    arg_maxPrograms->set_type(GLMessage::DataType::INT);
-    arg_maxPrograms->add_intvalue(maxPrograms);
-
-    // copy argument numPrograms
-    GLMessage_DataType *arg_numPrograms = glmsg.add_args();
-    arg_numPrograms->set_isarray(false);
-    arg_numPrograms->set_type(GLMessage::DataType::INT64);
-    arg_numPrograms->add_int64value((uintptr_t)numPrograms);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtGetProgramsQCOM(programs, maxPrograms, numPrograms);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) programs,
-        (void *) numPrograms,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glExtIsProgramBinaryQCOM(GLuint program) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtIsProgramBinaryQCOM);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glExtIsProgramBinaryQCOM(program);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glExtGetProgramBinarySourceQCOM);
-
-    // copy argument program
-    GLMessage_DataType *arg_program = glmsg.add_args();
-    arg_program->set_isarray(false);
-    arg_program->set_type(GLMessage::DataType::INT);
-    arg_program->add_intvalue(program);
-
-    // copy argument shadertype
-    GLMessage_DataType *arg_shadertype = glmsg.add_args();
-    arg_shadertype->set_isarray(false);
-    arg_shadertype->set_type(GLMessage::DataType::ENUM);
-    arg_shadertype->add_intvalue((int)shadertype);
-
-    // copy argument source
-    GLMessage_DataType *arg_source = glmsg.add_args();
-    arg_source->set_isarray(false);
-    arg_source->set_type(GLMessage::DataType::INT64);
-    arg_source->add_int64value((uintptr_t)source);
-
-    // copy argument length
-    GLMessage_DataType *arg_length = glmsg.add_args();
-    arg_length->set_isarray(false);
-    arg_length->set_type(GLMessage::DataType::INT64);
-    arg_length->add_int64value((uintptr_t)length);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glExtGetProgramBinarySourceQCOM(program, shadertype, source, length);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) source,
-        (void *) length,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glStartTilingQCOM);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // copy argument preserveMask
-    GLMessage_DataType *arg_preserveMask = glmsg.add_args();
-    arg_preserveMask->set_isarray(false);
-    arg_preserveMask->set_type(GLMessage::DataType::INT);
-    arg_preserveMask->add_intvalue(preserveMask);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glStartTilingQCOM(x, y, width, height, preserveMask);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEndTilingQCOM(GLbitfield preserveMask) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEndTilingQCOM);
-
-    // copy argument preserveMask
-    GLMessage_DataType *arg_preserveMask = glmsg.add_args();
-    arg_preserveMask->set_isarray(false);
-    arg_preserveMask->set_type(GLMessage::DataType::INT);
-    arg_preserveMask->add_intvalue(preserveMask);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEndTilingQCOM(preserveMask);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-
-// Definitions for GL1 APIs
-
-void GLTrace_glAlphaFunc(GLenum func, GLfloat ref) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glAlphaFunc);
-
-    // copy argument func
-    GLMessage_DataType *arg_func = glmsg.add_args();
-    arg_func->set_isarray(false);
-    arg_func->set_type(GLMessage::DataType::ENUM);
-    arg_func->add_intvalue((int)func);
-
-    // copy argument ref
-    GLMessage_DataType *arg_ref = glmsg.add_args();
-    arg_ref->set_isarray(false);
-    arg_ref->set_type(GLMessage::DataType::FLOAT);
-    arg_ref->add_floatvalue(ref);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glAlphaFunc(func, ref);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClipPlanef(GLenum p, const GLfloat * eqn) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClipPlanef);
-
-    // copy argument p
-    GLMessage_DataType *arg_p = glmsg.add_args();
-    arg_p->set_isarray(false);
-    arg_p->set_type(GLMessage::DataType::ENUM);
-    arg_p->add_intvalue((int)p);
-
-    // copy argument eqn
-    GLMessage_DataType *arg_eqn = glmsg.add_args();
-    arg_eqn->set_isarray(false);
-    arg_eqn->set_type(GLMessage::DataType::INT64);
-    arg_eqn->add_int64value((uintptr_t)eqn);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClipPlanef(p, eqn);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) eqn,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glColor4f);
-
-    // copy argument red
-    GLMessage_DataType *arg_red = glmsg.add_args();
-    arg_red->set_isarray(false);
-    arg_red->set_type(GLMessage::DataType::FLOAT);
-    arg_red->add_floatvalue(red);
-
-    // copy argument green
-    GLMessage_DataType *arg_green = glmsg.add_args();
-    arg_green->set_isarray(false);
-    arg_green->set_type(GLMessage::DataType::FLOAT);
-    arg_green->add_floatvalue(green);
-
-    // copy argument blue
-    GLMessage_DataType *arg_blue = glmsg.add_args();
-    arg_blue->set_isarray(false);
-    arg_blue->set_type(GLMessage::DataType::FLOAT);
-    arg_blue->add_floatvalue(blue);
-
-    // copy argument alpha
-    GLMessage_DataType *arg_alpha = glmsg.add_args();
-    arg_alpha->set_isarray(false);
-    arg_alpha->set_type(GLMessage::DataType::FLOAT);
-    arg_alpha->add_floatvalue(alpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glColor4f(red, green, blue, alpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFogf(GLenum pname, GLfloat param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFogf);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::FLOAT);
-    arg_param->add_floatvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFogf(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFogfv(GLenum pname, const GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFogfv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFogfv(pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFrustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFrustumf);
-
-    // copy argument l
-    GLMessage_DataType *arg_l = glmsg.add_args();
-    arg_l->set_isarray(false);
-    arg_l->set_type(GLMessage::DataType::FLOAT);
-    arg_l->add_floatvalue(l);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::FLOAT);
-    arg_r->add_floatvalue(r);
-
-    // copy argument b
-    GLMessage_DataType *arg_b = glmsg.add_args();
-    arg_b->set_isarray(false);
-    arg_b->set_type(GLMessage::DataType::FLOAT);
-    arg_b->add_floatvalue(b);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::FLOAT);
-    arg_t->add_floatvalue(t);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::FLOAT);
-    arg_n->add_floatvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::FLOAT);
-    arg_f->add_floatvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFrustumf(l, r, b, t, n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetClipPlanef(GLenum plane, GLfloat * equation) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetClipPlanef);
-
-    // copy argument plane
-    GLMessage_DataType *arg_plane = glmsg.add_args();
-    arg_plane->set_isarray(false);
-    arg_plane->set_type(GLMessage::DataType::ENUM);
-    arg_plane->add_intvalue((int)plane);
-
-    // copy argument equation
-    GLMessage_DataType *arg_equation = glmsg.add_args();
-    arg_equation->set_isarray(false);
-    arg_equation->set_type(GLMessage::DataType::INT64);
-    arg_equation->add_int64value((uintptr_t)equation);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetClipPlanef(plane, equation);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) equation,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetLightfv);
-
-    // copy argument light
-    GLMessage_DataType *arg_light = glmsg.add_args();
-    arg_light->set_isarray(false);
-    arg_light->set_type(GLMessage::DataType::ENUM);
-    arg_light->add_intvalue((int)light);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetLightfv(light, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetMaterialfv);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetMaterialfv(face, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexEnvfv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexEnvfv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightModelf(GLenum pname, GLfloat param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightModelf);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::FLOAT);
-    arg_param->add_floatvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightModelf(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightModelfv(GLenum pname, const GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightModelfv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightModelfv(pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightf(GLenum light, GLenum pname, GLfloat param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightf);
-
-    // copy argument light
-    GLMessage_DataType *arg_light = glmsg.add_args();
-    arg_light->set_isarray(false);
-    arg_light->set_type(GLMessage::DataType::ENUM);
-    arg_light->add_intvalue((int)light);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::FLOAT);
-    arg_param->add_floatvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightf(light, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightfv(GLenum light, GLenum pname, const GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightfv);
-
-    // copy argument light
-    GLMessage_DataType *arg_light = glmsg.add_args();
-    arg_light->set_isarray(false);
-    arg_light->set_type(GLMessage::DataType::ENUM);
-    arg_light->add_intvalue((int)light);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightfv(light, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLoadMatrixf(const GLfloat * m) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLoadMatrixf);
-
-    // copy argument m
-    GLMessage_DataType *arg_m = glmsg.add_args();
-    arg_m->set_isarray(false);
-    arg_m->set_type(GLMessage::DataType::INT64);
-    arg_m->add_int64value((uintptr_t)m);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLoadMatrixf(m);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) m,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMaterialf(GLenum face, GLenum pname, GLfloat param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMaterialf);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::FLOAT);
-    arg_param->add_floatvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMaterialf(face, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMaterialfv);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMaterialfv(face, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultMatrixf(const GLfloat * m) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultMatrixf);
-
-    // copy argument m
-    GLMessage_DataType *arg_m = glmsg.add_args();
-    arg_m->set_isarray(false);
-    arg_m->set_type(GLMessage::DataType::INT64);
-    arg_m->add_int64value((uintptr_t)m);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultMatrixf(m);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) m,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord4f);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::FLOAT);
-    arg_s->add_floatvalue(s);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::FLOAT);
-    arg_t->add_floatvalue(t);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::FLOAT);
-    arg_r->add_floatvalue(r);
-
-    // copy argument q
-    GLMessage_DataType *arg_q = glmsg.add_args();
-    arg_q->set_isarray(false);
-    arg_q->set_type(GLMessage::DataType::FLOAT);
-    arg_q->add_floatvalue(q);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord4f(target, s, t, r, q);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glNormal3f);
-
-    // copy argument nx
-    GLMessage_DataType *arg_nx = glmsg.add_args();
-    arg_nx->set_isarray(false);
-    arg_nx->set_type(GLMessage::DataType::FLOAT);
-    arg_nx->add_floatvalue(nx);
-
-    // copy argument ny
-    GLMessage_DataType *arg_ny = glmsg.add_args();
-    arg_ny->set_isarray(false);
-    arg_ny->set_type(GLMessage::DataType::FLOAT);
-    arg_ny->add_floatvalue(ny);
-
-    // copy argument nz
-    GLMessage_DataType *arg_nz = glmsg.add_args();
-    arg_nz->set_isarray(false);
-    arg_nz->set_type(GLMessage::DataType::FLOAT);
-    arg_nz->add_floatvalue(nz);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glNormal3f(nx, ny, nz);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glOrthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glOrthof);
-
-    // copy argument l
-    GLMessage_DataType *arg_l = glmsg.add_args();
-    arg_l->set_isarray(false);
-    arg_l->set_type(GLMessage::DataType::FLOAT);
-    arg_l->add_floatvalue(l);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::FLOAT);
-    arg_r->add_floatvalue(r);
-
-    // copy argument b
-    GLMessage_DataType *arg_b = glmsg.add_args();
-    arg_b->set_isarray(false);
-    arg_b->set_type(GLMessage::DataType::FLOAT);
-    arg_b->add_floatvalue(b);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::FLOAT);
-    arg_t->add_floatvalue(t);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::FLOAT);
-    arg_n->add_floatvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::FLOAT);
-    arg_f->add_floatvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glOrthof(l, r, b, t, n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPointParameterf(GLenum pname, GLfloat param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPointParameterf);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::FLOAT);
-    arg_param->add_floatvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPointParameterf(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPointParameterfv(GLenum pname, const GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPointParameterfv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPointParameterfv(pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPointSize(GLfloat size) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPointSize);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::FLOAT);
-    arg_size->add_floatvalue(size);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPointSize(size);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRotatef);
-
-    // copy argument angle
-    GLMessage_DataType *arg_angle = glmsg.add_args();
-    arg_angle->set_isarray(false);
-    arg_angle->set_type(GLMessage::DataType::FLOAT);
-    arg_angle->add_floatvalue(angle);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::FLOAT);
-    arg_x->add_floatvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::FLOAT);
-    arg_y->add_floatvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::FLOAT);
-    arg_z->add_floatvalue(z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRotatef(angle, x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glScalef(GLfloat x, GLfloat y, GLfloat z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glScalef);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::FLOAT);
-    arg_x->add_floatvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::FLOAT);
-    arg_y->add_floatvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::FLOAT);
-    arg_z->add_floatvalue(z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glScalef(x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexEnvf(GLenum target, GLenum pname, GLfloat param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexEnvf);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::FLOAT);
-    arg_param->add_floatvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexEnvf(target, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexEnvfv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexEnvfv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTranslatef(GLfloat x, GLfloat y, GLfloat z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTranslatef);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::FLOAT);
-    arg_x->add_floatvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::FLOAT);
-    arg_y->add_floatvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::FLOAT);
-    arg_z->add_floatvalue(z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTranslatef(x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glAlphaFuncx(GLenum func, GLfixed ref) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glAlphaFuncx);
-
-    // copy argument func
-    GLMessage_DataType *arg_func = glmsg.add_args();
-    arg_func->set_isarray(false);
-    arg_func->set_type(GLMessage::DataType::ENUM);
-    arg_func->add_intvalue((int)func);
-
-    // copy argument ref
-    GLMessage_DataType *arg_ref = glmsg.add_args();
-    arg_ref->set_isarray(false);
-    arg_ref->set_type(GLMessage::DataType::INT);
-    arg_ref->add_intvalue(ref);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glAlphaFuncx(func, ref);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearColorx);
-
-    // copy argument red
-    GLMessage_DataType *arg_red = glmsg.add_args();
-    arg_red->set_isarray(false);
-    arg_red->set_type(GLMessage::DataType::INT);
-    arg_red->add_intvalue(red);
-
-    // copy argument green
-    GLMessage_DataType *arg_green = glmsg.add_args();
-    arg_green->set_isarray(false);
-    arg_green->set_type(GLMessage::DataType::INT);
-    arg_green->add_intvalue(green);
-
-    // copy argument blue
-    GLMessage_DataType *arg_blue = glmsg.add_args();
-    arg_blue->set_isarray(false);
-    arg_blue->set_type(GLMessage::DataType::INT);
-    arg_blue->add_intvalue(blue);
-
-    // copy argument alpha
-    GLMessage_DataType *arg_alpha = glmsg.add_args();
-    arg_alpha->set_isarray(false);
-    arg_alpha->set_type(GLMessage::DataType::INT);
-    arg_alpha->add_intvalue(alpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearColorx(red, green, blue, alpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearDepthx(GLfixed depth) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearDepthx);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearDepthx(depth);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClientActiveTexture(GLenum texture) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClientActiveTexture);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClientActiveTexture(texture);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClipPlanex(GLenum plane, const GLfixed * equation) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClipPlanex);
-
-    // copy argument plane
-    GLMessage_DataType *arg_plane = glmsg.add_args();
-    arg_plane->set_isarray(false);
-    arg_plane->set_type(GLMessage::DataType::ENUM);
-    arg_plane->add_intvalue((int)plane);
-
-    // copy argument equation
-    GLMessage_DataType *arg_equation = glmsg.add_args();
-    arg_equation->set_isarray(false);
-    arg_equation->set_type(GLMessage::DataType::INT64);
-    arg_equation->add_int64value((uintptr_t)equation);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClipPlanex(plane, equation);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) equation,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glColor4ub);
-
-    // copy argument red
-    GLMessage_DataType *arg_red = glmsg.add_args();
-    arg_red->set_isarray(false);
-    arg_red->set_type(GLMessage::DataType::BYTE);
-    arg_red->add_intvalue((int)red);
-
-    // copy argument green
-    GLMessage_DataType *arg_green = glmsg.add_args();
-    arg_green->set_isarray(false);
-    arg_green->set_type(GLMessage::DataType::BYTE);
-    arg_green->add_intvalue((int)green);
-
-    // copy argument blue
-    GLMessage_DataType *arg_blue = glmsg.add_args();
-    arg_blue->set_isarray(false);
-    arg_blue->set_type(GLMessage::DataType::BYTE);
-    arg_blue->add_intvalue((int)blue);
-
-    // copy argument alpha
-    GLMessage_DataType *arg_alpha = glmsg.add_args();
-    arg_alpha->set_isarray(false);
-    arg_alpha->set_type(GLMessage::DataType::BYTE);
-    arg_alpha->add_intvalue((int)alpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glColor4ub(red, green, blue, alpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glColor4x);
-
-    // copy argument red
-    GLMessage_DataType *arg_red = glmsg.add_args();
-    arg_red->set_isarray(false);
-    arg_red->set_type(GLMessage::DataType::INT);
-    arg_red->add_intvalue(red);
-
-    // copy argument green
-    GLMessage_DataType *arg_green = glmsg.add_args();
-    arg_green->set_isarray(false);
-    arg_green->set_type(GLMessage::DataType::INT);
-    arg_green->add_intvalue(green);
-
-    // copy argument blue
-    GLMessage_DataType *arg_blue = glmsg.add_args();
-    arg_blue->set_isarray(false);
-    arg_blue->set_type(GLMessage::DataType::INT);
-    arg_blue->add_intvalue(blue);
-
-    // copy argument alpha
-    GLMessage_DataType *arg_alpha = glmsg.add_args();
-    arg_alpha->set_isarray(false);
-    arg_alpha->set_type(GLMessage::DataType::INT);
-    arg_alpha->add_intvalue(alpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glColor4x(red, green, blue, alpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glColorPointer(GLint size, GLenum type, GLsizei stride, const void * pointer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glColorPointer);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // copy argument pointer
-    GLMessage_DataType *arg_pointer = glmsg.add_args();
-    arg_pointer->set_isarray(false);
-    arg_pointer->set_type(GLMessage::DataType::INT64);
-    arg_pointer->add_int64value((uintptr_t)pointer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glColorPointer(size, type, stride, pointer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pointer,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDepthRangex(GLfixed n, GLfixed f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDepthRangex);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::INT);
-    arg_f->add_intvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDepthRangex(n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDisableClientState(GLenum array) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDisableClientState);
-
-    // copy argument array
-    GLMessage_DataType *arg_array = glmsg.add_args();
-    arg_array->set_isarray(false);
-    arg_array->set_type(GLMessage::DataType::ENUM);
-    arg_array->add_intvalue((int)array);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDisableClientState(array);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glEnableClientState(GLenum array) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glEnableClientState);
-
-    // copy argument array
-    GLMessage_DataType *arg_array = glmsg.add_args();
-    arg_array->set_isarray(false);
-    arg_array->set_type(GLMessage::DataType::ENUM);
-    arg_array->add_intvalue((int)array);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glEnableClientState(array);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFogx(GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFogx);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFogx(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFogxv(GLenum pname, const GLfixed * param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFogxv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT64);
-    arg_param->add_int64value((uintptr_t)param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFogxv(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) param,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFrustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFrustumx);
-
-    // copy argument l
-    GLMessage_DataType *arg_l = glmsg.add_args();
-    arg_l->set_isarray(false);
-    arg_l->set_type(GLMessage::DataType::INT);
-    arg_l->add_intvalue(l);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::INT);
-    arg_r->add_intvalue(r);
-
-    // copy argument b
-    GLMessage_DataType *arg_b = glmsg.add_args();
-    arg_b->set_isarray(false);
-    arg_b->set_type(GLMessage::DataType::INT);
-    arg_b->add_intvalue(b);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::INT);
-    arg_t->add_intvalue(t);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::INT);
-    arg_f->add_intvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFrustumx(l, r, b, t, n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetClipPlanex(GLenum plane, GLfixed * equation) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetClipPlanex);
-
-    // copy argument plane
-    GLMessage_DataType *arg_plane = glmsg.add_args();
-    arg_plane->set_isarray(false);
-    arg_plane->set_type(GLMessage::DataType::ENUM);
-    arg_plane->add_intvalue((int)plane);
-
-    // copy argument equation
-    GLMessage_DataType *arg_equation = glmsg.add_args();
-    arg_equation->set_isarray(false);
-    arg_equation->set_type(GLMessage::DataType::INT64);
-    arg_equation->add_int64value((uintptr_t)equation);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetClipPlanex(plane, equation);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) equation,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetFixedv(GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetFixedv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetFixedv(pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetLightxv(GLenum light, GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetLightxv);
-
-    // copy argument light
-    GLMessage_DataType *arg_light = glmsg.add_args();
-    arg_light->set_isarray(false);
-    arg_light->set_type(GLMessage::DataType::ENUM);
-    arg_light->add_intvalue((int)light);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetLightxv(light, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetMaterialxv);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetMaterialxv(face, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetPointerv(GLenum pname, void ** params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetPointerv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetPointerv(pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexEnviv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexEnviv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexEnvxv(GLenum target, GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexEnvxv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexEnvxv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexParameterxv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexParameterxv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightModelx(GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightModelx);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightModelx(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightModelxv(GLenum pname, const GLfixed * param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightModelxv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT64);
-    arg_param->add_int64value((uintptr_t)param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightModelxv(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) param,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightx(GLenum light, GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightx);
-
-    // copy argument light
-    GLMessage_DataType *arg_light = glmsg.add_args();
-    arg_light->set_isarray(false);
-    arg_light->set_type(GLMessage::DataType::ENUM);
-    arg_light->add_intvalue((int)light);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightx(light, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightxv(GLenum light, GLenum pname, const GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightxv);
-
-    // copy argument light
-    GLMessage_DataType *arg_light = glmsg.add_args();
-    arg_light->set_isarray(false);
-    arg_light->set_type(GLMessage::DataType::ENUM);
-    arg_light->add_intvalue((int)light);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightxv(light, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLineWidthx(GLfixed width) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLineWidthx);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLineWidthx(width);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLoadIdentity(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLoadIdentity);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLoadIdentity();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLoadMatrixx(const GLfixed * m) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLoadMatrixx);
-
-    // copy argument m
-    GLMessage_DataType *arg_m = glmsg.add_args();
-    arg_m->set_isarray(false);
-    arg_m->set_type(GLMessage::DataType::INT64);
-    arg_m->add_int64value((uintptr_t)m);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLoadMatrixx(m);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) m,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLogicOp(GLenum opcode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLogicOp);
-
-    // copy argument opcode
-    GLMessage_DataType *arg_opcode = glmsg.add_args();
-    arg_opcode->set_isarray(false);
-    arg_opcode->set_type(GLMessage::DataType::ENUM);
-    arg_opcode->add_intvalue((int)opcode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLogicOp(opcode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMaterialx(GLenum face, GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMaterialx);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMaterialx(face, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMaterialxv(GLenum face, GLenum pname, const GLfixed * param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMaterialxv);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT64);
-    arg_param->add_int64value((uintptr_t)param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMaterialxv(face, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) param,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMatrixMode(GLenum mode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMatrixMode);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMatrixMode(mode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultMatrixx(const GLfixed * m) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultMatrixx);
-
-    // copy argument m
-    GLMessage_DataType *arg_m = glmsg.add_args();
-    arg_m->set_isarray(false);
-    arg_m->set_type(GLMessage::DataType::INT64);
-    arg_m->add_int64value((uintptr_t)m);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultMatrixx(m);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) m,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord4x);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::INT);
-    arg_s->add_intvalue(s);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::INT);
-    arg_t->add_intvalue(t);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::INT);
-    arg_r->add_intvalue(r);
-
-    // copy argument q
-    GLMessage_DataType *arg_q = glmsg.add_args();
-    arg_q->set_isarray(false);
-    arg_q->set_type(GLMessage::DataType::INT);
-    arg_q->add_intvalue(q);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord4x(texture, s, t, r, q);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glNormal3x);
-
-    // copy argument nx
-    GLMessage_DataType *arg_nx = glmsg.add_args();
-    arg_nx->set_isarray(false);
-    arg_nx->set_type(GLMessage::DataType::INT);
-    arg_nx->add_intvalue(nx);
-
-    // copy argument ny
-    GLMessage_DataType *arg_ny = glmsg.add_args();
-    arg_ny->set_isarray(false);
-    arg_ny->set_type(GLMessage::DataType::INT);
-    arg_ny->add_intvalue(ny);
-
-    // copy argument nz
-    GLMessage_DataType *arg_nz = glmsg.add_args();
-    arg_nz->set_isarray(false);
-    arg_nz->set_type(GLMessage::DataType::INT);
-    arg_nz->add_intvalue(nz);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glNormal3x(nx, ny, nz);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glNormalPointer(GLenum type, GLsizei stride, const void * pointer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glNormalPointer);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // copy argument pointer
-    GLMessage_DataType *arg_pointer = glmsg.add_args();
-    arg_pointer->set_isarray(false);
-    arg_pointer->set_type(GLMessage::DataType::INT64);
-    arg_pointer->add_int64value((uintptr_t)pointer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glNormalPointer(type, stride, pointer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pointer,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glOrthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glOrthox);
-
-    // copy argument l
-    GLMessage_DataType *arg_l = glmsg.add_args();
-    arg_l->set_isarray(false);
-    arg_l->set_type(GLMessage::DataType::INT);
-    arg_l->add_intvalue(l);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::INT);
-    arg_r->add_intvalue(r);
-
-    // copy argument b
-    GLMessage_DataType *arg_b = glmsg.add_args();
-    arg_b->set_isarray(false);
-    arg_b->set_type(GLMessage::DataType::INT);
-    arg_b->add_intvalue(b);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::INT);
-    arg_t->add_intvalue(t);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::INT);
-    arg_f->add_intvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glOrthox(l, r, b, t, n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPointParameterx(GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPointParameterx);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPointParameterx(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPointParameterxv(GLenum pname, const GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPointParameterxv);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPointParameterxv(pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPointSizex(GLfixed size) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPointSizex);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPointSizex(size);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPolygonOffsetx(GLfixed factor, GLfixed units) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPolygonOffsetx);
-
-    // copy argument factor
-    GLMessage_DataType *arg_factor = glmsg.add_args();
-    arg_factor->set_isarray(false);
-    arg_factor->set_type(GLMessage::DataType::INT);
-    arg_factor->add_intvalue(factor);
-
-    // copy argument units
-    GLMessage_DataType *arg_units = glmsg.add_args();
-    arg_units->set_isarray(false);
-    arg_units->set_type(GLMessage::DataType::INT);
-    arg_units->add_intvalue(units);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPolygonOffsetx(factor, units);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPopMatrix(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPopMatrix);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPopMatrix();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPushMatrix(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPushMatrix);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPushMatrix();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRotatex);
-
-    // copy argument angle
-    GLMessage_DataType *arg_angle = glmsg.add_args();
-    arg_angle->set_isarray(false);
-    arg_angle->set_type(GLMessage::DataType::INT);
-    arg_angle->add_intvalue(angle);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRotatex(angle, x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSampleCoveragex(GLclampx value, GLboolean invert) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSampleCoveragex);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT);
-    arg_value->add_intvalue(value);
-
-    // copy argument invert
-    GLMessage_DataType *arg_invert = glmsg.add_args();
-    arg_invert->set_isarray(false);
-    arg_invert->set_type(GLMessage::DataType::BOOL);
-    arg_invert->add_boolvalue(invert);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSampleCoveragex(value, invert);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glScalex(GLfixed x, GLfixed y, GLfixed z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glScalex);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glScalex(x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glShadeModel(GLenum mode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glShadeModel);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glShadeModel(mode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void * pointer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexCoordPointer);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // copy argument pointer
-    GLMessage_DataType *arg_pointer = glmsg.add_args();
-    arg_pointer->set_isarray(false);
-    arg_pointer->set_type(GLMessage::DataType::INT64);
-    arg_pointer->add_int64value((uintptr_t)pointer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexCoordPointer(size, type, stride, pointer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pointer,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexEnvi(GLenum target, GLenum pname, GLint param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexEnvi);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexEnvi(target, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexEnvx(GLenum target, GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexEnvx);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexEnvx(target, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexEnviv(GLenum target, GLenum pname, const GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexEnviv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexEnviv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexEnvxv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexEnvxv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexParameterx(GLenum target, GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexParameterx);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexParameterx(target, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexParameterxv);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexParameterxv(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTranslatex(GLfixed x, GLfixed y, GLfixed z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTranslatex);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTranslatex(x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertexPointer(GLint size, GLenum type, GLsizei stride, const void * pointer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertexPointer);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // copy argument pointer
-    GLMessage_DataType *arg_pointer = glmsg.add_args();
-    arg_pointer->set_isarray(false);
-    arg_pointer->set_type(GLMessage::DataType::INT64);
-    arg_pointer->add_int64value((uintptr_t)pointer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertexPointer(size, type, stride, pointer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pointer,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-
-// Definitions for GL1Ext APIs
-
-void GLTrace_glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendEquationSeparateOES);
-
-    // copy argument modeRGB
-    GLMessage_DataType *arg_modeRGB = glmsg.add_args();
-    arg_modeRGB->set_isarray(false);
-    arg_modeRGB->set_type(GLMessage::DataType::ENUM);
-    arg_modeRGB->add_intvalue((int)modeRGB);
-
-    // copy argument modeAlpha
-    GLMessage_DataType *arg_modeAlpha = glmsg.add_args();
-    arg_modeAlpha->set_isarray(false);
-    arg_modeAlpha->set_type(GLMessage::DataType::ENUM);
-    arg_modeAlpha->add_intvalue((int)modeAlpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendEquationSeparateOES(modeRGB, modeAlpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendFuncSeparateOES(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendFuncSeparateOES);
-
-    // copy argument srcRGB
-    GLMessage_DataType *arg_srcRGB = glmsg.add_args();
-    arg_srcRGB->set_isarray(false);
-    arg_srcRGB->set_type(GLMessage::DataType::ENUM);
-    arg_srcRGB->add_intvalue((int)srcRGB);
-
-    // copy argument dstRGB
-    GLMessage_DataType *arg_dstRGB = glmsg.add_args();
-    arg_dstRGB->set_isarray(false);
-    arg_dstRGB->set_type(GLMessage::DataType::ENUM);
-    arg_dstRGB->add_intvalue((int)dstRGB);
-
-    // copy argument srcAlpha
-    GLMessage_DataType *arg_srcAlpha = glmsg.add_args();
-    arg_srcAlpha->set_isarray(false);
-    arg_srcAlpha->set_type(GLMessage::DataType::ENUM);
-    arg_srcAlpha->add_intvalue((int)srcAlpha);
-
-    // copy argument dstAlpha
-    GLMessage_DataType *arg_dstAlpha = glmsg.add_args();
-    arg_dstAlpha->set_isarray(false);
-    arg_dstAlpha->set_type(GLMessage::DataType::ENUM);
-    arg_dstAlpha->add_intvalue((int)dstAlpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendFuncSeparateOES(srcRGB, dstRGB, srcAlpha, dstAlpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glBlendEquationOES(GLenum mode) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBlendEquationOES);
-
-    // copy argument mode
-    GLMessage_DataType *arg_mode = glmsg.add_args();
-    arg_mode->set_isarray(false);
-    arg_mode->set_type(GLMessage::DataType::ENUM);
-    arg_mode->add_intvalue((int)mode);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBlendEquationOES(mode);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord1bOES(GLenum texture, GLbyte s) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord1bOES);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::BYTE);
-    arg_s->add_intvalue((int)s);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord1bOES(texture, s);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord1bvOES(GLenum texture, const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord1bvOES);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord1bvOES(texture, coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord2bOES(GLenum texture, GLbyte s, GLbyte t) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord2bOES);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::BYTE);
-    arg_s->add_intvalue((int)s);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::BYTE);
-    arg_t->add_intvalue((int)t);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord2bOES(texture, s, t);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord2bvOES(GLenum texture, const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord2bvOES);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord2bvOES(texture, coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord3bOES(GLenum texture, GLbyte s, GLbyte t, GLbyte r) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord3bOES);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::BYTE);
-    arg_s->add_intvalue((int)s);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::BYTE);
-    arg_t->add_intvalue((int)t);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::BYTE);
-    arg_r->add_intvalue((int)r);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord3bOES(texture, s, t, r);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord3bvOES(GLenum texture, const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord3bvOES);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord3bvOES(texture, coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord4bOES(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord4bOES);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::BYTE);
-    arg_s->add_intvalue((int)s);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::BYTE);
-    arg_t->add_intvalue((int)t);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::BYTE);
-    arg_r->add_intvalue((int)r);
-
-    // copy argument q
-    GLMessage_DataType *arg_q = glmsg.add_args();
-    arg_q->set_isarray(false);
-    arg_q->set_type(GLMessage::DataType::BYTE);
-    arg_q->add_intvalue((int)q);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord4bOES(texture, s, t, r, q);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord4bvOES(GLenum texture, const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord4bvOES);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord4bvOES(texture, coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexCoord1bOES(GLbyte s) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexCoord1bOES);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::BYTE);
-    arg_s->add_intvalue((int)s);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexCoord1bOES(s);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexCoord1bvOES(const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexCoord1bvOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexCoord1bvOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexCoord2bOES(GLbyte s, GLbyte t) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexCoord2bOES);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::BYTE);
-    arg_s->add_intvalue((int)s);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::BYTE);
-    arg_t->add_intvalue((int)t);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexCoord2bOES(s, t);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexCoord2bvOES(const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexCoord2bvOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexCoord2bvOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexCoord3bOES(GLbyte s, GLbyte t, GLbyte r) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexCoord3bOES);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::BYTE);
-    arg_s->add_intvalue((int)s);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::BYTE);
-    arg_t->add_intvalue((int)t);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::BYTE);
-    arg_r->add_intvalue((int)r);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexCoord3bOES(s, t, r);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexCoord3bvOES(const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexCoord3bvOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexCoord3bvOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexCoord4bOES(GLbyte s, GLbyte t, GLbyte r, GLbyte q) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexCoord4bOES);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::BYTE);
-    arg_s->add_intvalue((int)s);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::BYTE);
-    arg_t->add_intvalue((int)t);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::BYTE);
-    arg_r->add_intvalue((int)r);
-
-    // copy argument q
-    GLMessage_DataType *arg_q = glmsg.add_args();
-    arg_q->set_isarray(false);
-    arg_q->set_type(GLMessage::DataType::BYTE);
-    arg_q->add_intvalue((int)q);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexCoord4bOES(s, t, r, q);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexCoord4bvOES(const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexCoord4bvOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexCoord4bvOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertex2bOES(GLbyte x) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertex2bOES);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::BYTE);
-    arg_x->add_intvalue((int)x);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertex2bOES(x);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertex2bvOES(const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertex2bvOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertex2bvOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertex3bOES(GLbyte x, GLbyte y) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertex3bOES);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::BYTE);
-    arg_x->add_intvalue((int)x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::BYTE);
-    arg_y->add_intvalue((int)y);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertex3bOES(x, y);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertex3bvOES(const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertex3bvOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertex3bvOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertex4bOES(GLbyte x, GLbyte y, GLbyte z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertex4bOES);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::BYTE);
-    arg_x->add_intvalue((int)x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::BYTE);
-    arg_y->add_intvalue((int)y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::BYTE);
-    arg_z->add_intvalue((int)z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertex4bOES(x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glVertex4bvOES(const GLbyte * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glVertex4bvOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glVertex4bvOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawTexsOES);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawTexsOES(x, y, z, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawTexiOES);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawTexiOES(x, y, z, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawTexxOES);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawTexxOES(x, y, z, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawTexsvOES(const GLshort * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawTexsvOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawTexsvOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawTexivOES(const GLint * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawTexivOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawTexivOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawTexxvOES(const GLfixed * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawTexxvOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawTexxvOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawTexfOES);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::FLOAT);
-    arg_x->add_floatvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::FLOAT);
-    arg_y->add_floatvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::FLOAT);
-    arg_z->add_floatvalue(z);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::FLOAT);
-    arg_width->add_floatvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::FLOAT);
-    arg_height->add_floatvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawTexfOES(x, y, z, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDrawTexfvOES(const GLfloat * coords) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDrawTexfvOES);
-
-    // copy argument coords
-    GLMessage_DataType *arg_coords = glmsg.add_args();
-    arg_coords->set_isarray(false);
-    arg_coords->set_type(GLMessage::DataType::INT64);
-    arg_coords->add_int64value((uintptr_t)coords);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDrawTexfvOES(coords);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) coords,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glAlphaFuncxOES(GLenum func, GLfixed ref) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glAlphaFuncxOES);
-
-    // copy argument func
-    GLMessage_DataType *arg_func = glmsg.add_args();
-    arg_func->set_isarray(false);
-    arg_func->set_type(GLMessage::DataType::ENUM);
-    arg_func->add_intvalue((int)func);
-
-    // copy argument ref
-    GLMessage_DataType *arg_ref = glmsg.add_args();
-    arg_ref->set_isarray(false);
-    arg_ref->set_type(GLMessage::DataType::INT);
-    arg_ref->add_intvalue(ref);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glAlphaFuncxOES(func, ref);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearColorxOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearColorxOES);
-
-    // copy argument red
-    GLMessage_DataType *arg_red = glmsg.add_args();
-    arg_red->set_isarray(false);
-    arg_red->set_type(GLMessage::DataType::INT);
-    arg_red->add_intvalue(red);
-
-    // copy argument green
-    GLMessage_DataType *arg_green = glmsg.add_args();
-    arg_green->set_isarray(false);
-    arg_green->set_type(GLMessage::DataType::INT);
-    arg_green->add_intvalue(green);
-
-    // copy argument blue
-    GLMessage_DataType *arg_blue = glmsg.add_args();
-    arg_blue->set_isarray(false);
-    arg_blue->set_type(GLMessage::DataType::INT);
-    arg_blue->add_intvalue(blue);
-
-    // copy argument alpha
-    GLMessage_DataType *arg_alpha = glmsg.add_args();
-    arg_alpha->set_isarray(false);
-    arg_alpha->set_type(GLMessage::DataType::INT);
-    arg_alpha->add_intvalue(alpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearColorxOES(red, green, blue, alpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClearDepthxOES(GLfixed depth) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearDepthxOES);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::INT);
-    arg_depth->add_intvalue(depth);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearDepthxOES(depth);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClipPlanexOES(GLenum plane, const GLfixed * equation) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClipPlanexOES);
-
-    // copy argument plane
-    GLMessage_DataType *arg_plane = glmsg.add_args();
-    arg_plane->set_isarray(false);
-    arg_plane->set_type(GLMessage::DataType::ENUM);
-    arg_plane->add_intvalue((int)plane);
-
-    // copy argument equation
-    GLMessage_DataType *arg_equation = glmsg.add_args();
-    arg_equation->set_isarray(false);
-    arg_equation->set_type(GLMessage::DataType::INT64);
-    arg_equation->add_int64value((uintptr_t)equation);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClipPlanexOES(plane, equation);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) equation,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glColor4xOES);
-
-    // copy argument red
-    GLMessage_DataType *arg_red = glmsg.add_args();
-    arg_red->set_isarray(false);
-    arg_red->set_type(GLMessage::DataType::INT);
-    arg_red->add_intvalue(red);
-
-    // copy argument green
-    GLMessage_DataType *arg_green = glmsg.add_args();
-    arg_green->set_isarray(false);
-    arg_green->set_type(GLMessage::DataType::INT);
-    arg_green->add_intvalue(green);
-
-    // copy argument blue
-    GLMessage_DataType *arg_blue = glmsg.add_args();
-    arg_blue->set_isarray(false);
-    arg_blue->set_type(GLMessage::DataType::INT);
-    arg_blue->add_intvalue(blue);
-
-    // copy argument alpha
-    GLMessage_DataType *arg_alpha = glmsg.add_args();
-    arg_alpha->set_isarray(false);
-    arg_alpha->set_type(GLMessage::DataType::INT);
-    arg_alpha->add_intvalue(alpha);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glColor4xOES(red, green, blue, alpha);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDepthRangexOES(GLfixed n, GLfixed f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDepthRangexOES);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::INT);
-    arg_f->add_intvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDepthRangexOES(n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFogxOES(GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFogxOES);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFogxOES(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFogxvOES(GLenum pname, const GLfixed * param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFogxvOES);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT64);
-    arg_param->add_int64value((uintptr_t)param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFogxvOES(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) param,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFrustumxOES(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFrustumxOES);
-
-    // copy argument l
-    GLMessage_DataType *arg_l = glmsg.add_args();
-    arg_l->set_isarray(false);
-    arg_l->set_type(GLMessage::DataType::INT);
-    arg_l->add_intvalue(l);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::INT);
-    arg_r->add_intvalue(r);
-
-    // copy argument b
-    GLMessage_DataType *arg_b = glmsg.add_args();
-    arg_b->set_isarray(false);
-    arg_b->set_type(GLMessage::DataType::INT);
-    arg_b->add_intvalue(b);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::INT);
-    arg_t->add_intvalue(t);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::INT);
-    arg_f->add_intvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFrustumxOES(l, r, b, t, n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetClipPlanexOES(GLenum plane, GLfixed * equation) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetClipPlanexOES);
-
-    // copy argument plane
-    GLMessage_DataType *arg_plane = glmsg.add_args();
-    arg_plane->set_isarray(false);
-    arg_plane->set_type(GLMessage::DataType::ENUM);
-    arg_plane->add_intvalue((int)plane);
-
-    // copy argument equation
-    GLMessage_DataType *arg_equation = glmsg.add_args();
-    arg_equation->set_isarray(false);
-    arg_equation->set_type(GLMessage::DataType::INT64);
-    arg_equation->add_int64value((uintptr_t)equation);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetClipPlanexOES(plane, equation);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) equation,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetFixedvOES(GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetFixedvOES);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetFixedvOES(pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexEnvxvOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexEnvxvOES(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexParameterxvOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexParameterxvOES(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightModelxOES(GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightModelxOES);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightModelxOES(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightModelxvOES(GLenum pname, const GLfixed * param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightModelxvOES);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT64);
-    arg_param->add_int64value((uintptr_t)param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightModelxvOES(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) param,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightxOES(GLenum light, GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightxOES);
-
-    // copy argument light
-    GLMessage_DataType *arg_light = glmsg.add_args();
-    arg_light->set_isarray(false);
-    arg_light->set_type(GLMessage::DataType::ENUM);
-    arg_light->add_intvalue((int)light);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightxOES(light, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLightxvOES(GLenum light, GLenum pname, const GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLightxvOES);
-
-    // copy argument light
-    GLMessage_DataType *arg_light = glmsg.add_args();
-    arg_light->set_isarray(false);
-    arg_light->set_type(GLMessage::DataType::ENUM);
-    arg_light->add_intvalue((int)light);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLightxvOES(light, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLineWidthxOES(GLfixed width) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLineWidthxOES);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLineWidthxOES(width);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLoadMatrixxOES(const GLfixed * m) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLoadMatrixxOES);
-
-    // copy argument m
-    GLMessage_DataType *arg_m = glmsg.add_args();
-    arg_m->set_isarray(false);
-    arg_m->set_type(GLMessage::DataType::INT64);
-    arg_m->add_int64value((uintptr_t)m);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLoadMatrixxOES(m);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) m,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMaterialxOES(GLenum face, GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMaterialxOES);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMaterialxOES(face, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMaterialxvOES(GLenum face, GLenum pname, const GLfixed * param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMaterialxvOES);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT64);
-    arg_param->add_int64value((uintptr_t)param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMaterialxvOES(face, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) param,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultMatrixxOES(const GLfixed * m) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultMatrixxOES);
-
-    // copy argument m
-    GLMessage_DataType *arg_m = glmsg.add_args();
-    arg_m->set_isarray(false);
-    arg_m->set_type(GLMessage::DataType::INT64);
-    arg_m->add_int64value((uintptr_t)m);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultMatrixxOES(m);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) m,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMultiTexCoord4xOES(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMultiTexCoord4xOES);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::ENUM);
-    arg_texture->add_intvalue((int)texture);
-
-    // copy argument s
-    GLMessage_DataType *arg_s = glmsg.add_args();
-    arg_s->set_isarray(false);
-    arg_s->set_type(GLMessage::DataType::INT);
-    arg_s->add_intvalue(s);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::INT);
-    arg_t->add_intvalue(t);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::INT);
-    arg_r->add_intvalue(r);
-
-    // copy argument q
-    GLMessage_DataType *arg_q = glmsg.add_args();
-    arg_q->set_isarray(false);
-    arg_q->set_type(GLMessage::DataType::INT);
-    arg_q->add_intvalue(q);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMultiTexCoord4xOES(texture, s, t, r, q);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glNormal3xOES);
-
-    // copy argument nx
-    GLMessage_DataType *arg_nx = glmsg.add_args();
-    arg_nx->set_isarray(false);
-    arg_nx->set_type(GLMessage::DataType::INT);
-    arg_nx->add_intvalue(nx);
-
-    // copy argument ny
-    GLMessage_DataType *arg_ny = glmsg.add_args();
-    arg_ny->set_isarray(false);
-    arg_ny->set_type(GLMessage::DataType::INT);
-    arg_ny->add_intvalue(ny);
-
-    // copy argument nz
-    GLMessage_DataType *arg_nz = glmsg.add_args();
-    arg_nz->set_isarray(false);
-    arg_nz->set_type(GLMessage::DataType::INT);
-    arg_nz->add_intvalue(nz);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glNormal3xOES(nx, ny, nz);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glOrthoxOES(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glOrthoxOES);
-
-    // copy argument l
-    GLMessage_DataType *arg_l = glmsg.add_args();
-    arg_l->set_isarray(false);
-    arg_l->set_type(GLMessage::DataType::INT);
-    arg_l->add_intvalue(l);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::INT);
-    arg_r->add_intvalue(r);
-
-    // copy argument b
-    GLMessage_DataType *arg_b = glmsg.add_args();
-    arg_b->set_isarray(false);
-    arg_b->set_type(GLMessage::DataType::INT);
-    arg_b->add_intvalue(b);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::INT);
-    arg_t->add_intvalue(t);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::INT);
-    arg_f->add_intvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glOrthoxOES(l, r, b, t, n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPointParameterxvOES(GLenum pname, const GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPointParameterxvOES);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPointParameterxvOES(pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPointSizexOES(GLfixed size) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPointSizexOES);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPointSizexOES(size);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPolygonOffsetxOES(GLfixed factor, GLfixed units) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPolygonOffsetxOES);
-
-    // copy argument factor
-    GLMessage_DataType *arg_factor = glmsg.add_args();
-    arg_factor->set_isarray(false);
-    arg_factor->set_type(GLMessage::DataType::INT);
-    arg_factor->add_intvalue(factor);
-
-    // copy argument units
-    GLMessage_DataType *arg_units = glmsg.add_args();
-    arg_units->set_isarray(false);
-    arg_units->set_type(GLMessage::DataType::INT);
-    arg_units->add_intvalue(units);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPolygonOffsetxOES(factor, units);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRotatexOES);
-
-    // copy argument angle
-    GLMessage_DataType *arg_angle = glmsg.add_args();
-    arg_angle->set_isarray(false);
-    arg_angle->set_type(GLMessage::DataType::INT);
-    arg_angle->add_intvalue(angle);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRotatexOES(angle, x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSampleCoverageOES(GLfixed value, GLboolean invert) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSampleCoverageOES);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT);
-    arg_value->add_intvalue(value);
-
-    // copy argument invert
-    GLMessage_DataType *arg_invert = glmsg.add_args();
-    arg_invert->set_isarray(false);
-    arg_invert->set_type(GLMessage::DataType::BOOL);
-    arg_invert->add_boolvalue(invert);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSampleCoverageOES(value, invert);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glScalexOES(GLfixed x, GLfixed y, GLfixed z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glScalexOES);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glScalexOES(x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexEnvxOES(GLenum target, GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexEnvxOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexEnvxOES(target, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexEnvxvOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexEnvxvOES(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexParameterxOES(GLenum target, GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexParameterxOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexParameterxOES(target, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexParameterxvOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexParameterxvOES(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTranslatexOES(GLfixed x, GLfixed y, GLfixed z) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTranslatexOES);
-
-    // copy argument x
-    GLMessage_DataType *arg_x = glmsg.add_args();
-    arg_x->set_isarray(false);
-    arg_x->set_type(GLMessage::DataType::INT);
-    arg_x->add_intvalue(x);
-
-    // copy argument y
-    GLMessage_DataType *arg_y = glmsg.add_args();
-    arg_y->set_isarray(false);
-    arg_y->set_type(GLMessage::DataType::INT);
-    arg_y->add_intvalue(y);
-
-    // copy argument z
-    GLMessage_DataType *arg_z = glmsg.add_args();
-    arg_z->set_isarray(false);
-    arg_z->set_type(GLMessage::DataType::INT);
-    arg_z->add_intvalue(z);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTranslatexOES(x, y, z);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetLightxvOES(GLenum light, GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetLightxvOES);
-
-    // copy argument light
-    GLMessage_DataType *arg_light = glmsg.add_args();
-    arg_light->set_isarray(false);
-    arg_light->set_type(GLMessage::DataType::ENUM);
-    arg_light->add_intvalue((int)light);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetLightxvOES(light, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetMaterialxvOES);
-
-    // copy argument face
-    GLMessage_DataType *arg_face = glmsg.add_args();
-    arg_face->set_isarray(false);
-    arg_face->set_type(GLMessage::DataType::ENUM);
-    arg_face->add_intvalue((int)face);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetMaterialxvOES(face, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPointParameterxOES(GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPointParameterxOES);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPointParameterxOES(pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glSampleCoveragexOES(GLclampx value, GLboolean invert) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glSampleCoveragexOES);
-
-    // copy argument value
-    GLMessage_DataType *arg_value = glmsg.add_args();
-    arg_value->set_isarray(false);
-    arg_value->set_type(GLMessage::DataType::INT);
-    arg_value->add_intvalue(value);
-
-    // copy argument invert
-    GLMessage_DataType *arg_invert = glmsg.add_args();
-    arg_invert->set_isarray(false);
-    arg_invert->set_type(GLMessage::DataType::BOOL);
-    arg_invert->add_boolvalue(invert);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glSampleCoveragexOES(value, invert);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexGenxvOES);
-
-    // copy argument coord
-    GLMessage_DataType *arg_coord = glmsg.add_args();
-    arg_coord->set_isarray(false);
-    arg_coord->set_type(GLMessage::DataType::ENUM);
-    arg_coord->add_intvalue((int)coord);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexGenxvOES(coord, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexGenxOES(GLenum coord, GLenum pname, GLfixed param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexGenxOES);
-
-    // copy argument coord
-    GLMessage_DataType *arg_coord = glmsg.add_args();
-    arg_coord->set_isarray(false);
-    arg_coord->set_type(GLMessage::DataType::ENUM);
-    arg_coord->add_intvalue((int)coord);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexGenxOES(coord, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexGenxvOES);
-
-    // copy argument coord
-    GLMessage_DataType *arg_coord = glmsg.add_args();
-    arg_coord->set_isarray(false);
-    arg_coord->set_type(GLMessage::DataType::ENUM);
-    arg_coord->add_intvalue((int)coord);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexGenxvOES(coord, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsRenderbufferOES(GLuint renderbuffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsRenderbufferOES);
-
-    // copy argument renderbuffer
-    GLMessage_DataType *arg_renderbuffer = glmsg.add_args();
-    arg_renderbuffer->set_isarray(false);
-    arg_renderbuffer->set_type(GLMessage::DataType::INT);
-    arg_renderbuffer->add_intvalue(renderbuffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsRenderbufferOES(renderbuffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glBindRenderbufferOES(GLenum target, GLuint renderbuffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindRenderbufferOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument renderbuffer
-    GLMessage_DataType *arg_renderbuffer = glmsg.add_args();
-    arg_renderbuffer->set_isarray(false);
-    arg_renderbuffer->set_type(GLMessage::DataType::INT);
-    arg_renderbuffer->add_intvalue(renderbuffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindRenderbufferOES(target, renderbuffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteRenderbuffersOES(GLsizei n, const GLuint * renderbuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteRenderbuffersOES);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument renderbuffers
-    GLMessage_DataType *arg_renderbuffers = glmsg.add_args();
-    arg_renderbuffers->set_isarray(false);
-    arg_renderbuffers->set_type(GLMessage::DataType::INT64);
-    arg_renderbuffers->add_int64value((uintptr_t)renderbuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteRenderbuffersOES(n, renderbuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) renderbuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenRenderbuffersOES(GLsizei n, GLuint * renderbuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenRenderbuffersOES);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument renderbuffers
-    GLMessage_DataType *arg_renderbuffers = glmsg.add_args();
-    arg_renderbuffers->set_isarray(false);
-    arg_renderbuffers->set_type(GLMessage::DataType::INT64);
-    arg_renderbuffers->add_int64value((uintptr_t)renderbuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenRenderbuffersOES(n, renderbuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) renderbuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glRenderbufferStorageOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument internalformat
-    GLMessage_DataType *arg_internalformat = glmsg.add_args();
-    arg_internalformat->set_isarray(false);
-    arg_internalformat->set_type(GLMessage::DataType::ENUM);
-    arg_internalformat->add_intvalue((int)internalformat);
-
-    // copy argument width
-    GLMessage_DataType *arg_width = glmsg.add_args();
-    arg_width->set_isarray(false);
-    arg_width->set_type(GLMessage::DataType::INT);
-    arg_width->add_intvalue(width);
-
-    // copy argument height
-    GLMessage_DataType *arg_height = glmsg.add_args();
-    arg_height->set_isarray(false);
-    arg_height->set_type(GLMessage::DataType::INT);
-    arg_height->add_intvalue(height);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glRenderbufferStorageOES(target, internalformat, width, height);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetRenderbufferParameterivOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetRenderbufferParameterivOES(target, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLboolean GLTrace_glIsFramebufferOES(GLuint framebuffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glIsFramebufferOES);
-
-    // copy argument framebuffer
-    GLMessage_DataType *arg_framebuffer = glmsg.add_args();
-    arg_framebuffer->set_isarray(false);
-    arg_framebuffer->set_type(GLMessage::DataType::INT);
-    arg_framebuffer->add_intvalue(framebuffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLboolean retValue = glContext->hooks->gl.glIsFramebufferOES(framebuffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::BOOL);
-    rt->add_boolvalue(retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glBindFramebufferOES(GLenum target, GLuint framebuffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glBindFramebufferOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument framebuffer
-    GLMessage_DataType *arg_framebuffer = glmsg.add_args();
-    arg_framebuffer->set_isarray(false);
-    arg_framebuffer->set_type(GLMessage::DataType::INT);
-    arg_framebuffer->add_intvalue(framebuffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glBindFramebufferOES(target, framebuffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDeleteFramebuffersOES(GLsizei n, const GLuint * framebuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDeleteFramebuffersOES);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument framebuffers
-    GLMessage_DataType *arg_framebuffers = glmsg.add_args();
-    arg_framebuffers->set_isarray(false);
-    arg_framebuffers->set_type(GLMessage::DataType::INT64);
-    arg_framebuffers->add_int64value((uintptr_t)framebuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDeleteFramebuffersOES(n, framebuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) framebuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenFramebuffersOES(GLsizei n, GLuint * framebuffers) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenFramebuffersOES);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::INT);
-    arg_n->add_intvalue(n);
-
-    // copy argument framebuffers
-    GLMessage_DataType *arg_framebuffers = glmsg.add_args();
-    arg_framebuffers->set_isarray(false);
-    arg_framebuffers->set_type(GLMessage::DataType::INT64);
-    arg_framebuffers->add_int64value((uintptr_t)framebuffers);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenFramebuffersOES(n, framebuffers);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) framebuffers,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLenum GLTrace_glCheckFramebufferStatusOES(GLenum target) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCheckFramebufferStatusOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLenum retValue = glContext->hooks->gl.glCheckFramebufferStatusOES(target);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::ENUM);
-    rt->add_intvalue((int)retValue);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFramebufferRenderbufferOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument renderbuffertarget
-    GLMessage_DataType *arg_renderbuffertarget = glmsg.add_args();
-    arg_renderbuffertarget->set_isarray(false);
-    arg_renderbuffertarget->set_type(GLMessage::DataType::ENUM);
-    arg_renderbuffertarget->add_intvalue((int)renderbuffertarget);
-
-    // copy argument renderbuffer
-    GLMessage_DataType *arg_renderbuffer = glmsg.add_args();
-    arg_renderbuffer->set_isarray(false);
-    arg_renderbuffer->set_type(GLMessage::DataType::INT);
-    arg_renderbuffer->add_intvalue(renderbuffer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFramebufferRenderbufferOES(target, attachment, renderbuffertarget, renderbuffer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFramebufferTexture2DOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument textarget
-    GLMessage_DataType *arg_textarget = glmsg.add_args();
-    arg_textarget->set_isarray(false);
-    arg_textarget->set_type(GLMessage::DataType::ENUM);
-    arg_textarget->add_intvalue((int)textarget);
-
-    // copy argument texture
-    GLMessage_DataType *arg_texture = glmsg.add_args();
-    arg_texture->set_isarray(false);
-    arg_texture->set_type(GLMessage::DataType::INT);
-    arg_texture->add_intvalue(texture);
-
-    // copy argument level
-    GLMessage_DataType *arg_level = glmsg.add_args();
-    arg_level->set_isarray(false);
-    arg_level->set_type(GLMessage::DataType::INT);
-    arg_level->add_intvalue(level);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFramebufferTexture2DOES(target, attachment, textarget, texture, level);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetFramebufferAttachmentParameterivOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // copy argument attachment
-    GLMessage_DataType *arg_attachment = glmsg.add_args();
-    arg_attachment->set_isarray(false);
-    arg_attachment->set_type(GLMessage::DataType::ENUM);
-    arg_attachment->add_intvalue((int)attachment);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetFramebufferAttachmentParameterivOES(target, attachment, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGenerateMipmapOES(GLenum target) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGenerateMipmapOES);
-
-    // copy argument target
-    GLMessage_DataType *arg_target = glmsg.add_args();
-    arg_target->set_isarray(false);
-    arg_target->set_type(GLMessage::DataType::ENUM);
-    arg_target->add_intvalue((int)target);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGenerateMipmapOES(target);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glCurrentPaletteMatrixOES(GLuint matrixpaletteindex) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glCurrentPaletteMatrixOES);
-
-    // copy argument matrixpaletteindex
-    GLMessage_DataType *arg_matrixpaletteindex = glmsg.add_args();
-    arg_matrixpaletteindex->set_isarray(false);
-    arg_matrixpaletteindex->set_type(GLMessage::DataType::INT);
-    arg_matrixpaletteindex->add_intvalue(matrixpaletteindex);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glCurrentPaletteMatrixOES(matrixpaletteindex);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glLoadPaletteFromModelViewMatrixOES(void) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glLoadPaletteFromModelViewMatrixOES);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glLoadPaletteFromModelViewMatrixOES();
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const void * pointer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glMatrixIndexPointerOES);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // copy argument pointer
-    GLMessage_DataType *arg_pointer = glmsg.add_args();
-    arg_pointer->set_isarray(false);
-    arg_pointer->set_type(GLMessage::DataType::INT64);
-    arg_pointer->add_int64value((uintptr_t)pointer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glMatrixIndexPointerOES(size, type, stride, pointer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pointer,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const void * pointer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glWeightPointerOES);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // copy argument pointer
-    GLMessage_DataType *arg_pointer = glmsg.add_args();
-    arg_pointer->set_isarray(false);
-    arg_pointer->set_type(GLMessage::DataType::INT64);
-    arg_pointer->add_int64value((uintptr_t)pointer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glWeightPointerOES(size, type, stride, pointer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pointer,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glPointSizePointerOES(GLenum type, GLsizei stride, const void * pointer) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glPointSizePointerOES);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // copy argument pointer
-    GLMessage_DataType *arg_pointer = glmsg.add_args();
-    arg_pointer->set_isarray(false);
-    arg_pointer->set_type(GLMessage::DataType::INT64);
-    arg_pointer->add_int64value((uintptr_t)pointer);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glPointSizePointerOES(type, stride, pointer);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) pointer,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-GLbitfield GLTrace_glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glQueryMatrixxOES);
-
-    // copy argument mantissa
-    GLMessage_DataType *arg_mantissa = glmsg.add_args();
-    arg_mantissa->set_isarray(false);
-    arg_mantissa->set_type(GLMessage::DataType::INT64);
-    arg_mantissa->add_int64value((uintptr_t)mantissa);
-
-    // copy argument exponent
-    GLMessage_DataType *arg_exponent = glmsg.add_args();
-    arg_exponent->set_isarray(false);
-    arg_exponent->set_type(GLMessage::DataType::INT64);
-    arg_exponent->add_int64value((uintptr_t)exponent);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    GLbitfield retValue = glContext->hooks->gl.glQueryMatrixxOES(mantissa, exponent);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::INT);
-    rt->add_intvalue(retValue);
-
-    void *pointerArgs[] = {
-        (void *) mantissa,
-        (void *) exponent,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-
-    return retValue;
-}
-
-void GLTrace_glClearDepthfOES(GLclampf depth) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClearDepthfOES);
-
-    // copy argument depth
-    GLMessage_DataType *arg_depth = glmsg.add_args();
-    arg_depth->set_isarray(false);
-    arg_depth->set_type(GLMessage::DataType::FLOAT);
-    arg_depth->add_floatvalue(depth);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClearDepthfOES(depth);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClipPlanefOES(GLenum plane, const GLfloat * equation) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClipPlanefOES);
-
-    // copy argument plane
-    GLMessage_DataType *arg_plane = glmsg.add_args();
-    arg_plane->set_isarray(false);
-    arg_plane->set_type(GLMessage::DataType::ENUM);
-    arg_plane->add_intvalue((int)plane);
-
-    // copy argument equation
-    GLMessage_DataType *arg_equation = glmsg.add_args();
-    arg_equation->set_isarray(false);
-    arg_equation->set_type(GLMessage::DataType::INT64);
-    arg_equation->add_int64value((uintptr_t)equation);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClipPlanefOES(plane, equation);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) equation,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glDepthRangefOES(GLclampf n, GLclampf f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glDepthRangefOES);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::FLOAT);
-    arg_n->add_floatvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::FLOAT);
-    arg_f->add_floatvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glDepthRangefOES(n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glFrustumfOES(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glFrustumfOES);
-
-    // copy argument l
-    GLMessage_DataType *arg_l = glmsg.add_args();
-    arg_l->set_isarray(false);
-    arg_l->set_type(GLMessage::DataType::FLOAT);
-    arg_l->add_floatvalue(l);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::FLOAT);
-    arg_r->add_floatvalue(r);
-
-    // copy argument b
-    GLMessage_DataType *arg_b = glmsg.add_args();
-    arg_b->set_isarray(false);
-    arg_b->set_type(GLMessage::DataType::FLOAT);
-    arg_b->add_floatvalue(b);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::FLOAT);
-    arg_t->add_floatvalue(t);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::FLOAT);
-    arg_n->add_floatvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::FLOAT);
-    arg_f->add_floatvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glFrustumfOES(l, r, b, t, n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetClipPlanefOES(GLenum plane, GLfloat * equation) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetClipPlanefOES);
-
-    // copy argument plane
-    GLMessage_DataType *arg_plane = glmsg.add_args();
-    arg_plane->set_isarray(false);
-    arg_plane->set_type(GLMessage::DataType::ENUM);
-    arg_plane->add_intvalue((int)plane);
-
-    // copy argument equation
-    GLMessage_DataType *arg_equation = glmsg.add_args();
-    arg_equation->set_isarray(false);
-    arg_equation->set_type(GLMessage::DataType::INT64);
-    arg_equation->add_int64value((uintptr_t)equation);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetClipPlanefOES(plane, equation);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) equation,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glOrthofOES(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glOrthofOES);
-
-    // copy argument l
-    GLMessage_DataType *arg_l = glmsg.add_args();
-    arg_l->set_isarray(false);
-    arg_l->set_type(GLMessage::DataType::FLOAT);
-    arg_l->add_floatvalue(l);
-
-    // copy argument r
-    GLMessage_DataType *arg_r = glmsg.add_args();
-    arg_r->set_isarray(false);
-    arg_r->set_type(GLMessage::DataType::FLOAT);
-    arg_r->add_floatvalue(r);
-
-    // copy argument b
-    GLMessage_DataType *arg_b = glmsg.add_args();
-    arg_b->set_isarray(false);
-    arg_b->set_type(GLMessage::DataType::FLOAT);
-    arg_b->add_floatvalue(b);
-
-    // copy argument t
-    GLMessage_DataType *arg_t = glmsg.add_args();
-    arg_t->set_isarray(false);
-    arg_t->set_type(GLMessage::DataType::FLOAT);
-    arg_t->add_floatvalue(t);
-
-    // copy argument n
-    GLMessage_DataType *arg_n = glmsg.add_args();
-    arg_n->set_isarray(false);
-    arg_n->set_type(GLMessage::DataType::FLOAT);
-    arg_n->add_floatvalue(n);
-
-    // copy argument f
-    GLMessage_DataType *arg_f = glmsg.add_args();
-    arg_f->set_isarray(false);
-    arg_f->set_type(GLMessage::DataType::FLOAT);
-    arg_f->add_floatvalue(f);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glOrthofOES(l, r, b, t, n, f);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexGenfOES(GLenum coord, GLenum pname, GLfloat param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexGenfOES);
-
-    // copy argument coord
-    GLMessage_DataType *arg_coord = glmsg.add_args();
-    arg_coord->set_isarray(false);
-    arg_coord->set_type(GLMessage::DataType::ENUM);
-    arg_coord->add_intvalue((int)coord);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::FLOAT);
-    arg_param->add_floatvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexGenfOES(coord, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexGenfvOES);
-
-    // copy argument coord
-    GLMessage_DataType *arg_coord = glmsg.add_args();
-    arg_coord->set_isarray(false);
-    arg_coord->set_type(GLMessage::DataType::ENUM);
-    arg_coord->add_intvalue((int)coord);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexGenfvOES(coord, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexGeniOES(GLenum coord, GLenum pname, GLint param) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexGeniOES);
-
-    // copy argument coord
-    GLMessage_DataType *arg_coord = glmsg.add_args();
-    arg_coord->set_isarray(false);
-    arg_coord->set_type(GLMessage::DataType::ENUM);
-    arg_coord->add_intvalue((int)coord);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument param
-    GLMessage_DataType *arg_param = glmsg.add_args();
-    arg_param->set_isarray(false);
-    arg_param->set_type(GLMessage::DataType::INT);
-    arg_param->add_intvalue(param);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexGeniOES(coord, pname, param);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glTexGenivOES(GLenum coord, GLenum pname, const GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glTexGenivOES);
-
-    // copy argument coord
-    GLMessage_DataType *arg_coord = glmsg.add_args();
-    arg_coord->set_isarray(false);
-    arg_coord->set_type(GLMessage::DataType::ENUM);
-    arg_coord->add_intvalue((int)coord);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glTexGenivOES(coord, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexGenfvOES);
-
-    // copy argument coord
-    GLMessage_DataType *arg_coord = glmsg.add_args();
-    arg_coord->set_isarray(false);
-    arg_coord->set_type(GLMessage::DataType::ENUM);
-    arg_coord->add_intvalue((int)coord);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexGenfvOES(coord, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glGetTexGenivOES);
-
-    // copy argument coord
-    GLMessage_DataType *arg_coord = glmsg.add_args();
-    arg_coord->set_isarray(false);
-    arg_coord->set_type(GLMessage::DataType::ENUM);
-    arg_coord->add_intvalue((int)coord);
-
-    // copy argument pname
-    GLMessage_DataType *arg_pname = glmsg.add_args();
-    arg_pname->set_isarray(false);
-    arg_pname->set_type(GLMessage::DataType::ENUM);
-    arg_pname->add_intvalue((int)pname);
-
-    // copy argument params
-    GLMessage_DataType *arg_params = glmsg.add_args();
-    arg_params->set_isarray(false);
-    arg_params->set_type(GLMessage::DataType::INT64);
-    arg_params->add_int64value((uintptr_t)params);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glGetTexGenivOES(coord, pname, params);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) params,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClipPlanefIMG(GLenum p, const GLfloat * eqn) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClipPlanefIMG);
-
-    // copy argument p
-    GLMessage_DataType *arg_p = glmsg.add_args();
-    arg_p->set_isarray(false);
-    arg_p->set_type(GLMessage::DataType::ENUM);
-    arg_p->add_intvalue((int)p);
-
-    // copy argument eqn
-    GLMessage_DataType *arg_eqn = glmsg.add_args();
-    arg_eqn->set_isarray(false);
-    arg_eqn->set_type(GLMessage::DataType::INT64);
-    arg_eqn->add_int64value((uintptr_t)eqn);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClipPlanefIMG(p, eqn);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) eqn,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-void GLTrace_glClipPlanexIMG(GLenum p, const GLfixed * eqn) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::glClipPlanexIMG);
-
-    // copy argument p
-    GLMessage_DataType *arg_p = glmsg.add_args();
-    arg_p->set_isarray(false);
-    arg_p->set_type(GLMessage::DataType::ENUM);
-    arg_p->add_intvalue((int)p);
-
-    // copy argument eqn
-    GLMessage_DataType *arg_eqn = glmsg.add_args();
-    arg_eqn->set_isarray(false);
-    arg_eqn->set_type(GLMessage::DataType::INT64);
-    arg_eqn->add_int64value((uintptr_t)eqn);
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-    glContext->hooks->gl.glClipPlanexIMG(p, eqn);
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
-    void *pointerArgs[] = {
-        (void *) eqn,
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-}
-
-
-}; // namespace gltrace
-}; // namespace android
diff --git a/opengl/libs/GLES_trace/src/gltrace_api.h b/opengl/libs/GLES_trace/src/gltrace_api.h
deleted file mode 100644
index a9ca3c4..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_api.h
+++ /dev/null
@@ -1,767 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * THIS FILE WAS GENERATED BY A SCRIPT. DO NOT EDIT.
- */
-
-namespace android {
-namespace gltrace {
-
-// Declarations for GL2 APIs
-
-void GLTrace_glActiveTexture(GLenum texture);
-void GLTrace_glAttachShader(GLuint program, GLuint shader);
-void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
-void GLTrace_glBindBuffer(GLenum target, GLuint buffer);
-void GLTrace_glBindFramebuffer(GLenum target, GLuint framebuffer);
-void GLTrace_glBindRenderbuffer(GLenum target, GLuint renderbuffer);
-void GLTrace_glBindTexture(GLenum target, GLuint texture);
-void GLTrace_glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void GLTrace_glBlendEquation(GLenum mode);
-void GLTrace_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
-void GLTrace_glBlendFunc(GLenum sfactor, GLenum dfactor);
-void GLTrace_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-void GLTrace_glBufferData(GLenum target, GLsizeiptr size, const void * data, GLenum usage);
-void GLTrace_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
-GLenum GLTrace_glCheckFramebufferStatus(GLenum target);
-void GLTrace_glClear(GLbitfield mask);
-void GLTrace_glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void GLTrace_glClearDepthf(GLfloat d);
-void GLTrace_glClearStencil(GLint s);
-void GLTrace_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-void GLTrace_glCompileShader(GLuint shader);
-void GLTrace_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
-void GLTrace_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
-void GLTrace_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-void GLTrace_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLuint GLTrace_glCreateProgram(void);
-GLuint GLTrace_glCreateShader(GLenum type);
-void GLTrace_glCullFace(GLenum mode);
-void GLTrace_glDeleteBuffers(GLsizei n, const GLuint * buffers);
-void GLTrace_glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
-void GLTrace_glDeleteProgram(GLuint program);
-void GLTrace_glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
-void GLTrace_glDeleteShader(GLuint shader);
-void GLTrace_glDeleteTextures(GLsizei n, const GLuint * textures);
-void GLTrace_glDepthFunc(GLenum func);
-void GLTrace_glDepthMask(GLboolean flag);
-void GLTrace_glDepthRangef(GLfloat n, GLfloat f);
-void GLTrace_glDetachShader(GLuint program, GLuint shader);
-void GLTrace_glDisable(GLenum cap);
-void GLTrace_glDisableVertexAttribArray(GLuint index);
-void GLTrace_glDrawArrays(GLenum mode, GLint first, GLsizei count);
-void GLTrace_glDrawElements(GLenum mode, GLsizei count, GLenum type, const void * indices);
-void GLTrace_glEnable(GLenum cap);
-void GLTrace_glEnableVertexAttribArray(GLuint index);
-void GLTrace_glFinish(void);
-void GLTrace_glFlush(void);
-void GLTrace_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-void GLTrace_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-void GLTrace_glFrontFace(GLenum mode);
-void GLTrace_glGenBuffers(GLsizei n, GLuint * buffers);
-void GLTrace_glGenerateMipmap(GLenum target);
-void GLTrace_glGenFramebuffers(GLsizei n, GLuint * framebuffers);
-void GLTrace_glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
-void GLTrace_glGenTextures(GLsizei n, GLuint * textures);
-void GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
-void GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
-void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
-GLint GLTrace_glGetAttribLocation(GLuint program, const GLchar * name);
-void GLTrace_glGetBooleanv(GLenum pname, GLboolean * data);
-void GLTrace_glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
-GLenum GLTrace_glGetError(void);
-void GLTrace_glGetFloatv(GLenum pname, GLfloat * data);
-void GLTrace_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
-void GLTrace_glGetIntegerv(GLenum pname, GLint * data);
-void GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint * params);
-void GLTrace_glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-void GLTrace_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
-void GLTrace_glGetShaderiv(GLuint shader, GLenum pname, GLint * params);
-void GLTrace_glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-void GLTrace_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
-void GLTrace_glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
-const GLubyte * GLTrace_glGetString(GLenum name);
-void GLTrace_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
-void GLTrace_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
-void GLTrace_glGetUniformfv(GLuint program, GLint location, GLfloat * params);
-void GLTrace_glGetUniformiv(GLuint program, GLint location, GLint * params);
-GLint GLTrace_glGetUniformLocation(GLuint program, const GLchar * name);
-void GLTrace_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat * params);
-void GLTrace_glGetVertexAttribiv(GLuint index, GLenum pname, GLint * params);
-void GLTrace_glGetVertexAttribPointerv(GLuint index, GLenum pname, void ** pointer);
-void GLTrace_glHint(GLenum target, GLenum mode);
-GLboolean GLTrace_glIsBuffer(GLuint buffer);
-GLboolean GLTrace_glIsEnabled(GLenum cap);
-GLboolean GLTrace_glIsFramebuffer(GLuint framebuffer);
-GLboolean GLTrace_glIsProgram(GLuint program);
-GLboolean GLTrace_glIsRenderbuffer(GLuint renderbuffer);
-GLboolean GLTrace_glIsShader(GLuint shader);
-GLboolean GLTrace_glIsTexture(GLuint texture);
-void GLTrace_glLineWidth(GLfloat width);
-void GLTrace_glLinkProgram(GLuint program);
-void GLTrace_glPixelStorei(GLenum pname, GLint param);
-void GLTrace_glPolygonOffset(GLfloat factor, GLfloat units);
-void GLTrace_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
-void GLTrace_glReleaseShaderCompiler(void);
-void GLTrace_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glSampleCoverage(GLfloat value, GLboolean invert);
-void GLTrace_glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
-void GLTrace_glShaderBinary(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length);
-void GLTrace_glShaderSource(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
-void GLTrace_glStencilFunc(GLenum func, GLint ref, GLuint mask);
-void GLTrace_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
-void GLTrace_glStencilMask(GLuint mask);
-void GLTrace_glStencilMaskSeparate(GLenum face, GLuint mask);
-void GLTrace_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
-void GLTrace_glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-void GLTrace_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
-void GLTrace_glTexParameterf(GLenum target, GLenum pname, GLfloat param);
-void GLTrace_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
-void GLTrace_glTexParameteri(GLenum target, GLenum pname, GLint param);
-void GLTrace_glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
-void GLTrace_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
-void GLTrace_glUniform1f(GLint location, GLfloat v0);
-void GLTrace_glUniform1fv(GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glUniform1i(GLint location, GLint v0);
-void GLTrace_glUniform1iv(GLint location, GLsizei count, const GLint * value);
-void GLTrace_glUniform2f(GLint location, GLfloat v0, GLfloat v1);
-void GLTrace_glUniform2fv(GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glUniform2i(GLint location, GLint v0, GLint v1);
-void GLTrace_glUniform2iv(GLint location, GLsizei count, const GLint * value);
-void GLTrace_glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-void GLTrace_glUniform3fv(GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
-void GLTrace_glUniform3iv(GLint location, GLsizei count, const GLint * value);
-void GLTrace_glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-void GLTrace_glUniform4fv(GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-void GLTrace_glUniform4iv(GLint location, GLsizei count, const GLint * value);
-void GLTrace_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUseProgram(GLuint program);
-void GLTrace_glValidateProgram(GLuint program);
-void GLTrace_glVertexAttrib1f(GLuint index, GLfloat x);
-void GLTrace_glVertexAttrib1fv(GLuint index, const GLfloat * v);
-void GLTrace_glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
-void GLTrace_glVertexAttrib2fv(GLuint index, const GLfloat * v);
-void GLTrace_glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-void GLTrace_glVertexAttrib3fv(GLuint index, const GLfloat * v);
-void GLTrace_glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void GLTrace_glVertexAttrib4fv(GLuint index, const GLfloat * v);
-void GLTrace_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
-void GLTrace_glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
-void GLTrace_glReadBuffer(GLenum mode);
-void GLTrace_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
-void GLTrace_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
-void GLTrace_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
-void GLTrace_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void GLTrace_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
-void GLTrace_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
-void GLTrace_glGenQueries(GLsizei n, GLuint * ids);
-void GLTrace_glDeleteQueries(GLsizei n, const GLuint * ids);
-GLboolean GLTrace_glIsQuery(GLuint id);
-void GLTrace_glBeginQuery(GLenum target, GLuint id);
-void GLTrace_glEndQuery(GLenum target);
-void GLTrace_glGetQueryiv(GLenum target, GLenum pname, GLint * params);
-void GLTrace_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);
-GLboolean GLTrace_glUnmapBuffer(GLenum target);
-void GLTrace_glGetBufferPointerv(GLenum target, GLenum pname, void ** params);
-void GLTrace_glDrawBuffers(GLsizei n, const GLenum * bufs);
-void GLTrace_glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLTrace_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-void * GLTrace_glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-void GLTrace_glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
-void GLTrace_glBindVertexArray(GLuint array);
-void GLTrace_glDeleteVertexArrays(GLsizei n, const GLuint * arrays);
-void GLTrace_glGenVertexArrays(GLsizei n, GLuint * arrays);
-GLboolean GLTrace_glIsVertexArray(GLuint array);
-void GLTrace_glGetIntegeri_v(GLenum target, GLuint index, GLint * data);
-void GLTrace_glBeginTransformFeedback(GLenum primitiveMode);
-void GLTrace_glEndTransformFeedback(void);
-void GLTrace_glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-void GLTrace_glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
-void GLTrace_glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
-void GLTrace_glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
-void GLTrace_glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
-void GLTrace_glGetVertexAttribIiv(GLuint index, GLenum pname, GLint * params);
-void GLTrace_glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint * params);
-void GLTrace_glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
-void GLTrace_glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-void GLTrace_glVertexAttribI4iv(GLuint index, const GLint * v);
-void GLTrace_glVertexAttribI4uiv(GLuint index, const GLuint * v);
-void GLTrace_glGetUniformuiv(GLuint program, GLint location, GLuint * params);
-GLint GLTrace_glGetFragDataLocation(GLuint program, const GLchar * name);
-void GLTrace_glUniform1ui(GLint location, GLuint v0);
-void GLTrace_glUniform2ui(GLint location, GLuint v0, GLuint v1);
-void GLTrace_glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
-void GLTrace_glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-void GLTrace_glUniform1uiv(GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glUniform2uiv(GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glUniform3uiv(GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glUniform4uiv(GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value);
-void GLTrace_glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value);
-void GLTrace_glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value);
-void GLTrace_glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-const GLubyte * GLTrace_glGetStringi(GLenum name, GLuint index);
-void GLTrace_glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-void GLTrace_glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
-void GLTrace_glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
-GLuint GLTrace_glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName);
-void GLTrace_glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
-void GLTrace_glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
-void GLTrace_glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-void GLTrace_glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
-void GLTrace_glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);
-GLsync GLTrace_glFenceSync(GLenum condition, GLbitfield flags);
-GLboolean GLTrace_glIsSync(GLsync sync);
-void GLTrace_glDeleteSync(GLsync sync);
-GLenum GLTrace_glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
-void GLTrace_glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
-void GLTrace_glGetInteger64v(GLenum pname, GLint64 * data);
-void GLTrace_glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
-void GLTrace_glGetInteger64i_v(GLenum target, GLuint index, GLint64 * data);
-void GLTrace_glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 * params);
-void GLTrace_glGenSamplers(GLsizei count, GLuint * samplers);
-void GLTrace_glDeleteSamplers(GLsizei count, const GLuint * samplers);
-GLboolean GLTrace_glIsSampler(GLuint sampler);
-void GLTrace_glBindSampler(GLuint unit, GLuint sampler);
-void GLTrace_glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
-void GLTrace_glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param);
-void GLTrace_glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
-void GLTrace_glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param);
-void GLTrace_glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint * params);
-void GLTrace_glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat * params);
-void GLTrace_glVertexAttribDivisor(GLuint index, GLuint divisor);
-void GLTrace_glBindTransformFeedback(GLenum target, GLuint id);
-void GLTrace_glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids);
-void GLTrace_glGenTransformFeedbacks(GLsizei n, GLuint * ids);
-GLboolean GLTrace_glIsTransformFeedback(GLuint id);
-void GLTrace_glPauseTransformFeedback(void);
-void GLTrace_glResumeTransformFeedback(void);
-void GLTrace_glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
-void GLTrace_glProgramBinary(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length);
-void GLTrace_glProgramParameteri(GLuint program, GLenum pname, GLint value);
-void GLTrace_glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLTrace_glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
-void GLTrace_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-void GLTrace_glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLTrace_glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
-void GLTrace_glDispatchComputeIndirect(GLintptr indirect);
-void GLTrace_glDrawArraysIndirect(GLenum mode, const void * indirect);
-void GLTrace_glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect);
-void GLTrace_glFramebufferParameteri(GLenum target, GLenum pname, GLint param);
-void GLTrace_glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint * params);
-void GLTrace_glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params);
-GLuint GLTrace_glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name);
-void GLTrace_glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
-void GLTrace_glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params);
-GLint GLTrace_glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name);
-void GLTrace_glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
-void GLTrace_glActiveShaderProgram(GLuint pipeline, GLuint program);
-GLuint GLTrace_glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const* strings);
-void GLTrace_glBindProgramPipeline(GLuint pipeline);
-void GLTrace_glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines);
-void GLTrace_glGenProgramPipelines(GLsizei n, GLuint * pipelines);
-GLboolean GLTrace_glIsProgramPipeline(GLuint pipeline);
-void GLTrace_glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params);
-void GLTrace_glProgramUniform1i(GLuint program, GLint location, GLint v0);
-void GLTrace_glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
-void GLTrace_glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-void GLTrace_glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-void GLTrace_glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
-void GLTrace_glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
-void GLTrace_glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-void GLTrace_glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-void GLTrace_glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
-void GLTrace_glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
-void GLTrace_glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-void GLTrace_glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-void GLTrace_glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLTrace_glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLTrace_glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLTrace_glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLTrace_glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glValidateProgramPipeline(GLuint pipeline);
-void GLTrace_glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-void GLTrace_glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-void GLTrace_glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
-void GLTrace_glMemoryBarrier(GLbitfield barriers);
-void GLTrace_glMemoryBarrierByRegion(GLbitfield barriers);
-void GLTrace_glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-void GLTrace_glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
-void GLTrace_glSampleMaski(GLuint maskNumber, GLbitfield mask);
-void GLTrace_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
-void GLTrace_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
-void GLTrace_glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-void GLTrace_glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-void GLTrace_glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void GLTrace_glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
-void GLTrace_glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
-
-// Declarations for GL2Ext APIs
-
-void GLTrace_glBlendBarrierKHR(void);
-void GLTrace_glDebugMessageControlKHR(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
-void GLTrace_glDebugMessageInsertKHR(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
-void GLTrace_glDebugMessageCallbackKHR(GLDEBUGPROCKHR callback, const void * userParam);
-GLuint GLTrace_glGetDebugMessageLogKHR(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
-void GLTrace_glPushDebugGroupKHR(GLenum source, GLuint id, GLsizei length, const GLchar * message);
-void GLTrace_glPopDebugGroupKHR(void);
-void GLTrace_glObjectLabelKHR(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
-void GLTrace_glGetObjectLabelKHR(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
-void GLTrace_glObjectPtrLabelKHR(const void * ptr, GLsizei length, const GLchar * label);
-void GLTrace_glGetObjectPtrLabelKHR(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
-void GLTrace_glGetPointervKHR(GLenum pname, void ** params);
-void GLTrace_glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
-void GLTrace_glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
-void GLTrace_glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
-void GLTrace_glProgramBinaryOES(GLuint program, GLenum binaryFormat, const void * binary, GLint length);
-void * GLTrace_glMapBufferOES(GLenum target, GLenum access);
-GLboolean GLTrace_glUnmapBufferOES(GLenum target);
-void GLTrace_glGetBufferPointervOES(GLenum target, GLenum pname, void ** params);
-void GLTrace_glMinSampleShadingOES(GLfloat value);
-void GLTrace_glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
-void GLTrace_glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
-void GLTrace_glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void GLTrace_glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
-void GLTrace_glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
-void GLTrace_glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-void GLTrace_glTexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void GLTrace_glBindVertexArrayOES(GLuint array);
-void GLTrace_glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays);
-void GLTrace_glGenVertexArraysOES(GLsizei n, GLuint * arrays);
-GLboolean GLTrace_glIsVertexArrayOES(GLuint array);
-void GLTrace_glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
-void GLTrace_glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
-void GLTrace_glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
-void GLTrace_glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
-void GLTrace_glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, void * data);
-void GLTrace_glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
-void GLTrace_glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
-void GLTrace_glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
-void GLTrace_glBeginPerfMonitorAMD(GLuint monitor);
-void GLTrace_glEndPerfMonitorAMD(GLuint monitor);
-void GLTrace_glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
-void GLTrace_glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLTrace_glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-void GLTrace_glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
-void GLTrace_glVertexAttribDivisorANGLE(GLuint index, GLuint divisor);
-void GLTrace_glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
-void GLTrace_glCopyTextureLevelsAPPLE(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
-void GLTrace_glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glResolveMultisampleFramebufferAPPLE(void);
-GLsync GLTrace_glFenceSyncAPPLE(GLenum condition, GLbitfield flags);
-GLboolean GLTrace_glIsSyncAPPLE(GLsync sync);
-void GLTrace_glDeleteSyncAPPLE(GLsync sync);
-GLenum GLTrace_glClientWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout);
-void GLTrace_glWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout);
-void GLTrace_glGetInteger64vAPPLE(GLenum pname, GLint64 * params);
-void GLTrace_glGetSyncivAPPLE(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
-void GLTrace_glCopyImageSubDataEXT(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
-void GLTrace_glLabelObjectEXT(GLenum type, GLuint object, GLsizei length, const GLchar * label);
-void GLTrace_glGetObjectLabelEXT(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
-void GLTrace_glInsertEventMarkerEXT(GLsizei length, const GLchar * marker);
-void GLTrace_glPushGroupMarkerEXT(GLsizei length, const GLchar * marker);
-void GLTrace_glPopGroupMarkerEXT(void);
-void GLTrace_glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLTrace_glGenQueriesEXT(GLsizei n, GLuint * ids);
-void GLTrace_glDeleteQueriesEXT(GLsizei n, const GLuint * ids);
-GLboolean GLTrace_glIsQueryEXT(GLuint id);
-void GLTrace_glBeginQueryEXT(GLenum target, GLuint id);
-void GLTrace_glEndQueryEXT(GLenum target);
-void GLTrace_glQueryCounterEXT(GLuint id, GLenum target);
-void GLTrace_glGetQueryivEXT(GLenum target, GLenum pname, GLint * params);
-void GLTrace_glGetQueryObjectivEXT(GLuint id, GLenum pname, GLint * params);
-void GLTrace_glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint * params);
-void GLTrace_glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64 * params);
-void GLTrace_glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64 * params);
-void GLTrace_glDrawBuffersEXT(GLsizei n, const GLenum * bufs);
-void GLTrace_glEnableiEXT(GLenum target, GLuint index);
-void GLTrace_glDisableiEXT(GLenum target, GLuint index);
-void GLTrace_glBlendEquationiEXT(GLuint buf, GLenum mode);
-void GLTrace_glBlendEquationSeparateiEXT(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-void GLTrace_glBlendFunciEXT(GLuint buf, GLenum src, GLenum dst);
-void GLTrace_glBlendFuncSeparateiEXT(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-void GLTrace_glColorMaskiEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLboolean GLTrace_glIsEnablediEXT(GLenum target, GLuint index);
-void GLTrace_glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount);
-void GLTrace_glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
-void GLTrace_glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);
-void GLTrace_glVertexAttribDivisorEXT(GLuint index, GLuint divisor);
-void * GLTrace_glMapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-void GLTrace_glFlushMappedBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length);
-void GLTrace_glMultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
-void GLTrace_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount);
-void GLTrace_glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
-void GLTrace_glReadBufferIndexedEXT(GLenum src, GLint index);
-void GLTrace_glDrawBuffersIndexedEXT(GLint n, const GLenum * location, const GLint * indices);
-void GLTrace_glGetIntegeri_vEXT(GLenum target, GLuint index, GLint * data);
-void GLTrace_glPrimitiveBoundingBoxEXT(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
-GLenum GLTrace_glGetGraphicsResetStatusEXT(void);
-void GLTrace_glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
-void GLTrace_glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
-void GLTrace_glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint * params);
-void GLTrace_glActiveShaderProgramEXT(GLuint pipeline, GLuint program);
-void GLTrace_glBindProgramPipelineEXT(GLuint pipeline);
-GLuint GLTrace_glCreateShaderProgramvEXT(GLenum type, GLsizei count, const GLchar ** strings);
-void GLTrace_glDeleteProgramPipelinesEXT(GLsizei n, const GLuint * pipelines);
-void GLTrace_glGenProgramPipelinesEXT(GLsizei n, GLuint * pipelines);
-void GLTrace_glGetProgramPipelineInfoLogEXT(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-void GLTrace_glGetProgramPipelineivEXT(GLuint pipeline, GLenum pname, GLint * params);
-GLboolean GLTrace_glIsProgramPipelineEXT(GLuint pipeline);
-void GLTrace_glProgramParameteriEXT(GLuint program, GLenum pname, GLint value);
-void GLTrace_glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0);
-void GLTrace_glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glProgramUniform1iEXT(GLuint program, GLint location, GLint v0);
-void GLTrace_glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLTrace_glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1);
-void GLTrace_glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1);
-void GLTrace_glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLTrace_glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-void GLTrace_glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-void GLTrace_glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLTrace_glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-void GLTrace_glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLTrace_glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-void GLTrace_glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLTrace_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program);
-void GLTrace_glValidateProgramPipelineEXT(GLuint pipeline);
-void GLTrace_glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0);
-void GLTrace_glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1);
-void GLTrace_glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-void GLTrace_glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-void GLTrace_glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLTrace_glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glPatchParameteriEXT(GLenum pname, GLint value);
-void GLTrace_glTexParameterIivEXT(GLenum target, GLenum pname, const GLint * params);
-void GLTrace_glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint * params);
-void GLTrace_glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint * params);
-void GLTrace_glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint * params);
-void GLTrace_glSamplerParameterIivEXT(GLuint sampler, GLenum pname, const GLint * param);
-void GLTrace_glSamplerParameterIuivEXT(GLuint sampler, GLenum pname, const GLuint * param);
-void GLTrace_glGetSamplerParameterIivEXT(GLuint sampler, GLenum pname, GLint * params);
-void GLTrace_glGetSamplerParameterIuivEXT(GLuint sampler, GLenum pname, GLuint * params);
-void GLTrace_glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer);
-void GLTrace_glTexBufferRangeEXT(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-void GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-void GLTrace_glTextureViewEXT(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
-void GLTrace_glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
-void GLTrace_glBeginPerfQueryINTEL(GLuint queryHandle);
-void GLTrace_glCreatePerfQueryINTEL(GLuint queryId, GLuint * queryHandle);
-void GLTrace_glDeletePerfQueryINTEL(GLuint queryHandle);
-void GLTrace_glEndPerfQueryINTEL(GLuint queryHandle);
-void GLTrace_glGetFirstPerfQueryIdINTEL(GLuint * queryId);
-void GLTrace_glGetNextPerfQueryIdINTEL(GLuint queryId, GLuint * nextQueryId);
-void GLTrace_glGetPerfCounterInfoINTEL(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
-void GLTrace_glGetPerfQueryDataINTEL(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
-void GLTrace_glGetPerfQueryIdByNameINTEL(GLchar * queryName, GLuint * queryId);
-void GLTrace_glGetPerfQueryInfoINTEL(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
-void GLTrace_glBlendParameteriNV(GLenum pname, GLint value);
-void GLTrace_glBlendBarrierNV(void);
-void GLTrace_glCopyBufferSubDataNV(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-void GLTrace_glCoverageMaskNV(GLboolean mask);
-void GLTrace_glCoverageOperationNV(GLenum operation);
-void GLTrace_glDrawBuffersNV(GLsizei n, const GLenum * bufs);
-void GLTrace_glDrawArraysInstancedNV(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-void GLTrace_glDrawElementsInstancedNV(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
-void GLTrace_glDeleteFencesNV(GLsizei n, const GLuint * fences);
-void GLTrace_glGenFencesNV(GLsizei n, GLuint * fences);
-GLboolean GLTrace_glIsFenceNV(GLuint fence);
-GLboolean GLTrace_glTestFenceNV(GLuint fence);
-void GLTrace_glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
-void GLTrace_glFinishFenceNV(GLuint fence);
-void GLTrace_glSetFenceNV(GLuint fence, GLenum condition);
-void GLTrace_glBlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLTrace_glRenderbufferStorageMultisampleNV(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glVertexAttribDivisorNV(GLuint index, GLuint divisor);
-void GLTrace_glUniformMatrix2x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix3x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix2x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix4x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix3x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glUniformMatrix4x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLTrace_glReadBufferNV(GLenum mode);
-void GLTrace_glAlphaFuncQCOM(GLenum func, GLclampf ref);
-void GLTrace_glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls);
-void GLTrace_glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
-void GLTrace_glEnableDriverControlQCOM(GLuint driverControl);
-void GLTrace_glDisableDriverControlQCOM(GLuint driverControl);
-void GLTrace_glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures);
-void GLTrace_glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
-void GLTrace_glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
-void GLTrace_glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
-void GLTrace_glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
-void GLTrace_glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param);
-void GLTrace_glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels);
-void GLTrace_glExtGetBufferPointervQCOM(GLenum target, void ** params);
-void GLTrace_glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders);
-void GLTrace_glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
-GLboolean GLTrace_glExtIsProgramBinaryQCOM(GLuint program);
-void GLTrace_glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
-void GLTrace_glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
-void GLTrace_glEndTilingQCOM(GLbitfield preserveMask);
-
-// Declarations for GL1 APIs
-
-void GLTrace_glAlphaFunc(GLenum func, GLfloat ref);
-void GLTrace_glClipPlanef(GLenum p, const GLfloat * eqn);
-void GLTrace_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void GLTrace_glFogf(GLenum pname, GLfloat param);
-void GLTrace_glFogfv(GLenum pname, const GLfloat * params);
-void GLTrace_glFrustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
-void GLTrace_glGetClipPlanef(GLenum plane, GLfloat * equation);
-void GLTrace_glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
-void GLTrace_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
-void GLTrace_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);
-void GLTrace_glLightModelf(GLenum pname, GLfloat param);
-void GLTrace_glLightModelfv(GLenum pname, const GLfloat * params);
-void GLTrace_glLightf(GLenum light, GLenum pname, GLfloat param);
-void GLTrace_glLightfv(GLenum light, GLenum pname, const GLfloat * params);
-void GLTrace_glLoadMatrixf(const GLfloat * m);
-void GLTrace_glMaterialf(GLenum face, GLenum pname, GLfloat param);
-void GLTrace_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);
-void GLTrace_glMultMatrixf(const GLfloat * m);
-void GLTrace_glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-void GLTrace_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
-void GLTrace_glOrthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
-void GLTrace_glPointParameterf(GLenum pname, GLfloat param);
-void GLTrace_glPointParameterfv(GLenum pname, const GLfloat * params);
-void GLTrace_glPointSize(GLfloat size);
-void GLTrace_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-void GLTrace_glScalef(GLfloat x, GLfloat y, GLfloat z);
-void GLTrace_glTexEnvf(GLenum target, GLenum pname, GLfloat param);
-void GLTrace_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
-void GLTrace_glTranslatef(GLfloat x, GLfloat y, GLfloat z);
-void GLTrace_glAlphaFuncx(GLenum func, GLfixed ref);
-void GLTrace_glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void GLTrace_glClearDepthx(GLfixed depth);
-void GLTrace_glClientActiveTexture(GLenum texture);
-void GLTrace_glClipPlanex(GLenum plane, const GLfixed * equation);
-void GLTrace_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-void GLTrace_glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void GLTrace_glColorPointer(GLint size, GLenum type, GLsizei stride, const void * pointer);
-void GLTrace_glDepthRangex(GLfixed n, GLfixed f);
-void GLTrace_glDisableClientState(GLenum array);
-void GLTrace_glEnableClientState(GLenum array);
-void GLTrace_glFogx(GLenum pname, GLfixed param);
-void GLTrace_glFogxv(GLenum pname, const GLfixed * param);
-void GLTrace_glFrustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
-void GLTrace_glGetClipPlanex(GLenum plane, GLfixed * equation);
-void GLTrace_glGetFixedv(GLenum pname, GLfixed * params);
-void GLTrace_glGetLightxv(GLenum light, GLenum pname, GLfixed * params);
-void GLTrace_glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params);
-void GLTrace_glGetPointerv(GLenum pname, void ** params);
-void GLTrace_glGetTexEnviv(GLenum target, GLenum pname, GLint * params);
-void GLTrace_glGetTexEnvxv(GLenum target, GLenum pname, GLfixed * params);
-void GLTrace_glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params);
-void GLTrace_glLightModelx(GLenum pname, GLfixed param);
-void GLTrace_glLightModelxv(GLenum pname, const GLfixed * param);
-void GLTrace_glLightx(GLenum light, GLenum pname, GLfixed param);
-void GLTrace_glLightxv(GLenum light, GLenum pname, const GLfixed * params);
-void GLTrace_glLineWidthx(GLfixed width);
-void GLTrace_glLoadIdentity(void);
-void GLTrace_glLoadMatrixx(const GLfixed * m);
-void GLTrace_glLogicOp(GLenum opcode);
-void GLTrace_glMaterialx(GLenum face, GLenum pname, GLfixed param);
-void GLTrace_glMaterialxv(GLenum face, GLenum pname, const GLfixed * param);
-void GLTrace_glMatrixMode(GLenum mode);
-void GLTrace_glMultMatrixx(const GLfixed * m);
-void GLTrace_glMultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void GLTrace_glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz);
-void GLTrace_glNormalPointer(GLenum type, GLsizei stride, const void * pointer);
-void GLTrace_glOrthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
-void GLTrace_glPointParameterx(GLenum pname, GLfixed param);
-void GLTrace_glPointParameterxv(GLenum pname, const GLfixed * params);
-void GLTrace_glPointSizex(GLfixed size);
-void GLTrace_glPolygonOffsetx(GLfixed factor, GLfixed units);
-void GLTrace_glPopMatrix(void);
-void GLTrace_glPushMatrix(void);
-void GLTrace_glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void GLTrace_glSampleCoveragex(GLclampx value, GLboolean invert);
-void GLTrace_glScalex(GLfixed x, GLfixed y, GLfixed z);
-void GLTrace_glShadeModel(GLenum mode);
-void GLTrace_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void * pointer);
-void GLTrace_glTexEnvi(GLenum target, GLenum pname, GLint param);
-void GLTrace_glTexEnvx(GLenum target, GLenum pname, GLfixed param);
-void GLTrace_glTexEnviv(GLenum target, GLenum pname, const GLint * params);
-void GLTrace_glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params);
-void GLTrace_glTexParameterx(GLenum target, GLenum pname, GLfixed param);
-void GLTrace_glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params);
-void GLTrace_glTranslatex(GLfixed x, GLfixed y, GLfixed z);
-void GLTrace_glVertexPointer(GLint size, GLenum type, GLsizei stride, const void * pointer);
-
-// Declarations for GL1Ext APIs
-
-void GLTrace_glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha);
-void GLTrace_glBlendFuncSeparateOES(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-void GLTrace_glBlendEquationOES(GLenum mode);
-void GLTrace_glMultiTexCoord1bOES(GLenum texture, GLbyte s);
-void GLTrace_glMultiTexCoord1bvOES(GLenum texture, const GLbyte * coords);
-void GLTrace_glMultiTexCoord2bOES(GLenum texture, GLbyte s, GLbyte t);
-void GLTrace_glMultiTexCoord2bvOES(GLenum texture, const GLbyte * coords);
-void GLTrace_glMultiTexCoord3bOES(GLenum texture, GLbyte s, GLbyte t, GLbyte r);
-void GLTrace_glMultiTexCoord3bvOES(GLenum texture, const GLbyte * coords);
-void GLTrace_glMultiTexCoord4bOES(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
-void GLTrace_glMultiTexCoord4bvOES(GLenum texture, const GLbyte * coords);
-void GLTrace_glTexCoord1bOES(GLbyte s);
-void GLTrace_glTexCoord1bvOES(const GLbyte * coords);
-void GLTrace_glTexCoord2bOES(GLbyte s, GLbyte t);
-void GLTrace_glTexCoord2bvOES(const GLbyte * coords);
-void GLTrace_glTexCoord3bOES(GLbyte s, GLbyte t, GLbyte r);
-void GLTrace_glTexCoord3bvOES(const GLbyte * coords);
-void GLTrace_glTexCoord4bOES(GLbyte s, GLbyte t, GLbyte r, GLbyte q);
-void GLTrace_glTexCoord4bvOES(const GLbyte * coords);
-void GLTrace_glVertex2bOES(GLbyte x);
-void GLTrace_glVertex2bvOES(const GLbyte * coords);
-void GLTrace_glVertex3bOES(GLbyte x, GLbyte y);
-void GLTrace_glVertex3bvOES(const GLbyte * coords);
-void GLTrace_glVertex4bOES(GLbyte x, GLbyte y, GLbyte z);
-void GLTrace_glVertex4bvOES(const GLbyte * coords);
-void GLTrace_glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLTrace_glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLTrace_glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLTrace_glDrawTexsvOES(const GLshort * coords);
-void GLTrace_glDrawTexivOES(const GLint * coords);
-void GLTrace_glDrawTexxvOES(const GLfixed * coords);
-void GLTrace_glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLTrace_glDrawTexfvOES(const GLfloat * coords);
-void GLTrace_glAlphaFuncxOES(GLenum func, GLfixed ref);
-void GLTrace_glClearColorxOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void GLTrace_glClearDepthxOES(GLfixed depth);
-void GLTrace_glClipPlanexOES(GLenum plane, const GLfixed * equation);
-void GLTrace_glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void GLTrace_glDepthRangexOES(GLfixed n, GLfixed f);
-void GLTrace_glFogxOES(GLenum pname, GLfixed param);
-void GLTrace_glFogxvOES(GLenum pname, const GLfixed * param);
-void GLTrace_glFrustumxOES(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
-void GLTrace_glGetClipPlanexOES(GLenum plane, GLfixed * equation);
-void GLTrace_glGetFixedvOES(GLenum pname, GLfixed * params);
-void GLTrace_glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed * params);
-void GLTrace_glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed * params);
-void GLTrace_glLightModelxOES(GLenum pname, GLfixed param);
-void GLTrace_glLightModelxvOES(GLenum pname, const GLfixed * param);
-void GLTrace_glLightxOES(GLenum light, GLenum pname, GLfixed param);
-void GLTrace_glLightxvOES(GLenum light, GLenum pname, const GLfixed * params);
-void GLTrace_glLineWidthxOES(GLfixed width);
-void GLTrace_glLoadMatrixxOES(const GLfixed * m);
-void GLTrace_glMaterialxOES(GLenum face, GLenum pname, GLfixed param);
-void GLTrace_glMaterialxvOES(GLenum face, GLenum pname, const GLfixed * param);
-void GLTrace_glMultMatrixxOES(const GLfixed * m);
-void GLTrace_glMultiTexCoord4xOES(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void GLTrace_glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz);
-void GLTrace_glOrthoxOES(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
-void GLTrace_glPointParameterxvOES(GLenum pname, const GLfixed * params);
-void GLTrace_glPointSizexOES(GLfixed size);
-void GLTrace_glPolygonOffsetxOES(GLfixed factor, GLfixed units);
-void GLTrace_glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void GLTrace_glSampleCoverageOES(GLfixed value, GLboolean invert);
-void GLTrace_glScalexOES(GLfixed x, GLfixed y, GLfixed z);
-void GLTrace_glTexEnvxOES(GLenum target, GLenum pname, GLfixed param);
-void GLTrace_glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed * params);
-void GLTrace_glTexParameterxOES(GLenum target, GLenum pname, GLfixed param);
-void GLTrace_glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed * params);
-void GLTrace_glTranslatexOES(GLfixed x, GLfixed y, GLfixed z);
-void GLTrace_glGetLightxvOES(GLenum light, GLenum pname, GLfixed * params);
-void GLTrace_glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed * params);
-void GLTrace_glPointParameterxOES(GLenum pname, GLfixed param);
-void GLTrace_glSampleCoveragexOES(GLclampx value, GLboolean invert);
-void GLTrace_glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed * params);
-void GLTrace_glTexGenxOES(GLenum coord, GLenum pname, GLfixed param);
-void GLTrace_glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed * params);
-GLboolean GLTrace_glIsRenderbufferOES(GLuint renderbuffer);
-void GLTrace_glBindRenderbufferOES(GLenum target, GLuint renderbuffer);
-void GLTrace_glDeleteRenderbuffersOES(GLsizei n, const GLuint * renderbuffers);
-void GLTrace_glGenRenderbuffersOES(GLsizei n, GLuint * renderbuffers);
-void GLTrace_glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void GLTrace_glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint * params);
-GLboolean GLTrace_glIsFramebufferOES(GLuint framebuffer);
-void GLTrace_glBindFramebufferOES(GLenum target, GLuint framebuffer);
-void GLTrace_glDeleteFramebuffersOES(GLsizei n, const GLuint * framebuffers);
-void GLTrace_glGenFramebuffersOES(GLsizei n, GLuint * framebuffers);
-GLenum GLTrace_glCheckFramebufferStatusOES(GLenum target);
-void GLTrace_glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-void GLTrace_glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-void GLTrace_glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint * params);
-void GLTrace_glGenerateMipmapOES(GLenum target);
-void GLTrace_glCurrentPaletteMatrixOES(GLuint matrixpaletteindex);
-void GLTrace_glLoadPaletteFromModelViewMatrixOES(void);
-void GLTrace_glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const void * pointer);
-void GLTrace_glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const void * pointer);
-void GLTrace_glPointSizePointerOES(GLenum type, GLsizei stride, const void * pointer);
-GLbitfield GLTrace_glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent);
-void GLTrace_glClearDepthfOES(GLclampf depth);
-void GLTrace_glClipPlanefOES(GLenum plane, const GLfloat * equation);
-void GLTrace_glDepthRangefOES(GLclampf n, GLclampf f);
-void GLTrace_glFrustumfOES(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
-void GLTrace_glGetClipPlanefOES(GLenum plane, GLfloat * equation);
-void GLTrace_glOrthofOES(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
-void GLTrace_glTexGenfOES(GLenum coord, GLenum pname, GLfloat param);
-void GLTrace_glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
-void GLTrace_glTexGeniOES(GLenum coord, GLenum pname, GLint param);
-void GLTrace_glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
-void GLTrace_glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
-void GLTrace_glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
-void GLTrace_glClipPlanefIMG(GLenum p, const GLfloat * eqn);
-void GLTrace_glClipPlanexIMG(GLenum p, const GLfixed * eqn);
-
-}; // namespace gltrace
-}; // namespace android
diff --git a/opengl/libs/GLES_trace/src/gltrace_context.cpp b/opengl/libs/GLES_trace/src/gltrace_context.cpp
deleted file mode 100644
index d1b3586..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_context.cpp
+++ /dev/null
@@ -1,323 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <pthread.h>
-#include <cutils/log.h>
-
-extern "C" {
-#include "liblzf/lzf.h"
-}
-
-#include "gltrace_context.h"
-
-namespace android {
-namespace gltrace {
-
-using ::android::gl_hooks_t;
-
-static pthread_key_t sTLSKey = -1;
-static pthread_once_t sPthreadOnceKey = PTHREAD_ONCE_INIT;
-
-void createTLSKey() {
-    pthread_key_create(&sTLSKey, (void (*)(void*))&releaseContext);
-}
-
-GLTraceContext *getGLTraceContext() {
-    return (GLTraceContext*) pthread_getspecific(sTLSKey);
-}
-
-void setGLTraceContext(GLTraceContext *c) {
-    pthread_setspecific(sTLSKey, c);
-}
-
-void setupTraceContextThreadSpecific(GLTraceContext *context) {
-    pthread_once(&sPthreadOnceKey, createTLSKey);
-    setGLTraceContext(context);
-}
-
-void releaseContext() {
-    GLTraceContext *c = getGLTraceContext();
-    if (c != NULL) {
-        delete c;
-        setGLTraceContext(NULL);
-    }
-}
-
-GLTraceState::GLTraceState(TCPStream *stream) {
-    mTraceContextIds = 0;
-    mStream = stream;
-
-    mCollectFbOnEglSwap = false;
-    mCollectFbOnGlDraw = false;
-    mCollectTextureDataOnGlTexImage = false;
-    pthread_rwlock_init(&mTraceOptionsRwLock, NULL);
-}
-
-GLTraceState::~GLTraceState() {
-    if (mStream) {
-        mStream->closeStream();
-        mStream = NULL;
-    }
-}
-
-TCPStream *GLTraceState::getStream() {
-    return mStream;
-}
-
-void GLTraceState::safeSetValue(bool *ptr, bool value, pthread_rwlock_t *lock) {
-    pthread_rwlock_wrlock(lock);
-    *ptr = value;
-    pthread_rwlock_unlock(lock);
-}
-
-bool GLTraceState::safeGetValue(bool *ptr, pthread_rwlock_t *lock) {
-    pthread_rwlock_rdlock(lock);
-    bool value = *ptr;
-    pthread_rwlock_unlock(lock);
-    return value;
-}
-
-void GLTraceState::setCollectFbOnEglSwap(bool en) {
-    safeSetValue(&mCollectFbOnEglSwap, en, &mTraceOptionsRwLock);
-}
-
-void GLTraceState::setCollectFbOnGlDraw(bool en) {
-    safeSetValue(&mCollectFbOnGlDraw, en, &mTraceOptionsRwLock);
-}
-
-void GLTraceState::setCollectTextureDataOnGlTexImage(bool en) {
-    safeSetValue(&mCollectTextureDataOnGlTexImage, en, &mTraceOptionsRwLock);
-}
-
-bool GLTraceState::shouldCollectFbOnEglSwap() {
-    return safeGetValue(&mCollectFbOnEglSwap, &mTraceOptionsRwLock);
-}
-
-bool GLTraceState::shouldCollectFbOnGlDraw() {
-    return safeGetValue(&mCollectFbOnGlDraw, &mTraceOptionsRwLock);
-}
-
-bool GLTraceState::shouldCollectTextureDataOnGlTexImage() {
-    return safeGetValue(&mCollectTextureDataOnGlTexImage, &mTraceOptionsRwLock);
-}
-
-GLTraceContext *GLTraceState::createTraceContext(int version, EGLContext eglContext) {
-    int id = __sync_fetch_and_add(&mTraceContextIds, 1);
-
-    const size_t DEFAULT_BUFFER_SIZE = 8192;
-    BufferedOutputStream *stream = new BufferedOutputStream(mStream, DEFAULT_BUFFER_SIZE);
-    GLTraceContext *traceContext = new GLTraceContext(id, version, this, stream);
-    mPerContextState[eglContext] = traceContext;
-
-    return traceContext;
-}
-
-GLTraceContext *GLTraceState::getTraceContext(EGLContext c) {
-    return mPerContextState[c];
-}
-
-GLTraceContext::GLTraceContext(int id, int version, GLTraceState *state,
-        BufferedOutputStream *stream) :
-    mId(id),
-    mVersion(version),
-    mVersionMajor(0),
-    mVersionMinor(0),
-    mVersionParsed(false),
-    mState(state),
-    mBufferedOutputStream(stream),
-    mElementArrayBuffers(DefaultKeyedVector<GLuint, ElementArrayBuffer*>(NULL))
-{
-    fbcontents = fbcompressed = NULL;
-    fbcontentsSize = 0;
-}
-
-int GLTraceContext::getId() {
-    return mId;
-}
-
-int GLTraceContext::getVersion() {
-    return mVersion;
-}
-
-int GLTraceContext::getVersionMajor() {
-    if (!mVersionParsed) {
-        parseGlesVersion();
-        mVersionParsed = true;
-    }
-    return mVersionMajor;
-}
-
-int GLTraceContext::getVersionMinor() {
-    if (!mVersionParsed) {
-        parseGlesVersion();
-        mVersionParsed = true;
-    }
-    return mVersionMinor;
-}
-
-GLTraceState *GLTraceContext::getGlobalTraceState() {
-    return mState;
-}
-
-void GLTraceContext::parseGlesVersion() {
-    const char* str = (const char*)hooks->gl.glGetString(GL_VERSION);
-    int major, minor;
-    if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
-        if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
-            ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
-            major = 1;
-            minor = 0;
-        }
-    }
-    mVersionMajor = major;
-    mVersionMinor = minor;
-}
-
-void GLTraceContext::resizeFBMemory(unsigned minSize) {
-    if (fbcontentsSize >= minSize) {
-        return;
-    }
-
-    if (fbcontents != NULL) {
-        free(fbcontents);
-        free(fbcompressed);
-    }
-
-    fbcontents = malloc(minSize);
-    fbcompressed = malloc(minSize);
-
-    fbcontentsSize = minSize;
-}
-
-/** obtain a pointer to the compressed framebuffer image */
-void GLTraceContext::getCompressedFB(void **fb, unsigned *fbsize, unsigned *fbwidth, 
-                            unsigned *fbheight, FBBinding fbToRead) {
-    int viewport[4] = {};
-    hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
-    unsigned fbContentsSize = viewport[2] * viewport[3] * 4;
-
-    resizeFBMemory(fbContentsSize);
-
-    // switch current framebuffer binding if necessary
-    GLint currentFb = -1;
-    bool fbSwitched = false;
-    if (fbToRead != CURRENTLY_BOUND_FB) {
-        hooks->gl.glGetIntegerv(GL_FRAMEBUFFER_BINDING, &currentFb);
-
-        if (currentFb != 0) {
-            hooks->gl.glBindFramebuffer(GL_FRAMEBUFFER, 0);
-            fbSwitched = true;
-        }
-    }
-
-    hooks->gl.glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
-                                        GL_RGBA, GL_UNSIGNED_BYTE, fbcontents);
-
-    // switch back to previously bound buffer if necessary
-    if (fbSwitched) {
-        hooks->gl.glBindFramebuffer(GL_FRAMEBUFFER, currentFb);
-    }
-
-    *fbsize = lzf_compress(fbcontents, fbContentsSize, fbcompressed, fbContentsSize);
-    *fb = fbcompressed;
-    *fbwidth = viewport[2];
-    *fbheight = viewport[3];
-}
-
-void GLTraceContext::traceGLMessage(GLMessage *msg) {
-    mBufferedOutputStream->send(msg);
-
-    GLMessage_Function func = msg->function();
-    if (func == GLMessage::eglSwapBuffers
-        || func == GLMessage::eglCreateContext
-        || func == GLMessage::eglMakeCurrent
-        || func == GLMessage::glDrawArrays
-        || func == GLMessage::glDrawElements) {
-        mBufferedOutputStream->flush();
-    }
-}
-
-void GLTraceContext::bindBuffer(GLuint bufferId, GLvoid *data, GLsizeiptr size) {
-    // free previously bound buffer if any
-    ElementArrayBuffer *oldBuffer = mElementArrayBuffers.valueFor(bufferId);
-    if (oldBuffer != NULL) {
-        delete oldBuffer;
-    }
-
-    mElementArrayBuffers.add(bufferId, new ElementArrayBuffer(data, size));
-}
-
-void GLTraceContext::getBuffer(GLuint bufferId, GLvoid **data, GLsizeiptr *size) {
-    ElementArrayBuffer *buffer = mElementArrayBuffers.valueFor(bufferId);
-    if (buffer == NULL) {
-        *data = NULL;
-        *size = 0;
-    } else {
-        *data = buffer->getBuffer();
-        *size = buffer->getSize();
-    }
-}
-
-void GLTraceContext::updateBufferSubData(GLuint bufferId, GLintptr offset, GLvoid *data,
-                                                            GLsizeiptr size) {
-    ElementArrayBuffer *buffer = mElementArrayBuffers.valueFor(bufferId);
-    if (buffer != NULL) {
-        buffer->updateSubBuffer(offset, data, size);
-    }
-}
-
-void GLTraceContext::deleteBuffer(GLuint bufferId) {
-    ElementArrayBuffer *buffer = mElementArrayBuffers.valueFor(bufferId);
-    if (buffer != NULL) {
-        delete buffer;
-        mElementArrayBuffers.removeItem(bufferId);
-    }
-}
-
-ElementArrayBuffer::ElementArrayBuffer(GLvoid *buf, GLsizeiptr size) {
-    mBuf = malloc(size);
-    mSize = size;
-
-    if (buf != NULL) {
-        memcpy(mBuf, buf, size);
-    }
-}
-
-ElementArrayBuffer::~ElementArrayBuffer() {
-    if (mBuf != NULL) {
-        free(mBuf);
-        mSize = 0;
-    }
-
-    mBuf = NULL;
-}
-
-void ElementArrayBuffer::updateSubBuffer(GLintptr offset, const GLvoid* data, GLsizeiptr size) {
-    if (offset + size <= mSize) {
-        memcpy((char*)mBuf + offset, data, size);
-    }
-}
-
-GLvoid *ElementArrayBuffer::getBuffer() {
-    return mBuf;
-}
-
-GLsizeiptr ElementArrayBuffer::getSize() {
-    return mSize;
-}
-
-}; // namespace gltrace
-}; // namespace android
diff --git a/opengl/libs/GLES_trace/src/gltrace_context.h b/opengl/libs/GLES_trace/src/gltrace_context.h
deleted file mode 100644
index 38c7315..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_context.h
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef __GLTRACE_CONTEXT_H_
-#define __GLTRACE_CONTEXT_H_
-
-#include <map>
-#include <pthread.h>
-#include <utils/KeyedVector.h>
-
-#include "hooks.h"
-#include "gltrace_transport.h"
-
-namespace android {
-namespace gltrace {
-
-using ::android::gl_hooks_t;
-
-enum FBBinding {CURRENTLY_BOUND_FB, FB0};
-
-class GLTraceState;
-
-class ElementArrayBuffer {
-    GLvoid *mBuf;
-    GLsizeiptr mSize;
-
-public:
-    ElementArrayBuffer():mBuf(NULL), mSize(0) {}
-    ElementArrayBuffer(GLvoid *buf, GLsizeiptr size);
-    ~ElementArrayBuffer();
-
-    void updateSubBuffer(GLintptr offset, const GLvoid* data, GLsizeiptr size);
-    GLvoid *getBuffer();
-    GLsizeiptr getSize();
-};
-
-/** GL Trace Context info associated with each EGLContext */
-class GLTraceContext {
-    int mId;                    /* unique context id */
-    int mVersion;               /* GL version, e.g: egl_connection_t::GLESv2_INDEX */
-    int mVersionMajor;          /* GL major version. Lazily parsed in getVersionX(). */
-    int mVersionMinor;          /* GL minor version. Lazily parsed in getVersionX(). */
-    bool mVersionParsed;        /* True if major and minor versions have been parsed. */
-    GLTraceState *mState;       /* parent GL Trace state (for per process GL Trace State Info) */
-
-    void *fbcontents;           /* memory area to read framebuffer contents */
-    void *fbcompressed;         /* destination for lzf compressed framebuffer */
-    unsigned fbcontentsSize;    /* size of fbcontents & fbcompressed buffers */
-
-    BufferedOutputStream *mBufferedOutputStream; /* stream where trace info is sent */
-
-    /* list of element array buffers in use. */
-    DefaultKeyedVector<GLuint, ElementArrayBuffer*> mElementArrayBuffers;
-
-    /* Parses the GL version string returned from glGetString(GL_VERSION) to get find the major and
-       minor versions of the GLES API. The context must be current before calling. */
-    void parseGlesVersion();
-    void resizeFBMemory(unsigned minSize);
-public:
-    gl_hooks_t *hooks;
-
-    GLTraceContext(int id, int version, GLTraceState *state, BufferedOutputStream *stream);
-    int getId();
-    int getVersion();
-    int getVersionMajor();
-    int getVersionMinor();
-    GLTraceState *getGlobalTraceState();
-    void getCompressedFB(void **fb, unsigned *fbsize,
-                            unsigned *fbwidth, unsigned *fbheight,
-                            FBBinding fbToRead);
-
-    // Methods to work with element array buffers
-    void bindBuffer(GLuint bufferId, GLvoid *data, GLsizeiptr size);
-    void getBuffer(GLuint bufferId, GLvoid **data, GLsizeiptr *size);
-    void updateBufferSubData(GLuint bufferId, GLintptr offset, GLvoid *data, GLsizeiptr size);
-    void deleteBuffer(GLuint bufferId);
-
-    void traceGLMessage(GLMessage *msg);
-};
-
-/** Per process trace state. */
-class GLTraceState {
-    int mTraceContextIds;
-    TCPStream *mStream;
-    std::map<EGLContext, GLTraceContext*> mPerContextState;
-
-    /* Options controlling additional data to be collected on
-       certain trace calls. */
-    bool mCollectFbOnEglSwap;
-    bool mCollectFbOnGlDraw;
-    bool mCollectTextureDataOnGlTexImage;
-    pthread_rwlock_t mTraceOptionsRwLock;
-
-    /* helper methods to get/set values using provided lock for mutual exclusion. */
-    void safeSetValue(bool *ptr, bool value, pthread_rwlock_t *lock);
-    bool safeGetValue(bool *ptr, pthread_rwlock_t *lock);
-public:
-    GLTraceState(TCPStream *stream);
-    ~GLTraceState();
-
-    GLTraceContext *createTraceContext(int version, EGLContext c);
-    GLTraceContext *getTraceContext(EGLContext c);
-
-    TCPStream *getStream();
-
-    /* Methods to set trace options. */
-    void setCollectFbOnEglSwap(bool en);
-    void setCollectFbOnGlDraw(bool en);
-    void setCollectTextureDataOnGlTexImage(bool en);
-
-    /* Methods to retrieve trace options. */
-    bool shouldCollectFbOnEglSwap();
-    bool shouldCollectFbOnGlDraw();
-    bool shouldCollectTextureDataOnGlTexImage();
-};
-
-void setupTraceContextThreadSpecific(GLTraceContext *context);
-GLTraceContext *getGLTraceContext();
-void releaseContext();
-
-};
-};
-
-#endif
diff --git a/opengl/libs/GLES_trace/src/gltrace_egl.cpp b/opengl/libs/GLES_trace/src/gltrace_egl.cpp
deleted file mode 100644
index a7878f2..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_egl.cpp
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <cutils/log.h>
-#include <utils/Timers.h>
-
-#include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h"
-#include "gltrace_context.h"
-#include "gltrace_fixup.h"
-#include "gltrace_transport.h"
-
-namespace android {
-namespace gltrace {
-
-void GLTrace_eglCreateContext(int version, int contextId) {
-    GLMessage glmessage;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmessage.set_context_id(contextId);
-    glmessage.set_function(GLMessage::eglCreateContext);
-
-    // copy argument version
-    GLMessage_DataType *arg_version = glmessage.add_args();
-    arg_version->set_isarray(false);
-    arg_version->set_type(GLMessage::DataType::INT);
-    arg_version->add_intvalue(version);
-
-    // copy argument context
-    GLMessage_DataType *arg_context = glmessage.add_args();
-    arg_context->set_isarray(false);
-    arg_context->set_type(GLMessage::DataType::INT);
-    arg_context->add_intvalue(contextId);
-
-    // set start time and duration
-    glmessage.set_start_time(systemTime());
-    glmessage.set_duration(0);
-
-    glContext->traceGLMessage(&glmessage);
-}
-
-void GLTrace_eglMakeCurrent(int contextId) {
-    GLMessage glmessage;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmessage.set_context_id(contextId);
-    glmessage.set_function(GLMessage::eglMakeCurrent);
-
-    // copy argument context
-    GLMessage_DataType *arg_context = glmessage.add_args();
-    arg_context->set_isarray(false);
-    arg_context->set_type(GLMessage::DataType::INT);
-    arg_context->add_intvalue(contextId);
-
-    // set start time and duration
-    glmessage.set_start_time(systemTime());
-    glmessage.set_duration(0);
-
-    glContext->traceGLMessage(&glmessage);
-}
-
-void GLTrace_eglSwapBuffers(void* /*dpy*/, void* /*draw*/) {
-    GLMessage glmessage;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmessage.set_context_id(glContext->getId());
-    glmessage.set_function(GLMessage::eglSwapBuffers);
-
-    if (glContext->getGlobalTraceState()->shouldCollectFbOnEglSwap()) {
-        // read FB0 since that is what is displayed on the screen
-        fixup_addFBContents(glContext, &glmessage, FB0);
-    }
-
-    // set start time and duration
-    glmessage.set_start_time(systemTime());
-    glmessage.set_duration(0);
-
-    glContext->traceGLMessage(&glmessage);
-}
-
-};
-};
diff --git a/opengl/libs/GLES_trace/src/gltrace_egl.h b/opengl/libs/GLES_trace/src/gltrace_egl.h
deleted file mode 100644
index f4684c5..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_egl.h
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef __GLTRACE_EGL_H_
-#define __GLTRACE_EGL_H_
-
-namespace android {
-namespace gltrace {
-
-void GLTrace_eglCreateContext(int version, int contextId);
-void GLTrace_eglMakeCurrent(int contextId);
-void GLTrace_eglSwapBuffers(void *dpy, void *draw);
-
-};
-};
-
-#endif
diff --git a/opengl/libs/GLES_trace/src/gltrace_eglapi.cpp b/opengl/libs/GLES_trace/src/gltrace_eglapi.cpp
deleted file mode 100644
index 512d562..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_eglapi.cpp
+++ /dev/null
@@ -1,210 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <arpa/inet.h>
-#include <stdlib.h>
-#include <cutils/log.h>
-#include <cutils/properties.h>
-
-#include "hooks.h"
-#include "glestrace.h"
-
-#include "gltrace_context.h"
-#include "gltrace_egl.h"
-#include "gltrace_hooks.h"
-#include "gltrace_transport.h"
-
-namespace android {
-
-using gltrace::GLTraceState;
-using gltrace::GLTraceContext;
-using gltrace::TCPStream;
-
-static pthread_mutex_t sGlTraceStateLock = PTHREAD_MUTEX_INITIALIZER;
-
-static int sGlTraceInProgress;
-static GLTraceState *sGLTraceState;
-static pthread_t sReceiveThreadId;
-
-/**
- * Task that monitors the control stream from the host and updates
- * the trace status according to commands received from the host.
- */
-static void *commandReceiveTask(void *arg) {
-    GLTraceState *state = (GLTraceState *)arg;
-    TCPStream *stream = state->getStream();
-
-    // The control stream always receives an integer size of the
-    // command buffer, followed by the actual command buffer.
-    uint32_t cmdSize;
-
-    // Command Buffer
-    void *cmdBuf = NULL;
-    uint32_t cmdBufSize = 0;
-
-    enum TraceSettingsMasks {
-        READ_FB_ON_EGLSWAP_MASK = 1 << 0,
-        READ_FB_ON_GLDRAW_MASK = 1 << 1,
-        READ_TEXTURE_DATA_ON_GLTEXIMAGE_MASK = 1 << 2,
-    };
-
-    while (true) {
-        // read command size
-        if (stream->receive(&cmdSize, sizeof(uint32_t)) < 0) {
-            break;
-        }
-        cmdSize = ntohl(cmdSize);
-
-        // ensure command buffer is of required size
-        if (cmdBufSize < cmdSize) {
-            free(cmdBuf);
-            cmdBufSize = cmdSize;
-            cmdBuf = malloc(cmdSize);
-            if (cmdBuf == NULL)
-                break;
-        }
-
-        // receive the command
-        if (stream->receive(cmdBuf, cmdSize) < 0) {
-            break;
-        }
-
-        if (cmdSize != sizeof(uint32_t)) {
-            // Currently, we only support commands that are a single integer,
-            // so we skip all other commands
-            continue;
-        }
-
-        uint32_t cmd = ntohl(*(uint32_t*)cmdBuf);
-
-        bool collectFbOnEglSwap = (cmd & READ_FB_ON_EGLSWAP_MASK) != 0;
-        bool collectFbOnGlDraw = (cmd & READ_FB_ON_GLDRAW_MASK) != 0;
-        bool collectTextureData = (cmd & READ_TEXTURE_DATA_ON_GLTEXIMAGE_MASK) != 0;
-
-        state->setCollectFbOnEglSwap(collectFbOnEglSwap);
-        state->setCollectFbOnGlDraw(collectFbOnGlDraw);
-        state->setCollectTextureDataOnGlTexImage(collectTextureData);
-
-        ALOGD("trace options: eglswap: %d, gldraw: %d, texImage: %d",
-            collectFbOnEglSwap, collectFbOnGlDraw, collectTextureData);
-    }
-
-    ALOGE("Stopping OpenGL Trace Command Receiver\n");
-
-    free(cmdBuf);
-    return NULL;
-}
-
-/**
- * Starts Trace Server and waits for connection from the host.
- * Returns -1 in case of connection error, 0 otherwise.
- */
-int GLTrace_start() {
-    int status = 0;
-    int clientSocket = -1;
-    TCPStream *stream = NULL;
-
-    pthread_mutex_lock(&sGlTraceStateLock);
-
-    if (sGlTraceInProgress) {
-        goto done;
-    }
-
-    char udsName[PROPERTY_VALUE_MAX];
-    property_get("debug.egl.debug_portname", udsName, "gltrace");
-    clientSocket = gltrace::acceptClientConnection(udsName);
-    if (clientSocket < 0) {
-        ALOGE("Error creating GLTrace server socket. Tracing disabled.");
-        status = -1;
-        goto done;
-    }
-
-    sGlTraceInProgress = 1;
-
-    // create communication channel to the host
-    stream = new TCPStream(clientSocket);
-
-    // initialize tracing state
-    sGLTraceState = new GLTraceState(stream);
-
-    pthread_create(&sReceiveThreadId, NULL, commandReceiveTask, sGLTraceState);
-
-done:
-    pthread_mutex_unlock(&sGlTraceStateLock);
-    return status;
-}
-
-void GLTrace_stop() {
-    pthread_mutex_lock(&sGlTraceStateLock);
-
-    if (sGlTraceInProgress) {
-        sGlTraceInProgress = 0;
-        delete sGLTraceState;
-        sGLTraceState = NULL;
-    }
-
-    pthread_mutex_unlock(&sGlTraceStateLock);
-}
-
-void GLTrace_eglCreateContext(int version, EGLContext c) {
-    pthread_mutex_lock(&sGlTraceStateLock);
-    GLTraceState *state = sGLTraceState;
-    pthread_mutex_unlock(&sGlTraceStateLock);
-
-    if (state == NULL) return;
-
-    // update trace state for new EGL context
-    GLTraceContext *traceContext = state->createTraceContext(version, c);
-    gltrace::setupTraceContextThreadSpecific(traceContext);
-
-    // trace command through to the host
-    gltrace::GLTrace_eglCreateContext(version, traceContext->getId());
-}
-
-void GLTrace_eglMakeCurrent(const unsigned version, gl_hooks_t *hooks, EGLContext c) {
-    pthread_mutex_lock(&sGlTraceStateLock);
-    GLTraceState *state = sGLTraceState;
-    pthread_mutex_unlock(&sGlTraceStateLock);
-
-    if (state == NULL) return;
-
-    // setup per context state
-    GLTraceContext *traceContext = state->getTraceContext(c);
-    if (traceContext == NULL) {
-        GLTrace_eglCreateContext(version, c);
-        traceContext = state->getTraceContext(c);
-    }
-
-    traceContext->hooks = hooks;
-    gltrace::setupTraceContextThreadSpecific(traceContext);
-
-    // trace command through to the host
-    gltrace::GLTrace_eglMakeCurrent(traceContext->getId());
-}
-
-void GLTrace_eglReleaseThread() {
-    gltrace::releaseContext();
-}
-
-void GLTrace_eglSwapBuffers(void *dpy, void *draw) {
-    gltrace::GLTrace_eglSwapBuffers(dpy, draw);
-}
-
-gl_hooks_t *GLTrace_getGLHooks() {
-    return gltrace::getGLHooks();
-}
-
-}
diff --git a/opengl/libs/GLES_trace/src/gltrace_fixup.cpp b/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
deleted file mode 100644
index a4a187a..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
+++ /dev/null
@@ -1,920 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <cutils/log.h>
-#include <EGL/egldefs.h>
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h"
-#include "gltrace_api.h"
-#include "gltrace_context.h"
-#include "gltrace_fixup.h"
-
-namespace android {
-namespace gltrace {
-
-GLint glGetInteger(GLTraceContext *context, GLenum param) {
-    GLint x;
-    context->hooks->gl.glGetIntegerv(param, &x);
-    return x;
-}
-
-GLint glGetVertexAttrib(GLTraceContext *context, GLuint index, GLenum pname) {
-    GLint x;
-    context->hooks->gl.glGetVertexAttribiv(index, pname, &x);
-    return x;
-}
-
-bool isUsingPixelBuffers(GLTraceContext *context) {
-    if (context->getVersionMajor() < 3) {
-        return false; // PBOs not supported prior to GLES 3.0
-    }
-    return glGetInteger(context, GL_PIXEL_UNPACK_BUFFER_BINDING) != 0;
-}
-
-bool isUsingArrayBuffers(GLTraceContext *context) {
-    return glGetInteger(context, GL_ARRAY_BUFFER_BINDING) != 0;
-}
-
-bool isUsingElementArrayBuffers(GLTraceContext *context) {
-    return glGetInteger(context, GL_ELEMENT_ARRAY_BUFFER_BINDING) != 0;
-}
-
-unsigned getBytesPerTexel(const GLenum format, const GLenum type) {
-    /*
-    Description from glTexImage2D spec:
-
-    Data is read from data as a sequence of unsigned bytes or shorts, depending on type.
-    When type is GL_UNSIGNED_BYTE, each of the bytes is interpreted as one color component.
-    When type is one of GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4, or
-    GL_UNSIGNED_SHORT_5_5_5_1, each unsigned short value is interpreted as containing all
-    the components for a single texel, with the color components arranged according to
-    format. Color components are treated as groups of one, two, three, or four values,
-    again based on format. Groups of components are referred to as texels.
-
-    width × height texels are read from memory, starting at location data. By default,
-    these texels are taken from adjacent memory locations, except that after all width
-    texels are read, the read pointer is advanced to the next four-byte boundary.
-    The four-byte row alignment is specified by glPixelStorei with argument
-    GL_UNPACK_ALIGNMENT, and it can be set to one, two, four, or eight bytes.
-    */
-
-    switch (type) {
-    case GL_UNSIGNED_SHORT_5_6_5:
-    case GL_UNSIGNED_SHORT_4_4_4_4:
-    case GL_UNSIGNED_SHORT_5_5_5_1:
-        return 2;
-    case GL_UNSIGNED_BYTE:
-        break;
-    default:
-        ALOGE("GetBytesPerPixel: unknown type %x", type);
-    }
-
-    switch (format) {
-    case GL_ALPHA:
-    case GL_LUMINANCE:
-        return 1;
-    case GL_LUMINANCE_ALPHA:
-        return 2;
-    case GL_RGB:
-        return 3;
-    case GL_RGBA:
-    case 0x80E1: // GL_BGRA_EXT
-        return 4;
-    default:
-        ALOGE("GetBytesPerPixel: unknown format %x", format);
-    }
-
-    return 1;   // in doubt...
-}
-
-void fixup_GenericFloatArray(int argIndex, int nFloats, GLMessage *glmsg, void *src) {
-    GLMessage_DataType *arg_floatarray = glmsg->mutable_args(argIndex);
-    GLfloat *floatp = (GLfloat *)src;
-
-    if (floatp == NULL) {
-        return;
-    }
-
-    arg_floatarray->set_type(GLMessage::DataType::FLOAT);
-    arg_floatarray->set_isarray(true);
-    arg_floatarray->clear_floatvalue();
-
-    for (int i = 0; i < nFloats; i++, floatp++) {
-        arg_floatarray->add_floatvalue(*floatp);
-    }
-}
-
-void fixup_GenericIntArray(int argIndex, int nInts, GLMessage *glmsg, void *src) {
-    GLMessage_DataType *arg_intarray = glmsg->mutable_args(argIndex);
-    GLint *intp = (GLint *)src;
-
-    if (intp == NULL) {
-        return;
-    }
-
-    arg_intarray->set_type(GLMessage::DataType::INT);
-    arg_intarray->set_isarray(true);
-    arg_intarray->clear_intvalue();
-
-    for (int i = 0; i < nInts; i++, intp++) {
-        arg_intarray->add_intvalue(*intp);
-    }
-}
-
-void fixup_GenericEnumArray(int argIndex, int nEnums, GLMessage *glmsg, void *src) {
-    // fixup as if they were ints
-    fixup_GenericIntArray(argIndex, nEnums, glmsg, src);
-
-    // and then set the data type to be enum
-    GLMessage_DataType *arg_enumarray = glmsg->mutable_args(argIndex);
-    arg_enumarray->set_type(GLMessage::DataType::ENUM);
-}
-
-/** Generic helper function: extract pointer at argIndex and
-    replace it with the C style string at *pointer */
-void fixup_CStringPtr(int argIndex, GLMessage *glmsg, void *src) {
-    GLMessage_DataType *arg = glmsg->mutable_args(argIndex);
-    GLchar *ptr = (GLchar *) src;
-
-    arg->set_type(GLMessage::DataType::CHAR);
-    arg->set_isarray(true);
-    arg->add_charvalue(ptr);
-}
-
-void fixup_glGetString(GLMessage *glmsg, void *pointersToFixup[]) {
-    /* const GLubyte* GLTrace_glGetString(GLenum name) */
-    GLMessage_DataType *ret = glmsg->mutable_returnvalue();
-    GLchar *ptr = (GLchar *) pointersToFixup[0];
-
-    if (ptr != NULL) {
-        ret->set_type(GLMessage::DataType::CHAR);
-        ret->set_isarray(true);
-        ret->add_charvalue(ptr);
-    }
-}
-
-/* Add the contents of the framebuffer to the protobuf message */
-void fixup_addFBContents(GLTraceContext *context, GLMessage *glmsg, FBBinding fbToRead) {
-    void *fbcontents;
-    unsigned fbsize, fbwidth, fbheight;
-    context->getCompressedFB(&fbcontents, &fbsize, &fbwidth, &fbheight, fbToRead);
-
-    GLMessage_FrameBuffer *fb = glmsg->mutable_fb();
-    fb->set_width(fbwidth);
-    fb->set_height(fbheight);
-    fb->add_contents(fbcontents, fbsize);
-}
-
-/** Common fixup routing for glTexImage2D & glTexSubImage2D. */
-void fixup_glTexImage(GLTraceContext *context, int widthIndex, int heightIndex, GLMessage *glmsg,
-                        void *dataSrc) {
-    GLMessage_DataType arg_width  = glmsg->args(widthIndex);
-    GLMessage_DataType arg_height = glmsg->args(heightIndex);
-
-    GLMessage_DataType arg_format = glmsg->args(6);
-    GLMessage_DataType arg_type   = glmsg->args(7);
-    GLMessage_DataType *arg_data  = glmsg->mutable_args(8);
-
-    GLsizei width  = arg_width.intvalue(0);
-    GLsizei height = arg_height.intvalue(0);
-    GLenum format  = arg_format.intvalue(0);
-    GLenum type    = arg_type.intvalue(0);
-    void *data     = (void *) dataSrc;
-
-    int bytesPerTexel = getBytesPerTexel(format, type);
-
-    arg_data->set_type(GLMessage::DataType::BYTE);
-    arg_data->clear_rawbytes();
-
-    if (data != NULL && !isUsingPixelBuffers(context)) {
-        arg_data->set_isarray(true);
-        arg_data->add_rawbytes(data, bytesPerTexel * width * height);
-    } else {
-        arg_data->set_isarray(false);
-        arg_data->set_type(GLMessage::DataType::VOID);
-    }
-}
-
-
-void fixup_glTexImage2D(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) {
-    /* void glTexImage2D(GLenum target,
-                        GLint level,
-                        GLint internalformat,
-                        GLsizei width,
-                        GLsizei height,
-                        GLint border,
-                        GLenum format,
-                        GLenum type,
-                        const GLvoid *data);
-    */
-    int widthIndex = 3;
-    int heightIndex = 4;
-    fixup_glTexImage(context, widthIndex, heightIndex, glmsg, pointersToFixup[0]);
-}
-
-void fixup_glTexSubImage2D(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) {
-    /*
-    void glTexSubImage2D(GLenum target,
-                        GLint level,
-                        GLint xoffset,
-                        GLint yoffset,
-                        GLsizei width,
-                        GLsizei height,
-                        GLenum format,
-                        GLenum type,
-                        const GLvoid * data);
-    */
-    int widthIndex = 4;
-    int heightIndex = 5;
-    fixup_glTexImage(context, widthIndex, heightIndex, glmsg, pointersToFixup[0]);
-}
-
-void fixup_glCompressedTexImage2D(GLTraceContext *context, GLMessage *glmsg,
-                                    void *pointersToFixup[]) {
-    /* void glCompressedTexImage2D(GLenum target,
-                                   GLint level,
-                                   GLenum internalformat,
-                                   GLsizei width,
-                                   GLsizei height,
-                                   GLint border,
-                                   GLsizei imageSize,
-                                   const GLvoid* data);
-    */
-    GLsizei size  = glmsg->args(6).intvalue(0);
-    void *data = pointersToFixup[0];
-
-    GLMessage_DataType *arg_data  = glmsg->mutable_args(7);
-    arg_data->set_type(GLMessage::DataType::BYTE);
-    arg_data->clear_rawbytes();
-
-    if (data != NULL && !isUsingPixelBuffers(context)) {
-        arg_data->set_isarray(true);
-        arg_data->add_rawbytes(data, size);
-    } else {
-        arg_data->set_isarray(false);
-        arg_data->set_type(GLMessage::DataType::VOID);
-    }
-}
-
-void fixup_glCompressedTexSubImage2D(GLTraceContext *context, GLMessage *glmsg,
-                                        void *pointersToFixup[]) {
-    /* void glCompressedTexSubImage2D(GLenum target,
-                                      GLint level,
-                                      GLint xoffset,
-                                      GLint yoffset,
-                                      GLsizei width,
-                                      GLsizei height,
-                                      GLenum format,
-                                      GLsizei imageSize,
-                                      const GLvoid* data);
-    */
-    GLsizei size  = glmsg->args(7).intvalue(0);
-    void *data = pointersToFixup[0];
-
-    GLMessage_DataType *arg_data  = glmsg->mutable_args(8);
-    arg_data->set_type(GLMessage::DataType::BYTE);
-    arg_data->clear_rawbytes();
-
-    if (data != NULL && !isUsingPixelBuffers(context)) {
-        arg_data->set_isarray(true);
-        arg_data->add_rawbytes(data, size);
-    } else {
-        arg_data->set_isarray(false);
-        arg_data->set_type(GLMessage::DataType::VOID);
-    }
-}
-
-void fixup_glShaderSource(GLMessage *glmsg, void *pointersToFixup[]) {
-    /* void glShaderSource(GLuint shader, GLsizei count, const GLchar** string,
-                                    const GLint* length) */
-    GLMessage_DataType arg_count  = glmsg->args(1);
-    GLMessage_DataType arg_lenp   = glmsg->args(3);
-    GLMessage_DataType *arg_strpp = glmsg->mutable_args(2);
-
-    GLsizei count = arg_count.intvalue(0);
-    GLchar **stringpp = (GLchar **) pointersToFixup[0];
-    GLint *lengthp = (GLint *) pointersToFixup[1];
-
-    arg_strpp->set_type(GLMessage::DataType::CHAR);
-    arg_strpp->set_isarray(true);
-    arg_strpp->clear_charvalue();
-
-    ::std::string src = "";
-    for (int i = 0; i < count; i++) {
-        if (lengthp != NULL)
-            src.append(*stringpp++, *lengthp++);
-        else
-            src.append(*stringpp++);  // assume null terminated
-    }
-
-    arg_strpp->add_charvalue(src);
-}
-
-void fixup_glUniformGenericInteger(int argIndex, int nElemsPerVector, GLMessage *glmsg,
-                                                                    void *pointersToFixup[]) {
-    /* void glUniform?iv(GLint location, GLsizei count, const GLint *value); */
-    GLMessage_DataType arg_count  = glmsg->args(1);
-    int n_vectors = arg_count.intvalue(0);
-    fixup_GenericIntArray(argIndex, nElemsPerVector * n_vectors, glmsg, pointersToFixup[0]);
-}
-
-void fixup_glUniformGeneric(int argIndex, int nElemsPerVector, GLMessage *glmsg, void *src) {
-    GLMessage_DataType arg_count  = glmsg->args(1);
-    int n_vectors = arg_count.intvalue(0);
-    fixup_GenericFloatArray(argIndex, nElemsPerVector * n_vectors, glmsg, src);
-}
-
-void fixup_glUniformMatrixGeneric(int matrixSize, GLMessage *glmsg, void *pointersToFixup[]) {
-    /* void glUniformMatrix?fv(GLint location, GLsizei count, GLboolean transpose,
-                                                                const GLfloat* value) */
-    GLMessage_DataType arg_count  = glmsg->args(1);
-    int n_matrices = arg_count.intvalue(0);
-    fixup_glUniformGeneric(3, matrixSize * matrixSize * n_matrices, glmsg, pointersToFixup[0]);
-}
-
-void fixup_glGenGeneric(GLMessage *glmsg, void *pointersToFixup[]) {
-    /* void glGen*(GLsizei n, GLuint * buffers); */
-    GLMessage_DataType arg_n  = glmsg->args(0);
-    GLsizei n = arg_n.intvalue(0);
-
-    fixup_GenericIntArray(1, n, glmsg, pointersToFixup[0]);
-}
-
-void fixup_glDeleteGeneric(GLMessage *glmsg, void *pointersToFixup[]) {
-    /* void glDelete*(GLsizei n, GLuint *buffers); */
-    GLMessage_DataType arg_n  = glmsg->args(0);
-    GLsizei n = arg_n.intvalue(0);
-
-    fixup_GenericIntArray(1, n, glmsg, pointersToFixup[0]);
-}
-
-void fixup_glGetBooleanv(GLMessage *glmsg, void *pointersToFixup[]) {
-    /* void glGetBooleanv(GLenum pname, GLboolean *params); */
-    GLMessage_DataType *arg_params = glmsg->mutable_args(1);
-    GLboolean *src = (GLboolean*) pointersToFixup[0];
-
-    arg_params->set_type(GLMessage::DataType::BOOL);
-    arg_params->set_isarray(true);
-    arg_params->clear_boolvalue();
-    arg_params->add_boolvalue(*src);
-}
-
-void fixup_glGetFloatv(GLMessage *glmsg, void *pointersToFixup[]) {
-    /* void glGetFloatv(GLenum pname, GLfloat *params); */
-    GLMessage_DataType *arg_params = glmsg->mutable_args(1);
-    GLfloat *src = (GLfloat*) pointersToFixup[0];
-
-    arg_params->set_type(GLMessage::DataType::FLOAT);
-    arg_params->set_isarray(true);
-    arg_params->clear_floatvalue();
-    arg_params->add_floatvalue(*src);
-}
-
-void fixup_glLinkProgram(GLMessage *glmsg) {
-    /* void glLinkProgram(GLuint program); */
-    GLuint program = glmsg->args(0).intvalue(0);
-
-    /* We don't have to fixup this call, but as soon as a program is linked,
-       we obtain information about all active attributes and uniforms to
-       pass on to the debugger. Note that in order to pass this info to
-       the debugger, all we need to do is call the trace versions of the
-       necessary calls. */
-
-    GLint n, maxNameLength;
-    GLchar *name;
-    GLint size;
-    GLenum type;
-
-    // obtain info regarding active attributes
-    GLTrace_glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &n);
-    GLTrace_glGetProgramiv(program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &maxNameLength);
-
-    name = (GLchar *) malloc(maxNameLength);
-    for (int i = 0; i < n; i++) {
-        GLTrace_glGetActiveAttrib(program, i, maxNameLength, NULL, &size, &type, name);
-    }
-    free(name);
-
-    // obtain info regarding active uniforms
-    GLTrace_glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &n);
-    GLTrace_glGetProgramiv(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength);
-
-    name = (GLchar *) malloc(maxNameLength);
-    for (int i = 0; i < n; i++) {
-        GLTrace_glGetActiveUniform(program, i, maxNameLength, NULL, &size, &type, name);
-    }
-    free(name);
-}
-
-/** Given a glGetActive[Uniform|Attrib] call, obtain the location
- *  of the variable of given name in the call.
- */
-GLint getShaderVariableLocation(GLTraceContext *context, GLMessage *glmsg, GLchar *name) {
-    GLMessage_Function func = glmsg->function();
-    if (func != GLMessage::glGetActiveAttrib && func != GLMessage::glGetActiveUniform) {
-        return -1;
-    }
-
-    int program = glmsg->args(0).intvalue(0);
-
-    if (func == GLMessage::glGetActiveAttrib) {
-        return context->hooks->gl.glGetAttribLocation(program, name);
-    } else {
-        return context->hooks->gl.glGetUniformLocation(program, name);
-    }
-}
-
-void fixup_glGetActiveAttribOrUniform(GLTraceContext *context, GLMessage *glmsg,
-                                                                void *pointersToFixup[]) {
-    /* void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize,
-                GLsizei* length, GLint* size, GLenum* type, GLchar* name); */
-    /* void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize,
-                GLsizei* length, GLint* size, GLenum* type, GLchar* name) */
-
-    fixup_GenericIntArray(3, 1, glmsg, pointersToFixup[0]);     // length
-    fixup_GenericIntArray(4, 1, glmsg, pointersToFixup[1]);     // size
-    fixup_GenericEnumArray(5, 1, glmsg, pointersToFixup[2]);    // type
-    fixup_CStringPtr(6, glmsg, pointersToFixup[3]);             // name
-
-    // The index argument in the glGetActive[Attrib|Uniform] functions
-    // does not correspond to the actual location index as used in
-    // glUniform*() or glVertexAttrib*() to actually upload the data.
-    // In order to make things simpler for the debugger, we also pass
-    // a hidden location argument that stores the actual location.
-    // append the location value to the end of the argument list
-    GLint location = getShaderVariableLocation(context, glmsg, (GLchar*)pointersToFixup[3]);
-    GLMessage_DataType *arg_location = glmsg->add_args();
-    arg_location->set_isarray(false);
-    arg_location->set_type(GLMessage::DataType::INT);
-    arg_location->add_intvalue(location);
-}
-
-/** Copy @len bytes of data from @src into the @dataIndex'th argument of the message. */
-void addGlBufferData(GLMessage *glmsg, int dataIndex, GLvoid *src, GLsizeiptr len) {
-    GLMessage_DataType *arg_datap = glmsg->mutable_args(dataIndex);
-    arg_datap->set_type(GLMessage::DataType::VOID);
-    arg_datap->set_isarray(true);
-    arg_datap->clear_intvalue();
-    arg_datap->add_rawbytes(src, len);
-}
-
-void fixup_glBufferData(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) {
-    /* void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) */
-    GLsizeiptr size = glmsg->args(1).intvalue(0);
-    GLvoid *datap = (GLvoid *) pointersToFixup[0];
-
-    // Save element array buffers for future use to fixup glVertexAttribPointers
-    // when a glDrawElements() call is performed.
-    GLenum target = glmsg->args(0).intvalue(0);
-    if (target == GL_ELEMENT_ARRAY_BUFFER) {
-        GLint bufferId = glGetInteger(context, GL_ELEMENT_ARRAY_BUFFER_BINDING);
-        context->bindBuffer(bufferId, datap, size);
-    }
-
-    // add buffer data to the protobuf message
-    if (datap != NULL) {
-        addGlBufferData(glmsg, 2, datap, size);
-    }
-}
-
-void fixup_glBufferSubData(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) {
-    /* void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) */
-    GLenum target = glmsg->args(0).intvalue(0);
-    GLintptr offset = glmsg->args(1).intvalue(0);
-    GLsizeiptr size = glmsg->args(2).intvalue(0);
-    GLvoid *datap = (GLvoid *) pointersToFixup[0];
-    if (target == GL_ELEMENT_ARRAY_BUFFER) {
-        GLint bufferId = glGetInteger(context, GL_ELEMENT_ARRAY_BUFFER_BINDING);
-        context->updateBufferSubData(bufferId, offset, datap, size);
-    }
-
-    // add buffer data to the protobuf message
-    addGlBufferData(glmsg, 3, datap, size);
-}
-
-/** Obtain the size of each vertex attribute. */
-int vertexAttribSize(GLenum type, GLsizei numComponents) {
-    int sizePerComponent;
-
-    switch(type) {
-    case GL_BYTE:
-    case GL_UNSIGNED_BYTE:
-        sizePerComponent = 1;
-        break;
-    case GL_SHORT:
-    case GL_UNSIGNED_SHORT:
-        sizePerComponent = 2;
-        break;
-    case GL_FIXED:
-    case GL_FLOAT:
-    default:
-        sizePerComponent = 4;
-        break;
-    }
-
-    return sizePerComponent * numComponents;
-}
-
-/** Create and send a glVertexAttribPointerData trace message to the host. */
-void trace_glVertexAttribPointerData(GLTraceContext *context,
-                    GLuint indx, GLint size, GLenum type,
-                    GLboolean normalized, GLsizei stride, const GLvoid* ptr,
-                    GLuint minIndex, GLuint maxIndex, nsecs_t startTime) {
-    /* void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type,
-                    GLboolean normalized, GLsizei stride, const GLvoid* ptr,
-                    int minIndex, int maxIndex) */
-    GLMessage glmsg;
-    GLTraceContext *glContext = context;
-
-    glmsg.set_function(GLMessage::glVertexAttribPointerData);
-
-    // copy argument indx
-    GLMessage_DataType *arg_indx = glmsg.add_args();
-    arg_indx->set_isarray(false);
-    arg_indx->set_type(GLMessage::DataType::INT);
-    arg_indx->add_intvalue(indx);
-
-    // copy argument size
-    GLMessage_DataType *arg_size = glmsg.add_args();
-    arg_size->set_isarray(false);
-    arg_size->set_type(GLMessage::DataType::INT);
-    arg_size->add_intvalue(size);
-
-    // copy argument type
-    GLMessage_DataType *arg_type = glmsg.add_args();
-    arg_type->set_isarray(false);
-    arg_type->set_type(GLMessage::DataType::ENUM);
-    arg_type->add_intvalue((int)type);
-
-    // copy argument normalized
-    GLMessage_DataType *arg_normalized = glmsg.add_args();
-    arg_normalized->set_isarray(false);
-    arg_normalized->set_type(GLMessage::DataType::BOOL);
-    arg_normalized->add_boolvalue(normalized);
-
-    // copy argument stride
-    GLMessage_DataType *arg_stride = glmsg.add_args();
-    arg_stride->set_isarray(false);
-    arg_stride->set_type(GLMessage::DataType::INT);
-    arg_stride->add_intvalue(stride);
-
-    // copy argument ptr
-    GLMessage_DataType *arg_ptr = glmsg.add_args();
-    arg_ptr->set_isarray(true);
-    arg_ptr->set_type(GLMessage::DataType::BYTE);
-    int perVertexSize = vertexAttribSize(type, size);
-    GLchar *p = (GLchar*) ptr;
-    std::string data;
-    for (GLuint i = minIndex; i < maxIndex; i++) {
-        data.append(p, perVertexSize);
-        p += stride == 0 ? perVertexSize : stride;
-    }
-    arg_ptr->add_rawbytes(data);
-
-    // copy argument min index
-    GLMessage_DataType *arg_min = glmsg.add_args();
-    arg_min->set_isarray(false);
-    arg_min->set_type(GLMessage::DataType::INT);
-    arg_min->add_intvalue(minIndex);
-
-    // copy argument max index
-    GLMessage_DataType *arg_max = glmsg.add_args();
-    arg_max->set_isarray(false);
-    arg_max->set_type(GLMessage::DataType::INT);
-    arg_max->add_intvalue(maxIndex);
-
-    glmsg.set_context_id(context->getId());
-    glmsg.set_start_time(startTime);
-    glmsg.set_threadtime(0);
-    glmsg.set_duration(0);
-
-    context->traceGLMessage(&glmsg);
-}
-
-void findMinAndMaxIndices(GLvoid *indices, GLsizei count, GLenum type,
-                            GLuint *minIndex, GLuint *maxIndex) {
-    GLuint index;
-    *minIndex = UINT_MAX;
-    *maxIndex = 0;
-
-    if (indices == NULL) {
-        return;
-    }
-
-    for (GLsizei i = 0; i < count; i++) {
-        if (type == GL_UNSIGNED_BYTE) {
-            index = *((GLubyte*) indices + i);
-        } else {
-            index = *((GLushort*) indices + i);
-        }
-
-        if (index < *minIndex) *minIndex = index;
-        if (index > *maxIndex) *maxIndex = index;
-    }
-}
-
-void trace_VertexAttribPointerData(GLTraceContext *context,
-                            GLuint minIndex, GLuint maxIndex, nsecs_t time) {
-    GLuint maxAttribs = glGetInteger(context, GL_MAX_VERTEX_ATTRIBS);
-    for (GLuint index = 0; index < maxAttribs; index++) {
-        if (!glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_ENABLED)) {
-            // vertex array disabled
-            continue;
-        }
-
-        if (glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING)) {
-            // vbo
-            continue;
-        }
-
-        GLint size = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_SIZE);
-        GLenum type = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_TYPE);
-        GLboolean norm = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED);
-        GLsizei stride = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_STRIDE);
-        GLvoid* ptr;
-        context->hooks->gl.glGetVertexAttribPointerv(index, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr);
-
-        trace_glVertexAttribPointerData(context,
-                    index, size, type, norm, stride, ptr,
-                    minIndex, maxIndex, time);
-    }
-}
-
-void trace_VertexAttribPointerDataForGlDrawArrays(GLTraceContext *context, GLMessage *glmsg) {
-    if (context->getVersion() == egl_connection_t::GLESv1_INDEX) {
-        // only supported for GLES2 and above
-        return;
-    }
-
-    /* void glDrawArrays(GLenum mode, GLint first, GLsizei count) */
-    GLsizei count = glmsg->args(2).intvalue(0);
-
-    // Vertex attrib pointer data patchup calls should appear as if
-    // they occurred right before the draw call.
-    nsecs_t time = glmsg->start_time() - 1;
-
-    trace_VertexAttribPointerData(context, 0, count, time);
-}
-
-void trace_VertexAttribPointerDataForGlDrawElements(GLTraceContext *context, GLMessage *glmsg,
-                            GLvoid *indices) {
-    if (context->getVersion() == egl_connection_t::GLESv1_INDEX) {
-        // only supported for GLES2 and above
-        return;
-    }
-
-    /* void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) */
-    GLsizei count = glmsg->args(1).intvalue(0);
-    GLenum type = glmsg->args(2).intvalue(0);
-    GLuint index;
-
-    GLuint minIndex, maxIndex;
-
-    // The index buffer is either passed in as an argument to the glDrawElements() call,
-    // or it is stored in the current GL_ELEMENT_ARRAY_BUFFER.
-    GLvoid *indexBuffer;
-    if (isUsingElementArrayBuffers(context)) {
-        GLsizeiptr eaBufferSize;
-        GLuint bufferId = glGetInteger(context, GL_ELEMENT_ARRAY_BUFFER_BINDING);
-        context->getBuffer(bufferId, &indexBuffer, &eaBufferSize);
-    } else {
-        indexBuffer = indices;
-    }
-
-    // Rather than sending vertex attribute data that corresponds to the indices
-    // being drawn, we send the vertex attribute data for the entire range of
-    // indices being drawn, including the ones not drawn. The min & max indices
-    // provide the range of indices being drawn.
-    findMinAndMaxIndices(indexBuffer, count, type, &minIndex, &maxIndex);
-
-    // Vertex attrib pointer data patchup calls should appear as if
-    // they occurred right before the draw call.
-    nsecs_t time = glmsg->start_time() - 1;
-
-    trace_VertexAttribPointerData(context, minIndex, maxIndex + 1, time);
-}
-
-void fixup_glDrawArrays(GLTraceContext *context, GLMessage *glmsg) {
-    // Trace all vertex attribute data stored in client space.
-    trace_VertexAttribPointerDataForGlDrawArrays(context, glmsg);
-
-    // Attach the FB if requested
-    if (context->getGlobalTraceState()->shouldCollectFbOnGlDraw()) {
-        fixup_addFBContents(context, glmsg, CURRENTLY_BOUND_FB);
-    }
-}
-
-void fixup_glDrawElements(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) {
-    /* void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) */
-    GLvoid *indices = pointersToFixup[0];
-    GLenum type = glmsg->args(2).intvalue(0);
-    GLsizei count = glmsg->args(1).intvalue(0);
-    GLuint index;
-
-    // Trace all vertex attribute data stored in client space.
-    trace_VertexAttribPointerDataForGlDrawElements(context, glmsg, indices);
-
-    // Fixup indices argument
-    if (!isUsingElementArrayBuffers(context)) {
-        GLMessage_DataType *arg_indices = glmsg->mutable_args(3);
-        arg_indices->set_isarray(true);
-        arg_indices->clear_intvalue();
-        arg_indices->set_type(GLMessage::DataType::INT);
-        for (GLsizei i = 0; i < count; i++) {
-            if (type == GL_UNSIGNED_BYTE) {
-                index = *((GLubyte*) indices + i);
-            } else {
-                index = *((GLushort*) indices + i);
-            }
-            arg_indices->add_intvalue(index);
-        }
-    }
-
-    // Attach the FB if requested
-    if (context->getGlobalTraceState()->shouldCollectFbOnGlDraw()) {
-        fixup_addFBContents(context, glmsg, CURRENTLY_BOUND_FB);
-    }
-}
-
-void fixupGLMessage(GLTraceContext *context, nsecs_t wallStart, nsecs_t wallEnd,
-                                             nsecs_t threadStart, nsecs_t threadEnd,
-                                             GLMessage *glmsg, void *pointersToFixup[]) {
-    // for all messages, set the current context id
-    glmsg->set_context_id(context->getId());
-
-    // set start time and duration
-    glmsg->set_start_time(wallStart);
-    glmsg->set_duration((unsigned)(wallEnd - wallStart));
-    glmsg->set_threadtime((unsigned)(threadEnd - threadStart));
-
-    // do any custom message dependent processing
-    switch (glmsg->function()) {
-    case GLMessage::glDeleteBuffers:      /* glDeleteBuffers(GLsizei n, GLuint *buffers); */
-    case GLMessage::glDeleteFramebuffers: /* glDeleteFramebuffers(GLsizei n, GLuint *buffers); */
-    case GLMessage::glDeleteRenderbuffers:/* glDeleteRenderbuffers(GLsizei n, GLuint *buffers); */
-    case GLMessage::glDeleteTextures:     /* glDeleteTextures(GLsizei n, GLuint *textures); */
-        fixup_glDeleteGeneric(glmsg, pointersToFixup);
-        break;
-    case GLMessage::glGenBuffers:        /* void glGenBuffers(GLsizei n, GLuint *buffers); */
-    case GLMessage::glGenFramebuffers:   /* void glGenFramebuffers(GLsizei n, GLuint *buffers); */
-    case GLMessage::glGenRenderbuffers:  /* void glGenFramebuffers(GLsizei n, GLuint *buffers); */
-    case GLMessage::glGenTextures:       /* void glGenTextures(GLsizei n, GLuint *textures); */
-        fixup_glGenGeneric(glmsg, pointersToFixup);
-        break;
-    case GLMessage::glLinkProgram:       /* void glLinkProgram(GLuint program); */
-        fixup_glLinkProgram(glmsg);
-        break;
-    case GLMessage::glGetActiveAttrib:
-        fixup_glGetActiveAttribOrUniform(context, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glGetActiveUniform:
-        fixup_glGetActiveAttribOrUniform(context, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glBindAttribLocation:
-        /* void glBindAttribLocation(GLuint program, GLuint index, const GLchar* name); */
-        fixup_CStringPtr(2, glmsg, pointersToFixup[0]);
-        break;
-    case GLMessage::glGetAttribLocation:
-    case GLMessage::glGetUniformLocation:
-        /* int glGetAttribLocation(GLuint program, const GLchar* name) */
-        /* int glGetUniformLocation(GLuint program, const GLchar* name) */
-        fixup_CStringPtr(1, glmsg, pointersToFixup[0]);
-        break;
-    case GLMessage::glGetBooleanv:
-        fixup_glGetBooleanv(glmsg, pointersToFixup);
-        break;
-    case GLMessage::glGetFloatv:
-        fixup_glGetFloatv(glmsg, pointersToFixup);
-        break;
-    case GLMessage::glGetIntegerv:        /* void glGetIntegerv(GLenum pname, GLint *params); */
-        fixup_GenericIntArray(1, 1, glmsg, pointersToFixup[0]);
-        break;
-    case GLMessage::glGetProgramiv:
-    case GLMessage::glGetRenderbufferParameteriv:
-    case GLMessage::glGetShaderiv:
-        /* void glGetProgramiv(GLuint program, GLenum pname, GLint* params) */
-        /* void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) */
-        /* void glGetShaderiv(GLuint shader, GLenum pname, GLint* params) */
-        fixup_GenericIntArray(2, 1, glmsg, pointersToFixup[0]);
-        break;
-    case GLMessage::glGetString:
-        fixup_glGetString(glmsg, pointersToFixup);
-        break;
-    case GLMessage::glTexImage2D:
-        if (context->getGlobalTraceState()->shouldCollectTextureDataOnGlTexImage()) {
-            fixup_glTexImage2D(context, glmsg, pointersToFixup);
-        }
-        break;
-    case GLMessage::glTexSubImage2D:
-        if (context->getGlobalTraceState()->shouldCollectTextureDataOnGlTexImage()) {
-            fixup_glTexSubImage2D(context, glmsg, pointersToFixup);
-        }
-        break;
-    case GLMessage::glCompressedTexImage2D:
-        if (context->getGlobalTraceState()->shouldCollectTextureDataOnGlTexImage()) {
-            fixup_glCompressedTexImage2D(context, glmsg, pointersToFixup);
-        }
-        break;
-    case GLMessage::glCompressedTexSubImage2D:
-        if (context->getGlobalTraceState()->shouldCollectTextureDataOnGlTexImage()) {
-            fixup_glCompressedTexSubImage2D(context, glmsg, pointersToFixup);
-        }
-        break;
-    case GLMessage::glShaderSource:
-        fixup_glShaderSource(glmsg, pointersToFixup);
-        break;
-    case GLMessage::glUniform1iv:
-        /* void glUniform1iv(GLint location, GLsizei count, const GLint *value); */
-        fixup_glUniformGenericInteger(2, 1, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glUniform2iv:
-        /* void glUniform2iv(GLint location, GLsizei count, const GLint *value); */
-        fixup_glUniformGenericInteger(2, 2, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glUniform3iv:
-        /* void glUniform3iv(GLint location, GLsizei count, const GLint *value); */
-        fixup_glUniformGenericInteger(2, 3, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glUniform4iv:
-        /* void glUniform4iv(GLint location, GLsizei count, const GLint *value); */
-        fixup_glUniformGenericInteger(2, 4, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glUniform1fv:
-        /* void glUniform1fv(GLint location, GLsizei count, const GLfloat *value); */
-        fixup_glUniformGeneric(2, 1, glmsg, pointersToFixup[0]);
-        break;
-    case GLMessage::glUniform2fv:
-        /* void glUniform2fv(GLint location, GLsizei count, const GLfloat *value); */
-        fixup_glUniformGeneric(2, 2, glmsg, pointersToFixup[0]);
-        break;
-    case GLMessage::glUniform3fv:
-        /* void glUniform3fv(GLint location, GLsizei count, const GLfloat *value); */
-        fixup_glUniformGeneric(2, 3, glmsg, pointersToFixup[0]);
-        break;
-    case GLMessage::glUniform4fv:
-        /* void glUniform4fv(GLint location, GLsizei count, const GLfloat *value); */
-        fixup_glUniformGeneric(2, 4, glmsg, pointersToFixup[0]);
-        break;
-    case GLMessage::glUniformMatrix2fv:
-        /* void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose,
-                                                                    const GLfloat* value) */
-        fixup_glUniformMatrixGeneric(2, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glUniformMatrix3fv:
-        /* void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose,
-                                                                    const GLfloat* value) */
-        fixup_glUniformMatrixGeneric(3, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glUniformMatrix4fv:
-        /* void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose,
-                                                                    const GLfloat* value) */
-        fixup_glUniformMatrixGeneric(4, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glBufferData:
-        /* void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) */
-        fixup_glBufferData(context, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glBufferSubData:
-        /* void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) */
-        fixup_glBufferSubData(context, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glDrawArrays:
-        /* void glDrawArrays(GLenum mode, GLint first, GLsizei count) */
-        fixup_glDrawArrays(context, glmsg);
-        break;
-    case GLMessage::glDrawElements:
-        /* void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) */
-        fixup_glDrawElements(context, glmsg, pointersToFixup);
-        break;
-    case GLMessage::glPushGroupMarkerEXT:
-        /* void PushGroupMarkerEXT(sizei length, const char *marker); */
-        fixup_CStringPtr(1, glmsg, pointersToFixup[0]);
-        break;
-    case GLMessage::glInsertEventMarkerEXT:
-        /* void InsertEventMarkerEXT(sizei length, const char *marker); */
-        fixup_CStringPtr(1, glmsg, pointersToFixup[0]);
-        break;
-    default:
-        break;
-    }
-}
-
-};
-};
diff --git a/opengl/libs/GLES_trace/src/gltrace_fixup.h b/opengl/libs/GLES_trace/src/gltrace_fixup.h
deleted file mode 100644
index c90dbeb..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_fixup.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef __GLTRACE_FIXUP_H_
-#define __GLTRACE_FIXUP_H_
-
-#include <utils/Timers.h>
-
-#include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h"
-#include "gltrace_context.h"
-
-namespace android {
-namespace gltrace {
-
-void fixupGLMessage(GLTraceContext *curContext, nsecs_t wallStart, nsecs_t wallEnd,
-                                                nsecs_t threadStart, nsecs_t threadEnd,
-                                                GLMessage *message, void *pointersToFixup[]);
-void fixup_addFBContents(GLTraceContext *curContext, GLMessage *message, FBBinding fbToRead);
-
-};
-};
-
-#endif
diff --git a/opengl/libs/GLES_trace/src/gltrace_hooks.cpp b/opengl/libs/GLES_trace/src/gltrace_hooks.cpp
deleted file mode 100644
index de8d463..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_hooks.cpp
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "hooks.h"
-#include "gltrace_api.h"
-#include "gltrace_hooks.h"
-
-namespace android {
-namespace gltrace {
-
-// Hook up all the GLTrace functions
-#define GL_ENTRY(_r, _api, ...) GLTrace_ ## _api,
-EGLAPI gl_hooks_t gHooksDebug = {
-    {
-        #include "entries.in"
-    },
-    {
-        {0}
-    }
-};
-#undef GL_ENTRY
-
-gl_hooks_t *getGLHooks() {
-    return &gHooksDebug;
-}
-
-};
-};
diff --git a/opengl/libs/GLES_trace/src/gltrace_transport.cpp b/opengl/libs/GLES_trace/src/gltrace_transport.cpp
deleted file mode 100644
index 2996d32..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_transport.cpp
+++ /dev/null
@@ -1,177 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <errno.h>
-#include <stdlib.h>
-#include <unistd.h>
-
-#include <unistd.h>
-#include <sys/socket.h>
-#include <sys/un.h>
-#include <netinet/in.h>
-
-#include <cutils/log.h>
-#include <private/android_filesystem_config.h>
-
-#include "gltrace_transport.h"
-
-namespace android {
-namespace gltrace {
-
-int acceptClientConnection(char *sockname) {
-    int serverSocket = socket(AF_LOCAL, SOCK_STREAM, 0);
-    if (serverSocket < 0) {
-        ALOGE("Error (%d) while creating socket. Check if app has network permissions.",
-                                                                            serverSocket);
-        return -1;
-    }
-
-    struct sockaddr_un server, client;
-
-    memset(&server, 0, sizeof server);
-    server.sun_family = AF_UNIX;
-    // the first byte of sun_path should be '\0' for abstract namespace
-    strcpy(server.sun_path + 1, sockname);
-
-    // note that sockaddr_len should be set to the exact size of the buffer that is used.
-    socklen_t sockaddr_len = sizeof(server.sun_family) + strlen(sockname) + 1;
-    if (bind(serverSocket, (struct sockaddr *) &server, sockaddr_len) < 0) {
-        close(serverSocket);
-        ALOGE("Failed to bind the server socket");
-        return -1;
-    }
-
-    if (listen(serverSocket, 1) < 0) {
-        close(serverSocket);
-        ALOGE("Failed to listen on server socket");
-        return -1;
-    }
-
-    ALOGD("gltrace::waitForClientConnection: server listening @ path %s", sockname);
-
-    int clientSocket = accept(serverSocket, (struct sockaddr *)&client, &sockaddr_len);
-    if (clientSocket < 0) {
-        close(serverSocket);
-        ALOGE("Failed to accept client connection");
-        return -1;
-    }
-
-    struct ucred cr;
-    socklen_t cr_len = sizeof(cr);
-    if (getsockopt(clientSocket, SOL_SOCKET, SO_PEERCRED, &cr, &cr_len) != 0) {
-        ALOGE("Error obtaining credentials of peer");
-        return -1;
-    }
-
-    // Only accept connects from the shell (adb forward comes to us as shell user),
-    // or the root user.
-    if (cr.uid != AID_SHELL && cr.uid != AID_ROOT) {
-        ALOGE("Unknown peer type (%d), expected shell to be the peer", cr.uid);
-        return -1;
-    }
-
-    ALOGD("gltrace::waitForClientConnection: client connected.");
-
-    // do not accept any more incoming connections
-    close(serverSocket);
-
-    return clientSocket;
-}
-
-TCPStream::TCPStream(int socket) {
-    mSocket = socket;
-    pthread_mutex_init(&mSocketWriteMutex, NULL);
-}
-
-TCPStream::~TCPStream() {
-    pthread_mutex_destroy(&mSocketWriteMutex);
-}
-
-void TCPStream::closeStream() {
-    if (mSocket > 0) {
-        close(mSocket);
-        mSocket = 0;
-    }
-}
-
-int TCPStream::send(void *buf, size_t len) {
-    if (mSocket <= 0) {
-        return -1;
-    }
-
-    pthread_mutex_lock(&mSocketWriteMutex);
-    int n = write(mSocket, buf, len);
-    pthread_mutex_unlock(&mSocketWriteMutex);
-
-    return n;
-}
-
-int TCPStream::receive(void *data, size_t len) {
-    if (mSocket <= 0) {
-        return -1;
-    }
-
-    size_t totalRead = 0;
-    while (totalRead < len) {
-        int n = read(mSocket, (uint8_t*)data + totalRead, len - totalRead);
-        if (n < 0) {
-            ALOGE("Error receiving data from stream: %d", errno);
-            return -1;
-        }
-
-        totalRead += n;
-    }
-
-    return 0;
-}
-
-BufferedOutputStream::BufferedOutputStream(TCPStream *stream, size_t bufferSize) {
-    mStream = stream;
-
-    mBufferSize = bufferSize;
-    mStringBuffer = "";
-    mStringBuffer.reserve(bufferSize);
-}
-
-int BufferedOutputStream::flush() {
-    if (mStringBuffer.size() == 0) {
-        return 0;
-    }
-
-    int n = mStream->send((void *)mStringBuffer.data(), mStringBuffer.size());
-    mStringBuffer.clear();
-    return n;
-}
-
-void BufferedOutputStream::enqueueMessage(GLMessage *msg) {
-    const uint32_t len = msg->ByteSize();
-
-    mStringBuffer.append((const char *)&len, sizeof(len));    // append header
-    msg->AppendToString(&mStringBuffer);                      // append message
-}
-
-int BufferedOutputStream::send(GLMessage *msg) {
-    enqueueMessage(msg);
-
-    if (mStringBuffer.size() > mBufferSize) {
-        return flush();
-    }
-
-    return 0;
-}
-
-};  // namespace gltrace
-};  // namespace android
diff --git a/opengl/libs/GLES_trace/src/gltrace_transport.h b/opengl/libs/GLES_trace/src/gltrace_transport.h
deleted file mode 100644
index fd6cb8c..0000000
--- a/opengl/libs/GLES_trace/src/gltrace_transport.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef __GLTRACE_TRANSPORT_H_
-#define __GLTRACE_TRANSPORT_H_
-
-#include <pthread.h>
-
-#include "frameworks/native/opengl/libs/GLES_trace/proto/gltrace.pb.h"
-
-namespace android {
-namespace gltrace {
-
-/**
- * TCPStream provides a TCP based communication channel from the device to
- * the host for transferring GLMessages.
- */
-class TCPStream {
-    int mSocket;
-    pthread_mutex_t mSocketWriteMutex;
-public:
-    /** Create a TCP based communication channel over @socket */
-    TCPStream(int socket);
-    ~TCPStream();
-
-    /** Close the channel. */
-    void closeStream();
-
-    /** Send @data of size @len to host. . Returns -1 on error, 0 on success. */
-    int send(void *data, size_t len);
-
-    /**
-     * Receive @len bytes of data into @buf from the remote end. This is a blocking call.
-     * Returns -1 on failure, 0 on success.
-     */
-    int receive(void *buf, size_t len);
-};
-
-/**
- * BufferedOutputStream provides buffering of data sent to the underlying
- * unbuffered channel.
- */
-class BufferedOutputStream {
-    TCPStream *mStream;
-
-    size_t mBufferSize;
-    std::string mStringBuffer;
-
-    /** Enqueue message into internal buffer. */
-    void enqueueMessage(GLMessage *msg);
-public:
-    /**
-     * Construct a Buffered stream of size @bufferSize, using @stream as
-     * its underlying channel for transport.
-     */
-    BufferedOutputStream(TCPStream *stream, size_t bufferSize);
-
-    /**
-     * Send @msg. The message could be buffered and sent later with a
-     * subsequent message. Returns -1 on error, 0 on success.
-     */
-    int send(GLMessage *msg);
-
-    /** Send any buffered messages, returns -1 on error, 0 on success. */
-    int flush();
-};
-
-/**
- * Utility method: start a server listening at @sockName (unix domain socket,
- * abstract namespace path), and wait for a client connection.
- * Returns the connected client socket on success, or -1 on failure.
- */
-int acceptClientConnection(char *sockName);
-
-};
-};
-
-#endif
diff --git a/opengl/libs/GLES_trace/tools/genapi.py b/opengl/libs/GLES_trace/tools/genapi.py
deleted file mode 100755
index c44b985..0000000
--- a/opengl/libs/GLES_trace/tools/genapi.py
+++ /dev/null
@@ -1,416 +0,0 @@
-#!/usr/bin/env python
-#
-# Copyright (C) 2011 Google Inc.
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-# ABOUT
-#   This script is used to generate the trace implementations of all
-#   OpenGL calls. When executed, it reads the specs for the OpenGL calls
-#   from the files GLES2/gl2_api.in, GLES2/gl2ext_api.in, GLES_CM/gl_api.in,
-#   and GLES_CM/glext_api.in, and generates trace versions for all the
-#   defined functions.
-#
-# PREREQUISITES
-#   To generate C++ files, this script uses the 'pyratemp' template
-#   module. The only reason to use pyratemp is that it is extremly
-#   simple to install:
-#   $ wget http://www.simple-is-better.org/template/pyratemp-0.3.2.tgz
-#   Extract and put the pyratemp.py file in the GLES_trace/tools folder,
-#   or update PYTHONPATH to point to wherever it was downloaded.
-#
-# USAGE
-#   $ cd GLES_trace       - run the program from GLES2_trace folder
-#   $ ./tools/genapi.py   - generates a .cpp and .h file
-#   $ mv *.cpp *.h src/   - move the generated files into the src folder
-
-import sys
-import re
-import pyratemp
-
-# Constants corresponding to the protobuf DataType.Type
-class DataType:
-    def __init__(self, name):
-        self.name = name
-
-    def __str__(self):
-        if self.name == "pointer":  # pointers map to the INT64 DataType
-            return "INT64"
-        return self.name.upper()
-
-    def getProtobufCall(self):
-        if self.name == "void":
-            raise ValueError("Attempt to set void value")
-        elif self.name == "char" or self.name == "byte" \
-                or self.name == "enum":
-            return "add_intvalue((int)"
-        elif self.name == "pointer":
-            return "add_int64value((uintptr_t)"
-        elif self.name == "int":
-            return "add_intvalue("
-        elif self.name == "float":
-            return "add_floatvalue("
-        elif self.name == "bool":
-            return "add_boolvalue("
-        elif self.name == "int64":
-            return "add_int64value("
-        else:
-            raise ValueError("Unknown value type %s" % self.name)
-
-DataType.VOID = DataType("void")
-DataType.CHAR = DataType("char")
-DataType.BYTE = DataType("byte")
-DataType.ENUM = DataType("enum")
-DataType.BOOL = DataType("bool")
-DataType.INT = DataType("int")
-DataType.FLOAT = DataType("float")
-DataType.POINTER = DataType("pointer")
-DataType.INT64 = DataType("int64")
-
-# mapping of GL types to protobuf DataType
-GLPROTOBUF_TYPE_MAP = {
-    "GLvoid":DataType.VOID,
-    "void":DataType.VOID,
-    "GLchar":DataType.CHAR,
-    "GLenum":DataType.ENUM,
-    "GLboolean":DataType.BOOL,
-    "GLbitfield":DataType.INT,
-    "GLbyte":DataType.BYTE,
-    "GLshort":DataType.INT,
-    "GLint":DataType.INT,
-    "int":DataType.INT,
-    "GLsizei":DataType.INT,
-    "GLubyte":DataType.BYTE,
-    "GLushort":DataType.INT,
-    "GLuint":DataType.INT,
-    "GLfloat":DataType.FLOAT,
-    "GLclampf":DataType.FLOAT,
-    "GLfixed":DataType.INT,
-    "GLclampx":DataType.INT,
-    "GLsizeiptr":DataType.INT,
-    "GLintptr":DataType.INT,
-    "GLeglImageOES":DataType.POINTER,
-    "GLint64":DataType.INT64,
-    "GLuint64":DataType.INT64,
-    "GLsync":DataType.POINTER,
-    "GLDEBUGPROCKHR":DataType.POINTER,
-}
-
-API_SPECS = [
-    ('GL2','../GLES2/gl2_api.in'),
-    ('GL2Ext','../GLES2/gl2ext_api.in'),
-    ('GL1','../GLES_CM/gl_api.in'),
-    ('GL1Ext','../GLES_CM/glext_api.in'),
-]
-
-HEADER_LICENSE = """/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * THIS FILE WAS GENERATED BY A SCRIPT. DO NOT EDIT.
- */
-"""
-
-HEADER_INCLUDES = """
-#include <cutils/log.h>
-#include <utils/Timers.h>
-
-#include "gltrace.pb.h"
-#include "gltrace_context.h"
-#include "gltrace_fixup.h"
-#include "gltrace_transport.h"
-"""
-
-HEADER_NAMESPACE_START = """
-namespace android {
-namespace gltrace {
-"""
-
-FOOTER_TEXT = """
-}; // namespace gltrace
-}; // namespace android
-"""
-
-TRACE_CALL_TEMPLATE = pyratemp.Template(
-"""$!retType!$ GLTrace_$!func!$($!inputArgList!$) {
-    GLMessage glmsg;
-    GLTraceContext *glContext = getGLTraceContext();
-
-    glmsg.set_function(GLMessage::$!func!$);
-<!--(if len(parsedArgs) > 0)-->
-    <!--(for argname, argtype in parsedArgs)-->
-
-    // copy argument $!argname!$
-    GLMessage_DataType *arg_$!argname!$ = glmsg.add_args();
-    arg_$!argname!$->set_isarray(false);
-    arg_$!argname!$->set_type(GLMessage::DataType::$!argtype!$);
-    arg_$!argname!$->$!argtype.getProtobufCall()!$$!argname!$);
-    <!--(end)-->
-<!--(end)-->
-
-    // call function
-    nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
-<!--(if retType != "void")-->
-    $!retType!$ retValue = glContext->hooks->gl.$!callsite!$;
-<!--(else)-->
-    glContext->hooks->gl.$!callsite!$;
-<!--(end)-->
-    nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
-    nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
-<!--(if retType != "void")-->
-
-    // set return value
-    GLMessage_DataType *rt = glmsg.mutable_returnvalue();
-    rt->set_isarray(false);
-    rt->set_type(GLMessage::DataType::$!retDataType!$);
-    rt->$!retDataType.getProtobufCall()!$retValue);
-<!--(end)-->
-
-    void *pointerArgs[] = {
-<!--(for argname, argtype in parsedArgs)-->
-    <!--(if argtype == DataType.POINTER)-->
-        (void *) $!argname!$,
-    <!--(end)-->
-<!--(end)-->
-<!--(if retDataType == DataType.POINTER)-->
-        (void *) retValue,
-<!--(end)-->
-    };
-
-    fixupGLMessage(glContext, wallStartTime, wallEndTime,
-                              threadStartTime, threadEndTime,
-                              &glmsg, pointerArgs);
-    glContext->traceGLMessage(&glmsg);
-<!--(if retType != "void")-->
-
-    return retValue;
-<!--(end)-->
-}
-""")
-
-def getDataTypeFromKw(kw):
-    """ Get the data type given declaration.
-    All pointer declarations are of type DataType.POINTER
-
-    e.g.: GLvoid -> DataType.VOID"""
-
-    if kw.count('*') > 0:
-        return DataType.POINTER
-    return GLPROTOBUF_TYPE_MAP.get(kw)
-
-def getNameTypePair(decl):
-    """ Split declaration of a variable to a tuple of (variable name, DataType).
-    e.g. "const GLChar* varName" -> (varName, POINTER) """
-    elements = decl.strip().split(' ')
-    name = None
-    if len(elements) > 1:
-        name = " ".join(elements[-1:]).strip()      # last element is the name
-        dataType = " ".join(elements[:-1]).strip()  # everything else is the data type
-
-        # if name is a pointer (e.g. "*ptr"), then remove the "*" from the name
-        # and add it to the data type
-        pointersInName = name.count("*")
-        if pointersInName > 0:
-            name = name.replace("*", "")
-            dataType += "*" * pointersInName
-
-        # if name is an array (e.g. "array[10]"), then remove the "[X]" from the name
-        # and make the datatype to be a pointer
-        arraysInName = name.count("[")
-        if arraysInName > 0:
-            name = name.split('[')[0]
-            dataType += "*"
-    else:
-        dataType = elements[0]
-    return (name, getDataTypeFromKw(dataType))
-
-def parseArgs(arglist):
-    """ Parse the argument list into a list of (var name, DataType) tuples """
-    args = arglist.split(',')
-    args = map(lambda x: x.strip(), args)    # remove unnecessary whitespaces
-    argtypelist = map(getNameTypePair, args) # split arg into arg type and arg name
-    if len(argtypelist) == 1:
-        (name, argtype) = argtypelist[0]
-        if argtype == DataType.VOID:
-            return []
-
-    return argtypelist
-
-class ApiCall(object):
-    """An ApiCall models all information about a single OpenGL API"""
-
-    # Regex to match API_ENTRY specification:
-    #       e.g. void API_ENTRY(glActiveTexture)(GLenum texture) {
-    # the regex uses a non greedy match (?) to match the first closing paren
-    API_ENTRY_REGEX = "(.*)API_ENTRY\(.*?\)\((.*?)\)"
-
-    # Regex to match CALL_GL_API specification:
-    #       e.g. CALL_GL_API(glCullFace, mode);
-    #            CALL_GL_API_RETURN(glCreateProgram);
-    CALL_GL_API_REGEX = "CALL_GL_API(_RETURN)?\((.*)\);"
-
-    def __init__(self, prefix, apientry, callsite):
-        """Construct an ApiCall from its specification.
-
-        The specification is provided by the two arguments:
-        prefix: prefix to use for function names
-        defn: specification line containing API_ENTRY macro
-              e.g: void API_ENTRY(glActiveTexture)(GLenum texture) {
-        callsite: specification line containing CALL_GL_API macro
-              e.g: CALL_GL_API(glActiveTexture, texture);
-        """
-        self.prefix = prefix
-        self.ret = self.getReturnType(apientry)
-        self.arglist = self.getArgList(apientry)
-
-        # some functions (e.g. __glEGLImageTargetRenderbufferStorageOES), define their
-        # names one way in the API_ENTRY and another way in the CALL_GL_API macros.
-        # so self.func is reassigned based on what is there in the call site
-        self.func = self.getFunc(callsite)
-        self.callsite = self.getCallSite(callsite)
-
-    def getReturnType(self, apientry):
-        '''Extract the return type from the API_ENTRY specification'''
-        m = re.search(self.API_ENTRY_REGEX, apientry)
-        if not m:
-            raise ValueError("%s does not match API_ENTRY specification %s"
-                             % (apientry, self.API_ENTRY_REGEX))
-
-        return m.group(1).strip()
-
-    def getArgList(self, apientry):
-        '''Extract the argument list from the API_ENTRY specification'''
-        m = re.search(self.API_ENTRY_REGEX, apientry)
-        if not m:
-            raise ValueError("%s does not match API_ENTRY specification %s"
-                             % (apientry, self.API_ENTRY_REGEX))
-
-        return m.group(2).strip()
-
-    def parseCallSite(self, callsite):
-        m = re.search(self.CALL_GL_API_REGEX, callsite)
-        if not m:
-            raise ValueError("%s does not match CALL_GL_API specification (%s)"
-                             % (callsite, self.CALL_GL_API_REGEX))
-
-        arglist = m.group(2)
-        args = arglist.split(',')
-        args = map(lambda x: x.strip(), args)
-
-        return args
-
-    def getCallSite(self, callsite):
-        '''Extract the callsite from the CALL_GL_API specification'''
-        args = self.parseCallSite(callsite)
-        return "%s(%s)" % (args[0], ", ".join(args[1:]))
-
-    def getFunc(self, callsite):
-        '''Extract the function name from the CALL_GL_API specification'''
-        args = self.parseCallSite(callsite)
-        return args[0]
-
-    def genDeclaration(self):
-        return "%s GLTrace_%s(%s);" % (self.ret, self.func, self.arglist)
-
-    def genCode(self):
-        return TRACE_CALL_TEMPLATE(func = self.func,
-                                   retType = self.ret,
-                                   retDataType = getDataTypeFromKw(self.ret),
-                                   inputArgList = self.arglist,
-                                   callsite = self.callsite,
-                                   parsedArgs = parseArgs(self.arglist),
-                                   DataType=DataType)
-
-def getApis(apiEntryFile, prefix):
-    '''Get a list of all ApiCalls in provided specification file'''
-    lines = open(apiEntryFile).readlines()
-
-    apis = []
-    for i in range(0, len(lines)/3):
-        apis.append(ApiCall(prefix, lines[i*3], lines[i*3+1]))
-
-    return apis
-
-def parseAllSpecs(specs):
-    apis = []
-    for name, specfile in specs:
-        a = getApis(specfile, name)
-        print 'Parsed %s APIs from %s, # of entries = %d' % (name, specfile, len(a))
-        apis.extend(a)
-    return apis
-
-def removeDuplicates(apis):
-    '''Remove all duplicate function entries.
-
-    The input list contains functions declared in GL1, GL2, and GL3 APIs.
-    This will return a list that contains only the first function if there are
-    multiple functions with the same name.'''
-    uniqs = []
-    funcs = set()
-    for api in apis:
-        if api.func not in funcs:
-            uniqs.append(api)
-            funcs.add(api.func)
-
-    return uniqs
-
-def genHeaders(apis, fname):
-    lines = []
-    lines.append(HEADER_LICENSE)
-    lines.append(HEADER_NAMESPACE_START)
-    prefix = ""
-    for api in apis:
-        if prefix != api.prefix:
-            lines.append("\n// Declarations for %s APIs\n\n" % api.prefix)
-            prefix = api.prefix
-        lines.append(api.genDeclaration())
-        lines.append("\n")
-    lines.append(FOOTER_TEXT)
-
-    with open(fname, "w") as f:
-        f.writelines(lines)
-
-def genSrcs(apis, fname):
-    lines = []
-    lines.append(HEADER_LICENSE)
-    lines.append(HEADER_INCLUDES)
-    lines.append(HEADER_NAMESPACE_START)
-    prefix = ""
-    for api in apis:
-        if prefix != api.prefix:
-            lines.append("\n// Definitions for %s APIs\n\n" % api.prefix)
-            prefix = api.prefix
-        lines.append(api.genCode())
-        lines.append("\n")
-    lines.append(FOOTER_TEXT)
-
-    with open(fname, "w") as f:
-        f.writelines(lines)
-
-if __name__ == '__main__':
-    apis = parseAllSpecs(API_SPECS)    # read in all the specfiles
-    apis = removeDuplicates(apis)      # remove duplication of functions common to multiple versions
-    genHeaders(apis, 'gltrace_api.h')  # generate header file
-    genSrcs(apis, 'gltrace_api.cpp')   # generate source file
diff --git a/opengl/libs/GLES_trace/tools/testgenapi.py b/opengl/libs/GLES_trace/tools/testgenapi.py
deleted file mode 100644
index fe14954..0000000
--- a/opengl/libs/GLES_trace/tools/testgenapi.py
+++ /dev/null
@@ -1,66 +0,0 @@
-#!/usr/bin/env python
-#
-# Copyright (C) 2011 Google Inc.
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-# USAGE
-#   $ cd GLES_trace/tools
-#   $ python testgenapi.py
-
-import unittest
-from genapi import DataType, ApiCall, getApis, parseArgs
-
-class TestApiCall(unittest.TestCase):
-    def test_parsing(self):
-        apientry = 'void API_ENTRY(glCopyTexSubImage2D)(GLenum target, GLint level, ' \
-                   'GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, ' \
-                   'GLsizei height) {'
-        callsite = 'CALL_GL_API(glCopyTexImage2D, target, level, internalformat, x, y,' \
-                   'width, height, border);'
-
-        api = ApiCall("GL", apientry, callsite)
-        self.assertEqual(api.func, "glCopyTexImage2D")
-        self.assertEqual(api.callsite, 'glCopyTexImage2D(target, level, internalformat, ' \
-                                        'x, y, width, height, border)')
-        self.assertEqual(api.ret, 'void')
-        self.assertEqual(api.arglist, 'GLenum target, GLint level, ' \
-                   'GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, ' \
-                   'GLsizei height')
-
-    def test_num_functions_parsed(self):
-        gl2_apis = getApis('../../GLES2/gl2_api.in', 'GL2')
-        gl2ext_apis = getApis('../../GLES2/gl2ext_api.in', 'GL2Ext')
-        gl_apis = getApis('../../GLES_CM/gl_api.in', "GL1")
-        glext_apis = getApis('../../GLES_CM/glext_api.in', 'GL1Ext')
-
-        self.assertEqual(len(gl2_apis), 142)
-        self.assertEqual(len(gl2ext_apis), 121)
-        self.assertEqual(len(gl_apis), 145)
-        self.assertEqual(len(glext_apis), 140)
-
-    def test_parseArgs(self):
-        args = parseArgs("void")
-        self.assertEqual(len(args), 0)
-
-        args = parseArgs("GLchar a")
-        self.assertEqual(args, [("a", DataType.CHAR)])
-
-        args = parseArgs("GLchar *a")
-        self.assertEqual(args, [("a", DataType.POINTER)])
-
-        args = parseArgs("GLint exponent[16]")
-        self.assertEqual(args, [("exponent", DataType.POINTER)])
-
-if __name__ == '__main__':
-    unittest.main()
diff --git a/opengl/libs/entries.in b/opengl/libs/entries.in
index 0dee45d..e3b7cf3 100644
--- a/opengl/libs/entries.in
+++ b/opengl/libs/entries.in
@@ -5,16 +5,20 @@
 GL_ENTRY(void, glAlphaFuncQCOM, GLenum func, GLclampf ref)
 GL_ENTRY(void, glAlphaFuncx, GLenum func, GLfixed ref)
 GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLfixed ref)
+GL_ENTRY(void, glApplyFramebufferAttachmentCMAAINTEL, void)
 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
+GL_ENTRY(void, glBeginConditionalRenderNV, GLuint id, GLenum mode)
 GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor)
 GL_ENTRY(void, glBeginPerfQueryINTEL, GLuint queryHandle)
 GL_ENTRY(void, glBeginQuery, GLenum target, GLuint id)
 GL_ENTRY(void, glBeginQueryEXT, GLenum target, GLuint id)
 GL_ENTRY(void, glBeginTransformFeedback, GLenum primitiveMode)
-GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar * name)
+GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar *name)
 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
 GL_ENTRY(void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer)
 GL_ENTRY(void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+GL_ENTRY(void, glBindFragDataLocationEXT, GLuint program, GLuint color, const GLchar *name)
+GL_ENTRY(void, glBindFragDataLocationIndexedEXT, GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
 GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer)
 GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
 GL_ENTRY(void, glBindImageTexture, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
@@ -28,6 +32,7 @@
 GL_ENTRY(void, glBindVertexArray, GLuint array)
 GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
 GL_ENTRY(void, glBindVertexBuffer, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
+GL_ENTRY(void, glBlendBarrier, void)
 GL_ENTRY(void, glBlendBarrierKHR, void)
 GL_ENTRY(void, glBlendBarrierNV, void)
 GL_ENTRY(void, glBlendColor, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
@@ -35,26 +40,35 @@
 GL_ENTRY(void, glBlendEquationOES, GLenum mode)
 GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha)
 GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha)
+GL_ENTRY(void, glBlendEquationSeparatei, GLuint buf, GLenum modeRGB, GLenum modeAlpha)
 GL_ENTRY(void, glBlendEquationSeparateiEXT, GLuint buf, GLenum modeRGB, GLenum modeAlpha)
+GL_ENTRY(void, glBlendEquationSeparateiOES, GLuint buf, GLenum modeRGB, GLenum modeAlpha)
+GL_ENTRY(void, glBlendEquationi, GLuint buf, GLenum mode)
 GL_ENTRY(void, glBlendEquationiEXT, GLuint buf, GLenum mode)
+GL_ENTRY(void, glBlendEquationiOES, GLuint buf, GLenum mode)
 GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
 GL_ENTRY(void, glBlendFuncSeparate, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
 GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+GL_ENTRY(void, glBlendFuncSeparatei, GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
 GL_ENTRY(void, glBlendFuncSeparateiEXT, GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+GL_ENTRY(void, glBlendFuncSeparateiOES, GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+GL_ENTRY(void, glBlendFunci, GLuint buf, GLenum src, GLenum dst)
 GL_ENTRY(void, glBlendFunciEXT, GLuint buf, GLenum src, GLenum dst)
+GL_ENTRY(void, glBlendFunciOES, GLuint buf, GLenum src, GLenum dst)
 GL_ENTRY(void, glBlendParameteriNV, GLenum pname, GLint value)
 GL_ENTRY(void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
 GL_ENTRY(void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
 GL_ENTRY(void, glBlitFramebufferNV, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const void * data, GLenum usage)
-GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const void * data)
+GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const void *data, GLenum usage)
+GL_ENTRY(void, glBufferStorageEXT, GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)
+GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const void *data)
 GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
 GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target)
 GL_ENTRY(void, glClear, GLbitfield mask)
 GL_ENTRY(void, glClearBufferfi, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
-GL_ENTRY(void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat * value)
-GL_ENTRY(void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint * value)
-GL_ENTRY(void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint * value)
+GL_ENTRY(void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat *value)
+GL_ENTRY(void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint *value)
+GL_ENTRY(void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint *value)
 GL_ENTRY(void, glClearColor, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 GL_ENTRY(void, glClearColorx, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
 GL_ENTRY(void, glClearColorxOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
@@ -66,69 +80,86 @@
 GL_ENTRY(void, glClientActiveTexture, GLenum texture)
 GL_ENTRY(GLenum, glClientWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout)
 GL_ENTRY(GLenum, glClientWaitSyncAPPLE, GLsync sync, GLbitfield flags, GLuint64 timeout)
-GL_ENTRY(void, glClipPlanef, GLenum p, const GLfloat * eqn)
-GL_ENTRY(void, glClipPlanefIMG, GLenum p, const GLfloat * eqn)
-GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat * equation)
-GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed * equation)
-GL_ENTRY(void, glClipPlanexIMG, GLenum p, const GLfixed * eqn)
-GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed * equation)
+GL_ENTRY(void, glClipPlanef, GLenum p, const GLfloat *eqn)
+GL_ENTRY(void, glClipPlanefIMG, GLenum p, const GLfloat *eqn)
+GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation)
+GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed *equation)
+GL_ENTRY(void, glClipPlanexIMG, GLenum p, const GLfixed *eqn)
+GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed *equation)
 GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
 GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
 GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+GL_ENTRY(void, glColorMaski, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
 GL_ENTRY(void, glColorMaskiEXT, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const void * pointer)
+GL_ENTRY(void, glColorMaskiOES, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const void *pointer)
 GL_ENTRY(void, glCompileShader, GLuint shader)
-GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data)
-GL_ENTRY(void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data)
-GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data)
-GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data)
-GL_ENTRY(void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
-GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
+GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
+GL_ENTRY(void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
+GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
+GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
+GL_ENTRY(void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
+GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
 GL_ENTRY(void, glCopyBufferSubData, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
 GL_ENTRY(void, glCopyBufferSubDataNV, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+GL_ENTRY(void, glCopyImageSubData, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
 GL_ENTRY(void, glCopyImageSubDataEXT, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
+GL_ENTRY(void, glCopyImageSubDataOES, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
+GL_ENTRY(void, glCopyPathNV, GLuint resultPath, GLuint srcPath)
 GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
 GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 GL_ENTRY(void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 GL_ENTRY(void, glCopyTextureLevelsAPPLE, GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
+GL_ENTRY(void, glCoverFillPathInstancedNV, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
+GL_ENTRY(void, glCoverFillPathNV, GLuint path, GLenum coverMode)
+GL_ENTRY(void, glCoverStrokePathInstancedNV, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
+GL_ENTRY(void, glCoverStrokePathNV, GLuint path, GLenum coverMode)
 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask)
+GL_ENTRY(void, glCoverageModulationNV, GLenum components)
+GL_ENTRY(void, glCoverageModulationTableNV, GLsizei n, const GLfloat *v)
 GL_ENTRY(void, glCoverageOperationNV, GLenum operation)
-GL_ENTRY(void, glCreatePerfQueryINTEL, GLuint queryId, GLuint * queryHandle)
+GL_ENTRY(void, glCreatePerfQueryINTEL, GLuint queryId, GLuint *queryHandle)
 GL_ENTRY(GLuint, glCreateProgram, void)
 GL_ENTRY(GLuint, glCreateShader, GLenum type)
-GL_ENTRY(GLuint, glCreateShaderProgramv, GLenum type, GLsizei count, const GLchar *const* strings)
-GL_ENTRY(GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar ** strings)
+GL_ENTRY(GLuint, glCreateShaderProgramv, GLenum type, GLsizei count, const GLchar *const*strings)
+GL_ENTRY(GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar **strings)
 GL_ENTRY(void, glCullFace, GLenum mode)
 GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex)
-GL_ENTRY(void, glDebugMessageCallbackKHR, GLDEBUGPROCKHR callback, const void * userParam)
-GL_ENTRY(void, glDebugMessageControlKHR, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled)
-GL_ENTRY(void, glDebugMessageInsertKHR, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf)
-GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint * buffers)
-GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint * fences)
-GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint * framebuffers)
-GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint * framebuffers)
-GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint * monitors)
+GL_ENTRY(void, glDebugMessageCallback, GLDEBUGPROC callback, const void *userParam)
+GL_ENTRY(void, glDebugMessageCallbackKHR, GLDEBUGPROCKHR callback, const void *userParam)
+GL_ENTRY(void, glDebugMessageControl, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
+GL_ENTRY(void, glDebugMessageControlKHR, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
+GL_ENTRY(void, glDebugMessageInsert, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
+GL_ENTRY(void, glDebugMessageInsertKHR, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
+GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers)
+GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
+GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint *framebuffers)
+GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint *framebuffers)
+GL_ENTRY(void, glDeletePathsNV, GLuint path, GLsizei range)
+GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors)
 GL_ENTRY(void, glDeletePerfQueryINTEL, GLuint queryHandle)
 GL_ENTRY(void, glDeleteProgram, GLuint program)
-GL_ENTRY(void, glDeleteProgramPipelines, GLsizei n, const GLuint * pipelines)
-GL_ENTRY(void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint * pipelines)
-GL_ENTRY(void, glDeleteQueries, GLsizei n, const GLuint * ids)
-GL_ENTRY(void, glDeleteQueriesEXT, GLsizei n, const GLuint * ids)
-GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint * renderbuffers)
-GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint * renderbuffers)
-GL_ENTRY(void, glDeleteSamplers, GLsizei count, const GLuint * samplers)
+GL_ENTRY(void, glDeleteProgramPipelines, GLsizei n, const GLuint *pipelines)
+GL_ENTRY(void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint *pipelines)
+GL_ENTRY(void, glDeleteQueries, GLsizei n, const GLuint *ids)
+GL_ENTRY(void, glDeleteQueriesEXT, GLsizei n, const GLuint *ids)
+GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint *renderbuffers)
+GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint *renderbuffers)
+GL_ENTRY(void, glDeleteSamplers, GLsizei count, const GLuint *samplers)
 GL_ENTRY(void, glDeleteShader, GLuint shader)
 GL_ENTRY(void, glDeleteSync, GLsync sync)
 GL_ENTRY(void, glDeleteSyncAPPLE, GLsync sync)
-GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint * textures)
-GL_ENTRY(void, glDeleteTransformFeedbacks, GLsizei n, const GLuint * ids)
-GL_ENTRY(void, glDeleteVertexArrays, GLsizei n, const GLuint * arrays)
-GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint * arrays)
+GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures)
+GL_ENTRY(void, glDeleteTransformFeedbacks, GLsizei n, const GLuint *ids)
+GL_ENTRY(void, glDeleteVertexArrays, GLsizei n, const GLuint *arrays)
+GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays)
 GL_ENTRY(void, glDepthFunc, GLenum func)
 GL_ENTRY(void, glDepthMask, GLboolean flag)
+GL_ENTRY(void, glDepthRangeArrayfvNV, GLuint first, GLsizei count, const GLfloat *v)
+GL_ENTRY(void, glDepthRangeIndexedfNV, GLuint index, GLfloat n, GLfloat f)
 GL_ENTRY(void, glDepthRangef, GLfloat n, GLfloat f)
 GL_ENTRY(void, glDepthRangefOES, GLclampf n, GLclampf f)
 GL_ENTRY(void, glDepthRangex, GLfixed n, GLfixed f)
@@ -138,58 +169,77 @@
 GL_ENTRY(void, glDisableClientState, GLenum array)
 GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
 GL_ENTRY(void, glDisableVertexAttribArray, GLuint index)
+GL_ENTRY(void, glDisablei, GLenum target, GLuint index)
 GL_ENTRY(void, glDisableiEXT, GLenum target, GLuint index)
-GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum * attachments)
+GL_ENTRY(void, glDisableiNV, GLenum target, GLuint index)
+GL_ENTRY(void, glDisableiOES, GLenum target, GLuint index)
+GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments)
 GL_ENTRY(void, glDispatchCompute, GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
 GL_ENTRY(void, glDispatchComputeIndirect, GLintptr indirect)
 GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
-GL_ENTRY(void, glDrawArraysIndirect, GLenum mode, const void * indirect)
+GL_ENTRY(void, glDrawArraysIndirect, GLenum mode, const void *indirect)
 GL_ENTRY(void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
 GL_ENTRY(void, glDrawArraysInstancedANGLE, GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+GL_ENTRY(void, glDrawArraysInstancedBaseInstanceEXT, GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)
 GL_ENTRY(void, glDrawArraysInstancedEXT, GLenum mode, GLint start, GLsizei count, GLsizei primcount)
 GL_ENTRY(void, glDrawArraysInstancedNV, GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-GL_ENTRY(void, glDrawBuffers, GLsizei n, const GLenum * bufs)
-GL_ENTRY(void, glDrawBuffersEXT, GLsizei n, const GLenum * bufs)
-GL_ENTRY(void, glDrawBuffersIndexedEXT, GLint n, const GLenum * location, const GLint * indices)
-GL_ENTRY(void, glDrawBuffersNV, GLsizei n, const GLenum * bufs)
-GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const void * indices)
-GL_ENTRY(void, glDrawElementsIndirect, GLenum mode, GLenum type, const void * indirect)
-GL_ENTRY(void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount)
-GL_ENTRY(void, glDrawElementsInstancedANGLE, GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
-GL_ENTRY(void, glDrawElementsInstancedEXT, GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
-GL_ENTRY(void, glDrawElementsInstancedNV, GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
-GL_ENTRY(void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices)
+GL_ENTRY(void, glDrawBuffers, GLsizei n, const GLenum *bufs)
+GL_ENTRY(void, glDrawBuffersEXT, GLsizei n, const GLenum *bufs)
+GL_ENTRY(void, glDrawBuffersIndexedEXT, GLint n, const GLenum *location, const GLint *indices)
+GL_ENTRY(void, glDrawBuffersNV, GLsizei n, const GLenum *bufs)
+GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const void *indices)
+GL_ENTRY(void, glDrawElementsBaseVertex, GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
+GL_ENTRY(void, glDrawElementsBaseVertexEXT, GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
+GL_ENTRY(void, glDrawElementsBaseVertexOES, GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
+GL_ENTRY(void, glDrawElementsIndirect, GLenum mode, GLenum type, const void *indirect)
+GL_ENTRY(void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)
+GL_ENTRY(void, glDrawElementsInstancedANGLE, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
+GL_ENTRY(void, glDrawElementsInstancedBaseInstanceEXT, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance)
+GL_ENTRY(void, glDrawElementsInstancedBaseVertex, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
+GL_ENTRY(void, glDrawElementsInstancedBaseVertexBaseInstanceEXT, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)
+GL_ENTRY(void, glDrawElementsInstancedBaseVertexEXT, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
+GL_ENTRY(void, glDrawElementsInstancedBaseVertexOES, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
+GL_ENTRY(void, glDrawElementsInstancedEXT, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
+GL_ENTRY(void, glDrawElementsInstancedNV, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
+GL_ENTRY(void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)
+GL_ENTRY(void, glDrawRangeElementsBaseVertex, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
+GL_ENTRY(void, glDrawRangeElementsBaseVertexEXT, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
+GL_ENTRY(void, glDrawRangeElementsBaseVertexOES, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
 GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
-GL_ENTRY(void, glDrawTexfvOES, const GLfloat * coords)
+GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords)
 GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height)
-GL_ENTRY(void, glDrawTexivOES, const GLint * coords)
+GL_ENTRY(void, glDrawTexivOES, const GLint *coords)
 GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
-GL_ENTRY(void, glDrawTexsvOES, const GLshort * coords)
+GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords)
 GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
-GL_ENTRY(void, glDrawTexxvOES, const GLfixed * coords)
+GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords)
 GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
 GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
 GL_ENTRY(void, glEnable, GLenum cap)
 GL_ENTRY(void, glEnableClientState, GLenum array)
 GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
 GL_ENTRY(void, glEnableVertexAttribArray, GLuint index)
+GL_ENTRY(void, glEnablei, GLenum target, GLuint index)
 GL_ENTRY(void, glEnableiEXT, GLenum target, GLuint index)
+GL_ENTRY(void, glEnableiNV, GLenum target, GLuint index)
+GL_ENTRY(void, glEnableiOES, GLenum target, GLuint index)
+GL_ENTRY(void, glEndConditionalRenderNV, void)
 GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor)
 GL_ENTRY(void, glEndPerfQueryINTEL, GLuint queryHandle)
 GL_ENTRY(void, glEndQuery, GLenum target)
 GL_ENTRY(void, glEndQueryEXT, GLenum target)
 GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask)
 GL_ENTRY(void, glEndTransformFeedback, void)
-GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, void ** params)
-GL_ENTRY(void, glExtGetBuffersQCOM, GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
-GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
-GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar * source, GLint * length)
-GL_ENTRY(void, glExtGetProgramsQCOM, GLuint * programs, GLint maxPrograms, GLint * numPrograms)
-GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
-GL_ENTRY(void, glExtGetShadersQCOM, GLuint * shaders, GLint maxShaders, GLint * numShaders)
-GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
-GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels)
-GL_ENTRY(void, glExtGetTexturesQCOM, GLuint * textures, GLint maxTextures, GLint * numTextures)
+GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, void **params)
+GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
+GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
+GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length)
+GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms)
+GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
+GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
+GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
+GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels)
+GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures)
 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
 GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param)
 GL_ENTRY(GLsync, glFenceSync, GLenum condition, GLbitfield flags)
@@ -200,14 +250,17 @@
 GL_ENTRY(void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length)
 GL_ENTRY(void, glFlushMappedBufferRangeEXT, GLenum target, GLintptr offset, GLsizeiptr length)
 GL_ENTRY(void, glFogf, GLenum pname, GLfloat param)
-GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat * params)
+GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params)
 GL_ENTRY(void, glFogx, GLenum pname, GLfixed param)
 GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param)
-GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed * param)
-GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed * param)
+GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed *param)
+GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *param)
+GL_ENTRY(void, glFragmentCoverageColorNV, GLuint color)
 GL_ENTRY(void, glFramebufferParameteri, GLenum target, GLenum pname, GLint param)
 GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
 GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+GL_ENTRY(void, glFramebufferSampleLocationsfvNV, GLenum target, GLuint start, GLsizei count, const GLfloat *v)
+GL_ENTRY(void, glFramebufferTexture, GLenum target, GLenum attachment, GLuint texture, GLint level)
 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 GL_ENTRY(void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
 GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
@@ -215,164 +268,213 @@
 GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
 GL_ENTRY(void, glFramebufferTextureEXT, GLenum target, GLenum attachment, GLuint texture, GLint level)
 GL_ENTRY(void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+GL_ENTRY(void, glFramebufferTextureMultisampleMultiviewOVR, GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews)
+GL_ENTRY(void, glFramebufferTextureMultiviewOVR, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
+GL_ENTRY(void, glFramebufferTextureOES, GLenum target, GLenum attachment, GLuint texture, GLint level)
 GL_ENTRY(void, glFrontFace, GLenum mode)
 GL_ENTRY(void, glFrustumf, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
 GL_ENTRY(void, glFrustumfOES, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
 GL_ENTRY(void, glFrustumx, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
 GL_ENTRY(void, glFrustumxOES, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
-GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint * buffers)
-GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint * fences)
-GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint * framebuffers)
-GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint * framebuffers)
-GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint * monitors)
-GL_ENTRY(void, glGenProgramPipelines, GLsizei n, GLuint * pipelines)
-GL_ENTRY(void, glGenProgramPipelinesEXT, GLsizei n, GLuint * pipelines)
-GL_ENTRY(void, glGenQueries, GLsizei n, GLuint * ids)
-GL_ENTRY(void, glGenQueriesEXT, GLsizei n, GLuint * ids)
-GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint * renderbuffers)
-GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint * renderbuffers)
-GL_ENTRY(void, glGenSamplers, GLsizei count, GLuint * samplers)
-GL_ENTRY(void, glGenTextures, GLsizei n, GLuint * textures)
-GL_ENTRY(void, glGenTransformFeedbacks, GLsizei n, GLuint * ids)
-GL_ENTRY(void, glGenVertexArrays, GLsizei n, GLuint * arrays)
-GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint * arrays)
+GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers)
+GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
+GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint *framebuffers)
+GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint *framebuffers)
+GL_ENTRY(GLuint, glGenPathsNV, GLsizei range)
+GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors)
+GL_ENTRY(void, glGenProgramPipelines, GLsizei n, GLuint *pipelines)
+GL_ENTRY(void, glGenProgramPipelinesEXT, GLsizei n, GLuint *pipelines)
+GL_ENTRY(void, glGenQueries, GLsizei n, GLuint *ids)
+GL_ENTRY(void, glGenQueriesEXT, GLsizei n, GLuint *ids)
+GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint *renderbuffers)
+GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint *renderbuffers)
+GL_ENTRY(void, glGenSamplers, GLsizei count, GLuint *samplers)
+GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures)
+GL_ENTRY(void, glGenTransformFeedbacks, GLsizei n, GLuint *ids)
+GL_ENTRY(void, glGenVertexArrays, GLsizei n, GLuint *arrays)
+GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays)
 GL_ENTRY(void, glGenerateMipmap, GLenum target)
 GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
-GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
-GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
-GL_ENTRY(void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName)
-GL_ENTRY(void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders)
-GL_ENTRY(GLint, glGetAttribLocation, GLuint program, const GLchar * name)
-GL_ENTRY(void, glGetBooleani_v, GLenum target, GLuint index, GLboolean * data)
-GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean * data)
-GL_ENTRY(void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64 * params)
-GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetBufferPointerv, GLenum target, GLenum pname, void ** params)
-GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, void ** params)
-GL_ENTRY(void, glGetClipPlanef, GLenum plane, GLfloat * equation)
-GL_ENTRY(void, glGetClipPlanefOES, GLenum plane, GLfloat * equation)
-GL_ENTRY(void, glGetClipPlanex, GLenum plane, GLfixed * equation)
-GL_ENTRY(void, glGetClipPlanexOES, GLenum plane, GLfixed * equation)
-GL_ENTRY(GLuint, glGetDebugMessageLogKHR, GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog)
-GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
-GL_ENTRY(void, glGetDriverControlsQCOM, GLint * num, GLsizei size, GLuint * driverControls)
+GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+GL_ENTRY(void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
+GL_ENTRY(void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)
+GL_ENTRY(GLint, glGetAttribLocation, GLuint program, const GLchar *name)
+GL_ENTRY(void, glGetBooleani_v, GLenum target, GLuint index, GLboolean *data)
+GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *data)
+GL_ENTRY(void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64 *params)
+GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetBufferPointerv, GLenum target, GLenum pname, void **params)
+GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, void **params)
+GL_ENTRY(void, glGetClipPlanef, GLenum plane, GLfloat *equation)
+GL_ENTRY(void, glGetClipPlanefOES, GLenum plane, GLfloat *equation)
+GL_ENTRY(void, glGetClipPlanex, GLenum plane, GLfixed *equation)
+GL_ENTRY(void, glGetClipPlanexOES, GLenum plane, GLfixed *equation)
+GL_ENTRY(void, glGetCoverageModulationTableNV, GLsizei bufsize, GLfloat *v)
+GL_ENTRY(GLuint, glGetDebugMessageLog, GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
+GL_ENTRY(GLuint, glGetDebugMessageLogKHR, GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
+GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
+GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
 GL_ENTRY(GLenum, glGetError, void)
-GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetFirstPerfQueryIdINTEL, GLuint * queryId)
-GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat * data)
-GL_ENTRY(GLint, glGetFragDataLocation, GLuint program, const GLchar * name)
-GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetFramebufferParameteriv, GLenum target, GLenum pname, GLint * params)
+GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetFirstPerfQueryIdINTEL, GLuint *queryId)
+GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetFloati_vNV, GLenum target, GLuint index, GLfloat *data)
+GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *data)
+GL_ENTRY(GLint, glGetFragDataIndexEXT, GLuint program, const GLchar *name)
+GL_ENTRY(GLint, glGetFragDataLocation, GLuint program, const GLchar *name)
+GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetFramebufferParameteriv, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(GLenum, glGetGraphicsResetStatus, void)
 GL_ENTRY(GLenum, glGetGraphicsResetStatusEXT, void)
-GL_ENTRY(void, glGetInteger64i_v, GLenum target, GLuint index, GLint64 * data)
-GL_ENTRY(void, glGetInteger64v, GLenum pname, GLint64 * data)
-GL_ENTRY(void, glGetInteger64vAPPLE, GLenum pname, GLint64 * params)
-GL_ENTRY(void, glGetIntegeri_v, GLenum target, GLuint index, GLint * data)
-GL_ENTRY(void, glGetIntegeri_vEXT, GLenum target, GLuint index, GLint * data)
-GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint * data)
-GL_ENTRY(void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params)
-GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat * params)
-GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat * params)
-GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetMultisamplefv, GLenum pname, GLuint index, GLfloat * val)
-GL_ENTRY(void, glGetNextPerfQueryIdINTEL, GLuint queryId, GLuint * nextQueryId)
-GL_ENTRY(void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label)
-GL_ENTRY(void, glGetObjectLabelKHR, GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label)
-GL_ENTRY(void, glGetObjectPtrLabelKHR, const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label)
-GL_ENTRY(void, glGetPerfCounterInfoINTEL, GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue)
-GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten)
-GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, void * data)
-GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString)
-GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters)
-GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString)
-GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint * numGroups, GLsizei groupsSize, GLuint * groups)
-GL_ENTRY(void, glGetPerfQueryDataINTEL, GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten)
-GL_ENTRY(void, glGetPerfQueryIdByNameINTEL, GLchar * queryName, GLuint * queryId)
-GL_ENTRY(void, glGetPerfQueryInfoINTEL, GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask)
-GL_ENTRY(void, glGetPointerv, GLenum pname, void ** params)
-GL_ENTRY(void, glGetPointervKHR, GLenum pname, void ** params)
-GL_ENTRY(void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary)
-GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary)
-GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
-GL_ENTRY(void, glGetProgramInterfaceiv, GLuint program, GLenum programInterface, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetProgramPipelineInfoLog, GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
-GL_ENTRY(void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
-GL_ENTRY(void, glGetProgramPipelineiv, GLuint pipeline, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint * params)
-GL_ENTRY(GLuint, glGetProgramResourceIndex, GLuint program, GLenum programInterface, const GLchar * name)
-GL_ENTRY(GLint, glGetProgramResourceLocation, GLuint program, GLenum programInterface, const GLchar * name)
-GL_ENTRY(void, glGetProgramResourceName, GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name)
-GL_ENTRY(void, glGetProgramResourceiv, GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
-GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetQueryObjecti64vEXT, GLuint id, GLenum pname, GLint64 * params)
-GL_ENTRY(void, glGetQueryObjectivEXT, GLuint id, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetQueryObjectui64vEXT, GLuint id, GLenum pname, GLuint64 * params)
-GL_ENTRY(void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint * params)
-GL_ENTRY(void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint * params)
-GL_ENTRY(void, glGetQueryiv, GLenum target, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetQueryivEXT, GLenum target, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetSamplerParameterIivEXT, GLuint sampler, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetSamplerParameterIuivEXT, GLuint sampler, GLenum pname, GLuint * params)
-GL_ENTRY(void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat * params)
-GL_ENTRY(void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
-GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
-GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
-GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint * params)
+GL_ENTRY(GLenum, glGetGraphicsResetStatusKHR, void)
+GL_ENTRY(GLuint64, glGetImageHandleNV, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)
+GL_ENTRY(void, glGetInteger64i_v, GLenum target, GLuint index, GLint64 *data)
+GL_ENTRY(void, glGetInteger64v, GLenum pname, GLint64 *data)
+GL_ENTRY(void, glGetInteger64vAPPLE, GLenum pname, GLint64 *params)
+GL_ENTRY(void, glGetIntegeri_v, GLenum target, GLuint index, GLint *data)
+GL_ENTRY(void, glGetIntegeri_vEXT, GLenum target, GLuint index, GLint *data)
+GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *data)
+GL_ENTRY(void, glGetInternalformatSampleivNV, GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params)
+GL_ENTRY(void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
+GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetMultisamplefv, GLenum pname, GLuint index, GLfloat *val)
+GL_ENTRY(void, glGetNextPerfQueryIdINTEL, GLuint queryId, GLuint *nextQueryId)
+GL_ENTRY(void, glGetObjectLabel, GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
+GL_ENTRY(void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label)
+GL_ENTRY(void, glGetObjectLabelKHR, GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
+GL_ENTRY(void, glGetObjectPtrLabel, const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
+GL_ENTRY(void, glGetObjectPtrLabelKHR, const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
+GL_ENTRY(void, glGetPathCommandsNV, GLuint path, GLubyte *commands)
+GL_ENTRY(void, glGetPathCoordsNV, GLuint path, GLfloat *coords)
+GL_ENTRY(void, glGetPathDashArrayNV, GLuint path, GLfloat *dashArray)
+GL_ENTRY(GLfloat, glGetPathLengthNV, GLuint path, GLsizei startSegment, GLsizei numSegments)
+GL_ENTRY(void, glGetPathMetricRangeNV, GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics)
+GL_ENTRY(void, glGetPathMetricsNV, GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics)
+GL_ENTRY(void, glGetPathParameterfvNV, GLuint path, GLenum pname, GLfloat *value)
+GL_ENTRY(void, glGetPathParameterivNV, GLuint path, GLenum pname, GLint *value)
+GL_ENTRY(void, glGetPathSpacingNV, GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing)
+GL_ENTRY(void, glGetPerfCounterInfoINTEL, GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue)
+GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
+GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, void *data)
+GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
+GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
+GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
+GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups)
+GL_ENTRY(void, glGetPerfQueryDataINTEL, GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten)
+GL_ENTRY(void, glGetPerfQueryIdByNameINTEL, GLchar *queryName, GLuint *queryId)
+GL_ENTRY(void, glGetPerfQueryInfoINTEL, GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask)
+GL_ENTRY(void, glGetPointerv, GLenum pname, void **params)
+GL_ENTRY(void, glGetPointervKHR, GLenum pname, void **params)
+GL_ENTRY(void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
+GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
+GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+GL_ENTRY(void, glGetProgramInterfaceiv, GLuint program, GLenum programInterface, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetProgramPipelineInfoLog, GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+GL_ENTRY(void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+GL_ENTRY(void, glGetProgramPipelineiv, GLuint pipeline, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint *params)
+GL_ENTRY(GLuint, glGetProgramResourceIndex, GLuint program, GLenum programInterface, const GLchar *name)
+GL_ENTRY(GLint, glGetProgramResourceLocation, GLuint program, GLenum programInterface, const GLchar *name)
+GL_ENTRY(GLint, glGetProgramResourceLocationIndexEXT, GLuint program, GLenum programInterface, const GLchar *name)
+GL_ENTRY(void, glGetProgramResourceName, GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
+GL_ENTRY(void, glGetProgramResourcefvNV, GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params)
+GL_ENTRY(void, glGetProgramResourceiv, GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)
+GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetQueryObjecti64vEXT, GLuint id, GLenum pname, GLint64 *params)
+GL_ENTRY(void, glGetQueryObjectivEXT, GLuint id, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetQueryObjectui64vEXT, GLuint id, GLenum pname, GLuint64 *params)
+GL_ENTRY(void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint *params)
+GL_ENTRY(void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint *params)
+GL_ENTRY(void, glGetQueryiv, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetQueryivEXT, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetSamplerParameterIiv, GLuint sampler, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetSamplerParameterIivEXT, GLuint sampler, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetSamplerParameterIivOES, GLuint sampler, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetSamplerParameterIuiv, GLuint sampler, GLenum pname, GLuint *params)
+GL_ENTRY(void, glGetSamplerParameterIuivEXT, GLuint sampler, GLenum pname, GLuint *params)
+GL_ENTRY(void, glGetSamplerParameterIuivOES, GLuint sampler, GLenum pname, GLuint *params)
+GL_ENTRY(void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
+GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
+GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint *params)
 GL_ENTRY(const GLubyte *, glGetString, GLenum name)
 GL_ENTRY(const GLubyte *, glGetStringi, GLenum name, GLuint index)
-GL_ENTRY(void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
-GL_ENTRY(void, glGetSyncivAPPLE, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
-GL_ENTRY(void, glGetTexEnvfv, GLenum target, GLenum pname, GLfloat * params)
-GL_ENTRY(void, glGetTexEnviv, GLenum target, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetTexEnvxv, GLenum target, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetTexEnvxvOES, GLenum target, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat * params)
-GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetTexLevelParameterfv, GLenum target, GLint level, GLenum pname, GLfloat * params)
-GL_ENTRY(void, glGetTexLevelParameteriv, GLenum target, GLint level, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetTexParameterIivEXT, GLenum target, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetTexParameterIuivEXT, GLenum target, GLenum pname, GLuint * params)
-GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat * params)
-GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed * params)
-GL_ENTRY(void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
-GL_ENTRY(void, glGetTranslatedShaderSourceANGLE, GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
-GL_ENTRY(GLuint, glGetUniformBlockIndex, GLuint program, const GLchar * uniformBlockName)
-GL_ENTRY(void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices)
-GL_ENTRY(GLint, glGetUniformLocation, GLuint program, const GLchar * name)
-GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat * params)
-GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint * params)
-GL_ENTRY(void, glGetUniformuiv, GLuint program, GLint location, GLuint * params)
-GL_ENTRY(void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint * params)
-GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, void ** pointer)
-GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat * params)
-GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, GLfloat * params)
-GL_ENTRY(void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint * params)
+GL_ENTRY(void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
+GL_ENTRY(void, glGetSyncivAPPLE, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
+GL_ENTRY(void, glGetTexEnvfv, GLenum target, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetTexEnviv, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexEnvxv, GLenum target, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetTexEnvxvOES, GLenum target, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetTexLevelParameterfv, GLenum target, GLint level, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetTexLevelParameteriv, GLenum target, GLint level, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexParameterIiv, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexParameterIivEXT, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexParameterIivOES, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexParameterIuiv, GLenum target, GLenum pname, GLuint *params)
+GL_ENTRY(void, glGetTexParameterIuivEXT, GLenum target, GLenum pname, GLuint *params)
+GL_ENTRY(void, glGetTexParameterIuivOES, GLenum target, GLenum pname, GLuint *params)
+GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params)
+GL_ENTRY(GLuint64, glGetTextureHandleNV, GLuint texture)
+GL_ENTRY(GLuint64, glGetTextureSamplerHandleNV, GLuint texture, GLuint sampler)
+GL_ENTRY(void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
+GL_ENTRY(void, glGetTranslatedShaderSourceANGLE, GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source)
+GL_ENTRY(GLuint, glGetUniformBlockIndex, GLuint program, const GLchar *uniformBlockName)
+GL_ENTRY(void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices)
+GL_ENTRY(GLint, glGetUniformLocation, GLuint program, const GLchar *name)
+GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat *params)
+GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint *params)
+GL_ENTRY(void, glGetUniformuiv, GLuint program, GLint location, GLuint *params)
+GL_ENTRY(void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint *params)
+GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, void **pointer)
+GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetnUniformfv, GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
+GL_ENTRY(void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
+GL_ENTRY(void, glGetnUniformfvKHR, GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
+GL_ENTRY(void, glGetnUniformiv, GLuint program, GLint location, GLsizei bufSize, GLint *params)
+GL_ENTRY(void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint *params)
+GL_ENTRY(void, glGetnUniformivKHR, GLuint program, GLint location, GLsizei bufSize, GLint *params)
+GL_ENTRY(void, glGetnUniformuiv, GLuint program, GLint location, GLsizei bufSize, GLuint *params)
+GL_ENTRY(void, glGetnUniformuivKHR, GLuint program, GLint location, GLsizei bufSize, GLuint *params)
 GL_ENTRY(void, glHint, GLenum target, GLenum mode)
-GL_ENTRY(void, glInsertEventMarkerEXT, GLsizei length, const GLchar * marker)
-GL_ENTRY(void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum * attachments)
-GL_ENTRY(void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
+GL_ENTRY(void, glInsertEventMarkerEXT, GLsizei length, const GLchar *marker)
+GL_ENTRY(void, glInterpolatePathsNV, GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight)
+GL_ENTRY(void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum *attachments)
+GL_ENTRY(void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
+GL_ENTRY(GLboolean, glIsEnabledi, GLenum target, GLuint index)
 GL_ENTRY(GLboolean, glIsEnablediEXT, GLenum target, GLuint index)
+GL_ENTRY(GLboolean, glIsEnablediNV, GLenum target, GLuint index)
+GL_ENTRY(GLboolean, glIsEnablediOES, GLenum target, GLuint index)
 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
 GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer)
 GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
+GL_ENTRY(GLboolean, glIsImageHandleResidentNV, GLuint64 handle)
+GL_ENTRY(GLboolean, glIsPathNV, GLuint path)
+GL_ENTRY(GLboolean, glIsPointInFillPathNV, GLuint path, GLuint mask, GLfloat x, GLfloat y)
+GL_ENTRY(GLboolean, glIsPointInStrokePathNV, GLuint path, GLfloat x, GLfloat y)
 GL_ENTRY(GLboolean, glIsProgram, GLuint program)
 GL_ENTRY(GLboolean, glIsProgramPipeline, GLuint pipeline)
 GL_ENTRY(GLboolean, glIsProgramPipelineEXT, GLuint pipeline)
@@ -385,172 +487,215 @@
 GL_ENTRY(GLboolean, glIsSync, GLsync sync)
 GL_ENTRY(GLboolean, glIsSyncAPPLE, GLsync sync)
 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
+GL_ENTRY(GLboolean, glIsTextureHandleResidentNV, GLuint64 handle)
 GL_ENTRY(GLboolean, glIsTransformFeedback, GLuint id)
 GL_ENTRY(GLboolean, glIsVertexArray, GLuint array)
 GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
-GL_ENTRY(void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar * label)
+GL_ENTRY(void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar *label)
 GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param)
-GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat * params)
+GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params)
 GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param)
 GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param)
-GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed * param)
-GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed * param)
+GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed *param)
+GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *param)
 GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param)
-GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat * params)
+GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat *params)
 GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param)
 GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param)
-GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed * params)
-GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed * params)
+GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params)
 GL_ENTRY(void, glLineWidth, GLfloat width)
 GL_ENTRY(void, glLineWidthx, GLfixed width)
 GL_ENTRY(void, glLineWidthxOES, GLfixed width)
 GL_ENTRY(void, glLinkProgram, GLuint program)
 GL_ENTRY(void, glLoadIdentity, void)
-GL_ENTRY(void, glLoadMatrixf, const GLfloat * m)
-GL_ENTRY(void, glLoadMatrixx, const GLfixed * m)
-GL_ENTRY(void, glLoadMatrixxOES, const GLfixed * m)
+GL_ENTRY(void, glLoadMatrixf, const GLfloat *m)
+GL_ENTRY(void, glLoadMatrixx, const GLfixed *m)
+GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m)
 GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void)
 GL_ENTRY(void, glLogicOp, GLenum opcode)
+GL_ENTRY(void, glMakeImageHandleNonResidentNV, GLuint64 handle)
+GL_ENTRY(void, glMakeImageHandleResidentNV, GLuint64 handle, GLenum access)
+GL_ENTRY(void, glMakeTextureHandleNonResidentNV, GLuint64 handle)
+GL_ENTRY(void, glMakeTextureHandleResidentNV, GLuint64 handle)
 GL_ENTRY(void *, glMapBufferOES, GLenum target, GLenum access)
 GL_ENTRY(void *, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
 GL_ENTRY(void *, glMapBufferRangeEXT, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
 GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param)
-GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat * params)
+GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat *params)
 GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param)
 GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param)
-GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed * param)
-GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed * param)
-GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const void * pointer)
+GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed *param)
+GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *param)
+GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const void *pointer)
+GL_ENTRY(void, glMatrixLoad3x2fNV, GLenum matrixMode, const GLfloat *m)
+GL_ENTRY(void, glMatrixLoad3x3fNV, GLenum matrixMode, const GLfloat *m)
+GL_ENTRY(void, glMatrixLoadTranspose3x3fNV, GLenum matrixMode, const GLfloat *m)
 GL_ENTRY(void, glMatrixMode, GLenum mode)
+GL_ENTRY(void, glMatrixMult3x2fNV, GLenum matrixMode, const GLfloat *m)
+GL_ENTRY(void, glMatrixMult3x3fNV, GLenum matrixMode, const GLfloat *m)
+GL_ENTRY(void, glMatrixMultTranspose3x3fNV, GLenum matrixMode, const GLfloat *m)
 GL_ENTRY(void, glMemoryBarrier, GLbitfield barriers)
 GL_ENTRY(void, glMemoryBarrierByRegion, GLbitfield barriers)
+GL_ENTRY(void, glMinSampleShading, GLfloat value)
 GL_ENTRY(void, glMinSampleShadingOES, GLfloat value)
-GL_ENTRY(void, glMultMatrixf, const GLfloat * m)
-GL_ENTRY(void, glMultMatrixx, const GLfixed * m)
-GL_ENTRY(void, glMultMatrixxOES, const GLfixed * m)
-GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
-GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount)
-GL_ENTRY(void, glMultiTexCoord1bOES, GLenum texture, GLbyte s)
-GL_ENTRY(void, glMultiTexCoord1bvOES, GLenum texture, const GLbyte * coords)
-GL_ENTRY(void, glMultiTexCoord2bOES, GLenum texture, GLbyte s, GLbyte t)
-GL_ENTRY(void, glMultiTexCoord2bvOES, GLenum texture, const GLbyte * coords)
-GL_ENTRY(void, glMultiTexCoord3bOES, GLenum texture, GLbyte s, GLbyte t, GLbyte r)
-GL_ENTRY(void, glMultiTexCoord3bvOES, GLenum texture, const GLbyte * coords)
-GL_ENTRY(void, glMultiTexCoord4bOES, GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q)
-GL_ENTRY(void, glMultiTexCoord4bvOES, GLenum texture, const GLbyte * coords)
+GL_ENTRY(void, glMultMatrixf, const GLfloat *m)
+GL_ENTRY(void, glMultMatrixx, const GLfixed *m)
+GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m)
+GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+GL_ENTRY(void, glMultiDrawArraysIndirectEXT, GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride)
+GL_ENTRY(void, glMultiDrawElementsBaseVertexEXT, GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex)
+GL_ENTRY(void, glMultiDrawElementsBaseVertexOES, GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex)
+GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount)
+GL_ENTRY(void, glMultiDrawElementsIndirectEXT, GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride)
 GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 GL_ENTRY(void, glMultiTexCoord4x, GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
 GL_ENTRY(void, glMultiTexCoord4xOES, GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+GL_ENTRY(void, glNamedFramebufferSampleLocationsfvNV, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)
 GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz)
 GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz)
 GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz)
-GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const void * pointer)
-GL_ENTRY(void, glObjectLabelKHR, GLenum identifier, GLuint name, GLsizei length, const GLchar * label)
-GL_ENTRY(void, glObjectPtrLabelKHR, const void * ptr, GLsizei length, const GLchar * label)
+GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const void *pointer)
+GL_ENTRY(void, glObjectLabel, GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
+GL_ENTRY(void, glObjectLabelKHR, GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
+GL_ENTRY(void, glObjectPtrLabel, const void *ptr, GLsizei length, const GLchar *label)
+GL_ENTRY(void, glObjectPtrLabelKHR, const void *ptr, GLsizei length, const GLchar *label)
 GL_ENTRY(void, glOrthof, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
 GL_ENTRY(void, glOrthofOES, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
 GL_ENTRY(void, glOrthox, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
 GL_ENTRY(void, glOrthoxOES, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
+GL_ENTRY(void, glPatchParameteri, GLenum pname, GLint value)
 GL_ENTRY(void, glPatchParameteriEXT, GLenum pname, GLint value)
+GL_ENTRY(void, glPatchParameteriOES, GLenum pname, GLint value)
+GL_ENTRY(void, glPathCommandsNV, GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords)
+GL_ENTRY(void, glPathCoordsNV, GLuint path, GLsizei numCoords, GLenum coordType, const void *coords)
+GL_ENTRY(void, glPathCoverDepthFuncNV, GLenum func)
+GL_ENTRY(void, glPathDashArrayNV, GLuint path, GLsizei dashCount, const GLfloat *dashArray)
+GL_ENTRY(GLenum, glPathGlyphIndexArrayNV, GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
+GL_ENTRY(GLenum, glPathGlyphIndexRangeNV, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2])
+GL_ENTRY(void, glPathGlyphRangeNV, GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
+GL_ENTRY(void, glPathGlyphsNV, GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
+GL_ENTRY(GLenum, glPathMemoryGlyphIndexArrayNV, GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
+GL_ENTRY(void, glPathParameterfNV, GLuint path, GLenum pname, GLfloat value)
+GL_ENTRY(void, glPathParameterfvNV, GLuint path, GLenum pname, const GLfloat *value)
+GL_ENTRY(void, glPathParameteriNV, GLuint path, GLenum pname, GLint value)
+GL_ENTRY(void, glPathParameterivNV, GLuint path, GLenum pname, const GLint *value)
+GL_ENTRY(void, glPathStencilDepthOffsetNV, GLfloat factor, GLfloat units)
+GL_ENTRY(void, glPathStencilFuncNV, GLenum func, GLint ref, GLuint mask)
+GL_ENTRY(void, glPathStringNV, GLuint path, GLenum format, GLsizei length, const void *pathString)
+GL_ENTRY(void, glPathSubCommandsNV, GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords)
+GL_ENTRY(void, glPathSubCoordsNV, GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords)
 GL_ENTRY(void, glPauseTransformFeedback, void)
 GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
+GL_ENTRY(GLboolean, glPointAlongPathNV, GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY)
 GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param)
-GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat * params)
+GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat *params)
 GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param)
 GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param)
-GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed * params)
-GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed * params)
+GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params)
 GL_ENTRY(void, glPointSize, GLfloat size)
-GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const void * pointer)
+GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const void *pointer)
 GL_ENTRY(void, glPointSizex, GLfixed size)
 GL_ENTRY(void, glPointSizexOES, GLfixed size)
+GL_ENTRY(void, glPolygonModeNV, GLenum face, GLenum mode)
 GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
 GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units)
 GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
+GL_ENTRY(void, glPopDebugGroup, void)
 GL_ENTRY(void, glPopDebugGroupKHR, void)
 GL_ENTRY(void, glPopGroupMarkerEXT, void)
 GL_ENTRY(void, glPopMatrix, void)
+GL_ENTRY(void, glPrimitiveBoundingBox, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
 GL_ENTRY(void, glPrimitiveBoundingBoxEXT, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
-GL_ENTRY(void, glProgramBinary, GLuint program, GLenum binaryFormat, const void * binary, GLsizei length)
-GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void * binary, GLint length)
+GL_ENTRY(void, glPrimitiveBoundingBoxOES, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
+GL_ENTRY(void, glProgramBinary, GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)
+GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void *binary, GLint length)
 GL_ENTRY(void, glProgramParameteri, GLuint program, GLenum pname, GLint value)
 GL_ENTRY(void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value)
+GL_ENTRY(void, glProgramPathFragmentInputGenNV, GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs)
 GL_ENTRY(void, glProgramUniform1f, GLuint program, GLint location, GLfloat v0)
 GL_ENTRY(void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat v0)
-GL_ENTRY(void, glProgramUniform1fv, GLuint program, GLint location, GLsizei count, const GLfloat * value)
-GL_ENTRY(void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat * value)
+GL_ENTRY(void, glProgramUniform1fv, GLuint program, GLint location, GLsizei count, const GLfloat *value)
+GL_ENTRY(void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
 GL_ENTRY(void, glProgramUniform1i, GLuint program, GLint location, GLint v0)
 GL_ENTRY(void, glProgramUniform1iEXT, GLuint program, GLint location, GLint v0)
-GL_ENTRY(void, glProgramUniform1iv, GLuint program, GLint location, GLsizei count, const GLint * value)
-GL_ENTRY(void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint * value)
+GL_ENTRY(void, glProgramUniform1iv, GLuint program, GLint location, GLsizei count, const GLint *value)
+GL_ENTRY(void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
 GL_ENTRY(void, glProgramUniform1ui, GLuint program, GLint location, GLuint v0)
 GL_ENTRY(void, glProgramUniform1uiEXT, GLuint program, GLint location, GLuint v0)
-GL_ENTRY(void, glProgramUniform1uiv, GLuint program, GLint location, GLsizei count, const GLuint * value)
-GL_ENTRY(void, glProgramUniform1uivEXT, GLuint program, GLint location, GLsizei count, const GLuint * value)
+GL_ENTRY(void, glProgramUniform1uiv, GLuint program, GLint location, GLsizei count, const GLuint *value)
+GL_ENTRY(void, glProgramUniform1uivEXT, GLuint program, GLint location, GLsizei count, const GLuint *value)
 GL_ENTRY(void, glProgramUniform2f, GLuint program, GLint location, GLfloat v0, GLfloat v1)
 GL_ENTRY(void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat v0, GLfloat v1)
-GL_ENTRY(void, glProgramUniform2fv, GLuint program, GLint location, GLsizei count, const GLfloat * value)
-GL_ENTRY(void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat * value)
+GL_ENTRY(void, glProgramUniform2fv, GLuint program, GLint location, GLsizei count, const GLfloat *value)
+GL_ENTRY(void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
 GL_ENTRY(void, glProgramUniform2i, GLuint program, GLint location, GLint v0, GLint v1)
 GL_ENTRY(void, glProgramUniform2iEXT, GLuint program, GLint location, GLint v0, GLint v1)
-GL_ENTRY(void, glProgramUniform2iv, GLuint program, GLint location, GLsizei count, const GLint * value)
-GL_ENTRY(void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint * value)
+GL_ENTRY(void, glProgramUniform2iv, GLuint program, GLint location, GLsizei count, const GLint *value)
+GL_ENTRY(void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
 GL_ENTRY(void, glProgramUniform2ui, GLuint program, GLint location, GLuint v0, GLuint v1)
 GL_ENTRY(void, glProgramUniform2uiEXT, GLuint program, GLint location, GLuint v0, GLuint v1)
-GL_ENTRY(void, glProgramUniform2uiv, GLuint program, GLint location, GLsizei count, const GLuint * value)
-GL_ENTRY(void, glProgramUniform2uivEXT, GLuint program, GLint location, GLsizei count, const GLuint * value)
+GL_ENTRY(void, glProgramUniform2uiv, GLuint program, GLint location, GLsizei count, const GLuint *value)
+GL_ENTRY(void, glProgramUniform2uivEXT, GLuint program, GLint location, GLsizei count, const GLuint *value)
 GL_ENTRY(void, glProgramUniform3f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
 GL_ENTRY(void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-GL_ENTRY(void, glProgramUniform3fv, GLuint program, GLint location, GLsizei count, const GLfloat * value)
-GL_ENTRY(void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat * value)
+GL_ENTRY(void, glProgramUniform3fv, GLuint program, GLint location, GLsizei count, const GLfloat *value)
+GL_ENTRY(void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
 GL_ENTRY(void, glProgramUniform3i, GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
 GL_ENTRY(void, glProgramUniform3iEXT, GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
-GL_ENTRY(void, glProgramUniform3iv, GLuint program, GLint location, GLsizei count, const GLint * value)
-GL_ENTRY(void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint * value)
+GL_ENTRY(void, glProgramUniform3iv, GLuint program, GLint location, GLsizei count, const GLint *value)
+GL_ENTRY(void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
 GL_ENTRY(void, glProgramUniform3ui, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
 GL_ENTRY(void, glProgramUniform3uiEXT, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
-GL_ENTRY(void, glProgramUniform3uiv, GLuint program, GLint location, GLsizei count, const GLuint * value)
-GL_ENTRY(void, glProgramUniform3uivEXT, GLuint program, GLint location, GLsizei count, const GLuint * value)
+GL_ENTRY(void, glProgramUniform3uiv, GLuint program, GLint location, GLsizei count, const GLuint *value)
+GL_ENTRY(void, glProgramUniform3uivEXT, GLuint program, GLint location, GLsizei count, const GLuint *value)
 GL_ENTRY(void, glProgramUniform4f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
 GL_ENTRY(void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-GL_ENTRY(void, glProgramUniform4fv, GLuint program, GLint location, GLsizei count, const GLfloat * value)
-GL_ENTRY(void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat * value)
+GL_ENTRY(void, glProgramUniform4fv, GLuint program, GLint location, GLsizei count, const GLfloat *value)
+GL_ENTRY(void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value)
 GL_ENTRY(void, glProgramUniform4i, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
 GL_ENTRY(void, glProgramUniform4iEXT, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-GL_ENTRY(void, glProgramUniform4iv, GLuint program, GLint location, GLsizei count, const GLint * value)
-GL_ENTRY(void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint * value)
+GL_ENTRY(void, glProgramUniform4iv, GLuint program, GLint location, GLsizei count, const GLint *value)
+GL_ENTRY(void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value)
 GL_ENTRY(void, glProgramUniform4ui, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
 GL_ENTRY(void, glProgramUniform4uiEXT, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
-GL_ENTRY(void, glProgramUniform4uiv, GLuint program, GLint location, GLsizei count, const GLuint * value)
-GL_ENTRY(void, glProgramUniform4uivEXT, GLuint program, GLint location, GLsizei count, const GLuint * value)
-GL_ENTRY(void, glProgramUniformMatrix2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix2x3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix2x3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix2x4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix2x4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix3x2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix3x2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix3x4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix3x4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix4x2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix4x2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix4x3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glProgramUniformMatrix4x3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glPushDebugGroupKHR, GLenum source, GLuint id, GLsizei length, const GLchar * message)
-GL_ENTRY(void, glPushGroupMarkerEXT, GLsizei length, const GLchar * marker)
+GL_ENTRY(void, glProgramUniform4uiv, GLuint program, GLint location, GLsizei count, const GLuint *value)
+GL_ENTRY(void, glProgramUniform4uivEXT, GLuint program, GLint location, GLsizei count, const GLuint *value)
+GL_ENTRY(void, glProgramUniformHandleui64NV, GLuint program, GLint location, GLuint64 value)
+GL_ENTRY(void, glProgramUniformHandleui64vNV, GLuint program, GLint location, GLsizei count, const GLuint64 *values)
+GL_ENTRY(void, glProgramUniformMatrix2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix2x3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix2x3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix2x4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix2x4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix3x2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix3x2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix3x4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix3x4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix4x2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix4x2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix4x3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glProgramUniformMatrix4x3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glPushDebugGroup, GLenum source, GLuint id, GLsizei length, const GLchar *message)
+GL_ENTRY(void, glPushDebugGroupKHR, GLenum source, GLuint id, GLsizei length, const GLchar *message)
+GL_ENTRY(void, glPushGroupMarkerEXT, GLsizei length, const GLchar *marker)
 GL_ENTRY(void, glPushMatrix, void)
 GL_ENTRY(void, glQueryCounterEXT, GLuint id, GLenum target)
-GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed * mantissa, GLint * exponent)
-GL_ENTRY(void, glReadBuffer, GLenum mode)
+GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed *mantissa, GLint *exponent)
+GL_ENTRY(void, glRasterSamplesEXT, GLuint samples, GLboolean fixedsamplelocations)
+GL_ENTRY(void, glReadBuffer, GLenum src)
 GL_ENTRY(void, glReadBufferIndexedEXT, GLenum src, GLint index)
 GL_ENTRY(void, glReadBufferNV, GLenum mode)
-GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels)
-GL_ENTRY(void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data)
+GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
+GL_ENTRY(void, glReadnPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
+GL_ENTRY(void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
+GL_ENTRY(void, glReadnPixelsKHR, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
 GL_ENTRY(void, glReleaseShaderCompiler, void)
 GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
 GL_ENTRY(void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
@@ -560,135 +705,157 @@
 GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
 GL_ENTRY(void, glRenderbufferStorageMultisampleNV, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
 GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+GL_ENTRY(void, glResolveDepthValuesNV, void)
 GL_ENTRY(void, glResolveMultisampleFramebufferAPPLE, void)
 GL_ENTRY(void, glResumeTransformFeedback, void)
 GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
 GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
 GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
 GL_ENTRY(void, glSampleCoverage, GLfloat value, GLboolean invert)
-GL_ENTRY(void, glSampleCoverageOES, GLfixed value, GLboolean invert)
 GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
 GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
 GL_ENTRY(void, glSampleMaski, GLuint maskNumber, GLbitfield mask)
-GL_ENTRY(void, glSamplerParameterIivEXT, GLuint sampler, GLenum pname, const GLint * param)
-GL_ENTRY(void, glSamplerParameterIuivEXT, GLuint sampler, GLenum pname, const GLuint * param)
+GL_ENTRY(void, glSamplerParameterIiv, GLuint sampler, GLenum pname, const GLint *param)
+GL_ENTRY(void, glSamplerParameterIivEXT, GLuint sampler, GLenum pname, const GLint *param)
+GL_ENTRY(void, glSamplerParameterIivOES, GLuint sampler, GLenum pname, const GLint *param)
+GL_ENTRY(void, glSamplerParameterIuiv, GLuint sampler, GLenum pname, const GLuint *param)
+GL_ENTRY(void, glSamplerParameterIuivEXT, GLuint sampler, GLenum pname, const GLuint *param)
+GL_ENTRY(void, glSamplerParameterIuivOES, GLuint sampler, GLenum pname, const GLuint *param)
 GL_ENTRY(void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param)
-GL_ENTRY(void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat * param)
+GL_ENTRY(void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat *param)
 GL_ENTRY(void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param)
-GL_ENTRY(void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint * param)
+GL_ENTRY(void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint *param)
 GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z)
 GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z)
 GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z)
 GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList)
+GL_ENTRY(void, glScissorArrayvNV, GLuint first, GLsizei count, const GLint *v)
+GL_ENTRY(void, glScissorIndexedNV, GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
+GL_ENTRY(void, glScissorIndexedvNV, GLuint index, const GLint *v)
+GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)
 GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
 GL_ENTRY(void, glShadeModel, GLenum mode)
-GL_ENTRY(void, glShaderBinary, GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length)
-GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length)
+GL_ENTRY(void, glShaderBinary, GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length)
+GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length)
 GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
+GL_ENTRY(void, glStencilFillPathInstancedNV, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)
+GL_ENTRY(void, glStencilFillPathNV, GLuint path, GLenum fillMode, GLuint mask)
 GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
 GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask)
 GL_ENTRY(void, glStencilMask, GLuint mask)
 GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask)
 GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
 GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
+GL_ENTRY(void, glStencilStrokePathInstancedNV, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)
+GL_ENTRY(void, glStencilStrokePathNV, GLuint path, GLint reference, GLuint mask)
+GL_ENTRY(void, glStencilThenCoverFillPathInstancedNV, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
+GL_ENTRY(void, glStencilThenCoverFillPathNV, GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode)
+GL_ENTRY(void, glStencilThenCoverStrokePathInstancedNV, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
+GL_ENTRY(void, glStencilThenCoverStrokePathNV, GLuint path, GLint reference, GLuint mask, GLenum coverMode)
+GL_ENTRY(void, glSubpixelPrecisionBiasNV, GLuint xbits, GLuint ybits)
 GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
+GL_ENTRY(void, glTexBuffer, GLenum target, GLenum internalformat, GLuint buffer)
 GL_ENTRY(void, glTexBufferEXT, GLenum target, GLenum internalformat, GLuint buffer)
+GL_ENTRY(void, glTexBufferOES, GLenum target, GLenum internalformat, GLuint buffer)
+GL_ENTRY(void, glTexBufferRange, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
 GL_ENTRY(void, glTexBufferRangeEXT, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
-GL_ENTRY(void, glTexCoord1bOES, GLbyte s)
-GL_ENTRY(void, glTexCoord1bvOES, const GLbyte * coords)
-GL_ENTRY(void, glTexCoord2bOES, GLbyte s, GLbyte t)
-GL_ENTRY(void, glTexCoord2bvOES, const GLbyte * coords)
-GL_ENTRY(void, glTexCoord3bOES, GLbyte s, GLbyte t, GLbyte r)
-GL_ENTRY(void, glTexCoord3bvOES, const GLbyte * coords)
-GL_ENTRY(void, glTexCoord4bOES, GLbyte s, GLbyte t, GLbyte r, GLbyte q)
-GL_ENTRY(void, glTexCoord4bvOES, const GLbyte * coords)
-GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const void * pointer)
+GL_ENTRY(void, glTexBufferRangeOES, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
+GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const void *pointer)
 GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat * params)
+GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat *params)
 GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint * params)
+GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint *params)
 GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param)
 GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed * params)
-GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed * params)
+GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params)
 GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat * params)
+GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params)
 GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param)
-GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint * params)
+GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params)
 GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed * params)
-GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
-GL_ENTRY(void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
-GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
-GL_ENTRY(void, glTexParameterIivEXT, GLenum target, GLenum pname, const GLint * params)
-GL_ENTRY(void, glTexParameterIuivEXT, GLenum target, GLenum pname, const GLuint * params)
+GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
+GL_ENTRY(void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
+GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
+GL_ENTRY(void, glTexPageCommitmentEXT, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
+GL_ENTRY(void, glTexParameterIiv, GLenum target, GLenum pname, const GLint *params)
+GL_ENTRY(void, glTexParameterIivEXT, GLenum target, GLenum pname, const GLint *params)
+GL_ENTRY(void, glTexParameterIivOES, GLenum target, GLenum pname, const GLint *params)
+GL_ENTRY(void, glTexParameterIuiv, GLenum target, GLenum pname, const GLuint *params)
+GL_ENTRY(void, glTexParameterIuivEXT, GLenum target, GLenum pname, const GLuint *params)
+GL_ENTRY(void, glTexParameterIuivOES, GLenum target, GLenum pname, const GLuint *params)
 GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat * params)
+GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params)
 GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint * params)
+GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint *params)
 GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param)
 GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed * params)
-GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed * params)
+GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params)
 GL_ENTRY(void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
 GL_ENTRY(void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
 GL_ENTRY(void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
 GL_ENTRY(void, glTexStorage2DMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
 GL_ENTRY(void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
 GL_ENTRY(void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
+GL_ENTRY(void, glTexStorage3DMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
 GL_ENTRY(void, glTexStorage3DMultisampleOES, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
-GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
-GL_ENTRY(void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
-GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
+GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
+GL_ENTRY(void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
+GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
 GL_ENTRY(void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
 GL_ENTRY(void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
 GL_ENTRY(void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
 GL_ENTRY(void, glTextureViewEXT, GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
-GL_ENTRY(void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode)
+GL_ENTRY(void, glTextureViewOES, GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
+GL_ENTRY(void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode)
+GL_ENTRY(void, glTransformPathNV, GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues)
 GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z)
 GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z)
 GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
 GL_ENTRY(void, glUniform1f, GLint location, GLfloat v0)
-GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat * value)
+GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat *value)
 GL_ENTRY(void, glUniform1i, GLint location, GLint v0)
-GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint * value)
+GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint *value)
 GL_ENTRY(void, glUniform1ui, GLint location, GLuint v0)
-GL_ENTRY(void, glUniform1uiv, GLint location, GLsizei count, const GLuint * value)
+GL_ENTRY(void, glUniform1uiv, GLint location, GLsizei count, const GLuint *value)
 GL_ENTRY(void, glUniform2f, GLint location, GLfloat v0, GLfloat v1)
-GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat * value)
+GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat *value)
 GL_ENTRY(void, glUniform2i, GLint location, GLint v0, GLint v1)
-GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint * value)
+GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint *value)
 GL_ENTRY(void, glUniform2ui, GLint location, GLuint v0, GLuint v1)
-GL_ENTRY(void, glUniform2uiv, GLint location, GLsizei count, const GLuint * value)
+GL_ENTRY(void, glUniform2uiv, GLint location, GLsizei count, const GLuint *value)
 GL_ENTRY(void, glUniform3f, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat * value)
+GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat *value)
 GL_ENTRY(void, glUniform3i, GLint location, GLint v0, GLint v1, GLint v2)
-GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint * value)
+GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint *value)
 GL_ENTRY(void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2)
-GL_ENTRY(void, glUniform3uiv, GLint location, GLsizei count, const GLuint * value)
+GL_ENTRY(void, glUniform3uiv, GLint location, GLsizei count, const GLuint *value)
 GL_ENTRY(void, glUniform4f, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat * value)
+GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat *value)
 GL_ENTRY(void, glUniform4i, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint * value)
+GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint *value)
 GL_ENTRY(void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
-GL_ENTRY(void, glUniform4uiv, GLint location, GLsizei count, const GLuint * value)
+GL_ENTRY(void, glUniform4uiv, GLint location, GLsizei count, const GLuint *value)
 GL_ENTRY(void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
-GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix2x3fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix2x4fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix3x2fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix3x4fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix4x2fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-GL_ENTRY(void, glUniformMatrix4x3fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+GL_ENTRY(void, glUniformHandleui64NV, GLint location, GLuint64 value)
+GL_ENTRY(void, glUniformHandleui64vNV, GLint location, GLsizei count, const GLuint64 *value)
+GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix2x3fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix2x4fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix3x2fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix3x4fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix4x2fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+GL_ENTRY(void, glUniformMatrix4x3fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 GL_ENTRY(GLboolean, glUnmapBuffer, GLenum target)
 GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
 GL_ENTRY(void, glUseProgram, GLuint program)
@@ -697,20 +864,14 @@
 GL_ENTRY(void, glValidateProgram, GLuint program)
 GL_ENTRY(void, glValidateProgramPipeline, GLuint pipeline)
 GL_ENTRY(void, glValidateProgramPipelineEXT, GLuint pipeline)
-GL_ENTRY(void, glVertex2bOES, GLbyte x)
-GL_ENTRY(void, glVertex2bvOES, const GLbyte * coords)
-GL_ENTRY(void, glVertex3bOES, GLbyte x, GLbyte y)
-GL_ENTRY(void, glVertex3bvOES, const GLbyte * coords)
-GL_ENTRY(void, glVertex4bOES, GLbyte x, GLbyte y, GLbyte z)
-GL_ENTRY(void, glVertex4bvOES, const GLbyte * coords)
 GL_ENTRY(void, glVertexAttrib1f, GLuint index, GLfloat x)
-GL_ENTRY(void, glVertexAttrib1fv, GLuint index, const GLfloat * v)
+GL_ENTRY(void, glVertexAttrib1fv, GLuint index, const GLfloat *v)
 GL_ENTRY(void, glVertexAttrib2f, GLuint index, GLfloat x, GLfloat y)
-GL_ENTRY(void, glVertexAttrib2fv, GLuint index, const GLfloat * v)
+GL_ENTRY(void, glVertexAttrib2fv, GLuint index, const GLfloat *v)
 GL_ENTRY(void, glVertexAttrib3f, GLuint index, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glVertexAttrib3fv, GLuint index, const GLfloat * v)
+GL_ENTRY(void, glVertexAttrib3fv, GLuint index, const GLfloat *v)
 GL_ENTRY(void, glVertexAttrib4f, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-GL_ENTRY(void, glVertexAttrib4fv, GLuint index, const GLfloat * v)
+GL_ENTRY(void, glVertexAttrib4fv, GLuint index, const GLfloat *v)
 GL_ENTRY(void, glVertexAttribBinding, GLuint attribindex, GLuint bindingindex)
 GL_ENTRY(void, glVertexAttribDivisor, GLuint index, GLuint divisor)
 GL_ENTRY(void, glVertexAttribDivisorANGLE, GLuint index, GLuint divisor)
@@ -718,15 +879,19 @@
 GL_ENTRY(void, glVertexAttribDivisorNV, GLuint index, GLuint divisor)
 GL_ENTRY(void, glVertexAttribFormat, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
 GL_ENTRY(void, glVertexAttribI4i, GLuint index, GLint x, GLint y, GLint z, GLint w)
-GL_ENTRY(void, glVertexAttribI4iv, GLuint index, const GLint * v)
+GL_ENTRY(void, glVertexAttribI4iv, GLuint index, const GLint *v)
 GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-GL_ENTRY(void, glVertexAttribI4uiv, GLuint index, const GLuint * v)
+GL_ENTRY(void, glVertexAttribI4uiv, GLuint index, const GLuint *v)
 GL_ENTRY(void, glVertexAttribIFormat, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
-GL_ENTRY(void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer)
-GL_ENTRY(void, glVertexAttribPointer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer)
+GL_ENTRY(void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
+GL_ENTRY(void, glVertexAttribPointer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)
 GL_ENTRY(void, glVertexBindingDivisor, GLuint bindingindex, GLuint divisor)
-GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const void * pointer)
+GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const void *pointer)
 GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
+GL_ENTRY(void, glViewportArrayvNV, GLuint first, GLsizei count, const GLfloat *v)
+GL_ENTRY(void, glViewportIndexedfNV, GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
+GL_ENTRY(void, glViewportIndexedfvNV, GLuint index, const GLfloat *v)
 GL_ENTRY(void, glWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout)
 GL_ENTRY(void, glWaitSyncAPPLE, GLsync sync, GLbitfield flags, GLuint64 timeout)
-GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const void * pointer)
+GL_ENTRY(void, glWeightPathsNV, GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights)
+GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const void *pointer)
diff --git a/opengl/libs/enums.in b/opengl/libs/enums.in
index f3d216d..e052816 100644
--- a/opengl/libs/enums.in
+++ b/opengl/libs/enums.in
@@ -629,6 +629,22 @@
 GL_ENUM(0x8CED,GL_COLOR_ATTACHMENT13)
 GL_ENUM(0x8CEE,GL_COLOR_ATTACHMENT14)
 GL_ENUM(0x8CEF,GL_COLOR_ATTACHMENT15)
+GL_ENUM(0x8CF0,GL_COLOR_ATTACHMENT16)
+GL_ENUM(0x8CF1,GL_COLOR_ATTACHMENT17)
+GL_ENUM(0x8CF2,GL_COLOR_ATTACHMENT18)
+GL_ENUM(0x8CF3,GL_COLOR_ATTACHMENT19)
+GL_ENUM(0x8CF4,GL_COLOR_ATTACHMENT20)
+GL_ENUM(0x8CF5,GL_COLOR_ATTACHMENT21)
+GL_ENUM(0x8CF6,GL_COLOR_ATTACHMENT22)
+GL_ENUM(0x8CF7,GL_COLOR_ATTACHMENT23)
+GL_ENUM(0x8CF8,GL_COLOR_ATTACHMENT24)
+GL_ENUM(0x8CF9,GL_COLOR_ATTACHMENT25)
+GL_ENUM(0x8CFA,GL_COLOR_ATTACHMENT26)
+GL_ENUM(0x8CFB,GL_COLOR_ATTACHMENT27)
+GL_ENUM(0x8CFC,GL_COLOR_ATTACHMENT28)
+GL_ENUM(0x8CFD,GL_COLOR_ATTACHMENT29)
+GL_ENUM(0x8CFE,GL_COLOR_ATTACHMENT30)
+GL_ENUM(0x8CFF,GL_COLOR_ATTACHMENT31)
 GL_ENUM(0x8D56,GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE)
 GL_ENUM(0x8D57,GL_MAX_SAMPLES)
 GL_ENUM(0x140B,GL_HALF_FLOAT)
@@ -897,6 +913,203 @@
 GL_ENUM(0x82D9,GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET)
 GL_ENUM(0x82DA,GL_MAX_VERTEX_ATTRIB_BINDINGS)
 GL_ENUM(0x82E5,GL_MAX_VERTEX_ATTRIB_STRIDE)
+GL_ENUM(0x9381,GL_MULTISAMPLE_LINE_WIDTH_RANGE)
+GL_ENUM(0x9382,GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY)
+GL_ENUM(0x9294,GL_MULTIPLY)
+GL_ENUM(0x9295,GL_SCREEN)
+GL_ENUM(0x9296,GL_OVERLAY)
+GL_ENUM(0x9297,GL_DARKEN)
+GL_ENUM(0x9298,GL_LIGHTEN)
+GL_ENUM(0x9299,GL_COLORDODGE)
+GL_ENUM(0x929A,GL_COLORBURN)
+GL_ENUM(0x929B,GL_HARDLIGHT)
+GL_ENUM(0x929C,GL_SOFTLIGHT)
+GL_ENUM(0x929E,GL_DIFFERENCE)
+GL_ENUM(0x92A0,GL_EXCLUSION)
+GL_ENUM(0x92AD,GL_HSL_HUE)
+GL_ENUM(0x92AE,GL_HSL_SATURATION)
+GL_ENUM(0x92AF,GL_HSL_COLOR)
+GL_ENUM(0x92B0,GL_HSL_LUMINOSITY)
+GL_ENUM(0x8242,GL_DEBUG_OUTPUT_SYNCHRONOUS)
+GL_ENUM(0x8243,GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH)
+GL_ENUM(0x8244,GL_DEBUG_CALLBACK_FUNCTION)
+GL_ENUM(0x8245,GL_DEBUG_CALLBACK_USER_PARAM)
+GL_ENUM(0x8246,GL_DEBUG_SOURCE_API)
+GL_ENUM(0x8247,GL_DEBUG_SOURCE_WINDOW_SYSTEM)
+GL_ENUM(0x8248,GL_DEBUG_SOURCE_SHADER_COMPILER)
+GL_ENUM(0x8249,GL_DEBUG_SOURCE_THIRD_PARTY)
+GL_ENUM(0x824A,GL_DEBUG_SOURCE_APPLICATION)
+GL_ENUM(0x824B,GL_DEBUG_SOURCE_OTHER)
+GL_ENUM(0x824C,GL_DEBUG_TYPE_ERROR)
+GL_ENUM(0x824D,GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR)
+GL_ENUM(0x824E,GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR)
+GL_ENUM(0x824F,GL_DEBUG_TYPE_PORTABILITY)
+GL_ENUM(0x8250,GL_DEBUG_TYPE_PERFORMANCE)
+GL_ENUM(0x8251,GL_DEBUG_TYPE_OTHER)
+GL_ENUM(0x8268,GL_DEBUG_TYPE_MARKER)
+GL_ENUM(0x8269,GL_DEBUG_TYPE_PUSH_GROUP)
+GL_ENUM(0x826A,GL_DEBUG_TYPE_POP_GROUP)
+GL_ENUM(0x826B,GL_DEBUG_SEVERITY_NOTIFICATION)
+GL_ENUM(0x826C,GL_MAX_DEBUG_GROUP_STACK_DEPTH)
+GL_ENUM(0x826D,GL_DEBUG_GROUP_STACK_DEPTH)
+GL_ENUM(0x82E0,GL_BUFFER)
+GL_ENUM(0x82E1,GL_SHADER)
+GL_ENUM(0x82E2,GL_PROGRAM)
+GL_ENUM(0x82E3,GL_QUERY)
+GL_ENUM(0x82E4,GL_PROGRAM_PIPELINE)
+GL_ENUM(0x82E6,GL_SAMPLER)
+GL_ENUM(0x82E8,GL_MAX_LABEL_LENGTH)
+GL_ENUM(0x9143,GL_MAX_DEBUG_MESSAGE_LENGTH)
+GL_ENUM(0x9144,GL_MAX_DEBUG_LOGGED_MESSAGES)
+GL_ENUM(0x9145,GL_DEBUG_LOGGED_MESSAGES)
+GL_ENUM(0x9146,GL_DEBUG_SEVERITY_HIGH)
+GL_ENUM(0x9147,GL_DEBUG_SEVERITY_MEDIUM)
+GL_ENUM(0x9148,GL_DEBUG_SEVERITY_LOW)
+GL_ENUM(0x92E0,GL_DEBUG_OUTPUT)
+GL_ENUM(0x8DD9,GL_GEOMETRY_SHADER)
+GL_ENUM(0x8916,GL_GEOMETRY_VERTICES_OUT)
+GL_ENUM(0x8917,GL_GEOMETRY_INPUT_TYPE)
+GL_ENUM(0x8918,GL_GEOMETRY_OUTPUT_TYPE)
+GL_ENUM(0x887F,GL_GEOMETRY_SHADER_INVOCATIONS)
+GL_ENUM(0x825E,GL_LAYER_PROVOKING_VERTEX)
+GL_ENUM(0x000A,GL_LINES_ADJACENCY)
+GL_ENUM(0x000B,GL_LINE_STRIP_ADJACENCY)
+GL_ENUM(0x000C,GL_TRIANGLES_ADJACENCY)
+GL_ENUM(0x000D,GL_TRIANGLE_STRIP_ADJACENCY)
+GL_ENUM(0x8DDF,GL_MAX_GEOMETRY_UNIFORM_COMPONENTS)
+GL_ENUM(0x8A2C,GL_MAX_GEOMETRY_UNIFORM_BLOCKS)
+GL_ENUM(0x8A32,GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS)
+GL_ENUM(0x9123,GL_MAX_GEOMETRY_INPUT_COMPONENTS)
+GL_ENUM(0x9124,GL_MAX_GEOMETRY_OUTPUT_COMPONENTS)
+GL_ENUM(0x8DE0,GL_MAX_GEOMETRY_OUTPUT_VERTICES)
+GL_ENUM(0x8DE1,GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS)
+GL_ENUM(0x8E5A,GL_MAX_GEOMETRY_SHADER_INVOCATIONS)
+GL_ENUM(0x8C29,GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS)
+GL_ENUM(0x92CF,GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS)
+GL_ENUM(0x92D5,GL_MAX_GEOMETRY_ATOMIC_COUNTERS)
+GL_ENUM(0x90CD,GL_MAX_GEOMETRY_IMAGE_UNIFORMS)
+GL_ENUM(0x90D7,GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS)
+GL_ENUM(0x8E4D,GL_FIRST_VERTEX_CONVENTION)
+GL_ENUM(0x8E4E,GL_LAST_VERTEX_CONVENTION)
+GL_ENUM(0x8260,GL_UNDEFINED_VERTEX)
+GL_ENUM(0x8C87,GL_PRIMITIVES_GENERATED)
+GL_ENUM(0x9312,GL_FRAMEBUFFER_DEFAULT_LAYERS)
+GL_ENUM(0x9317,GL_MAX_FRAMEBUFFER_LAYERS)
+GL_ENUM(0x8DA8,GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS)
+GL_ENUM(0x8DA7,GL_FRAMEBUFFER_ATTACHMENT_LAYERED)
+GL_ENUM(0x9309,GL_REFERENCED_BY_GEOMETRY_SHADER)
+GL_ENUM(0x92BE,GL_PRIMITIVE_BOUNDING_BOX)
+GL_ENUM(0x821E,GL_CONTEXT_FLAGS)
+GL_ENUM(0x8252,GL_LOSE_CONTEXT_ON_RESET)
+GL_ENUM(0x8253,GL_GUILTY_CONTEXT_RESET)
+GL_ENUM(0x8254,GL_INNOCENT_CONTEXT_RESET)
+GL_ENUM(0x8255,GL_UNKNOWN_CONTEXT_RESET)
+GL_ENUM(0x8256,GL_RESET_NOTIFICATION_STRATEGY)
+GL_ENUM(0x8261,GL_NO_RESET_NOTIFICATION)
+GL_ENUM(0x0507,GL_CONTEXT_LOST)
+GL_ENUM(0x8C36,GL_SAMPLE_SHADING)
+GL_ENUM(0x8C37,GL_MIN_SAMPLE_SHADING_VALUE)
+GL_ENUM(0x8E5B,GL_MIN_FRAGMENT_INTERPOLATION_OFFSET)
+GL_ENUM(0x8E5C,GL_MAX_FRAGMENT_INTERPOLATION_OFFSET)
+GL_ENUM(0x8E5D,GL_FRAGMENT_INTERPOLATION_OFFSET_BITS)
+GL_ENUM(0x000E,GL_PATCHES)
+GL_ENUM(0x8E72,GL_PATCH_VERTICES)
+GL_ENUM(0x8E75,GL_TESS_CONTROL_OUTPUT_VERTICES)
+GL_ENUM(0x8E76,GL_TESS_GEN_MODE)
+GL_ENUM(0x8E77,GL_TESS_GEN_SPACING)
+GL_ENUM(0x8E78,GL_TESS_GEN_VERTEX_ORDER)
+GL_ENUM(0x8E79,GL_TESS_GEN_POINT_MODE)
+GL_ENUM(0x8E7A,GL_ISOLINES)
+GL_ENUM(0x0007,GL_QUADS)
+GL_ENUM(0x8E7B,GL_FRACTIONAL_ODD)
+GL_ENUM(0x8E7C,GL_FRACTIONAL_EVEN)
+GL_ENUM(0x8E7D,GL_MAX_PATCH_VERTICES)
+GL_ENUM(0x8E7E,GL_MAX_TESS_GEN_LEVEL)
+GL_ENUM(0x8E7F,GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS)
+GL_ENUM(0x8E80,GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS)
+GL_ENUM(0x8E81,GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS)
+GL_ENUM(0x8E82,GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS)
+GL_ENUM(0x8E83,GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS)
+GL_ENUM(0x8E84,GL_MAX_TESS_PATCH_COMPONENTS)
+GL_ENUM(0x8E85,GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS)
+GL_ENUM(0x8E86,GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS)
+GL_ENUM(0x8E89,GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS)
+GL_ENUM(0x8E8A,GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS)
+GL_ENUM(0x886C,GL_MAX_TESS_CONTROL_INPUT_COMPONENTS)
+GL_ENUM(0x886D,GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS)
+GL_ENUM(0x8E1E,GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS)
+GL_ENUM(0x8E1F,GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS)
+GL_ENUM(0x92CD,GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS)
+GL_ENUM(0x92CE,GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS)
+GL_ENUM(0x92D3,GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS)
+GL_ENUM(0x92D4,GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS)
+GL_ENUM(0x90CB,GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS)
+GL_ENUM(0x90CC,GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS)
+GL_ENUM(0x90D8,GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS)
+GL_ENUM(0x90D9,GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS)
+GL_ENUM(0x8221,GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED)
+GL_ENUM(0x92E7,GL_IS_PER_PATCH)
+GL_ENUM(0x9307,GL_REFERENCED_BY_TESS_CONTROL_SHADER)
+GL_ENUM(0x9308,GL_REFERENCED_BY_TESS_EVALUATION_SHADER)
+GL_ENUM(0x8E88,GL_TESS_CONTROL_SHADER)
+GL_ENUM(0x8E87,GL_TESS_EVALUATION_SHADER)
+GL_ENUM(0x1004,GL_TEXTURE_BORDER_COLOR)
+GL_ENUM(0x812D,GL_CLAMP_TO_BORDER)
+GL_ENUM(0x8C2A,GL_TEXTURE_BUFFER)
+GL_ENUM(0x8C2B,GL_MAX_TEXTURE_BUFFER_SIZE)
+GL_ENUM(0x8C2C,GL_TEXTURE_BINDING_BUFFER)
+GL_ENUM(0x8C2D,GL_TEXTURE_BUFFER_DATA_STORE_BINDING)
+GL_ENUM(0x919F,GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT)
+GL_ENUM(0x8DC2,GL_SAMPLER_BUFFER)
+GL_ENUM(0x8DD0,GL_INT_SAMPLER_BUFFER)
+GL_ENUM(0x8DD8,GL_UNSIGNED_INT_SAMPLER_BUFFER)
+GL_ENUM(0x9051,GL_IMAGE_BUFFER)
+GL_ENUM(0x905C,GL_INT_IMAGE_BUFFER)
+GL_ENUM(0x9067,GL_UNSIGNED_INT_IMAGE_BUFFER)
+GL_ENUM(0x919D,GL_TEXTURE_BUFFER_OFFSET)
+GL_ENUM(0x919E,GL_TEXTURE_BUFFER_SIZE)
+GL_ENUM(0x93B0,GL_COMPRESSED_RGBA_ASTC_4x4)
+GL_ENUM(0x93B1,GL_COMPRESSED_RGBA_ASTC_5x4)
+GL_ENUM(0x93B2,GL_COMPRESSED_RGBA_ASTC_5x5)
+GL_ENUM(0x93B3,GL_COMPRESSED_RGBA_ASTC_6x5)
+GL_ENUM(0x93B4,GL_COMPRESSED_RGBA_ASTC_6x6)
+GL_ENUM(0x93B5,GL_COMPRESSED_RGBA_ASTC_8x5)
+GL_ENUM(0x93B6,GL_COMPRESSED_RGBA_ASTC_8x6)
+GL_ENUM(0x93B7,GL_COMPRESSED_RGBA_ASTC_8x8)
+GL_ENUM(0x93B8,GL_COMPRESSED_RGBA_ASTC_10x5)
+GL_ENUM(0x93B9,GL_COMPRESSED_RGBA_ASTC_10x6)
+GL_ENUM(0x93BA,GL_COMPRESSED_RGBA_ASTC_10x8)
+GL_ENUM(0x93BB,GL_COMPRESSED_RGBA_ASTC_10x10)
+GL_ENUM(0x93BC,GL_COMPRESSED_RGBA_ASTC_12x10)
+GL_ENUM(0x93BD,GL_COMPRESSED_RGBA_ASTC_12x12)
+GL_ENUM(0x93D0,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4)
+GL_ENUM(0x93D1,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4)
+GL_ENUM(0x93D2,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5)
+GL_ENUM(0x93D3,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5)
+GL_ENUM(0x93D4,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6)
+GL_ENUM(0x93D5,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5)
+GL_ENUM(0x93D6,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6)
+GL_ENUM(0x93D7,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8)
+GL_ENUM(0x93D8,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5)
+GL_ENUM(0x93D9,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6)
+GL_ENUM(0x93DA,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8)
+GL_ENUM(0x93DB,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10)
+GL_ENUM(0x93DC,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10)
+GL_ENUM(0x93DD,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12)
+GL_ENUM(0x9009,GL_TEXTURE_CUBE_MAP_ARRAY)
+GL_ENUM(0x900A,GL_TEXTURE_BINDING_CUBE_MAP_ARRAY)
+GL_ENUM(0x900C,GL_SAMPLER_CUBE_MAP_ARRAY)
+GL_ENUM(0x900D,GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW)
+GL_ENUM(0x900E,GL_INT_SAMPLER_CUBE_MAP_ARRAY)
+GL_ENUM(0x900F,GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY)
+GL_ENUM(0x9054,GL_IMAGE_CUBE_MAP_ARRAY)
+GL_ENUM(0x905F,GL_INT_IMAGE_CUBE_MAP_ARRAY)
+GL_ENUM(0x906A,GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY)
+GL_ENUM(0x9102,GL_TEXTURE_2D_MULTISAMPLE_ARRAY)
+GL_ENUM(0x9105,GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY)
+GL_ENUM(0x910B,GL_SAMPLER_2D_MULTISAMPLE_ARRAY)
+GL_ENUM(0x910C,GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY)
+GL_ENUM(0x910D,GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY)
 GL_ENUM(0x8D65,GL_TEXTURE_EXTERNAL_OES)
 GL_ENUM(0x8D67,GL_TEXTURE_BINDING_EXTERNAL_OES)
 GL_ENUM(0x8D68,GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES)
@@ -963,13 +1176,7 @@
 GL_ENUM(0x8D6C,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT)
 GL_ENUM(0x8365,GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT)
 GL_ENUM(0x8366,GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT)
-GL_ENUM(0x8253,GL_GUILTY_CONTEXT_RESET_EXT)
-GL_ENUM(0x8254,GL_INNOCENT_CONTEXT_RESET_EXT)
-GL_ENUM(0x8255,GL_UNKNOWN_CONTEXT_RESET_EXT)
 GL_ENUM(0x90F3,GL_CONTEXT_ROBUST_ACCESS_EXT)
-GL_ENUM(0x8256,GL_RESET_NOTIFICATION_STRATEGY_EXT)
-GL_ENUM(0x8252,GL_LOSE_CONTEXT_ON_RESET_EXT)
-GL_ENUM(0x8261,GL_NO_RESET_NOTIFICATION_EXT)
 GL_ENUM(0x8C42,GL_SRGB_ALPHA_EXT)
 GL_ENUM(0x83F0,GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
 GL_ENUM(0x83F1,GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
@@ -1014,90 +1221,9 @@
 GL_ENUM(0x8FA0,GL_PERFMON_GLOBAL_MODE_QCOM)
 GL_ENUM(0x8823,GL_WRITEONLY_RENDERING_QCOM)
 GL_ENUM(0x9285,GL_BLEND_ADVANCED_COHERENT_KHR)
-GL_ENUM(0x9294,GL_MULTIPLY_KHR)
-GL_ENUM(0x9295,GL_SCREEN_KHR)
-GL_ENUM(0x9296,GL_OVERLAY_KHR)
-GL_ENUM(0x9297,GL_DARKEN_KHR)
-GL_ENUM(0x9298,GL_LIGHTEN_KHR)
-GL_ENUM(0x9299,GL_COLORDODGE_KHR)
-GL_ENUM(0x929A,GL_COLORBURN_KHR)
-GL_ENUM(0x929B,GL_HARDLIGHT_KHR)
-GL_ENUM(0x929C,GL_SOFTLIGHT_KHR)
-GL_ENUM(0x929E,GL_DIFFERENCE_KHR)
-GL_ENUM(0x92A0,GL_EXCLUSION_KHR)
-GL_ENUM(0x92AD,GL_HSL_HUE_KHR)
-GL_ENUM(0x92AE,GL_HSL_SATURATION_KHR)
-GL_ENUM(0x92AF,GL_HSL_COLOR_KHR)
-GL_ENUM(0x92B0,GL_HSL_LUMINOSITY_KHR)
-GL_ENUM(0x82E6,GL_SAMPLER)
-GL_ENUM(0x8242,GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR)
-GL_ENUM(0x8243,GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR)
-GL_ENUM(0x8244,GL_DEBUG_CALLBACK_FUNCTION_KHR)
-GL_ENUM(0x8245,GL_DEBUG_CALLBACK_USER_PARAM_KHR)
-GL_ENUM(0x8246,GL_DEBUG_SOURCE_API_KHR)
-GL_ENUM(0x8247,GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR)
-GL_ENUM(0x8248,GL_DEBUG_SOURCE_SHADER_COMPILER_KHR)
-GL_ENUM(0x8249,GL_DEBUG_SOURCE_THIRD_PARTY_KHR)
-GL_ENUM(0x824A,GL_DEBUG_SOURCE_APPLICATION_KHR)
-GL_ENUM(0x824B,GL_DEBUG_SOURCE_OTHER_KHR)
-GL_ENUM(0x824C,GL_DEBUG_TYPE_ERROR_KHR)
-GL_ENUM(0x824D,GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR)
-GL_ENUM(0x824E,GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR)
-GL_ENUM(0x824F,GL_DEBUG_TYPE_PORTABILITY_KHR)
-GL_ENUM(0x8250,GL_DEBUG_TYPE_PERFORMANCE_KHR)
-GL_ENUM(0x8251,GL_DEBUG_TYPE_OTHER_KHR)
-GL_ENUM(0x8268,GL_DEBUG_TYPE_MARKER_KHR)
-GL_ENUM(0x8269,GL_DEBUG_TYPE_PUSH_GROUP_KHR)
-GL_ENUM(0x826A,GL_DEBUG_TYPE_POP_GROUP_KHR)
-GL_ENUM(0x826B,GL_DEBUG_SEVERITY_NOTIFICATION_KHR)
-GL_ENUM(0x826C,GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR)
-GL_ENUM(0x826D,GL_DEBUG_GROUP_STACK_DEPTH_KHR)
-GL_ENUM(0x82E0,GL_BUFFER_KHR)
-GL_ENUM(0x82E1,GL_SHADER_KHR)
-GL_ENUM(0x82E2,GL_PROGRAM_KHR)
-GL_ENUM(0x82E3,GL_QUERY_KHR)
-GL_ENUM(0x82E8,GL_MAX_LABEL_LENGTH_KHR)
-GL_ENUM(0x9143,GL_MAX_DEBUG_MESSAGE_LENGTH_KHR)
-GL_ENUM(0x9144,GL_MAX_DEBUG_LOGGED_MESSAGES_KHR)
-GL_ENUM(0x9145,GL_DEBUG_LOGGED_MESSAGES_KHR)
-GL_ENUM(0x9146,GL_DEBUG_SEVERITY_HIGH_KHR)
-GL_ENUM(0x9147,GL_DEBUG_SEVERITY_MEDIUM_KHR)
-GL_ENUM(0x9148,GL_DEBUG_SEVERITY_LOW_KHR)
-GL_ENUM(0x92E0,GL_DEBUG_OUTPUT_KHR)
-GL_ENUM(0x93B0,GL_COMPRESSED_RGBA_ASTC_4x4_KHR)
-GL_ENUM(0x93B1,GL_COMPRESSED_RGBA_ASTC_5x4_KHR)
-GL_ENUM(0x93B2,GL_COMPRESSED_RGBA_ASTC_5x5_KHR)
-GL_ENUM(0x93B3,GL_COMPRESSED_RGBA_ASTC_6x5_KHR)
-GL_ENUM(0x93B4,GL_COMPRESSED_RGBA_ASTC_6x6_KHR)
-GL_ENUM(0x93B5,GL_COMPRESSED_RGBA_ASTC_8x5_KHR)
-GL_ENUM(0x93B6,GL_COMPRESSED_RGBA_ASTC_8x6_KHR)
-GL_ENUM(0x93B7,GL_COMPRESSED_RGBA_ASTC_8x8_KHR)
-GL_ENUM(0x93B8,GL_COMPRESSED_RGBA_ASTC_10x5_KHR)
-GL_ENUM(0x93B9,GL_COMPRESSED_RGBA_ASTC_10x6_KHR)
-GL_ENUM(0x93BA,GL_COMPRESSED_RGBA_ASTC_10x8_KHR)
-GL_ENUM(0x93BB,GL_COMPRESSED_RGBA_ASTC_10x10_KHR)
-GL_ENUM(0x93BC,GL_COMPRESSED_RGBA_ASTC_12x10_KHR)
-GL_ENUM(0x93BD,GL_COMPRESSED_RGBA_ASTC_12x12_KHR)
-GL_ENUM(0x93D0,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR)
-GL_ENUM(0x93D1,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR)
-GL_ENUM(0x93D2,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR)
-GL_ENUM(0x93D3,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR)
-GL_ENUM(0x93D4,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR)
-GL_ENUM(0x93D5,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR)
-GL_ENUM(0x93D6,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR)
-GL_ENUM(0x93D7,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR)
-GL_ENUM(0x93D8,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR)
-GL_ENUM(0x93D9,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR)
-GL_ENUM(0x93DA,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR)
-GL_ENUM(0x93DB,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR)
-GL_ENUM(0x93DC,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR)
-GL_ENUM(0x93DD,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR)
+GL_ENUM(0x82FB,GL_CONTEXT_RELEASE_BEHAVIOR_KHR)
+GL_ENUM(0x82FC,GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR)
 GL_ENUM(0x8D66,GL_SAMPLER_EXTERNAL_OES)
-GL_ENUM(0x8C36,GL_SAMPLE_SHADING_OES)
-GL_ENUM(0x8C37,GL_MIN_SAMPLE_SHADING_VALUE_OES)
-GL_ENUM(0x8E5B,GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES)
-GL_ENUM(0x8E5C,GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES)
-GL_ENUM(0x8E5D,GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES)
 GL_ENUM(0x93C0,GL_COMPRESSED_RGBA_ASTC_3x3x3_OES)
 GL_ENUM(0x93C1,GL_COMPRESSED_RGBA_ASTC_4x3x3_OES)
 GL_ENUM(0x93C2,GL_COMPRESSED_RGBA_ASTC_4x4x3_OES)
@@ -1119,11 +1245,10 @@
 GL_ENUM(0x93E8,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES)
 GL_ENUM(0x93E9,GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES)
 GL_ENUM(0x8D61,GL_HALF_FLOAT_OES)
-GL_ENUM(0x9102,GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES)
-GL_ENUM(0x9105,GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES)
-GL_ENUM(0x910B,GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES)
-GL_ENUM(0x910C,GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES)
-GL_ENUM(0x910D,GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES)
+GL_ENUM(0x82DB,GL_TEXTURE_VIEW_MIN_LEVEL_OES)
+GL_ENUM(0x82DC,GL_TEXTURE_VIEW_NUM_LEVELS_OES)
+GL_ENUM(0x82DD,GL_TEXTURE_VIEW_MIN_LAYER_OES)
+GL_ENUM(0x82DE,GL_TEXTURE_VIEW_NUM_LAYERS_OES)
 GL_ENUM(0x8DF6,GL_UNSIGNED_INT_10_10_10_2_OES)
 GL_ENUM(0x8DF7,GL_INT_10_10_10_2_OES)
 GL_ENUM(0x8BC0,GL_COUNTER_TYPE_AMD)
@@ -1141,6 +1266,8 @@
 GL_ENUM(0x93A2,GL_TEXTURE_USAGE_ANGLE)
 GL_ENUM(0x93A3,GL_FRAMEBUFFER_ATTACHMENT_ANGLE)
 GL_ENUM(0x93A0,GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE)
+GL_ENUM(0x3006,GL_CLIP_DISTANCE6_APPLE)
+GL_ENUM(0x3007,GL_CLIP_DISTANCE7_APPLE)
 GL_ENUM(0x8A1F,GL_RGB_422_APPLE)
 GL_ENUM(0x85BA,GL_UNSIGNED_SHORT_8_8_APPLE)
 GL_ENUM(0x85BB,GL_UNSIGNED_SHORT_8_8_REV_APPLE)
@@ -1149,7 +1276,18 @@
 GL_ENUM(0x8F60,GL_MALI_SHADER_BINARY_ARM)
 GL_ENUM(0x8F65,GL_FETCH_PER_SAMPLE_ARM)
 GL_ENUM(0x8F66,GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM)
+GL_ENUM(0x9251,GL_SMAPHS30_PROGRAM_BINARY_DMP)
+GL_ENUM(0x9252,GL_SMAPHS_PROGRAM_BINARY_DMP)
+GL_ENUM(0x9253,GL_DMP_PROGRAM_BINARY_DMP)
 GL_ENUM(0x9250,GL_SHADER_BINARY_DMP)
+GL_ENUM(0x8BE7,GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT)
+GL_ENUM(0x88F9,GL_SRC1_COLOR_EXT)
+GL_ENUM(0x88FA,GL_ONE_MINUS_SRC1_COLOR_EXT)
+GL_ENUM(0x88FB,GL_ONE_MINUS_SRC1_ALPHA_EXT)
+GL_ENUM(0x930F,GL_LOCATION_INDEX_EXT)
+GL_ENUM(0x88FC,GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT)
+GL_ENUM(0x821F,GL_BUFFER_IMMUTABLE_STORAGE_EXT)
+GL_ENUM(0x8220,GL_BUFFER_STORAGE_FLAGS_EXT)
 GL_ENUM(0x8A4F,GL_PROGRAM_PIPELINE_OBJECT_EXT)
 GL_ENUM(0x8B40,GL_PROGRAM_OBJECT_EXT)
 GL_ENUM(0x8B48,GL_SHADER_OBJECT_EXT)
@@ -1160,131 +1298,59 @@
 GL_ENUM(0x88BF,GL_TIME_ELAPSED_EXT)
 GL_ENUM(0x8E28,GL_TIMESTAMP_EXT)
 GL_ENUM(0x8FBB,GL_GPU_DISJOINT_EXT)
-GL_ENUM(0x8DD9,GL_GEOMETRY_SHADER_EXT)
-GL_ENUM(0x8916,GL_GEOMETRY_LINKED_VERTICES_OUT_EXT)
-GL_ENUM(0x8917,GL_GEOMETRY_LINKED_INPUT_TYPE_EXT)
-GL_ENUM(0x8918,GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT)
-GL_ENUM(0x887F,GL_GEOMETRY_SHADER_INVOCATIONS_EXT)
-GL_ENUM(0x825E,GL_LAYER_PROVOKING_VERTEX_EXT)
-GL_ENUM(0x000A,GL_LINES_ADJACENCY_EXT)
-GL_ENUM(0x000B,GL_LINE_STRIP_ADJACENCY_EXT)
-GL_ENUM(0x000C,GL_TRIANGLES_ADJACENCY_EXT)
-GL_ENUM(0x000D,GL_TRIANGLE_STRIP_ADJACENCY_EXT)
-GL_ENUM(0x8DDF,GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT)
-GL_ENUM(0x8A2C,GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT)
-GL_ENUM(0x8A32,GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT)
-GL_ENUM(0x9123,GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT)
-GL_ENUM(0x9124,GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT)
-GL_ENUM(0x8DE0,GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT)
-GL_ENUM(0x8DE1,GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT)
-GL_ENUM(0x8E5A,GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT)
-GL_ENUM(0x8C29,GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT)
-GL_ENUM(0x92CF,GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT)
-GL_ENUM(0x92D5,GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT)
-GL_ENUM(0x90CD,GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT)
-GL_ENUM(0x90D7,GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT)
-GL_ENUM(0x8E4D,GL_FIRST_VERTEX_CONVENTION_EXT)
-GL_ENUM(0x8E4E,GL_LAST_VERTEX_CONVENTION_EXT)
-GL_ENUM(0x8260,GL_UNDEFINED_VERTEX_EXT)
-GL_ENUM(0x8C87,GL_PRIMITIVES_GENERATED_EXT)
-GL_ENUM(0x9312,GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT)
-GL_ENUM(0x9317,GL_MAX_FRAMEBUFFER_LAYERS_EXT)
-GL_ENUM(0x8DA8,GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT)
-GL_ENUM(0x8DA7,GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT)
-GL_ENUM(0x9309,GL_REFERENCED_BY_GEOMETRY_SHADER_EXT)
 GL_ENUM(0x90F0,GL_COLOR_ATTACHMENT_EXT)
 GL_ENUM(0x90F1,GL_MULTIVIEW_EXT)
 GL_ENUM(0x0C01,GL_DRAW_BUFFER_EXT)
 GL_ENUM(0x90F2,GL_MAX_MULTIVIEW_BUFFERS_EXT)
-GL_ENUM(0x92BE,GL_PRIMITIVE_BOUNDING_BOX_EXT)
 GL_ENUM(0x8A54,GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT)
 GL_ENUM(0x8A55,GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT)
 GL_ENUM(0x8A56,GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT)
 GL_ENUM(0x8A57,GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT)
 GL_ENUM(0x93F0,GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG)
 GL_ENUM(0x93F1,GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG)
+GL_ENUM(0x9327,GL_RASTER_MULTISAMPLE_EXT)
+GL_ENUM(0x9328,GL_RASTER_SAMPLES_EXT)
+GL_ENUM(0x9329,GL_MAX_RASTER_SAMPLES_EXT)
+GL_ENUM(0x932A,GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT)
+GL_ENUM(0x932B,GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT)
+GL_ENUM(0x932C,GL_EFFECTIVE_RASTER_SAMPLES_EXT)
+GL_ENUM(0x8F98,GL_R16_SNORM_EXT)
+GL_ENUM(0x8F99,GL_RG16_SNORM_EXT)
+GL_ENUM(0x8F9B,GL_RGBA16_SNORM_EXT)
 GL_ENUM(0x8DB9,GL_FRAMEBUFFER_SRGB_EXT)
 GL_ENUM(0x8A52,GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT)
 GL_ENUM(0x8F63,GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT)
 GL_ENUM(0x8F67,GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT)
 GL_ENUM(0x8F64,GL_SHADER_PIXEL_LOCAL_STORAGE_EXT)
-GL_ENUM(0x000E,GL_PATCHES_EXT)
-GL_ENUM(0x8E72,GL_PATCH_VERTICES_EXT)
-GL_ENUM(0x8E75,GL_TESS_CONTROL_OUTPUT_VERTICES_EXT)
-GL_ENUM(0x8E76,GL_TESS_GEN_MODE_EXT)
-GL_ENUM(0x8E77,GL_TESS_GEN_SPACING_EXT)
-GL_ENUM(0x8E78,GL_TESS_GEN_VERTEX_ORDER_EXT)
-GL_ENUM(0x8E79,GL_TESS_GEN_POINT_MODE_EXT)
-GL_ENUM(0x8E7A,GL_ISOLINES_EXT)
-GL_ENUM(0x0007,GL_QUADS_EXT)
-GL_ENUM(0x8E7B,GL_FRACTIONAL_ODD_EXT)
-GL_ENUM(0x8E7C,GL_FRACTIONAL_EVEN_EXT)
-GL_ENUM(0x8E7D,GL_MAX_PATCH_VERTICES_EXT)
-GL_ENUM(0x8E7E,GL_MAX_TESS_GEN_LEVEL_EXT)
-GL_ENUM(0x8E7F,GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT)
-GL_ENUM(0x8E80,GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT)
-GL_ENUM(0x8E81,GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT)
-GL_ENUM(0x8E82,GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT)
-GL_ENUM(0x8E83,GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT)
-GL_ENUM(0x8E84,GL_MAX_TESS_PATCH_COMPONENTS_EXT)
-GL_ENUM(0x8E85,GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT)
-GL_ENUM(0x8E86,GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT)
-GL_ENUM(0x8E89,GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT)
-GL_ENUM(0x8E8A,GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT)
-GL_ENUM(0x886C,GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT)
-GL_ENUM(0x886D,GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT)
-GL_ENUM(0x8E1E,GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT)
-GL_ENUM(0x8E1F,GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT)
-GL_ENUM(0x92CD,GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT)
-GL_ENUM(0x92CE,GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT)
-GL_ENUM(0x92D3,GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT)
-GL_ENUM(0x92D4,GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT)
-GL_ENUM(0x90CB,GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT)
-GL_ENUM(0x90CC,GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT)
-GL_ENUM(0x90D8,GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT)
-GL_ENUM(0x90D9,GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT)
-GL_ENUM(0x8221,GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED)
-GL_ENUM(0x92E7,GL_IS_PER_PATCH_EXT)
-GL_ENUM(0x9307,GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT)
-GL_ENUM(0x9308,GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT)
-GL_ENUM(0x8E88,GL_TESS_CONTROL_SHADER_EXT)
-GL_ENUM(0x8E87,GL_TESS_EVALUATION_SHADER_EXT)
-GL_ENUM(0x1004,GL_TEXTURE_BORDER_COLOR_EXT)
-GL_ENUM(0x812D,GL_CLAMP_TO_BORDER_EXT)
-GL_ENUM(0x8C2A,GL_TEXTURE_BUFFER_EXT)
-GL_ENUM(0x8C2B,GL_MAX_TEXTURE_BUFFER_SIZE_EXT)
-GL_ENUM(0x8C2C,GL_TEXTURE_BINDING_BUFFER_EXT)
-GL_ENUM(0x8C2D,GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT)
-GL_ENUM(0x919F,GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT)
-GL_ENUM(0x8DC2,GL_SAMPLER_BUFFER_EXT)
-GL_ENUM(0x8DD0,GL_INT_SAMPLER_BUFFER_EXT)
-GL_ENUM(0x8DD8,GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT)
-GL_ENUM(0x9051,GL_IMAGE_BUFFER_EXT)
-GL_ENUM(0x905C,GL_INT_IMAGE_BUFFER_EXT)
-GL_ENUM(0x9067,GL_UNSIGNED_INT_IMAGE_BUFFER_EXT)
-GL_ENUM(0x919D,GL_TEXTURE_BUFFER_OFFSET_EXT)
-GL_ENUM(0x919E,GL_TEXTURE_BUFFER_SIZE_EXT)
-GL_ENUM(0x9009,GL_TEXTURE_CUBE_MAP_ARRAY_EXT)
-GL_ENUM(0x900A,GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT)
-GL_ENUM(0x900C,GL_SAMPLER_CUBE_MAP_ARRAY_EXT)
-GL_ENUM(0x900D,GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT)
-GL_ENUM(0x900E,GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT)
-GL_ENUM(0x900F,GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT)
-GL_ENUM(0x9054,GL_IMAGE_CUBE_MAP_ARRAY_EXT)
-GL_ENUM(0x905F,GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT)
-GL_ENUM(0x906A,GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT)
+GL_ENUM(0x91A6,GL_TEXTURE_SPARSE_EXT)
+GL_ENUM(0x91A7,GL_VIRTUAL_PAGE_SIZE_INDEX_EXT)
+GL_ENUM(0x91AA,GL_NUM_SPARSE_LEVELS_EXT)
+GL_ENUM(0x91A8,GL_NUM_VIRTUAL_PAGE_SIZES_EXT)
+GL_ENUM(0x9195,GL_VIRTUAL_PAGE_SIZE_X_EXT)
+GL_ENUM(0x9196,GL_VIRTUAL_PAGE_SIZE_Y_EXT)
+GL_ENUM(0x9197,GL_VIRTUAL_PAGE_SIZE_Z_EXT)
+GL_ENUM(0x9198,GL_MAX_SPARSE_TEXTURE_SIZE_EXT)
+GL_ENUM(0x9199,GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT)
+GL_ENUM(0x919A,GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT)
+GL_ENUM(0x91A9,GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT)
+GL_ENUM(0x822A,GL_R16_EXT)
+GL_ENUM(0x822C,GL_RG16_EXT)
+GL_ENUM(0x805B,GL_RGBA16_EXT)
+GL_ENUM(0x8054,GL_RGB16_EXT)
+GL_ENUM(0x8F9A,GL_RGB16_SNORM_EXT)
+GL_ENUM(0x8FBD,GL_SR8_EXT)
+GL_ENUM(0x8FBE,GL_SRG8_EXT)
 GL_ENUM(0x8A48,GL_TEXTURE_SRGB_DECODE_EXT)
 GL_ENUM(0x8A49,GL_DECODE_EXT)
 GL_ENUM(0x8A4A,GL_SKIP_DECODE_EXT)
-GL_ENUM(0x82DB,GL_TEXTURE_VIEW_MIN_LEVEL_EXT)
-GL_ENUM(0x82DC,GL_TEXTURE_VIEW_NUM_LEVELS_EXT)
-GL_ENUM(0x82DD,GL_TEXTURE_VIEW_MIN_LAYER_EXT)
-GL_ENUM(0x82DE,GL_TEXTURE_VIEW_NUM_LAYERS_EXT)
 GL_ENUM(0x9260,GL_GCCSO_SHADER_BINARY_FJ)
 GL_ENUM(0x9130,GL_SGX_PROGRAM_BINARY_IMG)
 GL_ENUM(0x8C0A,GL_SGX_BINARY_IMG)
 GL_ENUM(0x9137,GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG)
 GL_ENUM(0x9138,GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG)
+GL_ENUM(0x9139,GL_CUBIC_IMG)
+GL_ENUM(0x913A,GL_CUBIC_MIPMAP_NEAREST_IMG)
+GL_ENUM(0x913B,GL_CUBIC_MIPMAP_LINEAR_IMG)
 GL_ENUM(0x00000000,GL_PERFQUERY_SINGLE_CONTEXT_INTEL)
 GL_ENUM(0x00000001,GL_PERFQUERY_GLOBAL_CONTEXT_INTEL)
 GL_ENUM(0x83FB,GL_PERFQUERY_WAIT_INTEL)
@@ -1335,6 +1401,14 @@
 GL_ENUM(0x9288,GL_SRC_OVER_NV)
 GL_ENUM(0x9282,GL_UNCORRELATED_NV)
 GL_ENUM(0x92A6,GL_VIVIDLIGHT_NV)
+GL_ENUM(0x8E13,GL_QUERY_WAIT_NV)
+GL_ENUM(0x8E14,GL_QUERY_NO_WAIT_NV)
+GL_ENUM(0x8E15,GL_QUERY_BY_REGION_WAIT_NV)
+GL_ENUM(0x8E16,GL_QUERY_BY_REGION_NO_WAIT_NV)
+GL_ENUM(0x9346,GL_CONSERVATIVE_RASTERIZATION_NV)
+GL_ENUM(0x9347,GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV)
+GL_ENUM(0x9348,GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV)
+GL_ENUM(0x9349,GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV)
 GL_ENUM(0x8ED0,GL_COVERAGE_COMPONENT_NV)
 GL_ENUM(0x8ED1,GL_COVERAGE_COMPONENT4_NV)
 GL_ENUM(0x8ED2,GL_COVERAGE_ATTACHMENT_NV)
@@ -1344,6 +1418,148 @@
 GL_ENUM(0x8ED6,GL_COVERAGE_EDGE_FRAGMENTS_NV)
 GL_ENUM(0x8ED7,GL_COVERAGE_AUTOMATIC_NV)
 GL_ENUM(0x8E2C,GL_DEPTH_COMPONENT16_NONLINEAR_NV)
+GL_ENUM(0x933C,GL_FILL_RECTANGLE_NV)
+GL_ENUM(0x92DD,GL_FRAGMENT_COVERAGE_TO_COLOR_NV)
+GL_ENUM(0x92DE,GL_FRAGMENT_COVERAGE_COLOR_NV)
+GL_ENUM(0x9331,GL_COVERAGE_MODULATION_TABLE_NV)
+GL_ENUM(0x8E20,GL_COLOR_SAMPLES_NV)
+GL_ENUM(0x932D,GL_DEPTH_SAMPLES_NV)
+GL_ENUM(0x932E,GL_STENCIL_SAMPLES_NV)
+GL_ENUM(0x932F,GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV)
+GL_ENUM(0x9330,GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV)
+GL_ENUM(0x9332,GL_COVERAGE_MODULATION_NV)
+GL_ENUM(0x9333,GL_COVERAGE_MODULATION_TABLE_SIZE_NV)
+GL_ENUM(0x9371,GL_MULTISAMPLES_NV)
+GL_ENUM(0x9372,GL_SUPERSAMPLE_SCALE_X_NV)
+GL_ENUM(0x9373,GL_SUPERSAMPLE_SCALE_Y_NV)
+GL_ENUM(0x9374,GL_CONFORMANT_NV)
+GL_ENUM(0x9070,GL_PATH_FORMAT_SVG_NV)
+GL_ENUM(0x9071,GL_PATH_FORMAT_PS_NV)
+GL_ENUM(0x9072,GL_STANDARD_FONT_NAME_NV)
+GL_ENUM(0x9073,GL_SYSTEM_FONT_NAME_NV)
+GL_ENUM(0x9074,GL_FILE_NAME_NV)
+GL_ENUM(0x9075,GL_PATH_STROKE_WIDTH_NV)
+GL_ENUM(0x9076,GL_PATH_END_CAPS_NV)
+GL_ENUM(0x9077,GL_PATH_INITIAL_END_CAP_NV)
+GL_ENUM(0x9078,GL_PATH_TERMINAL_END_CAP_NV)
+GL_ENUM(0x9079,GL_PATH_JOIN_STYLE_NV)
+GL_ENUM(0x907A,GL_PATH_MITER_LIMIT_NV)
+GL_ENUM(0x907B,GL_PATH_DASH_CAPS_NV)
+GL_ENUM(0x907C,GL_PATH_INITIAL_DASH_CAP_NV)
+GL_ENUM(0x907D,GL_PATH_TERMINAL_DASH_CAP_NV)
+GL_ENUM(0x907E,GL_PATH_DASH_OFFSET_NV)
+GL_ENUM(0x907F,GL_PATH_CLIENT_LENGTH_NV)
+GL_ENUM(0x9080,GL_PATH_FILL_MODE_NV)
+GL_ENUM(0x9081,GL_PATH_FILL_MASK_NV)
+GL_ENUM(0x9082,GL_PATH_FILL_COVER_MODE_NV)
+GL_ENUM(0x9083,GL_PATH_STROKE_COVER_MODE_NV)
+GL_ENUM(0x9084,GL_PATH_STROKE_MASK_NV)
+GL_ENUM(0x9088,GL_COUNT_UP_NV)
+GL_ENUM(0x9089,GL_COUNT_DOWN_NV)
+GL_ENUM(0x908A,GL_PATH_OBJECT_BOUNDING_BOX_NV)
+GL_ENUM(0x908B,GL_CONVEX_HULL_NV)
+GL_ENUM(0x908D,GL_BOUNDING_BOX_NV)
+GL_ENUM(0x908E,GL_TRANSLATE_X_NV)
+GL_ENUM(0x908F,GL_TRANSLATE_Y_NV)
+GL_ENUM(0x9090,GL_TRANSLATE_2D_NV)
+GL_ENUM(0x9091,GL_TRANSLATE_3D_NV)
+GL_ENUM(0x9092,GL_AFFINE_2D_NV)
+GL_ENUM(0x9094,GL_AFFINE_3D_NV)
+GL_ENUM(0x9096,GL_TRANSPOSE_AFFINE_2D_NV)
+GL_ENUM(0x9098,GL_TRANSPOSE_AFFINE_3D_NV)
+GL_ENUM(0x909A,GL_UTF8_NV)
+GL_ENUM(0x909B,GL_UTF16_NV)
+GL_ENUM(0x909C,GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV)
+GL_ENUM(0x909D,GL_PATH_COMMAND_COUNT_NV)
+GL_ENUM(0x909E,GL_PATH_COORD_COUNT_NV)
+GL_ENUM(0x909F,GL_PATH_DASH_ARRAY_COUNT_NV)
+GL_ENUM(0x90A0,GL_PATH_COMPUTED_LENGTH_NV)
+GL_ENUM(0x90A1,GL_PATH_FILL_BOUNDING_BOX_NV)
+GL_ENUM(0x90A2,GL_PATH_STROKE_BOUNDING_BOX_NV)
+GL_ENUM(0x90A3,GL_SQUARE_NV)
+GL_ENUM(0x90A4,GL_ROUND_NV)
+GL_ENUM(0x90A5,GL_TRIANGULAR_NV)
+GL_ENUM(0x90A6,GL_BEVEL_NV)
+GL_ENUM(0x90A7,GL_MITER_REVERT_NV)
+GL_ENUM(0x90A8,GL_MITER_TRUNCATE_NV)
+GL_ENUM(0x90A9,GL_SKIP_MISSING_GLYPH_NV)
+GL_ENUM(0x90AA,GL_USE_MISSING_GLYPH_NV)
+GL_ENUM(0x90AB,GL_PATH_ERROR_POSITION_NV)
+GL_ENUM(0x90AD,GL_ACCUM_ADJACENT_PAIRS_NV)
+GL_ENUM(0x90AE,GL_ADJACENT_PAIRS_NV)
+GL_ENUM(0x90AF,GL_FIRST_TO_REST_NV)
+GL_ENUM(0x90B0,GL_PATH_GEN_MODE_NV)
+GL_ENUM(0x90B1,GL_PATH_GEN_COEFF_NV)
+GL_ENUM(0x90B3,GL_PATH_GEN_COMPONENTS_NV)
+GL_ENUM(0x90B7,GL_PATH_STENCIL_FUNC_NV)
+GL_ENUM(0x90B8,GL_PATH_STENCIL_REF_NV)
+GL_ENUM(0x90B9,GL_PATH_STENCIL_VALUE_MASK_NV)
+GL_ENUM(0x90BD,GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV)
+GL_ENUM(0x90BE,GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV)
+GL_ENUM(0x90BF,GL_PATH_COVER_DEPTH_FUNC_NV)
+GL_ENUM(0x90B4,GL_PATH_DASH_OFFSET_RESET_NV)
+GL_ENUM(0x90B5,GL_MOVE_TO_RESETS_NV)
+GL_ENUM(0x90B6,GL_MOVE_TO_CONTINUES_NV)
+GL_ENUM(0x00,GL_CLOSE_PATH_NV)
+GL_ENUM(0x02,GL_MOVE_TO_NV)
+GL_ENUM(0x03,GL_RELATIVE_MOVE_TO_NV)
+GL_ENUM(0x04,GL_LINE_TO_NV)
+GL_ENUM(0x05,GL_RELATIVE_LINE_TO_NV)
+GL_ENUM(0x06,GL_HORIZONTAL_LINE_TO_NV)
+GL_ENUM(0x07,GL_RELATIVE_HORIZONTAL_LINE_TO_NV)
+GL_ENUM(0x08,GL_VERTICAL_LINE_TO_NV)
+GL_ENUM(0x09,GL_RELATIVE_VERTICAL_LINE_TO_NV)
+GL_ENUM(0x0A,GL_QUADRATIC_CURVE_TO_NV)
+GL_ENUM(0x0B,GL_RELATIVE_QUADRATIC_CURVE_TO_NV)
+GL_ENUM(0x0C,GL_CUBIC_CURVE_TO_NV)
+GL_ENUM(0x0D,GL_RELATIVE_CUBIC_CURVE_TO_NV)
+GL_ENUM(0x0E,GL_SMOOTH_QUADRATIC_CURVE_TO_NV)
+GL_ENUM(0x0F,GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV)
+GL_ENUM(0x10,GL_SMOOTH_CUBIC_CURVE_TO_NV)
+GL_ENUM(0x11,GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV)
+GL_ENUM(0x12,GL_SMALL_CCW_ARC_TO_NV)
+GL_ENUM(0x13,GL_RELATIVE_SMALL_CCW_ARC_TO_NV)
+GL_ENUM(0x14,GL_SMALL_CW_ARC_TO_NV)
+GL_ENUM(0x15,GL_RELATIVE_SMALL_CW_ARC_TO_NV)
+GL_ENUM(0x16,GL_LARGE_CCW_ARC_TO_NV)
+GL_ENUM(0x17,GL_RELATIVE_LARGE_CCW_ARC_TO_NV)
+GL_ENUM(0x18,GL_LARGE_CW_ARC_TO_NV)
+GL_ENUM(0x19,GL_RELATIVE_LARGE_CW_ARC_TO_NV)
+GL_ENUM(0xF0,GL_RESTART_PATH_NV)
+GL_ENUM(0xF2,GL_DUP_FIRST_CUBIC_CURVE_TO_NV)
+GL_ENUM(0xF4,GL_DUP_LAST_CUBIC_CURVE_TO_NV)
+GL_ENUM(0xF6,GL_RECT_NV)
+GL_ENUM(0xF8,GL_CIRCULAR_CCW_ARC_TO_NV)
+GL_ENUM(0xFA,GL_CIRCULAR_CW_ARC_TO_NV)
+GL_ENUM(0xFC,GL_CIRCULAR_TANGENT_ARC_TO_NV)
+GL_ENUM(0xFE,GL_ARC_TO_NV)
+GL_ENUM(0xFF,GL_RELATIVE_ARC_TO_NV)
+GL_ENUM(0xE8,GL_ROUNDED_RECT_NV)
+GL_ENUM(0xE9,GL_RELATIVE_ROUNDED_RECT_NV)
+GL_ENUM(0xEA,GL_ROUNDED_RECT2_NV)
+GL_ENUM(0xEB,GL_RELATIVE_ROUNDED_RECT2_NV)
+GL_ENUM(0xEC,GL_ROUNDED_RECT4_NV)
+GL_ENUM(0xED,GL_RELATIVE_ROUNDED_RECT4_NV)
+GL_ENUM(0xEE,GL_ROUNDED_RECT8_NV)
+GL_ENUM(0xEF,GL_RELATIVE_ROUNDED_RECT8_NV)
+GL_ENUM(0xF7,GL_RELATIVE_RECT_NV)
+GL_ENUM(0x9368,GL_FONT_GLYPHS_AVAILABLE_NV)
+GL_ENUM(0x9369,GL_FONT_TARGET_UNAVAILABLE_NV)
+GL_ENUM(0x936A,GL_FONT_UNAVAILABLE_NV)
+GL_ENUM(0x936B,GL_FONT_UNINTELLIGIBLE_NV)
+GL_ENUM(0x1A,GL_CONIC_CURVE_TO_NV)
+GL_ENUM(0x1B,GL_RELATIVE_CONIC_CURVE_TO_NV)
+GL_ENUM(0x936C,GL_STANDARD_FONT_FORMAT_NV)
+GL_ENUM(0x84E3,GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV)
+GL_ENUM(0x84E4,GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV)
+GL_ENUM(0x936D,GL_FRAGMENT_INPUT_NV)
+GL_ENUM(0xC0,GL_SHARED_EDGE_NV)
+GL_ENUM(0x0B40,GL_POLYGON_MODE_NV)
+GL_ENUM(0x2A01,GL_POLYGON_OFFSET_POINT_NV)
+GL_ENUM(0x2A02,GL_POLYGON_OFFSET_LINE_NV)
+GL_ENUM(0x1B00,GL_POINT_NV)
+GL_ENUM(0x1B01,GL_LINE_NV)
+GL_ENUM(0x1B02,GL_FILL_NV)
 GL_ENUM(0x8C46,GL_SLUMINANCE_NV)
 GL_ENUM(0x8C44,GL_SLUMINANCE_ALPHA_NV)
 GL_ENUM(0x8C47,GL_SLUMINANCE8_NV)
@@ -1353,6 +1569,20 @@
 GL_ENUM(0x8C4E,GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV)
 GL_ENUM(0x8C4F,GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV)
 GL_ENUM(0x88EE,GL_ETC1_SRGB8_NV)
+GL_ENUM(0x933D,GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV)
+GL_ENUM(0x933E,GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV)
+GL_ENUM(0x933F,GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV)
+GL_ENUM(0x9340,GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV)
+GL_ENUM(0x9341,GL_PROGRAMMABLE_SAMPLE_LOCATION_NV)
+GL_ENUM(0x9342,GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV)
+GL_ENUM(0x9343,GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV)
+GL_ENUM(0x825B,GL_MAX_VIEWPORTS_NV)
+GL_ENUM(0x825C,GL_VIEWPORT_SUBPIXEL_BITS_NV)
+GL_ENUM(0x825D,GL_VIEWPORT_BOUNDS_RANGE_NV)
+GL_ENUM(0x825F,GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV)
+GL_ENUM(0x9630,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR)
+GL_ENUM(0x9632,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR)
+GL_ENUM(0x9631,GL_MAX_VIEWS_OVR)
 GL_ENUM(0x8FB0,GL_BINNING_CONTROL_HINT_QCOM)
 GL_ENUM(0x8FB1,GL_CPU_OPTIMIZED_QCOM)
 GL_ENUM(0x8FB2,GL_GPU_OPTIMIZED_QCOM)
diff --git a/opengl/libs/glestrace.h b/opengl/libs/glestrace.h
deleted file mode 100644
index 868b18d..0000000
--- a/opengl/libs/glestrace.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright 2011, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *     http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * This file declares the API provided by the glestrace library.
- */
-
-#ifndef _GLES_TRACE_H_
-#define _GLES_TRACE_H_
-
-#include "hooks.h"
-
-namespace android {
-
-/* Hooks to be called by "interesting" EGL functions. */
-void GLTrace_eglCreateContext(int version, EGLContext c);
-void GLTrace_eglMakeCurrent(unsigned version, gl_hooks_t *hooks, EGLContext c);
-void GLTrace_eglReleaseThread();
-void GLTrace_eglSwapBuffers(void*, void*);
-
-/* Start and stop GL Tracing. */
-int GLTrace_start();
-void GLTrace_stop();
-
-/* Obtain the gl_hooks structure filled with the trace implementation for all GL functions. */
-gl_hooks_t *GLTrace_getGLHooks();
-
-};
-
-#endif
diff --git a/opengl/libs/hooks.h b/opengl/libs/hooks.h
index 3f36b7d..e14075c 100644
--- a/opengl/libs/hooks.h
+++ b/opengl/libs/hooks.h
@@ -31,6 +31,7 @@
 #include <GLES2/gl2ext.h>
 #include <GLES3/gl3.h>
 #include <GLES3/gl31.h>
+#include <GLES3/gl32.h>
 
 // set to 1 for debugging
 #define USE_SLOW_BINDING    0
diff --git a/opengl/libs/tools/genfiles b/opengl/libs/tools/genfiles
index a4a1958..feef318 100755
--- a/opengl/libs/tools/genfiles
+++ b/opengl/libs/tools/genfiles
@@ -40,8 +40,6 @@
         | awk -F, '!_[$2]++' \
             > ../entries.in
 
-./gltracegen ../entries.in >../trace.in
-
 cat ../../include/GLES/gl.h \
     ../../include/GLES/glext.h \
     ../../include/GLES2/gl2ext.h \
diff --git a/opengl/libs/tools/gltracegen b/opengl/libs/tools/gltracegen
deleted file mode 100755
index da42653..0000000
--- a/opengl/libs/tools/gltracegen
+++ /dev/null
@@ -1,95 +0,0 @@
-#! /usr/bin/perl
-#
-# Copyright (C) 2010 Google Inc.
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-use strict;
-
-sub rtrim($)
-{
-    my $string = shift;
-    $string =~ s/\s+$//;
-    return $string;
-}
-
-while (my $line = <>) {
-  next if $line =~ /^\//;
-  next if $line =~ /^#/;
-  next if $line =~ /^\s*$/;
-  if ($line !~ /^GL_ENTRY\(([^,]+), ([^,]+), ([^\)]+)\)/) {
-    next;
-  }
-  my $type = $1;
-  my $name = $2;
-  my $args = $3;
-  
-  my @args = split ',', $args;
-  my $len = scalar(@args);
-  my $nonVoidArgLen = 0;
-  for (my $num = 0; $num < $len; $num++) {
-    if ($args[$num] ne "void") {
-      $nonVoidArgLen++;
-    }
-  }
-  if ($type eq "void") {
-    printf("TRACE_GL_VOID(");
-  } else {
-    printf("TRACE_GL(%s, ", $type);
-  }
-  
-  printf("%s, (%s), (", $name, $args);
-    for (my $num = 0; $num < $len; $num++) {
-    if ($args[$num] ne "void") {
-      if ($num > 0) {
-        print ", ";
-      }
-      #
-      # extract the name from the parameter
-      # type name
-      # const type *name
-      # type *name
-      # type name[4]
-      #
-      if ($args[$num] =~ /(\S+\s)+\**\s*([\w]+)/) {
-        printf("%s", $2);
-      }
-    }
-  }
-  printf("), %d", $nonVoidArgLen);
-  for (my $num = 0; $num < $len; $num++) {
-    if ($args[$num] ne "void") {
-      #
-      # extract the name from the parameter
-      # type name
-      # const type *name
-      # type *name
-      # type name[4]
-      #
-      my $arg = $args[$num];
-      if ($arg =~ /(\S+\s)+\**\s*([\w]+)/) {
-        my $name = $2;
-        if ($arg =~ /((const )*(\S+\s)+\**)\s*([\w]+)/) {
-          my $type = rtrim($1);
-          printf(", \"%s\", %s", $type, $name);
-        }
-      }
-    }
-  }
-  printf(")\n");
-}
-
-
-
-
-
diff --git a/opengl/libs/trace.in b/opengl/libs/trace.in
deleted file mode 100644
index 4375a94..0000000
--- a/opengl/libs/trace.in
+++ /dev/null
@@ -1,732 +0,0 @@
-TRACE_GL_VOID(glActiveShaderProgram, (GLuint pipeline, GLuint program), (pipeline, program), 2, "GLuint", pipeline, "GLuint", program)
-TRACE_GL_VOID(glActiveShaderProgramEXT, (GLuint pipeline, GLuint program), (pipeline, program), 2, "GLuint", pipeline, "GLuint", program)
-TRACE_GL_VOID(glActiveTexture, (GLenum texture), (texture), 1, "GLenum", texture)
-TRACE_GL_VOID(glAlphaFunc, (GLenum func, GLfloat ref), (func, ref), 2, "GLenum", func, "GLfloat", ref)
-TRACE_GL_VOID(glAlphaFuncQCOM, (GLenum func, GLclampf ref), (func, ref), 2, "GLenum", func, "GLclampf", ref)
-TRACE_GL_VOID(glAlphaFuncx, (GLenum func, GLfixed ref), (func, ref), 2, "GLenum", func, "GLfixed", ref)
-TRACE_GL_VOID(glAlphaFuncxOES, (GLenum func, GLfixed ref), (func, ref), 2, "GLenum", func, "GLfixed", ref)
-TRACE_GL_VOID(glAttachShader, (GLuint program, GLuint shader), (program, shader), 2, "GLuint", program, "GLuint", shader)
-TRACE_GL_VOID(glBeginPerfMonitorAMD, (GLuint monitor), (monitor), 1, "GLuint", monitor)
-TRACE_GL_VOID(glBeginPerfQueryINTEL, (GLuint queryHandle), (queryHandle), 1, "GLuint", queryHandle)
-TRACE_GL_VOID(glBeginQuery, (GLenum target, GLuint id), (target, id), 2, "GLenum", target, "GLuint", id)
-TRACE_GL_VOID(glBeginQueryEXT, (GLenum target, GLuint id), (target, id), 2, "GLenum", target, "GLuint", id)
-TRACE_GL_VOID(glBeginTransformFeedback, (GLenum primitiveMode), (primitiveMode), 1, "GLenum", primitiveMode)
-TRACE_GL_VOID(glBindAttribLocation, (GLuint program, GLuint index, const GLchar * name), (program, index, name), 3, "GLuint", program, "GLuint", index, "const GLchar *", name)
-TRACE_GL_VOID(glBindBuffer, (GLenum target, GLuint buffer), (target, buffer), 2, "GLenum", target, "GLuint", buffer)
-TRACE_GL_VOID(glBindBufferBase, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer), 3, "GLenum", target, "GLuint", index, "GLuint", buffer)
-TRACE_GL_VOID(glBindBufferRange, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size), 5, "GLenum", target, "GLuint", index, "GLuint", buffer, "GLintptr", offset, "GLsizeiptr", size)
-TRACE_GL_VOID(glBindFramebuffer, (GLenum target, GLuint framebuffer), (target, framebuffer), 2, "GLenum", target, "GLuint", framebuffer)
-TRACE_GL_VOID(glBindFramebufferOES, (GLenum target, GLuint framebuffer), (target, framebuffer), 2, "GLenum", target, "GLuint", framebuffer)
-TRACE_GL_VOID(glBindImageTexture, (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format), (unit, texture, level, layered, layer, access, format), 7, "GLuint", unit, "GLuint", texture, "GLint", level, "GLboolean", layered, "GLint", layer, "GLenum", access, "GLenum", format)
-TRACE_GL_VOID(glBindProgramPipeline, (GLuint pipeline), (pipeline), 1, "GLuint", pipeline)
-TRACE_GL_VOID(glBindProgramPipelineEXT, (GLuint pipeline), (pipeline), 1, "GLuint", pipeline)
-TRACE_GL_VOID(glBindRenderbuffer, (GLenum target, GLuint renderbuffer), (target, renderbuffer), 2, "GLenum", target, "GLuint", renderbuffer)
-TRACE_GL_VOID(glBindRenderbufferOES, (GLenum target, GLuint renderbuffer), (target, renderbuffer), 2, "GLenum", target, "GLuint", renderbuffer)
-TRACE_GL_VOID(glBindSampler, (GLuint unit, GLuint sampler), (unit, sampler), 2, "GLuint", unit, "GLuint", sampler)
-TRACE_GL_VOID(glBindTexture, (GLenum target, GLuint texture), (target, texture), 2, "GLenum", target, "GLuint", texture)
-TRACE_GL_VOID(glBindTransformFeedback, (GLenum target, GLuint id), (target, id), 2, "GLenum", target, "GLuint", id)
-TRACE_GL_VOID(glBindVertexArray, (GLuint array), (array), 1, "GLuint", array)
-TRACE_GL_VOID(glBindVertexArrayOES, (GLuint array), (array), 1, "GLuint", array)
-TRACE_GL_VOID(glBindVertexBuffer, (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (bindingindex, buffer, offset, stride), 4, "GLuint", bindingindex, "GLuint", buffer, "GLintptr", offset, "GLsizei", stride)
-TRACE_GL_VOID(glBlendBarrierKHR, (void), (), 0)
-TRACE_GL_VOID(glBlendBarrierNV, (void), (), 0)
-TRACE_GL_VOID(glBlendColor, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha), 4, "GLfloat", red, "GLfloat", green, "GLfloat", blue, "GLfloat", alpha)
-TRACE_GL_VOID(glBlendEquation, (GLenum mode), (mode), 1, "GLenum", mode)
-TRACE_GL_VOID(glBlendEquationOES, (GLenum mode), (mode), 1, "GLenum", mode)
-TRACE_GL_VOID(glBlendEquationSeparate, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha), 2, "GLenum", modeRGB, "GLenum", modeAlpha)
-TRACE_GL_VOID(glBlendEquationSeparateOES, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha), 2, "GLenum", modeRGB, "GLenum", modeAlpha)
-TRACE_GL_VOID(glBlendEquationSeparateiEXT, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha), 3, "GLuint", buf, "GLenum", modeRGB, "GLenum", modeAlpha)
-TRACE_GL_VOID(glBlendEquationiEXT, (GLuint buf, GLenum mode), (buf, mode), 2, "GLuint", buf, "GLenum", mode)
-TRACE_GL_VOID(glBlendFunc, (GLenum sfactor, GLenum dfactor), (sfactor, dfactor), 2, "GLenum", sfactor, "GLenum", dfactor)
-TRACE_GL_VOID(glBlendFuncSeparate, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), 4, "GLenum", sfactorRGB, "GLenum", dfactorRGB, "GLenum", sfactorAlpha, "GLenum", dfactorAlpha)
-TRACE_GL_VOID(glBlendFuncSeparateOES, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (srcRGB, dstRGB, srcAlpha, dstAlpha), 4, "GLenum", srcRGB, "GLenum", dstRGB, "GLenum", srcAlpha, "GLenum", dstAlpha)
-TRACE_GL_VOID(glBlendFuncSeparateiEXT, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha), 5, "GLuint", buf, "GLenum", srcRGB, "GLenum", dstRGB, "GLenum", srcAlpha, "GLenum", dstAlpha)
-TRACE_GL_VOID(glBlendFunciEXT, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst), 3, "GLuint", buf, "GLenum", src, "GLenum", dst)
-TRACE_GL_VOID(glBlendParameteriNV, (GLenum pname, GLint value), (pname, value), 2, "GLenum", pname, "GLint", value)
-TRACE_GL_VOID(glBlitFramebuffer, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), 10, "GLint", srcX0, "GLint", srcY0, "GLint", srcX1, "GLint", srcY1, "GLint", dstX0, "GLint", dstY0, "GLint", dstX1, "GLint", dstY1, "GLbitfield", mask, "GLenum", filter)
-TRACE_GL_VOID(glBlitFramebufferANGLE, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), 10, "GLint", srcX0, "GLint", srcY0, "GLint", srcX1, "GLint", srcY1, "GLint", dstX0, "GLint", dstY0, "GLint", dstX1, "GLint", dstY1, "GLbitfield", mask, "GLenum", filter)
-TRACE_GL_VOID(glBlitFramebufferNV, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), 10, "GLint", srcX0, "GLint", srcY0, "GLint", srcX1, "GLint", srcY1, "GLint", dstX0, "GLint", dstY0, "GLint", dstX1, "GLint", dstY1, "GLbitfield", mask, "GLenum", filter)
-TRACE_GL_VOID(glBufferData, (GLenum target, GLsizeiptr size, const void * data, GLenum usage), (target, size, data, usage), 4, "GLenum", target, "GLsizeiptr", size, "const void *", data, "GLenum", usage)
-TRACE_GL_VOID(glBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, const void * data), (target, offset, size, data), 4, "GLenum", target, "GLintptr", offset, "GLsizeiptr", size, "const void *", data)
-TRACE_GL(GLenum, glCheckFramebufferStatus, (GLenum target), (target), 1, "GLenum", target)
-TRACE_GL(GLenum, glCheckFramebufferStatusOES, (GLenum target), (target), 1, "GLenum", target)
-TRACE_GL_VOID(glClear, (GLbitfield mask), (mask), 1, "GLbitfield", mask)
-TRACE_GL_VOID(glClearBufferfi, (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil), (buffer, drawbuffer, depth, stencil), 4, "GLenum", buffer, "GLint", drawbuffer, "GLfloat", depth, "GLint", stencil)
-TRACE_GL_VOID(glClearBufferfv, (GLenum buffer, GLint drawbuffer, const GLfloat * value), (buffer, drawbuffer, value), 3, "GLenum", buffer, "GLint", drawbuffer, "const GLfloat *", value)
-TRACE_GL_VOID(glClearBufferiv, (GLenum buffer, GLint drawbuffer, const GLint * value), (buffer, drawbuffer, value), 3, "GLenum", buffer, "GLint", drawbuffer, "const GLint *", value)
-TRACE_GL_VOID(glClearBufferuiv, (GLenum buffer, GLint drawbuffer, const GLuint * value), (buffer, drawbuffer, value), 3, "GLenum", buffer, "GLint", drawbuffer, "const GLuint *", value)
-TRACE_GL_VOID(glClearColor, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha), 4, "GLfloat", red, "GLfloat", green, "GLfloat", blue, "GLfloat", alpha)
-TRACE_GL_VOID(glClearColorx, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha), 4, "GLfixed", red, "GLfixed", green, "GLfixed", blue, "GLfixed", alpha)
-TRACE_GL_VOID(glClearColorxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha), 4, "GLfixed", red, "GLfixed", green, "GLfixed", blue, "GLfixed", alpha)
-TRACE_GL_VOID(glClearDepthf, (GLfloat d), (d), 1, "GLfloat", d)
-TRACE_GL_VOID(glClearDepthfOES, (GLclampf depth), (depth), 1, "GLclampf", depth)
-TRACE_GL_VOID(glClearDepthx, (GLfixed depth), (depth), 1, "GLfixed", depth)
-TRACE_GL_VOID(glClearDepthxOES, (GLfixed depth), (depth), 1, "GLfixed", depth)
-TRACE_GL_VOID(glClearStencil, (GLint s), (s), 1, "GLint", s)
-TRACE_GL_VOID(glClientActiveTexture, (GLenum texture), (texture), 1, "GLenum", texture)
-TRACE_GL(GLenum, glClientWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout), 3, "GLsync", sync, "GLbitfield", flags, "GLuint64", timeout)
-TRACE_GL(GLenum, glClientWaitSyncAPPLE, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout), 3, "GLsync", sync, "GLbitfield", flags, "GLuint64", timeout)
-TRACE_GL_VOID(glClipPlanef, (GLenum p, const GLfloat * eqn), (p, eqn), 2, "GLenum", p, "const GLfloat *", eqn)
-TRACE_GL_VOID(glClipPlanefIMG, (GLenum p, const GLfloat * eqn), (p, eqn), 2, "GLenum", p, "const GLfloat *", eqn)
-TRACE_GL_VOID(glClipPlanefOES, (GLenum plane, const GLfloat * equation), (plane, equation), 2, "GLenum", plane, "const GLfloat *", equation)
-TRACE_GL_VOID(glClipPlanex, (GLenum plane, const GLfixed * equation), (plane, equation), 2, "GLenum", plane, "const GLfixed *", equation)
-TRACE_GL_VOID(glClipPlanexIMG, (GLenum p, const GLfixed * eqn), (p, eqn), 2, "GLenum", p, "const GLfixed *", eqn)
-TRACE_GL_VOID(glClipPlanexOES, (GLenum plane, const GLfixed * equation), (plane, equation), 2, "GLenum", plane, "const GLfixed *", equation)
-TRACE_GL_VOID(glColor4f, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha), 4, "GLfloat", red, "GLfloat", green, "GLfloat", blue, "GLfloat", alpha)
-TRACE_GL_VOID(glColor4ub, (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha), (red, green, blue, alpha), 4, "GLubyte", red, "GLubyte", green, "GLubyte", blue, "GLubyte", alpha)
-TRACE_GL_VOID(glColor4x, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha), 4, "GLfixed", red, "GLfixed", green, "GLfixed", blue, "GLfixed", alpha)
-TRACE_GL_VOID(glColor4xOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha), 4, "GLfixed", red, "GLfixed", green, "GLfixed", blue, "GLfixed", alpha)
-TRACE_GL_VOID(glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha), 4, "GLboolean", red, "GLboolean", green, "GLboolean", blue, "GLboolean", alpha)
-TRACE_GL_VOID(glColorMaskiEXT, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a), 5, "GLuint", index, "GLboolean", r, "GLboolean", g, "GLboolean", b, "GLboolean", a)
-TRACE_GL_VOID(glColorPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer), 4, "GLint", size, "GLenum", type, "GLsizei", stride, "const void *", pointer)
-TRACE_GL_VOID(glCompileShader, (GLuint shader), (shader), 1, "GLuint", shader)
-TRACE_GL_VOID(glCompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data), 8, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLint", border, "GLsizei", imageSize, "const void *", data)
-TRACE_GL_VOID(glCompressedTexImage3D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data), 9, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLint", border, "GLsizei", imageSize, "const void *", data)
-TRACE_GL_VOID(glCompressedTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data), 9, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLint", border, "GLsizei", imageSize, "const void *", data)
-TRACE_GL_VOID(glCompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, width, height, format, imageSize, data), 9, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLsizei", width, "GLsizei", height, "GLenum", format, "GLsizei", imageSize, "const void *", data)
-TRACE_GL_VOID(glCompressedTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), 11, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLenum", format, "GLsizei", imageSize, "const void *", data)
-TRACE_GL_VOID(glCompressedTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), 11, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLenum", format, "GLsizei", imageSize, "const void *", data)
-TRACE_GL_VOID(glCopyBufferSubData, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readTarget, writeTarget, readOffset, writeOffset, size), 5, "GLenum", readTarget, "GLenum", writeTarget, "GLintptr", readOffset, "GLintptr", writeOffset, "GLsizeiptr", size)
-TRACE_GL_VOID(glCopyBufferSubDataNV, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readTarget, writeTarget, readOffset, writeOffset, size), 5, "GLenum", readTarget, "GLenum", writeTarget, "GLintptr", readOffset, "GLintptr", writeOffset, "GLsizeiptr", size)
-TRACE_GL_VOID(glCopyImageSubDataEXT, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth), 15, "GLuint", srcName, "GLenum", srcTarget, "GLint", srcLevel, "GLint", srcX, "GLint", srcY, "GLint", srcZ, "GLuint", dstName, "GLenum", dstTarget, "GLint", dstLevel, "GLint", dstX, "GLint", dstY, "GLint", dstZ, "GLsizei", srcWidth, "GLsizei", srcHeight, "GLsizei", srcDepth)
-TRACE_GL_VOID(glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x, y, width, height, border), 8, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height, "GLint", border)
-TRACE_GL_VOID(glCopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, x, y, width, height), 8, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glCopyTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height), 9, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glCopyTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height), 9, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glCopyTextureLevelsAPPLE, (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount), (destinationTexture, sourceTexture, sourceBaseLevel, sourceLevelCount), 4, "GLuint", destinationTexture, "GLuint", sourceTexture, "GLint", sourceBaseLevel, "GLsizei", sourceLevelCount)
-TRACE_GL_VOID(glCoverageMaskNV, (GLboolean mask), (mask), 1, "GLboolean", mask)
-TRACE_GL_VOID(glCoverageOperationNV, (GLenum operation), (operation), 1, "GLenum", operation)
-TRACE_GL_VOID(glCreatePerfQueryINTEL, (GLuint queryId, GLuint * queryHandle), (queryId, queryHandle), 2, "GLuint", queryId, "GLuint *", queryHandle)
-TRACE_GL(GLuint, glCreateProgram, (void), (), 0)
-TRACE_GL(GLuint, glCreateShader, (GLenum type), (type), 1, "GLenum", type)
-TRACE_GL(GLuint, glCreateShaderProgramv, (GLenum type, GLsizei count, const GLchar *const* strings), (type, count, strings), 3, "GLenum", type, "GLsizei", count, "const GLchar *const*", strings)
-TRACE_GL(GLuint, glCreateShaderProgramvEXT, (GLenum type, GLsizei count, const GLchar ** strings), (type, count, strings), 3, "GLenum", type, "GLsizei", count, "const GLchar **", strings)
-TRACE_GL_VOID(glCullFace, (GLenum mode), (mode), 1, "GLenum", mode)
-TRACE_GL_VOID(glCurrentPaletteMatrixOES, (GLuint matrixpaletteindex), (matrixpaletteindex), 1, "GLuint", matrixpaletteindex)
-TRACE_GL_VOID(glDebugMessageCallbackKHR, (GLDEBUGPROCKHR callback, const void * userParam), (callback, userParam), 2, "GLDEBUGPROCKHR", callback, "const void *", userParam)
-TRACE_GL_VOID(glDebugMessageControlKHR, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled), 6, "GLenum", source, "GLenum", type, "GLenum", severity, "GLsizei", count, "const GLuint *", ids, "GLboolean", enabled)
-TRACE_GL_VOID(glDebugMessageInsertKHR, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf), 6, "GLenum", source, "GLenum", type, "GLuint", id, "GLenum", severity, "GLsizei", length, "const GLchar *", buf)
-TRACE_GL_VOID(glDeleteBuffers, (GLsizei n, const GLuint * buffers), (n, buffers), 2, "GLsizei", n, "const GLuint *", buffers)
-TRACE_GL_VOID(glDeleteFencesNV, (GLsizei n, const GLuint * fences), (n, fences), 2, "GLsizei", n, "const GLuint *", fences)
-TRACE_GL_VOID(glDeleteFramebuffers, (GLsizei n, const GLuint * framebuffers), (n, framebuffers), 2, "GLsizei", n, "const GLuint *", framebuffers)
-TRACE_GL_VOID(glDeleteFramebuffersOES, (GLsizei n, const GLuint * framebuffers), (n, framebuffers), 2, "GLsizei", n, "const GLuint *", framebuffers)
-TRACE_GL_VOID(glDeletePerfMonitorsAMD, (GLsizei n, GLuint * monitors), (n, monitors), 2, "GLsizei", n, "GLuint *", monitors)
-TRACE_GL_VOID(glDeletePerfQueryINTEL, (GLuint queryHandle), (queryHandle), 1, "GLuint", queryHandle)
-TRACE_GL_VOID(glDeleteProgram, (GLuint program), (program), 1, "GLuint", program)
-TRACE_GL_VOID(glDeleteProgramPipelines, (GLsizei n, const GLuint * pipelines), (n, pipelines), 2, "GLsizei", n, "const GLuint *", pipelines)
-TRACE_GL_VOID(glDeleteProgramPipelinesEXT, (GLsizei n, const GLuint * pipelines), (n, pipelines), 2, "GLsizei", n, "const GLuint *", pipelines)
-TRACE_GL_VOID(glDeleteQueries, (GLsizei n, const GLuint * ids), (n, ids), 2, "GLsizei", n, "const GLuint *", ids)
-TRACE_GL_VOID(glDeleteQueriesEXT, (GLsizei n, const GLuint * ids), (n, ids), 2, "GLsizei", n, "const GLuint *", ids)
-TRACE_GL_VOID(glDeleteRenderbuffers, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers), 2, "GLsizei", n, "const GLuint *", renderbuffers)
-TRACE_GL_VOID(glDeleteRenderbuffersOES, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers), 2, "GLsizei", n, "const GLuint *", renderbuffers)
-TRACE_GL_VOID(glDeleteSamplers, (GLsizei count, const GLuint * samplers), (count, samplers), 2, "GLsizei", count, "const GLuint *", samplers)
-TRACE_GL_VOID(glDeleteShader, (GLuint shader), (shader), 1, "GLuint", shader)
-TRACE_GL_VOID(glDeleteSync, (GLsync sync), (sync), 1, "GLsync", sync)
-TRACE_GL_VOID(glDeleteSyncAPPLE, (GLsync sync), (sync), 1, "GLsync", sync)
-TRACE_GL_VOID(glDeleteTextures, (GLsizei n, const GLuint * textures), (n, textures), 2, "GLsizei", n, "const GLuint *", textures)
-TRACE_GL_VOID(glDeleteTransformFeedbacks, (GLsizei n, const GLuint * ids), (n, ids), 2, "GLsizei", n, "const GLuint *", ids)
-TRACE_GL_VOID(glDeleteVertexArrays, (GLsizei n, const GLuint * arrays), (n, arrays), 2, "GLsizei", n, "const GLuint *", arrays)
-TRACE_GL_VOID(glDeleteVertexArraysOES, (GLsizei n, const GLuint * arrays), (n, arrays), 2, "GLsizei", n, "const GLuint *", arrays)
-TRACE_GL_VOID(glDepthFunc, (GLenum func), (func), 1, "GLenum", func)
-TRACE_GL_VOID(glDepthMask, (GLboolean flag), (flag), 1, "GLboolean", flag)
-TRACE_GL_VOID(glDepthRangef, (GLfloat n, GLfloat f), (n, f), 2, "GLfloat", n, "GLfloat", f)
-TRACE_GL_VOID(glDepthRangefOES, (GLclampf n, GLclampf f), (n, f), 2, "GLclampf", n, "GLclampf", f)
-TRACE_GL_VOID(glDepthRangex, (GLfixed n, GLfixed f), (n, f), 2, "GLfixed", n, "GLfixed", f)
-TRACE_GL_VOID(glDepthRangexOES, (GLfixed n, GLfixed f), (n, f), 2, "GLfixed", n, "GLfixed", f)
-TRACE_GL_VOID(glDetachShader, (GLuint program, GLuint shader), (program, shader), 2, "GLuint", program, "GLuint", shader)
-TRACE_GL_VOID(glDisable, (GLenum cap), (cap), 1, "GLenum", cap)
-TRACE_GL_VOID(glDisableClientState, (GLenum array), (array), 1, "GLenum", array)
-TRACE_GL_VOID(glDisableDriverControlQCOM, (GLuint driverControl), (driverControl), 1, "GLuint", driverControl)
-TRACE_GL_VOID(glDisableVertexAttribArray, (GLuint index), (index), 1, "GLuint", index)
-TRACE_GL_VOID(glDisableiEXT, (GLenum target, GLuint index), (target, index), 2, "GLenum", target, "GLuint", index)
-TRACE_GL_VOID(glDiscardFramebufferEXT, (GLenum target, GLsizei numAttachments, const GLenum * attachments), (target, numAttachments, attachments), 3, "GLenum", target, "GLsizei", numAttachments, "const GLenum *", attachments)
-TRACE_GL_VOID(glDispatchCompute, (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z), (num_groups_x, num_groups_y, num_groups_z), 3, "GLuint", num_groups_x, "GLuint", num_groups_y, "GLuint", num_groups_z)
-TRACE_GL_VOID(glDispatchComputeIndirect, (GLintptr indirect), (indirect), 1, "GLintptr", indirect)
-TRACE_GL_VOID(glDrawArrays, (GLenum mode, GLint first, GLsizei count), (mode, first, count), 3, "GLenum", mode, "GLint", first, "GLsizei", count)
-TRACE_GL_VOID(glDrawArraysIndirect, (GLenum mode, const void * indirect), (mode, indirect), 2, "GLenum", mode, "const void *", indirect)
-TRACE_GL_VOID(glDrawArraysInstanced, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount), (mode, first, count, instancecount), 4, "GLenum", mode, "GLint", first, "GLsizei", count, "GLsizei", instancecount)
-TRACE_GL_VOID(glDrawArraysInstancedANGLE, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount), 4, "GLenum", mode, "GLint", first, "GLsizei", count, "GLsizei", primcount)
-TRACE_GL_VOID(glDrawArraysInstancedEXT, (GLenum mode, GLint start, GLsizei count, GLsizei primcount), (mode, start, count, primcount), 4, "GLenum", mode, "GLint", start, "GLsizei", count, "GLsizei", primcount)
-TRACE_GL_VOID(glDrawArraysInstancedNV, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount), 4, "GLenum", mode, "GLint", first, "GLsizei", count, "GLsizei", primcount)
-TRACE_GL_VOID(glDrawBuffers, (GLsizei n, const GLenum * bufs), (n, bufs), 2, "GLsizei", n, "const GLenum *", bufs)
-TRACE_GL_VOID(glDrawBuffersEXT, (GLsizei n, const GLenum * bufs), (n, bufs), 2, "GLsizei", n, "const GLenum *", bufs)
-TRACE_GL_VOID(glDrawBuffersIndexedEXT, (GLint n, const GLenum * location, const GLint * indices), (n, location, indices), 3, "GLint", n, "const GLenum *", location, "const GLint *", indices)
-TRACE_GL_VOID(glDrawBuffersNV, (GLsizei n, const GLenum * bufs), (n, bufs), 2, "GLsizei", n, "const GLenum *", bufs)
-TRACE_GL_VOID(glDrawElements, (GLenum mode, GLsizei count, GLenum type, const void * indices), (mode, count, type, indices), 4, "GLenum", mode, "GLsizei", count, "GLenum", type, "const void *", indices)
-TRACE_GL_VOID(glDrawElementsIndirect, (GLenum mode, GLenum type, const void * indirect), (mode, type, indirect), 3, "GLenum", mode, "GLenum", type, "const void *", indirect)
-TRACE_GL_VOID(glDrawElementsInstanced, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount), (mode, count, type, indices, instancecount), 5, "GLenum", mode, "GLsizei", count, "GLenum", type, "const void *", indices, "GLsizei", instancecount)
-TRACE_GL_VOID(glDrawElementsInstancedANGLE, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount), 5, "GLenum", mode, "GLsizei", count, "GLenum", type, "const void *", indices, "GLsizei", primcount)
-TRACE_GL_VOID(glDrawElementsInstancedEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount), 5, "GLenum", mode, "GLsizei", count, "GLenum", type, "const void *", indices, "GLsizei", primcount)
-TRACE_GL_VOID(glDrawElementsInstancedNV, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount), 5, "GLenum", mode, "GLsizei", count, "GLenum", type, "const void *", indices, "GLsizei", primcount)
-TRACE_GL_VOID(glDrawRangeElements, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices), (mode, start, end, count, type, indices), 6, "GLenum", mode, "GLuint", start, "GLuint", end, "GLsizei", count, "GLenum", type, "const void *", indices)
-TRACE_GL_VOID(glDrawTexfOES, (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height), (x, y, z, width, height), 5, "GLfloat", x, "GLfloat", y, "GLfloat", z, "GLfloat", width, "GLfloat", height)
-TRACE_GL_VOID(glDrawTexfvOES, (const GLfloat * coords), (coords), 1, "const GLfloat *", coords)
-TRACE_GL_VOID(glDrawTexiOES, (GLint x, GLint y, GLint z, GLint width, GLint height), (x, y, z, width, height), 5, "GLint", x, "GLint", y, "GLint", z, "GLint", width, "GLint", height)
-TRACE_GL_VOID(glDrawTexivOES, (const GLint * coords), (coords), 1, "const GLint *", coords)
-TRACE_GL_VOID(glDrawTexsOES, (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height), (x, y, z, width, height), 5, "GLshort", x, "GLshort", y, "GLshort", z, "GLshort", width, "GLshort", height)
-TRACE_GL_VOID(glDrawTexsvOES, (const GLshort * coords), (coords), 1, "const GLshort *", coords)
-TRACE_GL_VOID(glDrawTexxOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height), (x, y, z, width, height), 5, "GLfixed", x, "GLfixed", y, "GLfixed", z, "GLfixed", width, "GLfixed", height)
-TRACE_GL_VOID(glDrawTexxvOES, (const GLfixed * coords), (coords), 1, "const GLfixed *", coords)
-TRACE_GL_VOID(glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image), (target, image), 2, "GLenum", target, "GLeglImageOES", image)
-TRACE_GL_VOID(glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image), (target, image), 2, "GLenum", target, "GLeglImageOES", image)
-TRACE_GL_VOID(glEnable, (GLenum cap), (cap), 1, "GLenum", cap)
-TRACE_GL_VOID(glEnableClientState, (GLenum array), (array), 1, "GLenum", array)
-TRACE_GL_VOID(glEnableDriverControlQCOM, (GLuint driverControl), (driverControl), 1, "GLuint", driverControl)
-TRACE_GL_VOID(glEnableVertexAttribArray, (GLuint index), (index), 1, "GLuint", index)
-TRACE_GL_VOID(glEnableiEXT, (GLenum target, GLuint index), (target, index), 2, "GLenum", target, "GLuint", index)
-TRACE_GL_VOID(glEndPerfMonitorAMD, (GLuint monitor), (monitor), 1, "GLuint", monitor)
-TRACE_GL_VOID(glEndPerfQueryINTEL, (GLuint queryHandle), (queryHandle), 1, "GLuint", queryHandle)
-TRACE_GL_VOID(glEndQuery, (GLenum target), (target), 1, "GLenum", target)
-TRACE_GL_VOID(glEndQueryEXT, (GLenum target), (target), 1, "GLenum", target)
-TRACE_GL_VOID(glEndTilingQCOM, (GLbitfield preserveMask), (preserveMask), 1, "GLbitfield", preserveMask)
-TRACE_GL_VOID(glEndTransformFeedback, (void), (), 0)
-TRACE_GL_VOID(glExtGetBufferPointervQCOM, (GLenum target, void ** params), (target, params), 2, "GLenum", target, "void **", params)
-TRACE_GL_VOID(glExtGetBuffersQCOM, (GLuint * buffers, GLint maxBuffers, GLint * numBuffers), (buffers, maxBuffers, numBuffers), 3, "GLuint *", buffers, "GLint", maxBuffers, "GLint *", numBuffers)
-TRACE_GL_VOID(glExtGetFramebuffersQCOM, (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers), (framebuffers, maxFramebuffers, numFramebuffers), 3, "GLuint *", framebuffers, "GLint", maxFramebuffers, "GLint *", numFramebuffers)
-TRACE_GL_VOID(glExtGetProgramBinarySourceQCOM, (GLuint program, GLenum shadertype, GLchar * source, GLint * length), (program, shadertype, source, length), 4, "GLuint", program, "GLenum", shadertype, "GLchar *", source, "GLint *", length)
-TRACE_GL_VOID(glExtGetProgramsQCOM, (GLuint * programs, GLint maxPrograms, GLint * numPrograms), (programs, maxPrograms, numPrograms), 3, "GLuint *", programs, "GLint", maxPrograms, "GLint *", numPrograms)
-TRACE_GL_VOID(glExtGetRenderbuffersQCOM, (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers), (renderbuffers, maxRenderbuffers, numRenderbuffers), 3, "GLuint *", renderbuffers, "GLint", maxRenderbuffers, "GLint *", numRenderbuffers)
-TRACE_GL_VOID(glExtGetShadersQCOM, (GLuint * shaders, GLint maxShaders, GLint * numShaders), (shaders, maxShaders, numShaders), 3, "GLuint *", shaders, "GLint", maxShaders, "GLint *", numShaders)
-TRACE_GL_VOID(glExtGetTexLevelParameterivQCOM, (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params), (texture, face, level, pname, params), 5, "GLuint", texture, "GLenum", face, "GLint", level, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glExtGetTexSubImageQCOM, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels), 11, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLenum", format, "GLenum", type, "void *", texels)
-TRACE_GL_VOID(glExtGetTexturesQCOM, (GLuint * textures, GLint maxTextures, GLint * numTextures), (textures, maxTextures, numTextures), 3, "GLuint *", textures, "GLint", maxTextures, "GLint *", numTextures)
-TRACE_GL(GLboolean, glExtIsProgramBinaryQCOM, (GLuint program), (program), 1, "GLuint", program)
-TRACE_GL_VOID(glExtTexObjectStateOverrideiQCOM, (GLenum target, GLenum pname, GLint param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLint", param)
-TRACE_GL(GLsync, glFenceSync, (GLenum condition, GLbitfield flags), (condition, flags), 2, "GLenum", condition, "GLbitfield", flags)
-TRACE_GL(GLsync, glFenceSyncAPPLE, (GLenum condition, GLbitfield flags), (condition, flags), 2, "GLenum", condition, "GLbitfield", flags)
-TRACE_GL_VOID(glFinish, (void), (), 0)
-TRACE_GL_VOID(glFinishFenceNV, (GLuint fence), (fence), 1, "GLuint", fence)
-TRACE_GL_VOID(glFlush, (void), (), 0)
-TRACE_GL_VOID(glFlushMappedBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length), (target, offset, length), 3, "GLenum", target, "GLintptr", offset, "GLsizeiptr", length)
-TRACE_GL_VOID(glFlushMappedBufferRangeEXT, (GLenum target, GLintptr offset, GLsizeiptr length), (target, offset, length), 3, "GLenum", target, "GLintptr", offset, "GLsizeiptr", length)
-TRACE_GL_VOID(glFogf, (GLenum pname, GLfloat param), (pname, param), 2, "GLenum", pname, "GLfloat", param)
-TRACE_GL_VOID(glFogfv, (GLenum pname, const GLfloat * params), (pname, params), 2, "GLenum", pname, "const GLfloat *", params)
-TRACE_GL_VOID(glFogx, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glFogxOES, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glFogxv, (GLenum pname, const GLfixed * param), (pname, param), 2, "GLenum", pname, "const GLfixed *", param)
-TRACE_GL_VOID(glFogxvOES, (GLenum pname, const GLfixed * param), (pname, param), 2, "GLenum", pname, "const GLfixed *", param)
-TRACE_GL_VOID(glFramebufferParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLint", param)
-TRACE_GL_VOID(glFramebufferRenderbuffer, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer), 4, "GLenum", target, "GLenum", attachment, "GLenum", renderbuffertarget, "GLuint", renderbuffer)
-TRACE_GL_VOID(glFramebufferRenderbufferOES, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer), 4, "GLenum", target, "GLenum", attachment, "GLenum", renderbuffertarget, "GLuint", renderbuffer)
-TRACE_GL_VOID(glFramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level), 5, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level)
-TRACE_GL_VOID(glFramebufferTexture2DMultisampleEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples), 6, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level, "GLsizei", samples)
-TRACE_GL_VOID(glFramebufferTexture2DMultisampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples), 6, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level, "GLsizei", samples)
-TRACE_GL_VOID(glFramebufferTexture2DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level), 5, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level)
-TRACE_GL_VOID(glFramebufferTexture3DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset), 6, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level, "GLint", zoffset)
-TRACE_GL_VOID(glFramebufferTextureEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level), 4, "GLenum", target, "GLenum", attachment, "GLuint", texture, "GLint", level)
-TRACE_GL_VOID(glFramebufferTextureLayer, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer), 5, "GLenum", target, "GLenum", attachment, "GLuint", texture, "GLint", level, "GLint", layer)
-TRACE_GL_VOID(glFrontFace, (GLenum mode), (mode), 1, "GLenum", mode)
-TRACE_GL_VOID(glFrustumf, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f), 6, "GLfloat", l, "GLfloat", r, "GLfloat", b, "GLfloat", t, "GLfloat", n, "GLfloat", f)
-TRACE_GL_VOID(glFrustumfOES, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f), 6, "GLfloat", l, "GLfloat", r, "GLfloat", b, "GLfloat", t, "GLfloat", n, "GLfloat", f)
-TRACE_GL_VOID(glFrustumx, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f), 6, "GLfixed", l, "GLfixed", r, "GLfixed", b, "GLfixed", t, "GLfixed", n, "GLfixed", f)
-TRACE_GL_VOID(glFrustumxOES, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f), 6, "GLfixed", l, "GLfixed", r, "GLfixed", b, "GLfixed", t, "GLfixed", n, "GLfixed", f)
-TRACE_GL_VOID(glGenBuffers, (GLsizei n, GLuint * buffers), (n, buffers), 2, "GLsizei", n, "GLuint *", buffers)
-TRACE_GL_VOID(glGenFencesNV, (GLsizei n, GLuint * fences), (n, fences), 2, "GLsizei", n, "GLuint *", fences)
-TRACE_GL_VOID(glGenFramebuffers, (GLsizei n, GLuint * framebuffers), (n, framebuffers), 2, "GLsizei", n, "GLuint *", framebuffers)
-TRACE_GL_VOID(glGenFramebuffersOES, (GLsizei n, GLuint * framebuffers), (n, framebuffers), 2, "GLsizei", n, "GLuint *", framebuffers)
-TRACE_GL_VOID(glGenPerfMonitorsAMD, (GLsizei n, GLuint * monitors), (n, monitors), 2, "GLsizei", n, "GLuint *", monitors)
-TRACE_GL_VOID(glGenProgramPipelines, (GLsizei n, GLuint * pipelines), (n, pipelines), 2, "GLsizei", n, "GLuint *", pipelines)
-TRACE_GL_VOID(glGenProgramPipelinesEXT, (GLsizei n, GLuint * pipelines), (n, pipelines), 2, "GLsizei", n, "GLuint *", pipelines)
-TRACE_GL_VOID(glGenQueries, (GLsizei n, GLuint * ids), (n, ids), 2, "GLsizei", n, "GLuint *", ids)
-TRACE_GL_VOID(glGenQueriesEXT, (GLsizei n, GLuint * ids), (n, ids), 2, "GLsizei", n, "GLuint *", ids)
-TRACE_GL_VOID(glGenRenderbuffers, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers), 2, "GLsizei", n, "GLuint *", renderbuffers)
-TRACE_GL_VOID(glGenRenderbuffersOES, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers), 2, "GLsizei", n, "GLuint *", renderbuffers)
-TRACE_GL_VOID(glGenSamplers, (GLsizei count, GLuint * samplers), (count, samplers), 2, "GLsizei", count, "GLuint *", samplers)
-TRACE_GL_VOID(glGenTextures, (GLsizei n, GLuint * textures), (n, textures), 2, "GLsizei", n, "GLuint *", textures)
-TRACE_GL_VOID(glGenTransformFeedbacks, (GLsizei n, GLuint * ids), (n, ids), 2, "GLsizei", n, "GLuint *", ids)
-TRACE_GL_VOID(glGenVertexArrays, (GLsizei n, GLuint * arrays), (n, arrays), 2, "GLsizei", n, "GLuint *", arrays)
-TRACE_GL_VOID(glGenVertexArraysOES, (GLsizei n, GLuint * arrays), (n, arrays), 2, "GLsizei", n, "GLuint *", arrays)
-TRACE_GL_VOID(glGenerateMipmap, (GLenum target), (target), 1, "GLenum", target)
-TRACE_GL_VOID(glGenerateMipmapOES, (GLenum target), (target), 1, "GLenum", target)
-TRACE_GL_VOID(glGetActiveAttrib, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name), 7, "GLuint", program, "GLuint", index, "GLsizei", bufSize, "GLsizei *", length, "GLint *", size, "GLenum *", type, "GLchar *", name)
-TRACE_GL_VOID(glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name), 7, "GLuint", program, "GLuint", index, "GLsizei", bufSize, "GLsizei *", length, "GLint *", size, "GLenum *", type, "GLchar *", name)
-TRACE_GL_VOID(glGetActiveUniformBlockName, (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName), (program, uniformBlockIndex, bufSize, length, uniformBlockName), 5, "GLuint", program, "GLuint", uniformBlockIndex, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", uniformBlockName)
-TRACE_GL_VOID(glGetActiveUniformBlockiv, (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params), (program, uniformBlockIndex, pname, params), 4, "GLuint", program, "GLuint", uniformBlockIndex, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetActiveUniformsiv, (GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params), (program, uniformCount, uniformIndices, pname, params), 5, "GLuint", program, "GLsizei", uniformCount, "const GLuint *", uniformIndices, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetAttachedShaders, (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders), (program, maxCount, count, shaders), 4, "GLuint", program, "GLsizei", maxCount, "GLsizei *", count, "GLuint *", shaders)
-TRACE_GL(GLint, glGetAttribLocation, (GLuint program, const GLchar * name), (program, name), 2, "GLuint", program, "const GLchar *", name)
-TRACE_GL_VOID(glGetBooleani_v, (GLenum target, GLuint index, GLboolean * data), (target, index, data), 3, "GLenum", target, "GLuint", index, "GLboolean *", data)
-TRACE_GL_VOID(glGetBooleanv, (GLenum pname, GLboolean * data), (pname, data), 2, "GLenum", pname, "GLboolean *", data)
-TRACE_GL_VOID(glGetBufferParameteri64v, (GLenum target, GLenum pname, GLint64 * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint64 *", params)
-TRACE_GL_VOID(glGetBufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetBufferPointerv, (GLenum target, GLenum pname, void ** params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "void **", params)
-TRACE_GL_VOID(glGetBufferPointervOES, (GLenum target, GLenum pname, void ** params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "void **", params)
-TRACE_GL_VOID(glGetClipPlanef, (GLenum plane, GLfloat * equation), (plane, equation), 2, "GLenum", plane, "GLfloat *", equation)
-TRACE_GL_VOID(glGetClipPlanefOES, (GLenum plane, GLfloat * equation), (plane, equation), 2, "GLenum", plane, "GLfloat *", equation)
-TRACE_GL_VOID(glGetClipPlanex, (GLenum plane, GLfixed * equation), (plane, equation), 2, "GLenum", plane, "GLfixed *", equation)
-TRACE_GL_VOID(glGetClipPlanexOES, (GLenum plane, GLfixed * equation), (plane, equation), 2, "GLenum", plane, "GLfixed *", equation)
-TRACE_GL(GLuint, glGetDebugMessageLogKHR, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog), 8, "GLuint", count, "GLsizei", bufSize, "GLenum *", sources, "GLenum *", types, "GLuint *", ids, "GLenum *", severities, "GLsizei *", lengths, "GLchar *", messageLog)
-TRACE_GL_VOID(glGetDriverControlStringQCOM, (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString), (driverControl, bufSize, length, driverControlString), 4, "GLuint", driverControl, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", driverControlString)
-TRACE_GL_VOID(glGetDriverControlsQCOM, (GLint * num, GLsizei size, GLuint * driverControls), (num, size, driverControls), 3, "GLint *", num, "GLsizei", size, "GLuint *", driverControls)
-TRACE_GL(GLenum, glGetError, (void), (), 0)
-TRACE_GL_VOID(glGetFenceivNV, (GLuint fence, GLenum pname, GLint * params), (fence, pname, params), 3, "GLuint", fence, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetFirstPerfQueryIdINTEL, (GLuint * queryId), (queryId), 1, "GLuint *", queryId)
-TRACE_GL_VOID(glGetFixedv, (GLenum pname, GLfixed * params), (pname, params), 2, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetFixedvOES, (GLenum pname, GLfixed * params), (pname, params), 2, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetFloatv, (GLenum pname, GLfloat * data), (pname, data), 2, "GLenum", pname, "GLfloat *", data)
-TRACE_GL(GLint, glGetFragDataLocation, (GLuint program, const GLchar * name), (program, name), 2, "GLuint", program, "const GLchar *", name)
-TRACE_GL_VOID(glGetFramebufferAttachmentParameteriv, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params), 4, "GLenum", target, "GLenum", attachment, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetFramebufferAttachmentParameterivOES, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params), 4, "GLenum", target, "GLenum", attachment, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetFramebufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
-TRACE_GL(GLenum, glGetGraphicsResetStatusEXT, (void), (), 0)
-TRACE_GL_VOID(glGetInteger64i_v, (GLenum target, GLuint index, GLint64 * data), (target, index, data), 3, "GLenum", target, "GLuint", index, "GLint64 *", data)
-TRACE_GL_VOID(glGetInteger64v, (GLenum pname, GLint64 * data), (pname, data), 2, "GLenum", pname, "GLint64 *", data)
-TRACE_GL_VOID(glGetInteger64vAPPLE, (GLenum pname, GLint64 * params), (pname, params), 2, "GLenum", pname, "GLint64 *", params)
-TRACE_GL_VOID(glGetIntegeri_v, (GLenum target, GLuint index, GLint * data), (target, index, data), 3, "GLenum", target, "GLuint", index, "GLint *", data)
-TRACE_GL_VOID(glGetIntegeri_vEXT, (GLenum target, GLuint index, GLint * data), (target, index, data), 3, "GLenum", target, "GLuint", index, "GLint *", data)
-TRACE_GL_VOID(glGetIntegerv, (GLenum pname, GLint * data), (pname, data), 2, "GLenum", pname, "GLint *", data)
-TRACE_GL_VOID(glGetInternalformativ, (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params), (target, internalformat, pname, bufSize, params), 5, "GLenum", target, "GLenum", internalformat, "GLenum", pname, "GLsizei", bufSize, "GLint *", params)
-TRACE_GL_VOID(glGetLightfv, (GLenum light, GLenum pname, GLfloat * params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "GLfloat *", params)
-TRACE_GL_VOID(glGetLightxv, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetLightxvOES, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetMaterialfv, (GLenum face, GLenum pname, GLfloat * params), (face, pname, params), 3, "GLenum", face, "GLenum", pname, "GLfloat *", params)
-TRACE_GL_VOID(glGetMaterialxv, (GLenum face, GLenum pname, GLfixed * params), (face, pname, params), 3, "GLenum", face, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetMaterialxvOES, (GLenum face, GLenum pname, GLfixed * params), (face, pname, params), 3, "GLenum", face, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetMultisamplefv, (GLenum pname, GLuint index, GLfloat * val), (pname, index, val), 3, "GLenum", pname, "GLuint", index, "GLfloat *", val)
-TRACE_GL_VOID(glGetNextPerfQueryIdINTEL, (GLuint queryId, GLuint * nextQueryId), (queryId, nextQueryId), 2, "GLuint", queryId, "GLuint *", nextQueryId)
-TRACE_GL_VOID(glGetObjectLabelEXT, (GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label), (type, object, bufSize, length, label), 5, "GLenum", type, "GLuint", object, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", label)
-TRACE_GL_VOID(glGetObjectLabelKHR, (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label), (identifier, name, bufSize, length, label), 5, "GLenum", identifier, "GLuint", name, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", label)
-TRACE_GL_VOID(glGetObjectPtrLabelKHR, (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label), (ptr, bufSize, length, label), 4, "const void *", ptr, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", label)
-TRACE_GL_VOID(glGetPerfCounterInfoINTEL, (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue), (queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue), 11, "GLuint", queryId, "GLuint", counterId, "GLuint", counterNameLength, "GLchar *", counterName, "GLuint", counterDescLength, "GLchar *", counterDesc, "GLuint *", counterOffset, "GLuint *", counterDataSize, "GLuint *", counterTypeEnum, "GLuint *", counterDataTypeEnum, "GLuint64 *", rawCounterMaxValue)
-TRACE_GL_VOID(glGetPerfMonitorCounterDataAMD, (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten), (monitor, pname, dataSize, data, bytesWritten), 5, "GLuint", monitor, "GLenum", pname, "GLsizei", dataSize, "GLuint *", data, "GLint *", bytesWritten)
-TRACE_GL_VOID(glGetPerfMonitorCounterInfoAMD, (GLuint group, GLuint counter, GLenum pname, void * data), (group, counter, pname, data), 4, "GLuint", group, "GLuint", counter, "GLenum", pname, "void *", data)
-TRACE_GL_VOID(glGetPerfMonitorCounterStringAMD, (GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString), (group, counter, bufSize, length, counterString), 5, "GLuint", group, "GLuint", counter, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", counterString)
-TRACE_GL_VOID(glGetPerfMonitorCountersAMD, (GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters), (group, numCounters, maxActiveCounters, counterSize, counters), 5, "GLuint", group, "GLint *", numCounters, "GLint *", maxActiveCounters, "GLsizei", counterSize, "GLuint *", counters)
-TRACE_GL_VOID(glGetPerfMonitorGroupStringAMD, (GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString), (group, bufSize, length, groupString), 4, "GLuint", group, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", groupString)
-TRACE_GL_VOID(glGetPerfMonitorGroupsAMD, (GLint * numGroups, GLsizei groupsSize, GLuint * groups), (numGroups, groupsSize, groups), 3, "GLint *", numGroups, "GLsizei", groupsSize, "GLuint *", groups)
-TRACE_GL_VOID(glGetPerfQueryDataINTEL, (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten), (queryHandle, flags, dataSize, data, bytesWritten), 5, "GLuint", queryHandle, "GLuint", flags, "GLsizei", dataSize, "GLvoid *", data, "GLuint *", bytesWritten)
-TRACE_GL_VOID(glGetPerfQueryIdByNameINTEL, (GLchar * queryName, GLuint * queryId), (queryName, queryId), 2, "GLchar *", queryName, "GLuint *", queryId)
-TRACE_GL_VOID(glGetPerfQueryInfoINTEL, (GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask), (queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask), 7, "GLuint", queryId, "GLuint", queryNameLength, "GLchar *", queryName, "GLuint *", dataSize, "GLuint *", noCounters, "GLuint *", noInstances, "GLuint *", capsMask)
-TRACE_GL_VOID(glGetPointerv, (GLenum pname, void ** params), (pname, params), 2, "GLenum", pname, "void **", params)
-TRACE_GL_VOID(glGetPointervKHR, (GLenum pname, void ** params), (pname, params), 2, "GLenum", pname, "void **", params)
-TRACE_GL_VOID(glGetProgramBinary, (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary), (program, bufSize, length, binaryFormat, binary), 5, "GLuint", program, "GLsizei", bufSize, "GLsizei *", length, "GLenum *", binaryFormat, "void *", binary)
-TRACE_GL_VOID(glGetProgramBinaryOES, (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary), (program, bufSize, length, binaryFormat, binary), 5, "GLuint", program, "GLsizei", bufSize, "GLsizei *", length, "GLenum *", binaryFormat, "void *", binary)
-TRACE_GL_VOID(glGetProgramInfoLog, (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (program, bufSize, length, infoLog), 4, "GLuint", program, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", infoLog)
-TRACE_GL_VOID(glGetProgramInterfaceiv, (GLuint program, GLenum programInterface, GLenum pname, GLint * params), (program, programInterface, pname, params), 4, "GLuint", program, "GLenum", programInterface, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetProgramPipelineInfoLog, (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (pipeline, bufSize, length, infoLog), 4, "GLuint", pipeline, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", infoLog)
-TRACE_GL_VOID(glGetProgramPipelineInfoLogEXT, (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (pipeline, bufSize, length, infoLog), 4, "GLuint", pipeline, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", infoLog)
-TRACE_GL_VOID(glGetProgramPipelineiv, (GLuint pipeline, GLenum pname, GLint * params), (pipeline, pname, params), 3, "GLuint", pipeline, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetProgramPipelineivEXT, (GLuint pipeline, GLenum pname, GLint * params), (pipeline, pname, params), 3, "GLuint", pipeline, "GLenum", pname, "GLint *", params)
-TRACE_GL(GLuint, glGetProgramResourceIndex, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name), 3, "GLuint", program, "GLenum", programInterface, "const GLchar *", name)
-TRACE_GL(GLint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name), 3, "GLuint", program, "GLenum", programInterface, "const GLchar *", name)
-TRACE_GL_VOID(glGetProgramResourceName, (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name), (program, programInterface, index, bufSize, length, name), 6, "GLuint", program, "GLenum", programInterface, "GLuint", index, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", name)
-TRACE_GL_VOID(glGetProgramResourceiv, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params), (program, programInterface, index, propCount, props, bufSize, length, params), 8, "GLuint", program, "GLenum", programInterface, "GLuint", index, "GLsizei", propCount, "const GLenum *", props, "GLsizei", bufSize, "GLsizei *", length, "GLint *", params)
-TRACE_GL_VOID(glGetProgramiv, (GLuint program, GLenum pname, GLint * params), (program, pname, params), 3, "GLuint", program, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetQueryObjecti64vEXT, (GLuint id, GLenum pname, GLint64 * params), (id, pname, params), 3, "GLuint", id, "GLenum", pname, "GLint64 *", params)
-TRACE_GL_VOID(glGetQueryObjectivEXT, (GLuint id, GLenum pname, GLint * params), (id, pname, params), 3, "GLuint", id, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetQueryObjectui64vEXT, (GLuint id, GLenum pname, GLuint64 * params), (id, pname, params), 3, "GLuint", id, "GLenum", pname, "GLuint64 *", params)
-TRACE_GL_VOID(glGetQueryObjectuiv, (GLuint id, GLenum pname, GLuint * params), (id, pname, params), 3, "GLuint", id, "GLenum", pname, "GLuint *", params)
-TRACE_GL_VOID(glGetQueryObjectuivEXT, (GLuint id, GLenum pname, GLuint * params), (id, pname, params), 3, "GLuint", id, "GLenum", pname, "GLuint *", params)
-TRACE_GL_VOID(glGetQueryiv, (GLenum target, GLenum pname, GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetQueryivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetRenderbufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetRenderbufferParameterivOES, (GLenum target, GLenum pname, GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetSamplerParameterIivEXT, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params), 3, "GLuint", sampler, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetSamplerParameterIuivEXT, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params), 3, "GLuint", sampler, "GLenum", pname, "GLuint *", params)
-TRACE_GL_VOID(glGetSamplerParameterfv, (GLuint sampler, GLenum pname, GLfloat * params), (sampler, pname, params), 3, "GLuint", sampler, "GLenum", pname, "GLfloat *", params)
-TRACE_GL_VOID(glGetSamplerParameteriv, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params), 3, "GLuint", sampler, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetShaderInfoLog, (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (shader, bufSize, length, infoLog), 4, "GLuint", shader, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", infoLog)
-TRACE_GL_VOID(glGetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision), (shadertype, precisiontype, range, precision), 4, "GLenum", shadertype, "GLenum", precisiontype, "GLint *", range, "GLint *", precision)
-TRACE_GL_VOID(glGetShaderSource, (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source), (shader, bufSize, length, source), 4, "GLuint", shader, "GLsizei", bufSize, "GLsizei *", length, "GLchar *", source)
-TRACE_GL_VOID(glGetShaderiv, (GLuint shader, GLenum pname, GLint * params), (shader, pname, params), 3, "GLuint", shader, "GLenum", pname, "GLint *", params)
-TRACE_GL(const GLubyte *, glGetString, (GLenum name), (name), 1, "GLenum", name)
-TRACE_GL(const GLubyte *, glGetStringi, (GLenum name, GLuint index), (name, index), 2, "GLenum", name, "GLuint", index)
-TRACE_GL_VOID(glGetSynciv, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (sync, pname, bufSize, length, values), 5, "GLsync", sync, "GLenum", pname, "GLsizei", bufSize, "GLsizei *", length, "GLint *", values)
-TRACE_GL_VOID(glGetSyncivAPPLE, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (sync, pname, bufSize, length, values), 5, "GLsync", sync, "GLenum", pname, "GLsizei", bufSize, "GLsizei *", length, "GLint *", values)
-TRACE_GL_VOID(glGetTexEnvfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLfloat *", params)
-TRACE_GL_VOID(glGetTexEnviv, (GLenum target, GLenum pname, GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetTexEnvxv, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetTexEnvxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetTexGenfvOES, (GLenum coord, GLenum pname, GLfloat * params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "GLfloat *", params)
-TRACE_GL_VOID(glGetTexGenivOES, (GLenum coord, GLenum pname, GLint * params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetTexGenxvOES, (GLenum coord, GLenum pname, GLfixed * params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetTexLevelParameterfv, (GLenum target, GLint level, GLenum pname, GLfloat * params), (target, level, pname, params), 4, "GLenum", target, "GLint", level, "GLenum", pname, "GLfloat *", params)
-TRACE_GL_VOID(glGetTexLevelParameteriv, (GLenum target, GLint level, GLenum pname, GLint * params), (target, level, pname, params), 4, "GLenum", target, "GLint", level, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetTexParameterIivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetTexParameterIuivEXT, (GLenum target, GLenum pname, GLuint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLuint *", params)
-TRACE_GL_VOID(glGetTexParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLfloat *", params)
-TRACE_GL_VOID(glGetTexParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetTexParameterxv, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetTexParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "GLfixed *", params)
-TRACE_GL_VOID(glGetTransformFeedbackVarying, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name), 7, "GLuint", program, "GLuint", index, "GLsizei", bufSize, "GLsizei *", length, "GLsizei *", size, "GLenum *", type, "GLchar *", name)
-TRACE_GL_VOID(glGetTranslatedShaderSourceANGLE, (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source), (shader, bufsize, length, source), 4, "GLuint", shader, "GLsizei", bufsize, "GLsizei *", length, "GLchar *", source)
-TRACE_GL(GLuint, glGetUniformBlockIndex, (GLuint program, const GLchar * uniformBlockName), (program, uniformBlockName), 2, "GLuint", program, "const GLchar *", uniformBlockName)
-TRACE_GL_VOID(glGetUniformIndices, (GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices), (program, uniformCount, uniformNames, uniformIndices), 4, "GLuint", program, "GLsizei", uniformCount, "const GLchar *const*", uniformNames, "GLuint *", uniformIndices)
-TRACE_GL(GLint, glGetUniformLocation, (GLuint program, const GLchar * name), (program, name), 2, "GLuint", program, "const GLchar *", name)
-TRACE_GL_VOID(glGetUniformfv, (GLuint program, GLint location, GLfloat * params), (program, location, params), 3, "GLuint", program, "GLint", location, "GLfloat *", params)
-TRACE_GL_VOID(glGetUniformiv, (GLuint program, GLint location, GLint * params), (program, location, params), 3, "GLuint", program, "GLint", location, "GLint *", params)
-TRACE_GL_VOID(glGetUniformuiv, (GLuint program, GLint location, GLuint * params), (program, location, params), 3, "GLuint", program, "GLint", location, "GLuint *", params)
-TRACE_GL_VOID(glGetVertexAttribIiv, (GLuint index, GLenum pname, GLint * params), (index, pname, params), 3, "GLuint", index, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetVertexAttribIuiv, (GLuint index, GLenum pname, GLuint * params), (index, pname, params), 3, "GLuint", index, "GLenum", pname, "GLuint *", params)
-TRACE_GL_VOID(glGetVertexAttribPointerv, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer), 3, "GLuint", index, "GLenum", pname, "void **", pointer)
-TRACE_GL_VOID(glGetVertexAttribfv, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params), 3, "GLuint", index, "GLenum", pname, "GLfloat *", params)
-TRACE_GL_VOID(glGetVertexAttribiv, (GLuint index, GLenum pname, GLint * params), (index, pname, params), 3, "GLuint", index, "GLenum", pname, "GLint *", params)
-TRACE_GL_VOID(glGetnUniformfvEXT, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params), 4, "GLuint", program, "GLint", location, "GLsizei", bufSize, "GLfloat *", params)
-TRACE_GL_VOID(glGetnUniformivEXT, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params), 4, "GLuint", program, "GLint", location, "GLsizei", bufSize, "GLint *", params)
-TRACE_GL_VOID(glHint, (GLenum target, GLenum mode), (target, mode), 2, "GLenum", target, "GLenum", mode)
-TRACE_GL_VOID(glInsertEventMarkerEXT, (GLsizei length, const GLchar * marker), (length, marker), 2, "GLsizei", length, "const GLchar *", marker)
-TRACE_GL_VOID(glInvalidateFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum * attachments), (target, numAttachments, attachments), 3, "GLenum", target, "GLsizei", numAttachments, "const GLenum *", attachments)
-TRACE_GL_VOID(glInvalidateSubFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height), (target, numAttachments, attachments, x, y, width, height), 7, "GLenum", target, "GLsizei", numAttachments, "const GLenum *", attachments, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height)
-TRACE_GL(GLboolean, glIsBuffer, (GLuint buffer), (buffer), 1, "GLuint", buffer)
-TRACE_GL(GLboolean, glIsEnabled, (GLenum cap), (cap), 1, "GLenum", cap)
-TRACE_GL(GLboolean, glIsEnablediEXT, (GLenum target, GLuint index), (target, index), 2, "GLenum", target, "GLuint", index)
-TRACE_GL(GLboolean, glIsFenceNV, (GLuint fence), (fence), 1, "GLuint", fence)
-TRACE_GL(GLboolean, glIsFramebuffer, (GLuint framebuffer), (framebuffer), 1, "GLuint", framebuffer)
-TRACE_GL(GLboolean, glIsFramebufferOES, (GLuint framebuffer), (framebuffer), 1, "GLuint", framebuffer)
-TRACE_GL(GLboolean, glIsProgram, (GLuint program), (program), 1, "GLuint", program)
-TRACE_GL(GLboolean, glIsProgramPipeline, (GLuint pipeline), (pipeline), 1, "GLuint", pipeline)
-TRACE_GL(GLboolean, glIsProgramPipelineEXT, (GLuint pipeline), (pipeline), 1, "GLuint", pipeline)
-TRACE_GL(GLboolean, glIsQuery, (GLuint id), (id), 1, "GLuint", id)
-TRACE_GL(GLboolean, glIsQueryEXT, (GLuint id), (id), 1, "GLuint", id)
-TRACE_GL(GLboolean, glIsRenderbuffer, (GLuint renderbuffer), (renderbuffer), 1, "GLuint", renderbuffer)
-TRACE_GL(GLboolean, glIsRenderbufferOES, (GLuint renderbuffer), (renderbuffer), 1, "GLuint", renderbuffer)
-TRACE_GL(GLboolean, glIsSampler, (GLuint sampler), (sampler), 1, "GLuint", sampler)
-TRACE_GL(GLboolean, glIsShader, (GLuint shader), (shader), 1, "GLuint", shader)
-TRACE_GL(GLboolean, glIsSync, (GLsync sync), (sync), 1, "GLsync", sync)
-TRACE_GL(GLboolean, glIsSyncAPPLE, (GLsync sync), (sync), 1, "GLsync", sync)
-TRACE_GL(GLboolean, glIsTexture, (GLuint texture), (texture), 1, "GLuint", texture)
-TRACE_GL(GLboolean, glIsTransformFeedback, (GLuint id), (id), 1, "GLuint", id)
-TRACE_GL(GLboolean, glIsVertexArray, (GLuint array), (array), 1, "GLuint", array)
-TRACE_GL(GLboolean, glIsVertexArrayOES, (GLuint array), (array), 1, "GLuint", array)
-TRACE_GL_VOID(glLabelObjectEXT, (GLenum type, GLuint object, GLsizei length, const GLchar * label), (type, object, length, label), 4, "GLenum", type, "GLuint", object, "GLsizei", length, "const GLchar *", label)
-TRACE_GL_VOID(glLightModelf, (GLenum pname, GLfloat param), (pname, param), 2, "GLenum", pname, "GLfloat", param)
-TRACE_GL_VOID(glLightModelfv, (GLenum pname, const GLfloat * params), (pname, params), 2, "GLenum", pname, "const GLfloat *", params)
-TRACE_GL_VOID(glLightModelx, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glLightModelxOES, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glLightModelxv, (GLenum pname, const GLfixed * param), (pname, param), 2, "GLenum", pname, "const GLfixed *", param)
-TRACE_GL_VOID(glLightModelxvOES, (GLenum pname, const GLfixed * param), (pname, param), 2, "GLenum", pname, "const GLfixed *", param)
-TRACE_GL_VOID(glLightf, (GLenum light, GLenum pname, GLfloat param), (light, pname, param), 3, "GLenum", light, "GLenum", pname, "GLfloat", param)
-TRACE_GL_VOID(glLightfv, (GLenum light, GLenum pname, const GLfloat * params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "const GLfloat *", params)
-TRACE_GL_VOID(glLightx, (GLenum light, GLenum pname, GLfixed param), (light, pname, param), 3, "GLenum", light, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glLightxOES, (GLenum light, GLenum pname, GLfixed param), (light, pname, param), 3, "GLenum", light, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glLightxv, (GLenum light, GLenum pname, const GLfixed * params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "const GLfixed *", params)
-TRACE_GL_VOID(glLightxvOES, (GLenum light, GLenum pname, const GLfixed * params), (light, pname, params), 3, "GLenum", light, "GLenum", pname, "const GLfixed *", params)
-TRACE_GL_VOID(glLineWidth, (GLfloat width), (width), 1, "GLfloat", width)
-TRACE_GL_VOID(glLineWidthx, (GLfixed width), (width), 1, "GLfixed", width)
-TRACE_GL_VOID(glLineWidthxOES, (GLfixed width), (width), 1, "GLfixed", width)
-TRACE_GL_VOID(glLinkProgram, (GLuint program), (program), 1, "GLuint", program)
-TRACE_GL_VOID(glLoadIdentity, (void), (), 0)
-TRACE_GL_VOID(glLoadMatrixf, (const GLfloat * m), (m), 1, "const GLfloat *", m)
-TRACE_GL_VOID(glLoadMatrixx, (const GLfixed * m), (m), 1, "const GLfixed *", m)
-TRACE_GL_VOID(glLoadMatrixxOES, (const GLfixed * m), (m), 1, "const GLfixed *", m)
-TRACE_GL_VOID(glLoadPaletteFromModelViewMatrixOES, (void), (), 0)
-TRACE_GL_VOID(glLogicOp, (GLenum opcode), (opcode), 1, "GLenum", opcode)
-TRACE_GL(void *, glMapBufferOES, (GLenum target, GLenum access), (target, access), 2, "GLenum", target, "GLenum", access)
-TRACE_GL(void *, glMapBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access), (target, offset, length, access), 4, "GLenum", target, "GLintptr", offset, "GLsizeiptr", length, "GLbitfield", access)
-TRACE_GL(void *, glMapBufferRangeEXT, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access), (target, offset, length, access), 4, "GLenum", target, "GLintptr", offset, "GLsizeiptr", length, "GLbitfield", access)
-TRACE_GL_VOID(glMaterialf, (GLenum face, GLenum pname, GLfloat param), (face, pname, param), 3, "GLenum", face, "GLenum", pname, "GLfloat", param)
-TRACE_GL_VOID(glMaterialfv, (GLenum face, GLenum pname, const GLfloat * params), (face, pname, params), 3, "GLenum", face, "GLenum", pname, "const GLfloat *", params)
-TRACE_GL_VOID(glMaterialx, (GLenum face, GLenum pname, GLfixed param), (face, pname, param), 3, "GLenum", face, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glMaterialxOES, (GLenum face, GLenum pname, GLfixed param), (face, pname, param), 3, "GLenum", face, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glMaterialxv, (GLenum face, GLenum pname, const GLfixed * param), (face, pname, param), 3, "GLenum", face, "GLenum", pname, "const GLfixed *", param)
-TRACE_GL_VOID(glMaterialxvOES, (GLenum face, GLenum pname, const GLfixed * param), (face, pname, param), 3, "GLenum", face, "GLenum", pname, "const GLfixed *", param)
-TRACE_GL_VOID(glMatrixIndexPointerOES, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer), 4, "GLint", size, "GLenum", type, "GLsizei", stride, "const void *", pointer)
-TRACE_GL_VOID(glMatrixMode, (GLenum mode), (mode), 1, "GLenum", mode)
-TRACE_GL_VOID(glMemoryBarrier, (GLbitfield barriers), (barriers), 1, "GLbitfield", barriers)
-TRACE_GL_VOID(glMemoryBarrierByRegion, (GLbitfield barriers), (barriers), 1, "GLbitfield", barriers)
-TRACE_GL_VOID(glMinSampleShadingOES, (GLfloat value), (value), 1, "GLfloat", value)
-TRACE_GL_VOID(glMultMatrixf, (const GLfloat * m), (m), 1, "const GLfloat *", m)
-TRACE_GL_VOID(glMultMatrixx, (const GLfixed * m), (m), 1, "const GLfixed *", m)
-TRACE_GL_VOID(glMultMatrixxOES, (const GLfixed * m), (m), 1, "const GLfixed *", m)
-TRACE_GL_VOID(glMultiDrawArraysEXT, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, first, count, primcount), 4, "GLenum", mode, "const GLint *", first, "const GLsizei *", count, "GLsizei", primcount)
-TRACE_GL_VOID(glMultiDrawElementsEXT, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount), (mode, count, type, indices, primcount), 5, "GLenum", mode, "const GLsizei *", count, "GLenum", type, "const void *const*", indices, "GLsizei", primcount)
-TRACE_GL_VOID(glMultiTexCoord1bOES, (GLenum texture, GLbyte s), (texture, s), 2, "GLenum", texture, "GLbyte", s)
-TRACE_GL_VOID(glMultiTexCoord1bvOES, (GLenum texture, const GLbyte * coords), (texture, coords), 2, "GLenum", texture, "const GLbyte *", coords)
-TRACE_GL_VOID(glMultiTexCoord2bOES, (GLenum texture, GLbyte s, GLbyte t), (texture, s, t), 3, "GLenum", texture, "GLbyte", s, "GLbyte", t)
-TRACE_GL_VOID(glMultiTexCoord2bvOES, (GLenum texture, const GLbyte * coords), (texture, coords), 2, "GLenum", texture, "const GLbyte *", coords)
-TRACE_GL_VOID(glMultiTexCoord3bOES, (GLenum texture, GLbyte s, GLbyte t, GLbyte r), (texture, s, t, r), 4, "GLenum", texture, "GLbyte", s, "GLbyte", t, "GLbyte", r)
-TRACE_GL_VOID(glMultiTexCoord3bvOES, (GLenum texture, const GLbyte * coords), (texture, coords), 2, "GLenum", texture, "const GLbyte *", coords)
-TRACE_GL_VOID(glMultiTexCoord4bOES, (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q), (texture, s, t, r, q), 5, "GLenum", texture, "GLbyte", s, "GLbyte", t, "GLbyte", r, "GLbyte", q)
-TRACE_GL_VOID(glMultiTexCoord4bvOES, (GLenum texture, const GLbyte * coords), (texture, coords), 2, "GLenum", texture, "const GLbyte *", coords)
-TRACE_GL_VOID(glMultiTexCoord4f, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s, t, r, q), 5, "GLenum", target, "GLfloat", s, "GLfloat", t, "GLfloat", r, "GLfloat", q)
-TRACE_GL_VOID(glMultiTexCoord4x, (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (texture, s, t, r, q), 5, "GLenum", texture, "GLfixed", s, "GLfixed", t, "GLfixed", r, "GLfixed", q)
-TRACE_GL_VOID(glMultiTexCoord4xOES, (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (texture, s, t, r, q), 5, "GLenum", texture, "GLfixed", s, "GLfixed", t, "GLfixed", r, "GLfixed", q)
-TRACE_GL_VOID(glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz), (nx, ny, nz), 3, "GLfloat", nx, "GLfloat", ny, "GLfloat", nz)
-TRACE_GL_VOID(glNormal3x, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz), 3, "GLfixed", nx, "GLfixed", ny, "GLfixed", nz)
-TRACE_GL_VOID(glNormal3xOES, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz), 3, "GLfixed", nx, "GLfixed", ny, "GLfixed", nz)
-TRACE_GL_VOID(glNormalPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer), 3, "GLenum", type, "GLsizei", stride, "const void *", pointer)
-TRACE_GL_VOID(glObjectLabelKHR, (GLenum identifier, GLuint name, GLsizei length, const GLchar * label), (identifier, name, length, label), 4, "GLenum", identifier, "GLuint", name, "GLsizei", length, "const GLchar *", label)
-TRACE_GL_VOID(glObjectPtrLabelKHR, (const void * ptr, GLsizei length, const GLchar * label), (ptr, length, label), 3, "const void *", ptr, "GLsizei", length, "const GLchar *", label)
-TRACE_GL_VOID(glOrthof, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f), 6, "GLfloat", l, "GLfloat", r, "GLfloat", b, "GLfloat", t, "GLfloat", n, "GLfloat", f)
-TRACE_GL_VOID(glOrthofOES, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f), 6, "GLfloat", l, "GLfloat", r, "GLfloat", b, "GLfloat", t, "GLfloat", n, "GLfloat", f)
-TRACE_GL_VOID(glOrthox, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f), 6, "GLfixed", l, "GLfixed", r, "GLfixed", b, "GLfixed", t, "GLfixed", n, "GLfixed", f)
-TRACE_GL_VOID(glOrthoxOES, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f), 6, "GLfixed", l, "GLfixed", r, "GLfixed", b, "GLfixed", t, "GLfixed", n, "GLfixed", f)
-TRACE_GL_VOID(glPatchParameteriEXT, (GLenum pname, GLint value), (pname, value), 2, "GLenum", pname, "GLint", value)
-TRACE_GL_VOID(glPauseTransformFeedback, (void), (), 0)
-TRACE_GL_VOID(glPixelStorei, (GLenum pname, GLint param), (pname, param), 2, "GLenum", pname, "GLint", param)
-TRACE_GL_VOID(glPointParameterf, (GLenum pname, GLfloat param), (pname, param), 2, "GLenum", pname, "GLfloat", param)
-TRACE_GL_VOID(glPointParameterfv, (GLenum pname, const GLfloat * params), (pname, params), 2, "GLenum", pname, "const GLfloat *", params)
-TRACE_GL_VOID(glPointParameterx, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glPointParameterxOES, (GLenum pname, GLfixed param), (pname, param), 2, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glPointParameterxv, (GLenum pname, const GLfixed * params), (pname, params), 2, "GLenum", pname, "const GLfixed *", params)
-TRACE_GL_VOID(glPointParameterxvOES, (GLenum pname, const GLfixed * params), (pname, params), 2, "GLenum", pname, "const GLfixed *", params)
-TRACE_GL_VOID(glPointSize, (GLfloat size), (size), 1, "GLfloat", size)
-TRACE_GL_VOID(glPointSizePointerOES, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer), 3, "GLenum", type, "GLsizei", stride, "const void *", pointer)
-TRACE_GL_VOID(glPointSizex, (GLfixed size), (size), 1, "GLfixed", size)
-TRACE_GL_VOID(glPointSizexOES, (GLfixed size), (size), 1, "GLfixed", size)
-TRACE_GL_VOID(glPolygonOffset, (GLfloat factor, GLfloat units), (factor, units), 2, "GLfloat", factor, "GLfloat", units)
-TRACE_GL_VOID(glPolygonOffsetx, (GLfixed factor, GLfixed units), (factor, units), 2, "GLfixed", factor, "GLfixed", units)
-TRACE_GL_VOID(glPolygonOffsetxOES, (GLfixed factor, GLfixed units), (factor, units), 2, "GLfixed", factor, "GLfixed", units)
-TRACE_GL_VOID(glPopDebugGroupKHR, (void), (), 0)
-TRACE_GL_VOID(glPopGroupMarkerEXT, (void), (), 0)
-TRACE_GL_VOID(glPopMatrix, (void), (), 0)
-TRACE_GL_VOID(glPrimitiveBoundingBoxEXT, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW), 8, "GLfloat", minX, "GLfloat", minY, "GLfloat", minZ, "GLfloat", minW, "GLfloat", maxX, "GLfloat", maxY, "GLfloat", maxZ, "GLfloat", maxW)
-TRACE_GL_VOID(glProgramBinary, (GLuint program, GLenum binaryFormat, const void * binary, GLsizei length), (program, binaryFormat, binary, length), 4, "GLuint", program, "GLenum", binaryFormat, "const void *", binary, "GLsizei", length)
-TRACE_GL_VOID(glProgramBinaryOES, (GLuint program, GLenum binaryFormat, const void * binary, GLint length), (program, binaryFormat, binary, length), 4, "GLuint", program, "GLenum", binaryFormat, "const void *", binary, "GLint", length)
-TRACE_GL_VOID(glProgramParameteri, (GLuint program, GLenum pname, GLint value), (program, pname, value), 3, "GLuint", program, "GLenum", pname, "GLint", value)
-TRACE_GL_VOID(glProgramParameteriEXT, (GLuint program, GLenum pname, GLint value), (program, pname, value), 3, "GLuint", program, "GLenum", pname, "GLint", value)
-TRACE_GL_VOID(glProgramUniform1f, (GLuint program, GLint location, GLfloat v0), (program, location, v0), 3, "GLuint", program, "GLint", location, "GLfloat", v0)
-TRACE_GL_VOID(glProgramUniform1fEXT, (GLuint program, GLint location, GLfloat v0), (program, location, v0), 3, "GLuint", program, "GLint", location, "GLfloat", v0)
-TRACE_GL_VOID(glProgramUniform1fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniform1fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniform1i, (GLuint program, GLint location, GLint v0), (program, location, v0), 3, "GLuint", program, "GLint", location, "GLint", v0)
-TRACE_GL_VOID(glProgramUniform1iEXT, (GLuint program, GLint location, GLint v0), (program, location, v0), 3, "GLuint", program, "GLint", location, "GLint", v0)
-TRACE_GL_VOID(glProgramUniform1iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glProgramUniform1ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glProgramUniform1ui, (GLuint program, GLint location, GLuint v0), (program, location, v0), 3, "GLuint", program, "GLint", location, "GLuint", v0)
-TRACE_GL_VOID(glProgramUniform1uiEXT, (GLuint program, GLint location, GLuint v0), (program, location, v0), 3, "GLuint", program, "GLint", location, "GLuint", v0)
-TRACE_GL_VOID(glProgramUniform1uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glProgramUniform1uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glProgramUniform2f, (GLuint program, GLint location, GLfloat v0, GLfloat v1), (program, location, v0, v1), 4, "GLuint", program, "GLint", location, "GLfloat", v0, "GLfloat", v1)
-TRACE_GL_VOID(glProgramUniform2fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1), (program, location, v0, v1), 4, "GLuint", program, "GLint", location, "GLfloat", v0, "GLfloat", v1)
-TRACE_GL_VOID(glProgramUniform2fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniform2fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniform2i, (GLuint program, GLint location, GLint v0, GLint v1), (program, location, v0, v1), 4, "GLuint", program, "GLint", location, "GLint", v0, "GLint", v1)
-TRACE_GL_VOID(glProgramUniform2iEXT, (GLuint program, GLint location, GLint v0, GLint v1), (program, location, v0, v1), 4, "GLuint", program, "GLint", location, "GLint", v0, "GLint", v1)
-TRACE_GL_VOID(glProgramUniform2iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glProgramUniform2ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glProgramUniform2ui, (GLuint program, GLint location, GLuint v0, GLuint v1), (program, location, v0, v1), 4, "GLuint", program, "GLint", location, "GLuint", v0, "GLuint", v1)
-TRACE_GL_VOID(glProgramUniform2uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1), (program, location, v0, v1), 4, "GLuint", program, "GLint", location, "GLuint", v0, "GLuint", v1)
-TRACE_GL_VOID(glProgramUniform2uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glProgramUniform2uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glProgramUniform3f, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (program, location, v0, v1, v2), 5, "GLuint", program, "GLint", location, "GLfloat", v0, "GLfloat", v1, "GLfloat", v2)
-TRACE_GL_VOID(glProgramUniform3fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (program, location, v0, v1, v2), 5, "GLuint", program, "GLint", location, "GLfloat", v0, "GLfloat", v1, "GLfloat", v2)
-TRACE_GL_VOID(glProgramUniform3fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniform3fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniform3i, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2), (program, location, v0, v1, v2), 5, "GLuint", program, "GLint", location, "GLint", v0, "GLint", v1, "GLint", v2)
-TRACE_GL_VOID(glProgramUniform3iEXT, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2), (program, location, v0, v1, v2), 5, "GLuint", program, "GLint", location, "GLint", v0, "GLint", v1, "GLint", v2)
-TRACE_GL_VOID(glProgramUniform3iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glProgramUniform3ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glProgramUniform3ui, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2), (program, location, v0, v1, v2), 5, "GLuint", program, "GLint", location, "GLuint", v0, "GLuint", v1, "GLuint", v2)
-TRACE_GL_VOID(glProgramUniform3uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2), (program, location, v0, v1, v2), 5, "GLuint", program, "GLint", location, "GLuint", v0, "GLuint", v1, "GLuint", v2)
-TRACE_GL_VOID(glProgramUniform3uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glProgramUniform3uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glProgramUniform4f, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3), 6, "GLuint", program, "GLint", location, "GLfloat", v0, "GLfloat", v1, "GLfloat", v2, "GLfloat", v3)
-TRACE_GL_VOID(glProgramUniform4fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3), 6, "GLuint", program, "GLint", location, "GLfloat", v0, "GLfloat", v1, "GLfloat", v2, "GLfloat", v3)
-TRACE_GL_VOID(glProgramUniform4fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniform4fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniform4i, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3), 6, "GLuint", program, "GLint", location, "GLint", v0, "GLint", v1, "GLint", v2, "GLint", v3)
-TRACE_GL_VOID(glProgramUniform4iEXT, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3), 6, "GLuint", program, "GLint", location, "GLint", v0, "GLint", v1, "GLint", v2, "GLint", v3)
-TRACE_GL_VOID(glProgramUniform4iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glProgramUniform4ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glProgramUniform4ui, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (program, location, v0, v1, v2, v3), 6, "GLuint", program, "GLint", location, "GLuint", v0, "GLuint", v1, "GLuint", v2, "GLuint", v3)
-TRACE_GL_VOID(glProgramUniform4uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (program, location, v0, v1, v2, v3), 6, "GLuint", program, "GLint", location, "GLuint", v0, "GLuint", v1, "GLuint", v2, "GLuint", v3)
-TRACE_GL_VOID(glProgramUniform4uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glProgramUniform4uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value), 4, "GLuint", program, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glProgramUniformMatrix2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix2x3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix2x3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix2x4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix2x4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix3x2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix3x2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix3x4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix3x4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix4x2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix4x2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix4x3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glProgramUniformMatrix4x3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value), 5, "GLuint", program, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glPushDebugGroupKHR, (GLenum source, GLuint id, GLsizei length, const GLchar * message), (source, id, length, message), 4, "GLenum", source, "GLuint", id, "GLsizei", length, "const GLchar *", message)
-TRACE_GL_VOID(glPushGroupMarkerEXT, (GLsizei length, const GLchar * marker), (length, marker), 2, "GLsizei", length, "const GLchar *", marker)
-TRACE_GL_VOID(glPushMatrix, (void), (), 0)
-TRACE_GL_VOID(glQueryCounterEXT, (GLuint id, GLenum target), (id, target), 2, "GLuint", id, "GLenum", target)
-TRACE_GL(GLbitfield, glQueryMatrixxOES, (GLfixed * mantissa, GLint * exponent), (mantissa, exponent), 2, "GLfixed *", mantissa, "GLint *", exponent)
-TRACE_GL_VOID(glReadBuffer, (GLenum mode), (mode), 1, "GLenum", mode)
-TRACE_GL_VOID(glReadBufferIndexedEXT, (GLenum src, GLint index), (src, index), 2, "GLenum", src, "GLint", index)
-TRACE_GL_VOID(glReadBufferNV, (GLenum mode), (mode), 1, "GLenum", mode)
-TRACE_GL_VOID(glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels), (x, y, width, height, format, type, pixels), 7, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height, "GLenum", format, "GLenum", type, "void *", pixels)
-TRACE_GL_VOID(glReadnPixelsEXT, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data), 8, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height, "GLenum", format, "GLenum", type, "GLsizei", bufSize, "void *", data)
-TRACE_GL_VOID(glReleaseShaderCompiler, (void), (), 0)
-TRACE_GL_VOID(glRenderbufferStorage, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height), 4, "GLenum", target, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glRenderbufferStorageMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height), 5, "GLenum", target, "GLsizei", samples, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glRenderbufferStorageMultisampleANGLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height), 5, "GLenum", target, "GLsizei", samples, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glRenderbufferStorageMultisampleAPPLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height), 5, "GLenum", target, "GLsizei", samples, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glRenderbufferStorageMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height), 5, "GLenum", target, "GLsizei", samples, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glRenderbufferStorageMultisampleIMG, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height), 5, "GLenum", target, "GLsizei", samples, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glRenderbufferStorageMultisampleNV, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height), 5, "GLenum", target, "GLsizei", samples, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glRenderbufferStorageOES, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height), 4, "GLenum", target, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glResolveMultisampleFramebufferAPPLE, (void), (), 0)
-TRACE_GL_VOID(glResumeTransformFeedback, (void), (), 0)
-TRACE_GL_VOID(glRotatef, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (angle, x, y, z), 4, "GLfloat", angle, "GLfloat", x, "GLfloat", y, "GLfloat", z)
-TRACE_GL_VOID(glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z), 4, "GLfixed", angle, "GLfixed", x, "GLfixed", y, "GLfixed", z)
-TRACE_GL_VOID(glRotatexOES, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z), 4, "GLfixed", angle, "GLfixed", x, "GLfixed", y, "GLfixed", z)
-TRACE_GL_VOID(glSampleCoverage, (GLfloat value, GLboolean invert), (value, invert), 2, "GLfloat", value, "GLboolean", invert)
-TRACE_GL_VOID(glSampleCoverageOES, (GLfixed value, GLboolean invert), (value, invert), 2, "GLfixed", value, "GLboolean", invert)
-TRACE_GL_VOID(glSampleCoveragex, (GLclampx value, GLboolean invert), (value, invert), 2, "GLclampx", value, "GLboolean", invert)
-TRACE_GL_VOID(glSampleCoveragexOES, (GLclampx value, GLboolean invert), (value, invert), 2, "GLclampx", value, "GLboolean", invert)
-TRACE_GL_VOID(glSampleMaski, (GLuint maskNumber, GLbitfield mask), (maskNumber, mask), 2, "GLuint", maskNumber, "GLbitfield", mask)
-TRACE_GL_VOID(glSamplerParameterIivEXT, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param), 3, "GLuint", sampler, "GLenum", pname, "const GLint *", param)
-TRACE_GL_VOID(glSamplerParameterIuivEXT, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param), 3, "GLuint", sampler, "GLenum", pname, "const GLuint *", param)
-TRACE_GL_VOID(glSamplerParameterf, (GLuint sampler, GLenum pname, GLfloat param), (sampler, pname, param), 3, "GLuint", sampler, "GLenum", pname, "GLfloat", param)
-TRACE_GL_VOID(glSamplerParameterfv, (GLuint sampler, GLenum pname, const GLfloat * param), (sampler, pname, param), 3, "GLuint", sampler, "GLenum", pname, "const GLfloat *", param)
-TRACE_GL_VOID(glSamplerParameteri, (GLuint sampler, GLenum pname, GLint param), (sampler, pname, param), 3, "GLuint", sampler, "GLenum", pname, "GLint", param)
-TRACE_GL_VOID(glSamplerParameteriv, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param), 3, "GLuint", sampler, "GLenum", pname, "const GLint *", param)
-TRACE_GL_VOID(glScalef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z), 3, "GLfloat", x, "GLfloat", y, "GLfloat", z)
-TRACE_GL_VOID(glScalex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z), 3, "GLfixed", x, "GLfixed", y, "GLfixed", z)
-TRACE_GL_VOID(glScalexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z), 3, "GLfixed", x, "GLfixed", y, "GLfixed", z)
-TRACE_GL_VOID(glScissor, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height), 4, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glSelectPerfMonitorCountersAMD, (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList), (monitor, enable, group, numCounters, counterList), 5, "GLuint", monitor, "GLboolean", enable, "GLuint", group, "GLint", numCounters, "GLuint *", counterList)
-TRACE_GL_VOID(glSetFenceNV, (GLuint fence, GLenum condition), (fence, condition), 2, "GLuint", fence, "GLenum", condition)
-TRACE_GL_VOID(glShadeModel, (GLenum mode), (mode), 1, "GLenum", mode)
-TRACE_GL_VOID(glShaderBinary, (GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length), (count, shaders, binaryformat, binary, length), 5, "GLsizei", count, "const GLuint *", shaders, "GLenum", binaryformat, "const void *", binary, "GLsizei", length)
-TRACE_GL_VOID(glShaderSource, (GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length), (shader, count, string, length), 4, "GLuint", shader, "GLsizei", count, "const GLchar *const*", string, "const GLint *", length)
-TRACE_GL_VOID(glStartTilingQCOM, (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask), (x, y, width, height, preserveMask), 5, "GLuint", x, "GLuint", y, "GLuint", width, "GLuint", height, "GLbitfield", preserveMask)
-TRACE_GL_VOID(glStencilFunc, (GLenum func, GLint ref, GLuint mask), (func, ref, mask), 3, "GLenum", func, "GLint", ref, "GLuint", mask)
-TRACE_GL_VOID(glStencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask), (face, func, ref, mask), 4, "GLenum", face, "GLenum", func, "GLint", ref, "GLuint", mask)
-TRACE_GL_VOID(glStencilMask, (GLuint mask), (mask), 1, "GLuint", mask)
-TRACE_GL_VOID(glStencilMaskSeparate, (GLenum face, GLuint mask), (face, mask), 2, "GLenum", face, "GLuint", mask)
-TRACE_GL_VOID(glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass), (fail, zfail, zpass), 3, "GLenum", fail, "GLenum", zfail, "GLenum", zpass)
-TRACE_GL_VOID(glStencilOpSeparate, (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass), (face, sfail, dpfail, dppass), 4, "GLenum", face, "GLenum", sfail, "GLenum", dpfail, "GLenum", dppass)
-TRACE_GL(GLboolean, glTestFenceNV, (GLuint fence), (fence), 1, "GLuint", fence)
-TRACE_GL_VOID(glTexBufferEXT, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer), 3, "GLenum", target, "GLenum", internalformat, "GLuint", buffer)
-TRACE_GL_VOID(glTexBufferRangeEXT, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size), 5, "GLenum", target, "GLenum", internalformat, "GLuint", buffer, "GLintptr", offset, "GLsizeiptr", size)
-TRACE_GL_VOID(glTexCoord1bOES, (GLbyte s), (s), 1, "GLbyte", s)
-TRACE_GL_VOID(glTexCoord1bvOES, (const GLbyte * coords), (coords), 1, "const GLbyte *", coords)
-TRACE_GL_VOID(glTexCoord2bOES, (GLbyte s, GLbyte t), (s, t), 2, "GLbyte", s, "GLbyte", t)
-TRACE_GL_VOID(glTexCoord2bvOES, (const GLbyte * coords), (coords), 1, "const GLbyte *", coords)
-TRACE_GL_VOID(glTexCoord3bOES, (GLbyte s, GLbyte t, GLbyte r), (s, t, r), 3, "GLbyte", s, "GLbyte", t, "GLbyte", r)
-TRACE_GL_VOID(glTexCoord3bvOES, (const GLbyte * coords), (coords), 1, "const GLbyte *", coords)
-TRACE_GL_VOID(glTexCoord4bOES, (GLbyte s, GLbyte t, GLbyte r, GLbyte q), (s, t, r, q), 4, "GLbyte", s, "GLbyte", t, "GLbyte", r, "GLbyte", q)
-TRACE_GL_VOID(glTexCoord4bvOES, (const GLbyte * coords), (coords), 1, "const GLbyte *", coords)
-TRACE_GL_VOID(glTexCoordPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer), 4, "GLint", size, "GLenum", type, "GLsizei", stride, "const void *", pointer)
-TRACE_GL_VOID(glTexEnvf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfloat", param)
-TRACE_GL_VOID(glTexEnvfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfloat *", params)
-TRACE_GL_VOID(glTexEnvi, (GLenum target, GLenum pname, GLint param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLint", param)
-TRACE_GL_VOID(glTexEnviv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLint *", params)
-TRACE_GL_VOID(glTexEnvx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glTexEnvxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glTexEnvxv, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfixed *", params)
-TRACE_GL_VOID(glTexEnvxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfixed *", params)
-TRACE_GL_VOID(glTexGenfOES, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param), 3, "GLenum", coord, "GLenum", pname, "GLfloat", param)
-TRACE_GL_VOID(glTexGenfvOES, (GLenum coord, GLenum pname, const GLfloat * params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "const GLfloat *", params)
-TRACE_GL_VOID(glTexGeniOES, (GLenum coord, GLenum pname, GLint param), (coord, pname, param), 3, "GLenum", coord, "GLenum", pname, "GLint", param)
-TRACE_GL_VOID(glTexGenivOES, (GLenum coord, GLenum pname, const GLint * params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "const GLint *", params)
-TRACE_GL_VOID(glTexGenxOES, (GLenum coord, GLenum pname, GLfixed param), (coord, pname, param), 3, "GLenum", coord, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glTexGenxvOES, (GLenum coord, GLenum pname, const GLfixed * params), (coord, pname, params), 3, "GLenum", coord, "GLenum", pname, "const GLfixed *", params)
-TRACE_GL_VOID(glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, border, format, type, pixels), 9, "GLenum", target, "GLint", level, "GLint", internalformat, "GLsizei", width, "GLsizei", height, "GLint", border, "GLenum", format, "GLenum", type, "const void *", pixels)
-TRACE_GL_VOID(glTexImage3D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels), 10, "GLenum", target, "GLint", level, "GLint", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLint", border, "GLenum", format, "GLenum", type, "const void *", pixels)
-TRACE_GL_VOID(glTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels), 10, "GLenum", target, "GLint", level, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLint", border, "GLenum", format, "GLenum", type, "const void *", pixels)
-TRACE_GL_VOID(glTexParameterIivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLint *", params)
-TRACE_GL_VOID(glTexParameterIuivEXT, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLuint *", params)
-TRACE_GL_VOID(glTexParameterf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfloat", param)
-TRACE_GL_VOID(glTexParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfloat *", params)
-TRACE_GL_VOID(glTexParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLint", param)
-TRACE_GL_VOID(glTexParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLint *", params)
-TRACE_GL_VOID(glTexParameterx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glTexParameterxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param), 3, "GLenum", target, "GLenum", pname, "GLfixed", param)
-TRACE_GL_VOID(glTexParameterxv, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfixed *", params)
-TRACE_GL_VOID(glTexParameterxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params), 3, "GLenum", target, "GLenum", pname, "const GLfixed *", params)
-TRACE_GL_VOID(glTexStorage1DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (target, levels, internalformat, width), 4, "GLenum", target, "GLsizei", levels, "GLenum", internalformat, "GLsizei", width)
-TRACE_GL_VOID(glTexStorage2D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (target, levels, internalformat, width, height), 5, "GLenum", target, "GLsizei", levels, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glTexStorage2DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (target, levels, internalformat, width, height), 5, "GLenum", target, "GLsizei", levels, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glTexStorage2DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, fixedsamplelocations), 6, "GLenum", target, "GLsizei", samples, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLboolean", fixedsamplelocations)
-TRACE_GL_VOID(glTexStorage3D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (target, levels, internalformat, width, height, depth), 6, "GLenum", target, "GLsizei", levels, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth)
-TRACE_GL_VOID(glTexStorage3DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (target, levels, internalformat, width, height, depth), 6, "GLenum", target, "GLsizei", levels, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth)
-TRACE_GL_VOID(glTexStorage3DMultisampleOES, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations), 7, "GLenum", target, "GLsizei", samples, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLboolean", fixedsamplelocations)
-TRACE_GL_VOID(glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, width, height, format, type, pixels), 9, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLsizei", width, "GLsizei", height, "GLenum", format, "GLenum", type, "const void *", pixels)
-TRACE_GL_VOID(glTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), 11, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLenum", format, "GLenum", type, "const void *", pixels)
-TRACE_GL_VOID(glTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), 11, "GLenum", target, "GLint", level, "GLint", xoffset, "GLint", yoffset, "GLint", zoffset, "GLsizei", width, "GLsizei", height, "GLsizei", depth, "GLenum", format, "GLenum", type, "const void *", pixels)
-TRACE_GL_VOID(glTextureStorage1DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (texture, target, levels, internalformat, width), 5, "GLuint", texture, "GLenum", target, "GLsizei", levels, "GLenum", internalformat, "GLsizei", width)
-TRACE_GL_VOID(glTextureStorage2DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (texture, target, levels, internalformat, width, height), 6, "GLuint", texture, "GLenum", target, "GLsizei", levels, "GLenum", internalformat, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glTextureStorage3DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (texture, target, levels, internalformat, width, height, depth), 7, "GLuint", texture, "GLenum", target, "GLsizei", levels, "GLenum", internalformat, "GLsizei", width, "GLsizei", height, "GLsizei", depth)
-TRACE_GL_VOID(glTextureViewEXT, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers), 8, "GLuint", texture, "GLenum", target, "GLuint", origtexture, "GLenum", internalformat, "GLuint", minlevel, "GLuint", numlevels, "GLuint", minlayer, "GLuint", numlayers)
-TRACE_GL_VOID(glTransformFeedbackVaryings, (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode), (program, count, varyings, bufferMode), 4, "GLuint", program, "GLsizei", count, "const GLchar *const*", varyings, "GLenum", bufferMode)
-TRACE_GL_VOID(glTranslatef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z), 3, "GLfloat", x, "GLfloat", y, "GLfloat", z)
-TRACE_GL_VOID(glTranslatex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z), 3, "GLfixed", x, "GLfixed", y, "GLfixed", z)
-TRACE_GL_VOID(glTranslatexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z), 3, "GLfixed", x, "GLfixed", y, "GLfixed", z)
-TRACE_GL_VOID(glUniform1f, (GLint location, GLfloat v0), (location, v0), 2, "GLint", location, "GLfloat", v0)
-TRACE_GL_VOID(glUniform1fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glUniform1i, (GLint location, GLint v0), (location, v0), 2, "GLint", location, "GLint", v0)
-TRACE_GL_VOID(glUniform1iv, (GLint location, GLsizei count, const GLint * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glUniform1ui, (GLint location, GLuint v0), (location, v0), 2, "GLint", location, "GLuint", v0)
-TRACE_GL_VOID(glUniform1uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glUniform2f, (GLint location, GLfloat v0, GLfloat v1), (location, v0, v1), 3, "GLint", location, "GLfloat", v0, "GLfloat", v1)
-TRACE_GL_VOID(glUniform2fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glUniform2i, (GLint location, GLint v0, GLint v1), (location, v0, v1), 3, "GLint", location, "GLint", v0, "GLint", v1)
-TRACE_GL_VOID(glUniform2iv, (GLint location, GLsizei count, const GLint * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glUniform2ui, (GLint location, GLuint v0, GLuint v1), (location, v0, v1), 3, "GLint", location, "GLuint", v0, "GLuint", v1)
-TRACE_GL_VOID(glUniform2uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glUniform3f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (location, v0, v1, v2), 4, "GLint", location, "GLfloat", v0, "GLfloat", v1, "GLfloat", v2)
-TRACE_GL_VOID(glUniform3fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glUniform3i, (GLint location, GLint v0, GLint v1, GLint v2), (location, v0, v1, v2), 4, "GLint", location, "GLint", v0, "GLint", v1, "GLint", v2)
-TRACE_GL_VOID(glUniform3iv, (GLint location, GLsizei count, const GLint * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glUniform3ui, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2), 4, "GLint", location, "GLuint", v0, "GLuint", v1, "GLuint", v2)
-TRACE_GL_VOID(glUniform3uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glUniform4f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (location, v0, v1, v2, v3), 5, "GLint", location, "GLfloat", v0, "GLfloat", v1, "GLfloat", v2, "GLfloat", v3)
-TRACE_GL_VOID(glUniform4fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLfloat *", value)
-TRACE_GL_VOID(glUniform4i, (GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (location, v0, v1, v2, v3), 5, "GLint", location, "GLint", v0, "GLint", v1, "GLint", v2, "GLint", v3)
-TRACE_GL_VOID(glUniform4iv, (GLint location, GLsizei count, const GLint * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLint *", value)
-TRACE_GL_VOID(glUniform4ui, (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (location, v0, v1, v2, v3), 5, "GLint", location, "GLuint", v0, "GLuint", v1, "GLuint", v2, "GLuint", v3)
-TRACE_GL_VOID(glUniform4uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value), 3, "GLint", location, "GLsizei", count, "const GLuint *", value)
-TRACE_GL_VOID(glUniformBlockBinding, (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding), (program, uniformBlockIndex, uniformBlockBinding), 3, "GLuint", program, "GLuint", uniformBlockIndex, "GLuint", uniformBlockBinding)
-TRACE_GL_VOID(glUniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix2x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix2x3fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix2x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix2x4fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix3x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix3x2fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix3x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix3x4fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix4x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix4x2fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix4x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL_VOID(glUniformMatrix4x3fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value), 4, "GLint", location, "GLsizei", count, "GLboolean", transpose, "const GLfloat *", value)
-TRACE_GL(GLboolean, glUnmapBuffer, (GLenum target), (target), 1, "GLenum", target)
-TRACE_GL(GLboolean, glUnmapBufferOES, (GLenum target), (target), 1, "GLenum", target)
-TRACE_GL_VOID(glUseProgram, (GLuint program), (program), 1, "GLuint", program)
-TRACE_GL_VOID(glUseProgramStages, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program), 3, "GLuint", pipeline, "GLbitfield", stages, "GLuint", program)
-TRACE_GL_VOID(glUseProgramStagesEXT, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program), 3, "GLuint", pipeline, "GLbitfield", stages, "GLuint", program)
-TRACE_GL_VOID(glValidateProgram, (GLuint program), (program), 1, "GLuint", program)
-TRACE_GL_VOID(glValidateProgramPipeline, (GLuint pipeline), (pipeline), 1, "GLuint", pipeline)
-TRACE_GL_VOID(glValidateProgramPipelineEXT, (GLuint pipeline), (pipeline), 1, "GLuint", pipeline)
-TRACE_GL_VOID(glVertex2bOES, (GLbyte x), (x), 1, "GLbyte", x)
-TRACE_GL_VOID(glVertex2bvOES, (const GLbyte * coords), (coords), 1, "const GLbyte *", coords)
-TRACE_GL_VOID(glVertex3bOES, (GLbyte x, GLbyte y), (x, y), 2, "GLbyte", x, "GLbyte", y)
-TRACE_GL_VOID(glVertex3bvOES, (const GLbyte * coords), (coords), 1, "const GLbyte *", coords)
-TRACE_GL_VOID(glVertex4bOES, (GLbyte x, GLbyte y, GLbyte z), (x, y, z), 3, "GLbyte", x, "GLbyte", y, "GLbyte", z)
-TRACE_GL_VOID(glVertex4bvOES, (const GLbyte * coords), (coords), 1, "const GLbyte *", coords)
-TRACE_GL_VOID(glVertexAttrib1f, (GLuint index, GLfloat x), (index, x), 2, "GLuint", index, "GLfloat", x)
-TRACE_GL_VOID(glVertexAttrib1fv, (GLuint index, const GLfloat * v), (index, v), 2, "GLuint", index, "const GLfloat *", v)
-TRACE_GL_VOID(glVertexAttrib2f, (GLuint index, GLfloat x, GLfloat y), (index, x, y), 3, "GLuint", index, "GLfloat", x, "GLfloat", y)
-TRACE_GL_VOID(glVertexAttrib2fv, (GLuint index, const GLfloat * v), (index, v), 2, "GLuint", index, "const GLfloat *", v)
-TRACE_GL_VOID(glVertexAttrib3f, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z), 4, "GLuint", index, "GLfloat", x, "GLfloat", y, "GLfloat", z)
-TRACE_GL_VOID(glVertexAttrib3fv, (GLuint index, const GLfloat * v), (index, v), 2, "GLuint", index, "const GLfloat *", v)
-TRACE_GL_VOID(glVertexAttrib4f, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w), 5, "GLuint", index, "GLfloat", x, "GLfloat", y, "GLfloat", z, "GLfloat", w)
-TRACE_GL_VOID(glVertexAttrib4fv, (GLuint index, const GLfloat * v), (index, v), 2, "GLuint", index, "const GLfloat *", v)
-TRACE_GL_VOID(glVertexAttribBinding, (GLuint attribindex, GLuint bindingindex), (attribindex, bindingindex), 2, "GLuint", attribindex, "GLuint", bindingindex)
-TRACE_GL_VOID(glVertexAttribDivisor, (GLuint index, GLuint divisor), (index, divisor), 2, "GLuint", index, "GLuint", divisor)
-TRACE_GL_VOID(glVertexAttribDivisorANGLE, (GLuint index, GLuint divisor), (index, divisor), 2, "GLuint", index, "GLuint", divisor)
-TRACE_GL_VOID(glVertexAttribDivisorEXT, (GLuint index, GLuint divisor), (index, divisor), 2, "GLuint", index, "GLuint", divisor)
-TRACE_GL_VOID(glVertexAttribDivisorNV, (GLuint index, GLuint divisor), (index, divisor), 2, "GLuint", index, "GLuint", divisor)
-TRACE_GL_VOID(glVertexAttribFormat, (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (attribindex, size, type, normalized, relativeoffset), 5, "GLuint", attribindex, "GLint", size, "GLenum", type, "GLboolean", normalized, "GLuint", relativeoffset)
-TRACE_GL_VOID(glVertexAttribI4i, (GLuint index, GLint x, GLint y, GLint z, GLint w), (index, x, y, z, w), 5, "GLuint", index, "GLint", x, "GLint", y, "GLint", z, "GLint", w)
-TRACE_GL_VOID(glVertexAttribI4iv, (GLuint index, const GLint * v), (index, v), 2, "GLuint", index, "const GLint *", v)
-TRACE_GL_VOID(glVertexAttribI4ui, (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (index, x, y, z, w), 5, "GLuint", index, "GLuint", x, "GLuint", y, "GLuint", z, "GLuint", w)
-TRACE_GL_VOID(glVertexAttribI4uiv, (GLuint index, const GLuint * v), (index, v), 2, "GLuint", index, "const GLuint *", v)
-TRACE_GL_VOID(glVertexAttribIFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset), 4, "GLuint", attribindex, "GLint", size, "GLenum", type, "GLuint", relativeoffset)
-TRACE_GL_VOID(glVertexAttribIPointer, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer), 5, "GLuint", index, "GLint", size, "GLenum", type, "GLsizei", stride, "const void *", pointer)
-TRACE_GL_VOID(glVertexAttribPointer, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer), (index, size, type, normalized, stride, pointer), 6, "GLuint", index, "GLint", size, "GLenum", type, "GLboolean", normalized, "GLsizei", stride, "const void *", pointer)
-TRACE_GL_VOID(glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor), 2, "GLuint", bindingindex, "GLuint", divisor)
-TRACE_GL_VOID(glVertexPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer), 4, "GLint", size, "GLenum", type, "GLsizei", stride, "const void *", pointer)
-TRACE_GL_VOID(glViewport, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height), 4, "GLint", x, "GLint", y, "GLsizei", width, "GLsizei", height)
-TRACE_GL_VOID(glWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout), 3, "GLsync", sync, "GLbitfield", flags, "GLuint64", timeout)
-TRACE_GL_VOID(glWaitSyncAPPLE, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout), 3, "GLsync", sync, "GLbitfield", flags, "GLuint64", timeout)
-TRACE_GL_VOID(glWeightPointerOES, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer), 4, "GLint", size, "GLenum", type, "GLsizei", stride, "const void *", pointer)
diff --git a/opengl/tools/glgen/convert_to_java.py b/opengl/tools/glgen/convert_to_java.py
new file mode 100644
index 0000000..5254735
--- /dev/null
+++ b/opengl/tools/glgen/convert_to_java.py
@@ -0,0 +1,31 @@
+#!/usr/bin/env python
+#
+# Copyright 2015 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# This script is for converting the #defines in the gl2/3.h into the Java
+# form used in the GLES2/3Header.java-if stub files that are then used by
+# the code generator. Provide input with stdin and receive output on stdout.
+
+import sys
+
+allDefines = []
+maxLen = 0
+
+for line in sys.stdin:
+    defineValuePair = line.strip().split()[1:]
+    maxLen = max(maxLen, len(defineValuePair[0]))
+    allDefines.append(defineValuePair)
+for define in sorted(allDefines, key=lambda define: define[1]):
+    print('    public static final int {0[0]:<{1}} = {0[1]};'.format(define, maxLen))
diff --git a/opengl/tools/glgen/gen b/opengl/tools/glgen/gen
index 84a94c8..f9e96ea 100755
--- a/opengl/tools/glgen/gen
+++ b/opengl/tools/glgen/gen
@@ -107,7 +107,8 @@
                     android/opengl/GLES20.java \
                     android/opengl/GLES30.java \
                     android/opengl/GLES31.java \
-                    android/opengl/GLES31Ext.java
+                    android/opengl/GLES31Ext.java \
+                    android/opengl/GLES32.java
 popd > /dev/null
 JAVA_RESULT=$?
 if [ $JAVA_RESULT -ne 0 ]; then
@@ -154,7 +155,7 @@
     compareGenerated ../../../../base/opengl/java/javax/microedition/khronos/opengles generated/javax/microedition/khronos/opengles $x
 done
 
-for x in EGL14 EGLExt GLES10 GLES10Ext GLES11 GLES11Ext GLES20 GLES30 GLES31 GLES31Ext
+for x in EGL14 EGLExt GLES10 GLES10Ext GLES11 GLES11Ext GLES20 GLES30 GLES31 GLES31Ext GLES32
 do
     compareGenerated ../../../../base/opengl/java/android/opengl generated/android/opengl ${x}.java
     compareGenerated ../../../../base/core/jni generated/C android_opengl_${x}.cpp
diff --git a/opengl/tools/glgen/specs/egl/checks.spec b/opengl/tools/glgen/specs/egl/checks.spec
index 34fb1ee..ae531ee 100644
--- a/opengl/tools/glgen/specs/egl/checks.spec
+++ b/opengl/tools/glgen/specs/egl/checks.spec
@@ -1,13 +1,13 @@
-eglInitialize check major 1 check minor 1
-eglGetConfigs check configs config_size
-eglChooseConfig check configs config_size check num_config 1 sentinel attrib_list EGL_NONE
+eglInitialize nullAllowed major nullAllowed minor check major 1 check minor 1
+eglGetConfigs nullAllowed configs check configs config_size
+eglChooseConfig nullAllowed configs check configs config_size check num_config 1 sentinel attrib_list EGL_NONE
 eglGetConfigAttrib check value 1
-//STUB function: //eglCreateWindowSurface sentinel attrib_list EGL_NONE
-eglCreatePbufferSurface sentinel attrib_list EGL_NONE
-//unsupported: eglCreatePixmapSurface sentinel attrib_list EGL_NONE
+//STUB function: //eglCreateWindowSurface nullAllowed attrib_list sentinel attrib_list EGL_NONE
+eglCreatePbufferSurface nullAllowed attrib_list sentinel attrib_list EGL_NONE
+//unsupported: eglCreatePixmapSurface nullAllowed attrib_list sentinel attrib_list EGL_NONE
 eglCreatePixmapSurface unsupported
 eglCopyBuffers unsupported
 eglQuerySurface check value 1
-eglCreatePbufferFromClientBuffer sentinel attrib_list EGL_NONE
+//STUB function: eglCreatePbufferFromClientBuffer nullAllowed attrib_list sentinel attrib_list EGL_NONE
 eglCreateContext sentinel attrib_list EGL_NONE
 eglQueryContext check value 1
diff --git a/opengl/tools/glgen/specs/gles11/GLES32.spec b/opengl/tools/glgen/specs/gles11/GLES32.spec
new file mode 100644
index 0000000..ec60b51
--- /dev/null
+++ b/opengl/tools/glgen/specs/gles11/GLES32.spec
@@ -0,0 +1,44 @@
+void glBlendBarrier ( void )
+void glCopyImageSubData ( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth )
+void glDebugMessageControl ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled )
+void glDebugMessageInsert ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf )
+void glDebugMessageCallback ( GLDEBUGPROC callback, const void *userParam )
+GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
+void glPushDebugGroup ( GLenum source, GLuint id, GLsizei length, const GLchar *message )
+void glPopDebugGroup ( void )
+void glObjectLabel ( GLenum identifier, GLuint name, GLsizei length, const GLchar *label )
+void glGetObjectLabel ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label )
+void glObjectPtrLabel ( const void *ptr, GLsizei length, const GLchar *label )
+void glGetObjectPtrLabel ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label )
+void glGetPointerv ( GLenum pname, void **params )
+void glEnablei ( GLenum target, GLuint index )
+void glDisablei ( GLenum target, GLuint index )
+void glBlendEquationi ( GLuint buf, GLenum mode )
+void glBlendEquationSeparatei ( GLuint buf, GLenum modeRGB, GLenum modeAlpha )
+void glBlendFunci ( GLuint buf, GLenum src, GLenum dst )
+void glBlendFuncSeparatei ( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )
+void glColorMaski ( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a )
+GLboolean glIsEnabledi ( GLenum target, GLuint index )
+void glDrawElementsBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex )
+void glDrawRangeElementsBaseVertex ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex )
+void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex )
+void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level )
+void glPrimitiveBoundingBox ( GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW )
+GLenum glGetGraphicsResetStatus ( void )
+void glReadnPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data )
+void glGetnUniformfv ( GLuint program, GLint location, GLsizei bufSize, GLfloat *params )
+void glGetnUniformiv ( GLuint program, GLint location, GLsizei bufSize, GLint *params )
+void glGetnUniformuiv ( GLuint program, GLint location, GLsizei bufSize, GLuint *params )
+void glMinSampleShading ( GLfloat value )
+void glPatchParameteri ( GLenum pname, GLint value )
+void glTexParameterIiv ( GLenum target, GLenum pname, const GLint *params )
+void glTexParameterIuiv ( GLenum target, GLenum pname, const GLuint *params )
+void glGetTexParameterIiv ( GLenum target, GLenum pname, GLint *params )
+void glGetTexParameterIuiv ( GLenum target, GLenum pname, GLuint *params )
+void glSamplerParameterIiv ( GLuint sampler, GLenum pname, const GLint *param )
+void glSamplerParameterIuiv ( GLuint sampler, GLenum pname, const GLuint *param )
+void glGetSamplerParameterIiv ( GLuint sampler, GLenum pname, GLint *params )
+void glGetSamplerParameterIuiv ( GLuint sampler, GLenum pname, GLuint *params )
+void glTexBuffer ( GLenum target, GLenum internalformat, GLuint buffer )
+void glTexBufferRange ( GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size )
+void glTexStorage3DMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations )
diff --git a/opengl/tools/glgen/specs/gles11/checks.spec b/opengl/tools/glgen/specs/gles11/checks.spec
index 9eb0070..04413cf 100644
--- a/opengl/tools/glgen/specs/gles11/checks.spec
+++ b/opengl/tools/glgen/specs/gles11/checks.spec
@@ -19,12 +19,14 @@
 # is not perfect but better than nothing.
 #
 
-glBufferData nullAllowed check data size
+glBufferData nullAllowed data check data size
 glBufferSubData check data size
 # glCompressedTexImage2D
 # glCompressedTexSubImage2D
 glClipPlanef check eqn 4
 glClipPlanex check eqn 4
+glDebugMessageControl check ids count
+glDebugMessageInsert check message length
 glDeleteBuffers check buffers n
 glDeleteFramebuffers check framebuffers n
 glDeleteFramebuffersOES check framebuffers n
@@ -32,6 +34,8 @@
 glDeleteRenderbuffersOES check renderbuffers n
 glDeleteTextures check textures n
 glDrawElements check_AIOOBE indices count
+glDrawElementsBaseVertex check_AIOOBE indices count-basevertex
+glDrawRangeElementsBaseVertex check_AIOOBE indices count-basevertex
 glDrawTexfvOES check coords 5
 glDrawTexivOES check coords 5
 glDrawTexsvOES check coords 5
@@ -45,7 +49,7 @@
 glGenTextures check textures n
 // glGetActiveAttrib
 // glGetActiveUniform
-glGetAttachedShaders nullAllowed check count 1 check shaders maxcount
+glGetAttachedShaders nullAllowed count check count 1 check shaders maxcount
 // glGetBooleanv
 glGetBufferParameter check params 1
 glGetClipPlanef check eqn 4
@@ -57,8 +61,10 @@
 // glGetIntegerv
 glGetLight ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
 glGetMaterial ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
+glGetProgramBinary nullAllowed length
 // glGetProgramInfoLog
 glGetProgramiv check params 1
+glGetProgramResourceiv nullAllowed length
 glGetRenderbufferParameteriv check params 1
 glGetRenderbufferParameterivOES check params 1
 // glGetShaderInfoLog
@@ -66,9 +72,13 @@
 glGetShaderPrecisionFormat check range 1 check precision 1
 // glGetShaderSource
 // glGetString
+glGetSynciv nullAllowed length
 glGetTexEnv ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
 glGetTexGen ifcheck params 4 pname GL_OBJECT_PLANE,GL_EYE_PLANE
 glGetTexParameter check params 1
+glGetnUniformfv check params bufSize
+glGetnUniformiv check params bufSize
+glGetnUniformuiv check params bufSize
 glGetUniform check params 1
 glGetVertexAttrib ifcheck params 4 pname GL_CURRENT_VERTEX_ATTRIB
 glLight ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
@@ -76,15 +86,20 @@
 glLoadMatrix check m 16
 glMaterial ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
 glMultMatrix check m 16
+glObjectLabelKHR nullAllowed label
+glObjectLabel nullAllowed label check label length
 glPointParameter check params 1
+glPushDebugGroup check message length
 glQueryMatrixxOES check mantissa 16 check exponent 16 return -1
 # glReadPixels
+glReadnPixels check data bufSize
 glShaderBinary check binary length
 // glShaderSource
 glTexEnv ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
-glTexImage2D nullAllowed
+glTexImage2D nullAllowed pixels
+glTexImage3D nullAllowed pixels
 glTexParameter check params 1
-glTexSubImage2D nullAllowed
+glTexSubImage2D nullAllowed pixels
 glUniform1 check v count
 glUniform2 check v count*2
 glUniform3 check v count*3
diff --git a/opengl/tools/glgen/specs/jsr239/glspec-checks b/opengl/tools/glgen/specs/jsr239/glspec-checks
index 9f8a793..750481c 100644
--- a/opengl/tools/glgen/specs/jsr239/glspec-checks
+++ b/opengl/tools/glgen/specs/jsr239/glspec-checks
@@ -19,9 +19,9 @@
 glMultMatrix check m 16
 glPointParameter check params 1
 glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
-glTexImage2D nullAllowed
-glTexSubImage2D nullAllowed
-glBufferData nullAllowed check data size
+glTexImage2D nullAllowed pixels
+glTexSubImage2D nullAllowed pixels
+glBufferData nullAllowed data check data size
 glBufferSubData check data size
 glTexParameter check params 1
 glQueryMatrixxOES check mantissa 16 check exponent 16 return -1
diff --git a/opengl/tools/glgen/src/CFunc.java b/opengl/tools/glgen/src/CFunc.java
index a192c00..99c62b5 100644
--- a/opengl/tools/glgen/src/CFunc.java
+++ b/opengl/tools/glgen/src/CFunc.java
@@ -141,7 +141,10 @@
             String tok = tokens[i++];
 
             if (tok.equals("(")) {
-                continue;
+                tok = tokens[i++];
+                if (tok.equals("void")) {
+                    break;
+                }
             }
             if (tok.equals(")")) {
                 break;
@@ -158,10 +161,6 @@
             }
             argType.setBaseType(argTypeName);
 
-            if (argTypeName.equals("void")) {
-                break;
-            }
-
             argName = tokens[i++];
             if (argName.startsWith("*")) {
                 argType.setIsPointer(true);
diff --git a/opengl/tools/glgen/src/GenerateGLES.java b/opengl/tools/glgen/src/GenerateGLES.java
index 5693ef3..cbca682 100644
--- a/opengl/tools/glgen/src/GenerateGLES.java
+++ b/opengl/tools/glgen/src/GenerateGLES.java
@@ -85,7 +85,7 @@
         // Generate files
         for(String suffix: new String[] {"GLES10", "GLES10Ext",
                 "GLES11", "GLES11Ext", "GLES20",
-                "GLES30", "GLES31", "GLES31Ext"})
+                "GLES30", "GLES31", "GLES31Ext", "GLES32"})
         {
             BufferedReader spec11Reader =
                 new BufferedReader(new FileReader("specs/gles11/"
diff --git a/opengl/tools/glgen/src/JType.java b/opengl/tools/glgen/src/JType.java
index 5803a44..7f08503 100644
--- a/opengl/tools/glgen/src/JType.java
+++ b/opengl/tools/glgen/src/JType.java
@@ -44,7 +44,7 @@
     typeMapping.put(new CType("GLuint"), new JType("int"));
     typeMapping.put(new CType("void"), new JType("void"));
     typeMapping.put(new CType("GLubyte", true, true), new JType("String", false, false));
-    typeMapping.put(new CType("char", false, true), new JType("byte"));
+    typeMapping.put(new CType("char"), new JType("byte"));
     typeMapping.put(new CType("char", true, true), new JType("String", false, false));
     typeMapping.put(new CType("GLchar", true, true), new JType("String", false, false));
     typeMapping.put(new CType("int"), new JType("int"));
@@ -75,6 +75,8 @@
             new JType("java.nio.Buffer", true, false));
     typeMapping.put(new CType("void", false, true),
             new JType("java.nio.Buffer", true, false));
+    typeMapping.put(new CType("void", true, true),
+            new JType("java.nio.Buffer", true, false));
     typeMapping.put(new CType("GLeglImageOES", false, false),
             new JType("java.nio.Buffer", true, false));
 
@@ -111,6 +113,8 @@
     // Typed pointers map to arrays + offsets
     arrayTypeMapping.put(new CType("char", false, true),
             new JType("byte", false, true));
+    arrayTypeMapping.put(new CType("GLchar", false, true),
+            new JType("byte", false, true));
     arrayTypeMapping.put(new CType("GLboolean", false, true),
             new JType("boolean", false, true));
     arrayTypeMapping.put(new CType("GLenum", false, true), new JType("int", false, true));
diff --git a/opengl/tools/glgen/src/JniCodeEmitter.java b/opengl/tools/glgen/src/JniCodeEmitter.java
index 5a412bf..6caf076 100644
--- a/opengl/tools/glgen/src/JniCodeEmitter.java
+++ b/opengl/tools/glgen/src/JniCodeEmitter.java
@@ -222,12 +222,13 @@
         needsExit = true;
     }
 
-    boolean isNullAllowed(CFunc cfunc) {
+    boolean isNullAllowed(CFunc cfunc, String cname) {
         String[] checks = mChecker.getChecks(cfunc.getName());
         int index = 1;
         if (checks != null) {
             while (index < checks.length) {
-                if (checks[index].equals("nullAllowed")) {
+                if (checks[index].equals("nullAllowed") &&
+                    checks[index + 1].equals(cname)) {
                     return true;
                 } else {
                     index = skipOneCheck(checks, index);
@@ -252,6 +253,22 @@
         return false;
     }
 
+    boolean hasCheckTest(CFunc cfunc, String cname) {
+        String[] checks = mChecker.getChecks(cfunc.getName());
+        int index = 1;
+        if (checks != null) {
+            while (index < checks.length) {
+                if (checks[index].startsWith("check") &&
+                    cname != null && cname.equals(checks[index + 1])) {
+                    return true;
+                } else {
+                    index = skipOneCheck(checks, index);
+                }
+            }
+        }
+        return false;
+    }
+
     boolean hasIfTest(CFunc cfunc) {
         String[] checks = mChecker.getChecks(cfunc.getName());
         int index = 1;
@@ -281,7 +298,7 @@
         } else if (checks[index].equals("requires")) {
             index += 2;
         } else if (checks[index].equals("nullAllowed")) {
-            index += 1;
+            index += 2;
         } else {
             System.out.println("Error: unknown keyword \"" +
                                checks[index] + "\"");
@@ -469,6 +486,37 @@
         }
     }
 
+    void emitStringCheck(CFunc cfunc, String cname, PrintStream out, String iii) {
+
+        String[] checks = mChecker.getChecks(cfunc.getName());
+
+        int index = 1;
+        if (checks != null) {
+            while (index < checks.length) {
+                if (checks[index].startsWith("check")) {
+                    if (cname != null && !cname.equals(checks[index + 1])) {
+                    index += 3;
+                    continue;
+                }
+                    out.println(iii + "_stringlen = _env->GetStringUTFLength(" + cname + ");");
+                    out.println(iii + "if (" + checks[index + 2] + " > _stringlen) {");
+                    out.println(iii + indent + "_exception = 1;");
+                    out.println(iii + indent +
+                            "_exceptionType = \"java/lang/ArrayIndexOutOfBoundsException\";");
+                    out.println(iii + indent +
+                            "_exceptionMessage = \"length of " + cname + " is shorter than " +
+                            checks[index + 2] + " argument\";");
+                    out.println(iii + indent + "goto exit;");
+                    out.println(iii + "}");
+                    index += 3;
+                    needsExit = true;
+                } else {
+                    index = skipOneCheck(checks, index);
+                }
+            }
+        }
+    }
+
     void emitLocalVariablesForSentinel(CFunc cfunc, PrintStream out) {
 
         String[] checks = mChecker.getChecks(cfunc.getName());
@@ -1066,12 +1114,20 @@
 
         // Emit local variable declaration for strings
         if (stringArgs.size() > 0) {
+            boolean requiresStringLengthCheck = false;
             for (int i = 0; i < stringArgs.size(); i++) {
                 int idx = stringArgs.get(i).intValue();
                 int cIndex = jfunc.getArgCIndex(idx);
                 String cname = cfunc.getArgName(cIndex);
 
                 out.println(indent + "const char* _native" + cname + " = 0;");
+                if (hasCheckTest(cfunc, cname)) {
+                    requiresStringLengthCheck = true;
+                }
+            }
+
+            if (requiresStringLengthCheck) {
+                out.println(indent + "jsize _stringlen = 0;");
             }
 
             out.println();
@@ -1084,19 +1140,34 @@
                 int cIndex = jfunc.getArgCIndex(idx);
                 String cname = cfunc.getArgName(cIndex);
 
+                boolean nullAllowed = isNullAllowed(cfunc, cname);
+                String nullAllowedIndent = nullAllowed ? indent : "";
+
                 CType type = cfunc.getArgType(jfunc.getArgCIndex(idx));
                 String decl = type.getDeclaration();
-                needsExit = true;
-                out.println(indent + "if (!" + cname + ") {");
-                out.println(indent + indent + "_exception = 1;");
-                out.println(indent + indent +
-                            "_exceptionType = \"java/lang/IllegalArgumentException\";");
-                out.println(indent + indent +
-                            "_exceptionMessage = \"" + cname + " == null\";");
-                out.println(indent + indent + "goto exit;");
-                out.println(indent + "}");
 
-                out.println(indent + "_native" + cname + " = _env->GetStringUTFChars(" + cname + ", 0);");
+                if (nullAllowed) {
+                    out.println(indent + "if (" + cname + ") {");
+                } else {
+                    needsExit = true;
+                    out.println(indent + "if (!" + cname + ") {");
+                    out.println(indent + indent + "_exception = 1;");
+                    out.println(indent + indent +
+                            "_exceptionType = \"java/lang/IllegalArgumentException\";");
+                    out.println(indent + indent +
+                            "_exceptionMessage = \"" + cname + " == null\";");
+                    out.println(indent + indent + "goto exit;");
+                    out.println(indent + "}");
+                }
+
+                out.println(nullAllowedIndent + indent + "_native" + cname +
+                        " = _env->GetStringUTFChars(" + cname + ", 0);");
+
+                emitStringCheck(cfunc, cname, out, nullAllowedIndent + indent);
+
+                if (nullAllowed) {
+                    out.println(indent + "}");
+                }
             }
 
             out.println();
@@ -1115,85 +1186,126 @@
                 remaining = ((numArrays + numBuffers) <= 1) ? "_remaining" :
                     "_" + cname + "Remaining";
 
+                boolean nullAllowed = isNullAllowed(cfunc, cname);
+                String nullAllowedIndent = nullAllowed ? indent : "";
+
                 if (jfunc.getArgType(idx).isArray()
                        && !jfunc.getArgType(idx).isEGLHandle()) {
                     needsExit = true;
-                    out.println(indent + "if (!" + cname + "_ref) {");
-                    out.println(indent + indent + "_exception = 1;");
-                    out.println(indent + indent +
-                                "_exceptionType = \"java/lang/IllegalArgumentException\";");
-                    out.println(indent + indent +
-                                "_exceptionMessage = \"" + cname +" == null\";");
-                    out.println(indent + indent + "goto exit;");
-                    out.println(indent + "}");
-                    out.println(indent + "if (" + offset + " < 0) {");
-                    out.println(indent + indent + "_exception = 1;");
-                    out.println(indent + indent +
-                                "_exceptionType = \"java/lang/IllegalArgumentException\";");
-                    out.println(indent + indent +
-                                "_exceptionMessage = \"" + offset +" < 0\";");
-                    out.println(indent + indent + "goto exit;");
-                    out.println(indent + "}");
 
-                    out.println(indent + remaining + " = " +
-                                    (mUseCPlusPlus ? "_env" : "(*_env)") +
-                                    "->GetArrayLength(" +
-                                    (mUseCPlusPlus ? "" : "_env, ") +
-                                    cname + "_ref) - " + offset + ";");
+                    if (nullAllowed) {
+                        out.println(indent + "if (" + cname + "_ref) {");
+                    }
+                    else
+                    {
+                        out.println(indent + "if (!" + cname + "_ref) {");
+                        out.println(indent + indent + "_exception = 1;");
+                        out.println(indent + indent +
+                                "_exceptionType = " +
+                                "\"java/lang/IllegalArgumentException\";");
+                        out.println(indent + indent +
+                                "_exceptionMessage = \"" + cname +
+                                " == null\";");
+                        out.println(indent + indent + "goto exit;");
+                        out.println(indent + "}");
+                    }
+
+                    out.println(nullAllowedIndent + indent + "if (" + offset +
+                            " < 0) {");
+                    out.println(nullAllowedIndent + indent + indent +
+                            "_exception = 1;");
+                    out.println(nullAllowedIndent + indent + indent +
+                            "_exceptionType = " +
+                            "\"java/lang/IllegalArgumentException\";");
+                    out.println(nullAllowedIndent + indent + indent +
+                            "_exceptionMessage = \"" + offset +" < 0\";");
+                    out.println(nullAllowedIndent + indent + indent +
+                            "goto exit;");
+                    out.println(nullAllowedIndent + indent + "}");
+
+                    out.println(nullAllowedIndent + indent + remaining + " = " +
+                            (mUseCPlusPlus ? "_env" : "(*_env)") +
+                            "->GetArrayLength(" +
+                            (mUseCPlusPlus ? "" : "_env, ") +
+                            cname + "_ref) - " + offset + ";");
 
                     emitNativeBoundsChecks(cfunc, cname, out, false,
-                                           emitExceptionCheck,
-                                           offset, remaining, "    ");
+                            emitExceptionCheck, offset, remaining,
+                            nullAllowedIndent + indent);
 
-                    out.println(indent +
+                    out.println(nullAllowedIndent + indent +
                                 cname +
                                 "_base = (" +
                                 cfunc.getArgType(cIndex).getDeclaration() +
                                 ")");
                     String arrayGetter = jfunc.getArgType(idx).getArrayGetterForPrimitiveArray();
-                    out.println(indent + "    " +
+                    out.println(nullAllowedIndent + indent + "    " +
                                 (mUseCPlusPlus ? "_env" : "(*_env)") +
                                 "->" + arrayGetter + "(" +
                                 (mUseCPlusPlus ? "" : "_env, ") +
                                 jfunc.getArgName(idx) +
                                 "_ref, (jboolean *)0);");
-                    out.println(indent +
+                    out.println(nullAllowedIndent + indent +
                                 cname + " = " + cname + "_base + " + offset + ";");
 
                     emitSentinelCheck(cfunc, cname, out, false,
-                                      emitExceptionCheck, offset,
-                                      remaining, indent);
+                            emitExceptionCheck, offset, remaining,
+                            nullAllowedIndent + indent);
+
+                    if (nullAllowed) {
+                        out.println(indent + "}");
+                    }
+
                     out.println();
                 } else if (jfunc.getArgType(idx).isArray()
                               && jfunc.getArgType(idx).isEGLHandle()) {
                     needsExit = true;
-                    out.println(indent + "if (!" + cname + "_ref) {");
-                    out.println(indent + indent + "_exception = 1;");
-                    out.println(indent + indent +
-                                "_exceptionType = \"java/lang/IllegalArgumentException\";");
-                    out.println(indent + indent + "_exceptionMessage = \"" + cname +" == null\";");
-                    out.println(indent + indent + "goto exit;");
-                    out.println(indent + "}");
-                    out.println(indent + "if (" + offset + " < 0) {");
-                    out.println(indent + indent + "_exception = 1;");
-                    out.println(indent + indent +
-                                "_exceptionType = \"java/lang/IllegalArgumentException\";");
-                    out.println(indent + indent + "_exceptionMessage = \"" + offset +" < 0\";");
-                    out.println(indent + indent + "goto exit;");
-                    out.println(indent + "}");
 
-                    out.println(indent + remaining + " = " +
+                    if (nullAllowed) {
+                        out.println(indent + "if (" + cname + "_ref) {");
+                    }
+                    else
+                    {
+                        out.println(indent + "if (!" + cname + "_ref) {");
+                        out.println(indent + indent + "_exception = 1;");
+                        out.println(indent + indent + "_exceptionType = " +
+                                "\"java/lang/IllegalArgumentException\";");
+                        out.println(indent + indent + "_exceptionMessage = \"" +
+                                cname +" == null\";");
+                        out.println(indent + indent + "goto exit;");
+                        out.println(indent + "}");
+                    }
+
+                    out.println(nullAllowedIndent + indent + "if (" + offset +
+                            " < 0) {");
+                    out.println(nullAllowedIndent + indent + indent +
+                            "_exception = 1;");
+                    out.println(nullAllowedIndent + indent + indent +
+                            "_exceptionType = " +
+                            "\"java/lang/IllegalArgumentException\";");
+                    out.println(nullAllowedIndent + indent + indent +
+                            "_exceptionMessage = \"" + offset +" < 0\";");
+                    out.println(nullAllowedIndent + indent + indent +
+                            "goto exit;");
+                    out.println(nullAllowedIndent + indent + "}");
+
+                    out.println(nullAllowedIndent + indent + remaining + " = " +
                                     (mUseCPlusPlus ? "_env" : "(*_env)") +
                                     "->GetArrayLength(" +
                                     (mUseCPlusPlus ? "" : "_env, ") +
                                     cname + "_ref) - " + offset + ";");
                     emitNativeBoundsChecks(cfunc, cname, out, false,
-                                           emitExceptionCheck,
-                                           offset, remaining, "    ");
-                    out.println(indent +
+                            emitExceptionCheck, offset, remaining,
+                            nullAllowedIndent + indent);
+                    out.println(nullAllowedIndent + indent +
                                 jfunc.getArgName(idx) + " = new " +
                                 cfunc.getArgType(cIndex).getBaseType() +
                                "["+ remaining + "];");
+
+                    if (nullAllowed) {
+                        out.println(indent + "}");
+                    }
+
                     out.println();
                 } else if (jfunc.getArgType(idx).isBuffer()) {
                     String array = numBufferArgs <= 1 ? "_array" :
@@ -1201,7 +1313,7 @@
                     String bufferOffset = numBufferArgs <= 1 ? "_bufferOffset" :
                         "_" + cfunc.getArgName(cIndex) + "BufferOffset";
 
-                    boolean nullAllowed = isNullAllowed(cfunc) || isPointerFunc;
+                    nullAllowed = nullAllowed || isPointerFunc;
                     if (nullAllowed) {
                         out.println(indent + "if (" + cname + "_buf) {");
                         out.print(indent);
@@ -1254,7 +1366,8 @@
                 String array = numBufferArgs <= 1 ? "_array" :
                             "_" + cfunc.getArgName(cIndex) + "Array";
 
-                boolean nullAllowed = isNullAllowed(cfunc) || isPointerFunc;
+                boolean nullAllowed = isNullAllowed(cfunc, cname) ||
+                        isPointerFunc;
                 if (nullAllowed) {
                     out.println(indent + "if (" + cname + "_buf && " + cname +" == NULL) {");
                 } else {
diff --git a/opengl/tools/glgen/stubs/egl/eglCreatePbufferFromClientBuffer.cpp b/opengl/tools/glgen/stubs/egl/eglCreatePbufferFromClientBuffer.cpp
index 6199637..497d284 100755
--- a/opengl/tools/glgen/stubs/egl/eglCreatePbufferFromClientBuffer.cpp
+++ b/opengl/tools/glgen/stubs/egl/eglCreatePbufferFromClientBuffer.cpp
@@ -13,34 +13,30 @@
     jint _remaining;
     EGLint *attrib_list = (EGLint *) 0;
 
-    if (!attrib_list_ref) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "attrib_list == null";
-        goto exit;
-    }
-    if (offset < 0) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "offset < 0";
-        goto exit;
-    }
-    _remaining = _env->GetArrayLength(attrib_list_ref) - offset;
-    attrib_list_base = (EGLint *)
-        _env->GetIntArrayElements(attrib_list_ref, (jboolean *)0);
-    attrib_list = attrib_list_base + offset;
-    attrib_list_sentinel = false;
-    for (int i = _remaining - 1; i >= 0; i--)  {
-        if (attrib_list[i] == EGL_NONE){
-            attrib_list_sentinel = true;
-            break;
+    if (attrib_list_ref) {
+        if (offset < 0) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "offset < 0";
+            goto exit;
         }
-    }
-    if (attrib_list_sentinel == false) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "attrib_list must contain EGL_NONE!";
-        goto exit;
+        _remaining = _env->GetArrayLength(attrib_list_ref) - offset;
+        attrib_list_base = (EGLint *)
+            _env->GetIntArrayElements(attrib_list_ref, (jboolean *)0);
+        attrib_list = attrib_list_base + offset;
+        attrib_list_sentinel = false;
+        for (int i = _remaining - 1; i >= 0; i--)  {
+            if (attrib_list[i] == EGL_NONE){
+                attrib_list_sentinel = true;
+                break;
+            }
+        }
+        if (attrib_list_sentinel == false) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "attrib_list must contain EGL_NONE!";
+            goto exit;
+        }
     }
 
     _returnValue = eglCreatePbufferFromClientBuffer(
diff --git a/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
index cc7b85d..355c4b0 100644
--- a/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
+++ b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
@@ -14,18 +14,32 @@
     EGLint *attrib_list = (EGLint *) 0;
     android::sp<ANativeWindow> window;
 
-    if (!attrib_list_ref) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "attrib_list == null";
-        goto exit;
+    if (attrib_list_ref) {
+        if (offset < 0) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "offset < 0";
+            goto exit;
+        }
+        _remaining = _env->GetArrayLength(attrib_list_ref) - offset;
+        attrib_list_base = (EGLint *)
+            _env->GetIntArrayElements(attrib_list_ref, (jboolean *)0);
+        attrib_list = attrib_list_base + offset;
+        attrib_list_sentinel = 0;
+        for (int i = _remaining - 1; i >= 0; i--)  {
+            if (*((EGLint*)(attrib_list + i)) == EGL_NONE){
+                attrib_list_sentinel = 1;
+                break;
+            }
+        }
+        if (attrib_list_sentinel == 0) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "attrib_list must contain EGL_NONE!";
+            goto exit;
+        }
     }
-    if (offset < 0) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "offset < 0";
-        goto exit;
-    }
+
     if (win == NULL) {
 not_valid_surface:
         _exception = 1;
@@ -39,24 +53,6 @@
     if (window == NULL)
         goto not_valid_surface;
 
-    _remaining = _env->GetArrayLength(attrib_list_ref) - offset;
-    attrib_list_base = (EGLint *)
-        _env->GetIntArrayElements(attrib_list_ref, (jboolean *)0);
-    attrib_list = attrib_list_base + offset;
-    attrib_list_sentinel = 0;
-    for (int i = _remaining - 1; i >= 0; i--)  {
-        if (*((EGLint*)(attrib_list + i)) == EGL_NONE){
-            attrib_list_sentinel = 1;
-            break;
-        }
-    }
-    if (attrib_list_sentinel == 0) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "attrib_list must contain EGL_NONE!";
-        goto exit;
-    }
-
     _returnValue = eglCreateWindowSurface(
         (EGLDisplay)dpy_native,
         (EGLConfig)config_native,
diff --git a/opengl/tools/glgen/stubs/gles11/GLES31Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES31Header.java-if
index 5b45df4..9d67521 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES31Header.java-if
+++ b/opengl/tools/glgen/stubs/gles11/GLES31Header.java-if
@@ -24,9 +24,14 @@
 
     public static final int GL_VERTEX_SHADER_BIT                            = 0x00000001;
     public static final int GL_FRAGMENT_SHADER_BIT                          = 0x00000002;
+    public static final int GL_COMPUTE_SHADER_BIT                           = 0x00000020;
+    public static final int GL_ALL_SHADER_BITS                              = -1; // 0xFFFFFFFF
+
+    public static final int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT              = 0x00000001;
+    public static final int GL_ELEMENT_ARRAY_BARRIER_BIT                    = 0x00000002;
     public static final int GL_UNIFORM_BARRIER_BIT                          = 0x00000004;
     public static final int GL_TEXTURE_FETCH_BARRIER_BIT                    = 0x00000008;
-    public static final int GL_COMPUTE_SHADER_BIT                           = 0x00000020;
+    public static final int GL_SHADER_IMAGE_ACCESS_BARRIER_BIT              = 0x00000020;
     public static final int GL_COMMAND_BARRIER_BIT                          = 0x00000040;
     public static final int GL_PIXEL_BUFFER_BARRIER_BIT                     = 0x00000080;
     public static final int GL_TEXTURE_UPDATE_BARRIER_BIT                   = 0x00000100;
@@ -35,7 +40,8 @@
     public static final int GL_TRANSFORM_FEEDBACK_BARRIER_BIT               = 0x00000800;
     public static final int GL_ATOMIC_COUNTER_BARRIER_BIT                   = 0x00001000;
     public static final int GL_SHADER_STORAGE_BARRIER_BIT                   = 0x00002000;
-    public static final int GL_ALL_SHADER_BITS                              = -1; // 0xFFFFFFFF
+    public static final int GL_ALL_BARRIER_BITS                             = -1; // 0xFFFFFFFF
+
 
     public static final int GL_TEXTURE_WIDTH                                = 0x1000;
     public static final int GL_TEXTURE_HEIGHT                               = 0x1001;
@@ -198,4 +204,5 @@
         _nativeClassInit();
     }
 
-    private GLES31() {}
+    /** @hide */
+    GLES31() {}
diff --git a/opengl/tools/glgen/stubs/gles11/GLES32Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES32Header.java-if
new file mode 100644
index 0000000..b526cb7
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/GLES32Header.java-if
@@ -0,0 +1,241 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// This source file is automatically generated
+
+package android.opengl;
+
+/** OpenGL ES 3.2
+ */
+public class GLES32 extends GLES31 {
+
+    public static final int GL_CONTEXT_FLAG_DEBUG_BIT                          = 0x00000002;
+
+    public static final int GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT                  = 0x00000004;
+
+    public static final int GL_GEOMETRY_SHADER_BIT                             = 0x00000004;
+    public static final int GL_TESS_CONTROL_SHADER_BIT                         = 0x00000008;
+    public static final int GL_TESS_EVALUATION_SHADER_BIT                      = 0x00000010;
+
+    public static final int GL_QUADS                                           = 0x0007;
+    public static final int GL_LINES_ADJACENCY                                 = 0x000A;
+    public static final int GL_LINE_STRIP_ADJACENCY                            = 0x000B;
+    public static final int GL_TRIANGLES_ADJACENCY                             = 0x000C;
+    public static final int GL_TRIANGLE_STRIP_ADJACENCY                        = 0x000D;
+    public static final int GL_PATCHES                                         = 0x000E;
+    public static final int GL_STACK_OVERFLOW                                  = 0x0503;
+    public static final int GL_STACK_UNDERFLOW                                 = 0x0504;
+    public static final int GL_CONTEXT_LOST                                    = 0x0507;
+    public static final int GL_TEXTURE_BORDER_COLOR                            = 0x1004;
+    public static final int GL_VERTEX_ARRAY                                    = 0x8074;
+    public static final int GL_CLAMP_TO_BORDER                                 = 0x812D;
+    public static final int GL_CONTEXT_FLAGS                                   = 0x821E;
+    public static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED         = 0x8221;
+    public static final int GL_DEBUG_OUTPUT_SYNCHRONOUS                        = 0x8242;
+    public static final int GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH                = 0x8243;
+    public static final int GL_DEBUG_CALLBACK_FUNCTION                         = 0x8244;
+    public static final int GL_DEBUG_CALLBACK_USER_PARAM                       = 0x8245;
+    public static final int GL_DEBUG_SOURCE_API                                = 0x8246;
+    public static final int GL_DEBUG_SOURCE_WINDOW_SYSTEM                      = 0x8247;
+    public static final int GL_DEBUG_SOURCE_SHADER_COMPILER                    = 0x8248;
+    public static final int GL_DEBUG_SOURCE_THIRD_PARTY                        = 0x8249;
+    public static final int GL_DEBUG_SOURCE_APPLICATION                        = 0x824A;
+    public static final int GL_DEBUG_SOURCE_OTHER                              = 0x824B;
+    public static final int GL_DEBUG_TYPE_ERROR                                = 0x824C;
+    public static final int GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR                  = 0x824D;
+    public static final int GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR                   = 0x824E;
+    public static final int GL_DEBUG_TYPE_PORTABILITY                          = 0x824F;
+    public static final int GL_DEBUG_TYPE_PERFORMANCE                          = 0x8250;
+    public static final int GL_DEBUG_TYPE_OTHER                                = 0x8251;
+    public static final int GL_LOSE_CONTEXT_ON_RESET                           = 0x8252;
+    public static final int GL_GUILTY_CONTEXT_RESET                            = 0x8253;
+    public static final int GL_INNOCENT_CONTEXT_RESET                          = 0x8254;
+    public static final int GL_UNKNOWN_CONTEXT_RESET                           = 0x8255;
+    public static final int GL_RESET_NOTIFICATION_STRATEGY                     = 0x8256;
+    public static final int GL_LAYER_PROVOKING_VERTEX                          = 0x825E;
+    public static final int GL_UNDEFINED_VERTEX                                = 0x8260;
+    public static final int GL_NO_RESET_NOTIFICATION                           = 0x8261;
+    public static final int GL_DEBUG_TYPE_MARKER                               = 0x8268;
+    public static final int GL_DEBUG_TYPE_PUSH_GROUP                           = 0x8269;
+    public static final int GL_DEBUG_TYPE_POP_GROUP                            = 0x826A;
+    public static final int GL_DEBUG_SEVERITY_NOTIFICATION                     = 0x826B;
+    public static final int GL_MAX_DEBUG_GROUP_STACK_DEPTH                     = 0x826C;
+    public static final int GL_DEBUG_GROUP_STACK_DEPTH                         = 0x826D;
+    public static final int GL_BUFFER                                          = 0x82E0;
+    public static final int GL_SHADER                                          = 0x82E1;
+    public static final int GL_PROGRAM                                         = 0x82E2;
+    public static final int GL_QUERY                                           = 0x82E3;
+    public static final int GL_PROGRAM_PIPELINE                                = 0x82E4;
+    public static final int GL_SAMPLER                                         = 0x82E6;
+    public static final int GL_MAX_LABEL_LENGTH                                = 0x82E8;
+    public static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS               = 0x886C;
+    public static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS            = 0x886D;
+    public static final int GL_GEOMETRY_SHADER_INVOCATIONS                     = 0x887F;
+    public static final int GL_GEOMETRY_VERTICES_OUT                           = 0x8916;
+    public static final int GL_GEOMETRY_INPUT_TYPE                             = 0x8917;
+    public static final int GL_GEOMETRY_OUTPUT_TYPE                            = 0x8918;
+    public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS                     = 0x8A2C;
+    public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS        = 0x8A32;
+    public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS                = 0x8C29;
+    public static final int GL_TEXTURE_BUFFER                                  = 0x8C2A;
+    public static final int GL_TEXTURE_BUFFER_BINDING                          = 0x8C2A;
+    public static final int GL_MAX_TEXTURE_BUFFER_SIZE                         = 0x8C2B;
+    public static final int GL_TEXTURE_BINDING_BUFFER                          = 0x8C2C;
+    public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING               = 0x8C2D;
+    public static final int GL_SAMPLE_SHADING                                  = 0x8C36;
+    public static final int GL_MIN_SAMPLE_SHADING_VALUE                        = 0x8C37;
+    public static final int GL_PRIMITIVES_GENERATED                            = 0x8C87;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED                  = 0x8DA7;
+    public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS            = 0x8DA8;
+    public static final int GL_SAMPLER_BUFFER                                  = 0x8DC2;
+    public static final int GL_INT_SAMPLER_BUFFER                              = 0x8DD0;
+    public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER                     = 0x8DD8;
+    public static final int GL_GEOMETRY_SHADER                                 = 0x8DD9;
+    public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS                 = 0x8DDF;
+    public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES                    = 0x8DE0;
+    public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS            = 0x8DE1;
+    public static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS    = 0x8E1E;
+    public static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F;
+    public static final int GL_FIRST_VERTEX_CONVENTION                         = 0x8E4D;
+    public static final int GL_LAST_VERTEX_CONVENTION                          = 0x8E4E;
+    public static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS                 = 0x8E5A;
+    public static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET               = 0x8E5B;
+    public static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET               = 0x8E5C;
+    public static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS              = 0x8E5D;
+    public static final int GL_PATCH_VERTICES                                  = 0x8E72;
+    public static final int GL_TESS_CONTROL_OUTPUT_VERTICES                    = 0x8E75;
+    public static final int GL_TESS_GEN_MODE                                   = 0x8E76;
+    public static final int GL_TESS_GEN_SPACING                                = 0x8E77;
+    public static final int GL_TESS_GEN_VERTEX_ORDER                           = 0x8E78;
+    public static final int GL_TESS_GEN_POINT_MODE                             = 0x8E79;
+    public static final int GL_ISOLINES                                        = 0x8E7A;
+    public static final int GL_FRACTIONAL_ODD                                  = 0x8E7B;
+    public static final int GL_FRACTIONAL_EVEN                                 = 0x8E7C;
+    public static final int GL_MAX_PATCH_VERTICES                              = 0x8E7D;
+    public static final int GL_MAX_TESS_GEN_LEVEL                              = 0x8E7E;
+    public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS             = 0x8E7F;
+    public static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS          = 0x8E80;
+    public static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS            = 0x8E81;
+    public static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS         = 0x8E82;
+    public static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS              = 0x8E83;
+    public static final int GL_MAX_TESS_PATCH_COMPONENTS                       = 0x8E84;
+    public static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS        = 0x8E85;
+    public static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS           = 0x8E86;
+    public static final int GL_TESS_EVALUATION_SHADER                          = 0x8E87;
+    public static final int GL_TESS_CONTROL_SHADER                             = 0x8E88;
+    public static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS                 = 0x8E89;
+    public static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS              = 0x8E8A;
+    public static final int GL_TEXTURE_CUBE_MAP_ARRAY                          = 0x9009;
+    public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY                  = 0x900A;
+    public static final int GL_SAMPLER_CUBE_MAP_ARRAY                          = 0x900C;
+    public static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW                   = 0x900D;
+    public static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY                      = 0x900E;
+    public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY             = 0x900F;
+    public static final int GL_IMAGE_BUFFER                                    = 0x9051;
+    public static final int GL_IMAGE_CUBE_MAP_ARRAY                            = 0x9054;
+    public static final int GL_INT_IMAGE_BUFFER                                = 0x905C;
+    public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY                        = 0x905F;
+    public static final int GL_UNSIGNED_INT_IMAGE_BUFFER                       = 0x9067;
+    public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY               = 0x906A;
+    public static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS                 = 0x90CB;
+    public static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS              = 0x90CC;
+    public static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS                     = 0x90CD;
+    public static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS              = 0x90D7;
+    public static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS          = 0x90D8;
+    public static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS       = 0x90D9;
+    public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY                    = 0x9102;
+    public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY            = 0x9105;
+    public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY                    = 0x910B;
+    public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY                = 0x910C;
+    public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY       = 0x910D;
+    public static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS                   = 0x9123;
+    public static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS                  = 0x9124;
+    public static final int GL_MAX_DEBUG_MESSAGE_LENGTH                        = 0x9143;
+    public static final int GL_MAX_DEBUG_LOGGED_MESSAGES                       = 0x9144;
+    public static final int GL_DEBUG_LOGGED_MESSAGES                           = 0x9145;
+    public static final int GL_DEBUG_SEVERITY_HIGH                             = 0x9146;
+    public static final int GL_DEBUG_SEVERITY_MEDIUM                           = 0x9147;
+    public static final int GL_DEBUG_SEVERITY_LOW                              = 0x9148;
+    public static final int GL_TEXTURE_BUFFER_OFFSET                           = 0x919D;
+    public static final int GL_TEXTURE_BUFFER_SIZE                             = 0x919E;
+    public static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT                 = 0x919F;
+    public static final int GL_MULTIPLY                                        = 0x9294;
+    public static final int GL_SCREEN                                          = 0x9295;
+    public static final int GL_OVERLAY                                         = 0x9296;
+    public static final int GL_DARKEN                                          = 0x9297;
+    public static final int GL_LIGHTEN                                         = 0x9298;
+    public static final int GL_COLORDODGE                                      = 0x9299;
+    public static final int GL_COLORBURN                                       = 0x929A;
+    public static final int GL_HARDLIGHT                                       = 0x929B;
+    public static final int GL_SOFTLIGHT                                       = 0x929C;
+    public static final int GL_DIFFERENCE                                      = 0x929E;
+    public static final int GL_EXCLUSION                                       = 0x92A0;
+    public static final int GL_HSL_HUE                                         = 0x92AD;
+    public static final int GL_HSL_SATURATION                                  = 0x92AE;
+    public static final int GL_HSL_COLOR                                       = 0x92AF;
+    public static final int GL_HSL_LUMINOSITY                                  = 0x92B0;
+    public static final int GL_PRIMITIVE_BOUNDING_BOX                          = 0x92BE;
+    public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS         = 0x92CD;
+    public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS      = 0x92CE;
+    public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS             = 0x92CF;
+    public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS                = 0x92D3;
+    public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS             = 0x92D4;
+    public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS                    = 0x92D5;
+    public static final int GL_DEBUG_OUTPUT                                    = 0x92E0;
+    public static final int GL_IS_PER_PATCH                                    = 0x92E7;
+    public static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER               = 0x9307;
+    public static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER            = 0x9308;
+    public static final int GL_REFERENCED_BY_GEOMETRY_SHADER                   = 0x9309;
+    public static final int GL_FRAMEBUFFER_DEFAULT_LAYERS                      = 0x9312;
+    public static final int GL_MAX_FRAMEBUFFER_LAYERS                          = 0x9317;
+    public static final int GL_MULTISAMPLE_LINE_WIDTH_RANGE                    = 0x9381;
+    public static final int GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY              = 0x9382;
+    public static final int GL_COMPRESSED_RGBA_ASTC_4x4                        = 0x93B0;
+    public static final int GL_COMPRESSED_RGBA_ASTC_5x4                        = 0x93B1;
+    public static final int GL_COMPRESSED_RGBA_ASTC_5x5                        = 0x93B2;
+    public static final int GL_COMPRESSED_RGBA_ASTC_6x5                        = 0x93B3;
+    public static final int GL_COMPRESSED_RGBA_ASTC_6x6                        = 0x93B4;
+    public static final int GL_COMPRESSED_RGBA_ASTC_8x5                        = 0x93B5;
+    public static final int GL_COMPRESSED_RGBA_ASTC_8x6                        = 0x93B6;
+    public static final int GL_COMPRESSED_RGBA_ASTC_8x8                        = 0x93B7;
+    public static final int GL_COMPRESSED_RGBA_ASTC_10x5                       = 0x93B8;
+    public static final int GL_COMPRESSED_RGBA_ASTC_10x6                       = 0x93B9;
+    public static final int GL_COMPRESSED_RGBA_ASTC_10x8                       = 0x93BA;
+    public static final int GL_COMPRESSED_RGBA_ASTC_10x10                      = 0x93BB;
+    public static final int GL_COMPRESSED_RGBA_ASTC_12x10                      = 0x93BC;
+    public static final int GL_COMPRESSED_RGBA_ASTC_12x12                      = 0x93BD;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4                = 0x93D0;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4                = 0x93D1;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5                = 0x93D2;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5                = 0x93D3;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6                = 0x93D4;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5                = 0x93D5;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6                = 0x93D6;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8                = 0x93D7;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5               = 0x93D8;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6               = 0x93D9;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8               = 0x93DA;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10              = 0x93DB;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10              = 0x93DC;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12              = 0x93DD;
+
+
+    native private static void _nativeClassInit();
+    static {
+        _nativeClassInit();
+    }
+
+    private GLES32() {}
diff --git a/opengl/tools/glgen/stubs/gles11/GLES32cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES32cHeader.cpp
new file mode 100644
index 0000000..e9c5fc7
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/GLES32cHeader.cpp
@@ -0,0 +1,24 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// This source file is automatically generated
+
+#pragma GCC diagnostic ignored "-Wunused-variable"
+#pragma GCC diagnostic ignored "-Wunused-but-set-variable"
+#pragma GCC diagnostic ignored "-Wunused-function"
+
+#include <stdint.h>
+#include <GLES3/gl32.h>
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/glDebugMessageCallback.cpp b/opengl/tools/glgen/stubs/gles11/glDebugMessageCallback.cpp
new file mode 100644
index 0000000..a5329d6
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glDebugMessageCallback.cpp
@@ -0,0 +1,5 @@
+/* void glDebugMessageCallback ( GLDEBUGPROC callback, const void *userParam ) */
+static void
+android_glDebugMessageCallback(JNIEnv *_env, jobject _this, jobject callback) {
+    jniThrowException(_env, "java/lang/UnsupportedOperationException", "not yet implemented");
+}
diff --git a/opengl/tools/glgen/stubs/gles11/glDebugMessageCallback.java b/opengl/tools/glgen/stubs/gles11/glDebugMessageCallback.java
new file mode 100644
index 0000000..21cbef3
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glDebugMessageCallback.java
@@ -0,0 +1,8 @@
+    // C function void glDebugMessageCallback ( GLDEBUGPROC callback, const void *userParam )
+
+    public interface DebugProc {
+        void onMessage(int source, int type, int id, int severity, String message);
+    }
+
+    public static native void glDebugMessageCallback(DebugProc callback);
+
diff --git a/opengl/tools/glgen/stubs/gles11/glDebugMessageCallback.nativeReg b/opengl/tools/glgen/stubs/gles11/glDebugMessageCallback.nativeReg
new file mode 100644
index 0000000..589df79
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glDebugMessageCallback.nativeReg
@@ -0,0 +1 @@
+{"glDebugMessageCallback", "(Landroid/opengl/GLES32$DebugProc;)V", (void *) android_glDebugMessageCallback },
diff --git a/opengl/tools/glgen/stubs/gles11/glDrawElementsInstancedBaseVertex.cpp b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstancedBaseVertex.cpp
new file mode 100644
index 0000000..4e253b7
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstancedBaseVertex.cpp
@@ -0,0 +1,51 @@
+/* void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex ) */
+static void
+android_glDrawElementsInstancedBaseVertex__IIILjava_nio_Buffer_2II
+  (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jobject indices_buf, jint instanceCount, jint basevertex) {
+    jint _exception = 0;
+    const char * _exceptionType = NULL;
+    const char * _exceptionMessage = NULL;
+    jarray _array = (jarray) 0;
+    jint _bufferOffset = (jint) 0;
+    jint _remaining;
+    void *indices = (void *) 0;
+
+    indices = (void *)getPointer(_env, indices_buf, &_array, &_remaining, &_bufferOffset);
+    if (_remaining < count-basevertex) {
+        _exception = 1;
+        _exceptionType = "java/lang/ArrayIndexOutOfBoundsException";
+        _exceptionMessage = "remaining() < count-basevertex < needed";
+        goto exit;
+    }
+    if (indices == NULL) {
+        char * _indicesBase = (char *)_env->GetPrimitiveArrayCritical(_array, (jboolean *) 0);
+        indices = (void *) (_indicesBase + _bufferOffset);
+    }
+    glDrawElementsInstancedBaseVertex(
+        (GLenum)mode,
+        (GLsizei)count,
+        (GLenum)type,
+        (void *)indices,
+        (GLsizei)instanceCount,
+        (GLint) basevertex
+    );
+
+exit:
+    if (_array) {
+        releasePointer(_env, _array, indices, JNI_FALSE);
+    }
+}
+
+/* void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex ) */
+static void
+android_glDrawElementsInstancedBaseVertex__IIIIII
+  (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jint indicesOffset, jint instanceCount, jint basevertex) {
+    glDrawElementsInstancedBaseVertex(
+        (GLenum)mode,
+        (GLsizei)count,
+        (GLenum)type,
+        (void *)static_cast<uintptr_t>(indicesOffset),
+        (GLsizei)instanceCount,
+        (GLint)basevertex
+    );
+}
diff --git a/opengl/tools/glgen/stubs/gles11/glDrawElementsInstancedBaseVertex.java b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstancedBaseVertex.java
new file mode 100644
index 0000000..2aad293
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstancedBaseVertex.java
@@ -0,0 +1,22 @@
+    // C function void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex )
+
+    public static native void glDrawElementsInstancedBaseVertex(
+        int mode,
+        int count,
+        int type,
+        java.nio.Buffer indices,
+        int instanceCount,
+        int basevertex
+    );
+
+    // C function void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex )
+
+    public static native void glDrawElementsInstancedBaseVertex(
+        int mode,
+        int count,
+        int type,
+        int indicesOffset,
+        int instanceCount,
+        int basevertex
+    );
+
diff --git a/opengl/tools/glgen/stubs/gles11/glDrawElementsInstancedBaseVertex.nativeReg b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstancedBaseVertex.nativeReg
new file mode 100644
index 0000000..5faafa6
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstancedBaseVertex.nativeReg
@@ -0,0 +1,2 @@
+{"glDrawElementsInstancedBaseVertex", "(IIILjava/nio/Buffer;II)V", (void *) android_glDrawElementsInstancedBaseVertex__IIILjava_nio_Buffer_2II },
+{"glDrawElementsInstancedBaseVertex", "(IIIIII)V", (void *) android_glDrawElementsInstancedBaseVertex__IIIIII },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.cpp b/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.cpp
index a8d63d9..6cdbf71 100644
--- a/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.cpp
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveAttrib.cpp
@@ -18,22 +18,18 @@
     jint _nameRemaining;
     char *name = (char *) 0;
 
-    if (!length_ref) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "length == null";
-        goto exit;
+    if (length_ref) {
+        if (lengthOffset < 0) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "lengthOffset < 0";
+            goto exit;
+        }
+        _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
+        length_base = (GLsizei *)
+            _env->GetIntArrayElements(length_ref, (jboolean *)0);
+        length = length_base + lengthOffset;
     }
-    if (lengthOffset < 0) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "lengthOffset < 0";
-        goto exit;
-    }
-    _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
-    length_base = (GLsizei *)
-        _env->GetIntArrayElements(length_ref, (jboolean *)0);
-    length = length_base + lengthOffset;
 
     if (!size_ref) {
         _exception = 1;
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp b/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp
index 68e8389..07094bd 100644
--- a/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveUniform.cpp
@@ -18,22 +18,18 @@
     jint _nameRemaining;
     char *name = (char *) 0;
 
-    if (!length_ref) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "length == null";
-        goto exit;
+    if (length_ref) {
+        if (lengthOffset < 0) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "lengthOffset < 0";
+            goto exit;
+        }
+        _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
+        length_base = (GLsizei *)
+            _env->GetIntArrayElements(length_ref, (jboolean *)0);
+        length = length_base + lengthOffset;
     }
-    if (lengthOffset < 0) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "lengthOffset < 0";
-        goto exit;
-    }
-    _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
-    length_base = (GLsizei *)
-        _env->GetIntArrayElements(length_ref, (jboolean *)0);
-    length = length_base + lengthOffset;
 
     if (!size_ref) {
         _exception = 1;
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp b/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
index 6104c84..24086e4 100644
--- a/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
@@ -12,22 +12,18 @@
     jint _nameRemaining;
     GLchar* _name = (GLchar*)0;
 
-    if (!length_ref) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "length == null";
-        goto exit;
+    if (length_ref) {
+        if (lengthOffset < 0) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "lengthOffset < 0";
+            goto exit;
+        }
+        _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
+        _length_base = (GLsizei*)_env->GetIntArrayElements(
+                length_ref, (jboolean*)0);
+        _length = _length_base + lengthOffset;
     }
-    if (lengthOffset < 0) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "lengthOffset < 0";
-        goto exit;
-    }
-    _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
-    _length_base = (GLsizei*)_env->GetIntArrayElements(
-            length_ref, (jboolean*)0);
-    _length = _length_base + lengthOffset;
 
     if (!name_ref) {
         _exception = 1;
diff --git a/opengl/tools/glgen/stubs/gles11/glGetDebugMessageLog.cpp b/opengl/tools/glgen/stubs/gles11/glGetDebugMessageLog.cpp
new file mode 100644
index 0000000..0a37d97
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetDebugMessageLog.cpp
@@ -0,0 +1,31 @@
+/* GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog ) */
+static jint
+android_glGetDebugMessageLog__II_3II_3II_3II_3II_3II_3BI
+  (JNIEnv *_env, jobject _this, jint count, jint bufSize, jintArray sources_ref, jint sourcesOffset, jintArray types_ref, jint typesOffset, jintArray ids_ref, jint idsOffset, jintArray severities_ref, jint severitiesOffset, jintArray lengths_ref, jint lengthsOffset, jbyteArray messageLog_ref, jint messageLogOffset) {
+    jniThrowException(_env, "java/lang/UnsupportedOperationException", "not yet implemented");
+    return 0;
+}
+
+/* GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog ) */
+static uint
+android_glGetDebugMessageLog__ILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_ByteBuffer_2
+  (JNIEnv *_env, jobject _this, jint count, jobject sources_ref, jobject types_ref, jobject ids_ref, jobject severities_ref, jobject lengths_ref, jobject messageLog_ref) {
+    jniThrowException(_env, "java/lang/UnsupportedOperationException", "not yet implemented");
+    return 0;
+}
+
+/* GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog ) */
+static jobjectArray
+android_glGetDebugMessageLog__I_3II_3II_3II_3II
+  (JNIEnv *_env, jobject _this, jint count, jintArray sources_ref, jint sourcesOffset, jintArray types_ref, jint typesOffset, jintArray ids_ref, jint idsOffset, jintArray severities_ref, jint severitiesOffset) {
+    jniThrowException(_env, "java/lang/UnsupportedOperationException", "not yet implemented");
+    return 0;
+}
+
+/* GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog ) */
+static jobjectArray
+android_glGetDebugMessageLog__ILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2
+  (JNIEnv *_env, jobject _this, jint count, jobject sources_ref, jobject types_ref, jobject ids_ref, jobject severities_ref) {
+    jniThrowException(_env, "java/lang/UnsupportedOperationException", "not yet implemented");
+    return 0;
+}
diff --git a/opengl/tools/glgen/stubs/gles11/glGetDebugMessageLog.java b/opengl/tools/glgen/stubs/gles11/glGetDebugMessageLog.java
new file mode 100644
index 0000000..9162c0a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetDebugMessageLog.java
@@ -0,0 +1,51 @@
+    // C function GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
+
+    public static native int glGetDebugMessageLog(
+        int count,
+        int bufSize,
+        int[] sources,
+        int sourcesOffset,
+        int[] types,
+        int typesOffset,
+        int[] ids,
+        int idsOffset,
+        int[] severities,
+        int severitiesOffset,
+        int[] lengths,
+        int lengthsOffset,
+        byte[] messageLog,
+        int messageLogOffset);
+
+    // C function GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
+
+    public static native int glGetDebugMessageLog(
+        int count,
+        java.nio.IntBuffer sources,
+        java.nio.IntBuffer types,
+        java.nio.IntBuffer ids,
+        java.nio.IntBuffer severities,
+        java.nio.IntBuffer lengths,
+        java.nio.ByteBuffer messageLog);
+
+    // C function GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
+
+    public static native String[] glGetDebugMessageLog(
+        int count,
+        int[] sources,
+        int sourcesOffset,
+        int[] types,
+        int typesOffset,
+        int[] ids,
+        int idsOffset,
+        int[] severities,
+        int severitiesOffset);
+
+    // C function GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
+
+    public static native String[] glGetDebugMessageLog(
+        int count,
+        java.nio.IntBuffer sources,
+        java.nio.IntBuffer types,
+        java.nio.IntBuffer ids,
+        java.nio.IntBuffer severities);
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetDebugMessageLog.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetDebugMessageLog.nativeReg
new file mode 100644
index 0000000..fd027e7
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetDebugMessageLog.nativeReg
@@ -0,0 +1,4 @@
+{"glGetDebugMessageLog", "(II[II[II[II[II[II[BI)I", (void *) android_glGetDebugMessageLog__II_3II_3II_3II_3II_3II_3BI },
+{"glGetDebugMessageLog", "(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)I", (void *) android_glGetDebugMessageLog__ILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_ByteBuffer_2 },
+{"glGetDebugMessageLog", "(I[II[II[II[II)[Ljava/lang/String;", (void *) android_glGetDebugMessageLog__I_3II_3II_3II_3II },
+{"glGetDebugMessageLog", "(ILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)[Ljava/lang/String;", (void *) android_glGetDebugMessageLog__ILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2 },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetObjectLabel.cpp b/opengl/tools/glgen/stubs/gles11/glGetObjectLabel.cpp
new file mode 100644
index 0000000..16f03ab
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetObjectLabel.cpp
@@ -0,0 +1,7 @@
+/* void glGetObjectLabel ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label ) */
+static jstring
+android_glGetObjectLabel(JNIEnv *_env, jobject _this, jint identifier, jint name) {
+    jniThrowException(_env, "java/lang/UnsupportedOperationException", "not yet implemented");
+    return NULL;
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetObjectLabel.java b/opengl/tools/glgen/stubs/gles11/glGetObjectLabel.java
new file mode 100644
index 0000000..23eb1bb
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetObjectLabel.java
@@ -0,0 +1,4 @@
+    // C function void glGetObjectLabel ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label )
+
+    public static native String glGetObjectLabel(int identifier, int name);
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetObjectLabel.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetObjectLabel.nativeReg
new file mode 100644
index 0000000..318f07a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetObjectLabel.nativeReg
@@ -0,0 +1 @@
+{"glGetObjectLabel", "(II)Ljava/lang/String;", (void *) android_glGetObjectLabel },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.cpp b/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.cpp
new file mode 100644
index 0000000..d73f937
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.cpp
@@ -0,0 +1,7 @@
+/* void glGetObjectPtrLabel ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label ) */
+static jstring
+android_glGetObjectPtrLabel(JNIEnv *_env, jobject _this, jlong ptr) {
+    jniThrowException(_env, "java/lang/UnsupportedOperationException", "not yet implemented");
+    return NULL;
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.java b/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.java
new file mode 100644
index 0000000..cdaa0f7
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.java
@@ -0,0 +1,4 @@
+    // C function void glGetObjectPtrLabel ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label )
+
+    public static native String glGetObjectPtrLabel(long ptr);
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.nativeReg
new file mode 100644
index 0000000..645b6da
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetObjectPtrLabel.nativeReg
@@ -0,0 +1 @@
+{"glGetObjectPtrLabel", "(J)Ljava/lang/String;", (void *) android_glGetObjectPtrLabel },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetPointerv.cpp b/opengl/tools/glgen/stubs/gles11/glGetPointerv.cpp
new file mode 100644
index 0000000..8311591
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetPointerv.cpp
@@ -0,0 +1,7 @@
+/* void glGetPointerv ( GLenum pname, void **params ) */
+static jlong
+android_glGetPointerv(JNIEnv *_env, jobject _this, jint pname) {
+    jniThrowException(_env, "java/lang/UnsupportedOperationException", "not yet implemented");
+    return NULL;
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetPointerv.java b/opengl/tools/glgen/stubs/gles11/glGetPointerv.java
new file mode 100644
index 0000000..043e5c3
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetPointerv.java
@@ -0,0 +1,6 @@
+    // C function void glGetPointerv ( GLenum pname, void **params )
+
+    public static native long glGetPointerv(
+        int pname
+    );
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetPointerv.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetPointerv.nativeReg
new file mode 100644
index 0000000..05962f6
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetPointerv.nativeReg
@@ -0,0 +1 @@
+{"glGetPointerv", "(I)J", (void *) android_glGetPointerv },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderSource.cpp b/opengl/tools/glgen/stubs/gles11/glGetShaderSource.cpp
index d9808ef..55469db 100644
--- a/opengl/tools/glgen/stubs/gles11/glGetShaderSource.cpp
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderSource.cpp
@@ -12,22 +12,18 @@
     jint _sourceRemaining;
     char *source = (char *) 0;
 
-    if (!length_ref) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "length == null";
-        goto exit;
+    if (length_ref) {
+        if (lengthOffset < 0) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "lengthOffset < 0";
+            goto exit;
+        }
+        _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
+        length_base = (GLsizei *)
+            _env->GetIntArrayElements(length_ref, (jboolean *)0);
+        length = length_base + lengthOffset;
     }
-    if (lengthOffset < 0) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "lengthOffset < 0";
-        goto exit;
-    }
-    _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
-    length_base = (GLsizei *)
-        _env->GetIntArrayElements(length_ref, (jboolean *)0);
-    length = length_base + lengthOffset;
 
     if (!source_ref) {
         _exception = 1;
diff --git a/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.cpp b/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.cpp
index cb656c8..47f232d 100644
--- a/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.cpp
+++ b/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.cpp
@@ -18,22 +18,18 @@
     jint _nameRemaining;
     char *name = (char *) 0;
 
-    if (!length_ref) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "length == null";
-        goto exit;
+    if (length_ref) {
+        if (lengthOffset < 0) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "lengthOffset < 0";
+            goto exit;
+        }
+        _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
+        length_base = (GLsizei *)
+            _env->GetIntArrayElements(length_ref, (jboolean *)0);
+        length = length_base + lengthOffset;
     }
-    if (lengthOffset < 0) {
-        _exception = 1;
-        _exceptionType = "java/lang/IllegalArgumentException";
-        _exceptionMessage = "lengthOffset < 0";
-        goto exit;
-    }
-    _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
-    length_base = (GLsizei *)
-        _env->GetIntArrayElements(length_ref, (jboolean *)0);
-    length = length_base + lengthOffset;
 
     if (!size_ref) {
         _exception = 1;
diff --git a/opengl/tools/glgen/stubs/gles11/glObjectPtrLabel.cpp b/opengl/tools/glgen/stubs/gles11/glObjectPtrLabel.cpp
new file mode 100644
index 0000000..0925b8f
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glObjectPtrLabel.cpp
@@ -0,0 +1,6 @@
+/* void glObjectPtrLabel ( const void *ptr, GLsizei length, const GLchar *label ) */
+static void
+android_glObjectPtrLabel(JNIEnv *_env, jobject _this, jlong ptr, jstring label) {
+    jniThrowException(_env, "java/lang/UnsupportedOperationException", "not yet implemented");
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glObjectPtrLabel.java b/opengl/tools/glgen/stubs/gles11/glObjectPtrLabel.java
new file mode 100644
index 0000000..8e96a41
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glObjectPtrLabel.java
@@ -0,0 +1,4 @@
+    // C function void glObjectPtrLabel ( const void *ptr, GLsizei length, const GLchar *label )
+
+    public static native void glObjectPtrLabel(long ptr, String label);
+
diff --git a/opengl/tools/glgen/stubs/gles11/glObjectPtrLabel.nativeReg b/opengl/tools/glgen/stubs/gles11/glObjectPtrLabel.nativeReg
new file mode 100644
index 0000000..0cd9cf8
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glObjectPtrLabel.nativeReg
@@ -0,0 +1 @@
+{"glObjectPtrLabel", "(JLjava/lang/String;)V", (void *) android_glObjectPtrLabel },
diff --git a/opengl/tools/glgen2/glgen.py b/opengl/tools/glgen2/glgen.py
index 9b30fd1..a140091 100755
--- a/opengl/tools/glgen2/glgen.py
+++ b/opengl/tools/glgen2/glgen.py
@@ -56,35 +56,32 @@
 def nonestr(s):
     return s if s else ""
 
-
-def parseTypedName(elem):
-    type = [nonestr(elem.text)]
+def parseProto(elem):
+    type = nonestr(elem.text)
     name = None
     for subelem in elem:
         text = nonestr(subelem.text)
-        tail = nonestr(subelem.tail)
         if subelem.tag == 'name':
             name = text
-            break
         else:
-            type.extend([text, tail])
-    return (''.join(type).strip(), name)
+            type += text
+            type += nonestr(subelem.tail)
+    return (type.strip(), name)
 
+def parseParam(elem):
+    name = elem.find('name').text
+    declaration = ''.join(elem.itertext())
+    return (name, declaration)
 
-# Format a list of (type, name) tuples as a C-style parameter list
+# Format a list of (type, declaration) tuples as a C-style parameter list
 def fmtParams(params):
     if not params:
         return 'void'
-    return ', '.join(['%s %s' % (p[0], p[1]) for p in params])
-
-# Format a list of (type, name) tuples as a C-style argument list
-def fmtArgs(params):
     return ', '.join(p[1] for p in params)
 
-# Format a list of (type, name) tuples as comma-separated '"type", name'
-def fmtTypeNameList(params):
-    return ', '.join(['"%s", %s' % (p[0], p[1]) for p in params])
-
+# Format a list of (type, declaration) tuples as a C-style argument list
+def fmtArgs(params):
+    return ', '.join(p[0] for p in params)
 
 def overrideSymbolName(sym, apiname):
     # The wrapper intercepts various glGet and glGetString functions and
@@ -122,9 +119,8 @@
     def genCmd(self, cmd, name):
         reg.OutputGenerator.genCmd(self, cmd, name)
 
-        rtype, fname = parseTypedName(cmd.elem.find('proto'))
-        params = [parseTypedName(p) for p in cmd.elem.findall('param')]
-
+        rtype, fname = parseProto(cmd.elem.find('proto'))
+        params = [parseParam(p) for p in cmd.elem.findall('param')]
         call = 'CALL_GL_API' if rtype == 'void' else 'CALL_GL_API_RETURN'
         print('%s API_ENTRY(%s)(%s) {\n'
               '    %s(%s%s%s);\n'
@@ -138,7 +134,7 @@
 
 
 # Collect all API prototypes across all families, remove duplicates,
-# emit to entries.in and trace.in files.
+# emit to entries.in and enums.in files.
 class ApiGenerator(reg.OutputGenerator):
     def __init__(self):
         reg.OutputGenerator.__init__(self, sys.stderr, sys.stderr, None)
@@ -147,8 +143,8 @@
 
     def genCmd(self, cmd, name):
         reg.OutputGenerator.genCmd(self, cmd, name)
-        rtype, fname = parseTypedName(cmd.elem.find('proto'))
-        params = [parseTypedName(p) for p in cmd.elem.findall('param')]
+        rtype, fname = parseProto(cmd.elem.find('proto'))
+        params = [parseParam(p) for p in cmd.elem.findall('param')]
         self.cmds.append({'rtype': rtype, 'name': fname, 'params': params})
 
     def genEnum(self, enuminfo, name):
@@ -199,26 +195,6 @@
                   % (cmd['rtype'], cmd['name'], fmtParams(cmd['params'])),
                   file=outfile)
 
-    # Write traces.in
-    def writeTrace(self, outfile):
-        for cmd in self.cmds:
-            if cmd['rtype'] == 'void':
-                ret = '_VOID('
-            else:
-                ret = '(%s, ' % cmd['rtype']
-
-            params = cmd['params']
-            if len(params) > 0:
-                typeNameList = ', ' + fmtTypeNameList(params)
-            else:
-                typeNameList = ''
-
-            print('TRACE_GL%s%s, (%s), (%s), %d%s)'
-                  % (ret, cmd['name'],
-                     fmtParams(params), fmtArgs(params),
-                     len(params), typeNameList),
-                  file=outfile)
-
     # Write enums.in
     def writeEnums(self, outfile):
         for enum in self.enums.iteritems():
@@ -232,8 +208,8 @@
 
     def genCmd(self, cmd, name):
         reg.OutputGenerator.genCmd(self, cmd, name)
-        rtype, fname = parseTypedName(cmd.elem.find('proto'))
-        params = [parseTypedName(p) for p in cmd.elem.findall('param')]
+        rtype, fname = parseProto(cmd.elem.find('proto'))
+        params = [parseParam(p) for p in cmd.elem.findall('param')]
 
         print('%s %s ( %s )' % (rtype, fname, fmtParams(params)),
               file=self.outFile)
@@ -295,8 +271,6 @@
     apigen.finish()
     with open('../../libs/entries.in', 'w') as f:
         apigen.writeEntries(f)
-    with open('../../libs/trace.in', 'w') as f:
-        apigen.writeTrace(f)
     with open('../../libs/enums.in', 'w') as f:
         apigen.writeEnums(f)
 
@@ -313,7 +287,12 @@
             emitversions        = None,
             defaultExtensions   = None,
             addExtensions       = '^({})$'.format('|'.join(AEP_EXTENSIONS)),
-            filename            = '../glgen/specs/gles11/GLES31Ext.spec')]
+            filename            = '../glgen/specs/gles11/GLES31Ext.spec'),
+        reg.GeneratorOptions(
+            apiname             = 'gles2',
+            profile             = 'common',
+            versions            = '3\.2',
+            filename            = '../glgen/specs/gles11/GLES32.spec')]
     # SpecGenerator creates a good starting point, but the CFunc.java parser is
     # so terrible that the .spec file needs a lot of manual massaging before
     # it works. Commenting this out to avoid accidentally overwriting all the
diff --git a/opengl/tools/glgen2/registry/egl.xml b/opengl/tools/glgen2/registry/egl.xml
index 6f6ebc3..c9384ce 100755
--- a/opengl/tools/glgen2/registry/egl.xml
+++ b/opengl/tools/glgen2/registry/egl.xml
@@ -54,22 +54,27 @@
         <type>typedef unsigned int <name>EGLenum</name>;</type>
         <type requires="khrplatform">typedef intptr_t <name>EGLAttribKHR</name>;</type>
         <type requires="khrplatform">typedef intptr_t <name>EGLAttrib</name>;</type>
+        <type>typedef void *<name>EGLClientBuffer</name>;</type>
         <type>typedef void *<name>EGLConfig</name>;</type>
         <type>typedef void *<name>EGLContext</name>;</type>
+        <type>typedef void *<name>EGLDeviceEXT</name>;</type>
         <type>typedef void *<name>EGLDisplay</name>;</type>
-        <type>typedef void *<name>EGLSurface</name>;</type>
-        <type>typedef void *<name>EGLClientBuffer</name>;</type>
-        <type>typedef void (*<name>__eglMustCastToProperFunctionPointerType</name>)(void);</type>
-        <type>typedef void *<name>EGLImageKHR</name>;</type>
         <type>typedef void *<name>EGLImage</name>;</type>
-        <type>typedef void *<name>EGLSyncKHR</name>;</type>
+        <type>typedef void *<name>EGLImageKHR</name>;</type>
+        <type>typedef void *<name>EGLLabelKHR</name>;</type>
+        <type>typedef void *<name>EGLObjectKHR</name>;</type>
+        <type>typedef void *<name>EGLOutputLayerEXT</name>;</type>
+        <type>typedef void *<name>EGLOutputPortEXT</name>;</type>
+        <type>typedef void *<name>EGLStreamKHR</name>;</type>
+        <type>typedef void *<name>EGLSurface</name>;</type>
         <type>typedef void *<name>EGLSync</name>;</type>
+        <type>typedef void *<name>EGLSyncKHR</name>;</type>
+        <type>typedef void *<name>EGLSyncNV</name>;</type>
+        <type>typedef void (*<name>__eglMustCastToProperFunctionPointerType</name>)(void);</type>
         <type requires="khrplatform">typedef khronos_utime_nanoseconds_t <name>EGLTimeKHR</name>;</type>
         <type requires="khrplatform">typedef khronos_utime_nanoseconds_t <name>EGLTime</name>;</type>
-        <type>typedef void *<name>EGLSyncNV</name>;</type>
         <type requires="khrplatform">typedef khronos_utime_nanoseconds_t <name>EGLTimeNV</name>;</type>
         <type requires="khrplatform">typedef khronos_utime_nanoseconds_t <name>EGLuint64NV</name>;</type>
-        <type>typedef void *<name>EGLStreamKHR</name>;</type>
         <type requires="khrplatform">typedef khronos_uint64_t <name>EGLuint64KHR</name>;</type>
         <type>typedef int <name>EGLNativeFileDescriptorKHR</name>;</type>
         <type requires="khrplatform">typedef khronos_ssize_t <name>EGLsizeiANDROID</name>;</type>
@@ -81,6 +86,7 @@
     EGLint iHeight;
     EGLint iStride;
 };</type>
+        <type>typedef void (<apientry/> *<name>EGLDEBUGPROCKHR</name>)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);</type>
     </types>
 
     <!-- SECTION: EGL enumerant (token) definitions. -->
@@ -172,10 +178,14 @@
         <enum value="-1" name="EGL_NO_NATIVE_FENCE_FD_ANDROID"/>
         <enum value="0" name="EGL_DEPTH_ENCODING_NONE_NV"/>
         <enum value="((EGLContext)0)" name="EGL_NO_CONTEXT"/>
+        <enum value="((EGLDeviceEXT)(0))" name="EGL_NO_DEVICE_EXT"/>
         <enum value="((EGLDisplay)0)" name="EGL_NO_DISPLAY"/>
+        <enum value="((EGLImage)0)" name="EGL_NO_IMAGE"/>
         <enum value="((EGLImageKHR)0)" name="EGL_NO_IMAGE_KHR"/>
         <enum value="((EGLNativeDisplayType)0)" name="EGL_DEFAULT_DISPLAY"/>
         <enum value="((EGLNativeFileDescriptorKHR)(-1))" name="EGL_NO_FILE_DESCRIPTOR_KHR"/>
+        <enum value="((EGLOutputLayerEXT)0)" name="EGL_NO_OUTPUT_LAYER_EXT"/>
+        <enum value="((EGLOutputPortEXT)0)" name="EGL_NO_OUTPUT_PORT_EXT"/>
         <enum value="((EGLStreamKHR)0)" name="EGL_NO_STREAM_KHR"/>
         <enum value="((EGLSurface)0)" name="EGL_NO_SURFACE"/>
         <enum value="((EGLSync)0)" name="EGL_NO_SYNC"/>
@@ -370,6 +380,7 @@
 
     <enums namespace="EGL" start="0x30D0" end="0x30DF" vendor="Symbian" comment="Reserved for Robert Palmer (bug #2545)">
             <unused start="0x30D0" end="0x30D1"/>
+        <enum value="0x30D2" name="EGL_IMAGE_PRESERVED"/>
         <enum value="0x30D2" name="EGL_IMAGE_PRESERVED_KHR"/>
             <unused start="0x30D3" end="0x30D9"/>
         <enum value="0x30DA" name="EGL_SHARED_IMAGE_NOK" comment="Unreleased extension"/>
@@ -453,8 +464,10 @@
             <unused start="0x3137"/>
         <enum value="0x3138" name="EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT"/>
             <unused start="0x3139" end="0x313C"/>
-        <enum value="0x313D" name="EGL_BUFFER_AGE_EXT"/>
+        <enum value="0x313D" name="EGL_BUFFER_AGE_KHR"/>
+        <enum value="0x313D" name="EGL_BUFFER_AGE_EXT" alias="EGL_BUFFER_AGE_KHR"/>
             <unused start="0x313E" end="0x313F"/>
+        <enum value="0x313F" name="EGL_PLATFORM_DEVICE_EXT"/>
     </enums>
 
     <enums namespace="EGL" start="0x3140" end="0x314F" vendor="Google" comment="Reserved for Mathias Agopian (Khronos bug 5199)">
@@ -489,7 +502,8 @@
         <enum value="0x31B0" name="EGL_CONTEXT_OPENGL_DEBUG"/>
         <enum value="0x31B1" name="EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE"/>
         <enum value="0x31B2" name="EGL_CONTEXT_OPENGL_ROBUST_ACCESS"/>
-            <unused start="0x31B3" end="0x31BC" comment="Formerly reserved for EGL_image_stream"/>
+        <enum value="0x31B3" name="EGL_CONTEXT_OPENGL_NO_ERROR_KHR"/>
+            <unused start="0x31B4" end="0x31BC" comment="0x31B3-0x31BC formerly reserved for EGL_image_stream"/>
         <enum value="0x31BD" name="EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR" alias="EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY"/>
         <enum value="0x31BD" name="EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY"/>
         <enum value="0x31BE" name="EGL_NO_RESET_NOTIFICATION"/>
@@ -549,7 +563,8 @@
 
     <enums namespace="EGL" start="0x3200" end="0x320F" vendor="ANGLE" comment="Reserved for Daniel Koch, ANGLE Project (Khronos bug 7139)">
         <enum value="0x3200" name="EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE"/>
-            <unused start="0x3201" end="0x320F"/>
+        <enum value="0x3201" name="EGL_FIXED_SIZE_ANGLE"/>
+            <unused start="0x3202" end="0x320F"/>
     </enums>
 
     <enums namespace="EGL" start="0x3210" end="0x321F" vendor="KHR">
@@ -572,7 +587,39 @@
     </enums>
 
     <enums namespace="EGL" start="0x3220" end="0x325F" vendor="NV" comment="Reserved for Greg Roth (Bug 8220)">
-            <unused start="0x3220" end="0x325F"/>
+            <unused start="0x3220" end="0x322A"/>
+        <enum value="0x322B" name="EGL_BAD_DEVICE_EXT"/>
+        <enum value="0x322C" name="EGL_DEVICE_EXT"/>
+        <enum value="0x322D" name="EGL_BAD_OUTPUT_LAYER_EXT"/>
+        <enum value="0x322E" name="EGL_BAD_OUTPUT_PORT_EXT"/>
+        <enum value="0x322F" name="EGL_SWAP_INTERVAL_EXT"/>
+            <unused start="0x3230" end="0x3232"/>
+        <enum value="0x3233" name="EGL_DRM_DEVICE_FILE_EXT"/>
+        <enum value="0x3234" name="EGL_DRM_CRTC_EXT"/>
+        <enum value="0x3235" name="EGL_DRM_PLANE_EXT"/>
+        <enum value="0x3236" name="EGL_DRM_CONNECTOR_EXT"/>
+        <enum value="0x3237" name="EGL_OPENWF_DEVICE_ID_EXT"/>
+        <enum value="0x3238" name="EGL_OPENWF_PIPELINE_ID_EXT"/>
+        <enum value="0x3239" name="EGL_OPENWF_PORT_ID_EXT"/>
+        <enum value="0x323A" name="EGL_CUDA_DEVICE_NV"/>
+        <enum value="0x323B" name="EGL_CUDA_EVENT_HANDLE_NV"/>
+        <enum value="0x323C" name="EGL_SYNC_CUDA_EVENT_NV"/>
+        <enum value="0x323D" name="EGL_SYNC_CUDA_EVENT_COMPLETE_NV"/>
+            <unused start="0x323E" end="0x324F"/>
+        <enum value="0x3250" name="EGL_MAX_STREAM_METADATA_BLOCKS_NV"/>
+        <enum value="0x3251" name="EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV"/>
+        <enum value="0x3252" name="EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV"/>
+        <enum value="0x3253" name="EGL_PRODUCER_METADATA_NV"/>
+        <enum value="0x3254" name="EGL_CONSUMER_METADATA_NV"/>
+        <enum value="0x3255" name="EGL_METADATA0_SIZE_NV"/>
+        <enum value="0x3256" name="EGL_METADATA1_SIZE_NV"/>
+        <enum value="0x3257" name="EGL_METADATA2_SIZE_NV"/>
+        <enum value="0x3258" name="EGL_METADATA3_SIZE_NV"/>
+        <enum value="0x3259" name="EGL_METADATA0_TYPE_NV"/>
+        <enum value="0x325A" name="EGL_METADATA1_TYPE_NV"/>
+        <enum value="0x325B" name="EGL_METADATA2_TYPE_NV"/>
+        <enum value="0x325C" name="EGL_METADATA3_TYPE_NV"/>
+            <unused start="0x325D" end="0x325F"/>
     </enums>
 
     <enums namespace="EGL" start="0x3260" end="0x326F" vendor="BCOM" comment="Reserved for Gary Sweet, Broadcom (Public bug 620)">
@@ -611,7 +658,9 @@
     </enums>
 
     <enums namespace="EGL" start="0x32A0" end="0x32AF" vendor="Samsung" comment="Reserved for Dongyeon Kim (Public bug 880)">
-            <unused start="0x32A0" end="0x32AF"/>
+        <enum value="0x32A0" name="EGL_NATIVE_BUFFER_TIZEN"/>
+        <enum value="0x32A1" name="EGL_NATIVE_SURFACE_TIZEN"/>
+            <unused start="0x32A2" end="0x32AF"/>
     </enums>
 
     <enums namespace="EGL" start="0x32B0" end="0x32BF" vendor="QCOM" comment="Reserved for Jeff Vigil (Bug 10663) - EGL_QCOM_lock_image spec TBD">
@@ -623,8 +672,85 @@
             <unused start="0x32C1" end="0x32CF"/>
     </enums>
 
-    <enums namespace="EGL" start="0x32D0" end="0x32DF" vendor="QCOM" comment="Reserved for Jeff Vigil (Bug 11735) - EGL_QCOM_gpu_perf spec TBD">
-            <unused start="0x32D0" end="0x32DF"/>
+    <enums namespace="EGL" start="0x32D0" end="0x32EF" vendor="QCOM" comment="Reserved for Jeff Vigil (Bug 11735) - EGL_QCOM_gpu_perf spec TBD + Bug 12286 - EGL_QCOM_content_protection spec TBD">
+            <unused start="0x32D0" end="0x32EF"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x32F0" end="0x32FF" vendor="BCOM" comment="Reserved for Gary Sweet, Broadcom (Bug 12870)">
+            <unused start="0x32F0" end="0x32FF"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x3300" end="0x331F" vendor="QCOM" comment="Reserved for Jeff Vigil (Bugs 12973,12849) - EGL_EXT_yuv_surface spec TBD">
+        <enum value="0x3300" name="EGL_YUV_BUFFER_EXT"/>
+        <enum value="0x3301" name="EGL_YUV_ORDER_EXT"/>
+        <enum value="0x3302" name="EGL_YUV_ORDER_YUV_EXT"/>
+        <enum value="0x3303" name="EGL_YUV_ORDER_YVU_EXT"/>
+        <enum value="0x3304" name="EGL_YUV_ORDER_YUYV_EXT"/>
+        <enum value="0x3305" name="EGL_YUV_ORDER_UYVY_EXT"/>
+        <enum value="0x3306" name="EGL_YUV_ORDER_YVYU_EXT"/>
+        <enum value="0x3307" name="EGL_YUV_ORDER_VYUY_EXT"/>
+        <enum value="0x3308" name="EGL_YUV_ORDER_AYUV_EXT"/>
+            <unused start="0x3309"/>
+        <enum value="0x330A" name="EGL_YUV_CSC_STANDARD_EXT"/>
+        <enum value="0x330B" name="EGL_YUV_CSC_STANDARD_601_EXT"/>
+        <enum value="0x330C" name="EGL_YUV_CSC_STANDARD_709_EXT"/>
+        <enum value="0x330D" name="EGL_YUV_CSC_STANDARD_2020_EXT"/>
+            <unused start="0x330E" end="0x3310"/>
+        <enum value="0x3311" name="EGL_YUV_NUMBER_OF_PLANES_EXT"/>
+        <enum value="0x3312" name="EGL_YUV_SUBSAMPLE_EXT"/>
+        <enum value="0x3313" name="EGL_YUV_SUBSAMPLE_4_2_0_EXT"/>
+        <enum value="0x3314" name="EGL_YUV_SUBSAMPLE_4_2_2_EXT"/>
+        <enum value="0x3315" name="EGL_YUV_SUBSAMPLE_4_4_4_EXT"/>
+            <unused start="0x3316"/>
+        <enum value="0x3317" name="EGL_YUV_DEPTH_RANGE_EXT"/>
+        <enum value="0x3318" name="EGL_YUV_DEPTH_RANGE_LIMITED_EXT"/>
+        <enum value="0x3319" name="EGL_YUV_DEPTH_RANGE_FULL_EXT"/>
+        <enum value="0x331A" name="EGL_YUV_PLANE_BPP_EXT"/>
+        <enum value="0x331B" name="EGL_YUV_PLANE_BPP_0_EXT"/>
+        <enum value="0x331C" name="EGL_YUV_PLANE_BPP_8_EXT"/>
+        <enum value="0x331D" name="EGL_YUV_PLANE_BPP_10_EXT"/>
+            <unused start="0x331E" end="0x331F"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x3320" end="0x339F" vendor="NV" comment="Reserved for James Jones (Bug 13209)">
+            <unused start="0x3320" end="0x3327"/>
+        <enum value="0x3328" name="EGL_PENDING_METADATA_NV"/>
+            <unused start="0x3329" end="0x332B"/>
+        <enum value="0x332C" name="EGL_YUV_PLANE0_TEXTURE_UNIT_NV"/>
+        <enum value="0x332D" name="EGL_YUV_PLANE1_TEXTURE_UNIT_NV"/>
+        <enum value="0x332E" name="EGL_YUV_PLANE2_TEXTURE_UNIT_NV"/>
+            <unused start="0x332F" end="0x339F"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x33A0" end="0x33AF" vendor="ANGLE" comment="Reserved for Shannon Woods (Bug 13175)">
+        <enum value="0x33A0" name="EGL_D3D9_DEVICE_ANGLE"/>
+        <enum value="0x33A1" name="EGL_D3D11_DEVICE_ANGLE"/>
+            <unused start="0x33A2" end="0x33AF"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x33B0" end="0x33BF" vendor="KHR" comment="Reserved for EGL_KHR_debug / Jeff Vigil (Bug 13357)">
+        <enum value="0x33B0" name="EGL_OBJECT_THREAD_KHR"/>
+        <enum value="0x33B1" name="EGL_OBJECT_DISPLAY_KHR"/>
+        <enum value="0x33B2" name="EGL_OBJECT_CONTEXT_KHR"/>
+        <enum value="0x33B3" name="EGL_OBJECT_SURFACE_KHR"/>
+        <enum value="0x33B4" name="EGL_OBJECT_IMAGE_KHR"/>
+        <enum value="0x33B5" name="EGL_OBJECT_SYNC_KHR"/>
+        <enum value="0x33B6" name="EGL_OBJECT_STREAM_KHR"/>
+            <unused start="0x33B7"/>
+        <enum value="0x33B8" name="EGL_DEBUG_CALLBACK_KHR"/>
+        <enum value="0x33B9" name="EGL_DEBUG_MSG_CRITICAL_KHR"/>
+        <enum value="0x33BA" name="EGL_DEBUG_MSG_ERROR_KHR"/>
+        <enum value="0x33BB" name="EGL_DEBUG_MSG_WARN_KHR"/>
+        <enum value="0x33BC" name="EGL_DEBUG_MSG_INFO_KHR"/>
+            <unused start="0x33BD" end="0x33BF"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x33C0" end="0x33DF" vendor="BCOM" comment="Reserved for Gary Sweet (Bug 12203)">
+            <unused start="0x33C0" end="0x33DF"/>
+    </enums>
+
+    <enums namespace="EGL" start="0x33E0" end="0x342F" vendor="QCOM" comment="Reserved for Jeff Vigil (Bugs 10663,13364)">
+            <unused start="0x33E0" end="0x342F"/>
     </enums>
 
 <!-- Please remember that new enumerant allocations must be obtained by
@@ -634,11 +760,10 @@
      Khronos APIs, and new ranges should be allocated with such overlaps in
      mind. -->
 
-<!-- Reservable for future use: 0x32E0-0x3FFF.
-     To generate a new range, allocate multiples of 16 starting at the
-     lowest available point in this block. -->
-    <enums namespace="EGL" start="0x32E0" end="0x3FFF" vendor="KHR">
-            <unused start="0x32E0" end="0x3FFF" comment="Reserved for future use"/>
+<!-- Reservable for future use. To generate a new range, allocate multiples
+     of 16 starting at the lowest available point in this block. -->
+    <enums namespace="EGL" start="0x3420" end="0x3FFF" vendor="KHR">
+            <unused start="0x3420" end="0x3FFF" comment="Reserved for future use"/>
     </enums>
 
     <enums namespace="EGL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with GL.">
@@ -715,6 +840,14 @@
             <param>const <ptype>EGLint</ptype> *<name>attrib_list</name></param>
         </command>
         <command>
+            <proto><ptype>EGLImage</ptype> <name>eglCreateImage</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLContext</ptype> <name>ctx</name></param>
+            <param><ptype>EGLenum</ptype> <name>target</name></param>
+            <param><ptype>EGLClientBuffer</ptype> <name>buffer</name></param>
+            <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLImageKHR</ptype> <name>eglCreateImageKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLContext</ptype> <name>ctx</name></param>
@@ -828,14 +961,25 @@
             <param>const <ptype>EGLint</ptype> *<name>attrib_list</name></param>
         </command>
         <command>
+            <proto><ptype>EGLint</ptype> <name>eglDebugMessageControlKHR</name></proto>
+            <param><ptype>EGLDEBUGPROCKHR</ptype> <name>callback</name></param>
+            <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglDestroyContext</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLContext</ptype> <name>ctx</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglDestroyImage</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLImage</ptype> <name>image</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglDestroyImageKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLImageKHR</ptype> <name>image</name></param>
+            <alias name="eglDestroyImage"/>
         </command>
         <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglDestroyStreamKHR</name></proto>
@@ -868,6 +1012,22 @@
             <param><ptype>EGLSyncKHR</ptype> <name>sync</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglExportDMABUFImageMESA</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLImageKHR</ptype> <name>image</name></param>
+            <param>int *<name>fds</name></param>
+            <param><ptype>EGLint</ptype> *<name>strides</name></param>
+            <param><ptype>EGLint</ptype> *<name>offsets</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglExportDMABUFImageQueryMESA</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLImageKHR</ptype> <name>image</name></param>
+            <param>int *<name>fourcc</name></param>
+            <param>int *<name>num_planes</name></param>
+            <param><ptype>EGLuint64KHR</ptype> *<name>modifiers</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglExportDRMImageMESA</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLImageKHR</ptype> <name>image</name></param>
@@ -911,6 +1071,22 @@
             <proto><ptype>EGLint</ptype> <name>eglGetError</name></proto>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglGetOutputLayersEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+            <param><ptype>EGLOutputLayerEXT</ptype> *<name>layers</name></param>
+            <param><ptype>EGLint</ptype> <name>max_layers</name></param>
+            <param><ptype>EGLint</ptype> *<name>num_layers</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglGetOutputPortsEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+            <param><ptype>EGLOutputPortEXT</ptype> *<name>ports</name></param>
+            <param><ptype>EGLint</ptype> <name>max_ports</name></param>
+            <param><ptype>EGLint</ptype> *<name>num_ports</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLDisplay</ptype> <name>eglGetPlatformDisplay</name></proto>
             <param><ptype>EGLenum</ptype> <name>platform</name></param>
             <param>void *<name>native_display</name></param>
@@ -964,6 +1140,13 @@
             <param><ptype>EGLint</ptype> *<name>minor</name></param>
         </command>
         <command>
+            <proto><ptype>EGLint</ptype> <name>eglLabelObjectKHR</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>display</name></param>
+            <param><ptype>EGLenum</ptype> <name>objectType</name></param>
+            <param><ptype>EGLObjectKHR</ptype> <name>object</name></param>
+            <param><ptype>EGLLabelKHR</ptype> <name>label</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglLockSurfaceKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLSurface</ptype> <name>surface</name></param>
@@ -977,6 +1160,20 @@
             <param><ptype>EGLContext</ptype> <name>ctx</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglOutputLayerAttribEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputLayerEXT</ptype> <name>layer</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> <name>value</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglOutputPortAttribEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputPortEXT</ptype> <name>port</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> <name>value</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglPostSubBufferNV</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLSurface</ptype> <name>surface</name></param>
@@ -996,6 +1193,41 @@
             <param><ptype>EGLint</ptype> *<name>value</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryDebugKHR</name></proto>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryDeviceAttribEXT</name></proto>
+            <param><ptype>EGLDeviceEXT</ptype> <name>device</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto>const char *<name>eglQueryDeviceStringEXT</name></proto>
+            <param><ptype>EGLDeviceEXT</ptype> <name>device</name></param>
+            <param><ptype>EGLint</ptype> <name>name</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryDevicesEXT</name></proto>
+            <param><ptype>EGLint</ptype> <name>max_devices</name></param>
+            <param><ptype>EGLDeviceEXT</ptype> *<name>devices</name></param>
+            <param><ptype>EGLint</ptype> *<name>num_devices</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryDisplayAttribEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryDisplayAttribNV</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+            <alias name="eglQueryDisplayAttribEXT"/>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglQueryNativeDisplayNV</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLNativeDisplayType</ptype> *<name>display_id</name></param>
@@ -1013,6 +1245,32 @@
             <param><ptype>EGLNativeWindowType</ptype> *<name>window</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryOutputLayerAttribEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputLayerEXT</ptype> <name>layer</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto>const char *<name>eglQueryOutputLayerStringEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputLayerEXT</ptype> <name>layer</name></param>
+            <param><ptype>EGLint</ptype> <name>name</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryOutputPortAttribEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputPortEXT</ptype> <name>port</name></param>
+            <param><ptype>EGLint</ptype> <name>attribute</name></param>
+            <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto>const char *<name>eglQueryOutputPortStringEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLOutputPortEXT</ptype> <name>port</name></param>
+            <param><ptype>EGLint</ptype> <name>name</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglQueryStreamKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
@@ -1020,6 +1278,16 @@
             <param><ptype>EGLint</ptype> *<name>value</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglQueryStreamMetadataNV</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+            <param><ptype>EGLenum</ptype> <name>name</name></param>
+            <param><ptype>EGLint</ptype> <name>n</name></param>
+            <param><ptype>EGLint</ptype> <name>offset</name></param>
+            <param><ptype>EGLint</ptype> <name>size</name></param>
+            <param>void *<name>data</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglQueryStreamTimeKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
@@ -1075,6 +1343,22 @@
             <param><ptype>EGLGetBlobFuncANDROID</ptype> <name>get</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglSetDamageRegionKHR</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLSurface</ptype> <name>surface</name></param>
+            <param><ptype>EGLint</ptype> *<name>rects</name></param>
+            <param><ptype>EGLint</ptype> <name>n_rects</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglSetStreamMetadataNV</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+            <param><ptype>EGLint</ptype> <name>n</name></param>
+            <param><ptype>EGLint</ptype> <name>offset</name></param>
+            <param><ptype>EGLint</ptype> <name>size</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglSignalSyncKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLSyncKHR</ptype> <name>sync</name></param>
@@ -1103,6 +1387,18 @@
             <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerGLTextureExternalAttribsNV</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+            <param><ptype>EGLAttrib</ptype> <name>*attrib_list</name></param>
+        </command>
+        <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerOutputEXT</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+            <param><ptype>EGLOutputLayerEXT</ptype> <name>layer</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerReleaseKHR</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
@@ -1127,6 +1423,13 @@
             <param><ptype>EGLint</ptype> <name>n_rects</name></param>
         </command>
         <command>
+            <proto><ptype>EGLBoolean</ptype> <name>eglSwapBuffersWithDamageKHR</name></proto>
+            <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+            <param><ptype>EGLSurface</ptype> <name>surface</name></param>
+            <param><ptype>EGLint</ptype> *<name>rects</name></param>
+            <param><ptype>EGLint</ptype> <name>n_rects</name></param>
+        </command>
+        <command>
             <proto><ptype>EGLBoolean</ptype> <name>eglSwapBuffersRegionNOK</name></proto>
             <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
             <param><ptype>EGLSurface</ptype> <name>surface</name></param>
@@ -1424,6 +1727,12 @@
             <enum name="EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
             <enum name="EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
         </require>
+        <require comment="EGL_KHR_image_base">
+            <enum name="EGL_IMAGE_PRESERVED"/>
+            <enum name="EGL_NO_IMAGE"/>
+            <command name="eglCreateImage"/>
+            <command name="eglDestroyImage"/>
+        </require>
         <require comment="EGL_EXT_platform_base">
             <command name="eglGetPlatformDisplay"/>
             <command name="eglCreatePlatformWindowSurface"/>
@@ -1471,6 +1780,12 @@
                 <enum name="EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE"/>
             </require>
         </extension>
+        <extension name="EGL_ANGLE_device_d3d" supported="egl">
+            <require>
+                <enum name="EGL_D3D9_DEVICE_ANGLE"/>
+                <enum name="EGL_D3D11_DEVICE_ANGLE"/>
+            </require>
+        </extension>
         <extension name="EGL_ANGLE_query_surface_pointer" supported="egl">
             <require>
                 <command name="eglQuerySurfacePointerANGLE"/>
@@ -1481,6 +1796,11 @@
                 <enum name="EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE"/>
             </require>
         </extension>
+        <extension name="EGL_ANGLE_window_fixed_size" supported="egl">
+            <require>
+                <enum name="EGL_FIXED_SIZE_ANGLE"/>
+            </require>
+        </extension>
         <extension name="EGL_ARM_pixmap_multisample_discard" supported="egl">
             <require>
                 <enum name="EGL_DISCARD_SAMPLES_ARM"/>
@@ -1500,6 +1820,42 @@
                 <enum name="EGL_LOSE_CONTEXT_ON_RESET_EXT"/>
             </require>
         </extension>
+        <extension name="EGL_EXT_device_base" supported="egl">
+            <require>
+                <enum name="EGL_NO_DEVICE_EXT"/>
+                <enum name="EGL_BAD_DEVICE_EXT"/>
+                <enum name="EGL_DEVICE_EXT"/>
+                <command name="eglQueryDeviceAttribEXT"/>
+                <command name="eglQueryDeviceStringEXT"/>
+                <command name="eglQueryDevicesEXT"/>
+                <command name="eglQueryDisplayAttribEXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_device_drm" supported="egl">
+            <require>
+                <enum name="EGL_DRM_DEVICE_FILE_EXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_device_enumeration" supported="egl">
+            <require>
+                <command name="eglQueryDevicesEXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_device_openwf" supported="egl">
+            <require>
+                <enum name="EGL_OPENWF_DEVICE_ID_EXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_device_query" supported="egl">
+            <require>
+                <enum name="EGL_NO_DEVICE_EXT"/>
+                <enum name="EGL_BAD_DEVICE_EXT"/>
+                <enum name="EGL_DEVICE_EXT"/>
+                <command name="eglQueryDeviceAttribEXT"/>
+                <command name="eglQueryDeviceStringEXT"/>
+                <command name="eglQueryDisplayAttribEXT"/>
+            </require>
+        </extension>
         <extension name="EGL_EXT_image_dma_buf_import" supported="egl">
             <require>
                 <enum name="EGL_LINUX_DMA_BUF_EXT"/>
@@ -1531,6 +1887,38 @@
                 <enum name="EGL_MULTIVIEW_VIEW_COUNT_EXT"/>
             </require>
         </extension>
+        <extension name="EGL_EXT_output_base" supported="egl">
+            <require>
+                <type name="EGLOutputLayerEXT"/>
+                <type name="EGLOutputPortEXT"/>
+                <enum name="EGL_NO_OUTPUT_LAYER_EXT"/>
+                <enum name="EGL_NO_OUTPUT_PORT_EXT"/>
+                <enum name="EGL_BAD_OUTPUT_LAYER_EXT"/>
+                <enum name="EGL_BAD_OUTPUT_PORT_EXT"/>
+                <enum name="EGL_SWAP_INTERVAL_EXT"/>
+                <command name="eglGetOutputLayersEXT"/>
+                <command name="eglGetOutputPortsEXT"/>
+                <command name="eglOutputLayerAttribEXT"/>
+                <command name="eglQueryOutputLayerAttribEXT"/>
+                <command name="eglQueryOutputLayerStringEXT"/>
+                <command name="eglOutputPortAttribEXT"/>
+                <command name="eglQueryOutputPortAttribEXT"/>
+                <command name="eglQueryOutputPortStringEXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_output_drm" supported="egl">
+            <require>
+                <enum name="EGL_DRM_CRTC_EXT"/>
+                <enum name="EGL_DRM_PLANE_EXT"/>
+                <enum name="EGL_DRM_CONNECTOR_EXT"/>
+            </require>
+        </extension>
+        <extension name="EGL_EXT_output_openwf" supported="egl">
+            <require>
+                <enum name="EGL_OPENWF_PIPELINE_ID_EXT"/>
+                <enum name="EGL_OPENWF_PORT_ID_EXT"/>
+            </require>
+        </extension>
         <extension name="EGL_EXT_platform_base" supported="egl">
             <require>
                 <command name="eglGetPlatformDisplayEXT"/>
@@ -1538,6 +1926,11 @@
                 <command name="eglCreatePlatformPixmapSurfaceEXT"/>
             </require>
         </extension>
+        <extension name="EGL_EXT_platform_device" supported="egl">
+            <require>
+                <enum name="EGL_PLATFORM_DEVICE_EXT"/>
+            </require>
+        </extension>
         <extension name="EGL_EXT_platform_wayland" supported="egl">
             <require>
                 <enum name="EGL_PLATFORM_WAYLAND_EXT"/>
@@ -1554,11 +1947,45 @@
                 <enum name="EGL_PROTECTED_CONTENT_EXT"/>
             </require>
         </extension>
+        <extension name="EGL_EXT_stream_consumer_egloutput" supported="egl">
+            <require>
+                <command name="eglStreamConsumerOutputEXT"/>
+            </require>
+        </extension>
         <extension name="EGL_EXT_swap_buffers_with_damage" supported="egl">
             <require>
                 <command name="eglSwapBuffersWithDamageEXT"/>
             </require>
         </extension>
+        <extension name="EGL_EXT_yuv_surface" supported="egl">
+            <require>
+                <enum name="EGL_YUV_ORDER_EXT"/>
+                <enum name="EGL_YUV_NUMBER_OF_PLANES_EXT"/>
+                <enum name="EGL_YUV_SUBSAMPLE_EXT"/>
+                <enum name="EGL_YUV_DEPTH_RANGE_EXT"/>
+                <enum name="EGL_YUV_CSC_STANDARD_EXT"/>
+                <enum name="EGL_YUV_PLANE_BPP_EXT"/>
+                <enum name="EGL_YUV_BUFFER_EXT"/>
+                <enum name="EGL_YUV_ORDER_YUV_EXT"/>
+                <enum name="EGL_YUV_ORDER_YVU_EXT"/>
+                <enum name="EGL_YUV_ORDER_YUYV_EXT"/>
+                <enum name="EGL_YUV_ORDER_UYVY_EXT"/>
+                <enum name="EGL_YUV_ORDER_YVYU_EXT"/>
+                <enum name="EGL_YUV_ORDER_VYUY_EXT"/>
+                <enum name="EGL_YUV_ORDER_AYUV_EXT"/>
+                <enum name="EGL_YUV_SUBSAMPLE_4_2_0_EXT"/>
+                <enum name="EGL_YUV_SUBSAMPLE_4_2_2_EXT"/>
+                <enum name="EGL_YUV_SUBSAMPLE_4_4_4_EXT"/>
+                <enum name="EGL_YUV_DEPTH_RANGE_LIMITED_EXT"/>
+                <enum name="EGL_YUV_DEPTH_RANGE_FULL_EXT"/>
+                <enum name="EGL_YUV_CSC_STANDARD_601_EXT"/>
+                <enum name="EGL_YUV_CSC_STANDARD_709_EXT"/>
+                <enum name="EGL_YUV_CSC_STANDARD_2020_EXT"/>
+                <enum name="EGL_YUV_PLANE_BPP_0_EXT"/>
+                <enum name="EGL_YUV_PLANE_BPP_8_EXT"/>
+                <enum name="EGL_YUV_PLANE_BPP_10_EXT"/>
+            </require>
+        </extension>
         <extension name="EGL_HI_clientpixmap" supported="egl">
             <require>
                 <enum name="EGL_CLIENT_PIXMAP_POINTER_HI"/>
@@ -1622,12 +2049,43 @@
                 <enum name="EGL_OPENGL_ES3_BIT_KHR"/>
             </require>
         </extension>
+        <extension name="EGL_KHR_create_context_no_error" supported="egl">
+            <require>
+                <enum name="EGL_CONTEXT_OPENGL_NO_ERROR_KHR"/>
+            </require>
+        </extension>
+        <extension name="EGL_KHR_debug" supported="egl">
+            <require>
+                    <!-- Explicit dependencies require to get EGLDEBUGPROCKHR dependencies correct -->
+                <type name="EGLLabelKHR"/>
+                <type name="EGLObjectKHR"/>
+                <enum name="EGL_OBJECT_THREAD_KHR"/>
+                <enum name="EGL_OBJECT_DISPLAY_KHR"/>
+                <enum name="EGL_OBJECT_CONTEXT_KHR"/>
+                <enum name="EGL_OBJECT_SURFACE_KHR"/>
+                <enum name="EGL_OBJECT_IMAGE_KHR"/>
+                <enum name="EGL_OBJECT_SYNC_KHR"/>
+                <enum name="EGL_OBJECT_STREAM_KHR"/>
+                <enum name="EGL_DEBUG_MSG_CRITICAL_KHR"/>
+                <enum name="EGL_DEBUG_MSG_ERROR_KHR"/>
+                <enum name="EGL_DEBUG_MSG_WARN_KHR"/>
+                <enum name="EGL_DEBUG_MSG_INFO_KHR"/>
+                <enum name="EGL_DEBUG_CALLBACK_KHR"/>
+                <command name="eglDebugMessageControlKHR"/>
+                <command name="eglQueryDebugKHR"/>
+                <command name="eglLabelObjectKHR"/>
+            </require>
+        </extension>
         <extension name="EGL_KHR_fence_sync" protect="KHRONOS_SUPPORT_INT64" supported="egl">
             <require>
-                <!-- @ Most interfaces defined by EGL_KHR_reusable sync -->
+                <!-- Most interfaces also defined by EGL_KHR_reusable sync -->
                 <enum name="EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR"/>
                 <enum name="EGL_SYNC_CONDITION_KHR"/>
                 <enum name="EGL_SYNC_FENCE_KHR"/>
+                <command name="eglCreateSyncKHR"/>
+                <command name="eglDestroySyncKHR"/>
+                <command name="eglClientWaitSyncKHR"/>
+                <command name="eglGetSyncAttribKHR"/>
             </require>
         </extension>
         <extension name="EGL_KHR_get_all_proc_addresses" supported="egl"/>
@@ -1747,6 +2205,12 @@
                 <command name="eglQuerySurface64KHR"/>
             </require>
         </extension>
+        <extension name="EGL_KHR_partial_update" supported="egl">
+            <require>
+                <enum name="EGL_BUFFER_AGE_KHR"/>
+                <command name="eglSetDamageRegionKHR"/>
+            </require>
+        </extension>
         <extension name="EGL_KHR_platform_android" supported="egl">
             <require>
                 <enum name="EGL_PLATFORM_ANDROID_KHR"/>
@@ -1841,6 +2305,11 @@
             </require>
         </extension>
         <extension name="EGL_KHR_surfaceless_context" supported="egl" comment="Just relaxes an error condition"/>
+        <extension name="EGL_KHR_swap_buffers_with_damage" supported="egl">
+            <require>
+                <command name="eglSwapBuffersWithDamageKHR"/>
+            </require>
+        </extension>
         <extension name="EGL_KHR_vg_parent_image" supported="egl">
             <require>
                 <enum name="EGL_VG_PARENT_IMAGE_KHR"/>
@@ -1864,6 +2333,13 @@
                 <command name="eglExportDRMImageMESA"/>
             </require>
         </extension>
+        <extension name="EGL_MESA_image_dma_buf_export" supported="egl">
+            <require>
+                <type name="EGLuint64KHR"/>
+                <command name="eglExportDMABUFImageQueryMESA"/>
+                <command name="eglExportDMABUFImageMESA"/>
+            </require>
+        </extension>
         <extension name="EGL_MESA_platform_gbm" supported="egl">
             <require>
                 <enum name="EGL_PLATFORM_GBM_MESA"/>
@@ -1902,6 +2378,13 @@
                 <enum name="EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV"/>
             </require>
         </extension>
+        <extension name="EGL_NV_cuda_event" supported="egl">
+            <require>
+                <enum name="EGL_CUDA_EVENT_HANDLE_NV"/>
+                <enum name="EGL_SYNC_CUDA_EVENT_NV"/>
+                <enum name="EGL_SYNC_CUDA_EVENT_COMPLETE_NV"/>
+            </require>
+        </extension>
         <extension name="EGL_NV_depth_nonlinear" supported="egl">
             <require>
                 <enum name="EGL_DEPTH_ENCODING_NV"/>
@@ -1909,6 +2392,11 @@
                 <enum name="EGL_DEPTH_ENCODING_NONLINEAR_NV"/>
             </require>
         </extension>
+        <extension name="EGL_NV_device_cuda" supported="egl">
+            <require>
+                <enum name="EGL_CUDA_DEVICE_NV"/>
+            </require>
+        </extension>
         <extension name="EGL_NV_native_query" supported="egl">
             <require>
                 <command name="eglQueryNativeDisplayNV"/>
@@ -1926,6 +2414,37 @@
                 <command name="eglPostSubBufferNV"/>
             </require>
         </extension>
+        <extension name="EGL_NV_stream_consumer_gltexture_yuv" supported="egl">
+            <require>
+                <enum name="EGL_YUV_PLANE0_TEXTURE_UNIT_NV"/>
+                <enum name="EGL_YUV_PLANE1_TEXTURE_UNIT_NV"/>
+                <enum name="EGL_YUV_PLANE2_TEXTURE_UNIT_NV"/>
+                <enum name="EGL_YUV_NUMBER_OF_PLANES_EXT"/>
+                <enum name="EGL_YUV_BUFFER_EXT"/>
+                <command name="eglStreamConsumerGLTextureExternalAttribsNV"/>
+            </require>
+        </extension>
+        <extension name="EGL_NV_stream_metadata" supported="egl">
+            <require>
+                <enum name="EGL_MAX_STREAM_METADATA_BLOCKS_NV"/>
+                <enum name="EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV"/>
+                <enum name="EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV"/>
+                <enum name="EGL_PRODUCER_METADATA_NV"/>
+                <enum name="EGL_CONSUMER_METADATA_NV"/>
+                <enum name="EGL_PENDING_METADATA_NV"/>
+                <enum name="EGL_METADATA0_SIZE_NV"/>
+                <enum name="EGL_METADATA1_SIZE_NV"/>
+                <enum name="EGL_METADATA2_SIZE_NV"/>
+                <enum name="EGL_METADATA3_SIZE_NV"/>
+                <enum name="EGL_METADATA0_TYPE_NV"/>
+                <enum name="EGL_METADATA1_TYPE_NV"/>
+                <enum name="EGL_METADATA2_TYPE_NV"/>
+                <enum name="EGL_METADATA3_TYPE_NV"/>
+                <command name="eglQueryDisplayAttribNV"/>
+                <command name="eglSetStreamMetadataNV"/>
+                <command name="eglQueryStreamMetadataNV"/>
+            </require>
+        </extension>
         <extension name="EGL_NV_stream_sync" supported="egl">
             <require>
                 <enum name="EGL_SYNC_TYPE_KHR"/>
@@ -1962,5 +2481,15 @@
                 <command name="eglGetSystemTimeNV"/>
             </require>
         </extension>
+        <extension name="EGL_TIZEN_image_native_buffer" supported="egl">
+            <require>
+                <enum name="EGL_NATIVE_BUFFER_TIZEN"/>
+            </require>
+        </extension>
+        <extension name="EGL_TIZEN_image_native_surface" supported="egl">
+            <require>
+                <enum name="EGL_NATIVE_SURFACE_TIZEN"/>
+            </require>
+        </extension>
     </extensions>
 </registry>
diff --git a/opengl/tools/glgen2/registry/genheaders.py b/opengl/tools/glgen2/registry/genheaders.py
index 78a4a43..fef79ea 100755
--- a/opengl/tools/glgen2/registry/genheaders.py
+++ b/opengl/tools/glgen2/registry/genheaders.py
@@ -1,6 +1,6 @@
 #!/usr/bin/env python
 #
-# Copyright (c) 2013-2014 The Khronos Group Inc.
+# Copyright (c) 2013-2015 The Khronos Group Inc.
 #
 # Permission is hereby granted, free of charge, to any person obtaining a
 # copy of this software and/or associated documentation files (the
@@ -140,7 +140,7 @@
 # Copyright text prefixing all headers (list of strings).
 prefixStrings = [
     '/*',
-    '** Copyright (c) 2013-2014 The Khronos Group Inc.',
+    '** Copyright (c) 2013-2015 The Khronos Group Inc.',
     '**',
     '** Permission is hereby granted, free of charge, to any person obtaining a',
     '** copy of this software and/or associated documentation files (the',
@@ -225,8 +225,8 @@
 gles3PlatformStrings = [ '#include <GLES3/gl3platform.h>', '' ]
 eglPlatformStrings   = [ '#include <EGL/eglplatform.h>', '' ]
 
-# GLES 1/2 extension .h have small addition to calling convention headers
-gles1ExtPlatformStrings = gles2ExtPlatformStrings = [
+# GLES headers have a small addition to calling convention headers for function pointer typedefs
+apiEntryPrefixStrings = [
     '#ifndef GL_APIENTRYP',
     '#define GL_APIENTRYP GL_APIENTRY*',
     '#endif',
@@ -333,7 +333,7 @@
         defaultExtensions = 'gles1',                # Default extensions for GLES 1
         addExtensions     = None,
         removeExtensions  = es1CorePat,             # Remove mandatory ES1 extensions in GLES1/glext.h
-        prefixText        = prefixStrings + gles1ExtPlatformStrings + genDateCommentString,
+        prefixText        = prefixStrings + apiEntryPrefixStrings + genDateCommentString,
         genFuncPointers   = True,
         protectFile       = protectFile,
         protectFeature    = protectFeature,
@@ -342,7 +342,7 @@
         apicall           = 'GL_API ',
         apientry          = 'GL_APIENTRY ',
         apientryp         = 'GL_APIENTRYP '),
-    # GLES 2.0 API - GLES2/gl2.h (no function pointers)
+    # GLES 2.0 API - GLES2/gl2.h (now with function pointers)
     CGeneratorOptions(
         filename          = 'GLES2/gl2.h',
         apiname           = 'gles2',
@@ -352,11 +352,11 @@
         defaultExtensions = None,                   # No default extensions
         addExtensions     = None,
         removeExtensions  = None,
-        prefixText        = prefixStrings + gles2PlatformStrings + genDateCommentString,
-        genFuncPointers   = False,
+        prefixText        = prefixStrings + gles2PlatformStrings + apiEntryPrefixStrings + genDateCommentString,
+        genFuncPointers   = True,
         protectFile       = protectFile,
         protectFeature    = protectFeature,
-        protectProto      = False,                  # Core ES API functions are in the static link libraries
+        protectProto      = protectProto,           # Core ES API functions are in the static link libraries
         protectProtoStr   = 'GL_GLEXT_PROTOTYPES',
         apicall           = 'GL_APICALL ',
         apientry          = 'GL_APIENTRY ',
@@ -371,7 +371,7 @@
         defaultExtensions = 'gles2',                # Default extensions for GLES 2
         addExtensions     = None,
         removeExtensions  = None,
-        prefixText        = prefixStrings + gles2ExtPlatformStrings + genDateCommentString,
+        prefixText        = prefixStrings + apiEntryPrefixStrings + genDateCommentString,
         genFuncPointers   = True,
         protectFile       = protectFile,
         protectFeature    = protectFeature,
@@ -380,7 +380,7 @@
         apicall           = 'GL_APICALL ',
         apientry          = 'GL_APIENTRY ',
         apientryp         = 'GL_APIENTRYP '),
-    # GLES 3.1 API - GLES3/gl31.h (no function pointers)
+    # GLES 3.1 API - GLES3/gl31.h (now with function pointers)
     CGeneratorOptions(
         filename          = 'GLES3/gl31.h',
         apiname           = 'gles2',
@@ -390,16 +390,16 @@
         defaultExtensions = None,                   # No default extensions
         addExtensions     = None,
         removeExtensions  = None,
-        prefixText        = prefixStrings + gles3PlatformStrings + genDateCommentString,
-        genFuncPointers   = False,
+        prefixText        = prefixStrings + gles3PlatformStrings + apiEntryPrefixStrings + genDateCommentString,
+        genFuncPointers   = True,
         protectFile       = protectFile,
         protectFeature    = protectFeature,
-        protectProto      = False,                  # Core ES API functions are in the static link libraries
+        protectProto      = protectProto,           # Core ES API functions are in the static link libraries
         protectProtoStr   = 'GL_GLEXT_PROTOTYPES',
         apicall           = 'GL_APICALL ',
         apientry          = 'GL_APIENTRY ',
         apientryp         = 'GL_APIENTRYP '),
-    # GLES 3.0 API - GLES3/gl3.h (no function pointers)
+    # GLES 3.0 API - GLES3/gl3.h (now with function pointers)
     CGeneratorOptions(
         filename          = 'GLES3/gl3.h',
         apiname           = 'gles2',
@@ -409,11 +409,11 @@
         defaultExtensions = None,                   # No default extensions
         addExtensions     = None,
         removeExtensions  = None,
-        prefixText        = prefixStrings + gles3PlatformStrings + genDateCommentString,
-        genFuncPointers   = False,
+        prefixText        = prefixStrings + gles3PlatformStrings + apiEntryPrefixStrings + genDateCommentString,
+        genFuncPointers   = True,
         protectFile       = protectFile,
         protectFeature    = protectFeature,
-        protectProto      = False,                  # Core ES API functions are in the static link libraries
+        protectProto      = protectProto,           # Core ES API functions are in the static link libraries
         protectProtoStr   = 'GL_GLEXT_PROTOTYPES',
         apicall           = 'GL_APICALL ',
         apientry          = 'GL_APIENTRY ',
diff --git a/opengl/tools/glgen2/registry/gl.xml b/opengl/tools/glgen2/registry/gl.xml
index 3f0697a..be231c7 100755
--- a/opengl/tools/glgen2/registry/gl.xml
+++ b/opengl/tools/glgen2/registry/gl.xml
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <registry>
     <comment>
-Copyright (c) 2013-2014 The Khronos Group Inc.
+Copyright (c) 2013-2015 The Khronos Group Inc.
 
 Permission is hereby granted, free of charge, to any person obtaining a
 copy of this software and/or associated documentation files (the
@@ -948,7 +948,6 @@
             <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
             <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
             <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
-            <enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
             <enum name="GL_PROJECTION_MATRIX"/>
             <enum name="GL_PROJECTION_STACK_DEPTH"/>
             <enum name="GL_READ_BUFFER"/>
@@ -2059,7 +2058,9 @@
         <enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
         <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
         <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
+        <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
         <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
+        <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
     </enums>
 
     <enums namespace="GL" group="ContextProfileMask" type="bitmask">
@@ -2081,9 +2082,14 @@
         <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/>
         <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
         <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/>
+        <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT"/>
         <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/>
+        <enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT"/>
         <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
+        <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
         <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
+        <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
+        <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
     </enums>
 
     <enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
@@ -2114,6 +2120,7 @@
         <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
         <enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/>
         <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
+        <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
         <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/>
         <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/>
         <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/>
@@ -2138,11 +2145,14 @@
         <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT"/>
         <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT_EXT"/>
         <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT"/>
-        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT"/>                             
+        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT"/>
+        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_OES"/>
         <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT"/>
         <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
+        <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
         <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT"/>
         <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
+        <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
         <enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT"/>
         <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS"/>
         <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT"/>
@@ -2212,6 +2222,7 @@
         <enum value="0x04000000" name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
         <enum value="0x08000000" name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
         <enum value="0x10000000" name="GL_FONT_HAS_KERNING_BIT_NV"/>
+        <enum value="0x20000000" name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
     </enums>
 
     <enums namespace="GL" group="PerformanceQueryCapsMaskINTEL" type="bitmask">
@@ -2283,10 +2294,26 @@
     <!-- Non-bitmask enums with their own namespace. Generally small numbers
          used for indexed access. -->
 
-    <enums namespace="GL" group="TriangleListSUN" vendor="SUN">
-        <enum value="0x0001" name="GL_RESTART_SUN"/>
-        <enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN"/>
-        <enum value="0x0003" name="GL_REPLACE_OLDEST_SUN"/>
+    <enums namespace="GL" group="CommandOpcodesNV" vendor="NV" comment="For NV_command_list.">
+        <enum value="0x0000" name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
+        <enum value="0x0001" name="GL_NOP_COMMAND_NV"/>
+        <enum value="0x0002" name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
+        <enum value="0x0003" name="GL_DRAW_ARRAYS_COMMAND_NV"/>
+        <enum value="0x0004" name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
+        <enum value="0x0005" name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
+        <enum value="0x0006" name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
+        <enum value="0x0007" name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
+        <enum value="0x0008" name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
+        <enum value="0x0009" name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
+        <enum value="0x000A" name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
+        <enum value="0x000B" name="GL_BLEND_COLOR_COMMAND_NV"/>
+        <enum value="0x000C" name="GL_STENCIL_REF_COMMAND_NV"/>
+        <enum value="0x000D" name="GL_LINE_WIDTH_COMMAND_NV"/>
+        <enum value="0x000E" name="GL_POLYGON_OFFSET_COMMAND_NV"/>
+        <enum value="0x000F" name="GL_ALPHA_REF_COMMAND_NV"/>
+        <enum value="0x0010" name="GL_VIEWPORT_COMMAND_NV"/>
+        <enum value="0x0011" name="GL_SCISSOR_COMMAND_NV"/>
+        <enum value="0x0012" name="GL_FRONT_FACE_COMMAND_NV"/>
     </enums>
 
     <enums namespace="GL" group="MapTextureFormatINTEL" vendor="INTEL" comment="Texture memory layouts for INTEL_map_texture">
@@ -2295,14 +2322,6 @@
         <enum value="2" name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
     </enums>
 
-    <enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used">
-        <enum value="-2" name="GL_NEXT_BUFFER_NV"/>
-        <enum value="-3" name="GL_SKIP_COMPONENTS4_NV"/>
-        <enum value="-4" name="GL_SKIP_COMPONENTS3_NV"/>
-        <enum value="-5" name="GL_SKIP_COMPONENTS2_NV"/>
-        <enum value="-6" name="GL_SKIP_COMPONENTS1_NV"/>
-    </enums>
-
     <enums namespace="GL" group="PathRenderingTokenNV" vendor="NV">
         <enum value="0x00" name="GL_CLOSE_PATH_NV"/>
         <enum value="0x02" name="GL_MOVE_TO_NV"/>
@@ -2329,10 +2348,24 @@
         <enum value="0x17" name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
         <enum value="0x18" name="GL_LARGE_CW_ARC_TO_NV"/>
         <enum value="0x19" name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
+        <enum value="0x1A" name="GL_CONIC_CURVE_TO_NV"/>
+        <enum value="0x1B" name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
+            <unused start="0x1C" end="0xBF" comment="Unused for PathRenderingTokenNV"/>
+        <enum value="0xC0" name="GL_SHARED_EDGE_NV"/>
+            <unused start="0xC1" end="0xE7" comment="Unused for PathRenderingTokenNV"/>
+        <enum value="0xE8" name="GL_ROUNDED_RECT_NV"/>
+        <enum value="0xE9" name="GL_RELATIVE_ROUNDED_RECT_NV"/>
+        <enum value="0xEA" name="GL_ROUNDED_RECT2_NV"/>
+        <enum value="0xEB" name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
+        <enum value="0xEC" name="GL_ROUNDED_RECT4_NV"/>
+        <enum value="0xED" name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
+        <enum value="0xEE" name="GL_ROUNDED_RECT8_NV"/>
+        <enum value="0xEF" name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
         <enum value="0xF0" name="GL_RESTART_PATH_NV"/>
         <enum value="0xF2" name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
         <enum value="0xF4" name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
         <enum value="0xF6" name="GL_RECT_NV"/>
+        <enum value="0xF7" name="GL_RELATIVE_RECT_NV"/>
         <enum value="0xF8" name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
         <enum value="0xFA" name="GL_CIRCULAR_CW_ARC_TO_NV"/>
         <enum value="0xFC" name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
@@ -2340,6 +2373,20 @@
         <enum value="0xFF" name="GL_RELATIVE_ARC_TO_NV"/>
     </enums>
 
+    <enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used">
+        <enum value="-2" name="GL_NEXT_BUFFER_NV"/>
+        <enum value="-3" name="GL_SKIP_COMPONENTS4_NV"/>
+        <enum value="-4" name="GL_SKIP_COMPONENTS3_NV"/>
+        <enum value="-5" name="GL_SKIP_COMPONENTS2_NV"/>
+        <enum value="-6" name="GL_SKIP_COMPONENTS1_NV"/>
+    </enums>
+
+    <enums namespace="GL" group="TriangleListSUN" vendor="SUN">
+        <enum value="0x0001" name="GL_RESTART_SUN"/>
+        <enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN"/>
+        <enum value="0x0003" name="GL_REPLACE_OLDEST_SUN"/>
+    </enums>
+
     <!-- The default ("API") enum namespace starts here. While some
          assigned values may overlap, and different parts of the
          namespace are reserved for different purposes, it is a single
@@ -2373,23 +2420,29 @@
         <enum value="0x0005" name="GL_TRIANGLE_STRIP"/>
         <enum value="0x0006" name="GL_TRIANGLE_FAN"/>
         <enum value="0x0007" name="GL_QUADS"/>
-        <enum value="0x0007" name="GL_QUADS_EXT"/>                                           
+        <enum value="0x0007" name="GL_QUADS_EXT"/>
+        <enum value="0x0007" name="GL_QUADS_OES"/>
         <enum value="0x0008" name="GL_QUAD_STRIP"/>
         <enum value="0x0009" name="GL_POLYGON"/>
         <enum value="0x000A" name="GL_LINES_ADJACENCY"/>
         <enum value="0x000A" name="GL_LINES_ADJACENCY_ARB"/>
         <enum value="0x000A" name="GL_LINES_ADJACENCY_EXT"/>
+        <enum value="0x000A" name="GL_LINES_ADJACENCY_OES"/>
         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY"/>
         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_ARB"/>
         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_EXT"/>
+        <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_OES"/>
         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY"/>
         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_ARB"/>
         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_EXT"/>
+        <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_OES"/>
         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY"/>
         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
+        <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
         <enum value="0x000E" name="GL_PATCHES"/>
-        <enum value="0x000E" name="GL_PATCHES_EXT"/>                                         
+        <enum value="0x000E" name="GL_PATCHES_EXT"/>
+        <enum value="0x000E" name="GL_PATCHES_OES"/>
             <unused start="0x000F" end="0x00FF" comment="Unused for PrimitiveType"/>
         <enum value="0x0100" name="GL_ACCUM"/>
         <enum value="0x0101" name="GL_LOAD"/>
@@ -2415,6 +2468,7 @@
         <enum value="0x0306" name="GL_DST_COLOR"/>
         <enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR"/>
         <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE"/>
+        <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE_EXT"/>
             <unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/>
         <enum value="0x0400" name="GL_FRONT_LEFT"/>
         <enum value="0x0401" name="GL_FRONT_RIGHT"/>
@@ -2441,7 +2495,9 @@
         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
-            <unused start="0x0507" end="0x05FF" comment="Unused for ErrorCode"/>
+        <enum value="0x0507" name="GL_CONTEXT_LOST"/>
+        <enum value="0x0507" name="GL_CONTEXT_LOST_KHR"/>
+            <unused start="0x0508" end="0x05FF" comment="Unused for ErrorCode"/>
         <enum value="0x0600" name="GL_2D"/>
         <enum value="0x0601" name="GL_3D"/>
         <enum value="0x0602" name="GL_3D_COLOR"/>
@@ -2501,6 +2557,7 @@
         <enum value="0x0B33" name="GL_LIST_INDEX"/>
 
         <enum value="0x0B40" name="GL_POLYGON_MODE"/>
+        <enum value="0x0B40" name="GL_POLYGON_MODE_NV"/>
         <enum value="0x0B41" name="GL_POLYGON_SMOOTH"/>
         <enum value="0x0B42" name="GL_POLYGON_STIPPLE"/>
         <enum value="0x0B43" name="GL_EDGE_FLAG"/>
@@ -2548,11 +2605,15 @@
         <enum value="0x0BA2" name="GL_VIEWPORT"/>
         <enum value="0x0BA3" name="GL_MODELVIEW_STACK_DEPTH"/>
         <enum value="0x0BA3" name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
+        <enum value="0x0BA3" name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
         <enum value="0x0BA4" name="GL_PROJECTION_STACK_DEPTH"/>
+        <enum value="0x0BA4" name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
         <enum value="0x0BA5" name="GL_TEXTURE_STACK_DEPTH"/>
         <enum value="0x0BA6" name="GL_MODELVIEW_MATRIX"/>
         <enum value="0x0BA6" name="GL_MODELVIEW0_MATRIX_EXT"/>
+        <enum value="0x0BA6" name="GL_PATH_MODELVIEW_MATRIX_NV"/>
         <enum value="0x0BA7" name="GL_PROJECTION_MATRIX"/>
+        <enum value="0x0BA7" name="GL_PATH_PROJECTION_MATRIX_NV"/>
         <enum value="0x0BA8" name="GL_TEXTURE_MATRIX"/>
 
         <enum value="0x0BB0" name="GL_ATTRIB_STACK_DEPTH"/>
@@ -2670,12 +2731,15 @@
         <enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/>
         <enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/>
         <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/>
+        <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/>
         <enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/>
         <enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/>
         <enum value="0x0D35" name="GL_MAX_ATTRIB_STACK_DEPTH"/>
         <enum value="0x0D36" name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
+        <enum value="0x0D36" name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
         <enum value="0x0D37" name="GL_MAX_NAME_STACK_DEPTH"/>
         <enum value="0x0D38" name="GL_MAX_PROJECTION_STACK_DEPTH"/>
+        <enum value="0x0D38" name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
         <enum value="0x0D39" name="GL_MAX_TEXTURE_STACK_DEPTH"/>
         <enum value="0x0D3A" name="GL_MAX_VIEWPORT_DIMS"/>
         <enum value="0x0D3B" name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
@@ -2738,8 +2802,10 @@
         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR"/>
         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_EXT"/>
         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_NV"/>
+        <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_OES"/>
         <enum value="0x1005" name="GL_TEXTURE_BORDER"/>
-            <unused start="0x1006" end="0x10FF" comment="Unused for GetTextureParameter"/>
+        <enum value="0x1006" name="GL_TEXTURE_TARGET"/>
+            <unused start="0x1007" end="0x10FF" comment="Unused for GetTextureParameter"/>
         <enum value="0x1100" name="GL_DONT_CARE"/>
         <enum value="0x1101" name="GL_FASTEST"/>
         <enum value="0x1102" name="GL_NICEST"/>
@@ -2766,8 +2832,11 @@
         <enum value="0x1405" name="GL_UNSIGNED_INT"/>
         <enum value="0x1406" name="GL_FLOAT"/>
         <enum value="0x1407" name="GL_2_BYTES"/>
+        <enum value="0x1407" name="GL_2_BYTES_NV"/>
         <enum value="0x1408" name="GL_3_BYTES"/>
+        <enum value="0x1408" name="GL_3_BYTES_NV"/>
         <enum value="0x1409" name="GL_4_BYTES"/>
+        <enum value="0x1409" name="GL_4_BYTES_NV"/>
         <enum value="0x140A" name="GL_DOUBLE"/>
         <enum value="0x140A" name="GL_DOUBLE_EXT"/>
         <enum value="0x140B" name="GL_HALF_FLOAT"/>
@@ -2777,6 +2846,7 @@
         <enum value="0x140C" name="GL_FIXED"/>
         <enum value="0x140C" name="GL_FIXED_OES"/>
             <unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
+        <enum value="0x140E" name="GL_INT64_ARB"/>
         <enum value="0x140E" name="GL_INT64_NV"/>
         <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/>
         <enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/>
@@ -2807,7 +2877,9 @@
         <enum value="0x1700" name="GL_MODELVIEW"/>
         <enum value="0x1700" name="GL_MODELVIEW0_ARB"/>
         <enum value="0x1700" name="GL_MODELVIEW0_EXT"/>
+        <enum value="0x1700" name="GL_PATH_MODELVIEW_NV"/>
         <enum value="0x1701" name="GL_PROJECTION"/>
+        <enum value="0x1701" name="GL_PATH_PROJECTION_NV"/>
         <enum value="0x1702" name="GL_TEXTURE"/>
             <unused start="0x1703" end="0x17FF" comment="Unused for MatrixMode"/>
         <enum value="0x1800" name="GL_COLOR"/>
@@ -2837,8 +2909,11 @@
         <enum value="0x1A00" name="GL_BITMAP"/>
             <unused start="0x1A01" end="0x1AFF" comment="Unused for PixelType"/>
         <enum value="0x1B00" name="GL_POINT"/>
+        <enum value="0x1B00" name="GL_POINT_NV"/>
         <enum value="0x1B01" name="GL_LINE"/>
+        <enum value="0x1B01" name="GL_LINE_NV"/>
         <enum value="0x1B02" name="GL_FILL"/>
+        <enum value="0x1B02" name="GL_FILL_NV"/>
             <unused start="0x1B03" end="0x1BFF" comment="Unused for PolygonMode"/>
         <enum value="0x1C00" name="GL_RENDER"/>
         <enum value="0x1C01" name="GL_FEEDBACK"/>
@@ -2871,7 +2946,9 @@
         <enum value="0x2300" name="GL_TEXTURE_ENV"/>
             <unused start="0x2301" end="0x23FF" comment="Unused for TextureEnvTarget"/>
         <enum value="0x2400" name="GL_EYE_LINEAR"/>
+        <enum value="0x2400" name="GL_EYE_LINEAR_NV"/>
         <enum value="0x2401" name="GL_OBJECT_LINEAR"/>
+        <enum value="0x2401" name="GL_OBJECT_LINEAR_NV"/>
         <enum value="0x2402" name="GL_SPHERE_MAP"/>
             <unused start="0x2403" end="0x24FF" comment="Unused for TextureGenMode"/>
         <enum value="0x2500" name="GL_TEXTURE_GEN_MODE"/>
@@ -2897,7 +2974,9 @@
             <unused start="0x2902" end="0x29FF" comment="Unused for TextureWrapMode"/>
         <enum value="0x2A00" name="GL_POLYGON_OFFSET_UNITS"/>
         <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT"/>
+        <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT_NV"/>
         <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE"/>
+        <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE_NV"/>
             <unused start="0x2A03" end="0x2A09" comment="Unused for PolygonOffset"/>
         <enum value="0x2A10" name="GL_R3_G3_B2"/>
             <unused start="0x2A11" end="0x2A1F" comment="Unused for InternalFormat"/>
@@ -2919,23 +2998,31 @@
         <enum value="0x3000" name="GL_CLIP_PLANE0"/>
         <enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/>
         <enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/>
+        <enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/>
         <enum value="0x3001" name="GL_CLIP_PLANE1"/>
         <enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/>
         <enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/>
+        <enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/>
         <enum value="0x3002" name="GL_CLIP_PLANE2"/>
         <enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/>
         <enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/>
+        <enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/>
         <enum value="0x3003" name="GL_CLIP_PLANE3"/>
         <enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/>
         <enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/>
+        <enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/>
         <enum value="0x3004" name="GL_CLIP_PLANE4"/>
         <enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/>
         <enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/>
+        <enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/>
         <enum value="0x3005" name="GL_CLIP_PLANE5"/>
         <enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/>
         <enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/>
+        <enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/>
         <enum value="0x3006" name="GL_CLIP_DISTANCE6"/>
+        <enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/>
         <enum value="0x3007" name="GL_CLIP_DISTANCE7"/>
+        <enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/>
             <unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/>
         <enum value="0x4000" name="GL_LIGHT0"/>
         <enum value="0x4001" name="GL_LIGHT1"/>
@@ -2951,9 +3038,7 @@
             <unused start="0x7000" end="0x7FFF" comment="Unused. Do not use."/>
     </enums>
 
-    <enums namespace="GL" start="0x8000" end="0x80BF" vendor="SGI" comment="The primary GL enumerant space begins here. All modern                     enum allocations are in this range. These enums are                     mostly assigned the default class since it's a great                     deal of not very useful work to be more specific"/>
-
-    <enums namespace="GL" vendor="ARB">
+    <enums namespace="GL" start="0x8000" end="0x80BF" vendor="ARB" comment="The primary GL enumerant space begins here. All modern enum allocations are in this range. These enums are mostly assigned the default class since it's a great deal of not very useful work to be more specific">
         <enum value="0x8000" name="GL_ABGR_EXT"/>
         <enum value="0x8001" name="GL_CONSTANT_COLOR"/>
         <enum value="0x8001" name="GL_CONSTANT_COLOR_EXT"/>
@@ -3347,7 +3432,7 @@
     </enums>
 
     <enums namespace="GL" start="0x80C0" end="0x80CF" vendor="ZiiLabs">
-            <unused start="0x80C0" end="0x80C7"/>
+            <unused start="0x80C0" end="0x80C7" vendor="ZiiLabs"/>
         <enum value="0x80C8" name="GL_BLEND_DST_RGB"/>
         <enum value="0x80C8" name="GL_BLEND_DST_RGB_EXT"/>
         <enum value="0x80C8" name="GL_BLEND_DST_RGB_OES"/>
@@ -3424,7 +3509,7 @@
         <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/>
         <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
         <enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
-            <unused start="0x80F1" end="0x810F"/>
+            <unused start="0x80F1" end="0x810F" vendor="MS"/>
     </enums>
 
     <enums namespace="GL" start="0x8110" end="0x814F" vendor="SGI">
@@ -3474,6 +3559,7 @@
         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_EXT"/>
         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_NV"/>
         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_SGIS"/>
+        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_OES"/>
         <enum value="0x812E" name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
         <enum value="0x812F" name="GL_CLAMP_TO_EDGE"/>
         <enum value="0x812F" name="GL_CLAMP_TO_EDGE_SGIS"/>
@@ -3520,7 +3606,7 @@
         <enum value="0x8150" name="GL_IGNORE_BORDER_HP"/>
         <enum value="0x8151" name="GL_CONSTANT_BORDER"/>
         <enum value="0x8151" name="GL_CONSTANT_BORDER_HP"/>
-            <unused start="0x8152" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/>
+            <unused start="0x8152" vendor="HP" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/>
         <enum value="0x8153" name="GL_REPLICATE_BORDER"/>
         <enum value="0x8153" name="GL_REPLICATE_BORDER_HP"/>
         <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR"/>
@@ -3540,13 +3626,13 @@
         <enum value="0x8161" name="GL_IMAGE_TRANSFORM_2D_HP"/>
         <enum value="0x8162" name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
         <enum value="0x8163" name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
-            <unused start="0x8164"/>
+            <unused start="0x8164" vendor="HP"/>
         <enum value="0x8165" name="GL_OCCLUSION_TEST_HP"/>
         <enum value="0x8166" name="GL_OCCLUSION_TEST_RESULT_HP"/>
         <enum value="0x8167" name="GL_TEXTURE_LIGHTING_MODE_HP"/>
         <enum value="0x8168" name="GL_TEXTURE_POST_SPECULAR_HP"/>
         <enum value="0x8169" name="GL_TEXTURE_PRE_SPECULAR_HP"/>
-            <unused start="0x816A" end="0x816F"/>
+            <unused start="0x816A" end="0x816F" vendor="HP"/>
     </enums>
 
     <enums namespace="GL" start="0x8170" end="0x81CF" vendor="SGI">
@@ -3665,7 +3751,7 @@
     </enums>
 
     <enums namespace="GL" start="0x81D0" end="0x81DF" vendor="SUN">
-            <unused start="0x81D0" end="0x81D1"/>
+            <unused start="0x81D0" end="0x81D1" vendor="SUN"/>
             <unused start="0x81D2" end="0x81D3" comment="No extension spec SUNX_surface_hint"/>
             <!-- <enum value="0x81D2" name="GL_SURFACE_SIZE_HINT_SUNX"/> -->
             <!-- <enum value="0x81D3" name="GL_LARGE_SUNX"/> -->
@@ -3676,7 +3762,7 @@
         <enum value="0x81D8" name="GL_REPLACEMENT_CODE_SUN"/>
         <enum value="0x81D9" name="GL_GLOBAL_ALPHA_SUN"/>
         <enum value="0x81DA" name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
-            <unused start="0x81DB" end="0x81DF"/>
+            <unused start="0x81DB" end="0x81DF" vendor="SUN"/>
     </enums>
 
     <enums namespace="GL" start="0x81E0" end="0x81FF" vendor="SGI">
@@ -3722,7 +3808,7 @@
 
     <enums namespace="GL" start="0x8200" end="0x820F" vendor="AMD" comment="Range released by MS 2002/9/16">
         <enum value="0x8200" name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
-            <unused start="0x8201" end="0x820F"/>
+            <unused start="0x8201" end="0x820F" vendor="AMD"/>
     </enums>
 
     <enums namespace="GL" start="0x8210" end="0x823F" vendor="ARB">
@@ -3745,11 +3831,14 @@
         <enum value="0x821D" name="GL_NUM_EXTENSIONS"/>
         <enum value="0x821E" name="GL_CONTEXT_FLAGS"/>
         <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+        <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
         <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/>
-        <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" comment="Proposed for Bug 10364"/>
+        <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
+        <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
+        <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
         <enum value="0x8222" name="GL_INDEX"/>
-            <unused start="0x8223" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
-            <unused start="0x8224" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
+            <unused start="0x8223" vendor="ARB" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
+            <unused start="0x8224" vendor="ARB" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
         <enum value="0x8225" name="GL_COMPRESSED_RED"/>
         <enum value="0x8226" name="GL_COMPRESSED_RG"/>
         <enum value="0x8227" name="GL_RG"/>
@@ -3758,9 +3847,11 @@
         <enum value="0x8229" name="GL_R8"/>
         <enum value="0x8229" name="GL_R8_EXT"/>
         <enum value="0x822A" name="GL_R16"/>
+        <enum value="0x822A" name="GL_R16_EXT"/>
         <enum value="0x822B" name="GL_RG8"/>
         <enum value="0x822B" name="GL_RG8_EXT"/>
         <enum value="0x822C" name="GL_RG16"/>
+        <enum value="0x822C" name="GL_RG16_EXT"/>
         <enum value="0x822D" name="GL_R16F"/>
         <enum value="0x822D" name="GL_R16F_EXT"/>
         <enum value="0x822E" name="GL_R32F"/>
@@ -3781,7 +3872,7 @@
         <enum value="0x823A" name="GL_RG16UI"/>
         <enum value="0x823B" name="GL_RG32I"/>
         <enum value="0x823C" name="GL_RG32UI"/>
-            <unused start="0x823D" end="0x823F"/>
+            <unused start="0x823D" end="0x823F" vendor="ARB"/>
     </enums>
 
     <enums namespace="GL" start="0x8240" end="0x82AF" vendor="ARB" comment="Range released by MS on 2002/9/16">
@@ -3835,16 +3926,26 @@
         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER"/>
         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_ARB"/>
         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_KHR"/>
+        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET"/>
         <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
         <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
+        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
+        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET"/>
         <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_ARB"/>
         <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_EXT"/>
+        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_KHR"/>
+        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET"/>
         <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
         <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
+        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
+        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET"/>
         <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
         <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
+        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
+        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY"/>
         <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
         <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
+        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
         <enum value="0x8257" name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
         <enum value="0x8258" name="GL_PROGRAM_SEPARABLE"/>
         <enum value="0x8258" name="GL_PROGRAM_SEPARABLE_EXT"/>
@@ -3853,15 +3954,26 @@
         <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING"/>
         <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
         <enum value="0x825B" name="GL_MAX_VIEWPORTS"/>
+        <enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/>
         <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/>
+        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/>
+        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
         <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/>
+        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/>
+        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
         <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/>
         <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
+        <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/>
         <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
+        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/>
+        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
         <enum value="0x8260" name="GL_UNDEFINED_VERTEX"/>
-        <enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>                                
+        <enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>
+        <enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/>
+        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION"/>
         <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_ARB"/>
         <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_EXT"/>
+        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_KHR"/>
         <enum value="0x8262" name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
         <enum value="0x8263" name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
         <enum value="0x8264" name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
@@ -3941,7 +4053,7 @@
         <enum value="0x82A8" name="GL_IMAGE_COMPATIBILITY_CLASS"/>
         <enum value="0x82A9" name="GL_IMAGE_PIXEL_FORMAT"/>
         <enum value="0x82AA" name="GL_IMAGE_PIXEL_TYPE"/>
-            <unused start="0x82AB"/>
+            <unused start="0x82AB" vendor="ARB"/>
         <enum value="0x82AC" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
         <enum value="0x82AD" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
         <enum value="0x82AE" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
@@ -3949,7 +4061,7 @@
     </enums>
 
     <enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10">
-            <unused start="0x82B0"/>
+            <unused start="0x82B0" vendor="ARB"/>
         <enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
         <enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
         <enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
@@ -3993,13 +4105,17 @@
         <enum value="0x82D9" name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
         <enum value="0x82DA" name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
         <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
-        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>                          
+        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
+        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
         <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
-        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>                         
+        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
+        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
         <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER"/>
-        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>                          
+        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
+        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
         <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
-        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>                         
+        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
+        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
         <enum value="0x82DF" name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
         <enum value="0x82E0" name="GL_BUFFER"/>
         <enum value="0x82E0" name="GL_BUFFER_KHR"/>
@@ -4010,6 +4126,7 @@
         <enum value="0x82E3" name="GL_QUERY"/>
         <enum value="0x82E3" name="GL_QUERY_KHR"/>
         <enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/>
+        <enum value="0x82E4" name="GL_PROGRAM_PIPELINE_KHR"/>
         <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
         <enum value="0x82E6" name="GL_SAMPLER"/>
         <enum value="0x82E6" name="GL_SAMPLER_KHR"/>
@@ -4017,7 +4134,31 @@
         <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH"/>
         <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH_KHR"/>
         <enum value="0x82E9" name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
-            <unused start="0x82E9" end="0x830F"/>
+        <enum value="0x82EA" name="GL_QUERY_TARGET"/>
+        <!-- 0x82EB = GL_TEXTURE_BINDING was removed in GL 4.5 and
+             ARB_direct_state_access in February 2015 after determining it
+             was not well defined or implementable. -->
+            <unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/>
+        <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
+        <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
+        <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB"/>
+        <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB"/>
+        <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
+        <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
+        <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
+        <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
+        <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
+        <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
+        <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
+        <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
+        <enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
+        <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
+        <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
+        <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
+        <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
+        <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
+        <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
+            <unused start="0x82FD" end="0x830F" vendor="ARB"/>
     </enums>
 
     <enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI">
@@ -4069,7 +4210,7 @@
         <enum value="0x8336" name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
         <enum value="0x8337" name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
         <enum value="0x8338" name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
-            <unused start="0x8339" end="0x833F"/>
+            <unused start="0x8339" end="0x833F" vendor="SUN"/>
     </enums>
 
     <enums namespace="GL" start="0x8340" end="0x836F" vendor="SGI">
@@ -4150,10 +4291,12 @@
         <enum value="0x8370" name="GL_MIRRORED_REPEAT_ARB"/>
         <enum value="0x8370" name="GL_MIRRORED_REPEAT_IBM"/>
         <enum value="0x8370" name="GL_MIRRORED_REPEAT_OES"/>
-            <unused start="0x8371" end="0x837F"/>
+            <unused start="0x8371" end="0x837F" vendor="HP"/>
     </enums>
 
-    <enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM"/>
+    <enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM">
+            <unused start="0x8380" end="0x839F" vendor="IBM"/>
+    </enums>
 
     <enums namespace="GL" start="0x83A0" end="0x83BF" vendor="S3">
         <enum value="0x83A0" name="GL_RGB_S3TC"/>
@@ -4162,7 +4305,7 @@
         <enum value="0x83A3" name="GL_RGBA4_S3TC"/>
         <enum value="0x83A4" name="GL_RGBA_DXT5_S3TC"/>
         <enum value="0x83A5" name="GL_RGBA4_DXT5_S3TC"/>
-            <unused start="0x83A6" end="0x83BF"/>
+            <unused start="0x83A6" end="0x83BF" vendor="S3"/>
     </enums>
 
     <enums namespace="GL" start="0x83C0" end="0x83EF" vendor="SGI" comment="Most of this could be reclaimed">
@@ -4178,7 +4321,7 @@
             <!-- <enum value="0x83C8" name="GL_TEXTURE1_SGIS"/> -->
             <!-- <enum value="0x83C9" name="GL_TEXTURE2_SGIS"/> -->
             <!-- <enum value="0x83CA" name="GL_TEXTURE3_SGIS"/> -->
-            <unused start="0x83CB" end="0x83E5"/>
+            <unused start="0x83CB" end="0x83E5" vendor="SGI"/>
             <unused start="0x83E6" end="0x83E9" comment="Incomplete extension SGIX_bali_g_instruments"/>
             <!-- <enum value="0x83E6" name="GL_BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX"/> -->
             <!-- <enum value="0x83E7" name="GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX"/> -->
@@ -4211,7 +4354,7 @@
         <enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
         <enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/>
         <enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/>
-            <unused start="0x83FC" end="0x83FE"/>
+            <unused start="0x83FC" end="0x83FE" vendor="INTEL"/>
         <enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
     </enums>
 
@@ -4236,13 +4379,14 @@
         <enum value="0x8411" name="GL_FRAGMENT_LIGHT5_SGIX"/>
         <enum value="0x8412" name="GL_FRAGMENT_LIGHT6_SGIX"/>
         <enum value="0x8413" name="GL_FRAGMENT_LIGHT7_SGIX"/>
-            <unused start="0x8414" end="0x842B"/>
-        <enum value="0x842C" name="GL_PACK_RESAMPLE_SGIX"/>
-        <enum value="0x842D" name="GL_UNPACK_RESAMPLE_SGIX"/>
-        <enum value="0x842E" name="GL_RESAMPLE_REPLICATE_SGIX"/>
-        <enum value="0x842F" name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
-        <enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX"/>
-            <unused start="0x8431" end="0x8435"/>
+            <unused start="0x8414" end="0x842D" vendor="SGI"/>
+        <enum value="0x842E" name="GL_PACK_RESAMPLE_SGIX" comment="Formerly 0x842C in SGI specfile"/>
+        <enum value="0x842F" name="GL_UNPACK_RESAMPLE_SGIX" comment="Formerly 0x842D in SGI specfile"/>
+        <enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX" comment="Formerly 0x8430 in SGI specfile"/>
+            <unused start="0x8431" end="0x8432" vendor="SGI"/>
+        <enum value="0x8433" name="GL_RESAMPLE_REPLICATE_SGIX" comment="Formerly 0x842E in SGI specfile"/>
+        <enum value="0x8434" name="GL_RESAMPLE_ZERO_FILL_SGIX" comment="Formerly 0x842F in SGI specfile"/>
+            <unused start="0x8435" vendor="SGI"/>
             <!-- Incomplete extension SGIX_fragment_lighting -->
             <!-- <enum value="0x8436"      name="GL_EYE_SPACE_SGIX"/> -->
             <!-- <enum value="0x8437"      name="GL_TANGENT_SPACE_SGIX"/> -->
@@ -4268,7 +4412,7 @@
         <enum value="0x843A" name="GL_BINORMAL_ARRAY_EXT"/>
         <enum value="0x843B" name="GL_CURRENT_TANGENT_EXT"/>
         <enum value="0x843C" name="GL_CURRENT_BINORMAL_EXT"/>
-                     <unused start="0x844D"/>
+            <unused start="0x844D" vendor="SGI"/>
         <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_EXT"/>
         <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
         <enum value="0x8440" name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
@@ -4340,21 +4484,25 @@
             <!-- <enum value="0x8469" name="GL_LUMINANCE16_ICC_SGIX"/> -->
             <!-- <enum value="0x846A" name="GL_INTENSITY16_ICC_SGIX"/> -->
             <!-- <enum value="0x846B" name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/> -->
-            <unused start="0x846C"/>
+            <unused start="0x846C" vendor="SGI"/>
         <enum value="0x846D" name="GL_ALIASED_POINT_SIZE_RANGE"/>
         <enum value="0x846E" name="GL_ALIASED_LINE_WIDTH_RANGE"/>
-            <unused start="0x846F"/>
+            <unused start="0x846F" vendor="SGI"/>
     </enums>
 
-    <enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD"/>
+    <enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD">
+            <unused start="0x8470" end="0x848F" vendor="AMD"/>
+    </enums>
 
     <enums namespace="GL" start="0x8490" end="0x849F" vendor="REND">
         <enum value="0x8490" name="GL_SCREEN_COORDINATES_REND"/>
         <enum value="0x8491" name="GL_INVERTED_SCREEN_W_REND"/>
-            <unused start="0x8492" end="0x849F"/>
+            <unused start="0x8492" end="0x849F" vendor="REND"/>
     </enums>
 
-    <enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD"/>
+    <enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD">
+            <unused start="0x84A0" end="0x84BF" vendor="AMD"/>
+    </enums>
 
     <enums namespace="GL" start="0x84C0" end="0x84EF" vendor="ARB">
         <enum value="0x84C0" name="GL_TEXTURE0"/>
@@ -4429,8 +4577,10 @@
         <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS_ARB"/>
         <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
         <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
+        <enum value="0x84E3" name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
         <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
         <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
+        <enum value="0x84E4" name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
         <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
         <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
         <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX"/>
@@ -4482,7 +4632,7 @@
         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_EXT"/>
         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_NV"/>
         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_OES"/>
-            <unused start="0x84FB" end="0x84FC"/>
+            <unused start="0x84FB" end="0x84FC" vendor="NV"/>
         <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/>
         <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
         <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
@@ -4643,7 +4793,7 @@
         <enum value="0x8566" name="GL_BLUE_MAX_CLAMP_INGR"/>
         <enum value="0x8567" name="GL_ALPHA_MAX_CLAMP_INGR"/>
         <enum value="0x8568" name="GL_INTERLACE_READ_INGR"/>
-            <unused start="0x8569" end="0x856F"/>
+            <unused start="0x8569" end="0x856F" vendor="ZiiLabs"/>
     </enums>
 
     <enums namespace="GL" start="0x8570" end="0x859F" group="RegisterCombinerPname" vendor="AMD/NV">
@@ -4668,6 +4818,7 @@
         <enum value="0x8576" name="GL_CONSTANT"/>
         <enum value="0x8576" name="GL_CONSTANT_ARB"/>
         <enum value="0x8576" name="GL_CONSTANT_EXT"/>
+        <enum value="0x8576" name="GL_CONSTANT_NV"/>
         <enum value="0x8577" name="GL_PRIMARY_COLOR"/>
         <enum value="0x8577" name="GL_PRIMARY_COLOR_ARB"/>
         <enum value="0x8577" name="GL_PRIMARY_COLOR_EXT"/>
@@ -4697,6 +4848,7 @@
         <enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/>
         <enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/>
         <enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA"/>
+        <enum value="0x8589" name="GL_SRC1_ALPHA_EXT"/>
         <enum value="0x858A" name="GL_SOURCE2_ALPHA"/>
         <enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/>
         <enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/>
@@ -4756,7 +4908,7 @@
         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING"/>
         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_OES"/>
-            <unused start="0x85B6" comment="Unknown extension (Khronos bug 632)"/>
+            <unused start="0x85B6" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
             <!-- <enum value="0x85B6" name="GL_TEXTURE_MINIMIZE_STORAGE_APPLE"/> -->
         <enum value="0x85B7" name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
         <enum value="0x85B8" name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
@@ -4785,14 +4937,14 @@
         <enum value="0x85CA" name="GL_R1UI_T2F_N3F_V3F_SUN"/>
         <enum value="0x85CB" name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
         <enum value="0x85CC" name="GL_SLICE_ACCUM_SUN"/>
-            <unused start="0x85CD" end="0x85CF"/>
+            <unused start="0x85CD" end="0x85CF" vendor="SUN"/>
     </enums>
 
     <enums namespace="GL" start="0x85D0" end="0x85DF" vendor="ZiiLabs" comment="3Dlabs private extension for Autodesk">
             <unused start="0x85D0" end="0x85D1" comment="Unknown 3Dlabs private extension for Autodesk (but we know the enum values)"/>
             <!-- <enum value="0x85D0" name="GL_FACET_NORMAL_AUTODESK"/> -->
             <!-- <enum value="0x85D1" name="GL_FACET_NORMAL_ARRAY_AUTODESK"/> -->
-            <unused start="0x85D2" end="0x85DF"/>
+            <unused start="0x85D2" end="0x85DF" vendor="ZiiLabs"/>
     </enums>
 
     <enums namespace="GL" start="0x85E0" end="0x85FF" vendor="SGI">
@@ -4825,14 +4977,14 @@
             <!-- <enum value="0x85F9" name="GL_MAX_LUMINANCE_SGIS"/> -->
             <!-- <enum value="0x85FA" name="GL_MIN_INTENSITY_SGIS"/> -->
             <!-- <enum value="0x85FB" name="GL_MAX_INTENSITY_SGIS"/> -->
-            <unused start="0x85FC" end="0x85FF"/>
+            <unused start="0x85FC" end="0x85FF" vendor="SGI"/>
     </enums>
 
     <enums namespace="GL" start="0x8600" end="0x861F" vendor="SUN">
-            <unused start="0x8600" end="0x8613"/>
+            <unused start="0x8600" end="0x8613" vendor="SUN"/>
         <enum value="0x8614" name="GL_QUAD_MESH_SUN"/>
         <enum value="0x8615" name="GL_TRIANGLE_MESH_SUN"/>
-            <unused start="0x8614" end="0x861F"/>
+            <unused start="0x8614" end="0x861F" vendor="SUN"/>
     </enums>
 
     <enums namespace="GL" start="0x8620" end="0x867F" vendor="NV">
@@ -4963,7 +5115,9 @@
         <enum value="0x867F" name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
     </enums>
 
-    <enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion"/>
+    <enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion">
+            <unused start="0x8680" end="0x869F" vendor="Pixelfusion"/>
+    </enums>
 
     <enums namespace="GL" start="0x86A0" end="0x86AF" vendor="ARB">
         <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
@@ -5003,7 +5157,7 @@
         <enum value="0x86B2" name="GL_MULTISAMPLE_3DFX"/>
         <enum value="0x86B3" name="GL_SAMPLE_BUFFERS_3DFX"/>
         <enum value="0x86B4" name="GL_SAMPLES_3DFX"/>
-            <unused start="0x86B5" end="0x86BF"/>
+            <unused start="0x86B5" end="0x86BF" vendor="3DFX"/>
     </enums>
 
     <enums namespace="GL" start="0x86C0" end="0x871F" vendor="NV">
@@ -5156,7 +5310,7 @@
         <enum value="0x8744" name="GL_MODULATE_ADD_ATI"/>
         <enum value="0x8745" name="GL_MODULATE_SIGNED_ADD_ATI"/>
         <enum value="0x8746" name="GL_MODULATE_SUBTRACT_ATI"/>
-            <unused start="0x8747" end="0x8749"/>
+            <unused start="0x8747" end="0x8749" vendor="AMD"/>
         <enum value="0x874A" name="GL_SET_AMD"/>
         <enum value="0x874B" name="GL_REPLACE_VALUE_AMD"/>
         <enum value="0x874C" name="GL_STENCIL_OP_VALUE_AMD"/>
@@ -5184,7 +5338,7 @@
         <enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
         <enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
         <enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
-            <unused start="0x875F"/>
+            <unused start="0x875F" vendor="MESA"/>
     </enums>
 
     <enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD">
@@ -5221,7 +5375,7 @@
         <enum value="0x877A" name="GL_DU8DV8_ATI"/>
         <enum value="0x877B" name="GL_BUMP_ENVMAP_ATI"/>
         <enum value="0x877C" name="GL_BUMP_TARGET_ATI"/>
-            <unused start="0x877D" end="0x877F"/>
+            <unused start="0x877D" end="0x877F" vendor="AMD"/>
         <enum value="0x8780" name="GL_VERTEX_SHADER_EXT"/>
         <enum value="0x8781" name="GL_VERTEX_SHADER_BINDING_EXT"/>
         <enum value="0x8782" name="GL_OP_INDEX_EXT"/>
@@ -5372,7 +5526,7 @@
         <enum value="0x880E" name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
         <enum value="0x880F" name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
         <enum value="0x8810" name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
-            <unused start="0x8811" end="0x8813"/>
+            <unused start="0x8811" end="0x8813" vendor="AMD"/>
         <enum value="0x8814" name="GL_RGBA32F"/>
         <enum value="0x8814" name="GL_RGBA32F_ARB"/>
         <enum value="0x8814" name="GL_RGBA32F_EXT"/>
@@ -5426,7 +5580,7 @@
             <!-- RGBA_FLOAT_MODE_ARB equivalent to TYPE_RGBA_FLOAT_ATI -->
         <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ARB"/>
         <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ATI"/>
-            <unused start="0x8821" end="0x8822"/>
+            <unused start="0x8821" end="0x8822" vendor="AMD"/>
         <enum value="0x8823" name="GL_WRITEONLY_RENDERING_QCOM"/>
         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS"/>
         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ARB"/>
@@ -5514,13 +5668,13 @@
         <enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/>
         <enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/>
         <enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
-            <unused start="0x8836"/>
+            <unused start="0x8836" vendor="AMD"/>
         <enum value="0x8837" name="GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI" comment="Defined by Mesa but not ATI"/>
-            <unused start="0x8838" end="0x883C"/>
+            <unused start="0x8838" end="0x883C" vendor="AMD"/>
         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA"/>
         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/>
         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/>
-            <unused start="0x883E"/>
+            <unused start="0x883E" vendor="AMD"/>
         <enum value="0x883F" name="GL_SUBSAMPLE_DISTANCE_AMD"/>
     </enums>
 
@@ -5609,11 +5763,13 @@
         <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
         <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
         <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
-            <unused start="0x886B"/>
+            <unused start="0x886B" vendor="NV"/>
         <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
-        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>               
+        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
+        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
         <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
-        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>            
+        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
+        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
         <enum value="0x886E" name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
         <enum value="0x886F" name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
         <enum value="0x8870" name="GL_FRAGMENT_PROGRAM_NV"/>
@@ -5628,16 +5784,17 @@
         <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_NV"/>
         <enum value="0x8875" name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
         <enum value="0x8876" name="GL_PROGRAM_FORMAT_ARB"/>
-            <unused start="0x8877" comment="Should have been assigned to PROGRAM_BINDING_ARB"/>
+            <unused start="0x8877" vendor="NV" comment="Should have been assigned to PROGRAM_BINDING_ARB"/>
         <enum value="0x8878" name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
         <enum value="0x8879" name="GL_READ_PIXEL_DATA_RANGE_NV"/>
         <enum value="0x887A" name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
         <enum value="0x887B" name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
         <enum value="0x887C" name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
         <enum value="0x887D" name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
-            <unused start="0x887E"/>
+            <unused start="0x887E" vendor="NV"/>
         <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
-        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>                     
+        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
+        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
         <enum value="0x8880" name="GL_FLOAT_R_NV"/>
         <enum value="0x8881" name="GL_FLOAT_RG_NV"/>
         <enum value="0x8882" name="GL_FLOAT_RGB_NV"/>
@@ -5767,14 +5924,14 @@
         <enum value="0x88E1" name="GL_STREAM_READ_ARB"/>
         <enum value="0x88E2" name="GL_STREAM_COPY"/>
         <enum value="0x88E2" name="GL_STREAM_COPY_ARB"/>
-            <unused start="0x88E3" comment="To extend ARB_vbo"/>
+            <unused start="0x88E3" vendor="NV" comment="To extend ARB_vbo"/>
         <enum value="0x88E4" name="GL_STATIC_DRAW"/>
         <enum value="0x88E4" name="GL_STATIC_DRAW_ARB"/>
         <enum value="0x88E5" name="GL_STATIC_READ"/>
         <enum value="0x88E5" name="GL_STATIC_READ_ARB"/>
         <enum value="0x88E6" name="GL_STATIC_COPY"/>
         <enum value="0x88E6" name="GL_STATIC_COPY_ARB"/>
-            <unused start="0x88E7" comment="To extend ARB_vbo"/>
+            <unused start="0x88E7" vendor="NV" comment="To extend ARB_vbo"/>
         <enum value="0x88E8" name="GL_DYNAMIC_DRAW"/>
         <enum value="0x88E8" name="GL_DYNAMIC_DRAW_ARB"/>
         <enum value="0x88E9" name="GL_DYNAMIC_READ"/>
@@ -5807,9 +5964,13 @@
         <enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
         <enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
         <enum value="0x88F9" name="GL_SRC1_COLOR"/>
+        <enum value="0x88F9" name="GL_SRC1_COLOR_EXT"/>
         <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR"/>
+        <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
         <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA"/>
+        <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
         <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
+        <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
@@ -5833,16 +5994,19 @@
         <enum value="0x8910" name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
         <enum value="0x8911" name="GL_ACTIVE_STENCIL_FACE_EXT"/>
         <enum value="0x8912" name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
-            <unused start="0x8913"/>
+            <unused start="0x8913" vendor="NV"/>
         <enum value="0x8914" name="GL_SAMPLES_PASSED"/>
         <enum value="0x8914" name="GL_SAMPLES_PASSED_ARB"/>
-            <unused start="0x8915"/>
+            <unused start="0x8915" vendor="NV"/>
         <enum value="0x8916" name="GL_GEOMETRY_VERTICES_OUT"/>
-        <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>                           
+        <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
+        <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
         <enum value="0x8917" name="GL_GEOMETRY_INPUT_TYPE"/>
-        <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>                             
+        <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
+        <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
         <enum value="0x8918" name="GL_GEOMETRY_OUTPUT_TYPE"/>
-        <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>                            
+        <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
+        <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
         <enum value="0x8919" name="GL_SAMPLER_BINDING"/>
         <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR"/>
         <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR_ARB"/>
@@ -5948,7 +6112,7 @@
         <enum value="0x8979" name="GL_SWIZZLE_STQ_DQ_ATI"/>
         <enum value="0x897A" name="GL_SWIZZLE_STRQ_ATI"/>
         <enum value="0x897B" name="GL_SWIZZLE_STRQ_DQ_ATI"/>
-            <unused start="0x897C" end="0x897F"/>
+            <unused start="0x897C" end="0x897F" vendor="AMD"/>
     </enums>
 
     <enums namespace="GL" start="0x8980" end="0x898F" vendor="OML">
@@ -5970,9 +6134,13 @@
         <enum value="0x898F" name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
     </enums>
 
-    <enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs"/>
+    <enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs">
+            <unused start="0x8990" end="0x899F" vendor="ZiiLabs"/>
+    </enums>
 
-    <enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox"/>
+    <enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox">
+            <unused start="0x89A0" end="0x89FF" vendor="Matrox"/>
+    </enums>
 
     <enums namespace="GL" start="0x8A00" end="0x8A7F" vendor="APPLE">
         <enum value="0x8A00" name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
@@ -5991,7 +6159,7 @@
         <enum value="0x8A0D" name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
         <enum value="0x8A0E" name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
         <enum value="0x8A0F" name="GL_COLOR_FLOAT_APPLE"/>
-            <unused start="0x8A10" comment="Unknown extension (Khronos bug 632)"/>
+            <unused start="0x8A10" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
             <!-- <enum value="0x8A10" name="GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE"/> -->
         <enum value="0x8A11" name="GL_UNIFORM_BUFFER"/>
         <enum value="0x8A12" name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
@@ -5999,21 +6167,22 @@
         <enum value="0x8A14" name="GL_AUX_DEPTH_STENCIL_APPLE"/>
         <enum value="0x8A15" name="GL_PACK_ROW_BYTES_APPLE"/>
         <enum value="0x8A16" name="GL_UNPACK_ROW_BYTES_APPLE"/>
-            <unused start="0x8A17" end="0x8A18"/>
+            <unused start="0x8A17" end="0x8A18" vendor="APPLE"/>
         <enum value="0x8A19" name="GL_RELEASED_APPLE"/>
         <enum value="0x8A1A" name="GL_VOLATILE_APPLE"/>
         <enum value="0x8A1B" name="GL_RETAINED_APPLE"/>
         <enum value="0x8A1C" name="GL_UNDEFINED_APPLE"/>
         <enum value="0x8A1D" name="GL_PURGEABLE_APPLE"/>
-            <unused start="0x8A1E"/>
+            <unused start="0x8A1E" vendor="APPLE"/>
         <enum value="0x8A1F" name="GL_RGB_422_APPLE"/>
-            <unused start="0x8A20" end="0x8A27"/>
+            <unused start="0x8A20" end="0x8A27" vendor="APPLE"/>
         <enum value="0x8A28" name="GL_UNIFORM_BUFFER_BINDING"/>
         <enum value="0x8A29" name="GL_UNIFORM_BUFFER_START"/>
         <enum value="0x8A2A" name="GL_UNIFORM_BUFFER_SIZE"/>
         <enum value="0x8A2B" name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
         <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
-        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>                     
+        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
+        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
         <enum value="0x8A2D" name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
         <enum value="0x8A2E" name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
         <enum value="0x8A2F" name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
@@ -6021,6 +6190,7 @@
         <enum value="0x8A31" name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
         <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
         <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8A33" name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
         <enum value="0x8A34" name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
         <enum value="0x8A35" name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
@@ -6041,13 +6211,13 @@
         <enum value="0x8A44" name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
         <enum value="0x8A45" name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
         <enum value="0x8A46" name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
-            <unused start="0x8A47"/>
+            <unused start="0x8A47" vendor="APPLE"/>
         <enum value="0x8A48" name="GL_TEXTURE_SRGB_DECODE_EXT"/>
         <enum value="0x8A49" name="GL_DECODE_EXT"/>
         <enum value="0x8A4A" name="GL_SKIP_DECODE_EXT"/>
-            <unused start="0x8A4B" end="0x8A4E"/>
+            <unused start="0x8A4B" end="0x8A4E" vendor="APPLE"/>
         <enum value="0x8A4F" name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
-            <unused start="0x8A50"/>
+            <unused start="0x8A50" vendor="APPLE"/>
         <enum value="0x8A51" name="GL_RGB_RAW_422_APPLE"/>
         <enum value="0x8A52" name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
         <enum value="0x8A53" name="GL_SYNC_OBJECT_APPLE"/>
@@ -6055,12 +6225,16 @@
         <enum value="0x8A55" name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
         <enum value="0x8A56" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
         <enum value="0x8A57" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
-            <unused start="0x8A58" end="0x8A7F"/>
+            <unused start="0x8A58" end="0x8A7F" vendor="APPLE"/>
     </enums>
 
-    <enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox"/>
+    <enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox">
+            <unused start="0x8A80" end="0x8AEF" vendor="Matrox"/>
+    </enums>
 
-    <enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul"/>
+    <enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul">
+            <unused start="0x8AF0" end="0x8B2F" vendor="Chromium"/>
+    </enums>
 
     <enums namespace="GL" start="0x8B30" end="0x8B3F" group="ShaderType" vendor="ARB">
         <enum value="0x8B30" name="GL_FRAGMENT_SHADER"/>
@@ -6186,7 +6360,7 @@
         <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
         <enum value="0x8B8D" name="GL_CURRENT_PROGRAM"/>
         <enum value="0x8B8D" api="gl" name="GL_ACTIVE_PROGRAM_EXT" alias="GL_CURRENT_PROGRAM" comment="For the OpenGL version of EXT_separate_shader_objects"/>
-            <unused start="0x8B8E" end="0x8B8F"/>
+            <unused start="0x8B8E" end="0x8B8F" vendor="ARB"/>
     </enums>
 
     <enums namespace="GL" start="0x8B90" end="0x8B9F" vendor="OES">
@@ -6210,7 +6384,9 @@
         <enum value="0x8B9F" name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
     </enums>
 
-    <enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed"/>
+    <enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed">
+            <unused start="0x8BA0" end="0x8BAF" vendor="Seaweed"/>
+    </enums>
 
     <enums namespace="GL" start="0x8BB0" end="0x8BBF" vendor="MESA">
         <enum value="0x8BB0" name="GL_FRAGMENT_PROGRAM_POSITION_MESA"/>
@@ -6223,7 +6399,7 @@
         <enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/>
     </enums>
 
-    <enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="AMD">
+    <enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM">
         <enum value="0x8BC0" name="GL_COUNTER_TYPE_AMD"/>
         <enum value="0x8BC1" name="GL_COUNTER_RANGE_AMD"/>
         <enum value="0x8BC2" name="GL_UNSIGNED_INT64_AMD"/>
@@ -6231,7 +6407,7 @@
         <enum value="0x8BC4" name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
         <enum value="0x8BC5" name="GL_PERFMON_RESULT_SIZE_AMD"/>
         <enum value="0x8BC6" name="GL_PERFMON_RESULT_AMD"/>
-            <unused start="0x8BC7" end="0x8BD1"/>
+            <unused start="0x8BC7" end="0x8BD1" vendor="QCOM"/>
         <enum value="0x8BD2" name="GL_TEXTURE_WIDTH_QCOM"/>
         <enum value="0x8BD3" name="GL_TEXTURE_HEIGHT_QCOM"/>
         <enum value="0x8BD4" name="GL_TEXTURE_DEPTH_QCOM"/>
@@ -6243,7 +6419,9 @@
         <enum value="0x8BDA" name="GL_TEXTURE_TARGET_QCOM"/>
         <enum value="0x8BDB" name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
         <enum value="0x8BDC" name="GL_STATE_RESTORE"/>
-            <unused start="0x8BDD" end="0x8BFF"/>
+            <unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/>
+        <enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
+            <unused start="0x8BE8" end="0x8BFF" vendor="QCOM"/>
     </enums>
 
     <enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG">
@@ -6258,7 +6436,7 @@
         <enum value="0x8C08" name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
         <enum value="0x8C09" name="GL_ADD_BLEND_IMG"/>
         <enum value="0x8C0A" name="GL_SGX_BINARY_IMG"/>
-            <unused start="0x8C0B" end="0x8C0F"/>
+            <unused start="0x8C0B" end="0x8C0F" vendor="IMG"/>
     </enums>
 
     <enums namespace="GL" start="0x8C10" end="0x8C8F" vendor="NV" comment="For Pat Brown">
@@ -6291,47 +6469,57 @@
         <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
         <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY"/>
         <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
-            <unused start="0x8C1E" end="0x8C25"/>
+            <unused start="0x8C1E" end="0x8C25" vendor="NV"/>
         <enum value="0x8C26" name="GL_GEOMETRY_PROGRAM_NV"/>
         <enum value="0x8C27" name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
         <enum value="0x8C28" name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
+        <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER"/>
         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_ARB"/>
         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_EXT"/>
+        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_OES"/>
         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING" comment="Equivalent to GL_TEXTURE_BUFFER_ARB query, but named more consistently"/>
-        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/>                          
+        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
+        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_OES"/>
         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
+        <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER"/>
         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
+        <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_OES"/>
         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
+        <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
         <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
         <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
         <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED"/>
         <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED_EXT"/>
-            <unused start="0x8C30" end="0x8C35"/>
+            <unused start="0x8C30" end="0x8C35" vendor="NV"/>
         <enum value="0x8C36" name="GL_SAMPLE_SHADING"/>
         <enum value="0x8C36" name="GL_SAMPLE_SHADING_ARB"/>
         <enum value="0x8C36" name="GL_SAMPLE_SHADING_OES"/>
         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE"/>
         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
-            <unused start="0x8C38" end="0x8C39"/>
+            <unused start="0x8C38" end="0x8C39" vendor="NV"/>
         <enum value="0x8C3A" name="GL_R11F_G11F_B10F"/>
+        <enum value="0x8C3A" name="GL_R11F_G11F_B10F_APPLE"/>
         <enum value="0x8C3A" name="GL_R11F_G11F_B10F_EXT"/>
         <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
+        <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
         <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
         <enum value="0x8C3C" name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
         <enum value="0x8C3D" name="GL_RGB9_E5"/>
+        <enum value="0x8C3D" name="GL_RGB9_E5_APPLE"/>
         <enum value="0x8C3D" name="GL_RGB9_E5_EXT"/>
         <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
+        <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
         <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
         <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE"/>
         <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE_EXT"/>
@@ -6372,7 +6560,7 @@
         <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
         <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
         <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
-            <unused start="0x8C50" end="0x8C6F"/>
+            <unused start="0x8C50" end="0x8C6F" vendor="NV"/>
         <enum value="0x8C70" name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
         <enum value="0x8C71" name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
         <enum value="0x8C72" name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
@@ -6410,6 +6598,7 @@
         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED"/>
         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_EXT"/>
         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_NV"/>
+        <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_OES"/>
         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
@@ -6436,13 +6625,11 @@
         <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
     </enums>
 
-    <enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi, OpenGL ES extensions">
-            <!-- Reassigned from ATI to QCOM at time of
-                 mobile/desktop split (bug 5874) -->
-            <unused start="0x8C90" end="0x8C91"/>
+    <enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi. Reassigned from AMD to QCOM (bug 5874)">
+            <unused start="0x8C90" end="0x8C91" vendor="QCOM"/>
         <enum value="0x8C92" name="GL_ATC_RGB_AMD"/>
         <enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
-            <unused start="0x8C94" end="0x8C9F"/>
+            <unused start="0x8C94" end="0x8C9F" vendor="QCOM"/>
     </enums>
 
     <enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB">
@@ -6488,10 +6675,12 @@
         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_NV"/>
         <enum value="0x8CAC" name="GL_DEPTH_COMPONENT32F"/>
         <enum value="0x8CAD" name="GL_DEPTH32F_STENCIL8"/>
-            <unused start="0x8CAE" end="0x8CAF"/>
+            <unused start="0x8CAE" end="0x8CAF" vendor="ARB"/>
     </enums>
 
-    <enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1"/>
+    <enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1">
+            <unused start="0x8CB0" end="0x8CCF" vendor="ZiiLabs"/>
+    </enums>
 
     <enums namespace="GL" start="0x8CD0" end="0x8D5F" vendor="ARB" comment="Framebuffer object specification + headroom">
         <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
@@ -6519,7 +6708,7 @@
         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
-            <unused start="0x8CD8" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/>
+            <unused start="0x8CD8" vendor="ARB" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/>
             <!-- <enum value="0x8CD8" name="GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT"/> -->
         <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
         <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
@@ -6535,7 +6724,7 @@
         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED"/>
         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
-            <unused start="0x8CDE" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/>
+            <unused start="0x8CDE" vendor="ARB" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/>
             <!-- <enum value="0x8CDE" name="GL_FRAMEBUFFER_STATUS_ERROR_EXT"/> -->
         <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS"/>
         <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
@@ -6589,15 +6778,30 @@
         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15"/>
         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_EXT"/>
         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_NV"/>
-            <unused start="0x8CF0" end="0x8CFF" comment="For color attachments 16-31"/>
+        <enum value="0x8CF0" name="GL_COLOR_ATTACHMENT16"/>
+        <enum value="0x8CF1" name="GL_COLOR_ATTACHMENT17"/>
+        <enum value="0x8CF2" name="GL_COLOR_ATTACHMENT18"/>
+        <enum value="0x8CF3" name="GL_COLOR_ATTACHMENT19"/>
+        <enum value="0x8CF4" name="GL_COLOR_ATTACHMENT20"/>
+        <enum value="0x8CF5" name="GL_COLOR_ATTACHMENT21"/>
+        <enum value="0x8CF6" name="GL_COLOR_ATTACHMENT22"/>
+        <enum value="0x8CF7" name="GL_COLOR_ATTACHMENT23"/>
+        <enum value="0x8CF8" name="GL_COLOR_ATTACHMENT24"/>
+        <enum value="0x8CF9" name="GL_COLOR_ATTACHMENT25"/>
+        <enum value="0x8CFA" name="GL_COLOR_ATTACHMENT26"/>
+        <enum value="0x8CFB" name="GL_COLOR_ATTACHMENT27"/>
+        <enum value="0x8CFC" name="GL_COLOR_ATTACHMENT28"/>
+        <enum value="0x8CFD" name="GL_COLOR_ATTACHMENT29"/>
+        <enum value="0x8CFE" name="GL_COLOR_ATTACHMENT30"/>
+        <enum value="0x8CFF" name="GL_COLOR_ATTACHMENT31"/>
         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT"/>
         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_EXT"/>
         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_OES"/>
-            <unused start="0x8D01" end="0x8D1F" comment="For depth attachments 16-31"/>
+            <unused start="0x8D01" end="0x8D1F" vendor="ARB" comment="For depth attachments 16-31"/>
         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT"/>
         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_EXT"/>
         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_OES"/>
-            <unused start="0x8D21" end="0x8D3F" comment="For stencil attachments 16-31"/>
+            <unused start="0x8D21" end="0x8D3F" vendor="ARB" comment="For stencil attachments 16-31"/>
         <enum value="0x8D40" name="GL_FRAMEBUFFER"/>
         <enum value="0x8D40" name="GL_FRAMEBUFFER_EXT"/>
         <enum value="0x8D40" name="GL_FRAMEBUFFER_OES"/>
@@ -6613,7 +6817,7 @@
         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
-            <unused start="0x8D45" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/>
+            <unused start="0x8D45" vendor="ARB" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/>
         <enum value="0x8D46" name="GL_STENCIL_INDEX1"/>
         <enum value="0x8D46" name="GL_STENCIL_INDEX1_EXT"/>
         <enum value="0x8D46" name="GL_STENCIL_INDEX1_OES"/>
@@ -6625,7 +6829,7 @@
         <enum value="0x8D48" name="GL_STENCIL_INDEX8_OES"/>
         <enum value="0x8D49" name="GL_STENCIL_INDEX16"/>
         <enum value="0x8D49" name="GL_STENCIL_INDEX16_EXT"/>
-            <unused start="0x8D4A" end="0x8D4F" comment="For additional stencil formats"/>
+            <unused start="0x8D4A" end="0x8D4F" vendor="ARB" comment="For additional stencil formats"/>
         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE"/>
         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_OES"/>
@@ -6654,7 +6858,7 @@
         <enum value="0x8D57" name="GL_MAX_SAMPLES_APPLE"/>
         <enum value="0x8D57" name="GL_MAX_SAMPLES_EXT"/>
         <enum value="0x8D57" name="GL_MAX_SAMPLES_NV"/>
-            <unused start="0x8D58" end="0x8D5F"/>
+            <unused start="0x8D58" end="0x8D5F" vendor="ARB"/>
     </enums>
 
     <enums namespace="GL" start="0x8D60" end="0x8D6F" vendor="OES">
@@ -6662,7 +6866,7 @@
         <enum value="0x8D61" name="GL_HALF_FLOAT_OES"/>
         <enum value="0x8D62" name="GL_RGB565_OES"/>
         <enum value="0x8D62" name="GL_RGB565"/>
-            <unused start="0x8D63" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/>
+            <unused start="0x8D63" vendor="OES" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/>
         <enum value="0x8D64" name="GL_ETC1_RGB8_OES"/>
         <enum value="0x8D65" name="GL_TEXTURE_EXTERNAL_OES"/>
         <enum value="0x8D66" name="GL_SAMPLER_EXTERNAL_OES"/>
@@ -6673,7 +6877,7 @@
         <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
         <enum value="0x8D6B" name="GL_MAX_ELEMENT_INDEX"/>
         <enum value="0x8D6C" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
-            <unused start="0x8D6D" end="0x8D6F"/>
+            <unused start="0x8D6D" end="0x8D6F" vendor="OES"/>
     </enums>
 
     <enums namespace="GL" start="0x8D70" end="0x8DEF" vendor="NV" comment="For Pat Brown 2005/10/13">
@@ -6755,9 +6959,11 @@
         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
+        <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
+        <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
         <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
         <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
             <!-- Also see the odd namespace "NVTransformFeedbackToken" above -->
@@ -6768,7 +6974,7 @@
         <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
         <enum value="0x8DAE" name="GL_SHADER_INCLUDE_ARB"/>
         <enum value="0x8DAF" name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
-            <unused start="0x8DB0" end="0x8DB8"/>
+            <unused start="0x8DB0" end="0x8DB8" vendor="NV"/>
         <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB"/>
         <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB_EXT"/>
         <enum value="0x8DBA" name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
@@ -6786,6 +6992,7 @@
         <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY_EXT"/>
         <enum value="0x8DC2" name="GL_SAMPLER_BUFFER"/>
         <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_EXT"/>
+        <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_OES"/>
         <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
         <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
         <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
@@ -6816,6 +7023,7 @@
         <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
         <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER"/>
         <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_EXT"/>
+        <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_OES"/>
         <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D"/>
         <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
         <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D"/>
@@ -6832,9 +7040,11 @@
         <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
         <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
         <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
+        <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER"/>
         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_ARB"/>
         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_EXT"/>
+        <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_OES"/>
         <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
         <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
         <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
@@ -6848,12 +7058,15 @@
         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
+        <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
+        <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
         <enum value="0x8DE2" name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
         <enum value="0x8DE3" name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
         <enum value="0x8DE4" name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
@@ -6863,7 +7076,7 @@
         <enum value="0x8DE8" name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
         <enum value="0x8DE9" name="GL_NAMED_STRING_LENGTH_ARB"/>
         <enum value="0x8DEA" name="GL_NAMED_STRING_TYPE_ARB"/>
-            <unused start="0x8DEB" end="0x8DEC"/>
+            <unused start="0x8DEB" end="0x8DEC" vendor="NV"/>
         <enum value="0x8DED" name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
         <enum value="0x8DEE" name="GL_UNIFORM_BUFFER_EXT"/>
         <enum value="0x8DEF" name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
@@ -6884,7 +7097,7 @@
         <enum value="0x8DFB" name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
         <enum value="0x8DFC" name="GL_MAX_VARYING_VECTORS"/>
         <enum value="0x8DFD" name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
-            <unused start="0x8DFE" end="0x8E0F"/>
+            <unused start="0x8DFE" end="0x8E0F" vendor="OES"/>
     </enums>
 
     <enums namespace="GL" start="0x8E10" end="0x8E8F" vendor="NV" comment="For Michael Gold 2006/08/07">
@@ -6899,13 +7112,20 @@
         <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT_NV"/>
         <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT"/>
         <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
-            <unused start="0x8E17" end="0x8E1D"/>
+        <enum value="0x8E17" name="GL_QUERY_WAIT_INVERTED"/>
+        <enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED"/>
+        <enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
+        <enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
+        <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
+            <unused start="0x8E1C" end="0x8E1D" vendor="NV"/>
         <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
-        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>    
+        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
-        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/> 
+        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8E20" name="GL_COLOR_SAMPLES_NV"/>
-            <unused start="0x8E21"/>
+            <unused start="0x8E21" vendor="NV"/>
         <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK"/>
         <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK_NV"/>
         <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
@@ -6928,7 +7148,7 @@
         <enum value="0x8E2D" name="GL_PROGRAM_MATRIX_EXT"/>
         <enum value="0x8E2E" name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
         <enum value="0x8E2F" name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
-            <unused start="0x8E30" end="0x8E41"/>
+            <unused start="0x8E30" end="0x8E41" vendor="NV"/>
         <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R"/>
         <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R_EXT"/>
         <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G"/>
@@ -6948,12 +7168,16 @@
         <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
         <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION"/>
         <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
+        <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_OES"/>
         <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION"/>
         <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_EXT"/>
+        <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_OES"/>
         <enum value="0x8E4F" name="GL_PROVOKING_VERTEX"/>
         <enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/>
         <enum value="0x8E50" name="GL_SAMPLE_POSITION"/>
         <enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/>
+        <enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION"/>
+        <enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/>
         <enum value="0x8E51" name="GL_SAMPLE_MASK"/>
         <enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/>
         <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE"/>
@@ -6968,7 +7192,8 @@
         <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
         <enum value="0x8E5A" name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
         <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
-        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>                 
+        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
+        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
@@ -6984,60 +7209,83 @@
         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
-            <unused start="0x8E60" end="0x8E6F"/>
+            <unused start="0x8E60" end="0x8E6F" vendor="NV"/>
         <enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
         <enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/>
         <enum value="0x8E72" name="GL_PATCH_VERTICES"/>
         <enum value="0x8E72" name="GL_PATCH_VERTICES_EXT"/>
+        <enum value="0x8E72" name="GL_PATCH_VERTICES_OES"/>
         <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
         <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL_EXT"/>
         <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
         <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL_EXT"/>
         <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
         <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
+        <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
         <enum value="0x8E76" name="GL_TESS_GEN_MODE"/>
         <enum value="0x8E76" name="GL_TESS_GEN_MODE_EXT"/>
+        <enum value="0x8E76" name="GL_TESS_GEN_MODE_OES"/>
         <enum value="0x8E77" name="GL_TESS_GEN_SPACING"/>
         <enum value="0x8E77" name="GL_TESS_GEN_SPACING_EXT"/>
+        <enum value="0x8E77" name="GL_TESS_GEN_SPACING_OES"/>
         <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER"/>
         <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
+        <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
         <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE"/>
         <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_EXT"/>
+        <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_OES"/>
         <enum value="0x8E7A" name="GL_ISOLINES"/>
         <enum value="0x8E7A" name="GL_ISOLINES_EXT"/>
+        <enum value="0x8E7A" name="GL_ISOLINES_OES"/>
         <enum value="0x8E7B" name="GL_FRACTIONAL_ODD"/>
         <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_EXT"/>
+        <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_OES"/>
         <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN"/>
         <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_EXT"/>
+        <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_OES"/>
         <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES"/>
         <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_EXT"/>
+        <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_OES"/>
         <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL"/>
         <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
+        <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_OES"/>
         <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
         <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
         <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
+        <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
         <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
         <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
+        <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
         <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
         <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
+        <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
         <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
         <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
+        <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
         <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS"/>
         <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
+        <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
         <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
         <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
+        <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
         <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
         <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
+        <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
         <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER"/>
         <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_EXT"/>
+        <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_OES"/>
         <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER"/>
         <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_EXT"/>
+        <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_OES"/>
         <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
         <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
+        <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
         <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
         <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
-            <unused start="0x8E8B"/>
+        <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
+            <unused start="0x8E8B" vendor="NV"/>
         <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
         <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
         <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
@@ -7049,14 +7297,20 @@
     </enums>
 
     <enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)">
-            <unused start="0x8E90" end="0x8E9F"/>
+            <unused start="0x8E90" end="0x8E9F" vendor="QNX"/>
     </enums>
 
-    <enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG"/>
+    <enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG">
+            <unused start="0x8EA0" end="0x8EAF" vendor="IMG"/>
+    </enums>
 
-    <enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20"/>
+    <enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20">
+            <unused start="0x8EB0" end="0x8EBF" vendor="OES"/>
+    </enums>
 
-    <enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent"/>
+    <enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent">
+            <unused start="0x8EC0" end="0x8ECF" vendor="Vincent"/>
+    </enums>
 
     <enums namespace="GL" start="0x8ED0" end="0x8F4F" vendor="NV" comment="For Pat Brown, Khronos bug 3191">
         <enum value="0x8ED0" name="GL_COVERAGE_COMPONENT_NV"/>
@@ -7067,7 +7321,7 @@
         <enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
         <enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
         <enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/>
-            <unused start="0x8ED8" end="0x8F1C"/>
+            <unused start="0x8ED8" end="0x8F1C" vendor="NV"/>
         <enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/>
         <enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
         <enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
@@ -7142,23 +7396,29 @@
         <enum value="0x8F4F" name="GL_VERTEX_BINDING_BUFFER"/>
     </enums>
 
-    <enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75"/>
+    <enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75">
+            <unused start="0x8F50" end="0x8F5F" vendor="ZiiLabs"/>
+    </enums>
 
     <enums namespace="GL" start="0x8F60" end="0x8F6F" vendor="ARM" comment="For Remi Pedersen, Khronos bug 3745">
         <enum value="0x8F60" name="GL_MALI_SHADER_BINARY_ARM"/>
         <enum value="0x8F61" name="GL_MALI_PROGRAM_BINARY_ARM"/>
-            <unused start="0x8F62"/>
+            <unused start="0x8F62" vendor="ARM"/>
         <enum value="0x8F63" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
         <enum value="0x8F64" name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
         <enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM"/>
         <enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
         <enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
-            <unused start="0x8F68" end="0x8F6F"/>
+            <unused start="0x8F68" end="0x8F6F" vendor="ARM"/>
     </enums>
 
-    <enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL."/>
+    <enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL.">
+            <unused start="0x8F70" end="0x8F7F" vendor="HI"/>
+    </enums>
 
-    <enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910"/>
+    <enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910">
+            <unused start="0x8F80" end="0x8F8F" vendor="Zebra"/>
+    </enums>
 
     <enums namespace="GL" start="0x8F90" end="0x8F9F" vendor="ARB">
         <enum value="0x8F90" name="GL_RED_SNORM"/>
@@ -7170,9 +7430,13 @@
         <enum value="0x8F96" name="GL_RGB8_SNORM"/>
         <enum value="0x8F97" name="GL_RGBA8_SNORM"/>
         <enum value="0x8F98" name="GL_R16_SNORM"/>
+        <enum value="0x8F98" name="GL_R16_SNORM_EXT"/>
         <enum value="0x8F99" name="GL_RG16_SNORM"/>
+        <enum value="0x8F99" name="GL_RG16_SNORM_EXT"/>
         <enum value="0x8F9A" name="GL_RGB16_SNORM"/>
+        <enum value="0x8F9A" name="GL_RGB16_SNORM_EXT"/>
         <enum value="0x8F9B" name="GL_RGBA16_SNORM"/>
+        <enum value="0x8F9B" name="GL_RGBA16_SNORM_EXT"/>
         <enum value="0x8F9C" name="GL_SIGNED_NORMALIZED"/>
         <enum value="0x8F9D" name="GL_PRIMITIVE_RESTART"/>
         <enum value="0x8F9E" name="GL_PRIMITIVE_RESTART_INDEX"/>
@@ -7181,14 +7445,17 @@
 
     <enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512">
         <enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
-            <unused start="0x8FA1" end="0x8FAF"/>
+            <unused start="0x8FA1" end="0x8FAF" vendor="QCOM"/>
         <enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM"/>
         <enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/>
         <enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/>
         <enum value="0x8FB3" name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
-            <unused start="0x8FB4" end="0x8FBA"/>
+            <unused start="0x8FB4" end="0x8FBA" vendor="QCOM"/>
         <enum value="0x8FBB" name="GL_GPU_DISJOINT_EXT"/>
-            <unused start="0x8FBC" end="0x8FBF"/>
+            <unused start="0x8FBC" vendor="QCOM"/>
+        <enum value="0x8FBD" name="GL_SR8_EXT"/>
+        <enum value="0x8FBE" name="GL_SRG8_EXT"/>
+            <unused start="0x8FBF" vendor="QCOM"/>
     </enums>
 
     <enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526">
@@ -7204,8 +7471,11 @@
         <enum value="0x8FE5" name="GL_INT16_VEC2_NV"/>
         <enum value="0x8FE6" name="GL_INT16_VEC3_NV"/>
         <enum value="0x8FE7" name="GL_INT16_VEC4_NV"/>
+        <enum value="0x8FE9" name="GL_INT64_VEC2_ARB"/>
         <enum value="0x8FE9" name="GL_INT64_VEC2_NV"/>
+        <enum value="0x8FEA" name="GL_INT64_VEC3_ARB"/>
         <enum value="0x8FEA" name="GL_INT64_VEC3_NV"/>
+        <enum value="0x8FEB" name="GL_INT64_VEC4_ARB"/>
         <enum value="0x8FEB" name="GL_INT64_VEC4_NV"/>
         <enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/>
         <enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/>
@@ -7215,8 +7485,11 @@
         <enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/>
         <enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/>
         <enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/>
+        <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_ARB"/>
         <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/>
+        <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_ARB"/>
         <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/>
+        <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB"/>
         <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/>
         <enum value="0x8FF8" name="GL_FLOAT16_NV"/>
         <enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/>
@@ -7228,7 +7501,7 @@
         <enum value="0x8FFD" name="GL_DOUBLE_VEC3_EXT"/>
         <enum value="0x8FFE" name="GL_DOUBLE_VEC4"/>
         <enum value="0x8FFE" name="GL_DOUBLE_VEC4_EXT"/>
-            <unused start="0x8FFF"/>
+            <unused start="0x8FFF" vendor="NV"/>
     </enums>
 
     <enums namespace="GL" start="0x9000" end="0x901F" vendor="AMD" comment="For Bill Licea-Kane">
@@ -7239,27 +7512,33 @@
         <enum value="0x9005" name="GL_TESSELLATION_FACTOR_AMD"/>
         <enum value="0x9006" name="GL_DISCRETE_AMD"/>
         <enum value="0x9007" name="GL_CONTINUOUS_AMD"/>
-            <unused start="0x9008"/>
+            <unused start="0x9008" vendor="AMD"/>
         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
         <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
+        <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x9010" name="GL_ALPHA_SNORM"/>
         <enum value="0x9011" name="GL_LUMINANCE_SNORM"/>
         <enum value="0x9012" name="GL_LUMINANCE_ALPHA_SNORM"/>
@@ -7308,7 +7587,7 @@
         <enum value="0x903A" name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
         <enum value="0x903B" name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
         <enum value="0x903C" name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
-            <unused start="0x903D" end="0x9044"/>
+            <unused start="0x903D" end="0x9044" vendor="NV"/>
         <enum value="0x9045" name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
         <enum value="0x9046" name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
         <enum value="0x9047" name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
@@ -7328,12 +7607,14 @@
         <enum value="0x9050" name="GL_IMAGE_CUBE_EXT"/>
         <enum value="0x9051" name="GL_IMAGE_BUFFER"/>
         <enum value="0x9051" name="GL_IMAGE_BUFFER_EXT"/>
+        <enum value="0x9051" name="GL_IMAGE_BUFFER_OES"/>
         <enum value="0x9052" name="GL_IMAGE_1D_ARRAY"/>
         <enum value="0x9052" name="GL_IMAGE_1D_ARRAY_EXT"/>
         <enum value="0x9053" name="GL_IMAGE_2D_ARRAY"/>
         <enum value="0x9053" name="GL_IMAGE_2D_ARRAY_EXT"/>
         <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY"/>
         <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE"/>
         <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
         <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
@@ -7350,12 +7631,14 @@
         <enum value="0x905B" name="GL_INT_IMAGE_CUBE_EXT"/>
         <enum value="0x905C" name="GL_INT_IMAGE_BUFFER"/>
         <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_EXT"/>
+        <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_OES"/>
         <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY"/>
         <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
         <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY"/>
         <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
         <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
         <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
         <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
         <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
@@ -7372,12 +7655,14 @@
         <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
         <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
         <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
+        <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
         <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
         <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
         <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
         <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
         <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
         <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
+        <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
         <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
         <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
         <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
@@ -7467,17 +7752,20 @@
         <enum value="0x90BD" name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
         <enum value="0x90BE" name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
         <enum value="0x90BF" name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
-            <unused start="0x90C0" end="0x90C6"/>
+            <unused start="0x90C0" end="0x90C6" vendor="NV"/>
         <enum value="0x90C7" name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
         <enum value="0x90C8" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
         <enum value="0x90C9" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
         <enum value="0x90CA" name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
         <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
         <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
+        <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
         <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
         <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
+        <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
         <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
         <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
+        <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
         <enum value="0x90CE" name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
         <enum value="0x90CF" name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
         <enum value="0x90D0" name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
@@ -7489,19 +7777,22 @@
         <enum value="0x90D6" name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
+        <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
         <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
+        <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
         <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
+        <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
         <enum value="0x90DA" name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90DB" name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90DC" name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
         <enum value="0x90DD" name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
         <enum value="0x90DE" name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
         <enum value="0x90DF" name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
-            <unused start="0x90E0"/>
+            <unused start="0x90E0" vendor="NV"/>
         <enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/>
-            <unused start="0x90E2" end="0x90E9"/>
+            <unused start="0x90E2" end="0x90E9" vendor="NV"/>
         <enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
         <enum value="0x90EB" name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
         <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
@@ -7512,11 +7803,13 @@
         <enum value="0x90F0" name="GL_COLOR_ATTACHMENT_EXT"/>
         <enum value="0x90F1" name="GL_MULTIVIEW_EXT"/>
         <enum value="0x90F2" name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
+        <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS"/>
         <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
-            <unused start="0x90F4" end="0x90FA"/>
+        <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
+            <unused start="0x90F4" end="0x90FA" vendor="NV"/>
         <enum value="0x90FB" name="GL_COMPUTE_PROGRAM_NV"/>
         <enum value="0x90FC" name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
-            <unused start="0x90FD" end="0x90FF"/>
+            <unused start="0x90FD" end="0x90FF" vendor="NV"/>
     </enums>
 
     <enums namespace="GL" start="0x9100" end="0x912F" vendor="ARB">
@@ -7574,8 +7867,10 @@
         <enum value="0x9122" name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
         <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
         <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
+        <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
         <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
         <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
+        <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
         <enum value="0x9125" name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
         <enum value="0x9126" name="GL_CONTEXT_PROFILE_MASK"/>
         <enum value="0x9127" name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
@@ -7592,18 +7887,21 @@
 
     <enums namespace="GL" start="0x9130" end="0x913F" vendor="IMG" comment="Khronos bug 882">
         <enum value="0x9130" name="GL_SGX_PROGRAM_BINARY_IMG"/>
-            <unused start="0x9131" end="0x9132"/>
+            <unused start="0x9131" end="0x9132" vendor="IMG"/>
         <enum value="0x9133" name="GL_RENDERBUFFER_SAMPLES_IMG"/>
         <enum value="0x9134" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
         <enum value="0x9135" name="GL_MAX_SAMPLES_IMG"/>
         <enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/>
         <enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
         <enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
-            <unused start="0x9139" end="0x913F"/>
+        <enum value="0x9139" name="GL_CUBIC_IMG"/>
+        <enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
+        <enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
+            <unused start="0x913C" end="0x913F" vendor="IMG"/>
     </enums>
 
     <enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004">
-            <unused start="0x9140" end="0x9142"/>
+            <unused start="0x9140" end="0x9142" vendor="AMD"/>
         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
@@ -7644,9 +7942,9 @@
         <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
         <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
         <enum value="0x9155" name="GL_SAMPLER_OBJECT_AMD"/>
-            <unused start="0x9156" end="0x915F"/>
+            <unused start="0x9156" end="0x915F" vendor="AMD"/>
         <enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
-            <unused start="0x9161"/>
+            <unused start="0x9161" vendor="AMD"/>
         <enum value="0x9192" name="GL_QUERY_BUFFER"/>
         <enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/>
         <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/>
@@ -7654,44 +7952,61 @@
         <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/>
         <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
         <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
+        <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
         <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
         <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
+        <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
         <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
         <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
+        <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
         <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
         <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
+        <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
         <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
         <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
+        <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
         <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
-        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
         <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
-        <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_ARB"/>
+        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
+        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
         <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/>
         <enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/>
         <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/>
         <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
+        <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
         <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE"/>
         <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
+        <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_OES"/>
         <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
         <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
+        <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
         <enum value="0x91A0" name="GL_STREAM_RASTERIZATION_AMD"/>
-            <unused start="0x91A1" end="0x91A3"/>
+            <unused start="0x91A1" end="0x91A3" vendor="AMD"/>
         <enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
         <enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/>
         <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/>
+        <enum value="0x91A6" name="GL_TEXTURE_SPARSE_EXT"/>
         <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
+        <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
         <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
+        <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
         <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
-            <unused start="0x91AA" end="0x91B8"/>
+        <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
+        <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/>
+        <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/>
+            <unused start="0x91AB" end="0x91AF" vendor="AMD"/>
+        <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
+        <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB"/>
+            <unused start="0x91B2" end="0x91B8" vendor="AMD"/>
         <enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
-            <unused start="0x91BA"/>
+            <unused start="0x91BA" vendor="AMD"/>
         <enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
         <enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
         <enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
         <enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
         <enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
         <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
-            <unused start="0x91C0" end="0x923F"/>
+            <unused start="0x91C0" end="0x923F" vendor="AMD"/>
     </enums>
 
     <enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884">
@@ -7700,17 +8015,20 @@
         <enum value="0x9242" name="GL_CONTEXT_LOST_WEBGL"/>
         <enum value="0x9243" name="GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"/>
         <enum value="0x9244" name="GL_BROWSER_DEFAULT_WEBGL"/>
-            <unused start="0x9245" end="0x924F"/>
+            <unused start="0x9245" end="0x924F" vendor="WEBGL"/>
     </enums>
 
     <enums namespace="GL" start="0x9250" end="0x925F" vendor="DMP" comment="For Eisaku Ohbuchi via email">
         <enum value="0x9250" name="GL_SHADER_BINARY_DMP"/>
-            <unused start="0x9251" end="0x925F"/>
+        <enum value="0x9251" name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
+        <enum value="0x9252" name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
+        <enum value="0x9253" name="GL_DMP_PROGRAM_BINARY_DMP"/>
+            <unused start="0x9254" end="0x925F" vendor="DMP"/>
     </enums>
 
     <enums namespace="GL" start="0x9260" end="0x926F" vendor="FJ" comment="Khronos bug 7486">
         <enum value="0x9260" name="GL_GCCSO_SHADER_BINARY_FJ"/>
-            <unused start="0x9261" end="0x926F"/>
+            <unused start="0x9261" end="0x926F" vendor="FJ"/>
     </enums>
 
     <enums namespace="GL" start="0x9270" end="0x927F" vendor="OES" comment="Khronos bug 7625">
@@ -7734,7 +8052,7 @@
         <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC_OES"/>
         <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
         <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES"/>
-            <unused start="0x927A" end="0x927F"/>
+            <unused start="0x927A" end="0x927F" vendor="OES"/>
     </enums>
 
     <enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658">
@@ -7755,36 +8073,47 @@
         <enum value="0x928D" name="GL_DST_OUT_NV"/>
         <enum value="0x928E" name="GL_SRC_ATOP_NV"/>
         <enum value="0x928F" name="GL_DST_ATOP_NV"/>
-            <unused start="0x9290"/>
+            <unused start="0x9290" vendor="NV"/>
         <enum value="0x9291" name="GL_PLUS_NV"/>
         <enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
-            <unused start="0x9293"/>
+            <unused start="0x9293" vendor="NV"/>
+        <enum value="0x9294" name="GL_MULTIPLY"/>
         <enum value="0x9294" name="GL_MULTIPLY_KHR"/>
         <enum value="0x9294" name="GL_MULTIPLY_NV"/>
+        <enum value="0x9295" name="GL_SCREEN"/>
         <enum value="0x9295" name="GL_SCREEN_KHR"/>
         <enum value="0x9295" name="GL_SCREEN_NV"/>
+        <enum value="0x9296" name="GL_OVERLAY"/>
         <enum value="0x9296" name="GL_OVERLAY_KHR"/>
         <enum value="0x9296" name="GL_OVERLAY_NV"/>
+        <enum value="0x9297" name="GL_DARKEN"/>
         <enum value="0x9297" name="GL_DARKEN_KHR"/>
         <enum value="0x9297" name="GL_DARKEN_NV"/>
+        <enum value="0x9298" name="GL_LIGHTEN"/>
         <enum value="0x9298" name="GL_LIGHTEN_KHR"/>
         <enum value="0x9298" name="GL_LIGHTEN_NV"/>
+        <enum value="0x9299" name="GL_COLORDODGE"/>
         <enum value="0x9299" name="GL_COLORDODGE_KHR"/>
         <enum value="0x9299" name="GL_COLORDODGE_NV"/>
+        <enum value="0x929A" name="GL_COLORBURN"/>
         <enum value="0x929A" name="GL_COLORBURN_KHR"/>
         <enum value="0x929A" name="GL_COLORBURN_NV"/>
+        <enum value="0x929B" name="GL_HARDLIGHT"/>
         <enum value="0x929B" name="GL_HARDLIGHT_KHR"/>
         <enum value="0x929B" name="GL_HARDLIGHT_NV"/>
+        <enum value="0x929C" name="GL_SOFTLIGHT"/>
         <enum value="0x929C" name="GL_SOFTLIGHT_KHR"/>
         <enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
-            <unused start="0x929D"/>
+            <unused start="0x929D" vendor="NV"/>
+        <enum value="0x929E" name="GL_DIFFERENCE"/>
         <enum value="0x929E" name="GL_DIFFERENCE_KHR"/>
         <enum value="0x929E" name="GL_DIFFERENCE_NV"/>
         <enum value="0x929F" name="GL_MINUS_NV"/>
+        <enum value="0x92A0" name="GL_EXCLUSION"/>
         <enum value="0x92A0" name="GL_EXCLUSION_KHR"/>
         <enum value="0x92A0" name="GL_EXCLUSION_NV"/>
         <enum value="0x92A1" name="GL_CONTRAST_NV"/>
-            <unused start="0x92A2"/>
+            <unused start="0x92A2" vendor="NV"/>
         <enum value="0x92A3" name="GL_INVERT_RGB_NV"/>
         <enum value="0x92A4" name="GL_LINEARDODGE_NV"/>
         <enum value="0x92A5" name="GL_LINEARBURN_NV"/>
@@ -7792,22 +8121,29 @@
         <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/>
         <enum value="0x92A8" name="GL_PINLIGHT_NV"/>
         <enum value="0x92A9" name="GL_HARDMIX_NV"/>
-            <unused start="0x92AA" end="0x92AC"/>
+            <unused start="0x92AA" end="0x92AC" vendor="NV"/>
+        <enum value="0x92AD" name="GL_HSL_HUE"/>
         <enum value="0x92AD" name="GL_HSL_HUE_KHR"/>
         <enum value="0x92AD" name="GL_HSL_HUE_NV"/>
+        <enum value="0x92AE" name="GL_HSL_SATURATION"/>
         <enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/>
         <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
+        <enum value="0x92AF" name="GL_HSL_COLOR"/>
         <enum value="0x92AF" name="GL_HSL_COLOR_KHR"/>
         <enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
+        <enum value="0x92B0" name="GL_HSL_LUMINOSITY"/>
         <enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/>
         <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
         <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
         <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
         <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
         <enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
-            <unused start="0x92B5" end="0x92BD"/>
+            <unused start="0x92B5" end="0x92BD" vendor="NV"/>
+        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
+        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/>
         <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
-            <unused start="0x92BF"/>
+        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
+            <unused start="0x92BF" vendor="NV"/>
         <enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
         <enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
         <enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
@@ -7823,19 +8159,25 @@
         <enum value="0x92CC" name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
+        <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
         <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
+        <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
         <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
+        <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
         <enum value="0x92D0" name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92D1" name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
         <enum value="0x92D2" name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
         <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
         <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
+        <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
         <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
         <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
+        <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
         <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
         <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
+        <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
         <enum value="0x92D6" name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
         <enum value="0x92D7" name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
         <enum value="0x92D8" name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
@@ -7843,7 +8185,9 @@
         <enum value="0x92DA" name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
         <enum value="0x92DB" name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
         <enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
-            <unused start="0x92DC" end="0x92DF"/>
+        <enum value="0x92DD" name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
+        <enum value="0x92DE" name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
+            <unused start="0x92DF" end="0x92DF" vendor="NV"/>
         <enum value="0x92E0" name="GL_DEBUG_OUTPUT"/>
         <enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/>
         <enum value="0x92E1" name="GL_UNIFORM"/>
@@ -7854,6 +8198,7 @@
         <enum value="0x92E6" name="GL_SHADER_STORAGE_BLOCK"/>
         <enum value="0x92E7" name="GL_IS_PER_PATCH"/>
         <enum value="0x92E7" name="GL_IS_PER_PATCH_EXT"/>
+        <enum value="0x92E7" name="GL_IS_PER_PATCH_OES"/>
         <enum value="0x92E8" name="GL_VERTEX_SUBROUTINE"/>
         <enum value="0x92E9" name="GL_TESS_CONTROL_SUBROUTINE"/>
         <enum value="0x92EA" name="GL_TESS_EVALUATION_SUBROUTINE"/>
@@ -7887,46 +8232,111 @@
         <enum value="0x9306" name="GL_REFERENCED_BY_VERTEX_SHADER"/>
         <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
         <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
+        <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
         <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
         <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
+        <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
         <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
         <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
+        <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
         <enum value="0x930A" name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
         <enum value="0x930B" name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
         <enum value="0x930C" name="GL_TOP_LEVEL_ARRAY_SIZE"/>
         <enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
         <enum value="0x930E" name="GL_LOCATION"/>
         <enum value="0x930F" name="GL_LOCATION_INDEX"/>
+        <enum value="0x930F" name="GL_LOCATION_INDEX_EXT"/>
         <enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
         <enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
         <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
         <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
+        <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
         <enum value="0x9313" name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
         <enum value="0x9314" name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
         <enum value="0x9315" name="GL_MAX_FRAMEBUFFER_WIDTH"/>
         <enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
         <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/>
         <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
+        <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
         <enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
-            <unused start="0x9319" end="0x9338"/>
+            <unused start="0x9319" end="0x9326" vendor="NV"/>
+        <enum value="0x9327" name="GL_RASTER_MULTISAMPLE_EXT"/>
+        <enum value="0x9328" name="GL_RASTER_SAMPLES_EXT"/>
+        <enum value="0x9329" name="GL_MAX_RASTER_SAMPLES_EXT"/>
+        <enum value="0x932A" name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
+        <enum value="0x932B" name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
+        <enum value="0x932C" name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
+        <enum value="0x932D" name="GL_DEPTH_SAMPLES_NV"/>
+        <enum value="0x932E" name="GL_STENCIL_SAMPLES_NV"/>
+        <enum value="0x932F" name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
+        <enum value="0x9330" name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
+        <enum value="0x9331" name="GL_COVERAGE_MODULATION_TABLE_NV"/>
+        <enum value="0x9332" name="GL_COVERAGE_MODULATION_NV"/>
+        <enum value="0x9333" name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
+            <unused start="0x9334" end="0x9338" vendor="NV"/>
         <enum value="0x9339" name="GL_WARP_SIZE_NV"/>
         <enum value="0x933A" name="GL_WARPS_PER_SM_NV"/>
         <enum value="0x933B" name="GL_SM_COUNT_NV"/>
-            <unused start="0x933C" end="0x9343"/>
+        <enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/>
+        <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
+        <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
+        <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
+        <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
+        <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
+        <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
+        <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
+        <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
+        <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
+        <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
+        <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
+        <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
+        <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
+        <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
         <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
         <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
-            <unused start="0x9346" end="0x9349"/>
+        <enum value="0x9346" name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
+        <enum value="0x9347" name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
+        <enum value="0x9348" name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
+        <enum value="0x9349" name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
         <enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
         <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
         <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
-            <unused start="0x934D" end="0x9364"/>
+            <unused start="0x934D" end="0x935B" vendor="NV"/>
+        <enum value="0x935C" name="GL_CLIP_ORIGIN"/>
+        <enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/>
+        <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE"/>
+        <enum value="0x935F" name="GL_ZERO_TO_ONE"/>
+            <unused start="0x9360" end="0x9364" vendor="NV"/>
         <enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
-            <unused start="0x9366" end="0x937F"/>
+        <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
+        <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/>
+        <enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
+        <enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
+        <enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/>
+        <enum value="0x936B" name="GL_FONT_UNINTELLIGIBLE_NV"/>
+        <enum value="0x936C" name="GL_STANDARD_FONT_FORMAT_NV"/>
+        <enum value="0x936D" name="GL_FRAGMENT_INPUT_NV"/>
+        <enum value="0x936E" name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
+        <enum value="0x936F" name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
+        <enum value="0x9370" name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
+        <enum value="0x9371" name="GL_MULTISAMPLES_NV"/>
+        <enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/>
+        <enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
+        <enum value="0x9374" name="GL_CONFORMANT_NV"/>
+            <unused start="0x9375" end="0x9378" vendor="NV"/>
+        <enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
+        <enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
+        <enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
+            <unused start="0x937C" end="0x937F" vendor="NV"/>
     </enums>
 
     <enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
         <enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS"/>
-            <unused start="0x9381" end="0x939F"/>
+        <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
+        <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
+        <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
+        <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
+            <unused start="0x9383" end="0x939F" vendor="ARB"/>
     </enums>
 
     <enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100">
@@ -7935,27 +8345,41 @@
         <enum value="0x93A2" name="GL_TEXTURE_USAGE_ANGLE"/>
         <enum value="0x93A3" name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
         <enum value="0x93A4" name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
-            <unused start="0x93A5"/>
+            <unused start="0x93A5" vendor="ANGLE"/>
         <enum value="0x93A6" name="GL_PROGRAM_BINARY_ANGLE"/>
-            <unused start="0x93A7" end="0x93AF"/>
+            <unused start="0x93A7" end="0x93AF" vendor="ANGLE"/>
     </enums>
 
     <enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853">
+        <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
         <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
+        <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
         <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
+        <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
         <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
+        <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
         <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
+        <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
         <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
+        <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
         <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
+        <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
         <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
+        <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
         <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
+        <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
         <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
+        <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
         <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
+        <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
         <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
+        <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
         <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
+        <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
         <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
+        <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
         <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
-            <unused start="0x93BE" end="0x93BF"/>
+            <unused start="0x93BE" end="0x93BF" vendor="OES"/>
         <enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
         <enum value="0x93C1" name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
         <enum value="0x93C2" name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
@@ -7966,22 +8390,36 @@
         <enum value="0x93C7" name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
         <enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
         <enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
-            <unused start="0x93CA" end="0x93CF"/>
+            <unused start="0x93CA" end="0x93CF" vendor="OES"/>
+        <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
         <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
+        <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
         <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
+        <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
         <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
+        <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
         <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
+        <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
         <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
+        <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
         <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
+        <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
         <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
+        <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
         <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
+        <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
         <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
+        <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
         <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
+        <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
         <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
+        <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
         <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
+        <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
         <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
+        <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
         <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
-            <unused start="0x93DE" end="0x93DF"/>
+            <unused start="0x93DE" end="0x93DF" vendor="OES"/>
         <enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
         <enum value="0x93E1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
         <enum value="0x93E2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
@@ -7992,13 +8430,13 @@
         <enum value="0x93E7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
         <enum value="0x93E8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
         <enum value="0x93E9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
-            <unused start="0x93EA" end="0x93EF"/>
+            <unused start="0x93EA" end="0x93EF" vendor="OES"/>
     </enums>
 
     <enums namespace="GL" start="0x93F0" end="0x94EF" vendor="APPLE" comment="Khronos bug 10233">
         <enum value="0x93F0" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
         <enum value="0x93F1" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
-            <unused start="0x93F2" end="0x94EF"/>
+            <unused start="0x93F2" end="0x94EF" vendor="APPLE"/>
     </enums>
 
     <enums namespace="GL" start="0x94F0" end="0x950F" vendor="INTEL" comment="Khronos bug 11345">
@@ -8008,7 +8446,7 @@
         <enum value="0x94F3" name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
         <enum value="0x94F4" name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
         <enum value="0x94F5" name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
-            <unused start="0x94F6" end="0x94F7"/>
+            <unused start="0x94F6" end="0x94F7" vendor="INTEL"/>
         <enum value="0x94F8" name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
         <enum value="0x94F9" name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
         <enum value="0x94FA" name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
@@ -8018,11 +8456,32 @@
         <enum value="0x94FE" name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
         <enum value="0x94FF" name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
         <enum value="0x9500" name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
-            <unused start="0x9501" end="0x950F"/>
+            <unused start="0x9501" end="0x950F" vendor="INTEL"/>
     </enums>
 
     <enums namespace="GL" start="0x9510" end="0x952F" vendor="Broadcom" comment="Khronos bug 12203">
-            <unused start="0x9510" end="0x952F"/>
+            <unused start="0x9510" end="0x952F" vendor="Broadcom"/>
+    </enums>
+
+    <enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
+            <unused start="0x9530" end="0x962F" vendor="NV"/>
+    </enums>
+
+    <enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
+        <enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
+        <enum value="0x9631" name="GL_MAX_VIEWS_OVR"/>
+        <enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
+            <unused start="0x9633" end="0x963F" vendor="Oculus"/>
+    </enums>
+
+    <enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294">
+        <enum value="0x9640" name="GL_GS_SHADER_BINARY_MTK"/>
+        <enum value="0x9641" name="GL_GS_PROGRAM_BINARY_MTK"/>
+            <unused start="0x9642" end="0x964F" vendor="Mediatek"/>
+    </enums>
+
+    <enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977">
+            <unused start="0x9650" end="0x968F" vendor="IMG"/>
     </enums>
 
 <!-- Enums reservable for future use. To reserve a new range, allocate one
@@ -8034,8 +8493,8 @@
      file) File requests in the Khronos Bugzilla, OpenGL project, Registry
      component. -->
 
-    <enums namespace="GL" start="0x9530" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
-        <unused start="0x9530" end="99999"/>
+    <enums namespace="GL" start="0x9690" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
+        <unused start="0x9690" end="99999" comment="RESERVED"/>
     </enums>
 
 <!-- Historical large block allocations, all unused except (in older days) by IBM -->
@@ -8205,6 +8664,9 @@
             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
         </command>
         <command>
+            <proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto>
+        </command>
+        <command>
             <proto>void <name>glApplyTextureEXT</name></proto>
             <param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
@@ -8464,6 +8926,14 @@
             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
+            <proto>void <name>glBindFragDataLocationIndexedEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLuint</ptype> <name>colorNumber</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
+            <alias name="glBindFragDataLocationIndexed"/>
+        </command>
+        <command>
             <proto>void <name>glBindFragmentShaderATI</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
         </command>
@@ -8599,6 +9069,11 @@
             <glx type="render" opcode="4117"/>
         </command>
         <command>
+            <proto>void <name>glBindTextureUnit</name></proto>
+            <param><ptype>GLuint</ptype> <name>unit</name></param>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+        </command>
+        <command>
             <proto><ptype>GLuint</ptype> <name>glBindTextureUnitParameterEXT</name></proto>
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
             <param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param>
@@ -8751,10 +9226,15 @@
             <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
         </command>
         <command>
-            <proto>void <name>glBlendBarrierNV</name></proto>
+            <proto>void <name>glBlendBarrier</name></proto>
         </command>
         <command>
             <proto>void <name>glBlendBarrierKHR</name></proto>
+            <alias name="glBlendBarrier"/>
+        </command>
+        <command>
+            <proto>void <name>glBlendBarrierNV</name></proto>
+            <alias name="glBlendBarrier"/>
         </command>
         <command>
             <proto>void <name>glBlendColor</name></proto>
@@ -8847,18 +9327,31 @@
             <alias name="glBlendEquationSeparatei"/>
         </command>
         <command>
+            <proto>void <name>glBlendEquationSeparateiOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>buf</name></param>
+            <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
+            <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+            <alias name="glBlendEquationSeparatei"/>
+        </command>
+        <command>
             <proto>void <name>glBlendEquationi</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
             <param><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
         <command>
+            <proto>void <name>glBlendEquationiARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>buf</name></param>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <alias name="glBlendEquationi"/>
+        </command>
+        <command>
             <proto>void <name>glBlendEquationiEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
             <param><ptype>GLenum</ptype> <name>mode</name></param>
             <alias name="glBlendEquationi"/>
         </command>
         <command>
-            <proto>void <name>glBlendEquationiARB</name></proto>
+            <proto>void <name>glBlendEquationiOES</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
             <param><ptype>GLenum</ptype> <name>mode</name></param>
             <alias name="glBlendEquationi"/>
@@ -8945,6 +9438,15 @@
             <alias name="glBlendFuncSeparatei"/>
         </command>
         <command>
+            <proto>void <name>glBlendFuncSeparateiOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>buf</name></param>
+            <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
+            <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
+            <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+            <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+            <alias name="glBlendFuncSeparatei"/>
+        </command>
+        <command>
             <proto>void <name>glBlendFunci</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
             <param><ptype>GLenum</ptype> <name>src</name></param>
@@ -8965,6 +9467,13 @@
             <alias name="glBlendFunci"/>
         </command>
         <command>
+            <proto>void <name>glBlendFunciOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>buf</name></param>
+            <param><ptype>GLenum</ptype> <name>src</name></param>
+            <param><ptype>GLenum</ptype> <name>dst</name></param>
+            <alias name="glBlendFunci"/>
+        </command>
+        <command>
             <proto>void <name>glBlendParameteriNV</name></proto>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>value</name></param>
@@ -9026,6 +9535,21 @@
             <alias name="glBlitFramebuffer"/>
         </command>
         <command>
+            <proto>void <name>glBlitNamedFramebuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>readFramebuffer</name></param>
+            <param><ptype>GLuint</ptype> <name>drawFramebuffer</name></param>
+            <param><ptype>GLint</ptype> <name>srcX0</name></param>
+            <param><ptype>GLint</ptype> <name>srcY0</name></param>
+            <param><ptype>GLint</ptype> <name>srcX1</name></param>
+            <param><ptype>GLint</ptype> <name>srcY1</name></param>
+            <param><ptype>GLint</ptype> <name>dstX0</name></param>
+            <param><ptype>GLint</ptype> <name>dstY0</name></param>
+            <param><ptype>GLint</ptype> <name>dstX1</name></param>
+            <param><ptype>GLint</ptype> <name>dstY1</name></param>
+            <param><ptype>GLbitfield</ptype> <name>mask</name></param>
+            <param><ptype>GLenum</ptype> <name>filter</name></param>
+        </command>
+        <command>
             <proto>void <name>glBufferAddressRangeNV</name></proto>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
@@ -9048,6 +9572,13 @@
             <alias name="glBufferData"/>
         </command>
         <command>
+            <proto>void <name>glBufferPageCommitmentARB</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+        </command>
+        <command>
             <proto>void <name>glBufferParameteriAPPLE</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -9061,6 +9592,14 @@
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
+            <proto>void <name>glBufferStorageEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param len="size">const void *<name>data</name></param>
+            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+            <alias name="glBufferStorage"/>
+        </command>
+        <command>
             <proto>void <name>glBufferSubData</name></proto>
             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -9076,6 +9615,10 @@
             <alias name="glBufferSubData"/>
         </command>
         <command>
+            <proto>void <name>glCallCommandListNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>list</name></param>
+        </command>
+        <command>
             <proto>void <name>glCallList</name></proto>
             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
             <glx type="render" opcode="1"/>
@@ -9103,6 +9646,11 @@
             <param><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
+            <proto><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+        </command>
+        <command>
             <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -9255,6 +9803,14 @@
             <glx type="render" opcode="129"/>
         </command>
         <command>
+            <proto>void <name>glClearNamedBufferData</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glClearNamedBufferDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -9263,6 +9819,16 @@
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
         </command>
         <command>
+            <proto>void <name>glClearNamedBufferSubData</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glClearNamedBufferSubDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -9273,6 +9839,35 @@
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
         </command>
         <command>
+            <proto>void <name>glClearNamedFramebufferfi</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
+            <param><ptype>GLfloat</ptype> <name>depth</name></param>
+            <param><ptype>GLint</ptype> <name>stencil</name></param>
+        </command>
+        <command>
+            <proto>void <name>glClearNamedFramebufferfv</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto>void <name>glClearNamedFramebufferiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
+            <param>const <ptype>GLint</ptype> *<name>value</name></param>
+        </command>
+        <command>
+            <proto>void <name>glClearNamedFramebufferuiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glClearStencil</name></proto>
             <param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param>
             <glx type="render" opcode="131"/>
@@ -9330,6 +9925,11 @@
             <alias name="glClientWaitSync"/>
         </command>
         <command>
+            <proto>void <name>glClipControl</name></proto>
+            <param><ptype>GLenum</ptype> <name>origin</name></param>
+            <param><ptype>GLenum</ptype> <name>depth</name></param>
+        </command>
+        <command>
             <proto>void <name>glClipPlane</name></proto>
             <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
             <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
@@ -9761,6 +10361,15 @@
             <alias name="glColorMaski"/>
         </command>
         <command>
+            <proto>void <name>glColorMaskiOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
+            <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
+            <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
+            <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
+            <alias name="glColorMaski"/>
+        </command>
+        <command>
             <proto>void <name>glColorMaterial</name></proto>
             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
             <param group="ColorMaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
@@ -9953,6 +10562,15 @@
             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glCommandListSegmentsNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>list</name></param>
+            <param><ptype>GLuint</ptype> <name>segments</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCompileCommandListNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>list</name></param>
+        </command>
+        <command>
             <proto>void <name>glCompileShader</name></proto>
             <param><ptype>GLuint</ptype> <name>shader</name></param>
         </command>
@@ -10270,6 +10888,16 @@
             <param len="imageSize">const void *<name>bits</name></param>
         </command>
         <command>
+            <proto>void <name>glCompressedTextureSubImage1D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glCompressedTextureSubImage1DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10281,6 +10909,18 @@
             <param len="imageSize">const void *<name>bits</name></param>
         </command>
         <command>
+            <proto>void <name>glCompressedTextureSubImage2D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glCompressedTextureSubImage2DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10294,6 +10934,20 @@
             <param len="imageSize">const void *<name>bits</name></param>
         </command>
         <command>
+            <proto>void <name>glCompressedTextureSubImage3D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
+            <param>const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glCompressedTextureSubImage3DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10309,6 +10963,11 @@
             <param len="imageSize">const void *<name>bits</name></param>
         </command>
         <command>
+            <proto>void <name>glConservativeRasterParameterfNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLfloat</ptype> <name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glConvolutionFilter1D</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -10577,6 +11236,25 @@
             <glx type="render" opcode="4291"/>
         </command>
         <command>
+            <proto>void <name>glCopyImageSubDataOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>srcName</name></param>
+            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
+            <param><ptype>GLint</ptype> <name>srcX</name></param>
+            <param><ptype>GLint</ptype> <name>srcY</name></param>
+            <param><ptype>GLint</ptype> <name>srcZ</name></param>
+            <param><ptype>GLuint</ptype> <name>dstName</name></param>
+            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
+            <param><ptype>GLint</ptype> <name>dstX</name></param>
+            <param><ptype>GLint</ptype> <name>dstY</name></param>
+            <param><ptype>GLint</ptype> <name>dstZ</name></param>
+            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
+            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
+            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
+            <alias name="glCopyImageSubData"/>
+        </command>
+        <command>
             <proto>void <name>glCopyMultiTexImage1DEXT</name></proto>
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10635,6 +11313,14 @@
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
+            <proto>void <name>glCopyNamedBufferSubData</name></proto>
+            <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
+            <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
+            <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+        </command>
+        <command>
             <proto>void <name>glCopyPathNV</name></proto>
             <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
             <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
@@ -10813,6 +11499,15 @@
             <param><ptype>GLsizei</ptype> <name>sourceLevelCount</name></param>
         </command>
         <command>
+            <proto>void <name>glCopyTextureSubImage1D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>x</name></param>
+            <param><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+        </command>
+        <command>
             <proto>void <name>glCopyTextureSubImage1DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10823,6 +11518,17 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
         </command>
         <command>
+            <proto>void <name>glCopyTextureSubImage2D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>x</name></param>
+            <param><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glCopyTextureSubImage2DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10835,6 +11541,18 @@
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
+            <proto>void <name>glCopyTextureSubImage3D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLint</ptype> <name>x</name></param>
+            <param><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glCopyTextureSubImage3DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -10882,10 +11600,34 @@
             <param><ptype>GLboolean</ptype> <name>mask</name></param>
         </command>
         <command>
+            <proto>void <name>glCoverageModulationNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>components</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCoverageModulationTableNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glCoverageOperationNV</name></proto>
             <param><ptype>GLenum</ptype> <name>operation</name></param>
         </command>
         <command>
+            <proto>void <name>glCreateBuffers</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>buffers</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateCommandListsNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>lists</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateFramebuffers</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>framebuffers</name></param>
+        </command>
+        <command>
             <proto>void <name>glCreatePerfQueryINTEL</name></proto>
             <param><ptype>GLuint</ptype> <name>queryId</name></param>
             <param><ptype>GLuint</ptype> *<name>queryHandle</name></param>
@@ -10898,6 +11640,27 @@
             <alias name="glCreateProgram"/>
         </command>
         <command>
+            <proto>void <name>glCreateProgramPipelines</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>pipelines</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateQueries</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>ids</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateRenderbuffers</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateSamplers</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>samplers</name></param>
+        </command>
+        <command>
             <proto><ptype>GLuint</ptype> <name>glCreateShader</name></proto>
             <param><ptype>GLenum</ptype> <name>type</name></param>
         </command>
@@ -10924,12 +11687,33 @@
             <param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param>
         </command>
         <command>
+            <proto>void <name>glCreateStatesNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>states</name></param>
+        </command>
+        <command>
             <proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto>
             <param group="cl_context"><ptype>struct _cl_context</ptype> *<name>context</name></param>
             <param group="cl_event"><ptype>struct _cl_event</ptype> *<name>event</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
+            <proto>void <name>glCreateTextures</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>textures</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateTransformFeedbacks</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>ids</name></param>
+        </command>
+        <command>
+            <proto>void <name>glCreateVertexArrays</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param><ptype>GLuint</ptype> *<name>arrays</name></param>
+        </command>
+        <command>
             <proto>void <name>glCullFace</name></proto>
             <param group="CullFaceMode"><ptype>GLenum</ptype> <name>mode</name></param>
             <glx type="render" opcode="79"/>
@@ -11107,6 +11891,11 @@
             <alias name="glDeleteBuffers"/>
         </command>
         <command>
+            <proto>void <name>glDeleteCommandListsNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>lists</name></param>
+        </command>
+        <command>
             <proto>void <name>glDeleteFencesAPPLE</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
             <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
@@ -11253,6 +12042,11 @@
             <glx type="single" opcode="195"/>
         </command>
         <command>
+            <proto>void <name>glDeleteStatesNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+        </command>
+        <command>
             <proto>void <name>glDeleteSync</name></proto>
             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
         </command>
@@ -11335,6 +12129,12 @@
             <glx type="render" opcode="174"/>
         </command>
         <command>
+            <proto>void <name>glDepthRangeArrayfvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>first</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glDepthRangeArrayv</name></proto>
             <param><ptype>GLuint</ptype> <name>first</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -11347,6 +12147,12 @@
             <param><ptype>GLdouble</ptype> <name>f</name></param>
         </command>
         <command>
+            <proto>void <name>glDepthRangeIndexedfNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLfloat</ptype> <name>n</name></param>
+            <param><ptype>GLfloat</ptype> <name>f</name></param>
+        </command>
+        <command>
             <proto>void <name>glDepthRangedNV</name></proto>
             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
@@ -11426,6 +12232,11 @@
             <param><ptype>GLuint</ptype> <name>id</name></param>
         </command>
         <command>
+            <proto>void <name>glDisableVertexArrayAttrib</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+        </command>
+        <command>
             <proto>void <name>glDisableVertexArrayAttribEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
@@ -11461,6 +12272,18 @@
             <alias name="glDisablei"/>
         </command>
         <command>
+            <proto>void <name>glDisableiNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glDisablei"/>
+        </command>
+        <command>
+            <proto>void <name>glDisableiOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glDisablei"/>
+        </command>
+        <command>
             <proto>void <name>glDiscardFramebufferEXT</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
@@ -11536,6 +12359,15 @@
             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
         </command>
+        <command>
+            <proto>void <name>glDrawArraysInstancedBaseInstanceEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLint</ptype> <name>first</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
+            <alias name="glDrawArraysInstancedBaseInstance"/>
+        </command>
         <command comment="primcount should be renamed to instanceCount for OpenGL ES">
             <proto>void <name>glDrawArraysInstancedEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
@@ -11554,7 +12386,7 @@
         </command>
         <command>
             <proto>void <name>glDrawBuffer</name></proto>
-            <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>buf</name></param>
             <glx type="render" opcode="126"/>
         </command>
         <command>
@@ -11594,6 +12426,38 @@
             <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
         </command>
         <command>
+            <proto>void <name>glDrawCommandsAddressNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+            <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
+            <proto>void <name>glDrawCommandsNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
+            <proto>void <name>glDrawCommandsStatesAddressNV</name></proto>
+            <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
+            <proto>void <name>glDrawCommandsStatesNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
             <proto>void <name>glDrawElementArrayAPPLE</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLint</ptype> <name>first</name></param>
@@ -11620,6 +12484,24 @@
             <param><ptype>GLint</ptype> <name>basevertex</name></param>
         </command>
         <command>
+            <proto>void <name>glDrawElementsBaseVertexEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawElementsBaseVertex"/>
+        </command>
+        <command>
+            <proto>void <name>glDrawElementsBaseVertexOES</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawElementsBaseVertex"/>
+        </command>
+        <command>
             <proto>void <name>glDrawElementsIndirect</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLenum</ptype> <name>type</name></param>
@@ -11661,6 +12543,16 @@
             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
         </command>
         <command>
+            <proto>void <name>glDrawElementsInstancedBaseInstanceEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="count">const void *<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
+            <alias name="glDrawElementsInstancedBaseInstance"/>
+        </command>
+        <command>
             <proto>void <name>glDrawElementsInstancedBaseVertex</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -11679,6 +12571,37 @@
             <param><ptype>GLint</ptype> <name>basevertex</name></param>
             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
         </command>
+        <command>
+            <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="count">const void *<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
+            <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/>
+        </command>
+        <command>
+            <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawElementsInstancedBaseVertex"/>
+        </command>
+        <command>
+            <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawElementsInstancedBaseVertex"/>
+        </command>
         <command comment="primcount should be renamed to instanceCount for OpenGL ES">
             <proto>void <name>glDrawElementsInstancedEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
@@ -11749,6 +12672,28 @@
             <param><ptype>GLint</ptype> <name>basevertex</name></param>
         </command>
         <command>
+            <proto>void <name>glDrawRangeElementsBaseVertexEXT</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLuint</ptype> <name>end</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawRangeElementsBaseVertex"/>
+        </command>
+        <command>
+            <proto>void <name>glDrawRangeElementsBaseVertexOES</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLuint</ptype> <name>end</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+            <param><ptype>GLint</ptype> <name>basevertex</name></param>
+            <alias name="glDrawRangeElementsBaseVertex"/>
+        </command>
+        <command>
             <proto>void <name>glDrawRangeElementsEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLuint</ptype> <name>start</name></param>
@@ -11935,6 +12880,11 @@
             <param><ptype>GLuint</ptype> <name>id</name></param>
         </command>
         <command>
+            <proto>void <name>glEnableVertexArrayAttrib</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+        </command>
+        <command>
             <proto>void <name>glEnableVertexArrayAttribEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
@@ -11970,6 +12920,18 @@
             <alias name="glEnablei"/>
         </command>
         <command>
+            <proto>void <name>glEnableiNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glEnablei"/>
+        </command>
+        <command>
+            <proto>void <name>glEnableiOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glEnablei"/>
+        </command>
+        <command>
             <proto>void <name>glEnd</name></proto>
             <glx type="render" opcode="23"/>
         </command>
@@ -12136,6 +13098,9 @@
             <glx type="render" opcode="158"/>
         </command>
         <command>
+            <proto>void <name>glEvaluateDepthValuesARB</name></proto>
+        </command>
+        <command>
             <proto>void <name>glExecuteProgramNV</name></proto>
             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
@@ -12310,6 +13275,12 @@
             <alias name="glFlushMappedBufferRange"/>
         </command>
         <command>
+            <proto>void <name>glFlushMappedNamedBufferRange</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
+        </command>
+        <command>
             <proto>void <name>glFlushMappedNamedBufferRangeEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -12470,6 +13441,10 @@
             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
         <command>
+            <proto>void <name>glFragmentCoverageColorNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>color</name></param>
+        </command>
+        <command>
             <proto>void <name>glFragmentLightModelfSGIX</name></proto>
             <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
@@ -12592,6 +13567,20 @@
             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
         </command>
         <command>
+            <proto>void <name>glFramebufferSampleLocationsfvARB</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
+            <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glFramebufferTexture</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -12707,7 +13696,7 @@
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <alias name="glFramebufferTextureARB"/>
+            <alias name="glFramebufferTexture"/>
         </command>
         <command>
             <proto>void <name>glFramebufferTextureFaceARB</name></proto>
@@ -12754,6 +13743,33 @@
             <alias name="glFramebufferTextureLayer"/>
         </command>
         <command>
+            <proto>void <name>glFramebufferTextureMultisampleMultiviewOVR</name></proto>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLsizei</ptype> <name>samples</name></param>
+            <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
+            <param><ptype>GLsizei</ptype> <name>numViews</name></param>
+        </command>
+        <command>
+            <proto>void <name>glFramebufferTextureMultiviewOVR</name></proto>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
+            <param><ptype>GLsizei</ptype> <name>numViews</name></param>
+        </command>
+        <command>
+            <proto>void <name>glFramebufferTextureOES</name></proto>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
+            <alias name="glFramebufferTexture"/>
+        </command>
+        <command>
             <proto>void <name>glFreeObjectBufferATI</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
         </command>
@@ -13018,6 +14034,10 @@
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
+            <proto>void <name>glGenerateTextureMipmap</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+        </command>
+        <command>
             <proto>void <name>glGenerateTextureMipmapEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -13110,7 +14130,7 @@
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
-            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(program,uniformBlockIndex,pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetActiveUniformName</name></proto>
@@ -13124,9 +14144,9 @@
             <proto>void <name>glGetActiveUniformsiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
-            <param len="COMPSIZE(uniformCount)">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
+            <param len="uniformCount">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
-            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(uniformCount,pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetActiveVaryingNV</name></proto>
@@ -13389,6 +14409,11 @@
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto><ptype>GLuint</ptype> <name>glGetCommandHeaderNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>tokenID</name></param>
+            <param><ptype>GLuint</ptype> <name>size</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetCompressedMultiTexImageEXT</name></proto>
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -13412,6 +14437,13 @@
             <glx type="single" opcode="160"/>
         </command>
         <command>
+            <proto>void <name>glGetCompressedTextureImage</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetCompressedTextureImageEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -13419,6 +14451,19 @@
             <param len="COMPSIZE(target,lod)">void *<name>img</name></param>
         </command>
         <command>
+            <proto>void <name>glGetCompressedTextureSubImage</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetConvolutionFilter</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -13470,6 +14515,11 @@
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetCoverageModulationTableNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
+            <param><ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto>
             <param><ptype>GLuint</ptype> <name>count</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
@@ -13537,7 +14587,7 @@
             <proto>void <name>glGetDoublei_vEXT</name></proto>
             <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
             <alias name="glGetDoublei_v"/>
         </command>
         <command>
@@ -13615,7 +14665,14 @@
             <proto>void <name>glGetFloati_vEXT</name></proto>
             <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
+            <alias name="glGetFloati_v"/>
+        </command>
+        <command>
+            <proto>void <name>glGetFloati_vNV</name></proto>
+            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
             <alias name="glGetFloati_v"/>
         </command>
         <command>
@@ -13634,6 +14691,12 @@
             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
+            <proto><ptype>GLint</ptype> <name>glGetFragDataIndexEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
+            <alias name="glGetFragDataIndex"/>
+        </command>
+        <command>
             <proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
@@ -13705,12 +14768,19 @@
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
+        </command>
+        <command>
             <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
         </command>
         <command>
             <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
         </command>
         <command>
+            <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
+            <alias name="glGetGraphicsResetStatus"/>
+        </command>
+        <command>
             <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glGetHandleARB</name></proto>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
         </command>
@@ -13860,6 +14930,15 @@
             <glx type="single" opcode="117"/>
         </command>
         <command>
+            <proto>void <name>glGetInternalformatSampleivNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>samples</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetInternalformati64v</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -14199,6 +15278,18 @@
             <alias name="glGetMultisamplefv"/>
         </command>
         <command>
+            <proto>void <name>glGetNamedBufferParameteri64v</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint64</ptype> *<name>params</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetNamedBufferParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedBufferParameterivEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -14211,12 +15302,25 @@
             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetNamedBufferPointerv</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param>void **<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedBufferPointervEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="1">void **<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetNamedBufferSubData</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param>void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedBufferSubDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -14224,6 +15328,13 @@
             <param len="COMPSIZE(size)">void *<name>data</name></param>
         </command>
         <command>
+            <proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedFramebufferAttachmentParameterivEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -14231,6 +15342,12 @@
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetNamedFramebufferParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedFramebufferParameterivEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -14279,6 +15396,12 @@
             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetNamedRenderbufferParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetNamedRenderbufferParameterivEXT</name></proto>
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
             <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -14799,6 +15922,12 @@
             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
+            <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetProgramResourceName</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
@@ -14808,6 +15937,17 @@
             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
+            <proto>void <name>glGetProgramResourcefvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLsizei</ptype> <name>propCount</name></param>
+            <param>const <ptype>GLenum</ptype> *<name>props</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLsizei</ptype> *<name>length</name></param>
+            <param><ptype>GLfloat</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetProgramResourceiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
@@ -14865,6 +16005,34 @@
             <glx type="vendor" opcode="1298"/>
         </command>
         <command>
+            <proto>void <name>glGetQueryBufferObjecti64v</name></proto>
+            <param><ptype>GLuint</ptype> <name>id</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetQueryBufferObjectiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>id</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetQueryBufferObjectui64v</name></proto>
+            <param><ptype>GLuint</ptype> <name>id</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetQueryBufferObjectuiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>id</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetQueryIndexediv</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
@@ -14995,6 +16163,13 @@
             <alias name="glGetSamplerParameterIiv"/>
         </command>
         <command>
+            <proto>void <name>glGetSamplerParameterIivOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>sampler</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
+            <alias name="glGetSamplerParameterIiv"/>
+        </command>
+        <command>
             <proto>void <name>glGetSamplerParameterIuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15008,6 +16183,13 @@
             <alias name="glGetSamplerParameterIuiv"/>
         </command>
         <command>
+            <proto>void <name>glGetSamplerParameterIuivOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>sampler</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
+            <alias name="glGetSamplerParameterIuiv"/>
+        </command>
+        <command>
             <proto>void <name>glGetSamplerParameterfv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15084,6 +16266,10 @@
             <glx type="vendor" opcode="4097"/>
         </command>
         <command>
+            <proto><ptype>GLushort</ptype> <name>glGetStageIndexNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+        </command>
+        <command>
             <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
             <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
             <glx type="single" opcode="129"/>
@@ -15252,6 +16438,13 @@
             <alias name="glGetTexParameterIiv"/>
         </command>
         <command>
+            <proto>void <name>glGetTexParameterIivOES</name></proto>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
+            <alias name="glGetTexParameterIiv"/>
+        </command>
+        <command>
             <proto>void <name>glGetTexParameterIuiv</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15266,6 +16459,13 @@
             <alias name="glGetTexParameterIuiv"/>
         </command>
         <command>
+            <proto>void <name>glGetTexParameterIuivOES</name></proto>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
+            <alias name="glGetTexParameterIuiv"/>
+        </command>
+        <command>
             <proto>void <name>glGetTexParameterPointervAPPLE</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15306,6 +16506,15 @@
             <param><ptype>GLuint</ptype> <name>texture</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureImage</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureImageEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15315,6 +16524,13 @@
             <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureLevelParameterfv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLfloat</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureLevelParameterfvEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15323,6 +16539,13 @@
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureLevelParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureLevelParameterivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15331,6 +16554,12 @@
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureParameterIiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureParameterIivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15338,6 +16567,12 @@
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureParameterIuiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLuint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureParameterIuivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15345,6 +16580,12 @@
             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureParameterfv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLfloat</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureParameterfvEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15352,6 +16593,12 @@
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTextureParameterivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -15369,6 +16616,21 @@
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTextureSubImage</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTrackMatrixivNV</name></proto>
             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>address</name></param>
@@ -15404,6 +16666,26 @@
             <param len="1"><ptype>GLint</ptype> *<name>location</name></param>
         </command>
         <command>
+            <proto>void <name>glGetTransformFeedbacki64_v</name></proto>
+            <param><ptype>GLuint</ptype> <name>xfb</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLint64</ptype> *<name>param</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetTransformFeedbacki_v</name></proto>
+            <param><ptype>GLuint</ptype> <name>xfb</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetTransformFeedbackiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>xfb</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetTranslatedShaderSourceANGLE</name></proto>
             <param><ptype>GLuint</ptype> <name>shader</name></param>
             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
@@ -15453,41 +16735,53 @@
             <proto>void <name>glGetUniformdv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLdouble</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLdouble</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetUniformfv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLfloat</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetUniformfvARB</name></proto>
             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLfloat</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(programObj,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
             <alias name="glGetUniformfv"/>
         </command>
         <command>
+            <proto>void <name>glGetUniformi64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLint64</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetUniformi64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetUniformiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLint</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetUniformivARB</name></proto>
             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
-            <param len="COMPSIZE(location)"><ptype>GLint</ptype> *<name>params</name></param>
+            <param len="COMPSIZE(programObj,location)"><ptype>GLint</ptype> *<name>params</name></param>
             <alias name="glGetUniformiv"/>
         </command>
         <command>
+            <proto>void <name>glGetUniformui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param len="COMPSIZE(program,location)"><ptype>GLuint64</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetUniformui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -15548,6 +16842,20 @@
             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
+            <proto>void <name>glGetVertexArrayIndexed64iv</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint64</ptype> *<name>param</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetVertexArrayIndexediv</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
@@ -15574,6 +16882,12 @@
             <param len="1">void **<name>param</name></param>
         </command>
         <command>
+            <proto>void <name>glGetVertexArrayiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetVertexAttribArrayObjectfvATI</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15784,6 +17098,14 @@
             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnColorTable</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>table</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnColorTableARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>format</name></param>
@@ -15792,6 +17114,13 @@
             <param len="bufSize">void *<name>table</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnCompressedTexImage</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLint</ptype> <name>lod</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnCompressedTexImageARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>lod</name></param>
@@ -15799,6 +17128,14 @@
             <param len="bufSize">void *<name>img</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnConvolutionFilter</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>image</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnConvolutionFilterARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>format</name></param>
@@ -15807,6 +17144,15 @@
             <param len="bufSize">void *<name>image</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnHistogram</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLboolean</ptype> <name>reset</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>values</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnHistogramARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
@@ -15816,6 +17162,13 @@
             <param len="bufSize">void *<name>values</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnMapdv</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLdouble</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnMapdvARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>query</name></param>
@@ -15823,6 +17176,13 @@
             <param len="bufSize"><ptype>GLdouble</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnMapfv</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnMapfvARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>query</name></param>
@@ -15830,6 +17190,13 @@
             <param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnMapiv</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLint</ptype> *<name>v</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnMapivARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>query</name></param>
@@ -15837,6 +17204,15 @@
             <param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnMinmax</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLboolean</ptype> <name>reset</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>values</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnMinmaxARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
@@ -15846,29 +17222,63 @@
             <param len="bufSize">void *<name>values</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnPixelMapfv</name></proto>
+            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLfloat</ptype> *<name>values</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnPixelMapfvARB</name></proto>
             <param><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLfloat</ptype> *<name>values</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnPixelMapuiv</name></proto>
+            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLuint</ptype> *<name>values</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnPixelMapuivARB</name></proto>
             <param><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnPixelMapusv</name></proto>
+            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLushort</ptype> *<name>values</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnPixelMapusvARB</name></proto>
             <param><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnPolygonStipple</name></proto>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLubyte</ptype> *<name>pattern</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnPolygonStippleARB</name></proto>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLubyte</ptype> *<name>pattern</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnSeparableFilter</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
+            <param>void *<name>row</name></param>
+            <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
+            <param>void *<name>column</name></param>
+            <param>void *<name>span</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnSeparableFilterARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>format</name></param>
@@ -15880,6 +17290,15 @@
             <param len="0">void *<name>span</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnTexImage</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnTexImageARB</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
@@ -15889,6 +17308,13 @@
             <param len="bufSize">void *<name>img</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnUniformdv</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLdouble</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnUniformdvARB</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -15896,6 +17322,13 @@
             <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnUniformfv</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLfloat</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnUniformfvARB</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -15910,6 +17343,28 @@
             <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnUniformfvKHR</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLfloat</ptype> *<name>params</name></param>
+            <alias name="glGetnUniformfv"/>
+        </command>
+        <command>
+            <proto>void <name>glGetnUniformi64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLint64</ptype> *<name>params</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetnUniformiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnUniformivARB</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -15924,6 +17379,28 @@
             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnUniformivKHR</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLint</ptype> *<name>params</name></param>
+            <alias name="glGetnUniformiv"/>
+        </command>
+        <command>
+            <proto>void <name>glGetnUniformui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLuint64</ptype> *<name>params</name></param>
+        </command>
+        <command>
+            <proto>void <name>glGetnUniformuiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLuint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glGetnUniformuivARB</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -15931,6 +17408,14 @@
             <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glGetnUniformuivKHR</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param><ptype>GLuint</ptype> *<name>params</name></param>
+            <alias name="glGetnUniformuiv"/>
+        </command>
+        <command>
             <proto>void <name>glGlobalAlphaFactorbSUN</name></proto>
             <param><ptype>GLbyte</ptype> <name>factor</name></param>
         </command>
@@ -16175,6 +17660,22 @@
             <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
         </command>
         <command>
+            <proto>void <name>glInvalidateNamedFramebufferData</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
+            <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
+        </command>
+        <command>
+            <proto>void <name>glInvalidateNamedFramebufferSubData</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
+            <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
+            <param><ptype>GLint</ptype> <name>x</name></param>
+            <param><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glInvalidateSubFramebuffer</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
@@ -16218,6 +17719,10 @@
             <param><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
+            <proto><ptype>GLboolean</ptype> <name>glIsCommandListNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>list</name></param>
+        </command>
+        <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabled</name></proto>
             <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
             <glx type="single" opcode="140"/>
@@ -16240,6 +17745,18 @@
             <alias name="glIsEnabledi"/>
         </command>
         <command>
+            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glIsEnabledi"/>
+        </command>
+        <command>
+            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <alias name="glIsEnabledi"/>
+        </command>
+        <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceAPPLE</name></proto>
             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
         </command>
@@ -16378,6 +17895,10 @@
             <glx type="single" opcode="196"/>
         </command>
         <command>
+            <proto><ptype>GLboolean</ptype> <name>glIsStateNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>state</name></param>
+        </command>
+        <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSync</name></proto>
             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
         </command>
@@ -16580,6 +18101,16 @@
             <glx type="render" opcode="3"/>
         </command>
         <command>
+            <proto>void <name>glListDrawCommandsStatesClientNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>list</name></param>
+            <param><ptype>GLuint</ptype> <name>segment</name></param>
+            <param>const void **<name>indirects</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
             <proto>void <name>glListParameterfSGIX</name></proto>
             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -16898,11 +18429,23 @@
             <param><ptype>GLfixed</ptype> <name>v2</name></param>
         </command>
         <command>
+            <proto>void *<name>glMapNamedBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLenum</ptype> <name>access</name></param>
+        </command>
+        <command>
             <proto>void *<name>glMapNamedBufferEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="VertexBufferObjectAccess"><ptype>GLenum</ptype> <name>access</name></param>
         </command>
         <command>
+            <proto>void *<name>glMapNamedBufferRange</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
+            <param><ptype>GLbitfield</ptype> <name>access</name></param>
+        </command>
+        <command>
             <proto>void *<name>glMapNamedBufferRangeEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -17076,10 +18619,25 @@
             <glx type="render" opcode="4327"/>
         </command>
         <command>
+            <proto>void <name>glMatrixLoad3x2fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
+            <proto>void <name>glMatrixLoad3x3fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
             <proto>void <name>glMatrixLoadIdentityEXT</name></proto>
             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
         <command>
+            <proto>void <name>glMatrixLoadTranspose3x3fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
             <proto>void <name>glMatrixLoadTransposedEXT</name></proto>
             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
@@ -17105,6 +18663,21 @@
             <glx type="render" opcode="179"/>
         </command>
         <command>
+            <proto>void <name>glMatrixMult3x2fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
+            <proto>void <name>glMatrixMult3x3fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
+            <proto>void <name>glMatrixMultTranspose3x3fNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
+        </command>
+        <command>
             <proto>void <name>glMatrixMultTransposedEXT</name></proto>
             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
@@ -17187,6 +18760,10 @@
             <param><ptype>GLfloat</ptype> <name>z</name></param>
         </command>
         <command>
+            <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>count</name></param>
+        </command>
+        <command>
             <proto>void <name>glMemoryBarrier</name></proto>
             <param><ptype>GLbitfield</ptype> <name>barriers</name></param>
         </command>
@@ -17299,6 +18876,15 @@
             <alias name="glMultiDrawArraysIndirect"/>
         </command>
         <command>
+            <proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param>const void *<name>indirect</name></param>
+            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
+            <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
             <param><ptype>GLenum</ptype> <name>mode</name></param>
             <param>const void *<name>indirect</name></param>
@@ -17315,6 +18901,14 @@
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
         </command>
         <command>
+            <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
+            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+            <alias name="glMultiDrawArraysIndirect"/>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawElementArrayAPPLE</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
@@ -17339,6 +18933,26 @@
             <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
         </command>
         <command>
+            <proto>void <name>glMultiDrawElementsBaseVertexEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
+            <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
+            <alias name="glMultiDrawElementsBaseVertex"/>
+        </command>
+        <command>
+            <proto>void <name>glMultiDrawElementsBaseVertexOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
+            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
+            <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
+            <alias name="glMultiDrawElementsBaseVertex"/>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawElementsEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
@@ -17365,6 +18979,16 @@
             <alias name="glMultiDrawElementsIndirect"/>
         </command>
         <command>
+            <proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>indirect</name></param>
+            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
+            <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
             <param><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLenum</ptype> <name>type</name></param>
@@ -17383,6 +19007,15 @@
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
         </command>
         <command>
+            <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
+            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+            <alias name="glMultiDrawElementsIndirect"/>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLuint</ptype> <name>start</name></param>
@@ -18293,6 +19926,13 @@
             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedBufferData</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param>const void *<name>data</name></param>
+            <param><ptype>GLenum</ptype> <name>usage</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedBufferDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -18300,18 +19940,48 @@
             <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
         </command>
         <command>
-            <proto>void <name>glNamedBufferStorageEXT</name></proto>
+            <proto>void <name>glNamedBufferPageCommitmentARB</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedBufferPageCommitmentEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedBufferStorage</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
             <param len="size">const void *<name>data</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedBufferStorageEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param len="size">const void *<name>data</name></param>
+            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+            <alias name="glNamedBufferStorage"/>
+        </command>
+        <command>
+            <proto>void <name>glNamedBufferSubData</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param len="COMPSIZE(size)">const void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedBufferSubDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
-            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
             <param len="COMPSIZE(size)">const void *<name>data</name></param>
+            <alias name="glNamedBufferSubData"/>
         </command>
         <command>
             <proto>void <name>glNamedCopyBufferSubDataEXT</name></proto>
@@ -18322,12 +19992,41 @@
             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedFramebufferDrawBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>buf</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedFramebufferDrawBuffers</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLsizei</ptype> <name>n</name></param>
+            <param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedFramebufferParameteri</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> <name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedFramebufferParameteriEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>param</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedFramebufferReadBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>src</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedFramebufferRenderbuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
+            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedFramebufferRenderbufferEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -18335,6 +20034,27 @@
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedFramebufferSampleLocationsfvARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLuint</ptype> <name>start</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+        </command>
+        <command>
+            <proto>void <name>glNamedFramebufferTexture</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedFramebufferTexture1DEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -18375,6 +20095,14 @@
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedFramebufferTextureLayer</name></proto>
+            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>layer</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedFramebufferTextureLayerEXT</name></proto>
             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -18487,6 +20215,13 @@
             <param len="len">const void *<name>string</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedRenderbufferStorage</name></proto>
+            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedRenderbufferStorageEXT</name></proto>
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -18494,6 +20229,14 @@
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedRenderbufferStorageMultisample</name></proto>
+            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
+            <param><ptype>GLsizei</ptype> <name>samples</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedRenderbufferStorageMultisampleCoverageEXT</name></proto>
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
@@ -18861,6 +20604,12 @@
             <alias name="glPatchParameteri"/>
         </command>
         <command>
+            <proto>void <name>glPatchParameteriOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> <name>value</name></param>
+            <alias name="glPatchParameteri"/>
+        </command>
+        <command>
             <proto>void <name>glPathColorGenNV</name></proto>
             <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
             <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
@@ -18898,6 +20647,26 @@
             <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
         </command>
         <command>
+            <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexArrayNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>firstPathName</name></param>
+            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
+            <param>const void *<name>fontName</name></param>
+            <param><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
+            <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
+            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
+            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
+            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
+        </command>
+        <command>
+            <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexRangeNV</name></proto>
+            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
+            <param>const void *<name>fontName</name></param>
+            <param><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
+            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
+            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
+            <param><ptype>GLuint</ptype> <name>baseAndCount</name>[2]</param>
+        </command>
+        <command>
             <proto>void <name>glPathGlyphRangeNV</name></proto>
             <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
             <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
@@ -18923,6 +20692,18 @@
             <param><ptype>GLfloat</ptype> <name>emScale</name></param>
         </command>
         <command>
+            <proto><ptype>GLenum</ptype> <name>glPathMemoryGlyphIndexArrayNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>firstPathName</name></param>
+            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
+            <param><ptype>GLsizeiptr</ptype> <name>fontSize</name></param>
+            <param>const void *<name>fontData</name></param>
+            <param><ptype>GLsizei</ptype> <name>faceIndex</name></param>
+            <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
+            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
+            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
+            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
+        </command>
+        <command>
             <proto>void <name>glPathParameterfNV</name></proto>
             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -19271,12 +21052,25 @@
             <glx type="render" opcode="101"/>
         </command>
         <command>
+            <proto>void <name>glPolygonModeNV</name></proto>
+            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+            <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
+            <alias name="glPolygonMode"/>
+        </command>
+        <command>
             <proto>void <name>glPolygonOffset</name></proto>
             <param><ptype>GLfloat</ptype> <name>factor</name></param>
             <param><ptype>GLfloat</ptype> <name>units</name></param>
             <glx type="render" opcode="192"/>
         </command>
         <command>
+            <proto>void <name>glPolygonOffsetClampEXT</name></proto>
+            <param><ptype>GLfloat</ptype> <name>factor</name></param>
+            <param><ptype>GLfloat</ptype> <name>units</name></param>
+            <param><ptype>GLfloat</ptype> <name>clamp</name></param>
+            <glx type="render" opcode="4225"/>
+        </command>
+        <command>
             <proto>void <name>glPolygonOffsetEXT</name></proto>
             <param><ptype>GLfloat</ptype> <name>factor</name></param>
             <param><ptype>GLfloat</ptype> <name>bias</name></param>
@@ -19354,6 +21148,29 @@
             <param><ptype>GLuint</ptype> <name>key1</name></param>
         </command>
         <command>
+            <proto>void <name>glPrimitiveBoundingBox</name></proto>
+            <param><ptype>GLfloat</ptype> <name>minX</name></param>
+            <param><ptype>GLfloat</ptype> <name>minY</name></param>
+            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>minW</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
+        </command>
+        <command>
+            <proto>void <name>glPrimitiveBoundingBoxARB</name></proto>
+            <param><ptype>GLfloat</ptype> <name>minX</name></param>
+            <param><ptype>GLfloat</ptype> <name>minY</name></param>
+            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>minW</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
+            <alias name="glPrimitiveBoundingBox"/>
+        </command>
+        <command>
             <proto>void <name>glPrimitiveBoundingBoxEXT</name></proto>
             <param><ptype>GLfloat</ptype> <name>minX</name></param>
             <param><ptype>GLfloat</ptype> <name>minY</name></param>
@@ -19363,6 +21180,19 @@
             <param><ptype>GLfloat</ptype> <name>maxY</name></param>
             <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
             <param><ptype>GLfloat</ptype> <name>maxW</name></param>
+            <alias name="glPrimitiveBoundingBox"/>
+        </command>
+        <command>
+            <proto>void <name>glPrimitiveBoundingBoxOES</name></proto>
+            <param><ptype>GLfloat</ptype> <name>minX</name></param>
+            <param><ptype>GLfloat</ptype> <name>minY</name></param>
+            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>minW</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
+            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
+            <alias name="glPrimitiveBoundingBox"/>
         </command>
         <command>
             <proto>void <name>glPrimitiveRestartIndex</name></proto>
@@ -19716,6 +21546,14 @@
             <glx type="render" opcode="4186"/>
         </command>
         <command>
+            <proto>void <name>glProgramPathFragmentInputGenNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLenum</ptype> <name>genMode</name></param>
+            <param><ptype>GLint</ptype> <name>components</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramStringARB</name></proto>
             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="ProgramFormatARB"><ptype>GLenum</ptype> <name>format</name></param>
@@ -19789,12 +21627,25 @@
             <param><ptype>GLint</ptype> <name>v0</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform1i64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform1i64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform1i64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform1i64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -19830,12 +21681,25 @@
             <param><ptype>GLuint</ptype> <name>v0</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform1ui64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform1ui64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform1ui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform1ui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -19930,6 +21794,13 @@
             <param><ptype>GLint</ptype> <name>v1</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform2i64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform2i64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -19937,6 +21808,13 @@
             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform2i64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform2i64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -19974,6 +21852,13 @@
             <param><ptype>GLuint</ptype> <name>v1</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform2ui64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform2ui64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -19981,6 +21866,13 @@
             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform2ui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform2ui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20081,6 +21973,14 @@
             <param><ptype>GLint</ptype> <name>v2</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform3i64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+            <param><ptype>GLint64</ptype> <name>z</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform3i64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20089,6 +21989,13 @@
             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform3i64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform3i64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20128,6 +22035,14 @@
             <param><ptype>GLuint</ptype> <name>v2</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform3ui64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+            <param><ptype>GLuint64</ptype> <name>z</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform3ui64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20136,6 +22051,13 @@
             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform3ui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform3ui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20242,6 +22164,15 @@
             <param><ptype>GLint</ptype> <name>v3</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform4i64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+            <param><ptype>GLint64</ptype> <name>z</name></param>
+            <param><ptype>GLint64</ptype> <name>w</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform4i64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20251,6 +22182,13 @@
             <param><ptype>GLint64EXT</ptype> <name>w</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform4i64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform4i64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20292,6 +22230,15 @@
             <param><ptype>GLuint</ptype> <name>v3</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform4ui64ARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+            <param><ptype>GLuint64</ptype> <name>z</name></param>
+            <param><ptype>GLuint64</ptype> <name>w</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform4ui64NV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20301,6 +22248,13 @@
             <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
         </command>
         <command>
+            <proto>void <name>glProgramUniform4ui64vARB</name></proto>
+            <param><ptype>GLuint</ptype> <name>program</name></param>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glProgramUniform4ui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
@@ -20922,8 +22876,13 @@
             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
         </command>
         <command>
+            <proto>void <name>glRasterSamplesEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>samples</name></param>
+            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
+        </command>
+        <command>
             <proto>void <name>glReadBuffer</name></proto>
-            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
             <glx type="render" opcode="171"/>
         </command>
         <command>
@@ -20953,6 +22912,17 @@
             <glx type="render" opcode="345" name="glReadPixelsPBO" comment="PBO protocol"/>
         </command>
         <command>
+            <proto>void <name>glReadnPixels</name></proto>
+            <param><ptype>GLint</ptype> <name>x</name></param>
+            <param><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param>void *<name>data</name></param>
+        </command>
+        <command>
             <proto>void <name>glReadnPixelsARB</name></proto>
             <param><ptype>GLint</ptype> <name>x</name></param>
             <param><ptype>GLint</ptype> <name>y</name></param>
@@ -20962,6 +22932,7 @@
             <param><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>data</name></param>
+            <alias name="glReadnPixels"/>
         </command>
         <command>
             <proto>void <name>glReadnPixelsEXT</name></proto>
@@ -20973,6 +22944,19 @@
             <param><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>data</name></param>
+            <alias name="glReadnPixels"/>
+        </command>
+        <command>
+            <proto>void <name>glReadnPixelsKHR</name></proto>
+            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
+            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+            <param len="bufSize">void *<name>data</name></param>
+            <alias name="glReadnPixels"/>
         </command>
         <command>
             <proto>void <name>glRectd</name></proto>
@@ -21342,6 +23326,9 @@
             <proto>void <name>glResizeBuffersMESA</name></proto>
         </command>
         <command>
+            <proto>void <name>glResolveDepthValuesNV</name></proto>
+        </command>
+        <command>
             <proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto>
         </command>
         <command>
@@ -21394,11 +23381,6 @@
             <alias name="glSampleCoverage"/>
         </command>
         <command>
-            <proto>void <name>glSampleCoverageOES</name></proto>
-            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>value</name></param>
-            <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
-        </command>
-        <command>
             <proto>void <name>glSampleCoveragex</name></proto>
             <param><ptype>GLclampx</ptype> <name>value</name></param>
             <param><ptype>GLboolean</ptype> <name>invert</name></param>
@@ -21460,6 +23442,13 @@
             <alias name="glSamplerParameterIiv"/>
         </command>
         <command>
+            <proto>void <name>glSamplerParameterIivOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>sampler</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
+            <alias name="glSamplerParameterIiv"/>
+        </command>
+        <command>
             <proto>void <name>glSamplerParameterIuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -21473,6 +23462,13 @@
             <alias name="glSamplerParameterIuiv"/>
         </command>
         <command>
+            <proto>void <name>glSamplerParameterIuivOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>sampler</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
+            <alias name="glSamplerParameterIuiv"/>
+        </command>
+        <command>
             <proto>void <name>glSamplerParameterf</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -21537,6 +23533,13 @@
             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glScissorArrayvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>first</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
+            <alias name="glScissorArrayv"/>
+        </command>
+        <command>
             <proto>void <name>glScissorIndexed</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLint</ptype> <name>left</name></param>
@@ -21545,11 +23548,26 @@
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
+            <proto>void <name>glScissorIndexedNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLint</ptype> <name>left</name></param>
+            <param><ptype>GLint</ptype> <name>bottom</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <alias name="glScissorIndexed"/>
+        </command>
+        <command>
             <proto>void <name>glScissorIndexedv</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glScissorIndexedvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
+            <alias name="glScissorIndexedv"/>
+        </command>
+        <command>
             <proto>void <name>glSecondaryColor3b</name></proto>
             <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
             <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
@@ -21979,6 +23997,11 @@
             <param><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
         </command>
         <command>
+            <proto>void <name>glStateCaptureNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>state</name></param>
+            <param><ptype>GLenum</ptype> <name>mode</name></param>
+        </command>
+        <command>
             <proto>void <name>glStencilClearTagEXT</name></proto>
             <param><ptype>GLsizei</ptype> <name>stencilTagBits</name></param>
             <param><ptype>GLuint</ptype> <name>stencilClearTag</name></param>
@@ -22077,6 +24100,44 @@
             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
         </command>
         <command>
+            <proto>void <name>glStencilThenCoverFillPathInstancedNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
+            <param><ptype>GLenum</ptype> <name>pathNameType</name></param>
+            <param>const void *<name>paths</name></param>
+            <param><ptype>GLuint</ptype> <name>pathBase</name></param>
+            <param><ptype>GLenum</ptype> <name>fillMode</name></param>
+            <param><ptype>GLuint</ptype> <name>mask</name></param>
+            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
+            <param><ptype>GLenum</ptype> <name>transformType</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
+        </command>
+        <command>
+            <proto>void <name>glStencilThenCoverFillPathNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>path</name></param>
+            <param><ptype>GLenum</ptype> <name>fillMode</name></param>
+            <param><ptype>GLuint</ptype> <name>mask</name></param>
+            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
+        </command>
+        <command>
+            <proto>void <name>glStencilThenCoverStrokePathInstancedNV</name></proto>
+            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
+            <param><ptype>GLenum</ptype> <name>pathNameType</name></param>
+            <param>const void *<name>paths</name></param>
+            <param><ptype>GLuint</ptype> <name>pathBase</name></param>
+            <param><ptype>GLint</ptype> <name>reference</name></param>
+            <param><ptype>GLuint</ptype> <name>mask</name></param>
+            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
+            <param><ptype>GLenum</ptype> <name>transformType</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
+        </command>
+        <command>
+            <proto>void <name>glStencilThenCoverStrokePathNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>path</name></param>
+            <param><ptype>GLint</ptype> <name>reference</name></param>
+            <param><ptype>GLuint</ptype> <name>mask</name></param>
+            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
+        </command>
+        <command>
             <proto>void <name>glStopInstrumentsSGIX</name></proto>
             <param><ptype>GLint</ptype> <name>marker</name></param>
             <glx type="render" opcode="2070"/>
@@ -22087,6 +24148,11 @@
             <param len="len">const void *<name>string</name></param>
         </command>
         <command>
+            <proto>void <name>glSubpixelPrecisionBiasNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>xbits</name></param>
+            <param><ptype>GLuint</ptype> <name>ybits</name></param>
+        </command>
+        <command>
             <proto>void <name>glSwizzleEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>res</name></param>
             <param><ptype>GLuint</ptype> <name>in</name></param>
@@ -22211,6 +24277,13 @@
             <alias name="glTexBuffer"/>
         </command>
         <command>
+            <proto>void <name>glTexBufferOES</name></proto>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <alias name="glTexBuffer"/>
+        </command>
+        <command>
             <proto>void <name>glTexBufferRange</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -22228,6 +24301,15 @@
             <alias name="glTexBufferRange"/>
         </command>
         <command>
+            <proto>void <name>glTexBufferRangeOES</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <alias name="glTexBufferRange"/>
+        </command>
+        <command>
             <proto>void <name>glTexBumpParameterfvATI</name></proto>
             <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
@@ -23020,7 +25102,20 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLboolean</ptype> <name>resident</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+        </command>
+        <command>
+            <proto>void <name>glTexPageCommitmentEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+            <alias name="glTexPageCommitmentARB"/>
         </command>
         <command>
             <proto>void <name>glTexParameterIiv</name></proto>
@@ -23037,6 +25132,13 @@
             <alias name="glTexParameterIiv"/>
         </command>
         <command>
+            <proto>void <name>glTexParameterIivOES</name></proto>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
+            <alias name="glTexParameterIiv"/>
+        </command>
+        <command>
             <proto>void <name>glTexParameterIuiv</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -23051,6 +25153,13 @@
             <alias name="glTexParameterIuiv"/>
         </command>
         <command>
+            <proto>void <name>glTexParameterIuivOES</name></proto>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
+            <alias name="glTexParameterIuiv"/>
+        </command>
+        <command>
             <proto>void <name>glTexParameterf</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -23315,10 +25424,19 @@
             <glx type="render" opcode="2058"/>
         </command>
         <command>
+            <proto>void <name>glTextureBarrier</name></proto>
+        </command>
+        <command>
             <proto>void <name>glTextureBarrierNV</name></proto>
             <glx type="render" opcode="4348"/>
         </command>
         <command>
+            <proto>void <name>glTextureBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureBufferEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23326,6 +25444,14 @@
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureBufferRange</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureBufferRangeEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23448,7 +25574,13 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLboolean</ptype> <name>resident</name></param>
+            <param><ptype>GLboolean</ptype> <name>commit</name></param>
+        </command>
+        <command>
+            <proto>void <name>glTextureParameterIiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param>const <ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glTextureParameterIivEXT</name></proto>
@@ -23458,6 +25590,12 @@
             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureParameterIuiv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>params</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureParameterIuivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23465,6 +25603,12 @@
             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureParameterf</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLfloat</ptype> <name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureParameterfEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23473,6 +25617,12 @@
             <vecequiv name="glTextureParameterfvEXT"/>
         </command>
         <command>
+            <proto>void <name>glTextureParameterfv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param>const <ptype>GLfloat</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureParameterfvEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23480,6 +25630,12 @@
             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureParameteri</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param><ptype>GLint</ptype> <name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureParameteriEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23488,6 +25644,12 @@
             <vecequiv name="glTextureParameterivEXT"/>
         </command>
         <command>
+            <proto>void <name>glTextureParameteriv</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param>const <ptype>GLint</ptype> *<name>param</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureParameterivEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23507,6 +25669,13 @@
             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureStorage1D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLsizei</ptype> <name>levels</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureStorage1DEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
@@ -23515,6 +25684,14 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureStorage2D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLsizei</ptype> <name>levels</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureStorage2DEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
@@ -23524,6 +25701,15 @@
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureStorage2DMultisample</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLsizei</ptype> <name>samples</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureStorage2DMultisampleEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23534,6 +25720,15 @@
             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureStorage3D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLsizei</ptype> <name>levels</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureStorage3DEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
@@ -23544,6 +25739,16 @@
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureStorage3DMultisample</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLsizei</ptype> <name>samples</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureStorage3DMultisampleEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
@@ -23566,6 +25771,16 @@
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureSubImage1D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureSubImage1DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23577,6 +25792,18 @@
             <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureSubImage2D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureSubImage2DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23590,6 +25817,20 @@
             <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
         </command>
         <command>
+            <proto>void <name>glTextureSubImage3D</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLint</ptype> <name>level</name></param>
+            <param><ptype>GLint</ptype> <name>xoffset</name></param>
+            <param><ptype>GLint</ptype> <name>yoffset</name></param>
+            <param><ptype>GLint</ptype> <name>zoffset</name></param>
+            <param><ptype>GLsizei</ptype> <name>width</name></param>
+            <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <param><ptype>GLsizei</ptype> <name>depth</name></param>
+            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>pixels</name></param>
+        </command>
+        <command>
             <proto>void <name>glTextureSubImage3DEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23628,6 +25869,18 @@
             <alias name="glTextureView"/>
         </command>
         <command>
+            <proto>void <name>glTextureViewOES</name></proto>
+            <param><ptype>GLuint</ptype> <name>texture</name></param>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLuint</ptype> <name>origtexture</name></param>
+            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param><ptype>GLuint</ptype> <name>minlevel</name></param>
+            <param><ptype>GLuint</ptype> <name>numlevels</name></param>
+            <param><ptype>GLuint</ptype> <name>minlayer</name></param>
+            <param><ptype>GLuint</ptype> <name>numlayers</name></param>
+            <alias name="glTextureView"/>
+        </command>
+        <command>
             <proto>void <name>glTrackMatrixNV</name></proto>
             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>address</name></param>
@@ -23637,11 +25890,25 @@
         </command>
         <command>
             <proto>void <name>glTransformFeedbackAttribsNV</name></proto>
-            <param><ptype>GLuint</ptype> <name>count</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>attribs</name></param>
             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
         </command>
         <command>
+            <proto>void <name>glTransformFeedbackBufferBase</name></proto>
+            <param><ptype>GLuint</ptype> <name>xfb</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+        </command>
+        <command>
+            <proto>void <name>glTransformFeedbackBufferRange</name></proto>
+            <param><ptype>GLuint</ptype> <name>xfb</name></param>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+        </command>
+        <command>
             <proto>void <name>glTransformFeedbackStreamAttribsNV</name></proto>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="count">const <ptype>GLint</ptype> *<name>attribs</name></param>
@@ -23713,7 +25980,7 @@
             <proto>void <name>glUniform1dv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1f</name></proto>
@@ -23730,13 +25997,13 @@
             <proto>void <name>glUniform1fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniform1fv"/>
         </command>
         <command>
@@ -23745,15 +26012,26 @@
             <param><ptype>GLint</ptype> <name>v0</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform1i64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform1i64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform1i64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*1">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform1i64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1iARB</name></proto>
@@ -23765,13 +26043,13 @@
             <proto>void <name>glUniform1iv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1ivARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
             <alias name="glUniform1iv"/>
         </command>
         <command>
@@ -23780,15 +26058,26 @@
             <param><ptype>GLuint</ptype> <name>v0</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform1ui64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform1ui64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform1ui64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*1">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform1ui64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1uiEXT</name></proto>
@@ -23800,13 +26089,13 @@
             <proto>void <name>glUniform1uiv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform1uivEXT</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
             <alias name="glUniform1uiv"/>
         </command>
         <command>
@@ -23819,7 +26108,7 @@
             <proto>void <name>glUniform2dv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform2f</name></proto>
@@ -23838,13 +26127,13 @@
             <proto>void <name>glUniform2fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform2fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniform2fv"/>
         </command>
         <command>
@@ -23854,12 +26143,24 @@
             <param><ptype>GLint</ptype> <name>v1</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform2i64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform2i64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform2i64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform2i64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -23876,13 +26177,13 @@
             <proto>void <name>glUniform2iv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform2ivARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
             <alias name="glUniform2iv"/>
         </command>
         <command>
@@ -23892,12 +26193,24 @@
             <param><ptype>GLuint</ptype> <name>v1</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform2ui64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform2ui64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform2ui64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform2ui64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -23934,7 +26247,7 @@
             <proto>void <name>glUniform3dv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform3f</name></proto>
@@ -23955,13 +26268,13 @@
             <proto>void <name>glUniform3fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform3fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniform3fv"/>
         </command>
         <command>
@@ -23972,6 +26285,13 @@
             <param><ptype>GLint</ptype> <name>v2</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform3i64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+            <param><ptype>GLint64</ptype> <name>z</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform3i64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
@@ -23979,6 +26299,12 @@
             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform3i64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform3i64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -23996,13 +26322,13 @@
             <proto>void <name>glUniform3iv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform3ivARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
             <alias name="glUniform3iv"/>
         </command>
         <command>
@@ -24013,6 +26339,13 @@
             <param><ptype>GLuint</ptype> <name>v2</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform3ui64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+            <param><ptype>GLuint64</ptype> <name>z</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform3ui64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
@@ -24020,6 +26353,12 @@
             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform3ui64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform3ui64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -24058,7 +26397,7 @@
             <proto>void <name>glUniform4dv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform4f</name></proto>
@@ -24081,13 +26420,13 @@
             <proto>void <name>glUniform4fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform4fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniform4fv"/>
         </command>
         <command>
@@ -24099,6 +26438,14 @@
             <param><ptype>GLint</ptype> <name>v3</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform4i64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLint64</ptype> <name>x</name></param>
+            <param><ptype>GLint64</ptype> <name>y</name></param>
+            <param><ptype>GLint64</ptype> <name>z</name></param>
+            <param><ptype>GLint64</ptype> <name>w</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform4i64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
@@ -24107,6 +26454,12 @@
             <param><ptype>GLint64EXT</ptype> <name>w</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform4i64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform4i64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -24125,13 +26478,13 @@
             <proto>void <name>glUniform4iv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniform4ivARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
             <alias name="glUniform4iv"/>
         </command>
         <command>
@@ -24143,6 +26496,14 @@
             <param><ptype>GLuint</ptype> <name>v3</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform4ui64ARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLuint64</ptype> <name>x</name></param>
+            <param><ptype>GLuint64</ptype> <name>y</name></param>
+            <param><ptype>GLuint64</ptype> <name>z</name></param>
+            <param><ptype>GLuint64</ptype> <name>w</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform4ui64NV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
@@ -24151,6 +26512,12 @@
             <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
         </command>
         <command>
+            <proto>void <name>glUniform4ui64vARB</name></proto>
+            <param><ptype>GLint</ptype> <name>location</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
+        </command>
+        <command>
             <proto>void <name>glUniform4ui64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -24217,21 +26584,21 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix2fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix2fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix2fv"/>
         </command>
         <command>
@@ -24239,14 +26606,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix2x3fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="305"/>
         </command>
         <command>
@@ -24254,7 +26621,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix2x3fv"/>
         </command>
         <command>
@@ -24262,14 +26629,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix2x4fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="307"/>
         </command>
         <command>
@@ -24277,7 +26644,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix2x4fv"/>
         </command>
         <command>
@@ -24285,21 +26652,21 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix3fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix3fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix3fv"/>
         </command>
         <command>
@@ -24307,14 +26674,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix3x2fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="306"/>
         </command>
         <command>
@@ -24322,7 +26689,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix3x2fv"/>
         </command>
         <command>
@@ -24330,14 +26697,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix3x4fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="309"/>
         </command>
         <command>
@@ -24345,7 +26712,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix3x4fv"/>
         </command>
         <command>
@@ -24353,21 +26720,21 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix4fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix4fvARB</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix4fv"/>
         </command>
         <command>
@@ -24375,14 +26742,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix4x2fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="308"/>
         </command>
         <command>
@@ -24390,7 +26757,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix4x2fv"/>
         </command>
         <command>
@@ -24398,14 +26765,14 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUniformMatrix4x3fv</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <glx type="render" opcode="310"/>
         </command>
         <command>
@@ -24413,7 +26780,7 @@
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
-            <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
+            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
             <alias name="glUniformMatrix4x3fv"/>
         </command>
         <command>
@@ -24431,7 +26798,7 @@
             <proto>void <name>glUniformui64vNV</name></proto>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
+            <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glUnlockArraysEXT</name></proto>
@@ -24451,6 +26818,10 @@
             <alias name="glUnmapBuffer"/>
         </command>
         <command>
+            <proto><ptype>GLboolean</ptype> <name>glUnmapNamedBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+        </command>
+        <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapNamedBufferEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
         </command>
@@ -24625,6 +26996,7 @@
         <command>
             <proto>void <name>glVertex2bOES</name></proto>
             <param><ptype>GLbyte</ptype> <name>x</name></param>
+            <param><ptype>GLbyte</ptype> <name>y</name></param>
         </command>
         <command>
             <proto>void <name>glVertex2bvOES</name></proto>
@@ -24697,6 +27069,7 @@
             <proto>void <name>glVertex3bOES</name></proto>
             <param><ptype>GLbyte</ptype> <name>x</name></param>
             <param><ptype>GLbyte</ptype> <name>y</name></param>
+            <param><ptype>GLbyte</ptype> <name>z</name></param>
         </command>
         <command>
             <proto>void <name>glVertex3bvOES</name></proto>
@@ -24776,6 +27149,7 @@
             <param><ptype>GLbyte</ptype> <name>x</name></param>
             <param><ptype>GLbyte</ptype> <name>y</name></param>
             <param><ptype>GLbyte</ptype> <name>z</name></param>
+            <param><ptype>GLbyte</ptype> <name>w</name></param>
         </command>
         <command>
             <proto>void <name>glVertex4bvOES</name></proto>
@@ -24857,6 +27231,37 @@
             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
         </command>
         <command>
+            <proto>void <name>glVertexArrayAttribBinding</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
+            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
+        </command>
+        <command>
+            <proto>void <name>glVertexArrayAttribFormat</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
+            <param><ptype>GLint</ptype> <name>size</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLboolean</ptype> <name>normalized</name></param>
+            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
+        </command>
+        <command>
+            <proto>void <name>glVertexArrayAttribIFormat</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
+            <param><ptype>GLint</ptype> <name>size</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
+        </command>
+        <command>
+            <proto>void <name>glVertexArrayAttribLFormat</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
+            <param><ptype>GLint</ptype> <name>size</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
+        </command>
+        <command>
             <proto>void <name>glVertexArrayBindVertexBufferEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
@@ -24865,6 +27270,12 @@
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
         </command>
         <command>
+            <proto>void <name>glVertexArrayBindingDivisor</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
+            <param><ptype>GLuint</ptype> <name>divisor</name></param>
+        </command>
+        <command>
             <proto>void <name>glVertexArrayColorOffsetEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
@@ -24881,6 +27292,11 @@
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
         </command>
         <command>
+            <proto>void <name>glVertexArrayElementBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+        </command>
+        <command>
             <proto>void <name>glVertexArrayFogCoordOffsetEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
@@ -25022,6 +27438,23 @@
             <param><ptype>GLuint</ptype> <name>divisor</name></param>
         </command>
         <command>
+            <proto>void <name>glVertexArrayVertexBuffer</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+        </command>
+        <command>
+            <proto>void <name>glVertexArrayVertexBuffers</name></proto>
+            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
+            <param><ptype>GLuint</ptype> <name>first</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
+            <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
+            <param>const <ptype>GLsizei</ptype> *<name>strides</name></param>
+        </command>
+        <command>
             <proto>void <name>glVertexArrayVertexOffsetEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
@@ -26905,6 +29338,13 @@
             <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glViewportArrayvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>first</name></param>
+            <param><ptype>GLsizei</ptype> <name>count</name></param>
+            <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
+            <alias name="glViewportArrayv"/>
+        </command>
+        <command>
             <proto>void <name>glViewportIndexedf</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLfloat</ptype> <name>x</name></param>
@@ -26913,11 +29353,26 @@
             <param><ptype>GLfloat</ptype> <name>h</name></param>
         </command>
         <command>
+            <proto>void <name>glViewportIndexedfNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param><ptype>GLfloat</ptype> <name>x</name></param>
+            <param><ptype>GLfloat</ptype> <name>y</name></param>
+            <param><ptype>GLfloat</ptype> <name>w</name></param>
+            <param><ptype>GLfloat</ptype> <name>h</name></param>
+            <alias name="glViewportIndexedf"/>
+        </command>
+        <command>
             <proto>void <name>glViewportIndexedfv</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
+            <proto>void <name>glViewportIndexedfvNV</name></proto>
+            <param><ptype>GLuint</ptype> <name>index</name></param>
+            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
+            <alias name="glViewportIndexedfv"/>
+        </command>
+        <command>
             <proto>void <name>glWaitSync</name></proto>
             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
@@ -27356,6 +29811,7 @@
             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param>
         </command>
+
     </commands>
 
     <!-- SECTION: GL API interface definitions. -->
@@ -29043,6 +31499,22 @@
             <enum name="GL_COLOR_ATTACHMENT13"/>
             <enum name="GL_COLOR_ATTACHMENT14"/>
             <enum name="GL_COLOR_ATTACHMENT15"/>
+            <enum name="GL_COLOR_ATTACHMENT16"/>
+            <enum name="GL_COLOR_ATTACHMENT17"/>
+            <enum name="GL_COLOR_ATTACHMENT18"/>
+            <enum name="GL_COLOR_ATTACHMENT19"/>
+            <enum name="GL_COLOR_ATTACHMENT20"/>
+            <enum name="GL_COLOR_ATTACHMENT21"/>
+            <enum name="GL_COLOR_ATTACHMENT22"/>
+            <enum name="GL_COLOR_ATTACHMENT23"/>
+            <enum name="GL_COLOR_ATTACHMENT24"/>
+            <enum name="GL_COLOR_ATTACHMENT25"/>
+            <enum name="GL_COLOR_ATTACHMENT26"/>
+            <enum name="GL_COLOR_ATTACHMENT27"/>
+            <enum name="GL_COLOR_ATTACHMENT28"/>
+            <enum name="GL_COLOR_ATTACHMENT29"/>
+            <enum name="GL_COLOR_ATTACHMENT30"/>
+            <enum name="GL_COLOR_ATTACHMENT31"/>
             <enum name="GL_DEPTH_ATTACHMENT"/>
             <enum name="GL_STENCIL_ATTACHMENT"/>
             <enum name="GL_FRAMEBUFFER"/>
@@ -29190,11 +31662,13 @@
             <enum name="GL_UNIFORM_BUFFER_START"/>
             <enum name="GL_UNIFORM_BUFFER_SIZE"/>
             <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
+            <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
             <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
             <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
             <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
             <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
             <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
             <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
             <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
             <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
@@ -29213,6 +31687,7 @@
             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
+            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
             <enum name="GL_INVALID_INDEX"/>
             <command name="glGetUniformIndices"/>
@@ -29222,6 +31697,9 @@
             <command name="glGetActiveUniformBlockiv"/>
             <command name="glGetActiveUniformBlockName"/>
             <command name="glUniformBlockBinding"/>
+            <command name="glBindBufferRange"/>
+            <command name="glBindBufferBase"/>
+            <command name="glGetIntegeri_v"/>
         </require>
     </feature>
     <feature api="gl" name="GL_VERSION_3_2" number="3.2">
@@ -30538,6 +33016,12 @@
         </require>
     </feature>
     <feature api="gl" name="GL_VERSION_4_2" number="4.2">
+        <require comment="New aliases for old tokens">
+            <enum name="GL_COPY_READ_BUFFER_BINDING"/>
+            <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
+        </require>
         <require comment="Reuse tokens from ARB_base_instance (none)">
         </require>
         <require comment="Reuse tokens from ARB_shading_language_420pack (none)">
@@ -30758,6 +33242,7 @@
             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
             <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
             <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
+            <enum name="GL_COMPUTE_SHADER_BIT"/>
         </require>
         <require comment="Reuse tokens from ARB_copy_image (none)">
         </require>
@@ -31175,6 +33660,191 @@
             <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
         </require>
     </feature>
+    <feature api="gl" name="GL_VERSION_4_5" number="4.5">
+        <require comment="Added robustness functionality">
+            <enum name="GL_CONTEXT_LOST"/>
+        </require>
+        <require comment="Reuse GL_ARB_clip_control">
+            <command name="glClipControl"/>
+            <enum name="GL_LOWER_LEFT"/>
+            <enum name="GL_UPPER_LEFT"/>
+            <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
+            <enum name="GL_ZERO_TO_ONE"/>
+            <enum name="GL_CLIP_ORIGIN"/>
+            <enum name="GL_CLIP_DEPTH_MODE"/>
+        </require>
+        <require comment="Reuse GL_ARB_conditional_render_inverted">
+            <enum name="GL_QUERY_WAIT_INVERTED"/>
+            <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
+            <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
+            <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
+        </require>
+        <require comment="Reuse GL_ARB_cull_distance">
+            <enum name="GL_MAX_CULL_DISTANCES"/>
+            <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
+        </require>
+        <require comment="Reuse GL_ARB_direct_state_access">
+            <enum name="GL_TEXTURE_TARGET"/>
+            <enum name="GL_QUERY_TARGET"/>
+            <enum name="GL_TEXTURE_BINDING_1D"/>
+            <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_2D"/>
+            <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
+            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_3D"/>
+            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
+            <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
+            <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
+            <command name="glCreateTransformFeedbacks"/>
+            <command name="glTransformFeedbackBufferBase"/>
+            <command name="glTransformFeedbackBufferRange"/>
+            <command name="glGetTransformFeedbackiv"/>
+            <command name="glGetTransformFeedbacki_v"/>
+            <command name="glGetTransformFeedbacki64_v"/>
+            <command name="glCreateBuffers"/>
+            <command name="glNamedBufferStorage"/>
+            <command name="glNamedBufferData"/>
+            <command name="glNamedBufferSubData"/>
+            <command name="glCopyNamedBufferSubData"/>
+            <command name="glClearNamedBufferData"/>
+            <command name="glClearNamedBufferSubData"/>
+            <command name="glMapNamedBuffer"/>
+            <command name="glMapNamedBufferRange"/>
+            <command name="glUnmapNamedBuffer"/>
+            <command name="glFlushMappedNamedBufferRange"/>
+            <command name="glGetNamedBufferParameteriv"/>
+            <command name="glGetNamedBufferParameteri64v"/>
+            <command name="glGetNamedBufferPointerv"/>
+            <command name="glGetNamedBufferSubData"/>
+            <command name="glCreateFramebuffers"/>
+            <command name="glNamedFramebufferRenderbuffer"/>
+            <command name="glNamedFramebufferParameteri"/>
+            <command name="glNamedFramebufferTexture"/>
+            <command name="glNamedFramebufferTextureLayer"/>
+            <command name="glNamedFramebufferDrawBuffer"/>
+            <command name="glNamedFramebufferDrawBuffers"/>
+            <command name="glNamedFramebufferReadBuffer"/>
+            <command name="glInvalidateNamedFramebufferData"/>
+            <command name="glInvalidateNamedFramebufferSubData"/>
+            <command name="glClearNamedFramebufferiv"/>
+            <command name="glClearNamedFramebufferuiv"/>
+            <command name="glClearNamedFramebufferfv"/>
+            <command name="glClearNamedFramebufferfi"/>
+            <command name="glBlitNamedFramebuffer"/>
+            <command name="glCheckNamedFramebufferStatus"/>
+            <command name="glGetNamedFramebufferParameteriv"/>
+            <command name="glGetNamedFramebufferAttachmentParameteriv"/>
+            <command name="glCreateRenderbuffers"/>
+            <command name="glNamedRenderbufferStorage"/>
+            <command name="glNamedRenderbufferStorageMultisample"/>
+            <command name="glGetNamedRenderbufferParameteriv"/>
+            <command name="glCreateTextures"/>
+            <command name="glTextureBuffer"/>
+            <command name="glTextureBufferRange"/>
+            <command name="glTextureStorage1D"/>
+            <command name="glTextureStorage2D"/>
+            <command name="glTextureStorage3D"/>
+            <command name="glTextureStorage2DMultisample"/>
+            <command name="glTextureStorage3DMultisample"/>
+            <command name="glTextureSubImage1D"/>
+            <command name="glTextureSubImage2D"/>
+            <command name="glTextureSubImage3D"/>
+            <command name="glCompressedTextureSubImage1D"/>
+            <command name="glCompressedTextureSubImage2D"/>
+            <command name="glCompressedTextureSubImage3D"/>
+            <command name="glCopyTextureSubImage1D"/>
+            <command name="glCopyTextureSubImage2D"/>
+            <command name="glCopyTextureSubImage3D"/>
+            <command name="glTextureParameterf"/>
+            <command name="glTextureParameterfv"/>
+            <command name="glTextureParameteri"/>
+            <command name="glTextureParameterIiv"/>
+            <command name="glTextureParameterIuiv"/>
+            <command name="glTextureParameteriv"/>
+            <command name="glGenerateTextureMipmap"/>
+            <command name="glBindTextureUnit"/>
+            <command name="glGetTextureImage"/>
+            <command name="glGetCompressedTextureImage"/>
+            <command name="glGetTextureLevelParameterfv"/>
+            <command name="glGetTextureLevelParameteriv"/>
+            <command name="glGetTextureParameterfv"/>
+            <command name="glGetTextureParameterIiv"/>
+            <command name="glGetTextureParameterIuiv"/>
+            <command name="glGetTextureParameteriv"/>
+            <command name="glCreateVertexArrays"/>
+            <command name="glDisableVertexArrayAttrib"/>
+            <command name="glEnableVertexArrayAttrib"/>
+            <command name="glVertexArrayElementBuffer"/>
+            <command name="glVertexArrayVertexBuffer"/>
+            <command name="glVertexArrayVertexBuffers"/>
+            <command name="glVertexArrayAttribBinding"/>
+            <command name="glVertexArrayAttribFormat"/>
+            <command name="glVertexArrayAttribIFormat"/>
+            <command name="glVertexArrayAttribLFormat"/>
+            <command name="glVertexArrayBindingDivisor"/>
+            <command name="glGetVertexArrayiv"/>
+            <command name="glGetVertexArrayIndexediv"/>
+            <command name="glGetVertexArrayIndexed64iv"/>
+            <command name="glCreateSamplers"/>
+            <command name="glCreateProgramPipelines"/>
+            <command name="glCreateQueries"/>
+            <command name="glGetQueryBufferObjecti64v"/>
+            <command name="glGetQueryBufferObjectiv"/>
+            <command name="glGetQueryBufferObjectui64v"/>
+            <command name="glGetQueryBufferObjectuiv"/>
+        </require>
+        <require comment="Reuse GL_ARB_ES3_1_compatibility">
+            <enum name="GL_BACK"/>
+            <command name="glMemoryBarrierByRegion"/>
+        </require>
+        <require comment="Reuse GL_ARB_get_texture_sub_image">
+            <command name="glGetTextureSubImage"/>
+            <command name="glGetCompressedTextureSubImage"/>
+        </require>
+        <require comment="Reuse GL_ARB_robustness">
+            <enum name="GL_NO_ERROR"/>
+            <enum name="GL_GUILTY_CONTEXT_RESET"/>
+            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+            <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
+            <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
+            <enum name="GL_NO_RESET_NOTIFICATION"/>
+            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
+            <enum name="GL_CONTEXT_LOST"/>
+            <command name="glGetGraphicsResetStatus"/>
+            <command name="glGetnCompressedTexImage"/>
+            <command name="glGetnTexImage"/>
+            <command name="glGetnUniformdv"/>
+            <command name="glGetnUniformfv"/>
+            <command name="glGetnUniformiv"/>
+            <command name="glGetnUniformuiv"/>
+            <command name="glReadnPixels"/>
+        </require>
+        <require profile="compatibility" comment="Reuse GL_ARB_robustness">
+            <command name="glGetnMapdv"/>
+            <command name="glGetnMapfv"/>
+            <command name="glGetnMapiv"/>
+            <command name="glGetnPixelMapfv"/>
+            <command name="glGetnPixelMapuiv"/>
+            <command name="glGetnPixelMapusv"/>
+            <command name="glGetnPolygonStipple"/>
+            <command name="glGetnColorTable"/>
+            <command name="glGetnConvolutionFilter"/>
+            <command name="glGetnSeparableFilter"/>
+            <command name="glGetnHistogram"/>
+            <command name="glGetnMinmax"/>
+        </require>
+        <require comment="Reuse GL_ARB_texture_barrier">
+            <command name="glTextureBarrier"/>
+        </require>
+        <require comment="Reuse GL_KHR_context_flush_control">
+            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
+            <enum name="GL_NONE"/>
+            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
+        </require>
+    </feature>
 
     <!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
     <feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
@@ -32313,6 +34983,22 @@
             <enum name="GL_COLOR_ATTACHMENT13"/>
             <enum name="GL_COLOR_ATTACHMENT14"/>
             <enum name="GL_COLOR_ATTACHMENT15"/>
+            <enum name="GL_COLOR_ATTACHMENT16"/>
+            <enum name="GL_COLOR_ATTACHMENT17"/>
+            <enum name="GL_COLOR_ATTACHMENT18"/>
+            <enum name="GL_COLOR_ATTACHMENT19"/>
+            <enum name="GL_COLOR_ATTACHMENT20"/>
+            <enum name="GL_COLOR_ATTACHMENT21"/>
+            <enum name="GL_COLOR_ATTACHMENT22"/>
+            <enum name="GL_COLOR_ATTACHMENT23"/>
+            <enum name="GL_COLOR_ATTACHMENT24"/>
+            <enum name="GL_COLOR_ATTACHMENT25"/>
+            <enum name="GL_COLOR_ATTACHMENT26"/>
+            <enum name="GL_COLOR_ATTACHMENT27"/>
+            <enum name="GL_COLOR_ATTACHMENT28"/>
+            <enum name="GL_COLOR_ATTACHMENT29"/>
+            <enum name="GL_COLOR_ATTACHMENT30"/>
+            <enum name="GL_COLOR_ATTACHMENT31"/>
             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
             <enum name="GL_MAX_SAMPLES"/>
             <enum name="GL_HALF_FLOAT"/>
@@ -32832,6 +35518,332 @@
             <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
         </require>
     </feature>
+    <feature api="gles2" name="GL_ES_VERSION_3_2" number="3.2">
+        <!-- 3.2-specific point features -->
+        <require>
+            <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
+            <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
+        </require>
+        <!-- Android extension pack features -->
+        <require/>
+        <!-- blend_equation_advanced features -->
+        <require>
+            <enum name="GL_MULTIPLY"/>
+            <enum name="GL_SCREEN"/>
+            <enum name="GL_OVERLAY"/>
+            <enum name="GL_DARKEN"/>
+            <enum name="GL_LIGHTEN"/>
+            <enum name="GL_COLORDODGE"/>
+            <enum name="GL_COLORBURN"/>
+            <enum name="GL_HARDLIGHT"/>
+            <enum name="GL_SOFTLIGHT"/>
+            <enum name="GL_DIFFERENCE"/>
+            <enum name="GL_EXCLUSION"/>
+            <enum name="GL_HSL_HUE"/>
+            <enum name="GL_HSL_SATURATION"/>
+            <enum name="GL_HSL_COLOR"/>
+            <enum name="GL_HSL_LUMINOSITY"/>
+            <command name="glBlendBarrier"/>
+        </require>
+        <!-- color_buffer_float features -->
+        <require/>
+        <!-- copy_image features -->
+        <require>
+            <command name="glCopyImageSubData"/>
+        </require>
+        <!-- debug features -->
+        <require>
+            <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
+            <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
+            <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
+            <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
+            <enum name="GL_DEBUG_SOURCE_API"/>
+            <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
+            <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
+            <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
+            <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
+            <enum name="GL_DEBUG_SOURCE_OTHER"/>
+            <enum name="GL_DEBUG_TYPE_ERROR"/>
+            <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
+            <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
+            <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
+            <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
+            <enum name="GL_DEBUG_TYPE_OTHER"/>
+            <enum name="GL_DEBUG_TYPE_MARKER"/>
+            <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
+            <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
+            <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
+            <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
+            <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
+            <enum name="GL_BUFFER"/>
+            <enum name="GL_SHADER"/>
+            <enum name="GL_PROGRAM"/>
+            <enum name="GL_VERTEX_ARRAY"/>
+            <enum name="GL_QUERY"/>
+            <enum name="GL_PROGRAM_PIPELINE"/>
+            <enum name="GL_SAMPLER"/>
+            <enum name="GL_MAX_LABEL_LENGTH"/>
+            <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
+            <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
+            <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
+            <enum name="GL_DEBUG_SEVERITY_HIGH"/>
+            <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
+            <enum name="GL_DEBUG_SEVERITY_LOW"/>
+            <enum name="GL_DEBUG_OUTPUT"/>
+            <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
+            <enum name="GL_STACK_OVERFLOW"/>
+            <enum name="GL_STACK_UNDERFLOW"/>
+            <command name="glDebugMessageControl"/>
+            <command name="glDebugMessageInsert"/>
+            <command name="glDebugMessageCallback"/>
+            <command name="glGetDebugMessageLog"/>
+            <command name="glPushDebugGroup"/>
+            <command name="glPopDebugGroup"/>
+            <command name="glObjectLabel"/>
+            <command name="glGetObjectLabel"/>
+            <command name="glObjectPtrLabel"/>
+            <command name="glGetObjectPtrLabel"/>
+            <command name="glGetPointerv"/>
+        </require>
+        <!-- draw_buffers_indexed features -->
+        <require>
+            <!-- All tokens are already part of ES 3.0 -->
+            <command name="glEnablei"/>
+            <command name="glDisablei"/>
+            <command name="glBlendEquationi"/>
+            <command name="glBlendEquationSeparatei"/>
+            <command name="glBlendFunci"/>
+            <command name="glBlendFuncSeparatei"/>
+            <command name="glColorMaski"/>
+            <command name="glIsEnabledi"/>
+        </require>
+        <!-- draw_elements_base_vertex features -->
+        <require>
+            <command name="glDrawElementsBaseVertex"/>
+            <command name="glDrawRangeElementsBaseVertex"/>
+            <command name="glDrawElementsInstancedBaseVertex"/>
+        </require>
+        <!-- geometry_shader features -->
+        <require>
+            <enum name="GL_GEOMETRY_SHADER"/>
+            <enum name="GL_GEOMETRY_SHADER_BIT"/>
+            <enum name="GL_GEOMETRY_VERTICES_OUT"/>
+            <enum name="GL_GEOMETRY_INPUT_TYPE"/>
+            <enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
+            <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
+            <enum name="GL_LAYER_PROVOKING_VERTEX"/>
+            <enum name="GL_LINES_ADJACENCY"/>
+            <enum name="GL_LINE_STRIP_ADJACENCY"/>
+            <enum name="GL_TRIANGLES_ADJACENCY"/>
+            <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
+            <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
+            <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
+            <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
+            <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
+            <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
+            <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
+            <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
+            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
+            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
+            <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
+            <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
+            <enum name="GL_FIRST_VERTEX_CONVENTION"/>
+            <enum name="GL_LAST_VERTEX_CONVENTION"/>
+            <enum name="GL_UNDEFINED_VERTEX"/>
+            <enum name="GL_PRIMITIVES_GENERATED"/>
+            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
+            <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
+            <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
+            <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
+            <command name="glFramebufferTexture"/>
+        </require>
+        <!-- gpu_shader5 features -->
+        <require/>
+        <!-- primitive_bounding_box features -->
+        <require>
+            <enum name="GL_PRIMITIVE_BOUNDING_BOX"/>
+            <command name="glPrimitiveBoundingBox"/>
+        </require>
+        <!-- robustness features -->
+        <require>
+            <enum name="GL_NO_ERROR"/>
+            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
+            <enum name="GL_CONTEXT_FLAGS"/>
+            <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
+            <enum name="GL_GUILTY_CONTEXT_RESET"/>
+            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+            <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
+            <enum name="GL_NO_RESET_NOTIFICATION"/>
+            <enum name="GL_CONTEXT_LOST"/>
+            <command name="glGetGraphicsResetStatus"/>
+            <command name="glReadnPixels"/>
+            <command name="glGetnUniformfv"/>
+            <command name="glGetnUniformiv"/>
+            <command name="glGetnUniformuiv"/>
+        </require>
+        <!-- sample_shading features -->
+        <require>
+            <command name="glMinSampleShading"/>
+            <enum name="GL_SAMPLE_SHADING"/>
+            <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
+        </require>
+        <!-- sample_variables features -->
+        <require/>
+        <!-- shader_image_atomic features -->
+        <require/>
+        <!-- shader_io_blocks features -->
+        <require/>
+        <!-- shader_multisample_interpolation features -->
+        <require>
+            <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
+            <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
+            <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
+        </require>
+        <!-- tessellation_shader features -->
+        <require>
+            <enum name="GL_PATCHES"/>
+            <enum name="GL_PATCH_VERTICES"/>
+            <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
+            <enum name="GL_TESS_GEN_MODE"/>
+            <enum name="GL_TESS_GEN_SPACING"/>
+            <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
+            <enum name="GL_TESS_GEN_POINT_MODE"/>
+            <enum name="GL_TRIANGLES"/>
+            <enum name="GL_ISOLINES"/>
+            <enum name="GL_QUADS"/>
+            <enum name="GL_EQUAL"/>
+            <enum name="GL_FRACTIONAL_ODD"/>
+            <enum name="GL_FRACTIONAL_EVEN"/>
+            <enum name="GL_CCW"/>
+            <enum name="GL_CW"/>
+            <enum name="GL_MAX_PATCH_VERTICES"/>
+            <enum name="GL_MAX_TESS_GEN_LEVEL"/>
+            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
+            <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
+            <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
+            <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
+            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
+            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
+            <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
+            <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
+            <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
+            <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
+            <enum name="GL_IS_PER_PATCH"/>
+            <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
+            <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
+            <enum name="GL_TESS_CONTROL_SHADER"/>
+            <enum name="GL_TESS_EVALUATION_SHADER"/>
+            <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
+            <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
+            <command name="glPatchParameteri"/>
+        </require>
+        <!-- texture_border_clamp features -->
+        <require>
+            <enum name="GL_TEXTURE_BORDER_COLOR"/>
+            <enum name="GL_CLAMP_TO_BORDER"/>
+            <command name="glTexParameterIiv"/>
+            <command name="glTexParameterIuiv"/>
+            <command name="glGetTexParameterIiv"/>
+            <command name="glGetTexParameterIuiv"/>
+            <command name="glSamplerParameterIiv"/>
+            <command name="glSamplerParameterIuiv"/>
+            <command name="glGetSamplerParameterIiv"/>
+            <command name="glGetSamplerParameterIuiv"/>
+        </require>
+        <!-- texture_buffer features -->
+        <require>
+            <enum name="GL_TEXTURE_BUFFER"/>
+            <enum name="GL_TEXTURE_BUFFER_BINDING"/>
+            <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
+            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
+            <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
+            <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
+            <enum name="GL_SAMPLER_BUFFER"/>
+            <enum name="GL_INT_SAMPLER_BUFFER"/>
+            <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
+            <enum name="GL_IMAGE_BUFFER"/>
+            <enum name="GL_INT_IMAGE_BUFFER"/>
+            <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
+            <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
+            <enum name="GL_TEXTURE_BUFFER_SIZE"/>
+            <command name="glTexBuffer"/>
+            <command name="glTexBufferRange"/>
+        </require>
+        <!-- texture_compression_astc_ldr features -->
+        <require>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
+            <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
+        </require>
+        <!-- texture_cube_map_array features -->
+        <require>
+            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
+            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
+            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
+            <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
+            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
+            <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
+            <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
+            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
+        </require>
+        <!-- texture_stencil8 features -->
+        <require>
+            <enum name="GL_STENCIL_INDEX"/>
+            <enum name="GL_STENCIL_INDEX8"/>
+        </require>
+        <!-- texture_storage_multisample_2d_array features -->
+        <require>
+            <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
+            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
+            <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+            <command name="glTexStorage3DMultisample"/>
+        </require>
+    </feature>
 
     <!-- SECTION: OpenGL / OpenGL ES extension interface definitions -->
     <extensions>
@@ -32910,6 +35922,7 @@
                 <command name="glBlendEquationSeparateIndexedAMD"/>
             </require>
         </extension>
+        <extension name="GL_AMD_gcn_shader" supported="gl"/>
         <extension name="GL_AMD_gpu_shader_int64" supported="gl">
             <require>
                 <enum name="GL_INT64_NV"/>
@@ -32992,7 +36005,6 @@
                 <command name="glVertexAttribParameteriAMD"/>
             </require>
         </extension>
-        <extension name="GL_AMD_gcn_shader" supported="gl"/>
         <extension name="GL_AMD_multi_draw_indirect" supported="gl">
             <require>
                 <command name="glMultiDrawArraysIndirectAMD"/>
@@ -33082,7 +36094,7 @@
                 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
                 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
                 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
-                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
+                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS" comment="Should have an AMD suffix, but probably too late now"/>
                 <enum name="GL_MIN_SPARSE_LEVEL_AMD"/>
                 <enum name="GL_MIN_LOD_WARNING_AMD"/>
                 <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
@@ -33121,6 +36133,32 @@
             </require>
         </extension>
         <extension name="GL_AMD_vertex_shader_viewport_index" supported="gl"/>
+        <extension name="GL_ANDROID_extension_pack_es31a" supported="gles2">
+            <require comment="This is an alias for the following extensions. At present gl.xml doesn't actually replicate all their interfaces here.">
+                <!--
+                    KHR_debug
+                    KHR_texture_compression_astc_ldr
+                    KHR_blend_equation_advanced
+                    OES_sample_shading
+                    OES_sample_variables
+                    OES_shader_image_atomic
+                    OES_shader_multisample_interpolation
+                    OES_texture_stencil8
+                    OES_texture_storage_multisample_2d_array
+                    EXT_copy_image
+                    EXT_draw_buffers_indexed
+                    EXT_geometry_shader
+                    EXT_gpu_shader5
+                    EXT_primitive_bounding_box
+                    EXT_shader_io_blocks
+                    EXT_tessellation_shader
+                    EXT_texture_border_clamp
+                    EXT_texture_buffer
+                    EXT_texture_cube_map_array
+                    EXT_texture_srgb_decode
+                -->
+            </require>
+        </extension>
         <extension name="GL_ANGLE_depth_texture" supported="gles2">
             <require>
                 <enum name="GL_DEPTH_COMPONENT"/>
@@ -33200,6 +36238,20 @@
                 <enum name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
             </require>
         </extension>
+        <extension name="GL_APPLE_clip_distance" supported="gles2">
+            <require>
+                <enum name="GL_MAX_CLIP_DISTANCES_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE0_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE1_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE2_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE3_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE4_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE5_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE6_APPLE"/>
+                <enum name="GL_CLIP_DISTANCE7_APPLE"/>
+            </require>
+        </extension>
+        <extension name="GL_APPLE_color_buffer_packed_float" supported="gles2"/>
         <extension name="GL_APPLE_copy_texture_levels" supported="gles1|gles2">
             <require>
                 <command name="glCopyTextureLevelsAPPLE"/>
@@ -33345,6 +36397,14 @@
                 <enum name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
             </require>
         </extension>
+        <extension name="GL_APPLE_texture_packed_float" supported="gles2">
+            <require>
+                <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
+                <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
+                <enum name="GL_R11F_G11F_B10F_APPLE"/>
+                <enum name="GL_RGB9_E5_APPLE"/>
+            </require>
+        </extension>
         <extension name="GL_APPLE_texture_range" supported="gl">
             <require>
                 <enum name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
@@ -33438,6 +36498,20 @@
                 <command name="glClearDepthf"/>
             </require>
         </extension>
+        <extension name="GL_ARB_ES3_1_compatibility" supported="gl|glcore">
+            <require>
+                <enum name="GL_BACK"/>
+                <command name="glMemoryBarrierByRegion"/>
+            </require>
+        </extension>
+        <extension name="GL_ARB_ES3_2_compatibility" supported="gl">
+            <require>
+                <enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
+                <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
+                <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
+                <command name="glPrimitiveBoundingBoxARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_ES3_compatibility" supported="gl|glcore">
             <require>
                 <enum name="GL_COMPRESSED_RGB8_ETC2"/>
@@ -33529,6 +36603,17 @@
                 <command name="glClearTexSubImage"/>
             </require>
         </extension>
+        <extension name="GL_ARB_clip_control" supported="gl|glcore">
+            <require>
+                <command name="glClipControl"/>
+                <enum name="GL_LOWER_LEFT"/>
+                <enum name="GL_UPPER_LEFT"/>
+                <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
+                <enum name="GL_ZERO_TO_ONE"/>
+                <enum name="GL_CLIP_ORIGIN"/>
+                <enum name="GL_CLIP_DEPTH_MODE"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_color_buffer_float" supported="gl">
             <require>
                 <enum name="GL_RGBA_FLOAT_MODE_ARB"/>
@@ -33588,12 +36673,18 @@
                 <command name="glDispatchComputeGroupSizeARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_conditional_render_inverted" supported="gl|glcore">
+            <require>
+                <enum name="GL_QUERY_WAIT_INVERTED"/>
+                <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
+                <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
+                <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_conservative_depth" supported="gl|glcore"/>
         <extension name="GL_ARB_copy_buffer" supported="gl|glcore">
             <require>
-                <enum name="GL_COPY_READ_BUFFER_BINDING"/>
                 <enum name="GL_COPY_READ_BUFFER"/>
-                <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
                 <enum name="GL_COPY_WRITE_BUFFER"/>
                 <command name="glCopyBufferSubData"/>
             </require>
@@ -33603,6 +36694,12 @@
                 <command name="glCopyImageSubData"/>
             </require>
         </extension>
+        <extension name="GL_ARB_cull_distance" supported="gl|glcore">
+            <require>
+                <enum name="GL_MAX_CULL_DISTANCES"/>
+                <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_debug_output" supported="gl|glcore">
             <require>
                 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
@@ -33654,6 +36751,139 @@
                 <enum name="GL_DEPTH_TEXTURE_MODE_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_derivative_control" supported="gl|glcore"/>
+        <extension name="GL_ARB_direct_state_access" supported="gl|glcore">
+            <require>
+                <enum name="GL_TEXTURE_TARGET"/>
+                <enum name="GL_QUERY_TARGET"/>
+                <enum name="GL_TEXTURE_BINDING_1D"/>
+                <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
+                <enum name="GL_TEXTURE_BINDING_2D"/>
+                <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
+                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
+                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
+                <enum name="GL_TEXTURE_BINDING_3D"/>
+                <enum name="GL_TEXTURE_BINDING_BUFFER"/>
+                <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
+                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
+                <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
+            </require>
+            <require comment="Transform Feedback object functions">
+                <command name="glCreateTransformFeedbacks"/>
+                <command name="glTransformFeedbackBufferBase"/>
+                <command name="glTransformFeedbackBufferRange"/>
+                <command name="glGetTransformFeedbackiv"/>
+                <command name="glGetTransformFeedbacki_v"/>
+                <command name="glGetTransformFeedbacki64_v"/>
+            </require>
+            <require comment="Buffer object functions">
+                <command name="glCreateBuffers"/>
+                <command name="glNamedBufferStorage"/>
+                <command name="glNamedBufferData"/>
+                <command name="glNamedBufferSubData"/>
+                <command name="glCopyNamedBufferSubData"/>
+                <command name="glClearNamedBufferData"/>
+                <command name="glClearNamedBufferSubData"/>
+                <command name="glMapNamedBuffer"/>
+                <command name="glMapNamedBufferRange"/>
+                <command name="glUnmapNamedBuffer"/>
+                <command name="glFlushMappedNamedBufferRange"/>
+                <command name="glGetNamedBufferParameteriv"/>
+                <command name="glGetNamedBufferParameteri64v"/>
+                <command name="glGetNamedBufferPointerv"/>
+                <command name="glGetNamedBufferSubData"/>
+            </require>
+            <require comment="Framebuffer object functions">
+                <command name="glCreateFramebuffers"/>
+                <command name="glNamedFramebufferRenderbuffer"/>
+                <command name="glNamedFramebufferParameteri"/>
+                <command name="glNamedFramebufferTexture"/>
+                <command name="glNamedFramebufferTextureLayer"/>
+                <command name="glNamedFramebufferDrawBuffer"/>
+                <command name="glNamedFramebufferDrawBuffers"/>
+                <command name="glNamedFramebufferReadBuffer"/>
+                <command name="glInvalidateNamedFramebufferData"/>
+                <command name="glInvalidateNamedFramebufferSubData"/>
+                <command name="glClearNamedFramebufferiv"/>
+                <command name="glClearNamedFramebufferuiv"/>
+                <command name="glClearNamedFramebufferfv"/>
+                <command name="glClearNamedFramebufferfi"/>
+                <command name="glBlitNamedFramebuffer"/>
+                <command name="glCheckNamedFramebufferStatus"/>
+                <command name="glGetNamedFramebufferParameteriv"/>
+                <command name="glGetNamedFramebufferAttachmentParameteriv"/>
+            </require>
+            <require comment="Renderbuffer object functions">
+                <command name="glCreateRenderbuffers"/>
+                <command name="glNamedRenderbufferStorage"/>
+                <command name="glNamedRenderbufferStorageMultisample"/>
+                <command name="glGetNamedRenderbufferParameteriv"/>
+            </require>
+            <require comment="Texture object functions">
+                <command name="glCreateTextures"/>
+                <command name="glTextureBuffer"/>
+                <command name="glTextureBufferRange"/>
+                <command name="glTextureStorage1D"/>
+                <command name="glTextureStorage2D"/>
+                <command name="glTextureStorage3D"/>
+                <command name="glTextureStorage2DMultisample"/>
+                <command name="glTextureStorage3DMultisample"/>
+                <command name="glTextureSubImage1D"/>
+                <command name="glTextureSubImage2D"/>
+                <command name="glTextureSubImage3D"/>
+                <command name="glCompressedTextureSubImage1D"/>
+                <command name="glCompressedTextureSubImage2D"/>
+                <command name="glCompressedTextureSubImage3D"/>
+                <command name="glCopyTextureSubImage1D"/>
+                <command name="glCopyTextureSubImage2D"/>
+                <command name="glCopyTextureSubImage3D"/>
+                <command name="glTextureParameterf"/>
+                <command name="glTextureParameterfv"/>
+                <command name="glTextureParameteri"/>
+                <command name="glTextureParameterIiv"/>
+                <command name="glTextureParameterIuiv"/>
+                <command name="glTextureParameteriv"/>
+                <command name="glGenerateTextureMipmap"/>
+                <command name="glBindTextureUnit"/>
+                <command name="glGetTextureImage"/>
+                <command name="glGetCompressedTextureImage"/>
+                <command name="glGetTextureLevelParameterfv"/>
+                <command name="glGetTextureLevelParameteriv"/>
+                <command name="glGetTextureParameterfv"/>
+                <command name="glGetTextureParameterIiv"/>
+                <command name="glGetTextureParameterIuiv"/>
+                <command name="glGetTextureParameteriv"/>
+            </require>
+            <require comment="Vertex Array object functions">
+                <command name="glCreateVertexArrays"/>
+                <command name="glDisableVertexArrayAttrib"/>
+                <command name="glEnableVertexArrayAttrib"/>
+                <command name="glVertexArrayElementBuffer"/>
+                <command name="glVertexArrayVertexBuffer"/>
+                <command name="glVertexArrayVertexBuffers"/>
+                <command name="glVertexArrayAttribBinding"/>
+                <command name="glVertexArrayAttribFormat"/>
+                <command name="glVertexArrayAttribIFormat"/>
+                <command name="glVertexArrayAttribLFormat"/>
+                <command name="glVertexArrayBindingDivisor"/>
+                <command name="glGetVertexArrayiv"/>
+                <command name="glGetVertexArrayIndexediv"/>
+                <command name="glGetVertexArrayIndexed64iv"/>
+            </require>
+            <require comment="Sampler object functions">
+                <command name="glCreateSamplers"/>
+            </require>
+            <require comment="Program Pipeline object functions">
+                <command name="glCreateProgramPipelines"/>
+            </require>
+            <require comment="Query object functions">
+                <command name="glCreateQueries"/>
+                <command name="glGetQueryBufferObjecti64v"/>
+                <command name="glGetQueryBufferObjectiv"/>
+                <command name="glGetQueryBufferObjectui64v"/>
+                <command name="glGetQueryBufferObjectuiv"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_draw_buffers" supported="gl">
             <require>
                 <enum name="GL_MAX_DRAW_BUFFERS_ARB"/>
@@ -33833,6 +37063,7 @@
                 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_fragment_shader_interlock" supported="gl"/>
         <extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore">
             <require>
                 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
@@ -33867,11 +37098,6 @@
                 <enum name="GL_UNSIGNED_INT_24_8"/>
                 <enum name="GL_DEPTH24_STENCIL8"/>
                 <enum name="GL_TEXTURE_STENCIL_SIZE"/>
-                <enum name="GL_TEXTURE_RED_TYPE"/>
-                <enum name="GL_TEXTURE_GREEN_TYPE"/>
-                <enum name="GL_TEXTURE_BLUE_TYPE"/>
-                <enum name="GL_TEXTURE_ALPHA_TYPE"/>
-                <enum name="GL_TEXTURE_DEPTH_TYPE"/>
                 <enum name="GL_UNSIGNED_NORMALIZED"/>
                 <enum name="GL_FRAMEBUFFER_BINDING"/>
                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
@@ -33950,8 +37176,6 @@
             </require>
             <require api="gl" profile="compatibility">
                 <enum name="GL_INDEX"/>
-                <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
-                <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
             </require>
         </extension>
         <extension name="GL_ARB_framebuffer_sRGB" supported="gl|glcore">
@@ -33998,6 +37222,12 @@
                 <command name="glProgramParameteri"/>
             </require>
         </extension>
+        <extension name="GL_ARB_get_texture_sub_image" supported="gl|glcore">
+            <require>
+                <command name="glGetTextureSubImage"/>
+                <command name="glGetCompressedTextureSubImage"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_gpu_shader5" supported="gl|glcore">
             <require>
                 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
@@ -34043,6 +37273,54 @@
                 <command name="glGetUniformdv"/>
             </require>
         </extension>
+        <extension name="GL_ARB_gpu_shader_int64" supported="gl">
+            <require>
+                <enum name="GL_INT64_ARB"/>
+                <enum name="GL_UNSIGNED_INT64_ARB"/>
+                <enum name="GL_INT64_VEC2_ARB"/>
+                <enum name="GL_INT64_VEC3_ARB"/>
+                <enum name="GL_INT64_VEC4_ARB"/>
+                <enum name="GL_UNSIGNED_INT64_VEC2_ARB"/>
+                <enum name="GL_UNSIGNED_INT64_VEC3_ARB"/>
+                <enum name="GL_UNSIGNED_INT64_VEC4_ARB"/>
+                <command name="glUniform1i64ARB"/>
+                <command name="glUniform2i64ARB"/>
+                <command name="glUniform3i64ARB"/>
+                <command name="glUniform4i64ARB"/>
+                <command name="glUniform1i64vARB"/>
+                <command name="glUniform2i64vARB"/>
+                <command name="glUniform3i64vARB"/>
+                <command name="glUniform4i64vARB"/>
+                <command name="glUniform1ui64ARB"/>
+                <command name="glUniform2ui64ARB"/>
+                <command name="glUniform3ui64ARB"/>
+                <command name="glUniform4ui64ARB"/>
+                <command name="glUniform1ui64vARB"/>
+                <command name="glUniform2ui64vARB"/>
+                <command name="glUniform3ui64vARB"/>
+                <command name="glUniform4ui64vARB"/>
+                <command name="glGetUniformi64vARB"/>
+                <command name="glGetUniformui64vARB"/>
+                <command name="glGetnUniformi64vARB"/>
+                <command name="glGetnUniformui64vARB"/>
+                <command name="glProgramUniform1i64ARB"/>
+                <command name="glProgramUniform2i64ARB"/>
+                <command name="glProgramUniform3i64ARB"/>
+                <command name="glProgramUniform4i64ARB"/>
+                <command name="glProgramUniform1i64vARB"/>
+                <command name="glProgramUniform2i64vARB"/>
+                <command name="glProgramUniform3i64vARB"/>
+                <command name="glProgramUniform4i64vARB"/>
+                <command name="glProgramUniform1ui64ARB"/>
+                <command name="glProgramUniform2ui64ARB"/>
+                <command name="glProgramUniform3ui64ARB"/>
+                <command name="glProgramUniform4ui64ARB"/>
+                <command name="glProgramUniform1ui64vARB"/>
+                <command name="glProgramUniform2ui64vARB"/>
+                <command name="glProgramUniform3ui64vARB"/>
+                <command name="glProgramUniform4ui64vARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_half_float_pixel" supported="gl">
             <require>
                 <type name="GLhalfARB"/>
@@ -34481,6 +37759,28 @@
                 <enum name="GL_ANY_SAMPLES_PASSED"/>
             </require>
         </extension>
+        <extension name="GL_ARB_parallel_shader_compile" supported="gl">
+            <require>
+                <enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
+                <enum name="GL_COMPLETION_STATUS_ARB"/>
+                <command name="glMaxShaderCompilerThreadsARB"/>
+            </require>
+        </extension>
+        <extension name="GL_ARB_pipeline_statistics_query" supported="gl|glcore">
+            <require>
+                <enum name="GL_VERTICES_SUBMITTED_ARB"/>
+                <enum name="GL_PRIMITIVES_SUBMITTED_ARB"/>
+                <enum name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
+                <enum name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
+                <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
+                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
+                <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
+                <enum name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
+                <enum name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
+                <enum name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
+                <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_pixel_buffer_object" supported="gl">
             <require>
                 <enum name="GL_PIXEL_PACK_BUFFER_ARB"/>
@@ -34505,6 +37805,7 @@
                 <enum name="GL_COORD_REPLACE_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_post_depth_coverage" supported="gl"/>
         <extension name="GL_ARB_program_interface_query" supported="gl|glcore">
             <require>
                 <enum name="GL_UNIFORM"/>
@@ -34618,6 +37919,21 @@
             </require>
         </extension>
         <extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/>
+        <extension name="GL_ARB_sample_locations" supported="gl">
+            <require>
+                <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
+                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
+                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
+                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
+                <enum name="GL_SAMPLE_LOCATION_ARB"/>
+                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
+                <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
+                <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
+                <command name="glFramebufferSampleLocationsfvARB"/>
+                <command name="glNamedFramebufferSampleLocationsfvARB"/>
+                <command name="glEvaluateDepthValuesARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_sample_shading" supported="gl|glcore">
             <require>
                 <enum name="GL_SAMPLE_SHADING_ARB"/>
@@ -34727,6 +38043,7 @@
                 <command name="glGetProgramPipelineInfoLog"/>
             </require>
         </extension>
+        <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl"/>
         <extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore">
             <require>
                 <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
@@ -34761,7 +38078,9 @@
                 <command name="glGetActiveAtomicCounterBufferiv"/>
             </require>
         </extension>
+        <extension name="GL_ARB_shader_ballot" supported="gl"/>
         <extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/>
+        <extension name="GL_ARB_shader_clock" supported="gl"/>
         <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/>
         <extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/>
         <extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
@@ -34959,7 +38278,9 @@
                 <command name="glGetProgramStageiv"/>
             </require>
         </extension>
+        <extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/>
         <extension name="GL_ARB_shader_texture_lod" supported="gl"/>
+        <extension name="GL_ARB_shader_viewport_layer_array" supported="gl"/>
         <extension name="GL_ARB_shading_language_100" supported="gl">
             <require>
                 <enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
@@ -34992,11 +38313,24 @@
                 <enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_sparse_buffer" supported="gl|glcore">
+            <require>
+                <enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
+                <enum name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
+                <command name="glBufferPageCommitmentARB"/>
+            </require>
+            <require comment="Supported only if GL_EXT_direct_state_access is supported">
+                <command name="glNamedBufferPageCommitmentEXT"/>
+            </require>
+            <require comment="Supported only if GL_ARb_direct_state_access or GL 4.5 is supported">
+                <command name="glNamedBufferPageCommitmentARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_sparse_texture" supported="gl|glcore">
             <require>
                 <enum name="GL_TEXTURE_SPARSE_ARB"/>
                 <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
-                <enum name="GL_MIN_SPARSE_LEVEL_ARB"/>
+                <enum name="GL_NUM_SPARSE_LEVELS_ARB"/>
                 <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
                 <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
                 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
@@ -35008,6 +38342,8 @@
                 <command name="glTexPageCommitmentARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_sparse_texture2" supported="gl"/>
+        <extension name="GL_ARB_sparse_texture_clamp" supported="gl"/>
         <extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
             <require>
                 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
@@ -35082,6 +38418,11 @@
                 <command name="glPatchParameterfv"/>
             </require>
         </extension>
+        <extension name="GL_ARB_texture_barrier" supported="gl|glcore">
+            <require>
+                <command name="glTextureBarrier"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_texture_border_clamp" supported="gl">
             <require>
                 <enum name="GL_CLAMP_TO_BORDER_ARB"/>
@@ -35211,6 +38552,12 @@
                 <enum name="GL_DOT3_RGBA_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_texture_filter_minmax" supported="gl">
+            <require>
+                <enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
+                <enum name="GL_WEIGHTED_AVERAGE_ARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_texture_float" supported="gl">
             <require>
                 <enum name="GL_TEXTURE_RED_TYPE_ARB"/>
@@ -35374,9 +38721,7 @@
         <extension name="GL_ARB_transform_feedback2" supported="gl|glcore">
             <require>
                 <enum name="GL_TRANSFORM_FEEDBACK"/>
-                <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
-                <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
                 <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
                 <command name="glBindTransformFeedback"/>
@@ -35404,6 +38749,12 @@
                 <command name="glDrawTransformFeedbackStreamInstanced"/>
             </require>
         </extension>
+        <extension name="GL_ARB_transform_feedback_overflow_query" supported="gl|glcore">
+            <require>
+                <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
+                <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_transpose_matrix" supported="gl">
             <require>
                 <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
@@ -35458,6 +38809,9 @@
                 <command name="glGetActiveUniformBlockiv"/>
                 <command name="glGetActiveUniformBlockName"/>
                 <command name="glUniformBlockBinding"/>
+                <command name="glBindBufferRange"/>
+                <command name="glBindBufferBase"/>
+                <command name="glGetIntegeri_v"/>
             </require>
         </extension>
         <extension name="GL_ARB_vertex_array_bgra" supported="gl|glcore">
@@ -36295,6 +39649,13 @@
                 <command name="glVertexBlendEnvfATI"/>
             </require>
         </extension>
+        <extension name="GL_DMP_program_binary" supported="gles2">
+            <require>
+                <enum name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
+                <enum name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
+                <enum name="GL_DMP_PROGRAM_BINARY_DMP"/>
+            </require>
+        </extension>
         <extension name="GL_DMP_shader_binary" supported="gles2">
             <require>
                 <enum name="GL_SHADER_BINARY_DMP"/>
@@ -36308,11 +39669,26 @@
                 <enum name="GL_422_REV_AVERAGE_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_YUV_target" supported="gles2">
+            <require>
+                <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
+                <enum name="GL_TEXTURE_EXTERNAL_OES"/>
+                <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
+                <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_abgr" supported="gl">
             <require>
                 <enum name="GL_ABGR_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_base_instance" supported="gles2">
+            <require>
+                <command name="glDrawArraysInstancedBaseInstanceEXT"/>
+                <command name="glDrawElementsInstancedBaseInstanceEXT"/>
+                <command name="glDrawElementsInstancedBaseVertexBaseInstanceEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_bgra" supported="gl">
             <require>
                 <enum name="GL_BGR_EXT"/>
@@ -36349,6 +39725,21 @@
                 <command name="glBlendEquationSeparateEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_blend_func_extended" supported="gles2">
+            <require>
+                <enum name="GL_SRC1_COLOR_EXT"/>
+                <enum name="GL_SRC1_ALPHA_EXT"/>
+                <enum name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
+                <enum name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
+                <enum name="GL_SRC_ALPHA_SATURATE_EXT"/>
+                <enum name="GL_LOCATION_INDEX_EXT"/>
+                <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
+                <command name="glBindFragDataLocationIndexedEXT"/>
+                <command name="glBindFragDataLocationEXT"/>
+                <command name="glGetProgramResourceLocationIndexEXT"/>
+                <command name="glGetFragDataIndexEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_blend_func_separate" supported="gl">
             <require>
                 <enum name="GL_BLEND_DST_RGB_EXT"/>
@@ -36376,6 +39767,21 @@
                 <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_buffer_storage" supported="gles2">
+            <require>
+                <enum name="GL_MAP_READ_BIT"/>
+                <enum name="GL_MAP_WRITE_BIT"/>
+                <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
+                <enum name="GL_MAP_COHERENT_BIT_EXT"/>
+                <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
+                <enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
+                <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
+                <enum name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
+                <enum name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
+                <command name="glBufferStorageEXT"/>
+                <!-- <command name="glNamedBufferStorageEXT"/> -->
+            </require>
+        </extension>
         <extension name="GL_EXT_clip_volume_hint" supported="gl">
             <require>
                 <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
@@ -36389,6 +39795,7 @@
                 <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_color_buffer_float" supported="gles2"/>
         <extension name="GL_EXT_color_buffer_half_float" supported="gles2">
             <require>
                 <enum name="GL_RGBA16F_EXT"/>
@@ -37016,6 +40423,14 @@
                 <command name="glIsEnablediEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_draw_elements_base_vertex" supported="gles2">
+            <require>
+                <command name="glDrawElementsBaseVertexEXT"/>
+                <command name="glDrawRangeElementsBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
+                <command name="glDrawElementsInstancedBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
+                <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_draw_instanced" supported="gl|gles2">
             <require>
                 <command name="glDrawArraysInstancedEXT"/>
@@ -37029,6 +40444,7 @@
                 <command name="glDrawRangeElementsEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_float_blend" supported="gles2"/>
         <extension name="GL_EXT_fog_coord" supported="gl">
             <require>
                 <enum name="GL_FOG_COORDINATE_SOURCE_EXT"/>
@@ -37147,6 +40563,7 @@
                 <enum name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_geometry_point_size" supported="gles2"/>
         <extension name="GL_EXT_geometry_shader" supported="gles2">
             <require>
                 <enum name="GL_GEOMETRY_SHADER_EXT"/>
@@ -37259,9 +40676,7 @@
                 <command name="glUniform4uivEXT"/>
             </require>
         </extension>
-        <extension name="GL_EXT_gpu_shader5" supported="gles2">
-            <require/>
-        </extension>
+        <extension name="GL_EXT_gpu_shader5" supported="gles2"/>
         <extension name="GL_EXT_histogram" supported="gl">
             <require>
                 <enum name="GL_HISTOGRAM_EXT"/>
@@ -37363,6 +40778,12 @@
                 <command name="glMultiDrawElementsEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_multi_draw_indirect" supported="gles2">
+            <require>
+                <command name="glMultiDrawArraysIndirectEXT"/>
+                <command name="glMultiDrawElementsIndirectEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_multisample" supported="gl">
             <require>
                 <enum name="GL_MULTISAMPLE_EXT"/>
@@ -37386,6 +40807,12 @@
                 <command name="glSamplePatternEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_multisampled_compatibility" supported="gles2">
+            <require>
+                <enum name="GL_MULTISAMPLE_EXT"/>
+                <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2">
             <require>
                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
@@ -37509,6 +40936,13 @@
                 <command name="glPolygonOffsetEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_polygon_offset_clamp" supported="gl">
+            <require>
+                <enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
+                <command name="glPolygonOffsetClampEXT"/>
+            </require>
+        </extension>
+        <extension name="GL_EXT_post_depth_coverage" supported="gl|gles2"/>
         <extension name="GL_EXT_primitive_bounding_box" supported="gles2">
             <require>
                 <enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
@@ -37534,6 +40968,17 @@
                 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
             </require>
         </extension>
+        <extension name="GL_EXT_raster_multisample" supported="gl|gles2">
+            <require>
+                <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
+                <enum name="GL_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
+                <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
+                <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
+                <command name="glRasterSamplesEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_read_format_bgra" supported="gles1|gles2">
             <require>
                 <enum name="GL_BGRA_EXT"/>
@@ -37541,6 +40986,18 @@
                 <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_render_snorm" supported="gles2">
+            <require>
+                <enum name="GL_BYTE"/>
+                <enum name="GL_SHORT"/>
+                <enum name="GL_R8_SNORM"/>
+                <enum name="GL_RG8_SNORM"/>
+                <enum name="GL_RGBA8_SNORM"/>
+                <enum name="GL_R16_SNORM_EXT"/>
+                <enum name="GL_RG16_SNORM_EXT"/>
+                <enum name="GL_RGBA16_SNORM_EXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_rescale_normal" supported="gl">
             <require>
                 <enum name="GL_RESCALE_NORMAL_EXT"/>
@@ -37678,6 +41135,7 @@
                 <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_shader_image_load_formatted" supported="gl"/>
         <extension name="GL_EXT_shader_image_load_store" supported="gl">
             <require>
                 <enum name="GL_MAX_IMAGE_UNITS_EXT"/>
@@ -37764,6 +41222,29 @@
                 <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_sparse_texture" supported="gles2">
+            <require>
+                <enum name="GL_TEXTURE_SPARSE_EXT"/>
+                <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
+                <enum name="GL_NUM_SPARSE_LEVELS_EXT"/>
+                <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
+                <enum name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
+                <enum name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
+                <enum name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
+                <enum name="GL_TEXTURE_2D"/>
+                <enum name="GL_TEXTURE_2D_ARRAY"/>
+                <enum name="GL_TEXTURE_CUBE_MAP"/>
+                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_TEXTURE_3D"/>
+                <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
+                <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
+                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
+                <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
+                <command name="glTexPageCommitmentEXT"/>
+                <!-- <command name="glTexturePageCommitmentEXT"/> -->
+            </require>
+        </extension>
+        <extension name="GL_EXT_sparse_texture2" supported="gl"/>
         <extension name="GL_EXT_stencil_clear_tag" supported="gl">
             <require>
                 <enum name="GL_STENCIL_TAG_BITS_EXT"/>
@@ -37790,6 +41271,7 @@
                 <command name="glTexSubImage2DEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_tessellation_point_size" supported="gles2"/>
         <extension name="GL_EXT_tessellation_shader" supported="gles2">
             <require>
                 <enum name="GL_PATCHES_EXT"/>
@@ -37799,7 +41281,7 @@
                 <enum name="GL_TESS_GEN_SPACING_EXT"/>
                 <enum name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
                 <enum name="GL_TESS_GEN_POINT_MODE_EXT"/>
-                <enum name="GL_TRIANGLES"/>                         
+                <enum name="GL_TRIANGLES"/>
                 <enum name="GL_ISOLINES_EXT"/>
                 <enum name="GL_QUADS_EXT"/>
                 <enum name="GL_EQUAL"/>
@@ -37915,6 +41397,7 @@
                 <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
                 <enum name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
+                <command name="glFramebufferTextureLayerEXT"/>
             </require>
         </extension>
         <extension name="GL_EXT_texture_border_clamp" supported="gles2">
@@ -38058,6 +41541,17 @@
                 <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_texture_filter_minmax" supported="gl|gles2">
+            <require>
+                <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
+                <enum name="GL_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
+                <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
+                <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
+                <command name="glRasterSamplesEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_texture_format_BGRA8888" supported="gles1|gles2">
             <require>
                 <enum name="GL_BGRA_EXT"/>
@@ -38134,6 +41628,18 @@
                 <enum name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_texture_norm16" supported="gles2">
+            <require>
+                <enum name="GL_R16_EXT"/>
+                <enum name="GL_RG16_EXT"/>
+                <enum name="GL_RGBA16_EXT"/>
+                <enum name="GL_RGB16_EXT"/>
+                <enum name="GL_R16_SNORM_EXT"/>
+                <enum name="GL_RG16_SNORM_EXT"/>
+                <enum name="GL_RGB16_SNORM_EXT"/>
+                <enum name="GL_RGBA16_SNORM_EXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_texture_object" supported="gl">
             <require>
                 <enum name="GL_TEXTURE_PRIORITY_EXT"/>
@@ -38184,6 +41690,16 @@
                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_texture_sRGB_R8" supported="gles2">
+            <require>
+                <enum name="GL_SR8_EXT"/>
+            </require>
+        </extension>
+        <extension name="GL_EXT_texture_sRGB_RG8" supported="gles2">
+            <require>
+                <enum name="GL_SRG8_EXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2">
             <require>
                 <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
@@ -38753,6 +42269,13 @@
                 <enum name="GL_DOT3_RGBA_IMG"/>
             </require>
         </extension>
+        <extension name="GL_IMG_texture_filter_cubic" supported="gles2">
+            <require>
+                <enum name="GL_CUBIC_IMG"/>
+                <enum name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
+                <enum name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
+            </require>
+        </extension>
         <extension name="GL_IMG_user_clip_plane" supported="gles1">
             <require>
                 <enum name="GL_CLIP_PLANE0_IMG"/>
@@ -38789,6 +42312,11 @@
             </require>
         </extension>
         <extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/>
+        <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|gles2">
+            <require>
+                <command name="glApplyFramebufferAttachmentCMAAINTEL"/>
+            </require>
+        </extension>
         <extension name="GL_INTEL_map_texture" supported="gl">
             <require>
                 <enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
@@ -38847,25 +42375,41 @@
                 <command name="glGetPerfQueryInfoINTEL"/>
             </require>
         </extension>
-        <extension name="GL_KHR_blend_equation_advanced" supported="gles2">
+        <extension name="GL_KHR_blend_equation_advanced" supported="gl|gles2">
             <require>
-                <command name="glBlendBarrierKHR"/>                                         
-                <enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/>                               
-                <enum name="GL_MULTIPLY_KHR"/>                                              
-                <enum name="GL_SCREEN_KHR"/>                                                
-                <enum name="GL_OVERLAY_KHR"/>                                               
-                <enum name="GL_DARKEN_KHR"/>                                                
-                <enum name="GL_LIGHTEN_KHR"/>                                               
-                <enum name="GL_COLORDODGE_KHR"/>                                            
-                <enum name="GL_COLORBURN_KHR"/>                                             
-                <enum name="GL_HARDLIGHT_KHR"/>                                             
-                <enum name="GL_SOFTLIGHT_KHR"/>                                             
-                <enum name="GL_DIFFERENCE_KHR"/>                                            
-                <enum name="GL_EXCLUSION_KHR"/>                                             
-                <enum name="GL_HSL_HUE_KHR"/>                                               
-                <enum name="GL_HSL_SATURATION_KHR"/>                                        
-                <enum name="GL_HSL_COLOR_KHR"/>                                             
-                <enum name="GL_HSL_LUMINOSITY_KHR"/>                                        
+                <enum name="GL_MULTIPLY_KHR"/>
+                <enum name="GL_SCREEN_KHR"/>
+                <enum name="GL_OVERLAY_KHR"/>
+                <enum name="GL_DARKEN_KHR"/>
+                <enum name="GL_LIGHTEN_KHR"/>
+                <enum name="GL_COLORDODGE_KHR"/>
+                <enum name="GL_COLORBURN_KHR"/>
+                <enum name="GL_HARDLIGHT_KHR"/>
+                <enum name="GL_SOFTLIGHT_KHR"/>
+                <enum name="GL_DIFFERENCE_KHR"/>
+                <enum name="GL_EXCLUSION_KHR"/>
+                <enum name="GL_HSL_HUE_KHR"/>
+                <enum name="GL_HSL_SATURATION_KHR"/>
+                <enum name="GL_HSL_COLOR_KHR"/>
+                <enum name="GL_HSL_LUMINOSITY_KHR"/>
+                <command name="glBlendBarrierKHR"/>
+            </require>
+        </extension>
+        <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|gles2">
+            <require comment="Otherwise identical to GL_KHR_blend_equation_advanced, just different semantic behavior">
+                <enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
+            </require>
+        </extension>
+        <extension name="GL_KHR_context_flush_control" supported="gl|glcore|gles2">
+            <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
+                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
+                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
+                <enum name="GL_NONE"/>
+            </require>
+            <require api="gles2">
+                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
+                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
+                <enum name="GL_NONE"/>
             </require>
         </extension>
         <extension name="GL_KHR_debug" supported="gl|glcore|gles2">
@@ -38897,6 +42441,7 @@
                 <enum name="GL_PROGRAM"/>
                 <enum name="GL_VERTEX_ARRAY"/>
                 <enum name="GL_QUERY"/>
+                <enum name="GL_PROGRAM_PIPELINE"/>
                 <enum name="GL_SAMPLER"/>
                 <enum name="GL_MAX_LABEL_LENGTH"/>
                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
@@ -38949,6 +42494,7 @@
                 <enum name="GL_PROGRAM_KHR"/>
                 <enum name="GL_VERTEX_ARRAY_KHR"/>
                 <enum name="GL_QUERY_KHR"/>
+                <enum name="GL_PROGRAM_PIPELINE_KHR"/>
                 <enum name="GL_SAMPLER_KHR"/>
                 <enum name="GL_MAX_LABEL_LENGTH_KHR"/>
                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
@@ -38973,13 +42519,50 @@
                 <command name="glGetObjectPtrLabelKHR"/>
                 <command name="glGetPointervKHR"/>
             </require>
-            <require api="gl" comment="Could benefit from api/profile attributes at enum tag level">
-                <enum name="GL_PROGRAM_PIPELINE"/>
-            </require>
             <require api="gl" profile="compatibility">
                 <enum name="GL_DISPLAY_LIST"/>
             </require>
         </extension>
+        <extension name="GL_KHR_no_error" supported="gl|glcore|gles2">
+            <require>
+                <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
+            </require>
+        </extension>
+        <extension name="GL_KHR_robust_buffer_access_behavior" supported="gl|glcore|gles2"/>
+        <extension name="GL_KHR_robustness" supported="gl|glcore|gles2">
+            <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
+                <enum name="GL_NO_ERROR"/>
+                <enum name="GL_CONTEXT_ROBUST_ACCESS"/>
+                <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
+                <enum name="GL_GUILTY_CONTEXT_RESET"/>
+                <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+                <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+                <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
+                <enum name="GL_NO_RESET_NOTIFICATION"/>
+                <enum name="GL_CONTEXT_LOST"/>
+                <command name="glGetGraphicsResetStatus"/>
+                <command name="glReadnPixels"/>
+                <command name="glGetnUniformfv"/>
+                <command name="glGetnUniformiv"/>
+                <command name="glGetnUniformuiv"/>
+            </require>
+            <require api="gles2">
+                <enum name="GL_NO_ERROR"/>
+                <enum name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
+                <enum name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
+                <enum name="GL_GUILTY_CONTEXT_RESET_KHR"/>
+                <enum name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
+                <enum name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
+                <enum name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
+                <enum name="GL_NO_RESET_NOTIFICATION_KHR"/>
+                <enum name="GL_CONTEXT_LOST_KHR"/>
+                <command name="glGetGraphicsResetStatusKHR"/>
+                <command name="glReadnPixelsKHR"/>
+                <command name="glGetnUniformfvKHR"/>
+                <command name="glGetnUniformivKHR"/>
+                <command name="glGetnUniformuivKHR"/>
+            </require>
+        </extension>
         <extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2">
             <require>
                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
@@ -39044,6 +42627,7 @@
                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
             </require>
         </extension>
+        <extension name="GL_KHR_texture_compression_astc_sliced_3d" supported="gl|glcore|gles2"/>
         <extension name="GL_MESAX_texture_stack" supported="gl">
             <require>
                 <enum name="GL_TEXTURE_1D_STACK_MESAX"/>
@@ -39120,7 +42704,13 @@
                 <command name="glMultiDrawElementsIndirectBindlessNV"/>
             </require>
         </extension>
-        <extension name="GL_NV_bindless_texture" supported="gl">
+        <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl">
+            <require>
+                <command name="glMultiDrawArraysIndirectBindlessCountNV"/>
+                <command name="glMultiDrawElementsIndirectBindlessCountNV"/>
+            </require>
+        </extension>
+        <extension name="GL_NV_bindless_texture" supported="gl|gles2">
             <require>
                 <command name="glGetTextureHandleNV"/>
                 <command name="glGetTextureSamplerHandleNV"/>
@@ -39200,13 +42790,53 @@
             </require>
         </extension>
         <extension name="GL_NV_blend_square" supported="gl"/>
+        <extension name="GL_NV_command_list" supported="gl">
+            <require>
+                <enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
+                <enum name="GL_NOP_COMMAND_NV"/>
+                <enum name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
+                <enum name="GL_DRAW_ARRAYS_COMMAND_NV"/>
+                <enum name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
+                <enum name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
+                <enum name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
+                <enum name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
+                <enum name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
+                <enum name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
+                <enum name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
+                <enum name="GL_BLEND_COLOR_COMMAND_NV"/>
+                <enum name="GL_STENCIL_REF_COMMAND_NV"/>
+                <enum name="GL_LINE_WIDTH_COMMAND_NV"/>
+                <enum name="GL_POLYGON_OFFSET_COMMAND_NV"/>
+                <enum name="GL_ALPHA_REF_COMMAND_NV"/>
+                <enum name="GL_VIEWPORT_COMMAND_NV"/>
+                <enum name="GL_SCISSOR_COMMAND_NV"/>
+                <enum name="GL_FRONT_FACE_COMMAND_NV"/>
+                <command name="glCreateStatesNV"/>
+                <command name="glDeleteStatesNV"/>
+                <command name="glIsStateNV"/>
+                <command name="glStateCaptureNV"/>
+                <command name="glGetCommandHeaderNV"/>
+                <command name="glGetStageIndexNV"/>
+                <command name="glDrawCommandsNV"/>
+                <command name="glDrawCommandsAddressNV"/>
+                <command name="glDrawCommandsStatesNV"/>
+                <command name="glDrawCommandsStatesAddressNV"/>
+                <command name="glCreateCommandListsNV"/>
+                <command name="glDeleteCommandListsNV"/>
+                <command name="glIsCommandListNV"/>
+                <command name="glListDrawCommandsStatesClientNV"/>
+                <command name="glCommandListSegmentsNV"/>
+                <command name="glCompileCommandListNV"/>
+                <command name="glCallCommandListNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_compute_program5" supported="gl">
             <require>
                 <enum name="GL_COMPUTE_PROGRAM_NV"/>
                 <enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
             </require>
         </extension>
-        <extension name="GL_NV_conditional_render" supported="gl">
+        <extension name="GL_NV_conditional_render" supported="gl|gles2">
             <require>
                 <enum name="GL_QUERY_WAIT_NV"/>
                 <enum name="GL_QUERY_NO_WAIT_NV"/>
@@ -39216,6 +42846,23 @@
                 <command name="glEndConditionalRenderNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_conservative_raster" supported="gl|gles2">
+            <require>
+                <enum name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
+                <enum name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
+                <enum name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
+                <enum name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
+                <command name="glSubpixelPrecisionBiasNV"/>
+            </require>
+        </extension>
+        <extension name="GL_NV_conservative_raster_dilate" supported="gl">
+            <require>
+                <enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
+                <enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
+                <enum name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
+                <command name="glConservativeRasterParameterfNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_copy_buffer" supported="gles2">
             <require>
                 <enum name="GL_COPY_READ_BUFFER_NV"/>
@@ -39415,6 +43062,11 @@
                 <command name="glSetFenceNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_fill_rectangle" supported="gl|gles2">
+            <require>
+                <enum name="GL_FILL_RECTANGLE_NV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_float_buffer" supported="gl">
             <require>
                 <enum name="GL_FLOAT_R_NV"/>
@@ -39442,6 +43094,13 @@
                 <enum name="GL_EYE_PLANE"/>
             </require>
         </extension>
+        <extension name="GL_NV_fragment_coverage_to_color" supported="gl|gles2">
+            <require>
+                <enum name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
+                <enum name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
+                <command name="glFragmentCoverageColorNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_fragment_program" supported="gl">
             <require>
                 <enum name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
@@ -39471,6 +43130,7 @@
         </extension>
         <extension name="GL_NV_fragment_program4" supported="gl"/>
         <extension name="GL_NV_fragment_program_option" supported="gl"/>
+        <extension name="GL_NV_fragment_shader_interlock" supported="gl|gles2"/>
         <extension name="GL_NV_framebuffer_blit" supported="gles2">
             <require>
                 <enum name="GL_READ_FRAMEBUFFER_NV"/>
@@ -39480,6 +43140,28 @@
                 <command name="glBlitFramebufferNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|gles2">
+            <require>
+                <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
+                <enum name="GL_COVERAGE_MODULATION_TABLE_NV"/>
+                <enum name="GL_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
+                <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
+                <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
+                <enum name="GL_COLOR_SAMPLES_NV"/>
+                <enum name="GL_DEPTH_SAMPLES_NV"/>
+                <enum name="GL_STENCIL_SAMPLES_NV"/>
+                <enum name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
+                <enum name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
+                <enum name="GL_COVERAGE_MODULATION_NV"/>
+                <enum name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
+                <command name="glRasterSamplesEXT"/>
+                <command name="glCoverageModulationTableNV"/>
+                <command name="glGetCoverageModulationTableNV"/>
+                <command name="glCoverageModulationNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_framebuffer_multisample" supported="gles2">
             <require>
                 <enum name="GL_RENDERBUFFER_SAMPLES_NV"/>
@@ -39523,6 +43205,7 @@
             </require>
         </extension>
         <extension name="GL_NV_geometry_shader4" supported="gl"/>
+        <extension name="GL_NV_geometry_shader_passthrough" supported="gl|gles2"/>
         <extension name="GL_NV_gpu_program4" supported="gl">
             <require>
                 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
@@ -39685,12 +43368,25 @@
                 <command name="glVertexAttribs4hvNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_image_formats" supported="gles2"/>
         <extension name="GL_NV_instanced_arrays" supported="gles2">
             <require>
                 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
                 <command name="glVertexAttribDivisorNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_internalformat_sample_query" supported="gl|gles2">
+            <require>
+                <enum name="GL_RENDERBUFFER"/>
+                <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
+                <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
+                <enum name="GL_MULTISAMPLES_NV"/>
+                <enum name="GL_SUPERSAMPLE_SCALE_X_NV"/>
+                <enum name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
+                <enum name="GL_CONFORMANT_NV"/>
+                <command name="glGetInternalformatSampleivNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_light_max_exponent" supported="gl">
             <require>
                 <enum name="GL_MAX_SHININESS_NV"/>
@@ -39758,7 +43454,7 @@
             </require>
         </extension>
         <extension name="GL_NV_parameter_buffer_object2" supported="gl"/>
-        <extension name="GL_NV_path_rendering" supported="gl">
+        <extension name="GL_NV_path_rendering" supported="gl|gles2">
             <require>
                 <enum name="GL_PATH_FORMAT_SVG_NV"/>
                 <enum name="GL_PATH_FORMAT_PS_NV"/>
@@ -39812,13 +43508,11 @@
                 <enum name="GL_SKIP_MISSING_GLYPH_NV"/>
                 <enum name="GL_USE_MISSING_GLYPH_NV"/>
                 <enum name="GL_PATH_ERROR_POSITION_NV"/>
-                <enum name="GL_PATH_FOG_GEN_MODE_NV"/>
                 <enum name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
                 <enum name="GL_ADJACENT_PAIRS_NV"/>
                 <enum name="GL_FIRST_TO_REST_NV"/>
                 <enum name="GL_PATH_GEN_MODE_NV"/>
                 <enum name="GL_PATH_GEN_COEFF_NV"/>
-                <enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
                 <enum name="GL_PATH_GEN_COMPONENTS_NV"/>
                 <enum name="GL_PATH_STENCIL_FUNC_NV"/>
                 <enum name="GL_PATH_STENCIL_REF_NV"/>
@@ -39887,9 +43581,6 @@
                 <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
                 <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
                 <enum name="GL_FONT_HAS_KERNING_BIT_NV"/>
-                <enum name="GL_PRIMARY_COLOR"/>
-                <enum name="GL_PRIMARY_COLOR_NV"/>
-                <enum name="GL_SECONDARY_COLOR_NV"/>
                 <command name="glGenPathsNV"/>
                 <command name="glDeletePathsNV"/>
                 <command name="glIsPathNV"/>
@@ -39916,9 +43607,6 @@
                 <command name="glStencilFillPathInstancedNV"/>
                 <command name="glStencilStrokePathInstancedNV"/>
                 <command name="glPathCoverDepthFuncNV"/>
-                <command name="glPathColorGenNV"/>
-                <command name="glPathTexGenNV"/>
-                <command name="glPathFogGenNV"/>
                 <command name="glCoverFillPathNV"/>
                 <command name="glCoverStrokePathNV"/>
                 <command name="glCoverFillPathInstancedNV"/>
@@ -39931,15 +43619,85 @@
                 <command name="glGetPathMetricsNV"/>
                 <command name="glGetPathMetricRangeNV"/>
                 <command name="glGetPathSpacingNV"/>
-                <command name="glGetPathColorGenivNV"/>
-                <command name="glGetPathColorGenfvNV"/>
-                <command name="glGetPathTexGenivNV"/>
-                <command name="glGetPathTexGenfvNV"/>
                 <command name="glIsPointInFillPathNV"/>
                 <command name="glIsPointInStrokePathNV"/>
                 <command name="glGetPathLengthNV"/>
                 <command name="glPointAlongPathNV"/>
             </require>
+            <require comment="API revision 1.2">
+                <enum name="GL_ROUNDED_RECT_NV"/>
+                <enum name="GL_RELATIVE_ROUNDED_RECT_NV"/>
+                <enum name="GL_ROUNDED_RECT2_NV"/>
+                <enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
+                <enum name="GL_ROUNDED_RECT4_NV"/>
+                <enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
+                <enum name="GL_ROUNDED_RECT8_NV"/>
+                <enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
+                <enum name="GL_RELATIVE_RECT_NV"/>
+                <enum name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
+                <enum name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
+                <enum name="GL_FONT_UNAVAILABLE_NV"/>
+                <enum name="GL_FONT_UNINTELLIGIBLE_NV"/>
+                <command name="glMatrixLoad3x2fNV"/>
+                <command name="glMatrixLoad3x3fNV"/>
+                <command name="glMatrixLoadTranspose3x3fNV"/>
+                <command name="glMatrixMult3x2fNV"/>
+                <command name="glMatrixMult3x3fNV"/>
+                <command name="glMatrixMultTranspose3x3fNV"/>
+                <command name="glStencilThenCoverFillPathNV"/>
+                <command name="glStencilThenCoverStrokePathNV"/>
+                <command name="glStencilThenCoverFillPathInstancedNV"/>
+                <command name="glStencilThenCoverStrokePathInstancedNV"/>
+                <command name="glPathGlyphIndexRangeNV"/>
+            </require>
+            <require comment="API revision 1.3">
+                <enum name="GL_CONIC_CURVE_TO_NV"/>
+                <enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
+                <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
+                <enum name="GL_STANDARD_FONT_FORMAT_NV"/>
+                <command name="glPathGlyphIndexArrayNV"/>
+                <command name="glPathMemoryGlyphIndexArrayNV"/>
+                <command name="glProgramPathFragmentInputGenNV"/>
+                <command name="glGetProgramResourcefvNV"/>
+            </require>
+            <require api="gl" profile="compatibility">
+                <enum name="GL_2_BYTES_NV"/>
+                <enum name="GL_3_BYTES_NV"/>
+                <enum name="GL_4_BYTES_NV"/>
+                <enum name="GL_EYE_LINEAR_NV"/>
+                <enum name="GL_OBJECT_LINEAR_NV"/>
+                <enum name="GL_CONSTANT_NV"/>
+                <enum name="GL_PATH_FOG_GEN_MODE_NV"/>
+                <enum name="GL_PRIMARY_COLOR"/>
+                <enum name="GL_PRIMARY_COLOR_NV"/>
+                <enum name="GL_SECONDARY_COLOR_NV"/>
+                <enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
+                <command name="glPathColorGenNV"/>
+                <command name="glPathTexGenNV"/>
+                <command name="glPathFogGenNV"/>
+                <command name="glGetPathColorGenivNV"/>
+                <command name="glGetPathColorGenfvNV"/>
+                <command name="glGetPathTexGenivNV"/>
+                <command name="glGetPathTexGenfvNV"/>
+            </require>
+            <require comment="Other API additions of unknown history">
+                <enum name="GL_PATH_PROJECTION_NV"/>
+                <enum name="GL_PATH_MODELVIEW_NV"/>
+                <enum name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
+                <enum name="GL_PATH_MODELVIEW_MATRIX_NV"/>
+                <enum name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
+                <enum name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
+                <enum name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
+                <enum name="GL_PATH_PROJECTION_MATRIX_NV"/>
+                <enum name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
+                <enum name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
+                <enum name="GL_FRAGMENT_INPUT_NV"/>
+            </require>
+        </extension>
+        <extension name="GL_NV_path_rendering_shared_edge" supported="gl|gles2">
+            <require>
+                <enum name="GL_SHARED_EDGE_NV"/>
+            </require>
         </extension>
         <extension name="GL_NV_pixel_data_range" supported="gl">
             <require>
@@ -39962,6 +43720,17 @@
                 <command name="glPointParameterivNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_polygon_mode" supported="gles2">
+            <require>
+                <enum name="GL_POLYGON_MODE_NV"/>
+                <enum name="GL_POLYGON_OFFSET_POINT_NV"/>
+                <enum name="GL_POLYGON_OFFSET_LINE_NV"/>
+                <enum name="GL_POINT_NV"/>
+                <enum name="GL_LINE_NV"/>
+                <enum name="GL_FILL_NV"/>
+                <command name="glPolygonModeNV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_present_video" supported="gl">
             <require>
                 <enum name="GL_FRAME_NV"/>
@@ -40090,8 +43859,26 @@
                 <enum name="GL_ETC1_SRGB8_NV"/>
             </require>
         </extension>
+        <extension name="GL_NV_sample_locations" supported="gl|gles2">
+            <require>
+                <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
+                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
+                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
+                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
+                <enum name="GL_SAMPLE_LOCATION_NV"/>
+                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
+                <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
+                <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
+                <command name="glFramebufferSampleLocationsfvNV"/>
+                <command name="glNamedFramebufferSampleLocationsfvNV"/>
+                <command name="glResolveDepthValuesNV"/>
+            </require>
+        </extension>
+        <extension name="GL_NV_sample_mask_override_coverage" supported="gl|gles2"/>
         <extension name="GL_NV_shader_atomic_counters" supported="gl"/>
         <extension name="GL_NV_shader_atomic_float" supported="gl"/>
+        <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl"/>
+        <extension name="GL_NV_shader_atomic_int64" supported="gl"/>
         <extension name="GL_NV_shader_buffer_load" supported="gl">
             <require>
                 <enum name="GL_BUFFER_GPU_ADDRESS_NV"/>
@@ -40120,6 +43907,7 @@
                 <enum name="GL_WRITE_ONLY"/>
             </require>
         </extension>
+        <extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/>
         <extension name="GL_NV_shader_storage_buffer_object" supported="gl"/>
         <extension name="GL_NV_shader_thread_group" supported="gl">
             <require>
@@ -40129,7 +43917,6 @@
             </require>
         </extension>
         <extension name="GL_NV_shader_thread_shuffle" supported="gl"/>
-        <extension name="GL_EXT_shader_image_load_formatted" supported="gl"/>
         <extension name="GL_NV_shadow_samplers_array" supported="gles2">
             <require>
                 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
@@ -40379,6 +44166,13 @@
                 <command name="glDrawTransformFeedbackNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl">
+            <require>
+                <enum name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
+                <enum name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
+                <enum name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_vdpau_interop" supported="gl">
             <require>
                 <enum name="GL_SURFACE_STATE_NV"/>
@@ -40716,6 +44510,31 @@
                 <command name="glVideoCaptureStreamParameterdvNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_viewport_array" supported="gles2">
+            <require>
+                <enum name="GL_MAX_VIEWPORTS_NV"/>
+                <enum name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
+                <enum name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
+                <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
+                <enum name="GL_SCISSOR_BOX"/>
+                <enum name="GL_VIEWPORT"/>
+                <enum name="GL_DEPTH_RANGE"/>
+                <enum name="GL_SCISSOR_TEST"/>
+                <command name="glViewportArrayvNV"/>
+                <command name="glViewportIndexedfNV"/>
+                <command name="glViewportIndexedfvNV"/>
+                <command name="glScissorArrayvNV"/>
+                <command name="glScissorIndexedNV"/>
+                <command name="glScissorIndexedvNV"/>
+                <command name="glDepthRangeArrayfvNV"/>
+                <command name="glDepthRangeIndexedfNV"/>
+                <command name="glGetFloati_vNV"/>
+                <command name="glEnableiNV"/>
+                <command name="glDisableiNV"/>
+                <command name="glIsEnablediNV"/>
+            </require>
+        </extension>
+        <extension name="GL_NV_viewport_array2" supported="gl|gles2"/>
         <extension name="GL_OES_EGL_image" supported="gles1|gles2">
             <require>
                 <type name="GLeglImageOES"/>
@@ -40734,6 +44553,7 @@
                 <enum name="GL_SAMPLER_EXTERNAL_OES"/>
             </require>
         </extension>
+        <extension name="GL_OES_EGL_image_external_essl3" supported="gles2"/>
         <extension name="GL_OES_blend_equation_separate" supported="gles1">
             <require>
                 <enum name="GL_BLEND_EQUATION_RGB_OES"/>
@@ -40761,6 +44581,10 @@
         </extension>
         <extension name="GL_OES_byte_coordinates" supported="gl|gles1">
             <require>
+                <type name="GLbyte"/>
+                <enum name="GL_BYTE"/>
+            </require>
+            <require api="gl" comment="Immediate-mode entry points don't exist in ES 1.x">
                 <command name="glMultiTexCoord1bOES"/>
                 <command name="glMultiTexCoord1bvOES"/>
                 <command name="glMultiTexCoord2bOES"/>
@@ -40785,6 +44609,7 @@
                 <command name="glVertex4bvOES"/>
             </require>
         </extension>
+        <extension name="GL_OES_compressed_ETC1_RGB8_sub_texture" supported="gles1|gles2"/>
         <extension name="GL_OES_compressed_ETC1_RGB8_texture" supported="gles1|gles2">
             <require>
                 <enum name="GL_ETC1_RGB8_OES"/>
@@ -40804,6 +44629,11 @@
                 <enum name="GL_PALETTE8_RGB5_A1_OES"/>
             </require>
         </extension>
+        <extension name="GL_OES_copy_image" supported="gles2">
+            <require>
+                <command name="glCopyImageSubDataOES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_depth24" supported="gles1|gles2">
             <require>
                 <enum name="GL_DEPTH_COMPONENT24_OES"/>
@@ -40821,6 +44651,54 @@
                 <enum name="GL_UNSIGNED_INT"/>
             </require>
         </extension>
+        <extension name="GL_OES_draw_buffers_indexed" supported="gles2">
+            <require>
+                <enum name="GL_BLEND_EQUATION_RGB"/>
+                <enum name="GL_BLEND_EQUATION_ALPHA"/>
+                <enum name="GL_BLEND_SRC_RGB"/>
+                <enum name="GL_BLEND_SRC_ALPHA"/>
+                <enum name="GL_BLEND_DST_RGB"/>
+                <enum name="GL_BLEND_DST_ALPHA"/>
+                <enum name="GL_COLOR_WRITEMASK"/>
+                <enum name="GL_BLEND"/>
+                <enum name="GL_FUNC_ADD"/>
+                <enum name="GL_FUNC_SUBTRACT"/>
+                <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+                <enum name="GL_MIN"/>
+                <enum name="GL_MAX"/>
+                <enum name="GL_ZERO"/>
+                <enum name="GL_ONE"/>
+                <enum name="GL_SRC_COLOR"/>
+                <enum name="GL_ONE_MINUS_SRC_COLOR"/>
+                <enum name="GL_DST_COLOR"/>
+                <enum name="GL_ONE_MINUS_DST_COLOR"/>
+                <enum name="GL_SRC_ALPHA"/>
+                <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
+                <enum name="GL_DST_ALPHA"/>
+                <enum name="GL_ONE_MINUS_DST_ALPHA"/>
+                <enum name="GL_CONSTANT_COLOR"/>
+                <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
+                <enum name="GL_CONSTANT_ALPHA"/>
+                <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
+                <enum name="GL_SRC_ALPHA_SATURATE"/>
+                <command name="glEnableiOES"/>
+                <command name="glDisableiOES"/>
+                <command name="glBlendEquationiOES"/>
+                <command name="glBlendEquationSeparateiOES"/>
+                <command name="glBlendFunciOES"/>
+                <command name="glBlendFuncSeparateiOES"/>
+                <command name="glColorMaskiOES"/>
+                <command name="glIsEnablediOES"/>
+            </require>
+        </extension>
+        <extension name="GL_OES_draw_elements_base_vertex" supported="gles2">
+            <require>
+                <command name="glDrawElementsBaseVertexOES"/>
+                <command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
+                <command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
+                <command name="glMultiDrawElementsBaseVertexOES" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
+            </require>
+        </extension>
         <extension name="GL_OES_draw_texture" supported="gles1">
             <require>
                 <enum name="GL_TEXTURE_CROP_RECT_OES"/>
@@ -40873,7 +44751,6 @@
                 <command name="glPointSizexOES"/>
                 <command name="glPolygonOffsetxOES"/>
                 <command name="glRotatexOES"/>
-                <command name="glSampleCoverageOES"/>
                 <command name="glScalexOES"/>
                 <command name="glTexEnvxOES"/>
                 <command name="glTexEnvxvOES"/>
@@ -41014,6 +44891,45 @@
                 <command name="glGenerateMipmapOES"/>
             </require>
         </extension>
+        <extension name="GL_OES_geometry_point_size" supported="gles2"/>
+        <extension name="GL_OES_geometry_shader" supported="gles2">
+            <require>
+                <enum name="GL_GEOMETRY_SHADER_OES"/>
+                <enum name="GL_GEOMETRY_SHADER_BIT_OES"/>
+                <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
+                <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
+                <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
+                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
+                <enum name="GL_LAYER_PROVOKING_VERTEX_OES"/>
+                <enum name="GL_LINES_ADJACENCY_OES"/>
+                <enum name="GL_LINE_STRIP_ADJACENCY_OES"/>
+                <enum name="GL_TRIANGLES_ADJACENCY_OES"/>
+                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
+                <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
+                <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
+                <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
+                <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
+                <enum name="GL_FIRST_VERTEX_CONVENTION_OES"/>
+                <enum name="GL_LAST_VERTEX_CONVENTION_OES"/>
+                <enum name="GL_UNDEFINED_VERTEX_OES"/>
+                <enum name="GL_PRIMITIVES_GENERATED_OES"/>
+                <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
+                <enum name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
+                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
+                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
+                <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
+                <command name="glFramebufferTextureOES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_get_program_binary" supported="gles2">
             <require>
                 <enum name="GL_PROGRAM_BINARY_LENGTH_OES"/>
@@ -41023,6 +44939,7 @@
                 <command name="glProgramBinaryOES"/>
             </require>
         </extension>
+        <extension name="GL_OES_gpu_shader5" supported="gles2"/>
         <extension name="GL_OES_mapbuffer" supported="gles1|gles2">
             <require>
                 <enum name="GL_WRITE_ONLY_OES"/>
@@ -41088,6 +45005,12 @@
                 <enum name="GL_COORD_REPLACE_OES"/>
             </require>
         </extension>
+        <extension name="GL_OES_primitive_bounding_box" supported="gles2">
+            <require>
+                <enum name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
+                <command name="glPrimitiveBoundingBoxOES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_query_matrix" supported="gl|gles1">
             <require>
                 <command name="glQueryMatrixxOES"/>
@@ -41126,18 +45049,19 @@
         </extension>
         <extension name="GL_OES_sample_shading" supported="gles2">
             <require>
-                <command name="glMinSampleShadingOES"/>                                     
-                <enum name="GL_SAMPLE_SHADING_OES"/>                                        
-                <enum name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>                              
+                <command name="glMinSampleShadingOES"/>
+                <enum name="GL_SAMPLE_SHADING_OES"/>
+                <enum name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
             </require>
         </extension>
         <extension name="GL_OES_sample_variables" supported="gles2"/>
         <extension name="GL_OES_shader_image_atomic" supported="gles2"/>
+        <extension name="GL_OES_shader_io_blocks" supported="gles2"/>
         <extension name="GL_OES_shader_multisample_interpolation" supported="gles2">
             <require>
-                <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>                     
-                <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>                     
-                <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>                    
+                <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
+                <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
+                <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
             </require>
         </extension>
         <extension name="GL_OES_single_precision" supported="gl|gles1">
@@ -41181,6 +45105,59 @@
                 <enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
             </require>
         </extension>
+        <extension name="GL_OES_tessellation_point_size" supported="gles2"/>
+        <extension name="GL_OES_tessellation_shader" supported="gles2">
+            <require>
+                <enum name="GL_PATCHES_OES"/>
+                <enum name="GL_PATCH_VERTICES_OES"/>
+                <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
+                <enum name="GL_TESS_GEN_MODE_OES"/>
+                <enum name="GL_TESS_GEN_SPACING_OES"/>
+                <enum name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
+                <enum name="GL_TESS_GEN_POINT_MODE_OES"/>
+                <enum name="GL_TRIANGLES"/>
+                <enum name="GL_ISOLINES_OES"/>
+                <enum name="GL_QUADS_OES"/>
+                <enum name="GL_EQUAL"/>
+                <enum name="GL_FRACTIONAL_ODD_OES"/>
+                <enum name="GL_FRACTIONAL_EVEN_OES"/>
+                <enum name="GL_CCW"/>
+                <enum name="GL_CW"/>
+                <enum name="GL_MAX_PATCH_VERTICES_OES"/>
+                <enum name="GL_MAX_TESS_GEN_LEVEL_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
+                <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
+                <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
+                <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
+                <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
+                <enum name="GL_IS_PER_PATCH_OES"/>
+                <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
+                <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
+                <enum name="GL_TESS_CONTROL_SHADER_OES"/>
+                <enum name="GL_TESS_EVALUATION_SHADER_OES"/>
+                <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
+                <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
+                <command name="glPatchParameteriOES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_texture_3D" supported="gles2">
             <require>
                 <enum name="GL_TEXTURE_WRAP_R_OES"/>
@@ -41197,6 +45174,40 @@
                 <command name="glFramebufferTexture3DOES"/>
             </require>
         </extension>
+        <extension name="GL_OES_texture_border_clamp" supported="gles2">
+            <require>
+                <enum name="GL_TEXTURE_BORDER_COLOR_OES"/>
+                <enum name="GL_CLAMP_TO_BORDER_OES"/>
+                <command name="glTexParameterIivOES"/>
+                <command name="glTexParameterIuivOES"/>
+                <command name="glGetTexParameterIivOES"/>
+                <command name="glGetTexParameterIuivOES"/>
+                <command name="glSamplerParameterIivOES"/>
+                <command name="glSamplerParameterIuivOES"/>
+                <command name="glGetSamplerParameterIivOES"/>
+                <command name="glGetSamplerParameterIuivOES"/>
+            </require>
+        </extension>
+        <extension name="GL_OES_texture_buffer" supported="gles2">
+            <require>
+                <enum name="GL_TEXTURE_BUFFER_OES"/>
+                <enum name="GL_TEXTURE_BUFFER_BINDING_OES"/>
+                <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
+                <enum name="GL_TEXTURE_BINDING_BUFFER_OES"/>
+                <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
+                <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
+                <enum name="GL_SAMPLER_BUFFER_OES"/>
+                <enum name="GL_INT_SAMPLER_BUFFER_OES"/>
+                <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
+                <enum name="GL_IMAGE_BUFFER_OES"/>
+                <enum name="GL_INT_IMAGE_BUFFER_OES"/>
+                <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
+                <enum name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
+                <enum name="GL_TEXTURE_BUFFER_SIZE_OES"/>
+                <command name="glTexBufferOES"/>
+                <command name="glTexBufferRangeOES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_texture_compression_astc" supported="gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
             <require>
                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
@@ -41275,6 +45286,19 @@
                 <command name="glGetTexGenxvOES"/>
             </require>
         </extension>
+        <extension name="GL_OES_texture_cube_map_array" supported="gles2">
+            <require>
+                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
+                <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
+                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
+            </require>
+        </extension>
         <extension name="GL_OES_texture_env_crossbar" supported="gles1"/>
         <extension name="GL_OES_texture_float" supported="gles2">
             <require>
@@ -41296,18 +45320,28 @@
         <extension name="GL_OES_texture_npot" supported="gles2"/>
         <extension name="GL_OES_texture_stencil8" supported="gles2">
             <require>
-                <enum name="GL_STENCIL_INDEX_OES"/>                                         
-                <enum name="GL_STENCIL_INDEX8_OES"/>                                        
+                <enum name="GL_STENCIL_INDEX_OES"/>
+                <enum name="GL_STENCIL_INDEX8_OES"/>
             </require>
         </extension>
         <extension name="GL_OES_texture_storage_multisample_2d_array" supported="gles2">
             <require>
-                <command name="glTexStorage3DMultisampleOES"/>
                 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
                 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
                 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
                 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
+                <command name="glTexStorage3DMultisampleOES"/>
+            </require>
+        </extension>
+        <extension name="GL_OES_texture_view" supported="gles2">
+            <require>
+                <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
+                <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
+                <enum name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
+                <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
+                <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
+                <command name="glTextureViewOES"/>
             </require>
         </extension>
         <extension name="GL_OES_vertex_array_object" supported="gles1|gles2">
@@ -41352,6 +45386,20 @@
                 <enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
             </require>
         </extension>
+        <extension name="GL_OVR_multiview" supported="gl|gles2">
+            <require>
+                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
+                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
+                <enum name="GL_MAX_VIEWS_OVR"/>
+                <command name="glFramebufferTextureMultiviewOVR"/>
+            </require>
+        </extension>
+        <extension name="GL_OVR_multiview2" supported="gl|gles2"/>
+        <extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2">
+            <require>
+                <command name="glFramebufferTextureMultisampleMultiviewOVR"/>
+            </require>
+        </extension>
         <extension name="GL_PGI_misc_hints" supported="gl">
             <require>
                 <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
diff --git a/opengl/tools/glgen2/registry/reg.py b/opengl/tools/glgen2/registry/reg.py
index 1bbe0a0..9248b66 100755
--- a/opengl/tools/glgen2/registry/reg.py
+++ b/opengl/tools/glgen2/registry/reg.py
@@ -222,7 +222,7 @@
 #     the <extension>. Defaults to None. Usually the same as apiname.
 #   addExtensions - regex matching names of additional extensions
 #     to include. Defaults to None.
-#   removeExtenions - regex matching names of extensions to
+#   removeExtensions - regex matching names of extensions to
 #     remove (after defaultExtensions and addExtensions). Defaults
 #     to None.
 #   sortProcedure - takes a list of FeatureInfo objects and sorts
diff --git a/services/inputflinger/InputDispatcher.cpp b/services/inputflinger/InputDispatcher.cpp
index 0fba1bf..04919f7 100644
--- a/services/inputflinger/InputDispatcher.cpp
+++ b/services/inputflinger/InputDispatcher.cpp
@@ -902,7 +902,7 @@
         ALOGD("  Pointer %d: id=%d, toolType=%d, "
                 "x=%f, y=%f, pressure=%f, size=%f, "
                 "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
-                "orientation=%f",
+                "orientation=%f, relativeX=%f, relativeY=%f",
                 i, entry->pointerProperties[i].id,
                 entry->pointerProperties[i].toolType,
                 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
@@ -913,7 +913,9 @@
                 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
                 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
                 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
-                entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+                entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
+                entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
+                entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y));
     }
 #endif
 }
diff --git a/services/inputflinger/InputReader.cpp b/services/inputflinger/InputReader.cpp
index b2cbfe8..debd142 100644
--- a/services/inputflinger/InputReader.cpp
+++ b/services/inputflinger/InputReader.cpp
@@ -2609,6 +2609,8 @@
         mPointerController->getPosition(&x, &y);
         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
         displayId = ADISPLAY_ID_DEFAULT;
     } else {
         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
@@ -2962,15 +2964,15 @@
     // multitouch.  The spot-based presentation relies on being able to accurately
     // locate two or more fingers on the touch pad.
     mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
-            ? Parameters::GESTURE_MODE_POINTER : Parameters::GESTURE_MODE_SPOTS;
+            ? Parameters::GESTURE_MODE_SINGLE_TOUCH : Parameters::GESTURE_MODE_MULTI_TOUCH;
 
     String8 gestureModeString;
     if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
             gestureModeString)) {
-        if (gestureModeString == "pointer") {
-            mParameters.gestureMode = Parameters::GESTURE_MODE_POINTER;
-        } else if (gestureModeString == "spots") {
-            mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS;
+        if (gestureModeString == "single-touch") {
+            mParameters.gestureMode = Parameters::GESTURE_MODE_SINGLE_TOUCH;
+        } else if (gestureModeString == "multi-touch") {
+            mParameters.gestureMode = Parameters::GESTURE_MODE_MULTI_TOUCH;
         } else if (gestureModeString != "default") {
             ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
         }
@@ -3038,11 +3040,11 @@
     dump.append(INDENT3 "Parameters:\n");
 
     switch (mParameters.gestureMode) {
-    case Parameters::GESTURE_MODE_POINTER:
-        dump.append(INDENT4 "GestureMode: pointer\n");
+    case Parameters::GESTURE_MODE_SINGLE_TOUCH:
+        dump.append(INDENT4 "GestureMode: single-touch\n");
         break;
-    case Parameters::GESTURE_MODE_SPOTS:
-        dump.append(INDENT4 "GestureMode: spots\n");
+    case Parameters::GESTURE_MODE_MULTI_TOUCH:
+        dump.append(INDENT4 "GestureMode: multi-touch\n");
         break;
     default:
         assert(false);
@@ -4838,14 +4840,17 @@
     }
 
     // Update the pointer presentation and spots.
-    if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
-        mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
+    if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
+        mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
         if (finishPreviousGesture || cancelPreviousGesture) {
             mPointerController->clearSpots();
         }
-        mPointerController->setSpots(mPointerGesture.currentGestureCoords,
-                mPointerGesture.currentGestureIdToIndex,
-                mPointerGesture.currentGestureIdBits);
+
+        if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
+            mPointerController->setSpots(mPointerGesture.currentGestureCoords,
+                     mPointerGesture.currentGestureIdToIndex,
+                     mPointerGesture.currentGestureIdBits);
+        }
     } else {
         mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
     }
@@ -4854,9 +4859,8 @@
     switch (mPointerGesture.currentGestureMode) {
     case PointerGesture::NEUTRAL:
     case PointerGesture::QUIET:
-        if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS
-                && (mPointerGesture.lastGestureMode == PointerGesture::SWIPE
-                        || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)) {
+        if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH
+                && mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) {
             // Remind the user of where the pointer is after finishing a gesture with spots.
             mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL);
         }
@@ -4866,15 +4870,15 @@
     case PointerGesture::BUTTON_CLICK_OR_DRAG:
     case PointerGesture::HOVER:
     case PointerGesture::PRESS:
+    case PointerGesture::SWIPE:
         // Unfade the pointer when the current gesture manipulates the
         // area directly under the pointer.
         mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
         break;
-    case PointerGesture::SWIPE:
     case PointerGesture::FREEFORM:
         // Fade the pointer when the current gesture manipulates a different
         // area and there are spots to guide the user experience.
-        if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
+        if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
             mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
         } else {
             mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
@@ -5240,13 +5244,14 @@
             }
         }
 
+        float deltaX = 0, deltaY = 0;
         if (activeTouchId >= 0 && mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
             const RawPointerData::Pointer& currentPointer =
                     mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
             const RawPointerData::Pointer& lastPointer =
                     mLastRawState.rawPointerData.pointerForId(activeTouchId);
-            float deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
-            float deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
+            deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
+            deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
 
             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
             mPointerVelocityControl.move(when, &deltaX, &deltaY);
@@ -5273,6 +5278,8 @@
         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
+        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
+        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
     } else if (currentFingerCount == 0) {
         // Case 3. No fingers down and button is not pressed. (NEUTRAL)
         if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
@@ -5380,15 +5387,14 @@
             mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
         }
 
+        float deltaX = 0, deltaY = 0;
         if (mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
             const RawPointerData::Pointer& currentPointer =
                     mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
             const RawPointerData::Pointer& lastPointer =
                     mLastRawState.rawPointerData.pointerForId(activeTouchId);
-            float deltaX = (currentPointer.x - lastPointer.x)
-                    * mPointerXMovementScale;
-            float deltaY = (currentPointer.y - lastPointer.y)
-                    * mPointerYMovementScale;
+            deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
+            deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
 
             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
             mPointerVelocityControl.move(when, &deltaX, &deltaY);
@@ -5432,6 +5438,10 @@
         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
                 down ? 1.0f : 0.0f);
+        mPointerGesture.currentGestureCoords[0].setAxisValue(
+                AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
+        mPointerGesture.currentGestureCoords[0].setAxisValue(
+                AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
 
         if (lastFingerCount == 0 && currentFingerCount != 0) {
             mPointerGesture.resetTap();
@@ -5678,6 +5688,10 @@
                     mPointerGesture.referenceGestureX);
             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
                     mPointerGesture.referenceGestureY);
+            mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X,
+                    commonDeltaX);
+            mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y,
+                    commonDeltaY);
             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
         } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
             // FREEFORM mode.
@@ -5774,6 +5788,10 @@
                         AMOTION_EVENT_AXIS_Y, mPointerGesture.referenceGestureY + deltaY);
                 mPointerGesture.currentGestureCoords[i].setAxisValue(
                         AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
+                mPointerGesture.currentGestureCoords[i].setAxisValue(
+                        AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
+                mPointerGesture.currentGestureCoords[i].setAxisValue(
+                        AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
             }
 
             if (mPointerGesture.activeGestureId < 0) {
@@ -5867,12 +5885,13 @@
     if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
         uint32_t id = mCurrentCookedState.mouseIdBits.firstMarkedBit();
         uint32_t currentIndex = mCurrentRawState.rawPointerData.idToIndex[id];
+        float deltaX = 0, deltaY = 0;
         if (mLastCookedState.mouseIdBits.hasBit(id)) {
             uint32_t lastIndex = mCurrentRawState.rawPointerData.idToIndex[id];
-            float deltaX = (mCurrentRawState.rawPointerData.pointers[currentIndex].x
+            deltaX = (mCurrentRawState.rawPointerData.pointers[currentIndex].x
                     - mLastRawState.rawPointerData.pointers[lastIndex].x)
                     * mPointerXMovementScale;
-            float deltaY = (mCurrentRawState.rawPointerData.pointers[currentIndex].y
+            deltaY = (mCurrentRawState.rawPointerData.pointers[currentIndex].y
                     - mLastRawState.rawPointerData.pointers[lastIndex].y)
                     * mPointerYMovementScale;
 
@@ -5895,6 +5914,8 @@
         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
                 hovering ? 0.0f : 1.0f);
+        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, x);
+        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, y);
         mPointerSimple.currentProperties.id = 0;
         mPointerSimple.currentProperties.toolType =
                 mCurrentCookedState.cookedPointerData.pointerProperties[currentIndex].toolType;
diff --git a/services/inputflinger/InputReader.h b/services/inputflinger/InputReader.h
index 30c84b1..3a5c76f 100644
--- a/services/inputflinger/InputReader.h
+++ b/services/inputflinger/InputReader.h
@@ -1305,8 +1305,8 @@
         bool hasButtonUnderPad;
 
         enum GestureMode {
-            GESTURE_MODE_POINTER,
-            GESTURE_MODE_SPOTS,
+            GESTURE_MODE_SINGLE_TOUCH,
+            GESTURE_MODE_MULTI_TOUCH,
         };
         GestureMode gestureMode;
 
diff --git a/services/inputflinger/host/Android.mk b/services/inputflinger/host/Android.mk
index b828175..0a7fc27 100644
--- a/services/inputflinger/host/Android.mk
+++ b/services/inputflinger/host/Android.mk
@@ -58,5 +58,6 @@
 	libutils
 
 LOCAL_MODULE := inputflinger
+LOCAL_INIT_RC := inputflinger.rc
 
 include $(BUILD_EXECUTABLE)
diff --git a/services/inputflinger/host/InputDriver.cpp b/services/inputflinger/host/InputDriver.cpp
index 630a596..bd11d56 100644
--- a/services/inputflinger/host/InputDriver.cpp
+++ b/services/inputflinger/host/InputDriver.cpp
@@ -14,8 +14,11 @@
  * limitations under the License.
  */
 
+#include <functional>
 #include <stdint.h>
 #include <sys/types.h>
+#include <unordered_map>
+#include <vector>
 
 #define LOG_TAG "InputDriver"
 
@@ -25,11 +28,64 @@
 #include "InputHost.h"
 
 #include <hardware/input.h>
+#include <input/InputDevice.h>
 #include <utils/Log.h>
+#include <utils/PropertyMap.h>
 #include <utils/String8.h>
 
 #define INDENT2 "    "
 
+struct input_property_map {
+    android::PropertyMap* propertyMap;
+};
+
+struct input_property {
+    android::String8 key;
+    android::String8 value;
+};
+
+struct input_device_identifier {
+    const char* name;
+    const char* uniqueId;
+    input_bus_t bus;
+    int32_t     vendorId;
+    int32_t     productId;
+    int32_t     version;
+};
+
+struct input_device_definition {
+    std::vector<input_report_definition*> reportDefs;
+};
+
+struct input_device_handle {
+    input_device_identifier_t* id;
+    input_device_definition_t* def;
+};
+
+struct input_int_usage {
+    input_usage_t usage;
+    int32_t min;
+    int32_t max;
+    float   resolution;
+};
+
+struct input_collection {
+    int32_t arity;
+    std::vector<input_int_usage> intUsages;
+    std::vector<input_usage_t> boolUsages;
+};
+
+struct InputCollectionIdHasher {
+    std::size_t operator()(const input_collection_id& id) const {
+        return std::hash<int>()(static_cast<int>(id));
+    }
+};
+
+struct input_report_definition {
+    std::unordered_map<input_collection_id_t, input_collection, InputCollectionIdHasher> collections;
+};
+
+
 namespace android {
 
 static input_host_callbacks_t kCallbacks = {
@@ -37,6 +93,7 @@
     .create_device_definition = create_device_definition,
     .create_input_report_definition = create_input_report_definition,
     .create_output_report_definition = create_output_report_definition,
+    .free_report_definition = free_report_definition,
     .input_device_definition_add_report = input_device_definition_add_report,
     .input_report_definition_add_collection = input_report_definition_add_collection,
     .input_report_definition_declare_usage_int = input_report_definition_declare_usage_int,
@@ -61,86 +118,295 @@
     mHal = reinterpret_cast<const input_module_t*>(module);
 }
 
-void InputDriver::init(InputHostInterface* host) {
-    mHal->init(mHal, static_cast<input_host_t*>(host), kCallbacks);
+void InputDriver::init() {
+    mHal->init(mHal, static_cast<input_host_t*>(this), kCallbacks);
+}
+
+input_device_identifier_t* InputDriver::createDeviceIdentifier(
+            const char* name, int32_t productId, int32_t vendorId,
+            input_bus_t bus, const char* uniqueId) {
+    auto identifier = new ::input_device_identifier {
+        .name = name,
+        .productId = productId,
+        .vendorId = vendorId,
+        .bus = bus,
+        .uniqueId = uniqueId,
+    };
+    // TODO: store this identifier somewhere
+    return identifier;
+}
+
+input_device_definition_t* InputDriver::createDeviceDefinition() {
+    return new ::input_device_definition;
+}
+
+input_report_definition_t* InputDriver::createInputReportDefinition() {
+    return new ::input_report_definition;
+}
+
+input_report_definition_t* InputDriver::createOutputReportDefinition() {
+    return new ::input_report_definition;
+}
+
+void InputDriver::freeReportDefinition(input_report_definition_t* reportDef) {
+    delete reportDef;
+}
+
+void InputDriver::inputDeviceDefinitionAddReport(input_device_definition_t* d,
+        input_report_definition_t* r) {
+    d->reportDefs.push_back(r);
+}
+
+void InputDriver::inputReportDefinitionAddCollection(input_report_definition_t* report,
+        input_collection_id_t id, int32_t arity) {
+    report->collections[id] = {.arity = arity};
+}
+
+void InputDriver::inputReportDefinitionDeclareUsageInt(input_report_definition_t* report,
+        input_collection_id_t id, input_usage_t usage, int32_t min, int32_t max,
+        float resolution) {
+    if (report->collections.find(id) != report->collections.end()) {
+        report->collections[id].intUsages.push_back({
+                .usage = usage, .min = min, .max = max, .resolution = resolution});
+    }
+}
+
+void InputDriver::inputReportDefinitionDeclareUsagesBool(input_report_definition_t* report,
+        input_collection_id_t id, input_usage_t* usage, size_t usageCount) {
+    if (report->collections.find(id) != report->collections.end()) {
+        for (size_t i = 0; i < usageCount; ++i) {
+            report->collections[id].boolUsages.push_back(usage[i]);
+        }
+    }
+}
+
+input_device_handle_t* InputDriver::registerDevice(input_device_identifier_t* id,
+        input_device_definition_t* d) {
+    ALOGD("Registering device %s with %zu input reports", id->name, d->reportDefs.size());
+    // TODO: save this device handle
+    return new input_device_handle{ .id = id, .def = d };
+}
+
+void InputDriver::unregisterDevice(input_device_handle_t* handle) {
+    delete handle;
+}
+
+input_report_t* InputDriver::inputAllocateReport(input_report_definition_t* r) {
+    ALOGD("Allocating input report for definition %p", r);
+    return nullptr;
+}
+
+void InputDriver::inputReportSetUsageInt(input_report_t* r, input_collection_id_t id,
+        input_usage_t usage, int32_t value, int32_t arity_index) {
+}
+
+void InputDriver::inputReportSetUsageBool(input_report_t* r, input_collection_id_t id,
+        input_usage_t usage, bool value, int32_t arity_index) {
+}
+
+void InputDriver::reportEvent(input_device_handle_t* d, input_report_t* report) {
+    ALOGD("report_event %p for handle %p", report, d);
+}
+
+input_property_map_t* InputDriver::inputGetDevicePropertyMap(input_device_identifier_t* id) {
+    InputDeviceIdentifier idi;
+    idi.name = id->name;
+    idi.uniqueId = id->uniqueId;
+    idi.bus = id->bus;
+    idi.vendor = id->vendorId;
+    idi.product = id->productId;
+    idi.version = id->version;
+
+    String8 configFile = getInputDeviceConfigurationFilePathByDeviceIdentifier(
+            idi, INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION);
+    if (configFile.isEmpty()) {
+        ALOGD("No input device configuration file found for device '%s'.",
+                idi.name.string());
+    } else {
+        auto propMap = new input_property_map_t();
+        status_t status = PropertyMap::load(configFile, &propMap->propertyMap);
+        if (status) {
+            ALOGE("Error loading input device configuration file for device '%s'. "
+                    "Using default configuration.",
+                    idi.name.string());
+            delete propMap;
+            return nullptr;
+        }
+        return propMap;
+    }
+    return nullptr;
+}
+
+input_property_t* InputDriver::inputGetDeviceProperty(input_property_map_t* map,
+        const char* key) {
+    String8 keyString(key);
+    if (map != nullptr) {
+        if (map->propertyMap->hasProperty(keyString)) {
+            auto prop = new input_property_t();
+            if (!map->propertyMap->tryGetProperty(keyString, prop->value)) {
+                delete prop;
+                return nullptr;
+            }
+            prop->key = keyString;
+            return prop;
+        }
+    }
+    return nullptr;
+}
+
+const char* InputDriver::inputGetPropertyKey(input_property_t* property) {
+    if (property != nullptr) {
+        return property->key.string();
+    }
+    return nullptr;
+}
+
+const char* InputDriver::inputGetPropertyValue(input_property_t* property) {
+    if (property != nullptr) {
+        return property->value.string();
+    }
+    return nullptr;
+}
+
+void InputDriver::inputFreeDeviceProperty(input_property_t* property) {
+    if (property != nullptr) {
+        delete property;
+    }
+}
+
+void InputDriver::inputFreeDevicePropertyMap(input_property_map_t* map) {
+    if (map != nullptr) {
+        delete map->propertyMap;
+        delete map;
+    }
 }
 
 void InputDriver::dump(String8& result) {
     result.appendFormat(INDENT2 "HAL Input Driver (%s)\n", mName.string());
 }
 
+} // namespace android
 
 // HAL wrapper functions
 
-input_device_identifier_t* create_device_identifier(input_host_t* host,
+namespace android {
+
+::input_device_identifier_t* create_device_identifier(input_host_t* host,
         const char* name, int32_t product_id, int32_t vendor_id,
         input_bus_t bus, const char* unique_id) {
-    return nullptr;
+    auto driver = static_cast<InputDriverInterface*>(host);
+    return driver->createDeviceIdentifier(name, product_id, vendor_id, bus, unique_id);
 }
 
 input_device_definition_t* create_device_definition(input_host_t* host) {
-    return nullptr;
+    auto driver = static_cast<InputDriverInterface*>(host);
+    return driver->createDeviceDefinition();
 }
 
 input_report_definition_t* create_input_report_definition(input_host_t* host) {
-    return nullptr;
+    auto driver = static_cast<InputDriverInterface*>(host);
+    return driver->createInputReportDefinition();
 }
 
 input_report_definition_t* create_output_report_definition(input_host_t* host) {
-    return nullptr;
+    auto driver = static_cast<InputDriverInterface*>(host);
+    return driver->createOutputReportDefinition();
+}
+
+void free_report_definition(input_host_t* host, input_report_definition_t* report_def) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->freeReportDefinition(report_def);
 }
 
 void input_device_definition_add_report(input_host_t* host,
-        input_device_definition_t* d, input_report_definition_t* r) { }
+        input_device_definition_t* d, input_report_definition_t* r) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->inputDeviceDefinitionAddReport(d, r);
+}
 
 void input_report_definition_add_collection(input_host_t* host,
-        input_report_definition_t* report, input_collection_id_t id, int32_t arity) { }
+        input_report_definition_t* report, input_collection_id_t id, int32_t arity) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->inputReportDefinitionAddCollection(report, id, arity);
+}
 
 void input_report_definition_declare_usage_int(input_host_t* host,
         input_report_definition_t* report, input_collection_id_t id,
-        input_usage_t usage, int32_t min, int32_t max, float resolution) { }
+        input_usage_t usage, int32_t min, int32_t max, float resolution) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->inputReportDefinitionDeclareUsageInt(report, id, usage, min, max, resolution);
+}
 
 void input_report_definition_declare_usages_bool(input_host_t* host,
         input_report_definition_t* report, input_collection_id_t id,
-        input_usage_t* usage, size_t usage_count) { }
-
+        input_usage_t* usage, size_t usage_count) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->inputReportDefinitionDeclareUsagesBool(report, id, usage, usage_count);
+}
 
 input_device_handle_t* register_device(input_host_t* host,
         input_device_identifier_t* id, input_device_definition_t* d) {
-    return nullptr;
+    auto driver = static_cast<InputDriverInterface*>(host);
+    return driver->registerDevice(id, d);
+}
+
+void unregister_device(input_host_t* host, input_device_handle_t* handle) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->unregisterDevice(handle);
 }
 
 input_report_t* input_allocate_report(input_host_t* host, input_report_definition_t* r) {
-    return nullptr;
+    auto driver = static_cast<InputDriverInterface*>(host);
+    return driver->inputAllocateReport(r);
 }
+
 void input_report_set_usage_int(input_host_t* host, input_report_t* r,
-        input_collection_id_t id, input_usage_t usage, int32_t value, int32_t arity_index) { }
+        input_collection_id_t id, input_usage_t usage, int32_t value, int32_t arity_index) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->inputReportSetUsageInt(r, id, usage, value, arity_index);
+}
 
 void input_report_set_usage_bool(input_host_t* host, input_report_t* r,
-        input_collection_id_t id, input_usage_t usage, bool value, int32_t arity_index) { }
+        input_collection_id_t id, input_usage_t usage, bool value, int32_t arity_index) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->inputReportSetUsageBool(r, id, usage, value, arity_index);
+}
 
-void report_event(input_host_t* host, input_device_handle_t* d, input_report_t* report) { }
+void report_event(input_host_t* host, input_device_handle_t* d, input_report_t* report) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->reportEvent(d, report);
+}
 
 input_property_map_t* input_get_device_property_map(input_host_t* host,
         input_device_identifier_t* id) {
-    return nullptr;
+    auto driver = static_cast<InputDriverInterface*>(host);
+    return driver->inputGetDevicePropertyMap(id);
 }
 
 input_property_t* input_get_device_property(input_host_t* host, input_property_map_t* map,
         const char* key) {
-    return nullptr;
+    auto driver = static_cast<InputDriverInterface*>(host);
+    return driver->inputGetDeviceProperty(map, key);
 }
 
 const char* input_get_property_key(input_host_t* host, input_property_t* property) {
-    return nullptr;
+    auto driver = static_cast<InputDriverInterface*>(host);
+    return driver->inputGetPropertyKey(property);
 }
 
 const char* input_get_property_value(input_host_t* host, input_property_t* property) {
-    return nullptr;
+    auto driver = static_cast<InputDriverInterface*>(host);
+    return driver->inputGetPropertyValue(property);
 }
 
-void input_free_device_property(input_host_t* host, input_property_t* property) { }
+void input_free_device_property(input_host_t* host, input_property_t* property) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->inputFreeDeviceProperty(property);
+}
 
-void input_free_device_property_map(input_host_t* host, input_property_map_t* map) { }
+void input_free_device_property_map(input_host_t* host, input_property_map_t* map) {
+    auto driver = static_cast<InputDriverInterface*>(host);
+    driver->inputFreeDevicePropertyMap(map);
+}
 
 } // namespace android
diff --git a/services/inputflinger/host/InputDriver.h b/services/inputflinger/host/InputDriver.h
index 7734ac2..8d5a31e 100644
--- a/services/inputflinger/host/InputDriver.h
+++ b/services/inputflinger/host/InputDriver.h
@@ -26,17 +26,56 @@
 #include <utils/RefBase.h>
 #include <utils/String8.h>
 
+// Declare a concrete type for the HAL
+struct input_host {
+};
+
 namespace android {
 
-class InputHostInterface;
-
-class InputDriverInterface : public virtual RefBase {
+class InputDriverInterface : public input_host_t, public virtual RefBase {
 protected:
     InputDriverInterface() = default;
     virtual ~InputDriverInterface() = default;
 
 public:
-    virtual void init(InputHostInterface* host) = 0;
+    virtual void init() = 0;
+
+    virtual input_device_identifier_t* createDeviceIdentifier(
+            const char* name, int32_t productId, int32_t vendorId,
+            input_bus_t bus, const char* uniqueId) = 0;
+    virtual input_device_definition_t* createDeviceDefinition() = 0;
+    virtual input_report_definition_t* createInputReportDefinition() = 0;
+    virtual input_report_definition_t* createOutputReportDefinition() = 0;
+    virtual void freeReportDefinition(input_report_definition_t* reportDef) = 0;
+
+    virtual void inputDeviceDefinitionAddReport(input_device_definition_t* d,
+            input_report_definition_t* r) = 0;
+    virtual void inputReportDefinitionAddCollection(input_report_definition_t* report,
+            input_collection_id_t id, int32_t arity) = 0;
+    virtual void inputReportDefinitionDeclareUsageInt(input_report_definition_t* report,
+            input_collection_id_t id, input_usage_t usage, int32_t min, int32_t max,
+            float resolution) = 0;
+    virtual void inputReportDefinitionDeclareUsagesBool(input_report_definition_t* report,
+            input_collection_id_t id, input_usage_t* usage, size_t usageCount) = 0;
+
+    virtual input_device_handle_t* registerDevice(input_device_identifier_t* id,
+            input_device_definition_t* d) = 0;
+    virtual void unregisterDevice(input_device_handle_t* handle) = 0;
+
+    virtual input_report_t* inputAllocateReport(input_report_definition_t* r) = 0;
+    virtual void inputReportSetUsageInt(input_report_t* r, input_collection_id_t id,
+            input_usage_t usage, int32_t value, int32_t arity_index) = 0;
+    virtual void inputReportSetUsageBool(input_report_t* r, input_collection_id_t id,
+            input_usage_t usage, bool value, int32_t arity_index) = 0;
+    virtual void reportEvent(input_device_handle_t* d, input_report_t* report) = 0;
+
+    virtual input_property_map_t* inputGetDevicePropertyMap(input_device_identifier_t* id) = 0;
+    virtual input_property_t* inputGetDeviceProperty(input_property_map_t* map,
+            const char* key) = 0;
+    virtual const char* inputGetPropertyKey(input_property_t* property) = 0;
+    virtual const char* inputGetPropertyValue(input_property_t* property) = 0;
+    virtual void inputFreeDeviceProperty(input_property_t* property) = 0;
+    virtual void inputFreeDevicePropertyMap(input_property_map_t* map) = 0;
 
     virtual void dump(String8& result) = 0;
 };
@@ -46,7 +85,44 @@
     InputDriver(const char* name);
     virtual ~InputDriver() = default;
 
-    virtual void init(InputHostInterface* host) override;
+    virtual void init() override;
+
+    virtual input_device_identifier_t* createDeviceIdentifier(
+            const char* name, int32_t productId, int32_t vendorId,
+            input_bus_t bus, const char* uniqueId) override;
+    virtual input_device_definition_t* createDeviceDefinition() override;
+    virtual input_report_definition_t* createInputReportDefinition() override;
+    virtual input_report_definition_t* createOutputReportDefinition() override;
+    virtual void freeReportDefinition(input_report_definition_t* reportDef) override;
+
+    virtual void inputDeviceDefinitionAddReport(input_device_definition_t* d,
+            input_report_definition_t* r) override;
+    virtual void inputReportDefinitionAddCollection(input_report_definition_t* report,
+            input_collection_id_t id, int32_t arity) override;
+    virtual void inputReportDefinitionDeclareUsageInt(input_report_definition_t* report,
+            input_collection_id_t id, input_usage_t usage, int32_t min, int32_t max,
+            float resolution) override;
+    virtual void inputReportDefinitionDeclareUsagesBool(input_report_definition_t* report,
+            input_collection_id_t id, input_usage_t* usage, size_t usageCount) override;
+
+    virtual input_device_handle_t* registerDevice(input_device_identifier_t* id,
+            input_device_definition_t* d) override;
+    virtual void unregisterDevice(input_device_handle_t* handle) override;
+
+    virtual input_report_t* inputAllocateReport(input_report_definition_t* r) override;
+    virtual void inputReportSetUsageInt(input_report_t* r, input_collection_id_t id,
+            input_usage_t usage, int32_t value, int32_t arity_index) override;
+    virtual void inputReportSetUsageBool(input_report_t* r, input_collection_id_t id,
+            input_usage_t usage, bool value, int32_t arity_index) override;
+    virtual void reportEvent(input_device_handle_t* d, input_report_t* report) override;
+
+    virtual input_property_map_t* inputGetDevicePropertyMap(input_device_identifier_t* id) override;
+    virtual input_property_t* inputGetDeviceProperty(input_property_map_t* map,
+            const char* key) override;
+    virtual const char* inputGetPropertyKey(input_property_t* property) override;
+    virtual const char* inputGetPropertyValue(input_property_t* property) override;
+    virtual void inputFreeDeviceProperty(input_property_t* property) override;
+    virtual void inputFreeDevicePropertyMap(input_property_map_t* map) override;
 
     virtual void dump(String8& result) override;
 
@@ -68,6 +144,8 @@
 
 input_report_definition_t* create_output_report_definition(input_host_t* host);
 
+void free_report_definition(input_host_t* host, input_report_definition_t* report_def);
+
 void input_device_definition_add_report(input_host_t* host,
         input_device_definition_t* d, input_report_definition_t* r);
 
diff --git a/services/inputflinger/host/InputHost.cpp b/services/inputflinger/host/InputHost.cpp
index 51d3e6b..094200a 100644
--- a/services/inputflinger/host/InputHost.cpp
+++ b/services/inputflinger/host/InputHost.cpp
@@ -28,7 +28,7 @@
 
 void InputHost::registerInputDriver(InputDriverInterface* driver) {
     LOG_ALWAYS_FATAL_IF(driver == nullptr, "Cannot register a nullptr as an InputDriver!");
-    driver->init(this);
+    driver->init();
     mDrivers.push_back(driver);
 }
 
diff --git a/services/inputflinger/host/InputHost.h b/services/inputflinger/host/InputHost.h
index 42a66e0..eda4a89 100644
--- a/services/inputflinger/host/InputHost.h
+++ b/services/inputflinger/host/InputHost.h
@@ -26,15 +26,11 @@
 
 #include "InputDriver.h"
 
-// Declare a concrete type for the HAL
-struct input_host {
-};
-
 namespace android {
 
 class InputDriverInterface;
 
-class InputHostInterface : public input_host_t, public virtual RefBase {
+class InputHostInterface : public virtual RefBase {
 protected:
     InputHostInterface() = default;
     virtual ~InputHostInterface() = default;
diff --git a/services/inputflinger/host/inputflinger.rc b/services/inputflinger/host/inputflinger.rc
new file mode 100644
index 0000000..4130ddc
--- /dev/null
+++ b/services/inputflinger/host/inputflinger.rc
@@ -0,0 +1,5 @@
+service inputflinger /system/bin/inputflinger
+    class main
+    user system
+    group input wakelock
+#    onrestart restart zygote
diff --git a/services/sensorservice/Android.mk b/services/sensorservice/Android.mk
index 4f24ddc..d84ce42 100644
--- a/services/sensorservice/Android.mk
+++ b/services/sensorservice/Android.mk
@@ -12,7 +12,11 @@
     SensorDevice.cpp \
     SensorFusion.cpp \
     SensorInterface.cpp \
-    SensorService.cpp
+    SensorService.cpp \
+    SensorEventConnection.cpp \
+    MostRecentEventLogger.cpp \
+    SensorRecord.cpp \
+
 
 LOCAL_CFLAGS:= -DLOG_TAG=\"SensorService\"
 
diff --git a/services/sensorservice/CorrectedGyroSensor.cpp b/services/sensorservice/CorrectedGyroSensor.cpp
index b07d544..7b1f346 100644
--- a/services/sensorservice/CorrectedGyroSensor.cpp
+++ b/services/sensorservice/CorrectedGyroSensor.cpp
@@ -58,12 +58,12 @@
 
 status_t CorrectedGyroSensor::activate(void* ident, bool enabled) {
     mSensorDevice.activate(ident, mGyro.getHandle(), enabled);
-    return mSensorFusion.activate(ident, enabled);
+    return mSensorFusion.activate(FUSION_9AXIS, ident, enabled);
 }
 
 status_t CorrectedGyroSensor::setDelay(void* ident, int /*handle*/, int64_t ns) {
     mSensorDevice.setDelay(ident, mGyro.getHandle(), ns);
-    return mSensorFusion.setDelay(ident, ns);
+    return mSensorFusion.setDelay(FUSION_9AXIS, ident, ns);
 }
 
 Sensor CorrectedGyroSensor::getSensor() const {
diff --git a/services/sensorservice/Fusion.cpp b/services/sensorservice/Fusion.cpp
index 4f63c31..359d289 100644
--- a/services/sensorservice/Fusion.cpp
+++ b/services/sensorservice/Fusion.cpp
@@ -24,28 +24,44 @@
 
 // -----------------------------------------------------------------------
 
+/*==================== BEGIN FUSION SENSOR PARAMETER =========================*/
+
+/* Note:
+ *   If a platform uses software fusion, it is necessary to tune the following
+ *   parameters to fit the hardware sensors prior to release.
+ *
+ *   The DEFAULT_ parameters will be used in FUSION_9AXIS and FUSION_NOMAG mode.
+ *   The GEOMAG_ parameters will be used in FUSION_NOGYRO mode.
+ */
+
 /*
- * gyroVAR gives the measured variance of the gyro's output per
+ * GYRO_VAR gives the measured variance of the gyro's output per
  * Hz (or variance at 1 Hz). This is an "intrinsic" parameter of the gyro,
  * which is independent of the sampling frequency.
  *
  * The variance of gyro's output at a given sampling period can be
  * calculated as:
- *      variance(T) = gyroVAR / T
+ *      variance(T) = GYRO_VAR / T
  *
  * The variance of the INTEGRATED OUTPUT at a given sampling period can be
  * calculated as:
- *       variance_integrate_output(T) = gyroVAR * T
- *
+ *       variance_integrate_output(T) = GYRO_VAR * T
  */
-static const float gyroVAR = 1e-7;      // (rad/s)^2 / Hz
-static const float biasVAR = 1e-8;      // (rad/s)^2 / s (guessed)
+static const float DEFAULT_GYRO_VAR = 1e-7;      // (rad/s)^2 / Hz
+static const float DEFAULT_GYRO_BIAS_VAR = 1e-12;  // (rad/s)^2 / s (guessed)
+static const float GEOMAG_GYRO_VAR = 1e-4;      // (rad/s)^2 / Hz
+static const float GEOMAG_GYRO_BIAS_VAR = 1e-8;  // (rad/s)^2 / s (guessed)
 
 /*
  * Standard deviations of accelerometer and magnetometer
  */
-static const float accSTDEV  = 0.05f;   // m/s^2 (measured 0.08 / CDD 0.05)
-static const float magSTDEV  = 0.5f;    // uT    (measured 0.7  / CDD 0.5)
+static const float DEFAULT_ACC_STDEV  = 0.015f; // m/s^2 (measured 0.08 / CDD 0.05)
+static const float DEFAULT_MAG_STDEV  = 0.1f;   // uT    (measured 0.7  / CDD 0.5)
+static const float GEOMAG_ACC_STDEV  = 0.05f; // m/s^2 (measured 0.08 / CDD 0.05)
+static const float GEOMAG_MAG_STDEV  = 0.1f;   // uT    (measured 0.7  / CDD 0.5)
+
+
+/* ====================== END FUSION SENSOR PARAMETER ========================*/
 
 static const float SYMMETRY_TOLERANCE = 1e-10f;
 
@@ -54,7 +70,8 @@
  * ill-conditioning and div by zeros.
  * Threshhold: 10% of g, in m/s^2
  */
-static const float FREE_FALL_THRESHOLD = 0.981f;
+static const float NOMINAL_GRAVITY = 9.81f;
+static const float FREE_FALL_THRESHOLD = 0.1f * (NOMINAL_GRAVITY);
 static const float FREE_FALL_THRESHOLD_SQ =
         FREE_FALL_THRESHOLD*FREE_FALL_THRESHOLD;
 
@@ -87,6 +104,9 @@
 static const float MIN_VALID_CROSS_PRODUCT_MAG_SQ =
     MIN_VALID_CROSS_PRODUCT_MAG*MIN_VALID_CROSS_PRODUCT_MAG;
 
+static const float W_EPS = 1e-4f;
+static const float SQRT_3 = 1.732f;
+static const float WVEC_EPS = 1e-4f/SQRT_3;
 // -----------------------------------------------------------------------
 
 template <typename TYPE, size_t C, size_t R>
@@ -173,7 +193,7 @@
     init();
 }
 
-void Fusion::init() {
+void Fusion::init(int mode) {
     mInitState = 0;
 
     mGyroRate = 0;
@@ -183,6 +203,19 @@
     mCount[2] = 0;
 
     mData = 0;
+    mMode = mode;
+
+    if (mMode != FUSION_NOGYRO) { //normal or game rotation
+        mParam.gyroVar = DEFAULT_GYRO_VAR;
+        mParam.gyroBiasVar = DEFAULT_GYRO_BIAS_VAR;
+        mParam.accStdev = DEFAULT_ACC_STDEV;
+        mParam.magStdev = DEFAULT_MAG_STDEV;
+    } else {
+        mParam.gyroVar = GEOMAG_GYRO_VAR;
+        mParam.gyroBiasVar = GEOMAG_GYRO_BIAS_VAR;
+        mParam.accStdev = GEOMAG_ACC_STDEV;
+        mParam.magStdev = GEOMAG_MAG_STDEV;
+    }
 }
 
 void Fusion::initFusion(const vec4_t& q, float dT)
@@ -205,11 +238,11 @@
     const float dT3 = dT2*dT;
 
     // variance of integrated output at 1/dT Hz (random drift)
-    const float q00 = gyroVAR * dT + 0.33333f * biasVAR * dT3;
+    const float q00 = mParam.gyroVar * dT + 0.33333f * mParam.gyroBiasVar * dT3;
 
     // variance of drift rate ramp
-    const float q11 = biasVAR * dT;
-    const float q10 = 0.5f * biasVAR * dT2;
+    const float q11 = mParam.gyroBiasVar * dT;
+    const float q10 = 0.5f * mParam.gyroBiasVar * dT2;
     const float q01 = q10;
 
     GQGt[0][0] =  q00;      // rad^2
@@ -223,7 +256,9 @@
 }
 
 bool Fusion::hasEstimate() const {
-    return (mInitState == (MAG|ACC|GYRO));
+    return ((mInitState & MAG) || (mMode == FUSION_NOMAG)) &&
+           ((mInitState & GYRO) || (mMode == FUSION_NOGYRO)) &&
+           (mInitState & ACC);
 }
 
 bool Fusion::checkInitComplete(int what, const vec3_t& d, float dT) {
@@ -234,6 +269,9 @@
         mData[0] += d * (1/length(d));
         mCount[0]++;
         mInitState |= ACC;
+        if (mMode == FUSION_NOGYRO ) {
+            mGyroRate = dT;
+        }
     } else if (what == MAG) {
         mData[1] += d * (1/length(d));
         mCount[1]++;
@@ -242,25 +280,29 @@
         mGyroRate = dT;
         mData[2] += d*dT;
         mCount[2]++;
-        if (mCount[2] == 64) {
-            // 64 samples is good enough to estimate the gyro drift and
-            // doesn't take too much time.
-            mInitState |= GYRO;
-        }
+        mInitState |= GYRO;
     }
 
-    if (mInitState == (MAG|ACC|GYRO)) {
+    if (hasEstimate()) {
         // Average all the values we collected so far
         mData[0] *= 1.0f/mCount[0];
-        mData[1] *= 1.0f/mCount[1];
+        if (mMode != FUSION_NOMAG) {
+            mData[1] *= 1.0f/mCount[1];
+        }
         mData[2] *= 1.0f/mCount[2];
 
         // calculate the MRPs from the data collection, this gives us
         // a rough estimate of our initial state
         mat33_t R;
-        vec3_t up(mData[0]);
-        vec3_t east(cross_product(mData[1], up));
-        east *= 1/length(east);
+        vec3_t  up(mData[0]);
+        vec3_t  east;
+
+        if (mMode != FUSION_NOMAG) {
+            east = normalize(cross_product(mData[1], up));
+        } else {
+            east = getOrthogonal(up);
+        }
+
         vec3_t north(cross_product(up, east));
         R << east << north << up;
         const vec4_t q = matrixToQuat(R);
@@ -278,21 +320,43 @@
     predict(w, dT);
 }
 
-status_t Fusion::handleAcc(const vec3_t& a) {
+status_t Fusion::handleAcc(const vec3_t& a, float dT) {
+    if (!checkInitComplete(ACC, a, dT))
+        return BAD_VALUE;
+
     // ignore acceleration data if we're close to free-fall
-    if (length_squared(a) < FREE_FALL_THRESHOLD_SQ) {
+    const float l = length(a);
+    if (l < FREE_FALL_THRESHOLD) {
         return BAD_VALUE;
     }
 
-    if (!checkInitComplete(ACC, a))
-        return BAD_VALUE;
+    const float l_inv = 1.0f/l;
 
-    const float l = 1/length(a);
-    update(a*l, Ba, accSTDEV*l);
+    if ( mMode == FUSION_NOGYRO ) {
+        //geo mag
+        vec3_t w_dummy;
+        w_dummy = x1; //bias
+        predict(w_dummy, dT);
+    }
+
+    if ( mMode == FUSION_NOMAG) {
+        vec3_t m;
+        m = getRotationMatrix()*Bm;
+        update(m, Bm, mParam.magStdev);
+    }
+
+    vec3_t unityA = a * l_inv;
+    const float d = sqrtf(fabsf(l- NOMINAL_GRAVITY));
+    const float p = l_inv * mParam.accStdev*expf(d);
+
+    update(unityA, Ba, p);
     return NO_ERROR;
 }
 
 status_t Fusion::handleMag(const vec3_t& m) {
+    if (!checkInitComplete(MAG, m))
+        return BAD_VALUE;
+
     // the geomagnetic-field should be between 30uT and 60uT
     // reject if too large to avoid spurious magnetic sources
     const float magFieldSq = length_squared(m);
@@ -304,9 +368,6 @@
         return BAD_VALUE;
     }
 
-    if (!checkInitComplete(MAG, m))
-        return BAD_VALUE;
-
     // Orthogonalize the magnetic field to the gravity field, mapping it into
     // tangent to Earth.
     const vec3_t up( getRotationMatrix() * Ba );
@@ -324,10 +385,10 @@
     // then pass it in as the update.
     vec3_t north( cross_product(up, east) );
 
-    const float l = 1 / length(north);
-    north *= l;
+    const float l_inv = 1 / length(north);
+    north *= l_inv;
 
-    update(north, Bm, magSTDEV*l);
+    update(north, Bm,  mParam.magStdev*l_inv);
     return NO_ERROR;
 }
 
@@ -372,8 +433,11 @@
 void Fusion::predict(const vec3_t& w, float dT) {
     const vec4_t q  = x0;
     const vec3_t b  = x1;
-    const vec3_t we = w - b;
+    vec3_t we = w - b;
 
+    if (length(we) < WVEC_EPS) {
+        we = (we[0]>0.f)?WVEC_EPS:-WVEC_EPS;
+    }
     // q(k+1) = O(we)*q(k)
     // --------------------
     //
@@ -406,7 +470,7 @@
     const mat33_t wx2(wx*wx);
     const float lwedT = length(we)*dT;
     const float hlwedT = 0.5f*lwedT;
-    const float ilwe = 1/length(we);
+    const float ilwe = 1.f/length(we);
     const float k0 = (1-cosf(lwedT))*(ilwe*ilwe);
     const float k1 = sinf(lwedT);
     const float k2 = cosf(hlwedT);
@@ -422,6 +486,7 @@
     Phi[1][0] = wx*k0 - I33dT - wx2*(ilwe*ilwe*ilwe)*(lwedT-k1);
 
     x0 = O*q;
+
     if (x0.w < 0)
         x0 = -x0;
 
@@ -466,15 +531,37 @@
 
     const vec3_t e(z - Bb);
     const vec3_t dq(K[0]*e);
-    const vec3_t db(K[1]*e);
 
     q += getF(q)*(0.5f*dq);
     x0 = normalize_quat(q);
-    x1 += db;
+
+    if (mMode != FUSION_NOMAG) {
+        const vec3_t db(K[1]*e);
+        x1 += db;
+    }
 
     checkState();
 }
 
+vec3_t Fusion::getOrthogonal(const vec3_t &v) {
+    vec3_t w;
+    if (fabsf(v[0])<= fabsf(v[1]) && fabsf(v[0]) <= fabsf(v[2]))  {
+        w[0]=0.f;
+        w[1] = v[2];
+        w[2] = -v[1];
+    } else if (fabsf(v[1]) <= fabsf(v[2])) {
+        w[0] = v[2];
+        w[1] = 0.f;
+        w[2] = -v[0];
+    }else {
+        w[0] = v[1];
+        w[1] = -v[0];
+        w[2] = 0.f;
+    }
+    return normalize(w);
+}
+
+
 // -----------------------------------------------------------------------
 
 }; // namespace android
diff --git a/services/sensorservice/Fusion.h b/services/sensorservice/Fusion.h
index 7062999..602779f 100644
--- a/services/sensorservice/Fusion.h
+++ b/services/sensorservice/Fusion.h
@@ -27,6 +27,13 @@
 
 typedef mat<float, 3, 4> mat34_t;
 
+enum FUSION_MODE{
+    FUSION_9AXIS, // use accel gyro mag
+    FUSION_NOMAG, // use accel gyro (game rotation, gravity)
+    FUSION_NOGYRO, // use accel mag (geomag rotation)
+    NUM_FUSION_MODE
+};
+
 class Fusion {
     /*
      * the state vector is made of two sub-vector containing respectively:
@@ -55,9 +62,9 @@
 
 public:
     Fusion();
-    void init();
+    void init(int mode = FUSION_9AXIS);
     void handleGyro(const vec3_t& w, float dT);
-    status_t handleAcc(const vec3_t& a);
+    status_t handleAcc(const vec3_t& a, float dT);
     status_t handleMag(const vec3_t& m);
     vec4_t getAttitude() const;
     vec3_t getBias() const;
@@ -65,12 +72,21 @@
     bool hasEstimate() const;
 
 private:
+    struct Parameter {
+        float gyroVar;
+        float gyroBiasVar;
+        float accStdev;
+        float magStdev;
+    } mParam;
+
     mat<mat33_t, 2, 2> Phi;
     vec3_t Ba, Bm;
     uint32_t mInitState;
     float mGyroRate;
     vec<vec3_t, 3> mData;
     size_t mCount[3];
+    int mMode;
+
     enum { ACC=0x1, MAG=0x2, GYRO=0x4 };
     bool checkInitComplete(int, const vec3_t& w, float d = 0);
     void initFusion(const vec4_t& q0, float dT);
@@ -78,6 +94,7 @@
     void predict(const vec3_t& w, float dT);
     void update(const vec3_t& z, const vec3_t& Bi, float sigma);
     static mat34_t getF(const vec4_t& p);
+    static vec3_t getOrthogonal(const vec3_t &v);
 };
 
 }; // namespace android
diff --git a/services/sensorservice/GravitySensor.cpp b/services/sensorservice/GravitySensor.cpp
index 61118bc..a165a5b 100644
--- a/services/sensorservice/GravitySensor.cpp
+++ b/services/sensorservice/GravitySensor.cpp
@@ -46,9 +46,9 @@
 {
     if (event.type == SENSOR_TYPE_ACCELEROMETER) {
         vec3_t g;
-        if (!mSensorFusion.hasEstimate())
+        if (!mSensorFusion.hasEstimate(FUSION_NOMAG))
             return false;
-        const mat33_t R(mSensorFusion.getRotationMatrix());
+        const mat33_t R(mSensorFusion.getRotationMatrix(FUSION_NOMAG));
         // FIXME: we need to estimate the length of gravity because
         // the accelerometer may have a small scaling error. This
         // translates to an offset in the linear-acceleration sensor.
@@ -66,11 +66,11 @@
 }
 
 status_t GravitySensor::activate(void* ident, bool enabled) {
-    return mSensorFusion.activate(ident, enabled);
+    return mSensorFusion.activate(FUSION_NOMAG, ident, enabled);
 }
 
 status_t GravitySensor::setDelay(void* ident, int /*handle*/, int64_t ns) {
-    return mSensorFusion.setDelay(ident, ns);
+    return mSensorFusion.setDelay(FUSION_NOMAG, ident, ns);
 }
 
 Sensor GravitySensor::getSensor() const {
diff --git a/services/sensorservice/MostRecentEventLogger.cpp b/services/sensorservice/MostRecentEventLogger.cpp
new file mode 100644
index 0000000..0bd0e17
--- /dev/null
+++ b/services/sensorservice/MostRecentEventLogger.cpp
@@ -0,0 +1,123 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "MostRecentEventLogger.h"
+
+namespace android {
+
+SensorService::MostRecentEventLogger::MostRecentEventLogger(int sensorType) :
+        mSensorType(sensorType), mNextInd(0) {
+
+    mBufSize = (sensorType == SENSOR_TYPE_STEP_COUNTER ||
+                sensorType == SENSOR_TYPE_SIGNIFICANT_MOTION ||
+                sensorType == SENSOR_TYPE_ACCELEROMETER) ? LOG_SIZE : LOG_SIZE_LARGE;
+
+    mTrimmedSensorEventArr = new TrimmedSensorEvent *[mBufSize];
+    mSensorType = sensorType;
+    for (int i = 0; i < mBufSize; ++i) {
+        mTrimmedSensorEventArr[i] = new TrimmedSensorEvent(mSensorType);
+    }
+}
+
+void SensorService::MostRecentEventLogger::addEvent(const sensors_event_t& event) {
+    TrimmedSensorEvent *curr_event = mTrimmedSensorEventArr[mNextInd];
+    curr_event->mTimestamp = event.timestamp;
+    if (mSensorType == SENSOR_TYPE_STEP_COUNTER) {
+        curr_event->mStepCounter = event.u64.step_counter;
+    } else {
+        memcpy(curr_event->mData, event.data,
+                 sizeof(float) * SensorService::getNumEventsForSensorType(mSensorType));
+    }
+    time_t rawtime = time(NULL);
+    struct tm * timeinfo = localtime(&rawtime);
+    curr_event->mHour = timeinfo->tm_hour;
+    curr_event->mMin = timeinfo->tm_min;
+    curr_event->mSec = timeinfo->tm_sec;
+    mNextInd = (mNextInd + 1) % mBufSize;
+}
+
+void SensorService::MostRecentEventLogger::printBuffer(String8& result) const {
+    const int numData = SensorService::getNumEventsForSensorType(mSensorType);
+    int i = mNextInd, eventNum = 1;
+    result.appendFormat("last %d events = < ", mBufSize);
+    do {
+        if (TrimmedSensorEvent::isSentinel(*mTrimmedSensorEventArr[i])) {
+            // Sentinel, ignore.
+            i = (i + 1) % mBufSize;
+            continue;
+        }
+        result.appendFormat("%d) ", eventNum++);
+        if (mSensorType == SENSOR_TYPE_STEP_COUNTER) {
+            result.appendFormat("%llu,", mTrimmedSensorEventArr[i]->mStepCounter);
+        } else {
+            for (int j = 0; j < numData; ++j) {
+                result.appendFormat("%5.1f,", mTrimmedSensorEventArr[i]->mData[j]);
+            }
+        }
+        result.appendFormat("%lld %02d:%02d:%02d ", mTrimmedSensorEventArr[i]->mTimestamp,
+                mTrimmedSensorEventArr[i]->mHour, mTrimmedSensorEventArr[i]->mMin,
+                mTrimmedSensorEventArr[i]->mSec);
+        i = (i + 1) % mBufSize;
+    } while (i != mNextInd);
+    result.appendFormat(">\n");
+}
+
+bool SensorService::MostRecentEventLogger::populateLastEvent(sensors_event_t *event) {
+    int lastEventInd = (mNextInd - 1 + mBufSize) % mBufSize;
+    // Check if the buffer is empty.
+    if (TrimmedSensorEvent::isSentinel(*mTrimmedSensorEventArr[lastEventInd])) {
+        return false;
+    }
+    event->version = sizeof(sensors_event_t);
+    event->type = mSensorType;
+    event->timestamp = mTrimmedSensorEventArr[lastEventInd]->mTimestamp;
+    if (mSensorType == SENSOR_TYPE_STEP_COUNTER) {
+          event->u64.step_counter = mTrimmedSensorEventArr[lastEventInd]->mStepCounter;
+    } else {
+        memcpy(event->data, mTrimmedSensorEventArr[lastEventInd]->mData,
+                 sizeof(float) * SensorService::getNumEventsForSensorType(mSensorType));
+    }
+    return true;
+}
+
+SensorService::MostRecentEventLogger::~MostRecentEventLogger() {
+    for (int i = 0; i < mBufSize; ++i) {
+        delete mTrimmedSensorEventArr[i];
+    }
+    delete [] mTrimmedSensorEventArr;
+}
+
+// -----------------------------------------------------------------------------
+SensorService::MostRecentEventLogger::TrimmedSensorEvent::TrimmedSensorEvent(int sensorType) {
+    mTimestamp = -1;
+    const int numData = SensorService::getNumEventsForSensorType(sensorType);
+    if (sensorType == SENSOR_TYPE_STEP_COUNTER) {
+        mStepCounter = 0;
+    } else {
+        mData = new float[numData];
+        for (int i = 0; i < numData; ++i) {
+            mData[i] = -1.0;
+        }
+    }
+    mHour = mMin = mSec = INT32_MIN;
+}
+
+bool SensorService::MostRecentEventLogger::TrimmedSensorEvent::
+    isSentinel(const TrimmedSensorEvent& event) {
+    return (event.mHour == INT32_MIN && event.mMin == INT32_MIN && event.mSec == INT32_MIN);
+}
+
+} // namespace android
diff --git a/services/sensorservice/MostRecentEventLogger.h b/services/sensorservice/MostRecentEventLogger.h
new file mode 100644
index 0000000..68c1661
--- /dev/null
+++ b/services/sensorservice/MostRecentEventLogger.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_MOST_RECENT_EVENT_LOGGER_H
+#define ANDROID_MOST_RECENT_EVENT_LOGGER_H
+
+#include "SensorService.h"
+
+namespace android {
+
+class SensorService;
+
+// A circular buffer of TrimmedSensorEvents. The size of this buffer is typically 10. The last N
+// events generated from the sensor are stored in this buffer. The buffer is NOT cleared when the
+// sensor unregisters and as a result very old data in the dumpsys output can be seen, which is an
+// intended behavior.
+class SensorService::MostRecentEventLogger {
+public:
+    MostRecentEventLogger(int sensorType);
+    void addEvent(const sensors_event_t& event);
+    void printBuffer(String8& buffer) const;
+    bool populateLastEvent(sensors_event_t *event);
+    ~MostRecentEventLogger();
+
+private:
+    // sensor_event_t with only the data and the timestamp.
+    static const size_t LOG_SIZE = 10;
+    static const size_t LOG_SIZE_LARGE = 50;
+
+    struct TrimmedSensorEvent {
+        union {
+            float *mData;
+            uint64_t mStepCounter;
+        };
+        // Timestamp from the sensors_event_t.
+        int64_t mTimestamp;
+        // HH:MM:SS local time at which this sensor event is read at SensorService. Useful
+        // for debugging.
+        int32_t mHour, mMin, mSec;
+
+        TrimmedSensorEvent(int sensorType);
+        static bool isSentinel(const TrimmedSensorEvent& event);
+
+        ~TrimmedSensorEvent() {
+            delete [] mData;
+        }
+    };
+
+    int mNextInd;
+    int mSensorType;
+    int mBufSize;
+    TrimmedSensorEvent ** mTrimmedSensorEventArr;
+};
+
+} // namespace android;
+
+#endif // ANDROID_MOST_RECENT_EVENT_LOGGER_H
+
diff --git a/services/sensorservice/OrientationSensor.cpp b/services/sensorservice/OrientationSensor.cpp
index 6d85cca..d55f336 100644
--- a/services/sensorservice/OrientationSensor.cpp
+++ b/services/sensorservice/OrientationSensor.cpp
@@ -66,11 +66,11 @@
 }
 
 status_t OrientationSensor::activate(void* ident, bool enabled) {
-    return mSensorFusion.activate(ident, enabled);
+    return mSensorFusion.activate(FUSION_9AXIS, ident, enabled);
 }
 
 status_t OrientationSensor::setDelay(void* ident, int /*handle*/, int64_t ns) {
-    return mSensorFusion.setDelay(ident, ns);
+    return mSensorFusion.setDelay(FUSION_9AXIS, ident, ns);
 }
 
 Sensor OrientationSensor::getSensor() const {
diff --git a/services/sensorservice/RotationVectorSensor.cpp b/services/sensorservice/RotationVectorSensor.cpp
index cb305eb..238845b 100644
--- a/services/sensorservice/RotationVectorSensor.cpp
+++ b/services/sensorservice/RotationVectorSensor.cpp
@@ -27,9 +27,10 @@
 namespace android {
 // ---------------------------------------------------------------------------
 
-RotationVectorSensor::RotationVectorSensor()
+RotationVectorSensor::RotationVectorSensor(int mode)
     : mSensorDevice(SensorDevice::getInstance()),
-      mSensorFusion(SensorFusion::getInstance())
+      mSensorFusion(SensorFusion::getInstance()),
+      mMode(mode)
 {
 }
 
@@ -37,15 +38,15 @@
         const sensors_event_t& event)
 {
     if (event.type == SENSOR_TYPE_ACCELEROMETER) {
-        if (mSensorFusion.hasEstimate()) {
-            const vec4_t q(mSensorFusion.getAttitude());
+        if (mSensorFusion.hasEstimate(mMode)) {
+            const vec4_t q(mSensorFusion.getAttitude(mMode));
             *outEvent = event;
             outEvent->data[0] = q.x;
             outEvent->data[1] = q.y;
             outEvent->data[2] = q.z;
             outEvent->data[3] = q.w;
-            outEvent->sensor = '_rov';
-            outEvent->type = SENSOR_TYPE_ROTATION_VECTOR;
+            outEvent->sensor = getSensorToken();
+            outEvent->type = getSensorType();
             return true;
         }
     }
@@ -53,20 +54,20 @@
 }
 
 status_t RotationVectorSensor::activate(void* ident, bool enabled) {
-    return mSensorFusion.activate(ident, enabled);
+    return mSensorFusion.activate(mMode, ident, enabled);
 }
 
 status_t RotationVectorSensor::setDelay(void* ident, int /*handle*/, int64_t ns) {
-    return mSensorFusion.setDelay(ident, ns);
+    return mSensorFusion.setDelay(mMode, ident, ns);
 }
 
 Sensor RotationVectorSensor::getSensor() const {
     sensor_t hwSensor;
-    hwSensor.name       = "Rotation Vector Sensor";
+    hwSensor.name       = getSensorName();
     hwSensor.vendor     = "AOSP";
     hwSensor.version    = 3;
-    hwSensor.handle     = '_rov';
-    hwSensor.type       = SENSOR_TYPE_ROTATION_VECTOR;
+    hwSensor.handle     = getSensorToken();
+    hwSensor.type       = getSensorType();
     hwSensor.maxRange   = 1;
     hwSensor.resolution = 1.0f / (1<<24);
     hwSensor.power      = mSensorFusion.getPowerUsage();
@@ -75,6 +76,48 @@
     return sensor;
 }
 
+int RotationVectorSensor::getSensorType() const {
+    switch(mMode) {
+        case FUSION_9AXIS:
+            return SENSOR_TYPE_ROTATION_VECTOR;
+        case FUSION_NOMAG:
+            return SENSOR_TYPE_GAME_ROTATION_VECTOR;
+        case FUSION_NOGYRO:
+            return SENSOR_TYPE_GEOMAGNETIC_ROTATION_VECTOR;
+        default:
+            assert(0);
+            return 0;
+    }
+}
+
+const char* RotationVectorSensor::getSensorName() const {
+    switch(mMode) {
+        case FUSION_9AXIS:
+            return "Rotation Vector Sensor";
+        case FUSION_NOMAG:
+            return "Game Rotation Vector Sensor";
+        case FUSION_NOGYRO:
+            return "GeoMag Rotation Vector Sensor";
+        default:
+            assert(0);
+            return NULL;
+    }
+}
+
+int RotationVectorSensor::getSensorToken() const {
+    switch(mMode) {
+        case FUSION_9AXIS:
+            return '_rov';
+        case FUSION_NOMAG:
+            return '_gar';
+        case FUSION_NOGYRO:
+            return '_geo';
+        default:
+            assert(0);
+            return 0;
+    }
+}
+
 // ---------------------------------------------------------------------------
 
 GyroDriftSensor::GyroDriftSensor()
@@ -102,11 +145,11 @@
 }
 
 status_t GyroDriftSensor::activate(void* ident, bool enabled) {
-    return mSensorFusion.activate(ident, enabled);
+    return mSensorFusion.activate(FUSION_9AXIS, ident, enabled);
 }
 
 status_t GyroDriftSensor::setDelay(void* ident, int /*handle*/, int64_t ns) {
-    return mSensorFusion.setDelay(ident, ns);
+    return mSensorFusion.setDelay(FUSION_9AXIS, ident, ns);
 }
 
 Sensor GyroDriftSensor::getSensor() const {
diff --git a/services/sensorservice/RotationVectorSensor.h b/services/sensorservice/RotationVectorSensor.h
index bb97fe1..1fc316b 100644
--- a/services/sensorservice/RotationVectorSensor.h
+++ b/services/sensorservice/RotationVectorSensor.h
@@ -35,9 +35,14 @@
 class RotationVectorSensor : public SensorInterface {
     SensorDevice& mSensorDevice;
     SensorFusion& mSensorFusion;
+    int mMode;
+
+    int getSensorType() const;
+    const char* getSensorName() const ;
+    int getSensorToken() const ;
 
 public:
-    RotationVectorSensor();
+    RotationVectorSensor(int mode = FUSION_9AXIS);
     virtual bool process(sensors_event_t* outEvent,
             const sensors_event_t& event);
     virtual status_t activate(void* ident, bool enabled);
@@ -46,6 +51,16 @@
     virtual bool isVirtual() const { return true; }
 };
 
+class GameRotationVectorSensor : public RotationVectorSensor {
+public:
+    GameRotationVectorSensor() : RotationVectorSensor(FUSION_NOMAG) {}
+};
+
+class GeoMagRotationVectorSensor : public RotationVectorSensor {
+public:
+    GeoMagRotationVectorSensor() : RotationVectorSensor(FUSION_NOGYRO) {}
+};
+
 class GyroDriftSensor : public SensorInterface {
     SensorDevice& mSensorDevice;
     SensorFusion& mSensorFusion;
diff --git a/services/sensorservice/SensorDevice.cpp b/services/sensorservice/SensorDevice.cpp
index 40d596f..179b1c5 100644
--- a/services/sensorservice/SensorDevice.cpp
+++ b/services/sensorservice/SensorDevice.cpp
@@ -73,6 +73,17 @@
     }
 }
 
+void SensorDevice::handleDynamicSensorConnection(int handle, bool connected) {
+    if (connected) {
+        Info model;
+        mActivationCount.add(handle, model);
+        mSensorDevice->activate(
+                reinterpret_cast<struct sensors_poll_device_t *>(mSensorDevice), handle, 0);
+    } else {
+        mActivationCount.removeItem(handle);
+    }
+}
+
 void SensorDevice::dump(String8& result)
 {
     if (!mSensorModule) return;
diff --git a/services/sensorservice/SensorDevice.h b/services/sensorservice/SensorDevice.h
index c484849..c12630a 100644
--- a/services/sensorservice/SensorDevice.h
+++ b/services/sensorservice/SensorDevice.h
@@ -89,6 +89,7 @@
     bool isClientDisabledLocked(void* ident);
 public:
     ssize_t getSensorList(sensor_t const** list);
+    void handleDynamicSensorConnection(int handle, bool connected);
     status_t initCheck() const;
     int getHalDeviceVersion() const;
     ssize_t poll(sensors_event_t* buffer, size_t count);
diff --git a/services/sensorservice/SensorEventAckReceiver.h b/services/sensorservice/SensorEventAckReceiver.h
new file mode 100644
index 0000000..998597a
--- /dev/null
+++ b/services/sensorservice/SensorEventAckReceiver.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SENSOR_EVENT_ACK_RECEIVER_H
+#define ANDROID_SENSOR_EVENT_ACK_RECEIVER_H
+
+#include "SensorService.h"
+
+namespace android {
+
+class SensorService;
+
+class SensorService::SensorEventAckReceiver : public Thread {
+    sp<SensorService> const mService;
+public:
+    virtual bool threadLoop();
+    SensorEventAckReceiver(const sp<SensorService>& service)
+            : mService(service) {
+    }
+};
+
+}
+
+#endif // ANDROID_SENSOR_EVNET_ACK_RECEIVER_H
diff --git a/services/sensorservice/SensorEventConnection.cpp b/services/sensorservice/SensorEventConnection.cpp
new file mode 100644
index 0000000..ca26535
--- /dev/null
+++ b/services/sensorservice/SensorEventConnection.cpp
@@ -0,0 +1,636 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <sys/socket.h>
+#include <utils/threads.h>
+
+#include <gui/SensorEventQueue.h>
+
+#include "vec.h"
+#include "SensorEventConnection.h"
+
+namespace android {
+
+SensorService::SensorEventConnection::SensorEventConnection(
+        const sp<SensorService>& service, uid_t uid, String8 packageName, bool isDataInjectionMode,
+        const String16& opPackageName)
+    : mService(service), mUid(uid), mWakeLockRefCount(0), mHasLooperCallbacks(false),
+      mDead(false), mDataInjectionMode(isDataInjectionMode), mEventCache(NULL),
+      mCacheSize(0), mMaxCacheSize(0), mPackageName(packageName), mOpPackageName(opPackageName) {
+    mChannel = new BitTube(mService->mSocketBufferSize);
+#if DEBUG_CONNECTIONS
+    mEventsReceived = mEventsSentFromCache = mEventsSent = 0;
+    mTotalAcksNeeded = mTotalAcksReceived = 0;
+#endif
+}
+
+SensorService::SensorEventConnection::~SensorEventConnection() {
+    ALOGD_IF(DEBUG_CONNECTIONS, "~SensorEventConnection(%p)", this);
+    mService->cleanupConnection(this);
+    if (mEventCache != NULL) {
+        delete mEventCache;
+    }
+}
+
+void SensorService::SensorEventConnection::onFirstRef() {
+    LooperCallback::onFirstRef();
+}
+
+bool SensorService::SensorEventConnection::needsWakeLock() {
+    Mutex::Autolock _l(mConnectionLock);
+    return !mDead && mWakeLockRefCount > 0;
+}
+
+void SensorService::SensorEventConnection::resetWakeLockRefCount() {
+    Mutex::Autolock _l(mConnectionLock);
+    mWakeLockRefCount = 0;
+}
+
+void SensorService::SensorEventConnection::dump(String8& result) {
+    Mutex::Autolock _l(mConnectionLock);
+    result.appendFormat("\tOperating Mode: %s\n",mDataInjectionMode ? "DATA_INJECTION" : "NORMAL");
+    result.appendFormat("\t %s | WakeLockRefCount %d | uid %d | cache size %d | "
+            "max cache size %d\n", mPackageName.string(), mWakeLockRefCount, mUid, mCacheSize,
+            mMaxCacheSize);
+    for (size_t i = 0; i < mSensorInfo.size(); ++i) {
+        const FlushInfo& flushInfo = mSensorInfo.valueAt(i);
+        result.appendFormat("\t %s 0x%08x | status: %s | pending flush events %d \n",
+                            mService->getSensorName(mSensorInfo.keyAt(i)).string(),
+                            mSensorInfo.keyAt(i),
+                            flushInfo.mFirstFlushPending ? "First flush pending" :
+                                                           "active",
+                            flushInfo.mPendingFlushEventsToSend);
+    }
+#if DEBUG_CONNECTIONS
+    result.appendFormat("\t events recvd: %d | sent %d | cache %d | dropped %d |"
+            " total_acks_needed %d | total_acks_recvd %d\n",
+            mEventsReceived,
+            mEventsSent,
+            mEventsSentFromCache,
+            mEventsReceived - (mEventsSentFromCache + mEventsSent + mCacheSize),
+            mTotalAcksNeeded,
+            mTotalAcksReceived);
+#endif
+}
+
+bool SensorService::SensorEventConnection::addSensor(int32_t handle) {
+    Mutex::Autolock _l(mConnectionLock);
+    if (!canAccessSensor(mService->getSensorFromHandle(handle),
+            "Tried adding", mOpPackageName)) {
+        return false;
+    }
+    if (mSensorInfo.indexOfKey(handle) < 0) {
+        mSensorInfo.add(handle, FlushInfo());
+        return true;
+    }
+    return false;
+}
+
+bool SensorService::SensorEventConnection::removeSensor(int32_t handle) {
+    Mutex::Autolock _l(mConnectionLock);
+    if (mSensorInfo.removeItem(handle) >= 0) {
+        return true;
+    }
+    return false;
+}
+
+bool SensorService::SensorEventConnection::hasSensor(int32_t handle) const {
+    Mutex::Autolock _l(mConnectionLock);
+    return mSensorInfo.indexOfKey(handle) >= 0;
+}
+
+bool SensorService::SensorEventConnection::hasAnySensor() const {
+    Mutex::Autolock _l(mConnectionLock);
+    return mSensorInfo.size() ? true : false;
+}
+
+bool SensorService::SensorEventConnection::hasOneShotSensors() const {
+    Mutex::Autolock _l(mConnectionLock);
+    for (size_t i = 0; i < mSensorInfo.size(); ++i) {
+        const int handle = mSensorInfo.keyAt(i);
+        if (mService->getSensorFromHandle(handle).getReportingMode() == AREPORTING_MODE_ONE_SHOT) {
+            return true;
+        }
+    }
+    return false;
+}
+
+String8 SensorService::SensorEventConnection::getPackageName() const {
+    return mPackageName;
+}
+
+void SensorService::SensorEventConnection::setFirstFlushPending(int32_t handle,
+                                bool value) {
+    Mutex::Autolock _l(mConnectionLock);
+    ssize_t index = mSensorInfo.indexOfKey(handle);
+    if (index >= 0) {
+        FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
+        flushInfo.mFirstFlushPending = value;
+    }
+}
+
+void SensorService::SensorEventConnection::updateLooperRegistration(const sp<Looper>& looper) {
+    Mutex::Autolock _l(mConnectionLock);
+    updateLooperRegistrationLocked(looper);
+}
+
+void SensorService::SensorEventConnection::updateLooperRegistrationLocked(
+        const sp<Looper>& looper) {
+    bool isConnectionActive = (mSensorInfo.size() > 0 && !mDataInjectionMode) ||
+                              mDataInjectionMode;
+    // If all sensors are unregistered OR Looper has encountered an error, we can remove the Fd from
+    // the Looper if it has been previously added.
+    if (!isConnectionActive || mDead) { if (mHasLooperCallbacks) {
+        ALOGD_IF(DEBUG_CONNECTIONS, "%p removeFd fd=%d", this,
+                 mChannel->getSendFd());
+        looper->removeFd(mChannel->getSendFd()); mHasLooperCallbacks = false; }
+    return; }
+
+    int looper_flags = 0;
+    if (mCacheSize > 0) looper_flags |= ALOOPER_EVENT_OUTPUT;
+    if (mDataInjectionMode) looper_flags |= ALOOPER_EVENT_INPUT;
+    for (size_t i = 0; i < mSensorInfo.size(); ++i) {
+        const int handle = mSensorInfo.keyAt(i);
+        if (mService->getSensorFromHandle(handle).isWakeUpSensor()) {
+            looper_flags |= ALOOPER_EVENT_INPUT;
+            break;
+        }
+    }
+
+    // If flags is still set to zero, we don't need to add this fd to the Looper, if the fd has
+    // already been added, remove it. This is likely to happen when ALL the events stored in the
+    // cache have been sent to the corresponding app.
+    if (looper_flags == 0) {
+        if (mHasLooperCallbacks) {
+            ALOGD_IF(DEBUG_CONNECTIONS, "removeFd fd=%d", mChannel->getSendFd());
+            looper->removeFd(mChannel->getSendFd());
+            mHasLooperCallbacks = false;
+        }
+        return;
+    }
+
+    // Add the file descriptor to the Looper for receiving acknowledegments if the app has
+    // registered for wake-up sensors OR for sending events in the cache.
+    int ret = looper->addFd(mChannel->getSendFd(), 0, looper_flags, this, NULL);
+    if (ret == 1) {
+        ALOGD_IF(DEBUG_CONNECTIONS, "%p addFd fd=%d", this, mChannel->getSendFd());
+        mHasLooperCallbacks = true;
+    } else {
+        ALOGE("Looper::addFd failed ret=%d fd=%d", ret, mChannel->getSendFd());
+    }
+}
+
+void SensorService::SensorEventConnection::incrementPendingFlushCount(int32_t handle) {
+    Mutex::Autolock _l(mConnectionLock);
+    ssize_t index = mSensorInfo.indexOfKey(handle);
+    if (index >= 0) {
+        FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
+        flushInfo.mPendingFlushEventsToSend++;
+    }
+}
+
+status_t SensorService::SensorEventConnection::sendEvents(
+        sensors_event_t const* buffer, size_t numEvents,
+        sensors_event_t* scratch,
+        SensorEventConnection const * const * mapFlushEventsToConnections) {
+    // filter out events not for this connection
+    int count = 0;
+    Mutex::Autolock _l(mConnectionLock);
+    if (scratch) {
+        size_t i=0;
+        while (i<numEvents) {
+            int32_t sensor_handle = buffer[i].sensor;
+            if (buffer[i].type == SENSOR_TYPE_META_DATA) {
+                ALOGD_IF(DEBUG_CONNECTIONS, "flush complete event sensor==%d ",
+                        buffer[i].meta_data.sensor);
+                // Setting sensor_handle to the correct sensor to ensure the sensor events per
+                // connection are filtered correctly.  buffer[i].sensor is zero for meta_data
+                // events.
+                sensor_handle = buffer[i].meta_data.sensor;
+            }
+
+            ssize_t index = mSensorInfo.indexOfKey(sensor_handle);
+            // Check if this connection has registered for this sensor. If not continue to the
+            // next sensor_event.
+            if (index < 0) {
+                ++i;
+                continue;
+            }
+
+            FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
+            // Check if there is a pending flush_complete event for this sensor on this connection.
+            if (buffer[i].type == SENSOR_TYPE_META_DATA && flushInfo.mFirstFlushPending == true &&
+                    this == mapFlushEventsToConnections[i]) {
+                flushInfo.mFirstFlushPending = false;
+                ALOGD_IF(DEBUG_CONNECTIONS, "First flush event for sensor==%d ",
+                        buffer[i].meta_data.sensor);
+                ++i;
+                continue;
+            }
+
+            // If there is a pending flush complete event for this sensor on this connection,
+            // ignore the event and proceed to the next.
+            if (flushInfo.mFirstFlushPending) {
+                ++i;
+                continue;
+            }
+
+            do {
+                // Keep copying events into the scratch buffer as long as they are regular
+                // sensor_events are from the same sensor_handle OR they are flush_complete_events
+                // from the same sensor_handle AND the current connection is mapped to the
+                // corresponding flush_complete_event.
+                if (buffer[i].type == SENSOR_TYPE_META_DATA) {
+                    if (this == mapFlushEventsToConnections[i]) {
+                        scratch[count++] = buffer[i];
+                    }
+                    ++i;
+                } else {
+                    // Regular sensor event, just copy it to the scratch buffer.
+                    scratch[count++] = buffer[i++];
+                }
+            } while ((i<numEvents) && ((buffer[i].sensor == sensor_handle &&
+                                        buffer[i].type != SENSOR_TYPE_META_DATA) ||
+                                       (buffer[i].type == SENSOR_TYPE_META_DATA  &&
+                                        buffer[i].meta_data.sensor == sensor_handle)));
+        }
+    } else {
+        scratch = const_cast<sensors_event_t *>(buffer);
+        count = numEvents;
+    }
+
+    sendPendingFlushEventsLocked();
+    // Early return if there are no events for this connection.
+    if (count == 0) {
+        return status_t(NO_ERROR);
+    }
+
+#if DEBUG_CONNECTIONS
+     mEventsReceived += count;
+#endif
+    if (mCacheSize != 0) {
+        // There are some events in the cache which need to be sent first. Copy this buffer to
+        // the end of cache.
+        if (mCacheSize + count <= mMaxCacheSize) {
+            memcpy(&mEventCache[mCacheSize], scratch, count * sizeof(sensors_event_t));
+            mCacheSize += count;
+        } else {
+            // Check if any new sensors have registered on this connection which may have increased
+            // the max cache size that is desired.
+            if (mCacheSize + count < computeMaxCacheSizeLocked()) {
+                reAllocateCacheLocked(scratch, count);
+                return status_t(NO_ERROR);
+            }
+            // Some events need to be dropped.
+            int remaningCacheSize = mMaxCacheSize - mCacheSize;
+            if (remaningCacheSize != 0) {
+                memcpy(&mEventCache[mCacheSize], scratch,
+                                                remaningCacheSize * sizeof(sensors_event_t));
+            }
+            int numEventsDropped = count - remaningCacheSize;
+            countFlushCompleteEventsLocked(mEventCache, numEventsDropped);
+            // Drop the first "numEventsDropped" in the cache.
+            memmove(mEventCache, &mEventCache[numEventsDropped],
+                    (mCacheSize - numEventsDropped) * sizeof(sensors_event_t));
+
+            // Copy the remainingEvents in scratch buffer to the end of cache.
+            memcpy(&mEventCache[mCacheSize - numEventsDropped], scratch + remaningCacheSize,
+                                            numEventsDropped * sizeof(sensors_event_t));
+        }
+        return status_t(NO_ERROR);
+    }
+
+    int index_wake_up_event = findWakeUpSensorEventLocked(scratch, count);
+    if (index_wake_up_event >= 0) {
+        scratch[index_wake_up_event].flags |= WAKE_UP_SENSOR_EVENT_NEEDS_ACK;
+        ++mWakeLockRefCount;
+#if DEBUG_CONNECTIONS
+        ++mTotalAcksNeeded;
+#endif
+    }
+
+    // NOTE: ASensorEvent and sensors_event_t are the same type.
+    ssize_t size = SensorEventQueue::write(mChannel,
+                                    reinterpret_cast<ASensorEvent const*>(scratch), count);
+    if (size < 0) {
+        // Write error, copy events to local cache.
+        if (index_wake_up_event >= 0) {
+            // If there was a wake_up sensor_event, reset the flag.
+            scratch[index_wake_up_event].flags &= ~WAKE_UP_SENSOR_EVENT_NEEDS_ACK;
+            if (mWakeLockRefCount > 0) {
+                --mWakeLockRefCount;
+            }
+#if DEBUG_CONNECTIONS
+            --mTotalAcksNeeded;
+#endif
+        }
+        if (mEventCache == NULL) {
+            mMaxCacheSize = computeMaxCacheSizeLocked();
+            mEventCache = new sensors_event_t[mMaxCacheSize];
+            mCacheSize = 0;
+        }
+        memcpy(&mEventCache[mCacheSize], scratch, count * sizeof(sensors_event_t));
+        mCacheSize += count;
+
+        // Add this file descriptor to the looper to get a callback when this fd is available for
+        // writing.
+        updateLooperRegistrationLocked(mService->getLooper());
+        return size;
+    }
+
+#if DEBUG_CONNECTIONS
+    if (size > 0) {
+        mEventsSent += count;
+    }
+#endif
+
+    return size < 0 ? status_t(size) : status_t(NO_ERROR);
+}
+
+void SensorService::SensorEventConnection::reAllocateCacheLocked(sensors_event_t const* scratch,
+                                                                 int count) {
+    sensors_event_t *eventCache_new;
+    const int new_cache_size = computeMaxCacheSizeLocked();
+    // Allocate new cache, copy over events from the old cache & scratch, free up memory.
+    eventCache_new = new sensors_event_t[new_cache_size];
+    memcpy(eventCache_new, mEventCache, mCacheSize * sizeof(sensors_event_t));
+    memcpy(&eventCache_new[mCacheSize], scratch, count * sizeof(sensors_event_t));
+
+    ALOGD_IF(DEBUG_CONNECTIONS, "reAllocateCacheLocked maxCacheSize=%d %d", mMaxCacheSize,
+            new_cache_size);
+
+    delete mEventCache;
+    mEventCache = eventCache_new;
+    mCacheSize += count;
+    mMaxCacheSize = new_cache_size;
+}
+
+void SensorService::SensorEventConnection::sendPendingFlushEventsLocked() {
+    ASensorEvent flushCompleteEvent;
+    memset(&flushCompleteEvent, 0, sizeof(flushCompleteEvent));
+    flushCompleteEvent.type = SENSOR_TYPE_META_DATA;
+    // Loop through all the sensors for this connection and check if there are any pending
+    // flush complete events to be sent.
+    for (size_t i = 0; i < mSensorInfo.size(); ++i) {
+        FlushInfo& flushInfo = mSensorInfo.editValueAt(i);
+        while (flushInfo.mPendingFlushEventsToSend > 0) {
+            const int sensor_handle = mSensorInfo.keyAt(i);
+            flushCompleteEvent.meta_data.sensor = sensor_handle;
+            bool wakeUpSensor = mService->getSensorFromHandle(sensor_handle).isWakeUpSensor();
+            if (wakeUpSensor) {
+               ++mWakeLockRefCount;
+               flushCompleteEvent.flags |= WAKE_UP_SENSOR_EVENT_NEEDS_ACK;
+            }
+            ssize_t size = SensorEventQueue::write(mChannel, &flushCompleteEvent, 1);
+            if (size < 0) {
+                if (wakeUpSensor) --mWakeLockRefCount;
+                return;
+            }
+            ALOGD_IF(DEBUG_CONNECTIONS, "sent dropped flush complete event==%d ",
+                    flushCompleteEvent.meta_data.sensor);
+            flushInfo.mPendingFlushEventsToSend--;
+        }
+    }
+}
+
+void SensorService::SensorEventConnection::writeToSocketFromCache() {
+    // At a time write at most half the size of the receiver buffer in SensorEventQueue OR
+    // half the size of the socket buffer allocated in BitTube whichever is smaller.
+    const int maxWriteSize = helpers::min(SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT/2,
+            int(mService->mSocketBufferSize/(sizeof(sensors_event_t)*2)));
+    Mutex::Autolock _l(mConnectionLock);
+    // Send pending flush complete events (if any)
+    sendPendingFlushEventsLocked();
+    for (int numEventsSent = 0; numEventsSent < mCacheSize;) {
+        const int numEventsToWrite = helpers::min(mCacheSize - numEventsSent, maxWriteSize);
+        int index_wake_up_event =
+                  findWakeUpSensorEventLocked(mEventCache + numEventsSent, numEventsToWrite);
+        if (index_wake_up_event >= 0) {
+            mEventCache[index_wake_up_event + numEventsSent].flags |=
+                    WAKE_UP_SENSOR_EVENT_NEEDS_ACK;
+            ++mWakeLockRefCount;
+#if DEBUG_CONNECTIONS
+            ++mTotalAcksNeeded;
+#endif
+        }
+
+        ssize_t size = SensorEventQueue::write(mChannel,
+                          reinterpret_cast<ASensorEvent const*>(mEventCache + numEventsSent),
+                          numEventsToWrite);
+        if (size < 0) {
+            if (index_wake_up_event >= 0) {
+                // If there was a wake_up sensor_event, reset the flag.
+                mEventCache[index_wake_up_event + numEventsSent].flags  &=
+                        ~WAKE_UP_SENSOR_EVENT_NEEDS_ACK;
+                if (mWakeLockRefCount > 0) {
+                    --mWakeLockRefCount;
+                }
+#if DEBUG_CONNECTIONS
+                --mTotalAcksNeeded;
+#endif
+            }
+            memmove(mEventCache, &mEventCache[numEventsSent],
+                                 (mCacheSize - numEventsSent) * sizeof(sensors_event_t));
+            ALOGD_IF(DEBUG_CONNECTIONS, "wrote %d events from cache size==%d ",
+                    numEventsSent, mCacheSize);
+            mCacheSize -= numEventsSent;
+            return;
+        }
+        numEventsSent += numEventsToWrite;
+#if DEBUG_CONNECTIONS
+        mEventsSentFromCache += numEventsToWrite;
+#endif
+    }
+    ALOGD_IF(DEBUG_CONNECTIONS, "wrote all events from cache size=%d ", mCacheSize);
+    // All events from the cache have been sent. Reset cache size to zero.
+    mCacheSize = 0;
+    // There are no more events in the cache. We don't need to poll for write on the fd.
+    // Update Looper registration.
+    updateLooperRegistrationLocked(mService->getLooper());
+}
+
+void SensorService::SensorEventConnection::countFlushCompleteEventsLocked(
+                sensors_event_t const* scratch, const int numEventsDropped) {
+    ALOGD_IF(DEBUG_CONNECTIONS, "dropping %d events ", numEventsDropped);
+    // Count flushComplete events in the events that are about to the dropped. These will be sent
+    // separately before the next batch of events.
+    for (int j = 0; j < numEventsDropped; ++j) {
+        if (scratch[j].type == SENSOR_TYPE_META_DATA) {
+            FlushInfo& flushInfo = mSensorInfo.editValueFor(scratch[j].meta_data.sensor);
+            flushInfo.mPendingFlushEventsToSend++;
+            ALOGD_IF(DEBUG_CONNECTIONS, "increment pendingFlushCount %d",
+                     flushInfo.mPendingFlushEventsToSend);
+        }
+    }
+    return;
+}
+
+int SensorService::SensorEventConnection::findWakeUpSensorEventLocked(
+                       sensors_event_t const* scratch, const int count) {
+    for (int i = 0; i < count; ++i) {
+        if (mService->isWakeUpSensorEvent(scratch[i])) {
+            return i;
+        }
+    }
+    return -1;
+}
+
+sp<BitTube> SensorService::SensorEventConnection::getSensorChannel() const
+{
+    return mChannel;
+}
+
+status_t SensorService::SensorEventConnection::enableDisable(
+        int handle, bool enabled, nsecs_t samplingPeriodNs, nsecs_t maxBatchReportLatencyNs,
+        int reservedFlags)
+{
+    status_t err;
+    if (enabled) {
+        err = mService->enable(this, handle, samplingPeriodNs, maxBatchReportLatencyNs,
+                               reservedFlags, mOpPackageName);
+
+    } else {
+        err = mService->disable(this, handle);
+    }
+    return err;
+}
+
+status_t SensorService::SensorEventConnection::setEventRate(
+        int handle, nsecs_t samplingPeriodNs)
+{
+    return mService->setEventRate(this, handle, samplingPeriodNs, mOpPackageName);
+}
+
+status_t  SensorService::SensorEventConnection::flush() {
+    return  mService->flushSensor(this, mOpPackageName);
+}
+
+int SensorService::SensorEventConnection::handleEvent(int fd, int events, void* /*data*/) {
+    if (events & ALOOPER_EVENT_HANGUP || events & ALOOPER_EVENT_ERROR) {
+        {
+            // If the Looper encounters some error, set the flag mDead, reset mWakeLockRefCount,
+            // and remove the fd from Looper. Call checkWakeLockState to know if SensorService
+            // can release the wake-lock.
+            ALOGD_IF(DEBUG_CONNECTIONS, "%p Looper error %d", this, fd);
+            Mutex::Autolock _l(mConnectionLock);
+            mDead = true;
+            mWakeLockRefCount = 0;
+            updateLooperRegistrationLocked(mService->getLooper());
+        }
+        mService->checkWakeLockState();
+        if (mDataInjectionMode) {
+            // If the Looper has encountered some error in data injection mode, reset SensorService
+            // back to normal mode.
+            mService->resetToNormalMode();
+            mDataInjectionMode = false;
+        }
+        return 1;
+    }
+
+    if (events & ALOOPER_EVENT_INPUT) {
+        unsigned char buf[sizeof(sensors_event_t)];
+        ssize_t numBytesRead = ::recv(fd, buf, sizeof(buf), MSG_DONTWAIT);
+        {
+           Mutex::Autolock _l(mConnectionLock);
+           if (numBytesRead == sizeof(sensors_event_t)) {
+               if (!mDataInjectionMode) {
+                   ALOGE("Data injected in normal mode, dropping event"
+                         "package=%s uid=%d", mPackageName.string(), mUid);
+                   // Unregister call backs.
+                   return 0;
+               }
+               SensorDevice& dev(SensorDevice::getInstance());
+               sensors_event_t sensor_event;
+               memset(&sensor_event, 0, sizeof(sensor_event));
+               memcpy(&sensor_event, buf, sizeof(sensors_event_t));
+               Sensor sensor = mService->getSensorFromHandle(sensor_event.sensor);
+               sensor_event.type = sensor.getType();
+               dev.injectSensorData(&sensor_event);
+#if DEBUG_CONNECTIONS
+               ++mEventsReceived;
+#endif
+           } else if (numBytesRead == sizeof(uint32_t)) {
+               uint32_t numAcks = 0;
+               memcpy(&numAcks, buf, numBytesRead);
+               // Sanity check to ensure  there are no read errors in recv, numAcks is always
+               // within the range and not zero. If any of the above don't hold reset
+               // mWakeLockRefCount to zero.
+               if (numAcks > 0 && numAcks < mWakeLockRefCount) {
+                   mWakeLockRefCount -= numAcks;
+               } else {
+                   mWakeLockRefCount = 0;
+               }
+#if DEBUG_CONNECTIONS
+               mTotalAcksReceived += numAcks;
+#endif
+           } else {
+               // Read error, reset wakelock refcount.
+               mWakeLockRefCount = 0;
+           }
+        }
+        // Check if wakelock can be released by sensorservice. mConnectionLock needs to be released
+        // here as checkWakeLockState() will need it.
+        if (mWakeLockRefCount == 0) {
+            mService->checkWakeLockState();
+        }
+        // continue getting callbacks.
+        return 1;
+    }
+
+    if (events & ALOOPER_EVENT_OUTPUT) {
+        // send sensor data that is stored in mEventCache for this connection.
+        mService->sendEventsFromCache(this);
+    }
+    return 1;
+}
+
+int SensorService::SensorEventConnection::computeMaxCacheSizeLocked() const {
+    size_t fifoWakeUpSensors = 0;
+    size_t fifoNonWakeUpSensors = 0;
+    for (size_t i = 0; i < mSensorInfo.size(); ++i) {
+        const Sensor& sensor = mService->getSensorFromHandle(mSensorInfo.keyAt(i));
+        if (sensor.getFifoReservedEventCount() == sensor.getFifoMaxEventCount()) {
+            // Each sensor has a reserved fifo. Sum up the fifo sizes for all wake up sensors and
+            // non wake_up sensors.
+            if (sensor.isWakeUpSensor()) {
+                fifoWakeUpSensors += sensor.getFifoReservedEventCount();
+            } else {
+                fifoNonWakeUpSensors += sensor.getFifoReservedEventCount();
+            }
+        } else {
+            // Shared fifo. Compute the max of the fifo sizes for wake_up and non_wake up sensors.
+            if (sensor.isWakeUpSensor()) {
+                fifoWakeUpSensors = fifoWakeUpSensors > sensor.getFifoMaxEventCount() ?
+                                          fifoWakeUpSensors : sensor.getFifoMaxEventCount();
+
+            } else {
+                fifoNonWakeUpSensors = fifoNonWakeUpSensors > sensor.getFifoMaxEventCount() ?
+                                          fifoNonWakeUpSensors : sensor.getFifoMaxEventCount();
+
+            }
+        }
+   }
+   if (fifoWakeUpSensors + fifoNonWakeUpSensors == 0) {
+       // It is extremely unlikely that there is a write failure in non batch mode. Return a cache
+       // size that is equal to that of the batch mode.
+       // ALOGW("Write failure in non-batch mode");
+       return MAX_SOCKET_BUFFER_SIZE_BATCHED/sizeof(sensors_event_t);
+   }
+   return fifoWakeUpSensors + fifoNonWakeUpSensors;
+}
+
+} // namespace android
+
diff --git a/services/sensorservice/SensorEventConnection.h b/services/sensorservice/SensorEventConnection.h
new file mode 100644
index 0000000..b796cc0
--- /dev/null
+++ b/services/sensorservice/SensorEventConnection.h
@@ -0,0 +1,170 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SENSOR_EVENT_CONNECTION_H
+#define ANDROID_SENSOR_EVENT_CONNECTION_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Vector.h>
+#include <utils/SortedVector.h>
+#include <utils/KeyedVector.h>
+#include <utils/threads.h>
+#include <utils/AndroidThreads.h>
+#include <utils/RefBase.h>
+#include <utils/Looper.h>
+#include <utils/String8.h>
+
+#include <binder/BinderService.h>
+
+#include <gui/Sensor.h>
+#include <gui/BitTube.h>
+#include <gui/ISensorServer.h>
+#include <gui/ISensorEventConnection.h>
+
+#include "SensorService.h"
+
+namespace android {
+
+class SensorService;
+
+class SensorService::SensorEventConnection:
+    public BnSensorEventConnection, public LooperCallback {
+
+    friend class SensorService;
+
+public:
+    SensorEventConnection(const sp<SensorService>& service, uid_t uid, String8 packageName,
+                          bool isDataInjectionMode, const String16& opPackageName);
+
+    status_t sendEvents(sensors_event_t const* buffer, size_t count, sensors_event_t* scratch,
+                        SensorEventConnection const * const * mapFlushEventsToConnections = NULL);
+    bool hasSensor(int32_t handle) const;
+    bool hasAnySensor() const;
+    bool hasOneShotSensors() const;
+    bool addSensor(int32_t handle);
+    bool removeSensor(int32_t handle);
+    void setFirstFlushPending(int32_t handle, bool value);
+    void dump(String8& result);
+    bool needsWakeLock();
+    void resetWakeLockRefCount();
+    String8 getPackageName() const;
+
+    uid_t getUid() const { return mUid; }
+
+private:
+    virtual ~SensorEventConnection();
+    virtual void onFirstRef();
+    virtual sp<BitTube> getSensorChannel() const;
+    virtual status_t enableDisable(int handle, bool enabled, nsecs_t samplingPeriodNs,
+                                   nsecs_t maxBatchReportLatencyNs, int reservedFlags);
+    virtual status_t setEventRate(int handle, nsecs_t samplingPeriodNs);
+    virtual status_t flush();
+    // Count the number of flush complete events which are about to be dropped in the buffer.
+    // Increment mPendingFlushEventsToSend in mSensorInfo. These flush complete events will be sent
+    // separately before the next batch of events.
+    void countFlushCompleteEventsLocked(sensors_event_t const* scratch, int numEventsDropped);
+
+    // Check if there are any wake up events in the buffer. If yes, return the index of the first
+    // wake_up sensor event in the buffer else return -1.  This wake_up sensor event will have the
+    // flag WAKE_UP_SENSOR_EVENT_NEEDS_ACK set. Exactly one event per packet will have the wake_up
+    // flag set. SOCK_SEQPACKET ensures that either the entire packet is read or dropped.
+    int findWakeUpSensorEventLocked(sensors_event_t const* scratch, int count);
+
+    // Send pending flush_complete events. There may have been flush_complete_events that are
+    // dropped which need to be sent separately before other events. On older HALs (1_0) this method
+    // emulates the behavior of flush().
+    void sendPendingFlushEventsLocked();
+
+    // Writes events from mEventCache to the socket.
+    void writeToSocketFromCache();
+
+    // Compute the approximate cache size from the FIFO sizes of various sensors registered for this
+    // connection. Wake up and non-wake up sensors have separate FIFOs but FIFO may be shared
+    // amongst wake-up sensors and non-wake up sensors.
+    int computeMaxCacheSizeLocked() const;
+
+    // When more sensors register, the maximum cache size desired may change.  Compute max cache
+    // size, reallocate memory and copy over events from the older cache.
+    void reAllocateCacheLocked(sensors_event_t const* scratch, int count);
+
+    // LooperCallback method. If there is data to read on this fd, it is an ack from the app that it
+    // has read events from a wake up sensor, decrement mWakeLockRefCount.  If this fd is available
+    // for writing send the data from the cache.
+    virtual int handleEvent(int fd, int events, void* data);
+
+    // Increment mPendingFlushEventsToSend for the given sensor handle.
+    void incrementPendingFlushCount(int32_t handle);
+
+    // Add or remove the file descriptor associated with the BitTube to the looper. If mDead is set
+    // to true or there are no more sensors for this connection, the file descriptor is removed if
+    // it has been previously added to the Looper. Depending on the state of the connection FD may
+    // be added to the Looper. The flags to set are determined by the internal state of the
+    // connection. FDs are added to the looper when wake-up sensors are registered (to poll for
+    // acknowledgements) and when write fails on the socket when there are too many error and the
+    // other end hangs up or when this client unregisters for this connection.
+    void updateLooperRegistration(const sp<Looper>& looper); void
+            updateLooperRegistrationLocked(const sp<Looper>& looper);
+
+    sp<SensorService> const mService;
+    sp<BitTube> mChannel;
+    uid_t mUid;
+    mutable Mutex mConnectionLock;
+    // Number of events from wake up sensors which are still pending and haven't been delivered to
+    // the corresponding application. It is incremented by one unit for each write to the socket.
+    uint32_t mWakeLockRefCount;
+
+    // If this flag is set to true, it means that the file descriptor associated with the BitTube
+    // has been added to the Looper in SensorService. This flag is typically set when this
+    // connection has wake-up sensors associated with it or when write has failed on this connection
+    // and we're storing some events in the cache.
+    bool mHasLooperCallbacks;
+    // If there are any errors associated with the Looper this flag is set to true and
+    // mWakeLockRefCount is reset to zero. needsWakeLock method will always return false, if this
+    // flag is set.
+    bool mDead;
+
+    bool mDataInjectionMode;
+    struct FlushInfo {
+        // The number of flush complete events dropped for this sensor is stored here.  They are
+        // sent separately before the next batch of events.
+        int mPendingFlushEventsToSend;
+
+        // Every activate is preceded by a flush. Only after the first flush complete is received,
+        // the events for the sensor are sent on that *connection*.
+        bool mFirstFlushPending;
+
+        FlushInfo() : mPendingFlushEventsToSend(0), mFirstFlushPending(false) {}
+    };
+    // protected by SensorService::mLock. Key for this vector is the sensor handle.
+    KeyedVector<int, FlushInfo> mSensorInfo;
+
+    sensors_event_t *mEventCache;
+    int mCacheSize, mMaxCacheSize;
+    String8 mPackageName;
+    const String16 mOpPackageName;
+#if DEBUG_CONNECTIONS
+    int mEventsReceived, mEventsSent, mEventsSentFromCache;
+    int mTotalAcksNeeded, mTotalAcksReceived;
+#endif
+
+};
+
+} // namepsace android
+
+#endif // ANDROID_SENSOR_EVENT_CONNECTION_H
+
diff --git a/services/sensorservice/SensorFusion.cpp b/services/sensorservice/SensorFusion.cpp
index 6d93009..9863f62 100644
--- a/services/sensorservice/SensorFusion.cpp
+++ b/services/sensorservice/SensorFusion.cpp
@@ -25,11 +25,17 @@
 
 SensorFusion::SensorFusion()
     : mSensorDevice(SensorDevice::getInstance()),
-      mEnabled(false), mGyroTime(0)
+      mAttitude(mAttitudes[FUSION_9AXIS]),
+      mGyroTime(0), mAccTime(0)
 {
     sensor_t const* list;
     Sensor uncalibratedGyro;
     ssize_t count = mSensorDevice.getSensorList(&list);
+
+    mEnabled[FUSION_9AXIS] = false;
+    mEnabled[FUSION_NOMAG] = false;
+    mEnabled[FUSION_NOGYRO] = false;
+
     if (count > 0) {
         for (size_t i=0 ; i<size_t(count) ; i++) {
             if (list[i].type == SENSOR_TYPE_ACCELEROMETER) {
@@ -55,81 +61,121 @@
         // and power/cpu usage.
         mEstimatedGyroRate = 200;
         mTargetDelayNs = 1000000000LL/mEstimatedGyroRate;
-        mFusion.init();
+
+        for (int i = 0; i<NUM_FUSION_MODE; ++i) {
+            mFusions[i].init(i);
+        }
     }
 }
 
 void SensorFusion::process(const sensors_event_t& event) {
+
     if (event.type == mGyro.getType()) {
-        if (mGyroTime != 0) {
-            const float dT = (event.timestamp - mGyroTime) / 1000000000.0f;
-            mFusion.handleGyro(vec3_t(event.data), dT);
+        float dT;
+        if ( event.timestamp - mGyroTime> 0 &&
+             event.timestamp - mGyroTime< (int64_t)(5e7) ) { //0.05sec
+
+            dT = (event.timestamp - mGyroTime) / 1000000000.0f;
             // here we estimate the gyro rate (useful for debugging)
             const float freq = 1 / dT;
             if (freq >= 100 && freq<1000) { // filter values obviously wrong
                 const float alpha = 1 / (1 + dT); // 1s time-constant
                 mEstimatedGyroRate = freq + (mEstimatedGyroRate - freq)*alpha;
             }
+
+            const vec3_t gyro(event.data);
+            for (int i = 0; i<NUM_FUSION_MODE; ++i) {
+                if (mEnabled[i]) {
+                    // fusion in no gyro mode will ignore
+                    mFusions[i].handleGyro(gyro, dT);
+                }
+            }
         }
         mGyroTime = event.timestamp;
     } else if (event.type == SENSOR_TYPE_MAGNETIC_FIELD) {
         const vec3_t mag(event.data);
-        mFusion.handleMag(mag);
+        for (int i = 0; i<NUM_FUSION_MODE; ++i) {
+            if (mEnabled[i]) {
+                mFusions[i].handleMag(mag);// fusion in no mag mode will ignore
+            }
+        }
     } else if (event.type == SENSOR_TYPE_ACCELEROMETER) {
-        const vec3_t acc(event.data);
-        mFusion.handleAcc(acc);
-        mAttitude = mFusion.getAttitude();
+        float dT;
+        if ( event.timestamp - mAccTime> 0 &&
+             event.timestamp - mAccTime< (int64_t)(1e8) ) { //0.1sec
+            dT = (event.timestamp - mAccTime) / 1000000000.0f;
+
+            const vec3_t acc(event.data);
+            for (int i = 0; i<NUM_FUSION_MODE; ++i) {
+                if (mEnabled[i]) {
+                    mFusions[i].handleAcc(acc, dT);
+                    mAttitudes[i] = mFusions[i].getAttitude();
+                }
+            }
+        }
+        mAccTime = event.timestamp;
     }
 }
 
 template <typename T> inline T min(T a, T b) { return a<b ? a : b; }
 template <typename T> inline T max(T a, T b) { return a>b ? a : b; }
 
-status_t SensorFusion::activate(void* ident, bool enabled) {
+status_t SensorFusion::activate(int mode, void* ident, bool enabled) {
 
     ALOGD_IF(DEBUG_CONNECTIONS,
-            "SensorFusion::activate(ident=%p, enabled=%d)",
-            ident, enabled);
+            "SensorFusion::activate(mode=%d, ident=%p, enabled=%d)",
+            mode, ident, enabled);
 
-    const ssize_t idx = mClients.indexOf(ident);
+    const ssize_t idx = mClients[mode].indexOf(ident);
     if (enabled) {
         if (idx < 0) {
-            mClients.add(ident);
+            mClients[mode].add(ident);
         }
     } else {
         if (idx >= 0) {
-            mClients.removeItemsAt(idx);
+            mClients[mode].removeItemsAt(idx);
+        }
+    }
+
+    const bool newState = mClients[mode].size() != 0;
+    if (newState != mEnabled[mode]) {
+        mEnabled[mode] = newState;
+        if (newState) {
+            mFusions[mode].init(mode);
         }
     }
 
     mSensorDevice.activate(ident, mAcc.getHandle(), enabled);
-    mSensorDevice.activate(ident, mMag.getHandle(), enabled);
-    mSensorDevice.activate(ident, mGyro.getHandle(), enabled);
+    if (mode != FUSION_NOMAG) {
+        mSensorDevice.activate(ident, mMag.getHandle(), enabled);
+    }
+    if (mode != FUSION_NOGYRO) {
+        mSensorDevice.activate(ident, mGyro.getHandle(), enabled);
+    }
 
-    const bool newState = mClients.size() != 0;
-    if (newState != mEnabled) {
-        mEnabled = newState;
-        if (newState) {
-            mFusion.init();
-            mGyroTime = 0;
-        }
+    return NO_ERROR;
+}
+
+status_t SensorFusion::setDelay(int mode, void* ident, int64_t ns) {
+    // Call batch with timeout zero instead of setDelay().
+    if (ns > (int64_t)5e7) {
+        ns = (int64_t)(5e7);
+    }
+    mSensorDevice.batch(ident, mAcc.getHandle(), 0, ns, 0);
+    if (mode != FUSION_NOMAG) {
+        mSensorDevice.batch(ident, mMag.getHandle(), 0, ms2ns(20), 0);
+    }
+    if (mode != FUSION_NOGYRO) {
+        mSensorDevice.batch(ident, mGyro.getHandle(), 0, mTargetDelayNs, 0);
     }
     return NO_ERROR;
 }
 
-status_t SensorFusion::setDelay(void* ident, int64_t ns) {
-    // Call batch with timeout zero instead of setDelay().
-    mSensorDevice.batch(ident, mAcc.getHandle(), 0, ns, 0);
-    mSensorDevice.batch(ident, mMag.getHandle(), 0, ms2ns(20), 0);
-    mSensorDevice.batch(ident, mGyro.getHandle(), 0, mTargetDelayNs, 0);
-    return NO_ERROR;
-}
 
-
-float SensorFusion::getPowerUsage() const {
+float SensorFusion::getPowerUsage(int mode) const {
     float power =   mAcc.getPowerUsage() +
-                    mMag.getPowerUsage() +
-                    mGyro.getPowerUsage();
+                    ((mode != FUSION_NOMAG) ? mMag.getPowerUsage() : 0) +
+                    ((mode != FUSION_NOGYRO) ? mGyro.getPowerUsage() : 0);
     return power;
 }
 
@@ -138,21 +184,55 @@
 }
 
 void SensorFusion::dump(String8& result) {
-    const Fusion& fusion(mFusion);
+    const Fusion& fusion_9axis(mFusions[FUSION_9AXIS]);
     result.appendFormat("9-axis fusion %s (%zd clients), gyro-rate=%7.2fHz, "
             "q=< %g, %g, %g, %g > (%g), "
             "b=< %g, %g, %g >\n",
-            mEnabled ? "enabled" : "disabled",
-            mClients.size(),
+            mEnabled[FUSION_9AXIS] ? "enabled" : "disabled",
+            mClients[FUSION_9AXIS].size(),
             mEstimatedGyroRate,
-            fusion.getAttitude().x,
-            fusion.getAttitude().y,
-            fusion.getAttitude().z,
-            fusion.getAttitude().w,
-            length(fusion.getAttitude()),
-            fusion.getBias().x,
-            fusion.getBias().y,
-            fusion.getBias().z);
+            fusion_9axis.getAttitude().x,
+            fusion_9axis.getAttitude().y,
+            fusion_9axis.getAttitude().z,
+            fusion_9axis.getAttitude().w,
+            length(fusion_9axis.getAttitude()),
+            fusion_9axis.getBias().x,
+            fusion_9axis.getBias().y,
+            fusion_9axis.getBias().z);
+
+    const Fusion& fusion_nomag(mFusions[FUSION_NOMAG]);
+    result.appendFormat("game fusion(no mag) %s (%zd clients), "
+            "gyro-rate=%7.2fHz, "
+            "q=< %g, %g, %g, %g > (%g), "
+            "b=< %g, %g, %g >\n",
+            mEnabled[FUSION_NOMAG] ? "enabled" : "disabled",
+            mClients[FUSION_NOMAG].size(),
+            mEstimatedGyroRate,
+            fusion_nomag.getAttitude().x,
+            fusion_nomag.getAttitude().y,
+            fusion_nomag.getAttitude().z,
+            fusion_nomag.getAttitude().w,
+            length(fusion_nomag.getAttitude()),
+            fusion_nomag.getBias().x,
+            fusion_nomag.getBias().y,
+            fusion_nomag.getBias().z);
+
+    const Fusion& fusion_nogyro(mFusions[FUSION_NOGYRO]);
+    result.appendFormat("geomag fusion (no gyro) %s (%zd clients), "
+            "gyro-rate=%7.2fHz, "
+            "q=< %g, %g, %g, %g > (%g), "
+            "b=< %g, %g, %g >\n",
+            mEnabled[FUSION_NOGYRO] ? "enabled" : "disabled",
+            mClients[FUSION_NOGYRO].size(),
+            mEstimatedGyroRate,
+            fusion_nogyro.getAttitude().x,
+            fusion_nogyro.getAttitude().y,
+            fusion_nogyro.getAttitude().z,
+            fusion_nogyro.getAttitude().w,
+            length(fusion_nogyro.getAttitude()),
+            fusion_nogyro.getBias().x,
+            fusion_nogyro.getBias().y,
+            fusion_nogyro.getBias().z);
 }
 
 // ---------------------------------------------------------------------------
diff --git a/services/sensorservice/SensorFusion.h b/services/sensorservice/SensorFusion.h
index 432adbc..ad636d5 100644
--- a/services/sensorservice/SensorFusion.h
+++ b/services/sensorservice/SensorFusion.h
@@ -42,30 +42,52 @@
     Sensor mAcc;
     Sensor mMag;
     Sensor mGyro;
-    Fusion mFusion;
-    bool mEnabled;
+
+    Fusion mFusions[NUM_FUSION_MODE]; // normal, no_mag, no_gyro
+
+    bool mEnabled[NUM_FUSION_MODE];
+
+    vec4_t &mAttitude;
+    vec4_t mAttitudes[NUM_FUSION_MODE];
+
+    SortedVector<void*> mClients[3];
+
     float mEstimatedGyroRate;
     nsecs_t mTargetDelayNs;
+
     nsecs_t mGyroTime;
-    vec4_t mAttitude;
-    SortedVector<void*> mClients;
+    nsecs_t mAccTime;
 
     SensorFusion();
 
 public:
     void process(const sensors_event_t& event);
 
-    bool isEnabled() const { return mEnabled; }
-    bool hasEstimate() const { return mFusion.hasEstimate(); }
-    mat33_t getRotationMatrix() const { return mFusion.getRotationMatrix(); }
-    vec4_t getAttitude() const { return mAttitude; }
-    vec3_t getGyroBias() const { return mFusion.getBias(); }
+    bool isEnabled() const {
+        return mEnabled[FUSION_9AXIS] ||
+                mEnabled[FUSION_NOMAG] ||
+                mEnabled[FUSION_NOGYRO];
+    }
+
+    bool hasEstimate(int mode = FUSION_9AXIS) const {
+        return mFusions[mode].hasEstimate();
+    }
+
+    mat33_t getRotationMatrix(int mode = FUSION_9AXIS) const {
+        return mFusions[mode].getRotationMatrix();
+    }
+
+    vec4_t getAttitude(int mode = FUSION_9AXIS) const {
+        return mAttitudes[mode];
+    }
+
+    vec3_t getGyroBias() const { return mFusions[FUSION_9AXIS].getBias(); }
     float getEstimatedRate() const { return mEstimatedGyroRate; }
 
-    status_t activate(void* ident, bool enabled);
-    status_t setDelay(void* ident, int64_t ns);
+    status_t activate(int mode, void* ident, bool enabled);
+    status_t setDelay(int mode, void* ident, int64_t ns);
 
-    float getPowerUsage() const;
+    float getPowerUsage(int mode=FUSION_9AXIS) const;
     int32_t getMinDelay() const;
 
     void dump(String8& result);
diff --git a/services/sensorservice/SensorRecord.cpp b/services/sensorservice/SensorRecord.cpp
new file mode 100644
index 0000000..644cfb0
--- /dev/null
+++ b/services/sensorservice/SensorRecord.cpp
@@ -0,0 +1,81 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "SensorRecord.h"
+
+#include "SensorEventConnection.h"
+
+namespace android {
+
+SensorService::SensorRecord::SensorRecord(
+        const sp<SensorEventConnection>& connection)
+{
+    mConnections.add(connection);
+}
+
+bool SensorService::SensorRecord::addConnection(
+        const sp<SensorEventConnection>& connection)
+{
+    if (mConnections.indexOf(connection) < 0) {
+        mConnections.add(connection);
+        return true;
+    }
+    return false;
+}
+
+bool SensorService::SensorRecord::removeConnection(
+        const wp<SensorEventConnection>& connection)
+{
+    ssize_t index = mConnections.indexOf(connection);
+    if (index >= 0) {
+        mConnections.removeItemsAt(index, 1);
+    }
+    // Remove this connections from the queue of flush() calls made on this sensor.
+    for (Vector< wp<SensorEventConnection> >::iterator it = mPendingFlushConnections.begin();
+            it != mPendingFlushConnections.end(); ) {
+        if (it->unsafe_get() == connection.unsafe_get()) {
+            it = mPendingFlushConnections.erase(it);
+        } else {
+            ++it;
+        }
+    }
+    return mConnections.size() ? false : true;
+}
+
+void SensorService::SensorRecord::addPendingFlushConnection(
+        const sp<SensorEventConnection>& connection) {
+    mPendingFlushConnections.add(connection);
+}
+
+void SensorService::SensorRecord::removeFirstPendingFlushConnection() {
+    if (mPendingFlushConnections.size() > 0) {
+        mPendingFlushConnections.removeAt(0);
+    }
+}
+
+SensorService::SensorEventConnection *
+        SensorService::SensorRecord::getFirstPendingFlushConnection() {
+    if (mPendingFlushConnections.size() > 0) {
+        return mPendingFlushConnections[0].unsafe_get();
+    }
+    return NULL;
+}
+
+void SensorService::SensorRecord::clearAllPendingFlushConnections() {
+    mPendingFlushConnections.clear();
+}
+
+} // namespace android
diff --git a/services/sensorservice/SensorRecord.h b/services/sensorservice/SensorRecord.h
new file mode 100644
index 0000000..29b970d
--- /dev/null
+++ b/services/sensorservice/SensorRecord.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SENSOR_RECORD_H
+#define ANDROID_SENSOR_RECORD_H
+
+#include "SensorService.h"
+
+namespace android {
+
+class SensorService;
+
+class SensorService::SensorRecord {
+public:
+    SensorRecord(const sp<SensorEventConnection>& connection);
+    bool addConnection(const sp<SensorEventConnection>& connection);
+    bool removeConnection(const wp<SensorEventConnection>& connection);
+    size_t getNumConnections() const { return mConnections.size(); }
+
+    void addPendingFlushConnection(const sp<SensorEventConnection>& connection);
+    void removeFirstPendingFlushConnection();
+    SensorEventConnection * getFirstPendingFlushConnection();
+    void clearAllPendingFlushConnections();
+private:
+    SortedVector< wp<SensorEventConnection> > mConnections;
+    // A queue of all flush() calls made on this sensor. Flush complete events
+    // will be sent in this order.
+    Vector< wp<SensorEventConnection> > mPendingFlushConnections;
+};
+
+}
+
+#endif // ANDROID_SENSOR_RECORD_H
diff --git a/services/sensorservice/SensorRegistrationInfo.h b/services/sensorservice/SensorRegistrationInfo.h
new file mode 100644
index 0000000..54d815b
--- /dev/null
+++ b/services/sensorservice/SensorRegistrationInfo.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SENSOR_REGISTRATION_INFO_H
+#define ANDROID_SENSOR_REGISTRATION_INFO_H
+
+namespace android {
+
+class SensorService;
+
+struct SensorService::SensorRegistrationInfo {
+    int32_t mSensorHandle;
+    String8 mPackageName;
+    bool mActivated;
+    int32_t mSamplingRateUs;
+    int32_t mMaxReportLatencyUs;
+    int32_t mHour, mMin, mSec;
+
+    SensorRegistrationInfo() : mPackageName() {
+        mSensorHandle = mSamplingRateUs = mMaxReportLatencyUs = INT32_MIN;
+        mHour = mMin = mSec = INT32_MIN;
+        mActivated = false;
+    }
+
+    static bool isSentinel(const SensorRegistrationInfo& info) {
+       return (info.mHour == INT32_MIN &&
+               info.mMin == INT32_MIN &&
+               info.mSec == INT32_MIN);
+    }
+};
+
+} // namespace android;
+
+#endif // ANDROID_SENSOR_REGISTRATION_INFO_H
+
+
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index db4a4db..f91dac5 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -14,30 +14,13 @@
  * limitations under the License.
  */
 
-#include <inttypes.h>
-#include <math.h>
-#include <stdint.h>
-#include <sys/types.h>
-#include <sys/socket.h>
-
 #include <cutils/properties.h>
 
-#include <utils/SortedVector.h>
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-#include <utils/Atomic.h>
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Singleton.h>
-#include <utils/String16.h>
-
 #include <binder/AppOpsManager.h>
 #include <binder/BinderService.h>
 #include <binder/IServiceManager.h>
 #include <binder/PermissionCache.h>
 
-#include <gui/ISensorServer.h>
-#include <gui/ISensorEventConnection.h>
 #include <gui/SensorEventQueue.h>
 
 #include <hardware/sensors.h>
@@ -50,7 +33,19 @@
 #include "OrientationSensor.h"
 #include "RotationVectorSensor.h"
 #include "SensorFusion.h"
+
 #include "SensorService.h"
+#include "SensorEventConnection.h"
+#include "SensorEventAckReceiver.h"
+#include "SensorRecord.h"
+#include "SensorRegistrationInfo.h"
+#include "MostRecentEventLogger.h"
+
+#include <inttypes.h>
+#include <math.h>
+#include <stdint.h>
+#include <sys/types.h>
+#include <sys/socket.h>
 
 namespace android {
 // ---------------------------------------------------------------------------
@@ -88,11 +83,14 @@
             uint32_t virtualSensorsNeeds =
                     (1<<SENSOR_TYPE_GRAVITY) |
                     (1<<SENSOR_TYPE_LINEAR_ACCELERATION) |
-                    (1<<SENSOR_TYPE_ROTATION_VECTOR);
+                    (1<<SENSOR_TYPE_ROTATION_VECTOR) |
+                    (1<<SENSOR_TYPE_GEOMAGNETIC_ROTATION_VECTOR) |
+                    (1<<SENSOR_TYPE_GAME_ROTATION_VECTOR);
 
             mLastEventSeen.setCapacity(count);
             for (ssize_t i=0 ; i<count ; i++) {
-                registerSensor( new HardwareSensor(list[i]) );
+                bool useThisSensor=true;
+
                 switch (list[i].type) {
                     case SENSOR_TYPE_ACCELEROMETER:
                         hasAccel = true;
@@ -110,9 +108,18 @@
                     case SENSOR_TYPE_GRAVITY:
                     case SENSOR_TYPE_LINEAR_ACCELERATION:
                     case SENSOR_TYPE_ROTATION_VECTOR:
-                        virtualSensorsNeeds &= ~(1<<list[i].type);
+                    case SENSOR_TYPE_GEOMAGNETIC_ROTATION_VECTOR:
+                    case SENSOR_TYPE_GAME_ROTATION_VECTOR:
+                        if (IGNORE_HARDWARE_FUSION) {
+                            useThisSensor = false;
+                        } else {
+                            virtualSensorsNeeds &= ~(1<<list[i].type);
+                        }
                         break;
                 }
+                if (useThisSensor) {
+                    registerSensor( new HardwareSensor(list[i]) );
+                }
             }
 
             // it's safe to instantiate the SensorFusion object here
@@ -124,26 +131,15 @@
             mUserSensorList = mSensorList;
 
             if (hasGyro && hasAccel && hasMag) {
-                Sensor aSensor;
-
                 // Add Android virtual sensors if they're not already
                 // available in the HAL
+                Sensor aSensor;
 
                 aSensor = registerVirtualSensor( new RotationVectorSensor() );
                 if (virtualSensorsNeeds & (1<<SENSOR_TYPE_ROTATION_VECTOR)) {
                     mUserSensorList.add(aSensor);
                 }
 
-                aSensor = registerVirtualSensor( new GravitySensor(list, count) );
-                if (virtualSensorsNeeds & (1<<SENSOR_TYPE_GRAVITY)) {
-                    mUserSensorList.add(aSensor);
-                }
-
-                aSensor = registerVirtualSensor( new LinearAccelerationSensor(list, count) );
-                if (virtualSensorsNeeds & (1<<SENSOR_TYPE_LINEAR_ACCELERATION)) {
-                    mUserSensorList.add(aSensor);
-                }
-
                 aSensor = registerVirtualSensor( new OrientationSensor() );
                 if (virtualSensorsNeeds & (1<<SENSOR_TYPE_ROTATION_VECTOR)) {
                     // if we are doing our own rotation-vector, also add
@@ -151,11 +147,46 @@
                     mUserSensorList.replaceAt(aSensor, orientationIndex);
                 }
 
+                aSensor = registerVirtualSensor(
+                                new LinearAccelerationSensor(list, count) );
+                if (virtualSensorsNeeds &
+                            (1<<SENSOR_TYPE_LINEAR_ACCELERATION)) {
+                    mUserSensorList.add(aSensor);
+                }
+
                 // virtual debugging sensors are not added to mUserSensorList
                 registerVirtualSensor( new CorrectedGyroSensor(list, count) );
                 registerVirtualSensor( new GyroDriftSensor() );
             }
 
+            if (hasAccel && hasGyro) {
+                Sensor aSensor;
+
+                aSensor = registerVirtualSensor(
+                                new GravitySensor(list, count) );
+                if (virtualSensorsNeeds & (1<<SENSOR_TYPE_GRAVITY)) {
+                    mUserSensorList.add(aSensor);
+                }
+
+                aSensor = registerVirtualSensor(
+                                new GameRotationVectorSensor() );
+                if (virtualSensorsNeeds &
+                            (1<<SENSOR_TYPE_GAME_ROTATION_VECTOR)) {
+                    mUserSensorList.add(aSensor);
+                }
+            }
+
+            if (hasAccel && hasMag) {
+                Sensor aSensor;
+
+                aSensor = registerVirtualSensor(
+                                new GeoMagRotationVectorSensor() );
+                if (virtualSensorsNeeds &
+                        (1<<SENSOR_TYPE_GEOMAGNETIC_ROTATION_VECTOR)) {
+                    mUserSensorList.add(aSensor);
+                }
+            }
+
             // debugging sensor list
             mUserSensorListDebug = mSensorList;
 
@@ -215,9 +246,6 @@
 
 Sensor SensorService::registerSensor(SensorInterface* s)
 {
-    sensors_event_t event;
-    memset(&event, 0, sizeof(event));
-
     const Sensor sensor(s->getSensor());
     // add to the sensor list (returned to clients)
     mSensorList.add(sensor);
@@ -229,6 +257,37 @@
     return sensor;
 }
 
+Sensor SensorService::registerDynamicSensor(SensorInterface* s)
+{
+    Sensor sensor = registerSensor(s);
+    mDynamicSensorList.add(sensor);
+    return sensor;
+}
+
+bool SensorService::unregisterDynamicSensor(int handle) {
+    bool found = false;
+
+    for (size_t i=0 ; i<mSensorList.size() ; i++) {
+        if (mSensorList[i].getHandle() == handle) {
+            mSensorList.removeAt(i);
+            found = true;
+            break;
+        }
+    }
+
+    if (found) {
+        for (size_t i=0 ; i<mDynamicSensorList.size() ; i++) {
+            if (mDynamicSensorList[i].getHandle() == handle) {
+                mDynamicSensorList.removeAt(i);
+            }
+        }
+
+        mSensorMap.removeItem(handle);
+        mLastEventSeen.removeItem(handle);
+    }
+    return found;
+}
+
 Sensor SensorService::registerVirtualSensor(SensorInterface* s)
 {
     Sensor sensor = registerSensor(s);
@@ -246,8 +305,7 @@
 {
     String8 result;
     if (!PermissionCache::checkCallingPermission(sDump)) {
-        result.appendFormat("Permission Denial: "
-                "can't dump SensorService from pid=%d, uid=%d\n",
+        result.appendFormat("Permission Denial: can't dump SensorService from pid=%d, uid=%d\n",
                 IPCThreadState::self()->getCallingPid(),
                 IPCThreadState::self()->getCallingUid());
     } else {
@@ -360,7 +418,7 @@
 
                 int bufIndex = mLastEventSeen.indexOfKey(s.getHandle());
                 if (bufIndex >= 0) {
-                    const CircularBuffer* buf = mLastEventSeen.valueAt(bufIndex);
+                    const MostRecentEventLogger* buf = mLastEventSeen.valueAt(bufIndex);
                     if (buf != NULL && s.getRequiredPermission().isEmpty()) {
                         buf->printBuffer(result);
                     } else {
@@ -464,9 +522,9 @@
 {
     ALOGD("nuSensorService thread starting...");
 
-    // each virtual sensor could generate an event per "real" event, that's why we need
-    // to size numEventMax much smaller than MAX_RECEIVE_BUFFER_EVENT_COUNT.
-    // in practice, this is too aggressive, but guaranteed to be enough.
+    // each virtual sensor could generate an event per "real" event, that's why we need to size
+    // numEventMax much smaller than MAX_RECEIVE_BUFFER_EVENT_COUNT.  in practice, this is too
+    // aggressive, but guaranteed to be enough.
     const size_t minBufferSize = SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT;
     const size_t numEventMax = minBufferSize / (1 + mVirtualSensorList.size());
 
@@ -486,14 +544,15 @@
              mSensorEventBuffer[i].flags = 0;
         }
 
-        // Make a copy of the connection vector as some connections may be removed during the
-        // course of this loop (especially when one-shot sensor events are present in the
-        // sensor_event buffer). Promote all connections to StrongPointers before the lock is
-        // acquired. If the destructor of the sp gets called when the lock is acquired, it may
-        // result in a deadlock as ~SensorEventConnection() needs to acquire mLock again for
-        // cleanup. So copy all the strongPointers to a vector before the lock is acquired.
+        // Make a copy of the connection vector as some connections may be removed during the course
+        // of this loop (especially when one-shot sensor events are present in the sensor_event
+        // buffer). Promote all connections to StrongPointers before the lock is acquired. If the
+        // destructor of the sp gets called when the lock is acquired, it may result in a deadlock
+        // as ~SensorEventConnection() needs to acquire mLock again for cleanup. So copy all the
+        // strongPointers to a vector before the lock is acquired.
         SortedVector< sp<SensorEventConnection> > activeConnections;
         populateActiveConnections(&activeConnections);
+
         Mutex::Autolock _l(mLock);
         // Poll has returned. Hold a wakelock if one of the events is from a wake up sensor. The
         // rest of this loop is under a critical section protected by mLock. Acquiring a wakeLock,
@@ -562,11 +621,11 @@
             }
         }
 
-        // Map flush_complete_events in the buffer to SensorEventConnections which called
-        // flush on the hardware sensor. mapFlushEventsToConnections[i] will be the
-        // SensorEventConnection mapped to the corresponding flush_complete_event in
-        // mSensorEventBuffer[i] if such a mapping exists (NULL otherwise).
         for (int i = 0; i < count; ++i) {
+            // Map flush_complete_events in the buffer to SensorEventConnections which called flush on
+            // the hardware sensor. mapFlushEventsToConnections[i] will be the SensorEventConnection
+            // mapped to the corresponding flush_complete_event in mSensorEventBuffer[i] if such a
+            // mapping exists (NULL otherwise).
             mMapFlushEventsToConnections[i] = NULL;
             if (mSensorEventBuffer[i].type == SENSOR_TYPE_META_DATA) {
                 const int sensor_handle = mSensorEventBuffer[i].meta_data.sensor;
@@ -576,8 +635,40 @@
                     rec->removeFirstPendingFlushConnection();
                 }
             }
+
+            // handle dynamic sensor meta events, process registration and unregistration of dynamic
+            // sensor based on content of event.
+            if (mSensorEventBuffer[i].type == SENSOR_TYPE_DYNAMIC_SENSOR_META) {
+                if (mSensorEventBuffer[i].dynamic_sensor_meta.connected) {
+                    int handle = mSensorEventBuffer[i].dynamic_sensor_meta.handle;
+                    const sensor_t& dynamicSensor =
+                            *(mSensorEventBuffer[i].dynamic_sensor_meta.sensor);
+                    ALOGI("Dynamic sensor handle 0x%x connected, type %d, name %s",
+                          handle, dynamicSensor.type, dynamicSensor.name);
+
+                    device.handleDynamicSensorConnection(handle, true /*connected*/);
+                    registerDynamicSensor(new HardwareSensor(dynamicSensor));
+
+                } else {
+                    int handle = mSensorEventBuffer[i].dynamic_sensor_meta.handle;
+                    ALOGI("Dynamic sensor handle 0x%x disconnected", handle);
+
+                    device.handleDynamicSensorConnection(handle, false /*connected*/);
+                    if (!unregisterDynamicSensor(handle)) {
+                        ALOGE("Dynamic sensor release error.");
+                    }
+
+                    size_t numConnections = activeConnections.size();
+                    for (size_t i=0 ; i < numConnections; ++i) {
+                        if (activeConnections[i] != NULL) {
+                            activeConnections[i]->removeSensor(handle);
+                        }
+                    }
+                }
+            }
         }
 
+
         // Send our events to clients. Check the state of wake lock for each client and release the
         // lock if none of the clients need it.
         bool needsWakeLock = false;
@@ -662,13 +753,18 @@
 void SensorService::recordLastValueLocked(
         const sensors_event_t* buffer, size_t count) {
     for (size_t i = 0; i < count; i++) {
-        if (buffer[i].type != SENSOR_TYPE_META_DATA) {
-            CircularBuffer* &circular_buf = mLastEventSeen.editValueFor(buffer[i].sensor);
-            if (circular_buf == NULL) {
-                circular_buf = new CircularBuffer(buffer[i].type);
-            }
-            circular_buf->addEvent(buffer[i]);
+        if (buffer[i].type == SENSOR_TYPE_META_DATA ||
+            buffer[i].type == SENSOR_TYPE_DYNAMIC_SENSOR_META ||
+            buffer[i].type == SENSOR_TYPE_ADDITIONAL_INFO ||
+            mLastEventSeen.indexOfKey(buffer[i].sensor) <0 ) {
+            continue;
         }
+
+        MostRecentEventLogger* &circular_buf = mLastEventSeen.editValueFor(buffer[i].sensor);
+        if (circular_buf == NULL) {
+            circular_buf = new MostRecentEventLogger(buffer[i].type);
+        }
+        circular_buf->addEvent(buffer[i]);
     }
 }
 
@@ -698,7 +794,7 @@
 
 bool SensorService::isVirtualSensor(int handle) const {
     SensorInterface* sensor = mSensorMap.valueFor(handle);
-    return sensor->isVirtual();
+    return sensor != NULL && sensor->isVirtual();
 }
 
 bool SensorService::isWakeUpSensorEvent(const sensors_event_t& event) const {
@@ -735,6 +831,23 @@
     return accessibleSensorList;
 }
 
+Vector<Sensor> SensorService::getDynamicSensorList(const String16& opPackageName)
+{
+    Vector<Sensor> accessibleSensorList;
+    for (size_t i = 0; i < mDynamicSensorList.size(); i++) {
+        Sensor sensor = mDynamicSensorList[i];
+        if (canAccessSensor(sensor, "getDynamicSensorList", opPackageName)) {
+            accessibleSensorList.add(sensor);
+        } else {
+            ALOGI("Skipped sensor %s because it requires permission %s and app op %d",
+                  sensor.getName().string(),
+                  sensor.getRequiredPermission().string(),
+                  sensor.getRequiredAppOp());
+        }
+    }
+    return accessibleSensorList;
+}
+
 sp<ISensorEventConnection> SensorService::createSensorEventConnection(const String8& packageName,
         int requestedMode, const String16& opPackageName) {
     // Only 2 modes supported for a SensorEventConnection ... NORMAL and DATA_INJECTION.
@@ -864,7 +977,7 @@
             if (sensor->getSensor().getReportingMode() == AREPORTING_MODE_ON_CHANGE) {
                 // NOTE: The wake_up flag of this event may get set to
                 // WAKE_UP_SENSOR_EVENT_NEEDS_ACK if this is a wake_up event.
-                CircularBuffer *circular_buf = mLastEventSeen.valueFor(handle);
+                MostRecentEventLogger *circular_buf = mLastEventSeen.valueFor(handle);
                 if (circular_buf) {
                     sensors_event_t event;
                     memset(&event, 0, sizeof(event));
@@ -919,8 +1032,7 @@
     // one should be trigger by a change in value). Also if this sensor isn't
     // already active, don't call flush().
     if (err == NO_ERROR &&
-            sensor->getSensor().getReportingMode() != AREPORTING_MODE_ONE_SHOT &&
-            sensor->getSensor().getReportingMode() != AREPORTING_MODE_ON_CHANGE &&
+            sensor->getSensor().getReportingMode() == AREPORTING_MODE_CONTINUOUS &&
             rec->getNumConnections() > 1) {
         connection->setFirstFlushPending(handle, true);
         status_t err_flush = sensor->flush(connection.get(), handle);
@@ -1188,779 +1300,5 @@
     }
 }
 
-// ---------------------------------------------------------------------------
-SensorService::SensorRecord::SensorRecord(
-        const sp<SensorEventConnection>& connection)
-{
-    mConnections.add(connection);
-}
-
-bool SensorService::SensorRecord::addConnection(
-        const sp<SensorEventConnection>& connection)
-{
-    if (mConnections.indexOf(connection) < 0) {
-        mConnections.add(connection);
-        return true;
-    }
-    return false;
-}
-
-bool SensorService::SensorRecord::removeConnection(
-        const wp<SensorEventConnection>& connection)
-{
-    ssize_t index = mConnections.indexOf(connection);
-    if (index >= 0) {
-        mConnections.removeItemsAt(index, 1);
-    }
-    // Remove this connections from the queue of flush() calls made on this sensor.
-    for (Vector< wp<SensorEventConnection> >::iterator it =
-            mPendingFlushConnections.begin(); it != mPendingFlushConnections.end();) {
-
-        if (it->unsafe_get() == connection.unsafe_get()) {
-            it = mPendingFlushConnections.erase(it);
-        } else {
-            ++it;
-        }
-    }
-    return mConnections.size() ? false : true;
-}
-
-void SensorService::SensorRecord::addPendingFlushConnection(
-        const sp<SensorEventConnection>& connection) {
-    mPendingFlushConnections.add(connection);
-}
-
-void SensorService::SensorRecord::removeFirstPendingFlushConnection() {
-    if (mPendingFlushConnections.size() > 0) {
-        mPendingFlushConnections.removeAt(0);
-    }
-}
-
-SensorService::SensorEventConnection *
-SensorService::SensorRecord::getFirstPendingFlushConnection() {
-   if (mPendingFlushConnections.size() > 0) {
-        return mPendingFlushConnections[0].unsafe_get();
-    }
-    return NULL;
-}
-
-void SensorService::SensorRecord::clearAllPendingFlushConnections() {
-    mPendingFlushConnections.clear();
-}
-
-
-// ---------------------------------------------------------------------------
-SensorService::TrimmedSensorEvent::TrimmedSensorEvent(int sensorType) {
-    mTimestamp = -1;
-    const int numData = SensorService::getNumEventsForSensorType(sensorType);
-    if (sensorType == SENSOR_TYPE_STEP_COUNTER) {
-        mStepCounter = 0;
-    } else {
-        mData = new float[numData];
-        for (int i = 0; i < numData; ++i) {
-            mData[i] = -1.0;
-        }
-    }
-    mHour = mMin = mSec = INT32_MIN;
-}
-
-bool SensorService::TrimmedSensorEvent::isSentinel(const TrimmedSensorEvent& event) {
-    return (event.mHour == INT32_MIN && event.mMin == INT32_MIN && event.mSec == INT32_MIN);
-}
-// --------------------------------------------------------------------------
-SensorService::CircularBuffer::CircularBuffer(int sensor_event_type) {
-    mNextInd = 0;
-    mBufSize = CIRCULAR_BUF_SIZE;
-    if (sensor_event_type == SENSOR_TYPE_STEP_COUNTER ||
-            sensor_event_type == SENSOR_TYPE_SIGNIFICANT_MOTION ||
-            sensor_event_type == SENSOR_TYPE_ACCELEROMETER) {
-        mBufSize = CIRCULAR_BUF_SIZE * 5;
-    }
-    mTrimmedSensorEventArr = new TrimmedSensorEvent *[mBufSize];
-    mSensorType = sensor_event_type;
-    for (int i = 0; i < mBufSize; ++i) {
-        mTrimmedSensorEventArr[i] = new TrimmedSensorEvent(mSensorType);
-    }
-}
-
-void SensorService::CircularBuffer::addEvent(const sensors_event_t& sensor_event) {
-    TrimmedSensorEvent *curr_event = mTrimmedSensorEventArr[mNextInd];
-    curr_event->mTimestamp = sensor_event.timestamp;
-    if (mSensorType == SENSOR_TYPE_STEP_COUNTER) {
-        curr_event->mStepCounter = sensor_event.u64.step_counter;
-    } else {
-        memcpy(curr_event->mData, sensor_event.data,
-                 sizeof(float) * SensorService::getNumEventsForSensorType(mSensorType));
-    }
-    time_t rawtime = time(NULL);
-    struct tm * timeinfo = localtime(&rawtime);
-    curr_event->mHour = timeinfo->tm_hour;
-    curr_event->mMin = timeinfo->tm_min;
-    curr_event->mSec = timeinfo->tm_sec;
-    mNextInd = (mNextInd + 1) % mBufSize;
-}
-
-void SensorService::CircularBuffer::printBuffer(String8& result) const {
-    const int numData = SensorService::getNumEventsForSensorType(mSensorType);
-    int i = mNextInd, eventNum = 1;
-    result.appendFormat("last %d events = < ", mBufSize);
-    do {
-        if (TrimmedSensorEvent::isSentinel(*mTrimmedSensorEventArr[i])) {
-            // Sentinel, ignore.
-            i = (i + 1) % mBufSize;
-            continue;
-        }
-        result.appendFormat("%d) ", eventNum++);
-        if (mSensorType == SENSOR_TYPE_STEP_COUNTER) {
-            result.appendFormat("%" PRIu64 ",", mTrimmedSensorEventArr[i]->mStepCounter);
-        } else {
-            for (int j = 0; j < numData; ++j) {
-                result.appendFormat("%5.1f,", mTrimmedSensorEventArr[i]->mData[j]);
-            }
-        }
-        result.appendFormat("%" PRId64 " %02d:%02d:%02d ", mTrimmedSensorEventArr[i]->mTimestamp,
-                mTrimmedSensorEventArr[i]->mHour, mTrimmedSensorEventArr[i]->mMin,
-                mTrimmedSensorEventArr[i]->mSec);
-        i = (i + 1) % mBufSize;
-    } while (i != mNextInd);
-    result.appendFormat(">\n");
-}
-
-bool SensorService::CircularBuffer::populateLastEvent(sensors_event_t *event) {
-    int lastEventInd = (mNextInd - 1 + mBufSize) % mBufSize;
-    // Check if the buffer is empty.
-    if (TrimmedSensorEvent::isSentinel(*mTrimmedSensorEventArr[lastEventInd])) {
-        return false;
-    }
-    event->version = sizeof(sensors_event_t);
-    event->type = mSensorType;
-    event->timestamp = mTrimmedSensorEventArr[lastEventInd]->mTimestamp;
-    if (mSensorType == SENSOR_TYPE_STEP_COUNTER) {
-          event->u64.step_counter = mTrimmedSensorEventArr[lastEventInd]->mStepCounter;
-    } else {
-        memcpy(event->data, mTrimmedSensorEventArr[lastEventInd]->mData,
-                 sizeof(float) * SensorService::getNumEventsForSensorType(mSensorType));
-    }
-    return true;
-}
-
-SensorService::CircularBuffer::~CircularBuffer() {
-    for (int i = 0; i < mBufSize; ++i) {
-        delete mTrimmedSensorEventArr[i];
-    }
-    delete [] mTrimmedSensorEventArr;
-}
-
-// ---------------------------------------------------------------------------
-
-SensorService::SensorEventConnection::SensorEventConnection(
-        const sp<SensorService>& service, uid_t uid, String8 packageName, bool isDataInjectionMode,
-        const String16& opPackageName)
-    : mService(service), mUid(uid), mWakeLockRefCount(0), mHasLooperCallbacks(false),
-      mDead(false), mDataInjectionMode(isDataInjectionMode), mEventCache(NULL),
-      mCacheSize(0), mMaxCacheSize(0), mPackageName(packageName), mOpPackageName(opPackageName) {
-    mChannel = new BitTube(mService->mSocketBufferSize);
-#if DEBUG_CONNECTIONS
-    mEventsReceived = mEventsSentFromCache = mEventsSent = 0;
-    mTotalAcksNeeded = mTotalAcksReceived = 0;
-#endif
-}
-
-SensorService::SensorEventConnection::~SensorEventConnection() {
-    ALOGD_IF(DEBUG_CONNECTIONS, "~SensorEventConnection(%p)", this);
-    mService->cleanupConnection(this);
-    if (mEventCache != NULL) {
-        delete mEventCache;
-    }
-}
-
-void SensorService::SensorEventConnection::onFirstRef() {
-    LooperCallback::onFirstRef();
-}
-
-bool SensorService::SensorEventConnection::needsWakeLock() {
-    Mutex::Autolock _l(mConnectionLock);
-    return !mDead && mWakeLockRefCount > 0;
-}
-
-void SensorService::SensorEventConnection::resetWakeLockRefCount() {
-    Mutex::Autolock _l(mConnectionLock);
-    mWakeLockRefCount = 0;
-}
-
-void SensorService::SensorEventConnection::dump(String8& result) {
-    Mutex::Autolock _l(mConnectionLock);
-    result.appendFormat("\tOperating Mode: %s\n",mDataInjectionMode ? "DATA_INJECTION" : "NORMAL");
-    result.appendFormat("\t %s | WakeLockRefCount %d | uid %d | cache size %d | "
-            "max cache size %d\n", mPackageName.string(), mWakeLockRefCount, mUid, mCacheSize,
-            mMaxCacheSize);
-    for (size_t i = 0; i < mSensorInfo.size(); ++i) {
-        const FlushInfo& flushInfo = mSensorInfo.valueAt(i);
-        result.appendFormat("\t %s 0x%08x | status: %s | pending flush events %d \n",
-                            mService->getSensorName(mSensorInfo.keyAt(i)).string(),
-                            mSensorInfo.keyAt(i),
-                            flushInfo.mFirstFlushPending ? "First flush pending" :
-                                                           "active",
-                            flushInfo.mPendingFlushEventsToSend);
-    }
-#if DEBUG_CONNECTIONS
-    result.appendFormat("\t events recvd: %d | sent %d | cache %d | dropped %d |"
-            " total_acks_needed %d | total_acks_recvd %d\n",
-            mEventsReceived,
-            mEventsSent,
-            mEventsSentFromCache,
-            mEventsReceived - (mEventsSentFromCache + mEventsSent + mCacheSize),
-            mTotalAcksNeeded,
-            mTotalAcksReceived);
-#endif
-}
-
-bool SensorService::SensorEventConnection::addSensor(int32_t handle) {
-    Mutex::Autolock _l(mConnectionLock);
-    if (!canAccessSensor(mService->getSensorFromHandle(handle),
-            "Tried adding", mOpPackageName)) {
-        return false;
-    }
-    if (mSensorInfo.indexOfKey(handle) < 0) {
-        mSensorInfo.add(handle, FlushInfo());
-        return true;
-    }
-    return false;
-}
-
-bool SensorService::SensorEventConnection::removeSensor(int32_t handle) {
-    Mutex::Autolock _l(mConnectionLock);
-    if (mSensorInfo.removeItem(handle) >= 0) {
-        return true;
-    }
-    return false;
-}
-
-bool SensorService::SensorEventConnection::hasSensor(int32_t handle) const {
-    Mutex::Autolock _l(mConnectionLock);
-    return mSensorInfo.indexOfKey(handle) >= 0;
-}
-
-bool SensorService::SensorEventConnection::hasAnySensor() const {
-    Mutex::Autolock _l(mConnectionLock);
-    return mSensorInfo.size() ? true : false;
-}
-
-bool SensorService::SensorEventConnection::hasOneShotSensors() const {
-    Mutex::Autolock _l(mConnectionLock);
-    for (size_t i = 0; i < mSensorInfo.size(); ++i) {
-        const int handle = mSensorInfo.keyAt(i);
-        if (mService->getSensorFromHandle(handle).getReportingMode() == AREPORTING_MODE_ONE_SHOT) {
-            return true;
-        }
-    }
-    return false;
-}
-
-String8 SensorService::SensorEventConnection::getPackageName() const {
-    return mPackageName;
-}
-
-void SensorService::SensorEventConnection::setFirstFlushPending(int32_t handle,
-                                bool value) {
-    Mutex::Autolock _l(mConnectionLock);
-    ssize_t index = mSensorInfo.indexOfKey(handle);
-    if (index >= 0) {
-        FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
-        flushInfo.mFirstFlushPending = value;
-    }
-}
-
-void SensorService::SensorEventConnection::updateLooperRegistration(const sp<Looper>& looper) {
-    Mutex::Autolock _l(mConnectionLock);
-    updateLooperRegistrationLocked(looper);
-}
-
-void SensorService::SensorEventConnection::updateLooperRegistrationLocked(
-        const sp<Looper>& looper) {
-    bool isConnectionActive = (mSensorInfo.size() > 0 && !mDataInjectionMode) ||
-                              mDataInjectionMode;
-    // If all sensors are unregistered OR Looper has encountered an error, we
-    // can remove the Fd from the Looper if it has been previously added.
-    if (!isConnectionActive || mDead) {
-        if (mHasLooperCallbacks) {
-            ALOGD_IF(DEBUG_CONNECTIONS, "%p removeFd fd=%d", this, mChannel->getSendFd());
-            looper->removeFd(mChannel->getSendFd());
-            mHasLooperCallbacks = false;
-        }
-        return;
-    }
-
-    int looper_flags = 0;
-    if (mCacheSize > 0) looper_flags |= ALOOPER_EVENT_OUTPUT;
-    if (mDataInjectionMode) looper_flags |= ALOOPER_EVENT_INPUT;
-    for (size_t i = 0; i < mSensorInfo.size(); ++i) {
-        const int handle = mSensorInfo.keyAt(i);
-        if (mService->getSensorFromHandle(handle).isWakeUpSensor()) {
-            looper_flags |= ALOOPER_EVENT_INPUT;
-            break;
-        }
-    }
-    // If flags is still set to zero, we don't need to add this fd to the Looper, if
-    // the fd has already been added, remove it. This is likely to happen when ALL the
-    // events stored in the cache have been sent to the corresponding app.
-    if (looper_flags == 0) {
-        if (mHasLooperCallbacks) {
-            ALOGD_IF(DEBUG_CONNECTIONS, "removeFd fd=%d", mChannel->getSendFd());
-            looper->removeFd(mChannel->getSendFd());
-            mHasLooperCallbacks = false;
-        }
-        return;
-    }
-    // Add the file descriptor to the Looper for receiving acknowledegments if the app has
-    // registered for wake-up sensors OR for sending events in the cache.
-    int ret = looper->addFd(mChannel->getSendFd(), 0, looper_flags, this, NULL);
-    if (ret == 1) {
-        ALOGD_IF(DEBUG_CONNECTIONS, "%p addFd fd=%d", this, mChannel->getSendFd());
-        mHasLooperCallbacks = true;
-    } else {
-        ALOGE("Looper::addFd failed ret=%d fd=%d", ret, mChannel->getSendFd());
-    }
-}
-
-void SensorService::SensorEventConnection::incrementPendingFlushCount(int32_t handle) {
-    Mutex::Autolock _l(mConnectionLock);
-    ssize_t index = mSensorInfo.indexOfKey(handle);
-    if (index >= 0) {
-        FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
-        flushInfo.mPendingFlushEventsToSend++;
-    }
-}
-
-status_t SensorService::SensorEventConnection::sendEvents(
-        sensors_event_t const* buffer, size_t numEvents,
-        sensors_event_t* scratch,
-        SensorEventConnection const * const * mapFlushEventsToConnections) {
-    // filter out events not for this connection
-    int count = 0;
-    Mutex::Autolock _l(mConnectionLock);
-    if (scratch) {
-        size_t i=0;
-        while (i<numEvents) {
-            int32_t sensor_handle = buffer[i].sensor;
-            if (buffer[i].type == SENSOR_TYPE_META_DATA) {
-                ALOGD_IF(DEBUG_CONNECTIONS, "flush complete event sensor==%d ",
-                        buffer[i].meta_data.sensor);
-                // Setting sensor_handle to the correct sensor to ensure the sensor events per
-                // connection are filtered correctly.  buffer[i].sensor is zero for meta_data
-                // events.
-                sensor_handle = buffer[i].meta_data.sensor;
-            }
-            ssize_t index = mSensorInfo.indexOfKey(sensor_handle);
-            // Check if this connection has registered for this sensor. If not continue to the
-            // next sensor_event.
-            if (index < 0) {
-                ++i;
-                continue;
-            }
-
-            FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
-            // Check if there is a pending flush_complete event for this sensor on this connection.
-            if (buffer[i].type == SENSOR_TYPE_META_DATA && flushInfo.mFirstFlushPending == true &&
-                    this == mapFlushEventsToConnections[i]) {
-                flushInfo.mFirstFlushPending = false;
-                ALOGD_IF(DEBUG_CONNECTIONS, "First flush event for sensor==%d ",
-                        buffer[i].meta_data.sensor);
-                ++i;
-                continue;
-            }
-
-            // If there is a pending flush complete event for this sensor on this connection,
-            // ignore the event and proceed to the next.
-            if (flushInfo.mFirstFlushPending) {
-                ++i;
-                continue;
-            }
-
-            do {
-                // Keep copying events into the scratch buffer as long as they are regular
-                // sensor_events are from the same sensor_handle OR they are flush_complete_events
-                // from the same sensor_handle AND the current connection is mapped to the
-                // corresponding flush_complete_event.
-                if (buffer[i].type == SENSOR_TYPE_META_DATA) {
-                    if (this == mapFlushEventsToConnections[i]) {
-                        scratch[count++] = buffer[i];
-                    }
-                    ++i;
-                } else {
-                    // Regular sensor event, just copy it to the scratch buffer.
-                    scratch[count++] = buffer[i++];
-                }
-            } while ((i<numEvents) && ((buffer[i].sensor == sensor_handle &&
-                                        buffer[i].type != SENSOR_TYPE_META_DATA) ||
-                                       (buffer[i].type == SENSOR_TYPE_META_DATA  &&
-                                        buffer[i].meta_data.sensor == sensor_handle)));
-        }
-    } else {
-        scratch = const_cast<sensors_event_t *>(buffer);
-        count = numEvents;
-    }
-
-    sendPendingFlushEventsLocked();
-    // Early return if there are no events for this connection.
-    if (count == 0) {
-        return status_t(NO_ERROR);
-    }
-
-#if DEBUG_CONNECTIONS
-     mEventsReceived += count;
-#endif
-    if (mCacheSize != 0) {
-        // There are some events in the cache which need to be sent first. Copy this buffer to
-        // the end of cache.
-        if (mCacheSize + count <= mMaxCacheSize) {
-            memcpy(&mEventCache[mCacheSize], scratch, count * sizeof(sensors_event_t));
-            mCacheSize += count;
-        } else {
-            // Check if any new sensors have registered on this connection which may have increased
-            // the max cache size that is desired.
-            if (mCacheSize + count < computeMaxCacheSizeLocked()) {
-                reAllocateCacheLocked(scratch, count);
-                return status_t(NO_ERROR);
-            }
-            // Some events need to be dropped.
-            int remaningCacheSize = mMaxCacheSize - mCacheSize;
-            if (remaningCacheSize != 0) {
-                memcpy(&mEventCache[mCacheSize], scratch,
-                                                remaningCacheSize * sizeof(sensors_event_t));
-            }
-            int numEventsDropped = count - remaningCacheSize;
-            countFlushCompleteEventsLocked(mEventCache, numEventsDropped);
-            // Drop the first "numEventsDropped" in the cache.
-            memmove(mEventCache, &mEventCache[numEventsDropped],
-                    (mCacheSize - numEventsDropped) * sizeof(sensors_event_t));
-
-            // Copy the remainingEvents in scratch buffer to the end of cache.
-            memcpy(&mEventCache[mCacheSize - numEventsDropped], scratch + remaningCacheSize,
-                                            numEventsDropped * sizeof(sensors_event_t));
-        }
-        return status_t(NO_ERROR);
-    }
-
-    int index_wake_up_event = findWakeUpSensorEventLocked(scratch, count);
-    if (index_wake_up_event >= 0) {
-        scratch[index_wake_up_event].flags |= WAKE_UP_SENSOR_EVENT_NEEDS_ACK;
-        ++mWakeLockRefCount;
-#if DEBUG_CONNECTIONS
-        ++mTotalAcksNeeded;
-#endif
-    }
-
-    // NOTE: ASensorEvent and sensors_event_t are the same type.
-    ssize_t size = SensorEventQueue::write(mChannel,
-                                    reinterpret_cast<ASensorEvent const*>(scratch), count);
-    if (size < 0) {
-        // Write error, copy events to local cache.
-        if (index_wake_up_event >= 0) {
-            // If there was a wake_up sensor_event, reset the flag.
-            scratch[index_wake_up_event].flags &= ~WAKE_UP_SENSOR_EVENT_NEEDS_ACK;
-            if (mWakeLockRefCount > 0) {
-                --mWakeLockRefCount;
-            }
-#if DEBUG_CONNECTIONS
-            --mTotalAcksNeeded;
-#endif
-        }
-        if (mEventCache == NULL) {
-            mMaxCacheSize = computeMaxCacheSizeLocked();
-            mEventCache = new sensors_event_t[mMaxCacheSize];
-            mCacheSize = 0;
-        }
-        memcpy(&mEventCache[mCacheSize], scratch, count * sizeof(sensors_event_t));
-        mCacheSize += count;
-
-        // Add this file descriptor to the looper to get a callback when this fd is available for
-        // writing.
-        updateLooperRegistrationLocked(mService->getLooper());
-        return size;
-    }
-
-#if DEBUG_CONNECTIONS
-    if (size > 0) {
-        mEventsSent += count;
-    }
-#endif
-
-    return size < 0 ? status_t(size) : status_t(NO_ERROR);
-}
-
-void SensorService::SensorEventConnection::reAllocateCacheLocked(sensors_event_t const* scratch,
-                                                                 int count) {
-    sensors_event_t *eventCache_new;
-    const int new_cache_size = computeMaxCacheSizeLocked();
-    // Allocate new cache, copy over events from the old cache & scratch, free up memory.
-    eventCache_new = new sensors_event_t[new_cache_size];
-    memcpy(eventCache_new, mEventCache, mCacheSize * sizeof(sensors_event_t));
-    memcpy(&eventCache_new[mCacheSize], scratch, count * sizeof(sensors_event_t));
-
-    ALOGD_IF(DEBUG_CONNECTIONS, "reAllocateCacheLocked maxCacheSize=%d %d", mMaxCacheSize,
-            new_cache_size);
-
-    delete mEventCache;
-    mEventCache = eventCache_new;
-    mCacheSize += count;
-    mMaxCacheSize = new_cache_size;
-}
-
-void SensorService::SensorEventConnection::sendPendingFlushEventsLocked() {
-    ASensorEvent flushCompleteEvent;
-    memset(&flushCompleteEvent, 0, sizeof(flushCompleteEvent));
-    flushCompleteEvent.type = SENSOR_TYPE_META_DATA;
-    // Loop through all the sensors for this connection and check if there are any pending
-    // flush complete events to be sent.
-    for (size_t i = 0; i < mSensorInfo.size(); ++i) {
-        FlushInfo& flushInfo = mSensorInfo.editValueAt(i);
-        while (flushInfo.mPendingFlushEventsToSend > 0) {
-            const int sensor_handle = mSensorInfo.keyAt(i);
-            flushCompleteEvent.meta_data.sensor = sensor_handle;
-            bool wakeUpSensor = mService->getSensorFromHandle(sensor_handle).isWakeUpSensor();
-            if (wakeUpSensor) {
-               ++mWakeLockRefCount;
-               flushCompleteEvent.flags |= WAKE_UP_SENSOR_EVENT_NEEDS_ACK;
-            }
-            ssize_t size = SensorEventQueue::write(mChannel, &flushCompleteEvent, 1);
-            if (size < 0) {
-                if (wakeUpSensor) --mWakeLockRefCount;
-                return;
-            }
-            ALOGD_IF(DEBUG_CONNECTIONS, "sent dropped flush complete event==%d ",
-                    flushCompleteEvent.meta_data.sensor);
-            flushInfo.mPendingFlushEventsToSend--;
-        }
-    }
-}
-
-void SensorService::SensorEventConnection::writeToSocketFromCache() {
-    // At a time write at most half the size of the receiver buffer in SensorEventQueue OR
-    // half the size of the socket buffer allocated in BitTube whichever is smaller.
-    const int maxWriteSize = helpers::min(SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT/2,
-            int(mService->mSocketBufferSize/(sizeof(sensors_event_t)*2)));
-    Mutex::Autolock _l(mConnectionLock);
-    // Send pending flush complete events (if any)
-    sendPendingFlushEventsLocked();
-    for (int numEventsSent = 0; numEventsSent < mCacheSize;) {
-        const int numEventsToWrite = helpers::min(mCacheSize - numEventsSent, maxWriteSize);
-        int index_wake_up_event =
-                  findWakeUpSensorEventLocked(mEventCache + numEventsSent, numEventsToWrite);
-        if (index_wake_up_event >= 0) {
-            mEventCache[index_wake_up_event + numEventsSent].flags |=
-                    WAKE_UP_SENSOR_EVENT_NEEDS_ACK;
-            ++mWakeLockRefCount;
-#if DEBUG_CONNECTIONS
-            ++mTotalAcksNeeded;
-#endif
-        }
-
-        ssize_t size = SensorEventQueue::write(mChannel,
-                          reinterpret_cast<ASensorEvent const*>(mEventCache + numEventsSent),
-                          numEventsToWrite);
-        if (size < 0) {
-            if (index_wake_up_event >= 0) {
-                // If there was a wake_up sensor_event, reset the flag.
-                mEventCache[index_wake_up_event + numEventsSent].flags  &=
-                        ~WAKE_UP_SENSOR_EVENT_NEEDS_ACK;
-                if (mWakeLockRefCount > 0) {
-                    --mWakeLockRefCount;
-                }
-#if DEBUG_CONNECTIONS
-                --mTotalAcksNeeded;
-#endif
-            }
-            memmove(mEventCache, &mEventCache[numEventsSent],
-                                 (mCacheSize - numEventsSent) * sizeof(sensors_event_t));
-            ALOGD_IF(DEBUG_CONNECTIONS, "wrote %d events from cache size==%d ",
-                    numEventsSent, mCacheSize);
-            mCacheSize -= numEventsSent;
-            return;
-        }
-        numEventsSent += numEventsToWrite;
-#if DEBUG_CONNECTIONS
-        mEventsSentFromCache += numEventsToWrite;
-#endif
-    }
-    ALOGD_IF(DEBUG_CONNECTIONS, "wrote all events from cache size=%d ", mCacheSize);
-    // All events from the cache have been sent. Reset cache size to zero.
-    mCacheSize = 0;
-    // There are no more events in the cache. We don't need to poll for write on the fd.
-    // Update Looper registration.
-    updateLooperRegistrationLocked(mService->getLooper());
-}
-
-void SensorService::SensorEventConnection::countFlushCompleteEventsLocked(
-                sensors_event_t const* scratch, const int numEventsDropped) {
-    ALOGD_IF(DEBUG_CONNECTIONS, "dropping %d events ", numEventsDropped);
-    // Count flushComplete events in the events that are about to the dropped. These will be sent
-    // separately before the next batch of events.
-    for (int j = 0; j < numEventsDropped; ++j) {
-        if (scratch[j].type == SENSOR_TYPE_META_DATA) {
-            FlushInfo& flushInfo = mSensorInfo.editValueFor(scratch[j].meta_data.sensor);
-            flushInfo.mPendingFlushEventsToSend++;
-            ALOGD_IF(DEBUG_CONNECTIONS, "increment pendingFlushCount %d",
-                     flushInfo.mPendingFlushEventsToSend);
-        }
-    }
-    return;
-}
-
-int SensorService::SensorEventConnection::findWakeUpSensorEventLocked(
-                       sensors_event_t const* scratch, const int count) {
-    for (int i = 0; i < count; ++i) {
-        if (mService->isWakeUpSensorEvent(scratch[i])) {
-            return i;
-        }
-    }
-    return -1;
-}
-
-sp<BitTube> SensorService::SensorEventConnection::getSensorChannel() const
-{
-    return mChannel;
-}
-
-status_t SensorService::SensorEventConnection::enableDisable(
-        int handle, bool enabled, nsecs_t samplingPeriodNs, nsecs_t maxBatchReportLatencyNs,
-        int reservedFlags)
-{
-    status_t err;
-    if (enabled) {
-        err = mService->enable(this, handle, samplingPeriodNs, maxBatchReportLatencyNs,
-                               reservedFlags, mOpPackageName);
-
-    } else {
-        err = mService->disable(this, handle);
-    }
-    return err;
-}
-
-status_t SensorService::SensorEventConnection::setEventRate(
-        int handle, nsecs_t samplingPeriodNs)
-{
-    return mService->setEventRate(this, handle, samplingPeriodNs, mOpPackageName);
-}
-
-status_t  SensorService::SensorEventConnection::flush() {
-    return  mService->flushSensor(this, mOpPackageName);
-}
-
-int SensorService::SensorEventConnection::handleEvent(int fd, int events, void* /*data*/) {
-    if (events & ALOOPER_EVENT_HANGUP || events & ALOOPER_EVENT_ERROR) {
-        {
-            // If the Looper encounters some error, set the flag mDead, reset mWakeLockRefCount,
-            // and remove the fd from Looper. Call checkWakeLockState to know if SensorService
-            // can release the wake-lock.
-            ALOGD_IF(DEBUG_CONNECTIONS, "%p Looper error %d", this, fd);
-            Mutex::Autolock _l(mConnectionLock);
-            mDead = true;
-            mWakeLockRefCount = 0;
-            updateLooperRegistrationLocked(mService->getLooper());
-        }
-        mService->checkWakeLockState();
-        if (mDataInjectionMode) {
-            // If the Looper has encountered some error in data injection mode, reset SensorService
-            // back to normal mode.
-            mService->resetToNormalMode();
-            mDataInjectionMode = false;
-        }
-        return 1;
-    }
-
-    if (events & ALOOPER_EVENT_INPUT) {
-        unsigned char buf[sizeof(sensors_event_t)];
-        ssize_t numBytesRead = ::recv(fd, buf, sizeof(buf), MSG_DONTWAIT);
-        {
-           Mutex::Autolock _l(mConnectionLock);
-           if (numBytesRead == sizeof(sensors_event_t)) {
-               if (!mDataInjectionMode) {
-                   ALOGE("Data injected in normal mode, dropping event"
-                         "package=%s uid=%d", mPackageName.string(), mUid);
-                   // Unregister call backs.
-                   return 0;
-               }
-               SensorDevice& dev(SensorDevice::getInstance());
-               sensors_event_t sensor_event;
-               memset(&sensor_event, 0, sizeof(sensor_event));
-               memcpy(&sensor_event, buf, sizeof(sensors_event_t));
-               Sensor sensor = mService->getSensorFromHandle(sensor_event.sensor);
-               sensor_event.type = sensor.getType();
-               dev.injectSensorData(&sensor_event);
-#if DEBUG_CONNECTIONS
-               ++mEventsReceived;
-#endif
-           } else if (numBytesRead == sizeof(uint32_t)) {
-               uint32_t numAcks = 0;
-               memcpy(&numAcks, buf, numBytesRead);
-               // Sanity check to ensure  there are no read errors in recv, numAcks is always
-               // within the range and not zero. If any of the above don't hold reset
-               // mWakeLockRefCount to zero.
-               if (numAcks > 0 && numAcks < mWakeLockRefCount) {
-                   mWakeLockRefCount -= numAcks;
-               } else {
-                   mWakeLockRefCount = 0;
-               }
-#if DEBUG_CONNECTIONS
-               mTotalAcksReceived += numAcks;
-#endif
-           } else {
-               // Read error, reset wakelock refcount.
-               mWakeLockRefCount = 0;
-           }
-        }
-        // Check if wakelock can be released by sensorservice. mConnectionLock needs to be released
-        // here as checkWakeLockState() will need it.
-        if (mWakeLockRefCount == 0) {
-            mService->checkWakeLockState();
-        }
-        // continue getting callbacks.
-        return 1;
-    }
-
-    if (events & ALOOPER_EVENT_OUTPUT) {
-        // send sensor data that is stored in mEventCache for this connection.
-        mService->sendEventsFromCache(this);
-    }
-    return 1;
-}
-
-int SensorService::SensorEventConnection::computeMaxCacheSizeLocked() const {
-    size_t fifoWakeUpSensors = 0;
-    size_t fifoNonWakeUpSensors = 0;
-    for (size_t i = 0; i < mSensorInfo.size(); ++i) {
-        const Sensor& sensor = mService->getSensorFromHandle(mSensorInfo.keyAt(i));
-        if (sensor.getFifoReservedEventCount() == sensor.getFifoMaxEventCount()) {
-            // Each sensor has a reserved fifo. Sum up the fifo sizes for all wake up sensors and
-            // non wake_up sensors.
-            if (sensor.isWakeUpSensor()) {
-                fifoWakeUpSensors += sensor.getFifoReservedEventCount();
-            } else {
-                fifoNonWakeUpSensors += sensor.getFifoReservedEventCount();
-            }
-        } else {
-            // Shared fifo. Compute the max of the fifo sizes for wake_up and non_wake up sensors.
-            if (sensor.isWakeUpSensor()) {
-                fifoWakeUpSensors = fifoWakeUpSensors > sensor.getFifoMaxEventCount() ?
-                                          fifoWakeUpSensors : sensor.getFifoMaxEventCount();
-
-            } else {
-                fifoNonWakeUpSensors = fifoNonWakeUpSensors > sensor.getFifoMaxEventCount() ?
-                                          fifoNonWakeUpSensors : sensor.getFifoMaxEventCount();
-
-            }
-        }
-   }
-   if (fifoWakeUpSensors + fifoNonWakeUpSensors == 0) {
-       // It is extremely unlikely that there is a write failure in non batch mode. Return a cache
-       // size that is equal to that of the batch mode.
-       // ALOGW("Write failure in non-batch mode");
-       return MAX_SOCKET_BUFFER_SIZE_BATCHED/sizeof(sensors_event_t);
-   }
-   return fifoWakeUpSensors + fifoNonWakeUpSensors;
-}
-
-// ---------------------------------------------------------------------------
 }; // namespace android
 
diff --git a/services/sensorservice/SensorService.h b/services/sensorservice/SensorService.h
index 9a573ae..ef4516b 100644
--- a/services/sensorservice/SensorService.h
+++ b/services/sensorservice/SensorService.h
@@ -39,26 +39,21 @@
 #include "SensorInterface.h"
 
 #if __clang__
-// Clang warns about SensorEventConnection::dump hiding BBinder::dump
-// The cause isn't fixable without changing the API, so let's tell clang
-// this is indeed intentional.
+// Clang warns about SensorEventConnection::dump hiding BBinder::dump. The cause isn't fixable
+// without changing the API, so let's tell clang this is indeed intentional.
 #pragma clang diagnostic ignored "-Woverloaded-virtual"
 #endif
 
 // ---------------------------------------------------------------------------
-
+#define IGNORE_HARDWARE_FUSION  false
 #define DEBUG_CONNECTIONS   false
 // Max size is 100 KB which is enough to accept a batch of about 1000 events.
 #define MAX_SOCKET_BUFFER_SIZE_BATCHED 100 * 1024
 // For older HALs which don't support batching, use a smaller socket buffer size.
 #define SOCKET_BUFFER_SIZE_NON_BATCHED 4 * 1024
 
-#define CIRCULAR_BUF_SIZE 10
 #define SENSOR_REGISTRATIONS_BUF_SIZE 20
 
-struct sensors_poll_device_t;
-struct sensors_module_t;
-
 namespace android {
 // ---------------------------------------------------------------------------
 
@@ -67,21 +62,47 @@
         public BnSensorServer,
         protected Thread
 {
+    // nested class/struct for internal use
+    class SensorEventConnection;
+
+public:
+    void cleanupConnection(SensorEventConnection* connection);
+
+    status_t enable(const sp<SensorEventConnection>& connection, int handle,
+                    nsecs_t samplingPeriodNs,  nsecs_t maxBatchReportLatencyNs, int reservedFlags,
+                    const String16& opPackageName);
+
+    status_t disable(const sp<SensorEventConnection>& connection, int handle);
+
+    status_t setEventRate(const sp<SensorEventConnection>& connection, int handle, nsecs_t ns,
+                          const String16& opPackageName);
+
+    status_t flushSensor(const sp<SensorEventConnection>& connection,
+                         const String16& opPackageName);
+
+private:
     friend class BinderService<SensorService>;
 
+    // nested class/struct for internal use
+    class SensorRecord;
+    class SensorEventAckReceiver;
+    struct TrimmedSensorEvent;
+    class MostRecentEventLogger;
+    struct SensorRegistrationInfo;
+
     enum Mode {
        // The regular operating mode where any application can register/unregister/call flush on
        // sensors.
        NORMAL = 0,
-       // This mode is only used for testing purposes. Not all HALs support this mode. In this
-       // mode, the HAL ignores the sensor data provided by physical sensors and accepts the data
-       // that is injected from the SensorService as if it were the real sensor data. This mode
-       // is primarily used for testing various algorithms like vendor provided SensorFusion,
-       // Step Counter and Step Detector etc. Typically in this mode, there will be a client
-       // (a SensorEventConnection) which will be injecting sensor data into the HAL. Normal apps
-       // can unregister and register for any sensor that supports injection. Registering to sensors
-       // that do not support injection will give an error.
-       // TODO(aakella) : Allow exactly one client to inject sensor data at a time.
+       // This mode is only used for testing purposes. Not all HALs support this mode. In this mode,
+       // the HAL ignores the sensor data provided by physical sensors and accepts the data that is
+       // injected from the SensorService as if it were the real sensor data. This mode is primarily
+       // used for testing various algorithms like vendor provided SensorFusion, Step Counter and
+       // Step Detector etc. Typically in this mode, there will be a client (a
+       // SensorEventConnection) which will be injecting sensor data into the HAL. Normal apps can
+       // unregister and register for any sensor that supports injection. Registering to sensors
+       // that do not support injection will give an error.  TODO(aakella) : Allow exactly one
+       // client to inject sensor data at a time.
        DATA_INJECTION = 1,
        // This mode is used only for testing sensors. Each sensor can be tested in isolation with
        // the required sampling_rate and maxReportLatency parameters without having to think about
@@ -92,9 +113,8 @@
        // these apps can register/unregister/call flush() on sensors. If SensorService switches to
        // NORMAL mode again, all sensors that were previously registered to are activated with the
        // corresponding paramaters if the application hasn't unregistered for sensors in the mean
-       // time.
-       // NOTE: Non whitelisted app whose sensors were previously deactivated may still receive
-       // events if a whitelisted app requests data from the same sensor.
+       // time.  NOTE: Non whitelisted app whose sensors were previously deactivated may still
+       // receive events if a whitelisted app requests data from the same sensor.
        RESTRICTED = 2
 
       // State Transitions supported.
@@ -104,14 +124,16 @@
       // Shell commands to switch modes in SensorService.
       // 1) Put SensorService in RESTRICTED mode with packageName .cts. If it is already in
       // restricted mode it is treated as a NO_OP (and packageName is NOT changed).
-      // $ adb shell dumpsys sensorservice restrict .cts.
+      //
+      //     $ adb shell dumpsys sensorservice restrict .cts.
       //
       // 2) Put SensorService in DATA_INJECTION mode with packageName .xts. If it is already in
       // data_injection mode it is treated as a NO_OP (and packageName is NOT changed).
-      // $ adb shell dumpsys sensorservice data_injection .xts.
+      //
+      //     $ adb shell dumpsys sensorservice data_injection .xts.
       //
       // 3) Reset sensorservice back to NORMAL mode.
-      // $ adb shell dumpsys sensorservice enable
+      //     $ adb shell dumpsys sensorservice enable
     };
 
     static const char* WAKE_LOCK_NAME;
@@ -127,207 +149,13 @@
 
     // ISensorServer interface
     virtual Vector<Sensor> getSensorList(const String16& opPackageName);
-    virtual sp<ISensorEventConnection> createSensorEventConnection(const String8& packageName,
-             int requestedMode, const String16& opPackageName);
+    virtual Vector<Sensor> getDynamicSensorList(const String16& opPackageName);
+    virtual sp<ISensorEventConnection> createSensorEventConnection(
+            const String8& packageName,
+            int requestedMode, const String16& opPackageName);
     virtual int isDataInjectionEnabled();
     virtual status_t dump(int fd, const Vector<String16>& args);
 
-    class SensorEventConnection : public BnSensorEventConnection, public LooperCallback {
-        friend class SensorService;
-        virtual ~SensorEventConnection();
-        virtual void onFirstRef();
-        virtual sp<BitTube> getSensorChannel() const;
-        virtual status_t enableDisable(int handle, bool enabled, nsecs_t samplingPeriodNs,
-                                       nsecs_t maxBatchReportLatencyNs, int reservedFlags);
-        virtual status_t setEventRate(int handle, nsecs_t samplingPeriodNs);
-        virtual status_t flush();
-        // Count the number of flush complete events which are about to be dropped in the buffer.
-        // Increment mPendingFlushEventsToSend in mSensorInfo. These flush complete events will be
-        // sent separately before the next batch of events.
-        void countFlushCompleteEventsLocked(sensors_event_t const* scratch, int numEventsDropped);
-
-        // Check if there are any wake up events in the buffer. If yes, return the index of the
-        // first wake_up sensor event in the buffer else return -1. This wake_up sensor event will
-        // have the flag WAKE_UP_SENSOR_EVENT_NEEDS_ACK set. Exactly one event per packet will have
-        // the wake_up flag set. SOCK_SEQPACKET ensures that either the entire packet is read or
-        // dropped.
-        int findWakeUpSensorEventLocked(sensors_event_t const* scratch, int count);
-
-        // Send pending flush_complete events. There may have been flush_complete_events that are
-        // dropped which need to be sent separately before other events. On older HALs (1_0) this
-        // method emulates the behavior of flush().
-        void sendPendingFlushEventsLocked();
-
-        // Writes events from mEventCache to the socket.
-        void writeToSocketFromCache();
-
-        // Compute the approximate cache size from the FIFO sizes of various sensors registered for
-        // this connection. Wake up and non-wake up sensors have separate FIFOs but FIFO may be
-        // shared amongst wake-up sensors and non-wake up sensors.
-        int computeMaxCacheSizeLocked() const;
-
-        // When more sensors register, the maximum cache size desired may change. Compute max cache
-        // size, reallocate memory and copy over events from the older cache.
-        void reAllocateCacheLocked(sensors_event_t const* scratch, int count);
-
-        // LooperCallback method. If there is data to read on this fd, it is an ack from the
-        // app that it has read events from a wake up sensor, decrement mWakeLockRefCount.
-        // If this fd is available for writing send the data from the cache.
-        virtual int handleEvent(int fd, int events, void* data);
-
-        // Increment mPendingFlushEventsToSend for the given sensor handle.
-        void incrementPendingFlushCount(int32_t handle);
-
-        // Add or remove the file descriptor associated with the BitTube to the looper. If mDead is
-        // set to true or there are no more sensors for this connection, the file descriptor is
-        // removed if it has been previously added to the Looper. Depending on the state of the
-        // connection FD may be added to the Looper. The flags to set are determined by the internal
-        // state of the connection. FDs are added to the looper when wake-up sensors are registered
-        // (to poll for acknowledgements) and when write fails on the socket when there are too many
-        // error and the other end hangs up or when this client unregisters for this connection.
-        void updateLooperRegistration(const sp<Looper>& looper);
-        void updateLooperRegistrationLocked(const sp<Looper>& looper);
-
-        sp<SensorService> const mService;
-        sp<BitTube> mChannel;
-        uid_t mUid;
-        mutable Mutex mConnectionLock;
-        // Number of events from wake up sensors which are still pending and haven't been delivered
-        // to the corresponding application. It is incremented by one unit for each write to the
-        // socket.
-        uint32_t mWakeLockRefCount;
-
-        // If this flag is set to true, it means that the file descriptor associated with the
-        // BitTube has been added to the Looper in SensorService. This flag is typically set when
-        // this connection has wake-up sensors associated with it or when write has failed on this
-        // connection and we're storing some events in the cache.
-        bool mHasLooperCallbacks;
-        // If there are any errors associated with the Looper this flag is set to true and
-        // mWakeLockRefCount is reset to zero. needsWakeLock method will always return false, if
-        // this flag is set.
-        bool mDead;
-
-        bool mDataInjectionMode;
-        struct FlushInfo {
-            // The number of flush complete events dropped for this sensor is stored here.
-            // They are sent separately before the next batch of events.
-            int mPendingFlushEventsToSend;
-            // Every activate is preceded by a flush. Only after the first flush complete is
-            // received, the events for the sensor are sent on that *connection*.
-            bool mFirstFlushPending;
-            FlushInfo() : mPendingFlushEventsToSend(0), mFirstFlushPending(false) {}
-        };
-        // protected by SensorService::mLock. Key for this vector is the sensor handle.
-        KeyedVector<int, FlushInfo> mSensorInfo;
-        sensors_event_t *mEventCache;
-        int mCacheSize, mMaxCacheSize;
-        String8 mPackageName;
-        const String16 mOpPackageName;
-#if DEBUG_CONNECTIONS
-        int mEventsReceived, mEventsSent, mEventsSentFromCache;
-        int mTotalAcksNeeded, mTotalAcksReceived;
-#endif
-
-    public:
-        SensorEventConnection(const sp<SensorService>& service, uid_t uid, String8 packageName,
-                 bool isDataInjectionMode, const String16& opPackageName);
-
-        status_t sendEvents(sensors_event_t const* buffer, size_t count,
-                sensors_event_t* scratch,
-                SensorEventConnection const * const * mapFlushEventsToConnections = NULL);
-        bool hasSensor(int32_t handle) const;
-        bool hasAnySensor() const;
-        bool hasOneShotSensors() const;
-        bool addSensor(int32_t handle);
-        bool removeSensor(int32_t handle);
-        void setFirstFlushPending(int32_t handle, bool value);
-        void dump(String8& result);
-        bool needsWakeLock();
-        void resetWakeLockRefCount();
-        String8 getPackageName() const;
-
-        uid_t getUid() const { return mUid; }
-    };
-
-    class SensorRecord {
-        SortedVector< wp<SensorEventConnection> > mConnections;
-        // A queue of all flush() calls made on this sensor. Flush complete events will be
-        // sent in this order.
-        Vector< wp<SensorEventConnection> > mPendingFlushConnections;
-    public:
-        SensorRecord(const sp<SensorEventConnection>& connection);
-        bool addConnection(const sp<SensorEventConnection>& connection);
-        bool removeConnection(const wp<SensorEventConnection>& connection);
-        size_t getNumConnections() const { return mConnections.size(); }
-
-        void addPendingFlushConnection(const sp<SensorEventConnection>& connection);
-        void removeFirstPendingFlushConnection();
-        SensorEventConnection * getFirstPendingFlushConnection();
-        void clearAllPendingFlushConnections();
-    };
-
-    class SensorEventAckReceiver : public Thread {
-        sp<SensorService> const mService;
-    public:
-        virtual bool threadLoop();
-        SensorEventAckReceiver(const sp<SensorService>& service): mService(service) {}
-    };
-
-    // sensor_event_t with only the data and the timestamp.
-    struct TrimmedSensorEvent {
-        union {
-            float *mData;
-            uint64_t mStepCounter;
-        };
-        // Timestamp from the sensor_event.
-        int64_t mTimestamp;
-        // HH:MM:SS local time at which this sensor event is read at SensorService. Useful
-        // for debugging.
-        int32_t mHour, mMin, mSec;
-
-        TrimmedSensorEvent(int sensorType);
-        static bool isSentinel(const TrimmedSensorEvent& event);
-
-        ~TrimmedSensorEvent() {
-            delete [] mData;
-        }
-    };
-
-    // A circular buffer of TrimmedSensorEvents. The size of this buffer is typically 10. The
-    // last N events generated from the sensor are stored in this buffer. The buffer is NOT
-    // cleared when the sensor unregisters and as a result one may see very old data in the
-    // dumpsys output but this is WAI.
-    class CircularBuffer {
-        int mNextInd;
-        int mSensorType;
-        int mBufSize;
-        TrimmedSensorEvent ** mTrimmedSensorEventArr;
-    public:
-        CircularBuffer(int sensor_event_type);
-        void addEvent(const sensors_event_t& sensor_event);
-        void printBuffer(String8& buffer) const;
-        bool populateLastEvent(sensors_event_t *event);
-        ~CircularBuffer();
-    };
-
-    struct SensorRegistrationInfo {
-        int32_t mSensorHandle;
-        String8 mPackageName;
-        bool mActivated;
-        int32_t mSamplingRateUs;
-        int32_t mMaxReportLatencyUs;
-        int32_t mHour, mMin, mSec;
-
-        SensorRegistrationInfo() : mPackageName() {
-            mSensorHandle = mSamplingRateUs = mMaxReportLatencyUs = INT32_MIN;
-            mHour = mMin = mSec = INT32_MIN;
-            mActivated = false;
-        }
-
-        static bool isSentinel(const SensorRegistrationInfo& info) {
-           return (info.mHour == INT32_MIN && info.mMin == INT32_MIN && info.mSec == INT32_MIN);
-        }
-    };
 
     static int getNumEventsForSensorType(int sensor_event_type);
     String8 getSensorName(int handle) const;
@@ -338,10 +166,10 @@
     static void sortEventBuffer(sensors_event_t* buffer, size_t count);
     Sensor registerSensor(SensorInterface* sensor);
     Sensor registerVirtualSensor(SensorInterface* sensor);
-    status_t cleanupWithoutDisable(
-            const sp<SensorEventConnection>& connection, int handle);
-    status_t cleanupWithoutDisableLocked(
-            const sp<SensorEventConnection>& connection, int handle);
+    Sensor registerDynamicSensor(SensorInterface* sensor);
+    bool unregisterDynamicSensor(int handle);
+    status_t cleanupWithoutDisable(const sp<SensorEventConnection>& connection, int handle);
+    status_t cleanupWithoutDisableLocked(const sp<SensorEventConnection>& connection, int handle);
     void cleanupAutoDisabledSensorLocked(const sp<SensorEventConnection>& connection,
             sensors_event_t const* buffer, const int count);
     static bool canAccessSensor(const Sensor& sensor, const char* operation,
@@ -363,8 +191,8 @@
     // wake_up sensors.
     void resetAllWakeLockRefCounts();
 
-    // Acquire or release wake_lock. If wake_lock is acquired, set the timeout in the looper to
-    // 5 seconds and wake the looper.
+    // Acquire or release wake_lock. If wake_lock is acquired, set the timeout in the looper to 5
+    // seconds and wake the looper.
     void setWakeLockAcquiredLocked(bool acquire);
 
     // Send events from the event cache for this particular connection.
@@ -372,7 +200,7 @@
 
     // Promote all weak referecences in mActiveConnections vector to strong references and add them
     // to the output vector.
-    void populateActiveConnections(SortedVector< sp<SensorEventConnection> >* activeConnections);
+    void populateActiveConnections( SortedVector< sp<SensorEventConnection> >* activeConnections);
 
     // If SensorService is operating in RESTRICTED mode, only select whitelisted packages are
     // allowed to register for or call flush on sensors. Typically only cts test packages are
@@ -387,14 +215,14 @@
     Vector<Sensor> mSensorList;
     Vector<Sensor> mUserSensorListDebug;
     Vector<Sensor> mUserSensorList;
+    Vector<Sensor> mDynamicSensorList;
     DefaultKeyedVector<int, SensorInterface*> mSensorMap;
     Vector<SensorInterface *> mVirtualSensorList;
     status_t mInitCheck;
+
     // Socket buffersize used to initialize BitTube. This size depends on whether batching is
     // supported or not.
-    uint32_t mSocketBufferSize;
-    sp<Looper> mLooper;
-    sp<SensorEventAckReceiver> mAckReceiver;
+    uint32_t mSocketBufferSize; sp<Looper> mLooper; sp<SensorEventAckReceiver> mAckReceiver;
 
     // protected by mLock
     mutable Mutex mLock;
@@ -405,6 +233,7 @@
     sensors_event_t *mSensorEventBuffer, *mSensorEventScratch;
     SensorEventConnection const **mMapFlushEventsToConnections;
     Mode mCurrentOperatingMode;
+
     // This packagaName is set when SensorService is in RESTRICTED or DATA_INJECTION mode. Only
     // applications with this packageName are allowed to activate/deactivate or call flush on
     // sensors. To run CTS this is can be set to ".cts." and only CTS tests will get access to
@@ -412,23 +241,11 @@
     String8 mWhiteListedPackage;
 
     // The size of this vector is constant, only the items are mutable
-    KeyedVector<int32_t, CircularBuffer *> mLastEventSeen;
+    KeyedVector<int32_t, MostRecentEventLogger *> mLastEventSeen;
 
     int mNextSensorRegIndex;
     Vector<SensorRegistrationInfo> mLastNSensorRegistrations;
-public:
-    void cleanupConnection(SensorEventConnection* connection);
-    status_t enable(const sp<SensorEventConnection>& connection, int handle,
-                    nsecs_t samplingPeriodNs,  nsecs_t maxBatchReportLatencyNs, int reservedFlags,
-                    const String16& opPackageName);
-    status_t disable(const sp<SensorEventConnection>& connection, int handle);
-    status_t setEventRate(const sp<SensorEventConnection>& connection, int handle, nsecs_t ns,
-                          const String16& opPackageName);
-    status_t flushSensor(const sp<SensorEventConnection>& connection,
-                         const String16& opPackageName);
 };
 
-// ---------------------------------------------------------------------------
-}; // namespace android
-
+} // namespace android
 #endif // ANDROID_SENSOR_SERVICE_H
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index 17ca10e..d70b069 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -124,6 +124,10 @@
 
 LOCAL_INIT_RC := surfaceflinger.rc
 
+ifneq ($(ENABLE_CPUSETS),)
+    LOCAL_CFLAGS += -DENABLE_CPUSETS
+endif
+
 LOCAL_SRC_FILES := \
     main_surfaceflinger.cpp
 
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
index 49389e0..2a025b8 100644
--- a/services/surfaceflinger/Client.cpp
+++ b/services/surfaceflinger/Client.cpp
@@ -134,7 +134,7 @@
                 sp<IBinder>* handle,
                 sp<IGraphicBufferProducer>* gbp)
             : flinger(flinger), client(client),
-              handle(handle), gbp(gbp),
+              handle(handle), gbp(gbp), result(NO_ERROR),
               name(name), w(w), h(h), format(format), flags(flags) {
         }
         status_t getResult() const { return result; }
diff --git a/services/surfaceflinger/DispSync.cpp b/services/surfaceflinger/DispSync.cpp
index 3738a55..e0d7339 100644
--- a/services/surfaceflinger/DispSync.cpp
+++ b/services/surfaceflinger/DispSync.cpp
@@ -56,15 +56,17 @@
             mStop(false),
             mPeriod(0),
             mPhase(0),
+            mReferenceTime(0),
             mWakeupLatency(0) {
     }
 
     virtual ~DispSyncThread() {}
 
-    void updateModel(nsecs_t period, nsecs_t phase) {
+    void updateModel(nsecs_t period, nsecs_t phase, nsecs_t referenceTime) {
         Mutex::Autolock lock(mMutex);
         mPeriod = period;
         mPhase = phase;
+        mReferenceTime = referenceTime;
         mCond.signal();
     }
 
@@ -246,7 +248,7 @@
             ref = lastEventTime;
         }
 
-        nsecs_t phase = mPhase + listener.mPhase;
+        nsecs_t phase = mReferenceTime + mPhase + listener.mPhase;
         nsecs_t t = (((ref - phase) / mPeriod) + 1) * mPeriod + phase;
 
         if (t - listener.mLastEventTime < mPeriod / 2) {
@@ -266,6 +268,7 @@
 
     nsecs_t mPeriod;
     nsecs_t mPhase;
+    nsecs_t mReferenceTime;
     nsecs_t mWakeupLatency;
 
     Vector<EventListener> mEventListeners;
@@ -313,9 +316,13 @@
 void DispSync::reset() {
     Mutex::Autolock lock(mMutex);
 
+    mPhase = 0;
+    mReferenceTime = 0;
+    mModelUpdated = false;
     mNumResyncSamples = 0;
     mFirstResyncSample = 0;
     mNumResyncSamplesSincePresent = 0;
+    mNumPresentWithoutResyncSamples = 0;
     resetErrorLocked();
 }
 
@@ -340,13 +347,24 @@
 
     updateErrorLocked();
 
-    return mPeriod == 0 || mError > kErrorThreshold;
+    // This is a workaround for b/25845510.
+    // If we have no resync samples after many presents, something is wrong with
+    // HW vsync. Tell SF to disable HW vsync now and re-enable it next time.
+    if (mNumResyncSamples == 0 &&
+        mNumPresentWithoutResyncSamples++ > MAX_PRESENT_WITHOUT_RESYNC_SAMPLES) {
+        mNumPresentWithoutResyncSamples = 0;
+        return false;
+    }
+
+    return !mModelUpdated || mError > kErrorThreshold;
 }
 
 void DispSync::beginResync() {
     Mutex::Autolock lock(mMutex);
 
+    mModelUpdated = false;
     mNumResyncSamples = 0;
+    mNumPresentWithoutResyncSamples = 0;
 }
 
 bool DispSync::addResyncSample(nsecs_t timestamp) {
@@ -354,6 +372,10 @@
 
     size_t idx = (mFirstResyncSample + mNumResyncSamples) % MAX_RESYNC_SAMPLES;
     mResyncSamples[idx] = timestamp;
+    if (mNumResyncSamples == 0) {
+        mPhase = 0;
+        mReferenceTime = timestamp;
+    }
 
     if (mNumResyncSamples < MAX_RESYNC_SAMPLES) {
         mNumResyncSamples++;
@@ -376,7 +398,7 @@
         return mThread->hasAnyEventListeners();
     }
 
-    return mPeriod == 0 || mError > kErrorThreshold;
+    return !mModelUpdated || mError > kErrorThreshold;
 }
 
 void DispSync::endResync() {
@@ -405,7 +427,8 @@
     Mutex::Autolock lock(mMutex);
     mPeriod = period;
     mPhase = 0;
-    mThread->updateModel(mPeriod, mPhase);
+    mReferenceTime = 0;
+    mThread->updateModel(mPeriod, mPhase, mReferenceTime);
 }
 
 nsecs_t DispSync::getPeriod() {
@@ -430,7 +453,7 @@
         double scale = 2.0 * M_PI / double(mPeriod);
         for (size_t i = 0; i < mNumResyncSamples; i++) {
             size_t idx = (mFirstResyncSample + i) % MAX_RESYNC_SAMPLES;
-            nsecs_t sample = mResyncSamples[idx];
+            nsecs_t sample = mResyncSamples[idx] - mReferenceTime;
             double samplePhase = double(sample % mPeriod) * scale;
             sampleAvgX += cos(samplePhase);
             sampleAvgY += sin(samplePhase);
@@ -453,12 +476,13 @@
         // Artificially inflate the period if requested.
         mPeriod += mPeriod * mRefreshSkipCount;
 
-        mThread->updateModel(mPeriod, mPhase);
+        mThread->updateModel(mPeriod, mPhase, mReferenceTime);
+        mModelUpdated = true;
     }
 }
 
 void DispSync::updateErrorLocked() {
-    if (mPeriod == 0) {
+    if (!mModelUpdated) {
         return;
     }
 
@@ -470,7 +494,7 @@
     nsecs_t sqErrSum = 0;
 
     for (size_t i = 0; i < NUM_PRESENT_SAMPLES; i++) {
-        nsecs_t sample = mPresentTimes[i];
+        nsecs_t sample = mPresentTimes[i] - mReferenceTime;
         if (sample > mPhase) {
             nsecs_t sampleErr = (sample - mPhase) % period;
             if (sampleErr > period / 2) {
@@ -504,7 +528,8 @@
 nsecs_t DispSync::computeNextRefresh(int periodOffset) const {
     Mutex::Autolock lock(mMutex);
     nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
-    return (((now - mPhase) / mPeriod) + periodOffset + 1) * mPeriod + mPhase;
+    nsecs_t phase = mReferenceTime + mPhase;
+    return (((now - phase) / mPeriod) + periodOffset + 1) * mPeriod + phase;
 }
 
 void DispSync::dump(String8& result) const {
diff --git a/services/surfaceflinger/DispSync.h b/services/surfaceflinger/DispSync.h
index 67142b6..1ee0865 100644
--- a/services/surfaceflinger/DispSync.h
+++ b/services/surfaceflinger/DispSync.h
@@ -140,6 +140,7 @@
     enum { MIN_RESYNC_SAMPLES_FOR_UPDATE = 3 };
     enum { NUM_PRESENT_SAMPLES = 8 };
     enum { MAX_RESYNC_SAMPLES_WITHOUT_PRESENT = 4 };
+    enum { MAX_PRESENT_WITHOUT_RESYNC_SAMPLES = 8 };
 
     // mPeriod is the computed period of the modeled vsync events in
     // nanoseconds.
@@ -149,11 +150,18 @@
     // number of nanoseconds from time 0 to the first vsync event.
     nsecs_t mPhase;
 
+    // mReferenceTime is the reference time of the modeled vsync events.
+    // It is the nanosecond timestamp of the first vsync event after a resync.
+    nsecs_t mReferenceTime;
+
     // mError is the computed model error.  It is based on the difference
     // between the estimated vsync event times and those observed in the
     // mPresentTimes array.
     nsecs_t mError;
 
+    // Whether we have updated the vsync event model since the last resync.
+    bool mModelUpdated;
+
     // These member variables are the state used during the resynchronization
     // process to store information about the hardware vsync event times used
     // to compute the model.
@@ -161,6 +169,7 @@
     size_t mFirstResyncSample;
     size_t mNumResyncSamples;
     int mNumResyncSamplesSincePresent;
+    int mNumPresentWithoutResyncSamples;
 
     // These member variables store information about the present fences used
     // to validate the currently computed model.
diff --git a/services/surfaceflinger/DisplayHardware/FloatRect.h b/services/surfaceflinger/DisplayHardware/FloatRect.h
index b08a951..3b75cc0 100644
--- a/services/surfaceflinger/DisplayHardware/FloatRect.h
+++ b/services/surfaceflinger/DisplayHardware/FloatRect.h
@@ -29,7 +29,8 @@
     float right;
     float bottom;
 
-    inline FloatRect() { }
+    inline FloatRect()
+        : left(0), top(0), right(0), bottom(0) { }
     inline FloatRect(const Rect& other)
         : left(other.left), top(other.top), right(other.right), bottom(other.bottom) { }
 
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
index 70af656..a6bc158 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
@@ -66,7 +66,6 @@
                                        GRALLOC_USAGE_HW_COMPOSER);
     mConsumer->setDefaultBufferFormat(mHwc.getFormat(disp));
     mConsumer->setDefaultBufferSize(mHwc.getWidth(disp),  mHwc.getHeight(disp));
-    mConsumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
     mConsumer->setMaxAcquiredBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS - 1);
 }
 
@@ -107,7 +106,7 @@
     // releaseBuffer call and we should be in the same state we'd be in if we
     // had released the old buffer first.
     if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT &&
-        item.mBuf != mCurrentBufferSlot) {
+        item.mSlot != mCurrentBufferSlot) {
         // Release the previous buffer.
         err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer,
                 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
@@ -116,7 +115,7 @@
             return err;
         }
     }
-    mCurrentBufferSlot = item.mBuf;
+    mCurrentBufferSlot = item.mSlot;
     mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
     outFence = item.mFence;
     outBuffer = mCurrentBuffer;
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
index ba4c198..64c1dd9 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
@@ -19,6 +19,7 @@
 #include "HWComposer.h"
 
 #include <gui/BufferItem.h>
+#include <gui/IProducerListener.h>
 
 // ---------------------------------------------------------------------------
 namespace android {
@@ -92,10 +93,13 @@
     mConsumer->setConsumerName(ConsumerBase::mName);
     mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
     mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight);
-    mConsumer->setDefaultMaxBufferCount(2);
+    sink->setAsyncMode(true);
+    IGraphicBufferProducer::QueueBufferOutput output;
+    mSource[SOURCE_SCRATCH]->connect(NULL, NATIVE_WINDOW_API_EGL, false, &output);
 }
 
 VirtualDisplaySurface::~VirtualDisplaySurface() {
+    mSource[SOURCE_SCRATCH]->disconnect(NATIVE_WINDOW_API_EGL);
 }
 
 status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) {
@@ -239,7 +243,6 @@
                         HAL_DATASPACE_UNKNOWN,
                         Rect(mSinkBufferWidth, mSinkBufferHeight),
                         NATIVE_WINDOW_SCALING_MODE_FREEZE, 0 /* transform */,
-                        true /* async*/,
                         outFence),
                     &qbo);
             if (result == NO_ERROR) {
@@ -282,17 +285,20 @@
     return NO_ERROR;
 }
 
-status_t VirtualDisplaySurface::setBufferCount(int bufferCount) {
-    return mSource[SOURCE_SINK]->setBufferCount(bufferCount);
+status_t VirtualDisplaySurface::setMaxDequeuedBufferCount(
+        int maxDequeuedBuffers) {
+    return mSource[SOURCE_SINK]->setMaxDequeuedBufferCount(maxDequeuedBuffers);
+}
+
+status_t VirtualDisplaySurface::setAsyncMode(bool async) {
+    return mSource[SOURCE_SINK]->setAsyncMode(async);
 }
 
 status_t VirtualDisplaySurface::dequeueBuffer(Source source,
         PixelFormat format, uint32_t usage, int* sslot, sp<Fence>* fence) {
     LOG_FATAL_IF(mDisplayId < 0, "mDisplayId=%d but should not be < 0.", mDisplayId);
-    // Don't let a slow consumer block us
-    bool async = (source == SOURCE_SINK);
 
-    status_t result = mSource[source]->dequeueBuffer(sslot, fence, async,
+    status_t result = mSource[source]->dequeueBuffer(sslot, fence,
             mSinkBufferWidth, mSinkBufferHeight, format, usage);
     if (result < 0)
         return result;
@@ -331,16 +337,15 @@
     return result;
 }
 
-status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
+status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence,
         uint32_t w, uint32_t h, PixelFormat format, uint32_t usage) {
     if (mDisplayId < 0)
-        return mSource[SOURCE_SINK]->dequeueBuffer(pslot, fence, async, w, h, format, usage);
+        return mSource[SOURCE_SINK]->dequeueBuffer(pslot, fence, w, h, format, usage);
 
     VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
             "Unexpected dequeueBuffer() in %s state", dbgStateStr());
     mDbgState = DBG_STATE_GLES;
 
-    VDS_LOGW_IF(!async, "EGL called dequeueBuffer with !async despite eglSwapInterval(0)");
     VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage);
 
     status_t result = NO_ERROR;
@@ -442,11 +447,11 @@
         result = acquireBufferLocked(&item, 0);
         if (result != NO_ERROR)
             return result;
-        VDS_LOGW_IF(item.mBuf != sslot,
+        VDS_LOGW_IF(item.mSlot != sslot,
                 "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d",
-                item.mBuf, sslot);
-        mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mBuf);
-        mFbFence = mSlots[item.mBuf].mFence;
+                item.mSlot, sslot);
+        mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mSlot);
+        mFbFence = mSlots[item.mSlot].mFence;
 
     } else {
         LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES,
@@ -460,9 +465,8 @@
         Rect crop;
         int scalingMode;
         uint32_t transform;
-        bool async;
         input.deflate(&timestamp, &isAutoTimestamp, &dataSpace, &crop,
-                &scalingMode, &transform, &async, &mFbFence);
+                &scalingMode, &transform, &mFbFence);
 
         mFbProducerSlot = pslot;
         mOutputFence = mFbFence;
@@ -472,7 +476,8 @@
     return NO_ERROR;
 }
 
-void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) {
+status_t VirtualDisplaySurface::cancelBuffer(int pslot,
+        const sp<Fence>& fence) {
     if (mDisplayId < 0)
         return mSource[SOURCE_SINK]->cancelBuffer(mapProducer2SourceSlot(SOURCE_SINK, pslot), fence);
 
@@ -520,9 +525,8 @@
     return INVALID_OPERATION;
 }
 
-void VirtualDisplaySurface::allocateBuffers(bool /* async */,
-        uint32_t /* width */, uint32_t /* height */, PixelFormat /* format */,
-        uint32_t /* usage */) {
+void VirtualDisplaySurface::allocateBuffers(uint32_t /* width */,
+        uint32_t /* height */, PixelFormat /* format */, uint32_t /* usage */) {
     // TODO: Should we actually allocate buffers for a virtual display?
 }
 
@@ -539,6 +543,19 @@
     return String8("VirtualDisplaySurface");
 }
 
+uint64_t VirtualDisplaySurface::getNextFrameNumber() const {
+    return 0;
+}
+
+status_t VirtualDisplaySurface::setSingleBufferMode(bool singleBufferMode) {
+    return mSource[SOURCE_SINK]->setSingleBufferMode(singleBufferMode);
+}
+
+status_t VirtualDisplaySurface::setDequeueTimeout(nsecs_t /* timeout */) {
+    ALOGE("setDequeueTimeout not supported on VirtualDisplaySurface");
+    return INVALID_OPERATION;
+}
+
 void VirtualDisplaySurface::updateQueueBufferOutput(
         const QueueBufferOutput& qbo) {
     uint32_t w, h, transformHint, numPendingBuffers;
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
index 6298751..7f451a9 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
@@ -98,26 +98,30 @@
     // IGraphicBufferProducer interface, used by the GLES driver.
     //
     virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf);
-    virtual status_t setBufferCount(int bufferCount);
-    virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
-            uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
+    virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
+    virtual status_t setAsyncMode(bool async);
+    virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w,
+            uint32_t h, PixelFormat format, uint32_t usage);
     virtual status_t detachBuffer(int slot);
     virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
             sp<Fence>* outFence);
     virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
     virtual status_t queueBuffer(int pslot,
             const QueueBufferInput& input, QueueBufferOutput* output);
-    virtual void cancelBuffer(int pslot, const sp<Fence>& fence);
+    virtual status_t cancelBuffer(int pslot, const sp<Fence>& fence);
     virtual int query(int what, int* value);
     virtual status_t connect(const sp<IProducerListener>& listener,
             int api, bool producerControlledByApp, QueueBufferOutput* output);
     virtual status_t disconnect(int api);
     virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
-    virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
+    virtual void allocateBuffers(uint32_t width, uint32_t height,
             PixelFormat format, uint32_t usage);
     virtual status_t allowAllocation(bool allow);
     virtual status_t setGenerationNumber(uint32_t generationNumber);
     virtual String8 getConsumerName() const override;
+    virtual uint64_t getNextFrameNumber() const override;
+    virtual status_t setSingleBufferMode(bool singleBufferMode) override;
+    virtual status_t setDequeueTimeout(nsecs_t timeout) override;
 
     //
     // Utility methods
diff --git a/services/surfaceflinger/EventLog/EventLogTags.logtags b/services/surfaceflinger/EventLog/EventLogTags.logtags
index 791e0e4..6c851dd 100644
--- a/services/surfaceflinger/EventLog/EventLogTags.logtags
+++ b/services/surfaceflinger/EventLog/EventLogTags.logtags
@@ -36,6 +36,7 @@
 # 60100 - 60199 reserved for surfaceflinger
 
 60100 sf_frame_dur (window|3),(dur0|1),(dur1|1),(dur2|1),(dur3|1),(dur4|1),(dur5|1),(dur6|1)
+60110 sf_stop_bootanim (time|2|3)
 
 # NOTE - the range 1000000-2000000 is reserved for partners and others who
 # want to define their own log tags without conflicting with the core platform.
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 5ff79a9..d39075f 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -66,11 +66,14 @@
         mName("unnamed"),
         mFormat(PIXEL_FORMAT_NONE),
         mTransactionFlags(0),
+        mPendingStateMutex(),
+        mPendingStates(),
         mQueuedFrames(0),
         mSidebandStreamChanged(false),
         mCurrentTransform(0),
         mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
         mCurrentOpacity(true),
+        mCurrentFrameNumber(0),
         mRefreshPending(false),
         mFrameLatencyNeeded(false),
         mFiltering(false),
@@ -84,7 +87,8 @@
         mQueueItemCondition(),
         mQueueItems(),
         mLastFrameNumberReceived(0),
-        mUpdateTexImageFailed(false)
+        mUpdateTexImageFailed(false),
+        mSingleBufferMode(false)
 {
     mCurrentCrop.makeInvalid();
     mFlinger->getRenderEngine().genTextures(1, &mTextureName);
@@ -135,9 +139,8 @@
 
 #ifdef TARGET_DISABLE_TRIPLE_BUFFERING
 #warning "disabling triple buffering"
-    mSurfaceFlingerConsumer->setDefaultMaxBufferCount(2);
 #else
-    mSurfaceFlingerConsumer->setDefaultMaxBufferCount(3);
+    mProducer->setMaxDequeuedBufferCount(2);
 #endif
 
     const sp<const DisplayDevice> hw(mFlinger->getDefaultDisplayDevice());
@@ -145,9 +148,8 @@
 }
 
 Layer::~Layer() {
-    sp<Client> c(mClientRef.promote());
-    if (c != 0) {
-        c->detachLayer(this);
+    for (auto& point : mRemoteSyncPoints) {
+        point->setTransactionApplied();
     }
     mFlinger->deleteTextureAsync(mTextureName);
     mFrameTracker.logAndResetStats(mName);
@@ -197,26 +199,28 @@
 }
 
 void Layer::onFrameReplaced(const BufferItem& item) {
-    Mutex::Autolock lock(mQueueItemLock);
+    { // Autolock scope
+        Mutex::Autolock lock(mQueueItemLock);
 
-    // Ensure that callbacks are handled in order
-    while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
-        status_t result = mQueueItemCondition.waitRelative(mQueueItemLock,
-                ms2ns(500));
-        if (result != NO_ERROR) {
-            ALOGE("[%s] Timed out waiting on callback", mName.string());
+        // Ensure that callbacks are handled in order
+        while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
+            status_t result = mQueueItemCondition.waitRelative(mQueueItemLock,
+                    ms2ns(500));
+            if (result != NO_ERROR) {
+                ALOGE("[%s] Timed out waiting on callback", mName.string());
+            }
         }
-    }
 
-    if (mQueueItems.empty()) {
-        ALOGE("Can't replace a frame on an empty queue");
-        return;
-    }
-    mQueueItems.editItemAt(0) = item;
+        if (mQueueItems.empty()) {
+            ALOGE("Can't replace a frame on an empty queue");
+            return;
+        }
+        mQueueItems.editItemAt(0) = item;
 
-    // Wake up any pending callbacks
-    mLastFrameNumberReceived = item.mFrameNumber;
-    mQueueItemCondition.broadcast();
+        // Wake up any pending callbacks
+        mLastFrameNumberReceived = item.mFrameNumber;
+        mQueueItemCondition.broadcast();
+    }
 }
 
 void Layer::onSidebandStreamChanged() {
@@ -230,6 +234,10 @@
 // the layer has been remove from the current state list (and just before
 // it's removed from the drawing state list)
 void Layer::onRemoved() {
+    sp<Client> c(mClientRef.promote());
+    if (c != 0) {
+        c->detachLayer(this);
+    }
     mSurfaceFlingerConsumer->abandon();
 }
 
@@ -267,6 +275,22 @@
     return NO_ERROR;
 }
 
+/*
+ * The layer handle is just a BBinder object passed to the client
+ * (remote process) -- we don't keep any reference on our side such that
+ * the dtor is called when the remote side let go of its reference.
+ *
+ * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
+ * this layer when the handle is destroyed.
+ */
+class Layer::Handle : public BBinder, public LayerCleaner {
+    public:
+        Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
+            : LayerCleaner(flinger, layer), owner(layer) {}
+
+        wp<Layer> owner;
+};
+
 sp<IBinder> Layer::getHandle() {
     Mutex::Autolock _l(mLock);
 
@@ -275,23 +299,6 @@
 
     mHasSurface = true;
 
-    /*
-     * The layer handle is just a BBinder object passed to the client
-     * (remote process) -- we don't keep any reference on our side such that
-     * the dtor is called when the remote side let go of its reference.
-     *
-     * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
-     * this layer when the handle is destroyed.
-     */
-
-    class Handle : public BBinder, public LayerCleaner {
-        wp<const Layer> mOwner;
-    public:
-        Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
-            : LayerCleaner(flinger, layer), mOwner(layer) {
-        }
-    };
-
     return new Handle(mFlinger, this);
 }
 
@@ -782,6 +789,27 @@
     return static_cast<uint32_t>(producerStickyTransform);
 }
 
+uint64_t Layer::getHeadFrameNumber() const {
+    Mutex::Autolock lock(mQueueItemLock);
+    if (!mQueueItems.empty()) {
+        return mQueueItems[0].mFrameNumber;
+    } else {
+        return mCurrentFrameNumber;
+    }
+}
+
+bool Layer::addSyncPoint(const std::shared_ptr<SyncPoint>& point) {
+    if (point->getFrameNumber() <= mCurrentFrameNumber) {
+        // Don't bother with a SyncPoint, since we've already latched the
+        // relevant frame
+        return false;
+    }
+
+    Mutex::Autolock lock(mLocalSyncPointMutex);
+    mLocalSyncPoints.push_back(point);
+    return true;
+}
+
 void Layer::setFiltering(bool filtering) {
     mFiltering = filtering;
 }
@@ -896,9 +924,119 @@
 // transaction
 // ----------------------------------------------------------------------------
 
+void Layer::pushPendingState() {
+    if (!mCurrentState.modified) {
+        return;
+    }
+
+    // If this transaction is waiting on the receipt of a frame, generate a sync
+    // point and send it to the remote layer.
+    if (mCurrentState.handle != nullptr) {
+        sp<Handle> handle = static_cast<Handle*>(mCurrentState.handle.get());
+        sp<Layer> handleLayer = handle->owner.promote();
+        if (handleLayer == nullptr) {
+            ALOGE("[%s] Unable to promote Layer handle", mName.string());
+            // If we can't promote the layer we are intended to wait on,
+            // then it is expired or otherwise invalid. Allow this transaction
+            // to be applied as per normal (no synchronization).
+            mCurrentState.handle = nullptr;
+        } else {
+            auto syncPoint = std::make_shared<SyncPoint>(
+                    mCurrentState.frameNumber);
+            if (handleLayer->addSyncPoint(syncPoint)) {
+                mRemoteSyncPoints.push_back(std::move(syncPoint));
+            } else {
+                // We already missed the frame we're supposed to synchronize
+                // on, so go ahead and apply the state update
+                mCurrentState.handle = nullptr;
+            }
+        }
+
+        // Wake us up to check if the frame has been received
+        setTransactionFlags(eTransactionNeeded);
+    }
+    mPendingStates.push_back(mCurrentState);
+}
+
+void Layer::popPendingState() {
+    auto oldFlags = mCurrentState.flags;
+    mCurrentState = mPendingStates[0];
+    mCurrentState.flags = (oldFlags & ~mCurrentState.mask) |
+            (mCurrentState.flags & mCurrentState.mask);
+
+    mPendingStates.removeAt(0);
+}
+
+bool Layer::applyPendingStates() {
+    bool stateUpdateAvailable = false;
+    while (!mPendingStates.empty()) {
+        if (mPendingStates[0].handle != nullptr) {
+            if (mRemoteSyncPoints.empty()) {
+                // If we don't have a sync point for this, apply it anyway. It
+                // will be visually wrong, but it should keep us from getting
+                // into too much trouble.
+                ALOGE("[%s] No local sync point found", mName.string());
+                popPendingState();
+                stateUpdateAvailable = true;
+                continue;
+            }
+
+            if (mRemoteSyncPoints.front()->getFrameNumber() !=
+                    mPendingStates[0].frameNumber) {
+                ALOGE("[%s] Unexpected sync point frame number found",
+                        mName.string());
+
+                // Signal our end of the sync point and then dispose of it
+                mRemoteSyncPoints.front()->setTransactionApplied();
+                mRemoteSyncPoints.pop_front();
+                continue;
+            }
+
+            if (mRemoteSyncPoints.front()->frameIsAvailable()) {
+                // Apply the state update
+                popPendingState();
+                stateUpdateAvailable = true;
+
+                // Signal our end of the sync point and then dispose of it
+                mRemoteSyncPoints.front()->setTransactionApplied();
+                mRemoteSyncPoints.pop_front();
+            }
+            break;
+        } else {
+            popPendingState();
+            stateUpdateAvailable = true;
+        }
+    }
+
+    // If we still have pending updates, wake SurfaceFlinger back up and point
+    // it at this layer so we can process them
+    if (!mPendingStates.empty()) {
+        setTransactionFlags(eTransactionNeeded);
+        mFlinger->setTransactionFlags(eTraversalNeeded);
+    }
+
+    mCurrentState.modified = false;
+    return stateUpdateAvailable;
+}
+
+void Layer::notifyAvailableFrames() {
+    auto headFrameNumber = getHeadFrameNumber();
+    Mutex::Autolock lock(mLocalSyncPointMutex);
+    for (auto& point : mLocalSyncPoints) {
+        if (headFrameNumber >= point->getFrameNumber()) {
+            point->setFrameAvailable();
+        }
+    }
+}
+
 uint32_t Layer::doTransaction(uint32_t flags) {
     ATRACE_CALL();
 
+    pushPendingState();
+    if (!applyPendingStates()) {
+        return 0;
+    }
+
     const Layer::State& s(getDrawingState());
     const Layer::State& c(getCurrentState());
 
@@ -1018,6 +1156,7 @@
         return false;
     mCurrentState.sequence++;
     mCurrentState.transform.set(x, y);
+    mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
@@ -1026,6 +1165,7 @@
         return false;
     mCurrentState.sequence++;
     mCurrentState.z = z;
+    mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
@@ -1034,6 +1174,7 @@
         return false;
     mCurrentState.requested.w = w;
     mCurrentState.requested.h = h;
+    mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
@@ -1042,6 +1183,7 @@
         return false;
     mCurrentState.sequence++;
     mCurrentState.alpha = alpha;
+    mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
@@ -1049,11 +1191,13 @@
     mCurrentState.sequence++;
     mCurrentState.transform.set(
             matrix.dsdx, matrix.dsdy, matrix.dtdx, matrix.dtdy);
+    mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
 bool Layer::setTransparentRegionHint(const Region& transparent) {
     mCurrentState.requestedTransparentRegion = transparent;
+    mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
@@ -1063,6 +1207,8 @@
         return false;
     mCurrentState.sequence++;
     mCurrentState.flags = newFlags;
+    mCurrentState.mask = mask;
+    mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
@@ -1071,6 +1217,7 @@
         return false;
     mCurrentState.sequence++;
     mCurrentState.requested.crop = crop;
+    mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
@@ -1080,10 +1227,22 @@
         return false;
     mCurrentState.sequence++;
     mCurrentState.layerStack = layerStack;
+    mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
 
+void Layer::deferTransactionUntil(const sp<IBinder>& handle,
+        uint64_t frameNumber) {
+    mCurrentState.handle = handle;
+    mCurrentState.frameNumber = frameNumber;
+    // We don't set eTransactionNeeded, because just receiving a deferral
+    // request without any other state updates shouldn't actually induce a delay
+    mCurrentState.modified = true;
+    pushPendingState();
+    mCurrentState.modified = false;
+}
+
 void Layer::useSurfaceDamage() {
     if (mFlinger->mForceFullDamage) {
         surfaceDamageRegion = Region::INVALID_REGION;
@@ -1101,7 +1260,7 @@
 // ----------------------------------------------------------------------------
 
 bool Layer::shouldPresentNow(const DispSync& dispSync) const {
-    if (mSidebandStreamChanged) {
+    if (mSidebandStreamChanged || mSingleBufferMode) {
         return true;
     }
 
@@ -1125,7 +1284,7 @@
 
 bool Layer::onPreComposition() {
     mRefreshPending = false;
-    return mQueuedFrames > 0 || mSidebandStreamChanged;
+    return mQueuedFrames > 0 || mSidebandStreamChanged || mSingleBufferMode;
 }
 
 void Layer::onPostComposition() {
@@ -1182,7 +1341,7 @@
     }
 
     Region outDirtyRegion;
-    if (mQueuedFrames > 0) {
+    if (mQueuedFrames > 0 || mSingleBufferMode) {
 
         // if we've already called updateTexImage() without going through
         // a composition step, we have to skip this layer at this point
@@ -1307,14 +1466,49 @@
         Reject r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
                 getProducerStickyTransform() != 0);
 
-        uint64_t maxFrameNumber = 0;
+
+        // Check all of our local sync points to ensure that all transactions
+        // which need to have been applied prior to the frame which is about to
+        // be latched have signaled
+
+        auto headFrameNumber = getHeadFrameNumber();
+        bool matchingFramesFound = false;
+        bool allTransactionsApplied = true;
         {
-            Mutex::Autolock lock(mQueueItemLock);
-            maxFrameNumber = mLastFrameNumberReceived;
+            Mutex::Autolock lock(mLocalSyncPointMutex);
+            for (auto& point : mLocalSyncPoints) {
+                if (point->getFrameNumber() > headFrameNumber) {
+                    break;
+                }
+
+                matchingFramesFound = true;
+
+                if (!point->frameIsAvailable()) {
+                    // We haven't notified the remote layer that the frame for
+                    // this point is available yet. Notify it now, and then
+                    // abort this attempt to latch.
+                    point->setFrameAvailable();
+                    allTransactionsApplied = false;
+                    break;
+                }
+
+                allTransactionsApplied &= point->transactionIsApplied();
+            }
         }
 
+        if (matchingFramesFound && !allTransactionsApplied) {
+            mFlinger->signalLayerUpdate();
+            return outDirtyRegion;
+        }
+
+        // This boolean is used to make sure that SurfaceFlinger's shadow copy
+        // of the buffer queue isn't modified when the buffer queue is returning
+        // BufferItem's that weren't actually queued. This can happen in single
+        // buffer mode.
+        bool queuedBuffer = false;
         status_t updateResult = mSurfaceFlingerConsumer->updateTexImage(&r,
-                mFlinger->mPrimaryDispSync, maxFrameNumber);
+                mFlinger->mPrimaryDispSync, &mSingleBufferMode, &queuedBuffer,
+                mLastFrameNumberReceived);
         if (updateResult == BufferQueue::PRESENT_LATER) {
             // Producer doesn't want buffer to be displayed yet.  Signal a
             // layer update so we check again at the next opportunity.
@@ -1323,16 +1517,18 @@
         } else if (updateResult == SurfaceFlingerConsumer::BUFFER_REJECTED) {
             // If the buffer has been rejected, remove it from the shadow queue
             // and return early
-            Mutex::Autolock lock(mQueueItemLock);
-            mQueueItems.removeAt(0);
-            android_atomic_dec(&mQueuedFrames);
+            if (queuedBuffer) {
+                Mutex::Autolock lock(mQueueItemLock);
+                mQueueItems.removeAt(0);
+                android_atomic_dec(&mQueuedFrames);
+            }
             return outDirtyRegion;
         } else if (updateResult != NO_ERROR || mUpdateTexImageFailed) {
             // This can occur if something goes wrong when trying to create the
             // EGLImage for this buffer. If this happens, the buffer has already
             // been released, so we need to clean up the queue and bug out
             // early.
-            {
+            if (queuedBuffer) {
                 Mutex::Autolock lock(mQueueItemLock);
                 mQueueItems.clear();
                 android_atomic_and(0, &mQueuedFrames);
@@ -1347,7 +1543,8 @@
             return outDirtyRegion;
         }
 
-        { // Autolock scope
+        if (queuedBuffer) {
+            // Autolock scope
             auto currentFrameNumber = mSurfaceFlingerConsumer->getFrameNumber();
 
             Mutex::Autolock lock(mQueueItemLock);
@@ -1365,7 +1562,8 @@
 
         // Decrement the queued-frames count.  Signal another event if we
         // have more frames pending.
-        if (android_atomic_dec(&mQueuedFrames) > 1) {
+        if ((queuedBuffer && android_atomic_dec(&mQueuedFrames) > 1)
+                || mSingleBufferMode) {
             mFlinger->signalLayerUpdate();
         }
 
@@ -1417,6 +1615,30 @@
             recomputeVisibleRegions = true;
         }
 
+        mCurrentFrameNumber = mSurfaceFlingerConsumer->getFrameNumber();
+
+        // Remove any sync points corresponding to the buffer which was just
+        // latched
+        {
+            Mutex::Autolock lock(mLocalSyncPointMutex);
+            auto point = mLocalSyncPoints.begin();
+            while (point != mLocalSyncPoints.end()) {
+                if (!(*point)->frameIsAvailable() ||
+                        !(*point)->transactionIsApplied()) {
+                    // This sync point must have been added since we started
+                    // latching. Don't drop it yet.
+                    ++point;
+                    continue;
+                }
+
+                if ((*point)->getFrameNumber() <= mCurrentFrameNumber) {
+                    point = mLocalSyncPoints.erase(point);
+                } else {
+                    ++point;
+                }
+            }
+        }
+
         // FIXME: postedRegion should be dirty & bounds
         Region dirtyRegion(Rect(s.active.w, s.active.h));
 
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index c1e5e9f..d91e94e 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -36,6 +36,8 @@
 
 #include <private/gui/LayerState.h>
 
+#include <list>
+
 #include "FrameTracker.h"
 #include "Client.h"
 #include "MonitoredProducer.h"
@@ -107,9 +109,17 @@
         uint32_t layerStack;
         uint8_t alpha;
         uint8_t flags;
+        uint8_t mask;
         uint8_t reserved[2];
         int32_t sequence; // changes when visible regions can change
         Transform transform;
+        bool modified;
+
+        // If set, defers this state update until the Layer identified by handle
+        // receives a frame with the given frameNumber
+        sp<IBinder> handle;
+        uint64_t frameNumber;
+
         // the transparentRegion hint is a bit special, it's latched only
         // when we receive a buffer -- this is because it's "content"
         // dependent.
@@ -137,6 +147,7 @@
     bool setFlags(uint8_t flags, uint8_t mask);
     bool setCrop(const Rect& crop);
     bool setLayerStack(uint32_t layerStack);
+    void deferTransactionUntil(const sp<IBinder>& handle, uint64_t frameNumber);
 
     // If we have received a new buffer this frame, we will pass its surface
     // damage down to hardware composer. Otherwise, we must send a region with
@@ -152,6 +163,7 @@
     Rect computeBounds(const Region& activeTransparentRegion) const;
     Rect computeBounds() const;
 
+    class Handle;
     sp<IBinder> getHandle();
     sp<IGraphicBufferProducer> getProducer() const;
     const String8& getName() const;
@@ -294,7 +306,8 @@
     /*
      * Returns if a frame is queued.
      */
-    bool hasQueuedFrame() const { return mQueuedFrames > 0 || mSidebandStreamChanged; }
+    bool hasQueuedFrame() const { return mQueuedFrames > 0 ||
+            mSidebandStreamChanged || mSingleBufferMode; }
 
     // -----------------------------------------------------------------------
 
@@ -362,6 +375,61 @@
     // Temporary - Used only for LEGACY camera mode.
     uint32_t getProducerStickyTransform() const;
 
+    // -----------------------------------------------------------------------
+
+    class SyncPoint
+    {
+    public:
+        SyncPoint(uint64_t frameNumber) : mFrameNumber(frameNumber),
+                mFrameIsAvailable(false), mTransactionIsApplied(false) {}
+
+        uint64_t getFrameNumber() const {
+            return mFrameNumber;
+        }
+
+        bool frameIsAvailable() const {
+            return mFrameIsAvailable;
+        }
+
+        void setFrameAvailable() {
+            mFrameIsAvailable = true;
+        }
+
+        bool transactionIsApplied() const {
+            return mTransactionIsApplied;
+        }
+
+        void setTransactionApplied() {
+            mTransactionIsApplied = true;
+        }
+
+    private:
+        const uint64_t mFrameNumber;
+        std::atomic<bool> mFrameIsAvailable;
+        std::atomic<bool> mTransactionIsApplied;
+    };
+
+    // SyncPoints which will be signaled when the correct frame is at the head
+    // of the queue and dropped after the frame has been latched. Protected by
+    // mLocalSyncPointMutex.
+    Mutex mLocalSyncPointMutex;
+    std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
+
+    // SyncPoints which will be signaled and then dropped when the transaction
+    // is applied
+    std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
+
+    uint64_t getHeadFrameNumber() const;
+
+    // Returns false if the relevant frame has already been latched
+    bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
+
+    void pushPendingState();
+    void popPendingState();
+    bool applyPendingStates();
+public:
+    void notifyAvailableFrames();
+private:
 
     // -----------------------------------------------------------------------
 
@@ -378,6 +446,10 @@
     State mDrawingState;
     volatile int32_t mTransactionFlags;
 
+    // Accessed from main thread and binder threads
+    Mutex mPendingStateMutex;
+    Vector<State> mPendingStates;
+
     // thread-safe
     volatile int32_t mQueuedFrames;
     volatile int32_t mSidebandStreamChanged; // used like an atomic boolean
@@ -390,6 +462,7 @@
     uint32_t mCurrentTransform;
     uint32_t mCurrentScalingMode;
     bool mCurrentOpacity;
+    std::atomic<uint64_t> mCurrentFrameNumber;
     bool mRefreshPending;
     bool mFrameLatencyNeeded;
     // Whether filtering is forced on or not
@@ -417,8 +490,10 @@
     mutable Mutex mQueueItemLock;
     Condition mQueueItemCondition;
     Vector<BufferItem> mQueueItems;
-    uint64_t mLastFrameNumberReceived;
+    std::atomic<uint64_t> mLastFrameNumberReceived;
     bool mUpdateTexImageFailed; // This is only modified from the main thread
+
+    bool mSingleBufferMode;
 };
 
 // ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/MessageQueue.cpp b/services/surfaceflinger/MessageQueue.cpp
index 1ad86a6..99efd39 100644
--- a/services/surfaceflinger/MessageQueue.cpp
+++ b/services/surfaceflinger/MessageQueue.cpp
@@ -119,6 +119,7 @@
                 continue;
             case Looper::POLL_ERROR:
                 ALOGE("Looper::POLL_ERROR");
+                continue;
             case Looper::POLL_TIMEOUT:
                 // timeout (should not happen)
                 continue;
diff --git a/services/surfaceflinger/MonitoredProducer.cpp b/services/surfaceflinger/MonitoredProducer.cpp
index fb7af97..efc44ab 100644
--- a/services/surfaceflinger/MonitoredProducer.cpp
+++ b/services/surfaceflinger/MonitoredProducer.cpp
@@ -56,13 +56,18 @@
     return mProducer->requestBuffer(slot, buf);
 }
 
-status_t MonitoredProducer::setBufferCount(int bufferCount) {
-    return mProducer->setBufferCount(bufferCount);
+status_t MonitoredProducer::setMaxDequeuedBufferCount(
+        int maxDequeuedBuffers) {
+    return mProducer->setMaxDequeuedBufferCount(maxDequeuedBuffers);
+}
+
+status_t MonitoredProducer::setAsyncMode(bool async) {
+    return mProducer->setAsyncMode(async);
 }
 
 status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence,
-        bool async, uint32_t w, uint32_t h, PixelFormat format, uint32_t usage) {
-    return mProducer->dequeueBuffer(slot, fence, async, w, h, format, usage);
+        uint32_t w, uint32_t h, PixelFormat format, uint32_t usage) {
+    return mProducer->dequeueBuffer(slot, fence, w, h, format, usage);
 }
 
 status_t MonitoredProducer::detachBuffer(int slot) {
@@ -84,8 +89,8 @@
     return mProducer->queueBuffer(slot, input, output);
 }
 
-void MonitoredProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
-    mProducer->cancelBuffer(slot, fence);
+status_t MonitoredProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
+    return mProducer->cancelBuffer(slot, fence);
 }
 
 int MonitoredProducer::query(int what, int* value) {
@@ -105,9 +110,9 @@
     return mProducer->setSidebandStream(stream);
 }
 
-void MonitoredProducer::allocateBuffers(bool async, uint32_t width,
-        uint32_t height, PixelFormat format, uint32_t usage) {
-    mProducer->allocateBuffers(async, width, height, format, usage);
+void MonitoredProducer::allocateBuffers(uint32_t width, uint32_t height,
+        PixelFormat format, uint32_t usage) {
+    mProducer->allocateBuffers(width, height, format, usage);
 }
 
 status_t MonitoredProducer::allowAllocation(bool allow) {
@@ -122,6 +127,18 @@
     return mProducer->getConsumerName();
 }
 
+uint64_t MonitoredProducer::getNextFrameNumber() const {
+    return mProducer->getNextFrameNumber();
+}
+
+status_t MonitoredProducer::setSingleBufferMode(bool singleBufferMode) {
+    return mProducer->setSingleBufferMode(singleBufferMode);
+}
+
+status_t MonitoredProducer::setDequeueTimeout(nsecs_t timeout) {
+    return mProducer->setDequeueTimeout(timeout);
+}
+
 IBinder* MonitoredProducer::onAsBinder() {
     return IInterface::asBinder(mProducer).get();
 }
diff --git a/services/surfaceflinger/MonitoredProducer.h b/services/surfaceflinger/MonitoredProducer.h
index da95766..aea2e39 100644
--- a/services/surfaceflinger/MonitoredProducer.h
+++ b/services/surfaceflinger/MonitoredProducer.h
@@ -35,9 +35,10 @@
 
     // From IGraphicBufferProducer
     virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
-    virtual status_t setBufferCount(int bufferCount);
-    virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, bool async,
-            uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
+    virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
+    virtual status_t setAsyncMode(bool async);
+    virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w,
+            uint32_t h, PixelFormat format, uint32_t usage);
     virtual status_t detachBuffer(int slot);
     virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
             sp<Fence>* outFence);
@@ -45,18 +46,21 @@
             const sp<GraphicBuffer>& buffer);
     virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
             QueueBufferOutput* output);
-    virtual void cancelBuffer(int slot, const sp<Fence>& fence);
+    virtual status_t cancelBuffer(int slot, const sp<Fence>& fence);
     virtual int query(int what, int* value);
     virtual status_t connect(const sp<IProducerListener>& token, int api,
             bool producerControlledByApp, QueueBufferOutput* output);
     virtual status_t disconnect(int api);
     virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
-    virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
+    virtual void allocateBuffers(uint32_t width, uint32_t height,
             PixelFormat format, uint32_t usage);
     virtual status_t allowAllocation(bool allow);
     virtual status_t setGenerationNumber(uint32_t generationNumber);
     virtual String8 getConsumerName() const override;
+    virtual uint64_t getNextFrameNumber() const override;
+    virtual status_t setDequeueTimeout(nsecs_t timeout) override;
     virtual IBinder* onAsBinder();
+    virtual status_t setSingleBufferMode(bool singleBufferMode);
 
 private:
     sp<IGraphicBufferProducer> mProducer;
diff --git a/services/surfaceflinger/RenderEngine/RenderEngine.cpp b/services/surfaceflinger/RenderEngine/RenderEngine.cpp
index 7cd42e4..27357b9 100644
--- a/services/surfaceflinger/RenderEngine/RenderEngine.cpp
+++ b/services/surfaceflinger/RenderEngine/RenderEngine.cpp
@@ -148,7 +148,7 @@
     return engine;
 }
 
-RenderEngine::RenderEngine() : mEGLContext(EGL_NO_CONTEXT) {
+RenderEngine::RenderEngine() : mEGLConfig(NULL), mEGLContext(EGL_NO_CONTEXT) {
 }
 
 RenderEngine::~RenderEngine() {
@@ -316,7 +316,7 @@
     friend class Adder;
     KeyedVector<Attribute, EGLint> mList;
     struct Attribute {
-        Attribute() {};
+        Attribute() : v(0) {};
         Attribute(EGLint v) : v(v) { }
         EGLint v;
         bool operator < (const Attribute& other) const {
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index fdc3650..1e33847 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -52,6 +52,7 @@
 #include <utils/String8.h>
 #include <utils/String16.h>
 #include <utils/StopWatch.h>
+#include <utils/Timers.h>
 #include <utils/Trace.h>
 
 #include <private/android_filesystem_config.h>
@@ -235,9 +236,8 @@
     sp<BBinder> token = new DisplayToken(this);
 
     Mutex::Autolock _l(mStateLock);
-    DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL);
+    DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL, secure);
     info.displayName = displayName;
-    info.isSecure = secure;
     mCurrentState.displays.add(token, info);
 
     return token;
@@ -266,9 +266,8 @@
     ALOGW_IF(mBuiltinDisplays[type],
             "Overwriting display token for display type %d", type);
     mBuiltinDisplays[type] = new BBinder();
-    DisplayDeviceState info(type);
     // All non-virtual displays are currently considered secure.
-    info.isSecure = true;
+    DisplayDeviceState info(type, true);
     mCurrentState.displays.add(mBuiltinDisplays[type], info);
 }
 
@@ -304,6 +303,10 @@
     // formerly we would just kill the process, but we now ask it to exit so it
     // can choose where to stop the animation.
     property_set("service.bootanim.exit", "1");
+
+    const int LOGTAG_SF_STOP_BOOTANIM = 60110;
+    LOG_EVENT_LONG(LOGTAG_SF_STOP_BOOTANIM,
+                   ns2ms(systemTime(SYSTEM_TIME_MONOTONIC)));
 }
 
 void SurfaceFlinger::deleteTextureAsync(uint32_t texture) {
@@ -1323,6 +1326,11 @@
     const LayerVector& currentLayers(mCurrentState.layersSortedByZ);
     const size_t count = currentLayers.size();
 
+    // Notify all layers of available frames
+    for (size_t i = 0; i < count; ++i) {
+        currentLayers[i]->notifyAvailableFrames();
+    }
+
     /*
      * Traversal of the children
      * (perform the transaction for each of them if needed)
@@ -2233,7 +2241,7 @@
         if (what & layer_state_t::eLayerChanged) {
             // NOTE: index needs to be calculated before we update the state
             ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
-            if (layer->setLayer(s.z)) {
+            if (layer->setLayer(s.z) && idx >= 0) {
                 mCurrentState.layersSortedByZ.removeAt(idx);
                 mCurrentState.layersSortedByZ.add(layer);
                 // we need traversal (state changed)
@@ -2269,7 +2277,7 @@
         if (what & layer_state_t::eLayerStackChanged) {
             // NOTE: index needs to be calculated before we update the state
             ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
-            if (layer->setLayerStack(s.layerStack)) {
+            if (layer->setLayerStack(s.layerStack) && idx >= 0) {
                 mCurrentState.layersSortedByZ.removeAt(idx);
                 mCurrentState.layersSortedByZ.add(layer);
                 // we need traversal (state changed)
@@ -2277,6 +2285,11 @@
                 flags |= eTransactionNeeded|eTraversalNeeded;
             }
         }
+        if (what & layer_state_t::eDeferTransaction) {
+            layer->deferTransactionUntil(s.handle, s.frameNumber);
+            // We don't trigger a traversal here because if no other state is
+            // changed, we don't want this to cause any more work
+        }
     }
     return flags;
 }
@@ -3127,8 +3140,12 @@
     GraphicProducerWrapper(const sp<IGraphicBufferProducer>& impl)
     :   impl(impl),
         looper(new Looper(true)),
+        result(NO_ERROR),
         exitPending(false),
-        exitRequested(false)
+        exitRequested(false),
+        code(0),
+        data(NULL),
+        reply(NULL)
     {}
 
     // Binder thread
@@ -3524,11 +3541,22 @@
 // ---------------------------------------------------------------------------
 
 SurfaceFlinger::DisplayDeviceState::DisplayDeviceState()
-    : type(DisplayDevice::DISPLAY_ID_INVALID), width(0), height(0) {
+    : type(DisplayDevice::DISPLAY_ID_INVALID),
+      layerStack(DisplayDevice::NO_LAYER_STACK),
+      orientation(0),
+      width(0),
+      height(0),
+      isSecure(false) {
 }
 
-SurfaceFlinger::DisplayDeviceState::DisplayDeviceState(DisplayDevice::DisplayType type)
-    : type(type), layerStack(DisplayDevice::NO_LAYER_STACK), orientation(0), width(0), height(0) {
+SurfaceFlinger::DisplayDeviceState::DisplayDeviceState(
+    DisplayDevice::DisplayType type, bool isSecure)
+    : type(type),
+      layerStack(DisplayDevice::NO_LAYER_STACK),
+      orientation(0),
+      width(0),
+      height(0),
+      isSecure(isSecure) {
     viewport.makeInvalid();
     frame.makeInvalid();
 }
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index b3baadd..4e0160a 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -162,7 +162,7 @@
 
     struct DisplayDeviceState {
         DisplayDeviceState();
-        DisplayDeviceState(DisplayDevice::DisplayType type);
+        DisplayDeviceState(DisplayDevice::DisplayType type, bool isSecure);
         bool isValid() const { return type >= 0; }
         bool isMainDisplay() const { return type == DisplayDevice::DISPLAY_PRIMARY; }
         bool isVirtualDisplay() const { return type >= DisplayDevice::DISPLAY_VIRTUAL; }
diff --git a/services/surfaceflinger/SurfaceFlingerConsumer.cpp b/services/surfaceflinger/SurfaceFlingerConsumer.cpp
index ed1f31b..5722fb4 100644
--- a/services/surfaceflinger/SurfaceFlingerConsumer.cpp
+++ b/services/surfaceflinger/SurfaceFlingerConsumer.cpp
@@ -32,7 +32,8 @@
 // ---------------------------------------------------------------------------
 
 status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter,
-        const DispSync& dispSync, uint64_t maxFrameNumber)
+        const DispSync& dispSync, bool* singleBufferMode, bool* queuedBuffer,
+        uint64_t maxFrameNumber)
 {
     ATRACE_CALL();
     ALOGV("updateTexImage");
@@ -68,16 +69,23 @@
         return err;
     }
 
-
     // We call the rejecter here, in case the caller has a reason to
     // not accept this buffer.  This is used by SurfaceFlinger to
     // reject buffers which have the wrong size
-    int buf = item.mBuf;
-    if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) {
-        releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR);
+    int slot = item.mSlot;
+    if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) {
+        releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer, EGL_NO_SYNC_KHR);
         return BUFFER_REJECTED;
     }
 
+    if (singleBufferMode) {
+        *singleBufferMode = item.mSingleBufferMode;
+    }
+
+    if (queuedBuffer) {
+        *queuedBuffer = item.mQueuedBuffer;
+    }
+
     // Release the previous buffer.
     err = updateAndReleaseLocked(item);
     if (err != NO_ERROR) {
diff --git a/services/surfaceflinger/SurfaceFlingerConsumer.h b/services/surfaceflinger/SurfaceFlingerConsumer.h
index 779e5b7..207c243 100644
--- a/services/surfaceflinger/SurfaceFlingerConsumer.h
+++ b/services/surfaceflinger/SurfaceFlingerConsumer.h
@@ -57,6 +57,7 @@
     // this does not guarantee that the buffer has been bound to the GL
     // texture.
     status_t updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync,
+            bool* singleBufferMode, bool* queuedBuffer,
             uint64_t maxFrameNumber = 0);
 
     // See GLConsumer::bindTextureImageLocked().
diff --git a/services/surfaceflinger/main_surfaceflinger.cpp b/services/surfaceflinger/main_surfaceflinger.cpp
index ca81aaa..4cd7aeb 100644
--- a/services/surfaceflinger/main_surfaceflinger.cpp
+++ b/services/surfaceflinger/main_surfaceflinger.cpp
@@ -42,6 +42,13 @@
 
     set_sched_policy(0, SP_FOREGROUND);
 
+#ifdef ENABLE_CPUSETS
+    // Put most SurfaceFlinger threads in the system-background cpuset
+    // Keeps us from unnecessarily using big cores
+    // Do this after the binder thread pool init
+    set_cpuset_policy(0, SP_SYSTEM);
+#endif
+
     // initialize before clients can connect
     flinger->init();
 
diff --git a/services/surfaceflinger/surfaceflinger.rc b/services/surfaceflinger/surfaceflinger.rc
index 1d6e20f..2b4ea2a 100644
--- a/services/surfaceflinger/surfaceflinger.rc
+++ b/services/surfaceflinger/surfaceflinger.rc
@@ -3,4 +3,4 @@
     user system
     group graphics drmrpc readproc
     onrestart restart zygote
-    writepid /dev/cpuset/system-background/tasks /sys/fs/cgroup/stune/foreground/tasks
+    writepid /sys/fs/cgroup/stune/foreground/tasks
diff --git a/services/surfaceflinger/tests/Transaction_test.cpp b/services/surfaceflinger/tests/Transaction_test.cpp
index dcde512..ee4ad4e 100644
--- a/services/surfaceflinger/tests/Transaction_test.cpp
+++ b/services/surfaceflinger/tests/Transaction_test.cpp
@@ -24,10 +24,13 @@
 #include <gui/Surface.h>
 #include <gui/SurfaceComposerClient.h>
 #include <private/gui/ComposerService.h>
+#include <private/gui/LayerState.h>
 
 #include <utils/String8.h>
 #include <ui/DisplayInfo.h>
 
+#include <math.h>
+
 namespace android {
 
 // Fill an RGBA_8888 formatted surface with a single color.
@@ -38,8 +41,8 @@
     ASSERT_TRUE(s != NULL);
     ASSERT_EQ(NO_ERROR, s->lock(&outBuffer, NULL));
     uint8_t* img = reinterpret_cast<uint8_t*>(outBuffer.bits);
-    for (uint32_t y = 0; y < outBuffer.height; y++) {
-        for (uint32_t x = 0; x < outBuffer.width; x++) {
+    for (int y = 0; y < outBuffer.height; y++) {
+        for (int x = 0; x < outBuffer.width; x++) {
             uint8_t* pixel = img + (4 * (y*outBuffer.stride + x));
             pixel[0] = r;
             pixel[1] = g;
@@ -76,7 +79,7 @@
             String8 err(String8::format("pixel @ (%3d, %3d): "
                     "expected [%3d, %3d, %3d], got [%3d, %3d, %3d]",
                     x, y, r, g, b, pixel[0], pixel[1], pixel[2]));
-            EXPECT_EQ(String8(), err);
+            EXPECT_EQ(String8(), err) << err.string();
         }
     }
 
@@ -134,6 +137,8 @@
 
         SurfaceComposerClient::openGlobalTransaction();
 
+        mComposerClient->setDisplayLayerStack(display, 0);
+
         ASSERT_EQ(NO_ERROR, mBGSurfaceControl->setLayer(INT_MAX-2));
         ASSERT_EQ(NO_ERROR, mBGSurfaceControl->show());
 
@@ -249,4 +254,184 @@
     }
 }
 
+TEST_F(LayerUpdateTest, LayerCropWorks) {
+    sp<ScreenCapture> sc;
+    {
+        SCOPED_TRACE("before crop");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75, 195,  63,  63);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+
+    SurfaceComposerClient::openGlobalTransaction();
+    Rect cropRect(16, 16, 32, 32);
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setCrop(cropRect));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+    {
+        // This should crop the foreground surface.
+        SCOPED_TRACE("after crop");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75,  63,  63, 195);
+        sc->checkPixel( 95,  80, 195,  63,  63);
+        sc->checkPixel( 80,  95, 195,  63,  63);
+        sc->checkPixel( 96,  96,  63,  63, 195);
+    }
+}
+
+TEST_F(LayerUpdateTest, LayerSetLayerWorks) {
+    sp<ScreenCapture> sc;
+    {
+        SCOPED_TRACE("before setLayer");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75, 195,  63,  63);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+
+    SurfaceComposerClient::openGlobalTransaction();
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setLayer(INT_MAX - 3));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+    {
+        // This should hide the foreground surface beneath the background.
+        SCOPED_TRACE("after setLayer");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75,  63,  63, 195);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+}
+
+TEST_F(LayerUpdateTest, LayerShowHideWorks) {
+    sp<ScreenCapture> sc;
+    {
+        SCOPED_TRACE("before hide");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75, 195,  63,  63);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+
+    SurfaceComposerClient::openGlobalTransaction();
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->hide());
+    SurfaceComposerClient::closeGlobalTransaction(true);
+    {
+        // This should hide the foreground surface.
+        SCOPED_TRACE("after hide, before show");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75,  63,  63, 195);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+
+    SurfaceComposerClient::openGlobalTransaction();
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->show());
+    SurfaceComposerClient::closeGlobalTransaction(true);
+    {
+        // This should show the foreground surface.
+        SCOPED_TRACE("after show");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75, 195,  63,  63);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+}
+
+TEST_F(LayerUpdateTest, LayerSetAlphaWorks) {
+    sp<ScreenCapture> sc;
+    {
+        SCOPED_TRACE("before setAlpha");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75, 195,  63,  63);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+
+    SurfaceComposerClient::openGlobalTransaction();
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setAlpha(0.75f));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+    {
+        // This should set foreground to be 75% opaque.
+        SCOPED_TRACE("after setAlpha");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75, 162,  63,  96);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+}
+
+TEST_F(LayerUpdateTest, LayerSetLayerStackWorks) {
+    sp<ScreenCapture> sc;
+    {
+        SCOPED_TRACE("before setLayerStack");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75, 195,  63,  63);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+
+    SurfaceComposerClient::openGlobalTransaction();
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setLayerStack(1));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+    {
+        // This should hide the foreground surface since it goes to a different
+        // layer stack.
+        SCOPED_TRACE("after setLayerStack");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75,  63,  63, 195);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+}
+
+TEST_F(LayerUpdateTest, LayerSetFlagsWorks) {
+    sp<ScreenCapture> sc;
+    {
+        SCOPED_TRACE("before setFlags");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75, 195,  63,  63);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+
+    SurfaceComposerClient::openGlobalTransaction();
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setFlags(
+            layer_state_t::eLayerHidden, layer_state_t::eLayerHidden));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+    {
+        // This should hide the foreground surface
+        SCOPED_TRACE("after setFlags");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 75,  75,  63,  63, 195);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+}
+
+TEST_F(LayerUpdateTest, LayerSetMatrixWorks) {
+    sp<ScreenCapture> sc;
+    {
+        SCOPED_TRACE("before setMatrix");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 91,  96, 195,  63,  63);
+        sc->checkPixel( 96, 101, 195,  63,  63);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+
+    SurfaceComposerClient::openGlobalTransaction();
+    ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setMatrix(M_SQRT1_2, M_SQRT1_2,
+            -M_SQRT1_2, M_SQRT1_2));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+    {
+        SCOPED_TRACE("after setMatrix");
+        ScreenCapture::captureScreen(&sc);
+        sc->checkPixel( 24,  24,  63,  63, 195);
+        sc->checkPixel( 91,  96, 195,  63,  63);
+        sc->checkPixel( 96,  91,  63,  63, 195);
+        sc->checkPixel(145, 145,  63,  63, 195);
+    }
+}
+
 }
diff --git a/services/surfaceflinger/tests/resize/Android.mk b/services/surfaceflinger/tests/resize/Android.mk
deleted file mode 100644
index d81679e..0000000
--- a/services/surfaceflinger/tests/resize/Android.mk
+++ /dev/null
@@ -1,17 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
-	resize.cpp
-
-LOCAL_SHARED_LIBRARIES := \
-	libcutils \
-	libutils \
-    libui \
-    libgui
-
-LOCAL_MODULE:= test-resize
-
-LOCAL_MODULE_TAGS := tests
-
-include $(BUILD_EXECUTABLE)
diff --git a/services/surfaceflinger/tests/resize/resize.cpp b/services/surfaceflinger/tests/resize/resize.cpp
deleted file mode 100644
index 8b051e8..0000000
--- a/services/surfaceflinger/tests/resize/resize.cpp
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <cutils/memory.h>
-
-#include <utils/Log.h>
-
-#include <binder/IPCThreadState.h>
-#include <binder/ProcessState.h>
-#include <binder/IServiceManager.h>
-
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-
-using namespace android;
-
-namespace android {
-
-int main(int argc, char** argv)
-{
-    // set up the thread-pool
-    sp<ProcessState> proc(ProcessState::self());
-    ProcessState::self()->startThreadPool();
-
-    // create a client to surfaceflinger
-    sp<SurfaceComposerClient> client = new SurfaceComposerClient();
-    
-    sp<SurfaceControl> surfaceControl = client->createSurface(String8("resize"),
-            160, 240, PIXEL_FORMAT_RGB_565, 0);
-
-    sp<Surface> surface = surfaceControl->getSurface();
-
-    SurfaceComposerClient::openGlobalTransaction();
-    surfaceControl->setLayer(100000);
-    SurfaceComposerClient::closeGlobalTransaction();
-
-    ANativeWindow_Buffer outBuffer;
-    surface->lock(&outBuffer, NULL);
-    ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format);
-    android_memset16((uint16_t*)outBuffer.bits, 0xF800, bpr*outBuffer.height);
-    surface->unlockAndPost();
-
-    surface->lock(&outBuffer);
-    android_memset16((uint16_t*)outBuffer.bits, 0x07E0, bpr*outBuffer.height);
-    surface->unlockAndPost();
-
-    SurfaceComposerClient::openGlobalTransaction();
-    surfaceControl->setSize(320, 240);
-    SurfaceComposerClient::closeGlobalTransaction();
-
-    
-    IPCThreadState::self()->joinThreadPool();
-    
-    return 0;
-}
diff --git a/services/surfaceflinger/tests/screencap/Android.mk b/services/surfaceflinger/tests/screencap/Android.mk
deleted file mode 100644
index 5cdd1a8..0000000
--- a/services/surfaceflinger/tests/screencap/Android.mk
+++ /dev/null
@@ -1,26 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
-	screencap.cpp
-
-LOCAL_SHARED_LIBRARIES := \
-	libcutils \
-	libutils \
-	libbinder \
-	libskia \
-    libui \
-    libgui
-
-LOCAL_MODULE:= test-screencap
-
-LOCAL_MODULE_TAGS := tests
-
-LOCAL_C_INCLUDES += \
-	external/skia/include/core \
-	external/skia/include/effects \
-	external/skia/include/images \
-	external/skia/src/ports \
-	external/skia/include/utils
-
-include $(BUILD_EXECUTABLE)
diff --git a/services/surfaceflinger/tests/screencap/screencap.cpp b/services/surfaceflinger/tests/screencap/screencap.cpp
deleted file mode 100644
index f842fc3..0000000
--- a/services/surfaceflinger/tests/screencap/screencap.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <utils/Log.h>
-
-#include <binder/IPCThreadState.h>
-#include <binder/ProcessState.h>
-#include <binder/IServiceManager.h>
-
-#include <binder/IMemory.h>
-#include <gui/ISurfaceComposer.h>
-
-#include <SkImageEncoder.h>
-#include <SkBitmap.h>
-
-using namespace android;
-
-int main(int argc, char** argv)
-{
-    if (argc != 2) {
-        printf("usage: %s path\n", argv[0]);
-        exit(0);
-    }
-
-    const String16 name("SurfaceFlinger");
-    sp<ISurfaceComposer> composer;
-    getService(name, &composer);
-
-    sp<IMemoryHeap> heap;
-    uint32_t w, h;
-    PixelFormat f;
-    sp<IBinder> display(composer->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
-    status_t err = composer->captureScreen(display, &heap, &w, &h, &f, 0, 0);
-    if (err != NO_ERROR) {
-        fprintf(stderr, "screen capture failed: %s\n", strerror(-err));
-        exit(0);
-    }
-
-    printf("screen capture success: w=%u, h=%u, pixels=%p\n",
-            w, h, heap->getBase());
-
-    printf("saving file as PNG in %s ...\n", argv[1]);
-
-    SkBitmap b;
-    b.setConfig(SkBitmap::kARGB_8888_Config, w, h);
-    b.setPixels(heap->getBase());
-    SkImageEncoder::EncodeFile(argv[1], b,
-            SkImageEncoder::kPNG_Type, SkImageEncoder::kDefaultQuality);
-
-    return 0;
-}
diff --git a/services/surfaceflinger/tests/transform/Android.mk b/services/surfaceflinger/tests/transform/Android.mk
deleted file mode 100644
index 6219dae..0000000
--- a/services/surfaceflinger/tests/transform/Android.mk
+++ /dev/null
@@ -1,19 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
-	TransformTest.cpp \
-	../../Transform.cpp
-
-LOCAL_SHARED_LIBRARIES := \
-	libcutils \
-	libutils \
-	libui \
-
-LOCAL_MODULE:= test-transform
-
-LOCAL_MODULE_TAGS := tests
-
-LOCAL_C_INCLUDES += ../..
-
-include $(BUILD_EXECUTABLE)
diff --git a/services/surfaceflinger/tests/transform/TransformTest.cpp b/services/surfaceflinger/tests/transform/TransformTest.cpp
deleted file mode 100644
index e112c4e..0000000
--- a/services/surfaceflinger/tests/transform/TransformTest.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <utils/Errors.h>
-#include "../../Transform.h"
-
-using namespace android;
-
-int main(int argc, char **argv)
-{
-    Transform tr90(Transform::ROT_90);
-    Transform trFH(Transform::FLIP_H);
-    Transform trFV(Transform::FLIP_V);
-
-    Transform tr90FH(Transform::ROT_90 | Transform::FLIP_H);
-    Transform tr90FV(Transform::ROT_90 | Transform::FLIP_V);
-
-    tr90.dump("tr90");
-    trFH.dump("trFH");
-    trFV.dump("trFV");
-
-    tr90FH.dump("tr90FH");
-    tr90FV.dump("tr90FV");
-
-    (trFH*tr90).dump("trFH*tr90");
-    (trFV*tr90).dump("trFV*tr90");
-
-    (tr90*trFH).dump("tr90*trFH");
-    (tr90*trFV).dump("tr90*trFV");
-
-    return 0;
-}
diff --git a/vulkan/.clang-format b/vulkan/.clang-format
new file mode 100644
index 0000000..563cd9a
--- /dev/null
+++ b/vulkan/.clang-format
@@ -0,0 +1,2 @@
+BasedOnStyle: Chromium
+IndentWidth: 4
diff --git a/vulkan/Android.mk b/vulkan/Android.mk
new file mode 100644
index 0000000..d125673
--- /dev/null
+++ b/vulkan/Android.mk
@@ -0,0 +1 @@
+include $(call all-named-subdir-makefiles, libvulkan nulldrv tools)
diff --git a/vulkan/api/platform.api b/vulkan/api/platform.api
new file mode 100644
index 0000000..980722d
--- /dev/null
+++ b/vulkan/api/platform.api
@@ -0,0 +1,49 @@
+// Copyright (c) 2015 The Khronos Group Inc.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and/or associated documentation files (the
+// "Materials"), to deal in the Materials without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Materials, and to
+// permit persons to whom the Materials are furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Materials.
+//
+// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+// MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+
+// Platform types, as defined or included in vk_platform.h
+
+type u64 size_t
+
+// VK_USE_PLATFORM_XLIB_KHR
+@internal class Display {}
+@internal class Window {}
+@internal type u64 VisualID
+
+// VK_USE_PLATFORM_XCB_KHR
+@internal class xcb_connection_t {}
+@internal type u32 xcb_window_t
+@internal type u32 xcb_visualid_t
+
+// VK_USE_PLATFORM_WAYLAND_KHR
+@internal class wl_display {}
+@internal class wl_surface {}
+
+// VK_USE_PLATFORM_MIR_KHR
+@internal class MirConnection {}
+@internal class MirSurface {}
+
+// VK_USE_PLATFORM_ANDROID_KHR
+@internal class ANativeWindow {}
+
+// VK_USE_PLATFORM_WIN32_KHR
+@internal type void* HINSTANCE
+@internal type void* HWND
diff --git a/vulkan/api/templates/asciidoc.tmpl b/vulkan/api/templates/asciidoc.tmpl
new file mode 100644
index 0000000..3009e19
--- /dev/null
+++ b/vulkan/api/templates/asciidoc.tmpl
@@ -0,0 +1,151 @@
+{{Include "vulkan_common.tmpl"}}
+{{if not (Global "AsciiDocPath")}}{{Global "AsciiDocPath" "../../doc/specs/vulkan/"}}{{end}}
+{{$ | Macro "AsciiDoc.Main"}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  AsciiDoc generation main entry point.
+-------------------------------------------------------------------------------
+*/}}
+{{define "AsciiDoc.Main"}}
+  {{$docPath := Global "AsciiDocPath"}}
+
+  {{/* Generate AsciiDoc files for API enums and bitfields (flags). */}}
+  {{range $e := $.Enums}}
+    {{if not $e.IsBitfield}}
+      {{$filename := print $docPath "enums/" (Macro "EnumName" $e) ".txt"}}
+      {{Macro "AsciiDoc.Write" "Code" (Macro "AsciiDoc.Enum" $e) "File" $filename}}
+    {{else}}
+      {{$filename := print $docPath "flags/" (Macro "EnumName" $e) ".txt"}}
+      {{Macro "AsciiDoc.Write" "Code" (Macro "AsciiDoc.Flag" $e) "File" $filename}}
+    {{end}}
+  {{end}}
+
+  {{/* Generate AsciiDoc files for API commands (protos). */}}
+  {{range $f := (AllCommands $)}}
+    {{if not (GetAnnotation $f "pfn")}}
+      {{$filename := print $docPath "protos/" $f.Name ".txt"}}
+      {{Macro "AsciiDoc.Write" "Code" (Macro "AsciiDoc.Proto" $f) "File" $filename}}
+    {{end}}
+  {{end}}
+
+  {{/* Generate AsciiDoc files for API structs. */}}
+  {{range $c := $.Classes}}
+    {{if not (GetAnnotation $c "internal")}}
+      {{$filename := print $docPath "structs/" $c.Name ".txt"}}
+      {{Macro "AsciiDoc.Write" "Code" (Macro "AsciiDoc.Struct" $c) "File" $filename}}
+    {{end}}
+  {{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the AsciiDoc contents for the specified API enum.
+-------------------------------------------------------------------------------
+*/}}
+{{define "AsciiDoc.Enum"}}
+  {{AssertType $ "Enum"}}
+
+  {{Macro "Docs" $.Docs}}
+  typedef enum {
+    {{range $i, $e := $.Entries}}
+      {{Macro "EnumEntry" $e}} = {{AsSigned $e.Value}}, {{Macro "Docs" $e.Docs}}
+    {{end}}
+  ¶
+    {{$name := Macro "EnumName" $ | TrimRight "ABCDEFGHIJKLMNOQRSTUVWXYZ" | SplitPascalCase | Upper | JoinWith "_"}}
+    {{$first := Macro "EnumFirstEntry" $}}
+    {{$last  := Macro "EnumLastEntry" $}}
+    {{$name}}_BEGIN_RANGE = {{$first}},
+    {{$name}}_END_RANGE = {{$last}},
+    {{$name}}_NUM = ({{$last}} - {{$first}} + 1),
+    {{$name}}_MAX_ENUM = 0x7FFFFFFF
+  } {{Macro "EnumName" $}};
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the AsciiDoc contents for the specified API bitfield.
+-------------------------------------------------------------------------------
+*/}}
+{{define "AsciiDoc.Flag"}}
+  {{AssertType $ "Enum"}}
+
+  {{Macro "Docs" $.Docs}}
+  typedef VkFlags {{Macro "EnumName" $}};
+  {{if $.Entries}}
+  typedef enum {
+  {{range $e := $.Entries}}
+    {{Macro "BitfieldEntryName" $e}} = {{printf "%#.8x" $e.Value}}, {{Macro "Docs" $e.Docs}}
+  {{end}}
+  } {{Macro "EnumName" $ | TrimRight "s"}}Bits;
+  {{end}}
+{{end}}
+
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the AsciiDoc contents for the specified API class.
+-------------------------------------------------------------------------------
+*/}}
+{{define "AsciiDoc.Struct"}}
+  {{AssertType $ "Class"}}
+
+  {{Macro "Docs" $.Docs}}
+  typedef {{if GetAnnotation $ "union"}}union{{else}}struct{{end}} {
+    {{range $f := $.Fields}}
+      {{Node "Type" $f}} {{$f.Name}}{{Macro "ArrayPostfix" (TypeOf $f)}}; {{Macro "Docs" $f.Docs}}
+    {{end}}
+  } {{Macro "StructName" $}};
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the AsciiDoc contents for the specified API function.
+-------------------------------------------------------------------------------
+*/}}
+{{define "AsciiDoc.Proto"}}
+  {{AssertType $ "Function"}}
+
+  {{Macro "Docs" $.Docs}}
+  {{Node "Type" $.Return}} VKAPI {{Macro "FunctionName" $}}({{Macro "Parameters" $}});
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Wraps the specified Code in AsciiDoc source tags then writes to the specified File.
+-------------------------------------------------------------------------------
+*/}}
+{{define "AsciiDoc.Write"}}
+  {{AssertType $.Code "string"}}
+  {{AssertType $.File "string"}}
+
+  {{$code := $.Code | Format (Global "clang-format")}}
+  {{JoinWith "\n" (Macro "AsciiDoc.Header") $code (Macro "AsciiDoc.Footer") ""| Write $.File}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits an AsciiDoc source header.
+-------------------------------------------------------------------------------
+*/}}
+{{define "AsciiDoc.Header"}}
+[source,{basebackend@docbook:c++:cpp}]
+------------------------------------------------------------------------------
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits an AsciiDoc source footer.
+-------------------------------------------------------------------------------
+*/}}
+{{define "AsciiDoc.Footer"}}
+------------------------------------------------------------------------------
+{{end}}
diff --git a/vulkan/api/templates/vk_xml.tmpl b/vulkan/api/templates/vk_xml.tmpl
new file mode 100644
index 0000000..893bde7
--- /dev/null
+++ b/vulkan/api/templates/vk_xml.tmpl
@@ -0,0 +1,435 @@
+{{Include "vulkan_common.tmpl"}}
+{{Macro "DefineGlobals" $}}
+{{$ | Macro "vk.xml" | Reflow 4 | Write "vk.xml"}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Entry point
+-------------------------------------------------------------------------------
+*/}}
+{{define "vk.xml"}}
+<?xml version="1.0" encoding="UTF-8"?>
+<registry>
+    »<comment>«
+Copyright (c) 2015 The Khronos Group Inc.

+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and/or associated documentation files (the
+"Materials"), to deal in the Materials without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Materials, and to
+permit persons to whom the Materials are furnished to do so, subject to
+the following conditions:

+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Materials.

+THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.

+------------------------------------------------------------------------

+This file, vk.xml, is the Vulkan API Registry.»
+    </comment>

+    <!-- SECTION: Vulkan type definitions -->
+    <types>»
+        <type name="vk_platform" category="include">#include "vk_platform.h"</type>

+        <type category="define">#define <name>VK_MAKE_VERSION</name>(major, minor, patch) \
+    «((major &lt;&lt; 22) | (minor &lt;&lt; 12) | patch)</type>»

+        <type category="define">// Vulkan API version supported by this file««
+#define <name>VK_API_VERSION</name> <type>VK_MAKE_VERSION</type>({{Global "VERSION_MAJOR"}}, {{Global "VERSION_MINOR"}}, {{Global "VERSION_PATCH"}})</type>

+        »»<type category="define">««
+#if (_MSC_VER &gt;= 1800 || __cplusplus &gt;= 201103L)
+#define <name>VK_NONDISP_HANDLE_OPERATOR_BOOL</name>() explicit operator bool() const { return handle != 0; }
+#else
+#define VK_NONDISP_HANDLE_OPERATOR_BOOL()
+«#endif
+      »»»</type>

+      <type category="define">«««
+#define <name>VK_DEFINE_HANDLE</name>(obj) typedef struct obj##_T* obj;</type>
+      »»»<type category="define">«««
+#if defined(__cplusplus)
+    »»#if (_MSC_VER &gt;= 1800 || __cplusplus &gt;= 201103L)
+        »// The bool operator only works if there are no implicit conversions from an obj to
+        // a bool-compatible type, which can then be used to unintentionally violate type safety.
+        // C++11 and above supports the "explicit" keyword on conversion operators to stop this
+        // from happening. Otherwise users of C++ below C++11 won't get direct access to evaluating
+        // the object handle as a bool in expressions like:
+        //     if (obj) vkDestroy(obj);
+        #define VK_NONDISP_HANDLE_OPERATOR_BOOL() explicit operator bool() const { return handle != 0; }
+        #define VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
+            explicit obj(uint64_t x) : handle(x) { } \
+            obj(decltype(nullptr)) : handle(0) { }
+    «#else»
+        #define VK_NONDISP_HANDLE_OPERATOR_BOOL()
+        #define VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
+            obj(uint64_t x) : handle(x) { }
+    «#endif
+    #define <name>VK_DEFINE_NONDISP_HANDLE</name>(obj) \»
+        struct obj { \
+            obj() { } \
+            VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
+            obj&amp; operator =(uint64_t x) { handle = x; return *this; } \
+            bool operator==(const obj&amp; other) const { return handle == other.handle; } \
+            bool operator!=(const obj&amp; other) const { return handle != other.handle; } \
+            bool operator!() const { return !handle; } \
+            VK_NONDISP_HANDLE_OPERATOR_BOOL() \
+            uint64_t handle; \
+        };
+««#else
+    »#define VK_DEFINE_NONDISP_HANDLE(obj) typedef struct obj##_T { uint64_t handle; } obj;«
+#endif
+        »»</type>

+        <type category="define">
+#if defined(__cplusplus) &amp;&amp; ((defined(_MSC_VER) &amp;&amp; _MSC_VER &gt;= 1800) || __cplusplus &gt;= 201103L)
+    »#define <name>VK_NULL_HANDLE</name> nullptr
+«#else
+    »#define VK_NULL_HANDLE 0
+«#endif
+        »»</type>

+        <type requires="vk_platform" name="VkDeviceSize"/>
+        <type requires="vk_platform" name="VkSampleMask"/>
+        <type requires="vk_platform" name="VkFlags"/>
+        <!-- Basic C types, pulled in via vk_platform.h -->
+        <type requires="vk_platform" name="char"/>
+        <type requires="vk_platform" name="float"/>
+        <type requires="vk_platform" name="VkBool32"/>
+        <type requires="vk_platform" name="uint8_t"/>
+        <type requires="vk_platform" name="uint32_t"/>
+        <type requires="vk_platform" name="uint64_t"/>
+        <type requires="vk_platform" name="int32_t"/>
+        <type requires="vk_platform" name="size_t"/>
+        <!-- Bitfield types -->
+        {{range $e := $.Enums}}
+          {{if $e.IsBitfield}}
+            {{$bits := print (Macro "EnumName" $e | TrimRight "s") "Bits"}}
+            <type{{if $e.Entries}} requires="{{$bits}}"{{end}} category="bitmask">typedef <type>VkFlags</type> <name>{{$e.Name}}</name>;</type>§
+            {{if $e.Entries}}{{Macro "XML.Docs" $e.Docs}}
+            {{else}}{{Macro "XML.Docs" (Strings $e.Docs "(no bits yet)")}}
+            {{end}}
+          {{end}}
+        {{end}}

+        <!-- Types which can be void pointers or class pointers, selected at compile time -->
+        {{range $i, $p := $.Pseudonyms}}
+          {{     if (GetAnnotation $p "dispatchHandle")}}
+            {{if Global "VK_DEFINE_HANDLE_TYPE_DEFINED"}}
+              <type category="handle">VK_DEFINE_HANDLE(<name>{{$p.Name}}</name>)</type>
+            {{else}}
+              {{Global "VK_DEFINE_HANDLE_TYPE_DEFINED" "YES"}}
+              <type category="handle"><type>VK_DEFINE_HANDLE</type>(<name>{{$p.Name}}</name>)</type>
+            {{end}}
+          {{else if (GetAnnotation $p "nonDispatchHandle")}}
+            {{if Global "VK_DEFINE_NONDISP_HANDLE_TYPE_DEFINED"}}
+              <type category="handle">VK_DEFINE_NONDISP_HANDLE(<name>{{$p.Name}}</name>)</type>
+            {{else}}
+              {{Global "VK_DEFINE_NONDISP_HANDLE_TYPE_DEFINED" "YES"}}
+              <type category="handle"><type>VK_DEFINE_NONDISP_HANDLE</type>(<name>{{$p.Name}}</name>)</type>
+            {{end}}
+          {{end}}
+        {{end}}

+        <!-- Types generated from corresponding <enums> tags below -->
+        {{range $e := SortBy $.Enums "EnumName"}}
+          {{if and $e.Entries (not (GetAnnotation $e "internal"))}}
+            {{if $e.IsBitfield}}
+              <type name="{{Macro "EnumName" $e | TrimRight "s"}}Bits" category="enum"/>
+            {{else}}
+              <type name="{{$e.Name}}" category="enum"/>
+            {{end}}
+          {{end}}
+        {{end}}

+        <!-- The PFN_vk*Function types are used by VkAllocCallbacks below -->
+        <type>typedef void* (VKAPI *<name>PFN_vkAllocFunction</name>)(«
+          void*                           pUserData,
+          size_t                          size,
+          size_t                          alignment,
+          <type>VkSystemAllocType</type>               allocType);</type>»
+        <type>typedef void (VKAPI *<name>PFN_vkFreeFunction</name>)(«
+          void*                           pUserData,
+          void*                           pMem);</type>»

+        <!-- The PFN_vkVoidFunction type are used by VkGet*ProcAddr below -->
+        <type>typedef void (VKAPI *<name>PFN_vkVoidFunction</name>)(void);</type>

+        <!-- Struct types -->
+        {{range $c := $.Classes}}
+          {{if not (GetAnnotation $c "internal")}}
+            {{Macro "Struct" $c}}
+          {{end}}
+        {{end}}
+    «</types>

+    <!-- SECTION: Vulkan enumerant (token) definitions. -->

+    <enums namespace="VK" comment="Misc. hardcoded constants - not an enumerated type">»
+            <!-- This is part of the header boilerplate -->
+      {{range $d := $.Definitions}}
+        {{if HasPrefix $d.Name "VK_"}}
+        <enum value="{{$d.Expression}}"        name="{{$d.Name}}"/>{{Macro "XML.Docs" $d.Docs}}
+        {{end}}
+      {{end}}
+        <enum value="1000.0f"  name="VK_LOD_CLAMP_NONE"/>
+        <enum value="(-0U)" name="VK_REMAINING_MIP_LEVELS"/>
+        <enum value="(~0U)" name="VK_REMAINING_ARRAY_LAYERS"/>
+        <enum value="(_0ULL)" name="VK_WHOLE_SIZE"/>
+        <enum value="(~0U)" name="VK_ATTACHMENT_UNUSED"/>
+        <enum value="(~0U)" name="VK_QUEUE_FAMILY_IGNORED"/>
+        <enum value="(~0U)" name="VK_SUBPASS_EXTERNAL"/>
+    «</enums>

+    <!-- Unlike OpenGL, most tokens in Vulkan are actual typed enumerants in»
+         their own numeric namespaces. The "name" attribute is the C enum
+         type name, and is pulled in from a <type> definition above
+         (slightly clunky, but retains the type / enum distinction). "type"
+         attributes of "enum" or "bitmask" indicate that these values should
+         be generated inside an appropriate definition. -->«

+    {{range $e := $.Enums}}
+      {{if not (or $e.IsBitfield (GetAnnotation $e "internal"))}}
+        {{Macro "XML.Enum" $e}}
+      {{end}}
+    {{end}}

+    <!-- Flags -->
+    {{range $e := $.Enums}}
+      {{if $e.IsBitfield}}
+        {{Macro "XML.Bitfield" $e}}
+      {{end}}
+    {{end}}

+    <!-- SECTION: Vulkan command definitions -->
+    <commands namespace="vk">»
+    {{range $f := AllCommands $}}
+      {{if not (GetAnnotation $f "pfn")}}
+        {{Macro "XML.Function" $f}}
+      {{end}}
+    {{end}}
+    «</commands>

+    <!-- SECTION: Vulkan API interface definitions -->
+    <feature api="vulkan" name="VK_VERSION_1_0" number="1.0">»
+        <require comment="Header boilerplate">»
+            <type name="vk_platform"/>
+        «</require>
+        <require comment="API version">»
+            <type name="VK_API_VERSION"/>
+        «</require>
+        <require comment="API constants">»
+            <enum name="VK_LOD_CLAMP_NONE"/>
+            <enum name="VK_REMAINING_MIP_LEVELS"/>
+            <enum name="VK_REMAINING_ARRAY_LAYERS"/>
+            <enum name="VK_WHOLE_SIZE"/>
+            <enum name="VK_ATTACHMENT_UNUSED"/>
+            <enum name="VK_TRUE"/>
+            <enum name="VK_FALSE"/>
+        «</require>
+        <require comment="All functions (TODO: split by type)">»
+        {{range $f := AllCommands $}}
+          {{if not (GetAnnotation $f "pfn")}}
+          <command name="{{$f.Name}}"/>
+          {{end}}
+        {{end}}
+        </require>
+        «<require comment="Types not directly used by the API">»
+            <!-- Include <type name="typename"/> here for e.g. structs that»
+                 are not parameter types of commands, but still need to be
+                 defined in the API.
+             «-->
+            <type name="VkBufferMemoryBarrier"/>
+            <type name="VkDispatchIndirectCmd"/>
+            <type name="VkDrawIndexedIndirectCmd"/>
+            <type name="VkDrawIndirectCmd"/>
+            <type name="VkImageMemoryBarrier"/>
+            <type name="VkMemoryBarrier"/>
+        «</require>
+    «</feature>

+    <!-- SECTION: Vulkan extension interface definitions (none yet) -->
+«</registry>
+{{end}}
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C declaration for the specified bitfield.
+-------------------------------------------------------------------------------
+*/}}
+{{define "XML.Bitfield"}}
+  {{AssertType $ "Enum"}}
+
+  {{if $.Entries}}
+  <enums namespace="VK" name="{{Macro "EnumName" $ | TrimRight "s"}}Bits" type="bitmask">»
+  {{range $e := $.Entries}}
+    {{$pos := Bitpos $e.Value}}
+    <enum §
+      {{if gt $pos -1}} bitpos="{{$pos}}"    §
+      {{else}}value="{{if $e.Value}}{{printf "0x%.8X" $e.Value}}{{else}}0{{end}}"    §
+      {{end}}name="{{Macro "BitfieldEntryName" $e}}" §
+      {{if $d := $e.Docs}} comment="{{$d | JoinWith "  "}}"{{end}}/>
+  {{end}}
+  «</enums>
+  {{end}}
+
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C declaration for the specified enum.
+-------------------------------------------------------------------------------
+*/}}
+{{define "XML.Enum"}}
+  {{AssertType $ "Enum"}}
+
+  <enums namespace="VK" name="{{Macro "EnumName" $}}" type="enum" §
+         expand="{{Macro "EnumName" $ | SplitPascalCase | Upper | JoinWith "_"}}"{{if $.Docs}} comment="{{$.Docs | JoinWith "  "}}"{{end}}>»
+  {{range $i, $e := $.Entries}}
+    <enum value="{{AsSigned $e.Value}}"     name="{{Macro "BitfieldEntryName" $e}}"{{if $e.Docs}} comment="{{$e.Docs | JoinWith "  "}}"{{end}}/>
+  {{end}}
+  {{if $lu := GetAnnotation $ "lastUnused"}}
+    <unused start="{{index $lu.Arguments 0}}"/>
+  {{end}}
+  «</enums>
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C declaration for the specified class.
+-------------------------------------------------------------------------------
+*/}}
+{{define "Struct"}}
+  {{AssertType $ "Class"}}
+
+  <type category="{{Macro "StructType" $}}" name="{{Macro "StructName" $}}"{{if $.Docs}} comment="{{$.Docs | JoinWith "  "}}"{{end}}>»
+    {{range $f := $.Fields}}
+    <member>{{Node "XML.Type" $f}}        <name>{{$f.Name}}</name>{{Macro "XML.ArrayPostfix" $f}}</member>{{Macro "XML.Docs" $f.Docs}}
+    {{end}}
+  «</type>
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits either 'struct' or 'union' for the specified class.
+-------------------------------------------------------------------------------
+*/}}
+{{define "StructType"}}
+  {{AssertType $ "Class"}}
+
+  {{if GetAnnotation $ "union"}}union{{else}}struct{{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C function pointer typedef declaration for the specified command.
+-------------------------------------------------------------------------------
+*/}}
+{{define "XML.Function"}}
+  {{AssertType $ "Function"}}
+
+    {{$ts := GetAnnotation $ "threadSafety"}}
+    <command{{if $ts}} threadsafe="{{index $ts.Arguments 0}}"{{end}}>»
+        <proto>{{Node "XML.Type" $.Return}} <name>{{$.Name}}</name></proto>
+        {{range $p := $.CallParameters}}
+          <param>{{Node "XML.Type" $p}} <name>{{$p.Name}}{{Macro "ArrayPostfix" $p}}</name></param>
+        {{end}}
+    «</command>
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the XML translation for the specified documentation block (string array).
+-------------------------------------------------------------------------------
+*/}}
+{{define "XML.Docs"}}
+  {{if $}} <!-- {{JoinWith "  " $ | Replace "<" "" | Replace ">" ""}} -->{{end}}
+{{end}}
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C translation for the specified type.
+-------------------------------------------------------------------------------
+*/}}
+{{define "XML.Type.Class"      }}<type>{{Macro "StructName" $.Type}}</type>{{end}}
+{{define "XML.Type.Pseudonym"  }}<type>{{$.Type.Name}}</type>{{end}}
+{{define "XML.Type.Enum"       }}<type>{{$.Type.Name}}</type>{{end}}
+{{define "XML.Type.StaticArray"}}{{Node "XML.Type" $.Type.ValueType}}{{end}}
+{{define "XML.Type.Pointer"    }}{{if $.Type.Const}}{{Node "XML.ConstType" $.Type.To}}{{else}}{{Node "XML.Type" $.Type.To}}{{end}}*{{end}}
+{{define "XML.Type.Slice"      }}<type>{{Node "XML.Type" $.Type.To}}</type>*{{end}}
+{{define "XML.Type#s8"         }}<type>int8_t</type>{{end}}
+{{define "XML.Type#u8"         }}<type>uint8_t</type>{{end}}
+{{define "XML.Type#s16"        }}<type>int16_t</type>{{end}}
+{{define "XML.Type#u16"        }}<type>uint16_t</type>{{end}}
+{{define "XML.Type#s32"        }}<type>int32_t</type>{{end}}
+{{define "XML.Type#u32"        }}<type>uint32_t</type>{{end}}
+{{define "XML.Type#f32"        }}<type>float</type>{{end}}
+{{define "XML.Type#s64"        }}<type>int64_t</type>{{end}}
+{{define "XML.Type#u64"        }}<type>uint64_t</type>{{end}}
+{{define "XML.Type#f64"        }}<type>double</type>{{end}}
+{{define "XML.Type#char"       }}<type>char</type>{{end}}
+{{define "XML.Type#void"       }}void{{end}}
+
+{{define "XML.ConstType_Default"}}const {{Node "XML.Type" $.Type}}{{end}}
+{{define "XML.ConstType.Pointer"}}{{Node "XML.Type" $.Type}} const{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits a C type and name for the given parameter
+-------------------------------------------------------------------------------
+*/}}
+{{define "XML.Parameter"}}
+  {{AssertType $ "Parameter"}}
+
+  <type>{{Macro "ParameterType" $}}</type> <name>{{$.Name}}{{Macro "ArrayPostfix" $}}</name>
+{{end}}
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits a comma-separated list of C type-name paired parameters for the given
+  command.
+-------------------------------------------------------------------------------
+*/}}
+{{define "XML.Parameters"}}
+  {{AssertType $ "Function"}}
+
+  {{ForEach $.CallParameters "XML.Parameter" | JoinWith ", "}}
+  {{if not $.CallParameters}}<type>void</type>{{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the fixed-size-array postfix for pseudonym types annotated with @array
+-------------------------------------------------------------------------------
+*/}}
+{{define "XML.ArrayPostfix"}}{{Node "XML.ArrayPostfix" $}}{{end}}
+{{define "XML.ArrayPostfix.StaticArray"}}[{{Node "XML.NamedValue" $.Type.SizeExpr}}]{{end}}
+{{define "XML.ArrayPostfix_Default"}}{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the value of the given constant, or the <enum> tagged name if existant.
+-------------------------------------------------------------------------------
+*/}}
+{{define "XML.NamedValue.Definition"}}<enum>{{$.Node.Name}}</enum>{{end}}
+{{define "XML.NamedValue.EnumEntry"}}<enum>{{$.Node.Name}}</enum>{{end}}
+{{define "XML.NamedValue_Default"}}{{$.Node}}{{end}}
diff --git a/vulkan/api/templates/vulkan_common.tmpl b/vulkan/api/templates/vulkan_common.tmpl
new file mode 100644
index 0000000..f694c56
--- /dev/null
+++ b/vulkan/api/templates/vulkan_common.tmpl
@@ -0,0 +1,223 @@
+{{$clang_style := "{BasedOnStyle: Google, AccessModifierOffset: -4, ColumnLimit: 200, ContinuationIndentWidth: 8, IndentWidth: 4, AlignOperands: true, CommentPragmas: '.*'}"}}
+{{Global "clang-format" (Strings "clang-format" "-style" $clang_style)}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C translation for the specified type.
+-------------------------------------------------------------------------------
+*/}}
+{{define "Type.Class"      }}{{if GetAnnotation $.Type "internal"}}struct {{end}}{{Macro "StructName" $.Type}}{{end}}
+{{define "Type.Pseudonym"  }}{{$.Type.Name}}{{end}}
+{{define "Type.Enum"       }}{{$.Type.Name}}{{end}}
+{{define "Type.StaticArray"}}{{Node "Type" $.Type.ValueType}}{{end}}
+{{define "Type.Pointer"    }}{{if $.Type.Const}}{{Node "ConstType" $.Type.To}}{{else}}{{Node "Type" $.Type.To}}{{end}}*{{end}}
+{{define "Type.Slice"      }}{{Log "%T %+v" $.Node $.Node}}{{Node "Type" $.Type.To}}*{{end}}
+{{define "Type#bool"       }}bool{{end}}
+{{define "Type#int"        }}int{{end}}
+{{define "Type#uint"       }}unsigned int{{end}}
+{{define "Type#s8"         }}int8_t{{end}}
+{{define "Type#u8"         }}uint8_t{{end}}
+{{define "Type#s16"        }}int16_t{{end}}
+{{define "Type#u16"        }}uint16_t{{end}}
+{{define "Type#s32"        }}int32_t{{end}}
+{{define "Type#u32"        }}uint32_t{{end}}
+{{define "Type#f32"        }}float{{end}}
+{{define "Type#s64"        }}int64_t{{end}}
+{{define "Type#u64"        }}uint64_t{{end}}
+{{define "Type#f64"        }}double{{end}}
+{{define "Type#void"       }}void{{end}}
+{{define "Type#char"       }}char{{end}}
+
+{{define "ConstType_Default"}}const {{Node "Type" $.Type}}{{end}}
+{{define "ConstType.Pointer"}}{{Node "Type" $.Type}} const{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C translation for the specified documentation block (string array).
+-------------------------------------------------------------------------------
+*/}}
+{{define "Docs"}}
+  {{if $}}// {{$ | JoinWith "\n// "}}{{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the name of a bitfield entry.
+-------------------------------------------------------------------------------
+*/}}
+{{define "BitfieldEntryName"}}
+  {{AssertType $ "EnumEntry"}}
+
+  {{Macro "EnumEntry" $}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the name of an enum type.
+-------------------------------------------------------------------------------
+*/}}
+{{define "EnumName"}}{{AssertType $ "Enum"}}{{$.Name}}{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the name of an enum entry.
+-------------------------------------------------------------------------------
+*/}}
+{{define "EnumEntry"}}
+  {{AssertType $.Owner "Enum"}}
+  {{AssertType $.Name "string"}}
+
+  {{$.Name}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the name of the first entry of an enum.
+-------------------------------------------------------------------------------
+*/}}
+{{define "EnumFirstEntry"}}
+  {{AssertType $ "Enum"}}
+
+  {{range $i, $e := $.Entries}}
+    {{if not $i}}{{$e.Name}}{{end}}
+  {{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the name of the last entry of an enum.
+-------------------------------------------------------------------------------
+*/}}{{define "EnumLastEntry"}}
+  {{AssertType $ "Enum"}}
+
+  {{range $i, $e := $.Entries}}
+    {{if not (HasMore $i $.Entries)}}{{$e.Name}}{{end}}
+  {{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the name of a struct (class) type.
+-------------------------------------------------------------------------------
+*/}}
+{{define "StructName"}}{{AssertType $ "Class"}}{{$.Name}}{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the name of a function.
+-------------------------------------------------------------------------------
+*/}}
+{{define "FunctionName"}}{{AssertType $ "Function"}}{{$.Name}}{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the fixed-size-array postfix for pseudonym types annotated with @array
+-------------------------------------------------------------------------------
+*/}}
+{{define "ArrayPostfix"}}{{Node "ArrayPostfix" $}}{{end}}
+{{define "ArrayPostfix.StaticArray"}}[{{$.Type.Size}}]{{end}}
+{{define "ArrayPostfix_Default"}}{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits a C type and name for the given parameter
+-------------------------------------------------------------------------------
+*/}}
+{{define "Parameter"}}
+  {{AssertType $ "Parameter"}}
+
+  {{if GetAnnotation $ "readonly"}}const {{end}}{{Macro "ParameterType" $}} {{$.Name}}{{Macro "ArrayPostfix" $}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits a C name for the given parameter
+-------------------------------------------------------------------------------
+*/}}
+{{define "ParameterName"}}
+  {{AssertType $ "Parameter"}}
+
+  {{$.Name}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits a C type for the given parameter
+-------------------------------------------------------------------------------
+*/}}
+{{define "ParameterType"}}{{AssertType $ "Parameter"}}{{Node "Type" $}}{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits a comma-separated list of C type-name paired parameters for the given
+  command.
+-------------------------------------------------------------------------------
+*/}}
+{{define "Parameters"}}
+  {{AssertType $ "Function"}}
+
+  {{ForEach $.CallParameters "Parameter" | JoinWith ", "}}
+  {{if not $.CallParameters}}void{{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C function pointer name for the specified command.
+-------------------------------------------------------------------------------
+*/}}
+{{define "FunctionPtrName"}}
+  {{AssertType $ "Function"}}
+
+  PFN_{{$.Name}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Parses const variables as text Globals.
+-------------------------------------------------------------------------------
+*/}}
+{{define "DefineGlobals"}}
+  {{AssertType $ "API"}}
+
+  {{range $d := $.Definitions}}
+    {{Global $d.Name $d.Expression}}
+  {{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Given a function, return "Global", "Instance", or "Device" depending on which
+  dispatch table the function belongs to.
+-------------------------------------------------------------------------------
+*/}}
+{{define "Vtbl#VkInstance"      }}Instance{{end}}
+{{define "Vtbl#VkPhysicalDevice"}}Instance{{end}}
+{{define "Vtbl#VkDevice"        }}Device{{end}}
+{{define "Vtbl#VkQueue"         }}Device{{end}}
+{{define "Vtbl#VkCommandBuffer" }}Device{{end}}
+{{define "Vtbl_Default"         }}Global{{end}}
+{{define "Vtbl"}}
+  {{AssertType $ "Function"}}
+
+  {{if gt (len $.CallParameters) 0}}
+    {{Node "Vtbl" (index $.CallParameters 0)}}
+  {{else}}Global
+  {{end}}
+{{end}}
diff --git a/vulkan/api/templates/vulkan_h.tmpl b/vulkan/api/templates/vulkan_h.tmpl
new file mode 100644
index 0000000..b2a77ec
--- /dev/null
+++ b/vulkan/api/templates/vulkan_h.tmpl
@@ -0,0 +1,291 @@
+{{Include "vulkan_common.tmpl"}}
+{{Macro "DefineGlobals" $}}
+{{$ | Macro "vulkan.h" | Format (Global "clang-format") | Write "../include/vulkan.h"}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Entry point
+-------------------------------------------------------------------------------
+*/}}
+{{define "vulkan.h"}}
+#ifndef __vulkan_h_
+#define __vulkan_h_ 1

+#ifdef __cplusplus
+extern "C" {
+#endif

+/*
+** Copyright (c) 2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/

+/*
+** This header is generated from the Khronos Vulkan API Registry.
+**
+*/

+#define VK_VERSION_1_0 1
+#include "vk_platform.h"

+#define VK_MAKE_VERSION(major, minor, patch) ((major << 22) | (minor << 12) | patch)

+// Vulkan API version supported by this file
+#define VK_API_VERSION \
+    VK_MAKE_VERSION({{Global "VERSION_MAJOR"}}, {{Global "VERSION_MINOR"}}, {{Global "VERSION_PATCH"}})

+#if defined(__cplusplus) && ((defined(_MSC_VER) && _MSC_VER >= 1800 || __cplusplus >= 201103L)
+    #define VK_NULL_HANDLE nullptr
+#else
+    #define VK_NULL_HANDLE 0
+#endif

+#define VK_DEFINE_HANDLE(obj) typedef struct obj##_T* obj;

+#if defined(__cplusplus)
+#if ((defined(_MSC_VER) && _MSC_VER >= 1800 || __cplusplus >= 201103L)
+// The bool operator only works if there are no implicit conversions from an obj to
+// a bool-compatible type, which can then be used to unintentionally violate type safety.
+// C++11 and above supports the "explicit" keyword on conversion operators to stop this
+// from happening. Otherwise users of C++ below C++11 won't get direct access to evaluating
+// the object handle as a bool in expressions like:
+//     if (obj) vkDestroy(obj);
+#define VK_NONDISP_HANDLE_OPERATOR_BOOL() \
+    explicit operator bool() const { return handle != 0; }
+#define VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
+    explicit obj(uint64_t x) : handle(x) { } \
+    obj(decltype(nullptr)) : handle(0) { }
+#else
+#define VK_NONDISP_HANDLE_OPERATOR_BOOL()
+#define VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
+    obj(uint64_t x) : handle(x) { }
+#endif
+#define VK_DEFINE_NONDISP_HANDLE(obj)                                              \
+    struct obj {                                                                   \
+        obj() : handle(0) { }                                                      \
+        VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj)                             \
+        obj& operator=(uint64_t x) {                                               \
+            handle = x;                                                            \
+            return *this;                                                          \
+        }                                                                          \
+        bool operator==(const obj& other) const { return handle == other.handle; } \
+        bool operator!=(const obj& other) const { return handle != other.handle; } \
+        bool operator!() const { return !handle; }                                 \
+        VK_NONDISP_HANDLE_OPERATOR_BOOL()                                          \
+        uint64_t handle;                                                           \
+    };
+#else
+#define VK_DEFINE_NONDISP_HANDLE(obj) \
+    typedef struct obj##_T { uint64_t handle; } obj;
+#endif

+#define VK_LOD_CLAMP_NONE         1000.0f
+#define VK_REMAINING_MIP_LEVELS   (~0U)
+#define VK_REMAINING_ARRAY_LAYERS (~0U)
+#define VK_WHOLE_SIZE             (~0ULL)
+#define VK_ATTACHMENT_UNUSED      (~0U)
+define VK_QUEUE_FAMILY_IGNORED    (~0U)
+define VK_SUBPASS_EXTERNAL        (~0U)
+{{range $d := $.Definitions}}
+  {{if HasPrefix $d.Name "VK_"}}#define {{$d.Name}}  {{$d.Expression}}{{end}}
+{{end}}

+{{range $i, $p := $.Pseudonyms}}
+  {{if GetAnnotation $p "dispatchHandle"}}VK_DEFINE_HANDLE({{$p.Name}})
+  {{else if GetAnnotation $p "nonDispatchHandle"}}VK_DEFINE_NONDISP_HANDLE({{$p.Name}})
+  {{end}}
+{{end}}

+// ------------------------------------------------------------------------------------------------
+// Enumerations

+  {{range $e := $.Enums}}
+    {{if not $e.IsBitfield}}
+      {{Macro "Enum" $e}}
+    {{end}}
+  {{end}}

+// ------------------------------------------------------------------------------------------------
+// Flags

+  {{range $e := $.Enums}}
+    {{if $e.IsBitfield}}
+      {{Macro "Bitfield" $e}}
+    {{end}}
+  {{end}}

+// ------------------------------------------------------------------------------------------------
+// Vulkan structures

+  {{/* Function pointers */}}
+  {{range $f := AllCommands $}}
+    {{if GetAnnotation $f "pfn"}}
+      {{Macro "FunctionTypedef" $f}}
+    {{end}}
+  {{end}}

+  {{range $c := $.Classes}}
+    {{if not (GetAnnotation $c "internal")}}
+      {{Macro "Struct" $c}}
+    {{end}}
+  {{end}}

+// ------------------------------------------------------------------------------------------------
+// API functions

+  {{range $f := AllCommands $}}
+    {{if not (GetAnnotation $f "pfn")}}
+      {{Macro "FunctionTypedef" $f}}
+    {{end}}
+  {{end}}

+#ifdef VK_NO_PROTOTYPES

+  {{range $f := AllCommands $}}
+    {{if not (GetAnnotation $f "pfn")}}
+      {{Macro "FunctionDecl" $f}}
+    {{end}}
+  {{end}}

+#endif

+#ifdef __cplusplus
+}
+#endif

+#endif
+{{end}}
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C declaration for the specified bitfield.
+-------------------------------------------------------------------------------
+*/}}
+{{define "Bitfield"}}
+  {{AssertType $ "Enum"}}
+
+  {{Macro "Docs" $.Docs}}
+  typedef VkFlags {{Macro "EnumName" $}};
+  {{if $.Entries}}
+  typedef enum {
+  {{range $b := $.Entries}}
+    {{Macro "BitfieldEntryName" $b}} = {{printf "0x%.8X" $b.Value}}, {{Macro "Docs" $b.Docs}}
+  {{end}}
+  } {{Macro "EnumName" $ | TrimRight "s"}}Bits;
+  {{end}}
+  ¶
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C declaration for the specified enum.
+-------------------------------------------------------------------------------
+*/}}
+{{define "Enum"}}
+  {{AssertType $ "Enum"}}
+
+  {{Macro "Docs" $.Docs}}
+  typedef enum {
+    {{range $i, $e := $.Entries}}
+      {{Macro "EnumEntry" $e}} = {{printf "0x%.8X" $e.Value}}, {{Macro "Docs" $e.Docs}}
+    {{end}}
+  ¶
+    {{$name  := Macro "EnumName" $ | TrimRight "ABCDEFGHIJKLMNOQRSTUVWXYZ" | SplitPascalCase | Upper | JoinWith "_"}}
+    {{if GetAnnotation $ "enumMaxOnly"}}
+      VK_MAX_ENUM({{$name | SplitOn "VK_"}})
+    {{else}}
+      {{$first := Macro "EnumFirstEntry" $ | SplitOn $name | TrimLeft "_"}}
+      {{$last  := Macro "EnumLastEntry" $  | SplitOn $name | TrimLeft "_"}}
+      VK_ENUM_RANGE({{$name | SplitOn "VK_"}}, {{$first}}, {{$last}})
+    {{end}}
+  } {{Macro "EnumName" $}};
+  ¶
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C declaration for the specified class.
+-------------------------------------------------------------------------------
+*/}}
+{{define "Struct"}}
+  {{AssertType $ "Class"}}
+
+  {{Macro "Docs" $.Docs}}
+  typedef {{Macro "StructType" $}} {
+    {{ForEach $.Fields "Field" | JoinWith "\n"}}
+  } {{Macro "StructName" $}};
+  ¶
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C declaration for the specified class field.
+-------------------------------------------------------------------------------
+*/}}
+{{define "Field"}}
+  {{AssertType $ "Field"}}
+
+  {{Node "Type" $}} {{$.Name}}§
+  {{Macro "ArrayPostfix" (TypeOf $)}}; {{Macro "Docs" $.Docs}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits either 'struct' or 'union' for the specified class.
+-------------------------------------------------------------------------------
+*/}}
+{{define "StructType"}}
+  {{AssertType $ "Class"}}
+
+  {{if GetAnnotation $ "union"}}union{{else}}struct{{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C function pointer typedef declaration for the specified command.
+-------------------------------------------------------------------------------
+*/}}
+{{define "FunctionTypedef"}}
+  {{AssertType $ "Function"}}
+
+  typedef {{Node "Type" $.Return}} (VKAPI* {{Macro "FunctionPtrName" $}})({{Macro "Parameters" $}});
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits the C function declaration for the specified command.
+-------------------------------------------------------------------------------
+*/}}
+{{define "FunctionDecl"}}
+  {{AssertType $ "Function"}}
+
+  {{if not (GetAnnotation $ "fptr")}}
+    {{Macro "Docs" $.Docs}}
+    {{Node "Type" $.Return}} VKAPI {{Macro "FunctionName" $}}({{Macro "Parameters" $}});
+  {{end}}
+{{end}}
diff --git a/vulkan/api/vulkan.api b/vulkan/api/vulkan.api
new file mode 100644
index 0000000..9b1e684
--- /dev/null
+++ b/vulkan/api/vulkan.api
@@ -0,0 +1,5488 @@
+// Copyright (c) 2015 The Khronos Group Inc.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and/or associated documentation files (the
+// "Materials"), to deal in the Materials without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Materials, and to
+// permit persons to whom the Materials are furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Materials.
+//
+// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+// MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+
+import platform "platform.api"
+
+///////////////
+// Constants //
+///////////////
+
+// API version (major.minor.patch)
+define VERSION_MAJOR 1
+define VERSION_MINOR 0
+define VERSION_PATCH 2
+
+// API limits
+define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256
+define VK_UUID_SIZE                     16
+define VK_MAX_EXTENSION_NAME_SIZE       256
+define VK_MAX_DESCRIPTION_SIZE          256
+define VK_MAX_MEMORY_TYPES              32
+define VK_MAX_MEMORY_HEAPS              16    /// The maximum number of unique memory heaps, each of which supporting 1 or more memory types.
+
+// API keywords
+define VK_TRUE        1
+define VK_FALSE       0
+
+// API keyword, but needs special handling by some templates
+define NULL_HANDLE 0
+
+@extension("VK_KHR_surface") define VK_KHR_SURFACE_SPEC_VERSION                 25
+@extension("VK_KHR_surface") define VK_KHR_SURFACE_EXTENSION_NAME               "VK_KHR_surface"
+
+@extension("VK_KHR_swapchain") define VK_KHR_SWAPCHAIN_SPEC_VERSION             67
+@extension("VK_KHR_swapchain") define VK_KHR_SWAPCHAIN_EXTENSION_NAME           "VK_KHR_swapchain"
+
+@extension("VK_KHR_display") define VK_KHR_DISPLAY_SPEC_VERSION                 21
+@extension("VK_KHR_display") define VK_KHR_DISPLAY_EXTENSION_NAME               "VK_KHR_display"
+
+@extension("VK_KHR_display_swapchain") define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION     9
+@extension("VK_KHR_display_swapchain") define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME   "VK_KHR_display_swapchain"
+
+@extension("VK_KHR_xlib_surface") define VK_KHR_XLIB_SURFACE_SPEC_VERSION       6
+@extension("VK_KHR_xlib_surface") define VK_KHR_XLIB_SURFACE_NAME               "VK_KHR_xlib_surface"
+
+@extension("VK_KHR_xcb_surface") define VK_KHR_XCB_SURFACE_SPEC_VERSION         6
+@extension("VK_KHR_xcb_surface") define VK_KHR_XCB_SURFACE_NAME                 "VK_KHR_xcb_surface"
+
+@extension("VK_KHR_wayland_surface") define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 5
+@extension("VK_KHR_wayland_surface") define VK_KHR_WAYLAND_SURFACE_NAME         "VK_KHR_wayland_surface"
+
+@extension("VK_KHR_mir_surface") define VK_KHR_MIR_SURFACE_SPEC_VERSION         4
+@extension("VK_KHR_mir_surface") define VK_KHR_MIR_SURFACE_NAME                 "VK_KHR_mir_surface"
+
+@extension("VK_KHR_android_surface") define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6
+@extension("VK_KHR_android_surface") define VK_KHR_ANDROID_SURFACE_NAME         "VK_KHR_android_surface"
+
+@extension("VK_KHR_win32_surface") define VK_KHR_WIN32_SURFACE_SPEC_VERSION     5
+@extension("VK_KHR_win32_surface") define VK_KHR_WIN32_SURFACE_NAME             "VK_KHR_win32_surface"
+
+@extension("VK_EXT_debug_report") define VK_EXT_DEBUG_REPORT_SPEC_VERSION       2
+@extension("VK_EXT_debug_report") define VK_EXT_DEBUG_REPORT_NAME               "VK_EXT_debug_report"
+
+
+/////////////
+//  Types  //
+/////////////
+
+type u32 VkBool32
+type u32 VkFlags
+type u64 VkDeviceSize
+type u32 VkSampleMask
+
+/// Dispatchable handle types.
+@dispatchHandle type u64 VkInstance
+@dispatchHandle type u64 VkPhysicalDevice
+@dispatchHandle type u64 VkDevice
+@dispatchHandle type u64 VkQueue
+@dispatchHandle type u64 VkCommandBuffer
+
+/// Non dispatchable handle types.
+@nonDispatchHandle type u64 VkDeviceMemory
+@nonDispatchHandle type u64 VkCommandPool
+@nonDispatchHandle type u64 VkBuffer
+@nonDispatchHandle type u64 VkBufferView
+@nonDispatchHandle type u64 VkImage
+@nonDispatchHandle type u64 VkImageView
+@nonDispatchHandle type u64 VkShaderModule
+@nonDispatchHandle type u64 VkPipeline
+@nonDispatchHandle type u64 VkPipelineLayout
+@nonDispatchHandle type u64 VkSampler
+@nonDispatchHandle type u64 VkDescriptorSet
+@nonDispatchHandle type u64 VkDescriptorSetLayout
+@nonDispatchHandle type u64 VkDescriptorPool
+@nonDispatchHandle type u64 VkFence
+@nonDispatchHandle type u64 VkSemaphore
+@nonDispatchHandle type u64 VkEvent
+@nonDispatchHandle type u64 VkQueryPool
+@nonDispatchHandle type u64 VkFramebuffer
+@nonDispatchHandle type u64 VkRenderPass
+@nonDispatchHandle type u64 VkPipelineCache
+
+@extension("VK_KHR_surface")    @nonDispatchHandle type u64 VkSurfaceKHR
+
+@extension("VK_KHR_swapchain")  @nonDispatchHandle type u64 VkSwapchainKHR
+
+@extension("VK_KHR_display")    @nonDispatchHandle type u64 VkDisplayKHR
+@extension("VK_KHR_display")    @nonDispatchHandle type u64 VkDisplayModeKHR
+
+@extension("VK_EXT_debug_report") @nonDispatchHandle type u64 VkDebugReportCallbackEXT
+
+
+/////////////
+//  Enums  //
+/////////////
+
+enum VkImageLayout {
+    VK_IMAGE_LAYOUT_UNDEFINED                               = 0x00000000,   /// Implicit layout an image is when its contents are undefined due to various reasons (e.g. right after creation)
+    VK_IMAGE_LAYOUT_GENERAL                                 = 0x00000001,   /// General layout when image can be used for any kind of access
+    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL                = 0x00000002,   /// Optimal layout when image is only used for color attachment read/write
+    VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL        = 0x00000003,   /// Optimal layout when image is only used for depth/stencil attachment read/write
+    VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL         = 0x00000004,   /// Optimal layout when image is used for read only depth/stencil attachment and shader access
+    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL                = 0x00000005,   /// Optimal layout when image is used for read only shader access
+    VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL                    = 0x00000006,   /// Optimal layout when image is used only as source of transfer operations
+    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL                    = 0x00000007,   /// Optimal layout when image is used only as destination of transfer operations
+    VK_IMAGE_LAYOUT_PREINITIALIZED                          = 0x00000008,   /// Initial layout used when the data is populated by the CPU
+
+    //@extension("VK_KHR_swapchain")
+    VK_IMAGE_LAYOUT_PRESENT_SRC_KHR                         = 1000001002,
+}
+
+enum VkAttachmentLoadOp {
+    VK_ATTACHMENT_LOAD_OP_LOAD                              = 0x00000000,
+    VK_ATTACHMENT_LOAD_OP_CLEAR                             = 0x00000001,
+    VK_ATTACHMENT_LOAD_OP_DONT_CARE                         = 0x00000002,
+}
+
+enum VkAttachmentStoreOp {
+    VK_ATTACHMENT_STORE_OP_STORE                            = 0x00000000,
+    VK_ATTACHMENT_STORE_OP_DONT_CARE                        = 0x00000001,
+}
+
+enum VkImageType {
+    VK_IMAGE_TYPE_1D                                        = 0x00000000,
+    VK_IMAGE_TYPE_2D                                        = 0x00000001,
+    VK_IMAGE_TYPE_3D                                        = 0x00000002,
+}
+
+enum VkImageTiling {
+    VK_IMAGE_TILING_OPTIMAL                                 = 0x00000000,
+    VK_IMAGE_TILING_LINEAR                                  = 0x00000001,
+}
+
+enum VkImageViewType {
+    VK_IMAGE_VIEW_TYPE_1D                                   = 0x00000000,
+    VK_IMAGE_VIEW_TYPE_2D                                   = 0x00000001,
+    VK_IMAGE_VIEW_TYPE_3D                                   = 0x00000002,
+    VK_IMAGE_VIEW_TYPE_CUBE                                 = 0x00000003,
+    VK_IMAGE_VIEW_TYPE_1D_ARRAY                             = 0x00000004,
+    VK_IMAGE_VIEW_TYPE_2D_ARRAY                             = 0x00000005,
+    VK_IMAGE_VIEW_TYPE_CUBE_ARRAY                           = 0x00000006,
+}
+
+enum VkCommandBufferLevel {
+    VK_COMMAND_BUFFER_LEVEL_PRIMARY                         = 0x00000000,
+    VK_COMMAND_BUFFER_LEVEL_SECONDARY                       = 0x00000001,
+}
+
+enum VkComponentSwizzle {
+    VK_COMPONENT_SWIZZLE_IDENTITY                           = 0x00000000,
+    VK_COMPONENT_SWIZZLE_ZERO                               = 0x00000001,
+    VK_COMPONENT_SWIZZLE_ONE                                = 0x00000002,
+    VK_COMPONENT_SWIZZLE_R                                  = 0x00000003,
+    VK_COMPONENT_SWIZZLE_G                                  = 0x00000004,
+    VK_COMPONENT_SWIZZLE_B                                  = 0x00000005,
+    VK_COMPONENT_SWIZZLE_A                                  = 0x00000006,
+}
+
+enum VkDescriptorType {
+    VK_DESCRIPTOR_TYPE_SAMPLER                              = 0x00000000,
+    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER               = 0x00000001,
+    VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE                        = 0x00000002,
+    VK_DESCRIPTOR_TYPE_STORAGE_IMAGE                        = 0x00000003,
+    VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER                 = 0x00000004,
+    VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER                 = 0x00000005,
+    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER                       = 0x00000006,
+    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER                       = 0x00000007,
+    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC               = 0x00000008,
+    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC               = 0x00000009,
+    VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT                     = 0x0000000a,
+}
+
+enum VkQueryType {
+    VK_QUERY_TYPE_OCCLUSION                                 = 0x00000000,
+    VK_QUERY_TYPE_PIPELINE_STATISTICS                       = 0x00000001, /// Optional
+    VK_QUERY_TYPE_TIMESTAMP                                 = 0x00000002,
+}
+
+enum VkBorderColor {
+    VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK                 = 0x00000000,
+    VK_BORDER_COLOR_INT_TRANSPARENT_BLACK                   = 0x00000001,
+    VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK                      = 0x00000002,
+    VK_BORDER_COLOR_INT_OPAQUE_BLACK                        = 0x00000003,
+    VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE                      = 0x00000004,
+    VK_BORDER_COLOR_INT_OPAQUE_WHITE                        = 0x00000005,
+}
+
+enum VkPipelineBindPoint {
+    VK_PIPELINE_BIND_POINT_GRAPHICS                         = 0x00000000,
+    VK_PIPELINE_BIND_POINT_COMPUTE                          = 0x00000001,
+}
+
+enum VkPrimitiveTopology {
+    VK_PRIMITIVE_TOPOLOGY_POINT_LIST                        = 0x00000000,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST                         = 0x00000001,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP                        = 0x00000002,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST                     = 0x00000003,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP                    = 0x00000004,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN                      = 0x00000005,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY          = 0x00000006,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY         = 0x00000007,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY      = 0x00000008,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY     = 0x00000009,
+    VK_PRIMITIVE_TOPOLOGY_PATCH_LIST                        = 0x0000000a,
+}
+
+enum VkSharingMode {
+    VK_SHARING_MODE_EXCLUSIVE                               = 0x00000000,
+    VK_SHARING_MODE_CONCURRENT                              = 0x00000001,
+}
+
+enum VkIndexType {
+    VK_INDEX_TYPE_UINT16                                    = 0x00000000,
+    VK_INDEX_TYPE_UINT32                                    = 0x00000001,
+}
+
+enum VkFilter {
+    VK_FILTER_NEAREST                                       = 0x00000000,
+    VK_FILTER_LINEAR                                        = 0x00000001,
+}
+
+enum VkSamplerMipmapMode {
+    VK_SAMPLER_MIPMAP_MODE_NEAREST                          = 0x00000001,   /// Choose nearest mip level
+    VK_SAMPLER_MIPMAP_MODE_LINEAR                           = 0x00000002,   /// Linear filter between mip levels
+}
+
+enum VkSamplerAddressMode {
+    VK_SAMPLER_ADDRESS_MODE_REPEAT                          = 0x00000000,
+    VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT                 = 0x00000001,
+    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE                   = 0x00000002,
+    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER                 = 0x00000003,
+    VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE            = 0x00000004,
+}
+
+enum VkCompareOp {
+    VK_COMPARE_OP_NEVER                                     = 0x00000000,
+    VK_COMPARE_OP_LESS                                      = 0x00000001,
+    VK_COMPARE_OP_EQUAL                                     = 0x00000002,
+    VK_COMPARE_OP_LESS_OR_EQUAL                             = 0x00000003,
+    VK_COMPARE_OP_GREATER                                   = 0x00000004,
+    VK_COMPARE_OP_NOT_EQUAL                                 = 0x00000005,
+    VK_COMPARE_OP_GREATER_OR_EQUAL                          = 0x00000006,
+    VK_COMPARE_OP_ALWAYS                                    = 0x00000007,
+}
+
+enum VkPolygonMode {
+    VK_POLYGON_MODE_FILL                                    = 0x00000000,
+    VK_POLYGON_MODE_LINE                                    = 0x00000001,
+    VK_POLYGON_MODE_POINT                                   = 0x00000002,
+}
+
+enum VkFrontFace {
+    VK_FRONT_FACE_COUNTER_CLOCKWISE                         = 0x00000000,
+    VK_FRONT_FACE_CLOCKWISE                                 = 0x00000001,
+}
+
+enum VkBlendFactor {
+    VK_BLEND_FACTOR_ZERO                                    = 0x00000000,
+    VK_BLEND_FACTOR_ONE                                     = 0x00000001,
+    VK_BLEND_FACTOR_SRC_COLOR                               = 0x00000002,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR                     = 0x00000003,
+    VK_BLEND_FACTOR_DST_COLOR                               = 0x00000004,
+    VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR                     = 0x00000005,
+    VK_BLEND_FACTOR_SRC_ALPHA                               = 0x00000006,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA                     = 0x00000007,
+    VK_BLEND_FACTOR_DST_ALPHA                               = 0x00000008,
+    VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA                     = 0x00000009,
+    VK_BLEND_FACTOR_CONSTANT_COLOR                          = 0x0000000a,
+    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR                = 0x0000000b,
+    VK_BLEND_FACTOR_CONSTANT_ALPHA                          = 0x0000000c,
+    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA                = 0x0000000d,
+    VK_BLEND_FACTOR_SRC_ALPHA_SATURATE                      = 0x0000000e,
+    VK_BLEND_FACTOR_SRC1_COLOR                              = 0x0000000f,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR                    = 0x00000010,
+    VK_BLEND_FACTOR_SRC1_ALPHA                              = 0x00000011,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA                    = 0x00000012,
+}
+
+enum VkBlendOp {
+    VK_BLEND_OP_ADD                                         = 0x00000000,
+    VK_BLEND_OP_SUBTRACT                                    = 0x00000001,
+    VK_BLEND_OP_REVERSE_SUBTRACT                            = 0x00000002,
+    VK_BLEND_OP_MIN                                         = 0x00000003,
+    VK_BLEND_OP_MAX                                         = 0x00000004,
+}
+
+enum VkStencilOp {
+    VK_STENCIL_OP_KEEP                                      = 0x00000000,
+    VK_STENCIL_OP_ZERO                                      = 0x00000001,
+    VK_STENCIL_OP_REPLACE                                   = 0x00000002,
+    VK_STENCIL_OP_INCREMENT_AND_CLAMP                       = 0x00000003,
+    VK_STENCIL_OP_DECREMENT_AND_CLAMP                       = 0x00000004,
+    VK_STENCIL_OP_INVERT                                    = 0x00000005,
+    VK_STENCIL_OP_INCREMENT_AND_WRAP                        = 0x00000006,
+    VK_STENCIL_OP_DECREMENT_AND_WRAP                        = 0x00000007,
+}
+
+enum VkLogicOp {
+    VK_LOGIC_OP_CLEAR                                       = 0x00000000,
+    VK_LOGIC_OP_AND                                         = 0x00000001,
+    VK_LOGIC_OP_AND_REVERSE                                 = 0x00000002,
+    VK_LOGIC_OP_COPY                                        = 0x00000003,
+    VK_LOGIC_OP_AND_INVERTED                                = 0x00000004,
+    VK_LOGIC_OP_NO_OP                                       = 0x00000005,
+    VK_LOGIC_OP_XOR                                         = 0x00000006,
+    VK_LOGIC_OP_OR                                          = 0x00000007,
+    VK_LOGIC_OP_NOR                                         = 0x00000008,
+    VK_LOGIC_OP_EQUIVALENT                                  = 0x00000009,
+    VK_LOGIC_OP_INVERT                                      = 0x0000000a,
+    VK_LOGIC_OP_OR_REVERSE                                  = 0x0000000b,
+    VK_LOGIC_OP_COPY_INVERTED                               = 0x0000000c,
+    VK_LOGIC_OP_OR_INVERTED                                 = 0x0000000d,
+    VK_LOGIC_OP_NAND                                        = 0x0000000e,
+    VK_LOGIC_OP_SET                                         = 0x0000000f,
+}
+
+enum VkSystemAllocationScope {
+    VK_SYSTEM_ALLOCATION_SCOPE_COMMAND                      = 0x00000000,
+    VK_SYSTEM_ALLOCATION_SCOPE_OBJECT                       = 0x00000001,
+    VK_SYSTEM_ALLOCATION_SCOPE_CACHE                        = 0x00000002,
+    VK_SYSTEM_ALLOCATION_SCOPE_DEVICE                       = 0x00000003,
+    VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE                     = 0x00000004,
+}
+
+enum VkInternalAllocationType {
+    VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE                  = 0x00000000,
+}
+
+enum VkPhysicalDeviceType {
+    VK_PHYSICAL_DEVICE_TYPE_OTHER                           = 0x00000000,
+    VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU                  = 0x00000001,
+    VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU                    = 0x00000002,
+    VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU                     = 0x00000003,
+    VK_PHYSICAL_DEVICE_TYPE_CPU                             = 0x00000004,
+}
+
+enum VkVertexInputRate {
+    VK_VERTEX_INPUT_RATE_VERTEX                             = 0x00000000,
+    VK_VERTEX_INPUT_RATE_INSTANCE                           = 0x00000001,
+}
+
+/// Vulkan format definitions
+enum VkFormat {
+    VK_FORMAT_UNDEFINED                                     = 0,
+    VK_FORMAT_R4G4_UNORM_PACK8                              = 1,
+    VK_FORMAT_R4G4B4A4_UNORM_PACK16                         = 2,
+    VK_FORMAT_B4G4R4A4_UNORM_PACK16                         = 3,
+    VK_FORMAT_R5G6B5_UNORM_PACK16                           = 4,
+    VK_FORMAT_B5G6R5_UNORM_PACK16                           = 5,
+    VK_FORMAT_R5G5B5A1_UNORM_PACK16                         = 6,
+    VK_FORMAT_B5G5R5A1_UNORM_PACK16                         = 7,
+    VK_FORMAT_A1R5G5B5_UNORM_PACK16                         = 8,
+    VK_FORMAT_R8_UNORM                                      = 9,
+    VK_FORMAT_R8_SNORM                                      = 10,
+    VK_FORMAT_R8_USCALED                                    = 11,
+    VK_FORMAT_R8_SSCALED                                    = 12,
+    VK_FORMAT_R8_UINT                                       = 13,
+    VK_FORMAT_R8_SINT                                       = 14,
+    VK_FORMAT_R8_SRGB                                       = 15,
+    VK_FORMAT_R8G8_UNORM                                    = 16,
+    VK_FORMAT_R8G8_SNORM                                    = 17,
+    VK_FORMAT_R8G8_USCALED                                  = 18,
+    VK_FORMAT_R8G8_SSCALED                                  = 19,
+    VK_FORMAT_R8G8_UINT                                     = 20,
+    VK_FORMAT_R8G8_SINT                                     = 21,
+    VK_FORMAT_R8G8_SRGB                                     = 22,
+    VK_FORMAT_R8G8B8_UNORM                                  = 23,
+    VK_FORMAT_R8G8B8_SNORM                                  = 24,
+    VK_FORMAT_R8G8B8_USCALED                                = 25,
+    VK_FORMAT_R8G8B8_SSCALED                                = 26,
+    VK_FORMAT_R8G8B8_UINT                                   = 27,
+    VK_FORMAT_R8G8B8_SINT                                   = 28,
+    VK_FORMAT_R8G8B8_SRGB                                   = 29,
+    VK_FORMAT_B8G8R8_UNORM                                  = 30,
+    VK_FORMAT_B8G8R8_SNORM                                  = 31,
+    VK_FORMAT_B8G8R8_USCALED                                = 32,
+    VK_FORMAT_B8G8R8_SSCALED                                = 33,
+    VK_FORMAT_B8G8R8_UINT                                   = 34,
+    VK_FORMAT_B8G8R8_SINT                                   = 35,
+    VK_FORMAT_B8G8R8_SRGB                                   = 36,
+    VK_FORMAT_R8G8B8A8_UNORM                                = 37,
+    VK_FORMAT_R8G8B8A8_SNORM                                = 38,
+    VK_FORMAT_R8G8B8A8_USCALED                              = 39,
+    VK_FORMAT_R8G8B8A8_SSCALED                              = 40,
+    VK_FORMAT_R8G8B8A8_UINT                                 = 41,
+    VK_FORMAT_R8G8B8A8_SINT                                 = 42,
+    VK_FORMAT_R8G8B8A8_SRGB                                 = 43,
+    VK_FORMAT_B8G8R8A8_UNORM                                = 44,
+    VK_FORMAT_B8G8R8A8_SNORM                                = 45,
+    VK_FORMAT_B8G8R8A8_USCALED                              = 46,
+    VK_FORMAT_B8G8R8A8_SSCALED                              = 47,
+    VK_FORMAT_B8G8R8A8_UINT                                 = 48,
+    VK_FORMAT_B8G8R8A8_SINT                                 = 49,
+    VK_FORMAT_B8G8R8A8_SRGB                                 = 50,
+    VK_FORMAT_A8B8G8R8_UNORM_PACK32                         = 51,
+    VK_FORMAT_A8B8G8R8_SNORM_PACK32                         = 52,
+    VK_FORMAT_A8B8G8R8_USCALED_PACK32                       = 53,
+    VK_FORMAT_A8B8G8R8_SSCALED_PACK32                       = 54,
+    VK_FORMAT_A8B8G8R8_UINT_PACK32                          = 55,
+    VK_FORMAT_A8B8G8R8_SINT_PACK32                          = 56,
+    VK_FORMAT_A8B8G8R8_SRGB_PACK32                          = 57,
+    VK_FORMAT_A2R10G10B10_UNORM_PACK32                      = 58,
+    VK_FORMAT_A2R10G10B10_SNORM_PACK32                      = 59,
+    VK_FORMAT_A2R10G10B10_USCALED_PACK32                    = 60,
+    VK_FORMAT_A2R10G10B10_SSCALED_PACK32                    = 61,
+    VK_FORMAT_A2R10G10B10_UINT_PACK32                       = 62,
+    VK_FORMAT_A2R10G10B10_SINT_PACK32                       = 63,
+    VK_FORMAT_A2B10G10R10_UNORM_PACK32                      = 64,
+    VK_FORMAT_A2B10G10R10_SNORM_PACK32                      = 65,
+    VK_FORMAT_A2B10G10R10_USCALED_PACK32                    = 66,
+    VK_FORMAT_A2B10G10R10_SSCALED_PACK32                    = 67,
+    VK_FORMAT_A2B10G10R10_UINT_PACK32                       = 68,
+    VK_FORMAT_A2B10G10R10_SINT_PACK32                       = 69,
+    VK_FORMAT_R16_UNORM                                     = 70,
+    VK_FORMAT_R16_SNORM                                     = 71,
+    VK_FORMAT_R16_USCALED                                   = 72,
+    VK_FORMAT_R16_SSCALED                                   = 73,
+    VK_FORMAT_R16_UINT                                      = 74,
+    VK_FORMAT_R16_SINT                                      = 75,
+    VK_FORMAT_R16_SFLOAT                                    = 76,
+    VK_FORMAT_R16G16_UNORM                                  = 77,
+    VK_FORMAT_R16G16_SNORM                                  = 78,
+    VK_FORMAT_R16G16_USCALED                                = 79,
+    VK_FORMAT_R16G16_SSCALED                                = 80,
+    VK_FORMAT_R16G16_UINT                                   = 81,
+    VK_FORMAT_R16G16_SINT                                   = 82,
+    VK_FORMAT_R16G16_SFLOAT                                 = 83,
+    VK_FORMAT_R16G16B16_UNORM                               = 84,
+    VK_FORMAT_R16G16B16_SNORM                               = 85,
+    VK_FORMAT_R16G16B16_USCALED                             = 86,
+    VK_FORMAT_R16G16B16_SSCALED                             = 87,
+    VK_FORMAT_R16G16B16_UINT                                = 88,
+    VK_FORMAT_R16G16B16_SINT                                = 89,
+    VK_FORMAT_R16G16B16_SFLOAT                              = 90,
+    VK_FORMAT_R16G16B16A16_UNORM                            = 91,
+    VK_FORMAT_R16G16B16A16_SNORM                            = 92,
+    VK_FORMAT_R16G16B16A16_USCALED                          = 93,
+    VK_FORMAT_R16G16B16A16_SSCALED                          = 94,
+    VK_FORMAT_R16G16B16A16_UINT                             = 95,
+    VK_FORMAT_R16G16B16A16_SINT                             = 96,
+    VK_FORMAT_R16G16B16A16_SFLOAT                           = 97,
+    VK_FORMAT_R32_UINT                                      = 98,
+    VK_FORMAT_R32_SINT                                      = 99,
+    VK_FORMAT_R32_SFLOAT                                    = 100,
+    VK_FORMAT_R32G32_UINT                                   = 101,
+    VK_FORMAT_R32G32_SINT                                   = 102,
+    VK_FORMAT_R32G32_SFLOAT                                 = 103,
+    VK_FORMAT_R32G32B32_UINT                                = 104,
+    VK_FORMAT_R32G32B32_SINT                                = 105,
+    VK_FORMAT_R32G32B32_SFLOAT                              = 106,
+    VK_FORMAT_R32G32B32A32_UINT                             = 107,
+    VK_FORMAT_R32G32B32A32_SINT                             = 108,
+    VK_FORMAT_R32G32B32A32_SFLOAT                           = 109,
+    VK_FORMAT_R64_UINT                                      = 110,
+    VK_FORMAT_R64_SINT                                      = 111,
+    VK_FORMAT_R64_SFLOAT                                    = 112,
+    VK_FORMAT_R64G64_UINT                                   = 113,
+    VK_FORMAT_R64G64_SINT                                   = 114,
+    VK_FORMAT_R64G64_SFLOAT                                 = 115,
+    VK_FORMAT_R64G64B64_UINT                                = 116,
+    VK_FORMAT_R64G64B64_SINT                                = 117,
+    VK_FORMAT_R64G64B64_SFLOAT                              = 118,
+    VK_FORMAT_R64G64B64A64_UINT                             = 119,
+    VK_FORMAT_R64G64B64A64_SINT                             = 120,
+    VK_FORMAT_R64G64B64A64_SFLOAT                           = 121,
+    VK_FORMAT_B10G11R11_UFLOAT_PACK32                       = 122,
+    VK_FORMAT_E5B9G9R9_UFLOAT_PACK32                        = 123,
+    VK_FORMAT_D16_UNORM                                     = 124,
+    VK_FORMAT_X8_D24_UNORM_PACK32                           = 125,
+    VK_FORMAT_D32_SFLOAT                                    = 126,
+    VK_FORMAT_S8_UINT                                       = 127,
+    VK_FORMAT_D16_UNORM_S8_UINT                             = 128,
+    VK_FORMAT_D24_UNORM_S8_UINT                             = 129,
+    VK_FORMAT_D32_SFLOAT_S8_UINT                            = 130,
+    VK_FORMAT_BC1_RGB_UNORM_BLOCK                           = 131,
+    VK_FORMAT_BC1_RGB_SRGB_BLOCK                            = 132,
+    VK_FORMAT_BC1_RGBA_UNORM_BLOCK                          = 133,
+    VK_FORMAT_BC1_RGBA_SRGB_BLOCK                           = 134,
+    VK_FORMAT_BC2_UNORM_BLOCK                               = 135,
+    VK_FORMAT_BC2_SRGB_BLOCK                                = 136,
+    VK_FORMAT_BC3_UNORM_BLOCK                               = 137,
+    VK_FORMAT_BC3_SRGB_BLOCK                                = 138,
+    VK_FORMAT_BC4_UNORM_BLOCK                               = 139,
+    VK_FORMAT_BC4_SNORM_BLOCK                               = 140,
+    VK_FORMAT_BC5_UNORM_BLOCK                               = 141,
+    VK_FORMAT_BC5_SNORM_BLOCK                               = 142,
+    VK_FORMAT_BC6H_UFLOAT_BLOCK                             = 143,
+    VK_FORMAT_BC6H_SFLOAT_BLOCK                             = 144,
+    VK_FORMAT_BC7_UNORM_BLOCK                               = 145,
+    VK_FORMAT_BC7_SRGB_BLOCK                                = 146,
+    VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK                       = 147,
+    VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK                        = 148,
+    VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK                     = 149,
+    VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK                      = 150,
+    VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK                     = 151,
+    VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK                      = 152,
+    VK_FORMAT_EAC_R11_UNORM_BLOCK                           = 153,
+    VK_FORMAT_EAC_R11_SNORM_BLOCK                           = 154,
+    VK_FORMAT_EAC_R11G11_UNORM_BLOCK                        = 155,
+    VK_FORMAT_EAC_R11G11_SNORM_BLOCK                        = 156,
+    VK_FORMAT_ASTC_4x4_UNORM_BLOCK                          = 157,
+    VK_FORMAT_ASTC_4x4_SRGB_BLOCK                           = 158,
+    VK_FORMAT_ASTC_5x4_UNORM_BLOCK                          = 159,
+    VK_FORMAT_ASTC_5x4_SRGB_BLOCK                           = 160,
+    VK_FORMAT_ASTC_5x5_UNORM_BLOCK                          = 161,
+    VK_FORMAT_ASTC_5x5_SRGB_BLOCK                           = 162,
+    VK_FORMAT_ASTC_6x5_UNORM_BLOCK                          = 163,
+    VK_FORMAT_ASTC_6x5_SRGB_BLOCK                           = 164,
+    VK_FORMAT_ASTC_6x6_UNORM_BLOCK                          = 165,
+    VK_FORMAT_ASTC_6x6_SRGB_BLOCK                           = 166,
+    VK_FORMAT_ASTC_8x5_UNORM_BLOCK                          = 167,
+    VK_FORMAT_ASTC_8x5_SRGB_BLOCK                           = 168,
+    VK_FORMAT_ASTC_8x6_UNORM_BLOCK                          = 169,
+    VK_FORMAT_ASTC_8x6_SRGB_BLOCK                           = 170,
+    VK_FORMAT_ASTC_8x8_UNORM_BLOCK                          = 171,
+    VK_FORMAT_ASTC_8x8_SRGB_BLOCK                           = 172,
+    VK_FORMAT_ASTC_10x5_UNORM_BLOCK                         = 173,
+    VK_FORMAT_ASTC_10x5_SRGB_BLOCK                          = 174,
+    VK_FORMAT_ASTC_10x6_UNORM_BLOCK                         = 175,
+    VK_FORMAT_ASTC_10x6_SRGB_BLOCK                          = 176,
+    VK_FORMAT_ASTC_10x8_UNORM_BLOCK                         = 177,
+    VK_FORMAT_ASTC_10x8_SRGB_BLOCK                          = 178,
+    VK_FORMAT_ASTC_10x10_UNORM_BLOCK                        = 179,
+    VK_FORMAT_ASTC_10x10_SRGB_BLOCK                         = 180,
+    VK_FORMAT_ASTC_12x10_UNORM_BLOCK                        = 181,
+    VK_FORMAT_ASTC_12x10_SRGB_BLOCK                         = 182,
+    VK_FORMAT_ASTC_12x12_UNORM_BLOCK                        = 183,
+    VK_FORMAT_ASTC_12x12_SRGB_BLOCK                         = 184,
+}
+
+/// Structure type enumerant
+enum VkStructureType {
+    VK_STRUCTURE_TYPE_APPLICATION_INFO                          = 0,
+    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO                      = 1,
+    VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO                  = 2,
+    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO                        = 3,
+    VK_STRUCTURE_TYPE_SUBMIT_INFO                               = 4,
+    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO                      = 5,
+    VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE                       = 6,
+    VK_STRUCTURE_TYPE_BIND_SPARSE_INFO                          = 7,
+    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO                         = 8,
+    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO                     = 9,
+    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO                         = 10,
+    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO                    = 11,
+    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO                        = 12,
+    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO                   = 13,
+    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO                         = 14,
+    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO                    = 15,
+    VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO                 = 16,
+    VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO                = 17,
+    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO         = 18,
+    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO   = 19,
+    VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20,
+    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO   = 21,
+    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO       = 22,
+    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO  = 23,
+    VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO    = 24,
+    VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO  = 25,
+    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO    = 26,
+    VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO        = 27,
+    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO             = 28,
+    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO              = 29,
+    VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO               = 30,
+    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO                       = 31,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO         = 32,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO               = 33,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO              = 34,
+    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET                      = 35,
+    VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET                       = 36,
+    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO                   = 37,
+    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO                   = 38,
+    VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO                  = 39,
+    VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO              = 40,
+    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO           = 41,
+    VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO                 = 42,
+    VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO                    = 43,
+    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER                     = 44,
+    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER                      = 45,
+    VK_STRUCTURE_TYPE_MEMORY_BARRIER                            = 46,
+    VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO               = 47,
+    VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO                 = 48,
+
+    //@extension("VK_KHR_swapchain")
+    VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR                 = 1000001000,
+    VK_STRUCTURE_TYPE_PRESENT_INFO_KHR                          = 1000001001,
+
+    //@extension("VK_KHR_display")
+    VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR              = 1000002000,
+    VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR           = 1000002001,
+
+    //@extension("VK_KHR_display_swapchain")
+    VK_STRUCTURE_TYPE_DISPLAY_DISPLAY_PRESENT_INFO_KHR          = 1000003000,
+
+    //@extension("VK_KHR_xlib_surface")
+    VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR              = 1000004000,
+
+    //@extension("VK_KHR_xcb_surface")
+    VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR               = 1000005000,
+
+    //@extension("VK_KHR_wayland_surface")
+    VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR           = 1000006000,
+
+    //@extension("VK_KHR_mir_surface")
+    VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR               = 1000007000,
+
+    //@extension("VK_KHR_android_surface")
+    VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR           = 1000008000,
+
+    //@extension("VK_KHR_win32_surface")
+    VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR             = 1000009000,
+
+    //@extension("VK_EXT_debug_report")
+    VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT              = 1000011000,
+}
+
+enum VkSubpassContents {
+    VK_SUBPASS_CONTENTS_INLINE                              = 0x00000000,
+    VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS           = 0x00000001,
+}
+
+enum VkPipelineCacheHeaderVersion {
+    VK_PIPELINE_CACHE_HEADER_VERSION_ONE                    = 1,
+}
+
+@lastUnused(-11)
+/// Error and return codes
+enum VkResult {
+    // Return codes for successful operation execution (positive values)
+    VK_SUCCESS                                              = 0,
+    VK_NOT_READY                                            = 1,
+    VK_TIMEOUT                                              = 2,
+    VK_EVENT_SET                                            = 3,
+    VK_EVENT_RESET                                          = 4,
+    VK_INCOMPLETE                                           = 5,
+
+    //@extension("VK_KHR_swapchain")
+    VK_SUBOPTIMAL_KHR                                       = 1000001003,
+
+    // Error codes (negative values)
+    VK_ERROR_OUT_OF_HOST_MEMORY                             = 0xFFFFFFFF, // -1
+    VK_ERROR_OUT_OF_DEVICE_MEMORY                           = 0xFFFFFFFE, // -2
+    VK_ERROR_INITIALIZATION_FAILED                          = 0xFFFFFFFD, // -3
+    VK_ERROR_DEVICE_LOST                                    = 0xFFFFFFFC, // -4
+    VK_ERROR_MEMORY_MAP_FAILED                              = 0xFFFFFFFB, // -5
+    VK_ERROR_LAYER_NOT_PRESENT                              = 0xFFFFFFFA, // -6
+    VK_ERROR_EXTENSION_NOT_PRESENT                          = 0xFFFFFFF9, // -7
+    VK_ERROR_FEATURE_NOT_PRESENT                            = 0xFFFFFFF8, // -8
+    VK_ERROR_INCOMPATIBLE_DRIVER                            = 0xFFFFFFF7, // -9
+    VK_ERROR_TOO_MANY_OBJECTS                               = 0xFFFFFFF6, // -10
+    VK_ERROR_FORMAT_NOT_SUPPORTED                           = 0xFFFFFFF5, // -11
+
+    //@extension("VK_KHR_surface")
+    VK_ERROR_SURFACE_LOST_KHR                               = 0xC4653600, // -1000000000
+
+    //@extension("VK_KHR_surface")
+    VK_ERROR_NATIVE_WINDOW_IN_USE_KHR                       = 0xC46535FF, // -1000008001
+
+    //@extension("VK_KHR_swapchain")
+    VK_ERROR_OUT_OF_DATE_KHR                                = 0xC4653214, // -1000001004
+
+    //@extension("VK_KHR_display_swapchain")
+    VK_ERROR_INCOMPATIBLE_DISPLAY_KHR                       = 0xC4652A47, // -1000003001
+
+    //@extension("VK_EXT_debug_report")
+    VK_ERROR_VALIDATION_FAILED_EXT                          = 0xC4650B07, // -1000011001
+}
+
+enum VkDynamicState {
+    VK_DYNAMIC_STATE_VIEWPORT                               = 0x00000000,
+    VK_DYNAMIC_STATE_SCISSOR                                = 0x00000001,
+    VK_DYNAMIC_STATE_LINE_WIDTH                             = 0x00000002,
+    VK_DYNAMIC_STATE_DEPTH_BIAS                             = 0x00000003,
+    VK_DYNAMIC_STATE_BLEND_CONSTANTS                        = 0x00000004,
+    VK_DYNAMIC_STATE_DEPTH_BOUNDS                           = 0x00000005,
+    VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK                   = 0x00000006,
+    VK_DYNAMIC_STATE_STENCIL_WRITE_MASK                     = 0x00000007,
+    VK_DYNAMIC_STATE_STENCIL_REFERENCE                      = 0x00000008,
+}
+
+@extension("VK_KHR_surface")
+enum VkPresentModeKHR {
+    VK_PRESENT_MODE_IMMEDIATE_KHR                           = 0x00000000,
+    VK_PRESENT_MODE_MAILBOX_KHR                             = 0x00000001,
+    VK_PRESENT_MODE_FIFO_KHR                                = 0x00000002,
+    VK_PRESENT_MODE_FIFO_RELAXED_KHR                        = 0x00000003,
+}
+
+@extension("VK_KHR_surface")
+enum VkColorSpaceKHR {
+    VK_COLORSPACE_SRGB_NONLINEAR_KHR                        = 0x00000000,
+}
+
+@extension("VK_EXT_debug_report")
+enum VkDebugReportObjectTypeEXT {
+    VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT                 = 0,
+    VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT                = 1,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT         = 2,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT                  = 3,
+    VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT                   = 4,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT               = 5,
+    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT          = 6,
+    VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT                   = 7,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT           = 8,
+    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT                  = 9,
+    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT                   = 10,
+    VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT                   = 11,
+    VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT              = 12,
+    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT             = 13,
+    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT              = 14,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT           = 15,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT          = 16,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT         = 17,
+    VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT             = 18,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT                = 19,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT   = 20,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT                 = 21,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT         = 22,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT          = 23,
+    VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT             = 24,
+    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT            = 25,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT             = 26,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT           = 27,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT            = 28,
+}
+
+@extension("VK_EXT_debug_report")
+enum VkDebugReportErrorEXT {
+    VK_DEBUG_REPORT_ERROR_NONE_EXT                          = 0,
+    VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT                  = 1,
+}
+
+
+/////////////////
+//  Bitfields  //
+/////////////////
+
+/// Queue capabilities
+type VkFlags VkQueueFlags
+bitfield VkQueueFlagBits {
+    VK_QUEUE_GRAPHICS_BIT                                   = 0x00000001,    /// Queue supports graphics operations
+    VK_QUEUE_COMPUTE_BIT                                    = 0x00000002,    /// Queue supports compute operations
+    VK_QUEUE_TRANSFER_BIT                                   = 0x00000004,    /// Queue supports transfer operations
+    VK_QUEUE_SPARSE_BINDING_BIT                             = 0x00000008,    /// Queue supports sparse resource memory management operations
+}
+
+/// Memory properties passed into vkAllocMemory().
+type VkFlags VkMemoryPropertyFlags
+bitfield VkMemoryPropertyFlagBits {
+    VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT                     = 0x00000001,
+    VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT                     = 0x00000002,
+    VK_MEMORY_PROPERTY_HOST_COHERENT_BIT                    = 0x00000004,
+    VK_MEMORY_PROPERTY_HOST_CACHED_BIT                      = 0x00000008,
+    VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT                 = 0x00000010,
+}
+
+/// Memory heap flags
+type VkFlags VkMemoryHeapFlags
+bitfield VkMemoryHeapFlagBits {
+    VK_MEMORY_HEAP_DEVICE_LOCAL_BIT                         = 0x00000001,
+}
+
+/// Access flags
+type VkFlags VkAccessFlags
+bitfield VkAccessFlagBits {
+    VK_ACCESS_INDIRECT_COMMAND_READ_BIT                     = 0x00000001,
+    VK_ACCESS_INDEX_READ_BIT                                = 0x00000002,
+    VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT                     = 0x00000004,
+    VK_ACCESS_UNIFORM_READ_BIT                              = 0x00000008,
+    VK_ACCESS_INPUT_ATTACHMENT_READ_BIT                     = 0x00000010,
+    VK_ACCESS_SHADER_READ_BIT                               = 0x00000020,
+    VK_ACCESS_SHADER_WRITE_BIT                              = 0x00000040,
+    VK_ACCESS_COLOR_ATTACHMENT_READ_BIT                     = 0x00000080,
+    VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT                    = 0x00000100,
+    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT             = 0x00000200,
+    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT            = 0x00000400,
+    VK_ACCESS_TRANSFER_READ_BIT                             = 0x00000800,
+    VK_ACCESS_TRANSFER_WRITE_BIT                            = 0x00001000,
+    VK_ACCESS_HOST_READ_BIT                                 = 0x00002000,
+    VK_ACCESS_HOST_WRITE_BIT                                = 0x00004000,
+    VK_ACCESS_MEMORY_READ_BIT                               = 0x00008000,
+    VK_ACCESS_MEMORY_WRITE_BIT                              = 0x00010000,
+}
+
+/// Buffer usage flags
+type VkFlags VkBufferUsageFlags
+bitfield VkBufferUsageFlagBits {
+    VK_BUFFER_USAGE_TRANSFER_SRC_BIT                        = 0x00000001,    /// Can be used as a source of transfer operations
+    VK_BUFFER_USAGE_TRANSFER_DST_BIT                        = 0x00000002,    /// Can be used as a destination of transfer operations
+    VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT                = 0x00000004,    /// Can be used as TBO
+    VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT                = 0x00000008,    /// Can be used as IBO
+    VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT                      = 0x00000010,    /// Can be used as UBO
+    VK_BUFFER_USAGE_STORAGE_BUFFER_BIT                      = 0x00000020,    /// Can be used as SSBO
+    VK_BUFFER_USAGE_INDEX_BUFFER_BIT                        = 0x00000040,    /// Can be used as source of fixed function index fetch (index buffer)
+    VK_BUFFER_USAGE_VERTEX_BUFFER_BIT                       = 0x00000080,    /// Can be used as source of fixed function vertex fetch (VBO)
+    VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT                     = 0x00000100,    /// Can be the source of indirect parameters (e.g. indirect buffer, parameter buffer)
+}
+
+/// Buffer creation flags
+type VkFlags VkBufferCreateFlags
+bitfield VkBufferCreateFlagBits {
+    VK_BUFFER_CREATE_SPARSE_BINDING_BIT                     = 0x00000001,    /// Buffer should support sparse backing
+    VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT                   = 0x00000002,    /// Buffer should support sparse backing with partial residency
+    VK_BUFFER_CREATE_SPARSE_ALIASED_BIT                     = 0x00000004,    /// Buffer should support constent data access to physical memory blocks mapped into multiple locations of sparse buffers
+}
+
+/// Shader stage flags
+type VkFlags VkShaderStageFlags
+bitfield VkShaderStageFlagBits {
+    VK_SHADER_STAGE_VERTEX_BIT                              = 0x00000001,
+    VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT                = 0x00000002,
+    VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT             = 0x00000004,
+    VK_SHADER_STAGE_GEOMETRY_BIT                            = 0x00000008,
+    VK_SHADER_STAGE_FRAGMENT_BIT                            = 0x00000010,
+    VK_SHADER_STAGE_COMPUTE_BIT                             = 0x00000020,
+    VK_SHADER_STAGE_ALL_GRAPHICS                            = 0x0000001F,
+
+    VK_SHADER_STAGE_ALL                                     = 0x7FFFFFFF,
+}
+
+/// Descriptor pool create flags
+type VkFlags VkDescriptorPoolCreateFlags
+bitfield VkDescriptorPoolCreateFlagBits {
+    VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT       = 0x00000001,
+}
+
+/// Descriptor pool reset flags
+type VkFlags VkDescriptorPoolResetFlags
+//bitfield VkDescriptorPoolResetFlagBits {
+//}
+
+/// Image usage flags
+type VkFlags VkImageUsageFlags
+bitfield VkImageUsageFlagBits {
+    VK_IMAGE_USAGE_TRANSFER_SRC_BIT                         = 0x00000001,    /// Can be used as a source of transfer operations
+    VK_IMAGE_USAGE_TRANSFER_DST_BIT                         = 0x00000002,    /// Can be used as a destination of transfer operations
+    VK_IMAGE_USAGE_SAMPLED_BIT                              = 0x00000004,    /// Can be sampled from (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
+    VK_IMAGE_USAGE_STORAGE_BIT                              = 0x00000008,    /// Can be used as storage image (STORAGE_IMAGE descriptor type)
+    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT                     = 0x00000010,    /// Can be used as framebuffer color attachment
+    VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT             = 0x00000020,    /// Can be used as framebuffer depth/stencil attachment
+    VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT                 = 0x00000040,    /// Image data not needed outside of rendering
+    VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT                     = 0x00000080,    /// Can be used as framebuffer input attachment
+}
+
+/// Image creation flags
+type VkFlags VkImageCreateFlags
+bitfield VkImageCreateFlagBits {
+    VK_IMAGE_CREATE_SPARSE_BINDING_BIT                      = 0x00000001,    /// Image should support sparse backing
+    VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT                    = 0x00000002,    /// Image should support sparse backing with partial residency
+    VK_IMAGE_CREATE_SPARSE_ALIASED_BIT                      = 0x00000004,    /// Image should support constent data access to physical memory blocks mapped into multiple locations of sparse images
+    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT                      = 0x00000008,    /// Allows image views to have different format than the base image
+    VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT                     = 0x00000010,    /// Allows creating image views with cube type from the created image
+}
+
+/// Image view creation flags
+type VkFlags VkImageViewCreateFlags
+//bitfield VkImageViewCreateFlagBits {
+//}
+
+/// Pipeline creation flags
+type VkFlags VkPipelineCreateFlags
+bitfield VkPipelineCreateFlagBits {
+    VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT             = 0x00000001,
+    VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT                = 0x00000002,
+    VK_PIPELINE_CREATE_DERIVATIVE_BIT                       = 0x00000004,
+}
+
+/// Color component flags
+type VkFlags VkColorComponentFlags
+bitfield VkColorComponentFlagBits {
+    VK_COLOR_COMPONENT_R_BIT                                = 0x00000001,
+    VK_COLOR_COMPONENT_G_BIT                                = 0x00000002,
+    VK_COLOR_COMPONENT_B_BIT                                = 0x00000004,
+    VK_COLOR_COMPONENT_A_BIT                                = 0x00000008,
+}
+
+/// Fence creation flags
+type VkFlags VkFenceCreateFlags
+bitfield VkFenceCreateFlagBits {
+    VK_FENCE_CREATE_SIGNALED_BIT                            = 0x00000001,
+}
+
+/// Semaphore creation flags
+type VkFlags VkSemaphoreCreateFlags
+//bitfield VkSemaphoreCreateFlagBits {
+//}
+
+/// Format capability flags
+type VkFlags VkFormatFeatureFlags
+bitfield VkFormatFeatureFlagBits {
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT                     = 0x00000001,    /// Format can be used for sampled images (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT                     = 0x00000002,    /// Format can be used for storage images (STORAGE_IMAGE descriptor type)
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT              = 0x00000004,    /// Format supports atomic operations in case it's used for storage images
+    VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT              = 0x00000008,    /// Format can be used for uniform texel buffers (TBOs)
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT              = 0x00000010,    /// Format can be used for storage texel buffers (IBOs)
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT       = 0x00000020,    /// Format supports atomic operations in case it's used for storage texel buffers
+    VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT                     = 0x00000040,    /// Format can be used for vertex buffers (VBOs)
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT                  = 0x00000080,    /// Format can be used for color attachment images
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT            = 0x00000100,    /// Format supports blending in case it's used for color attachment images
+    VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT          = 0x00000200,    /// Format can be used for depth/stencil attachment images
+    VK_FORMAT_FEATURE_BLIT_SRC_BIT                          = 0x00000400,    /// Format can be used as the source image of blits with vkCommandBlitImage
+    VK_FORMAT_FEATURE_BLIT_DST_BIT                          = 0x00000800,    /// Format can be used as the destination image of blits with vkCommandBlitImage
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT       = 0x00001000,
+}
+
+/// Query control flags
+type VkFlags VkQueryControlFlags
+bitfield VkQueryControlFlagBits {
+    VK_QUERY_CONTROL_PRECISE_BIT                            = 0x00000001,
+}
+
+/// Query result flags
+type VkFlags VkQueryResultFlags
+bitfield VkQueryResultFlagBits {
+    VK_QUERY_RESULT_64_BIT                                  = 0x00000001,   /// Results of the queries are written to the destination buffer as 64-bit values
+    VK_QUERY_RESULT_WAIT_BIT                                = 0x00000002,   /// Results of the queries are waited on before proceeding with the result copy
+    VK_QUERY_RESULT_WITH_AVAILABILITY_BIT                   = 0x00000004,   /// Besides the results of the query, the availability of the results is also written
+    VK_QUERY_RESULT_PARTIAL_BIT                             = 0x00000008,   /// Copy the partial results of the query even if the final results aren't available
+}
+
+/// Shader module creation flags
+type VkFlags VkShaderModuleCreateFlags
+//bitfield VkShaderModuleCreateFlagBits {
+//}
+
+/// Event creation flags
+type VkFlags VkEventCreateFlags
+//bitfield VkEventCreateFlagBits {
+//}
+
+/// Command buffer usage flags
+type VkFlags VkCommandBufferUsageFlags
+bitfield VkCommandBufferUsageFlagBits {
+    VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT             = 0x00000001,
+    VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT        = 0x00000002,
+    VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT            = 0x00000004,
+}
+
+/// Pipeline statistics flags
+type VkFlags VkQueryPipelineStatisticFlags
+bitfield VkQueryPipelineStatisticFlagBits {
+    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT                     = 0x00000001,  /// Optional
+    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT                   = 0x00000002,  /// Optional
+    VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT                   = 0x00000004,  /// Optional
+    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT                 = 0x00000008,  /// Optional
+    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT                  = 0x00000010,  /// Optional
+    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT                        = 0x00000020,  /// Optional
+    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT                         = 0x00000040,  /// Optional
+    VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT                 = 0x00000080,  /// Optional
+    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT         = 0x00000100,  /// Optional
+    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT  = 0x00000200,  /// Optional
+    VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT                  = 0x00000400,  /// Optional
+}
+
+/// Memory mapping flags
+type VkFlags VkMemoryMapFlags
+//bitfield VkMemoryMapFlagBits {
+//}
+
+/// Bitfield of image aspects
+type VkFlags VkImageAspectFlags
+bitfield VkImageAspectFlagBits {
+    VK_IMAGE_ASPECT_COLOR_BIT                               = 0x00000001,
+    VK_IMAGE_ASPECT_DEPTH_BIT                               = 0x00000002,
+    VK_IMAGE_ASPECT_STENCIL_BIT                             = 0x00000004,
+    VK_IMAGE_ASPECT_METADATA_BIT                            = 0x00000008,
+}
+
+/// Sparse memory bind flags
+type VkFlags VkSparseMemoryBindFlags
+bitfield VkSparseMemoryBindFlagBits {
+    VK_SPARSE_MEMORY_BIND_METADATA_BIT                      = 0x00000001,
+}
+
+/// Sparse image memory requirements flags
+type VkFlags VkSparseImageFormatFlags
+bitfield VkSparseImageFormatFlagBits {
+    VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT                  = 0x00000001,  /// Image uses a single miptail region for all array slices
+    VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT                = 0x00000002,  /// Image requires mip levels to be an exact multiple of the sparse iamge block size for non-mip-tail levels.
+    VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT          = 0x00000004,  /// Image uses a non-standard sparse block size
+}
+
+/// Pipeline stages
+type VkFlags VkPipelineStageFlags
+bitfield VkPipelineStageFlagBits {
+    VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT                       = 0x00000001,  /// Before subsequent commands are processed
+    VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT                     = 0x00000002,  /// Draw/DispatchIndirect command fetch
+    VK_PIPELINE_STAGE_VERTEX_INPUT_BIT                      = 0x00000004,  /// Vertex/index fetch
+    VK_PIPELINE_STAGE_VERTEX_SHADER_BIT                     = 0x00000008,  /// Vertex shading
+    VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT       = 0x00000010,  /// Tessellation control shading
+    VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT    = 0x00000020,  /// Tessellation evaluation shading
+    VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT                   = 0x00000040,  /// Geometry shading
+    VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT                   = 0x00000080,  /// Fragment shading
+    VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT              = 0x00000100,  /// Early fragment (depth/stencil) tests
+    VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT               = 0x00000200,  /// Late fragment (depth/stencil) tests
+    VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT           = 0x00000400,  /// Color attachment writes
+    VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT                    = 0x00000800,  /// Compute shading
+    VK_PIPELINE_STAGE_TRANSFER_BIT                          = 0x00001000,  /// Transfer/copy operations
+    VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT                    = 0x00002000,
+    VK_PIPELINE_STAGE_HOST_BIT                              = 0x00004000,  /// Indicates host (CPU) is a source/sink of the dependency
+
+    VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT                      = 0x00008000,  /// All stages of the graphics pipeline
+    VK_PIPELINE_STAGE_ALL_COMMANDS_BIT                      = 0x00010000,  /// All graphics, compute, copy, and transition commands
+}
+
+/// Render pass attachment description flags
+type VkFlags VkAttachmentDescriptionFlags
+bitfield VkAttachmentDescriptionFlagBits {
+    VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT                 = 0x00000001,  /// The attachment may alias physical memory of another attachment in the same renderpass
+}
+
+/// Subpass description flags
+type VkFlags VkSubpassDescriptionFlags
+bitfield VkSubpassDescriptionFlagBits {
+}
+
+/// Command pool creation flags
+type VkFlags VkCommandPoolCreateFlags
+bitfield VkCommandPoolCreateFlagBits {
+    VK_COMMAND_POOL_CREATE_TRANSIENT_BIT                    = 0x00000001,  /// Command buffers have a short lifetime
+    VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT         = 0x00000002,  /// Command buffers may release their memory individually
+}
+
+/// Command pool reset flags
+type VkFlags VkCommandPoolResetFlags
+bitfield VkCommandPoolResetFlagBits {
+    VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT             = 0x00000001,  /// Release resources owned by the pool
+}
+
+type VkFlags VkCommandBufferResetFlags
+bitfield VkCommandBufferResetFlagBits {
+    VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT           = 0x00000001,  /// Release resources owned by the buffer
+}
+
+type VkFlags VkSampleCountFlags
+bitfield VkSampleCountFlagBits {
+    VK_SAMPLE_COUNT_1_BIT                                   = 0x00000001,
+    VK_SAMPLE_COUNT_2_BIT                                   = 0x00000002,
+    VK_SAMPLE_COUNT_4_BIT                                   = 0x00000004,
+    VK_SAMPLE_COUNT_8_BIT                                   = 0x00000008,
+    VK_SAMPLE_COUNT_16_BIT                                  = 0x00000010,
+    VK_SAMPLE_COUNT_32_BIT                                  = 0x00000020,
+    VK_SAMPLE_COUNT_64_BIT                                  = 0x00000040,
+}
+
+type VkFlags VkStencilFaceFlags
+bitfield VkStencilFaceFlagBits {
+    VK_STENCIL_FACE_FRONT_BIT                               = 0x00000001,   /// Front face
+    VK_STENCIL_FACE_BACK_BIT                                = 0x00000002,   /// Back face
+    VK_STENCIL_FRONT_AND_BACK                               = 0x00000003,
+}
+
+/// Instance creation flags
+type VkFlags VkInstanceCreateFlags
+//bitfield VkInstanceCreateFlagBits {
+//}
+
+/// Device creation flags
+type VkFlags VkDeviceCreateFlags
+//bitfield VkDeviceCreateFlagBits {
+//}
+
+/// Device queue creation flags
+type VkFlags VkDeviceQueueCreateFlags
+//bitfield VkDeviceQueueCreateFlagBits {
+//}
+
+/// Query pool creation flags
+type VkFlags VkQueryPoolCreateFlags
+//bitfield VkQueryPoolCreateFlagBits {
+//}
+
+/// Buffer view creation flags
+type VkFlags VkBufferViewCreateFlags
+//bitfield VkBufferViewCreateFlagBits {
+//}
+
+/// Pipeline cache creation flags
+type VkFlags VkPipelineCacheCreateFlags
+//bitfield VkPipelineCacheCreateFlagBits {
+//}
+
+/// Pipeline shader stage creation flags
+type VkFlags VkPipelineShaderStageCreateFlags
+//bitfield VkPipelineShaderStageCreateFlagBits {
+//}
+
+/// Descriptor set layout creation flags
+type VkFlags VkDescriptorSetLayoutCreateFlags
+//bitfield VkDescriptorSetLayoutCreateFlagBits {
+//}
+
+/// Pipeline vertex input state creation flags
+type VkFlags VkPipelineVertexInputStateCreateFlags
+//bitfield VkPipelineVertexInputStateCreateFlagBits {
+//}
+
+/// Pipeline input assembly state creation flags
+type VkFlags VkPipelineInputAssemblyStateCreateFlags
+//bitfield VkPipelineInputAssemblyStateCreateFlagBits {
+//}
+
+/// Tessellation state creation flags
+type VkFlags VkPipelineTessellationStateCreateFlags
+//bitfield VkPipelineTessellationStateCreateFlagBits {
+//}
+
+/// Viewport state creation flags
+type VkFlags VkPipelineViewportStateCreateFlags
+//bitfield VkPipelineViewportStateCreateFlagBits {
+//}
+
+/// Rasterization state creation flags
+type VkFlags VkPipelineRasterizationStateCreateFlags
+//bitfield VkPipelineRasterizationStateCreateFlagBits {
+//}
+
+/// Multisample state creation flags
+type VkFlags VkPipelineMultisampleStateCreateFlags
+//bitfield VkPipelineMultisampleStateCreateFlagBits {
+//}
+
+/// Color blend state creation flags
+type VkFlags VkPipelineColorBlendStateCreateFlags
+//bitfield VkPipelineColorBlendStateCreateFlagBits {
+//}
+
+/// Depth/stencil state creation flags
+type VkFlags VkPipelineDepthStencilStateCreateFlags
+//bitfield VkPipelineDepthStencilStateCreateFlagBits {
+//}
+
+/// Dynamic state creation flags
+type VkFlags VkPipelineDynamicStateCreateFlags
+//bitfield VkPipelineDynamicStateCreateFlagBits {
+//}
+
+/// Pipeline layout creation flags
+type VkFlags VkPipelineLayoutCreateFlags
+//bitfield VkPipelineLayoutCreateFlagBits {
+//}
+
+/// Sampler creation flags
+type VkFlags VkSamplerCreateFlags
+//bitfield VkSamplerCreateFlagBits {
+//}
+
+/// Render pass creation flags
+type VkFlags VkRenderPassCreateFlags
+//bitfield VkRenderPassCreateFlagBits {
+//}
+
+/// Framebuffer creation flags
+type VkFlags VkFramebufferCreateFlags
+//bitfield VkFramebufferCreateFlagBits {
+//}
+
+/// Dependency flags
+type VkFlags VkDependencyFlags
+bitfield VkDependencyFlagBits {
+    VK_DEPENDENCY_BY_REGION_BIT                             = 0x00000001,
+}
+
+/// Cull mode flags
+type VkFlags VkCullModeFlags
+bitfield VkCullModeFlagBits {
+    VK_CULL_MODE_NONE                                       = 0x00000000,
+    VK_CULL_MODE_FRONT_BIT                                  = 0x00000001,
+    VK_CULL_MODE_BACK_BIT                                   = 0x00000002,
+    VK_CULL_MODE_FRONT_AND_BACK                             = 0x00000003,
+}
+
+@extension("VK_KHR_surface")
+type VkFlags VkSurfaceTransformFlagsKHR
+@extension("VK_KHR_surface")
+bitfield VkSurfaceTransformFlagBitsKHR {
+    VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR                       = 0x00000001,
+    VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR                      = 0x00000002,
+    VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR                     = 0x00000004,
+    VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR                     = 0x00000008,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR              = 0x00000010,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR    = 0x00000020,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR   = 0x00000040,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR   = 0x00000080,
+    VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR                        = 0x00000100,
+}
+
+@extension("VK_KHR_surface")
+type VkFlags VkCompositeAlphaFlagsKHR
+@extension("VK_KHR_surface")
+bitfield VkCompositeAlphaFlagBitsKHR {
+    VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR                       = 0x00000001,
+    VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR               = 0x00000002,
+    VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR              = 0x00000004,
+    VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR                      = 0x00000008,
+}
+
+@extension("VK_KHR_swapchain")
+type VkFlags VkSwapchainCreateFlagsKHR
+//@extension("VK_KHR_swapchain")
+//bitfield VkSwapchainCreateFlagBitsKHR {
+//}
+
+@extension("VK_KHR_display")
+type VkFlags VkDisplayPlaneAlphaFlagsKHR
+@extension("VK_KHR_display")
+bitfield VkDisplayPlaneAlphaFlagBitsKHR {
+    VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR                   = 0x00000001,
+    VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR                   = 0x00000002,
+    VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR                = 0x00000004,
+    VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR  = 0x00000008,
+}
+
+@extension("VK_KHR_display")
+type VkFlags VkDisplaySurfaceCreateFlagsKHR
+//@extension("VK_KHR_display")
+//bitfield VkDisplaySurfaceCreateFlagBitsKHR {
+//}
+
+@extension("VK_KHR_display")
+type VkFlags VkDisplayModeCreateFlagsKHR
+//@extension("VK_KHR_display")
+//bitfield VkDisplayModeCreateFlagBitsKHR {
+//}
+
+@extension("VK_KHR_xlib_surface")
+type VkFlags VkXlibSurfaceCreateFlagsKHR
+//@extension("VK_KHR_xlib_surface")
+//bitfield VkXlibSurfaceCreateFlagBitsKHR {
+//}
+
+@extension("VK_KHR_xcb_surface")
+type VkFlags VkXcbSurfaceCreateFlagsKHR
+//@extension("VK_KHR_xcb_surface")
+//bitfield VkXcbSurfaceCreateFlagBitsKHR {
+//}
+
+@extension("VK_KHR_wayland_surface")
+type VkFlags VkWaylandSurfaceCreateFlagsKHR
+//@extension("VK_KHR_wayland_surface")
+//bitfield VkWaylandSurfaceCreateFlagBitsKHR {
+//}
+
+@extension("VK_KHR_mir_surface")
+type VkFlags VkMirSurfaceCreateFlagsKHR
+//@extension("VK_KHR_mir_surface")
+//bitfield VkMirSurfaceCreateFlagBitsKHR {
+//}
+
+@extension("VK_KHR_android_surface")
+type VkFlags VkAndroidSurfaceCreateFlagsKHR
+//@extension("VK_KHR_android_surface")
+//bitfield VkAndroidSurfaceCreateFlagBitsKHR {
+//}
+
+@extension("VK_KHR_win32_surface")
+type VkFlags VkWin32SurfaceCreateFlagsKHR
+//@extension("VK_KHR_win32_surface")
+//bitfield VkWin32SurfaceCreateFlagBitsKHR {
+//}
+
+@extension("VK_EXT_debug_report")
+type VkFlags VkDebugReportFlagsEXT
+@extension("VK_EXT_debug_report")
+bitfield VkDebugReportFlagBitsEXT {
+    VK_DEBUG_REPORT_INFO_BIT_EXT                            = 0x00000001,
+    VK_DEBUG_REPORT_WARN_BIT_EXT                            = 0x00000002,
+    VK_DEBUG_REPORT_PERF_WARN_BIT_EXT                       = 0x00000004,
+    VK_DEBUG_REPORT_ERROR_BIT_EXT                           = 0x00000008,
+    VK_DEBUG_REPORT_DEBUG_BIT_EXT                           = 0x00000010,
+}
+
+
+//////////////////
+//  Structures  //
+//////////////////
+
+class VkOffset2D {
+    s32                                         x
+    s32                                         y
+}
+
+class VkOffset3D {
+    s32                                         x
+    s32                                         y
+    s32                                         z
+}
+
+class VkExtent2D {
+    u32                                         width
+    u32                                         height
+}
+
+class VkExtent3D {
+    u32                                         width
+    u32                                         height
+    u32                                         depth
+}
+
+class VkViewport {
+    f32                                         x
+    f32                                         y
+    f32                                         width
+    f32                                         height
+    f32                                         minDepth
+    f32                                         maxDepth
+}
+
+class VkRect2D {
+    VkOffset2D                                  offset
+    VkExtent2D                                  extent
+}
+
+class VkClearRect {
+    VkRect2D                                    rect
+    u32                                         baseArrayLayer
+    u32                                         layerCount
+}
+
+class VkComponentMapping {
+    VkComponentSwizzle                          r
+    VkComponentSwizzle                          g
+    VkComponentSwizzle                          b
+    VkComponentSwizzle                          a
+}
+
+class VkPhysicalDeviceProperties {
+    u32                                         apiVersion
+    u32                                         driverVersion
+    u32                                         vendorID
+    u32                                         deviceID
+    VkPhysicalDeviceType                        deviceType
+    char[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE]      deviceName
+    u8[VK_UUID_SIZE]                            pipelineCacheUUID
+    VkPhysicalDeviceLimits                      limits
+    VkPhysicalDeviceSparseProperties            sparseProperties
+}
+
+class VkExtensionProperties {
+    char[VK_MAX_EXTENSION_NAME_SIZE]            extensionName      /// extension name
+    u32                                         specVersion        /// version of the extension specification implemented
+}
+
+class VkLayerProperties {
+    char[VK_MAX_EXTENSION_NAME_SIZE]            layerName               /// layer name
+    u32                                         specVersion             /// version of the layer specification implemented
+    u32                                         implementationVersion   /// build or release version of the layer's library
+    char[VK_MAX_DESCRIPTION_SIZE]               description             /// Free-form description of the layer
+}
+
+class VkSubmitInfo {
+    VkStructureType                             sType              /// Type of structure. Should be VK_STRUCTURE_TYPE_SUBMIT_INFO
+    const void*                                 pNext              /// Next structure in chain
+    u32                                         waitSemaphoreCount
+    const VkSemaphore*                          pWaitSemaphores
+    const VkPipelineStageFlags*                 pWaitDstStageMask
+    u32                                         commandBufferCount
+    const VkCommandBuffer*                      pCommandBuffers
+    u32                                         signalSemaphoreCount
+    const VkSemaphore*                          pSignalSemaphores
+}
+
+class VkApplicationInfo {
+    VkStructureType                             sType              /// Type of structure. Should be VK_STRUCTURE_TYPE_APPLICATION_INFO
+    const void*                                 pNext              /// Next structure in chain
+    const char*                                 pApplicationName
+    u32                                         applicationVersion
+    const char*                                 pEngineName
+    u32                                         engineVersion
+    u32                                         apiVersion
+}
+
+class VkAllocationCallbacks {
+    void*                                       pUserData
+    PFN_vkAllocationFunction                    pfnAllocation
+    PFN_vkReallocationFunction                  pfnReallocation
+    PFN_vkFreeFunction                          pfnFree
+    PFN_vkInternalAllocationNotification        pfnInternalAllocation
+    PFN_vkInternalFreeNotification              pfnInternalFree
+}
+
+class VkDeviceQueueCreateInfo {
+    VkStructureType                             sStype                    /// Should be VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO
+    const void*                                 pNext                     /// Pointer to next structure
+    VkDeviceQueueCreateFlags                    flags
+    u32                                         queueFamilyIndex
+    u32                                         queueCount
+    const f32*                                  pQueuePriorities
+}
+
+class VkDeviceCreateInfo {
+    VkStructureType                             sType                      /// Should be VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
+    const void*                                 pNext                      /// Pointer to next structure
+    VkDeviceCreateFlags                         flags
+    u32                                         queueCreateInfoCount
+    const VkDeviceQueueCreateInfo*              pQueueCreateInfos
+    u32                                         enabledLayerCount
+    const char* const*                          ppEnabledLayerNames        /// Ordered list of layer names to be enabled
+    u32                                         enabledExtensionCount
+    const char* const*                          ppEnabledExtensionNames
+    const VkPhysicalDeviceFeatures*             pEnabledFeatures
+}
+
+class VkInstanceCreateInfo {
+    VkStructureType                             sType                      /// Should be VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
+    const void*                                 pNext                      /// Pointer to next structure
+    VkInstanceCreateFlags                       flags
+    const VkApplicationInfo*                    pApplicationInfo
+    u32                                         enabledLayerCount
+    const char* const*                          ppEnabledLayerNames        /// Ordered list of layer names to be enabled
+    u32                                         enabledExtensionCount
+    const char* const*                          ppEnabledExtensionNames    /// Extension names to be enabled
+}
+
+class VkQueueFamilyProperties {
+    VkQueueFlags                                queueFlags                 /// Queue flags
+    u32                                         queueCount
+    u32                                         timestampValidBits
+    VkExtent3D                                  minImageTransferGranularity
+}
+
+class VkPhysicalDeviceMemoryProperties {
+    u32                                         memoryTypeCount
+    VkMemoryType[VK_MAX_MEMORY_TYPES]           memoryTypes
+    u32                                         memoryHeapCount
+    VkMemoryHeap[VK_MAX_MEMORY_HEAPS]           memoryHeaps
+}
+
+class VkMemoryAllocateInfo {
+    VkStructureType                             sType                      /// Must be VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
+    const void*                                 pNext                      /// Pointer to next structure
+    VkDeviceSize                                allocationSize             /// Size of memory allocation
+    u32                                         memoryTypeIndex            /// Index of the of the memory type to allocate from
+}
+
+class VkMemoryRequirements {
+    VkDeviceSize                                size                       /// Specified in bytes
+    VkDeviceSize                                alignment                  /// Specified in bytes
+    u32                                         memoryTypeBits             /// Bitfield of the allowed memory type indices into memoryTypes[] for this object
+}
+
+class VkSparseImageFormatProperties {
+    VkImageAspectFlagBits                       aspectMask
+    VkExtent3D                                  imageGranularity
+    VkSparseImageFormatFlags                    flags
+}
+
+class VkSparseImageMemoryRequirements {
+    VkSparseImageFormatProperties               formatProperties
+    u32                                         imageMipTailFirstLod
+    VkDeviceSize                                imageMipTailSize           /// Specified in bytes, must be a multiple of image block size / alignment
+    VkDeviceSize                                imageMipTailOffset         /// Specified in bytes, must be a multiple of image block size / alignment
+    VkDeviceSize                                imageMipTailStride         /// Specified in bytes, must be a multiple of image block size / alignment
+}
+
+class VkMemoryType {
+    VkMemoryPropertyFlags                       propertyFlags              /// Memory properties of this memory type
+    u32                                         heapIndex                  /// Index of the memory heap allocations of this memory type are taken from
+}
+
+class VkMemoryHeap {
+    VkDeviceSize                                size                       /// Available memory in the heap
+    VkMemoryHeapFlags                           flags                      /// Flags for the heap
+}
+
+class VkMappedMemoryRange {
+    VkStructureType                             sType                      /// Must be VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE
+    const void*                                 pNext                      /// Pointer to next structure
+    VkDeviceMemory                              memory                     /// Mapped memory object
+    VkDeviceSize                                offset                     /// Offset within the mapped memory the range starts from
+    VkDeviceSize                                size                       /// Size of the range within the mapped memory
+}
+
+class VkFormatProperties {
+    VkFormatFeatureFlags                        linearTilingFeatures       /// Format features in case of linear tiling
+    VkFormatFeatureFlags                        optimalTilingFeatures      /// Format features in case of optimal tiling
+    VkFormatFeatureFlags                        bufferFeatures             /// Format features supported by buffers
+}
+
+class VkImageFormatProperties {
+    VkExtent3D                                  maxExtent                  /// max image dimensions for this resource type
+    u32                                         maxMipLevels               /// max number of mipmap levels for this resource type
+    u32                                         maxArrayLayers             /// max array layers for this resource type
+    VkSampleCountFlags                          sampleCounts               /// supported sample counts for this resource type
+    VkDeviceSize                                maxResourceSize            /// max size (in bytes) of this resource type
+}
+
+class VkDescriptorImageInfo {
+    VkSampler                                   sampler
+    VkImageView                                 imageView
+    VkImageLayout                               imageLayout
+}
+
+class VkDescriptorBufferInfo {
+    VkBuffer                                    buffer                     /// Buffer used for this descriptor when the descriptor is UNIFORM_BUFFER[_DYNAMIC]
+    VkDeviceSize                                offset                     /// Base offset from buffer start in bytes to update in the descriptor set.
+    VkDeviceSize                                range                      /// Size in bytes of the buffer resource for this descriptor update.
+}
+
+class VkWriteDescriptorSet {
+    VkStructureType                             sType                      /// Must be VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET
+    const void*                                 pNext                      /// Pointer to next structure
+    VkDescriptorSet                             dstSet                     /// Destination descriptor set
+    u32                                         dstBinding                 /// Binding within the destination descriptor set to write
+    u32                                         dstArrayElement            /// Array element within the destination binding to write
+    u32                                         descriptorCount            /// Number of descriptors to write (determines the size of the array pointed by <pDescriptors>)
+    VkDescriptorType                            descriptorType             /// Descriptor type to write (determines which fields of the array pointed by <pDescriptors> are going to be used)
+    const VkDescriptorImageInfo*                pImageInfo
+    const VkDescriptorBufferInfo*               pBufferInfo
+    const VkBufferView*                         pTexelBufferView
+}
+
+class VkCopyDescriptorSet {
+    VkStructureType                             sType                      /// Must be VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET
+    const void*                                 pNext                      /// Pointer to next structure
+    VkDescriptorSet                             srcSet                     /// Source descriptor set
+    u32                                         srcBinding                 /// Binding within the source descriptor set to copy from
+    u32                                         srcArrayElement            /// Array element within the source binding to copy from
+    VkDescriptorSet                             dstSet                     /// Destination descriptor set
+    u32                                         dstBinding                 /// Binding within the destination descriptor set to copy to
+    u32                                         dstArrayElement            /// Array element within the destination binding to copy to
+    u32                                         descriptorCount            /// Number of descriptors to copy
+}
+
+class VkBufferCreateInfo {
+    VkStructureType                             sType                      /// Must be VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
+    const void*                                 pNext                      /// Pointer to next structure.
+    VkBufferCreateFlags                         flags                      /// Buffer creation flags
+    VkDeviceSize                                size                       /// Specified in bytes
+    VkBufferUsageFlags                          usage                      /// Buffer usage flags
+    VkSharingMode                               sharingMode
+    u32                                         queueFamilyIndexCount
+    const u32*                                  pQueueFamilyIndices
+}
+
+class VkBufferViewCreateInfo {
+    VkStructureType                             sType                      /// Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO
+    const void*                                 pNext                      /// Pointer to next structure.
+    VkBufferViewCreateFlags                     flags
+    VkBuffer                                    buffer
+    VkFormat                                    format                     /// Optionally specifies format of elements
+    VkDeviceSize                                offset                     /// Specified in bytes
+    VkDeviceSize                                range                      /// View size specified in bytes
+}
+
+class VkImageSubresource {
+    VkImageAspectFlagBits                       aspectMask
+    u32                                         mipLevel
+    u32                                         arrayLayer
+}
+
+class VkImageSubresourceRange {
+    VkImageAspectFlags                          aspectMask
+    u32                                         baseMipLevel
+    u32                                         levelCount
+    u32                                         baseArrayLayer
+    u32                                         layerCount
+}
+
+class VkMemoryBarrier {
+    VkStructureType                             sType                      /// Must be VK_STRUCTURE_TYPE_MEMORY_BARRIER
+    const void*                                 pNext                      /// Pointer to next structure.
+    VkAccessFlags                               srcAccessMask
+    VkAccessFlags                               dstAccessMask
+}
+
+class VkBufferMemoryBarrier {
+    VkStructureType                             sType                      /// Must be VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER
+    const void*                                 pNext                      /// Pointer to next structure.
+    VkAccessFlags                               srcAccessMask
+    VkAccessFlags                               dstAccessMask
+    u32                                         srcQueueFamilyIndex        /// Queue family to transition ownership from
+    u32                                         dstQueueFamilyIndex        /// Queue family to transition ownership to
+    VkBuffer                                    buffer                     /// Buffer to sync
+    VkDeviceSize                                offset                     /// Offset within the buffer to sync
+    VkDeviceSize                                size                       /// Amount of bytes to sync
+}
+
+class VkImageMemoryBarrier {
+    VkStructureType                             sType                      /// Must be VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
+    const void*                                 pNext                      /// Pointer to next structure.
+    VkAccessFlags                               srcAccessMask
+    VkAccessFlags                               dstAccessMask
+    VkImageLayout                               oldLayout                  /// Current layout of the image
+    VkImageLayout                               newLayout                  /// New layout to transition the image to
+    u32                                         srcQueueFamilyIndex        /// Queue family to transition ownership from
+    u32                                         dstQueueFamilyIndex        /// Queue family to transition ownership to
+    VkImage                                     image                      /// Image to sync
+    VkImageSubresourceRange                     subresourceRange           /// Subresource range to sync
+}
+
+class VkImageCreateInfo {
+    VkStructureType                             sType                      /// Must be VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO
+    const void*                                 pNext                      /// Pointer to next structure.
+    VkImageCreateFlags                          flags                      /// Image creation flags
+    VkImageType                                 imageType
+    VkFormat                                    format
+    VkExtent3D                                  extent
+    u32                                         mipLevels
+    u32                                         arrayLayers
+    VkSampleCountFlagBits                       samples
+    VkImageTiling                               tiling
+    VkImageUsageFlags                           usage                      /// Image usage flags
+    VkSharingMode                               sharingMode                /// Cross-queue-family sharing mode
+    u32                                         queueFamilyIndexCount      /// Number of queue families to share across
+    const u32*                                  pQueueFamilyIndices        /// Array of queue family indices to share across
+    VkImageLayout                               initialLayout              /// Initial image layout for all subresources
+}
+
+class VkSubresourceLayout {
+    VkDeviceSize                                offset                 /// Specified in bytes
+    VkDeviceSize                                size                   /// Specified in bytes
+    VkDeviceSize                                rowPitch               /// Specified in bytes
+    VkDeviceSize                                arrayPitch             /// Specified in bytes
+    VkDeviceSize                                depthPitch             /// Specified in bytes
+}
+
+class VkImageViewCreateInfo {
+    VkStructureType                             sType                  /// Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
+    const void*                                 pNext                  /// Pointer to next structure
+    VkImageViewCreateFlags                      flags
+    VkImage                                     image
+    VkImageViewType                             viewType
+    VkFormat                                    format
+    VkComponentMapping                          components
+    VkImageSubresourceRange                     subresourceRange
+}
+
+class VkBufferCopy {
+    VkDeviceSize                                srcOffset              /// Specified in bytes
+    VkDeviceSize                                dstOffset              /// Specified in bytes
+    VkDeviceSize                                size                   /// Specified in bytes
+}
+
+class VkSparseMemoryBind {
+    VkDeviceSize                                resourceOffset        /// Specified in bytes
+    VkDeviceSize                                size                  /// Specified in bytes
+    VkDeviceMemory                              memory
+    VkDeviceSize                                memoryOffset          /// Specified in bytes
+    VkSparseMemoryBindFlags                     flags
+}
+
+class VkSparseImageMemoryBind {
+    VkImageSubresource                          subresource
+    VkOffset3D                                  offset
+    VkExtent3D                                  extent
+    VkDeviceMemory                              memory
+    VkDeviceSize                                memoryOffset          /// Specified in bytes
+    VkSparseMemoryBindFlags                     flags
+}
+
+class VkSparseBufferMemoryBindInfo {
+    VkBuffer                                    buffer
+    u32                                         bindCount
+    const VkSparseMemoryBind*                   pBinds
+}
+
+class VkSparseImageOpaqueMemoryBindInfo {
+    VkImage                                     image
+    u32                                         bindCount
+    const VkSparseMemoryBind*                   pBinds
+}
+
+class VkSparseImageMemoryBindInfo {
+    VkImage                                     image
+    u32                                         bindCount
+    const VkSparseMemoryBind*                   pBinds
+}
+
+class VkBindSparseInfo {
+    VkStructureType                             sType                 /// Must be VK_STRUCTURE_TYPE_BIND_SPARSE_INFO
+    const void*                                 pNext
+    u32                                         waitSemaphoreCount
+    const VkSemaphore*                          pWaitSemaphores
+    u32                                         numBufferBinds
+    const VkSparseBufferMemoryBindInfo*         pBufferBinds
+    u32                                         numImageOpaqueBinds
+    const VkSparseImageOpaqueMemoryBindInfo*    pImageOpaqueBinds
+    u32                                         numImageBinds
+    const VkSparseImageMemoryBindInfo*          pImageBinds
+    u32                                         signalSemaphoreCount
+    const VkSemaphore*                          pSignalSemaphores
+}
+
+class VkImageSubresourceLayers {
+    VkImageAspectFlags                          aspectMask
+    u32                                         mipLevel
+    u32                                         baseArrayLayer
+    u32                                         layerCount
+}
+
+class VkImageCopy {
+    VkImageSubresourceLayers                    srcSubresource
+    VkOffset3D                                  srcOffset             /// Specified in pixels for both compressed and uncompressed images
+    VkImageSubresourceLayers                    dstSubresource
+    VkOffset3D                                  dstOffset             /// Specified in pixels for both compressed and uncompressed images
+    VkExtent3D                                  extent                /// Specified in pixels for both compressed and uncompressed images
+}
+
+class VkImageBlit {
+    VkImageSubresourceLayers                    srcSubresource
+    VkOffset3D[2]                               srcOffsets
+    VkImageSubresourceLayers                    dstSubresource
+    VkOffset3D[2]                               dstOffsets
+}
+
+class VkBufferImageCopy {
+    VkDeviceSize                                bufferOffset           /// Specified in bytes
+    u32                                         bufferRowLength        /// Specified in texels
+    u32                                         bufferImageHeight
+    VkImageSubresourceLayers                    imageSubresource
+    VkOffset3D                                  imageOffset            /// Specified in pixels for both compressed and uncompressed images
+    VkExtent3D                                  imageExtent            /// Specified in pixels for both compressed and uncompressed images
+}
+
+class VkImageResolve {
+    VkImageSubresourceLayers                    srcSubresource
+    VkOffset3D                                  srcOffset
+    VkImageSubresourceLayers                    dstSubresource
+    VkOffset3D                                  dstOffset
+    VkExtent3D                                  extent
+}
+
+class VkShaderModuleCreateInfo {
+    VkStructureType                             sType                  /// Must be VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
+    const void*                                 pNext                  /// Pointer to next structure
+    VkShaderModuleCreateFlags                   flags                  /// Reserved
+    platform.size_t                             codeSize               /// Specified in bytes
+    const u32*                                  pCode                  /// Binary code of size codeSize
+}
+
+class VkDescriptorSetLayoutBinding {
+    u32                                         binding
+    VkDescriptorType                            descriptorType     /// Type of the descriptors in this binding
+    u32                                         descriptorCount    /// Number of descriptors in this binding
+    VkShaderStageFlags                          stageFlags         /// Shader stages this binding is visible to
+    const VkSampler*                            pImmutableSamplers /// Immutable samplers (used if descriptor type is SAMPLER or COMBINED_IMAGE_SAMPLER, is either NULL or contains <count> number of elements)
+}
+
+class VkDescriptorSetLayoutCreateInfo {
+    VkStructureType                             sType              /// Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
+    const void*                                 pNext              /// Pointer to next structure
+    VkDescriptorSetLayoutCreateFlags            flags
+    u32                                         bindingCount       /// Number of bindings in the descriptor set layout
+    const VkDescriptorSetLayoutBinding*         pBindings          /// Array of descriptor set layout bindings
+}
+
+class VkDescriptorPoolSize {
+    VkDescriptorType                            type
+    u32                                         descriptorCount
+}
+
+class VkDescriptorPoolCreateInfo {
+    VkStructureType                             sType              /// Must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO
+    const void*                                 pNext              /// Pointer to next structure
+    VkDescriptorPoolCreateFlags                 flags
+    u32                                         maxSets
+    u32                                         poolSizeCount
+    const VkDescriptorPoolSize*                 pPoolSizes
+}
+
+class VkDescriptorSetAllocateInfo {
+    VkStructureType                             sType              /// Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO
+    const void*                                 pNext              /// Pointer to next structure
+    VkDescriptorPool                            descriptorPool
+    u32                                         setCount
+    const VkDescriptorSetLayout*                pSetLayouts
+}
+
+class VkSpecializationMapEntry {
+    u32                                         constantID         /// The SpecConstant ID specified in the BIL
+    u32                                         offset             /// Offset of the value in the data block
+    platform.size_t                             size               /// Size in bytes of the SpecConstant
+}
+
+class VkSpecializationInfo {
+    u32                                         mapEntryCount      /// Number of entries in the map
+    const VkSpecializationMapEntry*             pMapEntries        /// Array of map entries
+    platform.size_t                             dataSize           /// Size in bytes of pData
+    const void*                                 pData              /// Pointer to SpecConstant data
+}
+
+class VkPipelineShaderStageCreateInfo {
+    VkStructureType                             sType              /// Must be VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
+    const void*                                 pNext              /// Pointer to next structure
+    VkPipelineShaderStageCreateFlags            flags
+    VkShaderStageFlagBits                       stage
+    VkShaderModule                              module
+    const char*                                 pName
+    const VkSpecializationInfo*                 pSpecializationInfo
+}
+
+class VkComputePipelineCreateInfo {
+    VkStructureType                             sType              /// Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
+    const void*                                 pNext              /// Pointer to next structure
+    VkPipelineCreateFlags                       flags              /// Pipeline creation flags
+    VkPipelineShaderStageCreateInfo             stage
+    VkPipelineLayout                            layout             /// Interface layout of the pipeline
+    VkPipeline                                  basePipelineHandle /// If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is nonzero, it specifies the handle of the base pipeline this is a derivative of
+    s32                                         basePipelineIndex  /// If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is not -1, it specifies an index into pCreateInfos of the base pipeline this is a derivative of
+}
+
+class VkVertexInputBindingDescription {
+    u32                                         binding               /// Vertex buffer binding id
+    u32                                         stride                /// Distance between vertices in bytes (0 = no advancement)
+    VkVertexInputRate                           inputRate             /// Rate at which binding is incremented
+}
+
+class VkVertexInputAttributeDescription {
+    u32                                         location              /// location of the shader vertex attrib
+    u32                                         binding               /// Vertex buffer binding id
+    VkFormat                                    format                /// format of source data
+    u32                                         offset                /// Offset of first element in bytes from base of vertex
+}
+
+class VkPipelineVertexInputStateCreateInfo {
+    VkStructureType                             sType                           /// Should be VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
+    const void*                                 pNext                           /// Pointer to next structure
+    VkPipelineVertexInputStateCreateFlags       flags
+    u32                                         vertexBindingDescriptionCount   /// number of bindings
+    const VkVertexInputBindingDescription*      pVertexBindingDescriptions
+    u32                                         vertexAttributeDescriptionCount /// number of attributes
+    const VkVertexInputAttributeDescription*    pVertexAttributeDescriptions
+}
+
+class VkPipelineInputAssemblyStateCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkPipelineInputAssemblyStateCreateFlags     flags
+    VkPrimitiveTopology                         topology
+    VkBool32                                    primitiveRestartEnable
+}
+
+class VkPipelineTessellationStateCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkPipelineTessellationStateCreateFlags      flags
+    u32                                         patchControlPoints
+}
+
+class VkPipelineViewportStateCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkPipelineViewportStateCreateFlags          flags
+    u32                                         viewportCount
+    const VkViewport*                           pViewports
+    u32                                         scissorCount
+    const VkRect2D*                             pScissors
+}
+
+class VkPipelineRasterizationStateCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkPipelineRasterizationStateCreateFlags     flags
+    VkBool32                                    depthClampEnable
+    VkBool32                                    rasterizerDiscardEnable
+    VkPolygonMode                               polygonMode                   /// optional (GL45)
+    VkCullModeFlags                             cullMode
+    VkFrontFace                                 frontFace
+    VkBool32                                    depthBiasEnable
+    f32                                         depthBiasConstantFactor
+    f32                                         depthBiasClamp
+    f32                                         depthBiasSlopeFactor
+    f32                                         lineWidth
+}
+
+class VkPipelineMultisampleStateCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkPipelineMultisampleStateCreateFlags       flags
+    VkSampleCountFlagBits                       rasterizationSamples       /// Number of samples used for rasterization
+    VkBool32                                    sampleShadingEnable        /// optional (GL45)
+    f32                                         minSampleShading           /// optional (GL45)
+    const VkSampleMask*                         pSampleMask
+    VkBool32                                    alphaToCoverageEnable
+    VkBool32                                    alphaToOneEnable
+}
+
+class VkPipelineColorBlendAttachmentState {
+    VkBool32                                    blendEnable
+    VkBlendFactor                               srcColorBlendFactor
+    VkBlendFactor                               dstColorBlendFactor
+    VkBlendOp                                   colorBlendOp
+    VkBlendFactor                               srcAlphaBlendFactor
+    VkBlendFactor                               dstAlphaBlendFactor
+    VkBlendOp                                   alphaBlendOp
+    VkColorComponentFlags                       colorWriteMask
+}
+
+class VkPipelineColorBlendStateCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkPipelineColorBlendStateCreateFlags        flags
+    VkBool32                                    logicOpEnable
+    VkLogicOp                                   logicOp
+    u32                                         attachmentCount    /// # of pAttachments
+    const VkPipelineColorBlendAttachmentState*  pAttachments
+    f32[4]                                      blendConstants
+}
+
+class VkStencilOpState {
+    VkStencilOp                                 failOp
+    VkStencilOp                                 passOp
+    VkStencilOp                                 depthFailOp
+    VkCompareOp                                 compareOp
+    u32                                         compareMask
+    u32                                         writeMask
+    u32                                         reference
+}
+
+class VkPipelineDepthStencilStateCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkPipelineDepthStencilStateCreateFlags      flags
+    VkBool32                                    depthTestEnable
+    VkBool32                                    depthWriteEnable
+    VkCompareOp                                 depthCompareOp
+    VkBool32                                    depthBoundsTestEnable  /// optional (depth_bounds_test)
+    VkBool32                                    stencilTestEnable
+    VkStencilOpState                            front
+    VkStencilOpState                            back
+    f32                                         minDepthBounds
+    f32                                         maxDepthBounds
+}
+
+class VkPipelineDynamicStateCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkPipelineDynamicStateCreateFlags           flags
+    u32                                         dynamicStateCount
+    const VkDynamicState*                       pDynamicStates
+}
+
+class VkGraphicsPipelineCreateInfo {
+    VkStructureType                                 sType               /// Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
+    const void*                                     pNext               /// Pointer to next structure
+    VkPipelineCreateFlags                           flags               /// Pipeline creation flags
+    u32                                             stageCount
+    const VkPipelineShaderStageCreateInfo*          pStages             /// One entry for each active shader stage
+    const VkPipelineVertexInputStateCreateInfo*     pVertexInputState
+    const VkPipelineInputAssemblyStateCreateInfo*   pInputAssemblyState
+    const VkPipelineTessellationStateCreateInfo*    pTessellationState
+    const VkPipelineViewportStateCreateInfo*        pViewportState
+    const VkPipelineRasterizationStateCreateInfo*   pRasterizationState
+    const VkPipelineMultisampleStateCreateInfo*     pMultisampleState
+    const VkPipelineDepthStencilStateCreateInfo*    pDepthStencilState
+    const VkPipelineColorBlendStateCreateInfo*      pColorBlendState
+    const VkPipelineDynamicStateCreateInfo*         pDynamicState
+    VkPipelineLayout                                layout              /// Interface layout of the pipeline
+    VkRenderPass                                    renderPass
+    u32                                             subpass
+    VkPipeline                                      basePipelineHandle  /// If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is nonzero, it specifies the handle of the base pipeline this is a derivative of
+    s32                                             basePipelineIndex   /// If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is not -1, it specifies an index into pCreateInfos of the base pipeline this is a derivative of
+}
+
+class VkPipelineCacheCreateInfo {
+    VkStructureType                             sType                 /// Must be VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO
+    const void*                                 pNext                 /// Pointer to next structure
+    VkPipelineCacheCreateFlags                  flags
+    platform.size_t                             initialDataSize       /// Size of initial data to populate cache, in bytes
+    const void*                                 pInitialData          /// Initial data to populate cache
+}
+
+class VkPushConstantRange {
+    VkShaderStageFlags                          stageFlags   /// Which stages use the range
+    u32                                         offset       /// Start of the range, in bytes
+    u32                                         size        /// Length of the range, in bytes
+}
+
+class VkPipelineLayoutCreateInfo {
+    VkStructureType                             sType                   /// Must be VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
+    const void*                                 pNext                   /// Pointer to next structure
+    VkPipelineLayoutCreateFlags                 flags
+    u32                                         descriptorSetCount      /// Number of descriptor sets interfaced by the pipeline
+    const VkDescriptorSetLayout*                pSetLayouts             /// Array of <setCount> number of descriptor set layout objects defining the layout of the
+    u32                                         pushConstantRangeCount  /// Number of push-constant ranges used by the pipeline
+    const VkPushConstantRange*                  pPushConstantRanges     /// Array of pushConstantRangeCount number of ranges used by various shader stages
+}
+
+class VkSamplerCreateInfo {
+    VkStructureType                             sType          /// Must be VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
+    const void*                                 pNext          /// Pointer to next structure
+    VkSamplerCreateFlags                        flags
+    VkFilter                                    magFilter      /// Filter mode for magnification
+    VkFilter                                    minFilter      /// Filter mode for minifiation
+    VkSamplerMipmapMode                         mipmapMode     /// Mipmap selection mode
+    VkSamplerAddressMode                        addressModeU
+    VkSamplerAddressMode                        addressModeV
+    VkSamplerAddressMode                        addressModeW
+    f32                                         mipLodBias
+    VkBool32                                    anisotropyEnable
+    f32                                         maxAnisotropy
+    VkBool32                                    compareEnable
+    VkCompareOp                                 compareOp
+    f32                                         minLod
+    f32                                         maxLod
+    VkBorderColor                               borderColor
+    VkBool32                                    unnormalizedCoordinates
+}
+
+class VkCommandPoolCreateInfo {
+    VkStructureType                             sType            /// Must be VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO
+    const void*                                 pNext            /// Pointer to next structure
+    VkCommandPoolCreateFlags                    flags            /// Command pool creation flags
+    u32                                         queueFamilyIndex
+}
+
+class VkCommandBufferAllocateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkCommandPool                               commandPool
+    VkCommandBufferLevel                        level
+    u32                                         commandBufferCount
+}
+
+class VkCommandBufferInheritanceInfo {
+    VkStructureType                             sType       /// Must be VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO
+    const void*                                 pNext       /// Pointer to next structure
+    VkRenderPass                                renderPass  /// Render pass for secondary command buffers
+    u32                                         subpass
+    VkFramebuffer                               framebuffer /// Framebuffer for secondary command buffers
+    VkBool32                                    occlusionQueryEnable
+    VkQueryControlFlags                         queryFlags
+    VkQueryPipelineStatisticFlags               pipelineStatistics
+}
+
+class VkCommandBufferBeginInfo {
+    VkStructureType                             sType       /// Must be VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO
+    const void*                                 pNext       /// Pointer to next structure
+    VkCommandBufferUsageFlags                   flags       /// Command buffer usage flags
+    const VkCommandBufferInheritanceInfo*       pInheritanceInfo
+}
+
+class VkRenderPassBeginInfo {
+    VkStructureType                             sType       /// Must be VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
+    const void*                                 pNext       /// Pointer to next structure
+    VkRenderPass                                renderPass
+    VkFramebuffer                               framebuffer
+    VkRect2D                                    renderArea
+    u32                                         clearValueCount
+    const VkClearValue*                         pClearValues
+}
+
+@union
+/// Union allowing specification of floating point, integer, or unsigned integer color data. Actual value selected is based on image/attachment being cleared.
+class VkClearColorValue {
+    f32[4]                                      float32
+    s32[4]                                      int32
+    u32[4]                                      uint32
+}
+
+class VkClearDepthStencilValue {
+    f32                                         depth
+    u32                                         stencil
+}
+
+@union
+/// Union allowing specification of color, depth, and stencil color values. Actual value selected is based on attachment being cleared.
+class VkClearValue {
+    VkClearColorValue                           color
+    VkClearDepthStencilValue                    depthStencil
+}
+
+class VkClearAttachment {
+    VkImageAspectFlags                          aspectMask
+    u32                                         colorAttachment
+    VkClearValue                                clearValue
+}
+
+class VkAttachmentDescription {
+    VkAttachmentDescriptionFlags                flags
+    VkFormat                                    format
+    VkSampleCountFlagBits                       samples
+    VkAttachmentLoadOp                          loadOp          /// Load op for color or depth data
+    VkAttachmentStoreOp                         storeOp         /// Store op for color or depth data
+    VkAttachmentLoadOp                          stencilLoadOp   /// Load op for stencil data
+    VkAttachmentStoreOp                         stencilStoreOp  /// Store op for stencil data
+    VkImageLayout                               initialLayout
+    VkImageLayout                               finalLayout
+}
+
+class VkAttachmentReference {
+    u32                                         attachment
+    VkImageLayout                               layout
+}
+
+class VkSubpassDescription {
+    VkSubpassDescriptionFlags                   flags
+    VkPipelineBindPoint                         pipelineBindPoint  /// Must be VK_PIPELINE_BIND_POINT_GRAPHICS for now
+    u32                                         inputAttachmentCount
+    const VkAttachmentReference*                pInputAttachments
+    u32                                         colorAttachmentCount
+    const VkAttachmentReference*                pColorAttachments
+    const VkAttachmentReference*                pResolveAttachments
+    const VkAttachmentReference*                pDepthStencilAttachment
+    u32                                         preserveAttachmentCount
+    const u32*                                  pPreserveAttachments
+}
+
+class VkSubpassDependency {
+    u32                                         srcSubpass
+    u32                                         dstSubpass
+    VkPipelineStageFlags                        srcStageMask
+    VkPipelineStageFlags                        dstStageMask
+    VkAccessFlags                               srcAccessMask
+    VkAccessFlags                               dstAccessMask
+    VkDependencyFlags                           dependencyFlags
+}
+
+class VkRenderPassCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkRenderPassCreateFlags                     flags
+    u32                                         attachmentCount
+    const VkAttachmentDescription*              pAttachments
+    u32                                         subpassCount
+    const VkSubpassDescription*                 pSubpasses
+    u32                                         dependencyCount
+    const VkSubpassDependency*                  pDependencies
+}
+
+class VkEventCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkEventCreateFlags                          flags      /// Event creation flags
+}
+
+class VkFenceCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkFenceCreateFlags                          flags      /// Fence creation flags
+}
+
+class VkPhysicalDeviceFeatures {
+    VkBool32                                    robustBufferAccess                        /// out of bounds buffer accesses are well defined
+    VkBool32                                    fullDrawIndexUint32                       /// full 32-bit range of indices for indexed draw calls
+    VkBool32                                    imageCubeArray                            /// image views which are arrays of cube maps
+    VkBool32                                    independentBlend                          /// blending operations are controlled per-attachment
+    VkBool32                                    geometryShader                            /// geometry stage
+    VkBool32                                    tessellationShader                        /// tessellation control and evaluation stage
+    VkBool32                                    sampleRateShading                         /// per-sample shading and interpolation
+    VkBool32                                    dualSrcBlend                              /// blend operations which take two sources
+    VkBool32                                    logicOp                                   /// logic operations
+    VkBool32                                    multiDrawIndirect                         /// multi draw indirect
+    VkBool32                                    drawIndirectFirstInstance
+    VkBool32                                    depthClamp                                /// depth clamping
+    VkBool32                                    depthBiasClamp                            /// depth bias clamping
+    VkBool32                                    fillModeNonSolid                          /// point and wireframe fill modes
+    VkBool32                                    depthBounds                               /// depth bounds test
+    VkBool32                                    wideLines                                 /// lines with width greater than 1
+    VkBool32                                    largePoints                               /// points with size greater than 1
+    VkBool32                                    alphaToOne                                /// The fragment alpha channel can be forced to maximum representable alpha value
+    VkBool32                                    multiViewport
+    VkBool32                                    samplerAnisotropy
+    VkBool32                                    textureCompressionETC2                    /// ETC texture compression formats
+    VkBool32                                    textureCompressionASTC_LDR                /// ASTC LDR texture compression formats
+    VkBool32                                    textureCompressionBC                      /// BC1-7 texture compressed formats
+    VkBool32                                    occlusionQueryPrecise
+    VkBool32                                    pipelineStatisticsQuery                   /// pipeline statistics query
+    VkBool32                                    vertexPipelineStoresAndAtomics
+    VkBool32                                    fragmentStoresAndAtomics
+    VkBool32                                    shaderTessellationAndGeometryPointSize
+    VkBool32                                    shaderImageGatherExtended                 /// texture gather with run-time values and independent offsets
+    VkBool32                                    shaderStorageImageExtendedFormats         /// the extended set of formats can be used for storage images
+    VkBool32                                    shaderStorageImageMultisample             /// multisample images can be used for storage images
+    VkBool32                                    shaderStorageImageReadWithoutFormat
+    VkBool32                                    shaderStorageImageWriteWithoutFormat
+    VkBool32                                    shaderUniformBufferArrayDynamicIndexing   /// arrays of uniform buffers can be accessed with dynamically uniform indices
+    VkBool32                                    shaderSampledImageArrayDynamicIndexing    /// arrays of sampled images can be accessed with dynamically uniform indices
+    VkBool32                                    shaderStorageBufferArrayDynamicIndexing   /// arrays of storage buffers can be accessed with dynamically uniform indices
+    VkBool32                                    shaderStorageImageArrayDynamicIndexing    /// arrays of storage images can be accessed with dynamically uniform indices
+    VkBool32                                    shaderClipDistance                        /// clip distance in shaders
+    VkBool32                                    shaderCullDistance                        /// cull distance in shaders
+    VkBool32                                    shaderFloat64                             /// 64-bit floats (doubles) in shaders
+    VkBool32                                    shaderInt64                               /// 64-bit integers in shaders
+    VkBool32                                    shaderInt16                               /// 16-bit integers in shaders
+    VkBool32                                    shaderResourceResidency                   /// shader can use texture operations that return resource residency information (requires sparseNonResident support)
+    VkBool32                                    shaderResourceMinLod                      /// shader can use texture operations that specify minimum resource LOD
+    VkBool32                                    sparseBinding                             /// Sparse resources support: Resource memory can be managed at opaque page level rather than object level
+    VkBool32                                    sparseResidencyBuffer                     /// Sparse resources support: GPU can access partially resident buffers
+    VkBool32                                    sparseResidencyImage2D                    /// Sparse resources support: GPU can access partially resident 2D (non-MSAA non-DepthStencil) images
+    VkBool32                                    sparseResidencyImage3D                    /// Sparse resources support: GPU can access partially resident 3D images
+    VkBool32                                    sparseResidency2Samples                   /// Sparse resources support: GPU can access partially resident MSAA 2D images with 2 samples
+    VkBool32                                    sparseResidency4Samples                   /// Sparse resources support: GPU can access partially resident MSAA 2D images with 4 samples
+    VkBool32                                    sparseResidency8Samples                   /// Sparse resources support: GPU can access partially resident MSAA 2D images with 8 samples
+    VkBool32                                    sparseResidency16Samples                  /// Sparse resources support: GPU can access partially resident MSAA 2D images with 16 samples
+    VkBool32                                    sparseResidencyAliased                    /// Sparse resources support: GPU can correctly access data aliased into multiple locations (opt-in)
+    VkBool32                                    variableMultisampleRate
+    VkBool32                                    inheritedQueries
+}
+
+class VkPhysicalDeviceLimits {
+    /// resource maximum sizes
+    u32                                         maxImageDimension1D                       /// max 1D image dimension
+    u32                                         maxImageDimension2D                       /// max 2D image dimension
+    u32                                         maxImageDimension3D                       /// max 3D image dimension
+    u32                                         maxImageDimensionCube                     /// max cubemap image dimension
+    u32                                         maxImageArrayLayers                       /// max layers for image arrays
+    u32                                         maxTexelBufferElements
+    u32                                         maxUniformBufferRange                     /// max uniform buffer size (bytes)
+    u32                                         maxStorageBufferRange                     /// max storage buffer size (bytes)
+    u32                                         maxPushConstantsSize                      /// max size of the push constants pool (bytes)
+    /// memory limits
+    u32                                         maxMemoryAllocationCount                  /// max number of device memory allocations supported
+    u32                                         maxSamplerAllocationCount
+    VkDeviceSize                                bufferImageGranularity                    /// Granularity (in bytes) at which buffers and images can be bound to adjacent memory for simultaneous usage
+    VkDeviceSize                                sparseAddressSpaceSize                    /// Total address space available for sparse allocations (bytes)
+    /// descriptor set limits
+    u32                                         maxBoundDescriptorSets                    /// max number of descriptors sets that can be bound to a pipeline
+    u32                                         maxPerStageDescriptorSamplers             /// max num of samplers allowed per-stage in a descriptor set
+    u32                                         maxPerStageDescriptorUniformBuffers       /// max num of uniform buffers allowed per-stage in a descriptor set
+    u32                                         maxPerStageDescriptorStorageBuffers       /// max num of storage buffers allowed per-stage in a descriptor set
+    u32                                         maxPerStageDescriptorSampledImages        /// max num of sampled images allowed per-stage in a descriptor set
+    u32                                         maxPerStageDescriptorStorageImages        /// max num of storage images allowed per-stage in a descriptor set
+    u32                                         maxPerStageDescriptorInputAttachments
+    u32                                         maxPerStageResources
+    u32                                         maxDescriptorSetSamplers                  /// max num of samplers allowed in all stages in a descriptor set
+    u32                                         maxDescriptorSetUniformBuffers            /// max num of uniform buffers allowed in all stages in a descriptor set
+    u32                                         maxDescriptorSetUniformBuffersDynamic     /// max num of dynamic uniform buffers allowed in all stages in a descriptor set
+    u32                                         maxDescriptorSetStorageBuffers            /// max num of storage buffers allowed in all stages in a descriptor set
+    u32                                         maxDescriptorSetStorageBuffersDynamic     /// max num of dynamic storage buffers allowed in all stages in a descriptor set
+    u32                                         maxDescriptorSetSampledImages             /// max num of sampled images allowed in all stages in a descriptor set
+    u32                                         maxDescriptorSetStorageImages             /// max num of storage images allowed in all stages in a descriptor set
+    u32                                         maxDescriptorSetInputAttachments
+    /// vertex stage limits
+    u32                                         maxVertexInputAttributes                  /// max num of vertex input attribute slots
+    u32                                         maxVertexInputBindings                    /// max num of vertex input binding slots
+    u32                                         maxVertexInputAttributeOffset             /// max vertex input attribute offset added to vertex buffer offset
+    u32                                         maxVertexInputBindingStride               /// max vertex input binding stride
+    u32                                         maxVertexOutputComponents                 /// max num of output components written by vertex shader
+    /// tessellation control stage limits
+    u32                                         maxTessellationGenerationLevel                  /// max level supported by tess primitive generator
+    u32                                         maxTessellationPatchSize                        /// max patch size (vertices)
+    u32                                         maxTessellationControlPerVertexInputComponents  /// max num of input components per-vertex in TCS
+    u32                                         maxTessellationControlPerVertexOutputComponents /// max num of output components per-vertex in TCS
+    u32                                         maxTessellationControlPerPatchOutputComponents  /// max num of output components per-patch in TCS
+    u32                                         maxTessellationControlTotalOutputComponents     /// max total num of per-vertex and per-patch output components in TCS
+    u32                                         maxTessellationEvaluationInputComponents        /// max num of input components per vertex in TES
+    u32                                         maxTessellationEvaluationOutputComponents       /// max num of output components per vertex in TES
+    /// geometry stage limits
+    u32                                         maxGeometryShaderInvocations              /// max invocation count supported in geometry shader
+    u32                                         maxGeometryInputComponents                /// max num of input components read in geometry stage
+    u32                                         maxGeometryOutputComponents               /// max num of output components written in geometry stage
+    u32                                         maxGeometryOutputVertices                 /// max num of vertices that can be emitted in geometry stage
+    u32                                         maxGeometryTotalOutputComponents          /// max total num of components (all vertices) written in geometry stage
+    /// fragment stage limits
+    u32                                         maxFragmentInputComponents                /// max num of input compontents read in fragment stage
+    u32                                         maxFragmentOutputAttachments              /// max num of output attachments written in fragment stage
+    u32                                         maxFragmentDualSrcAttachments             /// max num of output attachments written when using dual source blending
+    u32                                         maxFragmentCombinedOutputResources        /// max total num of storage buffers, storage images and output buffers
+    /// compute stage limits
+    u32                                         maxComputeSharedMemorySize                /// max total storage size of work group local storage (bytes)
+    u32[3]                                      maxComputeWorkGroupCount                  /// max num of compute work groups that may be dispatched by a single command (x,y,z)
+    u32                                         maxComputeWorkGroupInvocations            /// max total compute invocations in a single local work group
+    u32[3]                                      maxComputeWorkGroupSize                   /// max local size of a compute work group (x,y,z)
+
+    u32                                         subPixelPrecisionBits                     /// num bits of subpixel precision in screen x and y
+    u32                                         subTexelPrecisionBits                     /// num bits of subtexel precision
+    u32                                         mipmapPrecisionBits                       /// num bits of mipmap precision
+
+    u32                                         maxDrawIndexedIndexValue                  /// max index value for indexed draw calls (for 32-bit indices)
+    u32                                         maxDrawIndirectCount
+
+    f32                                         maxSamplerLodBias                         /// max absolute sampler level of detail bias
+    f32                                         maxSamplerAnisotropy                      /// max degree of sampler anisotropy
+
+    u32                                         maxViewports                              /// max number of active viewports
+    u32[2]                                      maxViewportDimensions                     /// max viewport dimensions (x,y)
+    f32[2]                                      viewportBoundsRange                       /// viewport bounds range (min,max)
+    u32                                         viewportSubPixelBits                      /// num bits of subpixel precision for viewport
+
+    platform.size_t                             minMemoryMapAlignment                     /// min required alignment of pointers returned by MapMemory (bytes)
+    VkDeviceSize                                minTexelBufferOffsetAlignment             /// min required alignment for texel buffer offsets (bytes)
+    VkDeviceSize                                minUniformBufferOffsetAlignment           /// min required alignment for uniform buffer sizes and offsets (bytes)
+    VkDeviceSize                                minStorageBufferOffsetAlignment           /// min required alignment for storage buffer offsets (bytes)
+
+    s32                                         minTexelOffset                            /// min texel offset for OpTextureSampleOffset
+    u32                                         maxTexelOffset                            /// max texel offset for OpTextureSampleOffset
+    s32                                         minTexelGatherOffset                      /// min texel offset for OpTextureGatherOffset
+    u32                                         maxTexelGatherOffset                      /// max texel offset for OpTextureGatherOffset
+    f32                                         minInterpolationOffset                    /// furthest negative offset for interpolateAtOffset
+    f32                                         maxInterpolationOffset                    /// furthest positive offset for interpolateAtOffset
+    u32                                         subPixelInterpolationOffsetBits           /// num of subpixel bits for interpolateAtOffset
+
+    u32                                         maxFramebufferWidth                       /// max width for a framebuffer
+    u32                                         maxFramebufferHeight                      /// max height for a framebuffer
+    u32                                         maxFramebufferLayers                      /// max layer count for a layered framebuffer
+    VkSampleCountFlags                          framebufferColorSampleCounts
+    VkSampleCountFlags                          framebufferDepthSampleCounts
+    VkSampleCountFlags                          framebufferStencilSampleCounts
+    VkSampleCountFlags                          framebufferNoAttachmentSampleCounts
+    u32                                         maxColorAttachments                       /// max num of framebuffer color attachments
+
+    VkSampleCountFlags                          sampledImageColorSampleCounts
+    VkSampleCountFlags                          sampledImageIntegerSampleCounts
+    VkSampleCountFlags                          sampledImageDepthSampleCounts
+    VkSampleCountFlags                          sampledImageStencilSampleCounts
+    VkSampleCountFlags                          storageImageSampleCounts
+    u32                                         maxSampleMaskWords                        /// max num of sample mask words
+    VkBool32                                    timestampComputeAndGraphics
+
+    f32                                         timestampPeriod
+
+    u32                                         maxClipDistances                          /// max number of clip distances
+    u32                                         maxCullDistances                          /// max number of cull distances
+    u32                                         maxCombinedClipAndCullDistances           /// max combined number of user clipping
+
+    u32                                         discreteQueuePriorities
+
+    f32[2]                                      pointSizeRange                            /// range (min,max) of supported point sizes
+    f32[2]                                      lineWidthRange                            /// range (min,max) of supported line widths
+    f32                                         pointSizeGranularity                      /// granularity of supported point sizes
+    f32                                         lineWidthGranularity                      /// granularity of supported line widths
+    VkBool32                                    strictLines
+    VkBool32                                    standardSampleLocations
+
+    VkDeviceSize                                optimalBufferCopyOffsetAlignment
+    VkDeviceSize                                optimalBufferCopyRowPitchAlignment
+    VkDeviceSize                                nonCoherentAtomSize
+}
+
+class VkPhysicalDeviceSparseProperties {
+    VkBool32                                    residencyStandard2DBlockShape             /// Sparse resources support: GPU will access all 2D (single sample) sparse resources using the standard block shapes (based on pixel format)
+    VkBool32                                    residencyStandard2DMultisampleBlockShape  /// Sparse resources support: GPU will access all 2D (multisample) sparse resources using the standard block shapes (based on pixel format)
+    VkBool32                                    residencyStandard3DBlockShape             /// Sparse resources support: GPU will access all 3D sparse resources using the standard block shapes (based on pixel format)
+    VkBool32                                    residencyAlignedMipSize                   /// Sparse resources support: Images with mip-level dimensions that are NOT a multiple of the block size will be placed in the mip tail
+    VkBool32                                    residencyNonResidentStrict                /// Sparse resources support: GPU can safely access non-resident regions of a resource, all reads return as if data is 0, writes are discarded
+}
+
+class VkSemaphoreCreateInfo {
+    VkStructureType                             sType      /// Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO
+    const void*                                 pNext      /// Pointer to next structure
+    VkSemaphoreCreateFlags                      flags      /// Semaphore creation flags
+}
+
+class VkQueryPoolCreateInfo {
+    VkStructureType                             sType              /// Must be VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO
+    const void*                                 pNext              /// Pointer to next structure
+    VkQueryPoolCreateFlags                      flags
+    VkQueryType                                 queryType
+    u32                                         queryCount
+    VkQueryPipelineStatisticFlags               pipelineStatistics /// Optional
+}
+
+class VkFramebufferCreateInfo {
+    VkStructureType                             sType  /// Must be VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
+    const void*                                 pNext  /// Pointer to next structure
+    VkFramebufferCreateFlags                    flags
+    VkRenderPass                                renderPass
+    u32                                         attachmentCount
+    const VkImageView*                          pAttachments
+    u32                                         width
+    u32                                         height
+    u32                                         layers
+}
+
+class VkDrawIndirectCommand {
+    u32                                         vertexCount
+    u32                                         instanceCount
+    u32                                         firstVertex
+    u32                                         firstInstance
+}
+
+class VkDrawIndexedIndirectCommand {
+    u32                                         indexCount
+    u32                                         instanceCount
+    u32                                         firstIndex
+    s32                                         vertexOffset
+    u32                                         firstInstance
+}
+
+class VkDispatchIndirectCommand {
+    u32                                         x
+    u32                                         y
+    u32                                         z
+}
+
+@extension("VK_KHR_surface")
+class VkSurfaceCapabilitiesKHR {
+    u32                                         minImageCount
+    u32                                         maxImageCount
+    VkExtent2D                                  currentExtent
+    VkExtent2D                                  minImageExtent
+    VkExtent2D                                  maxImageExtent
+    u32                                         maxImageArrayLayers
+    VkSurfaceTransformFlagsKHR                  supportedTransforms
+    VkSurfaceTransformFlagBitsKHR               currentTransform
+    VkCompositeAlphaFlagsKHR                    supportedCompositeAlpha
+    VkImageUsageFlags                           supportedUsageFlags
+}
+
+@extension("VK_KHR_surface")
+class VkSurfaceFormatKHR {
+    VkFormat                                    format
+    VkColorSpaceKHR                             colorSpace
+}
+
+@extension("VK_KHR_swapchain")
+class VkSwapchainCreateInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkSwapchainCreateFlagsKHR                   flags
+    VkSurfaceKHR                                surface
+    u32                                         minImageCount
+    VkFormat                                    imageFormat
+    VkColorSpaceKHR                             imageColorSpace
+    VkExtent2D                                  imageExtent
+    u32                                         imageArrayLayers
+    VkImageUsageFlags                           imageUsage
+    VkSharingMode                               sharingMode
+    u32                                         queueFamilyIndexCount
+    const u32*                                  pQueueFamilyIndices
+    VkSurfaceTransformFlagBitsKHR               preTransform
+    VkCompositeAlphaFlagBitsKHR                 compositeAlpha
+    VkPresentModeKHR                            presentMode
+    VkBool32                                    clipped
+    VkSwapchainKHR                              oldSwapchain
+}
+
+@extension("VK_KHR_swapchain")
+class VkPresentInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    u32                                         waitSemaphoreCount
+    const VkSemaphore*                          pWaitSemaphores
+    u32                                         swapchainCount
+    const VkSwapchainKHR*                       pSwapchains
+    const u32*                                  pImageIndices
+    VkResult*                                   pResults
+}
+
+@extension("VK_KHR_display")
+class VkDisplayPropertiesKHR {
+    VkDisplayKHR                                display
+    const char*                                 displayName
+    VkExtent2D                                  physicalDimensions
+    VkExtent2D                                  physicalResolution
+    VkSurfaceTransformFlagsKHR                  supportedTransforms
+    VkBool32                                    planeReorderPossible
+    VkBool32                                    persistentContent
+}
+
+@extension("VK_KHR_display")
+class VkDisplayModeParametersKHR {
+    VkExtent2D                                  visibleRegion
+    u32                                         refreshRate
+}
+
+@extension("VK_KHR_display")
+class VkDisplayModePropertiesKHR {
+    VkDisplayModeKHR                            displayMode
+    VkDisplayModeParametersKHR                  parameters
+}
+
+@extension("VK_KHR_display")
+class VkDisplayModeCreateInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkDisplayModeCreateFlagsKHR                 flags
+    VkDisplayModeParametersKHR                  parameters
+}
+
+@extension("VK_KHR_display")
+class VkDisplayPlanePropertiesKHR {
+    VkDisplayKHR                                currentDisplay
+    u32                                         currentStackIndex
+}
+
+@extension("VK_KHR_display")
+class VkDisplayPlaneCapabilitiesKHR {
+    VkDisplayPlaneAlphaFlagsKHR                 supportedAlpha
+    VkOffset2D                                  minSrcPosition
+    VkOffset2D                                  maxSrcPosition
+    VkExtent2D                                  minSrcExtent
+    VkExtent2D                                  maxSrcExtent
+    VkOffset2D                                  minDstPosition
+    VkOffset2D                                  maxDstPosition
+    VkExtent2D                                  minDstExtent
+    VkExtent2D                                  maxDstExtent
+}
+
+@extension("VK_KHR_display")
+class VkDisplaySurfaceCreateInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkDisplaySurfaceCreateFlagsKHR              flags
+    VkDisplayModeKHR                            displayMode
+    u32                                         planeIndex
+    u32                                         planeStackIndex
+    VkSurfaceTransformFlagBitsKHR               transform
+    f32                                         globalAlpha
+    VkDisplayPlaneAlphaFlagBitsKHR              alphaMode
+    VkExtent2D                                  imageExtent
+}
+
+@extension("VK_KHR_display_swapchain")
+class VkDisplayPresentInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkRect2D                                    srcRect
+    VkRect2D                                    dstRect
+    VkBool32                                    persistent
+}
+
+@extension("VK_KHR_xlib_surface")
+class VkXlibSurfaceCreateInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkXlibSurfaceCreateFlagsKHR                 flags
+    platform.Display*                           dpy
+    platform.Window                             window
+}
+
+@extension("VK_KHR_xcb_surface")
+class VkXcbSurfaceCreateInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkXcbSurfaceCreateFlagsKHR                  flags
+    platform.xcb_connection_t*                  connection
+    platform.xcb_window_t                       window
+}
+
+@extension("VK_KHR_wayland_surface")
+class VkWaylandSurfaceCreateInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkWaylandSurfaceCreateFlagsKHR              flags
+    platform.wl_display*                        display
+    platform.wl_surface*                        surface
+}
+
+@extension("VK_KHR_mir_surface")
+class VkMirSurfaceCreateInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkMirSurfaceCreateFlagsKHR                  flags
+    platform.MirConnection*                     connection
+    platform.MirSurface*                        mirSurface
+}
+
+@extension("VK_KHR_android_surface")
+class VkAndroidSurfaceCreateInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkAndroidSurfaceCreateFlagsKHR              flags
+    platform.ANativeWindow*                     window
+}
+
+@extension("VK_KHR_win32_surface")
+class VkWin32SurfaceCreateInfoKHR {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkWin32SurfaceCreateFlagsKHR                flags
+    platform.HINSTANCE                          hinstance
+    platform.HWND                               hwnd
+}
+
+@extension("VK_EXT_debug_report")
+class VkDebugReportCallbackCreateInfoEXT {
+    VkStructureType                             sType
+    const void*                                 pNext
+    VkDebugReportFlagsEXT                       flags
+    PFN_vkDebugReportCallbackEXT                pfnCallback
+    void*                                       pUserData
+}
+
+
+////////////////
+//  Commands  //
+////////////////
+
+// Function pointers. TODO: add support for function pointers.
+
+@external type void* PFN_vkVoidFunction
+@pfn cmd void vkVoidFunction() {
+}
+
+@external type void* PFN_vkAllocationFunction
+@pfn cmd void* vkAllocationFunction(
+        void*                                       pUserData,
+        platform.size_t                             size,
+        platform.size_t                             alignment,
+        VkSystemAllocationScope                     allocationScope) {
+    return ?
+}
+
+@external type void* PFN_vkReallocationFunction
+@pfn cmd void* vkReallocationFunction(
+        void*                                       pUserData,
+        void*                                       pOriginal,
+        platform.size_t                             size,
+        platform.size_t                             alignment,
+        VkSystemAllocationScope                     allocationScope) {
+    return ?
+}
+
+@external type void* PFN_vkFreeFunction
+@pfn cmd void vkFreeFunction(
+        void*                                       pUserData,
+        void*                                       pMemory) {
+}
+
+@external type void* PFN_vkInternalAllocationNotification
+@pfn cmd void vkInternalAllocationNotification(
+        void*                                       pUserData,
+        platform.size_t                             size,
+        VkInternalAllocationType                    allocationType,
+        VkSystemAllocationScope                     allocationScope) {
+}
+
+@external type void* PFN_vkInternalFreeNotification
+@pfn cmd void vkInternalFreeNotification(
+        void*                                       pUserData,
+        platform.size_t                             size,
+        VkInternalAllocationType                    allocationType,
+        VkSystemAllocationScope                     allocationScope) {
+}
+
+// Global functions
+
+@threadSafety("system")
+cmd VkResult vkCreateInstance(
+        const VkInstanceCreateInfo*                 pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkInstance*                                 pInstance) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO)
+
+    instance := ?
+    pInstance[0] = instance
+    State.Instances[instance] = new!InstanceObject()
+
+    layers := pCreateInfo.ppEnabledLayerNames[0:pCreateInfo.enabledLayerCount]
+    extensions := pCreateInfo.ppEnabledExtensionNames[0:pCreateInfo.enabledExtensionCount]
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyInstance(
+        VkInstance                                  instance,
+        const VkAllocationCallbacks*                pAllocator) {
+    instanceObject := GetInstance(instance)
+
+    State.Instances[instance] = null
+}
+
+@threadSafety("system")
+cmd VkResult vkEnumeratePhysicalDevices(
+        VkInstance                                  instance,
+        u32*                                        pPhysicalDeviceCount,
+        VkPhysicalDevice*                           pPhysicalDevices) {
+    instanceObject := GetInstance(instance)
+
+    physicalDeviceCount := as!u32(?)
+    pPhysicalDeviceCount[0] = physicalDeviceCount
+    physicalDevices := pPhysicalDevices[0:physicalDeviceCount]
+
+    for i in (0 .. physicalDeviceCount) {
+        physicalDevice := ?
+        physicalDevices[i] = physicalDevice
+        if !(physicalDevice in State.PhysicalDevices) {
+            State.PhysicalDevices[physicalDevice] = new!PhysicalDeviceObject(instance: instance)
+        }
+    }
+
+    return ?
+}
+
+cmd PFN_vkVoidFunction vkGetDeviceProcAddr(
+        VkDevice                                    device,
+        const char*                                 pName) {
+    if device != NULL_HANDLE {
+        device := GetDevice(device)
+    }
+
+    return ?
+}
+
+cmd PFN_vkVoidFunction vkGetInstanceProcAddr(
+        VkInstance                                  instance,
+        const char*                                 pName) {
+    if instance != NULL_HANDLE {
+        instanceObject := GetInstance(instance)
+    }
+
+    return ?
+}
+
+cmd void vkGetPhysicalDeviceProperties(
+        VkPhysicalDevice                            physicalDevice,
+        VkPhysicalDeviceProperties*                 pProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    properties := ?
+    pProperties[0] = properties
+}
+
+cmd void vkGetPhysicalDeviceQueueFamilyProperties(
+        VkPhysicalDevice                            physicalDevice,
+        u32*                                        pQueueFamilyPropertyCount,
+        VkQueueFamilyProperties*                    pQueueFamilyProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    // TODO: Figure out how to express fetch-count-or-properties
+    // This version fails 'apic validate' with 'fence not allowed in
+    // *semantic.Branch'. Other attempts have failed with the same or other
+    // errors.
+    // if pQueueFamilyProperties != null {
+    //     queuesProperties := pQueueFamilyProperties[0:pCount[0]]
+    //     for i in (0 .. pCount[0]) {
+    //         queueProperties := as!VkQueueFamilyProperties(?)
+    //         queuesProperties[i] = queueProperties
+    //    }
+    // } else {
+    //     count := ?
+    //     pCount[0] = count
+    // }
+}
+
+cmd void vkGetPhysicalDeviceMemoryProperties(
+        VkPhysicalDevice                            physicalDevice,
+        VkPhysicalDeviceMemoryProperties*           pMemoryProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    memoryProperties := ?
+    pMemoryProperties[0] = memoryProperties
+}
+
+cmd void vkGetPhysicalDeviceFeatures(
+        VkPhysicalDevice                            physicalDevice,
+        VkPhysicalDeviceFeatures*                   pFeatures) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    features := ?
+    pFeatures[0] = features
+}
+
+cmd void vkGetPhysicalDeviceFormatProperties(
+        VkPhysicalDevice                            physicalDevice,
+        VkFormat                                    format,
+        VkFormatProperties*                         pFormatProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    formatProperties := ?
+    pFormatProperties[0] = formatProperties
+}
+
+cmd VkResult vkGetPhysicalDeviceImageFormatProperties(
+        VkPhysicalDevice                            physicalDevice,
+        VkFormat                                    format,
+        VkImageType                                 type,
+        VkImageTiling                               tiling,
+        VkImageUsageFlags                           usage,
+        VkImageCreateFlags                          flags,
+        VkImageFormatProperties*                    pImageFormatProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    imageFormatProperties := ?
+    pImageFormatProperties[0] = imageFormatProperties
+
+    return ?
+}
+
+
+// Device functions
+
+@threadSafety("system")
+cmd VkResult vkCreateDevice(
+        VkPhysicalDevice                            physicalDevice,
+        const VkDeviceCreateInfo*                   pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkDevice*                                   pDevice) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO)
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    device := ?
+    pDevice[0] = device
+    State.Devices[device] = new!DeviceObject(physicalDevice: physicalDevice)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyDevice(
+        VkDevice                                    device,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+
+    State.Devices[device] = null
+}
+
+
+// Extension discovery functions
+
+cmd VkResult vkEnumerateInstanceLayerProperties(
+        u32*                                        pPropertyCount,
+        VkLayerProperties*                          pProperties) {
+    count := as!u32(?)
+    pPropertyCount[0] = count
+
+    properties := pProperties[0:count]
+    for i in (0 .. count) {
+        property := ?
+        properties[i] = property
+    }
+
+    return ?
+}
+
+cmd VkResult vkEnumerateInstanceExtensionProperties(
+        const char*                                 pLayerName,
+        u32*                                        pPropertyCount,
+        VkExtensionProperties*                      pProperties) {
+    count := as!u32(?)
+    pPropertyCount[0] = count
+
+    properties := pProperties[0:count]
+    for i in (0 .. count) {
+        property := ?
+        properties[i] = property
+    }
+
+    return ?
+}
+
+cmd VkResult vkEnumerateDeviceLayerProperties(
+        VkPhysicalDevice                            physicalDevice,
+        u32*                                        pPropertyCount,
+        VkLayerProperties*                          pProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    count := as!u32(?)
+    pPropertyCount[0] = count
+
+    properties := pProperties[0:count]
+    for i in (0 .. count) {
+        property := ?
+        properties[i] = property
+    }
+
+    return ?
+}
+
+cmd VkResult vkEnumerateDeviceExtensionProperties(
+        VkPhysicalDevice                            physicalDevice,
+        const char*                                 pLayerName,
+        u32*                                        pPropertyCount,
+        VkExtensionProperties*                      pProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    count := as!u32(?)
+    pPropertyCount[0] = count
+
+    properties := pProperties[0:count]
+    for i in (0 .. count) {
+        property := ?
+        properties[i] = property
+    }
+
+    return ?
+}
+
+
+// Queue functions
+
+@threadSafety("system")
+cmd void vkGetDeviceQueue(
+        VkDevice                                    device,
+        u32                                         queueFamilyIndex,
+        u32                                         queueIndex,
+        VkQueue*                                    pQueue) {
+    deviceObject := GetDevice(device)
+
+    queue := ?
+    pQueue[0] = queue
+
+    if !(queue in State.Queues) {
+        State.Queues[queue] = new!QueueObject(device: device)
+    }
+}
+
+@threadSafety("app")
+cmd VkResult vkQueueSubmit(
+        VkQueue                                     queue,
+        u32                                         submitCount,
+        const VkSubmitInfo*                         pSubmits,
+        VkFence                                     fence) {
+    queueObject := GetQueue(queue)
+
+    if fence != NULL_HANDLE {
+        fenceObject := GetFence(fence)
+        assert(fenceObject.device == queueObject.device)
+    }
+
+    // commandBuffers := pcommandBuffers[0:commandBufferCount]
+    // for i in (0 .. commandBufferCount) {
+    //    commandBuffer := commandBuffers[i]
+    //    commandBufferObject := GetCommandBuffer(commandBuffer)
+    //    assert(commandBufferObject.device == queueObject.device)
+    //
+    //    validate("QueueCheck", commandBufferObject.queueFlags in queueObject.flags,
+    //        "vkQueueSubmit: enqueued commandBuffer requires missing queue capabilities.")
+    // }
+
+    return ?
+}
+
+@threadSafety("system")
+cmd VkResult vkQueueWaitIdle(
+        VkQueue                                     queue) {
+    queueObject := GetQueue(queue)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd VkResult vkDeviceWaitIdle(
+        VkDevice                                    device) {
+    deviceObject := GetDevice(device)
+
+    return ?
+}
+
+
+// Memory functions
+
+@threadSafety("system")
+cmd VkResult vkAllocateMemory(
+        VkDevice                                    device,
+        const VkMemoryAllocateInfo*                 pAllocateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkDeviceMemory*                             pMemory) {
+    assert(pAllocateInfo.sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO)
+    deviceObject := GetDevice(device)
+
+    memory := ?
+    pMemory[0] = memory
+    State.DeviceMemories[memory] = new!DeviceMemoryObject(
+        device: device,
+        allocationSize: pAllocateInfo[0].allocationSize)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkFreeMemory(
+        VkDevice                                    device,
+        VkDeviceMemory                              memory,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    memoryObject := GetDeviceMemory(memory)
+    assert(memoryObject.device == device)
+
+    // Check that no objects are still bound before freeing.
+    validate("MemoryCheck", len(memoryObject.boundObjects) == 0,
+        "vkFreeMemory: objects still bound")
+    validate("MemoryCheck", len(memoryObject.boundCommandBuffers) == 0,
+        "vkFreeMemory: commandBuffers still bound")
+    State.DeviceMemories[memory] = null
+}
+
+@threadSafety("app")
+cmd VkResult vkMapMemory(
+        VkDevice                                    device,
+        VkDeviceMemory                              memory,
+        VkDeviceSize                                offset,
+        VkDeviceSize                                size,
+        VkMemoryMapFlags                            flags,
+        void**                                      ppData) {
+    deviceObject := GetDevice(device)
+    memoryObject := GetDeviceMemory(memory)
+    assert(memoryObject.device == device)
+
+    assert(flags == as!VkMemoryMapFlags(0))
+    assert((offset + size) <= memoryObject.allocationSize)
+
+    return ?
+}
+
+@threadSafety("app")
+cmd void vkUnmapMemory(
+        VkDevice                                    device,
+        VkDeviceMemory                              memory) {
+    deviceObject := GetDevice(device)
+    memoryObject := GetDeviceMemory(memory)
+    assert(memoryObject.device == device)
+}
+
+cmd VkResult vkFlushMappedMemoryRanges(
+        VkDevice                                    device,
+        u32                                         memoryRangeCount
+        const VkMappedMemoryRange*                  pMemoryRanges) {
+    deviceObject := GetDevice(device)
+
+    memoryRanges := pMemoryRanges[0:memoryRangeCount]
+    for i in (0 .. memoryRangeCount) {
+        memoryRange := memoryRanges[i]
+        memoryObject := GetDeviceMemory(memoryRange.memory)
+        assert(memoryObject.device == device)
+        assert((memoryRange.offset + memoryRange.size) <= memoryObject.allocationSize)
+    }
+
+    return ?
+}
+
+cmd VkResult vkInvalidateMappedMemoryRanges(
+        VkDevice                                    device,
+        u32                                         memoryRangeCount,
+        const VkMappedMemoryRange*                  pMemoryRanges) {
+    deviceObject := GetDevice(device)
+
+    memoryRanges := pMemoryRanges[0:memoryRangeCount]
+    for i in (0 .. memoryRangeCount) {
+        memoryRange := memoryRanges[i]
+        memoryObject := GetDeviceMemory(memoryRange.memory)
+        assert(memoryObject.device == device)
+        assert((memoryRange.offset + memoryRange.size) <= memoryObject.allocationSize)
+    }
+
+    return ?
+}
+
+
+// Memory management API functions
+
+cmd void vkGetDeviceMemoryCommitment(
+        VkDevice                                    device,
+        VkDeviceMemory                              memory,
+        VkDeviceSize*                               pCommittedMemoryInBytes) {
+    deviceObject := GetDevice(device)
+
+    if memory != NULL_HANDLE {
+        memoryObject := GetDeviceMemory(memory)
+        assert(memoryObject.device == device)
+    }
+
+    committedMemoryInBytes := ?
+    pCommittedMemoryInBytes[0] = committedMemoryInBytes
+}
+
+cmd void vkGetBufferMemoryRequirements(
+        VkDevice                                    device,
+        VkBuffer                                    buffer,
+        VkMemoryRequirements*                       pMemoryRequirements) {
+    deviceObject := GetDevice(device)
+    bufferObject := GetBuffer(buffer)
+    assert(bufferObject.device == device)
+}
+
+cmd VkResult vkBindBufferMemory(
+        VkDevice                                    device,
+        VkBuffer                                    buffer,
+        VkDeviceMemory                              memory,
+        VkDeviceSize                                memoryOffset) {
+    deviceObject := GetDevice(device)
+    bufferObject := GetBuffer(buffer)
+    assert(bufferObject.device == device)
+
+    // Unbind buffer from previous memory object, if not VK_NULL_HANDLE.
+    if bufferObject.memory != NULL_HANDLE {
+        memoryObject := GetDeviceMemory(bufferObject.memory)
+        memoryObject.boundObjects[as!u64(buffer)] = null
+    }
+
+    // Bind buffer to given memory object, if not VK_NULL_HANDLE.
+    if memory != NULL_HANDLE {
+        memoryObject := GetDeviceMemory(memory)
+        assert(memoryObject.device == device)
+        memoryObject.boundObjects[as!u64(buffer)] = memoryOffset
+    }
+    bufferObject.memory = memory
+    bufferObject.memoryOffset = memoryOffset
+
+    return ?
+}
+
+cmd void vkGetImageMemoryRequirements(
+        VkDevice                                    device,
+        VkImage                                     image,
+        VkMemoryRequirements*                       pMemoryRequirements) {
+    deviceObject := GetDevice(device)
+    imageObject := GetImage(image)
+    assert(imageObject.device == device)
+}
+
+cmd VkResult vkBindImageMemory(
+        VkDevice                                    device,
+        VkImage                                     image,
+        VkDeviceMemory                              memory,
+        VkDeviceSize                                memoryOffset) {
+    deviceObject := GetDevice(device)
+    imageObject := GetImage(image)
+    assert(imageObject.device == device)
+
+    // Unbind image from previous memory object, if not VK_NULL_HANDLE.
+    if imageObject.memory != NULL_HANDLE {
+        memoryObject := GetDeviceMemory(imageObject.memory)
+        memoryObject.boundObjects[as!u64(image)] = null
+    }
+
+    // Bind image to given memory object, if not VK_NULL_HANDLE.
+    if memory != NULL_HANDLE {
+        memoryObject := GetDeviceMemory(memory)
+        assert(memoryObject.device == device)
+        memoryObject.boundObjects[as!u64(image)] = memoryOffset
+    }
+    imageObject.memory = memory
+    imageObject.memoryOffset = memoryOffset
+
+    return ?
+}
+
+cmd void vkGetImageSparseMemoryRequirements(
+        VkDevice                                    device,
+        VkImage                                     image,
+        u32*                                        pSparseMemoryRequirementCount,
+        VkSparseImageMemoryRequirements*            pSparseMemoryRequirements) {
+    deviceObject := GetDevice(device)
+    imageObject := GetImage(image)
+    assert(imageObject.device == device)
+}
+
+cmd void vkGetPhysicalDeviceSparseImageFormatProperties(
+        VkPhysicalDevice                            physicalDevice,
+        VkFormat                                    format,
+        VkImageType                                 type,
+        VkSampleCountFlagBits                       samples,
+        VkImageUsageFlags                           usage,
+        VkImageTiling                               tiling,
+        u32*                                        pPropertyCount,
+        VkSparseImageFormatProperties*              pProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+}
+
+cmd VkResult vkQueueBindSparse(
+        VkQueue                                     queue,
+        u32                                         bindInfoCount,
+        const VkBindSparseInfo*                     pBindInfo,
+        VkFence                                     fence) {
+    queueObject := GetQueue(queue)
+
+    return ?
+}
+
+
+// Fence functions
+
+@threadSafety("system")
+cmd VkResult vkCreateFence(
+        VkDevice                                    device,
+        const VkFenceCreateInfo*                    pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkFence*                                    pFence) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_FENCE_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    fence := ?
+    pFence[0] = fence
+    State.Fences[fence] = new!FenceObject(
+        device: device, signaled: (pCreateInfo.flags == as!VkFenceCreateFlags(VK_FENCE_CREATE_SIGNALED_BIT)))
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyFence(
+        VkDevice                                    device,
+        VkFence                                     fence,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    fenceObject := GetFence(fence)
+    assert(fenceObject.device == device)
+
+    State.Fences[fence] = null
+}
+
+@threadSafety("system")
+cmd VkResult vkResetFences(
+        VkDevice                                    device,
+        u32                                         fenceCount,
+        const VkFence*                              pFences) {
+    deviceObject := GetDevice(device)
+
+    fences := pFences[0:fenceCount]
+    for i in (0 .. fenceCount) {
+        fence := fences[i]
+        fenceObject := GetFence(fence)
+        assert(fenceObject.device == device)
+        fenceObject.signaled = false
+    }
+
+    return ?
+}
+
+@threadSafety("system")
+cmd VkResult vkGetFenceStatus(
+        VkDevice                                    device,
+        VkFence                                     fence) {
+    deviceObject := GetDevice(device)
+    fenceObject := GetFence(fence)
+    assert(fenceObject.device == device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd VkResult vkWaitForFences(
+        VkDevice                                    device,
+        u32                                         fenceCount,
+        const VkFence*                              pFences,
+        VkBool32                                    waitAll,
+        u64                                         timeout) {  /// timeout in nanoseconds
+    deviceObject := GetDevice(device)
+
+    fences := pFences[0:fenceCount]
+    for i in (0 .. fenceCount) {
+        fence := fences[i]
+        fenceObject := GetFence(fence)
+        assert(fenceObject.device == device)
+    }
+
+    return ?
+}
+
+
+// Queue semaphore functions
+
+@threadSafety("system")
+cmd VkResult vkCreateSemaphore(
+        VkDevice                                    device,
+        const VkSemaphoreCreateInfo*                pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkSemaphore*                                pSemaphore) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    semaphore := ?
+    pSemaphore[0] = semaphore
+    State.Semaphores[semaphore] = new!SemaphoreObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroySemaphore(
+        VkDevice                                    device,
+        VkSemaphore                                 semaphore,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    semaphoreObject := GetSemaphore(semaphore)
+    assert(semaphoreObject.device == device)
+
+    State.Semaphores[semaphore] = null
+}
+
+
+// Event functions
+
+@threadSafety("system")
+cmd VkResult vkCreateEvent(
+        VkDevice                                    device,
+        const VkEventCreateInfo*                    pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkEvent*                                    pEvent) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_EVENT_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    event := ?
+    pEvent[0] = event
+    State.Events[event] = new!EventObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyEvent(
+        VkDevice                                    device,
+        VkEvent                                     event,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    eventObject := GetEvent(event)
+    assert(eventObject.device == device)
+
+    State.Events[event] = null
+}
+
+@threadSafety("system")
+cmd VkResult vkGetEventStatus(
+        VkDevice                                    device,
+        VkEvent                                     event) {
+    deviceObject := GetDevice(device)
+    eventObject := GetEvent(event)
+    assert(eventObject.device == device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd VkResult vkSetEvent(
+        VkDevice                                    device,
+        VkEvent                                     event) {
+    deviceObject := GetDevice(device)
+    eventObject := GetEvent(event)
+    assert(eventObject.device == device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd VkResult vkResetEvent(
+        VkDevice                                    device,
+        VkEvent                                     event) {
+    deviceObject := GetDevice(device)
+    eventObject := GetEvent(event)
+    assert(eventObject.device == device)
+
+    return ?
+}
+
+
+// Query functions
+
+@threadSafety("system")
+cmd VkResult vkCreateQueryPool(
+        VkDevice                                    device,
+        const VkQueryPoolCreateInfo*                pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkQueryPool*                                pQueryPool) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    queryPool := ?
+    pQueryPool[0] = queryPool
+    State.QueryPools[queryPool] = new!QueryPoolObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyQueryPool(
+        VkDevice                                    device,
+        VkQueryPool                                 queryPool,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    queryPoolObject := GetQueryPool(queryPool)
+    assert(queryPoolObject.device == device)
+
+    State.QueryPools[queryPool] = null
+}
+
+@threadSafety("system")
+cmd VkResult vkGetQueryPoolResults(
+        VkDevice                                    device,
+        VkQueryPool                                 queryPool,
+        u32                                         firstQuery,
+        u32                                         queryCount,
+        platform.size_t                             dataSize,
+        void*                                       pData,
+        VkDeviceSize                                stride,
+        VkQueryResultFlags                          flags) {
+    deviceObject := GetDevice(device)
+    queryPoolObject := GetQueryPool(queryPool)
+    assert(queryPoolObject.device == device)
+
+    data := pData[0:dataSize]
+
+    return ?
+}
+
+// Buffer functions
+
+@threadSafety("system")
+cmd VkResult vkCreateBuffer(
+        VkDevice                                    device,
+        const VkBufferCreateInfo*                   pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkBuffer*                                   pBuffer) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    buffer := ?
+    pBuffer[0] = buffer
+    State.Buffers[buffer] = new!BufferObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyBuffer(
+        VkDevice                                    device,
+        VkBuffer                                    buffer,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    bufferObject := GetBuffer(buffer)
+    assert(bufferObject.device == device)
+
+    assert(bufferObject.memory == 0)
+    State.Buffers[buffer] = null
+}
+
+
+// Buffer view functions
+
+@threadSafety("system")
+cmd VkResult vkCreateBufferView(
+        VkDevice                                    device,
+        const VkBufferViewCreateInfo*               pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkBufferView*                               pView) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    bufferObject := GetBuffer(pCreateInfo.buffer)
+    assert(bufferObject.device == device)
+
+    view := ?
+    pView[0] = view
+    State.BufferViews[view] = new!BufferViewObject(device: device, buffer: pCreateInfo.buffer)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyBufferView(
+        VkDevice                                    device,
+        VkBufferView                                bufferView,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    bufferViewObject := GetBufferView(bufferView)
+    assert(bufferViewObject.device == device)
+
+    State.BufferViews[bufferView] = null
+}
+
+
+// Image functions
+
+@threadSafety("system")
+cmd VkResult vkCreateImage(
+        VkDevice                                    device,
+        const VkImageCreateInfo*                    pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkImage*                                    pImage) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    image := ?
+    pImage[0] = image
+    State.Images[image] = new!ImageObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyImage(
+        VkDevice                                    device,
+        VkImage                                     image,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    imageObject := GetImage(image)
+    assert(imageObject.device == device)
+
+    assert(imageObject.memory == 0)
+    State.Images[image] = null
+}
+
+cmd void vkGetImageSubresourceLayout(
+        VkDevice                                    device,
+        VkImage                                     image,
+        const VkImageSubresource*                   pSubresource,
+        VkSubresourceLayout*                        pLayout) {
+    deviceObject := GetDevice(device)
+    imageObject := GetImage(image)
+    assert(imageObject.device == device)
+}
+
+
+// Image view functions
+
+@threadSafety("system")
+cmd VkResult vkCreateImageView(
+        VkDevice                                    device,
+        const VkImageViewCreateInfo*                pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkImageView*                                pView) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    imageObject := GetImage(pCreateInfo.image)
+    assert(imageObject.device == device)
+
+    view := ?
+    pView[0] = view
+    State.ImageViews[view] = new!ImageViewObject(device: device, image: pCreateInfo.image)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyImageView(
+        VkDevice                                    device,
+        VkImageView                                 imageView,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    imageViewObject := GetImageView(imageView)
+    assert(imageViewObject.device == device)
+
+    State.ImageViews[imageView] = null
+}
+
+
+// Shader functions
+
+cmd VkResult vkCreateShaderModule(
+        VkDevice                                    device,
+        const VkShaderModuleCreateInfo*             pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkShaderModule*                             pShaderModule) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    shaderModule := ?
+    pShaderModule[0] = shaderModule
+    State.ShaderModules[shaderModule] = new!ShaderModuleObject(device: device)
+
+    return ?
+}
+
+cmd void vkDestroyShaderModule(
+        VkDevice                                    device,
+        VkShaderModule                              shaderModule,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    shaderModuleObject := GetShaderModule(shaderModule)
+    assert(shaderModuleObject.device == device)
+
+    State.ShaderModules[shaderModule] = null
+}
+
+
+// Pipeline functions
+
+cmd VkResult vkCreatePipelineCache(
+        VkDevice                                    device,
+        const VkPipelineCacheCreateInfo*            pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkPipelineCache*                            pPipelineCache) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    pipelineCache := ?
+    pPipelineCache[0] = pipelineCache
+    State.PipelineCaches[pipelineCache] = new!PipelineCacheObject(device: device)
+
+    return ?
+}
+
+cmd void vkDestroyPipelineCache(
+        VkDevice                                    device,
+        VkPipelineCache                             pipelineCache,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    pipelineCacheObject := GetPipelineCache(pipelineCache)
+    assert(pipelineCacheObject.device == device)
+
+    State.PipelineCaches[pipelineCache] = null
+}
+
+cmd VkResult vkGetPipelineCacheData(
+        VkDevice                                    device,
+        VkPipelineCache                             pipelineCache,
+        platform.size_t*                            pDataSize,
+        void*                                       pData) {
+    deviceObject := GetDevice(device)
+    pipelineCacheObject := GetPipelineCache(pipelineCache)
+    assert(pipelineCacheObject.device == device)
+
+    return ?
+}
+
+cmd VkResult vkMergePipelineCaches(
+        VkDevice                                    device,
+        VkPipelineCache                             dstCache,
+        u32                                         srcCacheCount,
+        const VkPipelineCache*                      pSrcCaches) {
+    deviceObject := GetDevice(device)
+    dstCacheObject := GetPipelineCache(dstCache)
+    assert(dstCacheObject.device == device)
+
+    srcCaches := pSrcCaches[0:srcCacheCount]
+    for i in (0 .. srcCacheCount) {
+        srcCache := srcCaches[i]
+        srcCacheObject := GetPipelineCache(srcCache)
+        assert(srcCacheObject.device == device)
+    }
+
+    return ?
+}
+
+cmd VkResult vkCreateGraphicsPipelines(
+        VkDevice                                    device,
+        VkPipelineCache                             pipelineCache,
+        u32                                         createInfoCount,
+        const VkGraphicsPipelineCreateInfo*         pCreateInfos,
+        const VkAllocationCallbacks*                pAllocator,
+        VkPipeline*                                 pPipelines) {
+    deviceObject := GetDevice(device)
+    if pipelineCache != NULL_HANDLE {
+        pipelineCacheObject := GetPipelineCache(pipelineCache)
+        assert(pipelineCacheObject.device == device)
+    }
+
+    createInfos := pCreateInfos[0:createInfoCount]
+    pipelines := pPipelines[0:createInfoCount]
+    for i in (0 .. createInfoCount) {
+        pipeline := ?
+        pipelines[i] = pipeline
+        State.Pipelines[pipeline] = new!PipelineObject(device: device)
+    }
+
+    return ?
+}
+
+cmd VkResult vkCreateComputePipelines(
+        VkDevice                                    device,
+        VkPipelineCache                             pipelineCache,
+        u32                                         createInfoCount,
+        const VkComputePipelineCreateInfo*          pCreateInfos,
+        const VkAllocationCallbacks*                pAllocator,
+        VkPipeline*                                 pPipelines) {
+    deviceObject := GetDevice(device)
+    if pipelineCache != NULL_HANDLE {
+        pipelineCacheObject := GetPipelineCache(pipelineCache)
+        assert(pipelineCacheObject.device == device)
+    }
+
+    createInfos := pCreateInfos[0:createInfoCount]
+    pipelines := pPipelines[0:createInfoCount]
+    for i in (0 .. createInfoCount) {
+        pipeline := ?
+        pipelines[i] = pipeline
+        State.Pipelines[pipeline] = new!PipelineObject(device: device)
+    }
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyPipeline(
+        VkDevice                                    device,
+        VkPipeline                                  pipeline,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    pipelineObjects := GetPipeline(pipeline)
+    assert(pipelineObjects.device == device)
+
+    State.Pipelines[pipeline] = null
+}
+
+
+// Pipeline layout functions
+
+@threadSafety("system")
+cmd VkResult vkCreatePipelineLayout(
+        VkDevice                                    device,
+        const VkPipelineLayoutCreateInfo*           pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkPipelineLayout*                           pPipelineLayout) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    pipelineLayout := ?
+    pPipelineLayout[0] = pipelineLayout
+    State.PipelineLayouts[pipelineLayout] = new!PipelineLayoutObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyPipelineLayout(
+        VkDevice                                    device,
+        VkPipelineLayout                            pipelineLayout,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    pipelineLayoutObjects := GetPipelineLayout(pipelineLayout)
+    assert(pipelineLayoutObjects.device == device)
+
+    State.PipelineLayouts[pipelineLayout] = null
+}
+
+
+// Sampler functions
+
+@threadSafety("system")
+cmd VkResult vkCreateSampler(
+        VkDevice                                    device,
+        const VkSamplerCreateInfo*                  pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkSampler*                                  pSampler) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    sampler := ?
+    pSampler[0] = sampler
+    State.Samplers[sampler] = new!SamplerObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroySampler(
+        VkDevice                                    device,
+        VkSampler                                   sampler,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    samplerObject := GetSampler(sampler)
+    assert(samplerObject.device == device)
+
+    State.Samplers[sampler] = null
+}
+
+
+// Descriptor set functions
+
+@threadSafety("system")
+cmd VkResult vkCreateDescriptorSetLayout(
+        VkDevice                                    device,
+        const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkDescriptorSetLayout*                      pSetLayout) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    setLayout := ?
+    pSetLayout[0] = setLayout
+    State.DescriptorSetLayouts[setLayout] = new!DescriptorSetLayoutObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyDescriptorSetLayout(
+        VkDevice                                    device,
+        VkDescriptorSetLayout                       descriptorSetLayout,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    descriptorSetLayoutObject := GetDescriptorSetLayout(descriptorSetLayout)
+    assert(descriptorSetLayoutObject.device == device)
+
+    State.DescriptorSetLayouts[descriptorSetLayout] = null
+}
+
+@threadSafety("system")
+cmd VkResult vkCreateDescriptorPool(
+        VkDevice                                    device,
+        const VkDescriptorPoolCreateInfo*           pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkDescriptorPool*                           pDescriptorPool) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    descriptorPool := ?
+    pDescriptorPool[0] = descriptorPool
+    State.DescriptorPools[descriptorPool] = new!DescriptorPoolObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyDescriptorPool(
+        VkDevice                                    device,
+        VkDescriptorPool                            descriptorPool,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    descriptorPoolObject := GetDescriptorPool(descriptorPool)
+    assert(descriptorPoolObject.device == device)
+
+    State.DescriptorPools[descriptorPool] = null
+}
+
+@threadSafety("app")
+cmd VkResult vkResetDescriptorPool(
+        VkDevice                                    device,
+        VkDescriptorPool                            descriptorPool,
+        VkDescriptorPoolResetFlags                  flags) {
+    deviceObject := GetDevice(device)
+    descriptorPoolObject := GetDescriptorPool(descriptorPool)
+    assert(descriptorPoolObject.device == device)
+
+    return ?
+}
+
+@threadSafety("app")
+cmd VkResult vkAllocateDescriptorSets(
+        VkDevice                                    device,
+        const VkDescriptorSetAllocateInfo*          pAllocateInfo,
+        VkDescriptorSet*                            pDescriptorSets) {
+    deviceObject := GetDevice(device)
+    allocInfo := pAllocateInfo[0]
+    descriptorPoolObject := GetDescriptorPool(allocInfo.descriptorPool)
+
+    setLayouts := allocInfo.pSetLayouts[0:allocInfo.setCount]
+    for i in (0 .. allocInfo.setCount) {
+        setLayout := setLayouts[i]
+        setLayoutObject := GetDescriptorSetLayout(setLayout)
+        assert(setLayoutObject.device == device)
+    }
+
+    descriptorSets := pDescriptorSets[0:allocInfo.setCount]
+    for i in (0 .. allocInfo.setCount) {
+        descriptorSet := ?
+        descriptorSets[i] = descriptorSet
+        State.DescriptorSets[descriptorSet] = new!DescriptorSetObject(device: device)
+    }
+
+    return ?
+}
+
+cmd VkResult vkFreeDescriptorSets(
+        VkDevice                                    device,
+        VkDescriptorPool                            descriptorPool,
+        u32                                         descriptorSetCount,
+        const VkDescriptorSet*                      pDescriptorSets) {
+    deviceObject := GetDevice(device)
+    descriptorPoolObject := GetDescriptorPool(descriptorPool)
+
+    descriptorSets := pDescriptorSets[0:descriptorSetCount]
+    for i in (0 .. descriptorSetCount) {
+        descriptorSet := descriptorSets[i]
+        descriptorSetObject := GetDescriptorSet(descriptorSet)
+        assert(descriptorSetObject.device == device)
+        State.DescriptorSets[descriptorSet] = null
+    }
+
+    return ?
+}
+
+cmd void vkUpdateDescriptorSets(
+        VkDevice                                    device,
+        u32                                         descriptorWriteCount,
+        const VkWriteDescriptorSet*                 pDescriptorWrites,
+        u32                                         descriptorCopyCount,
+        const VkCopyDescriptorSet*                  pDescriptorCopies) {
+    deviceObject := GetDevice(device)
+
+    descriptorWrites := pDescriptorWrites[0:descriptorWriteCount]
+    for i in (0 .. descriptorWriteCount) {
+        descriptorWrite := descriptorWrites[i]
+        descriptorWriteObject := GetDescriptorSet(descriptorWrite.dstSet)
+        assert(descriptorWriteObject.device == device)
+    }
+
+    descriptorCopies := pDescriptorCopies[0:descriptorCopyCount]
+    for i in (0 .. descriptorCopyCount) {
+        descriptorCopy := descriptorCopies[i]
+        descriptorCopyObject := GetDescriptorSet(descriptorCopy.dstSet)
+        assert(descriptorCopyObject.device == device)
+    }
+}
+
+
+// Framebuffer functions
+
+@threadSafety("system")
+cmd VkResult vkCreateFramebuffer(
+        VkDevice                                    device,
+        const VkFramebufferCreateInfo*              pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkFramebuffer*                              pFramebuffer) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    framebuffer := ?
+    pFramebuffer[0] = framebuffer
+    State.Framebuffers[framebuffer] = new!FramebufferObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyFramebuffer(
+        VkDevice                                    device,
+        VkFramebuffer                               framebuffer,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    framebufferObject := GetFramebuffer(framebuffer)
+    assert(framebufferObject.device == device)
+
+    State.Framebuffers[framebuffer] = null
+}
+
+
+// Renderpass functions
+
+@threadSafety("system")
+cmd VkResult vkCreateRenderPass(
+        VkDevice                                    device,
+        const VkRenderPassCreateInfo*               pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkRenderPass*                               pRenderPass) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    renderpass := ?
+    pRenderPass[0] = renderpass
+    State.RenderPasses[renderpass] = new!RenderPassObject(device: device)
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkDestroyRenderPass(
+        VkDevice                                    device,
+        VkRenderPass                                renderPass,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    renderPassObject := GetRenderPass(renderPass)
+    assert(renderPassObject.device == device)
+
+    State.RenderPasses[renderPass] = null
+}
+
+cmd void vkGetRenderAreaGranularity(
+        VkDevice                                    device,
+        VkRenderPass                                renderPass,
+        VkExtent2D*                                 pGranularity) {
+    deviceObject := GetDevice(device)
+    renderPassObject := GetRenderPass(renderPass)
+
+    granularity := ?
+    pGranularity[0] = granularity
+}
+
+// Command pool functions
+
+cmd VkResult vkCreateCommandPool(
+        VkDevice                                    device,
+        const VkCommandPoolCreateInfo*              pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkCommandPool*                              pCommandPool) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO)
+    deviceObject := GetDevice(device)
+
+    commandPool := ?
+    pCommandPool[0] = commandPool
+    State.CommandPools[commandPool] = new!CommandPoolObject(device: device)
+
+    return ?
+}
+
+cmd void vkDestroyCommandPool(
+        VkDevice                                    device,
+        VkCommandPool                               commandPool,
+        const VkAllocationCallbacks*                pAllocator) {
+    deviceObject := GetDevice(device)
+    commandPoolObject := GetCommandPool(commandPool)
+    assert(commandPoolObject.device == device)
+
+    State.CommandPools[commandPool] = null
+}
+
+cmd VkResult vkResetCommandPool(
+        VkDevice                                    device,
+        VkCommandPool                               commandPool,
+        VkCommandPoolResetFlags                     flags) {
+    deviceObject := GetDevice(device)
+    commandPoolObject := GetCommandPool(commandPool)
+    assert(commandPoolObject.device == device)
+
+    return ?
+}
+
+// Command buffer functions
+
+macro void bindCommandBuffer(VkCommandBuffer commandBuffer, any obj, VkDeviceMemory memory) {
+    memoryObject := GetDeviceMemory(memory)
+    memoryObject.boundCommandBuffers[commandBuffer] = commandBuffer
+
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.boundObjects[as!u64(obj)] = memory
+}
+
+macro void unbindCommandBuffer(VkCommandBuffer commandBuffer, any obj, VkDeviceMemory memory) {
+    memoryObject := GetDeviceMemory(memory)
+    memoryObject.boundCommandBuffers[commandBuffer] = null
+
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.boundObjects[as!u64(obj)] = null
+}
+
+@threadSafety("system")
+cmd VkResult vkAllocateCommandBuffers(
+        VkDevice                                    device,
+        const VkCommandBufferAllocateInfo*          pAllocateInfo,
+        VkCommandBuffer*                            pCommandBuffers) {
+    assert(pAllocateInfo[0].sType == VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO)
+
+    count := pAllocateInfo[0].commandBufferCount
+    commandBuffers := pCommandBuffers[0:count]
+    for i in (0 .. count) {
+        commandBuffer := ?
+        commandBuffers[i] = commandBuffer
+        State.CommandBuffers[commandBuffer] = new!CommandBufferObject(device: device)
+    }
+
+    return ?
+}
+
+@threadSafety("system")
+cmd void vkFreeCommandBuffers(
+        VkDevice                                    device,
+        VkCommandPool                               commandPool,
+        u32                                         commandBufferCount,
+        const VkCommandBuffer*                      pCommandBuffers) {
+    deviceObject := GetDevice(device)
+
+    commandBuffers := pCommandBuffers[0:commandBufferCount]
+    for i in (0 .. commandBufferCount) {
+        commandBufferObject := GetCommandBuffer(commandBuffers[i])
+        assert(commandBufferObject.device == device)
+        // TODO: iterate over boundObjects and clear memory bindings
+        State.CommandBuffers[commandBuffers[i]] = null
+    }
+}
+
+@threadSafety("app")
+cmd VkResult vkBeginCommandBuffer(
+        VkCommandBuffer                             commandBuffer,
+        const VkCommandBufferBeginInfo*             pBeginInfo) {
+    assert(pBeginInfo.sType == VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO)
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    // TODO: iterate over boundObjects and clear memory bindings
+
+    return ?
+}
+
+@threadSafety("app")
+cmd VkResult vkEndCommandBuffer(
+        VkCommandBuffer                             commandBuffer) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    return ?
+}
+
+@threadSafety("app")
+cmd VkResult vkResetCommandBuffer(
+        VkCommandBuffer                             commandBuffer,
+        VkCommandBufferResetFlags                   flags) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    // TODO: iterate over boundObjects and clear memory bindings
+
+    return ?
+}
+
+
+// Command buffer building functions
+
+@threadSafety("app")
+cmd void vkCmdBindPipeline(
+        VkCommandBuffer                             commandBuffer,
+        VkPipelineBindPoint                         pipelineBindPoint,
+        VkPipeline                                  pipeline) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    pipelineObject := GetPipeline(pipeline)
+    assert(commandBufferObject.device == pipelineObject.device)
+
+    queue := switch (pipelineBindPoint) {
+        case VK_PIPELINE_BIND_POINT_COMPUTE:  VK_QUEUE_COMPUTE_BIT
+        case VK_PIPELINE_BIND_POINT_GRAPHICS: VK_QUEUE_GRAPHICS_BIT
+    }
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, queue)
+}
+
+@threadSafety("app")
+cmd void vkCmdSetViewport(
+        VkCommandBuffer                             commandBuffer,
+        u32                                         firstViewport,
+        u32                                         viewportCount,
+        const VkViewport*                           pViewports) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdSetScissor(
+        VkCommandBuffer                             commandBuffer,
+        u32                                         firstScissor,
+        u32                                         scissorCount,
+        const VkRect2D*                             pScissors) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdSetLineWidth(
+        VkCommandBuffer                             commandBuffer,
+        f32                                         lineWidth) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdSetDepthBias(
+        VkCommandBuffer                             commandBuffer,
+        f32                                         depthBiasConstantFactor,
+        f32                                         depthBiasClamp,
+        f32                                         depthBiasSlopeFactor) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdSetBlendConstants(
+        VkCommandBuffer                             commandBuffer,
+        // TODO(jessehall): apic only supports 'const' on pointer types. Using
+        // an annotation as a quick hack to pass this to the template without
+        // having to modify the AST and semantic model.
+        @readonly f32[4]                            blendConstants) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdSetDepthBounds(
+        VkCommandBuffer                             commandBuffer,
+        f32                                         minDepthBounds,
+        f32                                         maxDepthBounds) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdSetStencilCompareMask(
+        VkCommandBuffer                             commandBuffer,
+        VkStencilFaceFlags                          faceMask,
+        u32                                         compareMask) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdSetStencilWriteMask(
+        VkCommandBuffer                             commandBuffer,
+        VkStencilFaceFlags                          faceMask,
+        u32                                         writeMask) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdSetStencilReference(
+        VkCommandBuffer                             commandBuffer,
+        VkStencilFaceFlags                          faceMask,
+        u32                                         reference) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdBindDescriptorSets(
+        VkCommandBuffer                             commandBuffer,
+        VkPipelineBindPoint                         pipelineBindPoint,
+        VkPipelineLayout                            layout,
+        u32                                         firstSet,
+        u32                                         descriptorSetCount,
+        const VkDescriptorSet*                      pDescriptorSets,
+        u32                                         dynamicOffsetCount,
+        const u32*                                  pDynamicOffsets) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    descriptorSets := pDescriptorSets[0:descriptorSetCount]
+    for i in (0 .. descriptorSetCount) {
+        descriptorSet := descriptorSets[i]
+        descriptorSetObject := GetDescriptorSet(descriptorSet)
+        assert(commandBufferObject.device == descriptorSetObject.device)
+    }
+
+    dynamicOffsets := pDynamicOffsets[0:dynamicOffsetCount]
+    for i in (0 .. dynamicOffsetCount) {
+        dynamicOffset := dynamicOffsets[i]
+    }
+
+    queue := switch (pipelineBindPoint) {
+        case VK_PIPELINE_BIND_POINT_COMPUTE:  VK_QUEUE_COMPUTE_BIT
+        case VK_PIPELINE_BIND_POINT_GRAPHICS: VK_QUEUE_GRAPHICS_BIT
+    }
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, queue)
+}
+
+@threadSafety("app")
+cmd void vkCmdBindIndexBuffer(
+        VkCommandBuffer                             commandBuffer,
+        VkBuffer                                    buffer,
+        VkDeviceSize                                offset,
+        VkIndexType                                 indexType) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    bufferObject := GetBuffer(buffer)
+    assert(commandBufferObject.device == bufferObject.device)
+
+    bindCommandBuffer(commandBuffer, buffer, bufferObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdBindVertexBuffers(
+        VkCommandBuffer                             commandBuffer,
+        u32                                         firstBinding,
+        u32                                         bindingCount,
+        const VkBuffer*                             pBuffers,
+        const VkDeviceSize*                         pOffsets) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    // TODO: check if not [firstBinding:firstBinding+bindingCount]
+    buffers := pBuffers[0:bindingCount]
+    offsets := pOffsets[0:bindingCount]
+    for i in (0 .. bindingCount) {
+        buffer := buffers[i]
+        offset := offsets[i]
+        bufferObject := GetBuffer(buffer)
+        assert(commandBufferObject.device == bufferObject.device)
+
+        bindCommandBuffer(commandBuffer, buffer, bufferObject.memory)
+    }
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdDraw(
+        VkCommandBuffer                             commandBuffer,
+        u32                                         vertexCount,
+        u32                                         instanceCount,
+        u32                                         firstVertex,
+        u32                                         firstInstance) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdDrawIndexed(
+        VkCommandBuffer                             commandBuffer,
+        u32                                         indexCount,
+        u32                                         instanceCount,
+        u32                                         firstIndex,
+        s32                                         vertexOffset,
+        u32                                         firstInstance) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdDrawIndirect(
+        VkCommandBuffer                             commandBuffer,
+        VkBuffer                                    buffer,
+        VkDeviceSize                                offset,
+        u32                                         drawCount,
+        u32                                         stride) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    bufferObject := GetBuffer(buffer)
+    assert(commandBufferObject.device == bufferObject.device)
+
+    bindCommandBuffer(commandBuffer, buffer, bufferObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdDrawIndexedIndirect(
+        VkCommandBuffer                             commandBuffer,
+        VkBuffer                                    buffer,
+        VkDeviceSize                                offset,
+        u32                                         drawCount,
+        u32                                         stride) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    bufferObject := GetBuffer(buffer)
+    assert(commandBufferObject.device == bufferObject.device)
+
+    bindCommandBuffer(commandBuffer, buffer, bufferObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdDispatch(
+        VkCommandBuffer                             commandBuffer,
+        u32                                         x,
+        u32                                         y,
+        u32                                         z) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_COMPUTE_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdDispatchIndirect(
+        VkCommandBuffer                             commandBuffer,
+        VkBuffer                                    buffer,
+        VkDeviceSize                                offset) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    bufferObject := GetBuffer(buffer)
+    assert(commandBufferObject.device == bufferObject.device)
+
+    bindCommandBuffer(commandBuffer, buffer, bufferObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_COMPUTE_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdCopyBuffer(
+        VkCommandBuffer                             commandBuffer,
+        VkBuffer                                    srcBuffer,
+        VkBuffer                                    dstBuffer,
+        u32                                         regionCount,
+        const VkBufferCopy*                         pRegions) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    srcBufferObject := GetBuffer(srcBuffer)
+    dstBufferObject := GetBuffer(dstBuffer)
+    assert(commandBufferObject.device == srcBufferObject.device)
+    assert(commandBufferObject.device == dstBufferObject.device)
+
+    regions := pRegions[0:regionCount]
+    for i in (0 .. regionCount) {
+        region := regions[i]
+    }
+
+    bindCommandBuffer(commandBuffer, srcBuffer, srcBufferObject.memory)
+    bindCommandBuffer(commandBuffer, dstBuffer, dstBufferObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdCopyImage(
+        VkCommandBuffer                             commandBuffer,
+        VkImage                                     srcImage,
+        VkImageLayout                               srcImageLayout,
+        VkImage                                     dstImage,
+        VkImageLayout                               dstImageLayout,
+        u32                                         regionCount,
+        const VkImageCopy*                          pRegions) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    srcImageObject := GetImage(srcImage)
+    dstImageObject := GetImage(dstImage)
+    assert(commandBufferObject.device == srcImageObject.device)
+    assert(commandBufferObject.device == dstImageObject.device)
+
+    regions := pRegions[0:regionCount]
+    for i in (0 .. regionCount) {
+        region := regions[i]
+    }
+
+    bindCommandBuffer(commandBuffer, srcImage, srcImageObject.memory)
+    bindCommandBuffer(commandBuffer, dstImage, dstImageObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdBlitImage(
+        VkCommandBuffer                             commandBuffer,
+        VkImage                                     srcImage,
+        VkImageLayout                               srcImageLayout,
+        VkImage                                     dstImage,
+        VkImageLayout                               dstImageLayout,
+        u32                                         regionCount,
+        const VkImageBlit*                          pRegions,
+        VkFilter                                    filter) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    srcImageObject := GetImage(srcImage)
+    dstImageObject := GetImage(dstImage)
+    assert(commandBufferObject.device == srcImageObject.device)
+    assert(commandBufferObject.device == dstImageObject.device)
+
+    regions := pRegions[0:regionCount]
+    for i in (0 .. regionCount) {
+        region := regions[i]
+    }
+
+    bindCommandBuffer(commandBuffer, srcImage, srcImageObject.memory)
+    bindCommandBuffer(commandBuffer, dstImage, dstImageObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdCopyBufferToImage(
+        VkCommandBuffer                             commandBuffer,
+        VkBuffer                                    srcBuffer,
+        VkImage                                     dstImage,
+        VkImageLayout                               dstImageLayout,
+        u32                                         regionCount,
+        const VkBufferImageCopy*                    pRegions) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    srcBufferObject := GetBuffer(srcBuffer)
+    dstImageObject := GetImage(dstImage)
+    assert(commandBufferObject.device == srcBufferObject.device)
+    assert(commandBufferObject.device == dstImageObject.device)
+
+    regions := pRegions[0:regionCount]
+    for i in (0 .. regionCount) {
+        region := regions[i]
+    }
+
+    bindCommandBuffer(commandBuffer, srcBuffer, srcBufferObject.memory)
+    bindCommandBuffer(commandBuffer, dstImage, dstImageObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdCopyImageToBuffer(
+        VkCommandBuffer                             commandBuffer,
+        VkImage                                     srcImage,
+        VkImageLayout                               srcImageLayout,
+        VkBuffer                                    dstBuffer,
+        u32                                         regionCount,
+        const VkBufferImageCopy*                    pRegions) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    srcImageObject := GetImage(srcImage)
+    dstBufferObject := GetBuffer(dstBuffer)
+    assert(commandBufferObject.device == srcImageObject.device)
+    assert(commandBufferObject.device == dstBufferObject.device)
+
+    regions := pRegions[0:regionCount]
+    for i in (0 .. regionCount) {
+        region := regions[i]
+    }
+
+    bindCommandBuffer(commandBuffer, srcImage, srcImageObject.memory)
+    bindCommandBuffer(commandBuffer, dstBuffer, dstBufferObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdUpdateBuffer(
+        VkCommandBuffer                             commandBuffer,
+        VkBuffer                                    dstBuffer,
+        VkDeviceSize                                dstOffset,
+        VkDeviceSize                                dataSize,
+        const u32*                                  pData) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    dstBufferObject := GetBuffer(dstBuffer)
+    assert(commandBufferObject.device == dstBufferObject.device)
+
+    data := pData[0:dataSize]
+
+    bindCommandBuffer(commandBuffer, dstBuffer, dstBufferObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdFillBuffer(
+        VkCommandBuffer                             commandBuffer,
+        VkBuffer                                    dstBuffer,
+        VkDeviceSize                                dstOffset,
+        VkDeviceSize                                size,
+        u32                                         data) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    dstBufferObject := GetBuffer(dstBuffer)
+    assert(commandBufferObject.device == dstBufferObject.device)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdClearColorImage(
+        VkCommandBuffer                             commandBuffer,
+        VkImage                                     image,
+        VkImageLayout                               imageLayout,
+        const VkClearColorValue*                    pColor,
+        u32                                         rangeCount,
+        const VkImageSubresourceRange*              pRanges) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    imageObject := GetImage(image)
+    assert(commandBufferObject.device == imageObject.device)
+
+    ranges := pRanges[0:rangeCount]
+    for i in (0 .. rangeCount) {
+        range := ranges[i]
+    }
+
+    bindCommandBuffer(commandBuffer, image, imageObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdClearDepthStencilImage(
+        VkCommandBuffer                             commandBuffer,
+        VkImage                                     image,
+        VkImageLayout                               imageLayout,
+        const VkClearDepthStencilValue*             pDepthStencil,
+        u32                                         rangeCount,
+        const VkImageSubresourceRange*              pRanges) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    imageObject := GetImage(image)
+    assert(commandBufferObject.device == imageObject.device)
+
+    ranges := pRanges[0:rangeCount]
+    for i in (0 .. rangeCount) {
+        range := ranges[i]
+    }
+
+    bindCommandBuffer(commandBuffer, image, imageObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdClearAttachments(
+        VkCommandBuffer                             commandBuffer,
+        u32                                         attachmentCount,
+        const VkClearAttachment*                    pAttachments,
+        u32                                         rectCount,
+        const VkClearRect*                          pRects) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    rects := pRects[0:rectCount]
+    for i in (0 .. rectCount) {
+        rect := rects[i]
+    }
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdResolveImage(
+        VkCommandBuffer                             commandBuffer,
+        VkImage                                     srcImage,
+        VkImageLayout                               srcImageLayout,
+        VkImage                                     dstImage,
+        VkImageLayout                               dstImageLayout,
+        u32                                         regionCount,
+        const VkImageResolve*                       pRegions) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    srcImageObject := GetImage(srcImage)
+    dstImageObject := GetImage(dstImage)
+    assert(commandBufferObject.device == srcImageObject.device)
+    assert(commandBufferObject.device == dstImageObject.device)
+
+    regions := pRegions[0:regionCount]
+    for i in (0 .. regionCount) {
+        region := regions[i]
+    }
+
+    bindCommandBuffer(commandBuffer, srcImage, srcImageObject.memory)
+    bindCommandBuffer(commandBuffer, dstImage, dstImageObject.memory)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+@threadSafety("app")
+cmd void vkCmdSetEvent(
+        VkCommandBuffer                             commandBuffer,
+        VkEvent                                     event,
+        VkPipelineStageFlags                        stageMask) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    eventObject := GetEvent(event)
+    assert(commandBufferObject.device == eventObject.device)
+}
+
+@threadSafety("app")
+cmd void vkCmdResetEvent(
+        VkCommandBuffer                             commandBuffer,
+        VkEvent                                     event,
+        VkPipelineStageFlags                        stageMask) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    eventObject := GetEvent(event)
+    assert(commandBufferObject.device == eventObject.device)
+}
+
+@threadSafety("app")
+cmd void vkCmdWaitEvents(
+        VkCommandBuffer                             commandBuffer,
+        u32                                         eventCount,
+        const VkEvent*                              pEvents,
+        VkPipelineStageFlags                        srcStageMask,
+        VkPipelineStageFlags                        dstStageMask,
+        u32                                         memoryBarrierCount,
+        const VkMemoryBarrier*                      pMemoryBarriers,
+        u32                                         bufferMemoryBarrierCount,
+        const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
+        u32                                         imageMemoryBarrierCount,
+        const VkImageMemoryBarrier*                 pImageMemoryBarriers) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    events := pEvents[0:eventCount]
+    for i in (0 .. eventCount) {
+        event := events[i]
+        eventObject := GetEvent(event)
+        assert(commandBufferObject.device == eventObject.device)
+    }
+
+    memoryBarriers := pMemoryBarriers[0:memoryBarrierCount]
+    for i in (0 .. memoryBarrierCount) {
+        memoryBarrier := memoryBarriers[i]
+    }
+    bufferMemoryBarriers := pBufferMemoryBarriers[0:bufferMemoryBarrierCount]
+    for i in (0 .. bufferMemoryBarrierCount) {
+        bufferMemoryBarrier := bufferMemoryBarriers[i]
+        bufferObject := GetBuffer(bufferMemoryBarrier.buffer)
+        assert(bufferObject.device == commandBufferObject.device)
+    }
+    imageMemoryBarriers := pImageMemoryBarriers[0:imageMemoryBarrierCount]
+    for i in (0 .. imageMemoryBarrierCount) {
+        imageMemoryBarrier := imageMemoryBarriers[i]
+        imageObject := GetImage(imageMemoryBarrier.image)
+        assert(imageObject.device == commandBufferObject.device)
+    }
+}
+
+@threadSafety("app")
+cmd void vkCmdPipelineBarrier(
+        VkCommandBuffer                             commandBuffer,
+        VkPipelineStageFlags                        srcStageMask,
+        VkPipelineStageFlags                        dstStageMask,
+        VkDependencyFlags                           dependencyFlags,
+        u32                                         memoryBarrierCount,
+        const VkMemoryBarrier*                      pMemoryBarriers,
+        u32                                         bufferMemoryBarrierCount,
+        const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
+        u32                                         imageMemoryBarrierCount,
+        const VkImageMemoryBarrier*                 pImageMemoryBarriers) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    memoryBarriers := pMemoryBarriers[0:memoryBarrierCount]
+    for i in (0 .. memoryBarrierCount) {
+        memoryBarrier := memoryBarriers[i]
+    }
+    bufferMemoryBarriers := pBufferMemoryBarriers[0:bufferMemoryBarrierCount]
+    for i in (0 .. bufferMemoryBarrierCount) {
+        bufferMemoryBarrier := bufferMemoryBarriers[i]
+        bufferObject := GetBuffer(bufferMemoryBarrier.buffer)
+        assert(bufferObject.device == commandBufferObject.device)
+    }
+    imageMemoryBarriers := pImageMemoryBarriers[0:imageMemoryBarrierCount]
+    for i in (0 .. imageMemoryBarrierCount) {
+        imageMemoryBarrier := imageMemoryBarriers[i]
+        imageObject := GetImage(imageMemoryBarrier.image)
+        assert(imageObject.device == commandBufferObject.device)
+    }
+}
+
+@threadSafety("app")
+cmd void vkCmdBeginQuery(
+        VkCommandBuffer                             commandBuffer,
+        VkQueryPool                                 queryPool,
+        u32                                         query,
+        VkQueryControlFlags                         flags) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    queryPoolObject := GetQueryPool(queryPool)
+    assert(commandBufferObject.device == queryPoolObject.device)
+}
+
+@threadSafety("app")
+cmd void vkCmdEndQuery(
+        VkCommandBuffer                             commandBuffer,
+        VkQueryPool                                 queryPool,
+        u32                                         query) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    queryPoolObject := GetQueryPool(queryPool)
+    assert(commandBufferObject.device == queryPoolObject.device)
+}
+
+@threadSafety("app")
+cmd void vkCmdResetQueryPool(
+        VkCommandBuffer                             commandBuffer,
+        VkQueryPool                                 queryPool,
+        u32                                         firstQuery,
+        u32                                         queryCount) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    queryPoolObject := GetQueryPool(queryPool)
+    assert(commandBufferObject.device == queryPoolObject.device)
+}
+
+@threadSafety("app")
+cmd void vkCmdWriteTimestamp(
+        VkCommandBuffer                             commandBuffer,
+        VkPipelineStageFlagBits                     pipelineStage,
+        VkQueryPool                                 queryPool,
+        u32                                         query) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    queryPoolObject := GetQueryPool(queryPool)
+    assert(commandBufferObject.device == queryPoolObject.device)
+}
+
+@threadSafety("app")
+cmd void vkCmdCopyQueryPoolResults(
+        VkCommandBuffer                             commandBuffer,
+        VkQueryPool                                 queryPool,
+        u32                                         firstQuery,
+        u32                                         queryCount,
+        VkBuffer                                    dstBuffer,
+        VkDeviceSize                                dstOffset,
+        VkDeviceSize                                stride,
+        VkQueryResultFlags                          flags) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    queryPoolObject := GetQueryPool(queryPool)
+    dstBufferObject := GetBuffer(dstBuffer)
+    assert(commandBufferObject.device == queryPoolObject.device)
+    assert(commandBufferObject.device == dstBufferObject.device)
+}
+
+cmd void vkCmdPushConstants(
+        VkCommandBuffer                             commandBuffer,
+        VkPipelineLayout                            layout,
+        VkShaderStageFlags                          stageFlags,
+        u32                                         offset,
+        u32                                         size,
+        const void*                                 pValues) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    layoutObject := GetPipelineLayout(layout)
+    assert(commandBufferObject.device == layoutObject.device)
+}
+
+@threadSafety("app")
+cmd void vkCmdBeginRenderPass(
+        VkCommandBuffer                             commandBuffer,
+        const VkRenderPassBeginInfo*                pRenderPassBegin,
+        VkSubpassContents                           contents) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+    renderPassObject := GetRenderPass(pRenderPassBegin.renderPass)
+    framebufferObject := GetFramebuffer(pRenderPassBegin.framebuffer)
+    assert(commandBufferObject.device == renderPassObject.device)
+    assert(commandBufferObject.device == framebufferObject.device)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+cmd void vkCmdNextSubpass(
+        VkCommandBuffer                             commandBuffer,
+        VkSubpassContents                           contents) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+}
+
+@threadSafety("app")
+cmd void vkCmdEndRenderPass(
+        VkCommandBuffer                             commandBuffer) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
+}
+
+cmd void vkCmdExecuteCommands(
+        VkCommandBuffer                             commandBuffer,
+        u32                                         commandBufferCount,
+        const VkCommandBuffer*                      pCommandBuffers) {
+    commandBufferObject := GetCommandBuffer(commandBuffer)
+
+    commandBuffers := pCommandBuffers[0:commandBufferCount]
+    for i in (0 .. commandBufferCount) {
+        secondaryCommandBuffer := commandBuffers[i]
+        secondaryCommandBufferObject := GetCommandBuffer(secondaryCommandBuffer)
+        assert(commandBufferObject.device == secondaryCommandBufferObject.device)
+    }
+}
+
+@extension("VK_KHR_surface")
+cmd void vkDestroySurfaceKHR(
+        VkInstance                                  instance,
+        VkSurfaceKHR                                surface,
+        const VkAllocationCallbacks*                pAllocator) {
+    instanceObject := GetInstance(instance)
+    surfaceObject := GetSurface(surface)
+    assert(surfaceObject.instance == instance)
+
+    State.Surfaces[surface] = null
+}
+
+@extension("VK_KHR_surface")
+cmd VkResult vkGetPhysicalDeviceSurfaceSupportKHR(
+        VkPhysicalDevice                            physicalDevice,
+        u32                                         queueFamilyIndex,
+        VkSurfaceKHR                                surface,
+        VkBool32*                                   pSupported) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    return ?
+}
+
+@extension("VK_KHR_surface")
+cmd VkResult vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
+        VkPhysicalDevice                            physicalDevice,
+        VkSurfaceKHR                                surface,
+        VkSurfaceCapabilitiesKHR*                   pSurfaceCapabilities) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    surfaceCapabilities := ?
+    pSurfaceCapabilities[0] = surfaceCapabilities
+
+    return ?
+}
+
+@extension("VK_KHR_surface")
+cmd VkResult vkGetPhysicalDeviceSurfaceFormatsKHR(
+        VkPhysicalDevice                            physicalDevice,
+        VkSurfaceKHR                                surface,
+        u32*                                        pSurfaceFormatCount,
+        VkSurfaceFormatKHR*                         pSurfaceFormats) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    count := as!u32(?)
+    pSurfaceFormatCount[0] = count
+    surfaceFormats := pSurfaceFormats[0:count]
+
+    for i in (0 .. count) {
+        surfaceFormat := ?
+        surfaceFormats[i] = surfaceFormat
+    }
+
+    return ?
+}
+
+@extension("VK_KHR_surface")
+cmd VkResult vkGetPhysicalDeviceSurfacePresentModesKHR(
+        VkPhysicalDevice                            physicalDevice,
+        VkSurfaceKHR                                surface,
+        u32*                                        pPresentModeCount,
+        VkPresentModeKHR*                           pPresentModes) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+
+    count := as!u32(?)
+    pPresentModeCount[0] = count
+    presentModes := pPresentModes[0:count]
+
+    for i in (0 .. count) {
+        presentMode := ?
+        presentModes[i] = presentMode
+    }
+
+    return ?
+}
+
+@extension("VK_KHR_swapchain")
+cmd VkResult vkCreateSwapchainKHR(
+        VkDevice                                 device,
+        const VkSwapchainCreateInfoKHR*          pCreateInfo,
+        const VkAllocationCallbacks*             pAllocator,
+        VkSwapchainKHR*                          pSwapchain) {
+    assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR)
+    deviceObject := GetDevice(device)
+
+    swapchain := ?
+    pSwapchain[0] = swapchain
+    State.Swapchains[swapchain] = new!SwapchainObject(device: device)
+
+    return ?
+}
+
+@extension("VK_KHR_swapchain")
+cmd void vkDestroySwapchainKHR(
+        VkDevice                                 device,
+        VkSwapchainKHR                           swapchain,
+        const VkAllocationCallbacks*             pAllocator) {
+    deviceObject := GetDevice(device)
+    swapchainObject := GetSwapchain(swapchain)
+    assert(swapchainObject.device == device)
+
+    State.Swapchains[swapchain] = null
+}
+
+@extension("VK_KHR_swapchain")
+cmd VkResult vkGetSwapchainImagesKHR(
+        VkDevice                                 device,
+        VkSwapchainKHR                           swapchain,
+        u32*                                     pSwapchainImageCount,
+        VkImage*                                 pSwapchainImages) {
+    deviceObject := GetDevice(device)
+
+    count := as!u32(?)
+    pSwapchainImageCount[0] = count
+    swapchainImages := pSwapchainImages[0:count]
+
+    for i in (0 .. count) {
+        swapchainImage := ?
+        swapchainImages[i] = swapchainImage
+        State.Images[swapchainImage] = new!ImageObject(device: device)
+    }
+
+    return ?
+}
+
+@extension("VK_KHR_swapchain")
+cmd VkResult vkAcquireNextImageKHR(
+        VkDevice                                 device,
+        VkSwapchainKHR                           swapchain,
+        u64                                      timeout,
+        VkSemaphore                              semaphore,
+        VkFence                                  fence,
+        u32*                                     pImageIndex) {
+    deviceObject := GetDevice(device)
+    swapchainObject := GetSwapchain(swapchain)
+
+    imageIndex := ?
+    pImageIndex[0] = imageIndex
+
+    return ?
+}
+
+@extension("VK_KHR_swapchain")
+cmd VkResult vkQueuePresentKHR(
+        VkQueue                                  queue,
+        const VkPresentInfoKHR*                  pPresentInfo) {
+    queueObject := GetQueue(queue)
+
+    presentInfo := ?
+    pPresentInfo[0] = presentInfo
+
+    return ?
+}
+
+@extension("VK_KHR_display")
+cmd VkResult vkGetPhysicalDeviceDisplayPropertiesKHR(
+        VkPhysicalDevice                        physicalDevice,
+        u32*                                    pPropertyCount,
+        VkDisplayPropertiesKHR*                 pProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    return ?
+}
+
+@extension("VK_KHR_display")
+cmd VkResult vkGetPhysicalDeviceDisplayPlanePropertiesKHR(
+        VkPhysicalDevice                        physicalDevice,
+        u32*                                    pPropertyCount,
+        VkDisplayPlanePropertiesKHR*            pProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    return ?
+}
+
+@extension("VK_KHR_display")
+cmd VkResult vkGetDisplayPlaneSupportedDisplaysKHR(
+        VkPhysicalDevice                        physicalDevice,
+        u32                                     planeIndex,
+        u32*                                    pDisplayCount,
+        VkDisplayKHR*                           pDisplays) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    return ?
+}
+
+@extension("VK_KHR_display")
+cmd VkResult vkGetDisplayModePropertiesKHR(
+        VkPhysicalDevice                        physicalDevice,
+        VkDisplayKHR                            display,
+        u32*                                    pPropertyCount,
+        VkDisplayModePropertiesKHR*             pProperties) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    return ?
+}
+
+@extension("VK_KHR_display")
+cmd VkResult vkCreateDisplayModeKHR(
+        VkPhysicalDevice                        physicalDevice,
+        VkDisplayKHR                            display,
+        const VkDisplayModeCreateInfoKHR*       pCreateInfo,
+        const VkAllocationCallbacks*            pAllocator,
+        VkDisplayModeKHR*                       pMode) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    return ?
+}
+
+@extension("VK_KHR_display")
+cmd VkResult vkGetDisplayPlaneCapabilitiesKHR(
+        VkPhysicalDevice                        physicalDevice,
+        VkDisplayModeKHR                        mode,
+        u32                                     planeIndex,
+        VkDisplayPlaneCapabilitiesKHR*          pCapabilities) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    return ?
+}
+
+@extension("VK_KHR_display")
+cmd VkResult vkCreateDisplayPlaneSurfaceKHR(
+        VkInstance                              instance,
+        const VkDisplaySurfaceCreateInfoKHR*    pCreateInfo,
+        const VkAllocationCallbacks*            pAllocator,
+        VkSurfaceKHR*                           pSurface) {
+    return ?
+}
+
+@extension("VK_KHR_display_swapchain")
+cmd VkResult vkCreateSharedSwapchainsKHR(
+        VkDevice                                device,
+        u32                                     swapchainCount,
+        const VkSwapchainCreateInfoKHR*         pCreateInfos,
+        const VkAllocationCallbacks*            pAllocator,
+        VkSwapchainKHR*                         pSwapchains) {
+    return ?
+}
+
+@extension("VK_KHR_xlib_surface")
+cmd VkResult vkCreateXlibSurfaceKHR(
+        VkInstance                              instance,
+        const VkXlibSurfaceCreateInfoKHR*       pCreateInfo,
+        const VkAllocationCallbacks*            pAllocator,
+        VkSurfaceKHR*                           pSurface) {
+    instanceObject := GetInstance(instance)
+    return ?
+}
+
+@extension("VK_KHR_xlib_surface")
+cmd VkBool32 vkGetPhysicalDeviceXlibPresentationSupportKHR(
+        VkPhysicalDevice                        physicalDevice,
+        u32                                     queueFamilyIndex,
+        platform.Display*                       dpy,
+        platform.VisualID                       visualID) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    return ?
+}
+
+@extension("VK_KHR_xcb_surface")
+cmd VkResult vkCreateXcbSurfaceKHR(
+        VkInstance                              instance,
+        const VkXcbSurfaceCreateInfoKHR*        pCreateInfo,
+        const VkAllocationCallbacks*            pAllocator,
+        VkSurfaceKHR*                           pSurface) {
+    instanceObject := GetInstance(instance)
+    return ?
+}
+
+@extension("VK_KHR_xcb_surface")
+cmd VkBool32 vkGetPhysicalDeviceXcbPresentationSupportKHR(
+        VkPhysicalDevice                        physicalDevice,
+        u32                                     queueFamilyIndex,
+        platform.xcb_connection_t*              connection,
+        platform.xcb_visualid_t                 visual_id) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    return ?
+}
+
+@extension("VK_KHR_wayland_surface")
+cmd VkResult vkCreateWaylandSurfaceKHR(
+        VkInstance                              instance,
+        const VkWaylandSurfaceCreateInfoKHR*    pCreateInfo,
+        const VkAllocationCallbacks*            pAllocator,
+        VkSurfaceKHR*                           pSurface) {
+    instanceObject := GetInstance(instance)
+    return ?
+}
+
+@extension("VK_KHR_wayland_surface")
+cmd VkBool32 vkGetPhysicalDeviceWaylandPresentationSupportKHR(
+        VkPhysicalDevice                        physicalDevice,
+        u32                                     queueFamilyIndex,
+        platform.wl_display*                    display) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    return ?
+}
+
+@extension("VK_KHR_mir_surface")
+cmd VkResult vkCreateMirSurfaceKHR(
+        VkInstance                              instance,
+        const VkMirSurfaceCreateInfoKHR*        pCreateInfo,
+        const VkAllocationCallbacks*            pAllocator,
+        VkSurfaceKHR*                           pSurface) {
+    instanceObject := GetInstance(instance)
+    return ?
+}
+
+@extension("VK_KHR_mir_surface")
+cmd VkBool32 vkGetPhysicalDeviceMirPresentationSupportKHR(
+        VkPhysicalDevice                        physicalDevice,
+        u32                                     queueFamilyIndex,
+        platform.MirConnection*                 connection) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)
+    return ?
+}
+
+@extension("VK_KHR_android_surface")
+cmd VkResult vkCreateAndroidSurfaceKHR(
+        VkInstance                              instance,
+        const VkAndroidSurfaceCreateInfoKHR*    pCreateInfo,
+        const VkAllocationCallbacks*            pAllocator,
+        VkSurfaceKHR*                           pSurface) {
+    instanceObject := GetInstance(instance)
+    return ?
+}
+
+@extension("VK_KHR_win32_surface")
+cmd VkResult vkCreateWin32SurfaceKHR(
+        VkInstance                              instance,
+        const VkWin32SurfaceCreateInfoKHR*      pCreateInfo,
+        const VkAllocationCallbacks*            pAllocator,
+        VkSurfaceKHR*                           pSurface) {
+    instanceObject := GetInstance(instance)
+    return ?
+}
+
+@extension("VK_KHR_win32_surface")
+cmd VkResult vkGetPhysicalDeviceWin32PresentationSupportKHR(
+        VkPhysicalDevice                        physicalDevice,
+        u32                                     queueFamilyIndex) {
+    physicalDeviceObject := GetPhysicalDevice(physicalDevice)    
+    return ?
+}
+
+@extension("VK_EXT_debug_report")
+@external type void* PFN_vkDebugReportCallbackEXT
+@extension("VK_EXT_debug_report")
+@pfn cmd VkBool32 vkDebugReportCallbackEXT(
+        VkDebugReportFlagsEXT                   flags,
+        VkDebugReportObjectTypeEXT              objectType,
+        u64                                     object,
+        platform.size_t                         location,
+        s32                                     messageCode,
+        const char*                             pLayerPrefix,
+        const char*                             pMessage,
+        void*                                   pUserData) {
+    return ?
+}
+
+@extension("VK_EXT_debug_report")
+cmd VkResult vkCreateDebugReportCallbackEXT(
+        VkInstance                                  instance,
+        const VkDebugReportCallbackCreateInfoEXT*   pCreateInfo,
+        const VkAllocationCallbacks*                pAllocator,
+        VkDebugReportCallbackEXT*                   pCallback) {
+    return ?
+}
+
+@extension("VK_EXT_debug_report")
+cmd void vkDestroyDebugReportCallbackEXT(
+        VkInstance                                  instance,
+        VkDebugReportCallbackEXT                    callback,
+        const VkAllocationCallbacks*                pAllocator) {
+}
+
+@extension("VK_EXT_debug_report")
+cmd void vkDebugReportMessageEXT(
+        VkInstance                                  instance,
+        VkDebugReportFlagsEXT                       flags,
+        VkDebugReportObjectTypeEXT                  objectType,
+        u64                                         object,
+        platform.size_t                             location,
+        s32                                         messageCode,
+        const char*                                 pLayerPrefix,
+        const char*                                 pMessage) {
+}
+
+
+////////////////
+// Validation //
+////////////////
+
+extern void validate(string layerName, bool condition, string message)
+
+
+/////////////////////////////
+// Internal State Tracking //
+/////////////////////////////
+
+StateObject State
+
+@internal class StateObject {
+    // Dispatchable objects.
+    map!(VkInstance,       ref!InstanceObject)       Instances
+    map!(VkPhysicalDevice, ref!PhysicalDeviceObject) PhysicalDevices
+    map!(VkDevice,         ref!DeviceObject)         Devices
+    map!(VkQueue,          ref!QueueObject)          Queues
+    map!(VkCommandBuffer,  ref!CommandBufferObject)  CommandBuffers
+
+    // Non-dispatchable objects.
+    map!(VkDeviceMemory,             ref!DeviceMemoryObject)             DeviceMemories
+    map!(VkBuffer,                   ref!BufferObject)                   Buffers
+    map!(VkBufferView,               ref!BufferViewObject)               BufferViews
+    map!(VkImage,                    ref!ImageObject)                    Images
+    map!(VkImageView,                ref!ImageViewObject)                ImageViews
+    map!(VkShaderModule,             ref!ShaderModuleObject)             ShaderModules
+    map!(VkPipeline,                 ref!PipelineObject)                 Pipelines
+    map!(VkPipelineLayout,           ref!PipelineLayoutObject)           PipelineLayouts
+    map!(VkSampler,                  ref!SamplerObject)                  Samplers
+    map!(VkDescriptorSet,            ref!DescriptorSetObject)            DescriptorSets
+    map!(VkDescriptorSetLayout,      ref!DescriptorSetLayoutObject)      DescriptorSetLayouts
+    map!(VkDescriptorPool,           ref!DescriptorPoolObject)           DescriptorPools
+    map!(VkFence,                    ref!FenceObject)                    Fences
+    map!(VkSemaphore,                ref!SemaphoreObject)                Semaphores
+    map!(VkEvent,                    ref!EventObject)                    Events
+    map!(VkQueryPool,                ref!QueryPoolObject)                QueryPools
+    map!(VkFramebuffer,              ref!FramebufferObject)              Framebuffers
+    map!(VkRenderPass,               ref!RenderPassObject)               RenderPasses
+    map!(VkPipelineCache,            ref!PipelineCacheObject)            PipelineCaches
+    map!(VkCommandPool,              ref!CommandPoolObject)              CommandPools
+    map!(VkSurfaceKHR,               ref!SurfaceObject)                  Surfaces
+    map!(VkSwapchainKHR,             ref!SwapchainObject)                Swapchains
+}
+
+@internal class InstanceObject {
+}
+
+@internal class PhysicalDeviceObject {
+    VkInstance instance
+}
+
+@internal class DeviceObject {
+    VkPhysicalDevice physicalDevice
+}
+
+@internal class QueueObject {
+    VkDevice      device
+    VkQueueFlags  flags
+}
+
+@internal class CommandBufferObject {
+    VkDevice                  device
+    map!(u64, VkDeviceMemory) boundObjects
+    VkQueueFlags              queueFlags
+}
+
+@internal class DeviceMemoryObject {
+    VkDevice                                device
+    VkDeviceSize                            allocationSize
+    map!(u64, VkDeviceSize)                 boundObjects
+    map!(VkCommandBuffer, VkCommandBuffer)  boundCommandBuffers
+}
+
+@internal class BufferObject {
+    VkDevice              device
+    VkDeviceMemory        memory
+    VkDeviceSize          memoryOffset
+}
+
+@internal class BufferViewObject {
+    VkDevice      device
+    VkBuffer      buffer
+}
+
+@internal class ImageObject {
+    VkDevice              device
+    VkDeviceMemory        memory
+    VkDeviceSize          memoryOffset
+}
+
+@internal class ImageViewObject {
+    VkDevice      device
+    VkImage       image
+}
+
+@internal class ShaderObject {
+    VkDevice      device
+}
+
+@internal class ShaderModuleObject {
+    VkDevice      device
+}
+
+@internal class PipelineObject {
+    VkDevice      device
+}
+
+@internal class PipelineLayoutObject {
+    VkDevice      device
+}
+
+@internal class SamplerObject {
+    VkDevice      device
+}
+
+@internal class DescriptorSetObject {
+    VkDevice      device
+}
+
+@internal class DescriptorSetLayoutObject {
+    VkDevice      device
+}
+
+@internal class DescriptorPoolObject {
+    VkDevice      device
+}
+
+@internal class FenceObject {
+    VkDevice      device
+    bool          signaled
+}
+
+@internal class SemaphoreObject {
+    VkDevice      device
+}
+
+@internal class EventObject {
+    VkDevice      device
+}
+
+@internal class QueryPoolObject {
+    VkDevice      device
+}
+
+@internal class FramebufferObject {
+    VkDevice      device
+}
+
+@internal class RenderPassObject {
+    VkDevice      device
+}
+
+@internal class PipelineCacheObject {
+    VkDevice      device
+}
+
+@internal class CommandPoolObject {
+    VkDevice      device
+}
+
+@internal class SurfaceObject {
+    VkInstance    instance
+}
+
+@internal class SwapchainObject {
+    VkDevice      device
+}
+
+macro ref!InstanceObject GetInstance(VkInstance instance) {
+    assert(instance in State.Instances)
+    return State.Instances[instance]
+}
+
+macro ref!PhysicalDeviceObject GetPhysicalDevice(VkPhysicalDevice physicalDevice) {
+    assert(physicalDevice in State.PhysicalDevices)
+    return State.PhysicalDevices[physicalDevice]
+}
+
+macro ref!DeviceObject GetDevice(VkDevice device) {
+    assert(device in State.Devices)
+    return State.Devices[device]
+}
+
+macro ref!QueueObject GetQueue(VkQueue queue) {
+    assert(queue in State.Queues)
+    return State.Queues[queue]
+}
+
+macro ref!CommandBufferObject GetCommandBuffer(VkCommandBuffer commandBuffer) {
+    assert(commandBuffer in State.CommandBuffers)
+    return State.CommandBuffers[commandBuffer]
+}
+
+macro ref!DeviceMemoryObject GetDeviceMemory(VkDeviceMemory memory) {
+    assert(memory in State.DeviceMemories)
+    return State.DeviceMemories[memory]
+}
+
+macro ref!BufferObject GetBuffer(VkBuffer buffer) {
+    assert(buffer in State.Buffers)
+    return State.Buffers[buffer]
+}
+
+macro ref!BufferViewObject GetBufferView(VkBufferView bufferView) {
+    assert(bufferView in State.BufferViews)
+    return State.BufferViews[bufferView]
+}
+
+macro ref!ImageObject GetImage(VkImage image) {
+    assert(image in State.Images)
+    return State.Images[image]
+}
+
+macro ref!ImageViewObject GetImageView(VkImageView imageView) {
+    assert(imageView in State.ImageViews)
+    return State.ImageViews[imageView]
+}
+
+macro ref!ShaderModuleObject GetShaderModule(VkShaderModule shaderModule) {
+    assert(shaderModule in State.ShaderModules)
+    return State.ShaderModules[shaderModule]
+}
+
+macro ref!PipelineObject GetPipeline(VkPipeline pipeline) {
+    assert(pipeline in State.Pipelines)
+    return State.Pipelines[pipeline]
+}
+
+macro ref!PipelineLayoutObject GetPipelineLayout(VkPipelineLayout pipelineLayout) {
+    assert(pipelineLayout in State.PipelineLayouts)
+    return State.PipelineLayouts[pipelineLayout]
+}
+
+macro ref!SamplerObject GetSampler(VkSampler sampler) {
+    assert(sampler in State.Samplers)
+    return State.Samplers[sampler]
+}
+
+macro ref!DescriptorSetObject GetDescriptorSet(VkDescriptorSet descriptorSet) {
+    assert(descriptorSet in State.DescriptorSets)
+    return State.DescriptorSets[descriptorSet]
+}
+
+macro ref!DescriptorSetLayoutObject GetDescriptorSetLayout(VkDescriptorSetLayout descriptorSetLayout) {
+    assert(descriptorSetLayout in State.DescriptorSetLayouts)
+    return State.DescriptorSetLayouts[descriptorSetLayout]
+}
+
+macro ref!DescriptorPoolObject GetDescriptorPool(VkDescriptorPool descriptorPool) {
+    assert(descriptorPool in State.DescriptorPools)
+    return State.DescriptorPools[descriptorPool]
+}
+
+macro ref!FenceObject GetFence(VkFence fence) {
+    assert(fence in State.Fences)
+    return State.Fences[fence]
+}
+
+macro ref!SemaphoreObject GetSemaphore(VkSemaphore semaphore) {
+    assert(semaphore in State.Semaphores)
+    return State.Semaphores[semaphore]
+}
+
+macro ref!EventObject GetEvent(VkEvent event) {
+    assert(event in State.Events)
+    return State.Events[event]
+}
+
+macro ref!QueryPoolObject GetQueryPool(VkQueryPool queryPool) {
+    assert(queryPool in State.QueryPools)
+    return State.QueryPools[queryPool]
+}
+
+macro ref!FramebufferObject GetFramebuffer(VkFramebuffer framebuffer) {
+    assert(framebuffer in State.Framebuffers)
+    return State.Framebuffers[framebuffer]
+}
+
+macro ref!RenderPassObject GetRenderPass(VkRenderPass renderPass) {
+    assert(renderPass in State.RenderPasses)
+    return State.RenderPasses[renderPass]
+}
+
+macro ref!PipelineCacheObject GetPipelineCache(VkPipelineCache pipelineCache) {
+    assert(pipelineCache in State.PipelineCaches)
+    return State.PipelineCaches[pipelineCache]
+}
+
+macro ref!CommandPoolObject GetCommandPool(VkCommandPool commandPool) {
+    assert(commandPool in State.CommandPools)
+    return State.CommandPools[commandPool]
+}
+
+macro ref!SurfaceObject GetSurface(VkSurfaceKHR surface) {
+    assert(surface in State.Surfaces)
+    return State.Surfaces[surface]
+}
+
+macro ref!SwapchainObject GetSwapchain(VkSwapchainKHR swapchain) {
+    assert(swapchain in State.Swapchains)
+    return State.Swapchains[swapchain]
+}
+
+macro VkQueueFlags AddQueueFlag(VkQueueFlags flags, VkQueueFlagBits bit) {
+    return as!VkQueueFlags(as!u32(flags) | as!u32(bit))
+}
diff --git a/vulkan/doc/DevelopersGuide.pdf b/vulkan/doc/DevelopersGuide.pdf
new file mode 100644
index 0000000..cf009c5
--- /dev/null
+++ b/vulkan/doc/DevelopersGuide.pdf
Binary files differ
diff --git a/vulkan/doc/implementors_guide/implementors_guide-docinfo.adoc b/vulkan/doc/implementors_guide/implementors_guide-docinfo.adoc
new file mode 100644
index 0000000..69b8c61
--- /dev/null
+++ b/vulkan/doc/implementors_guide/implementors_guide-docinfo.adoc
@@ -0,0 +1,23 @@
+<style type="text/css">
+
+code,div.listingblock {
+	max-width: 68em;
+}
+
+p {
+    max-width: 50em;
+}
+
+table {
+    max-width: 50em;
+}
+
+table.tableblock {
+  border-width: 1px;
+}
+
+h2 {
+    max-width: 35em;
+}
+
+</style>
diff --git a/vulkan/doc/implementors_guide/implementors_guide.adoc b/vulkan/doc/implementors_guide/implementors_guide.adoc
new file mode 100644
index 0000000..ae46f43
--- /dev/null
+++ b/vulkan/doc/implementors_guide/implementors_guide.adoc
@@ -0,0 +1,165 @@
+// asciidoc -b html5 -d book -f implementors_guide.conf implementors_guide.adoc
+= Vulkan on Android Implementor's Guide =
+:toc: right
+:numbered:
+:revnumber: 5
+
+This document is intended for GPU IHVs writing Vulkan drivers for Android, and OEMs integrating them for specific devices. It describes how a Vulkan driver interacts with the system, how GPU-specific tools should be installed, and Android-specific requirements.
+
+This is still a fairly rough draft; details will be filled in over time.
+
+== Architecture ==
+
+The primary interface between Vulkan applications and a device's Vulkan driver is the loader, which is part of AOSP and installed at +/system/lib[64]/libvulkan.so+. The loader provides the core Vulkan API entry points, as well as entry points of a few extensions that are required on Android and always present. In particular, the window system integration (WSI) extensions are exported by the loader and primarily implemented in it rather than the driver. The loader also supports enumerating and loading layers which can expose additional extensions and/or intercept core API calls on their way to the driver.
+
+The NDK will include a stub +libvulkan.so+ exporting the same symbols as the loader. Calling the Vulkan functions exported from +libvulkan.so+ will enter trampoline functions in the loader which will dispatch to the appropriate layer or driver based on their first argument. The +vkGet*ProcAddr+ calls will return the function pointers that the trampolines would dispatch to, so calling through these function pointers rather than the exported symbols will be slightly more efficient since it skips the trampoline and dispatch.
+
+=== Driver Enumeration and Loading ===
+
+Android expects the GPUs available to the system to be known when the system image is built, so its driver enumeration process isn't as elaborate as other platforms. The loader will use the existing HAL mechanism (see https://android.googlesource.com/platform/hardware/libhardware/+/lollipop-mr1-release/include/hardware/hardware.h[hardware.h]) for discovering and loading the driver. As of this writing, the preferred paths for 32-bit and 64-bit Vulkan drivers are:
+
+    /vendor/lib/hw/vulkan.<ro.product.platform>.so
+    /vendor/lib64/hw/vulkan.<ro.product.platform>.so
+
+where +<ro.product.platform>+ is replaced by the value of the system property of that name. See https://android.googlesource.com/platform/hardware/libhardware/+/lollipop-mr1-release/hardware.c[libhardware/hardware.c] for details and supported alternative locations.
+
+The Vulkan +hw_module_t+ derivative is currently trivial. If support for multiple drivers is ever added, the HAL module will export a list of strings that can be passed to the module +open+ call. For the time being, only one driver is supported, and the constant string +HWVULKAN_DEVICE_0+ is passed to +open+.
+
+The Vulkan +hw_device_t+ derivative corresponds to a single driver, though that driver can support multiple physical devices. The +hw_device_t+ structure will be extended to export +vkGetGlobalExtensionProperties+, +vkCreateInstance+, and +vkGetInstanceProcAddr+ functions. The loader will find all other +VkInstance+, +VkPhysicalDevice+, and +vkGetDeviceProcAddr+ functions by calling +vkGetInstanceProcAddr+.
+
+=== Layer Discovery and Loading ===
+
+Android's security model and policies differ significantly from other platforms. In particular, Android does not allow loading external code into a non-debuggable process on production (non-rooted) devices, nor does it allow external code to inspect or control the process's memory/state/etc. This includes a prohibition on saving core dumps, API traces, etc. to disk for later inspection. So only layers delivered as part of the application will be enabled on production devices, and drivers must also not provide functionality that violates these policies.
+
+There are three major use cases for layers:
+
+1. Development-time layers: validation layers, shims for tracing/profiling/debugging tools, etc. These shouldn't be installed on the system image of production devices: they would be a waste of space for most users, and they should be updateable without requiring a system update. A developer wishing to use one of these during development has the ability to modify their application package (e.g. adding a file to their native libraries directory). IHV and OEM engineers who are trying to diagnose failures in shipping, unmodifiable apps are assumed to have access to non-production (rooted) builds of the system image.
+
+2. Utility layers, such as a layer that implements a heap for device memory. These layers will almost always expose extensions. Developers choose which layers, and which versions of those layers, to use in their application; different applications that use the same layer may still use different versions. Developers will choose which of these layers to ship in their application package.
+
+3. Injected layers, like framerate, social network, or game launcher overlays, which are provided by the user or some other application without the application's knowledge or consent. These violate Android's security policies and will not be supported.
+
+In the normal state the loader will only search in the application's native library directory for layers; details are TBD but it will probably just try to load any library with a name matching a particular pattern(e.g. +libvklayer_foo.so+). It will probably not need a separate manifest file; the developer deliberately included these layers, so the reasons to avoid loading libraries before enabling them don't apply.
+
+On debuggable devices (+ro.debuggable+ property exists and is non-zero, generally rooted or engineering builds) or debuggable processes (+prctl(PR_GET_DUMPABLE)==1+, based on the application's manifest), the loader may also search an adb-writeable location on /data for layers. It's not clear whether this is useful; in all the cases it could be used, the layer could be just as easily be put in the application's native library directory.
+
+Finally, the loader may include a built-in validation layer that it will enable based on settings in the Developer Options menu, which would send validation errors or warnings to the system log. Drivers may be able to emit additional hardware-specific errors/warnings through this mechanism. This layer would not be enumerated through the API. This is intended to allow cooperative end-users to collect extra information about failures from unmodified applications on unmodified devices to aid triage/diagnosis of difficult-to-reproduce problems. The functionality would be intentionally limited to minimize security and privacy risk.
+
+Our goal is to allow layers to be ported with only build-environment changes between Android and other platforms. This means the interface between layers and the loader must match the interface used by the LunarG loader. Currently, the LunarG interface has a few deficiencies and is largely unspecified. We intend to work with LunarG to correct as many deficiencies as we can and to specify the interface in detail so that layers can be implemented without referring to the loader source code.
+
+== Window System Integration ==
+
+The +vk_wsi_swapchin+ and +vk_wsi_device_swapchain+ extensions will primarily be implemented by the platform and live in +libvulkan.so+. The +VkSwapchain+ object and all interaction with +ANativeWindow+ will be handled by the platform and not exposed to drivers. The WSI implementation will rely on a few private interfaces to the driver for this implementation. These will be loaded through the driver's +vkGetDeviceProcAddr+ functions, after passing through any enabled layers.
+
+Implementations may need swapchain buffers to be allocated with implementation-defined private gralloc usage flags. When creating a swapchain, the platform will ask the driver to translate the requested format and image usage flags into gralloc usage flags by calling
+[source,c]
+----
+VkResult VKAPI vkGetSwapchainGrallocUsageANDROID(
+    VkDevice            device,
+    VkFormat            format,
+    VkImageUsageFlags   imageUsage,
+    int*                grallocUsage
+);
+----
+The +format+ and +imageUsage+ parameters are taken from the +VkSwapchainCreateInfoKHR+ structure. The driver should fill +*grallocUsage+ with the gralloc usage flags it requires for that format and usage. These will be combined with the usage flags requested by the swapchain consumer when allocating buffers.
+
++VkNativeBufferANDROID+ is a +vkCreateImage+ extension structure for creating an image backed by a gralloc buffer. This structure is provided to +vkCreateImage+ in the +VkImageCreateInfo+ structure chain. Calls to +vkCreateImage+ with this structure will happen during the first call to +vkGetSwapChainInfoWSI(.. VK_SWAP_CHAIN_INFO_TYPE_IMAGES_WSI ..)+. The WSI implementation will allocate the number of native buffers requested for the swapchain, then create a +VkImage+ for each one.
+
+[source,c]
+----
+typedef struct {
+    VkStructureType             sType; // must be VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID
+    const void*                 pNext;
+
+    // Buffer handle and stride returned from gralloc alloc()
+    buffer_handle_t             handle;
+    int                         stride;
+
+    // Gralloc format and usage requested when the buffer was allocated.
+    int                         format;
+    int                         usage;
+} VkNativeBufferANDROID;
+----
+
+TBD: During swapchain re-creation (using +oldSwapChain+), we may have to defer allocation of new gralloc buffers until old buffers have been released. If so, the +vkCreateImage+ calls will be deferred until the first +vkAcquireNextImageWSI+ that would return the new image.
+
+When creating a gralloc-backed image, the +VkImageCreateInfo+ will have:
+----
+  .imageType           = VK_IMAGE_TYPE_2D
+  .format              = a VkFormat matching the format requested for the gralloc buffer
+  .extent              = the 2D dimensions requested for the gralloc buffer
+  .mipLevels           = 1
+  .arraySize           = 1
+  .samples             = 1
+  .tiling              = VK_IMAGE_TILING_OPTIMAL
+  .usage               = VkSwapChainCreateInfoWSI::imageUsageFlags
+  .flags               = 0
+  .sharingMode         = VkSwapChainCreateInfoWSI::sharingMode
+  .queueFamilyCount    = VkSwapChainCreateInfoWSI::queueFamilyCount
+  .pQueueFamilyIndices = VkSwapChainCreateInfoWSI::pQueueFamilyIndices
+----
+
++vkAcquireImageANDROID+ acquires ownership of a swapchain image and imports an
+externally-signalled native fence into both an existing VkSemaphore object
+and an existing VkFence object:
+
+[source,c]
+----
+VkResult VKAPI vkAcquireImageANDROID(
+    VkDevice            device,
+    VkImage             image,
+    int                 nativeFenceFd,
+    VkSemaphore         semaphore,
+    VkFence             fence
+);
+----
+
+This function is called during +vkAcquireNextImageWSI+ to import a native
+fence into the +VkSemaphore+ and +VkFence+ objects provided by the
+application. Both semaphore and fence objects are optional in this call. The
+driver may also use this opportunity to recognize and handle any external
+changes to the gralloc buffer state; many drivers won't need to do anything
+here. This call puts the +VkSemaphore+ and +VkFence+ into the same "pending"
+state as +vkQueueSignalSemaphore+ and +vkQueueSubmit+ respectively, so queues
+can wait on the semaphore and the application can wait on the fence. Both
+objects become signalled when the underlying native fence signals; if the
+native fence has already signalled, then the semaphore will be in the signalled
+state when this function returns. The driver takes ownership of the fence fd
+and is responsible for closing it when no longer needed. It must do so even if
+neither a semaphore or fence object is provided, or even if
++vkAcquireImageANDROID+ fails and returns an error. If +fenceFd+ is -1, it
+is as if the native fence was already signalled.
+
++vkQueueSignalReleaseImageANDROID+ prepares a swapchain image for external use, and creates a native fence and schedules it to be signalled when prior work on the queue has completed.
+
+[source,c]
+----
+VkResult VKAPI vkQueueSignalReleaseImageANDROID(
+    VkQueue             queue,
+    uint32_t            waitSemaphoreCount,
+    const VkSemaphore*  pWaitSemaphores,
+    VkImage             image,
+    int*                pNativeFenceFd
+);
+----
+
+This will be called during +vkQueuePresentWSI+ on the provided queue. Effects are similar to +vkQueueSignalSemaphore+, except with a native fence instead of a semaphore. The native fence must: not signal until the +waitSemaphoreCount+ semaphores in +pWaitSemaphores+ have signaled. Unlike +vkQueueSignalSemaphore+, however, this call creates and returns the synchronization object that will be signalled rather than having it provided as input. If the queue is already idle when this function is called, it is allowed but not required to set +*pNativeFenceFd+ to -1. The file descriptor returned in +*pNativeFenceFd+ is owned and will be closed by the caller. Many drivers will be able to ignore the +image+ parameter, but some may need to prepare CPU-side data structures associated with a gralloc buffer for use by external image consumers. Preparing buffer contents for use by external consumers should have been done asynchronously as part of transitioning the image to +VK_IMAGE_LAYOUT_PRESENT_SRC_KHR+.
+
+== History ==
+
+. *2015-07-08* Initial version
+. *2015-08-16*
+   * Renamed to Implementor's Guide
+   * Wording and formatting changes
+   * Updated based on resolution of Khronos bug 14265
+   * Deferred support for multiple drivers
+. *2015-11-04*
+   * Added vkGetSwapchainGrallocUsageANDROID
+   * Replaced vkImportNativeFenceANDROID and vkQueueSignalNativeFenceANDROID
+     with vkAcquireImageANDROID and vkQueueSignalReleaseImageANDROID, to allow
+     drivers to known the ownership state of swapchain images.
+. *2015-12-03*
+   * Added a VkFence parameter to vkAcquireImageANDROID corresponding to the
+     parameter added to vkAcquireNextImageKHR.
+. *2016-01-08*
+   * Added waitSemaphoreCount and pWaitSemaphores parameters to vkQueueSignalReleaseImageANDROID.
\ No newline at end of file
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+<body class="book">
+<div id="header">
+<h1>Vulkan on Android Implementor&#8217;s Guide</h1>
+<span id="revnumber">version 5</span>
+<div id="toc">
+  <div id="toctitle">Table of Contents</div>
+  <noscript><p><b>JavaScript must be enabled in your browser to display the table of contents.</b></p></noscript>
+</div>
+</div>
+<div id="content">
+<div id="preamble">
+<div class="sectionbody">
+<div class="paragraph"><p>This document is intended for GPU IHVs writing Vulkan drivers for Android, and OEMs integrating them for specific devices. It describes how a Vulkan driver interacts with the system, how GPU-specific tools should be installed, and Android-specific requirements.</p></div>
+<div class="paragraph"><p>This is still a fairly rough draft; details will be filled in over time.</p></div>
+</div>
+</div>
+<div class="sect1">
+<h2 id="_architecture">1. Architecture</h2>
+<div class="sectionbody">
+<div class="paragraph"><p>The primary interface between Vulkan applications and a device&#8217;s Vulkan driver is the loader, which is part of AOSP and installed at <span class="monospaced">/system/lib[64]/libvulkan.so</span>. The loader provides the core Vulkan API entry points, as well as entry points of a few extensions that are required on Android and always present. In particular, the window system integration (WSI) extensions are exported by the loader and primarily implemented in it rather than the driver. The loader also supports enumerating and loading layers which can expose additional extensions and/or intercept core API calls on their way to the driver.</p></div>
+<div class="paragraph"><p>The NDK will include a stub <span class="monospaced">libvulkan.so</span> exporting the same symbols as the loader. Calling the Vulkan functions exported from <span class="monospaced">libvulkan.so</span> will enter trampoline functions in the loader which will dispatch to the appropriate layer or driver based on their first argument. The <span class="monospaced">vkGet*ProcAddr</span> calls will return the function pointers that the trampolines would dispatch to, so calling through these function pointers rather than the exported symbols will be slightly more efficient since it skips the trampoline and dispatch.</p></div>
+<div class="sect2">
+<h3 id="_driver_enumeration_and_loading">1.1. Driver Enumeration and Loading</h3>
+<div class="paragraph"><p>Android expects the GPUs available to the system to be known when the system image is built, so its driver enumeration process isn&#8217;t as elaborate as other platforms. The loader will use the existing HAL mechanism (see <a href="https://android.googlesource.com/platform/hardware/libhardware/+/lollipop-mr1-release/include/hardware/hardware.h">hardware.h</a>) for discovering and loading the driver. As of this writing, the preferred paths for 32-bit and 64-bit Vulkan drivers are:</p></div>
+<div class="literalblock">
+<div class="content monospaced">
+<pre>/vendor/lib/hw/vulkan.&lt;ro.product.platform&gt;.so
+/vendor/lib64/hw/vulkan.&lt;ro.product.platform&gt;.so</pre>
+</div></div>
+<div class="paragraph"><p>where <span class="monospaced">&lt;ro.product.platform&gt;</span> is replaced by the value of the system property of that name. See <a href="https://android.googlesource.com/platform/hardware/libhardware/+/lollipop-mr1-release/hardware.c">libhardware/hardware.c</a> for details and supported alternative locations.</p></div>
+<div class="paragraph"><p>The Vulkan <span class="monospaced">hw_module_t</span> derivative is currently trivial. If support for multiple drivers is ever added, the HAL module will export a list of strings that can be passed to the module <span class="monospaced">open</span> call. For the time being, only one driver is supported, and the constant string <span class="monospaced">HWVULKAN_DEVICE_0</span> is passed to <span class="monospaced">open</span>.</p></div>
+<div class="paragraph"><p>The Vulkan <span class="monospaced">hw_device_t</span> derivative corresponds to a single driver, though that driver can support multiple physical devices. The <span class="monospaced">hw_device_t</span> structure will be extended to export <span class="monospaced">vkGetGlobalExtensionProperties</span>, <span class="monospaced">vkCreateInstance</span>, and <span class="monospaced">vkGetInstanceProcAddr</span> functions. The loader will find all other <span class="monospaced">VkInstance</span>, <span class="monospaced">VkPhysicalDevice</span>, and <span class="monospaced">vkGetDeviceProcAddr</span> functions by calling <span class="monospaced">vkGetInstanceProcAddr</span>.</p></div>
+</div>
+<div class="sect2">
+<h3 id="_layer_discovery_and_loading">1.2. Layer Discovery and Loading</h3>
+<div class="paragraph"><p>Android&#8217;s security model and policies differ significantly from other platforms. In particular, Android does not allow loading external code into a non-debuggable process on production (non-rooted) devices, nor does it allow external code to inspect or control the process&#8217;s memory/state/etc. This includes a prohibition on saving core dumps, API traces, etc. to disk for later inspection. So only layers delivered as part of the application will be enabled on production devices, and drivers must also not provide functionality that violates these policies.</p></div>
+<div class="paragraph"><p>There are three major use cases for layers:</p></div>
+<div class="olist arabic"><ol class="arabic">
+<li>
+<p>
+Development-time layers: validation layers, shims for tracing/profiling/debugging tools, etc. These shouldn&#8217;t be installed on the system image of production devices: they would be a waste of space for most users, and they should be updateable without requiring a system update. A developer wishing to use one of these during development has the ability to modify their application package (e.g. adding a file to their native libraries directory). IHV and OEM engineers who are trying to diagnose failures in shipping, unmodifiable apps are assumed to have access to non-production (rooted) builds of the system image.
+</p>
+</li>
+<li>
+<p>
+Utility layers, such as a layer that implements a heap for device memory. These layers will almost always expose extensions. Developers choose which layers, and which versions of those layers, to use in their application; different applications that use the same layer may still use different versions. Developers will choose which of these layers to ship in their application package.
+</p>
+</li>
+<li>
+<p>
+Injected layers, like framerate, social network, or game launcher overlays, which are provided by the user or some other application without the application&#8217;s knowledge or consent. These violate Android&#8217;s security policies and will not be supported.
+</p>
+</li>
+</ol></div>
+<div class="paragraph"><p>In the normal state the loader will only search in the application&#8217;s native library directory for layers; details are TBD but it will probably just try to load any library with a name matching a particular pattern(e.g. <span class="monospaced">libvklayer_foo.so</span>). It will probably not need a separate manifest file; the developer deliberately included these layers, so the reasons to avoid loading libraries before enabling them don&#8217;t apply.</p></div>
+<div class="paragraph"><p>On debuggable devices (<span class="monospaced">ro.debuggable</span> property exists and is non-zero, generally rooted or engineering builds) or debuggable processes (<span class="monospaced">prctl(PR_GET_DUMPABLE)==1</span>, based on the application&#8217;s manifest), the loader may also search an adb-writeable location on /data for layers. It&#8217;s not clear whether this is useful; in all the cases it could be used, the layer could be just as easily be put in the application&#8217;s native library directory.</p></div>
+<div class="paragraph"><p>Finally, the loader may include a built-in validation layer that it will enable based on settings in the Developer Options menu, which would send validation errors or warnings to the system log. Drivers may be able to emit additional hardware-specific errors/warnings through this mechanism. This layer would not be enumerated through the API. This is intended to allow cooperative end-users to collect extra information about failures from unmodified applications on unmodified devices to aid triage/diagnosis of difficult-to-reproduce problems. The functionality would be intentionally limited to minimize security and privacy risk.</p></div>
+<div class="paragraph"><p>Our goal is to allow layers to be ported with only build-environment changes between Android and other platforms. This means the interface between layers and the loader must match the interface used by the LunarG loader. Currently, the LunarG interface has a few deficiencies and is largely unspecified. We intend to work with LunarG to correct as many deficiencies as we can and to specify the interface in detail so that layers can be implemented without referring to the loader source code.</p></div>
+</div>
+</div>
+</div>
+<div class="sect1">
+<h2 id="_window_system_integration">2. Window System Integration</h2>
+<div class="sectionbody">
+<div class="paragraph"><p>The <span class="monospaced">vk_wsi_swapchin</span> and <span class="monospaced">vk_wsi_device_swapchain</span> extensions will primarily be implemented by the platform and live in <span class="monospaced">libvulkan.so</span>. The <span class="monospaced">VkSwapchain</span> object and all interaction with <span class="monospaced">ANativeWindow</span> will be handled by the platform and not exposed to drivers. The WSI implementation will rely on a few private interfaces to the driver for this implementation. These will be loaded through the driver&#8217;s <span class="monospaced">vkGetDeviceProcAddr</span> functions, after passing through any enabled layers.</p></div>
+<div class="paragraph"><p>Implementations may need swapchain buffers to be allocated with implementation-defined private gralloc usage flags. When creating a swapchain, the platform will ask the driver to translate the requested format and image usage flags into gralloc usage flags by calling</p></div>
+<div class="listingblock">
+<div class="content"><!-- Generator: GNU source-highlight 3.1.8
+by Lorenzo Bettini
+http://www.lorenzobettini.it
+http://www.gnu.org/software/src-highlite -->
+<pre><tt>VkResult <span style="color: #008080">VKAPI</span> <span style="font-weight: bold"><span style="color: #000000">vkGetSwapchainGrallocUsageANDROID</span></span><span style="color: #990000">(</span>
+    <span style="color: #008080">VkDevice</span>            device<span style="color: #990000">,</span>
+    <span style="color: #008080">VkFormat</span>            format<span style="color: #990000">,</span>
+    <span style="color: #008080">VkImageUsageFlags</span>   imageUsage<span style="color: #990000">,</span>
+    <span style="color: #009900">int</span><span style="color: #990000">*</span>                grallocUsage
+<span style="color: #990000">);</span></tt></pre></div></div>
+<div class="paragraph"><p>The <span class="monospaced">format</span> and <span class="monospaced">imageUsage</span> parameters are taken from the <span class="monospaced">VkSwapchainCreateInfoKHR</span> structure. The driver should fill <span class="monospaced">*grallocUsage</span> with the gralloc usage flags it requires for that format and usage. These will be combined with the usage flags requested by the swapchain consumer when allocating buffers.</p></div>
+<div class="paragraph"><p><span class="monospaced">VkNativeBufferANDROID</span> is a <span class="monospaced">vkCreateImage</span> extension structure for creating an image backed by a gralloc buffer. This structure is provided to <span class="monospaced">vkCreateImage</span> in the <span class="monospaced">VkImageCreateInfo</span> structure chain. Calls to <span class="monospaced">vkCreateImage</span> with this structure will happen during the first call to <span class="monospaced">vkGetSwapChainInfoWSI(.. VK_SWAP_CHAIN_INFO_TYPE_IMAGES_WSI ..)</span>. The WSI implementation will allocate the number of native buffers requested for the swapchain, then create a <span class="monospaced">VkImage</span> for each one.</p></div>
+<div class="listingblock">
+<div class="content"><!-- Generator: GNU source-highlight 3.1.8
+by Lorenzo Bettini
+http://www.lorenzobettini.it
+http://www.gnu.org/software/src-highlite -->
+<pre><tt><span style="font-weight: bold"><span style="color: #0000FF">typedef</span></span> <span style="font-weight: bold"><span style="color: #0000FF">struct</span></span> <span style="color: #FF0000">{</span>
+    <span style="color: #008080">VkStructureType</span>             sType<span style="color: #990000">;</span> <span style="font-style: italic"><span style="color: #9A1900">// must be VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID</span></span>
+    <span style="font-weight: bold"><span style="color: #0000FF">const</span></span> <span style="color: #009900">void</span><span style="color: #990000">*</span>                 pNext<span style="color: #990000">;</span>
+
+    <span style="font-style: italic"><span style="color: #9A1900">// Buffer handle and stride returned from gralloc alloc()</span></span>
+    <span style="color: #008080">buffer_handle_t</span>             handle<span style="color: #990000">;</span>
+    <span style="color: #009900">int</span>                         stride<span style="color: #990000">;</span>
+
+    <span style="font-style: italic"><span style="color: #9A1900">// Gralloc format and usage requested when the buffer was allocated.</span></span>
+    <span style="color: #009900">int</span>                         format<span style="color: #990000">;</span>
+    <span style="color: #009900">int</span>                         usage<span style="color: #990000">;</span>
+<span style="color: #FF0000">}</span> VkNativeBufferANDROID<span style="color: #990000">;</span></tt></pre></div></div>
+<div class="paragraph"><p>TBD: During swapchain re-creation (using <span class="monospaced">oldSwapChain</span>), we may have to defer allocation of new gralloc buffers until old buffers have been released. If so, the <span class="monospaced">vkCreateImage</span> calls will be deferred until the first <span class="monospaced">vkAcquireNextImageWSI</span> that would return the new image.</p></div>
+<div class="paragraph"><p>When creating a gralloc-backed image, the <span class="monospaced">VkImageCreateInfo</span> will have:</p></div>
+<div class="listingblock">
+<div class="content monospaced">
+<pre>  .imageType           = VK_IMAGE_TYPE_2D
+  .format              = a VkFormat matching the format requested for the gralloc buffer
+  .extent              = the 2D dimensions requested for the gralloc buffer
+  .mipLevels           = 1
+  .arraySize           = 1
+  .samples             = 1
+  .tiling              = VK_IMAGE_TILING_OPTIMAL
+  .usage               = VkSwapChainCreateInfoWSI::imageUsageFlags
+  .flags               = 0
+  .sharingMode         = VkSwapChainCreateInfoWSI::sharingMode
+  .queueFamilyCount    = VkSwapChainCreateInfoWSI::queueFamilyCount
+  .pQueueFamilyIndices = VkSwapChainCreateInfoWSI::pQueueFamilyIndices</pre>
+</div></div>
+<div class="paragraph"><p><span class="monospaced">vkAcquireImageANDROID</span> acquires ownership of a swapchain image and imports an
+externally-signalled native fence into both an existing VkSemaphore object
+and an existing VkFence object:</p></div>
+<div class="listingblock">
+<div class="content"><!-- Generator: GNU source-highlight 3.1.8
+by Lorenzo Bettini
+http://www.lorenzobettini.it
+http://www.gnu.org/software/src-highlite -->
+<pre><tt>VkResult <span style="color: #008080">VKAPI</span> <span style="font-weight: bold"><span style="color: #000000">vkAcquireImageANDROID</span></span><span style="color: #990000">(</span>
+    <span style="color: #008080">VkDevice</span>            device<span style="color: #990000">,</span>
+    <span style="color: #008080">VkImage</span>             image<span style="color: #990000">,</span>
+    <span style="color: #009900">int</span>                 nativeFenceFd<span style="color: #990000">,</span>
+    <span style="color: #008080">VkSemaphore</span>         semaphore<span style="color: #990000">,</span>
+    VkFence             fence
+<span style="color: #990000">);</span></tt></pre></div></div>
+<div class="paragraph"><p>This function is called during <span class="monospaced">vkAcquireNextImageWSI</span> to import a native
+fence into the <span class="monospaced">VkSemaphore</span> and <span class="monospaced">VkFence</span> objects provided by the
+application. Both semaphore and fence objects are optional in this call. The
+driver may also use this opportunity to recognize and handle any external
+changes to the gralloc buffer state; many drivers won&#8217;t need to do anything
+here. This call puts the <span class="monospaced">VkSemaphore</span> and <span class="monospaced">VkFence</span> into the same "pending"
+state as <span class="monospaced">vkQueueSignalSemaphore</span> and <span class="monospaced">vkQueueSubmit</span> respectively, so queues
+can wait on the semaphore and the application can wait on the fence. Both
+objects become signalled when the underlying native fence signals; if the
+native fence has already signalled, then the semaphore will be in the signalled
+state when this function returns. The driver takes ownership of the fence fd
+and is responsible for closing it when no longer needed. It must do so even if
+neither a semaphore or fence object is provided, or even if
+<span class="monospaced">vkAcquireImageANDROID</span> fails and returns an error. If <span class="monospaced">fenceFd</span> is -1, it
+is as if the native fence was already signalled.</p></div>
+<div class="paragraph"><p><span class="monospaced">vkQueueSignalReleaseImageANDROID</span> prepares a swapchain image for external use, and creates a native fence and schedules it to be signalled when prior work on the queue has completed.</p></div>
+<div class="listingblock">
+<div class="content"><!-- Generator: GNU source-highlight 3.1.8
+by Lorenzo Bettini
+http://www.lorenzobettini.it
+http://www.gnu.org/software/src-highlite -->
+<pre><tt>VkResult <span style="color: #008080">VKAPI</span> <span style="font-weight: bold"><span style="color: #000000">vkQueueSignalReleaseImageANDROID</span></span><span style="color: #990000">(</span>
+    <span style="color: #008080">VkQueue</span>             queue<span style="color: #990000">,</span>
+    <span style="color: #008080">uint32_t</span>            waitSemaphoreCount<span style="color: #990000">,</span>
+    <span style="font-weight: bold"><span style="color: #0000FF">const</span></span> VkSemaphore<span style="color: #990000">*</span>  pWaitSemaphores<span style="color: #990000">,</span>
+    <span style="color: #008080">VkImage</span>             image<span style="color: #990000">,</span>
+    <span style="color: #009900">int</span><span style="color: #990000">*</span>                pNativeFenceFd
+<span style="color: #990000">);</span></tt></pre></div></div>
+<div class="paragraph"><p>This will be called during <span class="monospaced">vkQueuePresentWSI</span> on the provided queue. Effects are similar to <span class="monospaced">vkQueueSignalSemaphore</span>, except with a native fence instead of a semaphore. The native fence must: not signal until the <span class="monospaced">waitSemaphoreCount</span> semaphores in <span class="monospaced">pWaitSemaphores</span> have signaled. Unlike <span class="monospaced">vkQueueSignalSemaphore</span>, however, this call creates and returns the synchronization object that will be signalled rather than having it provided as input. If the queue is already idle when this function is called, it is allowed but not required to set <span class="monospaced">*pNativeFenceFd</span> to -1. The file descriptor returned in <span class="monospaced">*pNativeFenceFd</span> is owned and will be closed by the caller. Many drivers will be able to ignore the <span class="monospaced">image</span> parameter, but some may need to prepare CPU-side data structures associated with a gralloc buffer for use by external image consumers. Preparing buffer contents for use by external consumers should have been done asynchronously as part of transitioning the image to <span class="monospaced">VK_IMAGE_LAYOUT_PRESENT_SRC_KHR</span>.</p></div>
+</div>
+</div>
+<div class="sect1">
+<h2 id="_history">3. History</h2>
+<div class="sectionbody">
+<div class="olist arabic"><ol class="arabic">
+<li>
+<p>
+<strong>2015-07-08</strong> Initial version
+</p>
+</li>
+<li>
+<p>
+<strong>2015-08-16</strong>
+</p>
+<div class="ulist"><ul>
+<li>
+<p>
+Renamed to Implementor&#8217;s Guide
+</p>
+</li>
+<li>
+<p>
+Wording and formatting changes
+</p>
+</li>
+<li>
+<p>
+Updated based on resolution of Khronos bug 14265
+</p>
+</li>
+<li>
+<p>
+Deferred support for multiple drivers
+</p>
+</li>
+</ul></div>
+</li>
+<li>
+<p>
+<strong>2015-11-04</strong>
+</p>
+<div class="ulist"><ul>
+<li>
+<p>
+Added vkGetSwapchainGrallocUsageANDROID
+</p>
+</li>
+<li>
+<p>
+Replaced vkImportNativeFenceANDROID and vkQueueSignalNativeFenceANDROID
+     with vkAcquireImageANDROID and vkQueueSignalReleaseImageANDROID, to allow
+     drivers to known the ownership state of swapchain images.
+</p>
+</li>
+</ul></div>
+</li>
+<li>
+<p>
+<strong>2015-12-03</strong>
+</p>
+<div class="ulist"><ul>
+<li>
+<p>
+Added a VkFence parameter to vkAcquireImageANDROID corresponding to the
+     parameter added to vkAcquireNextImageKHR.
+</p>
+</li>
+</ul></div>
+</li>
+<li>
+<p>
+<strong>2016-01-08</strong>
+</p>
+<div class="ulist"><ul>
+<li>
+<p>
+Added waitSemaphoreCount and pWaitSemaphores parameters to vkQueueSignalReleaseImageANDROID.
+</p>
+</li>
+</ul></div>
+</li>
+</ol></div>
+</div>
+</div>
+</div>
+<div id="footnotes"><hr></div>
+<div id="footer">
+<div id="footer-text">
+Version 5<br>
+Last updated 2016-01-08 22:43:07 PST
+</div>
+</div>
+</body>
+</html>
diff --git a/vulkan/include/hardware/hwvulkan.h b/vulkan/include/hardware/hwvulkan.h
new file mode 100644
index 0000000..9e9a14d
--- /dev/null
+++ b/vulkan/include/hardware/hwvulkan.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HWVULKAN_H
+#define ANDROID_HWVULKAN_H
+
+#include <hardware/hardware.h>
+#include <vulkan/vulkan.h>
+
+__BEGIN_DECLS
+
+#define HWVULKAN_HARDWARE_MODULE_ID "vulkan"
+
+#define HWVULKAN_MODULE_API_VERSION_0_1 HARDWARE_MODULE_API_VERSION(0, 1)
+#define HWVULKAN_DEVICE_API_VERSION_0_1 HARDWARE_DEVICE_API_VERSION_2(0, 1, 0)
+
+#define HWVULKAN_DEVICE_0 "vk0"
+
+typedef struct hwvulkan_module_t {
+    struct hw_module_t common;
+} hwvulkan_module_t;
+
+/* Dispatchable Vulkan object handles must be pointers, which must point to
+ * instances of hwvulkan_dispatch_t (potentially followed by additional
+ * implementation-defined data). On return from the creation function, the
+ * 'magic' field must contain HWVULKAN_DISPATCH_MAGIC; the loader will overwrite
+ * the 'vtbl' field.
+ *
+ * NOTE: The magic value and the layout of hwvulkan_dispatch_t match the LunarG
+ * loader used on platforms, to avoid pointless annoying differences for
+ * multi-platform drivers. Don't change them without a good reason. If there is
+ * an opportunity to change it, using a magic value that doesn't leave the
+ * upper 32-bits zero on 64-bit platforms would be nice.
+ */
+#define HWVULKAN_DISPATCH_MAGIC 0x01CDC0DE
+typedef union {
+    uintptr_t magic;
+    const void* vtbl;
+} hwvulkan_dispatch_t;
+
+/* A hwvulkan_device_t corresponds to an ICD on other systems. Currently there
+ * can only be one on a system (HWVULKAN_DEVICE_0). It is opened once per
+ * process when the Vulkan API is first used; the hw_device_t::close() function
+ * is never called. Any non-trivial resource allocation should be done when
+ * the VkInstance is created rather than when the hwvulkan_device_t is opened.
+ */
+typedef struct hwvulkan_device_t {
+    struct hw_device_t common;
+
+    PFN_vkEnumerateInstanceExtensionProperties
+        EnumerateInstanceExtensionProperties;
+    PFN_vkCreateInstance CreateInstance;
+    PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
+} hwvulkan_device_t;
+
+__END_DECLS
+
+#endif  // ANDROID_HWVULKAN_H
diff --git a/vulkan/include/vulkan/vk_android_native_buffer.h b/vulkan/include/vulkan/vk_android_native_buffer.h
new file mode 100644
index 0000000..d0ebf81
--- /dev/null
+++ b/vulkan/include/vulkan/vk_android_native_buffer.h
@@ -0,0 +1,91 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __VK_ANDROID_NATIVE_BUFFER_H__
+#define __VK_ANDROID_NATIVE_BUFFER_H__
+
+#include <system/window.h>
+#include <vulkan/vulkan.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define VK_ANDROID_native_buffer 1
+
+#define VK_ANDROID_NATIVE_BUFFER_EXTENSION_NUMBER 11
+#define VK_ANDROID_NATIVE_BUFFER_SPEC_VERSION     5
+#define VK_ANDROID_NATIVE_BUFFER_EXTENSION_NAME   "VK_ANDROID_native_buffer"
+
+#define VK_ANDROID_NATIVE_BUFFER_ENUM(type,id)    ((type)(1000000000 + (1000 * (VK_ANDROID_NATIVE_BUFFER_EXTENSION_NUMBER - 1)) + (id)))
+#define VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID   VK_ANDROID_NATIVE_BUFFER_ENUM(VkStructureType, 0)
+
+typedef struct {
+    VkStructureType             sType; // must be VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID
+    const void*                 pNext;
+
+    // Buffer handle and stride returned from gralloc alloc()
+    buffer_handle_t             handle;
+    int                         stride;
+
+    // Gralloc format and usage requested when the buffer was allocated.
+    int                         format;
+    int                         usage;
+} VkNativeBufferANDROID;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainGrallocUsageANDROID)(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, int* grallocUsage);
+typedef VkResult (VKAPI_PTR *PFN_vkAcquireImageANDROID)(VkDevice device, VkImage image, int nativeFenceFd, VkSemaphore semaphore, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueSignalReleaseImageANDROID)(VkQueue queue, uint32_t waitSemaphoreCount, const VkSemaphore* pWaitSemaphores, VkImage image, int* pNativeFenceFd);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainGrallocUsageANDROID(
+    VkDevice            device,
+    VkFormat            format,
+    VkImageUsageFlags   imageUsage,
+    int*                grallocUsage
+);
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquireImageANDROID(
+    VkDevice            device,
+    VkImage             image,
+    int                 nativeFenceFd,
+    VkSemaphore         semaphore,
+    VkFence             fence
+);
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueSignalReleaseImageANDROID(
+    VkQueue             queue,
+    uint32_t            waitSemaphoreCount,
+    const VkSemaphore*  pWaitSemaphores,
+    VkImage             image,
+    int*                pNativeFenceFd
+);
+// -- DEPRECATED --
+VKAPI_ATTR VkResult VKAPI_CALL vkImportNativeFenceANDROID(
+    VkDevice            device,
+    VkSemaphore         semaphore,
+    int                 nativeFenceFd
+);
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueSignalNativeFenceANDROID(
+    VkQueue             queue,
+    int*                pNativeFenceFd
+);
+// ----------------
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // __VK_ANDROID_NATIVE_BUFFER_H__
diff --git a/vulkan/include/vulkan/vk_ext_debug_report.h b/vulkan/include/vulkan/vk_ext_debug_report.h
new file mode 100644
index 0000000..c391033
--- /dev/null
+++ b/vulkan/include/vulkan/vk_ext_debug_report.h
@@ -0,0 +1,149 @@
+//
+// File: vk_ext_debug_report.h
+//
+/*
+ *
+ * Copyright (C) 2015 Valve Corporation
+ * Copyright (C) 2015 Google Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Cody Northrop <cody@lunarg.com>
+ * Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
+ * Author: Tony Barbour <tony@LunarG.com>
+ *
+ */
+
+#pragma once
+
+#include "vulkan/vulkan.h"
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+/*
+***************************************************************************************************
+*   DebugReport Vulkan Extension API
+***************************************************************************************************
+*/
+#define VK_EXT_debug_report 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT)
+
+#define VK_EXT_DEBUG_REPORT_SPEC_VERSION    2
+#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report"
+
+
+typedef enum VkDebugReportObjectTypeEXT {
+    VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
+    VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3,
+    VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5,
+    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6,
+    VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8,
+    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9,
+    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10,
+    VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11,
+    VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12,
+    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13,
+    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17,
+    VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18,
+    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23,
+    VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24,
+    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26,
+    VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27,
+    VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = 28,
+} VkDebugReportObjectTypeEXT;
+
+typedef enum VkDebugReportErrorEXT {
+    VK_DEBUG_REPORT_ERROR_NONE_EXT = 0,
+    VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT = 1,
+} VkDebugReportErrorEXT;
+
+typedef enum VkDebugReportFlagBitsEXT {
+    VK_DEBUG_REPORT_INFO_BIT_EXT = 0x00000001,
+    VK_DEBUG_REPORT_WARN_BIT_EXT = 0x00000002,
+    VK_DEBUG_REPORT_PERF_WARN_BIT_EXT = 0x00000004,
+    VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008,
+    VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010,
+} VkDebugReportFlagBitsEXT;
+typedef VkFlags VkDebugReportFlagsEXT;
+
+typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
+    VkDebugReportFlagsEXT                       flags,
+    VkDebugReportObjectTypeEXT                  objectType,
+    uint64_t                                    object,
+    size_t                                      location,
+    int32_t                                     messageCode,
+    const char*                                 pLayerPrefix,
+    const char*                                 pMessage,
+    void*                                       pUserData);
+
+
+typedef struct VkDebugReportCallbackCreateInfoEXT {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkDebugReportFlagsEXT                       flags;
+    PFN_vkDebugReportCallbackEXT                pfnCallback;
+    void*                                       pUserData;
+} VkDebugReportCallbackCreateInfoEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback);
+typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT(
+    VkInstance                                  instance,
+    const VkDebugReportCallbackCreateInfoEXT*   pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDebugReportCallbackEXT*                   pCallback);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT(
+    VkInstance                                  instance,
+    VkDebugReportCallbackEXT                    callback,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT(
+    VkInstance                                  instance,
+    VkDebugReportFlagsEXT                       flags,
+    VkDebugReportObjectTypeEXT                  objectType,
+    uint64_t                                    object,
+    size_t                                      location,
+    int32_t                                     messageCode,
+    const char*                                 pLayerPrefix,
+    const char*                                 pMessage);
+#endif
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
diff --git a/vulkan/include/vulkan/vk_platform.h b/vulkan/include/vulkan/vk_platform.h
new file mode 100644
index 0000000..a53e725
--- /dev/null
+++ b/vulkan/include/vulkan/vk_platform.h
@@ -0,0 +1,127 @@
+//
+// File: vk_platform.h
+//
+/*
+** Copyright (c) 2014-2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+
+#ifndef __VK_PLATFORM_H__
+#define __VK_PLATFORM_H__
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+/*
+***************************************************************************************************
+*   Platform-specific directives and type declarations
+***************************************************************************************************
+*/
+
+/* Platform-specific calling convention macros.
+ *
+ * Platforms should define these so that Vulkan clients call Vulkan commands
+ * with the same calling conventions that the Vulkan implementation expects.
+ *
+ * VKAPI_ATTR - Placed before the return type in function declarations.
+ *              Useful for C++11 and GCC/Clang-style function attribute syntax.
+ * VKAPI_CALL - Placed after the return type in function declarations.
+ *              Useful for MSVC-style calling convention syntax.
+ * VKAPI_PTR  - Placed between the '(' and '*' in function pointer types.
+ *
+ * Function declaration:  VKAPI_ATTR void VKAPI_CALL vkCommand(void);
+ * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
+ */
+#if defined(_WIN32)
+    // On Windows, Vulkan commands use the stdcall convention
+    #define VKAPI_ATTR
+    #define VKAPI_CALL __stdcall
+    #define VKAPI_PTR  VKAPI_CALL
+#elif defined(__ANDROID__) && defined(__ARM_EABI__) && !defined(__ARM_ARCH_7A__)
+    // Android does not support Vulkan in native code using the "armeabi" ABI.
+    #error "Vulkan requires the 'armeabi-v7a' or 'armeabi-v7a-hard' ABI on 32-bit ARM CPUs"
+#elif defined(__ANDROID__) && defined(__ARM_ARCH_7A__)
+    // On Android/ARMv7a, Vulkan functions use the armeabi-v7a-hard calling
+    // convention, even if the application's native code is compiled with the
+    // armeabi-v7a calling convention.
+    #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
+    #define VKAPI_CALL
+    #define VKAPI_PTR  VKAPI_ATTR
+#else
+    // On other platforms, use the default calling convention
+    #define VKAPI_ATTR
+    #define VKAPI_CALL
+    #define VKAPI_PTR
+#endif
+
+#include <stddef.h>
+
+#if !defined(VK_NO_STDINT_H)
+    #if defined(_MSC_VER) && (_MSC_VER < 1600)
+        typedef signed   __int8  int8_t;
+        typedef unsigned __int8  uint8_t;
+        typedef signed   __int16 int16_t;
+        typedef unsigned __int16 uint16_t;
+        typedef signed   __int32 int32_t;
+        typedef unsigned __int32 uint32_t;
+        typedef signed   __int64 int64_t;
+        typedef unsigned __int64 uint64_t;
+    #else
+        #include <stdint.h>
+    #endif
+#endif // !defined(VK_NO_STDINT_H)
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+// Platform-specific headers required by platform window system extensions.
+// These are enabled prior to #including "vulkan.h". The same enable then
+// controls inclusion of the extension interfaces in vulkan.h.
+
+#ifdef VK_USE_PLATFORM_ANDROID_KHR
+#include <android/native_window.h>
+#endif
+
+#ifdef VK_USE_PLATFORM_MIR_KHR
+#include <mir_toolkit/client_types.h>
+#endif
+
+#ifdef VK_USE_PLATFORM_WAYLAND_KHR
+#include <wayland-client.h>
+#endif
+
+#ifdef VK_USE_PLATFORM_WIN32_KHR
+#include <windows.h>
+#endif
+
+#ifdef VK_USE_PLATFORM_XLIB_KHR
+#include <X11/Xlib.h>
+#endif
+
+#ifdef VK_USE_PLATFORM_XCB_KHR
+#include <xcb/xcb.h>
+#endif
+
+#endif // __VK_PLATFORM_H__
diff --git a/vulkan/include/vulkan/vulkan.h b/vulkan/include/vulkan/vulkan.h
new file mode 100644
index 0000000..9940f85
--- /dev/null
+++ b/vulkan/include/vulkan/vulkan.h
@@ -0,0 +1,3671 @@
+#ifndef __vulkan_h_
+#define __vulkan_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/*
+** This header is generated from the Khronos Vulkan XML API Registry.
+**
+*/
+
+
+#define VK_VERSION_1_0 1
+#include "vk_platform.h"
+
+#define VK_MAKE_VERSION(major, minor, patch) \
+    ((major << 22) | (minor << 12) | patch)
+
+// Vulkan API version supported by this file
+#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 2)
+
+
+#define VK_NULL_HANDLE 0
+        
+
+
+#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
+
+
+#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
+        #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
+#else
+        #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
+#endif
+        
+
+
+typedef uint32_t VkFlags;
+typedef uint32_t VkBool32;
+typedef uint64_t VkDeviceSize;
+typedef uint32_t VkSampleMask;
+
+VK_DEFINE_HANDLE(VkInstance)
+VK_DEFINE_HANDLE(VkPhysicalDevice)
+VK_DEFINE_HANDLE(VkDevice)
+VK_DEFINE_HANDLE(VkQueue)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore)
+VK_DEFINE_HANDLE(VkCommandBuffer)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool)
+
+#define VK_LOD_CLAMP_NONE                 1000.0f
+#define VK_REMAINING_MIP_LEVELS           (~0U)
+#define VK_REMAINING_ARRAY_LAYERS         (~0U)
+#define VK_WHOLE_SIZE                     (~0ULL)
+#define VK_ATTACHMENT_UNUSED              (~0U)
+#define VK_TRUE                           1
+#define VK_FALSE                          0
+#define VK_QUEUE_FAMILY_IGNORED           (~0U)
+#define VK_SUBPASS_EXTERNAL               (~0U)
+#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE  256
+#define VK_UUID_SIZE                      16
+#define VK_MAX_MEMORY_TYPES               32
+#define VK_MAX_MEMORY_HEAPS               16
+#define VK_MAX_EXTENSION_NAME_SIZE        256
+#define VK_MAX_DESCRIPTION_SIZE           256
+
+
+typedef enum VkPipelineCacheHeaderVersion {
+    VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1,
+    VK_PIPELINE_CACHE_HEADER_VERSION_BEGIN_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
+    VK_PIPELINE_CACHE_HEADER_VERSION_END_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
+    VK_PIPELINE_CACHE_HEADER_VERSION_RANGE_SIZE = (VK_PIPELINE_CACHE_HEADER_VERSION_ONE - VK_PIPELINE_CACHE_HEADER_VERSION_ONE + 1),
+    VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineCacheHeaderVersion;
+
+typedef enum VkResult {
+    VK_SUCCESS = 0,
+    VK_NOT_READY = 1,
+    VK_TIMEOUT = 2,
+    VK_EVENT_SET = 3,
+    VK_EVENT_RESET = 4,
+    VK_INCOMPLETE = 5,
+    VK_ERROR_OUT_OF_HOST_MEMORY = -1,
+    VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
+    VK_ERROR_INITIALIZATION_FAILED = -3,
+    VK_ERROR_DEVICE_LOST = -4,
+    VK_ERROR_MEMORY_MAP_FAILED = -5,
+    VK_ERROR_LAYER_NOT_PRESENT = -6,
+    VK_ERROR_EXTENSION_NOT_PRESENT = -7,
+    VK_ERROR_FEATURE_NOT_PRESENT = -8,
+    VK_ERROR_INCOMPATIBLE_DRIVER = -9,
+    VK_ERROR_TOO_MANY_OBJECTS = -10,
+    VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
+    VK_ERROR_SURFACE_LOST_KHR = -1000000000,
+    VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
+    VK_SUBOPTIMAL_KHR = 1000001003,
+    VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
+    VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
+    VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
+    VK_RESULT_BEGIN_RANGE = VK_ERROR_FORMAT_NOT_SUPPORTED,
+    VK_RESULT_END_RANGE = VK_INCOMPLETE,
+    VK_RESULT_RANGE_SIZE = (VK_INCOMPLETE - VK_ERROR_FORMAT_NOT_SUPPORTED + 1),
+    VK_RESULT_MAX_ENUM = 0x7FFFFFFF
+} VkResult;
+
+typedef enum VkStructureType {
+    VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
+    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1,
+    VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2,
+    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3,
+    VK_STRUCTURE_TYPE_SUBMIT_INFO = 4,
+    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5,
+    VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6,
+    VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7,
+    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8,
+    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9,
+    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10,
+    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11,
+    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12,
+    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13,
+    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14,
+    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15,
+    VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16,
+    VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17,
+    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18,
+    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19,
+    VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20,
+    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21,
+    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22,
+    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23,
+    VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24,
+    VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25,
+    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26,
+    VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27,
+    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28,
+    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29,
+    VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30,
+    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34,
+    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35,
+    VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36,
+    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37,
+    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38,
+    VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39,
+    VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40,
+    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41,
+    VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42,
+    VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43,
+    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44,
+    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45,
+    VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46,
+    VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47,
+    VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48,
+    VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000,
+    VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001,
+    VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000,
+    VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001,
+    VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000,
+    VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
+    VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
+    VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
+    VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000,
+    VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000,
+    VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
+    VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = 1000011000,
+    VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO,
+    VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO,
+    VK_STRUCTURE_TYPE_RANGE_SIZE = (VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1),
+    VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkStructureType;
+
+typedef enum VkSystemAllocationScope {
+    VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0,
+    VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1,
+    VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2,
+    VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3,
+    VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4,
+    VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_COMMAND,
+    VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE,
+    VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE = (VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND + 1),
+    VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF
+} VkSystemAllocationScope;
+
+typedef enum VkInternalAllocationType {
+    VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0,
+    VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE,
+    VK_INTERNAL_ALLOCATION_TYPE_END_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE,
+    VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE = (VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE + 1),
+    VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkInternalAllocationType;
+
+typedef enum VkFormat {
+    VK_FORMAT_UNDEFINED = 0,
+    VK_FORMAT_R4G4_UNORM_PACK8 = 1,
+    VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2,
+    VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3,
+    VK_FORMAT_R5G6B5_UNORM_PACK16 = 4,
+    VK_FORMAT_B5G6R5_UNORM_PACK16 = 5,
+    VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6,
+    VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7,
+    VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8,
+    VK_FORMAT_R8_UNORM = 9,
+    VK_FORMAT_R8_SNORM = 10,
+    VK_FORMAT_R8_USCALED = 11,
+    VK_FORMAT_R8_SSCALED = 12,
+    VK_FORMAT_R8_UINT = 13,
+    VK_FORMAT_R8_SINT = 14,
+    VK_FORMAT_R8_SRGB = 15,
+    VK_FORMAT_R8G8_UNORM = 16,
+    VK_FORMAT_R8G8_SNORM = 17,
+    VK_FORMAT_R8G8_USCALED = 18,
+    VK_FORMAT_R8G8_SSCALED = 19,
+    VK_FORMAT_R8G8_UINT = 20,
+    VK_FORMAT_R8G8_SINT = 21,
+    VK_FORMAT_R8G8_SRGB = 22,
+    VK_FORMAT_R8G8B8_UNORM = 23,
+    VK_FORMAT_R8G8B8_SNORM = 24,
+    VK_FORMAT_R8G8B8_USCALED = 25,
+    VK_FORMAT_R8G8B8_SSCALED = 26,
+    VK_FORMAT_R8G8B8_UINT = 27,
+    VK_FORMAT_R8G8B8_SINT = 28,
+    VK_FORMAT_R8G8B8_SRGB = 29,
+    VK_FORMAT_B8G8R8_UNORM = 30,
+    VK_FORMAT_B8G8R8_SNORM = 31,
+    VK_FORMAT_B8G8R8_USCALED = 32,
+    VK_FORMAT_B8G8R8_SSCALED = 33,
+    VK_FORMAT_B8G8R8_UINT = 34,
+    VK_FORMAT_B8G8R8_SINT = 35,
+    VK_FORMAT_B8G8R8_SRGB = 36,
+    VK_FORMAT_R8G8B8A8_UNORM = 37,
+    VK_FORMAT_R8G8B8A8_SNORM = 38,
+    VK_FORMAT_R8G8B8A8_USCALED = 39,
+    VK_FORMAT_R8G8B8A8_SSCALED = 40,
+    VK_FORMAT_R8G8B8A8_UINT = 41,
+    VK_FORMAT_R8G8B8A8_SINT = 42,
+    VK_FORMAT_R8G8B8A8_SRGB = 43,
+    VK_FORMAT_B8G8R8A8_UNORM = 44,
+    VK_FORMAT_B8G8R8A8_SNORM = 45,
+    VK_FORMAT_B8G8R8A8_USCALED = 46,
+    VK_FORMAT_B8G8R8A8_SSCALED = 47,
+    VK_FORMAT_B8G8R8A8_UINT = 48,
+    VK_FORMAT_B8G8R8A8_SINT = 49,
+    VK_FORMAT_B8G8R8A8_SRGB = 50,
+    VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51,
+    VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52,
+    VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53,
+    VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54,
+    VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55,
+    VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56,
+    VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57,
+    VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58,
+    VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59,
+    VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60,
+    VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61,
+    VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62,
+    VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63,
+    VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64,
+    VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65,
+    VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66,
+    VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67,
+    VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68,
+    VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69,
+    VK_FORMAT_R16_UNORM = 70,
+    VK_FORMAT_R16_SNORM = 71,
+    VK_FORMAT_R16_USCALED = 72,
+    VK_FORMAT_R16_SSCALED = 73,
+    VK_FORMAT_R16_UINT = 74,
+    VK_FORMAT_R16_SINT = 75,
+    VK_FORMAT_R16_SFLOAT = 76,
+    VK_FORMAT_R16G16_UNORM = 77,
+    VK_FORMAT_R16G16_SNORM = 78,
+    VK_FORMAT_R16G16_USCALED = 79,
+    VK_FORMAT_R16G16_SSCALED = 80,
+    VK_FORMAT_R16G16_UINT = 81,
+    VK_FORMAT_R16G16_SINT = 82,
+    VK_FORMAT_R16G16_SFLOAT = 83,
+    VK_FORMAT_R16G16B16_UNORM = 84,
+    VK_FORMAT_R16G16B16_SNORM = 85,
+    VK_FORMAT_R16G16B16_USCALED = 86,
+    VK_FORMAT_R16G16B16_SSCALED = 87,
+    VK_FORMAT_R16G16B16_UINT = 88,
+    VK_FORMAT_R16G16B16_SINT = 89,
+    VK_FORMAT_R16G16B16_SFLOAT = 90,
+    VK_FORMAT_R16G16B16A16_UNORM = 91,
+    VK_FORMAT_R16G16B16A16_SNORM = 92,
+    VK_FORMAT_R16G16B16A16_USCALED = 93,
+    VK_FORMAT_R16G16B16A16_SSCALED = 94,
+    VK_FORMAT_R16G16B16A16_UINT = 95,
+    VK_FORMAT_R16G16B16A16_SINT = 96,
+    VK_FORMAT_R16G16B16A16_SFLOAT = 97,
+    VK_FORMAT_R32_UINT = 98,
+    VK_FORMAT_R32_SINT = 99,
+    VK_FORMAT_R32_SFLOAT = 100,
+    VK_FORMAT_R32G32_UINT = 101,
+    VK_FORMAT_R32G32_SINT = 102,
+    VK_FORMAT_R32G32_SFLOAT = 103,
+    VK_FORMAT_R32G32B32_UINT = 104,
+    VK_FORMAT_R32G32B32_SINT = 105,
+    VK_FORMAT_R32G32B32_SFLOAT = 106,
+    VK_FORMAT_R32G32B32A32_UINT = 107,
+    VK_FORMAT_R32G32B32A32_SINT = 108,
+    VK_FORMAT_R32G32B32A32_SFLOAT = 109,
+    VK_FORMAT_R64_UINT = 110,
+    VK_FORMAT_R64_SINT = 111,
+    VK_FORMAT_R64_SFLOAT = 112,
+    VK_FORMAT_R64G64_UINT = 113,
+    VK_FORMAT_R64G64_SINT = 114,
+    VK_FORMAT_R64G64_SFLOAT = 115,
+    VK_FORMAT_R64G64B64_UINT = 116,
+    VK_FORMAT_R64G64B64_SINT = 117,
+    VK_FORMAT_R64G64B64_SFLOAT = 118,
+    VK_FORMAT_R64G64B64A64_UINT = 119,
+    VK_FORMAT_R64G64B64A64_SINT = 120,
+    VK_FORMAT_R64G64B64A64_SFLOAT = 121,
+    VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122,
+    VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123,
+    VK_FORMAT_D16_UNORM = 124,
+    VK_FORMAT_X8_D24_UNORM_PACK32 = 125,
+    VK_FORMAT_D32_SFLOAT = 126,
+    VK_FORMAT_S8_UINT = 127,
+    VK_FORMAT_D16_UNORM_S8_UINT = 128,
+    VK_FORMAT_D24_UNORM_S8_UINT = 129,
+    VK_FORMAT_D32_SFLOAT_S8_UINT = 130,
+    VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131,
+    VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132,
+    VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133,
+    VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134,
+    VK_FORMAT_BC2_UNORM_BLOCK = 135,
+    VK_FORMAT_BC2_SRGB_BLOCK = 136,
+    VK_FORMAT_BC3_UNORM_BLOCK = 137,
+    VK_FORMAT_BC3_SRGB_BLOCK = 138,
+    VK_FORMAT_BC4_UNORM_BLOCK = 139,
+    VK_FORMAT_BC4_SNORM_BLOCK = 140,
+    VK_FORMAT_BC5_UNORM_BLOCK = 141,
+    VK_FORMAT_BC5_SNORM_BLOCK = 142,
+    VK_FORMAT_BC6H_UFLOAT_BLOCK = 143,
+    VK_FORMAT_BC6H_SFLOAT_BLOCK = 144,
+    VK_FORMAT_BC7_UNORM_BLOCK = 145,
+    VK_FORMAT_BC7_SRGB_BLOCK = 146,
+    VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147,
+    VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148,
+    VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149,
+    VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150,
+    VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151,
+    VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152,
+    VK_FORMAT_EAC_R11_UNORM_BLOCK = 153,
+    VK_FORMAT_EAC_R11_SNORM_BLOCK = 154,
+    VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155,
+    VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156,
+    VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157,
+    VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158,
+    VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159,
+    VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160,
+    VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161,
+    VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162,
+    VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163,
+    VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164,
+    VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165,
+    VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166,
+    VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167,
+    VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168,
+    VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169,
+    VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170,
+    VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171,
+    VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172,
+    VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173,
+    VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174,
+    VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175,
+    VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176,
+    VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177,
+    VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178,
+    VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179,
+    VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180,
+    VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181,
+    VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182,
+    VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183,
+    VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184,
+    VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED,
+    VK_FORMAT_END_RANGE = VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
+    VK_FORMAT_RANGE_SIZE = (VK_FORMAT_ASTC_12x12_SRGB_BLOCK - VK_FORMAT_UNDEFINED + 1),
+    VK_FORMAT_MAX_ENUM = 0x7FFFFFFF
+} VkFormat;
+
+typedef enum VkImageType {
+    VK_IMAGE_TYPE_1D = 0,
+    VK_IMAGE_TYPE_2D = 1,
+    VK_IMAGE_TYPE_3D = 2,
+    VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D,
+    VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D,
+    VK_IMAGE_TYPE_RANGE_SIZE = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1),
+    VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkImageType;
+
+typedef enum VkImageTiling {
+    VK_IMAGE_TILING_OPTIMAL = 0,
+    VK_IMAGE_TILING_LINEAR = 1,
+    VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_OPTIMAL,
+    VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_LINEAR,
+    VK_IMAGE_TILING_RANGE_SIZE = (VK_IMAGE_TILING_LINEAR - VK_IMAGE_TILING_OPTIMAL + 1),
+    VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF
+} VkImageTiling;
+
+typedef enum VkPhysicalDeviceType {
+    VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
+    VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
+    VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
+    VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
+    VK_PHYSICAL_DEVICE_TYPE_CPU = 4,
+    VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER,
+    VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU,
+    VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1),
+    VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkPhysicalDeviceType;
+
+typedef enum VkQueryType {
+    VK_QUERY_TYPE_OCCLUSION = 0,
+    VK_QUERY_TYPE_PIPELINE_STATISTICS = 1,
+    VK_QUERY_TYPE_TIMESTAMP = 2,
+    VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION,
+    VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_TIMESTAMP,
+    VK_QUERY_TYPE_RANGE_SIZE = (VK_QUERY_TYPE_TIMESTAMP - VK_QUERY_TYPE_OCCLUSION + 1),
+    VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkQueryType;
+
+typedef enum VkSharingMode {
+    VK_SHARING_MODE_EXCLUSIVE = 0,
+    VK_SHARING_MODE_CONCURRENT = 1,
+    VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE,
+    VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT,
+    VK_SHARING_MODE_RANGE_SIZE = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1),
+    VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSharingMode;
+
+typedef enum VkImageLayout {
+    VK_IMAGE_LAYOUT_UNDEFINED = 0,
+    VK_IMAGE_LAYOUT_GENERAL = 1,
+    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2,
+    VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3,
+    VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4,
+    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5,
+    VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6,
+    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7,
+    VK_IMAGE_LAYOUT_PREINITIALIZED = 8,
+    VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002,
+    VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED,
+    VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_PREINITIALIZED,
+    VK_IMAGE_LAYOUT_RANGE_SIZE = (VK_IMAGE_LAYOUT_PREINITIALIZED - VK_IMAGE_LAYOUT_UNDEFINED + 1),
+    VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF
+} VkImageLayout;
+
+typedef enum VkImageViewType {
+    VK_IMAGE_VIEW_TYPE_1D = 0,
+    VK_IMAGE_VIEW_TYPE_2D = 1,
+    VK_IMAGE_VIEW_TYPE_3D = 2,
+    VK_IMAGE_VIEW_TYPE_CUBE = 3,
+    VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4,
+    VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5,
+    VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6,
+    VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D,
+    VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
+    VK_IMAGE_VIEW_TYPE_RANGE_SIZE = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1),
+    VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkImageViewType;
+
+typedef enum VkComponentSwizzle {
+    VK_COMPONENT_SWIZZLE_IDENTITY = 0,
+    VK_COMPONENT_SWIZZLE_ZERO = 1,
+    VK_COMPONENT_SWIZZLE_ONE = 2,
+    VK_COMPONENT_SWIZZLE_R = 3,
+    VK_COMPONENT_SWIZZLE_G = 4,
+    VK_COMPONENT_SWIZZLE_B = 5,
+    VK_COMPONENT_SWIZZLE_A = 6,
+    VK_COMPONENT_SWIZZLE_BEGIN_RANGE = VK_COMPONENT_SWIZZLE_IDENTITY,
+    VK_COMPONENT_SWIZZLE_END_RANGE = VK_COMPONENT_SWIZZLE_A,
+    VK_COMPONENT_SWIZZLE_RANGE_SIZE = (VK_COMPONENT_SWIZZLE_A - VK_COMPONENT_SWIZZLE_IDENTITY + 1),
+    VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF
+} VkComponentSwizzle;
+
+typedef enum VkVertexInputRate {
+    VK_VERTEX_INPUT_RATE_VERTEX = 0,
+    VK_VERTEX_INPUT_RATE_INSTANCE = 1,
+    VK_VERTEX_INPUT_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_RATE_VERTEX,
+    VK_VERTEX_INPUT_RATE_END_RANGE = VK_VERTEX_INPUT_RATE_INSTANCE,
+    VK_VERTEX_INPUT_RATE_RANGE_SIZE = (VK_VERTEX_INPUT_RATE_INSTANCE - VK_VERTEX_INPUT_RATE_VERTEX + 1),
+    VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF
+} VkVertexInputRate;
+
+typedef enum VkPrimitiveTopology {
+    VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9,
+    VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10,
+    VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
+    VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST,
+    VK_PRIMITIVE_TOPOLOGY_RANGE_SIZE = (VK_PRIMITIVE_TOPOLOGY_PATCH_LIST - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1),
+    VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF
+} VkPrimitiveTopology;
+
+typedef enum VkPolygonMode {
+    VK_POLYGON_MODE_FILL = 0,
+    VK_POLYGON_MODE_LINE = 1,
+    VK_POLYGON_MODE_POINT = 2,
+    VK_POLYGON_MODE_BEGIN_RANGE = VK_POLYGON_MODE_FILL,
+    VK_POLYGON_MODE_END_RANGE = VK_POLYGON_MODE_POINT,
+    VK_POLYGON_MODE_RANGE_SIZE = (VK_POLYGON_MODE_POINT - VK_POLYGON_MODE_FILL + 1),
+    VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkPolygonMode;
+
+typedef enum VkFrontFace {
+    VK_FRONT_FACE_COUNTER_CLOCKWISE = 0,
+    VK_FRONT_FACE_CLOCKWISE = 1,
+    VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_COUNTER_CLOCKWISE,
+    VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CLOCKWISE,
+    VK_FRONT_FACE_RANGE_SIZE = (VK_FRONT_FACE_CLOCKWISE - VK_FRONT_FACE_COUNTER_CLOCKWISE + 1),
+    VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF
+} VkFrontFace;
+
+typedef enum VkCompareOp {
+    VK_COMPARE_OP_NEVER = 0,
+    VK_COMPARE_OP_LESS = 1,
+    VK_COMPARE_OP_EQUAL = 2,
+    VK_COMPARE_OP_LESS_OR_EQUAL = 3,
+    VK_COMPARE_OP_GREATER = 4,
+    VK_COMPARE_OP_NOT_EQUAL = 5,
+    VK_COMPARE_OP_GREATER_OR_EQUAL = 6,
+    VK_COMPARE_OP_ALWAYS = 7,
+    VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER,
+    VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS,
+    VK_COMPARE_OP_RANGE_SIZE = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1),
+    VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF
+} VkCompareOp;
+
+typedef enum VkStencilOp {
+    VK_STENCIL_OP_KEEP = 0,
+    VK_STENCIL_OP_ZERO = 1,
+    VK_STENCIL_OP_REPLACE = 2,
+    VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3,
+    VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4,
+    VK_STENCIL_OP_INVERT = 5,
+    VK_STENCIL_OP_INCREMENT_AND_WRAP = 6,
+    VK_STENCIL_OP_DECREMENT_AND_WRAP = 7,
+    VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP,
+    VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DECREMENT_AND_WRAP,
+    VK_STENCIL_OP_RANGE_SIZE = (VK_STENCIL_OP_DECREMENT_AND_WRAP - VK_STENCIL_OP_KEEP + 1),
+    VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF
+} VkStencilOp;
+
+typedef enum VkLogicOp {
+    VK_LOGIC_OP_CLEAR = 0,
+    VK_LOGIC_OP_AND = 1,
+    VK_LOGIC_OP_AND_REVERSE = 2,
+    VK_LOGIC_OP_COPY = 3,
+    VK_LOGIC_OP_AND_INVERTED = 4,
+    VK_LOGIC_OP_NO_OP = 5,
+    VK_LOGIC_OP_XOR = 6,
+    VK_LOGIC_OP_OR = 7,
+    VK_LOGIC_OP_NOR = 8,
+    VK_LOGIC_OP_EQUIVALENT = 9,
+    VK_LOGIC_OP_INVERT = 10,
+    VK_LOGIC_OP_OR_REVERSE = 11,
+    VK_LOGIC_OP_COPY_INVERTED = 12,
+    VK_LOGIC_OP_OR_INVERTED = 13,
+    VK_LOGIC_OP_NAND = 14,
+    VK_LOGIC_OP_SET = 15,
+    VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR,
+    VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET,
+    VK_LOGIC_OP_RANGE_SIZE = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1),
+    VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF
+} VkLogicOp;
+
+typedef enum VkBlendFactor {
+    VK_BLEND_FACTOR_ZERO = 0,
+    VK_BLEND_FACTOR_ONE = 1,
+    VK_BLEND_FACTOR_SRC_COLOR = 2,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3,
+    VK_BLEND_FACTOR_DST_COLOR = 4,
+    VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5,
+    VK_BLEND_FACTOR_SRC_ALPHA = 6,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7,
+    VK_BLEND_FACTOR_DST_ALPHA = 8,
+    VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9,
+    VK_BLEND_FACTOR_CONSTANT_COLOR = 10,
+    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11,
+    VK_BLEND_FACTOR_CONSTANT_ALPHA = 12,
+    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13,
+    VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14,
+    VK_BLEND_FACTOR_SRC1_COLOR = 15,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16,
+    VK_BLEND_FACTOR_SRC1_ALPHA = 17,
+    VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18,
+    VK_BLEND_FACTOR_BEGIN_RANGE = VK_BLEND_FACTOR_ZERO,
+    VK_BLEND_FACTOR_END_RANGE = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA,
+    VK_BLEND_FACTOR_RANGE_SIZE = (VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA - VK_BLEND_FACTOR_ZERO + 1),
+    VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF
+} VkBlendFactor;
+
+typedef enum VkBlendOp {
+    VK_BLEND_OP_ADD = 0,
+    VK_BLEND_OP_SUBTRACT = 1,
+    VK_BLEND_OP_REVERSE_SUBTRACT = 2,
+    VK_BLEND_OP_MIN = 3,
+    VK_BLEND_OP_MAX = 4,
+    VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD,
+    VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX,
+    VK_BLEND_OP_RANGE_SIZE = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1),
+    VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF
+} VkBlendOp;
+
+typedef enum VkDynamicState {
+    VK_DYNAMIC_STATE_VIEWPORT = 0,
+    VK_DYNAMIC_STATE_SCISSOR = 1,
+    VK_DYNAMIC_STATE_LINE_WIDTH = 2,
+    VK_DYNAMIC_STATE_DEPTH_BIAS = 3,
+    VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4,
+    VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5,
+    VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6,
+    VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7,
+    VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8,
+    VK_DYNAMIC_STATE_BEGIN_RANGE = VK_DYNAMIC_STATE_VIEWPORT,
+    VK_DYNAMIC_STATE_END_RANGE = VK_DYNAMIC_STATE_STENCIL_REFERENCE,
+    VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1),
+    VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF
+} VkDynamicState;
+
+typedef enum VkFilter {
+    VK_FILTER_NEAREST = 0,
+    VK_FILTER_LINEAR = 1,
+    VK_FILTER_BEGIN_RANGE = VK_FILTER_NEAREST,
+    VK_FILTER_END_RANGE = VK_FILTER_LINEAR,
+    VK_FILTER_RANGE_SIZE = (VK_FILTER_LINEAR - VK_FILTER_NEAREST + 1),
+    VK_FILTER_MAX_ENUM = 0x7FFFFFFF
+} VkFilter;
+
+typedef enum VkSamplerMipmapMode {
+    VK_SAMPLER_MIPMAP_MODE_NEAREST = 0,
+    VK_SAMPLER_MIPMAP_MODE_LINEAR = 1,
+    VK_SAMPLER_MIPMAP_MODE_BEGIN_RANGE = VK_SAMPLER_MIPMAP_MODE_NEAREST,
+    VK_SAMPLER_MIPMAP_MODE_END_RANGE = VK_SAMPLER_MIPMAP_MODE_LINEAR,
+    VK_SAMPLER_MIPMAP_MODE_RANGE_SIZE = (VK_SAMPLER_MIPMAP_MODE_LINEAR - VK_SAMPLER_MIPMAP_MODE_NEAREST + 1),
+    VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerMipmapMode;
+
+typedef enum VkSamplerAddressMode {
+    VK_SAMPLER_ADDRESS_MODE_REPEAT = 0,
+    VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1,
+    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2,
+    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3,
+    VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4,
+    VK_SAMPLER_ADDRESS_MODE_BEGIN_RANGE = VK_SAMPLER_ADDRESS_MODE_REPEAT,
+    VK_SAMPLER_ADDRESS_MODE_END_RANGE = VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE,
+    VK_SAMPLER_ADDRESS_MODE_RANGE_SIZE = (VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE - VK_SAMPLER_ADDRESS_MODE_REPEAT + 1),
+    VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerAddressMode;
+
+typedef enum VkBorderColor {
+    VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0,
+    VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1,
+    VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2,
+    VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3,
+    VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4,
+    VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5,
+    VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
+    VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE,
+    VK_BORDER_COLOR_RANGE_SIZE = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1),
+    VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF
+} VkBorderColor;
+
+typedef enum VkDescriptorType {
+    VK_DESCRIPTOR_TYPE_SAMPLER = 0,
+    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1,
+    VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2,
+    VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3,
+    VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4,
+    VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5,
+    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6,
+    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7,
+    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8,
+    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
+    VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
+    VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER,
+    VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
+    VK_DESCRIPTOR_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1),
+    VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorType;
+
+typedef enum VkAttachmentLoadOp {
+    VK_ATTACHMENT_LOAD_OP_LOAD = 0,
+    VK_ATTACHMENT_LOAD_OP_CLEAR = 1,
+    VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2,
+    VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD,
+    VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+    VK_ATTACHMENT_LOAD_OP_RANGE_SIZE = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1),
+    VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentLoadOp;
+
+typedef enum VkAttachmentStoreOp {
+    VK_ATTACHMENT_STORE_OP_STORE = 0,
+    VK_ATTACHMENT_STORE_OP_DONT_CARE = 1,
+    VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE,
+    VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE,
+    VK_ATTACHMENT_STORE_OP_RANGE_SIZE = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1),
+    VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentStoreOp;
+
+typedef enum VkPipelineBindPoint {
+    VK_PIPELINE_BIND_POINT_GRAPHICS = 0,
+    VK_PIPELINE_BIND_POINT_COMPUTE = 1,
+    VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS,
+    VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE,
+    VK_PIPELINE_BIND_POINT_RANGE_SIZE = (VK_PIPELINE_BIND_POINT_COMPUTE - VK_PIPELINE_BIND_POINT_GRAPHICS + 1),
+    VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineBindPoint;
+
+typedef enum VkCommandBufferLevel {
+    VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0,
+    VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1,
+    VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
+    VK_COMMAND_BUFFER_LEVEL_END_RANGE = VK_COMMAND_BUFFER_LEVEL_SECONDARY,
+    VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE = (VK_COMMAND_BUFFER_LEVEL_SECONDARY - VK_COMMAND_BUFFER_LEVEL_PRIMARY + 1),
+    VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF
+} VkCommandBufferLevel;
+
+typedef enum VkIndexType {
+    VK_INDEX_TYPE_UINT16 = 0,
+    VK_INDEX_TYPE_UINT32 = 1,
+    VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16,
+    VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32,
+    VK_INDEX_TYPE_RANGE_SIZE = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1),
+    VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkIndexType;
+
+typedef enum VkSubpassContents {
+    VK_SUBPASS_CONTENTS_INLINE = 0,
+    VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1,
+    VK_SUBPASS_CONTENTS_BEGIN_RANGE = VK_SUBPASS_CONTENTS_INLINE,
+    VK_SUBPASS_CONTENTS_END_RANGE = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS,
+    VK_SUBPASS_CONTENTS_RANGE_SIZE = (VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS - VK_SUBPASS_CONTENTS_INLINE + 1),
+    VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF
+} VkSubpassContents;
+
+typedef VkFlags VkInstanceCreateFlags;
+
+typedef enum VkFormatFeatureFlagBits {
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001,
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002,
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004,
+    VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008,
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010,
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020,
+    VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040,
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080,
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100,
+    VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200,
+    VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400,
+    VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800,
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000,
+} VkFormatFeatureFlagBits;
+typedef VkFlags VkFormatFeatureFlags;
+
+typedef enum VkImageUsageFlagBits {
+    VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001,
+    VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002,
+    VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004,
+    VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008,
+    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010,
+    VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020,
+    VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040,
+    VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080,
+} VkImageUsageFlagBits;
+typedef VkFlags VkImageUsageFlags;
+
+typedef enum VkImageCreateFlagBits {
+    VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001,
+    VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
+    VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
+    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008,
+    VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010,
+} VkImageCreateFlagBits;
+typedef VkFlags VkImageCreateFlags;
+
+typedef enum VkSampleCountFlagBits {
+    VK_SAMPLE_COUNT_1_BIT = 0x00000001,
+    VK_SAMPLE_COUNT_2_BIT = 0x00000002,
+    VK_SAMPLE_COUNT_4_BIT = 0x00000004,
+    VK_SAMPLE_COUNT_8_BIT = 0x00000008,
+    VK_SAMPLE_COUNT_16_BIT = 0x00000010,
+    VK_SAMPLE_COUNT_32_BIT = 0x00000020,
+    VK_SAMPLE_COUNT_64_BIT = 0x00000040,
+} VkSampleCountFlagBits;
+typedef VkFlags VkSampleCountFlags;
+
+typedef enum VkQueueFlagBits {
+    VK_QUEUE_GRAPHICS_BIT = 0x00000001,
+    VK_QUEUE_COMPUTE_BIT = 0x00000002,
+    VK_QUEUE_TRANSFER_BIT = 0x00000004,
+    VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008,
+} VkQueueFlagBits;
+typedef VkFlags VkQueueFlags;
+
+typedef enum VkMemoryPropertyFlagBits {
+    VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001,
+    VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002,
+    VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004,
+    VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008,
+    VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010,
+} VkMemoryPropertyFlagBits;
+typedef VkFlags VkMemoryPropertyFlags;
+
+typedef enum VkMemoryHeapFlagBits {
+    VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001,
+} VkMemoryHeapFlagBits;
+typedef VkFlags VkMemoryHeapFlags;
+typedef VkFlags VkDeviceCreateFlags;
+typedef VkFlags VkDeviceQueueCreateFlags;
+
+typedef enum VkPipelineStageFlagBits {
+    VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001,
+    VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002,
+    VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004,
+    VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008,
+    VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010,
+    VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020,
+    VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040,
+    VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080,
+    VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100,
+    VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200,
+    VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400,
+    VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800,
+    VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000,
+    VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000,
+    VK_PIPELINE_STAGE_HOST_BIT = 0x00004000,
+    VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000,
+    VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000,
+} VkPipelineStageFlagBits;
+typedef VkFlags VkPipelineStageFlags;
+typedef VkFlags VkMemoryMapFlags;
+
+typedef enum VkImageAspectFlagBits {
+    VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001,
+    VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002,
+    VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004,
+    VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008,
+} VkImageAspectFlagBits;
+typedef VkFlags VkImageAspectFlags;
+
+typedef enum VkSparseImageFormatFlagBits {
+    VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001,
+    VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002,
+    VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004,
+} VkSparseImageFormatFlagBits;
+typedef VkFlags VkSparseImageFormatFlags;
+
+typedef enum VkSparseMemoryBindFlagBits {
+    VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001,
+} VkSparseMemoryBindFlagBits;
+typedef VkFlags VkSparseMemoryBindFlags;
+
+typedef enum VkFenceCreateFlagBits {
+    VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001,
+} VkFenceCreateFlagBits;
+typedef VkFlags VkFenceCreateFlags;
+typedef VkFlags VkSemaphoreCreateFlags;
+typedef VkFlags VkEventCreateFlags;
+typedef VkFlags VkQueryPoolCreateFlags;
+
+typedef enum VkQueryPipelineStatisticFlagBits {
+    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001,
+    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002,
+    VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004,
+    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008,
+    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010,
+    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020,
+    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040,
+    VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080,
+    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100,
+    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200,
+    VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400,
+} VkQueryPipelineStatisticFlagBits;
+typedef VkFlags VkQueryPipelineStatisticFlags;
+
+typedef enum VkQueryResultFlagBits {
+    VK_QUERY_RESULT_64_BIT = 0x00000001,
+    VK_QUERY_RESULT_WAIT_BIT = 0x00000002,
+    VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004,
+    VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008,
+} VkQueryResultFlagBits;
+typedef VkFlags VkQueryResultFlags;
+
+typedef enum VkBufferCreateFlagBits {
+    VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001,
+    VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
+    VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
+} VkBufferCreateFlagBits;
+typedef VkFlags VkBufferCreateFlags;
+
+typedef enum VkBufferUsageFlagBits {
+    VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001,
+    VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002,
+    VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004,
+    VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008,
+    VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010,
+    VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020,
+    VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040,
+    VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080,
+    VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100,
+} VkBufferUsageFlagBits;
+typedef VkFlags VkBufferUsageFlags;
+typedef VkFlags VkBufferViewCreateFlags;
+typedef VkFlags VkImageViewCreateFlags;
+typedef VkFlags VkShaderModuleCreateFlags;
+typedef VkFlags VkPipelineCacheCreateFlags;
+
+typedef enum VkPipelineCreateFlagBits {
+    VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
+    VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
+    VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
+} VkPipelineCreateFlagBits;
+typedef VkFlags VkPipelineCreateFlags;
+typedef VkFlags VkPipelineShaderStageCreateFlags;
+
+typedef enum VkShaderStageFlagBits {
+    VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
+    VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002,
+    VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004,
+    VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008,
+    VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010,
+    VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020,
+    VK_SHADER_STAGE_ALL_GRAPHICS = 0x1F,
+    VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
+} VkShaderStageFlagBits;
+typedef VkFlags VkPipelineVertexInputStateCreateFlags;
+typedef VkFlags VkPipelineInputAssemblyStateCreateFlags;
+typedef VkFlags VkPipelineTessellationStateCreateFlags;
+typedef VkFlags VkPipelineViewportStateCreateFlags;
+typedef VkFlags VkPipelineRasterizationStateCreateFlags;
+
+typedef enum VkCullModeFlagBits {
+    VK_CULL_MODE_NONE = 0,
+    VK_CULL_MODE_FRONT_BIT = 0x00000001,
+    VK_CULL_MODE_BACK_BIT = 0x00000002,
+    VK_CULL_MODE_FRONT_AND_BACK = 0x3,
+} VkCullModeFlagBits;
+typedef VkFlags VkCullModeFlags;
+typedef VkFlags VkPipelineMultisampleStateCreateFlags;
+typedef VkFlags VkPipelineDepthStencilStateCreateFlags;
+typedef VkFlags VkPipelineColorBlendStateCreateFlags;
+
+typedef enum VkColorComponentFlagBits {
+    VK_COLOR_COMPONENT_R_BIT = 0x00000001,
+    VK_COLOR_COMPONENT_G_BIT = 0x00000002,
+    VK_COLOR_COMPONENT_B_BIT = 0x00000004,
+    VK_COLOR_COMPONENT_A_BIT = 0x00000008,
+} VkColorComponentFlagBits;
+typedef VkFlags VkColorComponentFlags;
+typedef VkFlags VkPipelineDynamicStateCreateFlags;
+typedef VkFlags VkPipelineLayoutCreateFlags;
+typedef VkFlags VkShaderStageFlags;
+typedef VkFlags VkSamplerCreateFlags;
+typedef VkFlags VkDescriptorSetLayoutCreateFlags;
+
+typedef enum VkDescriptorPoolCreateFlagBits {
+    VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001,
+} VkDescriptorPoolCreateFlagBits;
+typedef VkFlags VkDescriptorPoolCreateFlags;
+typedef VkFlags VkDescriptorPoolResetFlags;
+typedef VkFlags VkFramebufferCreateFlags;
+typedef VkFlags VkRenderPassCreateFlags;
+
+typedef enum VkAttachmentDescriptionFlagBits {
+    VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001,
+} VkAttachmentDescriptionFlagBits;
+typedef VkFlags VkAttachmentDescriptionFlags;
+typedef VkFlags VkSubpassDescriptionFlags;
+
+typedef enum VkAccessFlagBits {
+    VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001,
+    VK_ACCESS_INDEX_READ_BIT = 0x00000002,
+    VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004,
+    VK_ACCESS_UNIFORM_READ_BIT = 0x00000008,
+    VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010,
+    VK_ACCESS_SHADER_READ_BIT = 0x00000020,
+    VK_ACCESS_SHADER_WRITE_BIT = 0x00000040,
+    VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080,
+    VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100,
+    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200,
+    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400,
+    VK_ACCESS_TRANSFER_READ_BIT = 0x00000800,
+    VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000,
+    VK_ACCESS_HOST_READ_BIT = 0x00002000,
+    VK_ACCESS_HOST_WRITE_BIT = 0x00004000,
+    VK_ACCESS_MEMORY_READ_BIT = 0x00008000,
+    VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000,
+} VkAccessFlagBits;
+typedef VkFlags VkAccessFlags;
+
+typedef enum VkDependencyFlagBits {
+    VK_DEPENDENCY_BY_REGION_BIT = 0x00000001,
+} VkDependencyFlagBits;
+typedef VkFlags VkDependencyFlags;
+
+typedef enum VkCommandPoolCreateFlagBits {
+    VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001,
+    VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002,
+} VkCommandPoolCreateFlagBits;
+typedef VkFlags VkCommandPoolCreateFlags;
+
+typedef enum VkCommandPoolResetFlagBits {
+    VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
+} VkCommandPoolResetFlagBits;
+typedef VkFlags VkCommandPoolResetFlags;
+
+typedef enum VkCommandBufferUsageFlagBits {
+    VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001,
+    VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002,
+    VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004,
+} VkCommandBufferUsageFlagBits;
+typedef VkFlags VkCommandBufferUsageFlags;
+
+typedef enum VkQueryControlFlagBits {
+    VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001,
+} VkQueryControlFlagBits;
+typedef VkFlags VkQueryControlFlags;
+
+typedef enum VkCommandBufferResetFlagBits {
+    VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
+} VkCommandBufferResetFlagBits;
+typedef VkFlags VkCommandBufferResetFlags;
+
+typedef enum VkStencilFaceFlagBits {
+    VK_STENCIL_FACE_FRONT_BIT = 0x00000001,
+    VK_STENCIL_FACE_BACK_BIT = 0x00000002,
+    VK_STENCIL_FRONT_AND_BACK = 0x3,
+} VkStencilFaceFlagBits;
+typedef VkFlags VkStencilFaceFlags;
+
+typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)(
+    void*                                       pUserData,
+    size_t                                      size,
+    size_t                                      alignment,
+    VkSystemAllocationScope                     allocationScope);
+
+typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)(
+    void*                                       pUserData,
+    void*                                       pOriginal,
+    size_t                                      size,
+    size_t                                      alignment,
+    VkSystemAllocationScope                     allocationScope);
+
+typedef void (VKAPI_PTR *PFN_vkFreeFunction)(
+    void*                                       pUserData,
+    void*                                       pMemory);
+
+typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)(
+    void*                                       pUserData,
+    size_t                                      size,
+    VkInternalAllocationType                    allocationType,
+    VkSystemAllocationScope                     allocationScope);
+
+typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)(
+    void*                                       pUserData,
+    size_t                                      size,
+    VkInternalAllocationType                    allocationType,
+    VkSystemAllocationScope                     allocationScope);
+
+typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void);
+
+typedef struct VkApplicationInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    const char*        pApplicationName;
+    uint32_t           applicationVersion;
+    const char*        pEngineName;
+    uint32_t           engineVersion;
+    uint32_t           apiVersion;
+} VkApplicationInfo;
+
+typedef struct VkInstanceCreateInfo {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkInstanceCreateFlags       flags;
+    const VkApplicationInfo*    pApplicationInfo;
+    uint32_t                    enabledLayerCount;
+    const char* const*          ppEnabledLayerNames;
+    uint32_t                    enabledExtensionCount;
+    const char* const*          ppEnabledExtensionNames;
+} VkInstanceCreateInfo;
+
+typedef struct VkAllocationCallbacks {
+    void*                                   pUserData;
+    PFN_vkAllocationFunction                pfnAllocation;
+    PFN_vkReallocationFunction              pfnReallocation;
+    PFN_vkFreeFunction                      pfnFree;
+    PFN_vkInternalAllocationNotification    pfnInternalAllocation;
+    PFN_vkInternalFreeNotification          pfnInternalFree;
+} VkAllocationCallbacks;
+
+typedef struct VkPhysicalDeviceFeatures {
+    VkBool32    robustBufferAccess;
+    VkBool32    fullDrawIndexUint32;
+    VkBool32    imageCubeArray;
+    VkBool32    independentBlend;
+    VkBool32    geometryShader;
+    VkBool32    tessellationShader;
+    VkBool32    sampleRateShading;
+    VkBool32    dualSrcBlend;
+    VkBool32    logicOp;
+    VkBool32    multiDrawIndirect;
+    VkBool32    drawIndirectFirstInstance;
+    VkBool32    depthClamp;
+    VkBool32    depthBiasClamp;
+    VkBool32    fillModeNonSolid;
+    VkBool32    depthBounds;
+    VkBool32    wideLines;
+    VkBool32    largePoints;
+    VkBool32    alphaToOne;
+    VkBool32    multiViewport;
+    VkBool32    samplerAnisotropy;
+    VkBool32    textureCompressionETC2;
+    VkBool32    textureCompressionASTC_LDR;
+    VkBool32    textureCompressionBC;
+    VkBool32    occlusionQueryPrecise;
+    VkBool32    pipelineStatisticsQuery;
+    VkBool32    vertexPipelineStoresAndAtomics;
+    VkBool32    fragmentStoresAndAtomics;
+    VkBool32    shaderTessellationAndGeometryPointSize;
+    VkBool32    shaderImageGatherExtended;
+    VkBool32    shaderStorageImageExtendedFormats;
+    VkBool32    shaderStorageImageMultisample;
+    VkBool32    shaderStorageImageReadWithoutFormat;
+    VkBool32    shaderStorageImageWriteWithoutFormat;
+    VkBool32    shaderUniformBufferArrayDynamicIndexing;
+    VkBool32    shaderSampledImageArrayDynamicIndexing;
+    VkBool32    shaderStorageBufferArrayDynamicIndexing;
+    VkBool32    shaderStorageImageArrayDynamicIndexing;
+    VkBool32    shaderClipDistance;
+    VkBool32    shaderCullDistance;
+    VkBool32    shaderFloat64;
+    VkBool32    shaderInt64;
+    VkBool32    shaderInt16;
+    VkBool32    shaderResourceResidency;
+    VkBool32    shaderResourceMinLod;
+    VkBool32    sparseBinding;
+    VkBool32    sparseResidencyBuffer;
+    VkBool32    sparseResidencyImage2D;
+    VkBool32    sparseResidencyImage3D;
+    VkBool32    sparseResidency2Samples;
+    VkBool32    sparseResidency4Samples;
+    VkBool32    sparseResidency8Samples;
+    VkBool32    sparseResidency16Samples;
+    VkBool32    sparseResidencyAliased;
+    VkBool32    variableMultisampleRate;
+    VkBool32    inheritedQueries;
+} VkPhysicalDeviceFeatures;
+
+typedef struct VkFormatProperties {
+    VkFormatFeatureFlags    linearTilingFeatures;
+    VkFormatFeatureFlags    optimalTilingFeatures;
+    VkFormatFeatureFlags    bufferFeatures;
+} VkFormatProperties;
+
+typedef struct VkExtent3D {
+    uint32_t    width;
+    uint32_t    height;
+    uint32_t    depth;
+} VkExtent3D;
+
+typedef struct VkImageFormatProperties {
+    VkExtent3D            maxExtent;
+    uint32_t              maxMipLevels;
+    uint32_t              maxArrayLayers;
+    VkSampleCountFlags    sampleCounts;
+    VkDeviceSize          maxResourceSize;
+} VkImageFormatProperties;
+
+typedef struct VkPhysicalDeviceLimits {
+    uint32_t              maxImageDimension1D;
+    uint32_t              maxImageDimension2D;
+    uint32_t              maxImageDimension3D;
+    uint32_t              maxImageDimensionCube;
+    uint32_t              maxImageArrayLayers;
+    uint32_t              maxTexelBufferElements;
+    uint32_t              maxUniformBufferRange;
+    uint32_t              maxStorageBufferRange;
+    uint32_t              maxPushConstantsSize;
+    uint32_t              maxMemoryAllocationCount;
+    uint32_t              maxSamplerAllocationCount;
+    VkDeviceSize          bufferImageGranularity;
+    VkDeviceSize          sparseAddressSpaceSize;
+    uint32_t              maxBoundDescriptorSets;
+    uint32_t              maxPerStageDescriptorSamplers;
+    uint32_t              maxPerStageDescriptorUniformBuffers;
+    uint32_t              maxPerStageDescriptorStorageBuffers;
+    uint32_t              maxPerStageDescriptorSampledImages;
+    uint32_t              maxPerStageDescriptorStorageImages;
+    uint32_t              maxPerStageDescriptorInputAttachments;
+    uint32_t              maxPerStageResources;
+    uint32_t              maxDescriptorSetSamplers;
+    uint32_t              maxDescriptorSetUniformBuffers;
+    uint32_t              maxDescriptorSetUniformBuffersDynamic;
+    uint32_t              maxDescriptorSetStorageBuffers;
+    uint32_t              maxDescriptorSetStorageBuffersDynamic;
+    uint32_t              maxDescriptorSetSampledImages;
+    uint32_t              maxDescriptorSetStorageImages;
+    uint32_t              maxDescriptorSetInputAttachments;
+    uint32_t              maxVertexInputAttributes;
+    uint32_t              maxVertexInputBindings;
+    uint32_t              maxVertexInputAttributeOffset;
+    uint32_t              maxVertexInputBindingStride;
+    uint32_t              maxVertexOutputComponents;
+    uint32_t              maxTessellationGenerationLevel;
+    uint32_t              maxTessellationPatchSize;
+    uint32_t              maxTessellationControlPerVertexInputComponents;
+    uint32_t              maxTessellationControlPerVertexOutputComponents;
+    uint32_t              maxTessellationControlPerPatchOutputComponents;
+    uint32_t              maxTessellationControlTotalOutputComponents;
+    uint32_t              maxTessellationEvaluationInputComponents;
+    uint32_t              maxTessellationEvaluationOutputComponents;
+    uint32_t              maxGeometryShaderInvocations;
+    uint32_t              maxGeometryInputComponents;
+    uint32_t              maxGeometryOutputComponents;
+    uint32_t              maxGeometryOutputVertices;
+    uint32_t              maxGeometryTotalOutputComponents;
+    uint32_t              maxFragmentInputComponents;
+    uint32_t              maxFragmentOutputAttachments;
+    uint32_t              maxFragmentDualSrcAttachments;
+    uint32_t              maxFragmentCombinedOutputResources;
+    uint32_t              maxComputeSharedMemorySize;
+    uint32_t              maxComputeWorkGroupCount[3];
+    uint32_t              maxComputeWorkGroupInvocations;
+    uint32_t              maxComputeWorkGroupSize[3];
+    uint32_t              subPixelPrecisionBits;
+    uint32_t              subTexelPrecisionBits;
+    uint32_t              mipmapPrecisionBits;
+    uint32_t              maxDrawIndexedIndexValue;
+    uint32_t              maxDrawIndirectCount;
+    float                 maxSamplerLodBias;
+    float                 maxSamplerAnisotropy;
+    uint32_t              maxViewports;
+    uint32_t              maxViewportDimensions[2];
+    float                 viewportBoundsRange[2];
+    uint32_t              viewportSubPixelBits;
+    size_t                minMemoryMapAlignment;
+    VkDeviceSize          minTexelBufferOffsetAlignment;
+    VkDeviceSize          minUniformBufferOffsetAlignment;
+    VkDeviceSize          minStorageBufferOffsetAlignment;
+    int32_t               minTexelOffset;
+    uint32_t              maxTexelOffset;
+    int32_t               minTexelGatherOffset;
+    uint32_t              maxTexelGatherOffset;
+    float                 minInterpolationOffset;
+    float                 maxInterpolationOffset;
+    uint32_t              subPixelInterpolationOffsetBits;
+    uint32_t              maxFramebufferWidth;
+    uint32_t              maxFramebufferHeight;
+    uint32_t              maxFramebufferLayers;
+    VkSampleCountFlags    framebufferColorSampleCounts;
+    VkSampleCountFlags    framebufferDepthSampleCounts;
+    VkSampleCountFlags    framebufferStencilSampleCounts;
+    VkSampleCountFlags    framebufferNoAttachmentsSampleCounts;
+    uint32_t              maxColorAttachments;
+    VkSampleCountFlags    sampledImageColorSampleCounts;
+    VkSampleCountFlags    sampledImageIntegerSampleCounts;
+    VkSampleCountFlags    sampledImageDepthSampleCounts;
+    VkSampleCountFlags    sampledImageStencilSampleCounts;
+    VkSampleCountFlags    storageImageSampleCounts;
+    uint32_t              maxSampleMaskWords;
+    VkBool32              timestampComputeAndGraphics;
+    float                 timestampPeriod;
+    uint32_t              maxClipDistances;
+    uint32_t              maxCullDistances;
+    uint32_t              maxCombinedClipAndCullDistances;
+    uint32_t              discreteQueuePriorities;
+    float                 pointSizeRange[2];
+    float                 lineWidthRange[2];
+    float                 pointSizeGranularity;
+    float                 lineWidthGranularity;
+    VkBool32              strictLines;
+    VkBool32              standardSampleLocations;
+    VkDeviceSize          optimalBufferCopyOffsetAlignment;
+    VkDeviceSize          optimalBufferCopyRowPitchAlignment;
+    VkDeviceSize          nonCoherentAtomSize;
+} VkPhysicalDeviceLimits;
+
+typedef struct VkPhysicalDeviceSparseProperties {
+    VkBool32    residencyStandard2DBlockShape;
+    VkBool32    residencyStandard2DMultisampleBlockShape;
+    VkBool32    residencyStandard3DBlockShape;
+    VkBool32    residencyAlignedMipSize;
+    VkBool32    residencyNonResidentStrict;
+} VkPhysicalDeviceSparseProperties;
+
+typedef struct VkPhysicalDeviceProperties {
+    uint32_t                            apiVersion;
+    uint32_t                            driverVersion;
+    uint32_t                            vendorID;
+    uint32_t                            deviceID;
+    VkPhysicalDeviceType                deviceType;
+    char                                deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
+    uint8_t                             pipelineCacheUUID[VK_UUID_SIZE];
+    VkPhysicalDeviceLimits              limits;
+    VkPhysicalDeviceSparseProperties    sparseProperties;
+} VkPhysicalDeviceProperties;
+
+typedef struct VkQueueFamilyProperties {
+    VkQueueFlags    queueFlags;
+    uint32_t        queueCount;
+    uint32_t        timestampValidBits;
+    VkExtent3D      minImageTransferGranularity;
+} VkQueueFamilyProperties;
+
+typedef struct VkMemoryType {
+    VkMemoryPropertyFlags    propertyFlags;
+    uint32_t                 heapIndex;
+} VkMemoryType;
+
+typedef struct VkMemoryHeap {
+    VkDeviceSize         size;
+    VkMemoryHeapFlags    flags;
+} VkMemoryHeap;
+
+typedef struct VkPhysicalDeviceMemoryProperties {
+    uint32_t        memoryTypeCount;
+    VkMemoryType    memoryTypes[VK_MAX_MEMORY_TYPES];
+    uint32_t        memoryHeapCount;
+    VkMemoryHeap    memoryHeaps[VK_MAX_MEMORY_HEAPS];
+} VkPhysicalDeviceMemoryProperties;
+
+typedef struct VkDeviceQueueCreateInfo {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkDeviceQueueCreateFlags    flags;
+    uint32_t                    queueFamilyIndex;
+    uint32_t                    queueCount;
+    const float*                pQueuePriorities;
+} VkDeviceQueueCreateInfo;
+
+typedef struct VkDeviceCreateInfo {
+    VkStructureType                    sType;
+    const void*                        pNext;
+    VkDeviceCreateFlags                flags;
+    uint32_t                           queueCreateInfoCount;
+    const VkDeviceQueueCreateInfo*     pQueueCreateInfos;
+    uint32_t                           enabledLayerCount;
+    const char* const*                 ppEnabledLayerNames;
+    uint32_t                           enabledExtensionCount;
+    const char* const*                 ppEnabledExtensionNames;
+    const VkPhysicalDeviceFeatures*    pEnabledFeatures;
+} VkDeviceCreateInfo;
+
+typedef struct VkExtensionProperties {
+    char        extensionName[VK_MAX_EXTENSION_NAME_SIZE];
+    uint32_t    specVersion;
+} VkExtensionProperties;
+
+typedef struct VkLayerProperties {
+    char        layerName[VK_MAX_EXTENSION_NAME_SIZE];
+    uint32_t    specVersion;
+    uint32_t    implementationVersion;
+    char        description[VK_MAX_DESCRIPTION_SIZE];
+} VkLayerProperties;
+
+typedef struct VkSubmitInfo {
+    VkStructureType                sType;
+    const void*                    pNext;
+    uint32_t                       waitSemaphoreCount;
+    const VkSemaphore*             pWaitSemaphores;
+    const VkPipelineStageFlags*    pWaitDstStageMask;
+    uint32_t                       commandBufferCount;
+    const VkCommandBuffer*         pCommandBuffers;
+    uint32_t                       signalSemaphoreCount;
+    const VkSemaphore*             pSignalSemaphores;
+} VkSubmitInfo;
+
+typedef struct VkMemoryAllocateInfo {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkDeviceSize       allocationSize;
+    uint32_t           memoryTypeIndex;
+} VkMemoryAllocateInfo;
+
+typedef struct VkMappedMemoryRange {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkDeviceMemory     memory;
+    VkDeviceSize       offset;
+    VkDeviceSize       size;
+} VkMappedMemoryRange;
+
+typedef struct VkMemoryRequirements {
+    VkDeviceSize    size;
+    VkDeviceSize    alignment;
+    uint32_t        memoryTypeBits;
+} VkMemoryRequirements;
+
+typedef struct VkSparseImageFormatProperties {
+    VkImageAspectFlags          aspectMask;
+    VkExtent3D                  imageGranularity;
+    VkSparseImageFormatFlags    flags;
+} VkSparseImageFormatProperties;
+
+typedef struct VkSparseImageMemoryRequirements {
+    VkSparseImageFormatProperties    formatProperties;
+    uint32_t                         imageMipTailFirstLod;
+    VkDeviceSize                     imageMipTailSize;
+    VkDeviceSize                     imageMipTailOffset;
+    VkDeviceSize                     imageMipTailStride;
+} VkSparseImageMemoryRequirements;
+
+typedef struct VkSparseMemoryBind {
+    VkDeviceSize               resourceOffset;
+    VkDeviceSize               size;
+    VkDeviceMemory             memory;
+    VkDeviceSize               memoryOffset;
+    VkSparseMemoryBindFlags    flags;
+} VkSparseMemoryBind;
+
+typedef struct VkSparseBufferMemoryBindInfo {
+    VkBuffer                     buffer;
+    uint32_t                     bindCount;
+    const VkSparseMemoryBind*    pBinds;
+} VkSparseBufferMemoryBindInfo;
+
+typedef struct VkSparseImageOpaqueMemoryBindInfo {
+    VkImage                      image;
+    uint32_t                     bindCount;
+    const VkSparseMemoryBind*    pBinds;
+} VkSparseImageOpaqueMemoryBindInfo;
+
+typedef struct VkImageSubresource {
+    VkImageAspectFlags    aspectMask;
+    uint32_t              mipLevel;
+    uint32_t              arrayLayer;
+} VkImageSubresource;
+
+typedef struct VkOffset3D {
+    int32_t    x;
+    int32_t    y;
+    int32_t    z;
+} VkOffset3D;
+
+typedef struct VkSparseImageMemoryBind {
+    VkImageSubresource         subresource;
+    VkOffset3D                 offset;
+    VkExtent3D                 extent;
+    VkDeviceMemory             memory;
+    VkDeviceSize               memoryOffset;
+    VkSparseMemoryBindFlags    flags;
+} VkSparseImageMemoryBind;
+
+typedef struct VkSparseImageMemoryBindInfo {
+    VkImage                           image;
+    uint32_t                          bindCount;
+    const VkSparseImageMemoryBind*    pBinds;
+} VkSparseImageMemoryBindInfo;
+
+typedef struct VkBindSparseInfo {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    waitSemaphoreCount;
+    const VkSemaphore*                          pWaitSemaphores;
+    uint32_t                                    bufferBindCount;
+    const VkSparseBufferMemoryBindInfo*         pBufferBinds;
+    uint32_t                                    imageOpaqueBindCount;
+    const VkSparseImageOpaqueMemoryBindInfo*    pImageOpaqueBinds;
+    uint32_t                                    imageBindCount;
+    const VkSparseImageMemoryBindInfo*          pImageBinds;
+    uint32_t                                    signalSemaphoreCount;
+    const VkSemaphore*                          pSignalSemaphores;
+} VkBindSparseInfo;
+
+typedef struct VkFenceCreateInfo {
+    VkStructureType       sType;
+    const void*           pNext;
+    VkFenceCreateFlags    flags;
+} VkFenceCreateInfo;
+
+typedef struct VkSemaphoreCreateInfo {
+    VkStructureType           sType;
+    const void*               pNext;
+    VkSemaphoreCreateFlags    flags;
+} VkSemaphoreCreateInfo;
+
+typedef struct VkEventCreateInfo {
+    VkStructureType       sType;
+    const void*           pNext;
+    VkEventCreateFlags    flags;
+} VkEventCreateInfo;
+
+typedef struct VkQueryPoolCreateInfo {
+    VkStructureType                  sType;
+    const void*                      pNext;
+    VkQueryPoolCreateFlags           flags;
+    VkQueryType                      queryType;
+    uint32_t                         queryCount;
+    VkQueryPipelineStatisticFlags    pipelineStatistics;
+} VkQueryPoolCreateInfo;
+
+typedef struct VkBufferCreateInfo {
+    VkStructureType        sType;
+    const void*            pNext;
+    VkBufferCreateFlags    flags;
+    VkDeviceSize           size;
+    VkBufferUsageFlags     usage;
+    VkSharingMode          sharingMode;
+    uint32_t               queueFamilyIndexCount;
+    const uint32_t*        pQueueFamilyIndices;
+} VkBufferCreateInfo;
+
+typedef struct VkBufferViewCreateInfo {
+    VkStructureType            sType;
+    const void*                pNext;
+    VkBufferViewCreateFlags    flags;
+    VkBuffer                   buffer;
+    VkFormat                   format;
+    VkDeviceSize               offset;
+    VkDeviceSize               range;
+} VkBufferViewCreateInfo;
+
+typedef struct VkImageCreateInfo {
+    VkStructureType          sType;
+    const void*              pNext;
+    VkImageCreateFlags       flags;
+    VkImageType              imageType;
+    VkFormat                 format;
+    VkExtent3D               extent;
+    uint32_t                 mipLevels;
+    uint32_t                 arrayLayers;
+    VkSampleCountFlagBits    samples;
+    VkImageTiling            tiling;
+    VkImageUsageFlags        usage;
+    VkSharingMode            sharingMode;
+    uint32_t                 queueFamilyIndexCount;
+    const uint32_t*          pQueueFamilyIndices;
+    VkImageLayout            initialLayout;
+} VkImageCreateInfo;
+
+typedef struct VkSubresourceLayout {
+    VkDeviceSize    offset;
+    VkDeviceSize    size;
+    VkDeviceSize    rowPitch;
+    VkDeviceSize    arrayPitch;
+    VkDeviceSize    depthPitch;
+} VkSubresourceLayout;
+
+typedef struct VkComponentMapping {
+    VkComponentSwizzle    r;
+    VkComponentSwizzle    g;
+    VkComponentSwizzle    b;
+    VkComponentSwizzle    a;
+} VkComponentMapping;
+
+typedef struct VkImageSubresourceRange {
+    VkImageAspectFlags    aspectMask;
+    uint32_t              baseMipLevel;
+    uint32_t              levelCount;
+    uint32_t              baseArrayLayer;
+    uint32_t              layerCount;
+} VkImageSubresourceRange;
+
+typedef struct VkImageViewCreateInfo {
+    VkStructureType            sType;
+    const void*                pNext;
+    VkImageViewCreateFlags     flags;
+    VkImage                    image;
+    VkImageViewType            viewType;
+    VkFormat                   format;
+    VkComponentMapping         components;
+    VkImageSubresourceRange    subresourceRange;
+} VkImageViewCreateInfo;
+
+typedef struct VkShaderModuleCreateInfo {
+    VkStructureType              sType;
+    const void*                  pNext;
+    VkShaderModuleCreateFlags    flags;
+    size_t                       codeSize;
+    const uint32_t*              pCode;
+} VkShaderModuleCreateInfo;
+
+typedef struct VkPipelineCacheCreateInfo {
+    VkStructureType               sType;
+    const void*                   pNext;
+    VkPipelineCacheCreateFlags    flags;
+    size_t                        initialDataSize;
+    const void*                   pInitialData;
+} VkPipelineCacheCreateInfo;
+
+typedef struct VkSpecializationMapEntry {
+    uint32_t    constantID;
+    uint32_t    offset;
+    size_t      size;
+} VkSpecializationMapEntry;
+
+typedef struct VkSpecializationInfo {
+    uint32_t                           mapEntryCount;
+    const VkSpecializationMapEntry*    pMapEntries;
+    size_t                             dataSize;
+    const void*                        pData;
+} VkSpecializationInfo;
+
+typedef struct VkPipelineShaderStageCreateInfo {
+    VkStructureType                     sType;
+    const void*                         pNext;
+    VkPipelineShaderStageCreateFlags    flags;
+    VkShaderStageFlagBits               stage;
+    VkShaderModule                      module;
+    const char*                         pName;
+    const VkSpecializationInfo*         pSpecializationInfo;
+} VkPipelineShaderStageCreateInfo;
+
+typedef struct VkVertexInputBindingDescription {
+    uint32_t             binding;
+    uint32_t             stride;
+    VkVertexInputRate    inputRate;
+} VkVertexInputBindingDescription;
+
+typedef struct VkVertexInputAttributeDescription {
+    uint32_t    location;
+    uint32_t    binding;
+    VkFormat    format;
+    uint32_t    offset;
+} VkVertexInputAttributeDescription;
+
+typedef struct VkPipelineVertexInputStateCreateInfo {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkPipelineVertexInputStateCreateFlags       flags;
+    uint32_t                                    vertexBindingDescriptionCount;
+    const VkVertexInputBindingDescription*      pVertexBindingDescriptions;
+    uint32_t                                    vertexAttributeDescriptionCount;
+    const VkVertexInputAttributeDescription*    pVertexAttributeDescriptions;
+} VkPipelineVertexInputStateCreateInfo;
+
+typedef struct VkPipelineInputAssemblyStateCreateInfo {
+    VkStructureType                            sType;
+    const void*                                pNext;
+    VkPipelineInputAssemblyStateCreateFlags    flags;
+    VkPrimitiveTopology                        topology;
+    VkBool32                                   primitiveRestartEnable;
+} VkPipelineInputAssemblyStateCreateInfo;
+
+typedef struct VkPipelineTessellationStateCreateInfo {
+    VkStructureType                           sType;
+    const void*                               pNext;
+    VkPipelineTessellationStateCreateFlags    flags;
+    uint32_t                                  patchControlPoints;
+} VkPipelineTessellationStateCreateInfo;
+
+typedef struct VkViewport {
+    float    x;
+    float    y;
+    float    width;
+    float    height;
+    float    minDepth;
+    float    maxDepth;
+} VkViewport;
+
+typedef struct VkOffset2D {
+    int32_t    x;
+    int32_t    y;
+} VkOffset2D;
+
+typedef struct VkExtent2D {
+    uint32_t    width;
+    uint32_t    height;
+} VkExtent2D;
+
+typedef struct VkRect2D {
+    VkOffset2D    offset;
+    VkExtent2D    extent;
+} VkRect2D;
+
+typedef struct VkPipelineViewportStateCreateInfo {
+    VkStructureType                       sType;
+    const void*                           pNext;
+    VkPipelineViewportStateCreateFlags    flags;
+    uint32_t                              viewportCount;
+    const VkViewport*                     pViewports;
+    uint32_t                              scissorCount;
+    const VkRect2D*                       pScissors;
+} VkPipelineViewportStateCreateInfo;
+
+typedef struct VkPipelineRasterizationStateCreateInfo {
+    VkStructureType                            sType;
+    const void*                                pNext;
+    VkPipelineRasterizationStateCreateFlags    flags;
+    VkBool32                                   depthClampEnable;
+    VkBool32                                   rasterizerDiscardEnable;
+    VkPolygonMode                              polygonMode;
+    VkCullModeFlags                            cullMode;
+    VkFrontFace                                frontFace;
+    VkBool32                                   depthBiasEnable;
+    float                                      depthBiasConstantFactor;
+    float                                      depthBiasClamp;
+    float                                      depthBiasSlopeFactor;
+    float                                      lineWidth;
+} VkPipelineRasterizationStateCreateInfo;
+
+typedef struct VkPipelineMultisampleStateCreateInfo {
+    VkStructureType                          sType;
+    const void*                              pNext;
+    VkPipelineMultisampleStateCreateFlags    flags;
+    VkSampleCountFlagBits                    rasterizationSamples;
+    VkBool32                                 sampleShadingEnable;
+    float                                    minSampleShading;
+    const VkSampleMask*                      pSampleMask;
+    VkBool32                                 alphaToCoverageEnable;
+    VkBool32                                 alphaToOneEnable;
+} VkPipelineMultisampleStateCreateInfo;
+
+typedef struct VkStencilOpState {
+    VkStencilOp    failOp;
+    VkStencilOp    passOp;
+    VkStencilOp    depthFailOp;
+    VkCompareOp    compareOp;
+    uint32_t       compareMask;
+    uint32_t       writeMask;
+    uint32_t       reference;
+} VkStencilOpState;
+
+typedef struct VkPipelineDepthStencilStateCreateInfo {
+    VkStructureType                           sType;
+    const void*                               pNext;
+    VkPipelineDepthStencilStateCreateFlags    flags;
+    VkBool32                                  depthTestEnable;
+    VkBool32                                  depthWriteEnable;
+    VkCompareOp                               depthCompareOp;
+    VkBool32                                  depthBoundsTestEnable;
+    VkBool32                                  stencilTestEnable;
+    VkStencilOpState                          front;
+    VkStencilOpState                          back;
+    float                                     minDepthBounds;
+    float                                     maxDepthBounds;
+} VkPipelineDepthStencilStateCreateInfo;
+
+typedef struct VkPipelineColorBlendAttachmentState {
+    VkBool32                 blendEnable;
+    VkBlendFactor            srcColorBlendFactor;
+    VkBlendFactor            dstColorBlendFactor;
+    VkBlendOp                colorBlendOp;
+    VkBlendFactor            srcAlphaBlendFactor;
+    VkBlendFactor            dstAlphaBlendFactor;
+    VkBlendOp                alphaBlendOp;
+    VkColorComponentFlags    colorWriteMask;
+} VkPipelineColorBlendAttachmentState;
+
+typedef struct VkPipelineColorBlendStateCreateInfo {
+    VkStructureType                               sType;
+    const void*                                   pNext;
+    VkPipelineColorBlendStateCreateFlags          flags;
+    VkBool32                                      logicOpEnable;
+    VkLogicOp                                     logicOp;
+    uint32_t                                      attachmentCount;
+    const VkPipelineColorBlendAttachmentState*    pAttachments;
+    float                                         blendConstants[4];
+} VkPipelineColorBlendStateCreateInfo;
+
+typedef struct VkPipelineDynamicStateCreateInfo {
+    VkStructureType                      sType;
+    const void*                          pNext;
+    VkPipelineDynamicStateCreateFlags    flags;
+    uint32_t                             dynamicStateCount;
+    const VkDynamicState*                pDynamicStates;
+} VkPipelineDynamicStateCreateInfo;
+
+typedef struct VkGraphicsPipelineCreateInfo {
+    VkStructureType                                  sType;
+    const void*                                      pNext;
+    VkPipelineCreateFlags                            flags;
+    uint32_t                                         stageCount;
+    const VkPipelineShaderStageCreateInfo*           pStages;
+    const VkPipelineVertexInputStateCreateInfo*      pVertexInputState;
+    const VkPipelineInputAssemblyStateCreateInfo*    pInputAssemblyState;
+    const VkPipelineTessellationStateCreateInfo*     pTessellationState;
+    const VkPipelineViewportStateCreateInfo*         pViewportState;
+    const VkPipelineRasterizationStateCreateInfo*    pRasterizationState;
+    const VkPipelineMultisampleStateCreateInfo*      pMultisampleState;
+    const VkPipelineDepthStencilStateCreateInfo*     pDepthStencilState;
+    const VkPipelineColorBlendStateCreateInfo*       pColorBlendState;
+    const VkPipelineDynamicStateCreateInfo*          pDynamicState;
+    VkPipelineLayout                                 layout;
+    VkRenderPass                                     renderPass;
+    uint32_t                                         subpass;
+    VkPipeline                                       basePipelineHandle;
+    int32_t                                          basePipelineIndex;
+} VkGraphicsPipelineCreateInfo;
+
+typedef struct VkComputePipelineCreateInfo {
+    VkStructureType                    sType;
+    const void*                        pNext;
+    VkPipelineCreateFlags              flags;
+    VkPipelineShaderStageCreateInfo    stage;
+    VkPipelineLayout                   layout;
+    VkPipeline                         basePipelineHandle;
+    int32_t                            basePipelineIndex;
+} VkComputePipelineCreateInfo;
+
+typedef struct VkPushConstantRange {
+    VkShaderStageFlags    stageFlags;
+    uint32_t              offset;
+    uint32_t              size;
+} VkPushConstantRange;
+
+typedef struct VkPipelineLayoutCreateInfo {
+    VkStructureType                 sType;
+    const void*                     pNext;
+    VkPipelineLayoutCreateFlags     flags;
+    uint32_t                        setLayoutCount;
+    const VkDescriptorSetLayout*    pSetLayouts;
+    uint32_t                        pushConstantRangeCount;
+    const VkPushConstantRange*      pPushConstantRanges;
+} VkPipelineLayoutCreateInfo;
+
+typedef struct VkSamplerCreateInfo {
+    VkStructureType         sType;
+    const void*             pNext;
+    VkSamplerCreateFlags    flags;
+    VkFilter                magFilter;
+    VkFilter                minFilter;
+    VkSamplerMipmapMode     mipmapMode;
+    VkSamplerAddressMode    addressModeU;
+    VkSamplerAddressMode    addressModeV;
+    VkSamplerAddressMode    addressModeW;
+    float                   mipLodBias;
+    VkBool32                anisotropyEnable;
+    float                   maxAnisotropy;
+    VkBool32                compareEnable;
+    VkCompareOp             compareOp;
+    float                   minLod;
+    float                   maxLod;
+    VkBorderColor           borderColor;
+    VkBool32                unnormalizedCoordinates;
+} VkSamplerCreateInfo;
+
+typedef struct VkDescriptorSetLayoutBinding {
+    uint32_t              binding;
+    VkDescriptorType      descriptorType;
+    uint32_t              descriptorCount;
+    VkShaderStageFlags    stageFlags;
+    const VkSampler*      pImmutableSamplers;
+} VkDescriptorSetLayoutBinding;
+
+typedef struct VkDescriptorSetLayoutCreateInfo {
+    VkStructureType                        sType;
+    const void*                            pNext;
+    VkDescriptorSetLayoutCreateFlags       flags;
+    uint32_t                               bindingCount;
+    const VkDescriptorSetLayoutBinding*    pBindings;
+} VkDescriptorSetLayoutCreateInfo;
+
+typedef struct VkDescriptorPoolSize {
+    VkDescriptorType    type;
+    uint32_t            descriptorCount;
+} VkDescriptorPoolSize;
+
+typedef struct VkDescriptorPoolCreateInfo {
+    VkStructureType                sType;
+    const void*                    pNext;
+    VkDescriptorPoolCreateFlags    flags;
+    uint32_t                       maxSets;
+    uint32_t                       poolSizeCount;
+    const VkDescriptorPoolSize*    pPoolSizes;
+} VkDescriptorPoolCreateInfo;
+
+typedef struct VkDescriptorSetAllocateInfo {
+    VkStructureType                 sType;
+    const void*                     pNext;
+    VkDescriptorPool                descriptorPool;
+    uint32_t                        descriptorSetCount;
+    const VkDescriptorSetLayout*    pSetLayouts;
+} VkDescriptorSetAllocateInfo;
+
+typedef struct VkDescriptorImageInfo {
+    VkSampler        sampler;
+    VkImageView      imageView;
+    VkImageLayout    imageLayout;
+} VkDescriptorImageInfo;
+
+typedef struct VkDescriptorBufferInfo {
+    VkBuffer        buffer;
+    VkDeviceSize    offset;
+    VkDeviceSize    range;
+} VkDescriptorBufferInfo;
+
+typedef struct VkWriteDescriptorSet {
+    VkStructureType                  sType;
+    const void*                      pNext;
+    VkDescriptorSet                  dstSet;
+    uint32_t                         dstBinding;
+    uint32_t                         dstArrayElement;
+    uint32_t                         descriptorCount;
+    VkDescriptorType                 descriptorType;
+    const VkDescriptorImageInfo*     pImageInfo;
+    const VkDescriptorBufferInfo*    pBufferInfo;
+    const VkBufferView*              pTexelBufferView;
+} VkWriteDescriptorSet;
+
+typedef struct VkCopyDescriptorSet {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkDescriptorSet    srcSet;
+    uint32_t           srcBinding;
+    uint32_t           srcArrayElement;
+    VkDescriptorSet    dstSet;
+    uint32_t           dstBinding;
+    uint32_t           dstArrayElement;
+    uint32_t           descriptorCount;
+} VkCopyDescriptorSet;
+
+typedef struct VkFramebufferCreateInfo {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkFramebufferCreateFlags    flags;
+    VkRenderPass                renderPass;
+    uint32_t                    attachmentCount;
+    const VkImageView*          pAttachments;
+    uint32_t                    width;
+    uint32_t                    height;
+    uint32_t                    layers;
+} VkFramebufferCreateInfo;
+
+typedef struct VkAttachmentDescription {
+    VkAttachmentDescriptionFlags    flags;
+    VkFormat                        format;
+    VkSampleCountFlagBits           samples;
+    VkAttachmentLoadOp              loadOp;
+    VkAttachmentStoreOp             storeOp;
+    VkAttachmentLoadOp              stencilLoadOp;
+    VkAttachmentStoreOp             stencilStoreOp;
+    VkImageLayout                   initialLayout;
+    VkImageLayout                   finalLayout;
+} VkAttachmentDescription;
+
+typedef struct VkAttachmentReference {
+    uint32_t         attachment;
+    VkImageLayout    layout;
+} VkAttachmentReference;
+
+typedef struct VkSubpassDescription {
+    VkSubpassDescriptionFlags       flags;
+    VkPipelineBindPoint             pipelineBindPoint;
+    uint32_t                        inputAttachmentCount;
+    const VkAttachmentReference*    pInputAttachments;
+    uint32_t                        colorAttachmentCount;
+    const VkAttachmentReference*    pColorAttachments;
+    const VkAttachmentReference*    pResolveAttachments;
+    const VkAttachmentReference*    pDepthStencilAttachment;
+    uint32_t                        preserveAttachmentCount;
+    const uint32_t*                 pPreserveAttachments;
+} VkSubpassDescription;
+
+typedef struct VkSubpassDependency {
+    uint32_t                srcSubpass;
+    uint32_t                dstSubpass;
+    VkPipelineStageFlags    srcStageMask;
+    VkPipelineStageFlags    dstStageMask;
+    VkAccessFlags           srcAccessMask;
+    VkAccessFlags           dstAccessMask;
+    VkDependencyFlags       dependencyFlags;
+} VkSubpassDependency;
+
+typedef struct VkRenderPassCreateInfo {
+    VkStructureType                   sType;
+    const void*                       pNext;
+    VkRenderPassCreateFlags           flags;
+    uint32_t                          attachmentCount;
+    const VkAttachmentDescription*    pAttachments;
+    uint32_t                          subpassCount;
+    const VkSubpassDescription*       pSubpasses;
+    uint32_t                          dependencyCount;
+    const VkSubpassDependency*        pDependencies;
+} VkRenderPassCreateInfo;
+
+typedef struct VkCommandPoolCreateInfo {
+    VkStructureType             sType;
+    const void*                 pNext;
+    VkCommandPoolCreateFlags    flags;
+    uint32_t                    queueFamilyIndex;
+} VkCommandPoolCreateInfo;
+
+typedef struct VkCommandBufferAllocateInfo {
+    VkStructureType         sType;
+    const void*             pNext;
+    VkCommandPool           commandPool;
+    VkCommandBufferLevel    level;
+    uint32_t                commandBufferCount;
+} VkCommandBufferAllocateInfo;
+
+typedef struct VkCommandBufferInheritanceInfo {
+    VkStructureType                  sType;
+    const void*                      pNext;
+    VkRenderPass                     renderPass;
+    uint32_t                         subpass;
+    VkFramebuffer                    framebuffer;
+    VkBool32                         occlusionQueryEnable;
+    VkQueryControlFlags              queryFlags;
+    VkQueryPipelineStatisticFlags    pipelineStatistics;
+} VkCommandBufferInheritanceInfo;
+
+typedef struct VkCommandBufferBeginInfo {
+    VkStructureType                          sType;
+    const void*                              pNext;
+    VkCommandBufferUsageFlags                flags;
+    const VkCommandBufferInheritanceInfo*    pInheritanceInfo;
+} VkCommandBufferBeginInfo;
+
+typedef struct VkBufferCopy {
+    VkDeviceSize    srcOffset;
+    VkDeviceSize    dstOffset;
+    VkDeviceSize    size;
+} VkBufferCopy;
+
+typedef struct VkImageSubresourceLayers {
+    VkImageAspectFlags    aspectMask;
+    uint32_t              mipLevel;
+    uint32_t              baseArrayLayer;
+    uint32_t              layerCount;
+} VkImageSubresourceLayers;
+
+typedef struct VkImageCopy {
+    VkImageSubresourceLayers    srcSubresource;
+    VkOffset3D                  srcOffset;
+    VkImageSubresourceLayers    dstSubresource;
+    VkOffset3D                  dstOffset;
+    VkExtent3D                  extent;
+} VkImageCopy;
+
+typedef struct VkImageBlit {
+    VkImageSubresourceLayers    srcSubresource;
+    VkOffset3D                  srcOffsets[2];
+    VkImageSubresourceLayers    dstSubresource;
+    VkOffset3D                  dstOffsets[2];
+} VkImageBlit;
+
+typedef struct VkBufferImageCopy {
+    VkDeviceSize                bufferOffset;
+    uint32_t                    bufferRowLength;
+    uint32_t                    bufferImageHeight;
+    VkImageSubresourceLayers    imageSubresource;
+    VkOffset3D                  imageOffset;
+    VkExtent3D                  imageExtent;
+} VkBufferImageCopy;
+
+typedef union VkClearColorValue {
+    float       float32[4];
+    int32_t     int32[4];
+    uint32_t    uint32[4];
+} VkClearColorValue;
+
+typedef struct VkClearDepthStencilValue {
+    float       depth;
+    uint32_t    stencil;
+} VkClearDepthStencilValue;
+
+typedef union VkClearValue {
+    VkClearColorValue           color;
+    VkClearDepthStencilValue    depthStencil;
+} VkClearValue;
+
+typedef struct VkClearAttachment {
+    VkImageAspectFlags    aspectMask;
+    uint32_t              colorAttachment;
+    VkClearValue          clearValue;
+} VkClearAttachment;
+
+typedef struct VkClearRect {
+    VkRect2D    rect;
+    uint32_t    baseArrayLayer;
+    uint32_t    layerCount;
+} VkClearRect;
+
+typedef struct VkImageResolve {
+    VkImageSubresourceLayers    srcSubresource;
+    VkOffset3D                  srcOffset;
+    VkImageSubresourceLayers    dstSubresource;
+    VkOffset3D                  dstOffset;
+    VkExtent3D                  extent;
+} VkImageResolve;
+
+typedef struct VkMemoryBarrier {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkAccessFlags      srcAccessMask;
+    VkAccessFlags      dstAccessMask;
+} VkMemoryBarrier;
+
+typedef struct VkBufferMemoryBarrier {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkAccessFlags      srcAccessMask;
+    VkAccessFlags      dstAccessMask;
+    uint32_t           srcQueueFamilyIndex;
+    uint32_t           dstQueueFamilyIndex;
+    VkBuffer           buffer;
+    VkDeviceSize       offset;
+    VkDeviceSize       size;
+} VkBufferMemoryBarrier;
+
+typedef struct VkImageMemoryBarrier {
+    VkStructureType            sType;
+    const void*                pNext;
+    VkAccessFlags              srcAccessMask;
+    VkAccessFlags              dstAccessMask;
+    VkImageLayout              oldLayout;
+    VkImageLayout              newLayout;
+    uint32_t                   srcQueueFamilyIndex;
+    uint32_t                   dstQueueFamilyIndex;
+    VkImage                    image;
+    VkImageSubresourceRange    subresourceRange;
+} VkImageMemoryBarrier;
+
+typedef struct VkRenderPassBeginInfo {
+    VkStructureType        sType;
+    const void*            pNext;
+    VkRenderPass           renderPass;
+    VkFramebuffer          framebuffer;
+    VkRect2D               renderArea;
+    uint32_t               clearValueCount;
+    const VkClearValue*    pClearValues;
+} VkRenderPassBeginInfo;
+
+typedef struct VkDispatchIndirectCommand {
+    uint32_t    x;
+    uint32_t    y;
+    uint32_t    z;
+} VkDispatchIndirectCommand;
+
+typedef struct VkDrawIndexedIndirectCommand {
+    uint32_t    indexCount;
+    uint32_t    instanceCount;
+    uint32_t    firstIndex;
+    int32_t     vertexOffset;
+    uint32_t    firstInstance;
+} VkDrawIndexedIndirectCommand;
+
+typedef struct VkDrawIndirectCommand {
+    uint32_t    vertexCount;
+    uint32_t    instanceCount;
+    uint32_t    firstVertex;
+    uint32_t    firstInstance;
+} VkDrawIndirectCommand;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance);
+typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
+typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName);
+typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
+typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue);
+typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device);
+typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
+typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
+typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory);
+typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
+typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
+typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
+typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore);
+typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent);
+typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
+typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
+typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
+typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage);
+typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView);
+typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
+typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache);
+typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
+typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler);
+typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
+typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool);
+typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
+typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets);
+typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets);
+typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
+typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
+typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
+typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
+typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers);
+typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer);
+typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
+typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports);
+typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors);
+typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
+typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
+typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
+typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
+typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
+typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData);
+typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data);
+typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
+typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
+typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags);
+typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query);
+typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
+typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags);
+typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents);
+typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents);
+typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer);
+typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(
+    const VkInstanceCreateInfo*                 pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkInstance*                                 pInstance);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyInstance(
+    VkInstance                                  instance,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices(
+    VkInstance                                  instance,
+    uint32_t*                                   pPhysicalDeviceCount,
+    VkPhysicalDevice*                           pPhysicalDevices);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceFeatures*                   pFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkFormatProperties*                         pFormatProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkImageType                                 type,
+    VkImageTiling                               tiling,
+    VkImageUsageFlags                           usage,
+    VkImageCreateFlags                          flags,
+    VkImageFormatProperties*                    pImageFormatProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceProperties*                 pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pQueueFamilyPropertyCount,
+    VkQueueFamilyProperties*                    pQueueFamilyProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceMemoryProperties*           pMemoryProperties);
+
+VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(
+    VkInstance                                  instance,
+    const char*                                 pName);
+
+VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(
+    VkDevice                                    device,
+    const char*                                 pName);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice(
+    VkPhysicalDevice                            physicalDevice,
+    const VkDeviceCreateInfo*                   pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDevice*                                   pDevice);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDevice(
+    VkDevice                                    device,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties(
+    const char*                                 pLayerName,
+    uint32_t*                                   pPropertyCount,
+    VkExtensionProperties*                      pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties(
+    VkPhysicalDevice                            physicalDevice,
+    const char*                                 pLayerName,
+    uint32_t*                                   pPropertyCount,
+    VkExtensionProperties*                      pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties(
+    uint32_t*                                   pPropertyCount,
+    VkLayerProperties*                          pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pPropertyCount,
+    VkLayerProperties*                          pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue(
+    VkDevice                                    device,
+    uint32_t                                    queueFamilyIndex,
+    uint32_t                                    queueIndex,
+    VkQueue*                                    pQueue);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit(
+    VkQueue                                     queue,
+    uint32_t                                    submitCount,
+    const VkSubmitInfo*                         pSubmits,
+    VkFence                                     fence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle(
+    VkQueue                                     queue);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle(
+    VkDevice                                    device);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory(
+    VkDevice                                    device,
+    const VkMemoryAllocateInfo*                 pAllocateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDeviceMemory*                             pMemory);
+
+VKAPI_ATTR void VKAPI_CALL vkFreeMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              memory,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              memory,
+    VkDeviceSize                                offset,
+    VkDeviceSize                                size,
+    VkMemoryMapFlags                            flags,
+    void**                                      ppData);
+
+VKAPI_ATTR void VKAPI_CALL vkUnmapMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              memory);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges(
+    VkDevice                                    device,
+    uint32_t                                    memoryRangeCount,
+    const VkMappedMemoryRange*                  pMemoryRanges);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges(
+    VkDevice                                    device,
+    uint32_t                                    memoryRangeCount,
+    const VkMappedMemoryRange*                  pMemoryRanges);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment(
+    VkDevice                                    device,
+    VkDeviceMemory                              memory,
+    VkDeviceSize*                               pCommittedMemoryInBytes);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory(
+    VkDevice                                    device,
+    VkBuffer                                    buffer,
+    VkDeviceMemory                              memory,
+    VkDeviceSize                                memoryOffset);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory(
+    VkDevice                                    device,
+    VkImage                                     image,
+    VkDeviceMemory                              memory,
+    VkDeviceSize                                memoryOffset);
+
+VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements(
+    VkDevice                                    device,
+    VkBuffer                                    buffer,
+    VkMemoryRequirements*                       pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements(
+    VkDevice                                    device,
+    VkImage                                     image,
+    VkMemoryRequirements*                       pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements(
+    VkDevice                                    device,
+    VkImage                                     image,
+    uint32_t*                                   pSparseMemoryRequirementCount,
+    VkSparseImageMemoryRequirements*            pSparseMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkImageType                                 type,
+    VkSampleCountFlagBits                       samples,
+    VkImageUsageFlags                           usage,
+    VkImageTiling                               tiling,
+    uint32_t*                                   pPropertyCount,
+    VkSparseImageFormatProperties*              pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse(
+    VkQueue                                     queue,
+    uint32_t                                    bindInfoCount,
+    const VkBindSparseInfo*                     pBindInfo,
+    VkFence                                     fence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence(
+    VkDevice                                    device,
+    const VkFenceCreateInfo*                    pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkFence*                                    pFence);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyFence(
+    VkDevice                                    device,
+    VkFence                                     fence,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetFences(
+    VkDevice                                    device,
+    uint32_t                                    fenceCount,
+    const VkFence*                              pFences);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus(
+    VkDevice                                    device,
+    VkFence                                     fence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences(
+    VkDevice                                    device,
+    uint32_t                                    fenceCount,
+    const VkFence*                              pFences,
+    VkBool32                                    waitAll,
+    uint64_t                                    timeout);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore(
+    VkDevice                                    device,
+    const VkSemaphoreCreateInfo*                pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSemaphore*                                pSemaphore);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore(
+    VkDevice                                    device,
+    VkSemaphore                                 semaphore,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent(
+    VkDevice                                    device,
+    const VkEventCreateInfo*                    pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkEvent*                                    pEvent);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyEvent(
+    VkDevice                                    device,
+    VkEvent                                     event,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool(
+    VkDevice                                    device,
+    const VkQueryPoolCreateInfo*                pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkQueryPool*                                pQueryPool);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool(
+    VkDevice                                    device,
+    VkQueryPool                                 queryPool,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults(
+    VkDevice                                    device,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    firstQuery,
+    uint32_t                                    queryCount,
+    size_t                                      dataSize,
+    void*                                       pData,
+    VkDeviceSize                                stride,
+    VkQueryResultFlags                          flags);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer(
+    VkDevice                                    device,
+    const VkBufferCreateInfo*                   pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkBuffer*                                   pBuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer(
+    VkDevice                                    device,
+    VkBuffer                                    buffer,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView(
+    VkDevice                                    device,
+    const VkBufferViewCreateInfo*               pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkBufferView*                               pView);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView(
+    VkDevice                                    device,
+    VkBufferView                                bufferView,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage(
+    VkDevice                                    device,
+    const VkImageCreateInfo*                    pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkImage*                                    pImage);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyImage(
+    VkDevice                                    device,
+    VkImage                                     image,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout(
+    VkDevice                                    device,
+    VkImage                                     image,
+    const VkImageSubresource*                   pSubresource,
+    VkSubresourceLayout*                        pLayout);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView(
+    VkDevice                                    device,
+    const VkImageViewCreateInfo*                pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkImageView*                                pView);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyImageView(
+    VkDevice                                    device,
+    VkImageView                                 imageView,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule(
+    VkDevice                                    device,
+    const VkShaderModuleCreateInfo*             pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkShaderModule*                             pShaderModule);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule(
+    VkDevice                                    device,
+    VkShaderModule                              shaderModule,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache(
+    VkDevice                                    device,
+    const VkPipelineCacheCreateInfo*            pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkPipelineCache*                            pPipelineCache);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    size_t*                                     pDataSize,
+    void*                                       pData);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches(
+    VkDevice                                    device,
+    VkPipelineCache                             dstCache,
+    uint32_t                                    srcCacheCount,
+    const VkPipelineCache*                      pSrcCaches);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    uint32_t                                    createInfoCount,
+    const VkGraphicsPipelineCreateInfo*         pCreateInfos,
+    const VkAllocationCallbacks*                pAllocator,
+    VkPipeline*                                 pPipelines);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    uint32_t                                    createInfoCount,
+    const VkComputePipelineCreateInfo*          pCreateInfos,
+    const VkAllocationCallbacks*                pAllocator,
+    VkPipeline*                                 pPipelines);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline(
+    VkDevice                                    device,
+    VkPipeline                                  pipeline,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout(
+    VkDevice                                    device,
+    const VkPipelineLayoutCreateInfo*           pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkPipelineLayout*                           pPipelineLayout);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout(
+    VkDevice                                    device,
+    VkPipelineLayout                            pipelineLayout,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler(
+    VkDevice                                    device,
+    const VkSamplerCreateInfo*                  pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSampler*                                  pSampler);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySampler(
+    VkDevice                                    device,
+    VkSampler                                   sampler,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout(
+    VkDevice                                    device,
+    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDescriptorSetLayout*                      pSetLayout);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout(
+    VkDevice                                    device,
+    VkDescriptorSetLayout                       descriptorSetLayout,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool(
+    VkDevice                                    device,
+    const VkDescriptorPoolCreateInfo*           pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDescriptorPool*                           pDescriptorPool);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool,
+    VkDescriptorPoolResetFlags                  flags);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets(
+    VkDevice                                    device,
+    const VkDescriptorSetAllocateInfo*          pAllocateInfo,
+    VkDescriptorSet*                            pDescriptorSets);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool,
+    uint32_t                                    descriptorSetCount,
+    const VkDescriptorSet*                      pDescriptorSets);
+
+VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets(
+    VkDevice                                    device,
+    uint32_t                                    descriptorWriteCount,
+    const VkWriteDescriptorSet*                 pDescriptorWrites,
+    uint32_t                                    descriptorCopyCount,
+    const VkCopyDescriptorSet*                  pDescriptorCopies);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer(
+    VkDevice                                    device,
+    const VkFramebufferCreateInfo*              pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkFramebuffer*                              pFramebuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer(
+    VkDevice                                    device,
+    VkFramebuffer                               framebuffer,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(
+    VkDevice                                    device,
+    const VkRenderPassCreateInfo*               pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkRenderPass*                               pRenderPass);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass(
+    VkDevice                                    device,
+    VkRenderPass                                renderPass,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity(
+    VkDevice                                    device,
+    VkRenderPass                                renderPass,
+    VkExtent2D*                                 pGranularity);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool(
+    VkDevice                                    device,
+    const VkCommandPoolCreateInfo*              pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkCommandPool*                              pCommandPool);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool(
+    VkDevice                                    device,
+    VkCommandPool                               commandPool,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool(
+    VkDevice                                    device,
+    VkCommandPool                               commandPool,
+    VkCommandPoolResetFlags                     flags);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers(
+    VkDevice                                    device,
+    const VkCommandBufferAllocateInfo*          pAllocateInfo,
+    VkCommandBuffer*                            pCommandBuffers);
+
+VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers(
+    VkDevice                                    device,
+    VkCommandPool                               commandPool,
+    uint32_t                                    commandBufferCount,
+    const VkCommandBuffer*                      pCommandBuffers);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer(
+    VkCommandBuffer                             commandBuffer,
+    const VkCommandBufferBeginInfo*             pBeginInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer(
+    VkCommandBuffer                             commandBuffer);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkCommandBufferResetFlags                   flags);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipeline                                  pipeline);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    firstViewport,
+    uint32_t                                    viewportCount,
+    const VkViewport*                           pViewports);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    firstScissor,
+    uint32_t                                    scissorCount,
+    const VkRect2D*                             pScissors);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth(
+    VkCommandBuffer                             commandBuffer,
+    float                                       lineWidth);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias(
+    VkCommandBuffer                             commandBuffer,
+    float                                       depthBiasConstantFactor,
+    float                                       depthBiasClamp,
+    float                                       depthBiasSlopeFactor);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants(
+    VkCommandBuffer                             commandBuffer,
+    const float                                 blendConstants[4]);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds(
+    VkCommandBuffer                             commandBuffer,
+    float                                       minDepthBounds,
+    float                                       maxDepthBounds);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask(
+    VkCommandBuffer                             commandBuffer,
+    VkStencilFaceFlags                          faceMask,
+    uint32_t                                    compareMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask(
+    VkCommandBuffer                             commandBuffer,
+    VkStencilFaceFlags                          faceMask,
+    uint32_t                                    writeMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference(
+    VkCommandBuffer                             commandBuffer,
+    VkStencilFaceFlags                          faceMask,
+    uint32_t                                    reference);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipelineLayout                            layout,
+    uint32_t                                    firstSet,
+    uint32_t                                    descriptorSetCount,
+    const VkDescriptorSet*                      pDescriptorSets,
+    uint32_t                                    dynamicOffsetCount,
+    const uint32_t*                             pDynamicOffsets);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    VkIndexType                                 indexType);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    firstBinding,
+    uint32_t                                    bindingCount,
+    const VkBuffer*                             pBuffers,
+    const VkDeviceSize*                         pOffsets);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDraw(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    vertexCount,
+    uint32_t                                    instanceCount,
+    uint32_t                                    firstVertex,
+    uint32_t                                    firstInstance);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    indexCount,
+    uint32_t                                    instanceCount,
+    uint32_t                                    firstIndex,
+    int32_t                                     vertexOffset,
+    uint32_t                                    firstInstance);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    drawCount,
+    uint32_t                                    stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    drawCount,
+    uint32_t                                    stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDispatch(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    x,
+    uint32_t                                    y,
+    uint32_t                                    z);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    srcBuffer,
+    VkBuffer                                    dstBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferCopy*                         pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     dstImage,
+    VkImageLayout                               dstImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageCopy*                          pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     dstImage,
+    VkImageLayout                               dstImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageBlit*                          pRegions,
+    VkFilter                                    filter);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    srcBuffer,
+    VkImage                                     dstImage,
+    VkImageLayout                               dstImageLayout,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkBuffer                                    dstBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    dstBuffer,
+    VkDeviceSize                                dstOffset,
+    VkDeviceSize                                dataSize,
+    const uint32_t*                             pData);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer(
+    VkCommandBuffer                             commandBuffer,
+    VkBuffer                                    dstBuffer,
+    VkDeviceSize                                dstOffset,
+    VkDeviceSize                                size,
+    uint32_t                                    data);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     image,
+    VkImageLayout                               imageLayout,
+    const VkClearColorValue*                    pColor,
+    uint32_t                                    rangeCount,
+    const VkImageSubresourceRange*              pRanges);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     image,
+    VkImageLayout                               imageLayout,
+    const VkClearDepthStencilValue*             pDepthStencil,
+    uint32_t                                    rangeCount,
+    const VkImageSubresourceRange*              pRanges);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    attachmentCount,
+    const VkClearAttachment*                    pAttachments,
+    uint32_t                                    rectCount,
+    const VkClearRect*                          pRects);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage(
+    VkCommandBuffer                             commandBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     dstImage,
+    VkImageLayout                               dstImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageResolve*                       pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent(
+    VkCommandBuffer                             commandBuffer,
+    VkEvent                                     event,
+    VkPipelineStageFlags                        stageMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent(
+    VkCommandBuffer                             commandBuffer,
+    VkEvent                                     event,
+    VkPipelineStageFlags                        stageMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    eventCount,
+    const VkEvent*                              pEvents,
+    VkPipelineStageFlags                        srcStageMask,
+    VkPipelineStageFlags                        dstStageMask,
+    uint32_t                                    memoryBarrierCount,
+    const VkMemoryBarrier*                      pMemoryBarriers,
+    uint32_t                                    bufferMemoryBarrierCount,
+    const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
+    uint32_t                                    imageMemoryBarrierCount,
+    const VkImageMemoryBarrier*                 pImageMemoryBarriers);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineStageFlags                        srcStageMask,
+    VkPipelineStageFlags                        dstStageMask,
+    VkDependencyFlags                           dependencyFlags,
+    uint32_t                                    memoryBarrierCount,
+    const VkMemoryBarrier*                      pMemoryBarriers,
+    uint32_t                                    bufferMemoryBarrierCount,
+    const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
+    uint32_t                                    imageMemoryBarrierCount,
+    const VkImageMemoryBarrier*                 pImageMemoryBarriers);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery(
+    VkCommandBuffer                             commandBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    query,
+    VkQueryControlFlags                         flags);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery(
+    VkCommandBuffer                             commandBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    query);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool(
+    VkCommandBuffer                             commandBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    firstQuery,
+    uint32_t                                    queryCount);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineStageFlagBits                     pipelineStage,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    query);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults(
+    VkCommandBuffer                             commandBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    firstQuery,
+    uint32_t                                    queryCount,
+    VkBuffer                                    dstBuffer,
+    VkDeviceSize                                dstOffset,
+    VkDeviceSize                                stride,
+    VkQueryResultFlags                          flags);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants(
+    VkCommandBuffer                             commandBuffer,
+    VkPipelineLayout                            layout,
+    VkShaderStageFlags                          stageFlags,
+    uint32_t                                    offset,
+    uint32_t                                    size,
+    const void*                                 pValues);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass(
+    VkCommandBuffer                             commandBuffer,
+    const VkRenderPassBeginInfo*                pRenderPassBegin,
+    VkSubpassContents                           contents);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass(
+    VkCommandBuffer                             commandBuffer,
+    VkSubpassContents                           contents);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass(
+    VkCommandBuffer                             commandBuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands(
+    VkCommandBuffer                             commandBuffer,
+    uint32_t                                    commandBufferCount,
+    const VkCommandBuffer*                      pCommandBuffers);
+#endif
+
+#define VK_KHR_surface 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
+
+#define VK_KHR_SURFACE_SPEC_VERSION       25
+#define VK_KHR_SURFACE_EXTENSION_NAME     "VK_KHR_surface"
+
+
+typedef enum VkColorSpaceKHR {
+    VK_COLORSPACE_SRGB_NONLINEAR_KHR = 0,
+    VK_COLORSPACE_BEGIN_RANGE = VK_COLORSPACE_SRGB_NONLINEAR_KHR,
+    VK_COLORSPACE_END_RANGE = VK_COLORSPACE_SRGB_NONLINEAR_KHR,
+    VK_COLORSPACE_RANGE_SIZE = (VK_COLORSPACE_SRGB_NONLINEAR_KHR - VK_COLORSPACE_SRGB_NONLINEAR_KHR + 1),
+    VK_COLORSPACE_MAX_ENUM = 0x7FFFFFFF
+} VkColorSpaceKHR;
+
+typedef enum VkPresentModeKHR {
+    VK_PRESENT_MODE_IMMEDIATE_KHR = 0,
+    VK_PRESENT_MODE_MAILBOX_KHR = 1,
+    VK_PRESENT_MODE_FIFO_KHR = 2,
+    VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3,
+    VK_PRESENT_MODE_BEGIN_RANGE = VK_PRESENT_MODE_IMMEDIATE_KHR,
+    VK_PRESENT_MODE_END_RANGE = VK_PRESENT_MODE_FIFO_RELAXED_KHR,
+    VK_PRESENT_MODE_RANGE_SIZE = (VK_PRESENT_MODE_FIFO_RELAXED_KHR - VK_PRESENT_MODE_IMMEDIATE_KHR + 1),
+    VK_PRESENT_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkPresentModeKHR;
+
+
+typedef enum VkSurfaceTransformFlagBitsKHR {
+    VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001,
+    VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002,
+    VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004,
+    VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040,
+    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080,
+    VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100,
+} VkSurfaceTransformFlagBitsKHR;
+typedef VkFlags VkSurfaceTransformFlagsKHR;
+
+typedef enum VkCompositeAlphaFlagBitsKHR {
+    VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
+    VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002,
+    VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004,
+    VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008,
+} VkCompositeAlphaFlagBitsKHR;
+typedef VkFlags VkCompositeAlphaFlagsKHR;
+
+typedef struct VkSurfaceCapabilitiesKHR {
+    uint32_t                         minImageCount;
+    uint32_t                         maxImageCount;
+    VkExtent2D                       currentExtent;
+    VkExtent2D                       minImageExtent;
+    VkExtent2D                       maxImageExtent;
+    uint32_t                         maxImageArrayLayers;
+    VkSurfaceTransformFlagsKHR       supportedTransforms;
+    VkSurfaceTransformFlagBitsKHR    currentTransform;
+    VkCompositeAlphaFlagsKHR         supportedCompositeAlpha;
+    VkImageUsageFlags                supportedUsageFlags;
+} VkSurfaceCapabilitiesKHR;
+
+typedef struct VkSurfaceFormatKHR {
+    VkFormat           format;
+    VkColorSpaceKHR    colorSpace;
+} VkSurfaceFormatKHR;
+
+
+typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR(
+    VkInstance                                  instance,
+    VkSurfaceKHR                                surface,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    queueFamilyIndex,
+    VkSurfaceKHR                                surface,
+    VkBool32*                                   pSupported);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkSurfaceKHR                                surface,
+    VkSurfaceCapabilitiesKHR*                   pSurfaceCapabilities);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkSurfaceKHR                                surface,
+    uint32_t*                                   pSurfaceFormatCount,
+    VkSurfaceFormatKHR*                         pSurfaceFormats);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkSurfaceKHR                                surface,
+    uint32_t*                                   pPresentModeCount,
+    VkPresentModeKHR*                           pPresentModes);
+#endif
+
+#define VK_KHR_swapchain 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR)
+
+#define VK_KHR_SWAPCHAIN_SPEC_VERSION     67
+#define VK_KHR_SWAPCHAIN_EXTENSION_NAME   "VK_KHR_swapchain"
+
+typedef VkFlags VkSwapchainCreateFlagsKHR;
+
+typedef struct VkSwapchainCreateInfoKHR {
+    VkStructureType                  sType;
+    const void*                      pNext;
+    VkSwapchainCreateFlagsKHR        flags;
+    VkSurfaceKHR                     surface;
+    uint32_t                         minImageCount;
+    VkFormat                         imageFormat;
+    VkColorSpaceKHR                  imageColorSpace;
+    VkExtent2D                       imageExtent;
+    uint32_t                         imageArrayLayers;
+    VkImageUsageFlags                imageUsage;
+    VkSharingMode                    imageSharingMode;
+    uint32_t                         queueFamilyIndexCount;
+    const uint32_t*                  pQueueFamilyIndices;
+    VkSurfaceTransformFlagBitsKHR    preTransform;
+    VkCompositeAlphaFlagBitsKHR      compositeAlpha;
+    VkPresentModeKHR                 presentMode;
+    VkBool32                         clipped;
+    VkSwapchainKHR                   oldSwapchain;
+} VkSwapchainCreateInfoKHR;
+
+typedef struct VkPresentInfoKHR {
+    VkStructureType          sType;
+    const void*              pNext;
+    uint32_t                 waitSemaphoreCount;
+    const VkSemaphore*       pWaitSemaphores;
+    uint32_t                 swapchainCount;
+    const VkSwapchainKHR*    pSwapchains;
+    const uint32_t*          pImageIndices;
+    VkResult*                pResults;
+} VkPresentInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain);
+typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages);
+typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex);
+typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR(
+    VkDevice                                    device,
+    const VkSwapchainCreateInfoKHR*             pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSwapchainKHR*                             pSwapchain);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR(
+    VkDevice                                    device,
+    VkSwapchainKHR                              swapchain,
+    const VkAllocationCallbacks*                pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR(
+    VkDevice                                    device,
+    VkSwapchainKHR                              swapchain,
+    uint32_t*                                   pSwapchainImageCount,
+    VkImage*                                    pSwapchainImages);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR(
+    VkDevice                                    device,
+    VkSwapchainKHR                              swapchain,
+    uint64_t                                    timeout,
+    VkSemaphore                                 semaphore,
+    VkFence                                     fence,
+    uint32_t*                                   pImageIndex);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR(
+    VkQueue                                     queue,
+    const VkPresentInfoKHR*                     pPresentInfo);
+#endif
+
+#define VK_KHR_display 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR)
+
+#define VK_KHR_DISPLAY_SPEC_VERSION       21
+#define VK_KHR_DISPLAY_EXTENSION_NAME     "VK_KHR_display"
+
+
+typedef enum VkDisplayPlaneAlphaFlagBitsKHR {
+    VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
+    VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002,
+    VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004,
+    VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008,
+} VkDisplayPlaneAlphaFlagBitsKHR;
+typedef VkFlags VkDisplayModeCreateFlagsKHR;
+typedef VkFlags VkDisplayPlaneAlphaFlagsKHR;
+typedef VkFlags VkDisplaySurfaceCreateFlagsKHR;
+
+typedef struct VkDisplayPropertiesKHR {
+    VkDisplayKHR                  display;
+    const char*                   displayName;
+    VkExtent2D                    physicalDimensions;
+    VkExtent2D                    physicalResolution;
+    VkSurfaceTransformFlagsKHR    supportedTransforms;
+    VkBool32                      planeReorderPossible;
+    VkBool32                      persistentContent;
+} VkDisplayPropertiesKHR;
+
+typedef struct VkDisplayModeParametersKHR {
+    VkExtent2D    visibleRegion;
+    uint32_t      refreshRate;
+} VkDisplayModeParametersKHR;
+
+typedef struct VkDisplayModePropertiesKHR {
+    VkDisplayModeKHR              displayMode;
+    VkDisplayModeParametersKHR    parameters;
+} VkDisplayModePropertiesKHR;
+
+typedef struct VkDisplayModeCreateInfoKHR {
+    VkStructureType                sType;
+    const void*                    pNext;
+    VkDisplayModeCreateFlagsKHR    flags;
+    VkDisplayModeParametersKHR     parameters;
+} VkDisplayModeCreateInfoKHR;
+
+typedef struct VkDisplayPlaneCapabilitiesKHR {
+    VkDisplayPlaneAlphaFlagsKHR    supportedAlpha;
+    VkOffset2D                     minSrcPosition;
+    VkOffset2D                     maxSrcPosition;
+    VkExtent2D                     minSrcExtent;
+    VkExtent2D                     maxSrcExtent;
+    VkOffset2D                     minDstPosition;
+    VkOffset2D                     maxDstPosition;
+    VkExtent2D                     minDstExtent;
+    VkExtent2D                     maxDstExtent;
+} VkDisplayPlaneCapabilitiesKHR;
+
+typedef struct VkDisplayPlanePropertiesKHR {
+    VkDisplayKHR    currentDisplay;
+    uint32_t        currentStackIndex;
+} VkDisplayPlanePropertiesKHR;
+
+typedef struct VkDisplaySurfaceCreateInfoKHR {
+    VkStructureType                   sType;
+    const void*                       pNext;
+    VkDisplaySurfaceCreateFlagsKHR    flags;
+    VkDisplayModeKHR                  displayMode;
+    uint32_t                          planeIndex;
+    uint32_t                          planeStackIndex;
+    VkSurfaceTransformFlagBitsKHR     transform;
+    float                             globalAlpha;
+    VkDisplayPlaneAlphaFlagBitsKHR    alphaMode;
+    VkExtent2D                        imageExtent;
+} VkDisplaySurfaceCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR*pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pPropertyCount,
+    VkDisplayPropertiesKHR*                     pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pPropertyCount,
+    VkDisplayPlanePropertiesKHR*                pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    planeIndex,
+    uint32_t*                                   pDisplayCount,
+    VkDisplayKHR*                               pDisplays);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkDisplayKHR                                display,
+    uint32_t*                                   pPropertyCount,
+    VkDisplayModePropertiesKHR*                 pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkDisplayKHR                                display,
+    const VkDisplayModeCreateInfoKHR*           pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkDisplayModeKHR*                           pMode);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR(
+    VkPhysicalDevice                            physicalDevice,
+    VkDisplayModeKHR                            mode,
+    uint32_t                                    planeIndex,
+    VkDisplayPlaneCapabilitiesKHR*              pCapabilities);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR(
+    VkInstance                                  instance,
+    const VkDisplaySurfaceCreateInfoKHR*        pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSurfaceKHR*                               pSurface);
+#endif
+
+#define VK_KHR_display_swapchain 1
+#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 9
+#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain"
+
+typedef struct VkDisplayPresentInfoKHR {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkRect2D           srcRect;
+    VkRect2D           dstRect;
+    VkBool32           persistent;
+} VkDisplayPresentInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR(
+    VkDevice                                    device,
+    uint32_t                                    swapchainCount,
+    const VkSwapchainCreateInfoKHR*             pCreateInfos,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSwapchainKHR*                             pSwapchains);
+#endif
+
+#ifdef VK_USE_PLATFORM_XLIB_KHR
+#define VK_KHR_xlib_surface 1
+#include <X11/Xlib.h>
+
+#define VK_KHR_XLIB_SURFACE_SPEC_VERSION  6
+#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface"
+
+typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
+
+typedef struct VkXlibSurfaceCreateInfoKHR {
+    VkStructureType                sType;
+    const void*                    pNext;
+    VkXlibSurfaceCreateFlagsKHR    flags;
+    Display*                       dpy;
+    Window                         window;
+} VkXlibSurfaceCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR(
+    VkInstance                                  instance,
+    const VkXlibSurfaceCreateInfoKHR*           pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSurfaceKHR*                               pSurface);
+
+VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    queueFamilyIndex,
+    Display*                                    dpy,
+    VisualID                                    visualID);
+#endif
+#endif /* VK_USE_PLATFORM_XLIB_KHR */
+
+#ifdef VK_USE_PLATFORM_XCB_KHR
+#define VK_KHR_xcb_surface 1
+#include <xcb/xcb.h>
+
+#define VK_KHR_XCB_SURFACE_SPEC_VERSION   6
+#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface"
+
+typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
+
+typedef struct VkXcbSurfaceCreateInfoKHR {
+    VkStructureType               sType;
+    const void*                   pNext;
+    VkXcbSurfaceCreateFlagsKHR    flags;
+    xcb_connection_t*             connection;
+    xcb_window_t                  window;
+} VkXcbSurfaceCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR(
+    VkInstance                                  instance,
+    const VkXcbSurfaceCreateInfoKHR*            pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSurfaceKHR*                               pSurface);
+
+VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    queueFamilyIndex,
+    xcb_connection_t*                           connection,
+    xcb_visualid_t                              visual_id);
+#endif
+#endif /* VK_USE_PLATFORM_XCB_KHR */
+
+#ifdef VK_USE_PLATFORM_WAYLAND_KHR
+#define VK_KHR_wayland_surface 1
+#include <wayland-client.h>
+
+#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 5
+#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface"
+
+typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
+
+typedef struct VkWaylandSurfaceCreateInfoKHR {
+    VkStructureType                   sType;
+    const void*                       pNext;
+    VkWaylandSurfaceCreateFlagsKHR    flags;
+    struct wl_display*                display;
+    struct wl_surface*                surface;
+} VkWaylandSurfaceCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR(
+    VkInstance                                  instance,
+    const VkWaylandSurfaceCreateInfoKHR*        pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSurfaceKHR*                               pSurface);
+
+VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    queueFamilyIndex,
+    struct wl_display*                          display);
+#endif
+#endif /* VK_USE_PLATFORM_WAYLAND_KHR */
+
+#ifdef VK_USE_PLATFORM_MIR_KHR
+#define VK_KHR_mir_surface 1
+#include <mir_toolkit/client_types.h>
+
+#define VK_KHR_MIR_SURFACE_SPEC_VERSION   4
+#define VK_KHR_MIR_SURFACE_EXTENSION_NAME "VK_KHR_mir_surface"
+
+typedef VkFlags VkMirSurfaceCreateFlagsKHR;
+
+typedef struct VkMirSurfaceCreateInfoKHR {
+    VkStructureType               sType;
+    const void*                   pNext;
+    VkMirSurfaceCreateFlagsKHR    flags;
+    MirConnection*                connection;
+    MirSurface*                   mirSurface;
+} VkMirSurfaceCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateMirSurfaceKHR)(VkInstance instance, const VkMirSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, MirConnection* connection);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateMirSurfaceKHR(
+    VkInstance                                  instance,
+    const VkMirSurfaceCreateInfoKHR*            pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSurfaceKHR*                               pSurface);
+
+VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceMirPresentationSupportKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    queueFamilyIndex,
+    MirConnection*                              connection);
+#endif
+#endif /* VK_USE_PLATFORM_MIR_KHR */
+
+#ifdef VK_USE_PLATFORM_ANDROID_KHR
+#define VK_KHR_android_surface 1
+#include <android/native_window.h>
+
+#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6
+#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface"
+
+typedef VkFlags VkAndroidSurfaceCreateFlagsKHR;
+
+typedef struct VkAndroidSurfaceCreateInfoKHR {
+    VkStructureType                   sType;
+    const void*                       pNext;
+    VkAndroidSurfaceCreateFlagsKHR    flags;
+    ANativeWindow*                    window;
+} VkAndroidSurfaceCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR(
+    VkInstance                                  instance,
+    const VkAndroidSurfaceCreateInfoKHR*        pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSurfaceKHR*                               pSurface);
+#endif
+#endif /* VK_USE_PLATFORM_ANDROID_KHR */
+
+#ifdef VK_USE_PLATFORM_WIN32_KHR
+#define VK_KHR_win32_surface 1
+#include <windows.h>
+
+#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 5
+#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface"
+
+typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
+
+typedef struct VkWin32SurfaceCreateInfoKHR {
+    VkStructureType                 sType;
+    const void*                     pNext;
+    VkWin32SurfaceCreateFlagsKHR    flags;
+    HINSTANCE                       hinstance;
+    HWND                            hwnd;
+} VkWin32SurfaceCreateInfoKHR;
+
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR(
+    VkInstance                                  instance,
+    const VkWin32SurfaceCreateInfoKHR*          pCreateInfo,
+    const VkAllocationCallbacks*                pAllocator,
+    VkSurfaceKHR*                               pSurface);
+
+VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    queueFamilyIndex);
+#endif
+#endif /* VK_USE_PLATFORM_WIN32_KHR */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/vulkan/include/vulkan/vulkan_loader_data.h b/vulkan/include/vulkan/vulkan_loader_data.h
new file mode 100644
index 0000000..968a7aa
--- /dev/null
+++ b/vulkan/include/vulkan/vulkan_loader_data.h
@@ -0,0 +1,29 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef VULKAN_VULKAN_LOADER_DATA_H
+#define VULKAN_VULKAN_LOADER_DATA_H
+
+#include <string>
+
+namespace vulkan {
+    struct LoaderData {
+        std::string layer_path;
+        __attribute__((visibility("default"))) static LoaderData& GetInstance();
+    };
+}
+
+#endif
diff --git a/vulkan/libvulkan/Android.mk b/vulkan/libvulkan/Android.mk
new file mode 100644
index 0000000..a196a36
--- /dev/null
+++ b/vulkan/libvulkan/Android.mk
@@ -0,0 +1,49 @@
+# Copyright 2015 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_CLANG := true
+LOCAL_CFLAGS := -DLOG_TAG=\"vulkan\" \
+	-std=c99 -fvisibility=hidden -fstrict-aliasing \
+	-Weverything -Werror \
+	-Wno-padded \
+	-Wno-undef
+#LOCAL_CFLAGS += -DLOG_NDEBUG=0
+LOCAL_CPPFLAGS := -std=c++14 \
+	-fexceptions \
+	-Wno-c++98-compat-pedantic \
+	-Wno-exit-time-destructors \
+	-Wno-c99-extensions \
+	-Wno-zero-length-array \
+	-Wno-global-constructors
+
+LOCAL_C_INCLUDES := \
+	frameworks/native/vulkan/include \
+	system/core/libsync/include
+
+LOCAL_SRC_FILES := \
+	debug_report.cpp \
+	dispatch_gen.cpp \
+	layers_extensions.cpp \
+	loader.cpp \
+	swapchain.cpp \
+	vulkan_loader_data.cpp
+LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk
+
+LOCAL_SHARED_LIBRARIES := libhardware liblog libsync libutils libcutils
+
+LOCAL_MODULE := libvulkan
+include $(BUILD_SHARED_LIBRARY)
diff --git a/vulkan/libvulkan/debug_report.cpp b/vulkan/libvulkan/debug_report.cpp
new file mode 100644
index 0000000..fea9f18
--- /dev/null
+++ b/vulkan/libvulkan/debug_report.cpp
@@ -0,0 +1,123 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "loader.h"
+
+namespace vulkan {
+
+VkResult DebugReportCallbackList::CreateCallback(
+    VkInstance instance,
+    const VkDebugReportCallbackCreateInfoEXT* create_info,
+    const VkAllocationCallbacks* allocator,
+    VkDebugReportCallbackEXT* callback) {
+    VkDebugReportCallbackEXT driver_callback;
+    VkResult result = GetDriverDispatch(instance).CreateDebugReportCallbackEXT(
+        GetDriverInstance(instance), create_info, allocator, &driver_callback);
+    if (result != VK_SUCCESS)
+        return result;
+
+    const VkAllocationCallbacks* alloc =
+        allocator ? allocator : GetAllocator(instance);
+    void* mem =
+        alloc->pfnAllocation(alloc->pUserData, sizeof(Node), alignof(Node),
+                             VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+    if (!mem) {
+        GetDriverDispatch(instance).DestroyDebugReportCallbackEXT(
+            GetDriverInstance(instance), driver_callback, allocator);
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    }
+
+    std::lock_guard<decltype(rwmutex_)> lock(rwmutex_);
+    head_.next =
+        new (mem) Node{head_.next, create_info->flags, create_info->pfnCallback,
+                       create_info->pUserData, driver_callback};
+    *callback =
+        VkDebugReportCallbackEXT(reinterpret_cast<uintptr_t>(head_.next));
+    return VK_SUCCESS;
+}
+
+void DebugReportCallbackList::DestroyCallback(
+    VkInstance instance,
+    VkDebugReportCallbackEXT callback,
+    const VkAllocationCallbacks* allocator) {
+    Node* node = reinterpret_cast<Node*>(uintptr_t(callback));
+    std::unique_lock<decltype(rwmutex_)> lock(rwmutex_);
+    Node* prev = &head_;
+    while (prev && prev->next != node)
+        prev = prev->next;
+    prev->next = node->next;
+    lock.unlock();
+
+    GetDriverDispatch(instance).DestroyDebugReportCallbackEXT(
+        GetDriverInstance(instance), node->driver_callback, allocator);
+
+    const VkAllocationCallbacks* alloc =
+        allocator ? allocator : GetAllocator(instance);
+    alloc->pfnFree(alloc->pUserData, node);
+}
+
+void DebugReportCallbackList::Message(VkDebugReportFlagsEXT flags,
+                                      VkDebugReportObjectTypeEXT object_type,
+                                      uint64_t object,
+                                      size_t location,
+                                      int32_t message_code,
+                                      const char* layer_prefix,
+                                      const char* message) {
+    std::shared_lock<decltype(rwmutex_)> lock(rwmutex_);
+    Node* node = &head_;
+    while ((node = node->next)) {
+        if ((node->flags & flags) != 0) {
+            node->callback(flags, object_type, object, location, message_code,
+                           layer_prefix, message, node->data);
+        }
+    }
+}
+
+VkResult CreateDebugReportCallbackEXT_Bottom(
+    VkInstance instance,
+    const VkDebugReportCallbackCreateInfoEXT* create_info,
+    const VkAllocationCallbacks* allocator,
+    VkDebugReportCallbackEXT* callback) {
+    return GetDebugReportCallbacks(instance).CreateCallback(
+        instance, create_info, allocator, callback);
+}
+
+void DestroyDebugReportCallbackEXT_Bottom(
+    VkInstance instance,
+    VkDebugReportCallbackEXT callback,
+    const VkAllocationCallbacks* allocator) {
+    if (callback)
+        GetDebugReportCallbacks(instance).DestroyCallback(instance, callback,
+                                                          allocator);
+}
+
+void DebugReportMessageEXT_Bottom(VkInstance instance,
+                                  VkDebugReportFlagsEXT flags,
+                                  VkDebugReportObjectTypeEXT object_type,
+                                  uint64_t object,
+                                  size_t location,
+                                  int32_t message_code,
+                                  const char* layer_prefix,
+                                  const char* message) {
+    GetDriverDispatch(instance).DebugReportMessageEXT(
+        GetDriverInstance(instance), flags, object_type, object, location,
+        message_code, layer_prefix, message);
+    GetDebugReportCallbacks(instance).Message(flags, object_type, object,
+                                              location, message_code,
+                                              layer_prefix, message);
+}
+
+}  // namespace vulkan
diff --git a/vulkan/libvulkan/debug_report.h b/vulkan/libvulkan/debug_report.h
new file mode 100644
index 0000000..5bce240
--- /dev/null
+++ b/vulkan/libvulkan/debug_report.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LIBVULKAN_DEBUG_REPORT_H
+#define LIBVULKAN_DEBUG_REPORT_H 1
+
+#include <shared_mutex>
+#include <vulkan/vk_ext_debug_report.h>
+
+namespace vulkan {
+
+// clang-format off
+VKAPI_ATTR VkResult CreateDebugReportCallbackEXT_Bottom(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback);
+VKAPI_ATTR void DestroyDebugReportCallbackEXT_Bottom(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void DebugReportMessageEXT_Bottom(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage);
+// clang-format on
+
+class DebugReportCallbackList {
+   public:
+    DebugReportCallbackList()
+        : head_{nullptr, 0, nullptr, nullptr, VK_NULL_HANDLE} {}
+    DebugReportCallbackList(const DebugReportCallbackList&) = delete;
+    DebugReportCallbackList& operator=(const DebugReportCallbackList&) = delete;
+    ~DebugReportCallbackList() = default;
+
+    VkResult CreateCallback(
+        VkInstance instance,
+        const VkDebugReportCallbackCreateInfoEXT* create_info,
+        const VkAllocationCallbacks* allocator,
+        VkDebugReportCallbackEXT* callback);
+    void DestroyCallback(VkInstance instance,
+                         VkDebugReportCallbackEXT callback,
+                         const VkAllocationCallbacks* allocator);
+    void Message(VkDebugReportFlagsEXT flags,
+                 VkDebugReportObjectTypeEXT object_type,
+                 uint64_t object,
+                 size_t location,
+                 int32_t message_code,
+                 const char* layer_prefix,
+                 const char* message);
+
+   private:
+    struct Node {
+        Node* next;
+        VkDebugReportFlagsEXT flags;
+        PFN_vkDebugReportCallbackEXT callback;
+        void* data;
+        VkDebugReportCallbackEXT driver_callback;
+    };
+
+    // TODO(jessehall): replace with std::shared_mutex when available in libc++
+    std::shared_timed_mutex rwmutex_;
+    Node head_;
+};
+
+}  // namespace vulkan
+
+#endif  // LIBVULKAN_DEBUG_REPORT_H
diff --git a/vulkan/libvulkan/dispatch.tmpl b/vulkan/libvulkan/dispatch.tmpl
new file mode 100644
index 0000000..0f1194c
--- /dev/null
+++ b/vulkan/libvulkan/dispatch.tmpl
@@ -0,0 +1,618 @@
+{{/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */}}
+
+{{Include "../api/templates/vulkan_common.tmpl"}}
+{{Global "clang-format" (Strings "clang-format" "-style=file")}}
+{{Macro "DefineGlobals" $}}
+{{$ | Macro "dispatch_gen.h"   | Format (Global "clang-format") | Write "dispatch_gen.h"  }}
+{{$ | Macro "dispatch_gen.cpp" | Format (Global "clang-format") | Write "dispatch_gen.cpp"}}
+
+{{/*
+-------------------------------------------------------------------------------
+  dispatch_gen.h
+-------------------------------------------------------------------------------
+*/}}
+{{define "dispatch_gen.h"}}
+/*
+•* Copyright 2015 The Android Open Source Project
+•*
+•* Licensed under the Apache License, Version 2.0 (the "License");
+•* you may not use this file except in compliance with the License.
+•* You may obtain a copy of the License at
+•*
+•*      http://www.apache.org/licenses/LICENSE-2.0
+•*
+•* Unless required by applicable law or agreed to in writing, software
+•* distributed under the License is distributed on an "AS IS" BASIS,
+•* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+•* See the License for the specific language governing permissions and
+•* limitations under the License.
+•*/

+#define VK_USE_PLATFORM_ANDROID_KHR
+#include <vulkan/vk_android_native_buffer.h>
+#include <vulkan/vk_ext_debug_report.h>
+#include <vulkan/vulkan.h>

+namespace vulkan {

+struct InstanceDispatchTable {«
+  // clang-format off
+  {{range $f := AllCommands $}}
+    {{if (Macro "IsInstanceDispatched" $f)}}
+      {{Macro "FunctionPtrName" $f}} {{Macro "BaseName" $f}};
+    {{end}}
+  {{end}}
+  // clang-format on
+»};

+struct DeviceDispatchTable {«
+  // clang-format off
+  {{range $f := AllCommands $}}
+    {{if (Macro "IsDeviceDispatched" $f)}}
+      {{Macro "FunctionPtrName" $f}} {{Macro "BaseName" $f}};
+    {{end}}
+  {{end}}
+  // clang-format on
+»};

+struct DriverDispatchTable {«
+  // clang-format off
+  {{range $f := AllCommands $}}
+    {{if (Macro "IsInstanceDispatched" $f)}}
+      {{if not (Macro "IsLoaderFunction" $f)}}
+        {{Macro "FunctionPtrName" $f}} {{Macro "BaseName" $f}};
+      {{end}}
+    {{end}}
+  {{end}}
+
+    PFN_vkGetDeviceProcAddr GetDeviceProcAddr;
+
+    {{/* TODO(jessehall): Needed by swapchain code. Figure out a better way of
+         handling this that avoids the special case. Probably should rework
+         things so the driver dispatch table has all driver functions. Probably
+         need separate instance- and device-level copies, fill in all device-
+         dispatched functions in the device-level copies only, and change
+         GetDeviceProcAddr_Bottom to look in the already-loaded driver
+         dispatch table rather than forwarding to the driver's
+         vkGetDeviceProcAddr. */}}
+    PFN_vkCreateImage CreateImage;
+    PFN_vkDestroyImage DestroyImage;
+
+    PFN_vkGetSwapchainGrallocUsageANDROID GetSwapchainGrallocUsageANDROID;
+    PFN_vkAcquireImageANDROID AcquireImageANDROID;
+    PFN_vkQueueSignalReleaseImageANDROID QueueSignalReleaseImageANDROID;
+  // clang-format on
+»};

+} // namespace vulkan
+¶{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  dispatch_gen.cpp
+-------------------------------------------------------------------------------
+*/}}
+{{define "dispatch_gen.cpp"}}
+/*
+•* Copyright 2015 The Android Open Source Project
+•*
+•* Licensed under the Apache License, Version 2.0 (the "License");
+•* you may not use this file except in compliance with the License.
+•* You may obtain a copy of the License at
+•*
+•*      http://www.apache.org/licenses/LICENSE-2.0
+•*
+•* Unless required by applicable law or agreed to in writing, software
+•* distributed under the License is distributed on an "AS IS" BASIS,
+•* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+•* See the License for the specific language governing permissions and
+•* limitations under the License.
+•*/

+#include <log/log.h>
+#include <algorithm>
+#include "loader.h"

+#define UNLIKELY(expr) __builtin_expect((expr), 0)

+using namespace vulkan;

+namespace {

+struct NameProc {
+    const char* name;
+    PFN_vkVoidFunction proc;
+};

+PFN_vkVoidFunction Lookup(const char* name, const NameProc* begin, const NameProc* end) {
+    const auto& entry = std::lower_bound(
+        begin, end, name,
+        [](const NameProc& e, const char* n) { return strcmp(e.name, n) < 0; });
+    if (entry == end || strcmp(entry->name, name) != 0)
+        return nullptr;
+    return entry->proc;
+}

+template <size_t N>
+PFN_vkVoidFunction Lookup(const char* name, const NameProc (&procs)[N]) {
+    return Lookup(name, procs, procs + N);
+}

+const NameProc kLoaderExportProcs[] = {«
+    // clang-format off
+  {{range $f := SortBy (AllCommands $) "FunctionName"}}
+    {{if (Macro "IsExported" $f)}}
+      {"{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>({{$f.Name}})},
+    {{end}}
+  {{end}}
+    // clang-format on
+»};

+const NameProc kLoaderGlobalProcs[] = {«
+    // clang-format off
+  {{range $f := SortBy (AllCommands $) "FunctionName"}}
+    {{if and (Macro "HasLoaderTopImpl" $f) (eq (Macro "Vtbl" $f) "Global")}}
+      {"{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>(§
+        static_cast<{{Macro "FunctionPtrName" $f}}>(§
+          {{Macro "BaseName" $f}}_Top))},
+    {{end}}
+  {{end}}
+    // clang-format on
+»};

+const NameProc kLoaderTopProcs[] = {«
+    // clang-format off
+  {{range $f := SortBy (AllCommands $) "FunctionName"}}
+    {{if (Macro "HasLoaderTopImpl" $f)}}
+      {"{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>(§
+        static_cast<{{Macro "FunctionPtrName" $f}}>(§
+          {{Macro "BaseName" $f}}_Top))},
+    {{end}}
+  {{end}}
+    // clang-format on
+»};

+const NameProc kLoaderBottomProcs[] = {«
+    // clang-format off
+  {{range $f := SortBy (AllCommands $) "FunctionName"}}
+    {{if (Macro "HasLoaderBottomImpl" $f)}}
+    {"{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>(§
+        static_cast<{{Macro "FunctionPtrName" $f}}>(§
+            {{Macro "BaseName" $f}}_Bottom))},
+    {{end}}
+  {{end}}
+    // clang-format on
+»};

+struct NameOffset {
+    const char* name;
+    size_t offset;
+};

+ssize_t Lookup(const char* name,
+               const NameOffset* begin,
+               const NameOffset* end) {
+    const auto& entry = std::lower_bound(
+        begin, end, name, [](const NameOffset& e, const char* n) {
+            return strcmp(e.name, n) < 0;
+        });
+    if (entry == end || strcmp(entry->name, name) != 0)
+        return -1;
+    return static_cast<ssize_t>(entry->offset);
+}

+template <size_t N, class Table>
+PFN_vkVoidFunction Lookup(const char* name,
+                          const NameOffset (&offsets)[N],
+                          const Table& table) {
+    ssize_t offset = Lookup(name, offsets, offsets + N);
+    if (offset < 0)
+        return nullptr;
+    uintptr_t base = reinterpret_cast<uintptr_t>(&table);
+    return *reinterpret_cast<PFN_vkVoidFunction*>(base +
+                                                  static_cast<size_t>(offset));
+}

+const NameOffset kInstanceDispatchOffsets[] = {«
+  // clang-format off
+  {{range $f := SortBy (AllCommands $) "FunctionName"}}
+    {{if (Macro "IsInstanceDispatched" $f)}}
+      {"{{$f.Name}}", offsetof(InstanceDispatchTable, {{Macro "BaseName" $f}})},
+    {{end}}
+  {{end}}
+  // clang-format on
+»};

+const NameOffset kDeviceDispatchOffsets[] = {«
+  // clang-format off
+  {{range $f := SortBy (AllCommands $) "FunctionName"}}
+    {{if (Macro "IsDeviceDispatched" $f)}}
+      {"{{$f.Name}}", offsetof(DeviceDispatchTable, {{Macro "BaseName" $f}})},
+    {{end}}
+  {{end}}
+  // clang-format on
+»};

+} // anonymous namespace

+namespace vulkan {

+PFN_vkVoidFunction GetLoaderExportProcAddr(const char* name) {
+    return Lookup(name, kLoaderExportProcs);
+}

+PFN_vkVoidFunction GetLoaderGlobalProcAddr(const char* name) {
+    return Lookup(name, kLoaderGlobalProcs);
+}

+PFN_vkVoidFunction GetLoaderTopProcAddr(const char* name) {
+    return Lookup(name, kLoaderTopProcs);
+}

+PFN_vkVoidFunction GetLoaderBottomProcAddr(const char* name) {
+    return Lookup(name, kLoaderBottomProcs);
+}

+PFN_vkVoidFunction GetDispatchProcAddr(const InstanceDispatchTable& dispatch,
+                                       const char* name) {
+    return Lookup(name, kInstanceDispatchOffsets, dispatch);
+}

+PFN_vkVoidFunction GetDispatchProcAddr(const DeviceDispatchTable& dispatch,
+                                       const char* name) {
+    return Lookup(name, kDeviceDispatchOffsets, dispatch);
+}

+bool LoadInstanceDispatchTable(VkInstance instance,
+                               PFN_vkGetInstanceProcAddr get_proc_addr,
+                               InstanceDispatchTable& dispatch) {«
+    bool success = true;
+    // clang-format off
+  {{range $f := AllCommands $}}
+    {{if (Macro "IsInstanceDispatched" $f)}}
+    dispatch.{{Macro "BaseName" $f}} = §
+        reinterpret_cast<{{Macro "FunctionPtrName" $f}}>(§
+            get_proc_addr(instance, "{{$f.Name}}"));
+    if (UNLIKELY(!dispatch.{{Macro "BaseName" $f}})) {
+        ALOGE("missing instance proc: %s", "{{$f.Name}}");
+        success = false;
+    }
+    {{end}}
+  {{end}}
+    // clang-format on
+    return success;
+»}

+bool LoadDeviceDispatchTable(VkDevice device,
+                             PFN_vkGetDeviceProcAddr get_proc_addr,
+                             DeviceDispatchTable& dispatch) {«
+    bool success = true;
+    // clang-format off
+  {{range $f := AllCommands $}}
+    {{if (Macro "IsDeviceDispatched" $f)}}
+    dispatch.{{Macro "BaseName" $f}} = §
+        reinterpret_cast<{{Macro "FunctionPtrName" $f}}>(§
+            get_proc_addr(device, "{{$f.Name}}"));
+    if (UNLIKELY(!dispatch.{{Macro "BaseName" $f}})) {
+        ALOGE("missing device proc: %s", "{{$f.Name}}");
+        success = false;
+    }
+    {{end}}
+  {{end}}
+    // clang-format on
+    return success;
+»}

+bool LoadDriverDispatchTable(VkInstance instance,
+                             PFN_vkGetInstanceProcAddr get_proc_addr,
+                             const InstanceExtensionSet& extensions,
+                             DriverDispatchTable& dispatch) {«
+    bool success = true;
+    // clang-format off
+  {{range $f := AllCommands $}}
+    {{if (Macro "IsInstanceDispatched" $f)}}
+      {{if not (Macro "IsLoaderFunction" $f)}}
+        {{$ext := GetAnnotation $f "extension"}}
+          {{if $ext}}
+    if (extensions[{{Macro "ExtensionConstant" $ext}}]) {
+          {{end}}
+        dispatch.{{Macro "BaseName" $f}} = §
+            reinterpret_cast<{{Macro "FunctionPtrName" $f}}>(§
+                get_proc_addr(instance, "{{$f.Name}}"));
+        if (UNLIKELY(!dispatch.{{Macro "BaseName" $f}})) {
+            ALOGE("missing driver proc: %s", "{{$f.Name}}");
+            success = false;
+        }
+        {{if $ext}}
+    }
+        {{end}}
+      {{end}}
+    {{end}}
+  {{end}}
+    dispatch.GetDeviceProcAddr = reinterpret_cast<PFN_vkGetDeviceProcAddr>(get_proc_addr(instance, "vkGetDeviceProcAddr"));
+    if (UNLIKELY(!dispatch.GetDeviceProcAddr)) {
+        ALOGE("missing driver proc: %s", "vkGetDeviceProcAddr");
+        success = false;
+    }
+    dispatch.CreateImage = reinterpret_cast<PFN_vkCreateImage>(get_proc_addr(instance, "vkCreateImage"));
+    if (UNLIKELY(!dispatch.CreateImage)) {
+        ALOGE("missing driver proc: %s", "vkCreateImage");
+        success = false;
+    }
+    dispatch.DestroyImage = reinterpret_cast<PFN_vkDestroyImage>(get_proc_addr(instance, "vkDestroyImage"));
+    if (UNLIKELY(!dispatch.DestroyImage)) {
+        ALOGE("missing driver proc: %s", "vkDestroyImage");
+        success = false;
+    }
+    dispatch.GetSwapchainGrallocUsageANDROID = reinterpret_cast<PFN_vkGetSwapchainGrallocUsageANDROID>(get_proc_addr(instance, "vkGetSwapchainGrallocUsageANDROID"));
+    if (UNLIKELY(!dispatch.GetSwapchainGrallocUsageANDROID)) {
+        ALOGE("missing driver proc: %s", "vkGetSwapchainGrallocUsageANDROID");
+        success = false;
+    }
+    dispatch.AcquireImageANDROID = reinterpret_cast<PFN_vkAcquireImageANDROID>(get_proc_addr(instance, "vkAcquireImageANDROID"));
+    if (UNLIKELY(!dispatch.AcquireImageANDROID)) {
+        ALOGE("missing driver proc: %s", "vkAcquireImageANDROID");
+        success = false;
+    }
+    dispatch.QueueSignalReleaseImageANDROID = reinterpret_cast<PFN_vkQueueSignalReleaseImageANDROID>(get_proc_addr(instance, "vkQueueSignalReleaseImageANDROID"));
+    if (UNLIKELY(!dispatch.QueueSignalReleaseImageANDROID)) {
+        ALOGE("missing driver proc: %s", "vkQueueSignalReleaseImageANDROID");
+        success = false;
+    }
+    // clang-format on
+    return success;
+»}

+} // namespace vulkan

+// clang-format off

+{{range $f := AllCommands $}}
+  {{if and (not (GetAnnotation $f "pfn")) (Macro "IsExported" $f)}}
+    __attribute__((visibility("default")))
+    VKAPI_ATTR {{Node "Type" $f.Return}} {{$f.Name}}({{Macro "Parameters" $f}}) {
+      {{if not (IsVoid $f.Return.Type)}}return §{{end}}
+      {{Macro "Dispatch" $f}}({{Macro "Arguments" $f}});
+    }
+    ¶
+  {{end}}
+{{end}}

+// clang-format on
+¶{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emit the dispatch lookup for a function based on its first parameter.
+-------------------------------------------------------------------------------
+*/}}
+{{define "Dispatch"}}
+  {{AssertType $ "Function"}}
+
+  {{if (Macro "HasLoaderTopImpl" $)}}
+    {{Macro "BaseName" $}}_Top§
+  {{else}}
+    {{$p0 := index $.CallParameters 0}}
+    GetDispatchTable({{$p0.Name}}).{{Macro "BaseName" $}}§
+  {{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Map an extension name to InstanceExtension or DeviceExtension enum value
+-------------------------------------------------------------------------------
+*/}}
+{{define "ExtensionConstant"}}
+  {{$name := index $.Arguments 0}}
+  {{     if (eq $name "VK_KHR_surface")}}kKHR_surface
+  {{else if (eq $name "VK_KHR_android_surface")}}kKHR_android_surface
+  {{else if (eq $name "VK_EXT_debug_report")}}kEXT_debug_report
+  {{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits a function name without the "vk" prefix.
+-------------------------------------------------------------------------------
+*/}}
+{{define "BaseName"}}
+  {{AssertType $ "Function"}}
+  {{TrimPrefix "vk" $.Name}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits a comma-separated list of C parameter names for the given command.
+-------------------------------------------------------------------------------
+*/}}
+{{define "Arguments"}}
+  {{AssertType $ "Function"}}
+
+  {{ForEach $.CallParameters "ParameterName" | JoinWith ", "}}
+{{end}}
+
+
+{{/*
+------------------------------------------------------------------------------
+  Emit "true" for supported functions that undergo table dispatch. Only global
+  functions and functions handled in the loader top without calling into
+  lower layers are not dispatched.
+------------------------------------------------------------------------------
+*/}}
+{{define "IsInstanceDispatched"}}
+  {{AssertType $ "Function"}}
+  {{if and (Macro "IsFunctionSupported" $) (eq (Macro "Vtbl" $) "Instance")}}
+    {{if (ne $.Name "vkGetInstanceProcAddr")}}true{{end}}
+  {{end}}
+{{end}}
+
+
+{{/*
+------------------------------------------------------------------------------
+  Emit "true" for supported functions that can have device-specific dispatch.
+------------------------------------------------------------------------------
+*/}}
+{{define "IsDeviceDispatched"}}
+  {{AssertType $ "Function"}}
+  {{if (Macro "IsFunctionSupported" $)}}
+    {{if eq (Macro "Vtbl" $) "Device"}}
+      {{if ne $.Name "vkGetDeviceProcAddr"}}
+        true
+      {{end}}
+    {{end}}
+  {{end}}
+{{end}}
+
+
+{{/*
+------------------------------------------------------------------------------
+  Emit "true" if a function is core or from a supportable extension.
+------------------------------------------------------------------------------
+*/}}
+{{define "IsFunctionSupported"}}
+  {{AssertType $ "Function"}}
+  {{if not (GetAnnotation $ "pfn")}}
+    {{$ext := GetAnnotation $ "extension"}}
+    {{if not $ext}}true
+    {{else if not (Macro "IsExtensionBlacklisted" $ext)}}true
+    {{end}}
+  {{end}}
+{{end}}
+
+
+{{/*
+------------------------------------------------------------------------------
+  Decides whether a function should be exported from the Android Vulkan
+  library. Functions in the core API and in loader extensions are exported.
+------------------------------------------------------------------------------
+*/}}
+{{define "IsExported"}}
+  {{AssertType $ "Function"}}
+
+  {{if (Macro "IsFunctionSupported" $)}}
+    {{$ext := GetAnnotation $ "extension"}}
+    {{if $ext}}
+      {{Macro "IsLoaderExtension" $ext}}
+    {{else}}
+      true
+    {{end}}
+  {{end}}
+{{end}}
+
+
+{{/*
+------------------------------------------------------------------------------
+  Reports whether an extension function is implemented entirely by the loader,
+  and not implemented by drivers.
+------------------------------------------------------------------------------
+*/}}
+{{define "IsLoaderFunction"}}
+  {{AssertType $ "Function"}}
+
+  {{$ext := GetAnnotation $ "extension"}}
+  {{if $ext}}
+    {{Macro "IsLoaderExtension" $ext}}
+  {{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emit "true" if the loader has a top-level implementation for the function
+  that should be called directly rather than dispatching to the first layer.
+-------------------------------------------------------------------------------
+*/}}
+{{define "HasLoaderTopImpl"}}
+  {{AssertType $ "Function"}}
+
+  {{/* Global functions can't be dispatched */}}
+  {{     if and (not (GetAnnotation $ "pfn")) (eq (Macro "Vtbl" $) "Global")}}true
+
+  {{/* G*PA are implemented by reading the dispatch table, not by dispatching
+       through it. */}}
+  {{else if eq $.Name "vkGetInstanceProcAddr"}}true
+  {{else if eq $.Name "vkGetDeviceProcAddr"}}true
+
+  {{/* Loader top needs to initialize dispatch for device-level dispatchable
+       objects */}}
+  {{else if eq $.Name "vkGetDeviceQueue"}}true
+  {{else if eq $.Name "vkAllocateCommandBuffers"}}true
+
+  {{/* vkDestroy for dispatchable objects needs to handle VK_NULL_HANDLE;
+       trying to dispatch through that would crash. */}}
+  {{else if eq $.Name "vkDestroyInstance"}}true
+  {{else if eq $.Name "vkDestroyDevice"}}true
+
+  {{end}}
+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emit "true" if the loader has a bottom-level implementation for the function
+  which terminates the dispatch chain.
+-------------------------------------------------------------------------------
+*/}}
+{{define "HasLoaderBottomImpl"}}
+  {{AssertType $ "Function"}}
+
+  {{if (Macro "IsFunctionSupported" $)}}
+    {{     if (eq (Macro "Vtbl" $) "Instance")}}true
+    {{else if (Macro "IsLoaderFunction" $)}}true
+    {{else if (eq $.Name "vkCreateInstance")}}true
+    {{else if (eq $.Name "vkGetDeviceProcAddr")}}true
+    {{end}}
+  {{end}}
+{{end}}
+
+
+{{/*
+------------------------------------------------------------------------------
+  Emit "true" if an extension is unsupportable on Android.
+------------------------------------------------------------------------------
+*/}}
+{{define "IsExtensionBlacklisted"}}
+  {{$ext := index $.Arguments 0}}
+  {{     if eq $ext "VK_KHR_display"}}true
+  {{else if eq $ext "VK_KHR_display_swapchain"}}true
+  {{else if eq $ext "VK_KHR_xlib_surface"}}true
+  {{else if eq $ext "VK_KHR_xcb_surface"}}true
+  {{else if eq $ext "VK_KHR_wayland_surface"}}true
+  {{else if eq $ext "VK_KHR_mir_surface"}}true
+  {{else if eq $ext "VK_KHR_win32_surface"}}true
+  {{end}}
+{{end}}
+
+
+{{/*
+------------------------------------------------------------------------------
+  Reports whether an extension is implemented entirely by the loader,
+  so drivers should not enumerate it.
+------------------------------------------------------------------------------
+*/}}
+{{define "IsLoaderExtension"}}
+  {{$ext := index $.Arguments 0}}
+  {{     if eq $ext "VK_KHR_surface"}}true
+  {{else if eq $ext "VK_KHR_swapchain"}}true
+  {{else if eq $ext "VK_KHR_android_surface"}}true
+  {{end}}
+{{end}}
diff --git a/vulkan/libvulkan/dispatch_gen.cpp b/vulkan/libvulkan/dispatch_gen.cpp
new file mode 100644
index 0000000..60da749
--- /dev/null
+++ b/vulkan/libvulkan/dispatch_gen.cpp
@@ -0,0 +1,2085 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <log/log.h>
+#include <algorithm>
+#include "loader.h"
+
+#define UNLIKELY(expr) __builtin_expect((expr), 0)
+
+using namespace vulkan;
+
+namespace {
+
+struct NameProc {
+    const char* name;
+    PFN_vkVoidFunction proc;
+};
+
+PFN_vkVoidFunction Lookup(const char* name,
+                          const NameProc* begin,
+                          const NameProc* end) {
+    const auto& entry = std::lower_bound(
+        begin, end, name,
+        [](const NameProc& e, const char* n) { return strcmp(e.name, n) < 0; });
+    if (entry == end || strcmp(entry->name, name) != 0)
+        return nullptr;
+    return entry->proc;
+}
+
+template <size_t N>
+PFN_vkVoidFunction Lookup(const char* name, const NameProc (&procs)[N]) {
+    return Lookup(name, procs, procs + N);
+}
+
+const NameProc kLoaderExportProcs[] = {
+    // clang-format off
+    {"vkAcquireNextImageKHR", reinterpret_cast<PFN_vkVoidFunction>(vkAcquireNextImageKHR)},
+    {"vkAllocateCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(vkAllocateCommandBuffers)},
+    {"vkAllocateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkAllocateDescriptorSets)},
+    {"vkAllocateMemory", reinterpret_cast<PFN_vkVoidFunction>(vkAllocateMemory)},
+    {"vkBeginCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkBeginCommandBuffer)},
+    {"vkBindBufferMemory", reinterpret_cast<PFN_vkVoidFunction>(vkBindBufferMemory)},
+    {"vkBindImageMemory", reinterpret_cast<PFN_vkVoidFunction>(vkBindImageMemory)},
+    {"vkCmdBeginQuery", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBeginQuery)},
+    {"vkCmdBeginRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBeginRenderPass)},
+    {"vkCmdBindDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindDescriptorSets)},
+    {"vkCmdBindIndexBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindIndexBuffer)},
+    {"vkCmdBindPipeline", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindPipeline)},
+    {"vkCmdBindVertexBuffers", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindVertexBuffers)},
+    {"vkCmdBlitImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBlitImage)},
+    {"vkCmdClearAttachments", reinterpret_cast<PFN_vkVoidFunction>(vkCmdClearAttachments)},
+    {"vkCmdClearColorImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdClearColorImage)},
+    {"vkCmdClearDepthStencilImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdClearDepthStencilImage)},
+    {"vkCmdCopyBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyBuffer)},
+    {"vkCmdCopyBufferToImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyBufferToImage)},
+    {"vkCmdCopyImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyImage)},
+    {"vkCmdCopyImageToBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyImageToBuffer)},
+    {"vkCmdCopyQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyQueryPoolResults)},
+    {"vkCmdDispatch", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDispatch)},
+    {"vkCmdDispatchIndirect", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDispatchIndirect)},
+    {"vkCmdDraw", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDraw)},
+    {"vkCmdDrawIndexed", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDrawIndexed)},
+    {"vkCmdDrawIndexedIndirect", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDrawIndexedIndirect)},
+    {"vkCmdDrawIndirect", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDrawIndirect)},
+    {"vkCmdEndQuery", reinterpret_cast<PFN_vkVoidFunction>(vkCmdEndQuery)},
+    {"vkCmdEndRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkCmdEndRenderPass)},
+    {"vkCmdExecuteCommands", reinterpret_cast<PFN_vkVoidFunction>(vkCmdExecuteCommands)},
+    {"vkCmdFillBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdFillBuffer)},
+    {"vkCmdNextSubpass", reinterpret_cast<PFN_vkVoidFunction>(vkCmdNextSubpass)},
+    {"vkCmdPipelineBarrier", reinterpret_cast<PFN_vkVoidFunction>(vkCmdPipelineBarrier)},
+    {"vkCmdPushConstants", reinterpret_cast<PFN_vkVoidFunction>(vkCmdPushConstants)},
+    {"vkCmdResetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkCmdResetEvent)},
+    {"vkCmdResetQueryPool", reinterpret_cast<PFN_vkVoidFunction>(vkCmdResetQueryPool)},
+    {"vkCmdResolveImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdResolveImage)},
+    {"vkCmdSetBlendConstants", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetBlendConstants)},
+    {"vkCmdSetDepthBias", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetDepthBias)},
+    {"vkCmdSetDepthBounds", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetDepthBounds)},
+    {"vkCmdSetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetEvent)},
+    {"vkCmdSetLineWidth", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetLineWidth)},
+    {"vkCmdSetScissor", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetScissor)},
+    {"vkCmdSetStencilCompareMask", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetStencilCompareMask)},
+    {"vkCmdSetStencilReference", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetStencilReference)},
+    {"vkCmdSetStencilWriteMask", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetStencilWriteMask)},
+    {"vkCmdSetViewport", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetViewport)},
+    {"vkCmdUpdateBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdUpdateBuffer)},
+    {"vkCmdWaitEvents", reinterpret_cast<PFN_vkVoidFunction>(vkCmdWaitEvents)},
+    {"vkCmdWriteTimestamp", reinterpret_cast<PFN_vkVoidFunction>(vkCmdWriteTimestamp)},
+    {"vkCreateAndroidSurfaceKHR", reinterpret_cast<PFN_vkVoidFunction>(vkCreateAndroidSurfaceKHR)},
+    {"vkCreateBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCreateBuffer)},
+    {"vkCreateBufferView", reinterpret_cast<PFN_vkVoidFunction>(vkCreateBufferView)},
+    {"vkCreateCommandPool", reinterpret_cast<PFN_vkVoidFunction>(vkCreateCommandPool)},
+    {"vkCreateComputePipelines", reinterpret_cast<PFN_vkVoidFunction>(vkCreateComputePipelines)},
+    {"vkCreateDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(vkCreateDescriptorPool)},
+    {"vkCreateDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(vkCreateDescriptorSetLayout)},
+    {"vkCreateDevice", reinterpret_cast<PFN_vkVoidFunction>(vkCreateDevice)},
+    {"vkCreateEvent", reinterpret_cast<PFN_vkVoidFunction>(vkCreateEvent)},
+    {"vkCreateFence", reinterpret_cast<PFN_vkVoidFunction>(vkCreateFence)},
+    {"vkCreateFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCreateFramebuffer)},
+    {"vkCreateGraphicsPipelines", reinterpret_cast<PFN_vkVoidFunction>(vkCreateGraphicsPipelines)},
+    {"vkCreateImage", reinterpret_cast<PFN_vkVoidFunction>(vkCreateImage)},
+    {"vkCreateImageView", reinterpret_cast<PFN_vkVoidFunction>(vkCreateImageView)},
+    {"vkCreateInstance", reinterpret_cast<PFN_vkVoidFunction>(vkCreateInstance)},
+    {"vkCreatePipelineCache", reinterpret_cast<PFN_vkVoidFunction>(vkCreatePipelineCache)},
+    {"vkCreatePipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(vkCreatePipelineLayout)},
+    {"vkCreateQueryPool", reinterpret_cast<PFN_vkVoidFunction>(vkCreateQueryPool)},
+    {"vkCreateRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkCreateRenderPass)},
+    {"vkCreateSampler", reinterpret_cast<PFN_vkVoidFunction>(vkCreateSampler)},
+    {"vkCreateSemaphore", reinterpret_cast<PFN_vkVoidFunction>(vkCreateSemaphore)},
+    {"vkCreateShaderModule", reinterpret_cast<PFN_vkVoidFunction>(vkCreateShaderModule)},
+    {"vkCreateSwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(vkCreateSwapchainKHR)},
+    {"vkDestroyBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyBuffer)},
+    {"vkDestroyBufferView", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyBufferView)},
+    {"vkDestroyCommandPool", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyCommandPool)},
+    {"vkDestroyDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyDescriptorPool)},
+    {"vkDestroyDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyDescriptorSetLayout)},
+    {"vkDestroyDevice", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyDevice)},
+    {"vkDestroyEvent", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyEvent)},
+    {"vkDestroyFence", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyFence)},
+    {"vkDestroyFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyFramebuffer)},
+    {"vkDestroyImage", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyImage)},
+    {"vkDestroyImageView", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyImageView)},
+    {"vkDestroyInstance", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyInstance)},
+    {"vkDestroyPipeline", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyPipeline)},
+    {"vkDestroyPipelineCache", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyPipelineCache)},
+    {"vkDestroyPipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyPipelineLayout)},
+    {"vkDestroyQueryPool", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyQueryPool)},
+    {"vkDestroyRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyRenderPass)},
+    {"vkDestroySampler", reinterpret_cast<PFN_vkVoidFunction>(vkDestroySampler)},
+    {"vkDestroySemaphore", reinterpret_cast<PFN_vkVoidFunction>(vkDestroySemaphore)},
+    {"vkDestroyShaderModule", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyShaderModule)},
+    {"vkDestroySurfaceKHR", reinterpret_cast<PFN_vkVoidFunction>(vkDestroySurfaceKHR)},
+    {"vkDestroySwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(vkDestroySwapchainKHR)},
+    {"vkDeviceWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(vkDeviceWaitIdle)},
+    {"vkEndCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkEndCommandBuffer)},
+    {"vkEnumerateDeviceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(vkEnumerateDeviceExtensionProperties)},
+    {"vkEnumerateDeviceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(vkEnumerateDeviceLayerProperties)},
+    {"vkEnumerateInstanceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(vkEnumerateInstanceExtensionProperties)},
+    {"vkEnumerateInstanceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(vkEnumerateInstanceLayerProperties)},
+    {"vkEnumeratePhysicalDevices", reinterpret_cast<PFN_vkVoidFunction>(vkEnumeratePhysicalDevices)},
+    {"vkFlushMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(vkFlushMappedMemoryRanges)},
+    {"vkFreeCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(vkFreeCommandBuffers)},
+    {"vkFreeDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkFreeDescriptorSets)},
+    {"vkFreeMemory", reinterpret_cast<PFN_vkVoidFunction>(vkFreeMemory)},
+    {"vkGetBufferMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(vkGetBufferMemoryRequirements)},
+    {"vkGetDeviceMemoryCommitment", reinterpret_cast<PFN_vkVoidFunction>(vkGetDeviceMemoryCommitment)},
+    {"vkGetDeviceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(vkGetDeviceProcAddr)},
+    {"vkGetDeviceQueue", reinterpret_cast<PFN_vkVoidFunction>(vkGetDeviceQueue)},
+    {"vkGetEventStatus", reinterpret_cast<PFN_vkVoidFunction>(vkGetEventStatus)},
+    {"vkGetFenceStatus", reinterpret_cast<PFN_vkVoidFunction>(vkGetFenceStatus)},
+    {"vkGetImageMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(vkGetImageMemoryRequirements)},
+    {"vkGetImageSparseMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(vkGetImageSparseMemoryRequirements)},
+    {"vkGetImageSubresourceLayout", reinterpret_cast<PFN_vkVoidFunction>(vkGetImageSubresourceLayout)},
+    {"vkGetInstanceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(vkGetInstanceProcAddr)},
+    {"vkGetPhysicalDeviceFeatures", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceFeatures)},
+    {"vkGetPhysicalDeviceFormatProperties", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceFormatProperties)},
+    {"vkGetPhysicalDeviceImageFormatProperties", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceImageFormatProperties)},
+    {"vkGetPhysicalDeviceMemoryProperties", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceMemoryProperties)},
+    {"vkGetPhysicalDeviceProperties", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceProperties)},
+    {"vkGetPhysicalDeviceQueueFamilyProperties", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceQueueFamilyProperties)},
+    {"vkGetPhysicalDeviceSparseImageFormatProperties", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceSparseImageFormatProperties)},
+    {"vkGetPhysicalDeviceSurfaceCapabilitiesKHR", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceSurfaceCapabilitiesKHR)},
+    {"vkGetPhysicalDeviceSurfaceFormatsKHR", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceSurfaceFormatsKHR)},
+    {"vkGetPhysicalDeviceSurfacePresentModesKHR", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceSurfacePresentModesKHR)},
+    {"vkGetPhysicalDeviceSurfaceSupportKHR", reinterpret_cast<PFN_vkVoidFunction>(vkGetPhysicalDeviceSurfaceSupportKHR)},
+    {"vkGetPipelineCacheData", reinterpret_cast<PFN_vkVoidFunction>(vkGetPipelineCacheData)},
+    {"vkGetQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(vkGetQueryPoolResults)},
+    {"vkGetRenderAreaGranularity", reinterpret_cast<PFN_vkVoidFunction>(vkGetRenderAreaGranularity)},
+    {"vkGetSwapchainImagesKHR", reinterpret_cast<PFN_vkVoidFunction>(vkGetSwapchainImagesKHR)},
+    {"vkInvalidateMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(vkInvalidateMappedMemoryRanges)},
+    {"vkMapMemory", reinterpret_cast<PFN_vkVoidFunction>(vkMapMemory)},
+    {"vkMergePipelineCaches", reinterpret_cast<PFN_vkVoidFunction>(vkMergePipelineCaches)},
+    {"vkQueueBindSparse", reinterpret_cast<PFN_vkVoidFunction>(vkQueueBindSparse)},
+    {"vkQueuePresentKHR", reinterpret_cast<PFN_vkVoidFunction>(vkQueuePresentKHR)},
+    {"vkQueueSubmit", reinterpret_cast<PFN_vkVoidFunction>(vkQueueSubmit)},
+    {"vkQueueWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(vkQueueWaitIdle)},
+    {"vkResetCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkResetCommandBuffer)},
+    {"vkResetCommandPool", reinterpret_cast<PFN_vkVoidFunction>(vkResetCommandPool)},
+    {"vkResetDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(vkResetDescriptorPool)},
+    {"vkResetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkResetEvent)},
+    {"vkResetFences", reinterpret_cast<PFN_vkVoidFunction>(vkResetFences)},
+    {"vkSetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkSetEvent)},
+    {"vkUnmapMemory", reinterpret_cast<PFN_vkVoidFunction>(vkUnmapMemory)},
+    {"vkUpdateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkUpdateDescriptorSets)},
+    {"vkWaitForFences", reinterpret_cast<PFN_vkVoidFunction>(vkWaitForFences)},
+    // clang-format on
+};
+
+const NameProc kLoaderGlobalProcs[] = {
+    // clang-format off
+    {"vkCreateInstance", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateInstance>(CreateInstance_Top))},
+    {"vkEnumerateInstanceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateInstanceExtensionProperties>(EnumerateInstanceExtensionProperties_Top))},
+    {"vkEnumerateInstanceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateInstanceLayerProperties>(EnumerateInstanceLayerProperties_Top))},
+    // clang-format on
+};
+
+const NameProc kLoaderTopProcs[] = {
+    // clang-format off
+    {"vkAllocateCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkAllocateCommandBuffers>(AllocateCommandBuffers_Top))},
+    {"vkCreateInstance", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateInstance>(CreateInstance_Top))},
+    {"vkDestroyDevice", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyDevice>(DestroyDevice_Top))},
+    {"vkDestroyInstance", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyInstance>(DestroyInstance_Top))},
+    {"vkEnumerateInstanceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateInstanceExtensionProperties>(EnumerateInstanceExtensionProperties_Top))},
+    {"vkEnumerateInstanceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateInstanceLayerProperties>(EnumerateInstanceLayerProperties_Top))},
+    {"vkGetDeviceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetDeviceProcAddr>(GetDeviceProcAddr_Top))},
+    {"vkGetDeviceQueue", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetDeviceQueue>(GetDeviceQueue_Top))},
+    {"vkGetInstanceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetInstanceProcAddr>(GetInstanceProcAddr_Top))},
+    // clang-format on
+};
+
+const NameProc kLoaderBottomProcs[] = {
+    // clang-format off
+    {"vkAcquireNextImageKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkAcquireNextImageKHR>(AcquireNextImageKHR_Bottom))},
+    {"vkCreateAndroidSurfaceKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateAndroidSurfaceKHR>(CreateAndroidSurfaceKHR_Bottom))},
+    {"vkCreateDebugReportCallbackEXT", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateDebugReportCallbackEXT>(CreateDebugReportCallbackEXT_Bottom))},
+    {"vkCreateDevice", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateDevice>(CreateDevice_Bottom))},
+    {"vkCreateInstance", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateInstance>(CreateInstance_Bottom))},
+    {"vkCreateSwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateSwapchainKHR>(CreateSwapchainKHR_Bottom))},
+    {"vkDebugReportMessageEXT", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDebugReportMessageEXT>(DebugReportMessageEXT_Bottom))},
+    {"vkDestroyDebugReportCallbackEXT", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyDebugReportCallbackEXT>(DestroyDebugReportCallbackEXT_Bottom))},
+    {"vkDestroyInstance", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyInstance>(DestroyInstance_Bottom))},
+    {"vkDestroySurfaceKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroySurfaceKHR>(DestroySurfaceKHR_Bottom))},
+    {"vkDestroySwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroySwapchainKHR>(DestroySwapchainKHR_Bottom))},
+    {"vkEnumerateDeviceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateDeviceExtensionProperties>(EnumerateDeviceExtensionProperties_Bottom))},
+    {"vkEnumerateDeviceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateDeviceLayerProperties>(EnumerateDeviceLayerProperties_Bottom))},
+    {"vkEnumeratePhysicalDevices", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumeratePhysicalDevices>(EnumeratePhysicalDevices_Bottom))},
+    {"vkGetDeviceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetDeviceProcAddr>(GetDeviceProcAddr_Bottom))},
+    {"vkGetInstanceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetInstanceProcAddr>(GetInstanceProcAddr_Bottom))},
+    {"vkGetPhysicalDeviceFeatures", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceFeatures>(GetPhysicalDeviceFeatures_Bottom))},
+    {"vkGetPhysicalDeviceFormatProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceFormatProperties>(GetPhysicalDeviceFormatProperties_Bottom))},
+    {"vkGetPhysicalDeviceImageFormatProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceImageFormatProperties>(GetPhysicalDeviceImageFormatProperties_Bottom))},
+    {"vkGetPhysicalDeviceMemoryProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceMemoryProperties>(GetPhysicalDeviceMemoryProperties_Bottom))},
+    {"vkGetPhysicalDeviceProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceProperties>(GetPhysicalDeviceProperties_Bottom))},
+    {"vkGetPhysicalDeviceQueueFamilyProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceQueueFamilyProperties>(GetPhysicalDeviceQueueFamilyProperties_Bottom))},
+    {"vkGetPhysicalDeviceSparseImageFormatProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceSparseImageFormatProperties>(GetPhysicalDeviceSparseImageFormatProperties_Bottom))},
+    {"vkGetPhysicalDeviceSurfaceCapabilitiesKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR>(GetPhysicalDeviceSurfaceCapabilitiesKHR_Bottom))},
+    {"vkGetPhysicalDeviceSurfaceFormatsKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceSurfaceFormatsKHR>(GetPhysicalDeviceSurfaceFormatsKHR_Bottom))},
+    {"vkGetPhysicalDeviceSurfacePresentModesKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceSurfacePresentModesKHR>(GetPhysicalDeviceSurfacePresentModesKHR_Bottom))},
+    {"vkGetPhysicalDeviceSurfaceSupportKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceSurfaceSupportKHR>(GetPhysicalDeviceSurfaceSupportKHR_Bottom))},
+    {"vkGetSwapchainImagesKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetSwapchainImagesKHR>(GetSwapchainImagesKHR_Bottom))},
+    {"vkQueuePresentKHR", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkQueuePresentKHR>(QueuePresentKHR_Bottom))},
+    // clang-format on
+};
+
+struct NameOffset {
+    const char* name;
+    size_t offset;
+};
+
+ssize_t Lookup(const char* name,
+               const NameOffset* begin,
+               const NameOffset* end) {
+    const auto& entry = std::lower_bound(
+        begin, end, name, [](const NameOffset& e, const char* n) {
+            return strcmp(e.name, n) < 0;
+        });
+    if (entry == end || strcmp(entry->name, name) != 0)
+        return -1;
+    return static_cast<ssize_t>(entry->offset);
+}
+
+template <size_t N, class Table>
+PFN_vkVoidFunction Lookup(const char* name,
+                          const NameOffset (&offsets)[N],
+                          const Table& table) {
+    ssize_t offset = Lookup(name, offsets, offsets + N);
+    if (offset < 0)
+        return nullptr;
+    uintptr_t base = reinterpret_cast<uintptr_t>(&table);
+    return *reinterpret_cast<PFN_vkVoidFunction*>(base +
+                                                  static_cast<size_t>(offset));
+}
+
+const NameOffset kInstanceDispatchOffsets[] = {
+    // clang-format off
+    {"vkCreateAndroidSurfaceKHR", offsetof(InstanceDispatchTable, CreateAndroidSurfaceKHR)},
+    {"vkCreateDebugReportCallbackEXT", offsetof(InstanceDispatchTable, CreateDebugReportCallbackEXT)},
+    {"vkCreateDevice", offsetof(InstanceDispatchTable, CreateDevice)},
+    {"vkDebugReportMessageEXT", offsetof(InstanceDispatchTable, DebugReportMessageEXT)},
+    {"vkDestroyDebugReportCallbackEXT", offsetof(InstanceDispatchTable, DestroyDebugReportCallbackEXT)},
+    {"vkDestroyInstance", offsetof(InstanceDispatchTable, DestroyInstance)},
+    {"vkDestroySurfaceKHR", offsetof(InstanceDispatchTable, DestroySurfaceKHR)},
+    {"vkEnumerateDeviceExtensionProperties", offsetof(InstanceDispatchTable, EnumerateDeviceExtensionProperties)},
+    {"vkEnumerateDeviceLayerProperties", offsetof(InstanceDispatchTable, EnumerateDeviceLayerProperties)},
+    {"vkEnumeratePhysicalDevices", offsetof(InstanceDispatchTable, EnumeratePhysicalDevices)},
+    {"vkGetPhysicalDeviceFeatures", offsetof(InstanceDispatchTable, GetPhysicalDeviceFeatures)},
+    {"vkGetPhysicalDeviceFormatProperties", offsetof(InstanceDispatchTable, GetPhysicalDeviceFormatProperties)},
+    {"vkGetPhysicalDeviceImageFormatProperties", offsetof(InstanceDispatchTable, GetPhysicalDeviceImageFormatProperties)},
+    {"vkGetPhysicalDeviceMemoryProperties", offsetof(InstanceDispatchTable, GetPhysicalDeviceMemoryProperties)},
+    {"vkGetPhysicalDeviceProperties", offsetof(InstanceDispatchTable, GetPhysicalDeviceProperties)},
+    {"vkGetPhysicalDeviceQueueFamilyProperties", offsetof(InstanceDispatchTable, GetPhysicalDeviceQueueFamilyProperties)},
+    {"vkGetPhysicalDeviceSparseImageFormatProperties", offsetof(InstanceDispatchTable, GetPhysicalDeviceSparseImageFormatProperties)},
+    {"vkGetPhysicalDeviceSurfaceCapabilitiesKHR", offsetof(InstanceDispatchTable, GetPhysicalDeviceSurfaceCapabilitiesKHR)},
+    {"vkGetPhysicalDeviceSurfaceFormatsKHR", offsetof(InstanceDispatchTable, GetPhysicalDeviceSurfaceFormatsKHR)},
+    {"vkGetPhysicalDeviceSurfacePresentModesKHR", offsetof(InstanceDispatchTable, GetPhysicalDeviceSurfacePresentModesKHR)},
+    {"vkGetPhysicalDeviceSurfaceSupportKHR", offsetof(InstanceDispatchTable, GetPhysicalDeviceSurfaceSupportKHR)},
+    // clang-format on
+};
+
+const NameOffset kDeviceDispatchOffsets[] = {
+    // clang-format off
+    {"vkAcquireNextImageKHR", offsetof(DeviceDispatchTable, AcquireNextImageKHR)},
+    {"vkAllocateCommandBuffers", offsetof(DeviceDispatchTable, AllocateCommandBuffers)},
+    {"vkAllocateDescriptorSets", offsetof(DeviceDispatchTable, AllocateDescriptorSets)},
+    {"vkAllocateMemory", offsetof(DeviceDispatchTable, AllocateMemory)},
+    {"vkBeginCommandBuffer", offsetof(DeviceDispatchTable, BeginCommandBuffer)},
+    {"vkBindBufferMemory", offsetof(DeviceDispatchTable, BindBufferMemory)},
+    {"vkBindImageMemory", offsetof(DeviceDispatchTable, BindImageMemory)},
+    {"vkCmdBeginQuery", offsetof(DeviceDispatchTable, CmdBeginQuery)},
+    {"vkCmdBeginRenderPass", offsetof(DeviceDispatchTable, CmdBeginRenderPass)},
+    {"vkCmdBindDescriptorSets", offsetof(DeviceDispatchTable, CmdBindDescriptorSets)},
+    {"vkCmdBindIndexBuffer", offsetof(DeviceDispatchTable, CmdBindIndexBuffer)},
+    {"vkCmdBindPipeline", offsetof(DeviceDispatchTable, CmdBindPipeline)},
+    {"vkCmdBindVertexBuffers", offsetof(DeviceDispatchTable, CmdBindVertexBuffers)},
+    {"vkCmdBlitImage", offsetof(DeviceDispatchTable, CmdBlitImage)},
+    {"vkCmdClearAttachments", offsetof(DeviceDispatchTable, CmdClearAttachments)},
+    {"vkCmdClearColorImage", offsetof(DeviceDispatchTable, CmdClearColorImage)},
+    {"vkCmdClearDepthStencilImage", offsetof(DeviceDispatchTable, CmdClearDepthStencilImage)},
+    {"vkCmdCopyBuffer", offsetof(DeviceDispatchTable, CmdCopyBuffer)},
+    {"vkCmdCopyBufferToImage", offsetof(DeviceDispatchTable, CmdCopyBufferToImage)},
+    {"vkCmdCopyImage", offsetof(DeviceDispatchTable, CmdCopyImage)},
+    {"vkCmdCopyImageToBuffer", offsetof(DeviceDispatchTable, CmdCopyImageToBuffer)},
+    {"vkCmdCopyQueryPoolResults", offsetof(DeviceDispatchTable, CmdCopyQueryPoolResults)},
+    {"vkCmdDispatch", offsetof(DeviceDispatchTable, CmdDispatch)},
+    {"vkCmdDispatchIndirect", offsetof(DeviceDispatchTable, CmdDispatchIndirect)},
+    {"vkCmdDraw", offsetof(DeviceDispatchTable, CmdDraw)},
+    {"vkCmdDrawIndexed", offsetof(DeviceDispatchTable, CmdDrawIndexed)},
+    {"vkCmdDrawIndexedIndirect", offsetof(DeviceDispatchTable, CmdDrawIndexedIndirect)},
+    {"vkCmdDrawIndirect", offsetof(DeviceDispatchTable, CmdDrawIndirect)},
+    {"vkCmdEndQuery", offsetof(DeviceDispatchTable, CmdEndQuery)},
+    {"vkCmdEndRenderPass", offsetof(DeviceDispatchTable, CmdEndRenderPass)},
+    {"vkCmdExecuteCommands", offsetof(DeviceDispatchTable, CmdExecuteCommands)},
+    {"vkCmdFillBuffer", offsetof(DeviceDispatchTable, CmdFillBuffer)},
+    {"vkCmdNextSubpass", offsetof(DeviceDispatchTable, CmdNextSubpass)},
+    {"vkCmdPipelineBarrier", offsetof(DeviceDispatchTable, CmdPipelineBarrier)},
+    {"vkCmdPushConstants", offsetof(DeviceDispatchTable, CmdPushConstants)},
+    {"vkCmdResetEvent", offsetof(DeviceDispatchTable, CmdResetEvent)},
+    {"vkCmdResetQueryPool", offsetof(DeviceDispatchTable, CmdResetQueryPool)},
+    {"vkCmdResolveImage", offsetof(DeviceDispatchTable, CmdResolveImage)},
+    {"vkCmdSetBlendConstants", offsetof(DeviceDispatchTable, CmdSetBlendConstants)},
+    {"vkCmdSetDepthBias", offsetof(DeviceDispatchTable, CmdSetDepthBias)},
+    {"vkCmdSetDepthBounds", offsetof(DeviceDispatchTable, CmdSetDepthBounds)},
+    {"vkCmdSetEvent", offsetof(DeviceDispatchTable, CmdSetEvent)},
+    {"vkCmdSetLineWidth", offsetof(DeviceDispatchTable, CmdSetLineWidth)},
+    {"vkCmdSetScissor", offsetof(DeviceDispatchTable, CmdSetScissor)},
+    {"vkCmdSetStencilCompareMask", offsetof(DeviceDispatchTable, CmdSetStencilCompareMask)},
+    {"vkCmdSetStencilReference", offsetof(DeviceDispatchTable, CmdSetStencilReference)},
+    {"vkCmdSetStencilWriteMask", offsetof(DeviceDispatchTable, CmdSetStencilWriteMask)},
+    {"vkCmdSetViewport", offsetof(DeviceDispatchTable, CmdSetViewport)},
+    {"vkCmdUpdateBuffer", offsetof(DeviceDispatchTable, CmdUpdateBuffer)},
+    {"vkCmdWaitEvents", offsetof(DeviceDispatchTable, CmdWaitEvents)},
+    {"vkCmdWriteTimestamp", offsetof(DeviceDispatchTable, CmdWriteTimestamp)},
+    {"vkCreateBuffer", offsetof(DeviceDispatchTable, CreateBuffer)},
+    {"vkCreateBufferView", offsetof(DeviceDispatchTable, CreateBufferView)},
+    {"vkCreateCommandPool", offsetof(DeviceDispatchTable, CreateCommandPool)},
+    {"vkCreateComputePipelines", offsetof(DeviceDispatchTable, CreateComputePipelines)},
+    {"vkCreateDescriptorPool", offsetof(DeviceDispatchTable, CreateDescriptorPool)},
+    {"vkCreateDescriptorSetLayout", offsetof(DeviceDispatchTable, CreateDescriptorSetLayout)},
+    {"vkCreateEvent", offsetof(DeviceDispatchTable, CreateEvent)},
+    {"vkCreateFence", offsetof(DeviceDispatchTable, CreateFence)},
+    {"vkCreateFramebuffer", offsetof(DeviceDispatchTable, CreateFramebuffer)},
+    {"vkCreateGraphicsPipelines", offsetof(DeviceDispatchTable, CreateGraphicsPipelines)},
+    {"vkCreateImage", offsetof(DeviceDispatchTable, CreateImage)},
+    {"vkCreateImageView", offsetof(DeviceDispatchTable, CreateImageView)},
+    {"vkCreatePipelineCache", offsetof(DeviceDispatchTable, CreatePipelineCache)},
+    {"vkCreatePipelineLayout", offsetof(DeviceDispatchTable, CreatePipelineLayout)},
+    {"vkCreateQueryPool", offsetof(DeviceDispatchTable, CreateQueryPool)},
+    {"vkCreateRenderPass", offsetof(DeviceDispatchTable, CreateRenderPass)},
+    {"vkCreateSampler", offsetof(DeviceDispatchTable, CreateSampler)},
+    {"vkCreateSemaphore", offsetof(DeviceDispatchTable, CreateSemaphore)},
+    {"vkCreateShaderModule", offsetof(DeviceDispatchTable, CreateShaderModule)},
+    {"vkCreateSwapchainKHR", offsetof(DeviceDispatchTable, CreateSwapchainKHR)},
+    {"vkDestroyBuffer", offsetof(DeviceDispatchTable, DestroyBuffer)},
+    {"vkDestroyBufferView", offsetof(DeviceDispatchTable, DestroyBufferView)},
+    {"vkDestroyCommandPool", offsetof(DeviceDispatchTable, DestroyCommandPool)},
+    {"vkDestroyDescriptorPool", offsetof(DeviceDispatchTable, DestroyDescriptorPool)},
+    {"vkDestroyDescriptorSetLayout", offsetof(DeviceDispatchTable, DestroyDescriptorSetLayout)},
+    {"vkDestroyDevice", offsetof(DeviceDispatchTable, DestroyDevice)},
+    {"vkDestroyEvent", offsetof(DeviceDispatchTable, DestroyEvent)},
+    {"vkDestroyFence", offsetof(DeviceDispatchTable, DestroyFence)},
+    {"vkDestroyFramebuffer", offsetof(DeviceDispatchTable, DestroyFramebuffer)},
+    {"vkDestroyImage", offsetof(DeviceDispatchTable, DestroyImage)},
+    {"vkDestroyImageView", offsetof(DeviceDispatchTable, DestroyImageView)},
+    {"vkDestroyPipeline", offsetof(DeviceDispatchTable, DestroyPipeline)},
+    {"vkDestroyPipelineCache", offsetof(DeviceDispatchTable, DestroyPipelineCache)},
+    {"vkDestroyPipelineLayout", offsetof(DeviceDispatchTable, DestroyPipelineLayout)},
+    {"vkDestroyQueryPool", offsetof(DeviceDispatchTable, DestroyQueryPool)},
+    {"vkDestroyRenderPass", offsetof(DeviceDispatchTable, DestroyRenderPass)},
+    {"vkDestroySampler", offsetof(DeviceDispatchTable, DestroySampler)},
+    {"vkDestroySemaphore", offsetof(DeviceDispatchTable, DestroySemaphore)},
+    {"vkDestroyShaderModule", offsetof(DeviceDispatchTable, DestroyShaderModule)},
+    {"vkDestroySwapchainKHR", offsetof(DeviceDispatchTable, DestroySwapchainKHR)},
+    {"vkDeviceWaitIdle", offsetof(DeviceDispatchTable, DeviceWaitIdle)},
+    {"vkEndCommandBuffer", offsetof(DeviceDispatchTable, EndCommandBuffer)},
+    {"vkFlushMappedMemoryRanges", offsetof(DeviceDispatchTable, FlushMappedMemoryRanges)},
+    {"vkFreeCommandBuffers", offsetof(DeviceDispatchTable, FreeCommandBuffers)},
+    {"vkFreeDescriptorSets", offsetof(DeviceDispatchTable, FreeDescriptorSets)},
+    {"vkFreeMemory", offsetof(DeviceDispatchTable, FreeMemory)},
+    {"vkGetBufferMemoryRequirements", offsetof(DeviceDispatchTable, GetBufferMemoryRequirements)},
+    {"vkGetDeviceMemoryCommitment", offsetof(DeviceDispatchTable, GetDeviceMemoryCommitment)},
+    {"vkGetDeviceQueue", offsetof(DeviceDispatchTable, GetDeviceQueue)},
+    {"vkGetEventStatus", offsetof(DeviceDispatchTable, GetEventStatus)},
+    {"vkGetFenceStatus", offsetof(DeviceDispatchTable, GetFenceStatus)},
+    {"vkGetImageMemoryRequirements", offsetof(DeviceDispatchTable, GetImageMemoryRequirements)},
+    {"vkGetImageSparseMemoryRequirements", offsetof(DeviceDispatchTable, GetImageSparseMemoryRequirements)},
+    {"vkGetImageSubresourceLayout", offsetof(DeviceDispatchTable, GetImageSubresourceLayout)},
+    {"vkGetPipelineCacheData", offsetof(DeviceDispatchTable, GetPipelineCacheData)},
+    {"vkGetQueryPoolResults", offsetof(DeviceDispatchTable, GetQueryPoolResults)},
+    {"vkGetRenderAreaGranularity", offsetof(DeviceDispatchTable, GetRenderAreaGranularity)},
+    {"vkGetSwapchainImagesKHR", offsetof(DeviceDispatchTable, GetSwapchainImagesKHR)},
+    {"vkInvalidateMappedMemoryRanges", offsetof(DeviceDispatchTable, InvalidateMappedMemoryRanges)},
+    {"vkMapMemory", offsetof(DeviceDispatchTable, MapMemory)},
+    {"vkMergePipelineCaches", offsetof(DeviceDispatchTable, MergePipelineCaches)},
+    {"vkQueueBindSparse", offsetof(DeviceDispatchTable, QueueBindSparse)},
+    {"vkQueuePresentKHR", offsetof(DeviceDispatchTable, QueuePresentKHR)},
+    {"vkQueueSubmit", offsetof(DeviceDispatchTable, QueueSubmit)},
+    {"vkQueueWaitIdle", offsetof(DeviceDispatchTable, QueueWaitIdle)},
+    {"vkResetCommandBuffer", offsetof(DeviceDispatchTable, ResetCommandBuffer)},
+    {"vkResetCommandPool", offsetof(DeviceDispatchTable, ResetCommandPool)},
+    {"vkResetDescriptorPool", offsetof(DeviceDispatchTable, ResetDescriptorPool)},
+    {"vkResetEvent", offsetof(DeviceDispatchTable, ResetEvent)},
+    {"vkResetFences", offsetof(DeviceDispatchTable, ResetFences)},
+    {"vkSetEvent", offsetof(DeviceDispatchTable, SetEvent)},
+    {"vkUnmapMemory", offsetof(DeviceDispatchTable, UnmapMemory)},
+    {"vkUpdateDescriptorSets", offsetof(DeviceDispatchTable, UpdateDescriptorSets)},
+    {"vkWaitForFences", offsetof(DeviceDispatchTable, WaitForFences)},
+    // clang-format on
+};
+
+}  // anonymous namespace
+
+namespace vulkan {
+
+PFN_vkVoidFunction GetLoaderExportProcAddr(const char* name) {
+    return Lookup(name, kLoaderExportProcs);
+}
+
+PFN_vkVoidFunction GetLoaderGlobalProcAddr(const char* name) {
+    return Lookup(name, kLoaderGlobalProcs);
+}
+
+PFN_vkVoidFunction GetLoaderTopProcAddr(const char* name) {
+    return Lookup(name, kLoaderTopProcs);
+}
+
+PFN_vkVoidFunction GetLoaderBottomProcAddr(const char* name) {
+    return Lookup(name, kLoaderBottomProcs);
+}
+
+PFN_vkVoidFunction GetDispatchProcAddr(const InstanceDispatchTable& dispatch,
+                                       const char* name) {
+    return Lookup(name, kInstanceDispatchOffsets, dispatch);
+}
+
+PFN_vkVoidFunction GetDispatchProcAddr(const DeviceDispatchTable& dispatch,
+                                       const char* name) {
+    return Lookup(name, kDeviceDispatchOffsets, dispatch);
+}
+
+bool LoadInstanceDispatchTable(VkInstance instance,
+                               PFN_vkGetInstanceProcAddr get_proc_addr,
+                               InstanceDispatchTable& dispatch) {
+    bool success = true;
+    // clang-format off
+    dispatch.DestroyInstance = reinterpret_cast<PFN_vkDestroyInstance>(get_proc_addr(instance, "vkDestroyInstance"));
+    if (UNLIKELY(!dispatch.DestroyInstance)) {
+        ALOGE("missing instance proc: %s", "vkDestroyInstance");
+        success = false;
+    }
+    dispatch.EnumeratePhysicalDevices = reinterpret_cast<PFN_vkEnumeratePhysicalDevices>(get_proc_addr(instance, "vkEnumeratePhysicalDevices"));
+    if (UNLIKELY(!dispatch.EnumeratePhysicalDevices)) {
+        ALOGE("missing instance proc: %s", "vkEnumeratePhysicalDevices");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceProperties)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceProperties");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceQueueFamilyProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceQueueFamilyProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceQueueFamilyProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceQueueFamilyProperties)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceQueueFamilyProperties");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceMemoryProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceMemoryProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceMemoryProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceMemoryProperties)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceMemoryProperties");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceFeatures = reinterpret_cast<PFN_vkGetPhysicalDeviceFeatures>(get_proc_addr(instance, "vkGetPhysicalDeviceFeatures"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceFeatures)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceFeatures");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceFormatProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceFormatProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceFormatProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceFormatProperties)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceFormatProperties");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceImageFormatProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceImageFormatProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceImageFormatProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceImageFormatProperties)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceImageFormatProperties");
+        success = false;
+    }
+    dispatch.CreateDevice = reinterpret_cast<PFN_vkCreateDevice>(get_proc_addr(instance, "vkCreateDevice"));
+    if (UNLIKELY(!dispatch.CreateDevice)) {
+        ALOGE("missing instance proc: %s", "vkCreateDevice");
+        success = false;
+    }
+    dispatch.EnumerateDeviceLayerProperties = reinterpret_cast<PFN_vkEnumerateDeviceLayerProperties>(get_proc_addr(instance, "vkEnumerateDeviceLayerProperties"));
+    if (UNLIKELY(!dispatch.EnumerateDeviceLayerProperties)) {
+        ALOGE("missing instance proc: %s", "vkEnumerateDeviceLayerProperties");
+        success = false;
+    }
+    dispatch.EnumerateDeviceExtensionProperties = reinterpret_cast<PFN_vkEnumerateDeviceExtensionProperties>(get_proc_addr(instance, "vkEnumerateDeviceExtensionProperties"));
+    if (UNLIKELY(!dispatch.EnumerateDeviceExtensionProperties)) {
+        ALOGE("missing instance proc: %s", "vkEnumerateDeviceExtensionProperties");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceSparseImageFormatProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceSparseImageFormatProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceSparseImageFormatProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceSparseImageFormatProperties)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceSparseImageFormatProperties");
+        success = false;
+    }
+    dispatch.DestroySurfaceKHR = reinterpret_cast<PFN_vkDestroySurfaceKHR>(get_proc_addr(instance, "vkDestroySurfaceKHR"));
+    if (UNLIKELY(!dispatch.DestroySurfaceKHR)) {
+        ALOGE("missing instance proc: %s", "vkDestroySurfaceKHR");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceSurfaceSupportKHR = reinterpret_cast<PFN_vkGetPhysicalDeviceSurfaceSupportKHR>(get_proc_addr(instance, "vkGetPhysicalDeviceSurfaceSupportKHR"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceSurfaceSupportKHR)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceSurfaceSupportKHR");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceSurfaceCapabilitiesKHR = reinterpret_cast<PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR>(get_proc_addr(instance, "vkGetPhysicalDeviceSurfaceCapabilitiesKHR"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceSurfaceCapabilitiesKHR)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceSurfaceCapabilitiesKHR");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceSurfaceFormatsKHR = reinterpret_cast<PFN_vkGetPhysicalDeviceSurfaceFormatsKHR>(get_proc_addr(instance, "vkGetPhysicalDeviceSurfaceFormatsKHR"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceSurfaceFormatsKHR)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceSurfaceFormatsKHR");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceSurfacePresentModesKHR = reinterpret_cast<PFN_vkGetPhysicalDeviceSurfacePresentModesKHR>(get_proc_addr(instance, "vkGetPhysicalDeviceSurfacePresentModesKHR"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceSurfacePresentModesKHR)) {
+        ALOGE("missing instance proc: %s", "vkGetPhysicalDeviceSurfacePresentModesKHR");
+        success = false;
+    }
+    dispatch.CreateAndroidSurfaceKHR = reinterpret_cast<PFN_vkCreateAndroidSurfaceKHR>(get_proc_addr(instance, "vkCreateAndroidSurfaceKHR"));
+    if (UNLIKELY(!dispatch.CreateAndroidSurfaceKHR)) {
+        ALOGE("missing instance proc: %s", "vkCreateAndroidSurfaceKHR");
+        success = false;
+    }
+    dispatch.CreateDebugReportCallbackEXT = reinterpret_cast<PFN_vkCreateDebugReportCallbackEXT>(get_proc_addr(instance, "vkCreateDebugReportCallbackEXT"));
+    if (UNLIKELY(!dispatch.CreateDebugReportCallbackEXT)) {
+        ALOGE("missing instance proc: %s", "vkCreateDebugReportCallbackEXT");
+        success = false;
+    }
+    dispatch.DestroyDebugReportCallbackEXT = reinterpret_cast<PFN_vkDestroyDebugReportCallbackEXT>(get_proc_addr(instance, "vkDestroyDebugReportCallbackEXT"));
+    if (UNLIKELY(!dispatch.DestroyDebugReportCallbackEXT)) {
+        ALOGE("missing instance proc: %s", "vkDestroyDebugReportCallbackEXT");
+        success = false;
+    }
+    dispatch.DebugReportMessageEXT = reinterpret_cast<PFN_vkDebugReportMessageEXT>(get_proc_addr(instance, "vkDebugReportMessageEXT"));
+    if (UNLIKELY(!dispatch.DebugReportMessageEXT)) {
+        ALOGE("missing instance proc: %s", "vkDebugReportMessageEXT");
+        success = false;
+    }
+    // clang-format on
+    return success;
+}
+
+bool LoadDeviceDispatchTable(VkDevice device,
+                             PFN_vkGetDeviceProcAddr get_proc_addr,
+                             DeviceDispatchTable& dispatch) {
+    bool success = true;
+    // clang-format off
+    dispatch.DestroyDevice = reinterpret_cast<PFN_vkDestroyDevice>(get_proc_addr(device, "vkDestroyDevice"));
+    if (UNLIKELY(!dispatch.DestroyDevice)) {
+        ALOGE("missing device proc: %s", "vkDestroyDevice");
+        success = false;
+    }
+    dispatch.GetDeviceQueue = reinterpret_cast<PFN_vkGetDeviceQueue>(get_proc_addr(device, "vkGetDeviceQueue"));
+    if (UNLIKELY(!dispatch.GetDeviceQueue)) {
+        ALOGE("missing device proc: %s", "vkGetDeviceQueue");
+        success = false;
+    }
+    dispatch.QueueSubmit = reinterpret_cast<PFN_vkQueueSubmit>(get_proc_addr(device, "vkQueueSubmit"));
+    if (UNLIKELY(!dispatch.QueueSubmit)) {
+        ALOGE("missing device proc: %s", "vkQueueSubmit");
+        success = false;
+    }
+    dispatch.QueueWaitIdle = reinterpret_cast<PFN_vkQueueWaitIdle>(get_proc_addr(device, "vkQueueWaitIdle"));
+    if (UNLIKELY(!dispatch.QueueWaitIdle)) {
+        ALOGE("missing device proc: %s", "vkQueueWaitIdle");
+        success = false;
+    }
+    dispatch.DeviceWaitIdle = reinterpret_cast<PFN_vkDeviceWaitIdle>(get_proc_addr(device, "vkDeviceWaitIdle"));
+    if (UNLIKELY(!dispatch.DeviceWaitIdle)) {
+        ALOGE("missing device proc: %s", "vkDeviceWaitIdle");
+        success = false;
+    }
+    dispatch.AllocateMemory = reinterpret_cast<PFN_vkAllocateMemory>(get_proc_addr(device, "vkAllocateMemory"));
+    if (UNLIKELY(!dispatch.AllocateMemory)) {
+        ALOGE("missing device proc: %s", "vkAllocateMemory");
+        success = false;
+    }
+    dispatch.FreeMemory = reinterpret_cast<PFN_vkFreeMemory>(get_proc_addr(device, "vkFreeMemory"));
+    if (UNLIKELY(!dispatch.FreeMemory)) {
+        ALOGE("missing device proc: %s", "vkFreeMemory");
+        success = false;
+    }
+    dispatch.MapMemory = reinterpret_cast<PFN_vkMapMemory>(get_proc_addr(device, "vkMapMemory"));
+    if (UNLIKELY(!dispatch.MapMemory)) {
+        ALOGE("missing device proc: %s", "vkMapMemory");
+        success = false;
+    }
+    dispatch.UnmapMemory = reinterpret_cast<PFN_vkUnmapMemory>(get_proc_addr(device, "vkUnmapMemory"));
+    if (UNLIKELY(!dispatch.UnmapMemory)) {
+        ALOGE("missing device proc: %s", "vkUnmapMemory");
+        success = false;
+    }
+    dispatch.FlushMappedMemoryRanges = reinterpret_cast<PFN_vkFlushMappedMemoryRanges>(get_proc_addr(device, "vkFlushMappedMemoryRanges"));
+    if (UNLIKELY(!dispatch.FlushMappedMemoryRanges)) {
+        ALOGE("missing device proc: %s", "vkFlushMappedMemoryRanges");
+        success = false;
+    }
+    dispatch.InvalidateMappedMemoryRanges = reinterpret_cast<PFN_vkInvalidateMappedMemoryRanges>(get_proc_addr(device, "vkInvalidateMappedMemoryRanges"));
+    if (UNLIKELY(!dispatch.InvalidateMappedMemoryRanges)) {
+        ALOGE("missing device proc: %s", "vkInvalidateMappedMemoryRanges");
+        success = false;
+    }
+    dispatch.GetDeviceMemoryCommitment = reinterpret_cast<PFN_vkGetDeviceMemoryCommitment>(get_proc_addr(device, "vkGetDeviceMemoryCommitment"));
+    if (UNLIKELY(!dispatch.GetDeviceMemoryCommitment)) {
+        ALOGE("missing device proc: %s", "vkGetDeviceMemoryCommitment");
+        success = false;
+    }
+    dispatch.GetBufferMemoryRequirements = reinterpret_cast<PFN_vkGetBufferMemoryRequirements>(get_proc_addr(device, "vkGetBufferMemoryRequirements"));
+    if (UNLIKELY(!dispatch.GetBufferMemoryRequirements)) {
+        ALOGE("missing device proc: %s", "vkGetBufferMemoryRequirements");
+        success = false;
+    }
+    dispatch.BindBufferMemory = reinterpret_cast<PFN_vkBindBufferMemory>(get_proc_addr(device, "vkBindBufferMemory"));
+    if (UNLIKELY(!dispatch.BindBufferMemory)) {
+        ALOGE("missing device proc: %s", "vkBindBufferMemory");
+        success = false;
+    }
+    dispatch.GetImageMemoryRequirements = reinterpret_cast<PFN_vkGetImageMemoryRequirements>(get_proc_addr(device, "vkGetImageMemoryRequirements"));
+    if (UNLIKELY(!dispatch.GetImageMemoryRequirements)) {
+        ALOGE("missing device proc: %s", "vkGetImageMemoryRequirements");
+        success = false;
+    }
+    dispatch.BindImageMemory = reinterpret_cast<PFN_vkBindImageMemory>(get_proc_addr(device, "vkBindImageMemory"));
+    if (UNLIKELY(!dispatch.BindImageMemory)) {
+        ALOGE("missing device proc: %s", "vkBindImageMemory");
+        success = false;
+    }
+    dispatch.GetImageSparseMemoryRequirements = reinterpret_cast<PFN_vkGetImageSparseMemoryRequirements>(get_proc_addr(device, "vkGetImageSparseMemoryRequirements"));
+    if (UNLIKELY(!dispatch.GetImageSparseMemoryRequirements)) {
+        ALOGE("missing device proc: %s", "vkGetImageSparseMemoryRequirements");
+        success = false;
+    }
+    dispatch.QueueBindSparse = reinterpret_cast<PFN_vkQueueBindSparse>(get_proc_addr(device, "vkQueueBindSparse"));
+    if (UNLIKELY(!dispatch.QueueBindSparse)) {
+        ALOGE("missing device proc: %s", "vkQueueBindSparse");
+        success = false;
+    }
+    dispatch.CreateFence = reinterpret_cast<PFN_vkCreateFence>(get_proc_addr(device, "vkCreateFence"));
+    if (UNLIKELY(!dispatch.CreateFence)) {
+        ALOGE("missing device proc: %s", "vkCreateFence");
+        success = false;
+    }
+    dispatch.DestroyFence = reinterpret_cast<PFN_vkDestroyFence>(get_proc_addr(device, "vkDestroyFence"));
+    if (UNLIKELY(!dispatch.DestroyFence)) {
+        ALOGE("missing device proc: %s", "vkDestroyFence");
+        success = false;
+    }
+    dispatch.ResetFences = reinterpret_cast<PFN_vkResetFences>(get_proc_addr(device, "vkResetFences"));
+    if (UNLIKELY(!dispatch.ResetFences)) {
+        ALOGE("missing device proc: %s", "vkResetFences");
+        success = false;
+    }
+    dispatch.GetFenceStatus = reinterpret_cast<PFN_vkGetFenceStatus>(get_proc_addr(device, "vkGetFenceStatus"));
+    if (UNLIKELY(!dispatch.GetFenceStatus)) {
+        ALOGE("missing device proc: %s", "vkGetFenceStatus");
+        success = false;
+    }
+    dispatch.WaitForFences = reinterpret_cast<PFN_vkWaitForFences>(get_proc_addr(device, "vkWaitForFences"));
+    if (UNLIKELY(!dispatch.WaitForFences)) {
+        ALOGE("missing device proc: %s", "vkWaitForFences");
+        success = false;
+    }
+    dispatch.CreateSemaphore = reinterpret_cast<PFN_vkCreateSemaphore>(get_proc_addr(device, "vkCreateSemaphore"));
+    if (UNLIKELY(!dispatch.CreateSemaphore)) {
+        ALOGE("missing device proc: %s", "vkCreateSemaphore");
+        success = false;
+    }
+    dispatch.DestroySemaphore = reinterpret_cast<PFN_vkDestroySemaphore>(get_proc_addr(device, "vkDestroySemaphore"));
+    if (UNLIKELY(!dispatch.DestroySemaphore)) {
+        ALOGE("missing device proc: %s", "vkDestroySemaphore");
+        success = false;
+    }
+    dispatch.CreateEvent = reinterpret_cast<PFN_vkCreateEvent>(get_proc_addr(device, "vkCreateEvent"));
+    if (UNLIKELY(!dispatch.CreateEvent)) {
+        ALOGE("missing device proc: %s", "vkCreateEvent");
+        success = false;
+    }
+    dispatch.DestroyEvent = reinterpret_cast<PFN_vkDestroyEvent>(get_proc_addr(device, "vkDestroyEvent"));
+    if (UNLIKELY(!dispatch.DestroyEvent)) {
+        ALOGE("missing device proc: %s", "vkDestroyEvent");
+        success = false;
+    }
+    dispatch.GetEventStatus = reinterpret_cast<PFN_vkGetEventStatus>(get_proc_addr(device, "vkGetEventStatus"));
+    if (UNLIKELY(!dispatch.GetEventStatus)) {
+        ALOGE("missing device proc: %s", "vkGetEventStatus");
+        success = false;
+    }
+    dispatch.SetEvent = reinterpret_cast<PFN_vkSetEvent>(get_proc_addr(device, "vkSetEvent"));
+    if (UNLIKELY(!dispatch.SetEvent)) {
+        ALOGE("missing device proc: %s", "vkSetEvent");
+        success = false;
+    }
+    dispatch.ResetEvent = reinterpret_cast<PFN_vkResetEvent>(get_proc_addr(device, "vkResetEvent"));
+    if (UNLIKELY(!dispatch.ResetEvent)) {
+        ALOGE("missing device proc: %s", "vkResetEvent");
+        success = false;
+    }
+    dispatch.CreateQueryPool = reinterpret_cast<PFN_vkCreateQueryPool>(get_proc_addr(device, "vkCreateQueryPool"));
+    if (UNLIKELY(!dispatch.CreateQueryPool)) {
+        ALOGE("missing device proc: %s", "vkCreateQueryPool");
+        success = false;
+    }
+    dispatch.DestroyQueryPool = reinterpret_cast<PFN_vkDestroyQueryPool>(get_proc_addr(device, "vkDestroyQueryPool"));
+    if (UNLIKELY(!dispatch.DestroyQueryPool)) {
+        ALOGE("missing device proc: %s", "vkDestroyQueryPool");
+        success = false;
+    }
+    dispatch.GetQueryPoolResults = reinterpret_cast<PFN_vkGetQueryPoolResults>(get_proc_addr(device, "vkGetQueryPoolResults"));
+    if (UNLIKELY(!dispatch.GetQueryPoolResults)) {
+        ALOGE("missing device proc: %s", "vkGetQueryPoolResults");
+        success = false;
+    }
+    dispatch.CreateBuffer = reinterpret_cast<PFN_vkCreateBuffer>(get_proc_addr(device, "vkCreateBuffer"));
+    if (UNLIKELY(!dispatch.CreateBuffer)) {
+        ALOGE("missing device proc: %s", "vkCreateBuffer");
+        success = false;
+    }
+    dispatch.DestroyBuffer = reinterpret_cast<PFN_vkDestroyBuffer>(get_proc_addr(device, "vkDestroyBuffer"));
+    if (UNLIKELY(!dispatch.DestroyBuffer)) {
+        ALOGE("missing device proc: %s", "vkDestroyBuffer");
+        success = false;
+    }
+    dispatch.CreateBufferView = reinterpret_cast<PFN_vkCreateBufferView>(get_proc_addr(device, "vkCreateBufferView"));
+    if (UNLIKELY(!dispatch.CreateBufferView)) {
+        ALOGE("missing device proc: %s", "vkCreateBufferView");
+        success = false;
+    }
+    dispatch.DestroyBufferView = reinterpret_cast<PFN_vkDestroyBufferView>(get_proc_addr(device, "vkDestroyBufferView"));
+    if (UNLIKELY(!dispatch.DestroyBufferView)) {
+        ALOGE("missing device proc: %s", "vkDestroyBufferView");
+        success = false;
+    }
+    dispatch.CreateImage = reinterpret_cast<PFN_vkCreateImage>(get_proc_addr(device, "vkCreateImage"));
+    if (UNLIKELY(!dispatch.CreateImage)) {
+        ALOGE("missing device proc: %s", "vkCreateImage");
+        success = false;
+    }
+    dispatch.DestroyImage = reinterpret_cast<PFN_vkDestroyImage>(get_proc_addr(device, "vkDestroyImage"));
+    if (UNLIKELY(!dispatch.DestroyImage)) {
+        ALOGE("missing device proc: %s", "vkDestroyImage");
+        success = false;
+    }
+    dispatch.GetImageSubresourceLayout = reinterpret_cast<PFN_vkGetImageSubresourceLayout>(get_proc_addr(device, "vkGetImageSubresourceLayout"));
+    if (UNLIKELY(!dispatch.GetImageSubresourceLayout)) {
+        ALOGE("missing device proc: %s", "vkGetImageSubresourceLayout");
+        success = false;
+    }
+    dispatch.CreateImageView = reinterpret_cast<PFN_vkCreateImageView>(get_proc_addr(device, "vkCreateImageView"));
+    if (UNLIKELY(!dispatch.CreateImageView)) {
+        ALOGE("missing device proc: %s", "vkCreateImageView");
+        success = false;
+    }
+    dispatch.DestroyImageView = reinterpret_cast<PFN_vkDestroyImageView>(get_proc_addr(device, "vkDestroyImageView"));
+    if (UNLIKELY(!dispatch.DestroyImageView)) {
+        ALOGE("missing device proc: %s", "vkDestroyImageView");
+        success = false;
+    }
+    dispatch.CreateShaderModule = reinterpret_cast<PFN_vkCreateShaderModule>(get_proc_addr(device, "vkCreateShaderModule"));
+    if (UNLIKELY(!dispatch.CreateShaderModule)) {
+        ALOGE("missing device proc: %s", "vkCreateShaderModule");
+        success = false;
+    }
+    dispatch.DestroyShaderModule = reinterpret_cast<PFN_vkDestroyShaderModule>(get_proc_addr(device, "vkDestroyShaderModule"));
+    if (UNLIKELY(!dispatch.DestroyShaderModule)) {
+        ALOGE("missing device proc: %s", "vkDestroyShaderModule");
+        success = false;
+    }
+    dispatch.CreatePipelineCache = reinterpret_cast<PFN_vkCreatePipelineCache>(get_proc_addr(device, "vkCreatePipelineCache"));
+    if (UNLIKELY(!dispatch.CreatePipelineCache)) {
+        ALOGE("missing device proc: %s", "vkCreatePipelineCache");
+        success = false;
+    }
+    dispatch.DestroyPipelineCache = reinterpret_cast<PFN_vkDestroyPipelineCache>(get_proc_addr(device, "vkDestroyPipelineCache"));
+    if (UNLIKELY(!dispatch.DestroyPipelineCache)) {
+        ALOGE("missing device proc: %s", "vkDestroyPipelineCache");
+        success = false;
+    }
+    dispatch.GetPipelineCacheData = reinterpret_cast<PFN_vkGetPipelineCacheData>(get_proc_addr(device, "vkGetPipelineCacheData"));
+    if (UNLIKELY(!dispatch.GetPipelineCacheData)) {
+        ALOGE("missing device proc: %s", "vkGetPipelineCacheData");
+        success = false;
+    }
+    dispatch.MergePipelineCaches = reinterpret_cast<PFN_vkMergePipelineCaches>(get_proc_addr(device, "vkMergePipelineCaches"));
+    if (UNLIKELY(!dispatch.MergePipelineCaches)) {
+        ALOGE("missing device proc: %s", "vkMergePipelineCaches");
+        success = false;
+    }
+    dispatch.CreateGraphicsPipelines = reinterpret_cast<PFN_vkCreateGraphicsPipelines>(get_proc_addr(device, "vkCreateGraphicsPipelines"));
+    if (UNLIKELY(!dispatch.CreateGraphicsPipelines)) {
+        ALOGE("missing device proc: %s", "vkCreateGraphicsPipelines");
+        success = false;
+    }
+    dispatch.CreateComputePipelines = reinterpret_cast<PFN_vkCreateComputePipelines>(get_proc_addr(device, "vkCreateComputePipelines"));
+    if (UNLIKELY(!dispatch.CreateComputePipelines)) {
+        ALOGE("missing device proc: %s", "vkCreateComputePipelines");
+        success = false;
+    }
+    dispatch.DestroyPipeline = reinterpret_cast<PFN_vkDestroyPipeline>(get_proc_addr(device, "vkDestroyPipeline"));
+    if (UNLIKELY(!dispatch.DestroyPipeline)) {
+        ALOGE("missing device proc: %s", "vkDestroyPipeline");
+        success = false;
+    }
+    dispatch.CreatePipelineLayout = reinterpret_cast<PFN_vkCreatePipelineLayout>(get_proc_addr(device, "vkCreatePipelineLayout"));
+    if (UNLIKELY(!dispatch.CreatePipelineLayout)) {
+        ALOGE("missing device proc: %s", "vkCreatePipelineLayout");
+        success = false;
+    }
+    dispatch.DestroyPipelineLayout = reinterpret_cast<PFN_vkDestroyPipelineLayout>(get_proc_addr(device, "vkDestroyPipelineLayout"));
+    if (UNLIKELY(!dispatch.DestroyPipelineLayout)) {
+        ALOGE("missing device proc: %s", "vkDestroyPipelineLayout");
+        success = false;
+    }
+    dispatch.CreateSampler = reinterpret_cast<PFN_vkCreateSampler>(get_proc_addr(device, "vkCreateSampler"));
+    if (UNLIKELY(!dispatch.CreateSampler)) {
+        ALOGE("missing device proc: %s", "vkCreateSampler");
+        success = false;
+    }
+    dispatch.DestroySampler = reinterpret_cast<PFN_vkDestroySampler>(get_proc_addr(device, "vkDestroySampler"));
+    if (UNLIKELY(!dispatch.DestroySampler)) {
+        ALOGE("missing device proc: %s", "vkDestroySampler");
+        success = false;
+    }
+    dispatch.CreateDescriptorSetLayout = reinterpret_cast<PFN_vkCreateDescriptorSetLayout>(get_proc_addr(device, "vkCreateDescriptorSetLayout"));
+    if (UNLIKELY(!dispatch.CreateDescriptorSetLayout)) {
+        ALOGE("missing device proc: %s", "vkCreateDescriptorSetLayout");
+        success = false;
+    }
+    dispatch.DestroyDescriptorSetLayout = reinterpret_cast<PFN_vkDestroyDescriptorSetLayout>(get_proc_addr(device, "vkDestroyDescriptorSetLayout"));
+    if (UNLIKELY(!dispatch.DestroyDescriptorSetLayout)) {
+        ALOGE("missing device proc: %s", "vkDestroyDescriptorSetLayout");
+        success = false;
+    }
+    dispatch.CreateDescriptorPool = reinterpret_cast<PFN_vkCreateDescriptorPool>(get_proc_addr(device, "vkCreateDescriptorPool"));
+    if (UNLIKELY(!dispatch.CreateDescriptorPool)) {
+        ALOGE("missing device proc: %s", "vkCreateDescriptorPool");
+        success = false;
+    }
+    dispatch.DestroyDescriptorPool = reinterpret_cast<PFN_vkDestroyDescriptorPool>(get_proc_addr(device, "vkDestroyDescriptorPool"));
+    if (UNLIKELY(!dispatch.DestroyDescriptorPool)) {
+        ALOGE("missing device proc: %s", "vkDestroyDescriptorPool");
+        success = false;
+    }
+    dispatch.ResetDescriptorPool = reinterpret_cast<PFN_vkResetDescriptorPool>(get_proc_addr(device, "vkResetDescriptorPool"));
+    if (UNLIKELY(!dispatch.ResetDescriptorPool)) {
+        ALOGE("missing device proc: %s", "vkResetDescriptorPool");
+        success = false;
+    }
+    dispatch.AllocateDescriptorSets = reinterpret_cast<PFN_vkAllocateDescriptorSets>(get_proc_addr(device, "vkAllocateDescriptorSets"));
+    if (UNLIKELY(!dispatch.AllocateDescriptorSets)) {
+        ALOGE("missing device proc: %s", "vkAllocateDescriptorSets");
+        success = false;
+    }
+    dispatch.FreeDescriptorSets = reinterpret_cast<PFN_vkFreeDescriptorSets>(get_proc_addr(device, "vkFreeDescriptorSets"));
+    if (UNLIKELY(!dispatch.FreeDescriptorSets)) {
+        ALOGE("missing device proc: %s", "vkFreeDescriptorSets");
+        success = false;
+    }
+    dispatch.UpdateDescriptorSets = reinterpret_cast<PFN_vkUpdateDescriptorSets>(get_proc_addr(device, "vkUpdateDescriptorSets"));
+    if (UNLIKELY(!dispatch.UpdateDescriptorSets)) {
+        ALOGE("missing device proc: %s", "vkUpdateDescriptorSets");
+        success = false;
+    }
+    dispatch.CreateFramebuffer = reinterpret_cast<PFN_vkCreateFramebuffer>(get_proc_addr(device, "vkCreateFramebuffer"));
+    if (UNLIKELY(!dispatch.CreateFramebuffer)) {
+        ALOGE("missing device proc: %s", "vkCreateFramebuffer");
+        success = false;
+    }
+    dispatch.DestroyFramebuffer = reinterpret_cast<PFN_vkDestroyFramebuffer>(get_proc_addr(device, "vkDestroyFramebuffer"));
+    if (UNLIKELY(!dispatch.DestroyFramebuffer)) {
+        ALOGE("missing device proc: %s", "vkDestroyFramebuffer");
+        success = false;
+    }
+    dispatch.CreateRenderPass = reinterpret_cast<PFN_vkCreateRenderPass>(get_proc_addr(device, "vkCreateRenderPass"));
+    if (UNLIKELY(!dispatch.CreateRenderPass)) {
+        ALOGE("missing device proc: %s", "vkCreateRenderPass");
+        success = false;
+    }
+    dispatch.DestroyRenderPass = reinterpret_cast<PFN_vkDestroyRenderPass>(get_proc_addr(device, "vkDestroyRenderPass"));
+    if (UNLIKELY(!dispatch.DestroyRenderPass)) {
+        ALOGE("missing device proc: %s", "vkDestroyRenderPass");
+        success = false;
+    }
+    dispatch.GetRenderAreaGranularity = reinterpret_cast<PFN_vkGetRenderAreaGranularity>(get_proc_addr(device, "vkGetRenderAreaGranularity"));
+    if (UNLIKELY(!dispatch.GetRenderAreaGranularity)) {
+        ALOGE("missing device proc: %s", "vkGetRenderAreaGranularity");
+        success = false;
+    }
+    dispatch.CreateCommandPool = reinterpret_cast<PFN_vkCreateCommandPool>(get_proc_addr(device, "vkCreateCommandPool"));
+    if (UNLIKELY(!dispatch.CreateCommandPool)) {
+        ALOGE("missing device proc: %s", "vkCreateCommandPool");
+        success = false;
+    }
+    dispatch.DestroyCommandPool = reinterpret_cast<PFN_vkDestroyCommandPool>(get_proc_addr(device, "vkDestroyCommandPool"));
+    if (UNLIKELY(!dispatch.DestroyCommandPool)) {
+        ALOGE("missing device proc: %s", "vkDestroyCommandPool");
+        success = false;
+    }
+    dispatch.ResetCommandPool = reinterpret_cast<PFN_vkResetCommandPool>(get_proc_addr(device, "vkResetCommandPool"));
+    if (UNLIKELY(!dispatch.ResetCommandPool)) {
+        ALOGE("missing device proc: %s", "vkResetCommandPool");
+        success = false;
+    }
+    dispatch.AllocateCommandBuffers = reinterpret_cast<PFN_vkAllocateCommandBuffers>(get_proc_addr(device, "vkAllocateCommandBuffers"));
+    if (UNLIKELY(!dispatch.AllocateCommandBuffers)) {
+        ALOGE("missing device proc: %s", "vkAllocateCommandBuffers");
+        success = false;
+    }
+    dispatch.FreeCommandBuffers = reinterpret_cast<PFN_vkFreeCommandBuffers>(get_proc_addr(device, "vkFreeCommandBuffers"));
+    if (UNLIKELY(!dispatch.FreeCommandBuffers)) {
+        ALOGE("missing device proc: %s", "vkFreeCommandBuffers");
+        success = false;
+    }
+    dispatch.BeginCommandBuffer = reinterpret_cast<PFN_vkBeginCommandBuffer>(get_proc_addr(device, "vkBeginCommandBuffer"));
+    if (UNLIKELY(!dispatch.BeginCommandBuffer)) {
+        ALOGE("missing device proc: %s", "vkBeginCommandBuffer");
+        success = false;
+    }
+    dispatch.EndCommandBuffer = reinterpret_cast<PFN_vkEndCommandBuffer>(get_proc_addr(device, "vkEndCommandBuffer"));
+    if (UNLIKELY(!dispatch.EndCommandBuffer)) {
+        ALOGE("missing device proc: %s", "vkEndCommandBuffer");
+        success = false;
+    }
+    dispatch.ResetCommandBuffer = reinterpret_cast<PFN_vkResetCommandBuffer>(get_proc_addr(device, "vkResetCommandBuffer"));
+    if (UNLIKELY(!dispatch.ResetCommandBuffer)) {
+        ALOGE("missing device proc: %s", "vkResetCommandBuffer");
+        success = false;
+    }
+    dispatch.CmdBindPipeline = reinterpret_cast<PFN_vkCmdBindPipeline>(get_proc_addr(device, "vkCmdBindPipeline"));
+    if (UNLIKELY(!dispatch.CmdBindPipeline)) {
+        ALOGE("missing device proc: %s", "vkCmdBindPipeline");
+        success = false;
+    }
+    dispatch.CmdSetViewport = reinterpret_cast<PFN_vkCmdSetViewport>(get_proc_addr(device, "vkCmdSetViewport"));
+    if (UNLIKELY(!dispatch.CmdSetViewport)) {
+        ALOGE("missing device proc: %s", "vkCmdSetViewport");
+        success = false;
+    }
+    dispatch.CmdSetScissor = reinterpret_cast<PFN_vkCmdSetScissor>(get_proc_addr(device, "vkCmdSetScissor"));
+    if (UNLIKELY(!dispatch.CmdSetScissor)) {
+        ALOGE("missing device proc: %s", "vkCmdSetScissor");
+        success = false;
+    }
+    dispatch.CmdSetLineWidth = reinterpret_cast<PFN_vkCmdSetLineWidth>(get_proc_addr(device, "vkCmdSetLineWidth"));
+    if (UNLIKELY(!dispatch.CmdSetLineWidth)) {
+        ALOGE("missing device proc: %s", "vkCmdSetLineWidth");
+        success = false;
+    }
+    dispatch.CmdSetDepthBias = reinterpret_cast<PFN_vkCmdSetDepthBias>(get_proc_addr(device, "vkCmdSetDepthBias"));
+    if (UNLIKELY(!dispatch.CmdSetDepthBias)) {
+        ALOGE("missing device proc: %s", "vkCmdSetDepthBias");
+        success = false;
+    }
+    dispatch.CmdSetBlendConstants = reinterpret_cast<PFN_vkCmdSetBlendConstants>(get_proc_addr(device, "vkCmdSetBlendConstants"));
+    if (UNLIKELY(!dispatch.CmdSetBlendConstants)) {
+        ALOGE("missing device proc: %s", "vkCmdSetBlendConstants");
+        success = false;
+    }
+    dispatch.CmdSetDepthBounds = reinterpret_cast<PFN_vkCmdSetDepthBounds>(get_proc_addr(device, "vkCmdSetDepthBounds"));
+    if (UNLIKELY(!dispatch.CmdSetDepthBounds)) {
+        ALOGE("missing device proc: %s", "vkCmdSetDepthBounds");
+        success = false;
+    }
+    dispatch.CmdSetStencilCompareMask = reinterpret_cast<PFN_vkCmdSetStencilCompareMask>(get_proc_addr(device, "vkCmdSetStencilCompareMask"));
+    if (UNLIKELY(!dispatch.CmdSetStencilCompareMask)) {
+        ALOGE("missing device proc: %s", "vkCmdSetStencilCompareMask");
+        success = false;
+    }
+    dispatch.CmdSetStencilWriteMask = reinterpret_cast<PFN_vkCmdSetStencilWriteMask>(get_proc_addr(device, "vkCmdSetStencilWriteMask"));
+    if (UNLIKELY(!dispatch.CmdSetStencilWriteMask)) {
+        ALOGE("missing device proc: %s", "vkCmdSetStencilWriteMask");
+        success = false;
+    }
+    dispatch.CmdSetStencilReference = reinterpret_cast<PFN_vkCmdSetStencilReference>(get_proc_addr(device, "vkCmdSetStencilReference"));
+    if (UNLIKELY(!dispatch.CmdSetStencilReference)) {
+        ALOGE("missing device proc: %s", "vkCmdSetStencilReference");
+        success = false;
+    }
+    dispatch.CmdBindDescriptorSets = reinterpret_cast<PFN_vkCmdBindDescriptorSets>(get_proc_addr(device, "vkCmdBindDescriptorSets"));
+    if (UNLIKELY(!dispatch.CmdBindDescriptorSets)) {
+        ALOGE("missing device proc: %s", "vkCmdBindDescriptorSets");
+        success = false;
+    }
+    dispatch.CmdBindIndexBuffer = reinterpret_cast<PFN_vkCmdBindIndexBuffer>(get_proc_addr(device, "vkCmdBindIndexBuffer"));
+    if (UNLIKELY(!dispatch.CmdBindIndexBuffer)) {
+        ALOGE("missing device proc: %s", "vkCmdBindIndexBuffer");
+        success = false;
+    }
+    dispatch.CmdBindVertexBuffers = reinterpret_cast<PFN_vkCmdBindVertexBuffers>(get_proc_addr(device, "vkCmdBindVertexBuffers"));
+    if (UNLIKELY(!dispatch.CmdBindVertexBuffers)) {
+        ALOGE("missing device proc: %s", "vkCmdBindVertexBuffers");
+        success = false;
+    }
+    dispatch.CmdDraw = reinterpret_cast<PFN_vkCmdDraw>(get_proc_addr(device, "vkCmdDraw"));
+    if (UNLIKELY(!dispatch.CmdDraw)) {
+        ALOGE("missing device proc: %s", "vkCmdDraw");
+        success = false;
+    }
+    dispatch.CmdDrawIndexed = reinterpret_cast<PFN_vkCmdDrawIndexed>(get_proc_addr(device, "vkCmdDrawIndexed"));
+    if (UNLIKELY(!dispatch.CmdDrawIndexed)) {
+        ALOGE("missing device proc: %s", "vkCmdDrawIndexed");
+        success = false;
+    }
+    dispatch.CmdDrawIndirect = reinterpret_cast<PFN_vkCmdDrawIndirect>(get_proc_addr(device, "vkCmdDrawIndirect"));
+    if (UNLIKELY(!dispatch.CmdDrawIndirect)) {
+        ALOGE("missing device proc: %s", "vkCmdDrawIndirect");
+        success = false;
+    }
+    dispatch.CmdDrawIndexedIndirect = reinterpret_cast<PFN_vkCmdDrawIndexedIndirect>(get_proc_addr(device, "vkCmdDrawIndexedIndirect"));
+    if (UNLIKELY(!dispatch.CmdDrawIndexedIndirect)) {
+        ALOGE("missing device proc: %s", "vkCmdDrawIndexedIndirect");
+        success = false;
+    }
+    dispatch.CmdDispatch = reinterpret_cast<PFN_vkCmdDispatch>(get_proc_addr(device, "vkCmdDispatch"));
+    if (UNLIKELY(!dispatch.CmdDispatch)) {
+        ALOGE("missing device proc: %s", "vkCmdDispatch");
+        success = false;
+    }
+    dispatch.CmdDispatchIndirect = reinterpret_cast<PFN_vkCmdDispatchIndirect>(get_proc_addr(device, "vkCmdDispatchIndirect"));
+    if (UNLIKELY(!dispatch.CmdDispatchIndirect)) {
+        ALOGE("missing device proc: %s", "vkCmdDispatchIndirect");
+        success = false;
+    }
+    dispatch.CmdCopyBuffer = reinterpret_cast<PFN_vkCmdCopyBuffer>(get_proc_addr(device, "vkCmdCopyBuffer"));
+    if (UNLIKELY(!dispatch.CmdCopyBuffer)) {
+        ALOGE("missing device proc: %s", "vkCmdCopyBuffer");
+        success = false;
+    }
+    dispatch.CmdCopyImage = reinterpret_cast<PFN_vkCmdCopyImage>(get_proc_addr(device, "vkCmdCopyImage"));
+    if (UNLIKELY(!dispatch.CmdCopyImage)) {
+        ALOGE("missing device proc: %s", "vkCmdCopyImage");
+        success = false;
+    }
+    dispatch.CmdBlitImage = reinterpret_cast<PFN_vkCmdBlitImage>(get_proc_addr(device, "vkCmdBlitImage"));
+    if (UNLIKELY(!dispatch.CmdBlitImage)) {
+        ALOGE("missing device proc: %s", "vkCmdBlitImage");
+        success = false;
+    }
+    dispatch.CmdCopyBufferToImage = reinterpret_cast<PFN_vkCmdCopyBufferToImage>(get_proc_addr(device, "vkCmdCopyBufferToImage"));
+    if (UNLIKELY(!dispatch.CmdCopyBufferToImage)) {
+        ALOGE("missing device proc: %s", "vkCmdCopyBufferToImage");
+        success = false;
+    }
+    dispatch.CmdCopyImageToBuffer = reinterpret_cast<PFN_vkCmdCopyImageToBuffer>(get_proc_addr(device, "vkCmdCopyImageToBuffer"));
+    if (UNLIKELY(!dispatch.CmdCopyImageToBuffer)) {
+        ALOGE("missing device proc: %s", "vkCmdCopyImageToBuffer");
+        success = false;
+    }
+    dispatch.CmdUpdateBuffer = reinterpret_cast<PFN_vkCmdUpdateBuffer>(get_proc_addr(device, "vkCmdUpdateBuffer"));
+    if (UNLIKELY(!dispatch.CmdUpdateBuffer)) {
+        ALOGE("missing device proc: %s", "vkCmdUpdateBuffer");
+        success = false;
+    }
+    dispatch.CmdFillBuffer = reinterpret_cast<PFN_vkCmdFillBuffer>(get_proc_addr(device, "vkCmdFillBuffer"));
+    if (UNLIKELY(!dispatch.CmdFillBuffer)) {
+        ALOGE("missing device proc: %s", "vkCmdFillBuffer");
+        success = false;
+    }
+    dispatch.CmdClearColorImage = reinterpret_cast<PFN_vkCmdClearColorImage>(get_proc_addr(device, "vkCmdClearColorImage"));
+    if (UNLIKELY(!dispatch.CmdClearColorImage)) {
+        ALOGE("missing device proc: %s", "vkCmdClearColorImage");
+        success = false;
+    }
+    dispatch.CmdClearDepthStencilImage = reinterpret_cast<PFN_vkCmdClearDepthStencilImage>(get_proc_addr(device, "vkCmdClearDepthStencilImage"));
+    if (UNLIKELY(!dispatch.CmdClearDepthStencilImage)) {
+        ALOGE("missing device proc: %s", "vkCmdClearDepthStencilImage");
+        success = false;
+    }
+    dispatch.CmdClearAttachments = reinterpret_cast<PFN_vkCmdClearAttachments>(get_proc_addr(device, "vkCmdClearAttachments"));
+    if (UNLIKELY(!dispatch.CmdClearAttachments)) {
+        ALOGE("missing device proc: %s", "vkCmdClearAttachments");
+        success = false;
+    }
+    dispatch.CmdResolveImage = reinterpret_cast<PFN_vkCmdResolveImage>(get_proc_addr(device, "vkCmdResolveImage"));
+    if (UNLIKELY(!dispatch.CmdResolveImage)) {
+        ALOGE("missing device proc: %s", "vkCmdResolveImage");
+        success = false;
+    }
+    dispatch.CmdSetEvent = reinterpret_cast<PFN_vkCmdSetEvent>(get_proc_addr(device, "vkCmdSetEvent"));
+    if (UNLIKELY(!dispatch.CmdSetEvent)) {
+        ALOGE("missing device proc: %s", "vkCmdSetEvent");
+        success = false;
+    }
+    dispatch.CmdResetEvent = reinterpret_cast<PFN_vkCmdResetEvent>(get_proc_addr(device, "vkCmdResetEvent"));
+    if (UNLIKELY(!dispatch.CmdResetEvent)) {
+        ALOGE("missing device proc: %s", "vkCmdResetEvent");
+        success = false;
+    }
+    dispatch.CmdWaitEvents = reinterpret_cast<PFN_vkCmdWaitEvents>(get_proc_addr(device, "vkCmdWaitEvents"));
+    if (UNLIKELY(!dispatch.CmdWaitEvents)) {
+        ALOGE("missing device proc: %s", "vkCmdWaitEvents");
+        success = false;
+    }
+    dispatch.CmdPipelineBarrier = reinterpret_cast<PFN_vkCmdPipelineBarrier>(get_proc_addr(device, "vkCmdPipelineBarrier"));
+    if (UNLIKELY(!dispatch.CmdPipelineBarrier)) {
+        ALOGE("missing device proc: %s", "vkCmdPipelineBarrier");
+        success = false;
+    }
+    dispatch.CmdBeginQuery = reinterpret_cast<PFN_vkCmdBeginQuery>(get_proc_addr(device, "vkCmdBeginQuery"));
+    if (UNLIKELY(!dispatch.CmdBeginQuery)) {
+        ALOGE("missing device proc: %s", "vkCmdBeginQuery");
+        success = false;
+    }
+    dispatch.CmdEndQuery = reinterpret_cast<PFN_vkCmdEndQuery>(get_proc_addr(device, "vkCmdEndQuery"));
+    if (UNLIKELY(!dispatch.CmdEndQuery)) {
+        ALOGE("missing device proc: %s", "vkCmdEndQuery");
+        success = false;
+    }
+    dispatch.CmdResetQueryPool = reinterpret_cast<PFN_vkCmdResetQueryPool>(get_proc_addr(device, "vkCmdResetQueryPool"));
+    if (UNLIKELY(!dispatch.CmdResetQueryPool)) {
+        ALOGE("missing device proc: %s", "vkCmdResetQueryPool");
+        success = false;
+    }
+    dispatch.CmdWriteTimestamp = reinterpret_cast<PFN_vkCmdWriteTimestamp>(get_proc_addr(device, "vkCmdWriteTimestamp"));
+    if (UNLIKELY(!dispatch.CmdWriteTimestamp)) {
+        ALOGE("missing device proc: %s", "vkCmdWriteTimestamp");
+        success = false;
+    }
+    dispatch.CmdCopyQueryPoolResults = reinterpret_cast<PFN_vkCmdCopyQueryPoolResults>(get_proc_addr(device, "vkCmdCopyQueryPoolResults"));
+    if (UNLIKELY(!dispatch.CmdCopyQueryPoolResults)) {
+        ALOGE("missing device proc: %s", "vkCmdCopyQueryPoolResults");
+        success = false;
+    }
+    dispatch.CmdPushConstants = reinterpret_cast<PFN_vkCmdPushConstants>(get_proc_addr(device, "vkCmdPushConstants"));
+    if (UNLIKELY(!dispatch.CmdPushConstants)) {
+        ALOGE("missing device proc: %s", "vkCmdPushConstants");
+        success = false;
+    }
+    dispatch.CmdBeginRenderPass = reinterpret_cast<PFN_vkCmdBeginRenderPass>(get_proc_addr(device, "vkCmdBeginRenderPass"));
+    if (UNLIKELY(!dispatch.CmdBeginRenderPass)) {
+        ALOGE("missing device proc: %s", "vkCmdBeginRenderPass");
+        success = false;
+    }
+    dispatch.CmdNextSubpass = reinterpret_cast<PFN_vkCmdNextSubpass>(get_proc_addr(device, "vkCmdNextSubpass"));
+    if (UNLIKELY(!dispatch.CmdNextSubpass)) {
+        ALOGE("missing device proc: %s", "vkCmdNextSubpass");
+        success = false;
+    }
+    dispatch.CmdEndRenderPass = reinterpret_cast<PFN_vkCmdEndRenderPass>(get_proc_addr(device, "vkCmdEndRenderPass"));
+    if (UNLIKELY(!dispatch.CmdEndRenderPass)) {
+        ALOGE("missing device proc: %s", "vkCmdEndRenderPass");
+        success = false;
+    }
+    dispatch.CmdExecuteCommands = reinterpret_cast<PFN_vkCmdExecuteCommands>(get_proc_addr(device, "vkCmdExecuteCommands"));
+    if (UNLIKELY(!dispatch.CmdExecuteCommands)) {
+        ALOGE("missing device proc: %s", "vkCmdExecuteCommands");
+        success = false;
+    }
+    dispatch.CreateSwapchainKHR = reinterpret_cast<PFN_vkCreateSwapchainKHR>(get_proc_addr(device, "vkCreateSwapchainKHR"));
+    if (UNLIKELY(!dispatch.CreateSwapchainKHR)) {
+        ALOGE("missing device proc: %s", "vkCreateSwapchainKHR");
+        success = false;
+    }
+    dispatch.DestroySwapchainKHR = reinterpret_cast<PFN_vkDestroySwapchainKHR>(get_proc_addr(device, "vkDestroySwapchainKHR"));
+    if (UNLIKELY(!dispatch.DestroySwapchainKHR)) {
+        ALOGE("missing device proc: %s", "vkDestroySwapchainKHR");
+        success = false;
+    }
+    dispatch.GetSwapchainImagesKHR = reinterpret_cast<PFN_vkGetSwapchainImagesKHR>(get_proc_addr(device, "vkGetSwapchainImagesKHR"));
+    if (UNLIKELY(!dispatch.GetSwapchainImagesKHR)) {
+        ALOGE("missing device proc: %s", "vkGetSwapchainImagesKHR");
+        success = false;
+    }
+    dispatch.AcquireNextImageKHR = reinterpret_cast<PFN_vkAcquireNextImageKHR>(get_proc_addr(device, "vkAcquireNextImageKHR"));
+    if (UNLIKELY(!dispatch.AcquireNextImageKHR)) {
+        ALOGE("missing device proc: %s", "vkAcquireNextImageKHR");
+        success = false;
+    }
+    dispatch.QueuePresentKHR = reinterpret_cast<PFN_vkQueuePresentKHR>(get_proc_addr(device, "vkQueuePresentKHR"));
+    if (UNLIKELY(!dispatch.QueuePresentKHR)) {
+        ALOGE("missing device proc: %s", "vkQueuePresentKHR");
+        success = false;
+    }
+    // clang-format on
+    return success;
+}
+
+bool LoadDriverDispatchTable(VkInstance instance,
+                             PFN_vkGetInstanceProcAddr get_proc_addr,
+                             const InstanceExtensionSet& extensions,
+                             DriverDispatchTable& dispatch) {
+    bool success = true;
+    // clang-format off
+    dispatch.DestroyInstance = reinterpret_cast<PFN_vkDestroyInstance>(get_proc_addr(instance, "vkDestroyInstance"));
+    if (UNLIKELY(!dispatch.DestroyInstance)) {
+        ALOGE("missing driver proc: %s", "vkDestroyInstance");
+        success = false;
+    }
+    dispatch.EnumeratePhysicalDevices = reinterpret_cast<PFN_vkEnumeratePhysicalDevices>(get_proc_addr(instance, "vkEnumeratePhysicalDevices"));
+    if (UNLIKELY(!dispatch.EnumeratePhysicalDevices)) {
+        ALOGE("missing driver proc: %s", "vkEnumeratePhysicalDevices");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceProperties)) {
+        ALOGE("missing driver proc: %s", "vkGetPhysicalDeviceProperties");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceQueueFamilyProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceQueueFamilyProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceQueueFamilyProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceQueueFamilyProperties)) {
+        ALOGE("missing driver proc: %s", "vkGetPhysicalDeviceQueueFamilyProperties");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceMemoryProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceMemoryProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceMemoryProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceMemoryProperties)) {
+        ALOGE("missing driver proc: %s", "vkGetPhysicalDeviceMemoryProperties");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceFeatures = reinterpret_cast<PFN_vkGetPhysicalDeviceFeatures>(get_proc_addr(instance, "vkGetPhysicalDeviceFeatures"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceFeatures)) {
+        ALOGE("missing driver proc: %s", "vkGetPhysicalDeviceFeatures");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceFormatProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceFormatProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceFormatProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceFormatProperties)) {
+        ALOGE("missing driver proc: %s", "vkGetPhysicalDeviceFormatProperties");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceImageFormatProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceImageFormatProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceImageFormatProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceImageFormatProperties)) {
+        ALOGE("missing driver proc: %s", "vkGetPhysicalDeviceImageFormatProperties");
+        success = false;
+    }
+    dispatch.CreateDevice = reinterpret_cast<PFN_vkCreateDevice>(get_proc_addr(instance, "vkCreateDevice"));
+    if (UNLIKELY(!dispatch.CreateDevice)) {
+        ALOGE("missing driver proc: %s", "vkCreateDevice");
+        success = false;
+    }
+    dispatch.EnumerateDeviceLayerProperties = reinterpret_cast<PFN_vkEnumerateDeviceLayerProperties>(get_proc_addr(instance, "vkEnumerateDeviceLayerProperties"));
+    if (UNLIKELY(!dispatch.EnumerateDeviceLayerProperties)) {
+        ALOGE("missing driver proc: %s", "vkEnumerateDeviceLayerProperties");
+        success = false;
+    }
+    dispatch.EnumerateDeviceExtensionProperties = reinterpret_cast<PFN_vkEnumerateDeviceExtensionProperties>(get_proc_addr(instance, "vkEnumerateDeviceExtensionProperties"));
+    if (UNLIKELY(!dispatch.EnumerateDeviceExtensionProperties)) {
+        ALOGE("missing driver proc: %s", "vkEnumerateDeviceExtensionProperties");
+        success = false;
+    }
+    dispatch.GetPhysicalDeviceSparseImageFormatProperties = reinterpret_cast<PFN_vkGetPhysicalDeviceSparseImageFormatProperties>(get_proc_addr(instance, "vkGetPhysicalDeviceSparseImageFormatProperties"));
+    if (UNLIKELY(!dispatch.GetPhysicalDeviceSparseImageFormatProperties)) {
+        ALOGE("missing driver proc: %s", "vkGetPhysicalDeviceSparseImageFormatProperties");
+        success = false;
+    }
+    if (extensions[kEXT_debug_report]) {
+        dispatch.CreateDebugReportCallbackEXT = reinterpret_cast<PFN_vkCreateDebugReportCallbackEXT>(get_proc_addr(instance, "vkCreateDebugReportCallbackEXT"));
+        if (UNLIKELY(!dispatch.CreateDebugReportCallbackEXT)) {
+            ALOGE("missing driver proc: %s", "vkCreateDebugReportCallbackEXT");
+            success = false;
+        }
+    }
+    if (extensions[kEXT_debug_report]) {
+        dispatch.DestroyDebugReportCallbackEXT = reinterpret_cast<PFN_vkDestroyDebugReportCallbackEXT>(get_proc_addr(instance, "vkDestroyDebugReportCallbackEXT"));
+        if (UNLIKELY(!dispatch.DestroyDebugReportCallbackEXT)) {
+            ALOGE("missing driver proc: %s", "vkDestroyDebugReportCallbackEXT");
+            success = false;
+        }
+    }
+    if (extensions[kEXT_debug_report]) {
+        dispatch.DebugReportMessageEXT = reinterpret_cast<PFN_vkDebugReportMessageEXT>(get_proc_addr(instance, "vkDebugReportMessageEXT"));
+        if (UNLIKELY(!dispatch.DebugReportMessageEXT)) {
+            ALOGE("missing driver proc: %s", "vkDebugReportMessageEXT");
+            success = false;
+        }
+    }
+    dispatch.GetDeviceProcAddr = reinterpret_cast<PFN_vkGetDeviceProcAddr>(get_proc_addr(instance, "vkGetDeviceProcAddr"));
+    if (UNLIKELY(!dispatch.GetDeviceProcAddr)) {
+        ALOGE("missing driver proc: %s", "vkGetDeviceProcAddr");
+        success = false;
+    }
+    dispatch.CreateImage = reinterpret_cast<PFN_vkCreateImage>(get_proc_addr(instance, "vkCreateImage"));
+    if (UNLIKELY(!dispatch.CreateImage)) {
+        ALOGE("missing driver proc: %s", "vkCreateImage");
+        success = false;
+    }
+    dispatch.DestroyImage = reinterpret_cast<PFN_vkDestroyImage>(get_proc_addr(instance, "vkDestroyImage"));
+    if (UNLIKELY(!dispatch.DestroyImage)) {
+        ALOGE("missing driver proc: %s", "vkDestroyImage");
+        success = false;
+    }
+    dispatch.GetSwapchainGrallocUsageANDROID = reinterpret_cast<PFN_vkGetSwapchainGrallocUsageANDROID>(get_proc_addr(instance, "vkGetSwapchainGrallocUsageANDROID"));
+    if (UNLIKELY(!dispatch.GetSwapchainGrallocUsageANDROID)) {
+        ALOGE("missing driver proc: %s", "vkGetSwapchainGrallocUsageANDROID");
+        success = false;
+    }
+    dispatch.AcquireImageANDROID = reinterpret_cast<PFN_vkAcquireImageANDROID>(get_proc_addr(instance, "vkAcquireImageANDROID"));
+    if (UNLIKELY(!dispatch.AcquireImageANDROID)) {
+        ALOGE("missing driver proc: %s", "vkAcquireImageANDROID");
+        success = false;
+    }
+    dispatch.QueueSignalReleaseImageANDROID = reinterpret_cast<PFN_vkQueueSignalReleaseImageANDROID>(get_proc_addr(instance, "vkQueueSignalReleaseImageANDROID"));
+    if (UNLIKELY(!dispatch.QueueSignalReleaseImageANDROID)) {
+        ALOGE("missing driver proc: %s", "vkQueueSignalReleaseImageANDROID");
+        success = false;
+    }
+    // clang-format on
+    return success;
+}
+
+}  // namespace vulkan
+
+// clang-format off
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateInstance(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance) {
+    return CreateInstance_Top(pCreateInfo, pAllocator, pInstance);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks* pAllocator) {
+    DestroyInstance_Top(instance, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) {
+    return GetDispatchTable(instance).EnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR PFN_vkVoidFunction vkGetDeviceProcAddr(VkDevice device, const char* pName) {
+    return GetDeviceProcAddr_Top(device, pName);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance instance, const char* pName) {
+    return GetInstanceProcAddr_Top(instance, pName);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties) {
+    GetDispatchTable(physicalDevice).GetPhysicalDeviceProperties(physicalDevice, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties) {
+    GetDispatchTable(physicalDevice).GetPhysicalDeviceQueueFamilyProperties(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties) {
+    GetDispatchTable(physicalDevice).GetPhysicalDeviceMemoryProperties(physicalDevice, pMemoryProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures) {
+    GetDispatchTable(physicalDevice).GetPhysicalDeviceFeatures(physicalDevice, pFeatures);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties) {
+    GetDispatchTable(physicalDevice).GetPhysicalDeviceFormatProperties(physicalDevice, format, pFormatProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties) {
+    return GetDispatchTable(physicalDevice).GetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, flags, pImageFormatProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice) {
+    return GetDispatchTable(physicalDevice).CreateDevice(physicalDevice, pCreateInfo, pAllocator, pDevice);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator) {
+    DestroyDevice_Top(device, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumerateInstanceLayerProperties(uint32_t* pPropertyCount, VkLayerProperties* pProperties) {
+    return EnumerateInstanceLayerProperties_Top(pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumerateInstanceExtensionProperties(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties) {
+    return EnumerateInstanceExtensionProperties_Top(pLayerName, pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties) {
+    return GetDispatchTable(physicalDevice).EnumerateDeviceLayerProperties(physicalDevice, pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumerateDeviceExtensionProperties(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties) {
+    return GetDispatchTable(physicalDevice).EnumerateDeviceExtensionProperties(physicalDevice, pLayerName, pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue) {
+    GetDeviceQueue_Top(device, queueFamilyIndex, queueIndex, pQueue);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence) {
+    return GetDispatchTable(queue).QueueSubmit(queue, submitCount, pSubmits, fence);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkQueueWaitIdle(VkQueue queue) {
+    return GetDispatchTable(queue).QueueWaitIdle(queue);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkDeviceWaitIdle(VkDevice device) {
+    return GetDispatchTable(device).DeviceWaitIdle(device);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory) {
+    return GetDispatchTable(device).AllocateMemory(device, pAllocateInfo, pAllocator, pMemory);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkFreeMemory(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).FreeMemory(device, memory, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkMapMemory(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData) {
+    return GetDispatchTable(device).MapMemory(device, memory, offset, size, flags, ppData);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkUnmapMemory(VkDevice device, VkDeviceMemory memory) {
+    GetDispatchTable(device).UnmapMemory(device, memory);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkFlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) {
+    return GetDispatchTable(device).FlushMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkInvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) {
+    return GetDispatchTable(device).InvalidateMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) {
+    GetDispatchTable(device).GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements) {
+    GetDispatchTable(device).GetBufferMemoryRequirements(device, buffer, pMemoryRequirements);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset) {
+    return GetDispatchTable(device).BindBufferMemory(device, buffer, memory, memoryOffset);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements) {
+    GetDispatchTable(device).GetImageMemoryRequirements(device, image, pMemoryRequirements);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset) {
+    return GetDispatchTable(device).BindImageMemory(device, image, memory, memoryOffset);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) {
+    GetDispatchTable(device).GetImageSparseMemoryRequirements(device, image, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties) {
+    GetDispatchTable(physicalDevice).GetPhysicalDeviceSparseImageFormatProperties(physicalDevice, format, type, samples, usage, tiling, pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) {
+    return GetDispatchTable(queue).QueueBindSparse(queue, bindInfoCount, pBindInfo, fence);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence) {
+    return GetDispatchTable(device).CreateFence(device, pCreateInfo, pAllocator, pFence);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyFence(device, fence, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) {
+    return GetDispatchTable(device).ResetFences(device, fenceCount, pFences);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetFenceStatus(VkDevice device, VkFence fence) {
+    return GetDispatchTable(device).GetFenceStatus(device, fence);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout) {
+    return GetDispatchTable(device).WaitForFences(device, fenceCount, pFences, waitAll, timeout);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore) {
+    return GetDispatchTable(device).CreateSemaphore(device, pCreateInfo, pAllocator, pSemaphore);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroySemaphore(device, semaphore, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent) {
+    return GetDispatchTable(device).CreateEvent(device, pCreateInfo, pAllocator, pEvent);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyEvent(device, event, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetEventStatus(VkDevice device, VkEvent event) {
+    return GetDispatchTable(device).GetEventStatus(device, event);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkSetEvent(VkDevice device, VkEvent event) {
+    return GetDispatchTable(device).SetEvent(device, event);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkResetEvent(VkDevice device, VkEvent event) {
+    return GetDispatchTable(device).ResetEvent(device, event);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool) {
+    return GetDispatchTable(device).CreateQueryPool(device, pCreateInfo, pAllocator, pQueryPool);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyQueryPool(device, queryPool, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags) {
+    return GetDispatchTable(device).GetQueryPoolResults(device, queryPool, firstQuery, queryCount, dataSize, pData, stride, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer) {
+    return GetDispatchTable(device).CreateBuffer(device, pCreateInfo, pAllocator, pBuffer);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyBuffer(device, buffer, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView) {
+    return GetDispatchTable(device).CreateBufferView(device, pCreateInfo, pAllocator, pView);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyBufferView(device, bufferView, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage) {
+    return GetDispatchTable(device).CreateImage(device, pCreateInfo, pAllocator, pImage);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyImage(device, image, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) {
+    GetDispatchTable(device).GetImageSubresourceLayout(device, image, pSubresource, pLayout);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView) {
+    return GetDispatchTable(device).CreateImageView(device, pCreateInfo, pAllocator, pView);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyImageView(device, imageView, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) {
+    return GetDispatchTable(device).CreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyShaderModule(device, shaderModule, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache) {
+    return GetDispatchTable(device).CreatePipelineCache(device, pCreateInfo, pAllocator, pPipelineCache);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyPipelineCache(device, pipelineCache, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData) {
+    return GetDispatchTable(device).GetPipelineCacheData(device, pipelineCache, pDataSize, pData);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkMergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) {
+    return GetDispatchTable(device).MergePipelineCaches(device, dstCache, srcCacheCount, pSrcCaches);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) {
+    return GetDispatchTable(device).CreateGraphicsPipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) {
+    return GetDispatchTable(device).CreateComputePipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyPipeline(device, pipeline, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout) {
+    return GetDispatchTable(device).CreatePipelineLayout(device, pCreateInfo, pAllocator, pPipelineLayout);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyPipelineLayout(device, pipelineLayout, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler) {
+    return GetDispatchTable(device).CreateSampler(device, pCreateInfo, pAllocator, pSampler);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroySampler(device, sampler, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout) {
+    return GetDispatchTable(device).CreateDescriptorSetLayout(device, pCreateInfo, pAllocator, pSetLayout);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyDescriptorSetLayout(device, descriptorSetLayout, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool) {
+    return GetDispatchTable(device).CreateDescriptorPool(device, pCreateInfo, pAllocator, pDescriptorPool);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyDescriptorPool(device, descriptorPool, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags) {
+    return GetDispatchTable(device).ResetDescriptorPool(device, descriptorPool, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets) {
+    return GetDispatchTable(device).AllocateDescriptorSets(device, pAllocateInfo, pDescriptorSets);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets) {
+    return GetDispatchTable(device).FreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies) {
+    GetDispatchTable(device).UpdateDescriptorSets(device, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount, pDescriptorCopies);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer) {
+    return GetDispatchTable(device).CreateFramebuffer(device, pCreateInfo, pAllocator, pFramebuffer);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyFramebuffer(device, framebuffer, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) {
+    return GetDispatchTable(device).CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyRenderPass(device, renderPass, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) {
+    GetDispatchTable(device).GetRenderAreaGranularity(device, renderPass, pGranularity);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool) {
+    return GetDispatchTable(device).CreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroyCommandPool(device, commandPool, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags) {
+    return GetDispatchTable(device).ResetCommandPool(device, commandPool, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkAllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers) {
+    return AllocateCommandBuffers_Top(device, pAllocateInfo, pCommandBuffers);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) {
+    GetDispatchTable(device).FreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo) {
+    return GetDispatchTable(commandBuffer).BeginCommandBuffer(commandBuffer, pBeginInfo);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEndCommandBuffer(VkCommandBuffer commandBuffer) {
+    return GetDispatchTable(commandBuffer).EndCommandBuffer(commandBuffer);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags) {
+    return GetDispatchTable(commandBuffer).ResetCommandBuffer(commandBuffer, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) {
+    GetDispatchTable(commandBuffer).CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports) {
+    GetDispatchTable(commandBuffer).CmdSetViewport(commandBuffer, firstViewport, viewportCount, pViewports);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors) {
+    GetDispatchTable(commandBuffer).CmdSetScissor(commandBuffer, firstScissor, scissorCount, pScissors);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth) {
+    GetDispatchTable(commandBuffer).CmdSetLineWidth(commandBuffer, lineWidth);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor) {
+    GetDispatchTable(commandBuffer).CmdSetDepthBias(commandBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]) {
+    GetDispatchTable(commandBuffer).CmdSetBlendConstants(commandBuffer, blendConstants);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds) {
+    GetDispatchTable(commandBuffer).CmdSetDepthBounds(commandBuffer, minDepthBounds, maxDepthBounds);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask) {
+    GetDispatchTable(commandBuffer).CmdSetStencilCompareMask(commandBuffer, faceMask, compareMask);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask) {
+    GetDispatchTable(commandBuffer).CmdSetStencilWriteMask(commandBuffer, faceMask, writeMask);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference) {
+    GetDispatchTable(commandBuffer).CmdSetStencilReference(commandBuffer, faceMask, reference);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) {
+    GetDispatchTable(commandBuffer).CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) {
+    GetDispatchTable(commandBuffer).CmdBindIndexBuffer(commandBuffer, buffer, offset, indexType);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) {
+    GetDispatchTable(commandBuffer).CmdBindVertexBuffers(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) {
+    GetDispatchTable(commandBuffer).CmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) {
+    GetDispatchTable(commandBuffer).CmdDrawIndexed(commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) {
+    GetDispatchTable(commandBuffer).CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) {
+    GetDispatchTable(commandBuffer).CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) {
+    GetDispatchTable(commandBuffer).CmdDispatch(commandBuffer, x, y, z);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset) {
+    GetDispatchTable(commandBuffer).CmdDispatchIndirect(commandBuffer, buffer, offset);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) {
+    GetDispatchTable(commandBuffer).CmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) {
+    GetDispatchTable(commandBuffer).CmdCopyImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter) {
+    GetDispatchTable(commandBuffer).CmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
+    GetDispatchTable(commandBuffer).CmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
+    GetDispatchTable(commandBuffer).CmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData) {
+    GetDispatchTable(commandBuffer).CmdUpdateBuffer(commandBuffer, dstBuffer, dstOffset, dataSize, pData);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data) {
+    GetDispatchTable(commandBuffer).CmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
+    GetDispatchTable(commandBuffer).CmdClearColorImage(commandBuffer, image, imageLayout, pColor, rangeCount, pRanges);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
+    GetDispatchTable(commandBuffer).CmdClearDepthStencilImage(commandBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects) {
+    GetDispatchTable(commandBuffer).CmdClearAttachments(commandBuffer, attachmentCount, pAttachments, rectCount, pRects);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) {
+    GetDispatchTable(commandBuffer).CmdResolveImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
+    GetDispatchTable(commandBuffer).CmdSetEvent(commandBuffer, event, stageMask);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
+    GetDispatchTable(commandBuffer).CmdResetEvent(commandBuffer, event, stageMask);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) {
+    GetDispatchTable(commandBuffer).CmdWaitEvents(commandBuffer, eventCount, pEvents, srcStageMask, dstStageMask, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) {
+    GetDispatchTable(commandBuffer).CmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags) {
+    GetDispatchTable(commandBuffer).CmdBeginQuery(commandBuffer, queryPool, query, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query) {
+    GetDispatchTable(commandBuffer).CmdEndQuery(commandBuffer, queryPool, query);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount) {
+    GetDispatchTable(commandBuffer).CmdResetQueryPool(commandBuffer, queryPool, firstQuery, queryCount);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query) {
+    GetDispatchTable(commandBuffer).CmdWriteTimestamp(commandBuffer, pipelineStage, queryPool, query);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags) {
+    GetDispatchTable(commandBuffer).CmdCopyQueryPoolResults(commandBuffer, queryPool, firstQuery, queryCount, dstBuffer, dstOffset, stride, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues) {
+    GetDispatchTable(commandBuffer).CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents) {
+    GetDispatchTable(commandBuffer).CmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) {
+    GetDispatchTable(commandBuffer).CmdNextSubpass(commandBuffer, contents);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdEndRenderPass(VkCommandBuffer commandBuffer) {
+    GetDispatchTable(commandBuffer).CmdEndRenderPass(commandBuffer);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) {
+    GetDispatchTable(commandBuffer).CmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(instance).DestroySurfaceKHR(instance, surface, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported) {
+    return GetDispatchTable(physicalDevice).GetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, pSupported);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities) {
+    return GetDispatchTable(physicalDevice).GetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, pSurfaceCapabilities);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats) {
+    return GetDispatchTable(physicalDevice).GetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, pSurfaceFormatCount, pSurfaceFormats);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes) {
+    return GetDispatchTable(physicalDevice).GetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, pPresentModeCount, pPresentModes);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain) {
+    return GetDispatchTable(device).CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator) {
+    GetDispatchTable(device).DestroySwapchainKHR(device, swapchain, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages) {
+    return GetDispatchTable(device).GetSwapchainImagesKHR(device, swapchain, pSwapchainImageCount, pSwapchainImages);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex) {
+    return GetDispatchTable(device).AcquireNextImageKHR(device, swapchain, timeout, semaphore, fence, pImageIndex);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo) {
+    return GetDispatchTable(queue).QueuePresentKHR(queue, pPresentInfo);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface) {
+    return GetDispatchTable(instance).CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
+}
+
+// clang-format on
diff --git a/vulkan/libvulkan/dispatch_gen.h b/vulkan/libvulkan/dispatch_gen.h
new file mode 100644
index 0000000..14c5da8
--- /dev/null
+++ b/vulkan/libvulkan/dispatch_gen.h
@@ -0,0 +1,206 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define VK_USE_PLATFORM_ANDROID_KHR
+#include <vulkan/vk_android_native_buffer.h>
+#include <vulkan/vk_ext_debug_report.h>
+#include <vulkan/vulkan.h>
+
+namespace vulkan {
+
+struct InstanceDispatchTable {
+    // clang-format off
+    PFN_vkDestroyInstance DestroyInstance;
+    PFN_vkEnumeratePhysicalDevices EnumeratePhysicalDevices;
+    PFN_vkGetPhysicalDeviceProperties GetPhysicalDeviceProperties;
+    PFN_vkGetPhysicalDeviceQueueFamilyProperties GetPhysicalDeviceQueueFamilyProperties;
+    PFN_vkGetPhysicalDeviceMemoryProperties GetPhysicalDeviceMemoryProperties;
+    PFN_vkGetPhysicalDeviceFeatures GetPhysicalDeviceFeatures;
+    PFN_vkGetPhysicalDeviceFormatProperties GetPhysicalDeviceFormatProperties;
+    PFN_vkGetPhysicalDeviceImageFormatProperties GetPhysicalDeviceImageFormatProperties;
+    PFN_vkCreateDevice CreateDevice;
+    PFN_vkEnumerateDeviceLayerProperties EnumerateDeviceLayerProperties;
+    PFN_vkEnumerateDeviceExtensionProperties EnumerateDeviceExtensionProperties;
+    PFN_vkGetPhysicalDeviceSparseImageFormatProperties GetPhysicalDeviceSparseImageFormatProperties;
+    PFN_vkDestroySurfaceKHR DestroySurfaceKHR;
+    PFN_vkGetPhysicalDeviceSurfaceSupportKHR GetPhysicalDeviceSurfaceSupportKHR;
+    PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR GetPhysicalDeviceSurfaceCapabilitiesKHR;
+    PFN_vkGetPhysicalDeviceSurfaceFormatsKHR GetPhysicalDeviceSurfaceFormatsKHR;
+    PFN_vkGetPhysicalDeviceSurfacePresentModesKHR GetPhysicalDeviceSurfacePresentModesKHR;
+    PFN_vkCreateAndroidSurfaceKHR CreateAndroidSurfaceKHR;
+    PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallbackEXT;
+    PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallbackEXT;
+    PFN_vkDebugReportMessageEXT DebugReportMessageEXT;
+    // clang-format on
+};
+
+struct DeviceDispatchTable {
+    // clang-format off
+    PFN_vkDestroyDevice DestroyDevice;
+    PFN_vkGetDeviceQueue GetDeviceQueue;
+    PFN_vkQueueSubmit QueueSubmit;
+    PFN_vkQueueWaitIdle QueueWaitIdle;
+    PFN_vkDeviceWaitIdle DeviceWaitIdle;
+    PFN_vkAllocateMemory AllocateMemory;
+    PFN_vkFreeMemory FreeMemory;
+    PFN_vkMapMemory MapMemory;
+    PFN_vkUnmapMemory UnmapMemory;
+    PFN_vkFlushMappedMemoryRanges FlushMappedMemoryRanges;
+    PFN_vkInvalidateMappedMemoryRanges InvalidateMappedMemoryRanges;
+    PFN_vkGetDeviceMemoryCommitment GetDeviceMemoryCommitment;
+    PFN_vkGetBufferMemoryRequirements GetBufferMemoryRequirements;
+    PFN_vkBindBufferMemory BindBufferMemory;
+    PFN_vkGetImageMemoryRequirements GetImageMemoryRequirements;
+    PFN_vkBindImageMemory BindImageMemory;
+    PFN_vkGetImageSparseMemoryRequirements GetImageSparseMemoryRequirements;
+    PFN_vkQueueBindSparse QueueBindSparse;
+    PFN_vkCreateFence CreateFence;
+    PFN_vkDestroyFence DestroyFence;
+    PFN_vkResetFences ResetFences;
+    PFN_vkGetFenceStatus GetFenceStatus;
+    PFN_vkWaitForFences WaitForFences;
+    PFN_vkCreateSemaphore CreateSemaphore;
+    PFN_vkDestroySemaphore DestroySemaphore;
+    PFN_vkCreateEvent CreateEvent;
+    PFN_vkDestroyEvent DestroyEvent;
+    PFN_vkGetEventStatus GetEventStatus;
+    PFN_vkSetEvent SetEvent;
+    PFN_vkResetEvent ResetEvent;
+    PFN_vkCreateQueryPool CreateQueryPool;
+    PFN_vkDestroyQueryPool DestroyQueryPool;
+    PFN_vkGetQueryPoolResults GetQueryPoolResults;
+    PFN_vkCreateBuffer CreateBuffer;
+    PFN_vkDestroyBuffer DestroyBuffer;
+    PFN_vkCreateBufferView CreateBufferView;
+    PFN_vkDestroyBufferView DestroyBufferView;
+    PFN_vkCreateImage CreateImage;
+    PFN_vkDestroyImage DestroyImage;
+    PFN_vkGetImageSubresourceLayout GetImageSubresourceLayout;
+    PFN_vkCreateImageView CreateImageView;
+    PFN_vkDestroyImageView DestroyImageView;
+    PFN_vkCreateShaderModule CreateShaderModule;
+    PFN_vkDestroyShaderModule DestroyShaderModule;
+    PFN_vkCreatePipelineCache CreatePipelineCache;
+    PFN_vkDestroyPipelineCache DestroyPipelineCache;
+    PFN_vkGetPipelineCacheData GetPipelineCacheData;
+    PFN_vkMergePipelineCaches MergePipelineCaches;
+    PFN_vkCreateGraphicsPipelines CreateGraphicsPipelines;
+    PFN_vkCreateComputePipelines CreateComputePipelines;
+    PFN_vkDestroyPipeline DestroyPipeline;
+    PFN_vkCreatePipelineLayout CreatePipelineLayout;
+    PFN_vkDestroyPipelineLayout DestroyPipelineLayout;
+    PFN_vkCreateSampler CreateSampler;
+    PFN_vkDestroySampler DestroySampler;
+    PFN_vkCreateDescriptorSetLayout CreateDescriptorSetLayout;
+    PFN_vkDestroyDescriptorSetLayout DestroyDescriptorSetLayout;
+    PFN_vkCreateDescriptorPool CreateDescriptorPool;
+    PFN_vkDestroyDescriptorPool DestroyDescriptorPool;
+    PFN_vkResetDescriptorPool ResetDescriptorPool;
+    PFN_vkAllocateDescriptorSets AllocateDescriptorSets;
+    PFN_vkFreeDescriptorSets FreeDescriptorSets;
+    PFN_vkUpdateDescriptorSets UpdateDescriptorSets;
+    PFN_vkCreateFramebuffer CreateFramebuffer;
+    PFN_vkDestroyFramebuffer DestroyFramebuffer;
+    PFN_vkCreateRenderPass CreateRenderPass;
+    PFN_vkDestroyRenderPass DestroyRenderPass;
+    PFN_vkGetRenderAreaGranularity GetRenderAreaGranularity;
+    PFN_vkCreateCommandPool CreateCommandPool;
+    PFN_vkDestroyCommandPool DestroyCommandPool;
+    PFN_vkResetCommandPool ResetCommandPool;
+    PFN_vkAllocateCommandBuffers AllocateCommandBuffers;
+    PFN_vkFreeCommandBuffers FreeCommandBuffers;
+    PFN_vkBeginCommandBuffer BeginCommandBuffer;
+    PFN_vkEndCommandBuffer EndCommandBuffer;
+    PFN_vkResetCommandBuffer ResetCommandBuffer;
+    PFN_vkCmdBindPipeline CmdBindPipeline;
+    PFN_vkCmdSetViewport CmdSetViewport;
+    PFN_vkCmdSetScissor CmdSetScissor;
+    PFN_vkCmdSetLineWidth CmdSetLineWidth;
+    PFN_vkCmdSetDepthBias CmdSetDepthBias;
+    PFN_vkCmdSetBlendConstants CmdSetBlendConstants;
+    PFN_vkCmdSetDepthBounds CmdSetDepthBounds;
+    PFN_vkCmdSetStencilCompareMask CmdSetStencilCompareMask;
+    PFN_vkCmdSetStencilWriteMask CmdSetStencilWriteMask;
+    PFN_vkCmdSetStencilReference CmdSetStencilReference;
+    PFN_vkCmdBindDescriptorSets CmdBindDescriptorSets;
+    PFN_vkCmdBindIndexBuffer CmdBindIndexBuffer;
+    PFN_vkCmdBindVertexBuffers CmdBindVertexBuffers;
+    PFN_vkCmdDraw CmdDraw;
+    PFN_vkCmdDrawIndexed CmdDrawIndexed;
+    PFN_vkCmdDrawIndirect CmdDrawIndirect;
+    PFN_vkCmdDrawIndexedIndirect CmdDrawIndexedIndirect;
+    PFN_vkCmdDispatch CmdDispatch;
+    PFN_vkCmdDispatchIndirect CmdDispatchIndirect;
+    PFN_vkCmdCopyBuffer CmdCopyBuffer;
+    PFN_vkCmdCopyImage CmdCopyImage;
+    PFN_vkCmdBlitImage CmdBlitImage;
+    PFN_vkCmdCopyBufferToImage CmdCopyBufferToImage;
+    PFN_vkCmdCopyImageToBuffer CmdCopyImageToBuffer;
+    PFN_vkCmdUpdateBuffer CmdUpdateBuffer;
+    PFN_vkCmdFillBuffer CmdFillBuffer;
+    PFN_vkCmdClearColorImage CmdClearColorImage;
+    PFN_vkCmdClearDepthStencilImage CmdClearDepthStencilImage;
+    PFN_vkCmdClearAttachments CmdClearAttachments;
+    PFN_vkCmdResolveImage CmdResolveImage;
+    PFN_vkCmdSetEvent CmdSetEvent;
+    PFN_vkCmdResetEvent CmdResetEvent;
+    PFN_vkCmdWaitEvents CmdWaitEvents;
+    PFN_vkCmdPipelineBarrier CmdPipelineBarrier;
+    PFN_vkCmdBeginQuery CmdBeginQuery;
+    PFN_vkCmdEndQuery CmdEndQuery;
+    PFN_vkCmdResetQueryPool CmdResetQueryPool;
+    PFN_vkCmdWriteTimestamp CmdWriteTimestamp;
+    PFN_vkCmdCopyQueryPoolResults CmdCopyQueryPoolResults;
+    PFN_vkCmdPushConstants CmdPushConstants;
+    PFN_vkCmdBeginRenderPass CmdBeginRenderPass;
+    PFN_vkCmdNextSubpass CmdNextSubpass;
+    PFN_vkCmdEndRenderPass CmdEndRenderPass;
+    PFN_vkCmdExecuteCommands CmdExecuteCommands;
+    PFN_vkCreateSwapchainKHR CreateSwapchainKHR;
+    PFN_vkDestroySwapchainKHR DestroySwapchainKHR;
+    PFN_vkGetSwapchainImagesKHR GetSwapchainImagesKHR;
+    PFN_vkAcquireNextImageKHR AcquireNextImageKHR;
+    PFN_vkQueuePresentKHR QueuePresentKHR;
+    // clang-format on
+};
+
+struct DriverDispatchTable {
+    // clang-format off
+    PFN_vkDestroyInstance DestroyInstance;
+    PFN_vkEnumeratePhysicalDevices EnumeratePhysicalDevices;
+    PFN_vkGetPhysicalDeviceProperties GetPhysicalDeviceProperties;
+    PFN_vkGetPhysicalDeviceQueueFamilyProperties GetPhysicalDeviceQueueFamilyProperties;
+    PFN_vkGetPhysicalDeviceMemoryProperties GetPhysicalDeviceMemoryProperties;
+    PFN_vkGetPhysicalDeviceFeatures GetPhysicalDeviceFeatures;
+    PFN_vkGetPhysicalDeviceFormatProperties GetPhysicalDeviceFormatProperties;
+    PFN_vkGetPhysicalDeviceImageFormatProperties GetPhysicalDeviceImageFormatProperties;
+    PFN_vkCreateDevice CreateDevice;
+    PFN_vkEnumerateDeviceLayerProperties EnumerateDeviceLayerProperties;
+    PFN_vkEnumerateDeviceExtensionProperties EnumerateDeviceExtensionProperties;
+    PFN_vkGetPhysicalDeviceSparseImageFormatProperties GetPhysicalDeviceSparseImageFormatProperties;
+    PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallbackEXT;
+    PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallbackEXT;
+    PFN_vkDebugReportMessageEXT DebugReportMessageEXT;
+    PFN_vkGetDeviceProcAddr GetDeviceProcAddr;
+    PFN_vkCreateImage CreateImage;
+    PFN_vkDestroyImage DestroyImage;
+    PFN_vkGetSwapchainGrallocUsageANDROID GetSwapchainGrallocUsageANDROID;
+    PFN_vkAcquireImageANDROID AcquireImageANDROID;
+    PFN_vkQueueSignalReleaseImageANDROID QueueSignalReleaseImageANDROID;
+    // clang-format on
+};
+
+}  // namespace vulkan
diff --git a/vulkan/libvulkan/layers_extensions.cpp b/vulkan/libvulkan/layers_extensions.cpp
new file mode 100644
index 0000000..287e69b
--- /dev/null
+++ b/vulkan/libvulkan/layers_extensions.cpp
@@ -0,0 +1,438 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// #define LOG_NDEBUG 0
+
+#include "loader.h"
+#include <alloca.h>
+#include <dirent.h>
+#include <dlfcn.h>
+#include <mutex>
+#include <sys/prctl.h>
+#include <string>
+#include <string.h>
+#include <vector>
+#include <log/log.h>
+#include <vulkan/vulkan_loader_data.h>
+
+using namespace vulkan;
+
+// TODO(jessehall): The whole way we deal with extensions is pretty hokey, and
+// not a good long-term solution. Having a hard-coded enum of extensions is
+// bad, of course. Representing sets of extensions (requested, supported, etc.)
+// as a bitset isn't necessarily bad, if the mapping from extension to bit were
+// dynamic. Need to rethink this completely when there's a little more time.
+
+// TODO(jessehall): This file currently builds up global data structures as it
+// loads, and never cleans them up. This means we're doing heap allocations
+// without going through an app-provided allocator, but worse, we'll leak those
+// allocations if the loader is unloaded.
+//
+// We should allocate "enough" BSS space, and suballocate from there. Will
+// probably want to intern strings, etc., and will need some custom/manual data
+// structures.
+
+// TODO(jessehall): Currently we have separate lists for instance and device
+// layers. Most layers are both; we should use one entry for each layer name,
+// with a mask saying what kind(s) it is.
+
+namespace vulkan {
+struct Layer {
+    VkLayerProperties properties;
+    size_t library_idx;
+    std::vector<VkExtensionProperties> extensions;
+};
+}  // namespace vulkan
+
+namespace {
+
+std::mutex g_library_mutex;
+struct LayerLibrary {
+    std::string path;
+    void* dlhandle;
+    size_t refcount;
+};
+std::vector<LayerLibrary> g_layer_libraries;
+std::vector<Layer> g_instance_layers;
+std::vector<Layer> g_device_layers;
+
+void AddLayerLibrary(const std::string& path) {
+    ALOGV("examining layer library '%s'", path.c_str());
+
+    void* dlhandle = dlopen(path.c_str(), RTLD_NOW | RTLD_LOCAL);
+    if (!dlhandle) {
+        ALOGW("failed to load layer library '%s': %s", path.c_str(), dlerror());
+        return;
+    }
+
+    PFN_vkEnumerateInstanceLayerProperties enumerate_instance_layers =
+        reinterpret_cast<PFN_vkEnumerateInstanceLayerProperties>(
+            dlsym(dlhandle, "vkEnumerateInstanceLayerProperties"));
+    PFN_vkEnumerateInstanceExtensionProperties enumerate_instance_extensions =
+        reinterpret_cast<PFN_vkEnumerateInstanceExtensionProperties>(
+            dlsym(dlhandle, "vkEnumerateInstanceExtensionProperties"));
+    PFN_vkEnumerateDeviceLayerProperties enumerate_device_layers =
+        reinterpret_cast<PFN_vkEnumerateDeviceLayerProperties>(
+            dlsym(dlhandle, "vkEnumerateDeviceLayerProperties"));
+    PFN_vkEnumerateDeviceExtensionProperties enumerate_device_extensions =
+        reinterpret_cast<PFN_vkEnumerateDeviceExtensionProperties>(
+            dlsym(dlhandle, "vkEnumerateDeviceExtensionProperties"));
+    if (!((enumerate_instance_layers && enumerate_instance_extensions) ||
+          (enumerate_device_layers && enumerate_device_extensions))) {
+        ALOGV(
+            "layer library '%s' has neither instance nor device enumeraion "
+            "functions",
+            path.c_str());
+        dlclose(dlhandle);
+        return;
+    }
+
+    VkResult result;
+    uint32_t num_instance_layers = 0;
+    uint32_t num_device_layers = 0;
+    if (enumerate_instance_layers) {
+        result = enumerate_instance_layers(&num_instance_layers, nullptr);
+        if (result != VK_SUCCESS) {
+            ALOGW(
+                "vkEnumerateInstanceLayerProperties failed for library '%s': "
+                "%d",
+                path.c_str(), result);
+            dlclose(dlhandle);
+            return;
+        }
+    }
+    if (enumerate_device_layers) {
+        result = enumerate_device_layers(VK_NULL_HANDLE, &num_device_layers,
+                                         nullptr);
+        if (result != VK_SUCCESS) {
+            ALOGW(
+                "vkEnumerateDeviceLayerProperties failed for library '%s': %d",
+                path.c_str(), result);
+            dlclose(dlhandle);
+            return;
+        }
+    }
+    VkLayerProperties* properties = static_cast<VkLayerProperties*>(alloca(
+        (num_instance_layers + num_device_layers) * sizeof(VkLayerProperties)));
+    if (num_instance_layers > 0) {
+        result = enumerate_instance_layers(&num_instance_layers, properties);
+        if (result != VK_SUCCESS) {
+            ALOGW(
+                "vkEnumerateInstanceLayerProperties failed for library '%s': "
+                "%d",
+                path.c_str(), result);
+            dlclose(dlhandle);
+            return;
+        }
+    }
+    if (num_device_layers > 0) {
+        result = enumerate_device_layers(VK_NULL_HANDLE, &num_device_layers,
+                                         properties + num_instance_layers);
+        if (result != VK_SUCCESS) {
+            ALOGW(
+                "vkEnumerateDeviceLayerProperties failed for library '%s': %d",
+                path.c_str(), result);
+            dlclose(dlhandle);
+            return;
+        }
+    }
+
+    size_t library_idx = g_layer_libraries.size();
+    size_t prev_num_instance_layers = g_instance_layers.size();
+    size_t prev_num_device_layers = g_device_layers.size();
+    g_instance_layers.reserve(prev_num_instance_layers + num_instance_layers);
+    g_device_layers.reserve(prev_num_device_layers + num_device_layers);
+    for (size_t i = 0; i < num_instance_layers; i++) {
+        const VkLayerProperties& props = properties[i];
+
+        Layer layer;
+        layer.properties = props;
+        layer.library_idx = library_idx;
+
+        if (enumerate_instance_extensions) {
+            uint32_t count = 0;
+            result =
+                enumerate_instance_extensions(props.layerName, &count, nullptr);
+            if (result != VK_SUCCESS) {
+                ALOGW(
+                    "vkEnumerateInstanceExtensionProperties(%s) failed for "
+                    "library "
+                    "'%s': %d",
+                    props.layerName, path.c_str(), result);
+                g_instance_layers.resize(prev_num_instance_layers);
+                dlclose(dlhandle);
+                return;
+            }
+            layer.extensions.resize(count);
+            result = enumerate_instance_extensions(props.layerName, &count,
+                                                   layer.extensions.data());
+            if (result != VK_SUCCESS) {
+                ALOGW(
+                    "vkEnumerateInstanceExtensionProperties(%s) failed for "
+                    "library "
+                    "'%s': %d",
+                    props.layerName, path.c_str(), result);
+                g_instance_layers.resize(prev_num_instance_layers);
+                dlclose(dlhandle);
+                return;
+            }
+        }
+
+        g_instance_layers.push_back(layer);
+        ALOGV("  added instance layer '%s'", props.layerName);
+    }
+    for (size_t i = 0; i < num_device_layers; i++) {
+        const VkLayerProperties& props = properties[num_instance_layers + i];
+
+        Layer layer;
+        layer.properties = props;
+        layer.library_idx = library_idx;
+
+        if (enumerate_device_extensions) {
+            uint32_t count;
+            result = enumerate_device_extensions(
+                VK_NULL_HANDLE, props.layerName, &count, nullptr);
+            if (result != VK_SUCCESS) {
+                ALOGW(
+                    "vkEnumerateDeviceExtensionProperties(%s) failed for "
+                    "library "
+                    "'%s': %d",
+                    props.layerName, path.c_str(), result);
+                g_instance_layers.resize(prev_num_instance_layers);
+                g_device_layers.resize(prev_num_device_layers);
+                dlclose(dlhandle);
+                return;
+            }
+            layer.extensions.resize(count);
+            result =
+                enumerate_device_extensions(VK_NULL_HANDLE, props.layerName,
+                                            &count, layer.extensions.data());
+            if (result != VK_SUCCESS) {
+                ALOGW(
+                    "vkEnumerateDeviceExtensionProperties(%s) failed for "
+                    "library "
+                    "'%s': %d",
+                    props.layerName, path.c_str(), result);
+                g_instance_layers.resize(prev_num_instance_layers);
+                g_device_layers.resize(prev_num_device_layers);
+                dlclose(dlhandle);
+                return;
+            }
+        }
+
+        g_device_layers.push_back(layer);
+        ALOGV("  added device layer '%s'", props.layerName);
+    }
+
+    dlclose(dlhandle);
+
+    g_layer_libraries.push_back(LayerLibrary{path, nullptr, 0});
+}
+
+void DiscoverLayersInDirectory(const std::string& dir_path) {
+    ALOGV("looking for layers in '%s'", dir_path.c_str());
+
+    DIR* directory = opendir(dir_path.c_str());
+    if (!directory) {
+        int err = errno;
+        ALOGV_IF(err != ENOENT, "failed to open layer directory '%s': %s (%d)",
+                 dir_path.c_str(), strerror(err), err);
+        return;
+    }
+
+    std::string path;
+    path.reserve(dir_path.size() + 20);
+    path.append(dir_path);
+    path.append("/");
+
+    struct dirent* entry;
+    while ((entry = readdir(directory))) {
+        size_t libname_len = strlen(entry->d_name);
+        if (strncmp(entry->d_name, "libVkLayer", 10) != 0 ||
+            strncmp(entry->d_name + libname_len - 3, ".so", 3) != 0)
+            continue;
+        path.append(entry->d_name);
+        AddLayerLibrary(path);
+        path.resize(dir_path.size() + 1);
+    }
+
+    closedir(directory);
+}
+
+void* GetLayerGetProcAddr(const Layer& layer,
+                          const char* gpa_name,
+                          size_t gpa_name_len) {
+    const LayerLibrary& library = g_layer_libraries[layer.library_idx];
+    void* gpa;
+    size_t layer_name_len = std::max(size_t{2}, strlen(layer.properties.layerName));
+    char* name = static_cast<char*>(alloca(layer_name_len + gpa_name_len + 1));
+    strcpy(name, layer.properties.layerName);
+    strcpy(name + layer_name_len, gpa_name);
+    if (!(gpa = dlsym(library.dlhandle, name))) {
+        strcpy(name, "vk");
+        strcpy(name + 2, gpa_name);
+        gpa = dlsym(library.dlhandle, name);
+    }
+    return gpa;
+}
+
+uint32_t EnumerateLayers(const std::vector<Layer>& layers,
+                         uint32_t count,
+                         VkLayerProperties* properties) {
+    uint32_t n = std::min(count, static_cast<uint32_t>(layers.size()));
+    for (uint32_t i = 0; i < n; i++) {
+        properties[i] = layers[i].properties;
+    }
+    return static_cast<uint32_t>(layers.size());
+}
+
+void GetLayerExtensions(const std::vector<Layer>& layers,
+                        const char* name,
+                        const VkExtensionProperties** properties,
+                        uint32_t* count) {
+    auto layer =
+        std::find_if(layers.cbegin(), layers.cend(), [=](const Layer& entry) {
+            return strcmp(entry.properties.layerName, name) == 0;
+        });
+    if (layer == layers.cend()) {
+        *properties = nullptr;
+        *count = 0;
+    } else {
+        *properties = layer->extensions.data();
+        *count = static_cast<uint32_t>(layer->extensions.size());
+    }
+}
+
+LayerRef GetLayerRef(std::vector<Layer>& layers, const char* name) {
+    for (uint32_t id = 0; id < layers.size(); id++) {
+        if (strcmp(name, layers[id].properties.layerName) == 0) {
+            LayerLibrary& library = g_layer_libraries[layers[id].library_idx];
+            std::lock_guard<std::mutex> lock(g_library_mutex);
+            if (library.refcount++ == 0) {
+                library.dlhandle =
+                    dlopen(library.path.c_str(), RTLD_NOW | RTLD_LOCAL);
+                ALOGV("Opening library %s", library.path.c_str());
+                if (!library.dlhandle) {
+                    ALOGE("failed to load layer library '%s': %s",
+                          library.path.c_str(), dlerror());
+                    library.refcount = 0;
+                    return LayerRef(nullptr);
+                }
+            }
+            ALOGV("Refcount on activate is %zu", library.refcount);
+            return LayerRef(&layers[id]);
+        }
+    }
+    return LayerRef(nullptr);
+}
+
+}  // anonymous namespace
+
+namespace vulkan {
+
+void DiscoverLayers() {
+    if (prctl(PR_GET_DUMPABLE, 0, 0, 0, 0))
+        DiscoverLayersInDirectory("/data/local/debug/vulkan");
+    if (!LoaderData::GetInstance().layer_path.empty())
+        DiscoverLayersInDirectory(LoaderData::GetInstance().layer_path.c_str());
+}
+
+uint32_t EnumerateInstanceLayers(uint32_t count,
+                                 VkLayerProperties* properties) {
+    return EnumerateLayers(g_instance_layers, count, properties);
+}
+
+uint32_t EnumerateDeviceLayers(uint32_t count, VkLayerProperties* properties) {
+    return EnumerateLayers(g_device_layers, count, properties);
+}
+
+void GetInstanceLayerExtensions(const char* name,
+                                const VkExtensionProperties** properties,
+                                uint32_t* count) {
+    GetLayerExtensions(g_instance_layers, name, properties, count);
+}
+
+void GetDeviceLayerExtensions(const char* name,
+                              const VkExtensionProperties** properties,
+                              uint32_t* count) {
+    GetLayerExtensions(g_device_layers, name, properties, count);
+}
+
+LayerRef GetInstanceLayerRef(const char* name) {
+    return GetLayerRef(g_instance_layers, name);
+}
+
+LayerRef GetDeviceLayerRef(const char* name) {
+    return GetLayerRef(g_device_layers, name);
+}
+
+LayerRef::LayerRef(Layer* layer) : layer_(layer) {}
+
+LayerRef::~LayerRef() {
+    if (layer_) {
+        LayerLibrary& library = g_layer_libraries[layer_->library_idx];
+        std::lock_guard<std::mutex> lock(g_library_mutex);
+        if (--library.refcount == 0) {
+            ALOGV("Closing library %s", library.path.c_str());
+            dlclose(library.dlhandle);
+            library.dlhandle = nullptr;
+        }
+        ALOGV("Refcount on destruction is %zu", library.refcount);
+    }
+}
+
+LayerRef::LayerRef(LayerRef&& other) : layer_(std::move(other.layer_)) {
+    other.layer_ = nullptr;
+}
+
+PFN_vkGetInstanceProcAddr LayerRef::GetGetInstanceProcAddr() const {
+    return layer_ ? reinterpret_cast<PFN_vkGetInstanceProcAddr>(
+                        GetLayerGetProcAddr(*layer_, "GetInstanceProcAddr", 19))
+                  : nullptr;
+}
+
+PFN_vkGetDeviceProcAddr LayerRef::GetGetDeviceProcAddr() const {
+    return layer_ ? reinterpret_cast<PFN_vkGetDeviceProcAddr>(
+                        GetLayerGetProcAddr(*layer_, "GetDeviceProcAddr", 17))
+                  : nullptr;
+}
+
+bool LayerRef::SupportsExtension(const char* name) const {
+    return std::find_if(layer_->extensions.cbegin(), layer_->extensions.cend(),
+                        [=](const VkExtensionProperties& ext) {
+                            return strcmp(ext.extensionName, name) == 0;
+                        }) != layer_->extensions.cend();
+}
+
+InstanceExtension InstanceExtensionFromName(const char* name) {
+    if (strcmp(name, VK_KHR_SURFACE_EXTENSION_NAME) == 0)
+        return kKHR_surface;
+    if (strcmp(name, VK_KHR_ANDROID_SURFACE_EXTENSION_NAME) == 0)
+        return kKHR_android_surface;
+    if (strcmp(name, VK_EXT_DEBUG_REPORT_EXTENSION_NAME) == 0)
+        return kEXT_debug_report;
+    return kInstanceExtensionCount;
+}
+
+DeviceExtension DeviceExtensionFromName(const char* name) {
+    if (strcmp(name, VK_KHR_SWAPCHAIN_EXTENSION_NAME) == 0)
+        return kKHR_swapchain;
+    if (strcmp(name, VK_ANDROID_NATIVE_BUFFER_EXTENSION_NAME) == 0)
+        return kANDROID_native_buffer;
+    return kDeviceExtensionCount;
+}
+
+}  // namespace vulkan
diff --git a/vulkan/libvulkan/loader.cpp b/vulkan/libvulkan/loader.cpp
new file mode 100644
index 0000000..bc1c3b8
--- /dev/null
+++ b/vulkan/libvulkan/loader.cpp
@@ -0,0 +1,1333 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// module header
+#include "loader.h"
+// standard C headers
+#include <dirent.h>
+#include <dlfcn.h>
+#include <inttypes.h>
+#include <pthread.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/prctl.h>
+// standard C++ headers
+#include <algorithm>
+#include <mutex>
+#include <sstream>
+#include <string>
+#include <unordered_map>
+#include <vector>
+// platform/library headers
+#include <cutils/properties.h>
+#include <hardware/hwvulkan.h>
+#include <log/log.h>
+#include <vulkan/vulkan_loader_data.h>
+
+// #define ENABLE_ALLOC_CALLSTACKS 1
+#if ENABLE_ALLOC_CALLSTACKS
+#include <utils/CallStack.h>
+#define ALOGD_CALLSTACK(...)                             \
+    do {                                                 \
+        ALOGD(__VA_ARGS__);                              \
+        android::CallStack callstack;                    \
+        callstack.update();                              \
+        callstack.log(LOG_TAG, ANDROID_LOG_DEBUG, "  "); \
+    } while (false)
+#else
+#define ALOGD_CALLSTACK(...) \
+    do {                     \
+    } while (false)
+#endif
+
+using namespace vulkan;
+
+static const uint32_t kMaxPhysicalDevices = 4;
+
+namespace {
+
+// These definitions are taken from the LunarG Vulkan Loader. They are used to
+// enforce compatability between the Loader and Layers.
+typedef void* (*PFN_vkGetProcAddr)(void* obj, const char* pName);
+
+typedef struct VkLayerLinkedListElem_ {
+    PFN_vkGetProcAddr get_proc_addr;
+    void* next_element;
+    void* base_object;
+} VkLayerLinkedListElem;
+
+// ----------------------------------------------------------------------------
+
+// Standard-library allocator that delegates to VkAllocationCallbacks.
+//
+// TODO(jessehall): This class currently always uses
+// VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE. The scope to use could be a template
+// parameter or a constructor parameter. The former would help catch bugs
+// where we use the wrong scope, e.g. adding a command-scope string to an
+// instance-scope vector. But that might also be pretty annoying to deal with.
+template <class T>
+class CallbackAllocator {
+   public:
+    typedef T value_type;
+
+    CallbackAllocator(const VkAllocationCallbacks* alloc_input)
+        : alloc(alloc_input) {}
+
+    template <class T2>
+    CallbackAllocator(const CallbackAllocator<T2>& other)
+        : alloc(other.alloc) {}
+
+    T* allocate(std::size_t n) {
+        void* mem =
+            alloc->pfnAllocation(alloc->pUserData, n * sizeof(T), alignof(T),
+                                 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
+        if (!mem)
+            throw std::bad_alloc();
+        return static_cast<T*>(mem);
+    }
+
+    void deallocate(T* array, std::size_t /*n*/) noexcept {
+        alloc->pfnFree(alloc->pUserData, array);
+    }
+
+    const VkAllocationCallbacks* alloc;
+};
+// These are needed in order to move Strings
+template <class T>
+bool operator==(const CallbackAllocator<T>& alloc1,
+                const CallbackAllocator<T>& alloc2) {
+    return alloc1.alloc == alloc2.alloc;
+}
+template <class T>
+bool operator!=(const CallbackAllocator<T>& alloc1,
+                const CallbackAllocator<T>& alloc2) {
+    return !(alloc1 == alloc2);
+}
+
+template <class T>
+using Vector = std::vector<T, CallbackAllocator<T>>;
+
+typedef std::basic_string<char, std::char_traits<char>, CallbackAllocator<char>>
+    String;
+
+// ----------------------------------------------------------------------------
+
+VKAPI_ATTR void* DefaultAllocate(void*,
+                                 size_t size,
+                                 size_t alignment,
+                                 VkSystemAllocationScope) {
+    void* ptr = nullptr;
+    // Vulkan requires 'alignment' to be a power of two, but posix_memalign
+    // additionally requires that it be at least sizeof(void*).
+    int ret = posix_memalign(&ptr, std::max(alignment, sizeof(void*)), size);
+    ALOGD_CALLSTACK("Allocate: size=%zu align=%zu => (%d) %p", size, alignment,
+                    ret, ptr);
+    return ret == 0 ? ptr : nullptr;
+}
+
+VKAPI_ATTR void* DefaultReallocate(void*,
+                                   void* ptr,
+                                   size_t size,
+                                   size_t alignment,
+                                   VkSystemAllocationScope) {
+    if (size == 0) {
+        free(ptr);
+        return nullptr;
+    }
+
+    // TODO(jessehall): Right now we never shrink allocations; if the new
+    // request is smaller than the existing chunk, we just continue using it.
+    // Right now the loader never reallocs, so this doesn't matter. If that
+    // changes, or if this code is copied into some other project, this should
+    // probably have a heuristic to allocate-copy-free when doing so will save
+    // "enough" space.
+    size_t old_size = ptr ? malloc_usable_size(ptr) : 0;
+    if (size <= old_size)
+        return ptr;
+
+    void* new_ptr = nullptr;
+    if (posix_memalign(&new_ptr, alignment, size) != 0)
+        return nullptr;
+    if (ptr) {
+        memcpy(new_ptr, ptr, std::min(old_size, size));
+        free(ptr);
+    }
+    return new_ptr;
+}
+
+VKAPI_ATTR void DefaultFree(void*, void* ptr) {
+    ALOGD_CALLSTACK("Free: %p", ptr);
+    free(ptr);
+}
+
+const VkAllocationCallbacks kDefaultAllocCallbacks = {
+    .pUserData = nullptr,
+    .pfnAllocation = DefaultAllocate,
+    .pfnReallocation = DefaultReallocate,
+    .pfnFree = DefaultFree,
+};
+
+// ----------------------------------------------------------------------------
+// Global Data and Initialization
+
+hwvulkan_device_t* g_hwdevice = nullptr;
+InstanceExtensionSet g_driver_instance_extensions;
+
+void LoadVulkanHAL() {
+    static const hwvulkan_module_t* module;
+    int result =
+        hw_get_module("vulkan", reinterpret_cast<const hw_module_t**>(&module));
+    if (result != 0) {
+        ALOGE("failed to load vulkan hal: %s (%d)", strerror(-result), result);
+        return;
+    }
+    result = module->common.methods->open(
+        &module->common, HWVULKAN_DEVICE_0,
+        reinterpret_cast<hw_device_t**>(&g_hwdevice));
+    if (result != 0) {
+        ALOGE("failed to open vulkan driver: %s (%d)", strerror(-result),
+              result);
+        module = nullptr;
+        return;
+    }
+
+    VkResult vkresult;
+    uint32_t count;
+    if ((vkresult = g_hwdevice->EnumerateInstanceExtensionProperties(
+             nullptr, &count, nullptr)) != VK_SUCCESS) {
+        ALOGE("driver EnumerateInstanceExtensionProperties failed: %d",
+              vkresult);
+        g_hwdevice->common.close(&g_hwdevice->common);
+        g_hwdevice = nullptr;
+        module = nullptr;
+        return;
+    }
+    VkExtensionProperties* extensions = static_cast<VkExtensionProperties*>(
+        alloca(count * sizeof(VkExtensionProperties)));
+    if ((vkresult = g_hwdevice->EnumerateInstanceExtensionProperties(
+             nullptr, &count, extensions)) != VK_SUCCESS) {
+        ALOGE("driver EnumerateInstanceExtensionProperties failed: %d",
+              vkresult);
+        g_hwdevice->common.close(&g_hwdevice->common);
+        g_hwdevice = nullptr;
+        module = nullptr;
+        return;
+    }
+    ALOGV_IF(count > 0, "Driver-supported instance extensions:");
+    for (uint32_t i = 0; i < count; i++) {
+        ALOGV("  %s (v%u)", extensions[i].extensionName,
+              extensions[i].specVersion);
+        InstanceExtension id =
+            InstanceExtensionFromName(extensions[i].extensionName);
+        if (id != kInstanceExtensionCount)
+            g_driver_instance_extensions.set(id);
+    }
+    // Ignore driver attempts to support loader extensions
+    g_driver_instance_extensions.reset(kKHR_surface);
+    g_driver_instance_extensions.reset(kKHR_android_surface);
+}
+
+bool EnsureInitialized() {
+    static std::once_flag once_flag;
+    std::call_once(once_flag, []() {
+        LoadVulkanHAL();
+        DiscoverLayers();
+    });
+    return g_hwdevice != nullptr;
+}
+
+// -----------------------------------------------------------------------------
+
+struct Instance {
+    Instance(const VkAllocationCallbacks* alloc_callbacks)
+        : dispatch_ptr(&dispatch),
+          handle(reinterpret_cast<VkInstance>(&dispatch_ptr)),
+          alloc(alloc_callbacks),
+          num_physical_devices(0),
+          active_layers(CallbackAllocator<LayerRef>(alloc)),
+          message(VK_NULL_HANDLE) {
+        memset(&dispatch, 0, sizeof(dispatch));
+        memset(physical_devices, 0, sizeof(physical_devices));
+        drv.instance = VK_NULL_HANDLE;
+        memset(&drv.dispatch, 0, sizeof(drv.dispatch));
+        drv.num_physical_devices = 0;
+    }
+
+    ~Instance() {}
+
+    const InstanceDispatchTable* dispatch_ptr;
+    const VkInstance handle;
+    InstanceDispatchTable dispatch;
+
+    const VkAllocationCallbacks* alloc;
+    uint32_t num_physical_devices;
+    VkPhysicalDevice physical_devices[kMaxPhysicalDevices];
+    DeviceExtensionSet physical_device_driver_extensions[kMaxPhysicalDevices];
+
+    Vector<LayerRef> active_layers;
+    VkDebugReportCallbackEXT message;
+    DebugReportCallbackList debug_report_callbacks;
+
+    struct {
+        VkInstance instance;
+        DriverDispatchTable dispatch;
+        uint32_t num_physical_devices;
+    } drv;  // may eventually be an array
+};
+
+struct Device {
+    Device(Instance* instance_)
+        : instance(instance_),
+          active_layers(CallbackAllocator<LayerRef>(instance->alloc)) {
+        memset(&dispatch, 0, sizeof(dispatch));
+    }
+    DeviceDispatchTable dispatch;
+    Instance* instance;
+    PFN_vkGetDeviceProcAddr get_device_proc_addr;
+    Vector<LayerRef> active_layers;
+};
+
+template <typename THandle>
+struct HandleTraits {};
+template <>
+struct HandleTraits<VkInstance> {
+    typedef Instance LoaderObjectType;
+};
+template <>
+struct HandleTraits<VkPhysicalDevice> {
+    typedef Instance LoaderObjectType;
+};
+template <>
+struct HandleTraits<VkDevice> {
+    typedef Device LoaderObjectType;
+};
+template <>
+struct HandleTraits<VkQueue> {
+    typedef Device LoaderObjectType;
+};
+template <>
+struct HandleTraits<VkCommandBuffer> {
+    typedef Device LoaderObjectType;
+};
+
+template <typename THandle>
+typename HandleTraits<THandle>::LoaderObjectType& GetDispatchParent(
+    THandle handle) {
+    // TODO(jessehall): Make Instance and Device POD types (by removing the
+    // non-default constructors), so that offsetof is actually legal to use.
+    // The specific case we're using here is safe in gcc/clang (and probably
+    // most other C++ compilers), but isn't guaranteed by C++.
+    typedef typename HandleTraits<THandle>::LoaderObjectType ObjectType;
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Winvalid-offsetof"
+    const size_t kDispatchOffset = offsetof(ObjectType, dispatch);
+#pragma clang diagnostic pop
+
+    const auto& dispatch = GetDispatchTable(handle);
+    uintptr_t dispatch_addr = reinterpret_cast<uintptr_t>(&dispatch);
+    uintptr_t object_addr = dispatch_addr - kDispatchOffset;
+    return *reinterpret_cast<ObjectType*>(object_addr);
+}
+
+// -----------------------------------------------------------------------------
+
+void DestroyDevice(Device* device) {
+    const VkAllocationCallbacks* alloc = device->instance->alloc;
+    device->~Device();
+    alloc->pfnFree(alloc->pUserData, device);
+}
+
+template <class TObject>
+LayerRef GetLayerRef(const char* name);
+template <>
+LayerRef GetLayerRef<Instance>(const char* name) {
+    return GetInstanceLayerRef(name);
+}
+template <>
+LayerRef GetLayerRef<Device>(const char* name) {
+    return GetDeviceLayerRef(name);
+}
+
+template <class TObject>
+bool ActivateLayer(TObject* object, const char* name) {
+    LayerRef layer(GetLayerRef<TObject>(name));
+    if (!layer)
+        return false;
+    if (std::find(object->active_layers.begin(), object->active_layers.end(),
+                  layer) == object->active_layers.end()) {
+        try {
+            object->active_layers.push_back(std::move(layer));
+        } catch (std::bad_alloc&) {
+            // TODO(jessehall): We should fail with VK_ERROR_OUT_OF_MEMORY
+            // if we can't enable a requested layer. Callers currently ignore
+            // ActivateLayer's return value.
+            ALOGW("failed to activate layer '%s': out of memory", name);
+            return false;
+        }
+    }
+    ALOGV("activated layer '%s'", name);
+    return true;
+}
+
+struct InstanceNamesPair {
+    Instance* instance;
+    Vector<String>* layer_names;
+};
+
+void SetLayerNamesFromProperty(const char* name,
+                               const char* value,
+                               void* data) {
+    try {
+        const char prefix[] = "debug.vulkan.layer.";
+        const size_t prefixlen = sizeof(prefix) - 1;
+        if (value[0] == '\0' || strncmp(name, prefix, prefixlen) != 0)
+            return;
+        const char* number_str = name + prefixlen;
+        long layer_number = strtol(number_str, nullptr, 10);
+        if (layer_number <= 0 || layer_number == LONG_MAX) {
+            ALOGW("Cannot use a layer at number %ld from string %s",
+                  layer_number, number_str);
+            return;
+        }
+        auto instance_names_pair = static_cast<InstanceNamesPair*>(data);
+        Vector<String>* layer_names = instance_names_pair->layer_names;
+        Instance* instance = instance_names_pair->instance;
+        size_t layer_size = static_cast<size_t>(layer_number);
+        if (layer_size > layer_names->size()) {
+            layer_names->resize(
+                layer_size, String(CallbackAllocator<char>(instance->alloc)));
+        }
+        (*layer_names)[layer_size - 1] = value;
+    } catch (std::bad_alloc&) {
+        ALOGW("failed to handle property '%s'='%s': out of memory", name,
+              value);
+        return;
+    }
+}
+
+template <class TInfo, class TObject>
+VkResult ActivateAllLayers(TInfo create_info,
+                           Instance* instance,
+                           TObject* object) {
+    ALOG_ASSERT(create_info->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO ||
+                    create_info->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
+                "Cannot activate layers for unknown object %p", object);
+    CallbackAllocator<char> string_allocator(instance->alloc);
+    // Load system layers
+    if (prctl(PR_GET_DUMPABLE, 0, 0, 0, 0)) {
+        char layer_prop[PROPERTY_VALUE_MAX];
+        property_get("debug.vulkan.layers", layer_prop, "");
+        char* strtok_state;
+        char* layer_name = nullptr;
+        while ((layer_name = strtok_r(layer_name ? nullptr : layer_prop, ":",
+                                      &strtok_state))) {
+            ActivateLayer(object, layer_name);
+        }
+        Vector<String> layer_names(CallbackAllocator<String>(instance->alloc));
+        InstanceNamesPair instance_names_pair = {.instance = instance,
+                                                 .layer_names = &layer_names};
+        property_list(SetLayerNamesFromProperty,
+                      static_cast<void*>(&instance_names_pair));
+        for (auto layer_name_element : layer_names) {
+            ActivateLayer(object, layer_name_element.c_str());
+        }
+    }
+    // Load app layers
+    for (uint32_t i = 0; i < create_info->enabledLayerCount; ++i) {
+        if (!ActivateLayer(object, create_info->ppEnabledLayerNames[i])) {
+            ALOGE("requested %s layer '%s' not present",
+                  create_info->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
+                      ? "instance"
+                      : "device",
+                  create_info->ppEnabledLayerNames[i]);
+            return VK_ERROR_LAYER_NOT_PRESENT;
+        }
+    }
+    return VK_SUCCESS;
+}
+
+template <class TCreateInfo>
+bool AddExtensionToCreateInfo(TCreateInfo& local_create_info,
+                              const char* extension_name,
+                              const VkAllocationCallbacks* alloc) {
+    for (uint32_t i = 0; i < local_create_info.enabledExtensionCount; ++i) {
+        if (!strcmp(extension_name,
+                    local_create_info.ppEnabledExtensionNames[i])) {
+            return false;
+        }
+    }
+    uint32_t extension_count = local_create_info.enabledExtensionCount;
+    local_create_info.enabledExtensionCount++;
+    void* mem = alloc->pfnAllocation(
+        alloc->pUserData,
+        local_create_info.enabledExtensionCount * sizeof(char*), alignof(char*),
+        VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
+    if (mem) {
+        const char** enabled_extensions = static_cast<const char**>(mem);
+        for (uint32_t i = 0; i < extension_count; ++i) {
+            enabled_extensions[i] =
+                local_create_info.ppEnabledExtensionNames[i];
+        }
+        enabled_extensions[extension_count] = extension_name;
+        local_create_info.ppEnabledExtensionNames = enabled_extensions;
+    } else {
+        ALOGW("%s extension cannot be enabled: memory allocation failed",
+              extension_name);
+        local_create_info.enabledExtensionCount--;
+        return false;
+    }
+    return true;
+}
+
+template <class T>
+void FreeAllocatedCreateInfo(T& local_create_info,
+                             const VkAllocationCallbacks* alloc) {
+    alloc->pfnFree(
+        alloc->pUserData,
+        const_cast<char**>(local_create_info.ppEnabledExtensionNames));
+}
+
+VKAPI_ATTR
+VkBool32 LogDebugMessageCallback(VkDebugReportFlagsEXT flags,
+                                 VkDebugReportObjectTypeEXT /*objectType*/,
+                                 uint64_t /*object*/,
+                                 size_t /*location*/,
+                                 int32_t message_code,
+                                 const char* layer_prefix,
+                                 const char* message,
+                                 void* /*user_data*/) {
+    if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
+        ALOGE("[%s] Code %d : %s", layer_prefix, message_code, message);
+    } else if (flags & VK_DEBUG_REPORT_WARN_BIT_EXT) {
+        ALOGW("[%s] Code %d : %s", layer_prefix, message_code, message);
+    }
+    return false;
+}
+
+VkResult Noop() {
+    return VK_SUCCESS;
+}
+
+}  // anonymous namespace
+
+namespace vulkan {
+
+// -----------------------------------------------------------------------------
+// "Bottom" functions. These are called at the end of the instance dispatch
+// chain.
+
+VkResult CreateInstance_Bottom(const VkInstanceCreateInfo* create_info,
+                               const VkAllocationCallbacks* allocator,
+                               VkInstance* vkinstance) {
+    Instance& instance = GetDispatchParent(*vkinstance);
+    VkResult result;
+
+    // Check that all enabled extensions are supported
+    InstanceExtensionSet enabled_extensions;
+    uint32_t num_driver_extensions = 0;
+    for (uint32_t i = 0; i < create_info->enabledExtensionCount; i++) {
+        const char* name = create_info->ppEnabledExtensionNames[i];
+        InstanceExtension id = InstanceExtensionFromName(name);
+        if (id != kInstanceExtensionCount) {
+            if (g_driver_instance_extensions[id]) {
+                num_driver_extensions++;
+                enabled_extensions.set(id);
+                continue;
+            }
+            if (id == kKHR_surface || id == kKHR_android_surface ||
+                id == kEXT_debug_report) {
+                enabled_extensions.set(id);
+                continue;
+            }
+        }
+        bool supported = false;
+        for (const auto& layer : instance.active_layers) {
+            if (layer.SupportsExtension(name))
+                supported = true;
+        }
+        if (!supported) {
+            ALOGE(
+                "requested instance extension '%s' not supported by "
+                "loader, driver, or any active layers",
+                name);
+            DestroyInstance_Bottom(instance.handle, allocator);
+            return VK_ERROR_EXTENSION_NOT_PRESENT;
+        }
+    }
+
+    VkInstanceCreateInfo driver_create_info = *create_info;
+    driver_create_info.enabledLayerCount = 0;
+    driver_create_info.ppEnabledLayerNames = nullptr;
+    driver_create_info.enabledExtensionCount = 0;
+    driver_create_info.ppEnabledExtensionNames = nullptr;
+    if (num_driver_extensions > 0) {
+        const char** names = static_cast<const char**>(
+            alloca(num_driver_extensions * sizeof(char*)));
+        for (uint32_t i = 0; i < create_info->enabledExtensionCount; i++) {
+            const char* name = create_info->ppEnabledExtensionNames[i];
+            InstanceExtension id = InstanceExtensionFromName(name);
+            if (id != kInstanceExtensionCount) {
+                if (g_driver_instance_extensions[id]) {
+                    names[driver_create_info.enabledExtensionCount++] = name;
+                    continue;
+                }
+            }
+        }
+        driver_create_info.ppEnabledExtensionNames = names;
+        ALOG_ASSERT(
+            driver_create_info.enabledExtensionCount == num_driver_extensions,
+            "counted enabled driver instance extensions twice and got "
+            "different answers!");
+    }
+
+    result = g_hwdevice->CreateInstance(&driver_create_info, instance.alloc,
+                                        &instance.drv.instance);
+    if (result != VK_SUCCESS) {
+        DestroyInstance_Bottom(instance.handle, allocator);
+        return result;
+    }
+
+    if (!LoadDriverDispatchTable(instance.drv.instance,
+                                 g_hwdevice->GetInstanceProcAddr,
+                                 enabled_extensions, instance.drv.dispatch)) {
+        DestroyInstance_Bottom(instance.handle, allocator);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    hwvulkan_dispatch_t* drv_dispatch =
+        reinterpret_cast<hwvulkan_dispatch_t*>(instance.drv.instance);
+    if (drv_dispatch->magic == HWVULKAN_DISPATCH_MAGIC) {
+        // Skip setting drv_dispatch->vtbl, since we never call through it;
+        // we go through instance.drv.dispatch instead.
+    } else {
+        ALOGE("invalid VkInstance dispatch magic: 0x%" PRIxPTR,
+              drv_dispatch->magic);
+        DestroyInstance_Bottom(instance.handle, allocator);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    uint32_t num_physical_devices = 0;
+    result = instance.drv.dispatch.EnumeratePhysicalDevices(
+        instance.drv.instance, &num_physical_devices, nullptr);
+    if (result != VK_SUCCESS) {
+        DestroyInstance_Bottom(instance.handle, allocator);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+    num_physical_devices = std::min(num_physical_devices, kMaxPhysicalDevices);
+    result = instance.drv.dispatch.EnumeratePhysicalDevices(
+        instance.drv.instance, &num_physical_devices,
+        instance.physical_devices);
+    if (result != VK_SUCCESS) {
+        DestroyInstance_Bottom(instance.handle, allocator);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    Vector<VkExtensionProperties> extensions(
+        Vector<VkExtensionProperties>::allocator_type(instance.alloc));
+    for (uint32_t i = 0; i < num_physical_devices; i++) {
+        hwvulkan_dispatch_t* pdev_dispatch =
+            reinterpret_cast<hwvulkan_dispatch_t*>(
+                instance.physical_devices[i]);
+        if (pdev_dispatch->magic != HWVULKAN_DISPATCH_MAGIC) {
+            ALOGE("invalid VkPhysicalDevice dispatch magic: 0x%" PRIxPTR,
+                  pdev_dispatch->magic);
+            DestroyInstance_Bottom(instance.handle, allocator);
+            return VK_ERROR_INITIALIZATION_FAILED;
+        }
+        pdev_dispatch->vtbl = instance.dispatch_ptr;
+
+        uint32_t count;
+        if ((result = instance.drv.dispatch.EnumerateDeviceExtensionProperties(
+                 instance.physical_devices[i], nullptr, &count, nullptr)) !=
+            VK_SUCCESS) {
+            ALOGW("driver EnumerateDeviceExtensionProperties(%u) failed: %d", i,
+                  result);
+            continue;
+        }
+        try {
+            extensions.resize(count);
+        } catch (std::bad_alloc&) {
+            ALOGE("instance creation failed: out of memory");
+            DestroyInstance_Bottom(instance.handle, allocator);
+            return VK_ERROR_OUT_OF_HOST_MEMORY;
+        }
+        if ((result = instance.drv.dispatch.EnumerateDeviceExtensionProperties(
+                 instance.physical_devices[i], nullptr, &count,
+                 extensions.data())) != VK_SUCCESS) {
+            ALOGW("driver EnumerateDeviceExtensionProperties(%u) failed: %d", i,
+                  result);
+            continue;
+        }
+        ALOGV_IF(count > 0, "driver gpu[%u] supports extensions:", i);
+        for (const auto& extension : extensions) {
+            ALOGV("  %s (v%u)", extension.extensionName, extension.specVersion);
+            DeviceExtension id =
+                DeviceExtensionFromName(extension.extensionName);
+            if (id == kDeviceExtensionCount) {
+                ALOGW("driver gpu[%u] extension '%s' unknown to loader", i,
+                      extension.extensionName);
+            } else {
+                instance.physical_device_driver_extensions[i].set(id);
+            }
+        }
+        // Ignore driver attempts to support loader extensions
+        instance.physical_device_driver_extensions[i].reset(kKHR_swapchain);
+    }
+    instance.drv.num_physical_devices = num_physical_devices;
+    instance.num_physical_devices = instance.drv.num_physical_devices;
+
+    return VK_SUCCESS;
+}
+
+PFN_vkVoidFunction GetInstanceProcAddr_Bottom(VkInstance, const char* name) {
+    PFN_vkVoidFunction pfn;
+    if ((pfn = GetLoaderBottomProcAddr(name)))
+        return pfn;
+    return nullptr;
+}
+
+VkResult EnumeratePhysicalDevices_Bottom(VkInstance vkinstance,
+                                         uint32_t* pdev_count,
+                                         VkPhysicalDevice* pdevs) {
+    Instance& instance = GetDispatchParent(vkinstance);
+    uint32_t count = instance.num_physical_devices;
+    if (pdevs) {
+        count = std::min(count, *pdev_count);
+        std::copy(instance.physical_devices, instance.physical_devices + count,
+                  pdevs);
+    }
+    *pdev_count = count;
+    return VK_SUCCESS;
+}
+
+void GetPhysicalDeviceProperties_Bottom(
+    VkPhysicalDevice pdev,
+    VkPhysicalDeviceProperties* properties) {
+    GetDispatchParent(pdev).drv.dispatch.GetPhysicalDeviceProperties(
+        pdev, properties);
+}
+
+void GetPhysicalDeviceFeatures_Bottom(VkPhysicalDevice pdev,
+                                      VkPhysicalDeviceFeatures* features) {
+    GetDispatchParent(pdev).drv.dispatch.GetPhysicalDeviceFeatures(pdev,
+                                                                   features);
+}
+
+void GetPhysicalDeviceMemoryProperties_Bottom(
+    VkPhysicalDevice pdev,
+    VkPhysicalDeviceMemoryProperties* properties) {
+    GetDispatchParent(pdev).drv.dispatch.GetPhysicalDeviceMemoryProperties(
+        pdev, properties);
+}
+
+void GetPhysicalDeviceQueueFamilyProperties_Bottom(
+    VkPhysicalDevice pdev,
+    uint32_t* pCount,
+    VkQueueFamilyProperties* properties) {
+    GetDispatchParent(pdev).drv.dispatch.GetPhysicalDeviceQueueFamilyProperties(
+        pdev, pCount, properties);
+}
+
+void GetPhysicalDeviceFormatProperties_Bottom(VkPhysicalDevice pdev,
+                                              VkFormat format,
+                                              VkFormatProperties* properties) {
+    GetDispatchParent(pdev).drv.dispatch.GetPhysicalDeviceFormatProperties(
+        pdev, format, properties);
+}
+
+VkResult GetPhysicalDeviceImageFormatProperties_Bottom(
+    VkPhysicalDevice pdev,
+    VkFormat format,
+    VkImageType type,
+    VkImageTiling tiling,
+    VkImageUsageFlags usage,
+    VkImageCreateFlags flags,
+    VkImageFormatProperties* properties) {
+    return GetDispatchParent(pdev)
+        .drv.dispatch.GetPhysicalDeviceImageFormatProperties(
+            pdev, format, type, tiling, usage, flags, properties);
+}
+
+void GetPhysicalDeviceSparseImageFormatProperties_Bottom(
+    VkPhysicalDevice pdev,
+    VkFormat format,
+    VkImageType type,
+    VkSampleCountFlagBits samples,
+    VkImageUsageFlags usage,
+    VkImageTiling tiling,
+    uint32_t* properties_count,
+    VkSparseImageFormatProperties* properties) {
+    GetDispatchParent(pdev)
+        .drv.dispatch.GetPhysicalDeviceSparseImageFormatProperties(
+            pdev, format, type, samples, usage, tiling, properties_count,
+            properties);
+}
+
+VKAPI_ATTR
+VkResult EnumerateDeviceExtensionProperties_Bottom(
+    VkPhysicalDevice gpu,
+    const char* layer_name,
+    uint32_t* properties_count,
+    VkExtensionProperties* properties) {
+    const VkExtensionProperties* extensions = nullptr;
+    uint32_t num_extensions = 0;
+    if (layer_name) {
+        GetDeviceLayerExtensions(layer_name, &extensions, &num_extensions);
+    } else {
+        Instance& instance = GetDispatchParent(gpu);
+        size_t gpu_idx = 0;
+        while (instance.physical_devices[gpu_idx] != gpu)
+            gpu_idx++;
+        const DeviceExtensionSet driver_extensions =
+            instance.physical_device_driver_extensions[gpu_idx];
+
+        // We only support VK_KHR_swapchain if the GPU supports
+        // VK_ANDROID_native_buffer
+        VkExtensionProperties* available = static_cast<VkExtensionProperties*>(
+            alloca(kDeviceExtensionCount * sizeof(VkExtensionProperties)));
+        if (driver_extensions[kANDROID_native_buffer]) {
+            available[num_extensions++] = VkExtensionProperties{
+                VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_KHR_SWAPCHAIN_SPEC_VERSION};
+        }
+
+        // TODO(jessehall): We need to also enumerate extensions supported by
+        // implicitly-enabled layers. Currently we don't have that list of
+        // layers until instance creation.
+        extensions = available;
+    }
+
+    if (!properties || *properties_count > num_extensions)
+        *properties_count = num_extensions;
+    if (properties)
+        std::copy(extensions, extensions + *properties_count, properties);
+    return *properties_count < num_extensions ? VK_INCOMPLETE : VK_SUCCESS;
+}
+
+VKAPI_ATTR
+VkResult EnumerateDeviceLayerProperties_Bottom(VkPhysicalDevice /*pdev*/,
+                                               uint32_t* properties_count,
+                                               VkLayerProperties* properties) {
+    uint32_t layer_count =
+        EnumerateDeviceLayers(properties ? *properties_count : 0, properties);
+    if (!properties || *properties_count > layer_count)
+        *properties_count = layer_count;
+    return *properties_count < layer_count ? VK_INCOMPLETE : VK_SUCCESS;
+}
+
+VKAPI_ATTR
+VkResult CreateDevice_Bottom(VkPhysicalDevice gpu,
+                             const VkDeviceCreateInfo* create_info,
+                             const VkAllocationCallbacks* allocator,
+                             VkDevice* device_out) {
+    Instance& instance = GetDispatchParent(gpu);
+    VkResult result;
+
+    // FIXME(jessehall): We don't have good conventions or infrastructure yet to
+    // do better than just using the instance allocator and scope for
+    // everything. See b/26732122.
+    if (true /*!allocator*/)
+        allocator = instance.alloc;
+
+    void* mem = allocator->pfnAllocation(allocator->pUserData, sizeof(Device),
+                                         alignof(Device),
+                                         VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
+    if (!mem)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    Device* device = new (mem) Device(&instance);
+
+    result = ActivateAllLayers(create_info, &instance, device);
+    if (result != VK_SUCCESS) {
+        DestroyDevice(device);
+        return result;
+    }
+
+    size_t gpu_idx = 0;
+    while (instance.physical_devices[gpu_idx] != gpu)
+        gpu_idx++;
+
+    uint32_t num_driver_extensions = 0;
+    const char** driver_extensions = static_cast<const char**>(
+        alloca(create_info->enabledExtensionCount * sizeof(const char*)));
+    for (uint32_t i = 0; i < create_info->enabledExtensionCount; i++) {
+        const char* name = create_info->ppEnabledExtensionNames[i];
+        DeviceExtension id = DeviceExtensionFromName(name);
+        if (id != kDeviceExtensionCount) {
+            if (instance.physical_device_driver_extensions[gpu_idx][id]) {
+                driver_extensions[num_driver_extensions++] = name;
+                continue;
+            }
+            if (id == kKHR_swapchain &&
+                instance.physical_device_driver_extensions
+                    [gpu_idx][kANDROID_native_buffer]) {
+                driver_extensions[num_driver_extensions++] =
+                    VK_ANDROID_NATIVE_BUFFER_EXTENSION_NAME;
+                continue;
+            }
+        }
+        bool supported = false;
+        for (const auto& layer : device->active_layers) {
+            if (layer.SupportsExtension(name))
+                supported = true;
+        }
+        if (!supported) {
+            ALOGE(
+                "requested device extension '%s' not supported by loader, "
+                "driver, or any active layers",
+                name);
+            DestroyDevice(device);
+            return VK_ERROR_EXTENSION_NOT_PRESENT;
+        }
+    }
+
+    VkDeviceCreateInfo driver_create_info = *create_info;
+    driver_create_info.enabledLayerCount = 0;
+    driver_create_info.ppEnabledLayerNames = nullptr;
+    // TODO(jessehall): As soon as we enumerate device extensions supported by
+    // the driver, we need to filter the requested extension list to those
+    // supported by the driver here. Also, add the VK_ANDROID_native_buffer
+    // extension to the list iff the VK_KHR_swapchain extension was requested,
+    // instead of adding it unconditionally like we do now.
+    driver_create_info.enabledExtensionCount = num_driver_extensions;
+    driver_create_info.ppEnabledExtensionNames = driver_extensions;
+
+    VkDevice drv_device;
+    result = instance.drv.dispatch.CreateDevice(gpu, &driver_create_info,
+                                                allocator, &drv_device);
+    if (result != VK_SUCCESS) {
+        DestroyDevice(device);
+        return result;
+    }
+
+    hwvulkan_dispatch_t* drv_dispatch =
+        reinterpret_cast<hwvulkan_dispatch_t*>(drv_device);
+    if (drv_dispatch->magic != HWVULKAN_DISPATCH_MAGIC) {
+        ALOGE("invalid VkDevice dispatch magic: 0x%" PRIxPTR,
+              drv_dispatch->magic);
+        PFN_vkDestroyDevice destroy_device =
+            reinterpret_cast<PFN_vkDestroyDevice>(
+                instance.drv.dispatch.GetDeviceProcAddr(drv_device,
+                                                        "vkDestroyDevice"));
+        destroy_device(drv_device, allocator);
+        DestroyDevice(device);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+    drv_dispatch->vtbl = &device->dispatch;
+    device->get_device_proc_addr = reinterpret_cast<PFN_vkGetDeviceProcAddr>(
+        instance.drv.dispatch.GetDeviceProcAddr(drv_device,
+                                                "vkGetDeviceProcAddr"));
+
+    void* base_object = static_cast<void*>(drv_device);
+    void* next_object = base_object;
+    VkLayerLinkedListElem* next_element;
+    PFN_vkGetDeviceProcAddr next_get_proc_addr = GetDeviceProcAddr_Bottom;
+    Vector<VkLayerLinkedListElem> elem_list(
+        CallbackAllocator<VkLayerLinkedListElem>(instance.alloc));
+    try {
+        elem_list.resize(device->active_layers.size());
+    } catch (std::bad_alloc&) {
+        ALOGE("device creation failed: out of memory");
+        PFN_vkDestroyDevice destroy_device =
+            reinterpret_cast<PFN_vkDestroyDevice>(
+                instance.drv.dispatch.GetDeviceProcAddr(drv_device,
+                                                        "vkDestroyDevice"));
+        destroy_device(drv_device, allocator);
+        DestroyDevice(device);
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    }
+
+    for (size_t i = elem_list.size(); i > 0; i--) {
+        size_t idx = i - 1;
+        next_element = &elem_list[idx];
+        next_element->get_proc_addr =
+            reinterpret_cast<PFN_vkGetProcAddr>(next_get_proc_addr);
+        next_element->base_object = base_object;
+        next_element->next_element = next_object;
+        next_object = static_cast<void*>(next_element);
+
+        next_get_proc_addr = device->active_layers[idx].GetGetDeviceProcAddr();
+        if (!next_get_proc_addr) {
+            next_object = next_element->next_element;
+            next_get_proc_addr = reinterpret_cast<PFN_vkGetDeviceProcAddr>(
+                next_element->get_proc_addr);
+        }
+    }
+
+    // This is the magic call that initializes all the layer devices and
+    // allows them to create their device_handle -> device_data mapping.
+    next_get_proc_addr(static_cast<VkDevice>(next_object),
+                       "vkGetDeviceProcAddr");
+
+    // We must create all the layer devices *before* retrieving the device
+    // procaddrs, so that the layers know which extensions are enabled and
+    // therefore which functions to return procaddrs for.
+    PFN_vkCreateDevice create_device = reinterpret_cast<PFN_vkCreateDevice>(
+        next_get_proc_addr(drv_device, "vkCreateDevice"));
+    create_device(gpu, create_info, allocator, &drv_device);
+
+    if (!LoadDeviceDispatchTable(static_cast<VkDevice>(base_object),
+                                 next_get_proc_addr, device->dispatch)) {
+        DestroyDevice(device);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    *device_out = drv_device;
+    return VK_SUCCESS;
+}
+
+void DestroyInstance_Bottom(VkInstance vkinstance,
+                            const VkAllocationCallbacks* allocator) {
+    Instance& instance = GetDispatchParent(vkinstance);
+
+    // These checks allow us to call DestroyInstance_Bottom from any error
+    // path in CreateInstance_Bottom, before the driver instance is fully
+    // initialized.
+    if (instance.drv.instance != VK_NULL_HANDLE &&
+        instance.drv.dispatch.DestroyInstance) {
+        instance.drv.dispatch.DestroyInstance(instance.drv.instance, allocator);
+    }
+    if (instance.message) {
+        PFN_vkDestroyDebugReportCallbackEXT destroy_debug_report_callback;
+        destroy_debug_report_callback =
+            reinterpret_cast<PFN_vkDestroyDebugReportCallbackEXT>(
+                vkGetInstanceProcAddr(vkinstance,
+                                      "vkDestroyDebugReportCallbackEXT"));
+        destroy_debug_report_callback(vkinstance, instance.message, allocator);
+    }
+    instance.active_layers.clear();
+    const VkAllocationCallbacks* alloc = instance.alloc;
+    instance.~Instance();
+    alloc->pfnFree(alloc->pUserData, &instance);
+}
+
+PFN_vkVoidFunction GetDeviceProcAddr_Bottom(VkDevice vkdevice,
+                                            const char* name) {
+    if (strcmp(name, "vkCreateDevice") == 0) {
+        // TODO(jessehall): Blegh, having this here is disgusting. The current
+        // layer init process can't call through the instance dispatch table's
+        // vkCreateDevice, because that goes through the instance layers rather
+        // than through the device layers. So we need to be able to get the
+        // vkCreateDevice pointer through the *device* layer chain.
+        //
+        // Because we've already created the driver device before calling
+        // through the layer vkCreateDevice functions, the loader bottom proc
+        // is a no-op.
+        return reinterpret_cast<PFN_vkVoidFunction>(Noop);
+    }
+
+    // VK_ANDROID_native_buffer should be hidden from applications and layers.
+    // TODO(jessehall): Generate this as part of GetLoaderBottomProcAddr.
+    PFN_vkVoidFunction pfn;
+    if (strcmp(name, "vkGetSwapchainGrallocUsageANDROID") == 0 ||
+        strcmp(name, "vkAcquireImageANDROID") == 0 ||
+        strcmp(name, "vkQueueSignalReleaseImageANDROID") == 0) {
+        return nullptr;
+    }
+    if ((pfn = GetLoaderBottomProcAddr(name)))
+        return pfn;
+    return GetDispatchParent(vkdevice).get_device_proc_addr(vkdevice, name);
+}
+
+// -----------------------------------------------------------------------------
+// Loader top functions. These are called directly from the loader entry
+// points or from the application (via vkGetInstanceProcAddr) without going
+// through a dispatch table.
+
+VkResult EnumerateInstanceExtensionProperties_Top(
+    const char* layer_name,
+    uint32_t* properties_count,
+    VkExtensionProperties* properties) {
+    if (!EnsureInitialized())
+        return VK_ERROR_INITIALIZATION_FAILED;
+
+    const VkExtensionProperties* extensions = nullptr;
+    uint32_t num_extensions = 0;
+    if (layer_name) {
+        GetInstanceLayerExtensions(layer_name, &extensions, &num_extensions);
+    } else {
+        VkExtensionProperties* available = static_cast<VkExtensionProperties*>(
+            alloca(kInstanceExtensionCount * sizeof(VkExtensionProperties)));
+        available[num_extensions++] = VkExtensionProperties{
+            VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_SURFACE_SPEC_VERSION};
+        available[num_extensions++] =
+            VkExtensionProperties{VK_KHR_ANDROID_SURFACE_EXTENSION_NAME,
+                                  VK_KHR_ANDROID_SURFACE_SPEC_VERSION};
+        if (g_driver_instance_extensions[kEXT_debug_report]) {
+            available[num_extensions++] =
+                VkExtensionProperties{VK_EXT_DEBUG_REPORT_EXTENSION_NAME,
+                                      VK_EXT_DEBUG_REPORT_SPEC_VERSION};
+        }
+        // TODO(jessehall): We need to also enumerate extensions supported by
+        // implicitly-enabled layers. Currently we don't have that list of
+        // layers until instance creation.
+        extensions = available;
+    }
+
+    if (!properties || *properties_count > num_extensions)
+        *properties_count = num_extensions;
+    if (properties)
+        std::copy(extensions, extensions + *properties_count, properties);
+    return *properties_count < num_extensions ? VK_INCOMPLETE : VK_SUCCESS;
+}
+
+VkResult EnumerateInstanceLayerProperties_Top(uint32_t* properties_count,
+                                              VkLayerProperties* properties) {
+    if (!EnsureInitialized())
+        return VK_ERROR_INITIALIZATION_FAILED;
+
+    uint32_t layer_count =
+        EnumerateInstanceLayers(properties ? *properties_count : 0, properties);
+    if (!properties || *properties_count > layer_count)
+        *properties_count = layer_count;
+    return *properties_count < layer_count ? VK_INCOMPLETE : VK_SUCCESS;
+}
+
+VkResult CreateInstance_Top(const VkInstanceCreateInfo* create_info,
+                            const VkAllocationCallbacks* allocator,
+                            VkInstance* instance_out) {
+    VkResult result;
+
+    if (!EnsureInitialized())
+        return VK_ERROR_INITIALIZATION_FAILED;
+
+    if (!allocator)
+        allocator = &kDefaultAllocCallbacks;
+
+    VkInstanceCreateInfo local_create_info = *create_info;
+    create_info = &local_create_info;
+
+    void* instance_mem = allocator->pfnAllocation(
+        allocator->pUserData, sizeof(Instance), alignof(Instance),
+        VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
+    if (!instance_mem)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    Instance* instance = new (instance_mem) Instance(allocator);
+
+    result = ActivateAllLayers(create_info, instance, instance);
+    if (result != VK_SUCCESS) {
+        DestroyInstance_Bottom(instance->handle, allocator);
+        return result;
+    }
+
+    void* base_object = static_cast<void*>(instance->handle);
+    void* next_object = base_object;
+    VkLayerLinkedListElem* next_element;
+    PFN_vkGetInstanceProcAddr next_get_proc_addr = GetInstanceProcAddr_Bottom;
+    Vector<VkLayerLinkedListElem> elem_list(
+        CallbackAllocator<VkLayerLinkedListElem>(instance->alloc));
+    try {
+        elem_list.resize(instance->active_layers.size());
+    } catch (std::bad_alloc&) {
+        ALOGE("instance creation failed: out of memory");
+        DestroyInstance_Bottom(instance->handle, allocator);
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    }
+
+    for (size_t i = elem_list.size(); i > 0; i--) {
+        size_t idx = i - 1;
+        next_element = &elem_list[idx];
+        next_element->get_proc_addr =
+            reinterpret_cast<PFN_vkGetProcAddr>(next_get_proc_addr);
+        next_element->base_object = base_object;
+        next_element->next_element = next_object;
+        next_object = static_cast<void*>(next_element);
+
+        next_get_proc_addr =
+            instance->active_layers[idx].GetGetInstanceProcAddr();
+        if (!next_get_proc_addr) {
+            next_object = next_element->next_element;
+            next_get_proc_addr = reinterpret_cast<PFN_vkGetInstanceProcAddr>(
+                next_element->get_proc_addr);
+        }
+    }
+
+    // This is the magic call that initializes all the layer instances and
+    // allows them to create their instance_handle -> instance_data mapping.
+    next_get_proc_addr(static_cast<VkInstance>(next_object),
+                       "vkGetInstanceProcAddr");
+
+    if (!LoadInstanceDispatchTable(static_cast<VkInstance>(base_object),
+                                   next_get_proc_addr, instance->dispatch)) {
+        DestroyInstance_Bottom(instance->handle, allocator);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    // Force enable callback extension if required
+    bool enable_callback = false;
+    bool enable_logging = false;
+    if (prctl(PR_GET_DUMPABLE, 0, 0, 0, 0)) {
+        enable_callback =
+            property_get_bool("debug.vulkan.enable_callback", false);
+        enable_logging = enable_callback;
+        if (enable_callback) {
+            enable_callback = AddExtensionToCreateInfo(
+                local_create_info, "VK_EXT_debug_report", instance->alloc);
+        }
+    }
+
+    VkInstance handle = instance->handle;
+    PFN_vkCreateInstance create_instance =
+        reinterpret_cast<PFN_vkCreateInstance>(
+            next_get_proc_addr(instance->handle, "vkCreateInstance"));
+    result = create_instance(create_info, allocator, &handle);
+    if (enable_callback)
+        FreeAllocatedCreateInfo(local_create_info, instance->alloc);
+    if (result >= 0) {
+        *instance_out = instance->handle;
+    } else {
+        // For every layer, including the loader top and bottom layers:
+        // - If a call to the next CreateInstance fails, the layer must clean
+        //   up anything it has successfully done so far, and propagate the
+        //   error upwards.
+        // - If a layer successfully calls the next layer's CreateInstance, and
+        //   afterwards must fail for some reason, it must call the next layer's
+        //   DestroyInstance before returning.
+        // - The layer must not call the next layer's DestroyInstance if that
+        //   layer's CreateInstance wasn't called, or returned failure.
+
+        // On failure, CreateInstance_Bottom frees the instance struct, so it's
+        // already gone at this point. Nothing to do.
+    }
+
+    if (enable_logging) {
+        const VkDebugReportCallbackCreateInfoEXT callback_create_info = {
+            .sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT,
+            .flags =
+                VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARN_BIT_EXT,
+            .pfnCallback = LogDebugMessageCallback,
+        };
+        PFN_vkCreateDebugReportCallbackEXT create_debug_report_callback =
+            reinterpret_cast<PFN_vkCreateDebugReportCallbackEXT>(
+                GetInstanceProcAddr_Top(instance->handle,
+                                        "vkCreateDebugReportCallbackEXT"));
+        create_debug_report_callback(instance->handle, &callback_create_info,
+                                     allocator, &instance->message);
+    }
+
+    return result;
+}
+
+PFN_vkVoidFunction GetInstanceProcAddr_Top(VkInstance vkinstance,
+                                           const char* name) {
+    // vkGetInstanceProcAddr(NULL_HANDLE, ..) only works for global commands
+    if (!vkinstance)
+        return GetLoaderGlobalProcAddr(name);
+
+    const InstanceDispatchTable& dispatch = GetDispatchTable(vkinstance);
+    PFN_vkVoidFunction pfn;
+    // Always go through the loader-top function if there is one.
+    if ((pfn = GetLoaderTopProcAddr(name)))
+        return pfn;
+    // Otherwise, look up the handler in the instance dispatch table
+    if ((pfn = GetDispatchProcAddr(dispatch, name)))
+        return pfn;
+    // Anything not handled already must be a device-dispatched function
+    // without a loader-top. We must return a function that will dispatch based
+    // on the dispatchable object parameter -- which is exactly what the
+    // exported functions do. So just return them here.
+    return GetLoaderExportProcAddr(name);
+}
+
+void DestroyInstance_Top(VkInstance instance,
+                         const VkAllocationCallbacks* allocator) {
+    if (!instance)
+        return;
+    GetDispatchTable(instance).DestroyInstance(instance, allocator);
+}
+
+PFN_vkVoidFunction GetDeviceProcAddr_Top(VkDevice device, const char* name) {
+    PFN_vkVoidFunction pfn;
+    if (!device)
+        return nullptr;
+    if ((pfn = GetLoaderTopProcAddr(name)))
+        return pfn;
+    return GetDispatchProcAddr(GetDispatchTable(device), name);
+}
+
+void GetDeviceQueue_Top(VkDevice vkdevice,
+                        uint32_t family,
+                        uint32_t index,
+                        VkQueue* queue_out) {
+    const auto& table = GetDispatchTable(vkdevice);
+    table.GetDeviceQueue(vkdevice, family, index, queue_out);
+    hwvulkan_dispatch_t* queue_dispatch =
+        reinterpret_cast<hwvulkan_dispatch_t*>(*queue_out);
+    if (queue_dispatch->magic != HWVULKAN_DISPATCH_MAGIC &&
+        queue_dispatch->vtbl != &table)
+        ALOGE("invalid VkQueue dispatch magic: 0x%" PRIxPTR,
+              queue_dispatch->magic);
+    queue_dispatch->vtbl = &table;
+}
+
+VkResult AllocateCommandBuffers_Top(
+    VkDevice vkdevice,
+    const VkCommandBufferAllocateInfo* alloc_info,
+    VkCommandBuffer* cmdbufs) {
+    const auto& table = GetDispatchTable(vkdevice);
+    VkResult result =
+        table.AllocateCommandBuffers(vkdevice, alloc_info, cmdbufs);
+    if (result != VK_SUCCESS)
+        return result;
+    for (uint32_t i = 0; i < alloc_info->commandBufferCount; i++) {
+        hwvulkan_dispatch_t* cmdbuf_dispatch =
+            reinterpret_cast<hwvulkan_dispatch_t*>(cmdbufs[i]);
+        ALOGE_IF(cmdbuf_dispatch->magic != HWVULKAN_DISPATCH_MAGIC,
+                 "invalid VkCommandBuffer dispatch magic: 0x%" PRIxPTR,
+                 cmdbuf_dispatch->magic);
+        cmdbuf_dispatch->vtbl = &table;
+    }
+    return VK_SUCCESS;
+}
+
+void DestroyDevice_Top(VkDevice vkdevice,
+                       const VkAllocationCallbacks* /*allocator*/) {
+    if (!vkdevice)
+        return;
+    Device& device = GetDispatchParent(vkdevice);
+    device.dispatch.DestroyDevice(vkdevice, device.instance->alloc);
+    DestroyDevice(&device);
+}
+
+// -----------------------------------------------------------------------------
+
+const VkAllocationCallbacks* GetAllocator(VkInstance vkinstance) {
+    return GetDispatchParent(vkinstance).alloc;
+}
+
+const VkAllocationCallbacks* GetAllocator(VkDevice vkdevice) {
+    return GetDispatchParent(vkdevice).instance->alloc;
+}
+
+VkInstance GetDriverInstance(VkInstance instance) {
+    return GetDispatchParent(instance).drv.instance;
+}
+
+const DriverDispatchTable& GetDriverDispatch(VkInstance instance) {
+    return GetDispatchParent(instance).drv.dispatch;
+}
+
+const DriverDispatchTable& GetDriverDispatch(VkDevice device) {
+    return GetDispatchParent(device).instance->drv.dispatch;
+}
+
+const DriverDispatchTable& GetDriverDispatch(VkQueue queue) {
+    return GetDispatchParent(queue).instance->drv.dispatch;
+}
+
+DebugReportCallbackList& GetDebugReportCallbacks(VkInstance instance) {
+    return GetDispatchParent(instance).debug_report_callbacks;
+}
+
+}  // namespace vulkan
diff --git a/vulkan/libvulkan/loader.h b/vulkan/libvulkan/loader.h
new file mode 100644
index 0000000..3e2d1c4
--- /dev/null
+++ b/vulkan/libvulkan/loader.h
@@ -0,0 +1,182 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LIBVULKAN_LOADER_H
+#define LIBVULKAN_LOADER_H 1
+
+#include <bitset>
+#include "dispatch_gen.h"
+#include "debug_report.h"
+
+namespace vulkan {
+
+enum InstanceExtension {
+    kKHR_surface,
+    kKHR_android_surface,
+    kEXT_debug_report,
+    kInstanceExtensionCount
+};
+typedef std::bitset<kInstanceExtensionCount> InstanceExtensionSet;
+
+enum DeviceExtension {
+    kKHR_swapchain,
+    kANDROID_native_buffer,
+    kDeviceExtensionCount
+};
+typedef std::bitset<kDeviceExtensionCount> DeviceExtensionSet;
+
+inline const InstanceDispatchTable& GetDispatchTable(VkInstance instance) {
+    return **reinterpret_cast<InstanceDispatchTable**>(instance);
+}
+
+inline const InstanceDispatchTable& GetDispatchTable(
+    VkPhysicalDevice physical_device) {
+    return **reinterpret_cast<InstanceDispatchTable**>(physical_device);
+}
+
+inline const DeviceDispatchTable& GetDispatchTable(VkDevice device) {
+    return **reinterpret_cast<DeviceDispatchTable**>(device);
+}
+
+inline const DeviceDispatchTable& GetDispatchTable(VkQueue queue) {
+    return **reinterpret_cast<DeviceDispatchTable**>(queue);
+}
+
+inline const DeviceDispatchTable& GetDispatchTable(
+    VkCommandBuffer command_buffer) {
+    return **reinterpret_cast<DeviceDispatchTable**>(command_buffer);
+}
+
+// -----------------------------------------------------------------------------
+// dispatch_gen.cpp
+
+PFN_vkVoidFunction GetLoaderExportProcAddr(const char* name);
+PFN_vkVoidFunction GetLoaderGlobalProcAddr(const char* name);
+PFN_vkVoidFunction GetLoaderTopProcAddr(const char* name);
+PFN_vkVoidFunction GetLoaderBottomProcAddr(const char* name);
+PFN_vkVoidFunction GetDispatchProcAddr(const InstanceDispatchTable& dispatch,
+                                       const char* name);
+PFN_vkVoidFunction GetDispatchProcAddr(const DeviceDispatchTable& dispatch,
+                                       const char* name);
+bool LoadInstanceDispatchTable(VkInstance instance,
+                               PFN_vkGetInstanceProcAddr get_proc_addr,
+                               InstanceDispatchTable& dispatch);
+bool LoadDeviceDispatchTable(VkDevice device,
+                             PFN_vkGetDeviceProcAddr get_proc_addr,
+                             DeviceDispatchTable& dispatch);
+bool LoadDriverDispatchTable(VkInstance instance,
+                             PFN_vkGetInstanceProcAddr get_proc_addr,
+                             const InstanceExtensionSet& extensions,
+                             DriverDispatchTable& dispatch);
+
+// -----------------------------------------------------------------------------
+// loader.cpp
+
+// clang-format off
+VKAPI_ATTR VkResult EnumerateInstanceExtensionProperties_Top(const char* layer_name, uint32_t* count, VkExtensionProperties* properties);
+VKAPI_ATTR VkResult EnumerateInstanceLayerProperties_Top(uint32_t* count, VkLayerProperties* properties);
+VKAPI_ATTR VkResult CreateInstance_Top(const VkInstanceCreateInfo* create_info, const VkAllocationCallbacks* allocator, VkInstance* instance_out);
+VKAPI_ATTR PFN_vkVoidFunction GetInstanceProcAddr_Top(VkInstance instance, const char* name);
+VKAPI_ATTR void DestroyInstance_Top(VkInstance instance, const VkAllocationCallbacks* allocator);
+VKAPI_ATTR PFN_vkVoidFunction GetDeviceProcAddr_Top(VkDevice drv_device, const char* name);
+VKAPI_ATTR void GetDeviceQueue_Top(VkDevice drv_device, uint32_t family, uint32_t index, VkQueue* out_queue);
+VKAPI_ATTR VkResult AllocateCommandBuffers_Top(VkDevice device, const VkCommandBufferAllocateInfo* alloc_info, VkCommandBuffer* cmdbufs);
+VKAPI_ATTR void DestroyDevice_Top(VkDevice drv_device, const VkAllocationCallbacks* allocator);
+
+VKAPI_ATTR VkResult CreateInstance_Bottom(const VkInstanceCreateInfo* create_info, const VkAllocationCallbacks* allocator, VkInstance* vkinstance);
+VKAPI_ATTR PFN_vkVoidFunction GetInstanceProcAddr_Bottom(VkInstance, const char* name);
+VKAPI_ATTR VkResult EnumeratePhysicalDevices_Bottom(VkInstance vkinstance, uint32_t* pdev_count, VkPhysicalDevice* pdevs);
+VKAPI_ATTR void GetPhysicalDeviceProperties_Bottom(VkPhysicalDevice pdev, VkPhysicalDeviceProperties* properties);
+VKAPI_ATTR void GetPhysicalDeviceFeatures_Bottom(VkPhysicalDevice pdev, VkPhysicalDeviceFeatures* features);
+VKAPI_ATTR void GetPhysicalDeviceMemoryProperties_Bottom(VkPhysicalDevice pdev, VkPhysicalDeviceMemoryProperties* properties);
+VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties_Bottom(VkPhysicalDevice pdev, uint32_t* properties_count, VkQueueFamilyProperties* properties);
+VKAPI_ATTR void GetPhysicalDeviceFormatProperties_Bottom(VkPhysicalDevice pdev, VkFormat format, VkFormatProperties* properties);
+VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties_Bottom(VkPhysicalDevice pdev, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* properties);
+VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties_Bottom(VkPhysicalDevice pdev, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* properties_count, VkSparseImageFormatProperties* properties);
+VKAPI_ATTR VkResult EnumerateDeviceExtensionProperties_Bottom(VkPhysicalDevice pdev, const char* layer_name, uint32_t* properties_count, VkExtensionProperties* properties);
+VKAPI_ATTR VkResult EnumerateDeviceLayerProperties_Bottom(VkPhysicalDevice pdev, uint32_t* properties_count, VkLayerProperties* properties);
+VKAPI_ATTR VkResult CreateDevice_Bottom(VkPhysicalDevice pdev, const VkDeviceCreateInfo* create_info, const VkAllocationCallbacks* allocator, VkDevice* device_out);
+VKAPI_ATTR void DestroyInstance_Bottom(VkInstance vkinstance, const VkAllocationCallbacks* allocator);
+VKAPI_ATTR PFN_vkVoidFunction GetDeviceProcAddr_Bottom(VkDevice vkdevice, const char* name);
+// clang-format on
+
+const VkAllocationCallbacks* GetAllocator(VkInstance instance);
+const VkAllocationCallbacks* GetAllocator(VkDevice device);
+VkInstance GetDriverInstance(VkInstance instance);
+const DriverDispatchTable& GetDriverDispatch(VkInstance instance);
+const DriverDispatchTable& GetDriverDispatch(VkDevice device);
+const DriverDispatchTable& GetDriverDispatch(VkQueue queue);
+DebugReportCallbackList& GetDebugReportCallbacks(VkInstance instance);
+
+// -----------------------------------------------------------------------------
+// swapchain.cpp
+
+// clang-format off
+VKAPI_ATTR VkResult CreateAndroidSurfaceKHR_Bottom(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
+VKAPI_ATTR void DestroySurfaceKHR_Bottom(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* allocator);
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceSupportKHR_Bottom(VkPhysicalDevice pdev, uint32_t queue_family, VkSurfaceKHR surface, VkBool32* pSupported);
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceCapabilitiesKHR_Bottom(VkPhysicalDevice pdev, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* capabilities);
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceFormatsKHR_Bottom(VkPhysicalDevice pdev, VkSurfaceKHR surface, uint32_t* count, VkSurfaceFormatKHR* formats);
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfacePresentModesKHR_Bottom(VkPhysicalDevice pdev, VkSurfaceKHR surface, uint32_t* count, VkPresentModeKHR* modes);
+VKAPI_ATTR VkResult CreateSwapchainKHR_Bottom(VkDevice device, const VkSwapchainCreateInfoKHR* create_info, const VkAllocationCallbacks* allocator, VkSwapchainKHR* swapchain_handle);
+VKAPI_ATTR void DestroySwapchainKHR_Bottom(VkDevice device, VkSwapchainKHR swapchain_handle, const VkAllocationCallbacks* allocator);
+VKAPI_ATTR VkResult GetSwapchainImagesKHR_Bottom(VkDevice device, VkSwapchainKHR swapchain_handle, uint32_t* count, VkImage* images);
+VKAPI_ATTR VkResult AcquireNextImageKHR_Bottom(VkDevice device, VkSwapchainKHR swapchain_handle, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* image_index);
+VKAPI_ATTR VkResult QueuePresentKHR_Bottom(VkQueue queue, const VkPresentInfoKHR* present_info);
+// clang-format on
+
+// -----------------------------------------------------------------------------
+// layers_extensions.cpp
+
+struct Layer;
+class LayerRef {
+   public:
+    LayerRef(Layer* layer);
+    LayerRef(LayerRef&& other);
+    ~LayerRef();
+    LayerRef(const LayerRef&) = delete;
+    LayerRef& operator=(const LayerRef&) = delete;
+
+    // provides bool-like behavior
+    operator const Layer*() const { return layer_; }
+
+    PFN_vkGetInstanceProcAddr GetGetInstanceProcAddr() const;
+    PFN_vkGetDeviceProcAddr GetGetDeviceProcAddr() const;
+
+    bool SupportsExtension(const char* name) const;
+
+   private:
+    Layer* layer_;
+};
+
+void DiscoverLayers();
+uint32_t EnumerateInstanceLayers(uint32_t count, VkLayerProperties* properties);
+uint32_t EnumerateDeviceLayers(uint32_t count, VkLayerProperties* properties);
+void GetInstanceLayerExtensions(const char* name,
+                                const VkExtensionProperties** properties,
+                                uint32_t* count);
+void GetDeviceLayerExtensions(const char* name,
+                              const VkExtensionProperties** properties,
+                              uint32_t* count);
+LayerRef GetInstanceLayerRef(const char* name);
+LayerRef GetDeviceLayerRef(const char* name);
+
+InstanceExtension InstanceExtensionFromName(const char* name);
+DeviceExtension DeviceExtensionFromName(const char* name);
+
+}  // namespace vulkan
+
+#endif  // LIBVULKAN_LOADER_H
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
new file mode 100644
index 0000000..2392b5c
--- /dev/null
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -0,0 +1,719 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <algorithm>
+#include <memory>
+
+#include <gui/BufferQueue.h>
+#include <log/log.h>
+#include <sync/sync.h>
+
+#include "loader.h"
+
+using namespace vulkan;
+
+// TODO(jessehall): Currently we don't have a good error code for when a native
+// window operation fails. Just returning INITIALIZATION_FAILED for now. Later
+// versions (post SDK 0.9) of the API/extension have a better error code.
+// When updating to that version, audit all error returns.
+
+namespace {
+
+// ----------------------------------------------------------------------------
+// These functions/classes form an adaptor that allows objects to be refcounted
+// by both android::sp<> and std::shared_ptr<> simultaneously, and delegates
+// allocation of the shared_ptr<> control structure to VkAllocationCallbacks.
+// The
+// platform holds a reference to the ANativeWindow using its embedded reference
+// count, and the ANativeWindow implementation holds references to the
+// ANativeWindowBuffers using their embedded reference counts, so the
+// shared_ptr *must* cooperate with these and hold at least one reference to
+// the object using the embedded reference count.
+
+template <typename T>
+struct NativeBaseDeleter {
+    void operator()(T* obj) { obj->common.decRef(&obj->common); }
+};
+
+template <typename Host>
+struct AllocScope {};
+
+template <>
+struct AllocScope<VkInstance> {
+    static const VkSystemAllocationScope kScope =
+        VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE;
+};
+
+template <>
+struct AllocScope<VkDevice> {
+    static const VkSystemAllocationScope kScope =
+        VK_SYSTEM_ALLOCATION_SCOPE_DEVICE;
+};
+
+template <typename T>
+class VulkanAllocator {
+   public:
+    typedef T value_type;
+
+    VulkanAllocator(const VkAllocationCallbacks& allocator,
+                    VkSystemAllocationScope scope)
+        : allocator_(allocator), scope_(scope) {}
+
+    template <typename U>
+    explicit VulkanAllocator(const VulkanAllocator<U>& other)
+        : allocator_(other.allocator_), scope_(other.scope_) {}
+
+    T* allocate(size_t n) const {
+        T* p = static_cast<T*>(allocator_.pfnAllocation(
+            allocator_.pUserData, n * sizeof(T), alignof(T), scope_));
+        if (!p)
+            throw std::bad_alloc();
+        return p;
+    }
+    void deallocate(T* p, size_t) const noexcept {
+        return allocator_.pfnFree(allocator_.pUserData, p);
+    }
+
+   private:
+    template <typename U>
+    friend class VulkanAllocator;
+    const VkAllocationCallbacks& allocator_;
+    const VkSystemAllocationScope scope_;
+};
+
+template <typename T, typename Host>
+std::shared_ptr<T> InitSharedPtr(Host host, T* obj) {
+    try {
+        obj->common.incRef(&obj->common);
+        return std::shared_ptr<T>(
+            obj, NativeBaseDeleter<T>(),
+            VulkanAllocator<T>(*GetAllocator(host), AllocScope<Host>::kScope));
+    } catch (std::bad_alloc&) {
+        obj->common.decRef(&obj->common);
+        return nullptr;
+    }
+}
+
+// ----------------------------------------------------------------------------
+
+struct Surface {
+    std::shared_ptr<ANativeWindow> window;
+};
+
+VkSurfaceKHR HandleFromSurface(Surface* surface) {
+    return VkSurfaceKHR(reinterpret_cast<uint64_t>(surface));
+}
+
+Surface* SurfaceFromHandle(VkSurfaceKHR handle) {
+    return reinterpret_cast<Surface*>(handle);
+}
+
+struct Swapchain {
+    Swapchain(Surface& surface_, uint32_t num_images_)
+        : surface(surface_), num_images(num_images_) {}
+
+    Surface& surface;
+    uint32_t num_images;
+
+    struct Image {
+        Image() : image(VK_NULL_HANDLE), dequeue_fence(-1), dequeued(false) {}
+        VkImage image;
+        std::shared_ptr<ANativeWindowBuffer> buffer;
+        // The fence is only valid when the buffer is dequeued, and should be
+        // -1 any other time. When valid, we own the fd, and must ensure it is
+        // closed: either by closing it explicitly when queueing the buffer,
+        // or by passing ownership e.g. to ANativeWindow::cancelBuffer().
+        int dequeue_fence;
+        bool dequeued;
+    } images[android::BufferQueue::NUM_BUFFER_SLOTS];
+};
+
+VkSwapchainKHR HandleFromSwapchain(Swapchain* swapchain) {
+    return VkSwapchainKHR(reinterpret_cast<uint64_t>(swapchain));
+}
+
+Swapchain* SwapchainFromHandle(VkSwapchainKHR handle) {
+    return reinterpret_cast<Swapchain*>(handle);
+}
+
+}  // anonymous namespace
+
+namespace vulkan {
+
+VKAPI_ATTR
+VkResult CreateAndroidSurfaceKHR_Bottom(
+    VkInstance instance,
+    const VkAndroidSurfaceCreateInfoKHR* pCreateInfo,
+    const VkAllocationCallbacks* allocator,
+    VkSurfaceKHR* out_surface) {
+    if (!allocator)
+        allocator = GetAllocator(instance);
+    void* mem = allocator->pfnAllocation(allocator->pUserData, sizeof(Surface),
+                                         alignof(Surface),
+                                         VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+    if (!mem)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    Surface* surface = new (mem) Surface;
+
+    surface->window = InitSharedPtr(instance, pCreateInfo->window);
+    if (!surface->window) {
+        ALOGE("surface creation failed: out of memory");
+        surface->~Surface();
+        allocator->pfnFree(allocator->pUserData, surface);
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    }
+
+    // TODO(jessehall): Create and use NATIVE_WINDOW_API_VULKAN.
+    int err =
+        native_window_api_connect(surface->window.get(), NATIVE_WINDOW_API_EGL);
+    if (err != 0) {
+        // TODO(jessehall): Improve error reporting. Can we enumerate possible
+        // errors and translate them to valid Vulkan result codes?
+        ALOGE("native_window_api_connect() failed: %s (%d)", strerror(-err),
+              err);
+        surface->~Surface();
+        allocator->pfnFree(allocator->pUserData, surface);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    *out_surface = HandleFromSurface(surface);
+    return VK_SUCCESS;
+}
+
+VKAPI_ATTR
+void DestroySurfaceKHR_Bottom(VkInstance instance,
+                              VkSurfaceKHR surface_handle,
+                              const VkAllocationCallbacks* allocator) {
+    Surface* surface = SurfaceFromHandle(surface_handle);
+    if (!surface)
+        return;
+    native_window_api_disconnect(surface->window.get(), NATIVE_WINDOW_API_EGL);
+    surface->~Surface();
+    if (!allocator)
+        allocator = GetAllocator(instance);
+    allocator->pfnFree(allocator->pUserData, surface);
+}
+
+VKAPI_ATTR
+VkResult GetPhysicalDeviceSurfaceSupportKHR_Bottom(VkPhysicalDevice /*pdev*/,
+                                                   uint32_t /*queue_family*/,
+                                                   VkSurfaceKHR /*surface*/,
+                                                   VkBool32* supported) {
+    *supported = VK_TRUE;
+    return VK_SUCCESS;
+}
+
+VKAPI_ATTR
+VkResult GetPhysicalDeviceSurfaceCapabilitiesKHR_Bottom(
+    VkPhysicalDevice /*pdev*/,
+    VkSurfaceKHR surface,
+    VkSurfaceCapabilitiesKHR* capabilities) {
+    int err;
+    ANativeWindow* window = SurfaceFromHandle(surface)->window.get();
+
+    int width, height;
+    err = window->query(window, NATIVE_WINDOW_DEFAULT_WIDTH, &width);
+    if (err != 0) {
+        ALOGE("NATIVE_WINDOW_DEFAULT_WIDTH query failed: %s (%d)",
+              strerror(-err), err);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+    err = window->query(window, NATIVE_WINDOW_DEFAULT_HEIGHT, &height);
+    if (err != 0) {
+        ALOGE("NATIVE_WINDOW_DEFAULT_WIDTH query failed: %s (%d)",
+              strerror(-err), err);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    capabilities->currentExtent =
+        VkExtent2D{static_cast<uint32_t>(width), static_cast<uint32_t>(height)};
+
+    // TODO(jessehall): Figure out what the min/max values should be.
+    capabilities->minImageCount = 2;
+    capabilities->maxImageCount = 3;
+
+    // TODO(jessehall): Figure out what the max extent should be. Maximum
+    // texture dimension maybe?
+    capabilities->minImageExtent = VkExtent2D{1, 1};
+    capabilities->maxImageExtent = VkExtent2D{4096, 4096};
+
+    // TODO(jessehall): We can support all transforms, fix this once
+    // implemented.
+    capabilities->supportedTransforms = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
+
+    // TODO(jessehall): Implement based on NATIVE_WINDOW_TRANSFORM_HINT.
+    capabilities->currentTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
+
+    capabilities->maxImageArrayLayers = 1;
+
+    // TODO(jessehall): I think these are right, but haven't thought hard about
+    // it. Do we need to query the driver for support of any of these?
+    // Currently not included:
+    // - VK_IMAGE_USAGE_GENERAL: maybe? does this imply cpu mappable?
+    // - VK_IMAGE_USAGE_DEPTH_STENCIL_BIT: definitely not
+    // - VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT: definitely not
+    capabilities->supportedUsageFlags =
+        VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+        VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT |
+        VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
+        VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
+
+    return VK_SUCCESS;
+}
+
+VKAPI_ATTR
+VkResult GetPhysicalDeviceSurfaceFormatsKHR_Bottom(
+    VkPhysicalDevice /*pdev*/,
+    VkSurfaceKHR /*surface*/,
+    uint32_t* count,
+    VkSurfaceFormatKHR* formats) {
+    // TODO(jessehall): Fill out the set of supported formats. Longer term, add
+    // a new gralloc method to query whether a (format, usage) pair is
+    // supported, and check that for each gralloc format that corresponds to a
+    // Vulkan format. Shorter term, just add a few more formats to the ones
+    // hardcoded below.
+
+    const VkSurfaceFormatKHR kFormats[] = {
+        {VK_FORMAT_R8G8B8A8_UNORM, VK_COLORSPACE_SRGB_NONLINEAR_KHR},
+        {VK_FORMAT_R8G8B8A8_SRGB, VK_COLORSPACE_SRGB_NONLINEAR_KHR},
+    };
+    const uint32_t kNumFormats = sizeof(kFormats) / sizeof(kFormats[0]);
+
+    VkResult result = VK_SUCCESS;
+    if (formats) {
+        if (*count < kNumFormats)
+            result = VK_INCOMPLETE;
+        std::copy(kFormats, kFormats + std::min(*count, kNumFormats), formats);
+    }
+    *count = kNumFormats;
+    return result;
+}
+
+VKAPI_ATTR
+VkResult GetPhysicalDeviceSurfacePresentModesKHR_Bottom(
+    VkPhysicalDevice /*pdev*/,
+    VkSurfaceKHR /*surface*/,
+    uint32_t* count,
+    VkPresentModeKHR* modes) {
+    const VkPresentModeKHR kModes[] = {
+        VK_PRESENT_MODE_MAILBOX_KHR, VK_PRESENT_MODE_FIFO_KHR,
+    };
+    const uint32_t kNumModes = sizeof(kModes) / sizeof(kModes[0]);
+
+    VkResult result = VK_SUCCESS;
+    if (modes) {
+        if (*count < kNumModes)
+            result = VK_INCOMPLETE;
+        std::copy(kModes, kModes + std::min(*count, kNumModes), modes);
+    }
+    *count = kNumModes;
+    return result;
+}
+
+VKAPI_ATTR
+VkResult CreateSwapchainKHR_Bottom(VkDevice device,
+                                   const VkSwapchainCreateInfoKHR* create_info,
+                                   const VkAllocationCallbacks* allocator,
+                                   VkSwapchainKHR* swapchain_handle) {
+    int err;
+    VkResult result = VK_SUCCESS;
+
+    if (!allocator)
+        allocator = GetAllocator(device);
+
+    ALOGV_IF(create_info->imageArrayLayers != 1,
+             "Swapchain imageArrayLayers (%u) != 1 not supported",
+             create_info->imageArrayLayers);
+
+    ALOGE_IF(create_info->imageFormat != VK_FORMAT_R8G8B8A8_UNORM,
+             "swapchain formats other than R8G8B8A8_UNORM not yet implemented");
+    ALOGE_IF(create_info->imageColorSpace != VK_COLORSPACE_SRGB_NONLINEAR_KHR,
+             "color spaces other than SRGB_NONLINEAR not yet implemented");
+    ALOGE_IF(create_info->oldSwapchain,
+             "swapchain re-creation not yet implemented");
+    ALOGE_IF(create_info->preTransform != VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR,
+             "swapchain preTransform not yet implemented");
+    ALOGW_IF((create_info->presentMode != VK_PRESENT_MODE_FIFO_KHR ||
+              create_info->presentMode != VK_PRESENT_MODE_MAILBOX_KHR),
+             "swapchain present mode %d not supported",
+             create_info->presentMode);
+
+    // -- Configure the native window --
+
+    Surface& surface = *SurfaceFromHandle(create_info->surface);
+    const DriverDispatchTable& dispatch = GetDriverDispatch(device);
+
+    err = native_window_set_buffers_dimensions(
+        surface.window.get(), static_cast<int>(create_info->imageExtent.width),
+        static_cast<int>(create_info->imageExtent.height));
+    if (err != 0) {
+        // TODO(jessehall): Improve error reporting. Can we enumerate possible
+        // errors and translate them to valid Vulkan result codes?
+        ALOGE("native_window_set_buffers_dimensions(%d,%d) failed: %s (%d)",
+              create_info->imageExtent.width, create_info->imageExtent.height,
+              strerror(-err), err);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    err = native_window_set_scaling_mode(
+        surface.window.get(), NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+    if (err != 0) {
+        // TODO(jessehall): Improve error reporting. Can we enumerate possible
+        // errors and translate them to valid Vulkan result codes?
+        ALOGE("native_window_set_scaling_mode(SCALE_TO_WINDOW) failed: %s (%d)",
+              strerror(-err), err);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    uint32_t min_undequeued_buffers;
+    err = surface.window->query(
+        surface.window.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+        reinterpret_cast<int*>(&min_undequeued_buffers));
+    if (err != 0) {
+        // TODO(jessehall): Improve error reporting. Can we enumerate possible
+        // errors and translate them to valid Vulkan result codes?
+        ALOGE("window->query failed: %s (%d)", strerror(-err), err);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+    uint32_t num_images =
+        (create_info->minImageCount - 1) + min_undequeued_buffers;
+    err = native_window_set_buffer_count(surface.window.get(), num_images);
+    if (err != 0) {
+        // TODO(jessehall): Improve error reporting. Can we enumerate possible
+        // errors and translate them to valid Vulkan result codes?
+        ALOGE("native_window_set_buffer_count failed: %s (%d)", strerror(-err),
+              err);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    int gralloc_usage = 0;
+    // TODO(jessehall): Remove conditional once all drivers have been updated
+    if (dispatch.GetSwapchainGrallocUsageANDROID) {
+        result = dispatch.GetSwapchainGrallocUsageANDROID(
+            device, create_info->imageFormat, create_info->imageUsage,
+            &gralloc_usage);
+        if (result != VK_SUCCESS) {
+            ALOGE("vkGetSwapchainGrallocUsageANDROID failed: %d", result);
+            return VK_ERROR_INITIALIZATION_FAILED;
+        }
+    } else {
+        gralloc_usage = GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
+    }
+    err = native_window_set_usage(surface.window.get(), gralloc_usage);
+    if (err != 0) {
+        // TODO(jessehall): Improve error reporting. Can we enumerate possible
+        // errors and translate them to valid Vulkan result codes?
+        ALOGE("native_window_set_usage failed: %s (%d)", strerror(-err), err);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    err = surface.window->setSwapInterval(
+        surface.window.get(),
+        create_info->presentMode == VK_PRESENT_MODE_MAILBOX_KHR ? 0 : 1);
+    if (err != 0) {
+        // TODO(jessehall): Improve error reporting. Can we enumerate possible
+        // errors and translate them to valid Vulkan result codes?
+        ALOGE("native_window->setSwapInterval failed: %s (%d)", strerror(-err),
+              err);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    // -- Allocate our Swapchain object --
+    // After this point, we must deallocate the swapchain on error.
+
+    void* mem = allocator->pfnAllocation(allocator->pUserData,
+                                         sizeof(Swapchain), alignof(Swapchain),
+                                         VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+    if (!mem)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    Swapchain* swapchain = new (mem) Swapchain(surface, num_images);
+
+    // -- Dequeue all buffers and create a VkImage for each --
+    // Any failures during or after this must cancel the dequeued buffers.
+
+    VkNativeBufferANDROID image_native_buffer = {
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wold-style-cast"
+        .sType = VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID,
+#pragma clang diagnostic pop
+        .pNext = nullptr,
+    };
+    VkImageCreateInfo image_create = {
+        .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+        .pNext = &image_native_buffer,
+        .imageType = VK_IMAGE_TYPE_2D,
+        .format = VK_FORMAT_R8G8B8A8_UNORM,  // TODO(jessehall)
+        .extent = {0, 0, 1},
+        .mipLevels = 1,
+        .arrayLayers = 1,
+        .samples = VK_SAMPLE_COUNT_1_BIT,
+        .tiling = VK_IMAGE_TILING_OPTIMAL,
+        .usage = create_info->imageUsage,
+        .flags = 0,
+        .sharingMode = create_info->imageSharingMode,
+        .queueFamilyIndexCount = create_info->queueFamilyIndexCount,
+        .pQueueFamilyIndices = create_info->pQueueFamilyIndices,
+    };
+
+    for (uint32_t i = 0; i < num_images; i++) {
+        Swapchain::Image& img = swapchain->images[i];
+
+        ANativeWindowBuffer* buffer;
+        err = surface.window->dequeueBuffer(surface.window.get(), &buffer,
+                                            &img.dequeue_fence);
+        if (err != 0) {
+            // TODO(jessehall): Improve error reporting. Can we enumerate
+            // possible errors and translate them to valid Vulkan result codes?
+            ALOGE("dequeueBuffer[%u] failed: %s (%d)", i, strerror(-err), err);
+            result = VK_ERROR_INITIALIZATION_FAILED;
+            break;
+        }
+        img.buffer = InitSharedPtr(device, buffer);
+        if (!img.buffer) {
+            ALOGE("swapchain creation failed: out of memory");
+            surface.window->cancelBuffer(surface.window.get(), buffer,
+                                         img.dequeue_fence);
+            result = VK_ERROR_OUT_OF_HOST_MEMORY;
+            break;
+        }
+        img.dequeued = true;
+
+        image_create.extent =
+            VkExtent3D{static_cast<uint32_t>(img.buffer->width),
+                       static_cast<uint32_t>(img.buffer->height),
+                       1};
+        image_native_buffer.handle = img.buffer->handle;
+        image_native_buffer.stride = img.buffer->stride;
+        image_native_buffer.format = img.buffer->format;
+        image_native_buffer.usage = img.buffer->usage;
+
+        result =
+            dispatch.CreateImage(device, &image_create, nullptr, &img.image);
+        if (result != VK_SUCCESS) {
+            ALOGD("vkCreateImage w/ native buffer failed: %u", result);
+            break;
+        }
+    }
+
+    // -- Cancel all buffers, returning them to the queue --
+    // If an error occurred before, also destroy the VkImage and release the
+    // buffer reference. Otherwise, we retain a strong reference to the buffer.
+    //
+    // TODO(jessehall): The error path here is the same as DestroySwapchain,
+    // but not the non-error path. Should refactor/unify.
+    for (uint32_t i = 0; i < num_images; i++) {
+        Swapchain::Image& img = swapchain->images[i];
+        if (img.dequeued) {
+            surface.window->cancelBuffer(surface.window.get(), img.buffer.get(),
+                                         img.dequeue_fence);
+            img.dequeue_fence = -1;
+            img.dequeued = false;
+        }
+        if (result != VK_SUCCESS) {
+            if (img.image)
+                dispatch.DestroyImage(device, img.image, nullptr);
+        }
+    }
+
+    if (result != VK_SUCCESS) {
+        swapchain->~Swapchain();
+        allocator->pfnFree(allocator->pUserData, swapchain);
+        return result;
+    }
+
+    *swapchain_handle = HandleFromSwapchain(swapchain);
+    return VK_SUCCESS;
+}
+
+VKAPI_ATTR
+void DestroySwapchainKHR_Bottom(VkDevice device,
+                                VkSwapchainKHR swapchain_handle,
+                                const VkAllocationCallbacks* allocator) {
+    const DriverDispatchTable& dispatch = GetDriverDispatch(device);
+    Swapchain* swapchain = SwapchainFromHandle(swapchain_handle);
+    const std::shared_ptr<ANativeWindow>& window = swapchain->surface.window;
+
+    for (uint32_t i = 0; i < swapchain->num_images; i++) {
+        Swapchain::Image& img = swapchain->images[i];
+        if (img.dequeued) {
+            window->cancelBuffer(window.get(), img.buffer.get(),
+                                 img.dequeue_fence);
+            img.dequeue_fence = -1;
+            img.dequeued = false;
+        }
+        if (img.image) {
+            dispatch.DestroyImage(device, img.image, nullptr);
+        }
+    }
+
+    if (!allocator)
+        allocator = GetAllocator(device);
+    swapchain->~Swapchain();
+    allocator->pfnFree(allocator->pUserData, swapchain);
+}
+
+VKAPI_ATTR
+VkResult GetSwapchainImagesKHR_Bottom(VkDevice,
+                                      VkSwapchainKHR swapchain_handle,
+                                      uint32_t* count,
+                                      VkImage* images) {
+    Swapchain& swapchain = *SwapchainFromHandle(swapchain_handle);
+    VkResult result = VK_SUCCESS;
+    if (images) {
+        uint32_t n = swapchain.num_images;
+        if (*count < swapchain.num_images) {
+            n = *count;
+            result = VK_INCOMPLETE;
+        }
+        for (uint32_t i = 0; i < n; i++)
+            images[i] = swapchain.images[i].image;
+    }
+    *count = swapchain.num_images;
+    return result;
+}
+
+VKAPI_ATTR
+VkResult AcquireNextImageKHR_Bottom(VkDevice device,
+                                    VkSwapchainKHR swapchain_handle,
+                                    uint64_t timeout,
+                                    VkSemaphore semaphore,
+                                    VkFence vk_fence,
+                                    uint32_t* image_index) {
+    Swapchain& swapchain = *SwapchainFromHandle(swapchain_handle);
+    ANativeWindow* window = swapchain.surface.window.get();
+    VkResult result;
+    int err;
+
+    ALOGW_IF(
+        timeout != UINT64_MAX,
+        "vkAcquireNextImageKHR: non-infinite timeouts not yet implemented");
+
+    ANativeWindowBuffer* buffer;
+    int fence_fd;
+    err = window->dequeueBuffer(window, &buffer, &fence_fd);
+    if (err != 0) {
+        // TODO(jessehall): Improve error reporting. Can we enumerate possible
+        // errors and translate them to valid Vulkan result codes?
+        ALOGE("dequeueBuffer failed: %s (%d)", strerror(-err), err);
+        return VK_ERROR_INITIALIZATION_FAILED;
+    }
+
+    uint32_t idx;
+    for (idx = 0; idx < swapchain.num_images; idx++) {
+        if (swapchain.images[idx].buffer.get() == buffer) {
+            swapchain.images[idx].dequeued = true;
+            swapchain.images[idx].dequeue_fence = fence_fd;
+            break;
+        }
+    }
+    if (idx == swapchain.num_images) {
+        ALOGE("dequeueBuffer returned unrecognized buffer");
+        window->cancelBuffer(window, buffer, fence_fd);
+        return VK_ERROR_OUT_OF_DATE_KHR;
+    }
+
+    int fence_clone = -1;
+    if (fence_fd != -1) {
+        fence_clone = dup(fence_fd);
+        if (fence_clone == -1) {
+            ALOGE("dup(fence) failed, stalling until signalled: %s (%d)",
+                  strerror(errno), errno);
+            sync_wait(fence_fd, -1 /* forever */);
+        }
+    }
+
+    result = GetDriverDispatch(device).AcquireImageANDROID(
+        device, swapchain.images[idx].image, fence_clone, semaphore, vk_fence);
+    if (result != VK_SUCCESS) {
+        // NOTE: we're relying on AcquireImageANDROID to close fence_clone,
+        // even if the call fails. We could close it ourselves on failure, but
+        // that would create a race condition if the driver closes it on a
+        // failure path: some other thread might create an fd with the same
+        // number between the time the driver closes it and the time we close
+        // it. We must assume one of: the driver *always* closes it even on
+        // failure, or *never* closes it on failure.
+        window->cancelBuffer(window, buffer, fence_fd);
+        swapchain.images[idx].dequeued = false;
+        swapchain.images[idx].dequeue_fence = -1;
+        return result;
+    }
+
+    *image_index = idx;
+    return VK_SUCCESS;
+}
+
+VKAPI_ATTR
+VkResult QueuePresentKHR_Bottom(VkQueue queue,
+                                const VkPresentInfoKHR* present_info) {
+    ALOGV_IF(present_info->sType != VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
+             "vkQueuePresentKHR: invalid VkPresentInfoKHR structure type %d",
+             present_info->sType);
+    ALOGV_IF(present_info->pNext, "VkPresentInfo::pNext != NULL");
+
+    const DriverDispatchTable& dispatch = GetDriverDispatch(queue);
+    VkResult final_result = VK_SUCCESS;
+    for (uint32_t sc = 0; sc < present_info->swapchainCount; sc++) {
+        Swapchain& swapchain =
+            *SwapchainFromHandle(present_info->pSwapchains[sc]);
+        ANativeWindow* window = swapchain.surface.window.get();
+        uint32_t image_idx = present_info->pImageIndices[sc];
+        Swapchain::Image& img = swapchain.images[image_idx];
+        VkResult result;
+        int err;
+
+        int fence = -1;
+        result = dispatch.QueueSignalReleaseImageANDROID(
+            queue, present_info->waitSemaphoreCount,
+            present_info->pWaitSemaphores, img.image, &fence);
+        if (result != VK_SUCCESS) {
+            ALOGE("QueueSignalReleaseImageANDROID failed: %d", result);
+            if (present_info->pResults)
+                present_info->pResults[sc] = result;
+            if (final_result == VK_SUCCESS)
+                final_result = result;
+            // TODO(jessehall): What happens to the buffer here? Does the app
+            // still own it or not, i.e. should we cancel the buffer? Hard to
+            // do correctly without synchronizing, though I guess we could wait
+            // for the queue to idle.
+            continue;
+        }
+
+        err = window->queueBuffer(window, img.buffer.get(), fence);
+        if (err != 0) {
+            // TODO(jessehall): What now? We should probably cancel the buffer,
+            // I guess?
+            ALOGE("queueBuffer failed: %s (%d)", strerror(-err), err);
+            if (present_info->pResults)
+                present_info->pResults[sc] = result;
+            if (final_result == VK_SUCCESS)
+                final_result = VK_ERROR_INITIALIZATION_FAILED;
+            continue;
+        }
+
+        if (img.dequeue_fence != -1) {
+            close(img.dequeue_fence);
+            img.dequeue_fence = -1;
+        }
+        img.dequeued = false;
+
+        if (present_info->pResults)
+            present_info->pResults[sc] = VK_SUCCESS;
+    }
+
+    return final_result;
+}
+
+}  // namespace vulkan
diff --git a/opengl/libs/GLES_trace/src/gltrace_hooks.h b/vulkan/libvulkan/vulkan_loader_data.cpp
similarity index 64%
rename from opengl/libs/GLES_trace/src/gltrace_hooks.h
rename to vulkan/libvulkan/vulkan_loader_data.cpp
index c946a09..a6a0295 100644
--- a/opengl/libs/GLES_trace/src/gltrace_hooks.h
+++ b/vulkan/libvulkan/vulkan_loader_data.cpp
@@ -1,11 +1,11 @@
 /*
- * Copyright 2011, The Android Open Source Project
+ * Copyright 2015 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  * You may obtain a copy of the License at
  *
- *     http://www.apache.org/licenses/LICENSE-2.0
+ *      http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing, software
  * distributed under the License is distributed on an "AS IS" BASIS,
@@ -14,19 +14,11 @@
  * limitations under the License.
  */
 
-#ifndef __GLD_HOOKS_H_
-#define __GLD_HOOKS_H_
+#include <vulkan/vulkan_loader_data.h>
 
-#include "hooks.h"
+using namespace vulkan;
 
-namespace android {
-namespace gltrace {
-
-using ::android::gl_hooks_t;
-
-gl_hooks_t *getGLHooks();
-
-};
-};
-
-#endif
+LoaderData& LoaderData::GetInstance() {
+    static LoaderData loader_data;
+    return loader_data;
+}
diff --git a/vulkan/nulldrv/Android.mk b/vulkan/nulldrv/Android.mk
new file mode 100644
index 0000000..77d4746
--- /dev/null
+++ b/vulkan/nulldrv/Android.mk
@@ -0,0 +1,45 @@
+# Copyright 2015 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_CLANG := true
+LOCAL_CFLAGS := -std=c99 -fvisibility=hidden -fstrict-aliasing \
+	-DLOG_TAG=\"vknulldrv\" \
+	-Weverything -Werror \
+	-Wno-padded \
+	-Wno-undef \
+	-Wno-zero-length-array
+#LOCAL_CFLAGS += -DLOG_NDEBUG=0
+LOCAL_CPPFLAGS := -std=c++1y \
+	-Wno-c++98-compat-pedantic \
+	-Wno-c99-extensions
+
+LOCAL_C_INCLUDES := \
+	frameworks/native/vulkan/include
+
+LOCAL_SRC_FILES := \
+	null_driver.cpp \
+	null_driver_gen.cpp
+
+LOCAL_SHARED_LIBRARIES := liblog
+
+# Real drivers would set this to vulkan.$(TARGET_BOARD_PLATFORM)
+LOCAL_MODULE := vulkan.default
+LOCAL_PROPRIETARY_MODULE := true
+LOCAL_MODULE_RELATIVE_PATH := hw
+LOCAL_MODULE_TAGS := optional
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/vulkan/nulldrv/null_driver.cpp b/vulkan/nulldrv/null_driver.cpp
new file mode 100644
index 0000000..b4e21db
--- /dev/null
+++ b/vulkan/nulldrv/null_driver.cpp
@@ -0,0 +1,1184 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <hardware/hwvulkan.h>
+#include <vulkan/vk_ext_debug_report.h>
+
+#include <algorithm>
+#include <array>
+#include <inttypes.h>
+#include <string.h>
+
+#include <log/log.h>
+#include <utils/Errors.h>
+
+#include "null_driver_gen.h"
+
+using namespace null_driver;
+
+struct VkPhysicalDevice_T {
+    hwvulkan_dispatch_t dispatch;
+};
+
+struct VkInstance_T {
+    hwvulkan_dispatch_t dispatch;
+    VkAllocationCallbacks allocator;
+    VkPhysicalDevice_T physical_device;
+    uint64_t next_callback_handle;
+};
+
+struct VkQueue_T {
+    hwvulkan_dispatch_t dispatch;
+};
+
+struct VkCommandBuffer_T {
+    hwvulkan_dispatch_t dispatch;
+};
+
+namespace {
+// Handles for non-dispatchable objects are either pointers, or arbitrary
+// 64-bit non-zero values. We only use pointers when we need to keep state for
+// the object even in a null driver. For the rest, we form a handle as:
+//   [63:63] = 1 to distinguish from pointer handles*
+//   [62:56] = non-zero handle type enum value
+//   [55: 0] = per-handle-type incrementing counter
+// * This works because virtual addresses with the high bit set are reserved
+// for kernel data in all ABIs we run on.
+//
+// We never reclaim handles on vkDestroy*. It's not even necessary for us to
+// have distinct handles for live objects, and practically speaking we won't
+// ever create 2^56 objects of the same type from a single VkDevice in a null
+// driver.
+//
+// Using a namespace here instead of 'enum class' since we want scoped
+// constants but also want implicit conversions to integral types.
+namespace HandleType {
+enum Enum {
+    kBufferView,
+    kDebugReportCallbackEXT,
+    kDescriptorPool,
+    kDescriptorSet,
+    kDescriptorSetLayout,
+    kEvent,
+    kFence,
+    kFramebuffer,
+    kImageView,
+    kPipeline,
+    kPipelineCache,
+    kPipelineLayout,
+    kQueryPool,
+    kRenderPass,
+    kSampler,
+    kSemaphore,
+    kShaderModule,
+
+    kNumTypes
+};
+}  // namespace HandleType
+
+const VkDeviceSize kMaxDeviceMemory = VkDeviceSize(INTPTR_MAX) + 1;
+
+}  // anonymous namespace
+
+struct VkDevice_T {
+    hwvulkan_dispatch_t dispatch;
+    VkAllocationCallbacks allocator;
+    VkInstance_T* instance;
+    VkQueue_T queue;
+    std::array<uint64_t, HandleType::kNumTypes> next_handle;
+};
+
+// -----------------------------------------------------------------------------
+// Declare HAL_MODULE_INFO_SYM early so it can be referenced by nulldrv_device
+// later.
+
+namespace {
+int OpenDevice(const hw_module_t* module, const char* id, hw_device_t** device);
+hw_module_methods_t nulldrv_module_methods = {.open = OpenDevice};
+}  // namespace
+
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wmissing-variable-declarations"
+__attribute__((visibility("default"))) hwvulkan_module_t HAL_MODULE_INFO_SYM = {
+    .common =
+        {
+            .tag = HARDWARE_MODULE_TAG,
+            .module_api_version = HWVULKAN_MODULE_API_VERSION_0_1,
+            .hal_api_version = HARDWARE_HAL_API_VERSION,
+            .id = HWVULKAN_HARDWARE_MODULE_ID,
+            .name = "Null Vulkan Driver",
+            .author = "The Android Open Source Project",
+            .methods = &nulldrv_module_methods,
+        },
+};
+#pragma clang diagnostic pop
+
+// -----------------------------------------------------------------------------
+
+namespace {
+
+int CloseDevice(struct hw_device_t* /*device*/) {
+    // nothing to do - opening a device doesn't allocate any resources
+    return 0;
+}
+
+hwvulkan_device_t nulldrv_device = {
+    .common =
+        {
+            .tag = HARDWARE_DEVICE_TAG,
+            .version = HWVULKAN_DEVICE_API_VERSION_0_1,
+            .module = &HAL_MODULE_INFO_SYM.common,
+            .close = CloseDevice,
+        },
+    .EnumerateInstanceExtensionProperties =
+        EnumerateInstanceExtensionProperties,
+    .CreateInstance = CreateInstance,
+    .GetInstanceProcAddr = GetInstanceProcAddr};
+
+int OpenDevice(const hw_module_t* /*module*/,
+               const char* id,
+               hw_device_t** device) {
+    if (strcmp(id, HWVULKAN_DEVICE_0) == 0) {
+        *device = &nulldrv_device.common;
+        return 0;
+    }
+    return -ENOENT;
+}
+
+VkInstance_T* GetInstanceFromPhysicalDevice(
+    VkPhysicalDevice_T* physical_device) {
+    return reinterpret_cast<VkInstance_T*>(
+        reinterpret_cast<uintptr_t>(physical_device) -
+        offsetof(VkInstance_T, physical_device));
+}
+
+uint64_t AllocHandle(uint64_t type, uint64_t* next_handle) {
+    const uint64_t kHandleMask = (UINT64_C(1) << 56) - 1;
+    ALOGE_IF(*next_handle == kHandleMask,
+             "non-dispatchable handles of type=%" PRIu64
+             " are about to overflow",
+             type);
+    return (UINT64_C(1) << 63) | ((type & 0x7) << 56) |
+           ((*next_handle)++ & kHandleMask);
+}
+
+template <class Handle>
+Handle AllocHandle(VkInstance instance, HandleType::Enum type) {
+    return reinterpret_cast<Handle>(
+        AllocHandle(type, &instance->next_callback_handle));
+}
+
+template <class Handle>
+Handle AllocHandle(VkDevice device, HandleType::Enum type) {
+    return reinterpret_cast<Handle>(
+        AllocHandle(type, &device->next_handle[type]));
+}
+
+}  // namespace
+
+namespace null_driver {
+
+#define DEFINE_OBJECT_HANDLE_CONVERSION(T)              \
+    T* Get##T##FromHandle(Vk##T h);                     \
+    T* Get##T##FromHandle(Vk##T h) {                    \
+        return reinterpret_cast<T*>(uintptr_t(h));      \
+    }                                                   \
+    Vk##T GetHandleTo##T(const T* obj);                 \
+    Vk##T GetHandleTo##T(const T* obj) {                \
+        return Vk##T(reinterpret_cast<uintptr_t>(obj)); \
+    }
+
+// -----------------------------------------------------------------------------
+// Global
+
+VKAPI_ATTR
+VkResult EnumerateInstanceExtensionProperties(
+    const char* layer_name,
+    uint32_t* count,
+    VkExtensionProperties* properties) {
+    if (layer_name) {
+        ALOGW(
+            "Driver vkEnumerateInstanceExtensionProperties shouldn't be called "
+            "with a layer name ('%s')",
+            layer_name);
+    }
+
+// NOTE: Change this to zero to report and extension, which can be useful
+// for testing changes to the loader.
+#if 1
+    (void)properties;  // unused
+    *count = 0;
+    return VK_SUCCESS;
+#else
+    const VkExtensionProperties kExtensions[] = {
+        {VK_EXT_DEBUG_REPORT_EXTENSION_NAME, VK_EXT_DEBUG_REPORT_SPEC_VERSION}};
+    const uint32_t kExtensionsCount =
+        sizeof(kExtensions) / sizeof(kExtensions[0]);
+
+    if (!properties || *count > kExtensionsCount)
+        *count = kExtensionsCount;
+    if (properties)
+        std::copy(kExtensions, kExtensions + *count, properties);
+    return *count < kExtensionsCount ? VK_INCOMPLETE : VK_SUCCESS;
+#endif
+}
+
+VKAPI_ATTR
+VkResult CreateInstance(const VkInstanceCreateInfo* create_info,
+                        const VkAllocationCallbacks* allocator,
+                        VkInstance* out_instance) {
+    // Assume the loader provided alloc callbacks even if the app didn't.
+    ALOG_ASSERT(
+        allocator,
+        "Missing alloc callbacks, loader or app should have provided them");
+
+    VkInstance_T* instance =
+        static_cast<VkInstance_T*>(allocator->pfnAllocation(
+            allocator->pUserData, sizeof(VkInstance_T), alignof(VkInstance_T),
+            VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE));
+    if (!instance)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+
+    instance->dispatch.magic = HWVULKAN_DISPATCH_MAGIC;
+    instance->allocator = *allocator;
+    instance->physical_device.dispatch.magic = HWVULKAN_DISPATCH_MAGIC;
+    instance->next_callback_handle = 0;
+
+    for (uint32_t i = 0; i < create_info->enabledExtensionCount; i++) {
+        if (strcmp(create_info->ppEnabledExtensionNames[i],
+                   VK_EXT_DEBUG_REPORT_EXTENSION_NAME) == 0) {
+            ALOGV("instance extension '%s' requested",
+                  create_info->ppEnabledExtensionNames[i]);
+        } else {
+            ALOGW("unsupported extension '%s' requested",
+                  create_info->ppEnabledExtensionNames[i]);
+        }
+    }
+
+    *out_instance = instance;
+    return VK_SUCCESS;
+}
+
+VKAPI_ATTR
+PFN_vkVoidFunction GetInstanceProcAddr(VkInstance instance, const char* name) {
+    return instance ? GetInstanceProcAddr(name) : GetGlobalProcAddr(name);
+}
+
+VKAPI_ATTR
+PFN_vkVoidFunction GetDeviceProcAddr(VkDevice, const char* name) {
+    return GetInstanceProcAddr(name);
+}
+
+// -----------------------------------------------------------------------------
+// Instance
+
+void DestroyInstance(VkInstance instance,
+                     const VkAllocationCallbacks* /*allocator*/) {
+    instance->allocator.pfnFree(instance->allocator.pUserData, instance);
+}
+
+// -----------------------------------------------------------------------------
+// PhysicalDevice
+
+VkResult EnumeratePhysicalDevices(VkInstance instance,
+                                  uint32_t* physical_device_count,
+                                  VkPhysicalDevice* physical_devices) {
+    if (physical_devices && *physical_device_count >= 1)
+        physical_devices[0] = &instance->physical_device;
+    *physical_device_count = 1;
+    return VK_SUCCESS;
+}
+
+VkResult EnumerateDeviceLayerProperties(VkPhysicalDevice /*gpu*/,
+                                        uint32_t* count,
+                                        VkLayerProperties* /*properties*/) {
+    ALOGW("Driver vkEnumerateDeviceLayerProperties shouldn't be called");
+    *count = 0;
+    return VK_SUCCESS;
+}
+
+VkResult EnumerateDeviceExtensionProperties(VkPhysicalDevice /*gpu*/,
+                                            const char* layer_name,
+                                            uint32_t* count,
+                                            VkExtensionProperties* properties) {
+    if (layer_name) {
+        ALOGW(
+            "Driver vkEnumerateDeviceExtensionProperties shouldn't be called "
+            "with a layer name ('%s')",
+            layer_name);
+        *count = 0;
+        return VK_SUCCESS;
+    }
+
+    const VkExtensionProperties kExtensions[] = {
+        {VK_ANDROID_NATIVE_BUFFER_EXTENSION_NAME,
+         VK_ANDROID_NATIVE_BUFFER_SPEC_VERSION}};
+    const uint32_t kExtensionsCount =
+        sizeof(kExtensions) / sizeof(kExtensions[0]);
+
+    if (!properties || *count > kExtensionsCount)
+        *count = kExtensionsCount;
+    if (properties)
+        std::copy(kExtensions, kExtensions + *count, properties);
+    return *count < kExtensionsCount ? VK_INCOMPLETE : VK_SUCCESS;
+}
+
+void GetPhysicalDeviceProperties(VkPhysicalDevice,
+                                 VkPhysicalDeviceProperties* properties) {
+    properties->apiVersion = VK_API_VERSION;
+    properties->driverVersion = VK_MAKE_VERSION(0, 0, 1);
+    properties->vendorID = 0;
+    properties->deviceID = 0;
+    properties->deviceType = VK_PHYSICAL_DEVICE_TYPE_OTHER;
+    strcpy(properties->deviceName, "Android Vulkan Null Driver");
+    memset(properties->pipelineCacheUUID, 0,
+           sizeof(properties->pipelineCacheUUID));
+}
+
+void GetPhysicalDeviceQueueFamilyProperties(
+    VkPhysicalDevice,
+    uint32_t* count,
+    VkQueueFamilyProperties* properties) {
+    if (!properties || *count > 1)
+        *count = 1;
+    if (properties && *count == 1) {
+        properties->queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT |
+                                 VK_QUEUE_TRANSFER_BIT;
+        properties->queueCount = 1;
+        properties->timestampValidBits = 64;
+        properties->minImageTransferGranularity = VkExtent3D{1, 1, 1};
+    }
+}
+
+void GetPhysicalDeviceMemoryProperties(
+    VkPhysicalDevice,
+    VkPhysicalDeviceMemoryProperties* properties) {
+    properties->memoryTypeCount = 1;
+    properties->memoryTypes[0].propertyFlags =
+        VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
+        VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+        VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
+        VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
+    properties->memoryTypes[0].heapIndex = 0;
+    properties->memoryHeapCount = 1;
+    properties->memoryHeaps[0].size = kMaxDeviceMemory;
+    properties->memoryHeaps[0].flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT;
+}
+
+// -----------------------------------------------------------------------------
+// Device
+
+VkResult CreateDevice(VkPhysicalDevice physical_device,
+                      const VkDeviceCreateInfo* create_info,
+                      const VkAllocationCallbacks* allocator,
+                      VkDevice* out_device) {
+    VkInstance_T* instance = GetInstanceFromPhysicalDevice(physical_device);
+    if (!allocator)
+        allocator = &instance->allocator;
+    VkDevice_T* device = static_cast<VkDevice_T*>(allocator->pfnAllocation(
+        allocator->pUserData, sizeof(VkDevice_T), alignof(VkDevice_T),
+        VK_SYSTEM_ALLOCATION_SCOPE_DEVICE));
+    if (!device)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+
+    device->dispatch.magic = HWVULKAN_DISPATCH_MAGIC;
+    device->allocator = *allocator;
+    device->instance = instance;
+    device->queue.dispatch.magic = HWVULKAN_DISPATCH_MAGIC;
+    std::fill(device->next_handle.begin(), device->next_handle.end(),
+              UINT64_C(0));
+
+    for (uint32_t i = 0; i < create_info->enabledExtensionCount; i++) {
+        if (strcmp(create_info->ppEnabledExtensionNames[i],
+                   VK_ANDROID_NATIVE_BUFFER_EXTENSION_NAME) == 0) {
+            ALOGV("Enabling " VK_ANDROID_NATIVE_BUFFER_EXTENSION_NAME);
+        }
+    }
+
+    *out_device = device;
+    return VK_SUCCESS;
+}
+
+void DestroyDevice(VkDevice device,
+                   const VkAllocationCallbacks* /*allocator*/) {
+    if (!device)
+        return;
+    device->allocator.pfnFree(device->allocator.pUserData, device);
+}
+
+void GetDeviceQueue(VkDevice device, uint32_t, uint32_t, VkQueue* queue) {
+    *queue = &device->queue;
+}
+
+// -----------------------------------------------------------------------------
+// CommandPool
+
+struct CommandPool {
+    typedef VkCommandPool HandleType;
+    VkAllocationCallbacks allocator;
+};
+DEFINE_OBJECT_HANDLE_CONVERSION(CommandPool)
+
+VkResult CreateCommandPool(VkDevice device,
+                           const VkCommandPoolCreateInfo* /*create_info*/,
+                           const VkAllocationCallbacks* allocator,
+                           VkCommandPool* cmd_pool) {
+    if (!allocator)
+        allocator = &device->allocator;
+    CommandPool* pool = static_cast<CommandPool*>(allocator->pfnAllocation(
+        allocator->pUserData, sizeof(CommandPool), alignof(CommandPool),
+        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT));
+    if (!pool)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    pool->allocator = *allocator;
+    *cmd_pool = GetHandleToCommandPool(pool);
+    return VK_SUCCESS;
+}
+
+void DestroyCommandPool(VkDevice /*device*/,
+                        VkCommandPool cmd_pool,
+                        const VkAllocationCallbacks* /*allocator*/) {
+    CommandPool* pool = GetCommandPoolFromHandle(cmd_pool);
+    pool->allocator.pfnFree(pool->allocator.pUserData, pool);
+}
+
+// -----------------------------------------------------------------------------
+// CmdBuffer
+
+VkResult AllocateCommandBuffers(VkDevice /*device*/,
+                                const VkCommandBufferAllocateInfo* alloc_info,
+                                VkCommandBuffer* cmdbufs) {
+    VkResult result = VK_SUCCESS;
+    CommandPool& pool = *GetCommandPoolFromHandle(alloc_info->commandPool);
+    std::fill(cmdbufs, cmdbufs + alloc_info->commandBufferCount, nullptr);
+    for (uint32_t i = 0; i < alloc_info->commandBufferCount; i++) {
+        cmdbufs[i] =
+            static_cast<VkCommandBuffer_T*>(pool.allocator.pfnAllocation(
+                pool.allocator.pUserData, sizeof(VkCommandBuffer_T),
+                alignof(VkCommandBuffer_T), VK_SYSTEM_ALLOCATION_SCOPE_OBJECT));
+        if (!cmdbufs[i]) {
+            result = VK_ERROR_OUT_OF_HOST_MEMORY;
+            break;
+        }
+        cmdbufs[i]->dispatch.magic = HWVULKAN_DISPATCH_MAGIC;
+    }
+    if (result != VK_SUCCESS) {
+        for (uint32_t i = 0; i < alloc_info->commandBufferCount; i++) {
+            if (!cmdbufs[i])
+                break;
+            pool.allocator.pfnFree(pool.allocator.pUserData, cmdbufs[i]);
+        }
+    }
+    return result;
+}
+
+void FreeCommandBuffers(VkDevice /*device*/,
+                        VkCommandPool cmd_pool,
+                        uint32_t count,
+                        const VkCommandBuffer* cmdbufs) {
+    CommandPool& pool = *GetCommandPoolFromHandle(cmd_pool);
+    for (uint32_t i = 0; i < count; i++)
+        pool.allocator.pfnFree(pool.allocator.pUserData, cmdbufs[i]);
+}
+
+// -----------------------------------------------------------------------------
+// DeviceMemory
+
+struct DeviceMemory {
+    typedef VkDeviceMemory HandleType;
+    VkDeviceSize size;
+    alignas(16) uint8_t data[0];
+};
+DEFINE_OBJECT_HANDLE_CONVERSION(DeviceMemory)
+
+VkResult AllocateMemory(VkDevice device,
+                        const VkMemoryAllocateInfo* alloc_info,
+                        const VkAllocationCallbacks* allocator,
+                        VkDeviceMemory* mem_handle) {
+    if (SIZE_MAX - sizeof(DeviceMemory) <= alloc_info->allocationSize)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    if (!allocator)
+        allocator = &device->allocator;
+
+    size_t size = sizeof(DeviceMemory) + size_t(alloc_info->allocationSize);
+    DeviceMemory* mem = static_cast<DeviceMemory*>(allocator->pfnAllocation(
+        allocator->pUserData, size, alignof(DeviceMemory),
+        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT));
+    if (!mem)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    mem->size = size;
+    *mem_handle = GetHandleToDeviceMemory(mem);
+    return VK_SUCCESS;
+}
+
+void FreeMemory(VkDevice device,
+                VkDeviceMemory mem_handle,
+                const VkAllocationCallbacks* allocator) {
+    if (!allocator)
+        allocator = &device->allocator;
+    DeviceMemory* mem = GetDeviceMemoryFromHandle(mem_handle);
+    allocator->pfnFree(allocator->pUserData, mem);
+}
+
+VkResult MapMemory(VkDevice,
+                   VkDeviceMemory mem_handle,
+                   VkDeviceSize offset,
+                   VkDeviceSize,
+                   VkMemoryMapFlags,
+                   void** out_ptr) {
+    DeviceMemory* mem = GetDeviceMemoryFromHandle(mem_handle);
+    *out_ptr = &mem->data[0] + offset;
+    return VK_SUCCESS;
+}
+
+// -----------------------------------------------------------------------------
+// Buffer
+
+struct Buffer {
+    typedef VkBuffer HandleType;
+    VkDeviceSize size;
+};
+DEFINE_OBJECT_HANDLE_CONVERSION(Buffer)
+
+VkResult CreateBuffer(VkDevice device,
+                      const VkBufferCreateInfo* create_info,
+                      const VkAllocationCallbacks* allocator,
+                      VkBuffer* buffer_handle) {
+    ALOGW_IF(create_info->size > kMaxDeviceMemory,
+             "CreateBuffer: requested size 0x%" PRIx64
+             " exceeds max device memory size 0x%" PRIx64,
+             create_info->size, kMaxDeviceMemory);
+    if (!allocator)
+        allocator = &device->allocator;
+    Buffer* buffer = static_cast<Buffer*>(allocator->pfnAllocation(
+        allocator->pUserData, sizeof(Buffer), alignof(Buffer),
+        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT));
+    if (!buffer)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    buffer->size = create_info->size;
+    *buffer_handle = GetHandleToBuffer(buffer);
+    return VK_SUCCESS;
+}
+
+void GetBufferMemoryRequirements(VkDevice,
+                                 VkBuffer buffer_handle,
+                                 VkMemoryRequirements* requirements) {
+    Buffer* buffer = GetBufferFromHandle(buffer_handle);
+    requirements->size = buffer->size;
+    requirements->alignment = 16;  // allow fast Neon/SSE memcpy
+    requirements->memoryTypeBits = 0x1;
+}
+
+void DestroyBuffer(VkDevice device,
+                   VkBuffer buffer_handle,
+                   const VkAllocationCallbacks* allocator) {
+    if (!allocator)
+        allocator = &device->allocator;
+    Buffer* buffer = GetBufferFromHandle(buffer_handle);
+    allocator->pfnFree(allocator->pUserData, buffer);
+}
+
+// -----------------------------------------------------------------------------
+// Image
+
+struct Image {
+    typedef VkImage HandleType;
+    VkDeviceSize size;
+};
+DEFINE_OBJECT_HANDLE_CONVERSION(Image)
+
+VkResult CreateImage(VkDevice device,
+                     const VkImageCreateInfo* create_info,
+                     const VkAllocationCallbacks* allocator,
+                     VkImage* image_handle) {
+    if (create_info->imageType != VK_IMAGE_TYPE_2D ||
+        create_info->format != VK_FORMAT_R8G8B8A8_UNORM ||
+        create_info->mipLevels != 1) {
+        ALOGE("CreateImage: not yet implemented: type=%d format=%d mips=%u",
+              create_info->imageType, create_info->format,
+              create_info->mipLevels);
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    }
+
+    VkDeviceSize size =
+        VkDeviceSize(create_info->extent.width * create_info->extent.height) *
+        create_info->arrayLayers * create_info->samples * 4u;
+    ALOGW_IF(size > kMaxDeviceMemory,
+             "CreateImage: image size 0x%" PRIx64
+             " exceeds max device memory size 0x%" PRIx64,
+             size, kMaxDeviceMemory);
+
+    if (!allocator)
+        allocator = &device->allocator;
+    Image* image = static_cast<Image*>(allocator->pfnAllocation(
+        allocator->pUserData, sizeof(Image), alignof(Image),
+        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT));
+    if (!image)
+        return VK_ERROR_OUT_OF_HOST_MEMORY;
+    image->size = size;
+    *image_handle = GetHandleToImage(image);
+    return VK_SUCCESS;
+}
+
+void GetImageMemoryRequirements(VkDevice,
+                                VkImage image_handle,
+                                VkMemoryRequirements* requirements) {
+    Image* image = GetImageFromHandle(image_handle);
+    requirements->size = image->size;
+    requirements->alignment = 16;  // allow fast Neon/SSE memcpy
+    requirements->memoryTypeBits = 0x1;
+}
+
+void DestroyImage(VkDevice device,
+                  VkImage image_handle,
+                  const VkAllocationCallbacks* allocator) {
+    if (!allocator)
+        allocator = &device->allocator;
+    Image* image = GetImageFromHandle(image_handle);
+    allocator->pfnFree(allocator->pUserData, image);
+}
+
+VkResult GetSwapchainGrallocUsageANDROID(VkDevice,
+                                         VkFormat,
+                                         VkImageUsageFlags,
+                                         int* grallocUsage) {
+    // The null driver never reads or writes the gralloc buffer
+    *grallocUsage = 0;
+    return VK_SUCCESS;
+}
+
+VkResult AcquireImageANDROID(VkDevice,
+                             VkImage,
+                             int fence,
+                             VkSemaphore,
+                             VkFence) {
+    close(fence);
+    return VK_SUCCESS;
+}
+
+VkResult QueueSignalReleaseImageANDROID(VkQueue,
+                                        uint32_t,
+                                        const VkSemaphore*,
+                                        VkImage,
+                                        int* fence) {
+    *fence = -1;
+    return VK_SUCCESS;
+}
+
+// -----------------------------------------------------------------------------
+// No-op types
+
+VkResult CreateBufferView(VkDevice device,
+                          const VkBufferViewCreateInfo*,
+                          const VkAllocationCallbacks* /*allocator*/,
+                          VkBufferView* view) {
+    *view = AllocHandle<VkBufferView>(device, HandleType::kBufferView);
+    return VK_SUCCESS;
+}
+
+VkResult CreateDescriptorPool(VkDevice device,
+                              const VkDescriptorPoolCreateInfo*,
+                              const VkAllocationCallbacks* /*allocator*/,
+                              VkDescriptorPool* pool) {
+    *pool = AllocHandle<VkDescriptorPool>(device, HandleType::kDescriptorPool);
+    return VK_SUCCESS;
+}
+
+VkResult AllocateDescriptorSets(VkDevice device,
+                                const VkDescriptorSetAllocateInfo* alloc_info,
+                                VkDescriptorSet* descriptor_sets) {
+    for (uint32_t i = 0; i < alloc_info->descriptorSetCount; i++)
+        descriptor_sets[i] =
+            AllocHandle<VkDescriptorSet>(device, HandleType::kDescriptorSet);
+    return VK_SUCCESS;
+}
+
+VkResult CreateDescriptorSetLayout(VkDevice device,
+                                   const VkDescriptorSetLayoutCreateInfo*,
+                                   const VkAllocationCallbacks* /*allocator*/,
+                                   VkDescriptorSetLayout* layout) {
+    *layout = AllocHandle<VkDescriptorSetLayout>(
+        device, HandleType::kDescriptorSetLayout);
+    return VK_SUCCESS;
+}
+
+VkResult CreateEvent(VkDevice device,
+                     const VkEventCreateInfo*,
+                     const VkAllocationCallbacks* /*allocator*/,
+                     VkEvent* event) {
+    *event = AllocHandle<VkEvent>(device, HandleType::kEvent);
+    return VK_SUCCESS;
+}
+
+VkResult CreateFence(VkDevice device,
+                     const VkFenceCreateInfo*,
+                     const VkAllocationCallbacks* /*allocator*/,
+                     VkFence* fence) {
+    *fence = AllocHandle<VkFence>(device, HandleType::kFence);
+    return VK_SUCCESS;
+}
+
+VkResult CreateFramebuffer(VkDevice device,
+                           const VkFramebufferCreateInfo*,
+                           const VkAllocationCallbacks* /*allocator*/,
+                           VkFramebuffer* framebuffer) {
+    *framebuffer = AllocHandle<VkFramebuffer>(device, HandleType::kFramebuffer);
+    return VK_SUCCESS;
+}
+
+VkResult CreateImageView(VkDevice device,
+                         const VkImageViewCreateInfo*,
+                         const VkAllocationCallbacks* /*allocator*/,
+                         VkImageView* view) {
+    *view = AllocHandle<VkImageView>(device, HandleType::kImageView);
+    return VK_SUCCESS;
+}
+
+VkResult CreateGraphicsPipelines(VkDevice device,
+                                 VkPipelineCache,
+                                 uint32_t count,
+                                 const VkGraphicsPipelineCreateInfo*,
+                                 const VkAllocationCallbacks* /*allocator*/,
+                                 VkPipeline* pipelines) {
+    for (uint32_t i = 0; i < count; i++)
+        pipelines[i] = AllocHandle<VkPipeline>(device, HandleType::kPipeline);
+    return VK_SUCCESS;
+}
+
+VkResult CreateComputePipelines(VkDevice device,
+                                VkPipelineCache,
+                                uint32_t count,
+                                const VkComputePipelineCreateInfo*,
+                                const VkAllocationCallbacks* /*allocator*/,
+                                VkPipeline* pipelines) {
+    for (uint32_t i = 0; i < count; i++)
+        pipelines[i] = AllocHandle<VkPipeline>(device, HandleType::kPipeline);
+    return VK_SUCCESS;
+}
+
+VkResult CreatePipelineCache(VkDevice device,
+                             const VkPipelineCacheCreateInfo*,
+                             const VkAllocationCallbacks* /*allocator*/,
+                             VkPipelineCache* cache) {
+    *cache = AllocHandle<VkPipelineCache>(device, HandleType::kPipelineCache);
+    return VK_SUCCESS;
+}
+
+VkResult CreatePipelineLayout(VkDevice device,
+                              const VkPipelineLayoutCreateInfo*,
+                              const VkAllocationCallbacks* /*allocator*/,
+                              VkPipelineLayout* layout) {
+    *layout =
+        AllocHandle<VkPipelineLayout>(device, HandleType::kPipelineLayout);
+    return VK_SUCCESS;
+}
+
+VkResult CreateQueryPool(VkDevice device,
+                         const VkQueryPoolCreateInfo*,
+                         const VkAllocationCallbacks* /*allocator*/,
+                         VkQueryPool* pool) {
+    *pool = AllocHandle<VkQueryPool>(device, HandleType::kQueryPool);
+    return VK_SUCCESS;
+}
+
+VkResult CreateRenderPass(VkDevice device,
+                          const VkRenderPassCreateInfo*,
+                          const VkAllocationCallbacks* /*allocator*/,
+                          VkRenderPass* renderpass) {
+    *renderpass = AllocHandle<VkRenderPass>(device, HandleType::kRenderPass);
+    return VK_SUCCESS;
+}
+
+VkResult CreateSampler(VkDevice device,
+                       const VkSamplerCreateInfo*,
+                       const VkAllocationCallbacks* /*allocator*/,
+                       VkSampler* sampler) {
+    *sampler = AllocHandle<VkSampler>(device, HandleType::kSampler);
+    return VK_SUCCESS;
+}
+
+VkResult CreateSemaphore(VkDevice device,
+                         const VkSemaphoreCreateInfo*,
+                         const VkAllocationCallbacks* /*allocator*/,
+                         VkSemaphore* semaphore) {
+    *semaphore = AllocHandle<VkSemaphore>(device, HandleType::kSemaphore);
+    return VK_SUCCESS;
+}
+
+VkResult CreateShaderModule(VkDevice device,
+                            const VkShaderModuleCreateInfo*,
+                            const VkAllocationCallbacks* /*allocator*/,
+                            VkShaderModule* module) {
+    *module = AllocHandle<VkShaderModule>(device, HandleType::kShaderModule);
+    return VK_SUCCESS;
+}
+
+VkResult CreateDebugReportCallbackEXT(VkInstance instance,
+                                      const VkDebugReportCallbackCreateInfoEXT*,
+                                      const VkAllocationCallbacks*,
+                                      VkDebugReportCallbackEXT* callback) {
+    *callback = AllocHandle<VkDebugReportCallbackEXT>(
+        instance, HandleType::kDebugReportCallbackEXT);
+    return VK_SUCCESS;
+}
+
+// -----------------------------------------------------------------------------
+// No-op entrypoints
+
+// clang-format off
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-parameter"
+
+void GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+}
+
+void GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+}
+
+VkResult GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+VkResult EnumerateInstanceLayerProperties(uint32_t* pCount, VkLayerProperties* pProperties) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+VkResult QueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmitInfo, VkFence fence) {
+    return VK_SUCCESS;
+}
+
+VkResult QueueWaitIdle(VkQueue queue) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+VkResult DeviceWaitIdle(VkDevice device) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+void UnmapMemory(VkDevice device, VkDeviceMemory mem) {
+}
+
+VkResult FlushMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+VkResult InvalidateMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+void GetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+}
+
+VkResult BindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memOffset) {
+    return VK_SUCCESS;
+}
+
+VkResult BindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memOffset) {
+    return VK_SUCCESS;
+}
+
+void GetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pNumRequirements, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+}
+
+void GetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pNumProperties, VkSparseImageFormatProperties* pProperties) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+}
+
+VkResult QueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+void DestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* allocator) {
+}
+
+VkResult ResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) {
+    return VK_SUCCESS;
+}
+
+VkResult GetFenceStatus(VkDevice device, VkFence fence) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+VkResult WaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout) {
+    return VK_SUCCESS;
+}
+
+void DestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* allocator) {
+}
+
+void DestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* allocator) {
+}
+
+VkResult GetEventStatus(VkDevice device, VkEvent event) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+VkResult SetEvent(VkDevice device, VkEvent event) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+VkResult ResetEvent(VkDevice device, VkEvent event) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+void DestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* allocator) {
+}
+
+VkResult GetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+void DestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* allocator) {
+}
+
+void GetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+}
+
+void DestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* allocator) {
+}
+
+void DestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* allocator) {
+}
+
+void DestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* allocator) {
+}
+
+VkResult GetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+VkResult MergePipelineCaches(VkDevice device, VkPipelineCache destCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+void DestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* allocator) {
+}
+
+void DestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* allocator) {
+}
+
+void DestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* allocator) {
+}
+
+void DestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* allocator) {
+}
+
+void DestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* allocator) {
+}
+
+VkResult ResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+void UpdateDescriptorSets(VkDevice device, uint32_t writeCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t copyCount, const VkCopyDescriptorSet* pDescriptorCopies) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+}
+
+VkResult FreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+void DestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* allocator) {
+}
+
+void DestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* allocator) {
+}
+
+void GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+}
+
+VkResult ResetCommandPool(VkDevice device, VkCommandPool cmdPool, VkCommandPoolResetFlags flags) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+VkResult BeginCommandBuffer(VkCommandBuffer cmdBuffer, const VkCommandBufferBeginInfo* pBeginInfo) {
+    return VK_SUCCESS;
+}
+
+VkResult EndCommandBuffer(VkCommandBuffer cmdBuffer) {
+    return VK_SUCCESS;
+}
+
+VkResult ResetCommandBuffer(VkCommandBuffer cmdBuffer, VkCommandBufferResetFlags flags) {
+    ALOGV("TODO: vk%s", __FUNCTION__);
+    return VK_SUCCESS;
+}
+
+void CmdBindPipeline(VkCommandBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) {
+}
+
+void CmdSetViewport(VkCommandBuffer cmdBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports) {
+}
+
+void CmdSetScissor(VkCommandBuffer cmdBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors) {
+}
+
+void CmdSetLineWidth(VkCommandBuffer cmdBuffer, float lineWidth) {
+}
+
+void CmdSetDepthBias(VkCommandBuffer cmdBuffer, float depthBias, float depthBiasClamp, float slopeScaledDepthBias) {
+}
+
+void CmdSetBlendConstants(VkCommandBuffer cmdBuffer, const float blendConst[4]) {
+}
+
+void CmdSetDepthBounds(VkCommandBuffer cmdBuffer, float minDepthBounds, float maxDepthBounds) {
+}
+
+void CmdSetStencilCompareMask(VkCommandBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilCompareMask) {
+}
+
+void CmdSetStencilWriteMask(VkCommandBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilWriteMask) {
+}
+
+void CmdSetStencilReference(VkCommandBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilReference) {
+}
+
+void CmdBindDescriptorSets(VkCommandBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) {
+}
+
+void CmdBindIndexBuffer(VkCommandBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) {
+}
+
+void CmdBindVertexBuffers(VkCommandBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) {
+}
+
+void CmdDraw(VkCommandBuffer cmdBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) {
+}
+
+void CmdDrawIndexed(VkCommandBuffer cmdBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) {
+}
+
+void CmdDrawIndirect(VkCommandBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride) {
+}
+
+void CmdDrawIndexedIndirect(VkCommandBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride) {
+}
+
+void CmdDispatch(VkCommandBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z) {
+}
+
+void CmdDispatchIndirect(VkCommandBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset) {
+}
+
+void CmdCopyBuffer(VkCommandBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) {
+}
+
+void CmdCopyImage(VkCommandBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) {
+}
+
+void CmdBlitImage(VkCommandBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter) {
+}
+
+void CmdCopyBufferToImage(VkCommandBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
+}
+
+void CmdCopyImageToBuffer(VkCommandBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
+}
+
+void CmdUpdateBuffer(VkCommandBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData) {
+}
+
+void CmdFillBuffer(VkCommandBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data) {
+}
+
+void CmdClearColorImage(VkCommandBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
+}
+
+void CmdClearDepthStencilImage(VkCommandBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
+}
+
+void CmdClearAttachments(VkCommandBuffer cmdBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects) {
+}
+
+void CmdResolveImage(VkCommandBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) {
+}
+
+void CmdSetEvent(VkCommandBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
+}
+
+void CmdResetEvent(VkCommandBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
+}
+
+void CmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) {
+}
+
+void CmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) {
+}
+
+void CmdBeginQuery(VkCommandBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkQueryControlFlags flags) {
+}
+
+void CmdEndQuery(VkCommandBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot) {
+}
+
+void CmdResetQueryPool(VkCommandBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount) {
+}
+
+void CmdWriteTimestamp(VkCommandBuffer cmdBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t slot) {
+}
+
+void CmdCopyQueryPoolResults(VkCommandBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize destStride, VkQueryResultFlags flags) {
+}
+
+void CmdPushConstants(VkCommandBuffer cmdBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t start, uint32_t length, const void* values) {
+}
+
+void CmdBeginRenderPass(VkCommandBuffer cmdBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents) {
+}
+
+void CmdNextSubpass(VkCommandBuffer cmdBuffer, VkSubpassContents contents) {
+}
+
+void CmdEndRenderPass(VkCommandBuffer cmdBuffer) {
+}
+
+void CmdExecuteCommands(VkCommandBuffer cmdBuffer, uint32_t cmdBuffersCount, const VkCommandBuffer* pCmdBuffers) {
+}
+
+void DestroyDebugReportCallbackEXT(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator) {
+}
+
+void DebugReportMessageEXT(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage) {
+}
+
+#pragma clang diagnostic pop
+// clang-format on
+
+}  // namespace null_driver
diff --git a/vulkan/nulldrv/null_driver.tmpl b/vulkan/nulldrv/null_driver.tmpl
new file mode 100644
index 0000000..57e72d3
--- /dev/null
+++ b/vulkan/nulldrv/null_driver.tmpl
@@ -0,0 +1,223 @@
+{{/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */}}
+
+{{Include "../api/templates/vulkan_common.tmpl"}}
+{{Global "clang-format" (Strings "clang-format" "-style=file")}}
+{{Macro "DefineGlobals" $}}
+{{$ | Macro "null_driver_gen.h"   | Format (Global "clang-format") | Write "null_driver_gen.h"  }}
+{{$ | Macro "null_driver_gen.cpp" | Format (Global "clang-format") | Write "null_driver_gen.cpp"}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  null_driver_gen.h
+-------------------------------------------------------------------------------
+*/}}
+{{define "null_driver_gen.h"}}
+/*
+•* Copyright 2015 The Android Open Source Project
+•*
+•* Licensed under the Apache License, Version 2.0 (the "License");
+•* you may not use this file except in compliance with the License.
+•* You may obtain a copy of the License at
+•*
+•*      http://www.apache.org/licenses/LICENSE-2.0
+•*
+•* Unless required by applicable law or agreed to in writing, software
+•* distributed under the License is distributed on an "AS IS" BASIS,
+•* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+•* See the License for the specific language governing permissions and
+•* limitations under the License.
+•*/

+// This file is generated. Do not edit manually!
+// To regenerate: $ apic template ../api/vulkan.api null_driver.tmpl
+// Requires apic from https://android.googlesource.com/platform/tools/gpu/.

+#ifndef NULLDRV_NULL_DRIVER_H
+#define NULLDRV_NULL_DRIVER_H 1

+#include <vulkan/vk_android_native_buffer.h>
+#include <vulkan/vk_ext_debug_report.h>
+#include <vulkan/vulkan.h>

+namespace null_driver {«

+PFN_vkVoidFunction GetGlobalProcAddr(const char* name);
+PFN_vkVoidFunction GetInstanceProcAddr(const char* name);

+// clang-format off
+  {{range $f := AllCommands $}}
+    {{if (Macro "IsDriverFunction" $f)}}
+VKAPI_ATTR {{Node "Type" $f.Return}} {{Macro "BaseName" $f}}({{Macro "Parameters" $f}});
+    {{end}}
+  {{end}}
+VKAPI_ATTR VkResult GetSwapchainGrallocUsageANDROID(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, int* grallocUsage);
+VKAPI_ATTR VkResult AcquireImageANDROID(VkDevice device, VkImage image, int nativeFenceFd, VkSemaphore semaphore, VkFence fence);
+VKAPI_ATTR VkResult QueueSignalReleaseImageANDROID(VkQueue queue, uint32_t waitSemaphoreCount, const VkSemaphore* pWaitSemaphores, VkImage image, int* pNativeFenceFd);
+// clang-format on

+»}  // namespace null_driver

+#endif  // NULLDRV_NULL_DRIVER_H
+¶{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  null_driver_gen.cpp
+-------------------------------------------------------------------------------
+*/}}
+{{define "null_driver_gen.cpp"}}
+/*
+•* Copyright 2015 The Android Open Source Project
+•*
+•* Licensed under the Apache License, Version 2.0 (the "License");
+•* you may not use this file except in compliance with the License.
+•* You may obtain a copy of the License at
+•*
+•*      http://www.apache.org/licenses/LICENSE-2.0
+•*
+•* Unless required by applicable law or agreed to in writing, software
+•* distributed under the License is distributed on an "AS IS" BASIS,
+•* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+•* See the License for the specific language governing permissions and
+•* limitations under the License.
+•*/

+// This file is generated. Do not edit manually!
+// To regenerate: $ apic template ../api/vulkan.api null_driver.tmpl
+// Requires apic from https://android.googlesource.com/platform/tools/gpu/.

+#include "null_driver_gen.h"
+#include <algorithm>

+using namespace null_driver;

+namespace {

+struct NameProc {
+    const char* name;
+    PFN_vkVoidFunction proc;
+};

+PFN_vkVoidFunction Lookup(const char* name,
+                          const NameProc* begin,
+                          const NameProc* end) {
+    const auto& entry = std::lower_bound(
+        begin, end, name,
+        [](const NameProc& e, const char* n) { return strcmp(e.name, n) < 0; });
+    if (entry == end || strcmp(entry->name, name) != 0)
+        return nullptr;
+    return entry->proc;
+}

+template <size_t N>
+PFN_vkVoidFunction Lookup(const char* name, const NameProc (&procs)[N]) {
+    return Lookup(name, procs, procs + N);
+}

+const NameProc kGlobalProcs[] = {«
+  // clang-format off
+  {{range $f := SortBy (AllCommands $) "FunctionName"}}
+    {{if and (Macro "IsDriverFunction" $f) (eq (Macro "Vtbl" $f) "Global")}}
+      {"{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>(§
+        static_cast<{{Macro "FunctionPtrName" $f}}>(§
+          {{Macro "BaseName" $f}}))},
+    {{end}}
+  {{end}}
+  // clang-format on
+»};

+const NameProc kInstanceProcs[] = {«
+  // clang-format off
+  {{range $f := SortBy (AllCommands $) "FunctionName"}}
+    {{if (Macro "IsDriverFunction" $f)}}
+      {"{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>(§
+        static_cast<{{Macro "FunctionPtrName" $f}}>(§
+          {{Macro "BaseName" $f}}))},
+    {{end}}
+  {{end}}
+  // clang-format on
+»};

+} // namespace

+namespace null_driver {

+PFN_vkVoidFunction GetGlobalProcAddr(const char* name) {
+    return Lookup(name, kGlobalProcs);
+}

+PFN_vkVoidFunction GetInstanceProcAddr(const char* name) {«
+    PFN_vkVoidFunction pfn;
+    if ((pfn = Lookup(name, kInstanceProcs)))
+        return pfn;
+    if (strcmp(name, "vkGetSwapchainGrallocUsageANDROID") == 0)
+        return reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetSwapchainGrallocUsageANDROID>(GetSwapchainGrallocUsageANDROID));
+    if (strcmp(name, "vkAcquireImageANDROID") == 0)
+        return reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkAcquireImageANDROID>(AcquireImageANDROID));
+    if (strcmp(name, "vkQueueSignalReleaseImageANDROID") == 0)
+        return reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkQueueSignalReleaseImageANDROID>(QueueSignalReleaseImageANDROID));
+    return nullptr;
+»}

+} // namespace null_driver

+{{end}}
+
+
+{{/*
+-------------------------------------------------------------------------------
+  Emits a function name without the "vk" prefix.
+-------------------------------------------------------------------------------
+*/}}
+{{define "BaseName"}}
+  {{AssertType $ "Function"}}
+  {{TrimPrefix "vk" $.Name}}
+{{end}}
+
+
+{{/*
+------------------------------------------------------------------------------
+  Emits 'true' if the API function is implemented by the driver.
+------------------------------------------------------------------------------
+*/}}
+{{define "IsDriverFunction"}}
+  {{AssertType $ "Function"}}
+
+  {{if not (GetAnnotation $ "pfn")}}
+    {{$ext := GetAnnotation $ "extension"}}
+    {{if $ext}}
+      {{Macro "IsDriverExtension" $ext}}
+    {{else}}
+      true
+    {{end}}
+  {{end}}
+{{end}}
+
+
+{{/*
+------------------------------------------------------------------------------
+  Reports whether an extension is implemented by the driver.
+------------------------------------------------------------------------------
+*/}}
+{{define "IsDriverExtension"}}
+  {{$ext := index $.Arguments 0}}
+  {{     if eq $ext "VK_ANDROID_native_buffer"}}true
+  {{else if eq $ext "VK_EXT_debug_report"}}true
+  {{end}}
+{{end}}
diff --git a/vulkan/nulldrv/null_driver_gen.cpp b/vulkan/nulldrv/null_driver_gen.cpp
new file mode 100644
index 0000000..c5f42b0
--- /dev/null
+++ b/vulkan/nulldrv/null_driver_gen.cpp
@@ -0,0 +1,228 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// This file is generated. Do not edit manually!
+// To regenerate: $ apic template ../api/vulkan.api null_driver.tmpl
+// Requires apic from https://android.googlesource.com/platform/tools/gpu/.
+
+#include "null_driver_gen.h"
+#include <algorithm>
+
+using namespace null_driver;
+
+namespace {
+
+struct NameProc {
+    const char* name;
+    PFN_vkVoidFunction proc;
+};
+
+PFN_vkVoidFunction Lookup(const char* name,
+                          const NameProc* begin,
+                          const NameProc* end) {
+    const auto& entry = std::lower_bound(
+        begin, end, name,
+        [](const NameProc& e, const char* n) { return strcmp(e.name, n) < 0; });
+    if (entry == end || strcmp(entry->name, name) != 0)
+        return nullptr;
+    return entry->proc;
+}
+
+template <size_t N>
+PFN_vkVoidFunction Lookup(const char* name, const NameProc (&procs)[N]) {
+    return Lookup(name, procs, procs + N);
+}
+
+const NameProc kGlobalProcs[] = {
+    // clang-format off
+    {"vkCreateInstance", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateInstance>(CreateInstance))},
+    {"vkEnumerateInstanceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateInstanceExtensionProperties>(EnumerateInstanceExtensionProperties))},
+    {"vkEnumerateInstanceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateInstanceLayerProperties>(EnumerateInstanceLayerProperties))},
+    // clang-format on
+};
+
+const NameProc kInstanceProcs[] = {
+    // clang-format off
+    {"vkAllocateCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkAllocateCommandBuffers>(AllocateCommandBuffers))},
+    {"vkAllocateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkAllocateDescriptorSets>(AllocateDescriptorSets))},
+    {"vkAllocateMemory", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkAllocateMemory>(AllocateMemory))},
+    {"vkBeginCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkBeginCommandBuffer>(BeginCommandBuffer))},
+    {"vkBindBufferMemory", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkBindBufferMemory>(BindBufferMemory))},
+    {"vkBindImageMemory", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkBindImageMemory>(BindImageMemory))},
+    {"vkCmdBeginQuery", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdBeginQuery>(CmdBeginQuery))},
+    {"vkCmdBeginRenderPass", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdBeginRenderPass>(CmdBeginRenderPass))},
+    {"vkCmdBindDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdBindDescriptorSets>(CmdBindDescriptorSets))},
+    {"vkCmdBindIndexBuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdBindIndexBuffer>(CmdBindIndexBuffer))},
+    {"vkCmdBindPipeline", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdBindPipeline>(CmdBindPipeline))},
+    {"vkCmdBindVertexBuffers", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdBindVertexBuffers>(CmdBindVertexBuffers))},
+    {"vkCmdBlitImage", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdBlitImage>(CmdBlitImage))},
+    {"vkCmdClearAttachments", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdClearAttachments>(CmdClearAttachments))},
+    {"vkCmdClearColorImage", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdClearColorImage>(CmdClearColorImage))},
+    {"vkCmdClearDepthStencilImage", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdClearDepthStencilImage>(CmdClearDepthStencilImage))},
+    {"vkCmdCopyBuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdCopyBuffer>(CmdCopyBuffer))},
+    {"vkCmdCopyBufferToImage", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdCopyBufferToImage>(CmdCopyBufferToImage))},
+    {"vkCmdCopyImage", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdCopyImage>(CmdCopyImage))},
+    {"vkCmdCopyImageToBuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdCopyImageToBuffer>(CmdCopyImageToBuffer))},
+    {"vkCmdCopyQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdCopyQueryPoolResults>(CmdCopyQueryPoolResults))},
+    {"vkCmdDispatch", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdDispatch>(CmdDispatch))},
+    {"vkCmdDispatchIndirect", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdDispatchIndirect>(CmdDispatchIndirect))},
+    {"vkCmdDraw", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdDraw>(CmdDraw))},
+    {"vkCmdDrawIndexed", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdDrawIndexed>(CmdDrawIndexed))},
+    {"vkCmdDrawIndexedIndirect", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdDrawIndexedIndirect>(CmdDrawIndexedIndirect))},
+    {"vkCmdDrawIndirect", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdDrawIndirect>(CmdDrawIndirect))},
+    {"vkCmdEndQuery", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdEndQuery>(CmdEndQuery))},
+    {"vkCmdEndRenderPass", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdEndRenderPass>(CmdEndRenderPass))},
+    {"vkCmdExecuteCommands", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdExecuteCommands>(CmdExecuteCommands))},
+    {"vkCmdFillBuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdFillBuffer>(CmdFillBuffer))},
+    {"vkCmdNextSubpass", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdNextSubpass>(CmdNextSubpass))},
+    {"vkCmdPipelineBarrier", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdPipelineBarrier>(CmdPipelineBarrier))},
+    {"vkCmdPushConstants", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdPushConstants>(CmdPushConstants))},
+    {"vkCmdResetEvent", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdResetEvent>(CmdResetEvent))},
+    {"vkCmdResetQueryPool", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdResetQueryPool>(CmdResetQueryPool))},
+    {"vkCmdResolveImage", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdResolveImage>(CmdResolveImage))},
+    {"vkCmdSetBlendConstants", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdSetBlendConstants>(CmdSetBlendConstants))},
+    {"vkCmdSetDepthBias", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdSetDepthBias>(CmdSetDepthBias))},
+    {"vkCmdSetDepthBounds", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdSetDepthBounds>(CmdSetDepthBounds))},
+    {"vkCmdSetEvent", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdSetEvent>(CmdSetEvent))},
+    {"vkCmdSetLineWidth", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdSetLineWidth>(CmdSetLineWidth))},
+    {"vkCmdSetScissor", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdSetScissor>(CmdSetScissor))},
+    {"vkCmdSetStencilCompareMask", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdSetStencilCompareMask>(CmdSetStencilCompareMask))},
+    {"vkCmdSetStencilReference", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdSetStencilReference>(CmdSetStencilReference))},
+    {"vkCmdSetStencilWriteMask", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdSetStencilWriteMask>(CmdSetStencilWriteMask))},
+    {"vkCmdSetViewport", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdSetViewport>(CmdSetViewport))},
+    {"vkCmdUpdateBuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdUpdateBuffer>(CmdUpdateBuffer))},
+    {"vkCmdWaitEvents", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdWaitEvents>(CmdWaitEvents))},
+    {"vkCmdWriteTimestamp", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCmdWriteTimestamp>(CmdWriteTimestamp))},
+    {"vkCreateBuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateBuffer>(CreateBuffer))},
+    {"vkCreateBufferView", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateBufferView>(CreateBufferView))},
+    {"vkCreateCommandPool", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateCommandPool>(CreateCommandPool))},
+    {"vkCreateComputePipelines", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateComputePipelines>(CreateComputePipelines))},
+    {"vkCreateDebugReportCallbackEXT", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateDebugReportCallbackEXT>(CreateDebugReportCallbackEXT))},
+    {"vkCreateDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateDescriptorPool>(CreateDescriptorPool))},
+    {"vkCreateDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateDescriptorSetLayout>(CreateDescriptorSetLayout))},
+    {"vkCreateDevice", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateDevice>(CreateDevice))},
+    {"vkCreateEvent", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateEvent>(CreateEvent))},
+    {"vkCreateFence", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateFence>(CreateFence))},
+    {"vkCreateFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateFramebuffer>(CreateFramebuffer))},
+    {"vkCreateGraphicsPipelines", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateGraphicsPipelines>(CreateGraphicsPipelines))},
+    {"vkCreateImage", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateImage>(CreateImage))},
+    {"vkCreateImageView", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateImageView>(CreateImageView))},
+    {"vkCreateInstance", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateInstance>(CreateInstance))},
+    {"vkCreatePipelineCache", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreatePipelineCache>(CreatePipelineCache))},
+    {"vkCreatePipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreatePipelineLayout>(CreatePipelineLayout))},
+    {"vkCreateQueryPool", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateQueryPool>(CreateQueryPool))},
+    {"vkCreateRenderPass", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateRenderPass>(CreateRenderPass))},
+    {"vkCreateSampler", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateSampler>(CreateSampler))},
+    {"vkCreateSemaphore", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateSemaphore>(CreateSemaphore))},
+    {"vkCreateShaderModule", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkCreateShaderModule>(CreateShaderModule))},
+    {"vkDebugReportMessageEXT", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDebugReportMessageEXT>(DebugReportMessageEXT))},
+    {"vkDestroyBuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyBuffer>(DestroyBuffer))},
+    {"vkDestroyBufferView", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyBufferView>(DestroyBufferView))},
+    {"vkDestroyCommandPool", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyCommandPool>(DestroyCommandPool))},
+    {"vkDestroyDebugReportCallbackEXT", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyDebugReportCallbackEXT>(DestroyDebugReportCallbackEXT))},
+    {"vkDestroyDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyDescriptorPool>(DestroyDescriptorPool))},
+    {"vkDestroyDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyDescriptorSetLayout>(DestroyDescriptorSetLayout))},
+    {"vkDestroyDevice", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyDevice>(DestroyDevice))},
+    {"vkDestroyEvent", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyEvent>(DestroyEvent))},
+    {"vkDestroyFence", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyFence>(DestroyFence))},
+    {"vkDestroyFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyFramebuffer>(DestroyFramebuffer))},
+    {"vkDestroyImage", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyImage>(DestroyImage))},
+    {"vkDestroyImageView", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyImageView>(DestroyImageView))},
+    {"vkDestroyInstance", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyInstance>(DestroyInstance))},
+    {"vkDestroyPipeline", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyPipeline>(DestroyPipeline))},
+    {"vkDestroyPipelineCache", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyPipelineCache>(DestroyPipelineCache))},
+    {"vkDestroyPipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyPipelineLayout>(DestroyPipelineLayout))},
+    {"vkDestroyQueryPool", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyQueryPool>(DestroyQueryPool))},
+    {"vkDestroyRenderPass", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyRenderPass>(DestroyRenderPass))},
+    {"vkDestroySampler", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroySampler>(DestroySampler))},
+    {"vkDestroySemaphore", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroySemaphore>(DestroySemaphore))},
+    {"vkDestroyShaderModule", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDestroyShaderModule>(DestroyShaderModule))},
+    {"vkDeviceWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkDeviceWaitIdle>(DeviceWaitIdle))},
+    {"vkEndCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEndCommandBuffer>(EndCommandBuffer))},
+    {"vkEnumerateDeviceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateDeviceExtensionProperties>(EnumerateDeviceExtensionProperties))},
+    {"vkEnumerateDeviceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateDeviceLayerProperties>(EnumerateDeviceLayerProperties))},
+    {"vkEnumerateInstanceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateInstanceExtensionProperties>(EnumerateInstanceExtensionProperties))},
+    {"vkEnumerateInstanceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumerateInstanceLayerProperties>(EnumerateInstanceLayerProperties))},
+    {"vkEnumeratePhysicalDevices", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkEnumeratePhysicalDevices>(EnumeratePhysicalDevices))},
+    {"vkFlushMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkFlushMappedMemoryRanges>(FlushMappedMemoryRanges))},
+    {"vkFreeCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkFreeCommandBuffers>(FreeCommandBuffers))},
+    {"vkFreeDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkFreeDescriptorSets>(FreeDescriptorSets))},
+    {"vkFreeMemory", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkFreeMemory>(FreeMemory))},
+    {"vkGetBufferMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetBufferMemoryRequirements>(GetBufferMemoryRequirements))},
+    {"vkGetDeviceMemoryCommitment", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetDeviceMemoryCommitment>(GetDeviceMemoryCommitment))},
+    {"vkGetDeviceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetDeviceProcAddr>(GetDeviceProcAddr))},
+    {"vkGetDeviceQueue", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetDeviceQueue>(GetDeviceQueue))},
+    {"vkGetEventStatus", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetEventStatus>(GetEventStatus))},
+    {"vkGetFenceStatus", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetFenceStatus>(GetFenceStatus))},
+    {"vkGetImageMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetImageMemoryRequirements>(GetImageMemoryRequirements))},
+    {"vkGetImageSparseMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetImageSparseMemoryRequirements>(GetImageSparseMemoryRequirements))},
+    {"vkGetImageSubresourceLayout", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetImageSubresourceLayout>(GetImageSubresourceLayout))},
+    {"vkGetInstanceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetInstanceProcAddr>(GetInstanceProcAddr))},
+    {"vkGetPhysicalDeviceFeatures", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceFeatures>(GetPhysicalDeviceFeatures))},
+    {"vkGetPhysicalDeviceFormatProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceFormatProperties>(GetPhysicalDeviceFormatProperties))},
+    {"vkGetPhysicalDeviceImageFormatProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceImageFormatProperties>(GetPhysicalDeviceImageFormatProperties))},
+    {"vkGetPhysicalDeviceMemoryProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceMemoryProperties>(GetPhysicalDeviceMemoryProperties))},
+    {"vkGetPhysicalDeviceProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceProperties>(GetPhysicalDeviceProperties))},
+    {"vkGetPhysicalDeviceQueueFamilyProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceQueueFamilyProperties>(GetPhysicalDeviceQueueFamilyProperties))},
+    {"vkGetPhysicalDeviceSparseImageFormatProperties", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPhysicalDeviceSparseImageFormatProperties>(GetPhysicalDeviceSparseImageFormatProperties))},
+    {"vkGetPipelineCacheData", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetPipelineCacheData>(GetPipelineCacheData))},
+    {"vkGetQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetQueryPoolResults>(GetQueryPoolResults))},
+    {"vkGetRenderAreaGranularity", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkGetRenderAreaGranularity>(GetRenderAreaGranularity))},
+    {"vkInvalidateMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkInvalidateMappedMemoryRanges>(InvalidateMappedMemoryRanges))},
+    {"vkMapMemory", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkMapMemory>(MapMemory))},
+    {"vkMergePipelineCaches", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkMergePipelineCaches>(MergePipelineCaches))},
+    {"vkQueueBindSparse", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkQueueBindSparse>(QueueBindSparse))},
+    {"vkQueueSubmit", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkQueueSubmit>(QueueSubmit))},
+    {"vkQueueWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkQueueWaitIdle>(QueueWaitIdle))},
+    {"vkResetCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkResetCommandBuffer>(ResetCommandBuffer))},
+    {"vkResetCommandPool", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkResetCommandPool>(ResetCommandPool))},
+    {"vkResetDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkResetDescriptorPool>(ResetDescriptorPool))},
+    {"vkResetEvent", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkResetEvent>(ResetEvent))},
+    {"vkResetFences", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkResetFences>(ResetFences))},
+    {"vkSetEvent", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkSetEvent>(SetEvent))},
+    {"vkUnmapMemory", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkUnmapMemory>(UnmapMemory))},
+    {"vkUpdateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkUpdateDescriptorSets>(UpdateDescriptorSets))},
+    {"vkWaitForFences", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_vkWaitForFences>(WaitForFences))},
+    // clang-format on
+};
+
+}  // namespace
+
+namespace null_driver {
+
+PFN_vkVoidFunction GetGlobalProcAddr(const char* name) {
+    return Lookup(name, kGlobalProcs);
+}
+
+PFN_vkVoidFunction GetInstanceProcAddr(const char* name) {
+    PFN_vkVoidFunction pfn;
+    if ((pfn = Lookup(name, kInstanceProcs)))
+        return pfn;
+    if (strcmp(name, "vkGetSwapchainGrallocUsageANDROID") == 0)
+        return reinterpret_cast<PFN_vkVoidFunction>(
+            static_cast<PFN_vkGetSwapchainGrallocUsageANDROID>(
+                GetSwapchainGrallocUsageANDROID));
+    if (strcmp(name, "vkAcquireImageANDROID") == 0)
+        return reinterpret_cast<PFN_vkVoidFunction>(
+            static_cast<PFN_vkAcquireImageANDROID>(AcquireImageANDROID));
+    if (strcmp(name, "vkQueueSignalReleaseImageANDROID") == 0)
+        return reinterpret_cast<PFN_vkVoidFunction>(
+            static_cast<PFN_vkQueueSignalReleaseImageANDROID>(
+                QueueSignalReleaseImageANDROID));
+    return nullptr;
+}
+
+}  // namespace null_driver
diff --git a/vulkan/nulldrv/null_driver_gen.h b/vulkan/nulldrv/null_driver_gen.h
new file mode 100644
index 0000000..ddf4afb
--- /dev/null
+++ b/vulkan/nulldrv/null_driver_gen.h
@@ -0,0 +1,181 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// This file is generated. Do not edit manually!
+// To regenerate: $ apic template ../api/vulkan.api null_driver.tmpl
+// Requires apic from https://android.googlesource.com/platform/tools/gpu/.
+
+#ifndef NULLDRV_NULL_DRIVER_H
+#define NULLDRV_NULL_DRIVER_H 1
+
+#include <vulkan/vk_android_native_buffer.h>
+#include <vulkan/vk_ext_debug_report.h>
+#include <vulkan/vulkan.h>
+
+namespace null_driver {
+
+PFN_vkVoidFunction GetGlobalProcAddr(const char* name);
+PFN_vkVoidFunction GetInstanceProcAddr(const char* name);
+
+// clang-format off
+VKAPI_ATTR VkResult CreateInstance(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance);
+VKAPI_ATTR void DestroyInstance(VkInstance instance, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult EnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+VKAPI_ATTR PFN_vkVoidFunction GetDeviceProcAddr(VkDevice device, const char* pName);
+VKAPI_ATTR PFN_vkVoidFunction GetInstanceProcAddr(VkInstance instance, const char* pName);
+VKAPI_ATTR void GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
+VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties);
+VKAPI_ATTR void GetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
+VKAPI_ATTR void GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
+VKAPI_ATTR void GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
+VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
+VKAPI_ATTR VkResult CreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
+VKAPI_ATTR void DestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult EnumerateInstanceLayerProperties(uint32_t* pPropertyCount, VkLayerProperties* pProperties);
+VKAPI_ATTR VkResult EnumerateInstanceExtensionProperties(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
+VKAPI_ATTR VkResult EnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties);
+VKAPI_ATTR VkResult EnumerateDeviceExtensionProperties(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
+VKAPI_ATTR void GetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
+VKAPI_ATTR VkResult QueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
+VKAPI_ATTR VkResult QueueWaitIdle(VkQueue queue);
+VKAPI_ATTR VkResult DeviceWaitIdle(VkDevice device);
+VKAPI_ATTR VkResult AllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
+VKAPI_ATTR void FreeMemory(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult MapMemory(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
+VKAPI_ATTR void UnmapMemory(VkDevice device, VkDeviceMemory memory);
+VKAPI_ATTR VkResult FlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+VKAPI_ATTR VkResult InvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+VKAPI_ATTR void GetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
+VKAPI_ATTR void GetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
+VKAPI_ATTR VkResult BindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+VKAPI_ATTR void GetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
+VKAPI_ATTR VkResult BindImageMemory(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+VKAPI_ATTR void GetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
+VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties);
+VKAPI_ATTR VkResult QueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
+VKAPI_ATTR VkResult CreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
+VKAPI_ATTR void DestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult ResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
+VKAPI_ATTR VkResult GetFenceStatus(VkDevice device, VkFence fence);
+VKAPI_ATTR VkResult WaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
+VKAPI_ATTR VkResult CreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore);
+VKAPI_ATTR void DestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent);
+VKAPI_ATTR void DestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetEventStatus(VkDevice device, VkEvent event);
+VKAPI_ATTR VkResult SetEvent(VkDevice device, VkEvent event);
+VKAPI_ATTR VkResult ResetEvent(VkDevice device, VkEvent event);
+VKAPI_ATTR VkResult CreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
+VKAPI_ATTR void DestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
+VKAPI_ATTR VkResult CreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
+VKAPI_ATTR void DestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
+VKAPI_ATTR void DestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage);
+VKAPI_ATTR void DestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void GetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
+VKAPI_ATTR VkResult CreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView);
+VKAPI_ATTR void DestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
+VKAPI_ATTR void DestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache);
+VKAPI_ATTR void DestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData);
+VKAPI_ATTR VkResult MergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
+VKAPI_ATTR VkResult CreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+VKAPI_ATTR VkResult CreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+VKAPI_ATTR void DestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
+VKAPI_ATTR void DestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler);
+VKAPI_ATTR void DestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
+VKAPI_ATTR void DestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool);
+VKAPI_ATTR void DestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult ResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
+VKAPI_ATTR VkResult AllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets);
+VKAPI_ATTR VkResult FreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets);
+VKAPI_ATTR void UpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies);
+VKAPI_ATTR VkResult CreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
+VKAPI_ATTR void DestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
+VKAPI_ATTR void DestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
+VKAPI_ATTR VkResult CreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
+VKAPI_ATTR void DestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult ResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
+VKAPI_ATTR VkResult AllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers);
+VKAPI_ATTR void FreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+VKAPI_ATTR VkResult BeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
+VKAPI_ATTR VkResult EndCommandBuffer(VkCommandBuffer commandBuffer);
+VKAPI_ATTR VkResult ResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
+VKAPI_ATTR void CmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+VKAPI_ATTR void CmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports);
+VKAPI_ATTR void CmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors);
+VKAPI_ATTR void CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth);
+VKAPI_ATTR void CmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
+VKAPI_ATTR void CmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]);
+VKAPI_ATTR void CmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
+VKAPI_ATTR void CmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
+VKAPI_ATTR void CmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
+VKAPI_ATTR void CmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
+VKAPI_ATTR void CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
+VKAPI_ATTR void CmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+VKAPI_ATTR void CmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
+VKAPI_ATTR void CmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
+VKAPI_ATTR void CmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
+VKAPI_ATTR void CmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+VKAPI_ATTR void CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+VKAPI_ATTR void CmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
+VKAPI_ATTR void CmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
+VKAPI_ATTR void CmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+VKAPI_ATTR void CmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+VKAPI_ATTR void CmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter);
+VKAPI_ATTR void CmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+VKAPI_ATTR void CmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+VKAPI_ATTR void CmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData);
+VKAPI_ATTR void CmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data);
+VKAPI_ATTR void CmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+VKAPI_ATTR void CmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+VKAPI_ATTR void CmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
+VKAPI_ATTR void CmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
+VKAPI_ATTR void CmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+VKAPI_ATTR void CmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+VKAPI_ATTR void CmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
+VKAPI_ATTR void CmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
+VKAPI_ATTR void CmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags);
+VKAPI_ATTR void CmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query);
+VKAPI_ATTR void CmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
+VKAPI_ATTR void CmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query);
+VKAPI_ATTR void CmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags);
+VKAPI_ATTR void CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues);
+VKAPI_ATTR void CmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents);
+VKAPI_ATTR void CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
+VKAPI_ATTR void CmdEndRenderPass(VkCommandBuffer commandBuffer);
+VKAPI_ATTR void CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+VKAPI_ATTR VkResult CreateDebugReportCallbackEXT(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback);
+VKAPI_ATTR void DestroyDebugReportCallbackEXT(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void DebugReportMessageEXT(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage);
+VKAPI_ATTR VkResult GetSwapchainGrallocUsageANDROID(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, int* grallocUsage);
+VKAPI_ATTR VkResult AcquireImageANDROID(VkDevice device, VkImage image, int nativeFenceFd, VkSemaphore semaphore, VkFence fence);
+VKAPI_ATTR VkResult QueueSignalReleaseImageANDROID(VkQueue queue, uint32_t waitSemaphoreCount, const VkSemaphore* pWaitSemaphores, VkImage image, int* pNativeFenceFd);
+// clang-format on
+
+}  // namespace null_driver
+
+#endif  // NULLDRV_NULL_DRIVER_H
diff --git a/vulkan/patches/README b/vulkan/patches/README
new file mode 100644
index 0000000..d424dd8
--- /dev/null
+++ b/vulkan/patches/README
@@ -0,0 +1,26 @@
+frameworks/native/vulkan/patches
+================================
+Each subdirectory corresponds to a sequence of patches. These are
+"virtual branches": we only have one shared branch, so these let us
+share experimental or auxiliary changes without disturbing the main
+branch.
+
+To apply:
+$ cd <somewhere in target git repo>
+$ git am $VULKAN_PATCHES/$PATCH_DIR/*
+
+
+frameworks_base-apk_library_dir
+-------------------------------
+This branch is for $TOP/frameworks/base. It modifies the framework to
+inform the Vulkan loader, during activity startup, where the
+activity's native library directory. The loader will search this
+directory for layer libraries. Without this change, layers will only
+be loaded from a global location under /data.
+
+
+build-install_libvulkan
+-----------------------
+This branch is for $TOP/build. It adds libvulkan.so to the base
+PRODUCT_PACKAGES variable, so it will be built and installed on the system
+partition by default.
diff --git a/vulkan/patches/build-install_libvulkan/0001-Add-libvulkan-to-base-PRODUCT_PACKAGES.patch b/vulkan/patches/build-install_libvulkan/0001-Add-libvulkan-to-base-PRODUCT_PACKAGES.patch
new file mode 100644
index 0000000..9d214bd
--- /dev/null
+++ b/vulkan/patches/build-install_libvulkan/0001-Add-libvulkan-to-base-PRODUCT_PACKAGES.patch
@@ -0,0 +1,25 @@
+From a0aa01fb36a2769b7113316c86e902def62001d9 Mon Sep 17 00:00:00 2001
+From: Jesse Hall <jessehall@google.com>
+Date: Wed, 14 Oct 2015 15:20:34 -0700
+Subject: [PATCH] Add libvulkan to base PRODUCT_PACKAGES
+
+Change-Id: I6c3ad4732148888a88fe980bf8e2bedf26ee74c8
+---
+ target/product/base.mk | 1 +
+ 1 file changed, 1 insertion(+)
+
+diff --git a/target/product/base.mk b/target/product/base.mk
+index 1699156..4b9ce92 100644
+--- a/target/product/base.mk
++++ b/target/product/base.mk
+@@ -94,6 +94,7 @@ PRODUCT_PACKAGES += \
+     libvisualizer \
+     libvorbisidec \
+     libmediandk \
++    libvulkan \
+     libwifi-service \
+     media \
+     media_cmd \
+-- 
+2.6.0.rc2.230.g3dd15c0
+
diff --git a/vulkan/patches/frameworks_base-apk_library_dir/0001-Adding-plumbing-for-passing-the-lib-directory.patch b/vulkan/patches/frameworks_base-apk_library_dir/0001-Adding-plumbing-for-passing-the-lib-directory.patch
new file mode 100644
index 0000000..81022d6
--- /dev/null
+++ b/vulkan/patches/frameworks_base-apk_library_dir/0001-Adding-plumbing-for-passing-the-lib-directory.patch
@@ -0,0 +1,133 @@
+From 5c7e465f1d11bccecdc5cacce87d1fd7deeb5adb Mon Sep 17 00:00:00 2001
+From: Michael Lentine <mlentine@google.com>
+Date: Mon, 14 Sep 2015 13:28:25 -0500
+Subject: [PATCH] Adding plumbing for passing the lib directory.
+
+Added call in handleBindApplication which will pass the library path into
+HardwareRender which then passes it to libvulkan through ThreadedRenderer's
+jni interface.
+
+Change-Id: Ie5709ac46f47c4af5c020d604a479e78745d7777
+---
+ core/java/android/app/ActivityThread.java    |  7 +++++--
+ core/java/android/view/HardwareRenderer.java | 11 +++++++++++
+ core/java/android/view/ThreadedRenderer.java |  1 +
+ core/jni/Android.mk                          |  2 ++
+ core/jni/android_view_ThreadedRenderer.cpp   | 15 +++++++++++++++
+ 5 files changed, 34 insertions(+), 2 deletions(-)
+
+diff --git a/core/java/android/app/ActivityThread.java b/core/java/android/app/ActivityThread.java
+index da21eaf..76608c6 100644
+--- a/core/java/android/app/ActivityThread.java
++++ b/core/java/android/app/ActivityThread.java
+@@ -4520,8 +4520,11 @@ public final class ActivityThread {
+             } else {
+                 Log.e(TAG, "Unable to setupGraphicsSupport due to missing code-cache directory");
+             }
+-        }
+-
++        } 
++        
++        // Add the lib dir path to hardware renderer so that vulkan layers
++        // can be searched for within that directory.
++        HardwareRenderer.setLibDir(data.info.getLibDir());
+ 
+         final boolean is24Hr = "24".equals(mCoreSettings.getString(Settings.System.TIME_12_24));
+         DateFormat.set24HourTimePref(is24Hr);
+diff --git a/core/java/android/view/HardwareRenderer.java b/core/java/android/view/HardwareRenderer.java
+index 5e58250..ed99115 100644
+--- a/core/java/android/view/HardwareRenderer.java
++++ b/core/java/android/view/HardwareRenderer.java
+@@ -301,6 +301,17 @@ public abstract class HardwareRenderer {
+     }
+ 
+     /**
++     * Sets the library directory to use as a search path for vulkan layers.
++     *
++     * @param libDir A directory that contains vulkan layers
++     *
++     * @hide
++     */
++    public static void setLibDir(String libDir) {
++        ThreadedRenderer.setupVulkanLayerPath(libDir);
++    }
++
++    /**
+      * Indicates that the specified hardware layer needs to be updated
+      * as soon as possible.
+      *
+diff --git a/core/java/android/view/ThreadedRenderer.java b/core/java/android/view/ThreadedRenderer.java
+index f6119e2..d3e5175 100644
+--- a/core/java/android/view/ThreadedRenderer.java
++++ b/core/java/android/view/ThreadedRenderer.java
+@@ -492,6 +492,7 @@ public class ThreadedRenderer extends HardwareRenderer {
+     }
+ 
+     static native void setupShadersDiskCache(String cacheFile);
++    static native void setupVulkanLayerPath(String layerPath);
+ 
+     private static native void nSetAtlas(long nativeProxy, GraphicBuffer buffer, long[] map);
+     private static native void nSetProcessStatsBuffer(long nativeProxy, int fd);
+diff --git a/core/jni/Android.mk b/core/jni/Android.mk
+index 6b07a47..438e95b 100644
+--- a/core/jni/Android.mk
++++ b/core/jni/Android.mk
+@@ -177,6 +177,7 @@ LOCAL_C_INCLUDES += \
+     $(LOCAL_PATH)/android/graphics \
+     $(LOCAL_PATH)/../../libs/hwui \
+     $(LOCAL_PATH)/../../../native/opengl/libs \
++    $(LOCAL_PATH)/../../../native/vulkan/include \
+     $(call include-path-for, bluedroid) \
+     $(call include-path-for, libhardware)/hardware \
+     $(call include-path-for, libhardware_legacy)/hardware_legacy \
+@@ -225,6 +226,7 @@ LOCAL_SHARED_LIBRARIES := \
+     libEGL \
+     libGLESv1_CM \
+     libGLESv2 \
++    libvulkan \
+     libETC1 \
+     libhardware \
+     libhardware_legacy \
+diff --git a/core/jni/android_view_ThreadedRenderer.cpp b/core/jni/android_view_ThreadedRenderer.cpp
+index 47132f4..69e8ca6 100644
+--- a/core/jni/android_view_ThreadedRenderer.cpp
++++ b/core/jni/android_view_ThreadedRenderer.cpp
+@@ -27,6 +27,7 @@
+ #include <EGL/egl.h>
+ #include <EGL/eglext.h>
+ #include <EGL/egl_cache.h>
++#include <vulkan/vulkan_loader_data.h>
+ 
+ #include <utils/StrongPointer.h>
+ #include <android_runtime/android_view_Surface.h>
+@@ -448,6 +449,18 @@ static void android_view_ThreadedRenderer_setupShadersDiskCache(JNIEnv* env, job
+ }
+ 
+ // ----------------------------------------------------------------------------
++// Layers
++// ----------------------------------------------------------------------------
++
++static void android_view_ThreadedRenderer_setupVulkanLayerPath(JNIEnv* env, jobject clazz,
++        jstring layerPath) {
++
++    const char* layerArray = env->GetStringUTFChars(layerPath, NULL);
++    vulkan::LoaderData::GetInstance().layer_path = layerArray;
++    env->ReleaseStringUTFChars(layerPath, layerArray);
++}
++
++// ----------------------------------------------------------------------------
+ // JNI Glue
+ // ----------------------------------------------------------------------------
+ 
+@@ -487,6 +500,8 @@ static JNINativeMethod gMethods[] = {
+     { "nDumpProfileData", "([BLjava/io/FileDescriptor;)V", (void*) android_view_ThreadedRenderer_dumpProfileData },
+     { "setupShadersDiskCache", "(Ljava/lang/String;)V",
+                 (void*) android_view_ThreadedRenderer_setupShadersDiskCache },
++    { "setupVulkanLayerPath", "(Ljava/lang/String;)V",
++                (void*) android_view_ThreadedRenderer_setupVulkanLayerPath },
+ };
+ 
+ int register_android_view_ThreadedRenderer(JNIEnv* env) {
+-- 
+2.6.0.rc2.230.g3dd15c0
+
diff --git a/vulkan/tools/Android.mk b/vulkan/tools/Android.mk
new file mode 100644
index 0000000..31d6089
--- /dev/null
+++ b/vulkan/tools/Android.mk
@@ -0,0 +1,37 @@
+# Copyright 2015 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_CLANG := true
+LOCAL_CFLAGS := -std=c99 -fvisibility=hidden -fstrict-aliasing
+LOCAL_CFLAGS += -DLOG_TAG=\"vkinfo\"
+LOCAL_CFLAGS += -Weverything -Werror -Wno-padded -Wno-undef -Wno-switch-enum
+LOCAL_CPPFLAGS := -std=c++1y \
+	-Wno-c++98-compat-pedantic \
+	-Wno-c99-extensions
+
+LOCAL_C_INCLUDES := \
+	frameworks/native/vulkan/include
+
+LOCAL_SRC_FILES := vkinfo.cpp
+LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk
+
+LOCAL_SHARED_LIBRARIES := libvulkan liblog
+
+LOCAL_MODULE := vkinfo
+LOCAL_MODULE_TAGS := optional
+
+include $(BUILD_EXECUTABLE)
diff --git a/vulkan/tools/vkinfo.cpp b/vulkan/tools/vkinfo.cpp
new file mode 100644
index 0000000..6a63667
--- /dev/null
+++ b/vulkan/tools/vkinfo.cpp
@@ -0,0 +1,412 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <algorithm>
+#include <array>
+#include <inttypes.h>
+#include <stdlib.h>
+#include <sstream>
+#include <vector>
+
+#include <vulkan/vulkan.h>
+#include <vulkan/vk_ext_debug_report.h>
+
+#define LOG_TAG "vkinfo"
+#include <log/log.h>
+
+namespace {
+
+struct GpuInfo {
+    VkPhysicalDeviceProperties properties;
+    VkPhysicalDeviceMemoryProperties memory;
+    VkPhysicalDeviceFeatures features;
+    std::vector<VkQueueFamilyProperties> queue_families;
+    std::vector<VkExtensionProperties> extensions;
+    std::vector<VkLayerProperties> layers;
+    std::vector<std::vector<VkExtensionProperties>> layer_extensions;
+};
+struct VulkanInfo {
+    std::vector<VkExtensionProperties> extensions;
+    std::vector<VkLayerProperties> layers;
+    std::vector<std::vector<VkExtensionProperties>> layer_extensions;
+    std::vector<GpuInfo> gpus;
+};
+
+// ----------------------------------------------------------------------------
+
+[[noreturn]] void die(const char* proc, VkResult result) {
+    const char* result_str;
+    switch (result) {
+        // clang-format off
+        case VK_SUCCESS: result_str = "VK_SUCCESS"; break;
+        case VK_NOT_READY: result_str = "VK_NOT_READY"; break;
+        case VK_TIMEOUT: result_str = "VK_TIMEOUT"; break;
+        case VK_EVENT_SET: result_str = "VK_EVENT_SET"; break;
+        case VK_EVENT_RESET: result_str = "VK_EVENT_RESET"; break;
+        case VK_INCOMPLETE: result_str = "VK_INCOMPLETE"; break;
+        case VK_ERROR_OUT_OF_HOST_MEMORY: result_str = "VK_ERROR_OUT_OF_HOST_MEMORY"; break;
+        case VK_ERROR_OUT_OF_DEVICE_MEMORY: result_str = "VK_ERROR_OUT_OF_DEVICE_MEMORY"; break;
+        case VK_ERROR_INITIALIZATION_FAILED: result_str = "VK_ERROR_INITIALIZATION_FAILED"; break;
+        case VK_ERROR_DEVICE_LOST: result_str = "VK_ERROR_DEVICE_LOST"; break;
+        case VK_ERROR_MEMORY_MAP_FAILED: result_str = "VK_ERROR_MEMORY_MAP_FAILED"; break;
+        case VK_ERROR_LAYER_NOT_PRESENT: result_str = "VK_ERROR_LAYER_NOT_PRESENT"; break;
+        case VK_ERROR_EXTENSION_NOT_PRESENT: result_str = "VK_ERROR_EXTENSION_NOT_PRESENT"; break;
+        case VK_ERROR_INCOMPATIBLE_DRIVER: result_str = "VK_ERROR_INCOMPATIBLE_DRIVER"; break;
+        default: result_str = "<unknown VkResult>"; break;
+            // clang-format on
+    }
+    fprintf(stderr, "%s failed: %s (%d)\n", proc, result_str, result);
+    exit(1);
+}
+
+bool HasExtension(const std::vector<VkExtensionProperties>& extensions,
+                  const char* name) {
+    return std::find_if(extensions.cbegin(), extensions.cend(),
+                        [=](const VkExtensionProperties& prop) {
+                            return strcmp(prop.extensionName, name) == 0;
+                        }) != extensions.end();
+}
+
+void EnumerateInstanceExtensions(
+    const char* layer_name,
+    std::vector<VkExtensionProperties>* extensions) {
+    VkResult result;
+    uint32_t count;
+    result =
+        vkEnumerateInstanceExtensionProperties(layer_name, &count, nullptr);
+    if (result != VK_SUCCESS)
+        die("vkEnumerateInstanceExtensionProperties (count)", result);
+    do {
+        extensions->resize(count);
+        result = vkEnumerateInstanceExtensionProperties(layer_name, &count,
+                                                        extensions->data());
+    } while (result == VK_INCOMPLETE);
+    if (result != VK_SUCCESS)
+        die("vkEnumerateInstanceExtensionProperties (data)", result);
+}
+
+void EnumerateDeviceExtensions(VkPhysicalDevice gpu,
+                               const char* layer_name,
+                               std::vector<VkExtensionProperties>* extensions) {
+    VkResult result;
+    uint32_t count;
+    result =
+        vkEnumerateDeviceExtensionProperties(gpu, layer_name, &count, nullptr);
+    if (result != VK_SUCCESS)
+        die("vkEnumerateDeviceExtensionProperties (count)", result);
+    do {
+        extensions->resize(count);
+        result = vkEnumerateDeviceExtensionProperties(gpu, layer_name, &count,
+                                                      extensions->data());
+    } while (result == VK_INCOMPLETE);
+    if (result != VK_SUCCESS)
+        die("vkEnumerateDeviceExtensionProperties (data)", result);
+}
+
+void GatherGpuInfo(VkPhysicalDevice gpu, GpuInfo& info) {
+    VkResult result;
+    uint32_t count;
+
+    vkGetPhysicalDeviceProperties(gpu, &info.properties);
+    vkGetPhysicalDeviceMemoryProperties(gpu, &info.memory);
+    vkGetPhysicalDeviceFeatures(gpu, &info.features);
+
+    vkGetPhysicalDeviceQueueFamilyProperties(gpu, &count, nullptr);
+    info.queue_families.resize(count);
+    vkGetPhysicalDeviceQueueFamilyProperties(gpu, &count,
+                                             info.queue_families.data());
+
+    result = vkEnumerateDeviceLayerProperties(gpu, &count, nullptr);
+    if (result != VK_SUCCESS)
+        die("vkEnumerateDeviceLayerProperties (count)", result);
+    do {
+        info.layers.resize(count);
+        result =
+            vkEnumerateDeviceLayerProperties(gpu, &count, info.layers.data());
+    } while (result == VK_INCOMPLETE);
+    if (result != VK_SUCCESS)
+        die("vkEnumerateDeviceLayerProperties (data)", result);
+    info.layer_extensions.resize(info.layers.size());
+
+    EnumerateDeviceExtensions(gpu, nullptr, &info.extensions);
+    for (size_t i = 0; i < info.layers.size(); i++) {
+        EnumerateDeviceExtensions(gpu, info.layers[i].layerName,
+                                  &info.layer_extensions[i]);
+    }
+
+    const std::array<const char*, 1> kDesiredExtensions = {
+        {VK_KHR_SWAPCHAIN_EXTENSION_NAME},
+    };
+    const char* extensions[kDesiredExtensions.size()];
+    uint32_t num_extensions = 0;
+    for (const auto& desired_ext : kDesiredExtensions) {
+        bool available = HasExtension(info.extensions, desired_ext);
+        for (size_t i = 0; !available && i < info.layer_extensions.size(); i++)
+            available = HasExtension(info.layer_extensions[i], desired_ext);
+        if (available)
+            extensions[num_extensions++] = desired_ext;
+    }
+
+    VkDevice device;
+    const VkDeviceQueueCreateInfo queue_create_info = {
+        .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
+        .queueFamilyIndex = 0,
+        .queueCount = 1,
+    };
+    const VkDeviceCreateInfo create_info = {
+        .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
+        .queueCreateInfoCount = 1,
+        .pQueueCreateInfos = &queue_create_info,
+        .enabledExtensionCount = num_extensions,
+        .ppEnabledExtensionNames = extensions,
+        .pEnabledFeatures = &info.features,
+    };
+    result = vkCreateDevice(gpu, &create_info, nullptr, &device);
+    if (result != VK_SUCCESS)
+        die("vkCreateDevice", result);
+    vkDestroyDevice(device, nullptr);
+}
+
+void GatherInfo(VulkanInfo* info) {
+    VkResult result;
+    uint32_t count;
+
+    result = vkEnumerateInstanceLayerProperties(&count, nullptr);
+    if (result != VK_SUCCESS)
+        die("vkEnumerateInstanceLayerProperties (count)", result);
+    do {
+        info->layers.resize(count);
+        result =
+            vkEnumerateInstanceLayerProperties(&count, info->layers.data());
+    } while (result == VK_INCOMPLETE);
+    if (result != VK_SUCCESS)
+        die("vkEnumerateInstanceLayerProperties (data)", result);
+    info->layer_extensions.resize(info->layers.size());
+
+    EnumerateInstanceExtensions(nullptr, &info->extensions);
+    for (size_t i = 0; i < info->layers.size(); i++) {
+        EnumerateInstanceExtensions(info->layers[i].layerName,
+                                    &info->layer_extensions[i]);
+    }
+
+    const char* kDesiredExtensions[] = {
+        VK_EXT_DEBUG_REPORT_EXTENSION_NAME,
+    };
+    const char*
+        extensions[sizeof(kDesiredExtensions) / sizeof(kDesiredExtensions[0])];
+    uint32_t num_extensions = 0;
+    for (const auto& desired_ext : kDesiredExtensions) {
+        bool available = HasExtension(info->extensions, desired_ext);
+        for (size_t i = 0; !available && i < info->layer_extensions.size(); i++)
+            available = HasExtension(info->layer_extensions[i], desired_ext);
+        if (available)
+            extensions[num_extensions++] = desired_ext;
+    }
+
+    const VkInstanceCreateInfo create_info = {
+        .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
+        .enabledExtensionCount = num_extensions,
+        .ppEnabledExtensionNames = extensions,
+    };
+    VkInstance instance;
+    result = vkCreateInstance(&create_info, nullptr, &instance);
+    if (result != VK_SUCCESS)
+        die("vkCreateInstance", result);
+
+    uint32_t num_gpus;
+    result = vkEnumeratePhysicalDevices(instance, &num_gpus, nullptr);
+    if (result != VK_SUCCESS)
+        die("vkEnumeratePhysicalDevices (count)", result);
+    std::vector<VkPhysicalDevice> gpus(num_gpus, VK_NULL_HANDLE);
+    do {
+        gpus.resize(num_gpus, VK_NULL_HANDLE);
+        result = vkEnumeratePhysicalDevices(instance, &num_gpus, gpus.data());
+    } while (result == VK_INCOMPLETE);
+    if (result != VK_SUCCESS)
+        die("vkEnumeratePhysicalDevices (data)", result);
+
+    info->gpus.resize(num_gpus);
+    for (size_t i = 0; i < gpus.size(); i++)
+        GatherGpuInfo(gpus[i], info->gpus.at(i));
+
+    vkDestroyInstance(instance, nullptr);
+}
+
+// ----------------------------------------------------------------------------
+
+uint32_t ExtractMajorVersion(uint32_t version) {
+    return (version >> 22) & 0x3FF;
+}
+uint32_t ExtractMinorVersion(uint32_t version) {
+    return (version >> 12) & 0x3FF;
+}
+uint32_t ExtractPatchVersion(uint32_t version) {
+    return (version >> 0) & 0xFFF;
+}
+
+const char* VkPhysicalDeviceTypeStr(VkPhysicalDeviceType type) {
+    switch (type) {
+        case VK_PHYSICAL_DEVICE_TYPE_OTHER:
+            return "OTHER";
+        case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU:
+            return "INTEGRATED_GPU";
+        case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU:
+            return "DISCRETE_GPU";
+        case VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU:
+            return "VIRTUAL_GPU";
+        case VK_PHYSICAL_DEVICE_TYPE_CPU:
+            return "CPU";
+        default:
+            return "<UNKNOWN>";
+    }
+}
+
+const char* VkQueueFlagBitStr(VkQueueFlagBits bit) {
+    switch (bit) {
+        case VK_QUEUE_GRAPHICS_BIT:
+            return "GRAPHICS";
+        case VK_QUEUE_COMPUTE_BIT:
+            return "COMPUTE";
+        case VK_QUEUE_TRANSFER_BIT:
+            return "TRANSFER";
+        case VK_QUEUE_SPARSE_BINDING_BIT:
+            return "SPARSE";
+    }
+}
+
+void PrintExtensions(const std::vector<VkExtensionProperties>& extensions,
+                     const char* prefix) {
+    for (const auto& e : extensions)
+        printf("%s%s (v%u)\n", prefix, e.extensionName, e.specVersion);
+}
+
+void PrintLayers(
+    const std::vector<VkLayerProperties>& layers,
+    const std::vector<std::vector<VkExtensionProperties>> extensions,
+    const char* prefix) {
+    std::string ext_prefix(prefix);
+    ext_prefix.append("    ");
+    for (size_t i = 0; i < layers.size(); i++) {
+        printf(
+            "%s%s %u.%u.%u/%u\n"
+            "%s  %s\n",
+            prefix, layers[i].layerName,
+            ExtractMajorVersion(layers[i].specVersion),
+            ExtractMinorVersion(layers[i].specVersion),
+            ExtractPatchVersion(layers[i].specVersion),
+            layers[i].implementationVersion, prefix, layers[i].description);
+        if (!extensions[i].empty())
+            printf("%s  Extensions [%zu]:\n", prefix, extensions[i].size());
+        PrintExtensions(extensions[i], ext_prefix.c_str());
+    }
+}
+
+void PrintGpuInfo(const GpuInfo& info) {
+    VkResult result;
+    std::ostringstream strbuf;
+
+    printf("  \"%s\" (%s) %u.%u.%u/%#x [%04x:%04x]\n",
+           info.properties.deviceName,
+           VkPhysicalDeviceTypeStr(info.properties.deviceType),
+           ExtractMajorVersion(info.properties.apiVersion),
+           ExtractMinorVersion(info.properties.apiVersion),
+           ExtractPatchVersion(info.properties.apiVersion),
+           info.properties.driverVersion, info.properties.vendorID,
+           info.properties.deviceID);
+
+    for (uint32_t heap = 0; heap < info.memory.memoryHeapCount; heap++) {
+        if ((info.memory.memoryHeaps[heap].flags &
+             VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0)
+            strbuf << "DEVICE_LOCAL";
+        printf("    Heap %u: %" PRIu64 " MiB (0x%" PRIx64 " B) %s\n", heap,
+               info.memory.memoryHeaps[heap].size / 0x1000000,
+               info.memory.memoryHeaps[heap].size, strbuf.str().c_str());
+        strbuf.str(std::string());
+
+        for (uint32_t type = 0; type < info.memory.memoryTypeCount; type++) {
+            if (info.memory.memoryTypes[type].heapIndex != heap)
+                continue;
+            VkMemoryPropertyFlags flags =
+                info.memory.memoryTypes[type].propertyFlags;
+            if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0)
+                strbuf << " DEVICE_LOCAL";
+            if ((flags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0)
+                strbuf << " HOST_VISIBLE";
+            if ((flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0)
+                strbuf << " COHERENT";
+            if ((flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) != 0)
+                strbuf << " CACHED";
+            if ((flags & VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT) != 0)
+                strbuf << " LAZILY_ALLOCATED";
+            printf("      Type %u:%s\n", type, strbuf.str().c_str());
+            strbuf.str(std::string());
+        }
+    }
+
+    for (uint32_t family = 0; family < info.queue_families.size(); family++) {
+        const VkQueueFamilyProperties& qprops = info.queue_families[family];
+        VkQueueFlags flags = qprops.queueFlags;
+        char flags_str[5];
+        flags_str[0] = (flags & VK_QUEUE_GRAPHICS_BIT) ? 'G' : '_';
+        flags_str[1] = (flags & VK_QUEUE_COMPUTE_BIT) ? 'C' : '_';
+        flags_str[2] = (flags & VK_QUEUE_TRANSFER_BIT) ? 'T' : '_';
+        flags_str[3] = (flags & VK_QUEUE_SPARSE_BINDING_BIT) ? 'S' : '_';
+        flags_str[4] = '\0';
+        printf(
+            "    Queue Family %u: %ux %s\n"
+            "      timestampValidBits: %ub\n"
+            "      minImageTransferGranularity: (%u,%u,%u)\n",
+            family, qprops.queueCount, flags_str, qprops.timestampValidBits,
+            qprops.minImageTransferGranularity.width,
+            qprops.minImageTransferGranularity.height,
+            qprops.minImageTransferGranularity.depth);
+    }
+
+    if (!info.extensions.empty()) {
+        printf("    Extensions [%zu]:\n", info.extensions.size());
+        PrintExtensions(info.extensions, "      ");
+    }
+    if (!info.layers.empty()) {
+        printf("    Layers [%zu]:\n", info.layers.size());
+        PrintLayers(info.layers, info.layer_extensions, "      ");
+    }
+}
+
+void PrintInfo(const VulkanInfo& info) {
+    std::ostringstream strbuf;
+
+    printf("Instance Extensions [%zu]:\n", info.extensions.size());
+    PrintExtensions(info.extensions, "  ");
+    if (!info.layers.empty()) {
+        printf("Instance Layers [%zu]:\n", info.layers.size());
+        PrintLayers(info.layers, info.layer_extensions, "  ");
+    }
+
+    printf("PhysicalDevices [%zu]:\n", info.gpus.size());
+    for (const auto& gpu : info.gpus)
+        PrintGpuInfo(gpu);
+}
+
+}  // namespace
+
+// ----------------------------------------------------------------------------
+
+int main(int /*argc*/, char const* /*argv*/ []) {
+    VulkanInfo info;
+    GatherInfo(&info);
+    PrintInfo(info);
+    return 0;
+}