| /* |
| * Copyright 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <renderengine/RenderEngine.h> |
| #include <renderengine/impl/ExternalTexture.h> |
| #include <ui/GraphicBuffer.h> |
| |
| #include "log/log_main.h" |
| |
| namespace android::renderengine::impl { |
| |
| ExternalTexture::ExternalTexture(const sp<GraphicBuffer>& buffer, |
| renderengine::RenderEngine& renderEngine, uint32_t usage) |
| : mBuffer(buffer), mRenderEngine(renderEngine) { |
| LOG_ALWAYS_FATAL_IF(buffer == nullptr, |
| "Attempted to bind a null buffer to an external texture!"); |
| // GLESRenderEngine has a separate texture cache for output buffers, |
| if (usage == WRITEABLE && |
| (mRenderEngine.getRenderEngineType() == |
| renderengine::RenderEngine::RenderEngineType::GLES || |
| mRenderEngine.getRenderEngineType() == |
| renderengine::RenderEngine::RenderEngineType::THREADED)) { |
| return; |
| } |
| mRenderEngine.mapExternalTextureBuffer(mBuffer, usage & WRITEABLE); |
| } |
| |
| ExternalTexture::~ExternalTexture() { |
| mRenderEngine.unmapExternalTextureBuffer(mBuffer); |
| } |
| |
| } // namespace android::renderengine::impl |