| /* |
| * Copyright 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <atomic> |
| #include <chrono> |
| #include <deque> |
| #include <memory> |
| #include <mutex> |
| #include <optional> |
| #include <string> |
| |
| #include <gui/ISurfaceComposer.h> |
| #include <gui/JankInfo.h> |
| #include <gui/LayerMetadata.h> |
| #include <perfetto/trace/android/frame_timeline_event.pbzero.h> |
| #include <perfetto/tracing.h> |
| #include <ui/FenceTime.h> |
| #include <utils/RefBase.h> |
| #include <utils/String16.h> |
| #include <utils/Timers.h> |
| #include <utils/Vector.h> |
| |
| #include <scheduler/Fps.h> |
| |
| #include "../TimeStats/TimeStats.h" |
| |
| namespace android::frametimeline { |
| |
| class FrameTimelineTest; |
| |
| using namespace std::chrono_literals; |
| |
| // Metadata indicating how the frame was presented w.r.t expected present time. |
| enum class FramePresentMetadata : int8_t { |
| // Frame was presented on time |
| OnTimePresent, |
| // Frame was presented late |
| LatePresent, |
| // Frame was presented early |
| EarlyPresent, |
| // Unknown/initial state |
| UnknownPresent, |
| }; |
| |
| // Metadata comparing the frame's actual finish time to the expected deadline. |
| enum class FrameReadyMetadata : int8_t { |
| // App/SF finished on time. Early finish is treated as on time since the goal of any component |
| // is to finish before the deadline. |
| OnTimeFinish, |
| // App/SF finished work later than expected |
| LateFinish, |
| // Unknown/initial state |
| UnknownFinish, |
| }; |
| |
| // Metadata comparing the frame's actual start time to the expected start time. |
| enum class FrameStartMetadata : int8_t { |
| // App/SF started on time |
| OnTimeStart, |
| // App/SF started later than expected |
| LateStart, |
| // App/SF started earlier than expected |
| EarlyStart, |
| // Unknown/initial state |
| UnknownStart, |
| }; |
| |
| /* |
| * Collection of timestamps that can be used for both predictions and actual times. |
| */ |
| struct TimelineItem { |
| TimelineItem(const nsecs_t startTime = 0, const nsecs_t endTime = 0, |
| const nsecs_t presentTime = 0) |
| : startTime(startTime), endTime(endTime), presentTime(presentTime) {} |
| |
| nsecs_t startTime; |
| nsecs_t endTime; |
| nsecs_t presentTime; |
| |
| bool operator==(const TimelineItem& other) const { |
| return startTime == other.startTime && endTime == other.endTime && |
| presentTime == other.presentTime; |
| } |
| |
| bool operator!=(const TimelineItem& other) const { return !(*this == other); } |
| }; |
| |
| struct JankClassificationThresholds { |
| // The various thresholds for App and SF. If the actual timestamp falls within the threshold |
| // compared to prediction, we treat it as on time. |
| nsecs_t presentThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count(); |
| nsecs_t deadlineThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(0ms).count(); |
| nsecs_t startThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count(); |
| }; |
| |
| /* |
| * TokenManager generates a running number token for a set of predictions made by VsyncPredictor. It |
| * saves these predictions for a short period of time and returns the predictions for a given token, |
| * if it hasn't expired. |
| */ |
| class TokenManager { |
| public: |
| virtual ~TokenManager() = default; |
| |
| // Generates a token for the given set of predictions. Stores the predictions for 120ms and |
| // destroys it later. |
| virtual int64_t generateTokenForPredictions(TimelineItem&& prediction) = 0; |
| |
| // Returns the stored predictions for a given token, if the predictions haven't expired. |
| virtual std::optional<TimelineItem> getPredictionsForToken(int64_t token) const = 0; |
| }; |
| |
| enum class PredictionState { |
| Valid, // Predictions obtained successfully from the TokenManager |
| Expired, // TokenManager no longer has the predictions |
| None, // Predictions are either not present or didn't come from TokenManager |
| }; |
| |
| /* |
| * Trace cookie is used to send start and end timestamps of <Surface/Display>Frames separately |
| * without needing to resend all the other information. We send all info to perfetto, along with a |
| * new cookie, in the start of a frame. For the corresponding end, we just send the same cookie. |
| * This helps in reducing the amount of data emitted by the producer. |
| */ |
| class TraceCookieCounter { |
| public: |
| int64_t getCookieForTracing(); |
| |
| private: |
| // Friend class for testing |
| friend class android::frametimeline::FrameTimelineTest; |
| |
| std::atomic<int64_t> mTraceCookie = 0; |
| }; |
| |
| class SurfaceFrame { |
| public: |
| enum class PresentState { |
| Presented, // Buffer was latched and presented by SurfaceFlinger |
| Dropped, // Buffer was dropped by SurfaceFlinger |
| Unknown, // Initial state, SurfaceFlinger hasn't seen this buffer yet |
| }; |
| |
| // Only FrameTimeline can construct a SurfaceFrame as it provides Predictions(through |
| // TokenManager), Thresholds and TimeStats pointer. |
| SurfaceFrame(const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, |
| int32_t layerId, std::string layerName, std::string debugName, |
| PredictionState predictionState, TimelineItem&& predictions, |
| std::shared_ptr<TimeStats> timeStats, JankClassificationThresholds thresholds, |
| TraceCookieCounter* traceCookieCounter, bool isBuffer, GameMode); |
| ~SurfaceFrame() = default; |
| |
| // Returns std::nullopt if the frame hasn't been classified yet. |
| // Used by both SF and FrameTimeline. |
| std::optional<int32_t> getJankType() const; |
| |
| // Functions called by SF |
| int64_t getToken() const { return mToken; }; |
| int32_t getInputEventId() const { return mInputEventId; }; |
| TimelineItem getPredictions() const { return mPredictions; }; |
| // Actual timestamps of the app are set individually at different functions. |
| // Start time (if the app provides) and Queue time are accessible after queueing the frame, |
| // whereas Acquire Fence time is available only during latch. Drop time is available at the time |
| // the buffer was dropped. |
| void setActualStartTime(nsecs_t actualStartTime); |
| void setActualQueueTime(nsecs_t actualQueueTime); |
| void setAcquireFenceTime(nsecs_t acquireFenceTime); |
| void setDropTime(nsecs_t dropTime); |
| void setPresentState(PresentState presentState, nsecs_t lastLatchTime = 0); |
| void setRenderRate(Fps renderRate); |
| void setGpuComposition(); |
| |
| // When a bufferless SurfaceFrame is promoted to a buffer SurfaceFrame, we also have to update |
| // isBuffer. |
| void promoteToBuffer(); |
| |
| // Functions called by FrameTimeline |
| // BaseTime is the smallest timestamp in this SurfaceFrame. |
| // Used for dumping all timestamps relative to the oldest, making it easy to read. |
| nsecs_t getBaseTime() const; |
| // Sets the actual present time, appropriate metadata and classifies the jank. |
| // displayRefreshRate, displayDeadlineDelta, and displayPresentDelta are propagated from the |
| // display frame. |
| void onPresent(nsecs_t presentTime, int32_t displayFrameJankType, Fps refreshRate, |
| nsecs_t displayDeadlineDelta, nsecs_t displayPresentDelta); |
| // All the timestamps are dumped relative to the baseTime |
| void dump(std::string& result, const std::string& indent, nsecs_t baseTime) const; |
| // Dumps only the layer, token, is buffer, jank metadata, prediction and present states. |
| std::string miniDump() const; |
| // Emits a packet for perfetto tracing. The function body will be executed only if tracing is |
| // enabled. The displayFrameToken is needed to link the SurfaceFrame to the corresponding |
| // DisplayFrame at the trace processor side. monoBootOffset is the difference |
| // between SYSTEM_TIME_BOOTTIME and SYSTEM_TIME_MONOTONIC. |
| void trace(int64_t displayFrameToken, nsecs_t monoBootOffset) const; |
| |
| // Getter functions used only by FrameTimelineTests and SurfaceFrame internally |
| TimelineItem getActuals() const; |
| pid_t getOwnerPid() const { return mOwnerPid; }; |
| int32_t getLayerId() const { return mLayerId; }; |
| PredictionState getPredictionState() const; |
| PresentState getPresentState() const; |
| FrameReadyMetadata getFrameReadyMetadata() const; |
| FramePresentMetadata getFramePresentMetadata() const; |
| nsecs_t getDropTime() const; |
| bool getIsBuffer() const; |
| |
| // For prediction expired frames, this delta is subtracted from the actual end time to get a |
| // start time decent enough to see in traces. |
| // TODO(b/172587309): Remove this when we have actual start times. |
| static constexpr nsecs_t kPredictionExpiredStartTimeDelta = |
| std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count(); |
| |
| private: |
| void tracePredictions(int64_t displayFrameToken, nsecs_t monoBootOffset) const; |
| void traceActuals(int64_t displayFrameToken, nsecs_t monoBootOffset) const; |
| void classifyJankLocked(int32_t displayFrameJankType, const Fps& refreshRate, |
| nsecs_t& deadlineDelta) REQUIRES(mMutex); |
| |
| const int64_t mToken; |
| const int32_t mInputEventId; |
| const pid_t mOwnerPid; |
| const uid_t mOwnerUid; |
| const std::string mLayerName; |
| const std::string mDebugName; |
| const int32_t mLayerId; |
| PresentState mPresentState GUARDED_BY(mMutex); |
| const PredictionState mPredictionState; |
| const TimelineItem mPredictions; |
| TimelineItem mActuals GUARDED_BY(mMutex); |
| std::shared_ptr<TimeStats> mTimeStats; |
| const JankClassificationThresholds mJankClassificationThresholds; |
| nsecs_t mActualQueueTime GUARDED_BY(mMutex) = 0; |
| nsecs_t mDropTime GUARDED_BY(mMutex) = 0; |
| mutable std::mutex mMutex; |
| // Bitmask for the type of jank |
| int32_t mJankType GUARDED_BY(mMutex) = JankType::None; |
| // Indicates if this frame was composited by the GPU or not |
| bool mGpuComposition GUARDED_BY(mMutex) = false; |
| // Rendering rate for this frame. |
| std::optional<Fps> mRenderRate GUARDED_BY(mMutex); |
| // Enum for the type of present |
| FramePresentMetadata mFramePresentMetadata GUARDED_BY(mMutex) = |
| FramePresentMetadata::UnknownPresent; |
| // Enum for the type of finish |
| FrameReadyMetadata mFrameReadyMetadata GUARDED_BY(mMutex) = FrameReadyMetadata::UnknownFinish; |
| // Time when the previous buffer from the same layer was latched by SF. This is used in checking |
| // for BufferStuffing where the current buffer is expected to be ready but the previous buffer |
| // was latched instead. |
| nsecs_t mLastLatchTime GUARDED_BY(mMutex) = 0; |
| // TraceCookieCounter is used to obtain the cookie for sendig trace packets to perfetto. Using a |
| // reference here because the counter is owned by FrameTimeline, which outlives SurfaceFrame. |
| TraceCookieCounter& mTraceCookieCounter; |
| // Tells if the SurfaceFrame is representing a buffer or a transaction without a |
| // buffer(animations) |
| bool mIsBuffer; |
| // GameMode from the layer. Used in metrics. |
| GameMode mGameMode = GameMode::Unsupported; |
| }; |
| |
| /* |
| * Maintains a history of SurfaceFrames grouped together by the vsync time in which they were |
| * presented |
| */ |
| class FrameTimeline { |
| public: |
| virtual ~FrameTimeline() = default; |
| virtual TokenManager* getTokenManager() = 0; |
| |
| // Initializes the Perfetto DataSource that emits DisplayFrame and SurfaceFrame events. Test |
| // classes can avoid double registration by mocking this function. |
| virtual void onBootFinished() = 0; |
| |
| // Create a new surface frame, set the predictions based on a token and return it to the caller. |
| // Debug name is the human-readable debugging string for dumpsys. |
| virtual std::shared_ptr<SurfaceFrame> createSurfaceFrameForToken( |
| const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, |
| int32_t layerId, std::string layerName, std::string debugName, bool isBuffer, |
| GameMode) = 0; |
| |
| // Adds a new SurfaceFrame to the current DisplayFrame. Frames from multiple layers can be |
| // composited into one display frame. |
| virtual void addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame) = 0; |
| |
| // The first function called by SF for the current DisplayFrame. Fetches SF predictions based on |
| // the token and sets the actualSfWakeTime for the current DisplayFrame. |
| virtual void setSfWakeUp(int64_t token, nsecs_t wakeupTime, Fps refreshRate) = 0; |
| |
| // Sets the sfPresentTime and finalizes the current DisplayFrame. Tracks the |
| // given present fence until it's signaled, and updates the present timestamps of all presented |
| // SurfaceFrames in that vsync. If a gpuFence was also provided, its tracked in the |
| // corresponding DisplayFrame. |
| virtual void setSfPresent(nsecs_t sfPresentTime, const std::shared_ptr<FenceTime>& presentFence, |
| const std::shared_ptr<FenceTime>& gpuFence) = 0; |
| |
| // Args: |
| // -jank : Dumps only the Display Frames that are either janky themselves |
| // or contain janky Surface Frames. |
| // -all : Dumps the entire list of DisplayFrames and the SurfaceFrames contained within |
| virtual void parseArgs(const Vector<String16>& args, std::string& result) = 0; |
| |
| // Sets the max number of display frames that can be stored. Called by SF backdoor. |
| virtual void setMaxDisplayFrames(uint32_t size); |
| |
| // Computes the historical fps for the provided set of layer IDs |
| // The fps is compted from the linear timeline of present timestamps for DisplayFrames |
| // containing at least one layer ID. |
| virtual float computeFps(const std::unordered_set<int32_t>& layerIds); |
| |
| // Restores the max number of display frames to default. Called by SF backdoor. |
| virtual void reset() = 0; |
| }; |
| |
| namespace impl { |
| |
| class TokenManager : public android::frametimeline::TokenManager { |
| public: |
| TokenManager() : mCurrentToken(FrameTimelineInfo::INVALID_VSYNC_ID + 1) {} |
| ~TokenManager() = default; |
| |
| int64_t generateTokenForPredictions(TimelineItem&& predictions) override; |
| std::optional<TimelineItem> getPredictionsForToken(int64_t token) const override; |
| |
| private: |
| // Friend class for testing |
| friend class android::frametimeline::FrameTimelineTest; |
| |
| void flushTokens(nsecs_t flushTime) REQUIRES(mMutex); |
| |
| std::map<int64_t, TimelineItem> mPredictions GUARDED_BY(mMutex); |
| int64_t mCurrentToken GUARDED_BY(mMutex); |
| mutable std::mutex mMutex; |
| static constexpr size_t kMaxTokens = 500; |
| }; |
| |
| class FrameTimeline : public android::frametimeline::FrameTimeline { |
| public: |
| class FrameTimelineDataSource : public perfetto::DataSource<FrameTimelineDataSource> { |
| void OnSetup(const SetupArgs&) override{}; |
| void OnStart(const StartArgs&) override{}; |
| void OnStop(const StopArgs&) override{}; |
| }; |
| |
| /* |
| * DisplayFrame should be used only internally within FrameTimeline. All members and methods are |
| * guarded by FrameTimeline's mMutex. |
| */ |
| class DisplayFrame { |
| public: |
| DisplayFrame(std::shared_ptr<TimeStats> timeStats, JankClassificationThresholds thresholds, |
| TraceCookieCounter* traceCookieCounter); |
| virtual ~DisplayFrame() = default; |
| // Dumpsys interface - dumps only if the DisplayFrame itself is janky or is at least one |
| // SurfaceFrame is janky. |
| void dumpJank(std::string& result, nsecs_t baseTime, int displayFrameCount) const; |
| // Dumpsys interface - dumps all data irrespective of jank |
| void dumpAll(std::string& result, nsecs_t baseTime) const; |
| // Emits a packet for perfetto tracing. The function body will be executed only if tracing |
| // is enabled. monoBootOffset is the difference between SYSTEM_TIME_BOOTTIME |
| // and SYSTEM_TIME_MONOTONIC. |
| void trace(pid_t surfaceFlingerPid, nsecs_t monoBootOffset) const; |
| // Sets the token, vsyncPeriod, predictions and SF start time. |
| void onSfWakeUp(int64_t token, Fps refreshRate, std::optional<TimelineItem> predictions, |
| nsecs_t wakeUpTime); |
| // Sets the appropriate metadata and classifies the jank. |
| void onPresent(nsecs_t signalTime, nsecs_t previousPresentTime); |
| // Adds the provided SurfaceFrame to the current display frame. |
| void addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame); |
| |
| void setPredictions(PredictionState predictionState, TimelineItem predictions); |
| void setActualStartTime(nsecs_t actualStartTime); |
| void setActualEndTime(nsecs_t actualEndTime); |
| void setGpuFence(const std::shared_ptr<FenceTime>& gpuFence); |
| |
| // BaseTime is the smallest timestamp in a DisplayFrame. |
| // Used for dumping all timestamps relative to the oldest, making it easy to read. |
| nsecs_t getBaseTime() const; |
| |
| // Functions to be used only in testing. |
| TimelineItem getActuals() const { return mSurfaceFlingerActuals; }; |
| TimelineItem getPredictions() const { return mSurfaceFlingerPredictions; }; |
| FrameStartMetadata getFrameStartMetadata() const { return mFrameStartMetadata; }; |
| FramePresentMetadata getFramePresentMetadata() const { return mFramePresentMetadata; }; |
| FrameReadyMetadata getFrameReadyMetadata() const { return mFrameReadyMetadata; }; |
| int32_t getJankType() const { return mJankType; } |
| const std::vector<std::shared_ptr<SurfaceFrame>>& getSurfaceFrames() const { |
| return mSurfaceFrames; |
| } |
| |
| private: |
| void dump(std::string& result, nsecs_t baseTime) const; |
| void tracePredictions(pid_t surfaceFlingerPid, nsecs_t monoBootOffset) const; |
| void traceActuals(pid_t surfaceFlingerPid, nsecs_t monoBootOffset) const; |
| void classifyJank(nsecs_t& deadlineDelta, nsecs_t& deltaToVsync, |
| nsecs_t previousPresentTime); |
| |
| int64_t mToken = FrameTimelineInfo::INVALID_VSYNC_ID; |
| |
| /* Usage of TimelineItem w.r.t SurfaceFlinger |
| * startTime Time when SurfaceFlinger wakes up to handle transactions and buffer updates |
| * endTime Time when SurfaceFlinger sends a composited frame to Display |
| * presentTime Time when the composited frame was presented on screen |
| */ |
| TimelineItem mSurfaceFlingerPredictions; |
| TimelineItem mSurfaceFlingerActuals; |
| std::shared_ptr<TimeStats> mTimeStats; |
| const JankClassificationThresholds mJankClassificationThresholds; |
| |
| // Collection of predictions and actual values sent over by Layers |
| std::vector<std::shared_ptr<SurfaceFrame>> mSurfaceFrames; |
| |
| PredictionState mPredictionState = PredictionState::None; |
| // Bitmask for the type of jank |
| int32_t mJankType = JankType::None; |
| // A valid gpu fence indicates that the DisplayFrame was composited by the GPU |
| std::shared_ptr<FenceTime> mGpuFence = FenceTime::NO_FENCE; |
| // Enum for the type of present |
| FramePresentMetadata mFramePresentMetadata = FramePresentMetadata::UnknownPresent; |
| // Enum for the type of finish |
| FrameReadyMetadata mFrameReadyMetadata = FrameReadyMetadata::UnknownFinish; |
| // Enum for the type of start |
| FrameStartMetadata mFrameStartMetadata = FrameStartMetadata::UnknownStart; |
| // The refresh rate (vsync period) in nanoseconds as seen by SF during this DisplayFrame's |
| // timeline |
| Fps mRefreshRate; |
| // TraceCookieCounter is used to obtain the cookie for sendig trace packets to perfetto. |
| // Using a reference here because the counter is owned by FrameTimeline, which outlives |
| // DisplayFrame. |
| TraceCookieCounter& mTraceCookieCounter; |
| }; |
| |
| FrameTimeline(std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid, |
| JankClassificationThresholds thresholds = {}, bool useBootTimeClock = true); |
| ~FrameTimeline() = default; |
| |
| frametimeline::TokenManager* getTokenManager() override { return &mTokenManager; } |
| std::shared_ptr<SurfaceFrame> createSurfaceFrameForToken( |
| const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, |
| int32_t layerId, std::string layerName, std::string debugName, bool isBuffer, |
| GameMode) override; |
| void addSurfaceFrame(std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame) override; |
| void setSfWakeUp(int64_t token, nsecs_t wakeupTime, Fps refreshRate) override; |
| void setSfPresent(nsecs_t sfPresentTime, const std::shared_ptr<FenceTime>& presentFence, |
| const std::shared_ptr<FenceTime>& gpuFence = FenceTime::NO_FENCE) override; |
| void parseArgs(const Vector<String16>& args, std::string& result) override; |
| void setMaxDisplayFrames(uint32_t size) override; |
| float computeFps(const std::unordered_set<int32_t>& layerIds) override; |
| void reset() override; |
| |
| // Sets up the perfetto tracing backend and data source. |
| void onBootFinished() override; |
| // Registers the data source with the perfetto backend. Called as part of onBootFinished() |
| // and should not be called manually outside of tests. |
| void registerDataSource(); |
| |
| static constexpr char kFrameTimelineDataSource[] = "android.surfaceflinger.frametimeline"; |
| |
| private: |
| // Friend class for testing |
| friend class android::frametimeline::FrameTimelineTest; |
| |
| void flushPendingPresentFences() REQUIRES(mMutex); |
| void finalizeCurrentDisplayFrame() REQUIRES(mMutex); |
| void dumpAll(std::string& result); |
| void dumpJank(std::string& result); |
| |
| // Sliding window of display frames. TODO(b/168072834): compare perf with fixed size array |
| std::deque<std::shared_ptr<DisplayFrame>> mDisplayFrames GUARDED_BY(mMutex); |
| std::vector<std::pair<std::shared_ptr<FenceTime>, std::shared_ptr<DisplayFrame>>> |
| mPendingPresentFences GUARDED_BY(mMutex); |
| std::shared_ptr<DisplayFrame> mCurrentDisplayFrame GUARDED_BY(mMutex); |
| TokenManager mTokenManager; |
| TraceCookieCounter mTraceCookieCounter; |
| mutable std::mutex mMutex; |
| const bool mUseBootTimeClock; |
| uint32_t mMaxDisplayFrames; |
| std::shared_ptr<TimeStats> mTimeStats; |
| const pid_t mSurfaceFlingerPid; |
| nsecs_t mPreviousPresentTime = 0; |
| const JankClassificationThresholds mJankClassificationThresholds; |
| static constexpr uint32_t kDefaultMaxDisplayFrames = 64; |
| // The initial container size for the vector<SurfaceFrames> inside display frame. Although |
| // this number doesn't represent any bounds on the number of surface frames that can go in a |
| // display frame, this is a good starting size for the vector so that we can avoid the |
| // internal vector resizing that happens with push_back. |
| static constexpr uint32_t kNumSurfaceFramesInitial = 10; |
| }; |
| |
| } // namespace impl |
| } // namespace android::frametimeline |