| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "Flatland.h" |
| #include "GLHelper.h" |
| |
| namespace android { |
| |
| static float colors[][4] = { |
| { .85f, .14f, .44f, 1.0f }, |
| { .91f, .72f, .10f, 1.0f }, |
| { .04f, .66f, .42f, 1.0f }, |
| { .84f, .39f, .68f, 1.0f }, |
| { .38f, .53f, .78f, 1.0f }, |
| }; |
| |
| static size_t g_colorIndex; |
| |
| const float* genColor() { |
| float* color = colors[g_colorIndex]; |
| g_colorIndex = (g_colorIndex + 1) % NELEMS(colors); |
| return color; |
| } |
| |
| void resetColorGenerator() { |
| g_colorIndex = 0; |
| } |
| |
| class GradientRenderer { |
| |
| public: |
| |
| bool setUp(GLHelper* helper) { |
| bool result; |
| |
| result = helper->getShaderProgram("Gradient", &mGradPgm); |
| if (!result) { |
| return false; |
| } |
| |
| result = helper->getDitherTexture(&mDitherTexName); |
| if (!result) { |
| return false; |
| } |
| |
| mPosAttribLoc = glGetAttribLocation(mGradPgm, "position"); |
| mUVAttribLoc = glGetAttribLocation(mGradPgm, "uv"); |
| mUVToInterpUniformLoc = glGetUniformLocation(mGradPgm, "uvToInterp"); |
| mObjToNdcUniformLoc = glGetUniformLocation(mGradPgm, "objToNdc"); |
| mDitherKernelSamplerLoc = glGetUniformLocation(mGradPgm, "ditherKernel"); |
| mInvDitherKernelSizeUniformLoc = glGetUniformLocation(mGradPgm, |
| "invDitherKernelSize"); |
| mInvDitherKernelSizeSqUniformLoc = glGetUniformLocation(mGradPgm, |
| "invDitherKernelSizeSq"); |
| mColor0UniformLoc = glGetUniformLocation(mGradPgm, "color0"); |
| mColor1UniformLoc = glGetUniformLocation(mGradPgm, "color1"); |
| |
| return true; |
| } |
| |
| void tearDown() { |
| } |
| |
| bool drawGradient() { |
| float identity[16] = { |
| 1.0f, 0.0f, 0.0f, 0.0f, |
| 0.0f, 1.0f, 0.0f, 0.0f, |
| 0.0f, 0.0f, 1.0f, 0.0f, |
| 0.0f, 0.0f, 0.0f, 1.0f, |
| }; |
| const float pos[] = { |
| -1.0f, -1.0f, |
| 1.0f, -1.0f, |
| -1.0f, 1.0f, |
| 1.0f, 1.0f, |
| }; |
| const float uv[] = { |
| 0.0f, 0.0f, |
| 1.0f, 0.0f, |
| 0.0f, 1.0f, |
| 1.0f, 1.0f, |
| }; |
| const float* color0 = genColor(); |
| const float* color1 = genColor(); |
| |
| glUseProgram(mGradPgm); |
| |
| glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos); |
| glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); |
| glEnableVertexAttribArray(mPosAttribLoc); |
| glEnableVertexAttribArray(mUVAttribLoc); |
| |
| float invDitherKernelSize = 1.0f / float(GLHelper::DITHER_KERNEL_SIZE); |
| float invDitherKernelSizeSq = invDitherKernelSize * invDitherKernelSize; |
| |
| glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity); |
| glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity); |
| glUniform1f(mInvDitherKernelSizeUniformLoc, invDitherKernelSize); |
| glUniform1f(mInvDitherKernelSizeSqUniformLoc, invDitherKernelSizeSq); |
| glUniform4fv(mColor0UniformLoc, 1, color0); |
| glUniform4fv(mColor1UniformLoc, 1, color1); |
| |
| if (glGetError() != GL_NO_ERROR) { |
| fprintf(stderr, "GL error! 0\n"); |
| } |
| |
| glActiveTexture(GL_TEXTURE0); |
| glBindTexture(GL_TEXTURE_2D, mDitherTexName); |
| |
| if (glGetError() != GL_NO_ERROR) { |
| fprintf(stderr, "GL error! 1\n"); |
| } |
| |
| glUniform1i(mDitherKernelSamplerLoc, 0); |
| |
| glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
| |
| glDisableVertexAttribArray(mPosAttribLoc); |
| glDisableVertexAttribArray(mUVAttribLoc); |
| |
| if (glGetError() != GL_NO_ERROR) { |
| fprintf(stderr, "GL error! 2\n"); |
| } |
| |
| return true; |
| } |
| |
| GLuint mGradPgm; |
| GLuint mDitherTexName; |
| GLuint mPosAttribLoc; |
| GLuint mUVAttribLoc; |
| GLuint mObjToNdcUniformLoc; |
| GLuint mUVToInterpUniformLoc; |
| GLuint mDitherKernelSamplerLoc; |
| GLuint mInvDitherKernelSizeUniformLoc; |
| GLuint mInvDitherKernelSizeSqUniformLoc; |
| GLuint mColor0UniformLoc; |
| GLuint mColor1UniformLoc; |
| }; |
| |
| Renderer* staticGradient() { |
| class NoRenderer : public Renderer { |
| virtual bool setUp(GLHelper* helper) { |
| mIsFirstFrame = true; |
| mGLHelper = helper; |
| return mGradientRenderer.setUp(helper); |
| } |
| |
| virtual void tearDown() { |
| mGradientRenderer.tearDown(); |
| } |
| |
| virtual bool render(EGLSurface surface) { |
| if (mIsFirstFrame) { |
| bool result; |
| mIsFirstFrame = false; |
| |
| result = mGLHelper->makeCurrent(surface); |
| if (!result) { |
| return false; |
| } |
| |
| result = mGradientRenderer.drawGradient(); |
| if (!result) { |
| return false; |
| } |
| |
| result = mGLHelper->swapBuffers(surface); |
| if (!result) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| bool mIsFirstFrame; |
| GLHelper* mGLHelper; |
| GradientRenderer mGradientRenderer; |
| }; |
| return new NoRenderer; |
| } |
| |
| |
| } // namespace android |