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/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_GUI_FRAMETIMESTAMPS_H
#define ANDROID_GUI_FRAMETIMESTAMPS_H
#include <ui/Fence.h>
#include <utils/Flattenable.h>
#include <utils/StrongPointer.h>
#include <utils/Timers.h>
#include <array>
namespace android {
struct FrameEvents;
class String8;
enum class SupportableFrameTimestamps {
REQUESTED_PRESENT,
ACQUIRE,
REFRESH_START,
GL_COMPOSITION_DONE_TIME,
DISPLAY_PRESENT_TIME,
DISPLAY_RETIRE_TIME,
RELEASE_TIME,
};
// The timestamps the consumer sends to the producer over binder.
struct FrameTimestamps : public LightFlattenablePod<FrameTimestamps> {
FrameTimestamps() = default;
explicit FrameTimestamps(const FrameEvents& fences);
uint64_t frameNumber{0};
nsecs_t postedTime{0};
nsecs_t requestedPresentTime{0};
nsecs_t acquireTime{0};
nsecs_t refreshStartTime{0};
nsecs_t glCompositionDoneTime{0};
nsecs_t displayPresentTime{0};
nsecs_t displayRetireTime{0};
nsecs_t releaseTime{0};
};
// A collection of timestamps corresponding to a single frame.
struct FrameEvents {
void checkFencesForCompletion();
void dump(String8& outString) const;
bool valid{false};
uint64_t frameNumber{0};
// Whether or not certain points in the frame's life cycle have been
// encountered help us determine if timestamps aren't available because
// a) we'll just never get them or b) they're not ready yet.
bool addPostCompositeCalled{false};
bool addRetireCalled{false};
nsecs_t postedTime{0};
nsecs_t requestedPresentTime{0};
nsecs_t latchTime{0};
nsecs_t firstRefreshStartTime{0};
nsecs_t lastRefreshStartTime{0};
nsecs_t acquireTime{0};
nsecs_t gpuCompositionDoneTime{0};
nsecs_t displayPresentTime{0};
nsecs_t displayRetireTime{0};
nsecs_t releaseTime{0};
sp<Fence> acquireFence{Fence::NO_FENCE};
sp<Fence> gpuCompositionDoneFence{Fence::NO_FENCE};
sp<Fence> displayPresentFence{Fence::NO_FENCE};
sp<Fence> displayRetireFence{Fence::NO_FENCE};
sp<Fence> releaseFence{Fence::NO_FENCE};
};
struct NewFrameEventsEntry {
uint64_t frameNumber{0};
nsecs_t postedTime{0};
nsecs_t requestedPresentTime{0};
sp<Fence> acquireFence{Fence::NO_FENCE};
};
class FrameEventHistory {
public:
FrameEvents* getFrame(uint64_t frameNumber);
FrameEvents* getFrame(uint64_t frameNumber, size_t* iHint);
void checkFencesForCompletion();
void dump(String8& outString) const;
void addQueue(const NewFrameEventsEntry& newFrameEntry);
void addLatch(uint64_t frameNumber, nsecs_t latchTime);
void addPreComposition(uint64_t frameNumber, nsecs_t refreshStartTime);
void addPostComposition(uint64_t frameNumber,
sp<Fence> gpuCompositionDone, sp<Fence> displayPresent);
void addRetire(uint64_t frameNumber, sp<Fence> displayRetire);
void addRelease(uint64_t frameNumber, sp<Fence> release);
private:
static constexpr size_t MAX_FRAME_HISTORY = 8;
std::array<FrameEvents, MAX_FRAME_HISTORY> mFrames;
size_t mQueueOffset{0};
size_t mCompositionOffset{0};
size_t mRetireOffset{0};
size_t mReleaseOffset{0};
};
} // namespace android
#endif