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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Scheduler.h"
#include <cinttypes>
#include <cstdint>
#include <memory>
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.2/ISurfaceFlingerConfigs.h>
#include <configstore/Utils.h>
#include <gui/ISurfaceComposer.h>
#include <ui/DisplayStatInfo.h>
#include "DispSync.h"
#include "DispSyncSource.h"
#include "EventControlThread.h"
#include "EventThread.h"
#include "InjectVSyncSource.h"
namespace android {
using namespace android::hardware::configstore;
using namespace android::hardware::configstore::V1_0;
#define RETURN_VALUE_IF_INVALID(value) \
if (handle == nullptr || mConnections.count(handle->id) == 0) return value
#define RETURN_IF_INVALID() \
if (handle == nullptr || mConnections.count(handle->id) == 0) return
std::atomic<int64_t> Scheduler::sNextId = 0;
Scheduler::Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function)
: mHasSyncFramework(
getBool<ISurfaceFlingerConfigs, &ISurfaceFlingerConfigs::hasSyncFramework>(true)),
mDispSyncPresentTimeOffset(
getInt64<ISurfaceFlingerConfigs,
&ISurfaceFlingerConfigs::presentTimeOffsetFromVSyncNs>(0)),
mPrimaryHWVsyncEnabled(false),
mHWVsyncAvailable(false) {
// Note: We create a local temporary with the real DispSync implementation
// type temporarily so we can initialize it with the configured values,
// before storing it for more generic use using the interface type.
auto primaryDispSync = std::make_unique<impl::DispSync>("SchedulerDispSync");
primaryDispSync->init(mHasSyncFramework, mDispSyncPresentTimeOffset);
mPrimaryDispSync = std::move(primaryDispSync);
mEventControlThread = std::make_unique<impl::EventControlThread>(function);
}
Scheduler::~Scheduler() = default;
sp<Scheduler::ConnectionHandle> Scheduler::createConnection(
const std::string& connectionName, int64_t phaseOffsetNs,
impl::EventThread::ResyncWithRateLimitCallback resyncCallback,
impl::EventThread::InterceptVSyncsCallback interceptCallback) {
const int64_t id = sNextId++;
ALOGV("Creating a connection handle with ID: %" PRId64 "\n", id);
std::unique_ptr<EventThread> eventThread =
makeEventThread(connectionName, mPrimaryDispSync.get(), phaseOffsetNs, resyncCallback,
interceptCallback);
auto connection = std::make_unique<Connection>(new ConnectionHandle(id),
eventThread->createEventConnection(),
std::move(eventThread));
mConnections.insert(std::make_pair(id, std::move(connection)));
return mConnections[id]->handle;
}
std::unique_ptr<EventThread> Scheduler::makeEventThread(
const std::string& connectionName, DispSync* dispSync, int64_t phaseOffsetNs,
impl::EventThread::ResyncWithRateLimitCallback resyncCallback,
impl::EventThread::InterceptVSyncsCallback interceptCallback) {
const std::string sourceName = connectionName + "Source";
std::unique_ptr<VSyncSource> eventThreadSource =
std::make_unique<DispSyncSource>(dispSync, phaseOffsetNs, true, sourceName.c_str());
const std::string threadName = connectionName + "Thread";
return std::make_unique<impl::EventThread>(std::move(eventThreadSource), resyncCallback,
interceptCallback, threadName.c_str());
}
sp<IDisplayEventConnection> Scheduler::createDisplayEventConnection(
const sp<Scheduler::ConnectionHandle>& handle) {
RETURN_VALUE_IF_INVALID(nullptr);
return mConnections[handle->id]->thread->createEventConnection();
}
EventThread* Scheduler::getEventThread(const sp<Scheduler::ConnectionHandle>& handle) {
RETURN_VALUE_IF_INVALID(nullptr);
return mConnections[handle->id]->thread.get();
}
sp<BnDisplayEventConnection> Scheduler::getEventConnection(const sp<ConnectionHandle>& handle) {
RETURN_VALUE_IF_INVALID(nullptr);
return mConnections[handle->id]->eventConnection;
}
void Scheduler::hotplugReceived(const sp<Scheduler::ConnectionHandle>& handle,
EventThread::DisplayType displayType, bool connected) {
RETURN_IF_INVALID();
mConnections[handle->id]->thread->onHotplugReceived(displayType, connected);
}
void Scheduler::onScreenAcquired(const sp<Scheduler::ConnectionHandle>& handle) {
RETURN_IF_INVALID();
mConnections[handle->id]->thread->onScreenAcquired();
}
void Scheduler::onScreenReleased(const sp<Scheduler::ConnectionHandle>& handle) {
RETURN_IF_INVALID();
mConnections[handle->id]->thread->onScreenReleased();
}
void Scheduler::dump(const sp<Scheduler::ConnectionHandle>& handle, String8& result) const {
RETURN_IF_INVALID();
mConnections.at(handle->id)->thread->dump(result);
}
void Scheduler::setPhaseOffset(const sp<Scheduler::ConnectionHandle>& handle, nsecs_t phaseOffset) {
RETURN_IF_INVALID();
mConnections[handle->id]->thread->setPhaseOffset(phaseOffset);
}
void Scheduler::getDisplayStatInfo(DisplayStatInfo* stats) {
stats->vsyncTime = mPrimaryDispSync->computeNextRefresh(0);
stats->vsyncPeriod = mPrimaryDispSync->getPeriod();
}
void Scheduler::enableHardwareVsync() {
std::lock_guard<std::mutex> lock(mHWVsyncLock);
if (!mPrimaryHWVsyncEnabled && mHWVsyncAvailable) {
mPrimaryDispSync->beginResync();
mEventControlThread->setVsyncEnabled(true);
mPrimaryHWVsyncEnabled = true;
}
}
void Scheduler::disableHardwareVsync(bool makeUnavailable) {
std::lock_guard<std::mutex> lock(mHWVsyncLock);
if (mPrimaryHWVsyncEnabled) {
mEventControlThread->setVsyncEnabled(false);
mPrimaryDispSync->endResync();
mPrimaryHWVsyncEnabled = false;
}
if (makeUnavailable) {
mHWVsyncAvailable = false;
}
}
void Scheduler::setVsyncPeriod(const nsecs_t period) {
mPrimaryDispSync->reset();
mPrimaryDispSync->setPeriod(period);
enableHardwareVsync();
}
void Scheduler::addResyncSample(const nsecs_t timestamp) {
bool needsHwVsync = false;
{ // Scope for the lock
std::lock_guard<std::mutex> lock(mHWVsyncLock);
if (mPrimaryHWVsyncEnabled) {
needsHwVsync = mPrimaryDispSync->addResyncSample(timestamp);
}
}
if (needsHwVsync) {
enableHardwareVsync();
} else {
disableHardwareVsync(false);
}
}
void Scheduler::addPresentFence(const std::shared_ptr<FenceTime>& fenceTime) {
if (mPrimaryDispSync->addPresentFence(fenceTime)) {
enableHardwareVsync();
} else {
disableHardwareVsync(false);
}
}
void Scheduler::setIgnorePresentFences(bool ignore) {
mPrimaryDispSync->setIgnorePresentFences(ignore);
}
} // namespace android