blob: 4895e16d31aa99ad6c4689ce77fb5c72917685c3 [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "DisplayDevice.h"
#include "SurfaceFlinger.h"
namespace android {
class EventThread;
namespace RE {
class RenderEngine;
}
namespace Hwc2 {
class Composer;
}
class TestableSurfaceFlinger {
public:
// Extend this as needed for accessing SurfaceFlinger private (and public)
// functions.
void setupRenderEngine(std::unique_ptr<RE::RenderEngine> renderEngine) {
mFlinger->getBE().mRenderEngine = std::move(renderEngine);
}
void setupComposer(std::unique_ptr<Hwc2::Composer> composer) {
mFlinger->getBE().mHwc.reset(new HWComposer(std::move(composer)));
}
void setupPrimaryDisplay() {
mFlinger->getBE().mHwc->mHwcDevice->onHotplug(0, HWC2::Connection::Connected);
mFlinger->getBE().mHwc->onHotplug(0, DisplayDevice::DISPLAY_PRIMARY,
HWC2::Connection::Connected);
}
using CreateBufferQueueFunction = SurfaceFlinger::CreateBufferQueueFunction;
void setCreateBufferQueueFunction(CreateBufferQueueFunction f) {
mFlinger->mCreateBufferQueue = f;
}
/* ------------------------------------------------------------------------
* Forwarding for functions being tested
*/
auto processDisplayChangesLocked() { return mFlinger->processDisplayChangesLocked(); }
/* ------------------------------------------------------------------------
* Read-write access to private data to set up preconditions and assert
* post-conditions.
*/
auto& mutableBuiltinDisplays() { return mFlinger->mBuiltinDisplays; }
auto& mutableDisplays() { return mFlinger->mDisplays; }
auto& mutableCurrentState() { return mFlinger->mCurrentState; }
auto& mutableDrawingState() { return mFlinger->mDrawingState; }
auto& mutableEventThread() { return mFlinger->mEventThread; }
auto& mutableEventQueue() { return mFlinger->mEventQueue; }
~TestableSurfaceFlinger() {
// All these pointer and container clears help ensure that GMock does
// not report a leaked object, since the SurfaceFlinger instance may
// still be referenced by something despite our best efforts to destroy
// it after each test is done.
mutableDisplays().clear();
mutableEventThread().reset();
mFlinger->getBE().mHwc.reset();
mFlinger->getBE().mRenderEngine.reset();
}
sp<SurfaceFlinger> mFlinger = new SurfaceFlinger();
};
} // namespace android