blob: 9be12bf1e15b768cfb03bbc773da62b53e1b0089 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_GRAPHICS
18
19#include <GLES2/gl2.h>
20
21#include <utils/String8.h>
22#include <utils/Trace.h>
23
24#include <cutils/compiler.h>
25
26#include "GLES20RenderEngine.h"
27#include "GLExtensions.h"
28#include "Program.h"
29#include "ProgramCache.h"
30#include "Description.h"
31#include "Mesh.h"
32
33// ---------------------------------------------------------------------------
34namespace android {
35// ---------------------------------------------------------------------------
36
37GLES20RenderEngine::GLES20RenderEngine() {
38
39 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
40 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
41
42 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
43 glPixelStorei(GL_PACK_ALIGNMENT, 4);
44
45 struct pack565 {
46 inline uint16_t operator() (int r, int g, int b) const {
47 return (r<<11)|(g<<5)|b;
48 }
49 } pack565;
50
51 const uint16_t protTexData[] = { pack565(0x03, 0x03, 0x03) };
52 glGenTextures(1, &mProtectedTexName);
53 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
54 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
55 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
56 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
57 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
58 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0,
59 GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
60}
61
62GLES20RenderEngine::~GLES20RenderEngine() {
63}
64
65
66size_t GLES20RenderEngine::getMaxTextureSize() const {
67 return mMaxTextureSize;
68}
69
70size_t GLES20RenderEngine::getMaxViewportDims() const {
71 return
72 mMaxViewportDims[0] < mMaxViewportDims[1] ?
73 mMaxViewportDims[0] : mMaxViewportDims[1];
74}
75
76void GLES20RenderEngine::setViewportAndProjection(
77 size_t vpw, size_t vph, size_t w, size_t h, bool yswap) {
78
79 struct ortho {
80 inline void operator() (GLfloat *m,
81 GLfloat left, GLfloat right, GLfloat bottom, GLfloat top,
82 GLfloat near, GLfloat far) const {
83 memset(m, 0, 16*sizeof(GLfloat));
84 m[ 0] = 2.0f / (right - left);
85 m[ 5] = 2.0f / (top - bottom);
86 m[10] =-2.0f / (far - near);
87 m[15] = 1.0f;
88 m[12] = -(right + left) / (right - left);
89 m[13] = -(top + bottom) / (top - bottom);
90 m[14] = -(far + near) / (far - near);
91 }
92 } ortho;
93
94 GLfloat m[16];
95 if (yswap) ortho(m, 0, w, h, 0, 0, 1);
96 else ortho(m, 0, w, 0, h, 0, 1);
97
98 glViewport(0, 0, vpw, vph);
99 mState.setProjectionMatrix(m);
100}
101
102void GLES20RenderEngine::setupLayerBlending(
103 bool premultipliedAlpha, bool opaque, int alpha) {
104
105 mState.setPremultipliedAlpha(premultipliedAlpha);
106 mState.setOpaque(opaque);
107 mState.setPlaneAlpha(alpha / 255.0f);
108
109 if (alpha < 0xFF || !opaque) {
110 glEnable(GL_BLEND);
111 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
112 } else {
113 glDisable(GL_BLEND);
114 }
115}
116
117void GLES20RenderEngine::setupDimLayerBlending(int alpha) {
118 mState.setPlaneAlpha(alpha / 255.0f);
119
120 if (alpha == 0xFF) {
121 glDisable(GL_BLEND);
122 } else {
123 glEnable(GL_BLEND);
124 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
125 }
126 disableTexturing();
127}
128
129void GLES20RenderEngine::setupLayerTexturing(size_t textureName,
130 bool useFiltering, const float* textureMatrix) {
131 glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureName);
132 GLenum filter = GL_NEAREST;
133 if (useFiltering) {
134 filter = GL_LINEAR;
135 }
136 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
137 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
138 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, filter);
139 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, filter);
140
141 mState.setTextureName(GL_TEXTURE_EXTERNAL_OES, textureName);
142 mState.setTextureMatrix(textureMatrix);
143}
144
145void GLES20RenderEngine::setupLayerBlackedOut() {
146 const GLfloat m[16] = {1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1 };
147 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
148 mState.setTextureName(GL_TEXTURE_2D, mProtectedTexName);
149 mState.setTextureMatrix(m);
150}
151
152void GLES20RenderEngine::disableTexturing() {
153 mState.disableTexture();
154}
155
156void GLES20RenderEngine::disableBlending() {
157 glDisable(GL_BLEND);
158}
159
160void GLES20RenderEngine::fillWithColor(const Mesh& mesh, float r, float g, float b, float a) {
161 mState.setColor(r, g, b, a);
162 disableTexturing();
163 glDisable(GL_BLEND);
164
165 ProgramCache::getInstance().useProgram(mState);
166
167 glVertexAttribPointer(Program::position,
168 mesh.getVertexSize(),
169 GL_FLOAT, GL_FALSE,
170 mesh.getByteStride(),
Mathias Agopian5cdc8992013-08-13 20:51:23 -0700171 mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -0700172
173 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
174}
175
176void GLES20RenderEngine::drawMesh(const Mesh& mesh) {
177
178 ProgramCache::getInstance().useProgram(mState);
179
180 if (mesh.getTexCoordsSize()) {
181 glEnableVertexAttribArray(Program::texCoords);
182 glVertexAttribPointer(Program::texCoords,
183 mesh.getTexCoordsSize(),
184 GL_FLOAT, GL_FALSE,
185 mesh.getByteStride(),
186 mesh.getTexCoords());
187 }
188
189 glVertexAttribPointer(Program::position,
190 mesh.getVertexSize(),
191 GL_FLOAT, GL_FALSE,
192 mesh.getByteStride(),
Mathias Agopian5cdc8992013-08-13 20:51:23 -0700193 mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -0700194
195 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
196
197 if (mesh.getTexCoordsSize()) {
198 glDisableVertexAttribArray(Program::texCoords);
199 }
200}
201
202void GLES20RenderEngine::dump(String8& result) {
203 const GLExtensions& extensions(GLExtensions::getInstance());
204 result.appendFormat("GLES: %s, %s, %s\n",
205 extensions.getVendor(),
206 extensions.getRenderer(),
207 extensions.getVersion());
208 result.appendFormat("%s\n", extensions.getExtension());
209}
210
211// ---------------------------------------------------------------------------
212}; // namespace android
213// ---------------------------------------------------------------------------