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Jeff Brown5912f952013-07-01 19:10:31 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _LIBINPUT_INPUT_TRANSPORT_H
18#define _LIBINPUT_INPUT_TRANSPORT_H
19
20/**
21 * Native input transport.
22 *
23 * The InputChannel provides a mechanism for exchanging InputMessage structures across processes.
24 *
25 * The InputPublisher and InputConsumer each handle one end-point of an input channel.
26 * The InputPublisher is used by the input dispatcher to send events to the application.
27 * The InputConsumer is used by the application to receive events from the input dispatcher.
28 */
29
30#include <input/Input.h>
31#include <utils/Errors.h>
32#include <utils/Timers.h>
33#include <utils/RefBase.h>
34#include <utils/String8.h>
35#include <utils/Vector.h>
36#include <utils/BitSet.h>
37
38namespace android {
39
40/*
41 * Intermediate representation used to send input events and related signals.
Fengwei Yin83e0e422014-05-24 05:32:09 +080042 *
43 * Note that this structure is used for IPCs so its layout must be identical
44 * on 64 and 32 bit processes. This is tested in StructLayout_test.cpp.
Jeff Brown5912f952013-07-01 19:10:31 -070045 */
46struct InputMessage {
47 enum {
48 TYPE_KEY = 1,
49 TYPE_MOTION = 2,
50 TYPE_FINISHED = 3,
51 };
52
53 struct Header {
54 uint32_t type;
Fengwei Yin83e0e422014-05-24 05:32:09 +080055 // We don't need this field in order to align the body below but we
56 // leave it here because InputMessage::size() and other functions
57 // compute the size of this structure as sizeof(Header) + sizeof(Body).
58 uint32_t padding;
Jeff Brown5912f952013-07-01 19:10:31 -070059 } header;
60
Fengwei Yin83e0e422014-05-24 05:32:09 +080061 // Body *must* be 8 byte aligned.
Jeff Brown5912f952013-07-01 19:10:31 -070062 union Body {
63 struct Key {
64 uint32_t seq;
Fengwei Yin83e0e422014-05-24 05:32:09 +080065 nsecs_t eventTime __attribute__((aligned(8)));
Jeff Brown5912f952013-07-01 19:10:31 -070066 int32_t deviceId;
67 int32_t source;
68 int32_t action;
69 int32_t flags;
70 int32_t keyCode;
71 int32_t scanCode;
72 int32_t metaState;
73 int32_t repeatCount;
Fengwei Yin83e0e422014-05-24 05:32:09 +080074 nsecs_t downTime __attribute__((aligned(8)));
Jeff Brown5912f952013-07-01 19:10:31 -070075
76 inline size_t size() const {
77 return sizeof(Key);
78 }
79 } key;
80
81 struct Motion {
82 uint32_t seq;
Fengwei Yin83e0e422014-05-24 05:32:09 +080083 nsecs_t eventTime __attribute__((aligned(8)));
Jeff Brown5912f952013-07-01 19:10:31 -070084 int32_t deviceId;
85 int32_t source;
86 int32_t action;
Michael Wright7b159c92015-05-14 14:48:03 +010087 int32_t actionButton;
Jeff Brown5912f952013-07-01 19:10:31 -070088 int32_t flags;
89 int32_t metaState;
90 int32_t buttonState;
91 int32_t edgeFlags;
Fengwei Yin83e0e422014-05-24 05:32:09 +080092 nsecs_t downTime __attribute__((aligned(8)));
Jeff Brown5912f952013-07-01 19:10:31 -070093 float xOffset;
94 float yOffset;
95 float xPrecision;
96 float yPrecision;
Narayan Kamathed5fd382014-05-02 17:53:33 +010097 uint32_t pointerCount;
Fengwei Yin83e0e422014-05-24 05:32:09 +080098 // Note that PointerCoords requires 8 byte alignment.
Michael Wrightb03f1032015-05-14 16:29:13 +010099 struct Pointer {
Jeff Brown5912f952013-07-01 19:10:31 -0700100 PointerProperties properties;
101 PointerCoords coords;
102 } pointers[MAX_POINTERS];
103
104 int32_t getActionId() const {
105 uint32_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
106 >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
107 return pointers[index].properties.id;
108 }
109
110 inline size_t size() const {
111 return sizeof(Motion) - sizeof(Pointer) * MAX_POINTERS
112 + sizeof(Pointer) * pointerCount;
113 }
114 } motion;
115
116 struct Finished {
117 uint32_t seq;
118 bool handled;
119
120 inline size_t size() const {
121 return sizeof(Finished);
122 }
123 } finished;
Fengwei Yin83e0e422014-05-24 05:32:09 +0800124 } __attribute__((aligned(8))) body;
Jeff Brown5912f952013-07-01 19:10:31 -0700125
126 bool isValid(size_t actualSize) const;
127 size_t size() const;
128};
129
130/*
131 * An input channel consists of a local unix domain socket used to send and receive
132 * input messages across processes. Each channel has a descriptive name for debugging purposes.
133 *
134 * Each endpoint has its own InputChannel object that specifies its file descriptor.
135 *
136 * The input channel is closed when all references to it are released.
137 */
138class InputChannel : public RefBase {
139protected:
140 virtual ~InputChannel();
141
142public:
143 InputChannel(const String8& name, int fd);
144
145 /* Creates a pair of input channels.
146 *
147 * Returns OK on success.
148 */
149 static status_t openInputChannelPair(const String8& name,
150 sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel);
151
152 inline String8 getName() const { return mName; }
153 inline int getFd() const { return mFd; }
154
155 /* Sends a message to the other endpoint.
156 *
157 * If the channel is full then the message is guaranteed not to have been sent at all.
158 * Try again after the consumer has sent a finished signal indicating that it has
159 * consumed some of the pending messages from the channel.
160 *
161 * Returns OK on success.
162 * Returns WOULD_BLOCK if the channel is full.
163 * Returns DEAD_OBJECT if the channel's peer has been closed.
164 * Other errors probably indicate that the channel is broken.
165 */
166 status_t sendMessage(const InputMessage* msg);
167
168 /* Receives a message sent by the other endpoint.
169 *
170 * If there is no message present, try again after poll() indicates that the fd
171 * is readable.
172 *
173 * Returns OK on success.
174 * Returns WOULD_BLOCK if there is no message present.
175 * Returns DEAD_OBJECT if the channel's peer has been closed.
176 * Other errors probably indicate that the channel is broken.
177 */
178 status_t receiveMessage(InputMessage* msg);
179
180 /* Returns a new object that has a duplicate of this channel's fd. */
181 sp<InputChannel> dup() const;
182
183private:
184 String8 mName;
185 int mFd;
186};
187
188/*
189 * Publishes input events to an input channel.
190 */
191class InputPublisher {
192public:
193 /* Creates a publisher associated with an input channel. */
194 explicit InputPublisher(const sp<InputChannel>& channel);
195
196 /* Destroys the publisher and releases its input channel. */
197 ~InputPublisher();
198
199 /* Gets the underlying input channel. */
200 inline sp<InputChannel> getChannel() { return mChannel; }
201
202 /* Publishes a key event to the input channel.
203 *
204 * Returns OK on success.
205 * Returns WOULD_BLOCK if the channel is full.
206 * Returns DEAD_OBJECT if the channel's peer has been closed.
207 * Returns BAD_VALUE if seq is 0.
208 * Other errors probably indicate that the channel is broken.
209 */
210 status_t publishKeyEvent(
211 uint32_t seq,
212 int32_t deviceId,
213 int32_t source,
214 int32_t action,
215 int32_t flags,
216 int32_t keyCode,
217 int32_t scanCode,
218 int32_t metaState,
219 int32_t repeatCount,
220 nsecs_t downTime,
221 nsecs_t eventTime);
222
223 /* Publishes a motion event to the input channel.
224 *
225 * Returns OK on success.
226 * Returns WOULD_BLOCK if the channel is full.
227 * Returns DEAD_OBJECT if the channel's peer has been closed.
228 * Returns BAD_VALUE if seq is 0 or if pointerCount is less than 1 or greater than MAX_POINTERS.
229 * Other errors probably indicate that the channel is broken.
230 */
231 status_t publishMotionEvent(
232 uint32_t seq,
233 int32_t deviceId,
234 int32_t source,
235 int32_t action,
Michael Wright7b159c92015-05-14 14:48:03 +0100236 int32_t actionButton,
Jeff Brown5912f952013-07-01 19:10:31 -0700237 int32_t flags,
238 int32_t edgeFlags,
239 int32_t metaState,
240 int32_t buttonState,
241 float xOffset,
242 float yOffset,
243 float xPrecision,
244 float yPrecision,
245 nsecs_t downTime,
246 nsecs_t eventTime,
Narayan Kamathed5fd382014-05-02 17:53:33 +0100247 uint32_t pointerCount,
Jeff Brown5912f952013-07-01 19:10:31 -0700248 const PointerProperties* pointerProperties,
249 const PointerCoords* pointerCoords);
250
251 /* Receives the finished signal from the consumer in reply to the original dispatch signal.
252 * If a signal was received, returns the message sequence number,
253 * and whether the consumer handled the message.
254 *
255 * The returned sequence number is never 0 unless the operation failed.
256 *
257 * Returns OK on success.
258 * Returns WOULD_BLOCK if there is no signal present.
259 * Returns DEAD_OBJECT if the channel's peer has been closed.
260 * Other errors probably indicate that the channel is broken.
261 */
262 status_t receiveFinishedSignal(uint32_t* outSeq, bool* outHandled);
263
264private:
265 sp<InputChannel> mChannel;
266};
267
268/*
269 * Consumes input events from an input channel.
270 */
271class InputConsumer {
272public:
273 /* Creates a consumer associated with an input channel. */
274 explicit InputConsumer(const sp<InputChannel>& channel);
275
276 /* Destroys the consumer and releases its input channel. */
277 ~InputConsumer();
278
279 /* Gets the underlying input channel. */
280 inline sp<InputChannel> getChannel() { return mChannel; }
281
282 /* Consumes an input event from the input channel and copies its contents into
283 * an InputEvent object created using the specified factory.
284 *
285 * Tries to combine a series of move events into larger batches whenever possible.
286 *
287 * If consumeBatches is false, then defers consuming pending batched events if it
288 * is possible for additional samples to be added to them later. Call hasPendingBatch()
289 * to determine whether a pending batch is available to be consumed.
290 *
291 * If consumeBatches is true, then events are still batched but they are consumed
292 * immediately as soon as the input channel is exhausted.
293 *
294 * The frameTime parameter specifies the time when the current display frame started
295 * rendering in the CLOCK_MONOTONIC time base, or -1 if unknown.
296 *
297 * The returned sequence number is never 0 unless the operation failed.
298 *
299 * Returns OK on success.
300 * Returns WOULD_BLOCK if there is no event present.
301 * Returns DEAD_OBJECT if the channel's peer has been closed.
302 * Returns NO_MEMORY if the event could not be created.
303 * Other errors probably indicate that the channel is broken.
304 */
305 status_t consume(InputEventFactoryInterface* factory, bool consumeBatches,
306 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent);
307
308 /* Sends a finished signal to the publisher to inform it that the message
309 * with the specified sequence number has finished being process and whether
310 * the message was handled by the consumer.
311 *
312 * Returns OK on success.
313 * Returns BAD_VALUE if seq is 0.
314 * Other errors probably indicate that the channel is broken.
315 */
316 status_t sendFinishedSignal(uint32_t seq, bool handled);
317
318 /* Returns true if there is a deferred event waiting.
319 *
320 * Should be called after calling consume() to determine whether the consumer
321 * has a deferred event to be processed. Deferred events are somewhat special in
322 * that they have already been removed from the input channel. If the input channel
323 * becomes empty, the client may need to do extra work to ensure that it processes
324 * the deferred event despite the fact that the input channel's file descriptor
325 * is not readable.
326 *
327 * One option is simply to call consume() in a loop until it returns WOULD_BLOCK.
328 * This guarantees that all deferred events will be processed.
329 *
330 * Alternately, the caller can call hasDeferredEvent() to determine whether there is
331 * a deferred event waiting and then ensure that its event loop wakes up at least
332 * one more time to consume the deferred event.
333 */
334 bool hasDeferredEvent() const;
335
336 /* Returns true if there is a pending batch.
337 *
338 * Should be called after calling consume() with consumeBatches == false to determine
339 * whether consume() should be called again later on with consumeBatches == true.
340 */
341 bool hasPendingBatch() const;
342
343private:
344 // True if touch resampling is enabled.
345 const bool mResampleTouch;
346
347 // The input channel.
348 sp<InputChannel> mChannel;
349
350 // The current input message.
351 InputMessage mMsg;
352
353 // True if mMsg contains a valid input message that was deferred from the previous
354 // call to consume and that still needs to be handled.
355 bool mMsgDeferred;
356
357 // Batched motion events per device and source.
358 struct Batch {
359 Vector<InputMessage> samples;
360 };
361 Vector<Batch> mBatches;
362
363 // Touch state per device and source, only for sources of class pointer.
364 struct History {
365 nsecs_t eventTime;
366 BitSet32 idBits;
367 int32_t idToIndex[MAX_POINTER_ID + 1];
368 PointerCoords pointers[MAX_POINTERS];
369
370 void initializeFrom(const InputMessage* msg) {
371 eventTime = msg->body.motion.eventTime;
372 idBits.clear();
Narayan Kamathed5fd382014-05-02 17:53:33 +0100373 for (uint32_t i = 0; i < msg->body.motion.pointerCount; i++) {
Jeff Brown5912f952013-07-01 19:10:31 -0700374 uint32_t id = msg->body.motion.pointers[i].properties.id;
375 idBits.markBit(id);
376 idToIndex[id] = i;
377 pointers[i].copyFrom(msg->body.motion.pointers[i].coords);
378 }
379 }
380
381 const PointerCoords& getPointerById(uint32_t id) const {
382 return pointers[idToIndex[id]];
383 }
384 };
385 struct TouchState {
386 int32_t deviceId;
387 int32_t source;
388 size_t historyCurrent;
389 size_t historySize;
390 History history[2];
391 History lastResample;
392
393 void initialize(int32_t deviceId, int32_t source) {
394 this->deviceId = deviceId;
395 this->source = source;
396 historyCurrent = 0;
397 historySize = 0;
398 lastResample.eventTime = 0;
399 lastResample.idBits.clear();
400 }
401
402 void addHistory(const InputMessage* msg) {
403 historyCurrent ^= 1;
404 if (historySize < 2) {
405 historySize += 1;
406 }
407 history[historyCurrent].initializeFrom(msg);
408 }
409
410 const History* getHistory(size_t index) const {
411 return &history[(historyCurrent + index) & 1];
412 }
413 };
414 Vector<TouchState> mTouchStates;
415
416 // Chain of batched sequence numbers. When multiple input messages are combined into
417 // a batch, we append a record here that associates the last sequence number in the
418 // batch with the previous one. When the finished signal is sent, we traverse the
419 // chain to individually finish all input messages that were part of the batch.
420 struct SeqChain {
421 uint32_t seq; // sequence number of batched input message
422 uint32_t chain; // sequence number of previous batched input message
423 };
424 Vector<SeqChain> mSeqChains;
425
426 status_t consumeBatch(InputEventFactoryInterface* factory,
427 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent);
428 status_t consumeSamples(InputEventFactoryInterface* factory,
429 Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent);
430
431 void updateTouchState(InputMessage* msg);
432 void rewriteMessage(const TouchState& state, InputMessage* msg);
433 void resampleTouchState(nsecs_t frameTime, MotionEvent* event,
434 const InputMessage *next);
435
436 ssize_t findBatch(int32_t deviceId, int32_t source) const;
437 ssize_t findTouchState(int32_t deviceId, int32_t source) const;
438
439 status_t sendUnchainedFinishedSignal(uint32_t seq, bool handled);
440
441 static void initializeKeyEvent(KeyEvent* event, const InputMessage* msg);
442 static void initializeMotionEvent(MotionEvent* event, const InputMessage* msg);
443 static void addSample(MotionEvent* event, const InputMessage* msg);
444 static bool canAddSample(const Batch& batch, const InputMessage* msg);
445 static ssize_t findSampleNoLaterThan(const Batch& batch, nsecs_t time);
446 static bool shouldResampleTool(int32_t toolType);
447
448 static bool isTouchResamplingEnabled();
449};
450
451} // namespace android
452
453#endif // _LIBINPUT_INPUT_TRANSPORT_H