1. d0156d9 Copy arguments into RenderEngineThreaded by Ana Krulec · 4 years, 2 months ago
  2. 15f7cf3 RenderEngineThreaded takes a function as an argument to create by Ana Krulec · 4 years, 3 months ago
  3. 9bc9dc6 Creating a threaded version of the Render Engine. by Ana Krulec · 4 years, 5 months ago
  4. c921aca Merge "GLESRenderEngine: validate eglQueryStringImplementationANDROID for nullptr" into rvc-dev am: 2e7d28cc8e am: 7d00d94a7e am: 355105d250 am: eac08b2da3 by TreeHugger Robot · 4 years, 3 months ago
  5. 2e7d28c Merge "GLESRenderEngine: validate eglQueryStringImplementationANDROID for nullptr" into rvc-dev by TreeHugger Robot · 4 years, 3 months ago
  6. 30ec0c9 Merge "Apply display translation to blurred result" into rvc-dev am: 50f6c0e2d3 am: b7e0865581 am: f9fe87c9d9 am: e367b01e5b by Lucas Dupin · 4 years, 3 months ago
  7. 19ce655 Apply display translation to blurred result by Lucas Dupin · 4 years, 3 months ago
  8. 3ef1b76 GLESRenderEngine: validate eglQueryStringImplementationANDROID for nullptr by Ady Abraham · 4 years, 3 months ago
  9. 2e4fef6 Revert "Revert "[RenderEngine] Rebind output texture when unbinding framebuffer"" by Lingfeng Yang · 4 years, 3 months ago
  10. 7e71799 Merge "Revert "[RenderEngine] Rebind output texture when unbinding framebuffer"" by Lingfeng Yang · 4 years, 3 months ago
  11. e76fc0c Revert "[RenderEngine] Rebind output texture when unbinding framebuffer" by Lingfeng Yang · 4 years, 3 months ago
  12. 8401599 Merge "Remove unused method" into rvc-dev am: 85aff0a391 am: 4dc450edc3 am: 649a754fb4 am: a85918ff80 by Lucas Dupin · 4 years, 3 months ago
  13. 85aff0a Merge "Remove unused method" into rvc-dev by Lucas Dupin · 4 years, 3 months ago
  14. 790fab5 Merge "Pick config based on pixel format." into rvc-dev am: a0bb096dc6 am: 319092bdeb am: bd0dfda83a am: 57a01bfe81 by TreeHugger Robot · 4 years, 3 months ago
  15. 33aa282 Remove unused method by Lucas Dupin · 4 years, 3 months ago
  16. 5edc3fe Merge "[RenderEngine] Rebind output texture when unbinding framebuffer" into rvc-dev by TreeHugger Robot · 4 years, 3 months ago
  17. 4dde178 [RenderEngine] Rebind output texture when unbinding framebuffer by Alec Mouri · 4 years, 10 months ago
  18. 8d5688e Pick config based on pixel format. by Peiyong Lin · 4 years, 3 months ago
  19. d9c7175 [RenderEngine] Rebind output texture when unbinding framebuffer by Alec Mouri · 4 years, 10 months ago
  20. 3d1129f Merge "Reduce number or blur passes" into rvc-dev am: 696b6c83b1 am: 88b0413cee am: bec91cfb43 am: 97da90b7b0 by TreeHugger Robot · 4 years, 4 months ago
  21. 696b6c8 Merge "Reduce number or blur passes" into rvc-dev by TreeHugger Robot · 4 years, 4 months ago
  22. fa22984 Reduce number or blur passes by Lucas Dupin · 4 years, 4 months ago
  23. d8f9114 Merge "Remove DisplaySettings::globalTransform" into rvc-dev am: 4afbe7c775 am: fb6c28b098 am: 96fca0a0fd am: e592621ca7 by Alec Mouri · 4 years, 4 months ago
  24. 0e1df74 Fix filtering for screenshotting custom displays. am: 5a6d857f33 am: f537ef6c8f am: d478f37b5f am: 6a4c7a80b9 by Alec Mouri · 4 years, 4 months ago
  25. d4bf795 Remove DisplaySettings::globalTransform by Alec Mouri · 4 years, 4 months ago
  26. 5a6d857 Fix filtering for screenshotting custom displays. by Alec Mouri · 4 years, 4 months ago
  27. 3743d63 Merge "Performance optimizations" into rvc-dev am: 73e0f3501c am: 59e34049b4 am: da5eef15c1 am: 9a093d2beb by TreeHugger Robot · 4 years, 4 months ago
  28. 73e0f35 Merge "Performance optimizations" into rvc-dev by TreeHugger Robot · 4 years, 4 months ago
  29. 510b4b9 Merge "Reallocate blur textures if they don't fit" into rvc-dev am: fab6297a1f am: fbba9b131a am: 57957b1c62 am: fa3966154f by Lucas Dupin · 4 years, 4 months ago
  30. 571aa9c Performance optimizations by Lucas Dupin · 4 years, 4 months ago
  31. 28b9fa2 Reallocate blur textures if they don't fit by Lucas Dupin · 4 years, 4 months ago
  32. c708ee9 Merge "Use a VBO when drawing blurs" into rvc-dev am: 134a699e8d am: 7a88749c89 am: 85e8ea1f8d am: ea8957b52a am: cd90e65436 by Lucas Dupin · 4 years, 4 months ago
  33. 134a699 Merge "Use a VBO when drawing blurs" into rvc-dev by Lucas Dupin · 4 years, 4 months ago
  34. 7355f63 Merge "Remove obsolete functionality" into rvc-dev am: 21c3a38f3f am: 5e7a8f8eec am: 11ad090c48 am: af481e18e6 by TreeHugger Robot · 4 years, 4 months ago
  35. 5251a6a Remove obsolete functionality by Lucas Dupin · 4 years, 4 months ago
  36. ad66337 Use a VBO when drawing blurs by Lucas Dupin · 4 years, 4 months ago
  37. caac0ff Merge "[RenderEngine] Fix use-after-move error" into rvc-dev am: a81aa9421e am: f56a9d8da2 am: 0f8a929a24 am: b89d3af85c by Automerger Merge Worker · 4 years, 5 months ago
  38. a81aa94 Merge "[RenderEngine] Fix use-after-move error" into rvc-dev by Alec Mouri · 4 years, 5 months ago
  39. 8e82b8d [RenderEngine] Fix use-after-move error by Alec Mouri · 4 years, 5 months ago
  40. e738508 Merge "Remove unused texture." into rvc-dev am: a3d7dbf640 am: deda5c54b0 am: 20a4db4320 am: dcd62eae6f by Automerger Merge Worker · 4 years, 5 months ago
  41. 9d3bbd4 Remove unused texture. by Peiyong Lin · 4 years, 5 months ago
  42. 0634fb6 Merge "[RenderEngine] Reorder when ImageManager thread starts" into rvc-dev am: 85f33da39f am: db618e37d8 am: 022cc8816c am: 9e97ef5a1b by Automerger Merge Worker · 4 years, 5 months ago
  43. 85f33da Merge "[RenderEngine] Reorder when ImageManager thread starts" into rvc-dev by TreeHugger Robot · 4 years, 5 months ago
  44. 234e157 Merge changes I04f5fe51,I6d5790b2 into rvc-dev am: cb322091b7 am: 860a75ed9d am: cacd8d91d0 am: f5fc6a3d93 by Automerger Merge Worker · 4 years, 5 months ago
  45. 349fd2d [RenderEngine] Reorder when ImageManager thread starts by Alec Mouri · 4 years, 5 months ago
  46. fff41d7 Remove unnecessary blit by Lucas Dupin · 4 years, 5 months ago
  47. 93c3ef1 Have a single blur implementation by Lucas Dupin · 4 years, 5 months ago
  48. fc874ae SF: RenderEngine->drawLayers takes GraphicBuffer instead of ANativeWindow by Ana Krulec · 4 years, 5 months ago
  49. a8f091e Merge "Gaussian blur optimizations" by Lucas Dupin · 4 years, 5 months ago
  50. 110a0d1 Gaussian blur optimizations by Lucas Dupin · 4 years, 6 months ago
  51. 0ede021 Kawase blur feedback by Lucas Dupin · 4 years, 6 months ago
  52. a6f8e13 Multi-layer blur support by Lucas Dupin · 4 years, 6 months ago
  53. 453932d Kawase blur filter by Lucas Dupin · 4 years, 6 months ago
  54. df90a8c Merge "Update shadow render code to use lookup texture" by TreeHugger Robot · 4 years, 6 months ago
  55. f19544f Update shadow render code to use lookup texture by Vishnu Nair · 4 years, 6 months ago
  56. f82ed8f Blur shader performance optimizations by Lucas Dupin · 4 years, 6 months ago
  57. d08f7b2 Merge "Blur shader polish" by Lucas Dupin · 4 years, 6 months ago
  58. 9b079a2 Skip client composition requests by Vishnu Nair · 4 years, 6 months ago
  59. 8caf493 Blur shader polish by Lucas Dupin · 4 years, 6 months ago
  60. 19c8f0e Add support for background blurs by Lucas Dupin · 4 years, 8 months ago
  61. b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 4 years, 7 months ago
  62. 306f5e7 Merge "CE: Add test coverage for Output::composeSurfaces" by TreeHugger Robot · 4 years, 8 months ago
  63. 6818fa5 CE: Add test coverage for Output::composeSurfaces by Lloyd Pique · 4 years, 8 months ago
  64. 16efdbf [Shadows] Add shadow vertex generation code and shaders [8/n] by Vishnu Nair · 4 years, 8 months ago
  65. 440992f [Shadows] Add support for shadow attributes (7/n) by Vishnu Nair · 4 years, 8 months ago
  66. 0c8262d Merge "[Shadows] Set shadow settings per layer (5/n)" by TreeHugger Robot · 4 years, 8 months ago
  67. 08f6eae [Shadows] Set shadow settings per layer (5/n) by Vishnu Nair · 4 years, 8 months ago
  68. 1a70eca Use max mastering luminance and max content luminance from HdrMetadata. by Peiyong Lin · 4 years, 9 months ago
  69. 4137a1d [RenderEngine] Refactor RenderEngine creation arguments. by Peiyong Lin · 4 years, 10 months ago
  70. 8ddb04e Add a flag to create renderengine for video use by Chong Zhang · 4 years, 10 months ago
  71. c9691d5 Fix rounded corner scission clipping by Lucas Dupin · 4 years, 10 months ago
  72. 0ccfdc4 Remove -fwhole-program-vtables flags from librenderengine static library by Yi Kong · 5 years ago
  73. c51c938 Merge "[RenderEngine] add an ImageManager thread" into qt-r1-dev am: 53fcce5af1 am: 47fc03be47 by Alec Mouri · 5 years ago
  74. 16a9940 [RenderEngine] add an ImageManager thread by Alec Mouri · 5 years ago
  75. 9ae8d61 Merge "[RenderEngine] Allow rounded corners shader to use lower precision." into qt-r1-dev am: e99a9c03b1 am: f076c01965 by Alec Mouri · 5 years ago
  76. 0d0e16e [RenderEngine] Allow rounded corners shader to use lower precision. by Alec Mouri · 5 years ago
  77. 8111aaf Merge "libgui: add EGL Image Tracking for debug" into qt-r1-dev am: cd5c497f9d by Ady Abraham · 5 years ago
  78. cd5c497 Merge "libgui: add EGL Image Tracking for debug" into qt-r1-dev by TreeHugger Robot · 5 years ago
  79. c35a17b Merge "[RenderEngine] Add cache contents to dumpsys" into qt-r1-dev by TreeHugger Robot · 5 years ago
  80. c0c2f4e Merge "[RenderEngine] Add cache contents to dumpsys" by TreeHugger Robot · 5 years ago
  81. a3b08ef libgui: add EGL Image Tracking for debug by Ady Abraham · 5 years ago
  82. ef44c2d [RenderEngine] Add cache contents to dumpsys by Alec Mouri · 5 years ago
  83. 192a375 [RenderEngine] Add cache contents to dumpsys by Alec Mouri · 5 years ago
  84. ea7b7ec Merge "[RenderEngine] relax locking conditions of image cache." into qt-r1-dev am: 5119d1adf3 by Alec Mouri · 5 years ago
  85. 3d7c561 [RenderEngine] relax locking conditions of image cache. by Alec Mouri · 5 years ago
  86. 8002fca [SurfaceFlinger] Clean-up dead code by Alec Mouri · 5 years ago
  87. c119372 Remove the usage of GL_TEXTURE_PROTECTED_EXT. by Peiyong Lin · 5 years ago
  88. e62c5cb [RenderEngine] Dump whether protected context is supported. by Peiyong Lin · 5 years ago
  89. 35a114c [RenderEngine] Release the fence before calling eglCreateSyncKHR. by Peiyong Lin · 5 years ago
  90. 4346189 Increase precision in rounded corner shader by Alec Mouri · 5 years ago
  91. e3b63d4 Merge "[Rounded Corners] Take display rotation into account." by Peiyong Lin · 5 years ago
  92. b192596 [Rounded Corners] Take display rotation into account. by Peiyong Lin · 5 years ago
  93. 6a043d5 Use sysprops to control the creation of protected context. by Peiyong Lin · 5 years ago
  94. 21976c3 Merge "Create EGLImages during buffer allocation" by Alec Mouri · 5 years ago
  95. fe0d72b Don't cache framebuffer images for screenshots. by Alec Mouri · 5 years ago
  96. d7b3a8b Create EGLImages during buffer allocation by Alec Mouri · 5 years ago
  97. 1c09761 [Rounded Corner] Use glScissor on rounded corner layers. by Peiyong Lin · 5 years ago
  98. c1bb20c Cache shaders for rounded corners and window transition. by Peiyong Lin · 5 years ago
  99. d43ccab Add extra tests for renderengine by Alec Mouri · 5 years ago
  100. f049727 Add locking within RenderEngine during rendering by Alec Mouri · 5 years ago