| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_STRUCTURED_ALLOCATION_H |
| #define ANDROID_STRUCTURED_ALLOCATION_H |
| |
| #include "rsType.h" |
| |
| #include <vector> |
| |
| struct AHardwareBuffer; |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| |
| namespace renderscript { |
| |
| class Program; |
| class GrallocConsumer; |
| |
| /***************************************************************************** |
| * CAUTION |
| * |
| * Any layout changes for this class may require a corresponding change to be |
| * made to frameworks/compile/libbcc/lib/ScriptCRT/rs_core.c, which contains |
| * a partial copy of the information below. |
| * |
| *****************************************************************************/ |
| class Allocation : public ObjectBase { |
| // The graphics equivalent of malloc. The allocation contains a structure of elements. |
| |
| public: |
| const static int MAX_LOD = 16; |
| // The mininum alignment requirement for RenderScript. Must be power of 2 and larger than 0. |
| const static size_t kMinimumRSAlignment = 16; |
| // The maximun number of Allocations that can share a single BufferQueue; |
| const static uint32_t MAX_NUM_ALLOC = 16; |
| |
| struct Hal { |
| void * drv; |
| |
| struct State { |
| const Type * type; |
| |
| uint32_t usageFlags; |
| RsAllocationMipmapControl mipmapControl; |
| |
| // Cached fields from the Type and Element |
| // to prevent pointer chasing in critical loops. |
| uint32_t yuv; |
| uint32_t elementSizeBytes; |
| bool hasMipmaps; |
| bool hasFaces; |
| bool hasReferences; |
| void * userProvidedPtr; |
| int32_t surfaceTextureID; |
| AHardwareBuffer *nativeBuffer; |
| int64_t timestamp; |
| |
| // Allocation adapter state |
| const Allocation *baseAlloc; |
| uint32_t originX; |
| uint32_t originY; |
| uint32_t originZ; |
| uint32_t originLOD; |
| uint32_t originFace; |
| uint32_t originArray[Type::mMaxArrays]; |
| }; |
| State state; |
| |
| struct DrvState { |
| struct LodState { |
| void * mallocPtr; |
| size_t stride; |
| uint32_t dimX; |
| uint32_t dimY; |
| uint32_t dimZ; |
| } lod[android::renderscript::Allocation::MAX_LOD]; |
| size_t faceOffset; |
| uint32_t lodCount; |
| uint32_t faceCount; |
| |
| struct YuvState { |
| uint32_t shift; |
| uint32_t step; |
| } yuv; |
| |
| int grallocFlags; |
| uint32_t dimArray[Type::mMaxArrays]; |
| }; |
| mutable DrvState drvState; |
| |
| }; |
| Hal mHal; |
| |
| void operator delete(void* ptr); |
| |
| static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages, |
| RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE, |
| void *ptr = 0); |
| static Allocation * createAllocationStrided(Context *rsc, const Type *, uint32_t usages, |
| RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE, |
| void *ptr = 0, size_t byteAligned = 16); |
| static Allocation * createAdapter(Context *rsc, const Allocation *alloc, const Type *type); |
| |
| |
| virtual ~Allocation(); |
| void updateCache(); |
| |
| const Type * getType() const {return mHal.state.type;} |
| |
| void syncAll(Context *rsc, RsAllocationUsageType src); |
| |
| void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len); |
| |
| void resize1D(Context *rsc, uint32_t dimX); |
| void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY); |
| |
| void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); |
| void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, |
| uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride); |
| void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, |
| uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride); |
| |
| void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); |
| void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, |
| uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride); |
| void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, |
| uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride); |
| |
| void elementData(Context *rsc, uint32_t x, uint32_t y, uint32_t z, |
| const void *data, uint32_t elementOff, size_t sizeBytes); |
| |
| void elementRead(Context *rsc, uint32_t x, uint32_t y, uint32_t z, |
| void *data, uint32_t elementOff, size_t sizeBytes); |
| |
| void addProgramToDirty(const Program *); |
| void removeProgramToDirty(const Program *); |
| |
| virtual void dumpLOGV(const char *prefix) const; |
| virtual void serialize(Context *rsc, OStream *stream) const; |
| virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; } |
| static Allocation *createFromStream(Context *rsc, IStream *stream); |
| |
| bool getIsScript() const { |
| return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0; |
| } |
| bool getIsTexture() const { |
| return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0; |
| } |
| bool getIsRenderTarget() const { |
| return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0; |
| } |
| bool getIsBufferObject() const { |
| return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0; |
| } |
| |
| void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const; |
| void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const; |
| virtual void callUpdateCacheObject(const Context *rsc, void *dstObj) const; |
| virtual bool freeChildren(); |
| |
| void sendDirty(const Context *rsc) const; |
| bool getHasGraphicsMipmaps() const { |
| return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE; |
| } |
| |
| void setupGrallocConsumer(const Context *rsc, uint32_t numAlloc); |
| void shareBufferQueue(const Context *rsc, const Allocation *alloc); |
| void * getSurface(const Context *rsc); |
| void setSurface(const Context *rsc, RsNativeWindow sur); |
| void ioSend(const Context *rsc); |
| void ioReceive(const Context *rsc); |
| int64_t getTimeStamp() {return mHal.state.timestamp;} |
| |
| void adapterOffset(Context *rsc, const uint32_t *offsets, size_t len); |
| |
| void * getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face, |
| uint32_t z, uint32_t array, size_t *stride); |
| |
| void * getPointerUnchecked(uint32_t x, uint32_t y, |
| uint32_t z = 0, uint32_t lod = 0, |
| RsAllocationCubemapFace face = RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, |
| uint32_t a1 = 0, uint32_t a2 = 0, uint32_t a3 = 0, uint32_t a4 = 0) const { |
| |
| uint8_t * p = (uint8_t *) mHal.drvState.lod[lod].mallocPtr; |
| p += x * getType()->getElementSizeBytes(); |
| p += y * mHal.drvState.lod[lod].stride; |
| p += z * mHal.drvState.lod[lod].stride * mHal.drvState.lod[lod].dimY; |
| |
| // Todo: arrays |
| |
| return p; |
| } |
| |
| bool hasSameDims(const Allocation *Other) const; |
| |
| protected: |
| std::vector<const Program *> mToDirtyList; |
| ObjectBaseRef<const Type> mType; |
| void setType(const Type *t) { |
| mType.set(t); |
| mHal.state.type = t; |
| } |
| |
| #ifndef RS_COMPATIBILITY_LIB |
| GrallocConsumer *mGrallocConsumer = nullptr; |
| bool mBufferQueueInited = false; |
| uint32_t mCurrentIdx; |
| #endif |
| |
| |
| private: |
| void freeChildrenUnlocked(); |
| Allocation(Context *rsc, const Type *, uint32_t usages, RsAllocationMipmapControl mc, void *ptr); |
| Allocation(Context *rsc, const Allocation *, const Type *); |
| |
| uint32_t getPackedSize() const; |
| static void writePackedData(Context *rsc, const Type *type, uint8_t *dst, |
| const uint8_t *src, bool dstPadded); |
| void unpackVec3Allocation(Context *rsc, const void *data, size_t dataSize); |
| void packVec3Allocation(Context *rsc, OStream *stream) const; |
| }; |
| |
| } // namespace renderscript |
| } // namespace android |
| #endif |