| #ifndef ANDOID_RENDERSCRIPT_MAP_H |
| #define ANDOID_RENDERSCRIPT_MAP_H |
| |
| #include <stddef.h> |
| |
| namespace android { |
| namespace renderscript { |
| |
| template <class T1, class T2> |
| class Pair { |
| public: |
| Pair() {} |
| Pair(T1 f1, T2 f2) : first(f1), second(f2) {} |
| |
| T1 first; |
| T2 second; |
| }; |
| |
| template <class T1, class T2> |
| Pair<T1, T2> make_pair(T1 first, T2 second) { |
| return Pair<T1, T2>(first, second); |
| } |
| |
| #define MAP_LOG_NUM_BUCKET 8 |
| #define MAP_NUM_BUCKET (1 << MAP_LOG_NUM_BUCKET) |
| #define MAP_NUM_BUCKET_MASK (MAP_NUM_BUCKET - 1) |
| |
| template <class KeyType, class ValueType> |
| class Map { |
| private: |
| typedef Pair<KeyType, ValueType> MapEntry; |
| |
| struct LinkNode { |
| MapEntry entry; |
| LinkNode* next; |
| }; |
| |
| public: |
| Map() : endIterator(MAP_NUM_BUCKET, nullptr, this) { |
| for (size_t i = 0; i < MAP_NUM_BUCKET; i++) { bucket[i] = nullptr; } |
| } |
| |
| ~Map() { |
| for (size_t i = 0; i < MAP_NUM_BUCKET; i++) { |
| LinkNode* p = bucket[i]; |
| LinkNode* next; |
| while (p != nullptr) { |
| next = p->next; |
| delete p; |
| p = next; |
| } |
| } |
| } |
| |
| ValueType& operator[](const KeyType& key) { |
| const size_t index = hash(key) & MAP_NUM_BUCKET_MASK; |
| LinkNode* node = bucket[index]; |
| LinkNode* prev = nullptr; |
| |
| while (node != nullptr) { |
| if (node->entry.first == key) { |
| return node->entry.second; |
| } |
| prev = node; |
| node = node->next; |
| } |
| |
| node = new LinkNode(); |
| node->entry.first = key; |
| node->next = nullptr; |
| if (prev == nullptr) { |
| bucket[index] = node; |
| } else { |
| prev->next = node; |
| } |
| return node->entry.second; |
| } |
| |
| class iterator { |
| friend class Map; |
| public: |
| iterator& operator++() { |
| LinkNode* next; |
| |
| next = node->next; |
| if (next != nullptr) { |
| node = next; |
| return *this; |
| } |
| |
| while (++bucket_index < MAP_NUM_BUCKET) { |
| next = map->bucket[bucket_index]; |
| if (next != nullptr) { |
| node = next; |
| return *this; |
| } |
| } |
| |
| node = nullptr; |
| return *this; |
| } |
| |
| bool operator==(const iterator& other) const { |
| return node == other.node && bucket_index == other.bucket_index && |
| map == other.map; |
| } |
| |
| bool operator!=(const iterator& other) const { |
| return node != other.node || bucket_index != other.bucket_index || |
| map != other.map; |
| } |
| |
| const MapEntry& operator*() const { |
| return node->entry; |
| } |
| |
| protected: |
| iterator(size_t index, LinkNode* n, const Map* m) : bucket_index(index), node(n), map(m) {} |
| |
| private: |
| size_t bucket_index; |
| LinkNode* node; |
| const Map* map; |
| }; |
| |
| iterator begin() const { |
| for (size_t i = 0; i < MAP_NUM_BUCKET; i++) { |
| LinkNode* node = bucket[i]; |
| if (node != nullptr) { |
| return iterator(i, node, this); |
| } |
| } |
| |
| return end(); |
| } |
| |
| const iterator& end() const { return endIterator; } |
| |
| iterator begin() { return ((const Map*)this)->begin(); } |
| |
| const iterator& end() { return endIterator; } |
| |
| iterator find(const KeyType& key) const { |
| const size_t index = hash(key) & MAP_NUM_BUCKET_MASK; |
| LinkNode* node = bucket[index]; |
| |
| while (node != nullptr) { |
| if (node->entry.first == key) { |
| return iterator(index, node, this); |
| } |
| node = node->next; |
| } |
| |
| return end(); |
| } |
| |
| private: |
| size_t hash(const KeyType& key) const { return ((size_t)key) >> 4; } |
| |
| LinkNode* bucket[MAP_NUM_BUCKET]; |
| const iterator endIterator; |
| }; |
| |
| } // namespace renderscript |
| } // namespace android |
| |
| #endif // ANDOID_RENDERSCRIPT_MAP_H |