| /* | 
 |  * Copyright (C) 2013 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include "rsdCore.h" | 
 | #include "rsdAllocation.h" | 
 |  | 
 | #include "rsAllocation.h" | 
 |  | 
 | #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) | 
 | #include "system/window.h" | 
 | #include "ui/Rect.h" | 
 | #include "ui/GraphicBufferMapper.h" | 
 | #endif | 
 |  | 
 | #ifdef RS_COMPATIBILITY_LIB | 
 | #include "rsCompatibilityLib.h" | 
 | #else | 
 | #include "rsdFrameBufferObj.h" | 
 | #include "gui/GLConsumer.h" | 
 | #include "gui/CpuConsumer.h" | 
 | #include "gui/Surface.h" | 
 | #include "hardware/gralloc.h" | 
 |  | 
 | #include <GLES/gl.h> | 
 | #include <GLES2/gl2.h> | 
 | #include <GLES/glext.h> | 
 | #endif | 
 |  | 
 | #ifdef RS_SERVER | 
 | // server requires malloc.h for memalign | 
 | #include <malloc.h> | 
 | #endif | 
 |  | 
 | using namespace android; | 
 | using namespace android::renderscript; | 
 |  | 
 |  | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 | const static GLenum gFaceOrder[] = { | 
 |     GL_TEXTURE_CUBE_MAP_POSITIVE_X, | 
 |     GL_TEXTURE_CUBE_MAP_NEGATIVE_X, | 
 |     GL_TEXTURE_CUBE_MAP_POSITIVE_Y, | 
 |     GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, | 
 |     GL_TEXTURE_CUBE_MAP_POSITIVE_Z, | 
 |     GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | 
 | }; | 
 |  | 
 | GLenum rsdTypeToGLType(RsDataType t) { | 
 |     switch (t) { | 
 |     case RS_TYPE_UNSIGNED_5_6_5:    return GL_UNSIGNED_SHORT_5_6_5; | 
 |     case RS_TYPE_UNSIGNED_5_5_5_1:  return GL_UNSIGNED_SHORT_5_5_5_1; | 
 |     case RS_TYPE_UNSIGNED_4_4_4_4:  return GL_UNSIGNED_SHORT_4_4_4_4; | 
 |  | 
 |     //case RS_TYPE_FLOAT_16:      return GL_HALF_FLOAT; | 
 |     case RS_TYPE_FLOAT_32:      return GL_FLOAT; | 
 |     case RS_TYPE_UNSIGNED_8:    return GL_UNSIGNED_BYTE; | 
 |     case RS_TYPE_UNSIGNED_16:   return GL_UNSIGNED_SHORT; | 
 |     case RS_TYPE_SIGNED_8:      return GL_BYTE; | 
 |     case RS_TYPE_SIGNED_16:     return GL_SHORT; | 
 |     default:    break; | 
 |     } | 
 |     return 0; | 
 | } | 
 |  | 
 | GLenum rsdKindToGLFormat(RsDataKind k) { | 
 |     switch (k) { | 
 |     case RS_KIND_PIXEL_L: return GL_LUMINANCE; | 
 |     case RS_KIND_PIXEL_A: return GL_ALPHA; | 
 |     case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA; | 
 |     case RS_KIND_PIXEL_RGB: return GL_RGB; | 
 |     case RS_KIND_PIXEL_RGBA: return GL_RGBA; | 
 |     case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16; | 
 |     default: break; | 
 |     } | 
 |     return 0; | 
 | } | 
 | #endif | 
 |  | 
 | uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, | 
 |                       uint32_t xoff, uint32_t yoff, uint32_t zoff, | 
 |                       uint32_t lod, RsAllocationCubemapFace face) { | 
 |     uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; | 
 |     ptr += face * alloc->mHal.drvState.faceOffset; | 
 |     ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride; | 
 |     ptr += yoff * alloc->mHal.drvState.lod[lod].stride; | 
 |     ptr += xoff * alloc->mHal.state.elementSizeBytes; | 
 |     return ptr; | 
 | } | 
 |  | 
 |  | 
 | static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, | 
 |                             uint32_t xoff, uint32_t yoff, uint32_t lod, | 
 |                             RsAllocationCubemapFace face, uint32_t w, uint32_t h) { | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     rsAssert(drv->textureID); | 
 |     RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); | 
 |     RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); | 
 |     GLenum t = GL_TEXTURE_2D; | 
 |     if (alloc->mHal.state.hasFaces) { | 
 |         t = gFaceOrder[face]; | 
 |     } | 
 |     RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); | 
 | #endif | 
 | } | 
 |  | 
 |  | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 | static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); | 
 |     RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); | 
 |  | 
 |     uint32_t faceCount = 1; | 
 |     if (alloc->mHal.state.hasFaces) { | 
 |         faceCount = 6; | 
 |     } | 
 |  | 
 |     rsdGLCheckError(rsc, "Upload2DTexture 1 "); | 
 |     for (uint32_t face = 0; face < faceCount; face ++) { | 
 |         for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { | 
 |             const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face); | 
 |  | 
 |             GLenum t = GL_TEXTURE_2D; | 
 |             if (alloc->mHal.state.hasFaces) { | 
 |                 t = gFaceOrder[face]; | 
 |             } | 
 |  | 
 |             if (isFirstUpload) { | 
 |                 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat, | 
 |                              alloc->mHal.state.type->getLODDimX(lod), | 
 |                              alloc->mHal.state.type->getLODDimY(lod), | 
 |                              0, drv->glFormat, drv->glType, p); | 
 |             } else { | 
 |                 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0, | 
 |                                 alloc->mHal.state.type->getLODDimX(lod), | 
 |                                 alloc->mHal.state.type->getLODDimY(lod), | 
 |                                 drv->glFormat, drv->glType, p); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { | 
 |         RSD_CALL_GL(glGenerateMipmap, drv->glTarget); | 
 |     } | 
 |     rsdGLCheckError(rsc, "Upload2DTexture"); | 
 | } | 
 | #endif | 
 |  | 
 | static void UploadToTexture(const Context *rsc, const Allocation *alloc) { | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { | 
 |         if (!drv->textureID) { | 
 |             RSD_CALL_GL(glGenTextures, 1, &drv->textureID); | 
 |         } | 
 |         return; | 
 |     } | 
 |  | 
 |     if (!drv->glType || !drv->glFormat) { | 
 |         return; | 
 |     } | 
 |  | 
 |     if (!alloc->mHal.drvState.lod[0].mallocPtr) { | 
 |         return; | 
 |     } | 
 |  | 
 |     bool isFirstUpload = false; | 
 |  | 
 |     if (!drv->textureID) { | 
 |         RSD_CALL_GL(glGenTextures, 1, &drv->textureID); | 
 |         isFirstUpload = true; | 
 |     } | 
 |  | 
 |     Upload2DTexture(rsc, alloc, isFirstUpload); | 
 |  | 
 |     if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { | 
 |         if (alloc->mHal.drvState.lod[0].mallocPtr) { | 
 |             free(alloc->mHal.drvState.lod[0].mallocPtr); | 
 |             alloc->mHal.drvState.lod[0].mallocPtr = NULL; | 
 |         } | 
 |     } | 
 |     rsdGLCheckError(rsc, "UploadToTexture"); | 
 | #endif | 
 | } | 
 |  | 
 | static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     if (!drv->glFormat) { | 
 |         return; | 
 |     } | 
 |  | 
 |     if (!drv->renderTargetID) { | 
 |         RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID); | 
 |  | 
 |         if (!drv->renderTargetID) { | 
 |             // This should generally not happen | 
 |             ALOGE("allocateRenderTarget failed to gen mRenderTargetID"); | 
 |             rsc->dumpDebug(); | 
 |             return; | 
 |         } | 
 |         RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); | 
 |         RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, | 
 |                     alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY); | 
 |     } | 
 |     rsdGLCheckError(rsc, "AllocateRenderTarget"); | 
 | #endif | 
 | } | 
 |  | 
 | static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     rsAssert(!alloc->mHal.state.type->getDimY()); | 
 |     rsAssert(!alloc->mHal.state.type->getDimZ()); | 
 |  | 
 |     //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; | 
 |  | 
 |     if (!drv->bufferID) { | 
 |         RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID); | 
 |     } | 
 |     if (!drv->bufferID) { | 
 |         ALOGE("Upload to buffer object failed"); | 
 |         drv->uploadDeferred = true; | 
 |         return; | 
 |     } | 
 |     RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID); | 
 |     RSD_CALL_GL(glBufferData, drv->glTarget, | 
 |                 alloc->mHal.state.type->getPackedSizeBytes(), | 
 |                 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); | 
 |     RSD_CALL_GL(glBindBuffer, drv->glTarget, 0); | 
 |     rsdGLCheckError(rsc, "UploadToBufferObject"); | 
 | #endif | 
 | } | 
 |  | 
 |  | 
 | static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) { | 
 |     // YUV only supports basic 2d | 
 |     // so we can stash the plane pointers in the mipmap levels. | 
 |     size_t uvSize = 0; | 
 |     state->lod[1].dimX = state->lod[0].dimX / 2; | 
 |     state->lod[1].dimY = state->lod[0].dimY / 2; | 
 |     state->lod[2].dimX = state->lod[0].dimX / 2; | 
 |     state->lod[2].dimY = state->lod[0].dimY / 2; | 
 |     state->yuv.shift = 1; | 
 |     state->yuv.step = 1; | 
 |     state->lodCount = 3; | 
 |  | 
 | #ifndef RS_SERVER | 
 |     switch(yuv) { | 
 |     case HAL_PIXEL_FORMAT_YV12: | 
 |         state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16); | 
 |         state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + | 
 |                 (state->lod[0].stride * state->lod[0].dimY); | 
 |         uvSize += state->lod[2].stride * state->lod[2].dimY; | 
 |  | 
 |         state->lod[1].stride = state->lod[2].stride; | 
 |         state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + | 
 |                 (state->lod[2].stride * state->lod[2].dimY); | 
 |         uvSize += state->lod[1].stride * state->lod[2].dimY; | 
 |         break; | 
 |     case HAL_PIXEL_FORMAT_YCrCb_420_SP:  // NV21 | 
 |         //state->lod[1].dimX = state->lod[0].dimX; | 
 |         state->lod[1].stride = state->lod[0].stride; | 
 |         state->lod[2].stride = state->lod[0].stride; | 
 |         state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + | 
 |                 (state->lod[0].stride * state->lod[0].dimY); | 
 |         state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1; | 
 |         uvSize += state->lod[1].stride * state->lod[1].dimY; | 
 |         state->yuv.step = 2; | 
 |         break; | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     case HAL_PIXEL_FORMAT_YCbCr_420_888: | 
 |         // This will be filled in by ioReceive() | 
 |         break; | 
 | #endif | 
 |     default: | 
 |         rsAssert(0); | 
 |     } | 
 | #endif | 
 |     return uvSize; | 
 | } | 
 |  | 
 |  | 
 | static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, | 
 |         const Type *type, uint8_t *ptr) { | 
 |     alloc->mHal.drvState.lod[0].dimX = type->getDimX(); | 
 |     alloc->mHal.drvState.lod[0].dimY = type->getDimY(); | 
 |     alloc->mHal.drvState.lod[0].dimZ = type->getDimZ(); | 
 |     alloc->mHal.drvState.lod[0].mallocPtr = 0; | 
 |     // Stride needs to be 16-byte aligned too! | 
 |     size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes(); | 
 |     alloc->mHal.drvState.lod[0].stride = rsRound(stride, 16); | 
 |     alloc->mHal.drvState.lodCount = type->getLODCount(); | 
 |     alloc->mHal.drvState.faceCount = type->getDimFaces(); | 
 |  | 
 |     size_t offsets[Allocation::MAX_LOD]; | 
 |     memset(offsets, 0, sizeof(offsets)); | 
 |  | 
 |     size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) * | 
 |             rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u); | 
 |     if(alloc->mHal.drvState.lodCount > 1) { | 
 |         uint32_t tx = alloc->mHal.drvState.lod[0].dimX; | 
 |         uint32_t ty = alloc->mHal.drvState.lod[0].dimY; | 
 |         uint32_t tz = alloc->mHal.drvState.lod[0].dimZ; | 
 |         for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { | 
 |             alloc->mHal.drvState.lod[lod].dimX = tx; | 
 |             alloc->mHal.drvState.lod[lod].dimY = ty; | 
 |             alloc->mHal.drvState.lod[lod].dimZ = tz; | 
 |             alloc->mHal.drvState.lod[lod].stride = | 
 |                     rsRound(tx * type->getElementSizeBytes(), 16); | 
 |             offsets[lod] = o; | 
 |             o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u); | 
 |             if (tx > 1) tx >>= 1; | 
 |             if (ty > 1) ty >>= 1; | 
 |             if (tz > 1) tz >>= 1; | 
 |         } | 
 |     } else if (alloc->mHal.state.yuv) { | 
 |         o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState); | 
 |  | 
 |         for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) { | 
 |             offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr; | 
 |         } | 
 |     } | 
 |  | 
 |     alloc->mHal.drvState.faceOffset = o; | 
 |  | 
 |     alloc->mHal.drvState.lod[0].mallocPtr = ptr; | 
 |     for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { | 
 |         alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod]; | 
 |     } | 
 |  | 
 |     size_t allocSize = alloc->mHal.drvState.faceOffset; | 
 |     if(alloc->mHal.drvState.faceCount) { | 
 |         allocSize *= 6; | 
 |     } | 
 |  | 
 |     return allocSize; | 
 | } | 
 |  | 
 | static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero) { | 
 |     // We align all allocations to a 16-byte boundary. | 
 |     uint8_t* ptr = (uint8_t *)memalign(16, allocSize); | 
 |     if (!ptr) { | 
 |         return NULL; | 
 |     } | 
 |     if (forceZero) { | 
 |         memset(ptr, 0, allocSize); | 
 |     } | 
 |     return ptr; | 
 | } | 
 |  | 
 | bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { | 
 |     DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); | 
 |     if (!drv) { | 
 |         return false; | 
 |     } | 
 |     alloc->mHal.drv = drv; | 
 |  | 
 |     // Calculate the object size. | 
 |     size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL); | 
 |  | 
 |     uint8_t * ptr = NULL; | 
 |     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) { | 
 |  | 
 |     } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { | 
 |         // Allocation is allocated when the surface is created | 
 |         // in getSurface | 
 |     } else if (alloc->mHal.state.userProvidedPtr != NULL) { | 
 |         // user-provided allocation | 
 |         // limitations: no faces, no LOD, USAGE_SCRIPT or SCRIPT+TEXTURE only | 
 |         if (!(alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED) || | 
 |               alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE))) { | 
 |             ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT | USAGE_SHARED or USAGE_SCRIPT | USAGE_SHARED | USAGE_GRAPHICS_TEXTURE"); | 
 |             return false; | 
 |         } | 
 |         if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) { | 
 |             ALOGE("User-allocated buffers must not have multiple faces or LODs"); | 
 |             return false; | 
 |         } | 
 |  | 
 |         // rows must be 16-byte aligned | 
 |         // validate that here, otherwise fall back to not use the user-backed allocation | 
 |         if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % 16) != 0) { | 
 |             ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation"); | 
 |             drv->useUserProvidedPtr = false; | 
 |  | 
 |             ptr = allocAlignedMemory(allocSize, forceZero); | 
 |             if (!ptr) { | 
 |                 alloc->mHal.drv = NULL; | 
 |                 free(drv); | 
 |                 return false; | 
 |             } | 
 |  | 
 |         } else { | 
 |             drv->useUserProvidedPtr = true; | 
 |             ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr; | 
 |         } | 
 |     } else { | 
 |         ptr = allocAlignedMemory(allocSize, forceZero); | 
 |         if (!ptr) { | 
 |             alloc->mHal.drv = NULL; | 
 |             free(drv); | 
 |             return false; | 
 |         } | 
 |     } | 
 |     // Build the pointer tables | 
 |     size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr); | 
 |     if(allocSize != verifySize) { | 
 |         rsAssert(!"Size mismatch"); | 
 |     } | 
 |  | 
 | #ifndef RS_SERVER | 
 |     drv->glTarget = GL_NONE; | 
 |     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { | 
 |         if (alloc->mHal.state.hasFaces) { | 
 |             drv->glTarget = GL_TEXTURE_CUBE_MAP; | 
 |         } else { | 
 |             drv->glTarget = GL_TEXTURE_2D; | 
 |         } | 
 |     } else { | 
 |         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { | 
 |             drv->glTarget = GL_ARRAY_BUFFER; | 
 |         } | 
 |     } | 
 | #endif | 
 |  | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); | 
 |     drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind()); | 
 | #else | 
 |     drv->glType = 0; | 
 |     drv->glFormat = 0; | 
 | #endif | 
 |  | 
 |     if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { | 
 |         drv->uploadDeferred = true; | 
 |     } | 
 |  | 
 |  | 
 |     drv->readBackFBO = NULL; | 
 |  | 
 |     // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted | 
 |     if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) { | 
 |         rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0); | 
 |     } | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     if (drv->bufferID) { | 
 |         // Causes a SW crash.... | 
 |         //ALOGV(" mBufferID %i", mBufferID); | 
 |         //glDeleteBuffers(1, &mBufferID); | 
 |         //mBufferID = 0; | 
 |     } | 
 |     if (drv->textureID) { | 
 |         RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); | 
 |         drv->textureID = 0; | 
 |     } | 
 |     if (drv->renderTargetID) { | 
 |         RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID); | 
 |         drv->renderTargetID = 0; | 
 |     } | 
 | #endif | 
 |  | 
 |     if (alloc->mHal.drvState.lod[0].mallocPtr) { | 
 |         // don't free user-allocated ptrs or IO_OUTPUT buffers | 
 |         if (!(drv->useUserProvidedPtr) && | 
 |             !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) && | 
 |             !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { | 
 |                 free(alloc->mHal.drvState.lod[0].mallocPtr); | 
 |         } | 
 |         alloc->mHal.drvState.lod[0].mallocPtr = NULL; | 
 |     } | 
 |  | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     if (drv->readBackFBO != NULL) { | 
 |         delete drv->readBackFBO; | 
 |         drv->readBackFBO = NULL; | 
 |     } | 
 |  | 
 |     if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) && | 
 |         (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { | 
 |  | 
 |         DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |         ANativeWindow *nw = drv->wndSurface; | 
 |         if (nw) { | 
 |             GraphicBufferMapper &mapper = GraphicBufferMapper::get(); | 
 |             mapper.unlock(drv->wndBuffer->handle); | 
 |             int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); | 
 |         } | 
 |     } | 
 | #endif | 
 |  | 
 |     free(drv); | 
 |     alloc->mHal.drv = NULL; | 
 | } | 
 |  | 
 | void rsdAllocationResize(const Context *rsc, const Allocation *alloc, | 
 |                          const Type *newType, bool zeroNew) { | 
 |     const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX; | 
 |     const uint32_t dimX = newType->getDimX(); | 
 |  | 
 |     // can't resize Allocations with user-allocated buffers | 
 |     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { | 
 |         ALOGE("Resize cannot be called on a USAGE_SHARED allocation"); | 
 |         return; | 
 |     } | 
 |     void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr; | 
 |     // Calculate the object size | 
 |     size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL); | 
 |     uint8_t *ptr = (uint8_t *)realloc(oldPtr, s); | 
 |     // Build the relative pointer tables. | 
 |     size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr); | 
 |     if(s != verifySize) { | 
 |         rsAssert(!"Size mismatch"); | 
 |     } | 
 |  | 
 |  | 
 |     if (dimX > oldDimX) { | 
 |         size_t stride = alloc->mHal.state.elementSizeBytes; | 
 |         memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX, | 
 |                  0, stride * (dimX - oldDimX)); | 
 |     } | 
 | } | 
 |  | 
 | static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     if (!alloc->getIsScript()) { | 
 |         return; // nothing to sync | 
 |     } | 
 |  | 
 |     RsdHal *dc = (RsdHal *)rsc->mHal.drv; | 
 |     RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; | 
 |  | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |     if (!drv->textureID && !drv->renderTargetID) { | 
 |         return; // nothing was rendered here yet, so nothing to sync | 
 |     } | 
 |     if (drv->readBackFBO == NULL) { | 
 |         drv->readBackFBO = new RsdFrameBufferObj(); | 
 |         drv->readBackFBO->setColorTarget(drv, 0); | 
 |         drv->readBackFBO->setDimensions(alloc->getType()->getDimX(), | 
 |                                         alloc->getType()->getDimY()); | 
 |     } | 
 |  | 
 |     // Bind the framebuffer object so we can read back from it | 
 |     drv->readBackFBO->setActive(rsc); | 
 |  | 
 |     // Do the readback | 
 |     RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX, | 
 |                 alloc->mHal.drvState.lod[0].dimY, | 
 |                 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); | 
 |  | 
 |     // Revert framebuffer to its original | 
 |     lastFbo->setActive(rsc); | 
 | #endif | 
 | } | 
 |  | 
 |  | 
 | void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, | 
 |                          RsAllocationUsageType src) { | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { | 
 |         if(!alloc->getIsRenderTarget()) { | 
 |             rsc->setError(RS_ERROR_FATAL_DRIVER, | 
 |                           "Attempting to sync allocation from render target, " | 
 |                           "for non-render target allocation"); | 
 |         } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) { | 
 |             rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA" | 
 |                                                  "render target"); | 
 |         } else { | 
 |             rsdAllocationSyncFromFBO(rsc, alloc); | 
 |         } | 
 |         return; | 
 |     } | 
 |  | 
 |     rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT || src == RS_ALLOCATION_USAGE_SHARED); | 
 |  | 
 |     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { | 
 |         UploadToTexture(rsc, alloc); | 
 |     } else { | 
 |         if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) && | 
 |             !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { | 
 |             AllocateRenderTarget(rsc, alloc); | 
 |         } | 
 |     } | 
 |     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { | 
 |         UploadToBufferObject(rsc, alloc); | 
 |     } | 
 |  | 
 |     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { | 
 |  | 
 |         if (src == RS_ALLOCATION_USAGE_SHARED) { | 
 |             // just a memory fence for the CPU driver | 
 |             // vendor drivers probably want to flush any dirty cachelines for | 
 |             // this particular Allocation | 
 |             __sync_synchronize(); | 
 |         } | 
 |     } | 
 |  | 
 |     drv->uploadDeferred = false; | 
 | } | 
 |  | 
 | void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) { | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |     drv->uploadDeferred = true; | 
 | } | 
 |  | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 | static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer); | 
 |     if (r) { | 
 |         rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer."); | 
 |         return false; | 
 |     } | 
 |  | 
 |     // Must lock the whole surface | 
 |     GraphicBufferMapper &mapper = GraphicBufferMapper::get(); | 
 |     Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height); | 
 |  | 
 |     void *dst = NULL; | 
 |     mapper.lock(drv->wndBuffer->handle, | 
 |             GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN, | 
 |             bounds, &dst); | 
 |     alloc->mHal.drvState.lod[0].mallocPtr = dst; | 
 |     alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes; | 
 |     rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0); | 
 |  | 
 |     return true; | 
 | } | 
 | #endif | 
 |  | 
 | void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |     ANativeWindow *old = drv->wndSurface; | 
 |  | 
 |     if (nw) { | 
 |         nw->incStrong(NULL); | 
 |     } | 
 |  | 
 |     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { | 
 |         //TODO finish support for render target + script | 
 |         drv->wnd = nw; | 
 |         return; | 
 |     } | 
 |  | 
 |     // Cleanup old surface if there is one. | 
 |     if (drv->wndSurface) { | 
 |         ANativeWindow *old = drv->wndSurface; | 
 |         GraphicBufferMapper &mapper = GraphicBufferMapper::get(); | 
 |         mapper.unlock(drv->wndBuffer->handle); | 
 |         old->cancelBuffer(old, drv->wndBuffer, -1); | 
 |         drv->wndSurface = NULL; | 
 |  | 
 |         native_window_api_disconnect(old, NATIVE_WINDOW_API_CPU); | 
 |         old->decStrong(NULL); | 
 |     } | 
 |  | 
 |     if (nw != NULL) { | 
 |         int32_t r; | 
 |         uint32_t flags = 0; | 
 |  | 
 |         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { | 
 |             flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN; | 
 |         } | 
 |         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { | 
 |             flags |= GRALLOC_USAGE_HW_RENDER; | 
 |         } | 
 |  | 
 |         r = native_window_api_connect(nw, NATIVE_WINDOW_API_CPU); | 
 |         if (r) { | 
 |             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); | 
 |             goto error; | 
 |         } | 
 |  | 
 |         r = native_window_set_usage(nw, flags); | 
 |         if (r) { | 
 |             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); | 
 |             goto error; | 
 |         } | 
 |  | 
 |         r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX, | 
 |                                                  alloc->mHal.drvState.lod[0].dimY); | 
 |         if (r) { | 
 |             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions."); | 
 |             goto error; | 
 |         } | 
 |  | 
 |         int format = 0; | 
 |         const Element *e = alloc->mHal.state.type->getElement(); | 
 |         rsAssert(e->getType() == RS_TYPE_UNSIGNED_8); | 
 |         rsAssert(e->getVectorSize() == 4); | 
 |         rsAssert(e->getKind() == RS_KIND_PIXEL_RGBA); | 
 |         format = PIXEL_FORMAT_RGBA_8888; | 
 |  | 
 |         r = native_window_set_buffers_format(nw, format); | 
 |         if (r) { | 
 |             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format."); | 
 |             goto error; | 
 |         } | 
 |  | 
 |         IoGetBuffer(rsc, alloc, nw); | 
 |         drv->wndSurface = nw; | 
 |     } | 
 |  | 
 |     return; | 
 |  | 
 |  error: | 
 |  | 
 |     if (nw) { | 
 |         nw->decStrong(NULL); | 
 |     } | 
 |  | 
 |  | 
 | #endif | 
 | } | 
 |  | 
 | void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) { | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |     ANativeWindow *nw = drv->wndSurface; | 
 |     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { | 
 |         RsdHal *dc = (RsdHal *)rsc->mHal.drv; | 
 |         RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface); | 
 |         return; | 
 |     } | 
 |     if (nw) { | 
 |         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { | 
 |             GraphicBufferMapper &mapper = GraphicBufferMapper::get(); | 
 |             mapper.unlock(drv->wndBuffer->handle); | 
 |             int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); | 
 |             if (r) { | 
 |                 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer."); | 
 |                 return; | 
 |             } | 
 |  | 
 |             IoGetBuffer(rsc, alloc, nw); | 
 |         } | 
 |     } else { | 
 |         rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface."); | 
 |         return; | 
 |     } | 
 | #endif | 
 | } | 
 |  | 
 | void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) { | 
 | #ifndef RS_COMPATIBILITY_LIB | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |     if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { | 
 |         drv->surfaceTexture->updateTexImage(); | 
 |     } | 
 | #endif | 
 | } | 
 |  | 
 |  | 
 | void rsdAllocationData1D(const Context *rsc, const Allocation *alloc, | 
 |                          uint32_t xoff, uint32_t lod, size_t count, | 
 |                          const void *data, size_t sizeBytes) { | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); | 
 |     uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); | 
 |     size_t size = count * eSize; | 
 |     if (ptr != data) { | 
 |         // Skip the copy if we are the same allocation. This can arise from | 
 |         // our Bitmap optimization, where we share the same storage. | 
 |         if (alloc->mHal.state.hasReferences) { | 
 |             alloc->incRefs(data, count); | 
 |             alloc->decRefs(ptr, count); | 
 |         } | 
 |         memcpy(ptr, data, size); | 
 |     } | 
 |     drv->uploadDeferred = true; | 
 | } | 
 |  | 
 | void rsdAllocationData2D(const Context *rsc, const Allocation *alloc, | 
 |                          uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, | 
 |                          uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) { | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     size_t eSize = alloc->mHal.state.elementSizeBytes; | 
 |     size_t lineSize = eSize * w; | 
 |     if (!stride) { | 
 |         stride = lineSize; | 
 |     } | 
 |  | 
 |     if (alloc->mHal.drvState.lod[0].mallocPtr) { | 
 |         const uint8_t *src = static_cast<const uint8_t *>(data); | 
 |         uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); | 
 |         if (dst == src) { | 
 |             // Skip the copy if we are the same allocation. This can arise from | 
 |             // our Bitmap optimization, where we share the same storage. | 
 |             drv->uploadDeferred = true; | 
 |             return; | 
 |         } | 
 |  | 
 |         for (uint32_t line=yoff; line < (yoff+h); line++) { | 
 |             if (alloc->mHal.state.hasReferences) { | 
 |                 alloc->incRefs(src, w); | 
 |                 alloc->decRefs(dst, w); | 
 |             } | 
 |             memcpy(dst, src, lineSize); | 
 |             src += stride; | 
 |             dst += alloc->mHal.drvState.lod[lod].stride; | 
 |         } | 
 |         if (alloc->mHal.state.yuv) { | 
 |             size_t clineSize = lineSize; | 
 |             int lod = 1; | 
 |             int maxLod = 2; | 
 |             if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YV12) { | 
 |                 maxLod = 3; | 
 |                 clineSize >>= 1; | 
 |             } else if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YCrCb_420_SP) { | 
 |                 lod = 2; | 
 |                 maxLod = 3; | 
 |             } | 
 |  | 
 |             while (lod < maxLod) { | 
 |                 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); | 
 |  | 
 |                 for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) { | 
 |                     memcpy(dst, src, clineSize); | 
 |                     src += alloc->mHal.drvState.lod[lod].stride; | 
 |                     dst += alloc->mHal.drvState.lod[lod].stride; | 
 |                 } | 
 |                 lod++; | 
 |             } | 
 |  | 
 |         } | 
 |         drv->uploadDeferred = true; | 
 |     } else { | 
 |         Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h); | 
 |     } | 
 | } | 
 |  | 
 | void rsdAllocationData3D(const Context *rsc, const Allocation *alloc, | 
 |                          uint32_t xoff, uint32_t yoff, uint32_t zoff, | 
 |                          uint32_t lod, | 
 |                          uint32_t w, uint32_t h, uint32_t d, const void *data, | 
 |                          size_t sizeBytes, size_t stride) { | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     uint32_t eSize = alloc->mHal.state.elementSizeBytes; | 
 |     uint32_t lineSize = eSize * w; | 
 |     if (!stride) { | 
 |         stride = lineSize; | 
 |     } | 
 |  | 
 |     if (alloc->mHal.drvState.lod[0].mallocPtr) { | 
 |         const uint8_t *src = static_cast<const uint8_t *>(data); | 
 |         for (uint32_t z = zoff; z < d; z++) { | 
 |             uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod, | 
 |                                         RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); | 
 |             if (dst == src) { | 
 |                 // Skip the copy if we are the same allocation. This can arise from | 
 |                 // our Bitmap optimization, where we share the same storage. | 
 |                 drv->uploadDeferred = true; | 
 |                 return; | 
 |             } | 
 |  | 
 |             for (uint32_t line=yoff; line < (yoff+h); line++) { | 
 |                 if (alloc->mHal.state.hasReferences) { | 
 |                     alloc->incRefs(src, w); | 
 |                     alloc->decRefs(dst, w); | 
 |                 } | 
 |                 memcpy(dst, src, lineSize); | 
 |                 src += stride; | 
 |                 dst += alloc->mHal.drvState.lod[lod].stride; | 
 |             } | 
 |         } | 
 |         drv->uploadDeferred = true; | 
 |     } | 
 | } | 
 |  | 
 | void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc, | 
 |                          uint32_t xoff, uint32_t lod, size_t count, | 
 |                          void *data, size_t sizeBytes) { | 
 |     const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); | 
 |     const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); | 
 |     if (data != ptr) { | 
 |         // Skip the copy if we are the same allocation. This can arise from | 
 |         // our Bitmap optimization, where we share the same storage. | 
 |         memcpy(data, ptr, count * eSize); | 
 |     } | 
 | } | 
 |  | 
 | void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc, | 
 |                                 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, | 
 |                                 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) { | 
 |     size_t eSize = alloc->mHal.state.elementSizeBytes; | 
 |     size_t lineSize = eSize * w; | 
 |     if (!stride) { | 
 |         stride = lineSize; | 
 |     } | 
 |  | 
 |     if (alloc->mHal.drvState.lod[0].mallocPtr) { | 
 |         uint8_t *dst = static_cast<uint8_t *>(data); | 
 |         const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); | 
 |         if (dst == src) { | 
 |             // Skip the copy if we are the same allocation. This can arise from | 
 |             // our Bitmap optimization, where we share the same storage. | 
 |             return; | 
 |         } | 
 |  | 
 |         for (uint32_t line=yoff; line < (yoff+h); line++) { | 
 |             memcpy(dst, src, lineSize); | 
 |             dst += stride; | 
 |             src += alloc->mHal.drvState.lod[lod].stride; | 
 |         } | 
 |     } else { | 
 |         ALOGE("Add code to readback from non-script memory"); | 
 |     } | 
 | } | 
 |  | 
 |  | 
 | void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc, | 
 |                          uint32_t xoff, uint32_t yoff, uint32_t zoff, | 
 |                          uint32_t lod, | 
 |                          uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) { | 
 |     uint32_t eSize = alloc->mHal.state.elementSizeBytes; | 
 |     uint32_t lineSize = eSize * w; | 
 |     if (!stride) { | 
 |         stride = lineSize; | 
 |     } | 
 |  | 
 |     if (alloc->mHal.drvState.lod[0].mallocPtr) { | 
 |         uint8_t *dst = static_cast<uint8_t *>(data); | 
 |         for (uint32_t z = zoff; z < d; z++) { | 
 |             const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod, | 
 |                                               RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); | 
 |             if (dst == src) { | 
 |                 // Skip the copy if we are the same allocation. This can arise from | 
 |                 // our Bitmap optimization, where we share the same storage. | 
 |                 return; | 
 |             } | 
 |  | 
 |             for (uint32_t line=yoff; line < (yoff+h); line++) { | 
 |                 memcpy(dst, src, lineSize); | 
 |                 dst += stride; | 
 |                 src += alloc->mHal.drvState.lod[lod].stride; | 
 |             } | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void * rsdAllocationLock1D(const android::renderscript::Context *rsc, | 
 |                           const android::renderscript::Allocation *alloc) { | 
 |     return alloc->mHal.drvState.lod[0].mallocPtr; | 
 | } | 
 |  | 
 | void rsdAllocationUnlock1D(const android::renderscript::Context *rsc, | 
 |                           const android::renderscript::Allocation *alloc) { | 
 |  | 
 | } | 
 |  | 
 | void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc, | 
 |                                const android::renderscript::Allocation *dstAlloc, | 
 |                                uint32_t dstXoff, uint32_t dstLod, size_t count, | 
 |                                const android::renderscript::Allocation *srcAlloc, | 
 |                                uint32_t srcXoff, uint32_t srcLod) { | 
 | } | 
 |  | 
 |  | 
 | void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc, | 
 |                                       const android::renderscript::Allocation *dstAlloc, | 
 |                                       uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, | 
 |                                       RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, | 
 |                                       const android::renderscript::Allocation *srcAlloc, | 
 |                                       uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, | 
 |                                       RsAllocationCubemapFace srcFace) { | 
 |     size_t elementSize = dstAlloc->getType()->getElementSizeBytes(); | 
 |     for (uint32_t i = 0; i < h; i ++) { | 
 |         uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, 0, dstLod, dstFace); | 
 |         uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, 0, srcLod, srcFace); | 
 |         memcpy(dstPtr, srcPtr, w * elementSize); | 
 |  | 
 |         //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", | 
 |         //     dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); | 
 |     } | 
 | } | 
 |  | 
 | void rsdAllocationData3D_alloc_script(const android::renderscript::Context *rsc, | 
 |                                       const android::renderscript::Allocation *dstAlloc, | 
 |                                       uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstLod, | 
 |                                       uint32_t w, uint32_t h, uint32_t d, | 
 |                                       const android::renderscript::Allocation *srcAlloc, | 
 |                                       uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcLod) { | 
 |     uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes(); | 
 |     for (uint32_t j = 0; j < d; j++) { | 
 |         for (uint32_t i = 0; i < h; i ++) { | 
 |             uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstZoff + j, | 
 |                                            dstLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); | 
 |             uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcZoff + j, | 
 |                                            srcLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); | 
 |             memcpy(dstPtr, srcPtr, w * elementSize); | 
 |  | 
 |             //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", | 
 |             //     dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc, | 
 |                                const android::renderscript::Allocation *dstAlloc, | 
 |                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, | 
 |                                RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, | 
 |                                const android::renderscript::Allocation *srcAlloc, | 
 |                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, | 
 |                                RsAllocationCubemapFace srcFace) { | 
 |     if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { | 
 |         rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " | 
 |                                              "yet implemented."); | 
 |         return; | 
 |     } | 
 |     rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, | 
 |                                      dstLod, dstFace, w, h, srcAlloc, | 
 |                                      srcXoff, srcYoff, srcLod, srcFace); | 
 | } | 
 |  | 
 | void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc, | 
 |                                const android::renderscript::Allocation *dstAlloc, | 
 |                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, | 
 |                                uint32_t dstLod, | 
 |                                uint32_t w, uint32_t h, uint32_t d, | 
 |                                const android::renderscript::Allocation *srcAlloc, | 
 |                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, | 
 |                                uint32_t srcLod) { | 
 |     if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { | 
 |         rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " | 
 |                                              "yet implemented."); | 
 |         return; | 
 |     } | 
 |     rsdAllocationData3D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, dstZoff, | 
 |                                      dstLod, w, h, d, srcAlloc, | 
 |                                      srcXoff, srcYoff, srcZoff, srcLod); | 
 | } | 
 |  | 
 | void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc, | 
 |                                 uint32_t x, | 
 |                                 const void *data, uint32_t cIdx, size_t sizeBytes) { | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     size_t eSize = alloc->mHal.state.elementSizeBytes; | 
 |     uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); | 
 |  | 
 |     const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); | 
 |     ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); | 
 |  | 
 |     if (alloc->mHal.state.hasReferences) { | 
 |         e->incRefs(data); | 
 |         e->decRefs(ptr); | 
 |     } | 
 |  | 
 |     memcpy(ptr, data, sizeBytes); | 
 |     drv->uploadDeferred = true; | 
 | } | 
 |  | 
 | void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc, | 
 |                                 uint32_t x, uint32_t y, | 
 |                                 const void *data, uint32_t cIdx, size_t sizeBytes) { | 
 |     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; | 
 |  | 
 |     size_t eSize = alloc->mHal.state.elementSizeBytes; | 
 |     uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); | 
 |  | 
 |     const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); | 
 |     ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); | 
 |  | 
 |     if (alloc->mHal.state.hasReferences) { | 
 |         e->incRefs(data); | 
 |         e->decRefs(ptr); | 
 |     } | 
 |  | 
 |     memcpy(ptr, data, sizeBytes); | 
 |     drv->uploadDeferred = true; | 
 | } | 
 |  | 
 | static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { | 
 |     uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; | 
 |     uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; | 
 |  | 
 |     for (uint32_t y=0; y < h; y++) { | 
 |         uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); | 
 |         const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2, lod, face); | 
 |         const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2+1, lod, face); | 
 |  | 
 |         for (uint32_t x=0; x < w; x++) { | 
 |             *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); | 
 |             oPtr ++; | 
 |             i1 += 2; | 
 |             i2 += 2; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { | 
 |     uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; | 
 |     uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; | 
 |  | 
 |     for (uint32_t y=0; y < h; y++) { | 
 |         uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); | 
 |         const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, 0, lod, face); | 
 |         const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); | 
 |  | 
 |         for (uint32_t x=0; x < w; x++) { | 
 |             *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); | 
 |             oPtr ++; | 
 |             i1 += 2; | 
 |             i2 += 2; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { | 
 |     uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; | 
 |     uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; | 
 |  | 
 |     for (uint32_t y=0; y < h; y++) { | 
 |         uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); | 
 |         const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, 0, lod, face); | 
 |         const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); | 
 |  | 
 |         for (uint32_t x=0; x < w; x++) { | 
 |             *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f); | 
 |             oPtr ++; | 
 |             i1 += 2; | 
 |             i2 += 2; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) { | 
 |     if(!alloc->mHal.drvState.lod[0].mallocPtr) { | 
 |         return; | 
 |     } | 
 |     uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1; | 
 |     for (uint32_t face = 0; face < numFaces; face ++) { | 
 |         for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) { | 
 |             switch (alloc->getType()->getElement()->getSizeBits()) { | 
 |             case 32: | 
 |                 mip8888(alloc, lod, (RsAllocationCubemapFace)face); | 
 |                 break; | 
 |             case 16: | 
 |                 mip565(alloc, lod, (RsAllocationCubemapFace)face); | 
 |                 break; | 
 |             case 8: | 
 |                 mip8(alloc, lod, (RsAllocationCubemapFace)face); | 
 |                 break; | 
 |             } | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc, | 
 |                                   android::renderscript::Allocation *alloc) | 
 | { | 
 |     return 0; | 
 | } | 
 |  |