|  | 
 | /* | 
 |  * Copyright (C) 2009 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include "rsContext.h" | 
 |  | 
 | #include "rsFont.h" | 
 | #include "rsProgramFragment.h" | 
 | #include <cutils/properties.h> | 
 |  | 
 | #ifndef ANDROID_RS_SERIALIZE | 
 | #include <ft2build.h> | 
 | #include FT_FREETYPE_H | 
 | #include FT_BITMAP_H | 
 | #endif //ANDROID_RS_SERIALIZE | 
 |  | 
 | using namespace android; | 
 | using namespace android::renderscript; | 
 |  | 
 | Font::Font(Context *rsc) : ObjectBase(rsc), mCachedGlyphs(NULL) { | 
 |     mInitialized = false; | 
 |     mHasKerning = false; | 
 |     mFace = NULL; | 
 | } | 
 |  | 
 | bool Font::init(const char *name, float fontSize, uint32_t dpi, const void *data, uint32_t dataLen) { | 
 | #ifndef ANDROID_RS_SERIALIZE | 
 |     if (mInitialized) { | 
 |         ALOGE("Reinitialization of fonts not supported"); | 
 |         return false; | 
 |     } | 
 |  | 
 |     FT_Error error = 0; | 
 |     if (data != NULL && dataLen > 0) { | 
 |         error = FT_New_Memory_Face(mRSC->mStateFont.getLib(), (const FT_Byte*)data, dataLen, 0, &mFace); | 
 |     } else { | 
 |         error = FT_New_Face(mRSC->mStateFont.getLib(), name, 0, &mFace); | 
 |     } | 
 |  | 
 |     if (error) { | 
 |         ALOGE("Unable to initialize font %s", name); | 
 |         return false; | 
 |     } | 
 |  | 
 |     mFontName = name; | 
 |     mFontSize = fontSize; | 
 |     mDpi = dpi; | 
 |  | 
 |     error = FT_Set_Char_Size(mFace, (FT_F26Dot6)(fontSize * 64.0f), 0, dpi, 0); | 
 |     if (error) { | 
 |         ALOGE("Unable to set font size on %s", name); | 
 |         return false; | 
 |     } | 
 |  | 
 |     mHasKerning = FT_HAS_KERNING(mFace); | 
 |  | 
 |     mInitialized = true; | 
 | #endif //ANDROID_RS_SERIALIZE | 
 |     return true; | 
 | } | 
 |  | 
 | void Font::preDestroy() const { | 
 |     for (uint32_t ct = 0; ct < mRSC->mStateFont.mActiveFonts.size(); ct++) { | 
 |         if (mRSC->mStateFont.mActiveFonts[ct] == this) { | 
 |             mRSC->mStateFont.mActiveFonts.removeAt(ct); | 
 |             break; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void Font::invalidateTextureCache() { | 
 |     for (uint32_t i = 0; i < mCachedGlyphs.size(); i ++) { | 
 |         mCachedGlyphs.valueAt(i)->mIsValid = false; | 
 |     } | 
 | } | 
 |  | 
 | void Font::drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y) { | 
 |     FontState *state = &mRSC->mStateFont; | 
 |  | 
 |     int32_t nPenX = x + glyph->mBitmapLeft; | 
 |     int32_t nPenY = y - glyph->mBitmapTop + glyph->mBitmapHeight; | 
 |  | 
 |     float u1 = glyph->mBitmapMinU; | 
 |     float u2 = glyph->mBitmapMaxU; | 
 |     float v1 = glyph->mBitmapMinV; | 
 |     float v2 = glyph->mBitmapMaxV; | 
 |  | 
 |     int32_t width = (int32_t) glyph->mBitmapWidth; | 
 |     int32_t height = (int32_t) glyph->mBitmapHeight; | 
 |  | 
 |     state->appendMeshQuad(nPenX, nPenY, 0, u1, v2, | 
 |                           nPenX + width, nPenY, 0, u2, v2, | 
 |                           nPenX + width, nPenY - height, 0, u2, v1, | 
 |                           nPenX, nPenY - height, 0, u1, v1); | 
 | } | 
 |  | 
 | void Font::drawCachedGlyph(CachedGlyphInfo* glyph, int32_t x, int32_t y, | 
 |                            uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH) { | 
 |     int32_t nPenX = x + glyph->mBitmapLeft; | 
 |     int32_t nPenY = y + glyph->mBitmapTop; | 
 |  | 
 |     uint32_t endX = glyph->mBitmapMinX + glyph->mBitmapWidth; | 
 |     uint32_t endY = glyph->mBitmapMinY + glyph->mBitmapHeight; | 
 |  | 
 |     FontState *state = &mRSC->mStateFont; | 
 |     uint32_t cacheWidth = state->getCacheTextureType()->getDimX(); | 
 |     const uint8_t* cacheBuffer = state->getTextTextureData(); | 
 |  | 
 |     uint32_t cacheX = 0, cacheY = 0; | 
 |     int32_t bX = 0, bY = 0; | 
 |     for (cacheX = glyph->mBitmapMinX, bX = nPenX; cacheX < endX; cacheX++, bX++) { | 
 |         for (cacheY = glyph->mBitmapMinY, bY = nPenY; cacheY < endY; cacheY++, bY++) { | 
 |             if (bX < 0 || bY < 0 || bX >= (int32_t) bitmapW || bY >= (int32_t) bitmapH) { | 
 |                 ALOGE("Skipping invalid index"); | 
 |                 continue; | 
 |             } | 
 |             uint8_t tempCol = cacheBuffer[cacheY * cacheWidth + cacheX]; | 
 |             bitmap[bY * bitmapW + bX] = tempCol; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void Font::measureCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y, Rect *bounds) { | 
 |     int32_t nPenX = x + glyph->mBitmapLeft; | 
 |     int32_t nPenY = y - glyph->mBitmapTop + glyph->mBitmapHeight; | 
 |  | 
 |     int32_t width = (int32_t) glyph->mBitmapWidth; | 
 |     int32_t height = (int32_t) glyph->mBitmapHeight; | 
 |  | 
 |     // 0, 0 is top left, so bottom is a positive number | 
 |     if (bounds->bottom < nPenY) { | 
 |         bounds->bottom = nPenY; | 
 |     } | 
 |     if (bounds->left > nPenX) { | 
 |         bounds->left = nPenX; | 
 |     } | 
 |     if (bounds->right < nPenX + width) { | 
 |         bounds->right = nPenX + width; | 
 |     } | 
 |     if (bounds->top > nPenY - height) { | 
 |         bounds->top = nPenY - height; | 
 |     } | 
 | } | 
 |  | 
 | void Font::renderUTF(const char *text, uint32_t len, int32_t x, int32_t y, | 
 |                      uint32_t start, int32_t numGlyphs, | 
 |                      RenderMode mode, Rect *bounds, | 
 |                      uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) { | 
 |     if (!mInitialized || numGlyphs == 0 || text == NULL || len == 0) { | 
 |         return; | 
 |     } | 
 |  | 
 |     if (mode == Font::MEASURE) { | 
 |         if (bounds == NULL) { | 
 |             ALOGE("No return rectangle provided to measure text"); | 
 |             return; | 
 |         } | 
 |         // Reset min and max of the bounding box to something large | 
 |         bounds->set(1e6, -1e6, 1e6, -1e6); | 
 |     } | 
 |  | 
 |     int32_t penX = x, penY = y; | 
 |     int32_t glyphsLeft = 1; | 
 |     if (numGlyphs > 0) { | 
 |         glyphsLeft = numGlyphs; | 
 |     } | 
 |  | 
 |     size_t index = start; | 
 |     size_t nextIndex = 0; | 
 |  | 
 |     while (glyphsLeft > 0) { | 
 |  | 
 |         int32_t utfChar = utf32_from_utf8_at(text, len, index, &nextIndex); | 
 |  | 
 |         // Reached the end of the string or encountered | 
 |         if (utfChar < 0) { | 
 |             break; | 
 |         } | 
 |  | 
 |         // Move to the next character in the array | 
 |         index = nextIndex; | 
 |  | 
 |         CachedGlyphInfo *cachedGlyph = getCachedUTFChar(utfChar); | 
 |  | 
 |         // If it's still not valid, we couldn't cache it, so we shouldn't draw garbage | 
 |         if (cachedGlyph->mIsValid) { | 
 |             switch (mode) { | 
 |             case FRAMEBUFFER: | 
 |                 drawCachedGlyph(cachedGlyph, penX, penY); | 
 |                 break; | 
 |             case BITMAP: | 
 |                 drawCachedGlyph(cachedGlyph, penX, penY, bitmap, bitmapW, bitmapH); | 
 |                 break; | 
 |             case MEASURE: | 
 |                 measureCachedGlyph(cachedGlyph, penX, penY, bounds); | 
 |                 break; | 
 |             } | 
 |         } | 
 |  | 
 |         penX += (cachedGlyph->mAdvanceX >> 6); | 
 |  | 
 |         // If we were given a specific number of glyphs, decrement | 
 |         if (numGlyphs > 0) { | 
 |             glyphsLeft --; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | Font::CachedGlyphInfo* Font::getCachedUTFChar(int32_t utfChar) { | 
 |  | 
 |     CachedGlyphInfo *cachedGlyph = mCachedGlyphs.valueFor((uint32_t)utfChar); | 
 |     if (cachedGlyph == NULL) { | 
 |         cachedGlyph = cacheGlyph((uint32_t)utfChar); | 
 |     } | 
 |     // Is the glyph still in texture cache? | 
 |     if (!cachedGlyph->mIsValid) { | 
 |         updateGlyphCache(cachedGlyph); | 
 |     } | 
 |  | 
 |     return cachedGlyph; | 
 | } | 
 |  | 
 | void Font::updateGlyphCache(CachedGlyphInfo *glyph) { | 
 | #ifndef ANDROID_RS_SERIALIZE | 
 |     FT_Error error = FT_Load_Glyph( mFace, glyph->mGlyphIndex, FT_LOAD_RENDER ); | 
 |     if (error) { | 
 |         ALOGE("Couldn't load glyph."); | 
 |         return; | 
 |     } | 
 |  | 
 |     glyph->mAdvanceX = mFace->glyph->advance.x; | 
 |     glyph->mAdvanceY = mFace->glyph->advance.y; | 
 |     glyph->mBitmapLeft = mFace->glyph->bitmap_left; | 
 |     glyph->mBitmapTop = mFace->glyph->bitmap_top; | 
 |  | 
 |     FT_Bitmap *bitmap = &mFace->glyph->bitmap; | 
 |  | 
 |     // Now copy the bitmap into the cache texture | 
 |     uint32_t startX = 0; | 
 |     uint32_t startY = 0; | 
 |  | 
 |     // Let the font state figure out where to put the bitmap | 
 |     FontState *state = &mRSC->mStateFont; | 
 |     glyph->mIsValid = state->cacheBitmap(bitmap, &startX, &startY); | 
 |  | 
 |     if (!glyph->mIsValid) { | 
 |         return; | 
 |     } | 
 |  | 
 |     uint32_t endX = startX + bitmap->width; | 
 |     uint32_t endY = startY + bitmap->rows; | 
 |  | 
 |     glyph->mBitmapMinX = startX; | 
 |     glyph->mBitmapMinY = startY; | 
 |     glyph->mBitmapWidth = bitmap->width; | 
 |     glyph->mBitmapHeight = bitmap->rows; | 
 |  | 
 |     uint32_t cacheWidth = state->getCacheTextureType()->getDimX(); | 
 |     uint32_t cacheHeight = state->getCacheTextureType()->getDimY(); | 
 |  | 
 |     glyph->mBitmapMinU = (float)startX / (float)cacheWidth; | 
 |     glyph->mBitmapMinV = (float)startY / (float)cacheHeight; | 
 |     glyph->mBitmapMaxU = (float)endX / (float)cacheWidth; | 
 |     glyph->mBitmapMaxV = (float)endY / (float)cacheHeight; | 
 | #endif //ANDROID_RS_SERIALIZE | 
 | } | 
 |  | 
 | Font::CachedGlyphInfo *Font::cacheGlyph(uint32_t glyph) { | 
 |     CachedGlyphInfo *newGlyph = new CachedGlyphInfo(); | 
 |     mCachedGlyphs.add(glyph, newGlyph); | 
 | #ifndef ANDROID_RS_SERIALIZE | 
 |     newGlyph->mGlyphIndex = FT_Get_Char_Index(mFace, glyph); | 
 |     newGlyph->mIsValid = false; | 
 | #endif //ANDROID_RS_SERIALIZE | 
 |     updateGlyphCache(newGlyph); | 
 |  | 
 |     return newGlyph; | 
 | } | 
 |  | 
 | Font * Font::create(Context *rsc, const char *name, float fontSize, uint32_t dpi, | 
 |                     const void *data, uint32_t dataLen) { | 
 |     rsc->mStateFont.checkInit(); | 
 |     Vector<Font*> &activeFonts = rsc->mStateFont.mActiveFonts; | 
 |  | 
 |     for (uint32_t i = 0; i < activeFonts.size(); i ++) { | 
 |         Font *ithFont = activeFonts[i]; | 
 |         if (ithFont->mFontName == name && ithFont->mFontSize == fontSize && ithFont->mDpi == dpi) { | 
 |             return ithFont; | 
 |         } | 
 |     } | 
 |  | 
 |     Font *newFont = new Font(rsc); | 
 |     bool isInitialized = newFont->init(name, fontSize, dpi, data, dataLen); | 
 |     if (isInitialized) { | 
 |         activeFonts.push(newFont); | 
 |         rsc->mStateFont.precacheLatin(newFont); | 
 |         return newFont; | 
 |     } | 
 |  | 
 |     ObjectBase::checkDelete(newFont); | 
 |     return NULL; | 
 | } | 
 |  | 
 | Font::~Font() { | 
 | #ifndef ANDROID_RS_SERIALIZE | 
 |     if (mFace) { | 
 |         FT_Done_Face(mFace); | 
 |     } | 
 | #endif | 
 |  | 
 |     for (uint32_t i = 0; i < mCachedGlyphs.size(); i ++) { | 
 |         CachedGlyphInfo *glyph = mCachedGlyphs.valueAt(i); | 
 |         delete glyph; | 
 |     } | 
 | } | 
 |  | 
 | FontState::FontState() { | 
 |     mInitialized = false; | 
 |     mMaxNumberOfQuads = 1024; | 
 |     mCurrentQuadIndex = 0; | 
 |     mRSC = NULL; | 
 | #ifndef ANDROID_RS_SERIALIZE | 
 |     mLibrary = NULL; | 
 | #endif //ANDROID_RS_SERIALIZE | 
 |  | 
 |     // Get the renderer properties | 
 |     char property[PROPERTY_VALUE_MAX]; | 
 |  | 
 |     // Get the gamma | 
 |     float gamma = DEFAULT_TEXT_GAMMA; | 
 |     if (property_get(PROPERTY_TEXT_GAMMA, property, NULL) > 0) { | 
 |         gamma = atof(property); | 
 |     } | 
 |  | 
 |     // Get the black gamma threshold | 
 |     int32_t blackThreshold = DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD; | 
 |     if (property_get(PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD, property, NULL) > 0) { | 
 |         blackThreshold = atoi(property); | 
 |     } | 
 |     mBlackThreshold = (float)(blackThreshold) / 255.0f; | 
 |  | 
 |     // Get the white gamma threshold | 
 |     int32_t whiteThreshold = DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD; | 
 |     if (property_get(PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD, property, NULL) > 0) { | 
 |         whiteThreshold = atoi(property); | 
 |     } | 
 |     mWhiteThreshold = (float)(whiteThreshold) / 255.0f; | 
 |  | 
 |     // Compute the gamma tables | 
 |     mBlackGamma = gamma; | 
 |     mWhiteGamma = 1.0f / gamma; | 
 |  | 
 |     setFontColor(0.1f, 0.1f, 0.1f, 1.0f); | 
 | } | 
 |  | 
 | FontState::~FontState() { | 
 |     for (uint32_t i = 0; i < mCacheLines.size(); i ++) { | 
 |         delete mCacheLines[i]; | 
 |     } | 
 |  | 
 |     rsAssert(!mActiveFonts.size()); | 
 | } | 
 | #ifndef ANDROID_RS_SERIALIZE | 
 | FT_Library FontState::getLib() { | 
 |     if (!mLibrary) { | 
 |         FT_Error error = FT_Init_FreeType(&mLibrary); | 
 |         if (error) { | 
 |             ALOGE("Unable to initialize freetype"); | 
 |             return NULL; | 
 |         } | 
 |     } | 
 |  | 
 |     return mLibrary; | 
 | } | 
 | #endif //ANDROID_RS_SERIALIZE | 
 |  | 
 |  | 
 | void FontState::init(Context *rsc) { | 
 |     mRSC = rsc; | 
 | } | 
 |  | 
 | void FontState::flushAllAndInvalidate() { | 
 |     if (mCurrentQuadIndex != 0) { | 
 |         issueDrawCommand(); | 
 |         mCurrentQuadIndex = 0; | 
 |     } | 
 |     for (uint32_t i = 0; i < mActiveFonts.size(); i ++) { | 
 |         mActiveFonts[i]->invalidateTextureCache(); | 
 |     } | 
 |     for (uint32_t i = 0; i < mCacheLines.size(); i ++) { | 
 |         mCacheLines[i]->mCurrentCol = 0; | 
 |     } | 
 | } | 
 |  | 
 | #ifndef ANDROID_RS_SERIALIZE | 
 | bool FontState::cacheBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY) { | 
 |     // If the glyph is too tall, don't cache it | 
 |     if ((uint32_t)bitmap->rows > mCacheLines[mCacheLines.size()-1]->mMaxHeight) { | 
 |         ALOGE("Font size to large to fit in cache. width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows); | 
 |         return false; | 
 |     } | 
 |  | 
 |     // Now copy the bitmap into the cache texture | 
 |     uint32_t startX = 0; | 
 |     uint32_t startY = 0; | 
 |  | 
 |     bool bitmapFit = false; | 
 |     for (uint32_t i = 0; i < mCacheLines.size(); i ++) { | 
 |         bitmapFit = mCacheLines[i]->fitBitmap(bitmap, &startX, &startY); | 
 |         if (bitmapFit) { | 
 |             break; | 
 |         } | 
 |     } | 
 |  | 
 |     // If the new glyph didn't fit, flush the state so far and invalidate everything | 
 |     if (!bitmapFit) { | 
 |         flushAllAndInvalidate(); | 
 |  | 
 |         // Try to fit it again | 
 |         for (uint32_t i = 0; i < mCacheLines.size(); i ++) { | 
 |             bitmapFit = mCacheLines[i]->fitBitmap(bitmap, &startX, &startY); | 
 |             if (bitmapFit) { | 
 |                 break; | 
 |             } | 
 |         } | 
 |  | 
 |         // if we still don't fit, something is wrong and we shouldn't draw | 
 |         if (!bitmapFit) { | 
 |             ALOGE("Bitmap doesn't fit in cache. width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows); | 
 |             return false; | 
 |         } | 
 |     } | 
 |  | 
 |     *retOriginX = startX; | 
 |     *retOriginY = startY; | 
 |  | 
 |     uint32_t endX = startX + bitmap->width; | 
 |     uint32_t endY = startY + bitmap->rows; | 
 |  | 
 |     uint32_t cacheWidth = getCacheTextureType()->getDimX(); | 
 |  | 
 |     uint8_t *cacheBuffer = (uint8_t*)mTextTexture->getPtr(); | 
 |     uint8_t *bitmapBuffer = bitmap->buffer; | 
 |  | 
 |     uint32_t cacheX = 0, bX = 0, cacheY = 0, bY = 0; | 
 |     for (cacheX = startX, bX = 0; cacheX < endX; cacheX ++, bX ++) { | 
 |         for (cacheY = startY, bY = 0; cacheY < endY; cacheY ++, bY ++) { | 
 |             uint8_t tempCol = bitmapBuffer[bY * bitmap->width + bX]; | 
 |             cacheBuffer[cacheY*cacheWidth + cacheX] = tempCol; | 
 |         } | 
 |     } | 
 |  | 
 |     // This will dirty the texture and the shader so next time | 
 |     // we draw it will upload the data | 
 |  | 
 |     mTextTexture->sendDirty(mRSC); | 
 |     mFontShaderF->bindTexture(mRSC, 0, mTextTexture.get()); | 
 |  | 
 |     // Some debug code | 
 |     /*for (uint32_t i = 0; i < mCacheLines.size(); i ++) { | 
 |         ALOGE("Cache Line: H: %u Empty Space: %f", | 
 |              mCacheLines[i]->mMaxHeight, | 
 |               (1.0f - (float)mCacheLines[i]->mCurrentCol/(float)mCacheLines[i]->mMaxWidth)*100.0f); | 
 |  | 
 |     }*/ | 
 |  | 
 |     return true; | 
 | } | 
 | #endif //ANDROID_RS_SERIALIZE | 
 |  | 
 | void FontState::initRenderState() { | 
 |     String8 shaderString("varying vec2 varTex0;\n"); | 
 |     shaderString.append("void main() {\n"); | 
 |     shaderString.append("  lowp vec4 col = UNI_Color;\n"); | 
 |     shaderString.append("  col.a = texture2D(UNI_Tex0, varTex0.xy).a;\n"); | 
 |     shaderString.append("  col.a = pow(col.a, UNI_Gamma);\n"); | 
 |     shaderString.append("  gl_FragColor = col;\n"); | 
 |     shaderString.append("}\n"); | 
 |  | 
 |     ObjectBaseRef<const Element> colorElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4); | 
 |     ObjectBaseRef<const Element> gammaElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 1); | 
 |     Element::Builder builder; | 
 |     builder.add(colorElem.get(), "Color", 1); | 
 |     builder.add(gammaElem.get(), "Gamma", 1); | 
 |     ObjectBaseRef<const Element> constInput = builder.create(mRSC); | 
 |  | 
 |     ObjectBaseRef<Type> inputType = Type::getTypeRef(mRSC, constInput.get(), 1, 0, 0, false, false); | 
 |  | 
 |     uint32_t tmp[4]; | 
 |     tmp[0] = RS_PROGRAM_PARAM_CONSTANT; | 
 |     tmp[1] = (uint32_t)inputType.get(); | 
 |     tmp[2] = RS_PROGRAM_PARAM_TEXTURE_TYPE; | 
 |     tmp[3] = RS_TEXTURE_2D; | 
 |  | 
 |     mFontShaderFConstant.set(Allocation::createAllocation(mRSC, inputType.get(), | 
 |                                             RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS)); | 
 |     ProgramFragment *pf = new ProgramFragment(mRSC, shaderString.string(), | 
 |                                               shaderString.length(), tmp, 4); | 
 |     mFontShaderF.set(pf); | 
 |     mFontShaderF->bindAllocation(mRSC, mFontShaderFConstant.get(), 0); | 
 |  | 
 |     mFontSampler.set(Sampler::getSampler(mRSC, RS_SAMPLER_NEAREST, RS_SAMPLER_NEAREST, | 
 |                                          RS_SAMPLER_CLAMP, RS_SAMPLER_CLAMP, RS_SAMPLER_CLAMP).get()); | 
 |     mFontShaderF->bindSampler(mRSC, 0, mFontSampler.get()); | 
 |  | 
 |     mFontProgramStore.set(ProgramStore::getProgramStore(mRSC, true, true, true, true, | 
 |                                                         false, false, | 
 |                                                         RS_BLEND_SRC_SRC_ALPHA, | 
 |                                                         RS_BLEND_DST_ONE_MINUS_SRC_ALPHA, | 
 |                                                         RS_DEPTH_FUNC_ALWAYS).get()); | 
 |     mFontProgramStore->init(); | 
 | } | 
 |  | 
 | void FontState::initTextTexture() { | 
 |     ObjectBaseRef<const Element> alphaElem = Element::createRef(mRSC, RS_TYPE_UNSIGNED_8, RS_KIND_PIXEL_A, true, 1); | 
 |  | 
 |     // We will allocate a texture to initially hold 32 character bitmaps | 
 |     ObjectBaseRef<Type> texType = Type::getTypeRef(mRSC, alphaElem.get(), 1024, 256, 0, false, false); | 
 |  | 
 |     Allocation *cacheAlloc = Allocation::createAllocation(mRSC, texType.get(), | 
 |                                 RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE); | 
 |     mTextTexture.set(cacheAlloc); | 
 |     mTextTexture->syncAll(mRSC, RS_ALLOCATION_USAGE_SCRIPT); | 
 |  | 
 |     // Split up our cache texture into lines of certain widths | 
 |     int32_t nextLine = 0; | 
 |     mCacheLines.push(new CacheTextureLine(16, texType->getDimX(), nextLine, 0)); | 
 |     nextLine += mCacheLines.top()->mMaxHeight; | 
 |     mCacheLines.push(new CacheTextureLine(24, texType->getDimX(), nextLine, 0)); | 
 |     nextLine += mCacheLines.top()->mMaxHeight; | 
 |     mCacheLines.push(new CacheTextureLine(24, texType->getDimX(), nextLine, 0)); | 
 |     nextLine += mCacheLines.top()->mMaxHeight; | 
 |     mCacheLines.push(new CacheTextureLine(32, texType->getDimX(), nextLine, 0)); | 
 |     nextLine += mCacheLines.top()->mMaxHeight; | 
 |     mCacheLines.push(new CacheTextureLine(32, texType->getDimX(), nextLine, 0)); | 
 |     nextLine += mCacheLines.top()->mMaxHeight; | 
 |     mCacheLines.push(new CacheTextureLine(40, texType->getDimX(), nextLine, 0)); | 
 |     nextLine += mCacheLines.top()->mMaxHeight; | 
 |     mCacheLines.push(new CacheTextureLine(texType->getDimY() - nextLine, texType->getDimX(), nextLine, 0)); | 
 | } | 
 |  | 
 | // Avoid having to reallocate memory and render quad by quad | 
 | void FontState::initVertexArrayBuffers() { | 
 |     // Now lets write index data | 
 |     ObjectBaseRef<const Element> indexElem = Element::createRef(mRSC, RS_TYPE_UNSIGNED_16, RS_KIND_USER, false, 1); | 
 |     uint32_t numIndicies = mMaxNumberOfQuads * 6; | 
 |     ObjectBaseRef<Type> indexType = Type::getTypeRef(mRSC, indexElem.get(), numIndicies, 0, 0, false, false); | 
 |  | 
 |     Allocation *indexAlloc = Allocation::createAllocation(mRSC, indexType.get(), | 
 |                                                           RS_ALLOCATION_USAGE_SCRIPT | | 
 |                                                           RS_ALLOCATION_USAGE_GRAPHICS_VERTEX); | 
 |     uint16_t *indexPtr = (uint16_t*)indexAlloc->getPtr(); | 
 |  | 
 |     // Four verts, two triangles , six indices per quad | 
 |     for (uint32_t i = 0; i < mMaxNumberOfQuads; i ++) { | 
 |         int32_t i6 = i * 6; | 
 |         int32_t i4 = i * 4; | 
 |  | 
 |         indexPtr[i6 + 0] = i4 + 0; | 
 |         indexPtr[i6 + 1] = i4 + 1; | 
 |         indexPtr[i6 + 2] = i4 + 2; | 
 |  | 
 |         indexPtr[i6 + 3] = i4 + 0; | 
 |         indexPtr[i6 + 4] = i4 + 2; | 
 |         indexPtr[i6 + 5] = i4 + 3; | 
 |     } | 
 |  | 
 |     indexAlloc->sendDirty(mRSC); | 
 |  | 
 |     ObjectBaseRef<const Element> posElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3); | 
 |     ObjectBaseRef<const Element> texElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 2); | 
 |  | 
 |     Element::Builder builder; | 
 |     builder.add(posElem.get(), "position", 1); | 
 |     builder.add(texElem.get(), "texture0", 1); | 
 |     ObjectBaseRef<const Element> vertexDataElem = builder.create(mRSC); | 
 |  | 
 |     ObjectBaseRef<Type> vertexDataType = Type::getTypeRef(mRSC, vertexDataElem.get(), | 
 |                                                           mMaxNumberOfQuads * 4, | 
 |                                                           0, 0, false, false); | 
 |  | 
 |     Allocation *vertexAlloc = Allocation::createAllocation(mRSC, vertexDataType.get(), | 
 |                                                            RS_ALLOCATION_USAGE_SCRIPT); | 
 |     mTextMeshPtr = (float*)vertexAlloc->getPtr(); | 
 |  | 
 |     mMesh.set(new Mesh(mRSC, 1, 1)); | 
 |     mMesh->setVertexBuffer(vertexAlloc, 0); | 
 |     mMesh->setPrimitive(indexAlloc, RS_PRIMITIVE_TRIANGLE, 0); | 
 |     mMesh->init(); | 
 | } | 
 |  | 
 | // We don't want to allocate anything unless we actually draw text | 
 | void FontState::checkInit() { | 
 |     if (mInitialized) { | 
 |         return; | 
 |     } | 
 |  | 
 |     initTextTexture(); | 
 |     initRenderState(); | 
 |  | 
 |     initVertexArrayBuffers(); | 
 |  | 
 |     // We store a string with letters in a rough frequency of occurrence | 
 |     mLatinPrecache = String8(" eisarntolcdugpmhbyfvkwzxjq"); | 
 |     mLatinPrecache += String8("EISARNTOLCDUGPMHBYFVKWZXJQ"); | 
 |     mLatinPrecache += String8(",.?!()-+@;:`'"); | 
 |     mLatinPrecache += String8("0123456789"); | 
 |  | 
 |     mInitialized = true; | 
 | } | 
 |  | 
 | void FontState::issueDrawCommand() { | 
 |     Context::PushState ps(mRSC); | 
 |  | 
 |     mRSC->setProgramVertex(mRSC->getDefaultProgramVertex()); | 
 |     mRSC->setProgramRaster(mRSC->getDefaultProgramRaster()); | 
 |     mRSC->setProgramFragment(mFontShaderF.get()); | 
 |     mRSC->setProgramStore(mFontProgramStore.get()); | 
 |  | 
 |     if (mConstantsDirty) { | 
 |         mFontShaderFConstant->data(mRSC, 0, 0, 1, &mConstants, sizeof(mConstants)); | 
 |         mConstantsDirty = false; | 
 |     } | 
 |  | 
 |     if (!mRSC->setupCheck()) { | 
 |         return; | 
 |     } | 
 |  | 
 |     mMesh->renderPrimitiveRange(mRSC, 0, 0, mCurrentQuadIndex * 6); | 
 | } | 
 |  | 
 | void FontState::appendMeshQuad(float x1, float y1, float z1, | 
 |                                float u1, float v1, | 
 |                                float x2, float y2, float z2, | 
 |                                float u2, float v2, | 
 |                                float x3, float y3, float z3, | 
 |                                float u3, float v3, | 
 |                                float x4, float y4, float z4, | 
 |                                float u4, float v4) { | 
 |     const uint32_t vertsPerQuad = 4; | 
 |     const uint32_t floatsPerVert = 6; | 
 |     float *currentPos = mTextMeshPtr + mCurrentQuadIndex * vertsPerQuad * floatsPerVert; | 
 |  | 
 |     if (x1 > mSurfaceWidth || y1 < 0.0f || x2 < 0 || y4 > mSurfaceHeight) { | 
 |         return; | 
 |     } | 
 |  | 
 |     /*LOGE("V0 x: %f y: %f z: %f", x1, y1, z1); | 
 |     ALOGE("V1 x: %f y: %f z: %f", x2, y2, z2); | 
 |     ALOGE("V2 x: %f y: %f z: %f", x3, y3, z3); | 
 |     ALOGE("V3 x: %f y: %f z: %f", x4, y4, z4);*/ | 
 |  | 
 |     (*currentPos++) = x1; | 
 |     (*currentPos++) = y1; | 
 |     (*currentPos++) = z1; | 
 |     (*currentPos++) = 0; | 
 |     (*currentPos++) = u1; | 
 |     (*currentPos++) = v1; | 
 |  | 
 |     (*currentPos++) = x2; | 
 |     (*currentPos++) = y2; | 
 |     (*currentPos++) = z2; | 
 |     (*currentPos++) = 0; | 
 |     (*currentPos++) = u2; | 
 |     (*currentPos++) = v2; | 
 |  | 
 |     (*currentPos++) = x3; | 
 |     (*currentPos++) = y3; | 
 |     (*currentPos++) = z3; | 
 |     (*currentPos++) = 0; | 
 |     (*currentPos++) = u3; | 
 |     (*currentPos++) = v3; | 
 |  | 
 |     (*currentPos++) = x4; | 
 |     (*currentPos++) = y4; | 
 |     (*currentPos++) = z4; | 
 |     (*currentPos++) = 0; | 
 |     (*currentPos++) = u4; | 
 |     (*currentPos++) = v4; | 
 |  | 
 |     mCurrentQuadIndex ++; | 
 |  | 
 |     if (mCurrentQuadIndex == mMaxNumberOfQuads) { | 
 |         issueDrawCommand(); | 
 |         mCurrentQuadIndex = 0; | 
 |     } | 
 | } | 
 |  | 
 | uint32_t FontState::getRemainingCacheCapacity() { | 
 |     uint32_t remainingCapacity = 0; | 
 |     uint32_t totalPixels = 0; | 
 |     for (uint32_t i = 0; i < mCacheLines.size(); i ++) { | 
 |          remainingCapacity += (mCacheLines[i]->mMaxWidth - mCacheLines[i]->mCurrentCol); | 
 |          totalPixels += mCacheLines[i]->mMaxWidth; | 
 |     } | 
 |     remainingCapacity = (remainingCapacity * 100) / totalPixels; | 
 |     return remainingCapacity; | 
 | } | 
 |  | 
 | void FontState::precacheLatin(Font *font) { | 
 |     // Remaining capacity is measured in % | 
 |     uint32_t remainingCapacity = getRemainingCacheCapacity(); | 
 |     uint32_t precacheIdx = 0; | 
 |     while (remainingCapacity > 25 && precacheIdx < mLatinPrecache.size()) { | 
 |         font->getCachedUTFChar((int32_t)mLatinPrecache[precacheIdx]); | 
 |         remainingCapacity = getRemainingCacheCapacity(); | 
 |         precacheIdx ++; | 
 |     } | 
 | } | 
 |  | 
 |  | 
 | void FontState::renderText(const char *text, uint32_t len, int32_t x, int32_t y, | 
 |                            uint32_t startIndex, int32_t numGlyphs, | 
 |                            Font::RenderMode mode, | 
 |                            Font::Rect *bounds, | 
 |                            uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) { | 
 |     checkInit(); | 
 |  | 
 |     // Render code here | 
 |     Font *currentFont = mRSC->getFont(); | 
 |     if (!currentFont) { | 
 |         if (!mDefault.get()) { | 
 |             String8 fontsDir("/fonts/Roboto-Regular.ttf"); | 
 |             String8 fullPath(getenv("ANDROID_ROOT")); | 
 |             fullPath += fontsDir; | 
 |  | 
 |             mDefault.set(Font::create(mRSC, fullPath.string(), 8, mRSC->getDPI())); | 
 |         } | 
 |         currentFont = mDefault.get(); | 
 |     } | 
 |     if (!currentFont) { | 
 |         ALOGE("Unable to initialize any fonts"); | 
 |         return; | 
 |     } | 
 |  | 
 |     // Cull things that are off the screen | 
 |     mSurfaceWidth = (float)mRSC->getCurrentSurfaceWidth(); | 
 |     mSurfaceHeight = (float)mRSC->getCurrentSurfaceHeight(); | 
 |  | 
 |     currentFont->renderUTF(text, len, x, y, startIndex, numGlyphs, | 
 |                            mode, bounds, bitmap, bitmapW, bitmapH); | 
 |  | 
 |     if (mCurrentQuadIndex != 0) { | 
 |         issueDrawCommand(); | 
 |         mCurrentQuadIndex = 0; | 
 |     } | 
 | } | 
 |  | 
 | void FontState::measureText(const char *text, uint32_t len, Font::Rect *bounds) { | 
 |     renderText(text, len, 0, 0, 0, -1, Font::MEASURE, bounds); | 
 |     bounds->bottom = - bounds->bottom; | 
 |     bounds->top = - bounds->top; | 
 | } | 
 |  | 
 | void FontState::setFontColor(float r, float g, float b, float a) { | 
 |     mConstants.mFontColor[0] = r; | 
 |     mConstants.mFontColor[1] = g; | 
 |     mConstants.mFontColor[2] = b; | 
 |     mConstants.mFontColor[3] = a; | 
 |  | 
 |     mConstants.mGamma = 1.0f; | 
 |     const float luminance = (r * 2.0f + g * 5.0f + b) / 8.0f; | 
 |     if (luminance <= mBlackThreshold) { | 
 |         mConstants.mGamma = mBlackGamma; | 
 |     } else if (luminance >= mWhiteThreshold) { | 
 |         mConstants.mGamma = mWhiteGamma; | 
 |     } | 
 |  | 
 |     mConstantsDirty = true; | 
 | } | 
 |  | 
 | void FontState::getFontColor(float *r, float *g, float *b, float *a) const { | 
 |     *r = mConstants.mFontColor[0]; | 
 |     *g = mConstants.mFontColor[1]; | 
 |     *b = mConstants.mFontColor[2]; | 
 |     *a = mConstants.mFontColor[3]; | 
 | } | 
 |  | 
 | void FontState::deinit(Context *rsc) { | 
 |     mInitialized = false; | 
 |  | 
 |     mFontShaderFConstant.clear(); | 
 |  | 
 |     mMesh.clear(); | 
 |  | 
 |     mFontShaderF.clear(); | 
 |     mFontSampler.clear(); | 
 |     mFontProgramStore.clear(); | 
 |  | 
 |     mTextTexture.clear(); | 
 |     for (uint32_t i = 0; i < mCacheLines.size(); i ++) { | 
 |         delete mCacheLines[i]; | 
 |     } | 
 |     mCacheLines.clear(); | 
 |  | 
 |     mDefault.clear(); | 
 | #ifndef ANDROID_RS_SERIALIZE | 
 |     if (mLibrary) { | 
 |         FT_Done_FreeType( mLibrary ); | 
 |         mLibrary = NULL; | 
 |     } | 
 | #endif //ANDROID_RS_SERIALIZE | 
 | } | 
 |  | 
 | #ifndef ANDROID_RS_SERIALIZE | 
 | bool FontState::CacheTextureLine::fitBitmap(FT_Bitmap_ *bitmap, uint32_t *retOriginX, uint32_t *retOriginY) { | 
 |     if ((uint32_t)bitmap->rows > mMaxHeight) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     if (mCurrentCol + (uint32_t)bitmap->width < mMaxWidth) { | 
 |         *retOriginX = mCurrentCol; | 
 |         *retOriginY = mCurrentRow; | 
 |         mCurrentCol += bitmap->width; | 
 |         mDirty = true; | 
 |        return true; | 
 |     } | 
 |  | 
 |     return false; | 
 | } | 
 | #endif //ANDROID_RS_SERIALIZE | 
 |  | 
 | namespace android { | 
 | namespace renderscript { | 
 |  | 
 | RsFont rsi_FontCreateFromFile(Context *rsc, | 
 |                               char const *name, size_t name_length, | 
 |                               float fontSize, uint32_t dpi) { | 
 |     Font *newFont = Font::create(rsc, name, fontSize, dpi); | 
 |     if (newFont) { | 
 |         newFont->incUserRef(); | 
 |     } | 
 |     return newFont; | 
 | } | 
 |  | 
 | RsFont rsi_FontCreateFromMemory(Context *rsc, | 
 |                                 char const *name, size_t name_length, | 
 |                                 float fontSize, uint32_t dpi, | 
 |                                 const void *data, size_t data_length) { | 
 |     Font *newFont = Font::create(rsc, name, fontSize, dpi, data, data_length); | 
 |     if (newFont) { | 
 |         newFont->incUserRef(); | 
 |     } | 
 |     return newFont; | 
 | } | 
 |  | 
 | } // renderscript | 
 | } // android |