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/*
* Copyright (c) 2013-2014, The Linux Foundation. All rights reserved.
* Not a contribution.
*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <audiopolicy/AudioPolicyManager.h>
#include <audiopolicy/audio_policy_conf.h>
namespace android {
// ----------------------------------------------------------------------------
class AudioPolicyManagerCustom: public AudioPolicyManager
{
public:
AudioPolicyManagerCustom(AudioPolicyClientInterface *clientInterface)
: AudioPolicyManager(clientInterface) {
mHdmiAudioDisabled = false;
mHdmiAudioEvent = false; }
virtual ~AudioPolicyManagerCustom() {}
virtual status_t setDeviceConnectionState(audio_devices_t device,
audio_policy_dev_state_t state,
const char *device_address);
virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
const char *device_address);
virtual void setPhoneState(audio_mode_t state);
virtual void setForceUse(audio_policy_force_use_t usage,
audio_policy_forced_cfg_t config);
virtual status_t stopOutput(audio_io_handle_t output,
audio_stream_type_t stream,
int session = 0);
virtual audio_io_handle_t getInput(audio_source_t inputSource,
uint32_t samplingRate,
audio_format_t format,
audio_channel_mask_t channelMask,
audio_session_t session,
audio_input_flags_t flags);
// indicates to the audio policy manager that the input starts being used.
virtual status_t startInput(audio_io_handle_t input,
audio_session_t session);
// indicates to the audio policy manager that the input stops being used.
virtual status_t stopInput(audio_io_handle_t input,
audio_session_t session);
virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
int index,
audio_devices_t device);
virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
// true if given state represents a device in a telephony or VoIP call
virtual bool isStateInCall(int state);
protected:
// return the strategy corresponding to a given stream type
static routing_strategy getStrategy(audio_stream_type_t stream);
// return appropriate device for streams handled by the specified strategy according to current
// phone state, connected devices...
// if fromCache is true, the device is returned from mDeviceForStrategy[],
// otherwise it is determine by current state
// (device connected,phone state, force use, a2dp output...)
// This allows to:
// 1 speed up process when the state is stable (when starting or stopping an output)
// 2 access to either current device selection (fromCache == true) or
// "future" device selection (fromCache == false) when called from a context
// where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
// before updateDevicesAndOutputs() is called.
virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
bool fromCache);
// select input device corresponding to requested audio source
virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource);
// compute the actual volume for a given stream according to the requested index and a particular
// device
virtual float computeVolume(audio_stream_type_t stream, int index,
audio_io_handle_t output, audio_devices_t device);
// check that volume change is permitted, compute and send new volume to audio hardware
status_t checkAndSetVolume(audio_stream_type_t stream, int index, audio_io_handle_t output,
audio_devices_t device, int delayMs = 0, bool force = false);
// returns the category the device belongs to with regard to volume curve management
static device_category getDeviceCategory(audio_devices_t device);
//parameter indicates of HDMI speakers disabled
bool mHdmiAudioDisabled;
//parameter indicates if HDMI plug in/out detected
bool mHdmiAudioEvent;
private:
static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
int indexInUi);
// updates device caching and output for streams that can influence the
// routing of notifications
void handleNotificationRoutingForStream(audio_stream_type_t stream);
static bool isVirtualInputDevice(audio_devices_t device);
static bool deviceDistinguishesOnAddress(audio_devices_t device);
uint32_t nextUniqueId();
// internal method to return the output handle for the given device and format
audio_io_handle_t getOutputForDevice(
audio_devices_t device,
audio_stream_type_t stream,
uint32_t samplingRate,
audio_format_t format,
audio_channel_mask_t channelMask,
audio_output_flags_t flags,
const audio_offload_info_t *offloadInfo);
// Used for voip + voice concurrency usecase
int mPrevPhoneState;
int mvoice_call_state;
#ifdef RECORD_PLAY_CONCURRENCY
// Used for record + playback concurrency
bool mIsInputRequestOnProgress;
#endif
};
};