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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
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#ifndef SHARE_VM_GC_G1_G1CONCURRENTMARK_INLINE_HPP
#define SHARE_VM_GC_G1_G1CONCURRENTMARK_INLINE_HPP
#include "gc/g1/g1CollectedHeap.inline.hpp"
#include "gc/g1/g1ConcurrentMark.hpp"
#include "gc/g1/g1ConcurrentMarkBitMap.inline.hpp"
#include "gc/g1/g1ConcurrentMarkObjArrayProcessor.inline.hpp"
#include "gc/g1/suspendibleThreadSet.hpp"
#include "gc/shared/taskqueue.inline.hpp"
#include "utilities/bitMap.inline.hpp"
inline bool G1ConcurrentMark::mark_in_next_bitmap(oop const obj) {
HeapRegion* const hr = _g1h->heap_region_containing(obj);
return mark_in_next_bitmap(hr, obj);
}
inline bool G1ConcurrentMark::mark_in_next_bitmap(HeapRegion* const hr, oop const obj) {
assert(hr != NULL, "just checking");
assert(hr->is_in_reserved(obj), "Attempting to mark object at " PTR_FORMAT " that is not contained in the given region %u", p2i(obj), hr->hrm_index());
if (hr->obj_allocated_since_next_marking(obj)) {
return false;
}
// Some callers may have stale objects to mark above nTAMS after humongous reclaim.
// Can't assert that this is a valid object at this point, since it might be in the process of being copied by another thread.
assert(!hr->is_continues_humongous(), "Should not try to mark object " PTR_FORMAT " in Humongous continues region %u above nTAMS " PTR_FORMAT, p2i(obj), hr->hrm_index(), p2i(hr->next_top_at_mark_start()));
HeapWord* const obj_addr = (HeapWord*)obj;
// Dirty read to avoid CAS.
if (_nextMarkBitMap->is_marked(obj_addr)) {
return false;
}
return _nextMarkBitMap->par_mark(obj_addr);
}
#ifndef PRODUCT
template<typename Fn>
inline void G1CMMarkStack::iterate(Fn fn) const {
assert_at_safepoint(true);
size_t num_chunks = 0;
TaskQueueEntryChunk* cur = _chunk_list;
while (cur != NULL) {
guarantee(num_chunks <= _chunks_in_chunk_list, "Found " SIZE_FORMAT " oop chunks which is more than there should be", num_chunks);
for (size_t i = 0; i < EntriesPerChunk; ++i) {
if (cur->data[i].is_null()) {
break;
}
fn(cur->data[i]);
}
cur = cur->next;
num_chunks++;
}
}
#endif
// It scans an object and visits its children.
inline void G1CMTask::scan_task_entry(G1TaskQueueEntry task_entry) { process_grey_task_entry<true>(task_entry); }
inline void G1CMTask::push(G1TaskQueueEntry task_entry) {
assert(task_entry.is_array_slice() || _g1h->is_in_g1_reserved(task_entry.obj()), "invariant");
assert(task_entry.is_array_slice() || !_g1h->is_on_master_free_list(
_g1h->heap_region_containing(task_entry.obj())), "invariant");
assert(task_entry.is_array_slice() || !_g1h->is_obj_ill(task_entry.obj()), "invariant"); // FIXME!!!
assert(task_entry.is_array_slice() || _nextMarkBitMap->is_marked((HeapWord*)task_entry.obj()), "invariant");
if (!_task_queue->push(task_entry)) {
// The local task queue looks full. We need to push some entries
// to the global stack.
move_entries_to_global_stack();
// this should succeed since, even if we overflow the global
// stack, we should have definitely removed some entries from the
// local queue. So, there must be space on it.
bool success = _task_queue->push(task_entry);
assert(success, "invariant");
}
}
inline bool G1CMTask::is_below_finger(oop obj, HeapWord* global_finger) const {
// If obj is above the global finger, then the mark bitmap scan
// will find it later, and no push is needed. Similarly, if we have
// a current region and obj is between the local finger and the
// end of the current region, then no push is needed. The tradeoff
// of checking both vs only checking the global finger is that the
// local check will be more accurate and so result in fewer pushes,
// but may also be a little slower.
HeapWord* objAddr = (HeapWord*)obj;
if (_finger != NULL) {
// We have a current region.
// Finger and region values are all NULL or all non-NULL. We
// use _finger to check since we immediately use its value.
assert(_curr_region != NULL, "invariant");
assert(_region_limit != NULL, "invariant");
assert(_region_limit <= global_finger, "invariant");
// True if obj is less than the local finger, or is between
// the region limit and the global finger.
if (objAddr < _finger) {
return true;
} else if (objAddr < _region_limit) {
return false;
} // Else check global finger.
}
// Check global finger.
return objAddr < global_finger;
}
template<bool scan>
inline void G1CMTask::process_grey_task_entry(G1TaskQueueEntry task_entry) {
assert(scan || (task_entry.is_oop() && task_entry.obj()->is_typeArray()), "Skipping scan of grey non-typeArray");
assert(task_entry.is_array_slice() || _nextMarkBitMap->is_marked((HeapWord*)task_entry.obj()),
"Any stolen object should be a slice or marked");
if (scan) {
if (task_entry.is_array_slice()) {
_words_scanned += _objArray_processor.process_slice(task_entry.slice());
} else {
oop obj = task_entry.obj();
if (G1CMObjArrayProcessor::should_be_sliced(obj)) {
_words_scanned += _objArray_processor.process_obj(obj);
} else {
_words_scanned += obj->oop_iterate_size(_cm_oop_closure);;
}
}
}
check_limits();
}
inline size_t G1CMTask::scan_objArray(objArrayOop obj, MemRegion mr) {
obj->oop_iterate(_cm_oop_closure, mr);
return mr.word_size();
}
inline void G1CMTask::make_reference_grey(oop obj) {
if (!_cm->mark_in_next_bitmap(obj)) {
return;
}
// No OrderAccess:store_load() is needed. It is implicit in the
// CAS done in G1CMBitMap::parMark() call in the routine above.
HeapWord* global_finger = _cm->finger();
// We only need to push a newly grey object on the mark
// stack if it is in a section of memory the mark bitmap
// scan has already examined. Mark bitmap scanning
// maintains progress "fingers" for determining that.
//
// Notice that the global finger might be moving forward
// concurrently. This is not a problem. In the worst case, we
// mark the object while it is above the global finger and, by
// the time we read the global finger, it has moved forward
// past this object. In this case, the object will probably
// be visited when a task is scanning the region and will also
// be pushed on the stack. So, some duplicate work, but no
// correctness problems.
if (is_below_finger(obj, global_finger)) {
G1TaskQueueEntry entry = G1TaskQueueEntry::from_oop(obj);
if (obj->is_typeArray()) {
// Immediately process arrays of primitive types, rather
// than pushing on the mark stack. This keeps us from
// adding humongous objects to the mark stack that might
// be reclaimed before the entry is processed - see
// selection of candidates for eager reclaim of humongous
// objects. The cost of the additional type test is
// mitigated by avoiding a trip through the mark stack,
// by only doing a bookkeeping update and avoiding the
// actual scan of the object - a typeArray contains no
// references, and the metadata is built-in.
process_grey_task_entry<false>(entry);
} else {
push(entry);
}
}
}
inline void G1CMTask::deal_with_reference(oop obj) {
increment_refs_reached();
if (obj == NULL) {
return;
}
make_reference_grey(obj);
}
inline void G1ConcurrentMark::markPrev(oop p) {
assert(!_prevMarkBitMap->is_marked((HeapWord*) p), "sanity");
_prevMarkBitMap->mark((HeapWord*) p);
}
bool G1ConcurrentMark::isPrevMarked(oop p) const {
assert(p != NULL && oopDesc::is_oop(p), "expected an oop");
return _prevMarkBitMap->is_marked((HeapWord*)p);
}
inline bool G1ConcurrentMark::do_yield_check() {
if (SuspendibleThreadSet::should_yield()) {
SuspendibleThreadSet::yield();
return true;
} else {
return false;
}
}
#endif // SHARE_VM_GC_G1_G1CONCURRENTMARK_INLINE_HPP