| /* |
| * Copyright (c) 2007, 2014, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| package sun.java2d.d3d; |
| |
| import java.awt.Composite; |
| import java.awt.Transparency; |
| import java.awt.geom.AffineTransform; |
| import java.awt.image.AffineTransformOp; |
| import java.awt.image.BufferedImage; |
| import java.awt.image.BufferedImageOp; |
| import java.lang.ref.WeakReference; |
| import java.lang.annotation.Native; |
| import sun.java2d.ScreenUpdateManager; |
| import sun.java2d.SurfaceData; |
| import sun.java2d.loops.Blit; |
| import sun.java2d.loops.CompositeType; |
| import sun.java2d.loops.GraphicsPrimitive; |
| import sun.java2d.loops.GraphicsPrimitiveMgr; |
| import sun.java2d.loops.ScaledBlit; |
| import sun.java2d.loops.SurfaceType; |
| import sun.java2d.loops.TransformBlit; |
| import sun.java2d.pipe.Region; |
| import sun.java2d.pipe.RenderBuffer; |
| import sun.java2d.pipe.RenderQueue; |
| import static sun.java2d.pipe.BufferedOpCodes.*; |
| import sun.java2d.windows.GDIWindowSurfaceData; |
| |
| final class D3DBlitLoops { |
| |
| static void register() { |
| Blit blitIntArgbPreToSurface = |
| new D3DSwToSurfaceBlit(SurfaceType.IntArgbPre, |
| D3DSurfaceData.ST_INT_ARGB_PRE); |
| Blit blitIntArgbPreToTexture = |
| new D3DSwToTextureBlit(SurfaceType.IntArgbPre, |
| D3DSurfaceData.ST_INT_ARGB_PRE); |
| TransformBlit transformBlitIntArgbPreToSurface = |
| new D3DSwToSurfaceTransform(SurfaceType.IntArgbPre, |
| D3DSurfaceData.ST_INT_ARGB_PRE); |
| GraphicsPrimitive[] primitives = { |
| // prevent D3DSurface -> Screen blits |
| new D3DSurfaceToGDIWindowSurfaceBlit(), |
| new D3DSurfaceToGDIWindowSurfaceScale(), |
| new D3DSurfaceToGDIWindowSurfaceTransform(), |
| |
| // surface->surface ops |
| new D3DSurfaceToSurfaceBlit(), |
| new D3DSurfaceToSurfaceScale(), |
| new D3DSurfaceToSurfaceTransform(), |
| |
| // render-to-texture surface->surface ops |
| new D3DRTTSurfaceToSurfaceBlit(), |
| new D3DRTTSurfaceToSurfaceScale(), |
| new D3DRTTSurfaceToSurfaceTransform(), |
| |
| // surface->sw ops |
| new D3DSurfaceToSwBlit(SurfaceType.IntArgb, |
| D3DSurfaceData.ST_INT_ARGB), |
| |
| // sw->surface ops |
| blitIntArgbPreToSurface, |
| new D3DSwToSurfaceBlit(SurfaceType.IntArgb, |
| D3DSurfaceData.ST_INT_ARGB), |
| new D3DSwToSurfaceBlit(SurfaceType.IntRgb, |
| D3DSurfaceData.ST_INT_RGB), |
| new D3DSwToSurfaceBlit(SurfaceType.IntBgr, |
| D3DSurfaceData.ST_INT_BGR), |
| new D3DSwToSurfaceBlit(SurfaceType.ThreeByteBgr, |
| D3DSurfaceData.ST_3BYTE_BGR), |
| new D3DSwToSurfaceBlit(SurfaceType.Ushort565Rgb, |
| D3DSurfaceData.ST_USHORT_565_RGB), |
| new D3DSwToSurfaceBlit(SurfaceType.Ushort555Rgb, |
| D3DSurfaceData.ST_USHORT_555_RGB), |
| new D3DSwToSurfaceBlit(SurfaceType.ByteIndexed, |
| D3DSurfaceData.ST_BYTE_INDEXED), |
| // REMIND: we don't have a native sw loop to back this loop up |
| // new D3DSwToSurfaceBlit(SurfaceType.ByteIndexedBm, |
| // D3DSurfaceData.ST_BYTE_INDEXED_BM), |
| new D3DGeneralBlit(D3DSurfaceData.D3DSurface, |
| CompositeType.AnyAlpha, |
| blitIntArgbPreToSurface), |
| |
| new D3DSwToSurfaceScale(SurfaceType.IntArgb, |
| D3DSurfaceData.ST_INT_ARGB), |
| new D3DSwToSurfaceScale(SurfaceType.IntArgbPre, |
| D3DSurfaceData.ST_INT_ARGB_PRE), |
| new D3DSwToSurfaceScale(SurfaceType.IntRgb, |
| D3DSurfaceData.ST_INT_RGB), |
| new D3DSwToSurfaceScale(SurfaceType.IntBgr, |
| D3DSurfaceData.ST_INT_BGR), |
| new D3DSwToSurfaceScale(SurfaceType.ThreeByteBgr, |
| D3DSurfaceData.ST_3BYTE_BGR), |
| new D3DSwToSurfaceScale(SurfaceType.Ushort565Rgb, |
| D3DSurfaceData.ST_USHORT_565_RGB), |
| new D3DSwToSurfaceScale(SurfaceType.Ushort555Rgb, |
| D3DSurfaceData.ST_USHORT_555_RGB), |
| new D3DSwToSurfaceScale(SurfaceType.ByteIndexed, |
| D3DSurfaceData.ST_BYTE_INDEXED), |
| // REMIND: we don't have a native sw loop to back this loop up |
| // new D3DSwToSurfaceScale(SurfaceType.ByteIndexedBm, |
| // D3DSurfaceData.ST_BYTE_INDEXED_BM), |
| |
| new D3DSwToSurfaceTransform(SurfaceType.IntArgb, |
| D3DSurfaceData.ST_INT_ARGB), |
| new D3DSwToSurfaceTransform(SurfaceType.IntRgb, |
| D3DSurfaceData.ST_INT_RGB), |
| new D3DSwToSurfaceTransform(SurfaceType.IntBgr, |
| D3DSurfaceData.ST_INT_BGR), |
| new D3DSwToSurfaceTransform(SurfaceType.ThreeByteBgr, |
| D3DSurfaceData.ST_3BYTE_BGR), |
| new D3DSwToSurfaceTransform(SurfaceType.Ushort565Rgb, |
| D3DSurfaceData.ST_USHORT_565_RGB), |
| new D3DSwToSurfaceTransform(SurfaceType.Ushort555Rgb, |
| D3DSurfaceData.ST_USHORT_555_RGB), |
| new D3DSwToSurfaceTransform(SurfaceType.ByteIndexed, |
| D3DSurfaceData.ST_BYTE_INDEXED), |
| // REMIND: we don't have a native sw loop to back this loop up |
| // new D3DSwToSurfaceTransform(SurfaceType.ByteIndexedBm, |
| // D3DSurfaceData.ST_BYTE_INDEXED_BM), |
| transformBlitIntArgbPreToSurface, |
| |
| new D3DGeneralTransformedBlit(transformBlitIntArgbPreToSurface), |
| |
| // texture->surface ops |
| new D3DTextureToSurfaceBlit(), |
| new D3DTextureToSurfaceScale(), |
| new D3DTextureToSurfaceTransform(), |
| |
| // sw->texture ops |
| blitIntArgbPreToTexture, |
| new D3DSwToTextureBlit(SurfaceType.IntRgb, |
| D3DSurfaceData.ST_INT_RGB), |
| new D3DSwToTextureBlit(SurfaceType.IntArgb, |
| D3DSurfaceData.ST_INT_ARGB), |
| new D3DSwToTextureBlit(SurfaceType.IntBgr, |
| D3DSurfaceData.ST_INT_BGR), |
| new D3DSwToTextureBlit(SurfaceType.ThreeByteBgr, |
| D3DSurfaceData.ST_3BYTE_BGR), |
| new D3DSwToTextureBlit(SurfaceType.Ushort565Rgb, |
| D3DSurfaceData.ST_USHORT_565_RGB), |
| new D3DSwToTextureBlit(SurfaceType.Ushort555Rgb, |
| D3DSurfaceData.ST_USHORT_555_RGB), |
| new D3DSwToTextureBlit(SurfaceType.ByteIndexed, |
| D3DSurfaceData.ST_BYTE_INDEXED), |
| // REMIND: we don't have a native sw loop to back this loop up |
| // new D3DSwToTextureBlit(SurfaceType.ByteIndexedBm, |
| // D3DSurfaceData.ST_BYTE_INDEXED_BM), |
| new D3DGeneralBlit(D3DSurfaceData.D3DTexture, |
| CompositeType.SrcNoEa, |
| blitIntArgbPreToTexture), |
| }; |
| GraphicsPrimitiveMgr.register(primitives); |
| } |
| |
| /** |
| * The following offsets are used to pack the parameters in |
| * createPackedParams(). (They are also used at the native level when |
| * unpacking the params.) |
| */ |
| @Native private static final int OFFSET_SRCTYPE = 16; |
| @Native private static final int OFFSET_HINT = 8; |
| @Native private static final int OFFSET_TEXTURE = 3; |
| @Native private static final int OFFSET_RTT = 2; |
| @Native private static final int OFFSET_XFORM = 1; |
| @Native private static final int OFFSET_ISOBLIT = 0; |
| |
| /** |
| * Packs the given parameters into a single int value in order to save |
| * space on the rendering queue. |
| */ |
| private static int createPackedParams(boolean isoblit, boolean texture, |
| boolean rtt, boolean xform, |
| int hint, int srctype) |
| { |
| return |
| ((srctype << OFFSET_SRCTYPE) | |
| (hint << OFFSET_HINT ) | |
| ((texture ? 1 : 0) << OFFSET_TEXTURE) | |
| ((rtt ? 1 : 0) << OFFSET_RTT ) | |
| ((xform ? 1 : 0) << OFFSET_XFORM ) | |
| ((isoblit ? 1 : 0) << OFFSET_ISOBLIT)); |
| } |
| |
| /** |
| * Enqueues a BLIT operation with the given parameters. Note that the |
| * RenderQueue lock must be held before calling this method. |
| */ |
| private static void enqueueBlit(RenderQueue rq, |
| SurfaceData src, SurfaceData dst, |
| int packedParams, |
| int sx1, int sy1, |
| int sx2, int sy2, |
| double dx1, double dy1, |
| double dx2, double dy2) |
| { |
| // assert rq.lock.isHeldByCurrentThread(); |
| RenderBuffer buf = rq.getBuffer(); |
| rq.ensureCapacityAndAlignment(72, 24); |
| buf.putInt(BLIT); |
| buf.putInt(packedParams); |
| buf.putInt(sx1).putInt(sy1); |
| buf.putInt(sx2).putInt(sy2); |
| buf.putDouble(dx1).putDouble(dy1); |
| buf.putDouble(dx2).putDouble(dy2); |
| buf.putLong(src.getNativeOps()); |
| buf.putLong(dst.getNativeOps()); |
| } |
| |
| static void Blit(SurfaceData srcData, SurfaceData dstData, |
| Composite comp, Region clip, |
| AffineTransform xform, int hint, |
| int sx1, int sy1, |
| int sx2, int sy2, |
| double dx1, double dy1, |
| double dx2, double dy2, |
| int srctype, boolean texture) |
| { |
| int ctxflags = 0; |
| if (srcData.getTransparency() == Transparency.OPAQUE) { |
| ctxflags |= D3DContext.SRC_IS_OPAQUE; |
| } |
| |
| D3DSurfaceData d3dDst = (D3DSurfaceData)dstData; |
| D3DRenderQueue rq = D3DRenderQueue.getInstance(); |
| rq.lock(); |
| try { |
| // make sure the RenderQueue keeps a hard reference to the |
| // source (sysmem) SurfaceData to prevent it from being |
| // disposed while the operation is processed on the QFT |
| rq.addReference(srcData); |
| |
| if (texture) { |
| // make sure we have a current context before uploading |
| // the sysmem data to the texture object |
| D3DContext.setScratchSurface(d3dDst.getContext()); |
| } else { |
| D3DContext.validateContext(d3dDst, d3dDst, |
| clip, comp, xform, null, null, |
| ctxflags); |
| } |
| |
| int packedParams = createPackedParams(false, texture, |
| false, xform != null, |
| hint, srctype); |
| enqueueBlit(rq, srcData, dstData, |
| packedParams, |
| sx1, sy1, sx2, sy2, |
| dx1, dy1, dx2, dy2); |
| |
| // always flush immediately, since we (currently) have no means |
| // of tracking changes to the system memory surface |
| rq.flushNow(); |
| } finally { |
| rq.unlock(); |
| } |
| |
| if (d3dDst.getType() == D3DSurfaceData.WINDOW) { |
| // flush immediately when copying to the screen to improve |
| // responsiveness of applications using VI or BI backbuffers |
| D3DScreenUpdateManager mgr = |
| (D3DScreenUpdateManager)ScreenUpdateManager.getInstance(); |
| mgr.runUpdateNow(); |
| } |
| } |
| |
| /** |
| * Note: The srcImg and biop parameters are only used when invoked |
| * from the D3DBufImgOps.renderImageWithOp() method; in all other cases, |
| * this method can be called with null values for those two parameters, |
| * and they will be effectively ignored. |
| */ |
| static void IsoBlit(SurfaceData srcData, SurfaceData dstData, |
| BufferedImage srcImg, BufferedImageOp biop, |
| Composite comp, Region clip, |
| AffineTransform xform, int hint, |
| int sx1, int sy1, |
| int sx2, int sy2, |
| double dx1, double dy1, |
| double dx2, double dy2, |
| boolean texture) |
| { |
| int ctxflags = 0; |
| if (srcData.getTransparency() == Transparency.OPAQUE) { |
| ctxflags |= D3DContext.SRC_IS_OPAQUE; |
| } |
| |
| D3DSurfaceData d3dDst = (D3DSurfaceData)dstData; |
| D3DRenderQueue rq = D3DRenderQueue.getInstance(); |
| boolean rtt = false; |
| rq.lock(); |
| try { |
| D3DSurfaceData d3dSrc = (D3DSurfaceData)srcData; |
| int srctype = d3dSrc.getType(); |
| D3DSurfaceData srcCtxData = d3dSrc; |
| if (srctype == D3DSurfaceData.TEXTURE) { |
| rtt = false; |
| } else { |
| // the source is a backbuffer, or render-to-texture |
| // surface; we set rtt to true to differentiate this kind |
| // of surface from a regular texture object |
| rtt = true; |
| } |
| |
| D3DContext.validateContext(srcCtxData, d3dDst, |
| clip, comp, xform, null, null, |
| ctxflags); |
| |
| if (biop != null) { |
| D3DBufImgOps.enableBufImgOp(rq, d3dSrc, srcImg, biop); |
| } |
| |
| int packedParams = createPackedParams(true, texture, |
| rtt, xform != null, |
| hint, 0 /*unused*/); |
| enqueueBlit(rq, srcData, dstData, |
| packedParams, |
| sx1, sy1, sx2, sy2, |
| dx1, dy1, dx2, dy2); |
| |
| if (biop != null) { |
| D3DBufImgOps.disableBufImgOp(rq, biop); |
| } |
| } finally { |
| rq.unlock(); |
| } |
| |
| if (rtt && (d3dDst.getType() == D3DSurfaceData.WINDOW)) { |
| // we only have to flush immediately when copying from a |
| // (non-texture) surface to the screen; otherwise Swing apps |
| // might appear unresponsive until the auto-flush completes |
| D3DScreenUpdateManager mgr = |
| (D3DScreenUpdateManager)ScreenUpdateManager.getInstance(); |
| mgr.runUpdateNow(); |
| } |
| } |
| } |
| |
| class D3DSurfaceToSurfaceBlit extends Blit { |
| |
| D3DSurfaceToSurfaceBlit() { |
| super(D3DSurfaceData.D3DSurface, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| } |
| |
| public void Blit(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx, int sy, int dx, int dy, int w, int h) |
| { |
| D3DBlitLoops.IsoBlit(src, dst, |
| null, null, |
| comp, clip, null, |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, |
| sx, sy, sx+w, sy+h, |
| dx, dy, dx+w, dy+h, |
| false); |
| } |
| } |
| |
| class D3DSurfaceToSurfaceScale extends ScaledBlit { |
| |
| D3DSurfaceToSurfaceScale() { |
| super(D3DSurfaceData.D3DSurface, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| } |
| |
| public void Scale(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx1, int sy1, |
| int sx2, int sy2, |
| double dx1, double dy1, |
| double dx2, double dy2) |
| { |
| D3DBlitLoops.IsoBlit(src, dst, |
| null, null, |
| comp, clip, null, |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, |
| sx1, sy1, sx2, sy2, |
| dx1, dy1, dx2, dy2, |
| false); |
| } |
| } |
| |
| class D3DSurfaceToSurfaceTransform extends TransformBlit { |
| |
| D3DSurfaceToSurfaceTransform() { |
| super(D3DSurfaceData.D3DSurface, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| } |
| |
| public void Transform(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| AffineTransform at, int hint, |
| int sx, int sy, int dx, int dy, |
| int w, int h) |
| { |
| D3DBlitLoops.IsoBlit(src, dst, |
| null, null, |
| comp, clip, at, hint, |
| sx, sy, sx+w, sy+h, |
| dx, dy, dx+w, dy+h, |
| false); |
| } |
| } |
| |
| class D3DRTTSurfaceToSurfaceBlit extends Blit { |
| |
| D3DRTTSurfaceToSurfaceBlit() { |
| super(D3DSurfaceData.D3DSurfaceRTT, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| } |
| |
| public void Blit(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx, int sy, int dx, int dy, int w, int h) |
| { |
| D3DBlitLoops.IsoBlit(src, dst, |
| null, null, |
| comp, clip, null, |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, |
| sx, sy, sx+w, sy+h, |
| dx, dy, dx+w, dy+h, |
| true); |
| } |
| } |
| |
| class D3DRTTSurfaceToSurfaceScale extends ScaledBlit { |
| |
| D3DRTTSurfaceToSurfaceScale() { |
| super(D3DSurfaceData.D3DSurfaceRTT, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| } |
| |
| public void Scale(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx1, int sy1, |
| int sx2, int sy2, |
| double dx1, double dy1, |
| double dx2, double dy2) |
| { |
| D3DBlitLoops.IsoBlit(src, dst, |
| null, null, |
| comp, clip, null, |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, |
| sx1, sy1, sx2, sy2, |
| dx1, dy1, dx2, dy2, |
| true); |
| } |
| } |
| |
| class D3DRTTSurfaceToSurfaceTransform extends TransformBlit { |
| |
| D3DRTTSurfaceToSurfaceTransform() { |
| super(D3DSurfaceData.D3DSurfaceRTT, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| } |
| |
| public void Transform(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| AffineTransform at, int hint, |
| int sx, int sy, int dx, int dy, int w, int h) |
| { |
| D3DBlitLoops.IsoBlit(src, dst, |
| null, null, |
| comp, clip, at, hint, |
| sx, sy, sx+w, sy+h, |
| dx, dy, dx+w, dy+h, |
| true); |
| } |
| } |
| |
| class D3DSurfaceToSwBlit extends Blit { |
| |
| private int typeval; |
| private WeakReference<SurfaceData> srcTmp; |
| |
| // REMIND: destination will actually be opaque/premultiplied... |
| D3DSurfaceToSwBlit(SurfaceType dstType, int typeval) { |
| super(D3DSurfaceData.D3DSurface, |
| CompositeType.SrcNoEa, |
| dstType); |
| this.typeval = typeval; |
| } |
| |
| /* |
| * Clip value is ignored in D3D SurfaceToSw blit. |
| * Root Cause: The native interfaces to D3D use StretchRect API followed |
| * by custom copy of pixels from Surface to Sysmem. As a result, clipping |
| * in D3DSurfaceToSw works 'only' for Rect clips, provided, proper srcX, |
| * srcY, dstX, dstY, width and height are passed to native interfaces. |
| * Non rect clips (For example: Shape clips) are ignored completely. |
| * |
| * Solution: There are three solutions possible to fix this issue. |
| * 1. Convert the entire Surface to Sysmem and perform regular Blit. |
| * An optimized version of this is to take up the conversion only |
| * when Shape clips are needed. Existing native interface will suffice |
| * for supporting Rect clips. |
| * 2. With help of existing classes we could perform SwToSurface, |
| * SurfaceToSurface (implements clip) and SurfaceToSw (complete copy) |
| * in order. |
| * 3. Modify the native D3D interface to accept clip and perform same logic |
| * as the second approach but at native side. |
| * |
| * Upon multiple experiments, the first approach has been found to be |
| * faster than the others as it deploys 1-draw/copy operation for rect clip |
| * and 2-draw/copy operations for shape clip compared to 3-draws/copy |
| * operations deployed by the remaining approaches. |
| * |
| * complexClipBlit method helps to convert or copy the contents from |
| * D3DSurface onto Sysmem and perform a regular Blit with the clip |
| * information as required. This method is used when non-rectangular |
| * clip is needed. |
| */ |
| private synchronized void complexClipBlit(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx, int sy, int dx, int dy, |
| int w, int h) { |
| SurfaceData cachedSrc = null; |
| if (srcTmp != null) { |
| // use cached intermediate surface, if available |
| cachedSrc = srcTmp.get(); |
| } |
| |
| // Type- indicates the pixel format of Sysmem based BufferedImage. |
| // Native d3d interfaces support on the fly conversion of pixels from |
| // d3d surface to destination sysmem memory of type IntARGB only. |
| final int type = BufferedImage.TYPE_INT_ARGB; |
| src = convertFrom(this, src, sx, sy, w, h, cachedSrc, type); |
| |
| // copy intermediate SW to destination SW using complex clip |
| final Blit performop = Blit.getFromCache(src.getSurfaceType(), |
| CompositeType.SrcNoEa, |
| dst.getSurfaceType()); |
| performop.Blit(src, dst, comp, clip, 0, 0, dx, dy, w, h); |
| |
| if (src != cachedSrc) { |
| // cache the intermediate surface |
| srcTmp = new WeakReference<>(src); |
| } |
| } |
| |
| public void Blit(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx, int sy, int dx, int dy, |
| int w, int h) |
| { |
| if (clip != null) { |
| clip = clip.getIntersectionXYWH(dx, dy, w, h); |
| // At the end this method will flush the RenderQueue, we should exit |
| // from it as soon as possible. |
| if (clip.isEmpty()) { |
| return; |
| } |
| |
| // Adjust final dst(x,y) and src(x,y) based on the clip. The |
| // logic is that, when clip limits drawing on the destination, |
| // corresponding pixels from the src should be skipped. |
| sx += clip.getLoX() - dx; |
| sy += clip.getLoY() - dy; |
| dx = clip.getLoX(); |
| dy = clip.getLoY(); |
| w = clip.getWidth(); |
| h = clip.getHeight(); |
| |
| // Check if the clip is Rectangular. For non-rectangular clips |
| // complexClipBlit will convert Surface To Sysmem and perform |
| // regular Blit. |
| if (!clip.isRectangular()) { |
| complexClipBlit(src, dst, comp, clip, |
| sx, sy, dx, dy, |
| w, h); |
| return; |
| } |
| } |
| |
| D3DRenderQueue rq = D3DRenderQueue.getInstance(); |
| rq.lock(); |
| try { |
| // make sure the RenderQueue keeps a hard reference to the |
| // destination (sysmem) SurfaceData to prevent it from being |
| // disposed while the operation is processed on the QFT |
| rq.addReference(dst); |
| |
| RenderBuffer buf = rq.getBuffer(); |
| D3DContext.setScratchSurface(((D3DSurfaceData)src).getContext()); |
| |
| rq.ensureCapacityAndAlignment(48, 32); |
| buf.putInt(SURFACE_TO_SW_BLIT); |
| buf.putInt(sx).putInt(sy); |
| buf.putInt(dx).putInt(dy); |
| buf.putInt(w).putInt(h); |
| buf.putInt(typeval); |
| buf.putLong(src.getNativeOps()); |
| buf.putLong(dst.getNativeOps()); |
| |
| // always flush immediately |
| rq.flushNow(); |
| } finally { |
| rq.unlock(); |
| } |
| } |
| } |
| |
| class D3DSwToSurfaceBlit extends Blit { |
| |
| private int typeval; |
| |
| D3DSwToSurfaceBlit(SurfaceType srcType, int typeval) { |
| super(srcType, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| this.typeval = typeval; |
| } |
| |
| public void Blit(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx, int sy, int dx, int dy, int w, int h) |
| { |
| D3DBlitLoops.Blit(src, dst, |
| comp, clip, null, |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, |
| sx, sy, sx+w, sy+h, |
| dx, dy, dx+w, dy+h, |
| typeval, false); |
| } |
| } |
| |
| class D3DSwToSurfaceScale extends ScaledBlit { |
| |
| private int typeval; |
| |
| D3DSwToSurfaceScale(SurfaceType srcType, int typeval) { |
| super(srcType, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| this.typeval = typeval; |
| } |
| |
| public void Scale(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx1, int sy1, |
| int sx2, int sy2, |
| double dx1, double dy1, |
| double dx2, double dy2) |
| { |
| D3DBlitLoops.Blit(src, dst, |
| comp, clip, null, |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, |
| sx1, sy1, sx2, sy2, |
| dx1, dy1, dx2, dy2, |
| typeval, false); |
| } |
| } |
| |
| class D3DSwToSurfaceTransform extends TransformBlit { |
| |
| private int typeval; |
| |
| D3DSwToSurfaceTransform(SurfaceType srcType, int typeval) { |
| super(srcType, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| this.typeval = typeval; |
| } |
| |
| public void Transform(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| AffineTransform at, int hint, |
| int sx, int sy, int dx, int dy, int w, int h) |
| { |
| D3DBlitLoops.Blit(src, dst, |
| comp, clip, at, hint, |
| sx, sy, sx+w, sy+h, |
| dx, dy, dx+w, dy+h, |
| typeval, false); |
| } |
| } |
| |
| class D3DSwToTextureBlit extends Blit { |
| |
| private int typeval; |
| |
| D3DSwToTextureBlit(SurfaceType srcType, int typeval) { |
| super(srcType, |
| CompositeType.SrcNoEa, |
| D3DSurfaceData.D3DTexture); |
| this.typeval = typeval; |
| } |
| |
| public void Blit(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx, int sy, int dx, int dy, int w, int h) |
| { |
| D3DBlitLoops.Blit(src, dst, |
| comp, clip, null, |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, |
| sx, sy, sx+w, sy+h, |
| dx, dy, dx+w, dy+h, |
| typeval, true); |
| } |
| } |
| |
| class D3DTextureToSurfaceBlit extends Blit { |
| |
| D3DTextureToSurfaceBlit() { |
| super(D3DSurfaceData.D3DTexture, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| } |
| |
| public void Blit(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx, int sy, int dx, int dy, int w, int h) |
| { |
| D3DBlitLoops.IsoBlit(src, dst, |
| null, null, |
| comp, clip, null, |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, |
| sx, sy, sx+w, sy+h, |
| dx, dy, dx+w, dy+h, |
| true); |
| } |
| } |
| |
| class D3DTextureToSurfaceScale extends ScaledBlit { |
| |
| D3DTextureToSurfaceScale() { |
| super(D3DSurfaceData.D3DTexture, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| } |
| |
| public void Scale(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx1, int sy1, |
| int sx2, int sy2, |
| double dx1, double dy1, |
| double dx2, double dy2) |
| { |
| D3DBlitLoops.IsoBlit(src, dst, |
| null, null, |
| comp, clip, null, |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, |
| sx1, sy1, sx2, sy2, |
| dx1, dy1, dx2, dy2, |
| true); |
| } |
| } |
| |
| class D3DTextureToSurfaceTransform extends TransformBlit { |
| |
| D3DTextureToSurfaceTransform() { |
| super(D3DSurfaceData.D3DTexture, |
| CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| } |
| |
| public void Transform(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| AffineTransform at, int hint, |
| int sx, int sy, int dx, int dy, |
| int w, int h) |
| { |
| D3DBlitLoops.IsoBlit(src, dst, |
| null, null, |
| comp, clip, at, hint, |
| sx, sy, sx+w, sy+h, |
| dx, dy, dx+w, dy+h, |
| true); |
| } |
| } |
| |
| /** |
| * This general Blit implementation converts any source surface to an |
| * intermediate IntArgbPre surface, and then uses the more specific |
| * IntArgbPre->D3DSurface/Texture loop to get the intermediate |
| * (premultiplied) surface down to D3D using simple blit. |
| */ |
| class D3DGeneralBlit extends Blit { |
| |
| private final Blit performop; |
| private WeakReference<SurfaceData> srcTmp; |
| |
| D3DGeneralBlit(SurfaceType dstType, |
| CompositeType compType, |
| Blit performop) |
| { |
| super(SurfaceType.Any, compType, dstType); |
| this.performop = performop; |
| } |
| |
| public synchronized void Blit(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx, int sy, int dx, int dy, |
| int w, int h) |
| { |
| Blit convertsrc = Blit.getFromCache(src.getSurfaceType(), |
| CompositeType.SrcNoEa, |
| SurfaceType.IntArgbPre); |
| |
| SurfaceData cachedSrc = null; |
| if (srcTmp != null) { |
| // use cached intermediate surface, if available |
| cachedSrc = srcTmp.get(); |
| } |
| |
| // convert source to IntArgbPre |
| src = convertFrom(convertsrc, src, sx, sy, w, h, |
| cachedSrc, BufferedImage.TYPE_INT_ARGB_PRE); |
| |
| // copy IntArgbPre intermediate surface to D3D surface |
| performop.Blit(src, dst, comp, clip, |
| 0, 0, dx, dy, w, h); |
| |
| if (src != cachedSrc) { |
| // cache the intermediate surface |
| srcTmp = new WeakReference<>(src); |
| } |
| } |
| } |
| |
| /** |
| * This general TransformedBlit implementation converts any source surface to an |
| * intermediate IntArgbPre surface, and then uses the more specific |
| * IntArgbPre->D3DSurface/Texture loop to get the intermediate |
| * (premultiplied) surface down to D3D using simple transformBlit. |
| */ |
| final class D3DGeneralTransformedBlit extends TransformBlit { |
| |
| private final TransformBlit performop; |
| private WeakReference<SurfaceData> srcTmp; |
| |
| D3DGeneralTransformedBlit(final TransformBlit performop) { |
| super(SurfaceType.Any, CompositeType.AnyAlpha, |
| D3DSurfaceData.D3DSurface); |
| this.performop = performop; |
| } |
| |
| @Override |
| public synchronized void Transform(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| AffineTransform at, int hint, int srcx, |
| int srcy, int dstx, int dsty, int width, |
| int height){ |
| Blit convertsrc = Blit.getFromCache(src.getSurfaceType(), |
| CompositeType.SrcNoEa, |
| SurfaceType.IntArgbPre); |
| // use cached intermediate surface, if available |
| final SurfaceData cachedSrc = srcTmp != null ? srcTmp.get() : null; |
| // convert source to IntArgbPre |
| src = convertFrom(convertsrc, src, srcx, srcy, width, height, cachedSrc, |
| BufferedImage.TYPE_INT_ARGB_PRE); |
| |
| // transform IntArgbPre intermediate surface to D3D surface |
| performop.Transform(src, dst, comp, clip, at, hint, 0, 0, dstx, dsty, |
| width, height); |
| |
| if (src != cachedSrc) { |
| // cache the intermediate surface |
| srcTmp = new WeakReference<>(src); |
| } |
| } |
| } |
| |
| /* |
| * The following classes prohibit copying D3DSurfaces to the screen |
| * (the D3D->sysmem->GDI path is known to be very very slow). |
| * |
| * Note: we used to disable hw acceleration for the surafce manager associated |
| * with the source surface in these loops but it proved to be too cautious. |
| * |
| * In most cases d3d->screen copy happens only during some transitional |
| * period where the accelerated destination surface is being recreated or |
| * restored (for example, when Swing's backbuffer VI is copied to the screen |
| * but the D3DScreenSurfaceManager couldn't restore its surface). |
| * |
| * An exception is if for some reason we could not enable accelerated on-screen |
| * rendering for this window for some permanent reason (like window being too |
| * small, or a present BufferStrategy). |
| * |
| * This meant that we'd disable hw acceleration after the first failure |
| * completely (at least until the src image is recreated which in case of |
| * Swing back-buffer happens only after resize). |
| * |
| * Now we delegate to the VISM to figure out if the acceleration needs to |
| * be disabled or if we can wait for a while until the onscreen accelerated |
| * can resume (by marking the source surface lost and making sure the |
| * VISM has a chance to use the backup surface). |
| * |
| */ |
| |
| class D3DSurfaceToGDIWindowSurfaceBlit extends Blit { |
| |
| D3DSurfaceToGDIWindowSurfaceBlit() { |
| super(D3DSurfaceData.D3DSurface, |
| CompositeType.AnyAlpha, |
| GDIWindowSurfaceData.AnyGdi); |
| } |
| @Override |
| public void Blit(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx, int sy, int dx, int dy, int w, int h) |
| { |
| // see comment above |
| D3DVolatileSurfaceManager.handleVItoScreenOp(src, dst); |
| } |
| |
| } |
| |
| class D3DSurfaceToGDIWindowSurfaceScale extends ScaledBlit { |
| |
| D3DSurfaceToGDIWindowSurfaceScale() { |
| super(D3DSurfaceData.D3DSurface, |
| CompositeType.AnyAlpha, |
| GDIWindowSurfaceData.AnyGdi); |
| } |
| @Override |
| public void Scale(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| int sx1, int sy1, |
| int sx2, int sy2, |
| double dx1, double dy1, |
| double dx2, double dy2) |
| { |
| // see comment above |
| D3DVolatileSurfaceManager.handleVItoScreenOp(src, dst); |
| } |
| } |
| |
| class D3DSurfaceToGDIWindowSurfaceTransform extends TransformBlit { |
| |
| D3DSurfaceToGDIWindowSurfaceTransform() { |
| super(D3DSurfaceData.D3DSurface, |
| CompositeType.AnyAlpha, |
| GDIWindowSurfaceData.AnyGdi); |
| } |
| @Override |
| public void Transform(SurfaceData src, SurfaceData dst, |
| Composite comp, Region clip, |
| AffineTransform at, int hint, |
| int sx, int sy, int dx, int dy, |
| int w, int h) |
| { |
| // see comment above |
| D3DVolatileSurfaceManager.handleVItoScreenOp(src, dst); |
| } |
| } |