| /* |
| * Copyright (c) 2011, 2015, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| * |
| */ |
| |
| #ifndef SHARE_VM_GC_G1_G1ALLOCREGION_HPP |
| #define SHARE_VM_GC_G1_G1ALLOCREGION_HPP |
| |
| #include "gc/g1/heapRegion.hpp" |
| #include "gc/g1/g1EvacStats.hpp" |
| #include "gc/g1/g1InCSetState.hpp" |
| |
| class G1CollectedHeap; |
| |
| // A class that holds a region that is active in satisfying allocation |
| // requests, potentially issued in parallel. When the active region is |
| // full it will be retired and replaced with a new one. The |
| // implementation assumes that fast-path allocations will be lock-free |
| // and a lock will need to be taken when the active region needs to be |
| // replaced. |
| |
| class G1AllocRegion VALUE_OBJ_CLASS_SPEC { |
| |
| private: |
| // The active allocating region we are currently allocating out |
| // of. The invariant is that if this object is initialized (i.e., |
| // init() has been called and release() has not) then _alloc_region |
| // is either an active allocating region or the dummy region (i.e., |
| // it can never be NULL) and this object can be used to satisfy |
| // allocation requests. If this object is not initialized |
| // (i.e. init() has not been called or release() has been called) |
| // then _alloc_region is NULL and this object should not be used to |
| // satisfy allocation requests (it was done this way to force the |
| // correct use of init() and release()). |
| HeapRegion* volatile _alloc_region; |
| |
| // Allocation context associated with this alloc region. |
| AllocationContext_t _allocation_context; |
| |
| // It keeps track of the distinct number of regions that are used |
| // for allocation in the active interval of this object, i.e., |
| // between a call to init() and a call to release(). The count |
| // mostly includes regions that are freshly allocated, as well as |
| // the region that is re-used using the set() method. This count can |
| // be used in any heuristics that might want to bound how many |
| // distinct regions this object can used during an active interval. |
| uint _count; |
| |
| // When we set up a new active region we save its used bytes in this |
| // field so that, when we retire it, we can calculate how much space |
| // we allocated in it. |
| size_t _used_bytes_before; |
| |
| // When true, indicates that allocate calls should do BOT updates. |
| const bool _bot_updates; |
| |
| // Useful for debugging and tracing. |
| const char* _name; |
| |
| // A dummy region (i.e., it's been allocated specially for this |
| // purpose and it is not part of the heap) that is full (i.e., top() |
| // == end()). When we don't have a valid active region we make |
| // _alloc_region point to this. This allows us to skip checking |
| // whether the _alloc_region is NULL or not. |
| static HeapRegion* _dummy_region; |
| |
| // Some of the methods below take a bot_updates parameter. Its value |
| // should be the same as the _bot_updates field. The idea is that |
| // the parameter will be a constant for a particular alloc region |
| // and, given that these methods will be hopefully inlined, the |
| // compiler should compile out the test. |
| |
| // Perform a non-MT-safe allocation out of the given region. |
| static inline HeapWord* allocate(HeapRegion* alloc_region, |
| size_t word_size, |
| bool bot_updates); |
| |
| // Perform a MT-safe allocation out of the given region. |
| static inline HeapWord* par_allocate(HeapRegion* alloc_region, |
| size_t word_size, |
| bool bot_updates); |
| // Perform a MT-safe allocation out of the given region, with the given |
| // minimum and desired size. Returns the actual size allocated (between |
| // minimum and desired size) in actual_word_size if the allocation has been |
| // successful. |
| static inline HeapWord* par_allocate(HeapRegion* alloc_region, |
| size_t min_word_size, |
| size_t desired_word_size, |
| size_t* actual_word_size, |
| bool bot_updates); |
| |
| // Ensure that the region passed as a parameter has been filled up |
| // so that noone else can allocate out of it any more. |
| // Returns the number of bytes that have been wasted by filled up |
| // the space. |
| static size_t fill_up_remaining_space(HeapRegion* alloc_region, |
| bool bot_updates); |
| |
| // After a region is allocated by alloc_new_region, this |
| // method is used to set it as the active alloc_region |
| void update_alloc_region(HeapRegion* alloc_region); |
| |
| // Allocate a new active region and use it to perform a word_size |
| // allocation. The force parameter will be passed on to |
| // G1CollectedHeap::allocate_new_alloc_region() and tells it to try |
| // to allocate a new region even if the max has been reached. |
| HeapWord* new_alloc_region_and_allocate(size_t word_size, bool force); |
| |
| protected: |
| // Retire the active allocating region. If fill_up is true then make |
| // sure that the region is full before we retire it so that no one |
| // else can allocate out of it. |
| // Returns the number of bytes that have been filled up during retire. |
| virtual size_t retire(bool fill_up); |
| |
| // For convenience as subclasses use it. |
| static G1CollectedHeap* _g1h; |
| |
| virtual HeapRegion* allocate_new_region(size_t word_size, bool force) = 0; |
| virtual void retire_region(HeapRegion* alloc_region, |
| size_t allocated_bytes) = 0; |
| |
| G1AllocRegion(const char* name, bool bot_updates); |
| |
| public: |
| static void setup(G1CollectedHeap* g1h, HeapRegion* dummy_region); |
| |
| HeapRegion* get() const { |
| HeapRegion * hr = _alloc_region; |
| // Make sure that the dummy region does not escape this class. |
| return (hr == _dummy_region) ? NULL : hr; |
| } |
| |
| void set_allocation_context(AllocationContext_t context) { _allocation_context = context; } |
| AllocationContext_t allocation_context() { return _allocation_context; } |
| |
| uint count() { return _count; } |
| |
| // The following two are the building blocks for the allocation method. |
| |
| // First-level allocation: Should be called without holding a |
| // lock. It will try to allocate lock-free out of the active region, |
| // or return NULL if it was unable to. |
| inline HeapWord* attempt_allocation(size_t word_size, |
| bool bot_updates); |
| // Perform an allocation out of the current allocation region, with the given |
| // minimum and desired size. Returns the actual size allocated (between |
| // minimum and desired size) in actual_word_size if the allocation has been |
| // successful. |
| // Should be called without holding a lock. It will try to allocate lock-free |
| // out of the active region, or return NULL if it was unable to. |
| inline HeapWord* attempt_allocation(size_t min_word_size, |
| size_t desired_word_size, |
| size_t* actual_word_size, |
| bool bot_updates); |
| |
| // Second-level allocation: Should be called while holding a |
| // lock. It will try to first allocate lock-free out of the active |
| // region or, if it's unable to, it will try to replace the active |
| // alloc region with a new one. We require that the caller takes the |
| // appropriate lock before calling this so that it is easier to make |
| // it conform to its locking protocol. |
| inline HeapWord* attempt_allocation_locked(size_t word_size, |
| bool bot_updates); |
| // Same as attempt_allocation_locked(size_t, bool), but allowing specification |
| // of minimum word size of the block in min_word_size, and the maximum word |
| // size of the allocation in desired_word_size. The actual size of the block is |
| // returned in actual_word_size. |
| inline HeapWord* attempt_allocation_locked(size_t min_word_size, |
| size_t desired_word_size, |
| size_t* actual_word_size, |
| bool bot_updates); |
| |
| // Should be called to allocate a new region even if the max of this |
| // type of regions has been reached. Should only be called if other |
| // allocation attempts have failed and we are not holding a valid |
| // active region. |
| inline HeapWord* attempt_allocation_force(size_t word_size, |
| bool bot_updates); |
| |
| // Should be called before we start using this object. |
| void init(); |
| |
| // This can be used to set the active region to a specific |
| // region. (Use Example: we try to retain the last old GC alloc |
| // region that we've used during a GC and we can use set() to |
| // re-instate it at the beginning of the next GC.) |
| void set(HeapRegion* alloc_region); |
| |
| // Should be called when we want to release the active region which |
| // is returned after it's been retired. |
| virtual HeapRegion* release(); |
| |
| void trace(const char* str, |
| size_t min_word_size = 0, |
| size_t desired_word_size = 0, |
| size_t actual_word_size = 0, |
| HeapWord* result = NULL) PRODUCT_RETURN; |
| }; |
| |
| class MutatorAllocRegion : public G1AllocRegion { |
| protected: |
| virtual HeapRegion* allocate_new_region(size_t word_size, bool force); |
| virtual void retire_region(HeapRegion* alloc_region, size_t allocated_bytes); |
| public: |
| MutatorAllocRegion() |
| : G1AllocRegion("Mutator Alloc Region", false /* bot_updates */) { } |
| }; |
| |
| // Common base class for allocation regions used during GC. |
| class G1GCAllocRegion : public G1AllocRegion { |
| protected: |
| G1EvacStats* _stats; |
| InCSetState::in_cset_state_t _purpose; |
| |
| virtual HeapRegion* allocate_new_region(size_t word_size, bool force); |
| virtual void retire_region(HeapRegion* alloc_region, size_t allocated_bytes); |
| |
| virtual size_t retire(bool fill_up); |
| public: |
| G1GCAllocRegion(const char* name, bool bot_updates, G1EvacStats* stats, InCSetState::in_cset_state_t purpose) |
| : G1AllocRegion(name, bot_updates), _stats(stats), _purpose(purpose) { |
| assert(stats != NULL, "Must pass non-NULL PLAB statistics"); |
| } |
| }; |
| |
| class SurvivorGCAllocRegion : public G1GCAllocRegion { |
| public: |
| SurvivorGCAllocRegion(G1EvacStats* stats) |
| : G1GCAllocRegion("Survivor GC Alloc Region", false /* bot_updates */, stats, InCSetState::Young) { } |
| }; |
| |
| class OldGCAllocRegion : public G1GCAllocRegion { |
| public: |
| OldGCAllocRegion(G1EvacStats* stats) |
| : G1GCAllocRegion("Old GC Alloc Region", true /* bot_updates */, stats, InCSetState::Old) { } |
| |
| // This specialization of release() makes sure that the last card that has |
| // been allocated into has been completely filled by a dummy object. This |
| // avoids races when remembered set scanning wants to update the BOT of the |
| // last card in the retained old gc alloc region, and allocation threads |
| // allocating into that card at the same time. |
| virtual HeapRegion* release(); |
| }; |
| |
| #endif // SHARE_VM_GC_G1_G1ALLOCREGION_HPP |