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J. Duke319a3b92007-12-01 00:00:00 +00001/*
2 * Copyright 1997-2007 Sun Microsystems, Inc. All Rights Reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation. Sun designates this
8 * particular file as subject to the "Classpath" exception as provided
9 * by Sun in the LICENSE file that accompanied this code.
10 *
11 * This code is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * version 2 for more details (a copy is included in the LICENSE file that
15 * accompanied this code).
16 *
17 * You should have received a copy of the GNU General Public License version
18 * 2 along with this work; if not, write to the Free Software Foundation,
19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 *
21 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
22 * CA 95054 USA or visit www.sun.com if you need additional information or
23 * have any questions.
24 */
25
26
27package java.awt;
28
29import java.awt.image.BufferedImage;
30import java.util.Locale;
31import sun.java2d.HeadlessGraphicsEnvironment;
32import sun.java2d.SunGraphicsEnvironment;
33
34/**
35 *
36 * The <code>GraphicsEnvironment</code> class describes the collection
37 * of {@link GraphicsDevice} objects and {@link java.awt.Font} objects
38 * available to a Java(tm) application on a particular platform.
39 * The resources in this <code>GraphicsEnvironment</code> might be local
40 * or on a remote machine. <code>GraphicsDevice</code> objects can be
41 * screens, printers or image buffers and are the destination of
42 * {@link Graphics2D} drawing methods. Each <code>GraphicsDevice</code>
43 * has a number of {@link GraphicsConfiguration} objects associated with
44 * it. These objects specify the different configurations in which the
45 * <code>GraphicsDevice</code> can be used.
46 * @see GraphicsDevice
47 * @see GraphicsConfiguration
48 */
49
50public abstract class GraphicsEnvironment {
51 private static GraphicsEnvironment localEnv;
52
53 /**
54 * The headless state of the Toolkit and GraphicsEnvironment
55 */
56 private static Boolean headless;
57
58 /**
59 * The headless state assumed by default
60 */
61 private static Boolean defaultHeadless;
62
63 /**
64 * This is an abstract class and cannot be instantiated directly.
65 * Instances must be obtained from a suitable factory or query method.
66 */
67 protected GraphicsEnvironment() {
68 }
69
70 /**
71 * Returns the local <code>GraphicsEnvironment</code>.
72 * @return the local <code>GraphicsEnvironment</code>
73 */
74 public static synchronized GraphicsEnvironment getLocalGraphicsEnvironment() {
75 if (localEnv == null) {
76 String nm = (String) java.security.AccessController.doPrivileged
77 (new sun.security.action.GetPropertyAction
78 ("java.awt.graphicsenv", null));
79
80 try {
81// long t0 = System.currentTimeMillis();
82 localEnv =
83 (GraphicsEnvironment) Class.forName(nm).newInstance();
84// long t1 = System.currentTimeMillis();
85// System.out.println("GE creation took " + (t1-t0)+ "ms.");
86 if (isHeadless()) {
87 localEnv = new HeadlessGraphicsEnvironment(localEnv);
88 }
89 } catch (ClassNotFoundException e) {
90 throw new Error("Could not find class: "+nm);
91 } catch (InstantiationException e) {
92 throw new Error("Could not instantiate Graphics Environment: "
93 + nm);
94 } catch (IllegalAccessException e) {
95 throw new Error ("Could not access Graphics Environment: "
96 + nm);
97 }
98 }
99
100 return localEnv;
101 }
102
103 /**
104 * Tests whether or not a display, keyboard, and mouse can be
105 * supported in this environment. If this method returns true,
106 * a HeadlessException is thrown from areas of the Toolkit
107 * and GraphicsEnvironment that are dependent on a display,
108 * keyboard, or mouse.
109 * @return <code>true</code> if this environment cannot support
110 * a display, keyboard, and mouse; <code>false</code>
111 * otherwise
112 * @see java.awt.HeadlessException
113 * @since 1.4
114 */
115 public static boolean isHeadless() {
116 return getHeadlessProperty();
117 }
118
119 /**
120 * @return warning message if headless state is assumed by default;
121 * null otherwise
122 * @since 1.5
123 */
124 static String getHeadlessMessage() {
125 if (headless == null) {
126 getHeadlessProperty(); // initialize the values
127 }
128 return defaultHeadless != Boolean.TRUE ? null :
129 "\nNo X11 DISPLAY variable was set, " +
130 "but this program performed an operation which requires it.";
131 }
132
133 /**
134 * @return the value of the property "java.awt.headless"
135 * @since 1.4
136 */
137 private static boolean getHeadlessProperty() {
138 if (headless == null) {
139 java.security.AccessController.doPrivileged(
140 new java.security.PrivilegedAction() {
141 public Object run() {
142 String nm = System.getProperty("java.awt.headless");
143
144 if (nm == null) {
145 /* No need to ask for DISPLAY when run in a browser */
146 if (System.getProperty("javaplugin.version") != null) {
147 headless = defaultHeadless = Boolean.FALSE;
148 } else {
149 String osName = System.getProperty("os.name");
150 headless = defaultHeadless =
151 Boolean.valueOf(("Linux".equals(osName) || "SunOS".equals(osName)) &&
152 (System.getenv("DISPLAY") == null));
153 }
154 } else if (nm.equals("true")) {
155 headless = Boolean.TRUE;
156 } else {
157 headless = Boolean.FALSE;
158 }
159 return null;
160 }
161 }
162 );
163 }
164 return headless.booleanValue();
165 }
166
167 /**
168 * Check for headless state and throw HeadlessException if headless
169 * @since 1.4
170 */
171 static void checkHeadless() throws HeadlessException {
172 if (isHeadless()) {
173 throw new HeadlessException();
174 }
175 }
176
177 /**
178 * Returns whether or not a display, keyboard, and mouse can be
179 * supported in this graphics environment. If this returns true,
180 * <code>HeadlessException</code> will be thrown from areas of the
181 * graphics environment that are dependent on a display, keyboard, or
182 * mouse.
183 * @return <code>true</code> if a display, keyboard, and mouse
184 * can be supported in this environment; <code>false</code>
185 * otherwise
186 * @see java.awt.HeadlessException
187 * @see #isHeadless
188 * @since 1.4
189 */
190 public boolean isHeadlessInstance() {
191 // By default (local graphics environment), simply check the
192 // headless property.
193 return getHeadlessProperty();
194 }
195
196 /**
197 * Returns an array of all of the screen <code>GraphicsDevice</code>
198 * objects.
199 * @return an array containing all the <code>GraphicsDevice</code>
200 * objects that represent screen devices
201 * @exception HeadlessException if isHeadless() returns true
202 * @see #isHeadless()
203 */
204 public abstract GraphicsDevice[] getScreenDevices()
205 throws HeadlessException;
206
207 /**
208 * Returns the default screen <code>GraphicsDevice</code>.
209 * @return the <code>GraphicsDevice</code> that represents the
210 * default screen device
211 * @exception HeadlessException if isHeadless() returns true
212 * @see #isHeadless()
213 */
214 public abstract GraphicsDevice getDefaultScreenDevice()
215 throws HeadlessException;
216
217 /**
218 * Returns a <code>Graphics2D</code> object for rendering into the
219 * specified {@link BufferedImage}.
220 * @param img the specified <code>BufferedImage</code>
221 * @return a <code>Graphics2D</code> to be used for rendering into
222 * the specified <code>BufferedImage</code>
223 * @throws NullPointerException if <code>img</code> is null
224 */
225 public abstract Graphics2D createGraphics(BufferedImage img);
226
227 /**
228 * Returns an array containing a one-point size instance of all fonts
229 * available in this <code>GraphicsEnvironment</code>. Typical usage
230 * would be to allow a user to select a particular font. Then, the
231 * application can size the font and set various font attributes by
232 * calling the <code>deriveFont</code> method on the choosen instance.
233 * <p>
234 * This method provides for the application the most precise control
235 * over which <code>Font</code> instance is used to render text.
236 * If a font in this <code>GraphicsEnvironment</code> has multiple
237 * programmable variations, only one
238 * instance of that <code>Font</code> is returned in the array, and
239 * other variations must be derived by the application.
240 * <p>
241 * If a font in this environment has multiple programmable variations,
242 * such as Multiple-Master fonts, only one instance of that font is
243 * returned in the <code>Font</code> array. The other variations
244 * must be derived by the application.
245 *
246 * @return an array of <code>Font</code> objects
247 * @see #getAvailableFontFamilyNames
248 * @see java.awt.Font
249 * @see java.awt.Font#deriveFont
250 * @see java.awt.Font#getFontName
251 * @since 1.2
252 */
253 public abstract Font[] getAllFonts();
254
255 /**
256 * Returns an array containing the names of all font families in this
257 * <code>GraphicsEnvironment</code> localized for the default locale,
258 * as returned by <code>Locale.getDefault()</code>.
259 * <p>
260 * Typical usage would be for presentation to a user for selection of
261 * a particular family name. An application can then specify this name
262 * when creating a font, in conjunction with a style, such as bold or
263 * italic, giving the font system flexibility in choosing its own best
264 * match among multiple fonts in the same font family.
265 *
266 * @return an array of <code>String</code> containing font family names
267 * localized for the default locale, or a suitable alternative
268 * name if no name exists for this locale.
269 * @see #getAllFonts
270 * @see java.awt.Font
271 * @see java.awt.Font#getFamily
272 * @since 1.2
273 */
274 public abstract String[] getAvailableFontFamilyNames();
275
276 /**
277 * Returns an array containing the names of all font families in this
278 * <code>GraphicsEnvironment</code> localized for the specified locale.
279 * <p>
280 * Typical usage would be for presentation to a user for selection of
281 * a particular family name. An application can then specify this name
282 * when creating a font, in conjunction with a style, such as bold or
283 * italic, giving the font system flexibility in choosing its own best
284 * match among multiple fonts in the same font family.
285 *
286 * @param l a {@link Locale} object that represents a
287 * particular geographical, political, or cultural region.
288 * Specifying <code>null</code> is equivalent to
289 * specifying <code>Locale.getDefault()</code>.
290 * @return an array of <code>String</code> containing font family names
291 * localized for the specified <code>Locale</code>, or a
292 * suitable alternative name if no name exists for the specified locale.
293 * @see #getAllFonts
294 * @see java.awt.Font
295 * @see java.awt.Font#getFamily
296 * @since 1.2
297 */
298 public abstract String[] getAvailableFontFamilyNames(Locale l);
299
300 /**
301 * Registers a <i>created</i> <code>Font</code>in this
302 * <code>GraphicsEnvironment</code>.
303 * A created font is one that was returned from calling
304 * {@link Font#createFont}, or derived from a created font by
305 * calling {@link Font#deriveFont}.
306 * After calling this method for such a font, it is available to
307 * be used in constructing new <code>Font</code>s by name or family name,
308 * and is enumerated by {@link #getAvailableFontFamilyNames} and
309 * {@link #getAllFonts} within the execution context of this
310 * application or applet. This means applets cannot register fonts in
311 * a way that they are visible to other applets.
312 * <p>
313 * Reasons that this method might not register the font and therefore
314 * return <code>false</code> are:
315 * <ul>
316 * <li>The font is not a <i>created</i> <code>Font</code>.
317 * <li>The font conflicts with a non-created <code>Font</code> already
318 * in this <code>GraphicsEnvironment</code>. For example if the name
319 * is that of a system font, or a logical font as described in the
320 * documentation of the {@link Font} class. It is implementation dependent
321 * whether a font may also conflict if it has the same family name
322 * as a system font.
323 * <p>Notice that an application can supersede the registration
324 * of an earlier created font with a new one.
325 * </ul>
326 * @return true if the <code>font</code> is successfully
327 * registered in this <code>GraphicsEnvironment</code>.
328 * @throws NullPointerException if <code>font</code> is null
329 * @since 1.6
330 */
331 public boolean registerFont(Font font) {
332 if (font == null) {
333 throw new NullPointerException("font cannot be null.");
334 }
335 return sun.font.FontManager.registerFont(font);
336 }
337
338 /**
339 * Indicates a preference for locale-specific fonts in the mapping of
340 * logical fonts to physical fonts. Calling this method indicates that font
341 * rendering should primarily use fonts specific to the primary writing
342 * system (the one indicated by the default encoding and the initial
343 * default locale). For example, if the primary writing system is
344 * Japanese, then characters should be rendered using a Japanese font
345 * if possible, and other fonts should only be used for characters for
346 * which the Japanese font doesn't have glyphs.
347 * <p>
348 * The actual change in font rendering behavior resulting from a call
349 * to this method is implementation dependent; it may have no effect at
350 * all, or the requested behavior may already match the default behavior.
351 * The behavior may differ between font rendering in lightweight
352 * and peered components. Since calling this method requests a
353 * different font, clients should expect different metrics, and may need
354 * to recalculate window sizes and layout. Therefore this method should
355 * be called before user interface initialisation.
356 * @since 1.5
357 */
358 public void preferLocaleFonts() {
359 sun.font.FontManager.preferLocaleFonts();
360 }
361
362 /**
363 * Indicates a preference for proportional over non-proportional (e.g.
364 * dual-spaced CJK fonts) fonts in the mapping of logical fonts to
365 * physical fonts. If the default mapping contains fonts for which
366 * proportional and non-proportional variants exist, then calling
367 * this method indicates the mapping should use a proportional variant.
368 * <p>
369 * The actual change in font rendering behavior resulting from a call to
370 * this method is implementation dependent; it may have no effect at all.
371 * The behavior may differ between font rendering in lightweight and
372 * peered components. Since calling this method requests a
373 * different font, clients should expect different metrics, and may need
374 * to recalculate window sizes and layout. Therefore this method should
375 * be called before user interface initialisation.
376 * @since 1.5
377 */
378 public void preferProportionalFonts() {
379 sun.font.FontManager.preferProportionalFonts();
380 }
381
382 /**
383 * Returns the Point where Windows should be centered.
384 * It is recommended that centered Windows be checked to ensure they fit
385 * within the available display area using getMaximumWindowBounds().
386 * @return the point where Windows should be centered
387 *
388 * @exception HeadlessException if isHeadless() returns true
389 * @see #getMaximumWindowBounds
390 * @since 1.4
391 */
392 public Point getCenterPoint() throws HeadlessException {
393 // Default implementation: return the center of the usable bounds of the
394 // default screen device.
395 Rectangle usableBounds =
396 SunGraphicsEnvironment.getUsableBounds(getDefaultScreenDevice());
397 return new Point((usableBounds.width / 2) + usableBounds.x,
398 (usableBounds.height / 2) + usableBounds.y);
399 }
400
401 /**
402 * Returns the maximum bounds for centered Windows.
403 * These bounds account for objects in the native windowing system such as
404 * task bars and menu bars. The returned bounds will reside on a single
405 * display with one exception: on multi-screen systems where Windows should
406 * be centered across all displays, this method returns the bounds of the
407 * entire display area.
408 * <p>
409 * To get the usable bounds of a single display, use
410 * <code>GraphicsConfiguration.getBounds()</code> and
411 * <code>Toolkit.getScreenInsets()</code>.
412 * @return the maximum bounds for centered Windows
413 *
414 * @exception HeadlessException if isHeadless() returns true
415 * @see #getCenterPoint
416 * @see GraphicsConfiguration#getBounds
417 * @see Toolkit#getScreenInsets
418 * @since 1.4
419 */
420 public Rectangle getMaximumWindowBounds() throws HeadlessException {
421 // Default implementation: return the usable bounds of the default screen
422 // device. This is correct for Microsoft Windows and non-Xinerama X11.
423 return SunGraphicsEnvironment.getUsableBounds(getDefaultScreenDevice());
424 }
425}