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J. Duke319a3b92007-12-01 00:00:00 +00001/*
2 * Copyright 2005-2007 Sun Microsystems, Inc. All Rights Reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation. Sun designates this
8 * particular file as subject to the "Classpath" exception as provided
9 * by Sun in the LICENSE file that accompanied this code.
10 *
11 * This code is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * version 2 for more details (a copy is included in the LICENSE file that
15 * accompanied this code).
16 *
17 * You should have received a copy of the GNU General Public License version
18 * 2 along with this work; if not, write to the Free Software Foundation,
19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 *
21 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
22 * CA 95054 USA or visit www.sun.com if you need additional information or
23 * have any questions.
24 */
25package java.awt;
26
27import java.io.IOException;
28import java.awt.image.*;
29import java.net.URL;
30import java.net.URLConnection;
31import java.io.File;
32import java.util.logging.Logger;
33import java.util.logging.Level;
34import sun.awt.image.SunWritableRaster;
35
36/**
37 * The splash screen can be created at application startup, before the
38 * Java Virtual Machine (JVM) starts. The splash screen is displayed as an
39 * undecorated window containing an image. You can use GIF, JPEG, and PNG files
40 * for the image. Animation (for GIF) and transparency (for GIF, PNG) are
41 * supported. The window is positioned at the center of the screen (the
42 * position on multi-monitor systems is not specified - it is platform and
43 * implementation dependent).
44 * The window is closed automatically as soon as the first window is displayed by
45 * Swing/AWT (may be also closed manually using the Java API, see below).
46 * <P>
47 * There are two ways to show the native splash screen:
48 * <P>
49 * <UL>
50 * <LI>If your application is run from the command line or from a shortcut,
51 * use the "-splash:" Java application launcher option to show a splash screen.
52 * <BR>
53 * For example:
54 * <PRE>
55 * java -splash:filename.gif Test
56 * </PRE>
57 * <LI>If your application is packaged in a jar file, you can use the
58 * "SplashScreen-Image" option in a manifest file to show a splash screen.
59 * Place the image in the jar archive and specify the path in the option.
60 * The path should not have a leading slash.
61 * <BR>
62 * For example, in the <code>manifest.mf</code> file:
63 * <PRE>
64 * Manifest-Version: 1.0
65 * Main-Class: Test
66 * SplashScreen-Image: filename.gif
67 * </PRE>
68 * The command line interface has higher precedence over the manifest
69 * setting.
70 * </UL>
71 * <p>
72 * The {@code SplashScreen} class provides the API for controlling the splash
73 * screen. This class may be used to close the splash screen, change the splash
74 * screen image, get the image position/size and paint in the splash screen. It
75 * cannot be used to create the splash screen; you should use the command line or manifest
76 * file option for that.
77 * <p>
78 * This class cannot be instantiated. Only a single instance of this class
79 * can exist, and it may be obtained using the {@link #getSplashScreen()}
80 * static method. In case the splash screen has not been created at
81 * application startup via the command line or manifest file option,
82 * the <code>getSplashScreen</code> method returns <code>null</code>.
83 *
84 * @author Oleg Semenov
85 * @since 1.6
86 */
87public final class SplashScreen {
88
89 SplashScreen(long ptr) { // non-public constructor
90 splashPtr = ptr;
91 }
92
93 /**
94 * Returns the {@code SplashScreen} object used for
95 * Java startup splash screen control.
96 *
97 * @throws UnsupportedOperationException if the splash screen feature is not
98 * supported by the current toolkit
99 * @throws HeadlessException if {@code GraphicsEnvironment.isHeadless()}
100 * returns true
101 * @return the {@link SplashScreen} instance, or <code>null</code> if there is
102 * none or it has already been closed
103 */
104 public static SplashScreen getSplashScreen() {
105 synchronized (SplashScreen.class) {
106 if (GraphicsEnvironment.isHeadless()) {
107 throw new HeadlessException();
108 }
109 // SplashScreen class is now a singleton
110 if (!wasClosed && theInstance == null) {
111 java.security.AccessController.doPrivileged(
112 new sun.security.action.LoadLibraryAction("splashscreen"));
113 long ptr = _getInstance();
114 if (ptr != 0 && _isVisible(ptr)) {
115 theInstance = new SplashScreen(ptr);
116 }
117 }
118 return theInstance;
119 }
120 }
121
122 /**
123 * Changes the splash screen image. The new image is loaded from the
124 * specified URL; GIF, JPEG and PNG image formats are supported.
125 * The method returns after the image has finished loading and the window
126 * has been updated.
127 * The splash screen window is resized according to the size of
128 * the image and is centered on the screen.
129 *
130 * @param imageURL the non-<code>null</code> URL for the new
131 * splash screen image
132 * @throws NullPointerException if {@code imageURL} is <code>null</code>
133 * @throws IOException if there was an error while loading the image
134 * @throws IllegalStateException if the splash screen has already been
135 * closed
136 */
137 public void setImageURL(URL imageURL) throws NullPointerException, IOException, IllegalStateException {
138 checkVisible();
139 URLConnection connection = imageURL.openConnection();
140 connection.connect();
141 int length = connection.getContentLength();
142 java.io.InputStream stream = connection.getInputStream();
143 byte[] buf = new byte[length];
144 int off = 0;
145 while(true) {
146 // check for available data
147 int available = stream.available();
148 if (available <= 0) {
149 // no data available... well, let's try reading one byte
150 // we'll see what happens then
151 available = 1;
152 }
153 // check for enough room in buffer, realloc if needed
154 // the buffer always grows in size 2x minimum
155 if (off + available > length) {
156 length = off*2;
157 if (off + available > length) {
158 length = available+off;
159 }
160 byte[] oldBuf = buf;
161 buf = new byte[length];
162 System.arraycopy(oldBuf, 0, buf, 0, off);
163 }
164 // now read the data
165 int result = stream.read(buf, off, available);
166 if (result < 0) {
167 break;
168 }
169 off += result;
170 }
171 synchronized(SplashScreen.class) {
172 checkVisible();
173 if (!_setImageData(splashPtr, buf)) {
174 throw new IOException("Bad image format or i/o error when loading image");
175 }
176 this.imageURL = imageURL;
177 }
178 }
179
180 private void checkVisible() {
181 if (!isVisible()) {
182 throw new IllegalStateException("no splash screen available");
183 }
184 }
185 /**
186 * Returns the current splash screen image.
187 *
188 * @return URL for the current splash screen image file
189 * @throws IllegalStateException if the splash screen has already been closed
190 */
191 public URL getImageURL() throws IllegalStateException {
192 synchronized (SplashScreen.class) {
193 checkVisible();
194 if (imageURL == null) {
195 try {
196 String fileName = _getImageFileName(splashPtr);
197 String jarName = _getImageJarName(splashPtr);
198 if (fileName != null) {
199 if (jarName != null) {
200 imageURL = new URL("jar:"+(new File(jarName).toURL().toString())+"!/"+fileName);
201 } else {
202 imageURL = new File(fileName).toURL();
203 }
204 }
205 }
206 catch(java.net.MalformedURLException e) {
207 if (log.isLoggable(Level.FINE)) {
208 log.log(Level.FINE, "MalformedURLException caught in the getImageURL() method", e);
209 }
210 }
211 }
212 return imageURL;
213 }
214 }
215
216 /**
217 * Returns the bounds of the splash screen window as a {@link Rectangle}.
218 * This may be useful if, for example, you want to replace the splash
219 * screen with your window at the same location.
220 * <p>
221 * You cannot control the size or position of the splash screen.
222 * The splash screen size is adjusted automatically when the image changes.
223 *
224 * @return a {@code Rectangle} containing the splash screen bounds
225 * @throws IllegalStateException if the splash screen has already been closed
226 */
227 public Rectangle getBounds() throws IllegalStateException {
228 synchronized (SplashScreen.class) {
229 checkVisible();
230 return _getBounds(splashPtr);
231 }
232 }
233
234 /**
235 * Returns the size of the splash screen window as a {@link Dimension}.
236 * This may be useful if, for example,
237 * you want to draw on the splash screen overlay surface.
238 * <p>
239 * You cannot control the size or position of the splash screen.
240 * The splash screen size is adjusted automatically when the image changes.
241 *
242 * @return a {@link Dimension} object indicating the splash screen size
243 * @throws IllegalStateException if the splash screen has already been closed
244 */
245 public Dimension getSize() throws IllegalStateException {
246 return getBounds().getSize();
247 }
248
249 /**
250 * Creates a graphics context (as a {@link Graphics2D} object) for the splash
251 * screen overlay image, which allows you to draw over the splash screen.
252 * Note that you do not draw on the main image but on the image that is
253 * displayed over the main image using alpha blending. Also note that drawing
254 * on the overlay image does not necessarily update the contents of splash
255 * screen window. You should call {@code update()} on the
256 * <code>SplashScreen</code> when you want the splash screen to be
257 * updated immediately.
258 *
259 * @return graphics context for the splash screen overlay surface
260 * @throws IllegalStateException if the splash screen has already been closed
261 */
262 public Graphics2D createGraphics() throws IllegalStateException {
263 synchronized (SplashScreen.class) {
264 if (image==null) {
265 Dimension dim = getSize();
266 image = new BufferedImage(dim.width, dim.height, BufferedImage.TYPE_INT_ARGB);
267 }
268 return image.createGraphics();
269 }
270 }
271
272 /**
273 * Updates the splash window with current contents of the overlay image.
274 *
275 * @throws IllegalStateException if the overlay image does not exist;
276 * for example, if {@code createGraphics} has never been called,
277 * or if the splash screen has already been closed
278 */
279 public void update() throws IllegalStateException {
280 BufferedImage image;
281 synchronized (SplashScreen.class) {
282 checkVisible();
283 image = this.image;
284 }
285 if (image == null) {
286 throw new IllegalStateException("no overlay image available");
287 }
288 DataBuffer buf = image.getRaster().getDataBuffer();
289 if (!(buf instanceof DataBufferInt)) {
290 throw new AssertionError("Overlay image DataBuffer is of invalid type == "+buf.getClass().getName());
291 }
292 int numBanks = buf.getNumBanks();
293 if (numBanks!=1) {
294 throw new AssertionError("Invalid number of banks =="+numBanks+" in overlay image DataBuffer");
295 }
296 if (!(image.getSampleModel() instanceof SinglePixelPackedSampleModel)) {
297 throw new AssertionError("Overlay image has invalid sample model == "+image.getSampleModel().getClass().getName());
298 }
299 SinglePixelPackedSampleModel sm = (SinglePixelPackedSampleModel)image.getSampleModel();
300 int scanlineStride = sm.getScanlineStride();
301 Rectangle rect = image.getRaster().getBounds();
302 // Note that we steal the data array here, but just for reading
303 // so we do not need to mark the DataBuffer dirty...
304 int[] data = SunWritableRaster.stealData((DataBufferInt)buf, 0);
305 synchronized(SplashScreen.class) {
306 checkVisible();
307 _update(splashPtr, data, rect.x, rect.y, rect.width, rect.height, scanlineStride);
308 }
309 }
310
311 /**
312 * Hides the splash screen, closes the window, and releases all associated
313 * resources.
314 *
315 * @throws IllegalStateException if the splash screen has already been closed
316 */
317 public void close() throws IllegalStateException {
318 synchronized (SplashScreen.class) {
319 checkVisible();
320 _close(splashPtr);
321 image = null;
322 wasClosed = true;
323 theInstance = null;
324 }
325 }
326
327
328 /**
329 * Determines whether the splash screen is visible. The splash screen may
330 * be hidden using {@link #close()}, it is also hidden automatically when
331 * the first AWT/Swing window is made visible.
332 *
333 * @return true if the splash screen is visible (has not been closed yet),
334 * false otherwise
335 */
336 public boolean isVisible() {
337 synchronized (SplashScreen.class) {
338 return !wasClosed && _isVisible(splashPtr);
339 }
340 }
341
342 private BufferedImage image; // overlay image
343
344 private final long splashPtr; // pointer to native Splash structure
345 private static boolean wasClosed = false;
346
347 private URL imageURL;
348
349 /**
350 * The instance reference for the singleton.
351 * (<code>null</code> if no instance exists yet.)
352 *
353 * @see #getSplashScreen
354 * @see #close
355 */
356 private static SplashScreen theInstance = null;
357
358 private static final Logger log = Logger.getLogger("java.awt.SplashScreen");
359
360 private native static void _update(long splashPtr, int[] data, int x, int y, int width, int height, int scanlineStride);
361 private native static boolean _isVisible(long splashPtr);
362 private native static Rectangle _getBounds(long splashPtr);
363 private native static long _getInstance();
364 private native static void _close(long splashPtr);
365 private native static String _getImageFileName(long splashPtr);
366 private native static String _getImageJarName(long SplashPtr);
367 private native static boolean _setImageData(long SplashPtr, byte[] data);
368
369};