J. Duke | 319a3b9 | 2007-12-01 00:00:00 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 1998-2005 Sun Microsystems, Inc. All Rights Reserved. |
| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| 4 | * |
| 5 | * This code is free software; you can redistribute it and/or modify it |
| 6 | * under the terms of the GNU General Public License version 2 only, as |
| 7 | * published by the Free Software Foundation. Sun designates this |
| 8 | * particular file as subject to the "Classpath" exception as provided |
| 9 | * by Sun in the LICENSE file that accompanied this code. |
| 10 | * |
| 11 | * This code is distributed in the hope that it will be useful, but WITHOUT |
| 12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| 13 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| 14 | * version 2 for more details (a copy is included in the LICENSE file that |
| 15 | * accompanied this code). |
| 16 | * |
| 17 | * You should have received a copy of the GNU General Public License version |
| 18 | * 2 along with this work; if not, write to the Free Software Foundation, |
| 19 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| 20 | * |
| 21 | * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
| 22 | * CA 95054 USA or visit www.sun.com if you need additional information or |
| 23 | * have any questions. |
| 24 | */ |
| 25 | |
| 26 | package javax.swing.plaf.metal; |
| 27 | |
| 28 | import javax.swing.plaf.*; |
| 29 | import javax.swing.*; |
| 30 | import java.awt.*; |
| 31 | import java.awt.image.*; |
| 32 | import java.lang.ref.*; |
| 33 | import java.util.*; |
| 34 | import sun.swing.CachedPainter; |
| 35 | import sun.swing.ImageIconUIResource; |
| 36 | |
| 37 | /** |
| 38 | * This is a dumping ground for random stuff we want to use in several places. |
| 39 | * |
| 40 | * @author Steve Wilson |
| 41 | */ |
| 42 | |
| 43 | class MetalUtils { |
| 44 | |
| 45 | static void drawFlush3DBorder(Graphics g, Rectangle r) { |
| 46 | drawFlush3DBorder(g, r.x, r.y, r.width, r.height); |
| 47 | } |
| 48 | |
| 49 | /** |
| 50 | * This draws the "Flush 3D Border" which is used throughout the Metal L&F |
| 51 | */ |
| 52 | static void drawFlush3DBorder(Graphics g, int x, int y, int w, int h) { |
| 53 | g.translate( x, y); |
| 54 | g.setColor( MetalLookAndFeel.getControlDarkShadow() ); |
| 55 | g.drawRect( 0, 0, w-2, h-2 ); |
| 56 | g.setColor( MetalLookAndFeel.getControlHighlight() ); |
| 57 | g.drawRect( 1, 1, w-2, h-2 ); |
| 58 | g.setColor( MetalLookAndFeel.getControl() ); |
| 59 | g.drawLine( 0, h-1, 1, h-2 ); |
| 60 | g.drawLine( w-1, 0, w-2, 1 ); |
| 61 | g.translate( -x, -y); |
| 62 | } |
| 63 | |
| 64 | /** |
| 65 | * This draws a variant "Flush 3D Border" |
| 66 | * It is used for things like pressed buttons. |
| 67 | */ |
| 68 | static void drawPressed3DBorder(Graphics g, Rectangle r) { |
| 69 | drawPressed3DBorder( g, r.x, r.y, r.width, r.height ); |
| 70 | } |
| 71 | |
| 72 | static void drawDisabledBorder(Graphics g, int x, int y, int w, int h) { |
| 73 | g.translate( x, y); |
| 74 | g.setColor( MetalLookAndFeel.getControlShadow() ); |
| 75 | g.drawRect( 0, 0, w-1, h-1 ); |
| 76 | g.translate(-x, -y); |
| 77 | } |
| 78 | |
| 79 | /** |
| 80 | * This draws a variant "Flush 3D Border" |
| 81 | * It is used for things like pressed buttons. |
| 82 | */ |
| 83 | static void drawPressed3DBorder(Graphics g, int x, int y, int w, int h) { |
| 84 | g.translate( x, y); |
| 85 | |
| 86 | drawFlush3DBorder(g, 0, 0, w, h); |
| 87 | |
| 88 | g.setColor( MetalLookAndFeel.getControlShadow() ); |
| 89 | g.drawLine( 1, 1, 1, h-2 ); |
| 90 | g.drawLine( 1, 1, w-2, 1 ); |
| 91 | g.translate( -x, -y); |
| 92 | } |
| 93 | |
| 94 | /** |
| 95 | * This draws a variant "Flush 3D Border" |
| 96 | * It is used for things like active toggle buttons. |
| 97 | * This is used rarely. |
| 98 | */ |
| 99 | static void drawDark3DBorder(Graphics g, Rectangle r) { |
| 100 | drawDark3DBorder(g, r.x, r.y, r.width, r.height); |
| 101 | } |
| 102 | |
| 103 | /** |
| 104 | * This draws a variant "Flush 3D Border" |
| 105 | * It is used for things like active toggle buttons. |
| 106 | * This is used rarely. |
| 107 | */ |
| 108 | static void drawDark3DBorder(Graphics g, int x, int y, int w, int h) { |
| 109 | g.translate( x, y); |
| 110 | |
| 111 | drawFlush3DBorder(g, 0, 0, w, h); |
| 112 | |
| 113 | g.setColor( MetalLookAndFeel.getControl() ); |
| 114 | g.drawLine( 1, 1, 1, h-2 ); |
| 115 | g.drawLine( 1, 1, w-2, 1 ); |
| 116 | g.setColor( MetalLookAndFeel.getControlShadow() ); |
| 117 | g.drawLine( 1, h-2, 1, h-2 ); |
| 118 | g.drawLine( w-2, 1, w-2, 1 ); |
| 119 | g.translate( -x, -y); |
| 120 | } |
| 121 | |
| 122 | static void drawButtonBorder(Graphics g, int x, int y, int w, int h, boolean active) { |
| 123 | if (active) { |
| 124 | drawActiveButtonBorder(g, x, y, w, h); |
| 125 | } else { |
| 126 | drawFlush3DBorder(g, x, y, w, h); |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | static void drawActiveButtonBorder(Graphics g, int x, int y, int w, int h) { |
| 131 | drawFlush3DBorder(g, x, y, w, h); |
| 132 | g.setColor( MetalLookAndFeel.getPrimaryControl() ); |
| 133 | g.drawLine( x+1, y+1, x+1, h-3 ); |
| 134 | g.drawLine( x+1, y+1, w-3, x+1 ); |
| 135 | g.setColor( MetalLookAndFeel.getPrimaryControlDarkShadow() ); |
| 136 | g.drawLine( x+2, h-2, w-2, h-2 ); |
| 137 | g.drawLine( w-2, y+2, w-2, h-2 ); |
| 138 | } |
| 139 | |
| 140 | static void drawDefaultButtonBorder(Graphics g, int x, int y, int w, int h, boolean active) { |
| 141 | drawButtonBorder(g, x+1, y+1, w-1, h-1, active); |
| 142 | g.translate(x, y); |
| 143 | g.setColor( MetalLookAndFeel.getControlDarkShadow() ); |
| 144 | g.drawRect( 0, 0, w-3, h-3 ); |
| 145 | g.drawLine( w-2, 0, w-2, 0); |
| 146 | g.drawLine( 0, h-2, 0, h-2); |
| 147 | g.translate(-x, -y); |
| 148 | } |
| 149 | |
| 150 | static void drawDefaultButtonPressedBorder(Graphics g, int x, int y, int w, int h) { |
| 151 | drawPressed3DBorder(g, x + 1, y + 1, w - 1, h - 1); |
| 152 | g.translate(x, y); |
| 153 | g.setColor(MetalLookAndFeel.getControlDarkShadow()); |
| 154 | g.drawRect(0, 0, w - 3, h - 3); |
| 155 | g.drawLine(w - 2, 0, w - 2, 0); |
| 156 | g.drawLine(0, h - 2, 0, h - 2); |
| 157 | g.setColor(MetalLookAndFeel.getControl()); |
| 158 | g.drawLine(w - 1, 0, w - 1, 0); |
| 159 | g.drawLine(0, h - 1, 0, h - 1); |
| 160 | g.translate(-x, -y); |
| 161 | } |
| 162 | |
| 163 | /* |
| 164 | * Convenience function for determining ComponentOrientation. Helps us |
| 165 | * avoid having Munge directives throughout the code. |
| 166 | */ |
| 167 | static boolean isLeftToRight( Component c ) { |
| 168 | return c.getComponentOrientation().isLeftToRight(); |
| 169 | } |
| 170 | |
| 171 | static int getInt(Object key, int defaultValue) { |
| 172 | Object value = UIManager.get(key); |
| 173 | |
| 174 | if (value instanceof Integer) { |
| 175 | return ((Integer)value).intValue(); |
| 176 | } |
| 177 | if (value instanceof String) { |
| 178 | try { |
| 179 | return Integer.parseInt((String)value); |
| 180 | } catch (NumberFormatException nfe) {} |
| 181 | } |
| 182 | return defaultValue; |
| 183 | } |
| 184 | |
| 185 | // |
| 186 | // Ocean specific stuff. |
| 187 | // |
| 188 | /** |
| 189 | * Draws a radial type gradient. The gradient will be drawn vertically if |
| 190 | * <code>vertical</code> is true, otherwise horizontally. |
| 191 | * The UIManager key consists of five values: |
| 192 | * r1 r2 c1 c2 c3. The gradient is broken down into four chunks drawn |
| 193 | * in order from the origin. |
| 194 | * <ol> |
| 195 | * <li>Gradient r1 % of the size from c1 to c2 |
| 196 | * <li>Rectangle r2 % of the size in c2. |
| 197 | * <li>Gradient r1 % of the size from c2 to c1 |
| 198 | * <li>The remaining size will be filled with a gradient from c1 to c3. |
| 199 | * </ol> |
| 200 | * |
| 201 | * @param c Component rendering to |
| 202 | * @param g Graphics to draw to. |
| 203 | * @param key UIManager key used to look up gradient values. |
| 204 | * @param x X coordinate to draw from |
| 205 | * @param y Y coordinate to draw from |
| 206 | * @param w Width to draw to |
| 207 | * @param h Height to draw to |
| 208 | * @param vertical Direction of the gradient |
| 209 | * @return true if <code>key</code> exists, otherwise false. |
| 210 | */ |
| 211 | static boolean drawGradient(Component c, Graphics g, String key, |
| 212 | int x, int y, int w, int h, boolean vertical) { |
| 213 | java.util.List gradient = (java.util.List)UIManager.get(key); |
| 214 | if (gradient == null || !(g instanceof Graphics2D)) { |
| 215 | return false; |
| 216 | } |
| 217 | |
| 218 | if (w <= 0 || h <= 0) { |
| 219 | return true; |
| 220 | } |
| 221 | |
| 222 | GradientPainter.INSTANCE.paint( |
| 223 | c, (Graphics2D)g, gradient, x, y, w, h, vertical); |
| 224 | return true; |
| 225 | } |
| 226 | |
| 227 | |
| 228 | private static class GradientPainter extends CachedPainter { |
| 229 | /** |
| 230 | * Instance used for painting. This is the only instance that is |
| 231 | * ever created. |
| 232 | */ |
| 233 | public static final GradientPainter INSTANCE = new GradientPainter(8); |
| 234 | |
| 235 | // Size of images to create. For vertical gradients this is the width, |
| 236 | // otherwise it's the height. |
| 237 | private static final int IMAGE_SIZE = 64; |
| 238 | |
| 239 | /** |
| 240 | * This is the actual width we're painting in, or last painted to. |
| 241 | */ |
| 242 | private int w; |
| 243 | /** |
| 244 | * This is the actual height we're painting in, or last painted to |
| 245 | */ |
| 246 | private int h; |
| 247 | |
| 248 | |
| 249 | GradientPainter(int count) { |
| 250 | super(count); |
| 251 | } |
| 252 | |
| 253 | public void paint(Component c, Graphics2D g, |
| 254 | java.util.List gradient, int x, int y, int w, |
| 255 | int h, boolean isVertical) { |
| 256 | int imageWidth; |
| 257 | int imageHeight; |
| 258 | if (isVertical) { |
| 259 | imageWidth = IMAGE_SIZE; |
| 260 | imageHeight = h; |
| 261 | } |
| 262 | else { |
| 263 | imageWidth = w; |
| 264 | imageHeight = IMAGE_SIZE; |
| 265 | } |
| 266 | synchronized(c.getTreeLock()) { |
| 267 | this.w = w; |
| 268 | this.h = h; |
| 269 | paint(c, g, x, y, imageWidth, imageHeight, |
| 270 | gradient, isVertical); |
| 271 | } |
| 272 | } |
| 273 | |
| 274 | protected void paintToImage(Component c, Image image, Graphics g, |
| 275 | int w, int h, Object[] args) { |
| 276 | Graphics2D g2 = (Graphics2D)g; |
| 277 | java.util.List gradient = (java.util.List)args[0]; |
| 278 | boolean isVertical = ((Boolean)args[1]).booleanValue(); |
| 279 | // Render to the VolatileImage |
| 280 | if (isVertical) { |
| 281 | drawVerticalGradient(g2, |
| 282 | ((Number)gradient.get(0)).floatValue(), |
| 283 | ((Number)gradient.get(1)).floatValue(), |
| 284 | (Color)gradient.get(2), |
| 285 | (Color)gradient.get(3), |
| 286 | (Color)gradient.get(4), w, h); |
| 287 | } |
| 288 | else { |
| 289 | drawHorizontalGradient(g2, |
| 290 | ((Number)gradient.get(0)).floatValue(), |
| 291 | ((Number)gradient.get(1)).floatValue(), |
| 292 | (Color)gradient.get(2), |
| 293 | (Color)gradient.get(3), |
| 294 | (Color)gradient.get(4), w, h); |
| 295 | } |
| 296 | } |
| 297 | |
| 298 | protected void paintImage(Component c, Graphics g, |
| 299 | int x, int y, int imageW, int imageH, |
| 300 | Image image, Object[] args) { |
| 301 | boolean isVertical = ((Boolean)args[1]).booleanValue(); |
| 302 | // Render to the screen |
| 303 | g.translate(x, y); |
| 304 | if (isVertical) { |
| 305 | for (int counter = 0; counter < w; counter += IMAGE_SIZE) { |
| 306 | int tileSize = Math.min(IMAGE_SIZE, w - counter); |
| 307 | g.drawImage(image, counter, 0, counter + tileSize, h, |
| 308 | 0, 0, tileSize, h, null); |
| 309 | } |
| 310 | } |
| 311 | else { |
| 312 | for (int counter = 0; counter < h; counter += IMAGE_SIZE) { |
| 313 | int tileSize = Math.min(IMAGE_SIZE, h - counter); |
| 314 | g.drawImage(image, 0, counter, w, counter + tileSize, |
| 315 | 0, 0, w, tileSize, null); |
| 316 | } |
| 317 | } |
| 318 | g.translate(-x, -y); |
| 319 | } |
| 320 | |
| 321 | private void drawVerticalGradient(Graphics2D g, float ratio1, |
| 322 | float ratio2, Color c1,Color c2, |
| 323 | Color c3, int w, int h) { |
| 324 | int mid = (int)(ratio1 * h); |
| 325 | int mid2 = (int)(ratio2 * h); |
| 326 | if (mid > 0) { |
| 327 | g.setPaint(getGradient((float)0, (float)0, c1, (float)0, |
| 328 | (float)mid, c2)); |
| 329 | g.fillRect(0, 0, w, mid); |
| 330 | } |
| 331 | if (mid2 > 0) { |
| 332 | g.setColor(c2); |
| 333 | g.fillRect(0, mid, w, mid2); |
| 334 | } |
| 335 | if (mid > 0) { |
| 336 | g.setPaint(getGradient((float)0, (float)mid + mid2, c2, |
| 337 | (float)0, (float)mid * 2 + mid2, c1)); |
| 338 | g.fillRect(0, mid + mid2, w, mid); |
| 339 | } |
| 340 | if (h - mid * 2 - mid2 > 0) { |
| 341 | g.setPaint(getGradient((float)0, (float)mid * 2 + mid2, c1, |
| 342 | (float)0, (float)h, c3)); |
| 343 | g.fillRect(0, mid * 2 + mid2, w, h - mid * 2 - mid2); |
| 344 | } |
| 345 | } |
| 346 | |
| 347 | private void drawHorizontalGradient(Graphics2D g, float ratio1, |
| 348 | float ratio2, Color c1,Color c2, |
| 349 | Color c3, int w, int h) { |
| 350 | int mid = (int)(ratio1 * w); |
| 351 | int mid2 = (int)(ratio2 * w); |
| 352 | if (mid > 0) { |
| 353 | g.setPaint(getGradient((float)0, (float)0, c1, |
| 354 | (float)mid, (float)0, c2)); |
| 355 | g.fillRect(0, 0, mid, h); |
| 356 | } |
| 357 | if (mid2 > 0) { |
| 358 | g.setColor(c2); |
| 359 | g.fillRect(mid, 0, mid2, h); |
| 360 | } |
| 361 | if (mid > 0) { |
| 362 | g.setPaint(getGradient((float)mid + mid2, (float)0, c2, |
| 363 | (float)mid * 2 + mid2, (float)0, c1)); |
| 364 | g.fillRect(mid + mid2, 0, mid, h); |
| 365 | } |
| 366 | if (w - mid * 2 - mid2 > 0) { |
| 367 | g.setPaint(getGradient((float)mid * 2 + mid2, (float)0, c1, |
| 368 | w, (float)0, c3)); |
| 369 | g.fillRect(mid * 2 + mid2, 0, w - mid * 2 - mid2, h); |
| 370 | } |
| 371 | } |
| 372 | |
| 373 | private GradientPaint getGradient(float x1, float y1, |
| 374 | Color c1, float x2, float y2, |
| 375 | Color c2) { |
| 376 | return new GradientPaint(x1, y1, c1, x2, y2, c2, true); |
| 377 | } |
| 378 | } |
| 379 | |
| 380 | |
| 381 | /** |
| 382 | * Returns true if the specified widget is in a toolbar. |
| 383 | */ |
| 384 | static boolean isToolBarButton(JComponent c) { |
| 385 | return (c.getParent() instanceof JToolBar); |
| 386 | } |
| 387 | |
| 388 | static Icon getOceanToolBarIcon(Image i) { |
| 389 | ImageProducer prod = new FilteredImageSource(i.getSource(), |
| 390 | new OceanToolBarImageFilter()); |
| 391 | return new ImageIconUIResource(Toolkit.getDefaultToolkit().createImage(prod)); |
| 392 | } |
| 393 | |
| 394 | static Icon getOceanDisabledButtonIcon(Image image) { |
| 395 | Object[] range = (Object[])UIManager.get("Button.disabledGrayRange"); |
| 396 | int min = 180; |
| 397 | int max = 215; |
| 398 | if (range != null) { |
| 399 | min = ((Integer)range[0]).intValue(); |
| 400 | max = ((Integer)range[1]).intValue(); |
| 401 | } |
| 402 | ImageProducer prod = new FilteredImageSource(image.getSource(), |
| 403 | new OceanDisabledButtonImageFilter(min , max)); |
| 404 | return new ImageIconUIResource(Toolkit.getDefaultToolkit().createImage(prod)); |
| 405 | } |
| 406 | |
| 407 | |
| 408 | |
| 409 | |
| 410 | /** |
| 411 | * Used to create a disabled Icon with the ocean look. |
| 412 | */ |
| 413 | private static class OceanDisabledButtonImageFilter extends RGBImageFilter{ |
| 414 | private float min; |
| 415 | private float factor; |
| 416 | |
| 417 | OceanDisabledButtonImageFilter(int min, int max) { |
| 418 | canFilterIndexColorModel = true; |
| 419 | this.min = (float)min; |
| 420 | this.factor = (max - min) / 255f; |
| 421 | } |
| 422 | |
| 423 | public int filterRGB(int x, int y, int rgb) { |
| 424 | // Coefficients are from the sRGB color space: |
| 425 | int gray = Math.min(255, (int)(((0.2125f * ((rgb >> 16) & 0xFF)) + |
| 426 | (0.7154f * ((rgb >> 8) & 0xFF)) + |
| 427 | (0.0721f * (rgb & 0xFF)) + .5f) * factor + min)); |
| 428 | |
| 429 | return (rgb & 0xff000000) | (gray << 16) | (gray << 8) | |
| 430 | (gray << 0); |
| 431 | } |
| 432 | } |
| 433 | |
| 434 | |
| 435 | /** |
| 436 | * Used to create the rollover icons with the ocean look. |
| 437 | */ |
| 438 | private static class OceanToolBarImageFilter extends RGBImageFilter { |
| 439 | OceanToolBarImageFilter() { |
| 440 | canFilterIndexColorModel = true; |
| 441 | } |
| 442 | |
| 443 | public int filterRGB(int x, int y, int rgb) { |
| 444 | int r = ((rgb >> 16) & 0xff); |
| 445 | int g = ((rgb >> 8) & 0xff); |
| 446 | int b = (rgb & 0xff); |
| 447 | int gray = Math.max(Math.max(r, g), b); |
| 448 | return (rgb & 0xff000000) | (gray << 16) | (gray << 8) | |
| 449 | (gray << 0); |
| 450 | } |
| 451 | } |
| 452 | } |