blob: 422c5ad548256f4a58bbd1698ec0c001c49a186e [file] [log] [blame]
J. Duke319a3b92007-12-01 00:00:00 +00001/*
2 * Copyright 1997-2006 Sun Microsystems, Inc. All Rights Reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation. Sun designates this
8 * particular file as subject to the "Classpath" exception as provided
9 * by Sun in the LICENSE file that accompanied this code.
10 *
11 * This code is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * version 2 for more details (a copy is included in the LICENSE file that
15 * accompanied this code).
16 *
17 * You should have received a copy of the GNU General Public License version
18 * 2 along with this work; if not, write to the Free Software Foundation,
19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 *
21 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
22 * CA 95054 USA or visit www.sun.com if you need additional information or
23 * have any questions.
24 */
25package javax.swing.text;
26
27import java.io.PrintStream;
28import java.util.Vector;
29import java.awt.*;
30import javax.swing.event.DocumentEvent;
31import javax.swing.SizeRequirements;
32
33/**
34 * A view that arranges its children into a box shape by tiling
35 * its children along an axis. The box is somewhat like that
36 * found in TeX where there is alignment of the
37 * children, flexibility of the children is considered, etc.
38 * This is a building block that might be useful to represent
39 * things like a collection of lines, paragraphs,
40 * lists, columns, pages, etc. The axis along which the children are tiled is
41 * considered the major axis. The orthoginal axis is the minor axis.
42 * <p>
43 * Layout for each axis is handled separately by the methods
44 * <code>layoutMajorAxis</code> and <code>layoutMinorAxis</code>.
45 * Subclasses can change the layout algorithm by
46 * reimplementing these methods. These methods will be called
47 * as necessary depending upon whether or not there is cached
48 * layout information and the cache is considered
49 * valid. These methods are typically called if the given size
50 * along the axis changes, or if <code>layoutChanged</code> is
51 * called to force an updated layout. The <code>layoutChanged</code>
52 * method invalidates cached layout information, if there is any.
53 * The requirements published to the parent view are calculated by
54 * the methods <code>calculateMajorAxisRequirements</code>
55 * and <code>calculateMinorAxisRequirements</code>.
56 * If the layout algorithm is changed, these methods will
57 * likely need to be reimplemented.
58 *
59 * @author Timothy Prinzing
60 */
61public class BoxView extends CompositeView {
62
63 /**
64 * Constructs a <code>BoxView</code>.
65 *
66 * @param elem the element this view is responsible for
67 * @param axis either <code>View.X_AXIS</code> or <code>View.Y_AXIS</code>
68 */
69 public BoxView(Element elem, int axis) {
70 super(elem);
71 tempRect = new Rectangle();
72 this.majorAxis = axis;
73
74 majorOffsets = new int[0];
75 majorSpans = new int[0];
76 majorReqValid = false;
77 majorAllocValid = false;
78 minorOffsets = new int[0];
79 minorSpans = new int[0];
80 minorReqValid = false;
81 minorAllocValid = false;
82 }
83
84 /**
85 * Fetches the tile axis property. This is the axis along which
86 * the child views are tiled.
87 *
88 * @return the major axis of the box, either
89 * <code>View.X_AXIS</code> or <code>View.Y_AXIS</code>
90 *
91 * @since 1.3
92 */
93 public int getAxis() {
94 return majorAxis;
95 }
96
97 /**
98 * Sets the tile axis property. This is the axis along which
99 * the child views are tiled.
100 *
101 * @param axis either <code>View.X_AXIS</code> or <code>View.Y_AXIS</code>
102 *
103 * @since 1.3
104 */
105 public void setAxis(int axis) {
106 boolean axisChanged = (axis != majorAxis);
107 majorAxis = axis;
108 if (axisChanged) {
109 preferenceChanged(null, true, true);
110 }
111 }
112
113 /**
114 * Invalidates the layout along an axis. This happens
115 * automatically if the preferences have changed for
116 * any of the child views. In some cases the layout
117 * may need to be recalculated when the preferences
118 * have not changed. The layout can be marked as
119 * invalid by calling this method. The layout will
120 * be updated the next time the <code>setSize</code> method
121 * is called on this view (typically in paint).
122 *
123 * @param axis either <code>View.X_AXIS</code> or <code>View.Y_AXIS</code>
124 *
125 * @since 1.3
126 */
127 public void layoutChanged(int axis) {
128 if (axis == majorAxis) {
129 majorAllocValid = false;
130 } else {
131 minorAllocValid = false;
132 }
133 }
134
135 /**
136 * Determines if the layout is valid along the given axis.
137 *
138 * @param axis either <code>View.X_AXIS</code> or <code>View.Y_AXIS</code>
139 *
140 * @since 1.4
141 */
142 protected boolean isLayoutValid(int axis) {
143 if (axis == majorAxis) {
144 return majorAllocValid;
145 } else {
146 return minorAllocValid;
147 }
148 }
149
150 /**
151 * Paints a child. By default
152 * that is all it does, but a subclass can use this to paint
153 * things relative to the child.
154 *
155 * @param g the graphics context
156 * @param alloc the allocated region to paint into
157 * @param index the child index, >= 0 && < getViewCount()
158 */
159 protected void paintChild(Graphics g, Rectangle alloc, int index) {
160 View child = getView(index);
161 child.paint(g, alloc);
162 }
163
164 // --- View methods ---------------------------------------------
165
166 /**
167 * Invalidates the layout and resizes the cache of
168 * requests/allocations. The child allocations can still
169 * be accessed for the old layout, but the new children
170 * will have an offset and span of 0.
171 *
172 * @param index the starting index into the child views to insert
173 * the new views; this should be a value >= 0 and <= getViewCount
174 * @param length the number of existing child views to remove;
175 * This should be a value >= 0 and <= (getViewCount() - offset)
176 * @param elems the child views to add; this value can be
177 * <code>null</code>to indicate no children are being added
178 * (useful to remove)
179 */
180 public void replace(int index, int length, View[] elems) {
181 super.replace(index, length, elems);
182
183 // invalidate cache
184 int nInserted = (elems != null) ? elems.length : 0;
185 majorOffsets = updateLayoutArray(majorOffsets, index, nInserted);
186 majorSpans = updateLayoutArray(majorSpans, index, nInserted);
187 majorReqValid = false;
188 majorAllocValid = false;
189 minorOffsets = updateLayoutArray(minorOffsets, index, nInserted);
190 minorSpans = updateLayoutArray(minorSpans, index, nInserted);
191 minorReqValid = false;
192 minorAllocValid = false;
193 }
194
195 /**
196 * Resizes the given layout array to match the new number of
197 * child views. The current number of child views are used to
198 * produce the new array. The contents of the old array are
199 * inserted into the new array at the appropriate places so that
200 * the old layout information is transferred to the new array.
201 *
202 * @param oldArray the original layout array
203 * @param offset location where new views will be inserted
204 * @param nInserted the number of child views being inserted;
205 * therefore the number of blank spaces to leave in the
206 * new array at location <code>offset</code>
207 * @return the new layout array
208 */
209 int[] updateLayoutArray(int[] oldArray, int offset, int nInserted) {
210 int n = getViewCount();
211 int[] newArray = new int[n];
212
213 System.arraycopy(oldArray, 0, newArray, 0, offset);
214 System.arraycopy(oldArray, offset,
215 newArray, offset + nInserted, n - nInserted - offset);
216 return newArray;
217 }
218
219 /**
220 * Forwards the given <code>DocumentEvent</code> to the child views
221 * that need to be notified of the change to the model.
222 * If a child changed its requirements and the allocation
223 * was valid prior to forwarding the portion of the box
224 * from the starting child to the end of the box will
225 * be repainted.
226 *
227 * @param ec changes to the element this view is responsible
228 * for (may be <code>null</code> if there were no changes)
229 * @param e the change information from the associated document
230 * @param a the current allocation of the view
231 * @param f the factory to use to rebuild if the view has children
232 * @see #insertUpdate
233 * @see #removeUpdate
234 * @see #changedUpdate
235 * @since 1.3
236 */
237 protected void forwardUpdate(DocumentEvent.ElementChange ec,
238 DocumentEvent e, Shape a, ViewFactory f) {
239 boolean wasValid = isLayoutValid(majorAxis);
240 super.forwardUpdate(ec, e, a, f);
241
242 // determine if a repaint is needed
243 if (wasValid && (! isLayoutValid(majorAxis))) {
244 // Repaint is needed because one of the tiled children
245 // have changed their span along the major axis. If there
246 // is a hosting component and an allocated shape we repaint.
247 Component c = getContainer();
248 if ((a != null) && (c != null)) {
249 int pos = e.getOffset();
250 int index = getViewIndexAtPosition(pos);
251 Rectangle alloc = getInsideAllocation(a);
252 if (majorAxis == X_AXIS) {
253 alloc.x += majorOffsets[index];
254 alloc.width -= majorOffsets[index];
255 } else {
256 alloc.y += minorOffsets[index];
257 alloc.height -= minorOffsets[index];
258 }
259 c.repaint(alloc.x, alloc.y, alloc.width, alloc.height);
260 }
261 }
262 }
263
264 /**
265 * This is called by a child to indicate its
266 * preferred span has changed. This is implemented to
267 * throw away cached layout information so that new
268 * calculations will be done the next time the children
269 * need an allocation.
270 *
271 * @param child the child view
272 * @param width true if the width preference should change
273 * @param height true if the height preference should change
274 */
275 public void preferenceChanged(View child, boolean width, boolean height) {
276 boolean majorChanged = (majorAxis == X_AXIS) ? width : height;
277 boolean minorChanged = (majorAxis == X_AXIS) ? height : width;
278 if (majorChanged) {
279 majorReqValid = false;
280 majorAllocValid = false;
281 }
282 if (minorChanged) {
283 minorReqValid = false;
284 minorAllocValid = false;
285 }
286 super.preferenceChanged(child, width, height);
287 }
288
289 /**
290 * Gets the resize weight. A value of 0 or less is not resizable.
291 *
292 * @param axis may be either <code>View.X_AXIS</code> or
293 * <code>View.Y_AXIS</code>
294 * @return the weight
295 * @exception IllegalArgumentException for an invalid axis
296 */
297 public int getResizeWeight(int axis) {
298 checkRequests(axis);
299 if (axis == majorAxis) {
300 if ((majorRequest.preferred != majorRequest.minimum) ||
301 (majorRequest.preferred != majorRequest.maximum)) {
302 return 1;
303 }
304 } else {
305 if ((minorRequest.preferred != minorRequest.minimum) ||
306 (minorRequest.preferred != minorRequest.maximum)) {
307 return 1;
308 }
309 }
310 return 0;
311 }
312
313 /**
314 * Sets the size of the view along an axis. This should cause
315 * layout of the view along the given axis.
316 *
317 * @param axis may be either <code>View.X_AXIS</code> or
318 * <code>View.Y_AXIS</code>
319 * @param span the span to layout to >= 0
320 */
321 void setSpanOnAxis(int axis, float span) {
322 if (axis == majorAxis) {
323 if (majorSpan != (int) span) {
324 majorAllocValid = false;
325 }
326 if (! majorAllocValid) {
327 // layout the major axis
328 majorSpan = (int) span;
329 checkRequests(majorAxis);
330 layoutMajorAxis(majorSpan, axis, majorOffsets, majorSpans);
331 majorAllocValid = true;
332
333 // flush changes to the children
334 updateChildSizes();
335 }
336 } else {
337 if (((int) span) != minorSpan) {
338 minorAllocValid = false;
339 }
340 if (! minorAllocValid) {
341 // layout the minor axis
342 minorSpan = (int) span;
343 checkRequests(axis);
344 layoutMinorAxis(minorSpan, axis, minorOffsets, minorSpans);
345 minorAllocValid = true;
346
347 // flush changes to the children
348 updateChildSizes();
349 }
350 }
351 }
352
353 /**
354 * Propagates the current allocations to the child views.
355 */
356 void updateChildSizes() {
357 int n = getViewCount();
358 if (majorAxis == X_AXIS) {
359 for (int i = 0; i < n; i++) {
360 View v = getView(i);
361 v.setSize((float) majorSpans[i], (float) minorSpans[i]);
362 }
363 } else {
364 for (int i = 0; i < n; i++) {
365 View v = getView(i);
366 v.setSize((float) minorSpans[i], (float) majorSpans[i]);
367 }
368 }
369 }
370
371 /**
372 * Returns the size of the view along an axis. This is implemented
373 * to return zero.
374 *
375 * @param axis may be either <code>View.X_AXIS</code> or
376 * <code>View.Y_AXIS</code>
377 * @return the current span of the view along the given axis, >= 0
378 */
379 float getSpanOnAxis(int axis) {
380 if (axis == majorAxis) {
381 return majorSpan;
382 } else {
383 return minorSpan;
384 }
385 }
386
387 /**
388 * Sets the size of the view. This should cause
389 * layout of the view if the view caches any layout
390 * information. This is implemented to call the
391 * layout method with the sizes inside of the insets.
392 *
393 * @param width the width >= 0
394 * @param height the height >= 0
395 */
396 public void setSize(float width, float height) {
397 layout(Math.max(0, (int)(width - getLeftInset() - getRightInset())),
398 Math.max(0, (int)(height - getTopInset() - getBottomInset())));
399 }
400
401 /**
402 * Renders the <code>BoxView</code> using the given
403 * rendering surface and area
404 * on that surface. Only the children that intersect
405 * the clip bounds of the given <code>Graphics</code>
406 * will be rendered.
407 *
408 * @param g the rendering surface to use
409 * @param allocation the allocated region to render into
410 * @see View#paint
411 */
412 public void paint(Graphics g, Shape allocation) {
413 Rectangle alloc = (allocation instanceof Rectangle) ?
414 (Rectangle)allocation : allocation.getBounds();
415 int n = getViewCount();
416 int x = alloc.x + getLeftInset();
417 int y = alloc.y + getTopInset();
418 Rectangle clip = g.getClipBounds();
419 for (int i = 0; i < n; i++) {
420 tempRect.x = x + getOffset(X_AXIS, i);
421 tempRect.y = y + getOffset(Y_AXIS, i);
422 tempRect.width = getSpan(X_AXIS, i);
423 tempRect.height = getSpan(Y_AXIS, i);
424 int trx0 = tempRect.x, trx1 = trx0 + tempRect.width;
425 int try0 = tempRect.y, try1 = try0 + tempRect.height;
426 int crx0 = clip.x, crx1 = crx0 + clip.width;
427 int cry0 = clip.y, cry1 = cry0 + clip.height;
428 // We should paint views that intersect with clipping region
429 // even if the intersection has no inside points (is a line).
430 // This is needed for supporting views that have zero width, like
431 // views that contain only combining marks.
432 if ((trx1 >= crx0) && (try1 >= cry0) && (crx1 >= trx0) && (cry1 >= try0)) {
433 paintChild(g, tempRect, i);
434 }
435 }
436 }
437
438 /**
439 * Fetches the allocation for the given child view.
440 * This enables finding out where various views
441 * are located. This is implemented to return
442 * <code>null</code> if the layout is invalid,
443 * otherwise the superclass behavior is executed.
444 *
445 * @param index the index of the child, >= 0 && < getViewCount()
446 * @param a the allocation to this view
447 * @return the allocation to the child; or <code>null</code>
448 * if <code>a</code> is <code>null</code>;
449 * or <code>null</code> if the layout is invalid
450 */
451 public Shape getChildAllocation(int index, Shape a) {
452 if (a != null) {
453 Shape ca = super.getChildAllocation(index, a);
454 if ((ca != null) && (! isAllocationValid())) {
455 // The child allocation may not have been set yet.
456 Rectangle r = (ca instanceof Rectangle) ?
457 (Rectangle) ca : ca.getBounds();
458 if ((r.width == 0) && (r.height == 0)) {
459 return null;
460 }
461 }
462 return ca;
463 }
464 return null;
465 }
466
467 /**
468 * Provides a mapping from the document model coordinate space
469 * to the coordinate space of the view mapped to it. This makes
470 * sure the allocation is valid before calling the superclass.
471 *
472 * @param pos the position to convert >= 0
473 * @param a the allocated region to render into
474 * @return the bounding box of the given position
475 * @exception BadLocationException if the given position does
476 * not represent a valid location in the associated document
477 * @see View#modelToView
478 */
479 public Shape modelToView(int pos, Shape a, Position.Bias b) throws BadLocationException {
480 if (! isAllocationValid()) {
481 Rectangle alloc = a.getBounds();
482 setSize(alloc.width, alloc.height);
483 }
484 return super.modelToView(pos, a, b);
485 }
486
487 /**
488 * Provides a mapping from the view coordinate space to the logical
489 * coordinate space of the model.
490 *
491 * @param x x coordinate of the view location to convert >= 0
492 * @param y y coordinate of the view location to convert >= 0
493 * @param a the allocated region to render into
494 * @return the location within the model that best represents the
495 * given point in the view >= 0
496 * @see View#viewToModel
497 */
498 public int viewToModel(float x, float y, Shape a, Position.Bias[] bias) {
499 if (! isAllocationValid()) {
500 Rectangle alloc = a.getBounds();
501 setSize(alloc.width, alloc.height);
502 }
503 return super.viewToModel(x, y, a, bias);
504 }
505
506 /**
507 * Determines the desired alignment for this view along an
508 * axis. This is implemented to give the total alignment
509 * needed to position the children with the alignment points
510 * lined up along the axis orthoginal to the axis that is
511 * being tiled. The axis being tiled will request to be
512 * centered (i.e. 0.5f).
513 *
514 * @param axis may be either <code>View.X_AXIS</code>
515 * or <code>View.Y_AXIS</code>
516 * @return the desired alignment >= 0.0f && <= 1.0f; this should
517 * be a value between 0.0 and 1.0 where 0 indicates alignment at the
518 * origin and 1.0 indicates alignment to the full span
519 * away from the origin; an alignment of 0.5 would be the
520 * center of the view
521 * @exception IllegalArgumentException for an invalid axis
522 */
523 public float getAlignment(int axis) {
524 checkRequests(axis);
525 if (axis == majorAxis) {
526 return majorRequest.alignment;
527 } else {
528 return minorRequest.alignment;
529 }
530 }
531
532 /**
533 * Determines the preferred span for this view along an
534 * axis.
535 *
536 * @param axis may be either <code>View.X_AXIS</code>
537 * or <code>View.Y_AXIS</code>
538 * @return the span the view would like to be rendered into >= 0;
539 * typically the view is told to render into the span
540 * that is returned, although there is no guarantee;
541 * the parent may choose to resize or break the view
542 * @exception IllegalArgumentException for an invalid axis type
543 */
544 public float getPreferredSpan(int axis) {
545 checkRequests(axis);
546 float marginSpan = (axis == X_AXIS) ? getLeftInset() + getRightInset() :
547 getTopInset() + getBottomInset();
548 if (axis == majorAxis) {
549 return ((float)majorRequest.preferred) + marginSpan;
550 } else {
551 return ((float)minorRequest.preferred) + marginSpan;
552 }
553 }
554
555 /**
556 * Determines the minimum span for this view along an
557 * axis.
558 *
559 * @param axis may be either <code>View.X_AXIS</code>
560 * or <code>View.Y_AXIS</code>
561 * @return the span the view would like to be rendered into >= 0;
562 * typically the view is told to render into the span
563 * that is returned, although there is no guarantee;
564 * the parent may choose to resize or break the view
565 * @exception IllegalArgumentException for an invalid axis type
566 */
567 public float getMinimumSpan(int axis) {
568 checkRequests(axis);
569 float marginSpan = (axis == X_AXIS) ? getLeftInset() + getRightInset() :
570 getTopInset() + getBottomInset();
571 if (axis == majorAxis) {
572 return ((float)majorRequest.minimum) + marginSpan;
573 } else {
574 return ((float)minorRequest.minimum) + marginSpan;
575 }
576 }
577
578 /**
579 * Determines the maximum span for this view along an
580 * axis.
581 *
582 * @param axis may be either <code>View.X_AXIS</code>
583 * or <code>View.Y_AXIS</code>
584 * @return the span the view would like to be rendered into >= 0;
585 * typically the view is told to render into the span
586 * that is returned, although there is no guarantee;
587 * the parent may choose to resize or break the view
588 * @exception IllegalArgumentException for an invalid axis type
589 */
590 public float getMaximumSpan(int axis) {
591 checkRequests(axis);
592 float marginSpan = (axis == X_AXIS) ? getLeftInset() + getRightInset() :
593 getTopInset() + getBottomInset();
594 if (axis == majorAxis) {
595 return ((float)majorRequest.maximum) + marginSpan;
596 } else {
597 return ((float)minorRequest.maximum) + marginSpan;
598 }
599 }
600
601 // --- local methods ----------------------------------------------------
602
603 /**
604 * Are the allocations for the children still
605 * valid?
606 *
607 * @return true if allocations still valid
608 */
609 protected boolean isAllocationValid() {
610 return (majorAllocValid && minorAllocValid);
611 }
612
613 /**
614 * Determines if a point falls before an allocated region.
615 *
616 * @param x the X coordinate >= 0
617 * @param y the Y coordinate >= 0
618 * @param innerAlloc the allocated region; this is the area
619 * inside of the insets
620 * @return true if the point lies before the region else false
621 */
622 protected boolean isBefore(int x, int y, Rectangle innerAlloc) {
623 if (majorAxis == View.X_AXIS) {
624 return (x < innerAlloc.x);
625 } else {
626 return (y < innerAlloc.y);
627 }
628 }
629
630 /**
631 * Determines if a point falls after an allocated region.
632 *
633 * @param x the X coordinate >= 0
634 * @param y the Y coordinate >= 0
635 * @param innerAlloc the allocated region; this is the area
636 * inside of the insets
637 * @return true if the point lies after the region else false
638 */
639 protected boolean isAfter(int x, int y, Rectangle innerAlloc) {
640 if (majorAxis == View.X_AXIS) {
641 return (x > (innerAlloc.width + innerAlloc.x));
642 } else {
643 return (y > (innerAlloc.height + innerAlloc.y));
644 }
645 }
646
647 /**
648 * Fetches the child view at the given coordinates.
649 *
650 * @param x the X coordinate >= 0
651 * @param y the Y coordinate >= 0
652 * @param alloc the parents inner allocation on entry, which should
653 * be changed to the childs allocation on exit
654 * @return the view
655 */
656 protected View getViewAtPoint(int x, int y, Rectangle alloc) {
657 int n = getViewCount();
658 if (majorAxis == View.X_AXIS) {
659 if (x < (alloc.x + majorOffsets[0])) {
660 childAllocation(0, alloc);
661 return getView(0);
662 }
663 for (int i = 0; i < n; i++) {
664 if (x < (alloc.x + majorOffsets[i])) {
665 childAllocation(i - 1, alloc);
666 return getView(i - 1);
667 }
668 }
669 childAllocation(n - 1, alloc);
670 return getView(n - 1);
671 } else {
672 if (y < (alloc.y + majorOffsets[0])) {
673 childAllocation(0, alloc);
674 return getView(0);
675 }
676 for (int i = 0; i < n; i++) {
677 if (y < (alloc.y + majorOffsets[i])) {
678 childAllocation(i - 1, alloc);
679 return getView(i - 1);
680 }
681 }
682 childAllocation(n - 1, alloc);
683 return getView(n - 1);
684 }
685 }
686
687 /**
688 * Allocates a region for a child view.
689 *
690 * @param index the index of the child view to
691 * allocate, >= 0 && < getViewCount()
692 * @param alloc the allocated region
693 */
694 protected void childAllocation(int index, Rectangle alloc) {
695 alloc.x += getOffset(X_AXIS, index);
696 alloc.y += getOffset(Y_AXIS, index);
697 alloc.width = getSpan(X_AXIS, index);
698 alloc.height = getSpan(Y_AXIS, index);
699 }
700
701 /**
702 * Perform layout on the box
703 *
704 * @param width the width (inside of the insets) >= 0
705 * @param height the height (inside of the insets) >= 0
706 */
707 protected void layout(int width, int height) {
708 setSpanOnAxis(X_AXIS, width);
709 setSpanOnAxis(Y_AXIS, height);
710 }
711
712 /**
713 * Returns the current width of the box. This is the width that
714 * it was last allocated.
715 * @return the current width of the box
716 */
717 public int getWidth() {
718 int span;
719 if (majorAxis == X_AXIS) {
720 span = majorSpan;
721 } else {
722 span = minorSpan;
723 }
724 span += getLeftInset() - getRightInset();
725 return span;
726 }
727
728 /**
729 * Returns the current height of the box. This is the height that
730 * it was last allocated.
731 * @return the current height of the box
732 */
733 public int getHeight() {
734 int span;
735 if (majorAxis == Y_AXIS) {
736 span = majorSpan;
737 } else {
738 span = minorSpan;
739 }
740 span += getTopInset() - getBottomInset();
741 return span;
742 }
743
744 /**
745 * Performs layout for the major axis of the box (i.e. the
746 * axis that it represents). The results of the layout (the
747 * offset and span for each children) are placed in the given
748 * arrays which represent the allocations to the children
749 * along the major axis.
750 *
751 * @param targetSpan the total span given to the view, which
752 * would be used to layout the children
753 * @param axis the axis being layed out
754 * @param offsets the offsets from the origin of the view for
755 * each of the child views; this is a return value and is
756 * filled in by the implementation of this method
757 * @param spans the span of each child view; this is a return
758 * value and is filled in by the implementation of this method
759 */
760 protected void layoutMajorAxis(int targetSpan, int axis, int[] offsets, int[] spans) {
761 /*
762 * first pass, calculate the preferred sizes
763 * and the flexibility to adjust the sizes.
764 */
765 long preferred = 0;
766 int n = getViewCount();
767 for (int i = 0; i < n; i++) {
768 View v = getView(i);
769 spans[i] = (int) v.getPreferredSpan(axis);
770 preferred += spans[i];
771 }
772
773 /*
774 * Second pass, expand or contract by as much as possible to reach
775 * the target span.
776 */
777
778 // determine the adjustment to be made
779 long desiredAdjustment = targetSpan - preferred;
780 float adjustmentFactor = 0.0f;
781 int[] diffs = null;
782
783 if (desiredAdjustment != 0) {
784 long totalSpan = 0;
785 diffs = new int[n];
786 for (int i = 0; i < n; i++) {
787 View v = getView(i);
788 int tmp;
789 if (desiredAdjustment < 0) {
790 tmp = (int)v.getMinimumSpan(axis);
791 diffs[i] = spans[i] - tmp;
792 } else {
793 tmp = (int)v.getMaximumSpan(axis);
794 diffs[i] = tmp - spans[i];
795 }
796 totalSpan += tmp;
797 }
798
799 float maximumAdjustment = Math.abs(totalSpan - preferred);
800 adjustmentFactor = desiredAdjustment / maximumAdjustment;
801 adjustmentFactor = Math.min(adjustmentFactor, 1.0f);
802 adjustmentFactor = Math.max(adjustmentFactor, -1.0f);
803 }
804
805 // make the adjustments
806 int totalOffset = 0;
807 for (int i = 0; i < n; i++) {
808 offsets[i] = totalOffset;
809 if (desiredAdjustment != 0) {
810 float adjF = adjustmentFactor * diffs[i];
811 spans[i] += Math.round(adjF);
812 }
813 totalOffset = (int) Math.min((long) totalOffset + (long) spans[i], Integer.MAX_VALUE);
814 }
815 }
816
817 /**
818 * Performs layout for the minor axis of the box (i.e. the
819 * axis orthoginal to the axis that it represents). The results
820 * of the layout (the offset and span for each children) are
821 * placed in the given arrays which represent the allocations to
822 * the children along the minor axis.
823 *
824 * @param targetSpan the total span given to the view, which
825 * would be used to layout the children
826 * @param axis the axis being layed out
827 * @param offsets the offsets from the origin of the view for
828 * each of the child views; this is a return value and is
829 * filled in by the implementation of this method
830 * @param spans the span of each child view; this is a return
831 * value and is filled in by the implementation of this method
832 */
833 protected void layoutMinorAxis(int targetSpan, int axis, int[] offsets, int[] spans) {
834 int n = getViewCount();
835 for (int i = 0; i < n; i++) {
836 View v = getView(i);
837 int max = (int) v.getMaximumSpan(axis);
838 if (max < targetSpan) {
839 // can't make the child this wide, align it
840 float align = v.getAlignment(axis);
841 offsets[i] = (int) ((targetSpan - max) * align);
842 spans[i] = max;
843 } else {
844 // make it the target width, or as small as it can get.
845 int min = (int)v.getMinimumSpan(axis);
846 offsets[i] = 0;
847 spans[i] = Math.max(min, targetSpan);
848 }
849 }
850 }
851
852 /**
853 * Calculates the size requirements for the major axis
854 * <code>axis</code>.
855 *
856 * @param axis the axis being studied
857 * @param r the <code>SizeRequirements</code> object;
858 * if <code>null</code> one will be created
859 * @return the newly initialized <code>SizeRequirements</code> object
860 * @see javax.swing.SizeRequirements
861 */
862 protected SizeRequirements calculateMajorAxisRequirements(int axis, SizeRequirements r) {
863 // calculate tiled request
864 float min = 0;
865 float pref = 0;
866 float max = 0;
867
868 int n = getViewCount();
869 for (int i = 0; i < n; i++) {
870 View v = getView(i);
871 min += v.getMinimumSpan(axis);
872 pref += v.getPreferredSpan(axis);
873 max += v.getMaximumSpan(axis);
874 }
875
876 if (r == null) {
877 r = new SizeRequirements();
878 }
879 r.alignment = 0.5f;
880 r.minimum = (int) min;
881 r.preferred = (int) pref;
882 r.maximum = (int) max;
883 return r;
884 }
885
886 /**
887 * Calculates the size requirements for the minor axis
888 * <code>axis</code>.
889 *
890 * @param axis the axis being studied
891 * @param r the <code>SizeRequirements</code> object;
892 * if <code>null</code> one will be created
893 * @return the newly initialized <code>SizeRequirements</code> object
894 * @see javax.swing.SizeRequirements
895 */
896 protected SizeRequirements calculateMinorAxisRequirements(int axis, SizeRequirements r) {
897 int min = 0;
898 long pref = 0;
899 int max = Integer.MAX_VALUE;
900 int n = getViewCount();
901 for (int i = 0; i < n; i++) {
902 View v = getView(i);
903 min = Math.max((int) v.getMinimumSpan(axis), min);
904 pref = Math.max((int) v.getPreferredSpan(axis), pref);
905 max = Math.max((int) v.getMaximumSpan(axis), max);
906 }
907
908 if (r == null) {
909 r = new SizeRequirements();
910 r.alignment = 0.5f;
911 }
912 r.preferred = (int) pref;
913 r.minimum = min;
914 r.maximum = max;
915 return r;
916 }
917
918 /**
919 * Checks the request cache and update if needed.
920 * @param axis the axis being studied
921 * @exception IllegalArgumentException if <code>axis</code> is
922 * neither <code>View.X_AXIS</code> nor <code>View.Y_AXIS</code>
923 */
924 void checkRequests(int axis) {
925 if ((axis != X_AXIS) && (axis != Y_AXIS)) {
926 throw new IllegalArgumentException("Invalid axis: " + axis);
927 }
928 if (axis == majorAxis) {
929 if (!majorReqValid) {
930 majorRequest = calculateMajorAxisRequirements(axis,
931 majorRequest);
932 majorReqValid = true;
933 }
934 } else if (! minorReqValid) {
935 minorRequest = calculateMinorAxisRequirements(axis, minorRequest);
936 minorReqValid = true;
937 }
938 }
939
940 /**
941 * Computes the location and extent of each child view
942 * in this <code>BoxView</code> given the <code>targetSpan</code>,
943 * which is the width (or height) of the region we have to
944 * work with.
945 *
946 * @param targetSpan the total span given to the view, which
947 * would be used to layout the children
948 * @param axis the axis being studied, either
949 * <code>View.X_AXIS</code> or <code>View.Y_AXIS</code>
950 * @param offsets an empty array filled by this method with
951 * values specifying the location of each child view
952 * @param spans an empty array filled by this method with
953 * values specifying the extent of each child view
954 */
955 protected void baselineLayout(int targetSpan, int axis, int[] offsets, int[] spans) {
956 int totalAscent = (int)(targetSpan * getAlignment(axis));
957 int totalDescent = targetSpan - totalAscent;
958
959 int n = getViewCount();
960
961 for (int i = 0; i < n; i++) {
962 View v = getView(i);
963 float align = v.getAlignment(axis);
964 float viewSpan;
965
966 if (v.getResizeWeight(axis) > 0) {
967 // if resizable then resize to the best fit
968
969 // the smallest span possible
970 float minSpan = v.getMinimumSpan(axis);
971 // the largest span possible
972 float maxSpan = v.getMaximumSpan(axis);
973
974 if (align == 0.0f) {
975 // if the alignment is 0 then we need to fit into the descent
976 viewSpan = Math.max(Math.min(maxSpan, totalDescent), minSpan);
977 } else if (align == 1.0f) {
978 // if the alignment is 1 then we need to fit into the ascent
979 viewSpan = Math.max(Math.min(maxSpan, totalAscent), minSpan);
980 } else {
981 // figure out the span that we must fit into
982 float fitSpan = Math.min(totalAscent / align,
983 totalDescent / (1.0f - align));
984 // fit into the calculated span
985 viewSpan = Math.max(Math.min(maxSpan, fitSpan), minSpan);
986 }
987 } else {
988 // otherwise use the preferred spans
989 viewSpan = v.getPreferredSpan(axis);
990 }
991
992 offsets[i] = totalAscent - (int)(viewSpan * align);
993 spans[i] = (int)viewSpan;
994 }
995 }
996
997 /**
998 * Calculates the size requirements for this <code>BoxView</code>
999 * by examining the size of each child view.
1000 *
1001 * @param axis the axis being studied
1002 * @param r the <code>SizeRequirements</code> object;
1003 * if <code>null</code> one will be created
1004 * @return the newly initialized <code>SizeRequirements</code> object
1005 */
1006 protected SizeRequirements baselineRequirements(int axis, SizeRequirements r) {
1007 SizeRequirements totalAscent = new SizeRequirements();
1008 SizeRequirements totalDescent = new SizeRequirements();
1009
1010 if (r == null) {
1011 r = new SizeRequirements();
1012 }
1013
1014 r.alignment = 0.5f;
1015
1016 int n = getViewCount();
1017
1018 // loop through all children calculating the max of all their ascents and
1019 // descents at minimum, preferred, and maximum sizes
1020 for (int i = 0; i < n; i++) {
1021 View v = getView(i);
1022 float align = v.getAlignment(axis);
1023 float span;
1024 int ascent;
1025 int descent;
1026
1027 // find the maximum of the preferred ascents and descents
1028 span = v.getPreferredSpan(axis);
1029 ascent = (int)(align * span);
1030 descent = (int)(span - ascent);
1031 totalAscent.preferred = Math.max(ascent, totalAscent.preferred);
1032 totalDescent.preferred = Math.max(descent, totalDescent.preferred);
1033
1034 if (v.getResizeWeight(axis) > 0) {
1035 // if the view is resizable then do the same for the minimum and
1036 // maximum ascents and descents
1037 span = v.getMinimumSpan(axis);
1038 ascent = (int)(align * span);
1039 descent = (int)(span - ascent);
1040 totalAscent.minimum = Math.max(ascent, totalAscent.minimum);
1041 totalDescent.minimum = Math.max(descent, totalDescent.minimum);
1042
1043 span = v.getMaximumSpan(axis);
1044 ascent = (int)(align * span);
1045 descent = (int)(span - ascent);
1046 totalAscent.maximum = Math.max(ascent, totalAscent.maximum);
1047 totalDescent.maximum = Math.max(descent, totalDescent.maximum);
1048 } else {
1049 // otherwise use the preferred
1050 totalAscent.minimum = Math.max(ascent, totalAscent.minimum);
1051 totalDescent.minimum = Math.max(descent, totalDescent.minimum);
1052 totalAscent.maximum = Math.max(ascent, totalAscent.maximum);
1053 totalDescent.maximum = Math.max(descent, totalDescent.maximum);
1054 }
1055 }
1056
1057 // we now have an overall preferred, minimum, and maximum ascent and descent
1058
1059 // calculate the preferred span as the sum of the preferred ascent and preferred descent
1060 r.preferred = (int)Math.min((long)totalAscent.preferred + (long)totalDescent.preferred,
1061 Integer.MAX_VALUE);
1062
1063 // calculate the preferred alignment as the preferred ascent divided by the preferred span
1064 if (r.preferred > 0) {
1065 r.alignment = (float)totalAscent.preferred / r.preferred;
1066 }
1067
1068
1069 if (r.alignment == 0.0f) {
1070 // if the preferred alignment is 0 then the minimum and maximum spans are simply
1071 // the minimum and maximum descents since there's nothing above the baseline
1072 r.minimum = totalDescent.minimum;
1073 r.maximum = totalDescent.maximum;
1074 } else if (r.alignment == 1.0f) {
1075 // if the preferred alignment is 1 then the minimum and maximum spans are simply
1076 // the minimum and maximum ascents since there's nothing below the baseline
1077 r.minimum = totalAscent.minimum;
1078 r.maximum = totalAscent.maximum;
1079 } else {
1080 // we want to honor the preferred alignment so we calculate two possible minimum
1081 // span values using 1) the minimum ascent and the alignment, and 2) the minimum
1082 // descent and the alignment. We'll choose the larger of these two numbers.
1083 r.minimum = Math.round(Math.max(totalAscent.minimum / r.alignment,
1084 totalDescent.minimum / (1.0f - r.alignment)));
1085 // a similar calculation is made for the maximum but we choose the smaller number.
1086 r.maximum = Math.round(Math.min(totalAscent.maximum / r.alignment,
1087 totalDescent.maximum / (1.0f - r.alignment)));
1088 }
1089
1090 return r;
1091 }
1092
1093 /**
1094 * Fetches the offset of a particular child's current layout.
1095 * @param axis the axis being studied
1096 * @param childIndex the index of the requested child
1097 * @return the offset (location) for the specified child
1098 */
1099 protected int getOffset(int axis, int childIndex) {
1100 int[] offsets = (axis == majorAxis) ? majorOffsets : minorOffsets;
1101 return offsets[childIndex];
1102 }
1103
1104 /**
1105 * Fetches the span of a particular childs current layout.
1106 * @param axis the axis being studied
1107 * @param childIndex the index of the requested child
1108 * @return the span (width or height) of the specified child
1109 */
1110 protected int getSpan(int axis, int childIndex) {
1111 int[] spans = (axis == majorAxis) ? majorSpans : minorSpans;
1112 return spans[childIndex];
1113 }
1114
1115 /**
1116 * Determines in which direction the next view lays.
1117 * Consider the View at index n. Typically the <code>View</code>s
1118 * are layed out from left to right, so that the <code>View</code>
1119 * to the EAST will be at index n + 1, and the <code>View</code>
1120 * to the WEST will be at index n - 1. In certain situations,
1121 * such as with bidirectional text, it is possible
1122 * that the <code>View</code> to EAST is not at index n + 1,
1123 * but rather at index n - 1, or that the <code>View</code>
1124 * to the WEST is not at index n - 1, but index n + 1.
1125 * In this case this method would return true,
1126 * indicating the <code>View</code>s are layed out in
1127 * descending order. Otherwise the method would return false
1128 * indicating the <code>View</code>s are layed out in ascending order.
1129 * <p>
1130 * If the receiver is laying its <code>View</code>s along the
1131 * <code>Y_AXIS</code>, this will will return the value from
1132 * invoking the same method on the <code>View</code>
1133 * responsible for rendering <code>position</code> and
1134 * <code>bias</code>. Otherwise this will return false.
1135 *
1136 * @param position position into the model
1137 * @param bias either <code>Position.Bias.Forward</code> or
1138 * <code>Position.Bias.Backward</code>
1139 * @return true if the <code>View</code>s surrounding the
1140 * <code>View</code> responding for rendering
1141 * <code>position</code> and <code>bias</code>
1142 * are layed out in descending order; otherwise false
1143 */
1144 protected boolean flipEastAndWestAtEnds(int position,
1145 Position.Bias bias) {
1146 if(majorAxis == Y_AXIS) {
1147 int testPos = (bias == Position.Bias.Backward) ?
1148 Math.max(0, position - 1) : position;
1149 int index = getViewIndexAtPosition(testPos);
1150 if(index != -1) {
1151 View v = getView(index);
1152 if(v != null && v instanceof CompositeView) {
1153 return ((CompositeView)v).flipEastAndWestAtEnds(position,
1154 bias);
1155 }
1156 }
1157 }
1158 return false;
1159 }
1160
1161 // --- variables ------------------------------------------------
1162
1163 int majorAxis;
1164
1165 int majorSpan;
1166 int minorSpan;
1167
1168 /*
1169 * Request cache
1170 */
1171 boolean majorReqValid;
1172 boolean minorReqValid;
1173 SizeRequirements majorRequest;
1174 SizeRequirements minorRequest;
1175
1176 /*
1177 * Allocation cache
1178 */
1179 boolean majorAllocValid;
1180 int[] majorOffsets;
1181 int[] majorSpans;
1182 boolean minorAllocValid;
1183 int[] minorOffsets;
1184 int[] minorSpans;
1185
1186 /** used in paint. */
1187 Rectangle tempRect;
1188}