blob: e333c828b99e23be4917d001a9660be70623d3b8 [file] [log] [blame]
J. Duke319a3b92007-12-01 00:00:00 +00001/*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
3 *
4 * This code is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License version 2 only, as
6 * published by the Free Software Foundation. Sun designates this
7 * particular file as subject to the "Classpath" exception as provided
8 * by Sun in the LICENSE file that accompanied this code.
9 *
10 * This code is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
13 * version 2 for more details (a copy is included in the LICENSE file that
14 * accompanied this code).
15 *
16 * You should have received a copy of the GNU General Public License version
17 * 2 along with this work; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
19 *
20 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
21 * CA 95054 USA or visit www.sun.com if you need additional information or
22 * have any questions.
23 *
24 */
25
26/*
27 *
28 * (C) Copyright IBM Corp. 1998-2004 - All Rights Reserved
29 *
30 */
31
32#ifndef __GXLAYOUTENGINE_H
33#define __GXLAYOUTENGINE_H
34
35#include "LETypes.h"
36#include "LayoutEngine.h"
37
38#include "MorphTables.h"
39
40class LEFontInstance;
41class LEGlyphStorage;
42
43/**
44 * This class implements layout for QuickDraw GX or Apple Advanced Typograyph (AAT)
45 * fonts. A font is a GX or AAT font if it contains a 'mort' table. See Apple's
46 * TrueType Reference Manual (http://fonts.apple.com/TTRefMan/index.html) for details.
47 * Information about 'mort' tables is in the chapter titled "Font Files."
48 *
49 * @internal
50 */
51class GXLayoutEngine : public LayoutEngine
52{
53public:
54 /**
55 * This is the main constructor. It constructs an instance of GXLayoutEngine for
56 * a particular font, script and language. It takes the 'mort' table as a parameter since
57 * LayoutEngine::layoutEngineFactory has to read the 'mort' table to know that it has a
58 * GX font.
59 *
60 * Note: GX and AAT fonts don't contain any script and language specific tables, so
61 * the script and language are ignored.
62 *
63 * @param fontInstance - the font
64 * @param scriptCode - the script
65 * @param langaugeCode - the language
66 * @param morphTable - the 'mort' table
67 *
68 * @see LayoutEngine::layoutEngineFactory
69 * @see ScriptAndLangaugeTags.h for script and language codes
70 *
71 * @internal
72 */
73 GXLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode,
74 le_int32 languageCode, const MorphTableHeader *morphTable);
75
76 /**
77 * The destructor, virtual for correct polymorphic invocation.
78 *
79 * @internal
80 */
81 virtual ~GXLayoutEngine();
82
83protected:
84
85 /**
86 * The address of the 'mort' table
87 *
88 * @internal
89 */
90 const MorphTableHeader *fMorphTable;
91
92 /**
93 * This method does GX layout using the font's 'mort' table. It converts the
94 * input character codes to glyph indices using mapCharsToGlyphs, and then
95 * applies the 'mort' table.
96 *
97 * Input parameters:
98 * @param chars - the input character context
99 * @param offset - the index of the first character to process
100 * @param count - the number of characters to process
101 * @param max - the number of characters in the input context
102 * @param rightToLeft - <code>TRUE</code> if the text is in a
103 * right to left directional run
104 * @param glyphStorage - the glyph storage object. The glyph
105 * and char index arrays will be set.
106 *
107 * Output parameters:
108 * @param success - set to an error code if the operation fails
109 *
110 * @return the number of glyphs in the glyph index array
111 *
112 * @internal
113 */
114 virtual le_int32 computeGlyphs(const LEUnicode chars[], le_int32 offset,
115 le_int32 count, le_int32 max, le_bool rightToLeft,
116 LEGlyphStorage &glyphStorage, LEErrorCode &success);
117
118 /**
119 * This method adjusts the glyph positions using the font's
120 * 'kern', 'trak', 'bsln', 'opbd' and 'just' tables.
121 *
122 * Input parameters:
123 * @param glyphStorage - the object holding the glyph storage.
124 * The positions will be updated as needed.
125 *
126 * Output parameters:
127 * @param success - set to an error code if the operation fails
128 *
129 * @internal
130 */
131 virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset,
132 le_int32 count, le_bool reverse, LEGlyphStorage &glyphStorage, LEErrorCode &success);
133};
134
135#endif