blob: b6c6a804753c49a38defc966ccb7435e04b5de2b [file] [log] [blame]
J. Duke319a3b92007-12-01 00:00:00 +00001/*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
3 *
4 * This code is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License version 2 only, as
6 * published by the Free Software Foundation. Sun designates this
7 * particular file as subject to the "Classpath" exception as provided
8 * by Sun in the LICENSE file that accompanied this code.
9 *
10 * This code is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
13 * version 2 for more details (a copy is included in the LICENSE file that
14 * accompanied this code).
15 *
16 * You should have received a copy of the GNU General Public License version
17 * 2 along with this work; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
19 *
20 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
21 * CA 95054 USA or visit www.sun.com if you need additional information or
22 * have any questions.
23 */
24
25/* $Id: gl.h,v 1.72 2002/10/17 19:39:31 kschultz Exp $ */
26
27/*
28 * This file is available under and governed by the GNU General Public
29 * License version 2 only, as published by the Free Software Foundation.
30 * However, the following notice accompanied the original version of this
31 * file:
32 *
33 * Mesa 3-D graphics library
34 * Version: 4.1
35 *
36 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
37 *
38 * Permission is hereby granted, free of charge, to any person obtaining a
39 * copy of this software and associated documentation files (the "Software"),
40 * to deal in the Software without restriction, including without limitation
41 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
42 * and/or sell copies of the Software, and to permit persons to whom the
43 * Software is furnished to do so, subject to the following conditions:
44 *
45 * The above copyright notice and this permission notice shall be included
46 * in all copies or substantial portions of the Software.
47 *
48 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
49 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
50 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
51 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
52 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
53 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
54 */
55
56
57#ifndef __gl_h_
58#define __gl_h_
59
60#if defined(USE_MGL_NAMESPACE)
61#include "gl_mangle.h"
62#endif
63
64
65/**********************************************************************
66 * Begin system-specific stuff.
67 */
68#if defined(__BEOS__)
69#include <stdlib.h> /* to get some BeOS-isms */
70#endif
71
72#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
73#define OPENSTEP
74#endif
75
76#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
77#define __WIN32__
78#endif
79
80#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
81# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
82# define GLAPI __declspec(dllexport)
83# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
84# define GLAPI __declspec(dllimport)
85# else /* for use with static link lib build of Win32 edition only */
86# define GLAPI extern
87# endif /* _STATIC_MESA support */
88# define GLAPIENTRY __stdcall
89#else
90/* non-Windows compilation */
91# define GLAPI extern
92# define GLAPIENTRY
93#endif /* WIN32 / CYGWIN bracket */
94
95#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
96# define PRAGMA_EXPORT_SUPPORTED 1
97#endif
98
99/*
100 * WINDOWS: Include windows.h here to define APIENTRY.
101 * It is also useful when applications include this file by
102 * including only glut.h, since glut.h depends on windows.h.
103 * Applications needing to include windows.h with parms other
104 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
105 * glut.h or gl.h.
106 */
107#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
108#define WIN32_LEAN_AND_MEAN 1
109#include <windows.h>
110#endif
111
112#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
113#include <gl/mesa_wgl.h>
114#endif
115
116#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
117#pragma import on
118#endif
119
120#ifndef APIENTRY
121#define APIENTRY GLAPIENTRY
122#endif
123
124#ifdef CENTERLINE_CLPP
125#define signed
126#endif
127
128#if defined(PRAGMA_EXPORT_SUPPORTED)
129#pragma export on
130#endif
131
132/*
133 * End system-specific stuff.
134 **********************************************************************/
135
136
137
138#ifdef __cplusplus
139extern "C" {
140#endif
141
142
143
144#define GL_VERSION_1_1 1
145#define GL_VERSION_1_2 1
146#define GL_VERSION_1_3 1
147#define GL_ARB_imaging 1
148
149
150/*
151 * Datatypes
152 */
153typedef unsigned int GLenum;
154typedef unsigned char GLboolean;
155typedef unsigned int GLbitfield;
156typedef void GLvoid;
157typedef signed char GLbyte; /* 1-byte signed */
158typedef short GLshort; /* 2-byte signed */
159typedef int GLint; /* 4-byte signed */
160typedef unsigned char GLubyte; /* 1-byte unsigned */
161typedef unsigned short GLushort; /* 2-byte unsigned */
162typedef unsigned int GLuint; /* 4-byte unsigned */
163typedef int GLsizei; /* 4-byte signed */
164typedef float GLfloat; /* single precision float */
165typedef float GLclampf; /* single precision float in [0,1] */
166typedef double GLdouble; /* double precision float */
167typedef double GLclampd; /* double precision float in [0,1] */
168
169
170
171/*
172 * Constants
173 */
174
175/* Boolean values */
176#define GL_FALSE 0x0
177#define GL_TRUE 0x1
178
179/* Data types */
180#define GL_BYTE 0x1400
181#define GL_UNSIGNED_BYTE 0x1401
182#define GL_SHORT 0x1402
183#define GL_UNSIGNED_SHORT 0x1403
184#define GL_INT 0x1404
185#define GL_UNSIGNED_INT 0x1405
186#define GL_FLOAT 0x1406
187#define GL_DOUBLE 0x140A
188#define GL_2_BYTES 0x1407
189#define GL_3_BYTES 0x1408
190#define GL_4_BYTES 0x1409
191
192/* Primitives */
193#define GL_POINTS 0x0000
194#define GL_LINES 0x0001
195#define GL_LINE_LOOP 0x0002
196#define GL_LINE_STRIP 0x0003
197#define GL_TRIANGLES 0x0004
198#define GL_TRIANGLE_STRIP 0x0005
199#define GL_TRIANGLE_FAN 0x0006
200#define GL_QUADS 0x0007
201#define GL_QUAD_STRIP 0x0008
202#define GL_POLYGON 0x0009
203
204/* Vertex Arrays */
205#define GL_VERTEX_ARRAY 0x8074
206#define GL_NORMAL_ARRAY 0x8075
207#define GL_COLOR_ARRAY 0x8076
208#define GL_INDEX_ARRAY 0x8077
209#define GL_TEXTURE_COORD_ARRAY 0x8078
210#define GL_EDGE_FLAG_ARRAY 0x8079
211#define GL_VERTEX_ARRAY_SIZE 0x807A
212#define GL_VERTEX_ARRAY_TYPE 0x807B
213#define GL_VERTEX_ARRAY_STRIDE 0x807C
214#define GL_NORMAL_ARRAY_TYPE 0x807E
215#define GL_NORMAL_ARRAY_STRIDE 0x807F
216#define GL_COLOR_ARRAY_SIZE 0x8081
217#define GL_COLOR_ARRAY_TYPE 0x8082
218#define GL_COLOR_ARRAY_STRIDE 0x8083
219#define GL_INDEX_ARRAY_TYPE 0x8085
220#define GL_INDEX_ARRAY_STRIDE 0x8086
221#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
222#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
223#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
224#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
225#define GL_VERTEX_ARRAY_POINTER 0x808E
226#define GL_NORMAL_ARRAY_POINTER 0x808F
227#define GL_COLOR_ARRAY_POINTER 0x8090
228#define GL_INDEX_ARRAY_POINTER 0x8091
229#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
230#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
231#define GL_V2F 0x2A20
232#define GL_V3F 0x2A21
233#define GL_C4UB_V2F 0x2A22
234#define GL_C4UB_V3F 0x2A23
235#define GL_C3F_V3F 0x2A24
236#define GL_N3F_V3F 0x2A25
237#define GL_C4F_N3F_V3F 0x2A26
238#define GL_T2F_V3F 0x2A27
239#define GL_T4F_V4F 0x2A28
240#define GL_T2F_C4UB_V3F 0x2A29
241#define GL_T2F_C3F_V3F 0x2A2A
242#define GL_T2F_N3F_V3F 0x2A2B
243#define GL_T2F_C4F_N3F_V3F 0x2A2C
244#define GL_T4F_C4F_N3F_V4F 0x2A2D
245
246/* Matrix Mode */
247#define GL_MATRIX_MODE 0x0BA0
248#define GL_MODELVIEW 0x1700
249#define GL_PROJECTION 0x1701
250#define GL_TEXTURE 0x1702
251
252/* Points */
253#define GL_POINT_SMOOTH 0x0B10
254#define GL_POINT_SIZE 0x0B11
255#define GL_POINT_SIZE_GRANULARITY 0x0B13
256#define GL_POINT_SIZE_RANGE 0x0B12
257
258/* Lines */
259#define GL_LINE_SMOOTH 0x0B20
260#define GL_LINE_STIPPLE 0x0B24
261#define GL_LINE_STIPPLE_PATTERN 0x0B25
262#define GL_LINE_STIPPLE_REPEAT 0x0B26
263#define GL_LINE_WIDTH 0x0B21
264#define GL_LINE_WIDTH_GRANULARITY 0x0B23
265#define GL_LINE_WIDTH_RANGE 0x0B22
266
267/* Polygons */
268#define GL_POINT 0x1B00
269#define GL_LINE 0x1B01
270#define GL_FILL 0x1B02
271#define GL_CW 0x0900
272#define GL_CCW 0x0901
273#define GL_FRONT 0x0404
274#define GL_BACK 0x0405
275#define GL_POLYGON_MODE 0x0B40
276#define GL_POLYGON_SMOOTH 0x0B41
277#define GL_POLYGON_STIPPLE 0x0B42
278#define GL_EDGE_FLAG 0x0B43
279#define GL_CULL_FACE 0x0B44
280#define GL_CULL_FACE_MODE 0x0B45
281#define GL_FRONT_FACE 0x0B46
282#define GL_POLYGON_OFFSET_FACTOR 0x8038
283#define GL_POLYGON_OFFSET_UNITS 0x2A00
284#define GL_POLYGON_OFFSET_POINT 0x2A01
285#define GL_POLYGON_OFFSET_LINE 0x2A02
286#define GL_POLYGON_OFFSET_FILL 0x8037
287
288/* Display Lists */
289#define GL_COMPILE 0x1300
290#define GL_COMPILE_AND_EXECUTE 0x1301
291#define GL_LIST_BASE 0x0B32
292#define GL_LIST_INDEX 0x0B33
293#define GL_LIST_MODE 0x0B30
294
295/* Depth buffer */
296#define GL_NEVER 0x0200
297#define GL_LESS 0x0201
298#define GL_EQUAL 0x0202
299#define GL_LEQUAL 0x0203
300#define GL_GREATER 0x0204
301#define GL_NOTEQUAL 0x0205
302#define GL_GEQUAL 0x0206
303#define GL_ALWAYS 0x0207
304#define GL_DEPTH_TEST 0x0B71
305#define GL_DEPTH_BITS 0x0D56
306#define GL_DEPTH_CLEAR_VALUE 0x0B73
307#define GL_DEPTH_FUNC 0x0B74
308#define GL_DEPTH_RANGE 0x0B70
309#define GL_DEPTH_WRITEMASK 0x0B72
310#define GL_DEPTH_COMPONENT 0x1902
311
312/* Lighting */
313#define GL_LIGHTING 0x0B50
314#define GL_LIGHT0 0x4000
315#define GL_LIGHT1 0x4001
316#define GL_LIGHT2 0x4002
317#define GL_LIGHT3 0x4003
318#define GL_LIGHT4 0x4004
319#define GL_LIGHT5 0x4005
320#define GL_LIGHT6 0x4006
321#define GL_LIGHT7 0x4007
322#define GL_SPOT_EXPONENT 0x1205
323#define GL_SPOT_CUTOFF 0x1206
324#define GL_CONSTANT_ATTENUATION 0x1207
325#define GL_LINEAR_ATTENUATION 0x1208
326#define GL_QUADRATIC_ATTENUATION 0x1209
327#define GL_AMBIENT 0x1200
328#define GL_DIFFUSE 0x1201
329#define GL_SPECULAR 0x1202
330#define GL_SHININESS 0x1601
331#define GL_EMISSION 0x1600
332#define GL_POSITION 0x1203
333#define GL_SPOT_DIRECTION 0x1204
334#define GL_AMBIENT_AND_DIFFUSE 0x1602
335#define GL_COLOR_INDEXES 0x1603
336#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
337#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
338#define GL_LIGHT_MODEL_AMBIENT 0x0B53
339#define GL_FRONT_AND_BACK 0x0408
340#define GL_SHADE_MODEL 0x0B54
341#define GL_FLAT 0x1D00
342#define GL_SMOOTH 0x1D01
343#define GL_COLOR_MATERIAL 0x0B57
344#define GL_COLOR_MATERIAL_FACE 0x0B55
345#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
346#define GL_NORMALIZE 0x0BA1
347
348/* User clipping planes */
349#define GL_CLIP_PLANE0 0x3000
350#define GL_CLIP_PLANE1 0x3001
351#define GL_CLIP_PLANE2 0x3002
352#define GL_CLIP_PLANE3 0x3003
353#define GL_CLIP_PLANE4 0x3004
354#define GL_CLIP_PLANE5 0x3005
355
356/* Accumulation buffer */
357#define GL_ACCUM_RED_BITS 0x0D58
358#define GL_ACCUM_GREEN_BITS 0x0D59
359#define GL_ACCUM_BLUE_BITS 0x0D5A
360#define GL_ACCUM_ALPHA_BITS 0x0D5B
361#define GL_ACCUM_CLEAR_VALUE 0x0B80
362#define GL_ACCUM 0x0100
363#define GL_ADD 0x0104
364#define GL_LOAD 0x0101
365#define GL_MULT 0x0103
366#define GL_RETURN 0x0102
367
368/* Alpha testing */
369#define GL_ALPHA_TEST 0x0BC0
370#define GL_ALPHA_TEST_REF 0x0BC2
371#define GL_ALPHA_TEST_FUNC 0x0BC1
372
373/* Blending */
374#define GL_BLEND 0x0BE2
375#define GL_BLEND_SRC 0x0BE1
376#define GL_BLEND_DST 0x0BE0
377#define GL_ZERO 0x0
378#define GL_ONE 0x1
379#define GL_SRC_COLOR 0x0300
380#define GL_ONE_MINUS_SRC_COLOR 0x0301
381#define GL_SRC_ALPHA 0x0302
382#define GL_ONE_MINUS_SRC_ALPHA 0x0303
383#define GL_DST_ALPHA 0x0304
384#define GL_ONE_MINUS_DST_ALPHA 0x0305
385#define GL_DST_COLOR 0x0306
386#define GL_ONE_MINUS_DST_COLOR 0x0307
387#define GL_SRC_ALPHA_SATURATE 0x0308
388
389/* Render Mode */
390#define GL_FEEDBACK 0x1C01
391#define GL_RENDER 0x1C00
392#define GL_SELECT 0x1C02
393
394/* Feedback */
395#define GL_2D 0x0600
396#define GL_3D 0x0601
397#define GL_3D_COLOR 0x0602
398#define GL_3D_COLOR_TEXTURE 0x0603
399#define GL_4D_COLOR_TEXTURE 0x0604
400#define GL_POINT_TOKEN 0x0701
401#define GL_LINE_TOKEN 0x0702
402#define GL_LINE_RESET_TOKEN 0x0707
403#define GL_POLYGON_TOKEN 0x0703
404#define GL_BITMAP_TOKEN 0x0704
405#define GL_DRAW_PIXEL_TOKEN 0x0705
406#define GL_COPY_PIXEL_TOKEN 0x0706
407#define GL_PASS_THROUGH_TOKEN 0x0700
408#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
409#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
410#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
411
412/* Selection */
413#define GL_SELECTION_BUFFER_POINTER 0x0DF3
414#define GL_SELECTION_BUFFER_SIZE 0x0DF4
415
416/* Fog */
417#define GL_FOG 0x0B60
418#define GL_FOG_MODE 0x0B65
419#define GL_FOG_DENSITY 0x0B62
420#define GL_FOG_COLOR 0x0B66
421#define GL_FOG_INDEX 0x0B61
422#define GL_FOG_START 0x0B63
423#define GL_FOG_END 0x0B64
424#define GL_LINEAR 0x2601
425#define GL_EXP 0x0800
426#define GL_EXP2 0x0801
427
428/* Logic Ops */
429#define GL_LOGIC_OP 0x0BF1
430#define GL_INDEX_LOGIC_OP 0x0BF1
431#define GL_COLOR_LOGIC_OP 0x0BF2
432#define GL_LOGIC_OP_MODE 0x0BF0
433#define GL_CLEAR 0x1500
434#define GL_SET 0x150F
435#define GL_COPY 0x1503
436#define GL_COPY_INVERTED 0x150C
437#define GL_NOOP 0x1505
438#define GL_INVERT 0x150A
439#define GL_AND 0x1501
440#define GL_NAND 0x150E
441#define GL_OR 0x1507
442#define GL_NOR 0x1508
443#define GL_XOR 0x1506
444#define GL_EQUIV 0x1509
445#define GL_AND_REVERSE 0x1502
446#define GL_AND_INVERTED 0x1504
447#define GL_OR_REVERSE 0x150B
448#define GL_OR_INVERTED 0x150D
449
450/* Stencil */
451#define GL_STENCIL_TEST 0x0B90
452#define GL_STENCIL_WRITEMASK 0x0B98
453#define GL_STENCIL_BITS 0x0D57
454#define GL_STENCIL_FUNC 0x0B92
455#define GL_STENCIL_VALUE_MASK 0x0B93
456#define GL_STENCIL_REF 0x0B97
457#define GL_STENCIL_FAIL 0x0B94
458#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
459#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
460#define GL_STENCIL_CLEAR_VALUE 0x0B91
461#define GL_STENCIL_INDEX 0x1901
462#define GL_KEEP 0x1E00
463#define GL_REPLACE 0x1E01
464#define GL_INCR 0x1E02
465#define GL_DECR 0x1E03
466
467/* Buffers, Pixel Drawing/Reading */
468#define GL_NONE 0x0
469#define GL_LEFT 0x0406
470#define GL_RIGHT 0x0407
471/*GL_FRONT 0x0404 */
472/*GL_BACK 0x0405 */
473/*GL_FRONT_AND_BACK 0x0408 */
474#define GL_FRONT_LEFT 0x0400
475#define GL_FRONT_RIGHT 0x0401
476#define GL_BACK_LEFT 0x0402
477#define GL_BACK_RIGHT 0x0403
478#define GL_AUX0 0x0409
479#define GL_AUX1 0x040A
480#define GL_AUX2 0x040B
481#define GL_AUX3 0x040C
482#define GL_COLOR_INDEX 0x1900
483#define GL_RED 0x1903
484#define GL_GREEN 0x1904
485#define GL_BLUE 0x1905
486#define GL_ALPHA 0x1906
487#define GL_LUMINANCE 0x1909
488#define GL_LUMINANCE_ALPHA 0x190A
489#define GL_ALPHA_BITS 0x0D55
490#define GL_RED_BITS 0x0D52
491#define GL_GREEN_BITS 0x0D53
492#define GL_BLUE_BITS 0x0D54
493#define GL_INDEX_BITS 0x0D51
494#define GL_SUBPIXEL_BITS 0x0D50
495#define GL_AUX_BUFFERS 0x0C00
496#define GL_READ_BUFFER 0x0C02
497#define GL_DRAW_BUFFER 0x0C01
498#define GL_DOUBLEBUFFER 0x0C32
499#define GL_STEREO 0x0C33
500#define GL_BITMAP 0x1A00
501#define GL_COLOR 0x1800
502#define GL_DEPTH 0x1801
503#define GL_STENCIL 0x1802
504#define GL_DITHER 0x0BD0
505#define GL_RGB 0x1907
506#define GL_RGBA 0x1908
507
508/* Implementation limits */
509#define GL_MAX_LIST_NESTING 0x0B31
510#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
511#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
512#define GL_MAX_NAME_STACK_DEPTH 0x0D37
513#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
514#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
515#define GL_MAX_EVAL_ORDER 0x0D30
516#define GL_MAX_LIGHTS 0x0D31
517#define GL_MAX_CLIP_PLANES 0x0D32
518#define GL_MAX_TEXTURE_SIZE 0x0D33
519#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
520#define GL_MAX_VIEWPORT_DIMS 0x0D3A
521#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
522
523/* Gets */
524#define GL_ATTRIB_STACK_DEPTH 0x0BB0
525#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
526#define GL_COLOR_CLEAR_VALUE 0x0C22
527#define GL_COLOR_WRITEMASK 0x0C23
528#define GL_CURRENT_INDEX 0x0B01
529#define GL_CURRENT_COLOR 0x0B00
530#define GL_CURRENT_NORMAL 0x0B02
531#define GL_CURRENT_RASTER_COLOR 0x0B04
532#define GL_CURRENT_RASTER_DISTANCE 0x0B09
533#define GL_CURRENT_RASTER_INDEX 0x0B05
534#define GL_CURRENT_RASTER_POSITION 0x0B07
535#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
536#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
537#define GL_CURRENT_TEXTURE_COORDS 0x0B03
538#define GL_INDEX_CLEAR_VALUE 0x0C20
539#define GL_INDEX_MODE 0x0C30
540#define GL_INDEX_WRITEMASK 0x0C21
541#define GL_MODELVIEW_MATRIX 0x0BA6
542#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
543#define GL_NAME_STACK_DEPTH 0x0D70
544#define GL_PROJECTION_MATRIX 0x0BA7
545#define GL_PROJECTION_STACK_DEPTH 0x0BA4
546#define GL_RENDER_MODE 0x0C40
547#define GL_RGBA_MODE 0x0C31
548#define GL_TEXTURE_MATRIX 0x0BA8
549#define GL_TEXTURE_STACK_DEPTH 0x0BA5
550#define GL_VIEWPORT 0x0BA2
551
552/* Evaluators */
553#define GL_AUTO_NORMAL 0x0D80
554#define GL_MAP1_COLOR_4 0x0D90
555#define GL_MAP1_INDEX 0x0D91
556#define GL_MAP1_NORMAL 0x0D92
557#define GL_MAP1_TEXTURE_COORD_1 0x0D93
558#define GL_MAP1_TEXTURE_COORD_2 0x0D94
559#define GL_MAP1_TEXTURE_COORD_3 0x0D95
560#define GL_MAP1_TEXTURE_COORD_4 0x0D96
561#define GL_MAP1_VERTEX_3 0x0D97
562#define GL_MAP1_VERTEX_4 0x0D98
563#define GL_MAP2_COLOR_4 0x0DB0
564#define GL_MAP2_INDEX 0x0DB1
565#define GL_MAP2_NORMAL 0x0DB2
566#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
567#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
568#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
569#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
570#define GL_MAP2_VERTEX_3 0x0DB7
571#define GL_MAP2_VERTEX_4 0x0DB8
572#define GL_MAP1_GRID_DOMAIN 0x0DD0
573#define GL_MAP1_GRID_SEGMENTS 0x0DD1
574#define GL_MAP2_GRID_DOMAIN 0x0DD2
575#define GL_MAP2_GRID_SEGMENTS 0x0DD3
576#define GL_COEFF 0x0A00
577#define GL_DOMAIN 0x0A02
578#define GL_ORDER 0x0A01
579
580/* Hints */
581#define GL_FOG_HINT 0x0C54
582#define GL_LINE_SMOOTH_HINT 0x0C52
583#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
584#define GL_POINT_SMOOTH_HINT 0x0C51
585#define GL_POLYGON_SMOOTH_HINT 0x0C53
586#define GL_DONT_CARE 0x1100
587#define GL_FASTEST 0x1101
588#define GL_NICEST 0x1102
589
590/* Scissor box */
591#define GL_SCISSOR_TEST 0x0C11
592#define GL_SCISSOR_BOX 0x0C10
593
594/* Pixel Mode / Transfer */
595#define GL_MAP_COLOR 0x0D10
596#define GL_MAP_STENCIL 0x0D11
597#define GL_INDEX_SHIFT 0x0D12
598#define GL_INDEX_OFFSET 0x0D13
599#define GL_RED_SCALE 0x0D14
600#define GL_RED_BIAS 0x0D15
601#define GL_GREEN_SCALE 0x0D18
602#define GL_GREEN_BIAS 0x0D19
603#define GL_BLUE_SCALE 0x0D1A
604#define GL_BLUE_BIAS 0x0D1B
605#define GL_ALPHA_SCALE 0x0D1C
606#define GL_ALPHA_BIAS 0x0D1D
607#define GL_DEPTH_SCALE 0x0D1E
608#define GL_DEPTH_BIAS 0x0D1F
609#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
610#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
611#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
612#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
613#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
614#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
615#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
616#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
617#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
618#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
619#define GL_PIXEL_MAP_S_TO_S 0x0C71
620#define GL_PIXEL_MAP_I_TO_I 0x0C70
621#define GL_PIXEL_MAP_I_TO_R 0x0C72
622#define GL_PIXEL_MAP_I_TO_G 0x0C73
623#define GL_PIXEL_MAP_I_TO_B 0x0C74
624#define GL_PIXEL_MAP_I_TO_A 0x0C75
625#define GL_PIXEL_MAP_R_TO_R 0x0C76
626#define GL_PIXEL_MAP_G_TO_G 0x0C77
627#define GL_PIXEL_MAP_B_TO_B 0x0C78
628#define GL_PIXEL_MAP_A_TO_A 0x0C79
629#define GL_PACK_ALIGNMENT 0x0D05
630#define GL_PACK_LSB_FIRST 0x0D01
631#define GL_PACK_ROW_LENGTH 0x0D02
632#define GL_PACK_SKIP_PIXELS 0x0D04
633#define GL_PACK_SKIP_ROWS 0x0D03
634#define GL_PACK_SWAP_BYTES 0x0D00
635#define GL_UNPACK_ALIGNMENT 0x0CF5
636#define GL_UNPACK_LSB_FIRST 0x0CF1
637#define GL_UNPACK_ROW_LENGTH 0x0CF2
638#define GL_UNPACK_SKIP_PIXELS 0x0CF4
639#define GL_UNPACK_SKIP_ROWS 0x0CF3
640#define GL_UNPACK_SWAP_BYTES 0x0CF0
641#define GL_ZOOM_X 0x0D16
642#define GL_ZOOM_Y 0x0D17
643
644/* Texture mapping */
645#define GL_TEXTURE_ENV 0x2300
646#define GL_TEXTURE_ENV_MODE 0x2200
647#define GL_TEXTURE_1D 0x0DE0
648#define GL_TEXTURE_2D 0x0DE1
649#define GL_TEXTURE_WRAP_S 0x2802
650#define GL_TEXTURE_WRAP_T 0x2803
651#define GL_TEXTURE_MAG_FILTER 0x2800
652#define GL_TEXTURE_MIN_FILTER 0x2801
653#define GL_TEXTURE_ENV_COLOR 0x2201
654#define GL_TEXTURE_GEN_S 0x0C60
655#define GL_TEXTURE_GEN_T 0x0C61
656#define GL_TEXTURE_GEN_MODE 0x2500
657#define GL_TEXTURE_BORDER_COLOR 0x1004
658#define GL_TEXTURE_WIDTH 0x1000
659#define GL_TEXTURE_HEIGHT 0x1001
660#define GL_TEXTURE_BORDER 0x1005
661#define GL_TEXTURE_COMPONENTS 0x1003
662#define GL_TEXTURE_RED_SIZE 0x805C
663#define GL_TEXTURE_GREEN_SIZE 0x805D
664#define GL_TEXTURE_BLUE_SIZE 0x805E
665#define GL_TEXTURE_ALPHA_SIZE 0x805F
666#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
667#define GL_TEXTURE_INTENSITY_SIZE 0x8061
668#define GL_NEAREST_MIPMAP_NEAREST 0x2700
669#define GL_NEAREST_MIPMAP_LINEAR 0x2702
670#define GL_LINEAR_MIPMAP_NEAREST 0x2701
671#define GL_LINEAR_MIPMAP_LINEAR 0x2703
672#define GL_OBJECT_LINEAR 0x2401
673#define GL_OBJECT_PLANE 0x2501
674#define GL_EYE_LINEAR 0x2400
675#define GL_EYE_PLANE 0x2502
676#define GL_SPHERE_MAP 0x2402
677#define GL_DECAL 0x2101
678#define GL_MODULATE 0x2100
679#define GL_NEAREST 0x2600
680#define GL_REPEAT 0x2901
681#define GL_CLAMP 0x2900
682#define GL_S 0x2000
683#define GL_T 0x2001
684#define GL_R 0x2002
685#define GL_Q 0x2003
686#define GL_TEXTURE_GEN_R 0x0C62
687#define GL_TEXTURE_GEN_Q 0x0C63
688
689/* Utility */
690#define GL_VENDOR 0x1F00
691#define GL_RENDERER 0x1F01
692#define GL_VERSION 0x1F02
693#define GL_EXTENSIONS 0x1F03
694
695/* Errors */
696#define GL_NO_ERROR 0x0
697#define GL_INVALID_VALUE 0x0501
698#define GL_INVALID_ENUM 0x0500
699#define GL_INVALID_OPERATION 0x0502
700#define GL_STACK_OVERFLOW 0x0503
701#define GL_STACK_UNDERFLOW 0x0504
702#define GL_OUT_OF_MEMORY 0x0505
703
704/* glPush/PopAttrib bits */
705#define GL_CURRENT_BIT 0x00000001
706#define GL_POINT_BIT 0x00000002
707#define GL_LINE_BIT 0x00000004
708#define GL_POLYGON_BIT 0x00000008
709#define GL_POLYGON_STIPPLE_BIT 0x00000010
710#define GL_PIXEL_MODE_BIT 0x00000020
711#define GL_LIGHTING_BIT 0x00000040
712#define GL_FOG_BIT 0x00000080
713#define GL_DEPTH_BUFFER_BIT 0x00000100
714#define GL_ACCUM_BUFFER_BIT 0x00000200
715#define GL_STENCIL_BUFFER_BIT 0x00000400
716#define GL_VIEWPORT_BIT 0x00000800
717#define GL_TRANSFORM_BIT 0x00001000
718#define GL_ENABLE_BIT 0x00002000
719#define GL_COLOR_BUFFER_BIT 0x00004000
720#define GL_HINT_BIT 0x00008000
721#define GL_EVAL_BIT 0x00010000
722#define GL_LIST_BIT 0x00020000
723#define GL_TEXTURE_BIT 0x00040000
724#define GL_SCISSOR_BIT 0x00080000
725#define GL_ALL_ATTRIB_BITS 0x000FFFFF
726
727
728/* OpenGL 1.1 */
729#define GL_PROXY_TEXTURE_1D 0x8063
730#define GL_PROXY_TEXTURE_2D 0x8064
731#define GL_TEXTURE_PRIORITY 0x8066
732#define GL_TEXTURE_RESIDENT 0x8067
733#define GL_TEXTURE_BINDING_1D 0x8068
734#define GL_TEXTURE_BINDING_2D 0x8069
735#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
736#define GL_ALPHA4 0x803B
737#define GL_ALPHA8 0x803C
738#define GL_ALPHA12 0x803D
739#define GL_ALPHA16 0x803E
740#define GL_LUMINANCE4 0x803F
741#define GL_LUMINANCE8 0x8040
742#define GL_LUMINANCE12 0x8041
743#define GL_LUMINANCE16 0x8042
744#define GL_LUMINANCE4_ALPHA4 0x8043
745#define GL_LUMINANCE6_ALPHA2 0x8044
746#define GL_LUMINANCE8_ALPHA8 0x8045
747#define GL_LUMINANCE12_ALPHA4 0x8046
748#define GL_LUMINANCE12_ALPHA12 0x8047
749#define GL_LUMINANCE16_ALPHA16 0x8048
750#define GL_INTENSITY 0x8049
751#define GL_INTENSITY4 0x804A
752#define GL_INTENSITY8 0x804B
753#define GL_INTENSITY12 0x804C
754#define GL_INTENSITY16 0x804D
755#define GL_R3_G3_B2 0x2A10
756#define GL_RGB4 0x804F
757#define GL_RGB5 0x8050
758#define GL_RGB8 0x8051
759#define GL_RGB10 0x8052
760#define GL_RGB12 0x8053
761#define GL_RGB16 0x8054
762#define GL_RGBA2 0x8055
763#define GL_RGBA4 0x8056
764#define GL_RGB5_A1 0x8057
765#define GL_RGBA8 0x8058
766#define GL_RGB10_A2 0x8059
767#define GL_RGBA12 0x805A
768#define GL_RGBA16 0x805B
769#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
770#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
771#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
772#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
773
774
775
776/*
777 * Miscellaneous
778 */
779
780GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
781
782GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
783
784GLAPI void GLAPIENTRY glClear( GLbitfield mask );
785
786GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
787
788GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
789
790GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
791
792GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
793
794GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
795
796GLAPI void GLAPIENTRY glCullFace( GLenum mode );
797
798GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
799
800GLAPI void GLAPIENTRY glPointSize( GLfloat size );
801
802GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
803
804GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
805
806GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
807
808GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
809
810GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
811
812GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
813
814GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
815
816GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
817
818GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
819
820GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
821
822GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
823
824GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
825
826GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
827
828GLAPI void GLAPIENTRY glEnable( GLenum cap );
829
830GLAPI void GLAPIENTRY glDisable( GLenum cap );
831
832GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
833
834
835GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
836
837GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
838
839
840GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
841
842GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
843
844GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
845
846GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
847
848
849GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
850
851GLAPI void GLAPIENTRY glPopAttrib( void );
852
853
854GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
855
856GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
857
858
859GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
860
861GLAPI GLenum GLAPIENTRY glGetError( void );
862
863GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
864
865GLAPI void GLAPIENTRY glFinish( void );
866
867GLAPI void GLAPIENTRY glFlush( void );
868
869GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
870
871
872/*
873 * Depth Buffer
874 */
875
876GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
877
878GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
879
880GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
881
882GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
883
884
885/*
886 * Accumulation Buffer
887 */
888
889GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
890
891GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
892
893
894/*
895 * Transformation
896 */
897
898GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
899
900GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
901 GLdouble bottom, GLdouble top,
902 GLdouble near_val, GLdouble far_val );
903
904GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
905 GLdouble bottom, GLdouble top,
906 GLdouble near_val, GLdouble far_val );
907
908GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
909 GLsizei width, GLsizei height );
910
911GLAPI void GLAPIENTRY glPushMatrix( void );
912
913GLAPI void GLAPIENTRY glPopMatrix( void );
914
915GLAPI void GLAPIENTRY glLoadIdentity( void );
916
917GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
918GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
919
920GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
921GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
922
923GLAPI void GLAPIENTRY glRotated( GLdouble angle,
924 GLdouble x, GLdouble y, GLdouble z );
925GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
926 GLfloat x, GLfloat y, GLfloat z );
927
928GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
929GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
930
931GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
932GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
933
934
935/*
936 * Display Lists
937 */
938
939GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
940
941GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
942
943GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
944
945GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
946
947GLAPI void GLAPIENTRY glEndList( void );
948
949GLAPI void GLAPIENTRY glCallList( GLuint list );
950
951GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
952 const GLvoid *lists );
953
954GLAPI void GLAPIENTRY glListBase( GLuint base );
955
956
957/*
958 * Drawing Functions
959 */
960
961GLAPI void GLAPIENTRY glBegin( GLenum mode );
962
963GLAPI void GLAPIENTRY glEnd( void );
964
965
966GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
967GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
968GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
969GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
970
971GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
972GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
973GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
974GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
975
976GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
977GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
978GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
979GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
980
981GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
982GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
983GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
984GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
985
986GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
987GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
988GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
989GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
990
991GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
992GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
993GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
994GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
995
996
997GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
998GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
999GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1000GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1001GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1002
1003GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1004GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1005GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1006GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1007GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1008
1009
1010GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1011GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1012GLAPI void GLAPIENTRY glIndexi( GLint c );
1013GLAPI void GLAPIENTRY glIndexs( GLshort c );
1014GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1015
1016GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1017GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1018GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1019GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1020GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1021
1022GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1023GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1024GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1025GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1026GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1027GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1028GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1029GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1030
1031GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1032 GLbyte blue, GLbyte alpha );
1033GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1034 GLdouble blue, GLdouble alpha );
1035GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1036 GLfloat blue, GLfloat alpha );
1037GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1038 GLint blue, GLint alpha );
1039GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1040 GLshort blue, GLshort alpha );
1041GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1042 GLubyte blue, GLubyte alpha );
1043GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1044 GLuint blue, GLuint alpha );
1045GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1046 GLushort blue, GLushort alpha );
1047
1048
1049GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1050GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1051GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1052GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1053GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1054GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1055GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1056GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1057
1058GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1059GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1060GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1061GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1062GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1063GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1064GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1065GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1066
1067
1068GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1069GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1070GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1071GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1072
1073GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1074GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1075GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1076GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1077
1078GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1079GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1080GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1081GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1082
1083GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1084GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1085GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1086GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1087
1088GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1089GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1090GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1091GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1092
1093GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1094GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1095GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1096GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1097
1098GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1099GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1100GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1101GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1102
1103GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1104GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1105GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1106GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1107
1108
1109GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1110GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1111GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1112GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1113
1114GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1115GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1116GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1117GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1118
1119GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1120GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1121GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1122GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1123
1124GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1125GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1126GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1127GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1128
1129GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1130GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1131GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1132GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1133
1134GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1135GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1136GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1137GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1138
1139
1140GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1141GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1142GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1143GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1144
1145
1146GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1147GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1148GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1149GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1150
1151
1152/*
1153 * Vertex Arrays (1.1)
1154 */
1155
1156GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1157 GLsizei stride, const GLvoid *ptr );
1158
1159GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1160 const GLvoid *ptr );
1161
1162GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1163 GLsizei stride, const GLvoid *ptr );
1164
1165GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1166 const GLvoid *ptr );
1167
1168GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1169 GLsizei stride, const GLvoid *ptr );
1170
1171GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1172
1173GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1174
1175GLAPI void GLAPIENTRY glArrayElement( GLint i );
1176
1177GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1178
1179GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1180 GLenum type, const GLvoid *indices );
1181
1182GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1183 const GLvoid *pointer );
1184
1185/*
1186 * Lighting
1187 */
1188
1189GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1190
1191GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1192GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1193GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1194 const GLfloat *params );
1195GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1196 const GLint *params );
1197
1198GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1199 GLfloat *params );
1200GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1201 GLint *params );
1202
1203GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1204GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1205GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1206GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1207
1208GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1209GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1210GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1211GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1212
1213GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1214GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1215
1216GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1217
1218
1219/*
1220 * Raster functions
1221 */
1222
1223GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1224
1225GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1226GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1227
1228GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1229GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1230
1231GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1232 const GLfloat *values );
1233GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1234 const GLuint *values );
1235GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1236 const GLushort *values );
1237
1238GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1239GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1240GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1241
1242GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1243 GLfloat xorig, GLfloat yorig,
1244 GLfloat xmove, GLfloat ymove,
1245 const GLubyte *bitmap );
1246
1247GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1248 GLsizei width, GLsizei height,
1249 GLenum format, GLenum type,
1250 GLvoid *pixels );
1251
1252GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1253 GLenum format, GLenum type,
1254 const GLvoid *pixels );
1255
1256GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1257 GLsizei width, GLsizei height,
1258 GLenum type );
1259
1260/*
1261 * Stenciling
1262 */
1263
1264GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1265
1266GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1267
1268GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1269
1270GLAPI void GLAPIENTRY glClearStencil( GLint s );
1271
1272
1273
1274/*
1275 * Texture mapping
1276 */
1277
1278GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1279GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1280GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1281
1282GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1283GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1284GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1285
1286GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1287GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1288GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1289
1290
1291GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1292GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1293
1294GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1295GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1296
1297GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1298GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1299
1300
1301GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1302GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1303
1304GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1305 const GLfloat *params );
1306GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1307 const GLint *params );
1308
1309GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1310 GLenum pname, GLfloat *params);
1311GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1312 GLenum pname, GLint *params );
1313
1314GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1315 GLenum pname, GLfloat *params );
1316GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1317 GLenum pname, GLint *params );
1318
1319
1320GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1321 GLint internalFormat,
1322 GLsizei width, GLint border,
1323 GLenum format, GLenum type,
1324 const GLvoid *pixels );
1325
1326GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1327 GLint internalFormat,
1328 GLsizei width, GLsizei height,
1329 GLint border, GLenum format, GLenum type,
1330 const GLvoid *pixels );
1331
1332GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1333 GLenum format, GLenum type,
1334 GLvoid *pixels );
1335
1336
1337/* 1.1 functions */
1338
1339GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1340
1341GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1342
1343GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1344
1345GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1346 const GLuint *textures,
1347 const GLclampf *priorities );
1348
1349GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1350 const GLuint *textures,
1351 GLboolean *residences );
1352
1353GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1354
1355
1356GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1357 GLint xoffset,
1358 GLsizei width, GLenum format,
1359 GLenum type, const GLvoid *pixels );
1360
1361
1362GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1363 GLint xoffset, GLint yoffset,
1364 GLsizei width, GLsizei height,
1365 GLenum format, GLenum type,
1366 const GLvoid *pixels );
1367
1368
1369GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1370 GLenum internalformat,
1371 GLint x, GLint y,
1372 GLsizei width, GLint border );
1373
1374
1375GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1376 GLenum internalformat,
1377 GLint x, GLint y,
1378 GLsizei width, GLsizei height,
1379 GLint border );
1380
1381
1382GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1383 GLint xoffset, GLint x, GLint y,
1384 GLsizei width );
1385
1386
1387GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1388 GLint xoffset, GLint yoffset,
1389 GLint x, GLint y,
1390 GLsizei width, GLsizei height );
1391
1392
1393/*
1394 * Evaluators
1395 */
1396
1397GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1398 GLint stride,
1399 GLint order, const GLdouble *points );
1400GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1401 GLint stride,
1402 GLint order, const GLfloat *points );
1403
1404GLAPI void GLAPIENTRY glMap2d( GLenum target,
1405 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1406 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1407 const GLdouble *points );
1408GLAPI void GLAPIENTRY glMap2f( GLenum target,
1409 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1410 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1411 const GLfloat *points );
1412
1413GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1414GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1415GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1416
1417GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1418GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1419
1420GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1421GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1422
1423GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1424GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1425
1426GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1427GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1428
1429GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1430GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1431
1432GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1433 GLint vn, GLdouble v1, GLdouble v2 );
1434GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1435 GLint vn, GLfloat v1, GLfloat v2 );
1436
1437GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1438
1439GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1440
1441GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1442
1443GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1444
1445
1446/*
1447 * Fog
1448 */
1449
1450GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1451
1452GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1453
1454GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1455
1456GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1457
1458
1459/*
1460 * Selection and Feedback
1461 */
1462
1463GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1464
1465GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1466
1467GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1468
1469GLAPI void GLAPIENTRY glInitNames( void );
1470
1471GLAPI void GLAPIENTRY glLoadName( GLuint name );
1472
1473GLAPI void GLAPIENTRY glPushName( GLuint name );
1474
1475GLAPI void GLAPIENTRY glPopName( void );
1476
1477
1478
1479/*
1480 * OpenGL 1.2
1481 */
1482
1483#define GL_RESCALE_NORMAL 0x803A
1484#define GL_CLAMP_TO_EDGE 0x812F
1485#define GL_MAX_ELEMENTS_VERTICES 0x80E8
1486#define GL_MAX_ELEMENTS_INDICES 0x80E9
1487#define GL_BGR 0x80E0
1488#define GL_BGRA 0x80E1
1489#define GL_UNSIGNED_BYTE_3_3_2 0x8032
1490#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1491#define GL_UNSIGNED_SHORT_5_6_5 0x8363
1492#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1493#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1494#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1495#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1496#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1497#define GL_UNSIGNED_INT_8_8_8_8 0x8035
1498#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1499#define GL_UNSIGNED_INT_10_10_10_2 0x8036
1500#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1501#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1502#define GL_SINGLE_COLOR 0x81F9
1503#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1504#define GL_TEXTURE_MIN_LOD 0x813A
1505#define GL_TEXTURE_MAX_LOD 0x813B
1506#define GL_TEXTURE_BASE_LEVEL 0x813C
1507#define GL_TEXTURE_MAX_LEVEL 0x813D
1508#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
1509#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
1510#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
1511#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
1512#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1513#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1514#define GL_PACK_SKIP_IMAGES 0x806B
1515#define GL_PACK_IMAGE_HEIGHT 0x806C
1516#define GL_UNPACK_SKIP_IMAGES 0x806D
1517#define GL_UNPACK_IMAGE_HEIGHT 0x806E
1518#define GL_TEXTURE_3D 0x806F
1519#define GL_PROXY_TEXTURE_3D 0x8070
1520#define GL_TEXTURE_DEPTH 0x8071
1521#define GL_TEXTURE_WRAP_R 0x8072
1522#define GL_MAX_3D_TEXTURE_SIZE 0x8073
1523#define GL_TEXTURE_BINDING_3D 0x806A
1524
1525GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1526 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1527
1528GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1529 GLint internalFormat,
1530 GLsizei width, GLsizei height,
1531 GLsizei depth, GLint border,
1532 GLenum format, GLenum type,
1533 const GLvoid *pixels );
1534
1535GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1536 GLint xoffset, GLint yoffset,
1537 GLint zoffset, GLsizei width,
1538 GLsizei height, GLsizei depth,
1539 GLenum format,
1540 GLenum type, const GLvoid *pixels);
1541
1542GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1543 GLint xoffset, GLint yoffset,
1544 GLint zoffset, GLint x,
1545 GLint y, GLsizei width,
1546 GLsizei height );
1547
1548typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1549typedef void (APIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1550typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1551typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1552
1553
1554/*
1555 * GL_ARB_imaging
1556 */
1557
1558#define GL_CONSTANT_COLOR 0x8001
1559#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1560#define GL_CONSTANT_ALPHA 0x8003
1561#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1562#define GL_COLOR_TABLE 0x80D0
1563#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
1564#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
1565#define GL_PROXY_COLOR_TABLE 0x80D3
1566#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
1567#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
1568#define GL_COLOR_TABLE_SCALE 0x80D6
1569#define GL_COLOR_TABLE_BIAS 0x80D7
1570#define GL_COLOR_TABLE_FORMAT 0x80D8
1571#define GL_COLOR_TABLE_WIDTH 0x80D9
1572#define GL_COLOR_TABLE_RED_SIZE 0x80DA
1573#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
1574#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
1575#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
1576#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
1577#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
1578#define GL_CONVOLUTION_1D 0x8010
1579#define GL_CONVOLUTION_2D 0x8011
1580#define GL_SEPARABLE_2D 0x8012
1581#define GL_CONVOLUTION_BORDER_MODE 0x8013
1582#define GL_CONVOLUTION_FILTER_SCALE 0x8014
1583#define GL_CONVOLUTION_FILTER_BIAS 0x8015
1584#define GL_REDUCE 0x8016
1585#define GL_CONVOLUTION_FORMAT 0x8017
1586#define GL_CONVOLUTION_WIDTH 0x8018
1587#define GL_CONVOLUTION_HEIGHT 0x8019
1588#define GL_MAX_CONVOLUTION_WIDTH 0x801A
1589#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
1590#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
1591#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
1592#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
1593#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
1594#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
1595#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
1596#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
1597#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
1598#define GL_CONSTANT_BORDER 0x8151
1599#define GL_REPLICATE_BORDER 0x8153
1600#define GL_CONVOLUTION_BORDER_COLOR 0x8154
1601#define GL_COLOR_MATRIX 0x80B1
1602#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
1603#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
1604#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
1605#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
1606#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
1607#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
1608#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
1609#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
1610#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
1611#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
1612#define GL_HISTOGRAM 0x8024
1613#define GL_PROXY_HISTOGRAM 0x8025
1614#define GL_HISTOGRAM_WIDTH 0x8026
1615#define GL_HISTOGRAM_FORMAT 0x8027
1616#define GL_HISTOGRAM_RED_SIZE 0x8028
1617#define GL_HISTOGRAM_GREEN_SIZE 0x8029
1618#define GL_HISTOGRAM_BLUE_SIZE 0x802A
1619#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1620#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1621#define GL_HISTOGRAM_SINK 0x802D
1622#define GL_MINMAX 0x802E
1623#define GL_MINMAX_FORMAT 0x802F
1624#define GL_MINMAX_SINK 0x8030
1625#define GL_TABLE_TOO_LARGE 0x8031
1626#define GL_BLEND_EQUATION 0x8009
1627#define GL_MIN 0x8007
1628#define GL_MAX 0x8008
1629#define GL_FUNC_ADD 0x8006
1630#define GL_FUNC_SUBTRACT 0x800A
1631#define GL_FUNC_REVERSE_SUBTRACT 0x800B
1632#define GL_BLEND_COLOR 0x8005
1633
1634
1635GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1636 GLsizei width, GLenum format,
1637 GLenum type, const GLvoid *table );
1638
1639GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1640 GLsizei start, GLsizei count,
1641 GLenum format, GLenum type,
1642 const GLvoid *data );
1643
1644GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1645 const GLint *params);
1646
1647GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1648 const GLfloat *params);
1649
1650GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1651 GLint x, GLint y, GLsizei width );
1652
1653GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1654 GLint x, GLint y, GLsizei width );
1655
1656GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1657 GLenum type, GLvoid *table );
1658
1659GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1660 GLfloat *params );
1661
1662GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1663 GLint *params );
1664
1665GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1666
1667GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1668 GLclampf blue, GLclampf alpha );
1669
1670GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1671 GLenum internalformat, GLboolean sink );
1672
1673GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1674
1675GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1676 GLenum format, GLenum type,
1677 GLvoid *values );
1678
1679GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1680 GLfloat *params );
1681
1682GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1683 GLint *params );
1684
1685GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1686 GLboolean sink );
1687
1688GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1689
1690GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1691 GLenum format, GLenum types,
1692 GLvoid *values );
1693
1694GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1695 GLfloat *params );
1696
1697GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1698 GLint *params );
1699
1700GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1701 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1702 const GLvoid *image );
1703
1704GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1705 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1706 GLenum type, const GLvoid *image );
1707
1708GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1709 GLfloat params );
1710
1711GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1712 const GLfloat *params );
1713
1714GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1715 GLint params );
1716
1717GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1718 const GLint *params );
1719
1720GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1721 GLenum internalformat, GLint x, GLint y, GLsizei width );
1722
1723GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1724 GLenum internalformat, GLint x, GLint y, GLsizei width,
1725 GLsizei height);
1726
1727GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1728 GLenum type, GLvoid *image );
1729
1730GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1731 GLfloat *params );
1732
1733GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1734 GLint *params );
1735
1736GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1737 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1738 GLenum type, const GLvoid *row, const GLvoid *column );
1739
1740GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1741 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1742
1743typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1744typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
1745typedef void (APIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
1746typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1747typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1748typedef void (APIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1749typedef void (APIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
1750typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1751typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1752typedef void (APIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
1753typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
1754typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
1755typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
1756typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
1757typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1758typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
1759typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1760typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1761typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
1762typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
1763typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1764typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1765typedef void (APIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
1766typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
1767typedef void (APIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1768typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1769typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1770typedef void (APIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1771typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1772typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1773typedef void (APIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
1774typedef void (APIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
1775typedef void (APIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
1776typedef void (APIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
1777
1778
1779
1780/*
1781 * OpenGL 1.3
1782 */
1783
1784/* multitexture */
1785#define GL_TEXTURE0 0x84C0
1786#define GL_TEXTURE1 0x84C1
1787#define GL_TEXTURE2 0x84C2
1788#define GL_TEXTURE3 0x84C3
1789#define GL_TEXTURE4 0x84C4
1790#define GL_TEXTURE5 0x84C5
1791#define GL_TEXTURE6 0x84C6
1792#define GL_TEXTURE7 0x84C7
1793#define GL_TEXTURE8 0x84C8
1794#define GL_TEXTURE9 0x84C9
1795#define GL_TEXTURE10 0x84CA
1796#define GL_TEXTURE11 0x84CB
1797#define GL_TEXTURE12 0x84CC
1798#define GL_TEXTURE13 0x84CD
1799#define GL_TEXTURE14 0x84CE
1800#define GL_TEXTURE15 0x84CF
1801#define GL_TEXTURE16 0x84D0
1802#define GL_TEXTURE17 0x84D1
1803#define GL_TEXTURE18 0x84D2
1804#define GL_TEXTURE19 0x84D3
1805#define GL_TEXTURE20 0x84D4
1806#define GL_TEXTURE21 0x84D5
1807#define GL_TEXTURE22 0x84D6
1808#define GL_TEXTURE23 0x84D7
1809#define GL_TEXTURE24 0x84D8
1810#define GL_TEXTURE25 0x84D9
1811#define GL_TEXTURE26 0x84DA
1812#define GL_TEXTURE27 0x84DB
1813#define GL_TEXTURE28 0x84DC
1814#define GL_TEXTURE29 0x84DD
1815#define GL_TEXTURE30 0x84DE
1816#define GL_TEXTURE31 0x84DF
1817#define GL_ACTIVE_TEXTURE 0x84E0
1818#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1819#define GL_MAX_TEXTURE_UNITS 0x84E2
1820/* texture_cube_map */
1821#define GL_NORMAL_MAP 0x8511
1822#define GL_REFLECTION_MAP 0x8512
1823#define GL_TEXTURE_CUBE_MAP 0x8513
1824#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
1825#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
1826#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
1827#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
1828#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
1829#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
1830#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
1831#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
1832#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
1833/* texture_compression */
1834#define GL_COMPRESSED_ALPHA 0x84E9
1835#define GL_COMPRESSED_LUMINANCE 0x84EA
1836#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1837#define GL_COMPRESSED_INTENSITY 0x84EC
1838#define GL_COMPRESSED_RGB 0x84ED
1839#define GL_COMPRESSED_RGBA 0x84EE
1840#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
1841#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
1842#define GL_TEXTURE_COMPRESSED 0x86A1
1843#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1844#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1845/* multisample */
1846#define GL_MULTISAMPLE 0x809D
1847#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
1848#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
1849#define GL_SAMPLE_COVERAGE 0x80A0
1850#define GL_SAMPLE_BUFFERS 0x80A8
1851#define GL_SAMPLES 0x80A9
1852#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
1853#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
1854#define GL_MULTISAMPLE_BIT 0x20000000
1855/* transpose_matrix */
1856#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1857#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1858#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1859#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1860/* texture_env_combine */
1861#define GL_COMBINE 0x8570
1862#define GL_COMBINE_RGB 0x8571
1863#define GL_COMBINE_ALPHA 0x8572
1864#define GL_SOURCE0_RGB 0x8580
1865#define GL_SOURCE1_RGB 0x8581
1866#define GL_SOURCE2_RGB 0x8582
1867#define GL_SOURCE0_ALPHA 0x8588
1868#define GL_SOURCE1_ALPHA 0x8589
1869#define GL_SOURCE2_ALPHA 0x858A
1870#define GL_OPERAND0_RGB 0x8590
1871#define GL_OPERAND1_RGB 0x8591
1872#define GL_OPERAND2_RGB 0x8592
1873#define GL_OPERAND0_ALPHA 0x8598
1874#define GL_OPERAND1_ALPHA 0x8599
1875#define GL_OPERAND2_ALPHA 0x859A
1876#define GL_RGB_SCALE 0x8573
1877#define GL_ADD_SIGNED 0x8574
1878#define GL_INTERPOLATE 0x8575
1879#define GL_SUBTRACT 0x84E7
1880#define GL_CONSTANT 0x8576
1881#define GL_PRIMARY_COLOR 0x8577
1882#define GL_PREVIOUS 0x8578
1883/* texture_env_dot3 */
1884#define GL_DOT3_RGB 0x86AE
1885#define GL_DOT3_RGBA 0x86AF
1886/* texture_border_clamp */
1887#define GL_CLAMP_TO_BORDER 0x812D
1888
1889GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1890
1891GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1892
1893GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1894
1895GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1896
1897GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1898
1899GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1900
1901GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1902
1903GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1904
1905GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1906
1907GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1908
1909GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1910
1911GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1912
1913GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1914
1915GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1916
1917GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1918
1919GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1920
1921GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1922
1923GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1924
1925GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1926
1927GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1928
1929GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1930
1931GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1932
1933GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1934
1935GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1936
1937GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1938
1939GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1940
1941GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1942
1943GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1944
1945GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1946
1947GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1948
1949GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1950
1951GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1952
1953GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1954
1955GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1956
1957GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1958
1959GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1960
1961GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1962
1963GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1964
1965GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1966
1967GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1968
1969GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1970
1971
1972GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1973
1974GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1975
1976GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1977
1978GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1979
1980GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1981
1982typedef void (APIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
1983typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
1984typedef void (APIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
1985typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
1986typedef void (APIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
1987typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
1988typedef void (APIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
1989typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
1990typedef void (APIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
1991typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
1992typedef void (APIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
1993typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
1994typedef void (APIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
1995typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
1996typedef void (APIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
1997typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
1998typedef void (APIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
1999typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
2000typedef void (APIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2001typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
2002typedef void (APIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2003typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
2004typedef void (APIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
2005typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
2006typedef void (APIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2007typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
2008typedef void (APIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2009typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
2010typedef void (APIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2011typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
2012typedef void (APIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2013typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
2014typedef void (APIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2015typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
2016typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
2017typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
2018typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
2019typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
2020typedef void (APIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
2021typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
2022typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
2023typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
2024typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
2025typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
2026typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
2027typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
2028
2029
2030/*
2031 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
2032 */
2033#ifndef GL_ARB_multitexture
2034#define GL_ARB_multitexture 1
2035
2036#define GL_TEXTURE0_ARB 0x84C0
2037#define GL_TEXTURE1_ARB 0x84C1
2038#define GL_TEXTURE2_ARB 0x84C2
2039#define GL_TEXTURE3_ARB 0x84C3
2040#define GL_TEXTURE4_ARB 0x84C4
2041#define GL_TEXTURE5_ARB 0x84C5
2042#define GL_TEXTURE6_ARB 0x84C6
2043#define GL_TEXTURE7_ARB 0x84C7
2044#define GL_TEXTURE8_ARB 0x84C8
2045#define GL_TEXTURE9_ARB 0x84C9
2046#define GL_TEXTURE10_ARB 0x84CA
2047#define GL_TEXTURE11_ARB 0x84CB
2048#define GL_TEXTURE12_ARB 0x84CC
2049#define GL_TEXTURE13_ARB 0x84CD
2050#define GL_TEXTURE14_ARB 0x84CE
2051#define GL_TEXTURE15_ARB 0x84CF
2052#define GL_TEXTURE16_ARB 0x84D0
2053#define GL_TEXTURE17_ARB 0x84D1
2054#define GL_TEXTURE18_ARB 0x84D2
2055#define GL_TEXTURE19_ARB 0x84D3
2056#define GL_TEXTURE20_ARB 0x84D4
2057#define GL_TEXTURE21_ARB 0x84D5
2058#define GL_TEXTURE22_ARB 0x84D6
2059#define GL_TEXTURE23_ARB 0x84D7
2060#define GL_TEXTURE24_ARB 0x84D8
2061#define GL_TEXTURE25_ARB 0x84D9
2062#define GL_TEXTURE26_ARB 0x84DA
2063#define GL_TEXTURE27_ARB 0x84DB
2064#define GL_TEXTURE28_ARB 0x84DC
2065#define GL_TEXTURE29_ARB 0x84DD
2066#define GL_TEXTURE30_ARB 0x84DE
2067#define GL_TEXTURE31_ARB 0x84DF
2068#define GL_ACTIVE_TEXTURE_ARB 0x84E0
2069#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
2070#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2071
2072GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2073GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2074GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2075GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2076GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2077GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2078GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2079GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2080GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2081GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2082GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2083GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2084GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2085GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2086GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2087GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2088GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2089GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2090GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2091GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2092GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2093GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2094GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2095GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2096GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2097GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2098GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2099GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2100GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2101GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2102GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2103GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2104GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2105GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2106
2107typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2108typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2109typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2110typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2111typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2112typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2113typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2114typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2115typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2116typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2117typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2118typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2119typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2120typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2121typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2122typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2123typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2124typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2125typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2126typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2127typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2128typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2129typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2130typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2131typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2132typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2133typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2134typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2135typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2136typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2137typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2138typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2139typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2140typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2141
2142#endif /* GL_ARB_multitexture */
2143
2144
2145
2146/*
2147 * Define this token if you want "old-style" header file behaviour (extensions
2148 * defined in gl.h). Otherwise, extensions will be included from glext.h.
2149 */
2150#if defined(GL_GLEXT_LEGACY)
2151
2152
2153/*
2154 * 1. GL_EXT_abgr
2155 */
2156#ifndef GL_EXT_abgr
2157#define GL_EXT_abgr 1
2158
2159#define GL_ABGR_EXT 0x8000
2160
2161#endif /* GL_EXT_abgr */
2162
2163
2164
2165/*
2166 * 2. GL_EXT_blend_color
2167 */
2168#ifndef GL_EXT_blend_color
2169#define GL_EXT_blend_color 1
2170
2171#define GL_CONSTANT_COLOR_EXT 0x8001
2172#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
2173#define GL_CONSTANT_ALPHA_EXT 0x8003
2174#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
2175#define GL_BLEND_COLOR_EXT 0x8005
2176
2177GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
2178
2179#endif /* GL_EXT_blend_color */
2180
2181
2182
2183/*
2184 * 3. GL_EXT_polygon_offset
2185 */
2186#ifndef GL_EXT_polygon_offset
2187#define GL_EXT_polygon_offset 1
2188
2189#define GL_POLYGON_OFFSET_EXT 0x8037
2190#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
2191#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
2192
2193GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
2194
2195#endif /* GL_EXT_polygon_offset */
2196
2197
2198
2199/*
2200 * 6. GL_EXT_texture3D
2201 */
2202#ifndef GL_EXT_texture3D
2203#define GL_EXT_texture3D 1
2204
2205#define GL_PACK_SKIP_IMAGES_EXT 0x806B
2206#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
2207#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
2208#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
2209#define GL_TEXTURE_3D_EXT 0x806F
2210#define GL_PROXY_TEXTURE_3D_EXT 0x8070
2211#define GL_TEXTURE_DEPTH_EXT 0x8071
2212#define GL_TEXTURE_WRAP_R_EXT 0x8072
2213#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
2214#define GL_TEXTURE_3D_BINDING_EXT 0x806A
2215
2216GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
2217
2218GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
2219
2220GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
2221
2222#endif /* GL_EXT_texture3D */
2223
2224
2225
2226/*
2227 * 20. GL_EXT_texture_object
2228 */
2229#ifndef GL_EXT_texture_object
2230#define GL_EXT_texture_object 1
2231
2232#define GL_TEXTURE_PRIORITY_EXT 0x8066
2233#define GL_TEXTURE_RESIDENT_EXT 0x8067
2234#define GL_TEXTURE_1D_BINDING_EXT 0x8068
2235#define GL_TEXTURE_2D_BINDING_EXT 0x8069
2236
2237GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
2238
2239GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
2240
2241GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
2242
2243GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
2244
2245GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
2246
2247GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
2248
2249#endif /* GL_EXT_texture_object */
2250
2251
2252
2253/*
2254 * 27. GL_EXT_rescale_normal
2255 */
2256#ifndef GL_EXT_rescale_normal
2257#define GL_EXT_rescale_normal 1
2258
2259#define GL_RESCALE_NORMAL_EXT 0x803A
2260
2261#endif /* GL_EXT_rescale_normal */
2262
2263
2264
2265/*
2266 * 30. GL_EXT_vertex_array
2267 */
2268#ifndef GL_EXT_vertex_array
2269#define GL_EXT_vertex_array 1
2270
2271#define GL_VERTEX_ARRAY_EXT 0x8074
2272#define GL_NORMAL_ARRAY_EXT 0x8075
2273#define GL_COLOR_ARRAY_EXT 0x8076
2274#define GL_INDEX_ARRAY_EXT 0x8077
2275#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
2276#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
2277#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
2278#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
2279#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
2280#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
2281#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
2282#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
2283#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
2284#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
2285#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
2286#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
2287#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
2288#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
2289#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
2290#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
2291#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
2292#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
2293#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
2294#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
2295#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
2296#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
2297#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
2298#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
2299#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
2300#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
2301#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
2302#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
2303
2304GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2305
2306GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2307
2308GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2309
2310GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2311
2312GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2313
2314GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
2315
2316GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params );
2317
2318GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
2319
2320GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
2321
2322#endif /* GL_EXT_vertex_array */
2323
2324
2325
2326/*
2327 * 35. GL_SGIS_texture_edge_clamp
2328 */
2329#ifndef GL_SGIS_texture_edge_clamp
2330#define GL_SGIS_texture_edge_clamp 1
2331
2332#define GL_CLAMP_TO_EDGE_SGIS 0x812F
2333
2334#endif /* GL_SGIS_texture_edge_clamp */
2335
2336
2337
2338/*
2339 * 37. GL_EXT_blend_minmax
2340 */
2341#ifndef GL_EXT_blend_minmax
2342#define GL_EXT_blend_minmax 1
2343
2344#define GL_FUNC_ADD_EXT 0x8006
2345#define GL_MIN_EXT 0x8007
2346#define GL_MAX_EXT 0x8008
2347#define GL_BLEND_EQUATION_EXT 0x8009
2348
2349GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
2350
2351#endif /* GL_EXT_blend_minmax */
2352
2353
2354
2355/*
2356 * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
2357 */
2358#ifndef GL_EXT_blend_subtract
2359#define GL_EXT_blend_subtract 1
2360
2361#define GL_FUNC_SUBTRACT_EXT 0x800A
2362#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
2363
2364#endif /* GL_EXT_blend_subtract */
2365
2366
2367
2368/*
2369 * 39. GL_EXT_blend_logic_op
2370 */
2371#ifndef GL_EXT_blend_logic_op
2372#define GL_EXT_blend_logic_op 1
2373
2374/* No new tokens or functions */
2375
2376#endif /* GL_EXT_blend_logic_op */
2377
2378
2379
2380/*
2381 * 54. GL_EXT_point_parameters
2382 */
2383#ifndef GL_EXT_point_parameters
2384#define GL_EXT_point_parameters 1
2385
2386#define GL_POINT_SIZE_MIN_EXT 0x8126
2387#define GL_POINT_SIZE_MAX_EXT 0x8127
2388#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
2389#define GL_DISTANCE_ATTENUATION_EXT 0x8129
2390
2391GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2392GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2393GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
2394GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
2395
2396#endif /* GL_EXT_point_parameters */
2397
2398
2399
2400/*
2401 * 78. GL_EXT_paletted_texture
2402 */
2403#ifndef GL_EXT_paletted_texture
2404#define GL_EXT_paletted_texture 1
2405
2406#define GL_TABLE_TOO_LARGE_EXT 0x8031
2407#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
2408#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
2409#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
2410#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
2411#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
2412#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
2413#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
2414#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
2415#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
2416#define GL_COLOR_INDEX1_EXT 0x80E2
2417#define GL_COLOR_INDEX2_EXT 0x80E3
2418#define GL_COLOR_INDEX4_EXT 0x80E4
2419#define GL_COLOR_INDEX8_EXT 0x80E5
2420#define GL_COLOR_INDEX12_EXT 0x80E6
2421#define GL_COLOR_INDEX16_EXT 0x80E7
2422
2423GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2424
2425GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2426
2427GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2428
2429GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2430
2431GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2432
2433#endif /* GL_EXT_paletted_texture */
2434
2435
2436
2437/*
2438 * 79. GL_EXT_clip_volume_hint
2439 */
2440#ifndef GL_EXT_clip_volume_hint
2441#define GL_EXT_clip_volume_hint 1
2442
2443#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
2444
2445#endif /* GL_EXT_clip_volume_hint */
2446
2447
2448
2449/*
2450 * 97. GL_EXT_compiled_vertex_array
2451 */
2452#ifndef GL_EXT_compiled_vertex_array
2453#define GL_EXT_compiled_vertex_array 1
2454
2455#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
2456#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
2457
2458GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2459GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2460
2461#endif /* GL_EXT_compiled_vertex_array */
2462
2463/*
2464 * 137. GL_HP_occlusion_test
2465 */
2466#ifndef GL_HP_occlusion_test
2467#define GL_HP_occlusion_test 1
2468
2469#define GL_OCCLUSION_TEST_HP 0x8165
2470#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
2471
2472#endif /* GL_HP_occlusion_test */
2473
2474
2475/*
2476 * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
2477 */
2478#ifndef GL_EXT_shared_texture_palette
2479#define GL_EXT_shared_texture_palette 1
2480
2481#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
2482
2483#endif /* GL_EXT_shared_texture_palette */
2484
2485
2486
2487/*
2488 * 176. GL_EXT_stencil_wrap
2489 */
2490#ifndef GL_EXT_stencil_wrap
2491#define GL_EXT_stencil_wrap 1
2492
2493#define GL_INCR_WRAP_EXT 0x8507
2494#define GL_DECR_WRAP_EXT 0x8508
2495
2496#endif /* GL_EXT_stencil_wrap */
2497
2498
2499
2500/*
2501 * 179. GL_NV_texgen_reflection
2502 */
2503#ifndef GL_NV_texgen_reflection
2504#define GL_NV_texgen_reflection 1
2505
2506#define GL_NORMAL_MAP_NV 0x8511
2507#define GL_REFLECTION_MAP_NV 0x8512
2508
2509#endif /* GL_NV_texgen_reflection */
2510
2511
2512
2513/*
2514 * 185. GL_EXT_texture_env_add
2515 */
2516#ifndef GL_EXT_texture_env_add
2517#define GL_EXT_texture_env_add 1
2518
2519/* No new tokens or functions */
2520
2521#endif /* GL_EXT_texture_env_add */
2522
2523
2524
2525/*
2526 * 197. GL_MESA_window_pos
2527 */
2528#ifndef GL_MESA_window_pos
2529#define GL_MESA_window_pos 1
2530
2531GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2532GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2533GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2534GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2535GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2536GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2537GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2538GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2539GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2540GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2541GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2542GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2543GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2544GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2545GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2546GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2547GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2548GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2549GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2550GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2551GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2552GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2553GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2554GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2555
2556#endif /* GL_MESA_window_pos */
2557
2558
2559
2560/*
2561 * 196. GL_MESA_resize_bufffers
2562 */
2563#ifndef GL_MESA_resize_bufffers
2564#define GL_MESA_resize_buffers 1
2565
2566GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2567
2568#endif /* GL_MESA_resize_bufffers */
2569
2570
2571
2572/*
2573 * 220. GL_EXT_texture_env_dot3
2574 */
2575#ifndef GL_EXT_texture_env_dot3
2576#define GL_EXT_texture_env_dot3 1
2577
2578#define GL_DOT3_RGB_EXT 0x8740
2579#define GL_DOT3_RGBA_EXT 0x8741
2580
2581#endif /* GL_EXT_texture_env_dot3 */
2582
2583
2584#else /* GL_GLEXT_LEGACY */
2585
2586/* modified for inclusion in Java 2D source tree */
2587/* #include <GL/glext.h> */
2588#include "J2D_GL/glext.h"
2589
2590#endif /* GL_GLEXT_LEGACY */
2591
2592
2593
2594/*
2595 * ???. GL_MESA_trace
2596 * XXX obsolete
2597 */
2598#ifndef GL_MESA_trace
2599#define GL_MESA_trace 1
2600
2601#define GL_TRACE_ALL_BITS_MESA 0xFFFF
2602#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001
2603#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002
2604#define GL_TRACE_ARRAYS_BIT_MESA 0x0004
2605#define GL_TRACE_TEXTURES_BIT_MESA 0x0008
2606#define GL_TRACE_PIXELS_BIT_MESA 0x0010
2607#define GL_TRACE_ERRORS_BIT_MESA 0x0020
2608#define GL_TRACE_MASK_MESA 0x8755
2609#define GL_TRACE_NAME_MESA 0x8756
2610
2611GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask );
2612GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask );
2613GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName );
2614GLAPI void GLAPIENTRY glEndTraceMESA( void );
2615GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask );
2616GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment );
2617GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment );
2618GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment );
2619GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment );
2620GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment );
2621
2622#endif /* GL_MESA_trace */
2623
2624
2625/*
2626 * ???. GL_MESA_packed_depth_stencil
2627 * XXX obsolete
2628 */
2629#ifndef GL_MESA_packed_depth_stencil
2630#define GL_MESA_packed_depth_stencil 1
2631
2632#define GL_DEPTH_STENCIL_MESA 0x8750
2633#define GL_UNSIGNED_INT_24_8_MESA 0x8751
2634#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
2635#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
2636#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
2637
2638#endif /* GL_MESA_packed_depth_stencil */
2639
2640
2641#ifndef GL_MESA_ycbcr_texture
2642#define GL_MESA_ycbcr_texture 1
2643
2644#define GL_YCBCR_MESA 0x8757
2645#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA /* same as Apple */
2646#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB /* same as Apple */
2647
2648#endif /* GL_MESA_texture_ycbcr */
2649
2650
2651
2652#ifndef GL_MESA_pack_invert
2653#define GL_MESA_pack_invert 1
2654
2655#define GL_PACK_INVERT_MESA 0x8758
2656
2657#endif /* GL_MESA_pack_invert */
2658
2659
2660
2661#ifndef GL_APPLE_client_storage
2662#define GL_APPLE_client_storage 1
2663
2664#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
2665
2666#endif /* GL_APPLE_client_storage */
2667
2668
2669
2670#ifndef GL_APPLE_ycbcr_422
2671#define GL_APPLE_ycbcr_422 1
2672
2673#define GL_YCBCR_422_APPLE 0x85B9
2674#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
2675#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
2676
2677#endif /* GL_APPLE_ycbcr_422 */
2678
2679
2680
2681/**********************************************************************
2682 * Begin system-specific stuff
2683 */
2684#if defined(PRAGMA_EXPORT_SUPPORTED)
2685#pragma export off
2686#endif
2687
2688#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2689#pragma import off
2690#endif
2691/*
2692 * End system-specific stuff
2693 **********************************************************************/
2694
2695
2696#ifdef __cplusplus
2697}
2698#endif
2699
2700#endif /* __gl_h_ */