| LOCAL_PATH:= $(call my-dir) |
| |
| include $(CLEAR_VARS) |
| |
| LOCAL_MODULE_TAGS := optional |
| |
| LOCAL_STATIC_JAVA_LIBRARIES := android-support-v13 |
| LOCAL_STATIC_JAVA_LIBRARIES += com.android.gallery3d.common2 |
| LOCAL_STATIC_JAVA_LIBRARIES += xmp_toolkit |
| LOCAL_STATIC_JAVA_LIBRARIES += mp4parser |
| LOCAL_STATIC_JAVA_LIBRARIES += android-support-v8-renderscript |
| |
| LOCAL_RENDERSCRIPT_TARGET_API := 18 |
| LOCAL_RENDERSCRIPT_COMPATIBILITY := 18 |
| LOCAL_RENDERSCRIPT_FLAGS := -rs-package-name=android.support.v8.renderscript |
| |
| # Keep track of previously compiled RS files too (from bundled GalleryGoogle). |
| prev_compiled_rs_files := $(call all-renderscript-files-under, src) |
| |
| # We already have these files from GalleryGoogle, so don't install them. |
| LOCAL_RENDERSCRIPT_SKIP_INSTALL := $(prev_compiled_rs_files) |
| |
| LOCAL_SRC_FILES := $(call all-java-files-under, src) $(prev_compiled_rs_files) |
| LOCAL_SRC_FILES += $(call all-java-files-under, src_pd) |
| |
| LOCAL_RESOURCE_DIR += $(LOCAL_PATH)/res |
| |
| LOCAL_AAPT_FLAGS := --auto-add-overlay |
| |
| LOCAL_PACKAGE_NAME := Gallery2 |
| |
| LOCAL_OVERRIDES_PACKAGES := Gallery Gallery3D GalleryNew3D |
| |
| LOCAL_SDK_VERSION := current |
| |
| # If this is an unbundled build (to install seprately) then include |
| # the libraries in the APK, otherwise just put them in /system/lib and |
| # leave them out of the APK |
| ifneq (,$(TARGET_BUILD_APPS)) |
| LOCAL_JNI_SHARED_LIBRARIES := libjni_eglfence libjni_filtershow_filters librsjni libjni_jpegstream |
| else |
| LOCAL_REQUIRED_MODULES := libjni_eglfence libjni_filtershow_filters libjni_jpegstream |
| endif |
| |
| LOCAL_PROGUARD_FLAG_FILES := proguard.flags |
| |
| include $(BUILD_PACKAGE) |
| |
| include $(call all-makefiles-under, jni) |
| |
| ifeq ($(strip $(LOCAL_PACKAGE_OVERRIDES)),) |
| |
| # Use the following include to make gallery test apk |
| include $(call all-makefiles-under, $(LOCAL_PATH)) |
| |
| endif |